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/*
Copyright (c) Microsoft Corporation 2014
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt)
*/
#ifndef BOOST_PREDEF_PLAT_WINDOWS_DESKTOP_H
#define BOOST_PREDEF_PLAT_WINDOWS_DESKTOP_H
#include <boost/predef/version_number.h>
#include <boost/predef/make.h>
#include <boost/predef/os/windows.h>
/*`
[heading `BOOST_PLAT_WINDOWS_DESKTOP`]
[table
[[__predef_symbol__] [__predef_version__]]
[[`!WINAPI_FAMILY`] [__predef_detection__]]
[[`WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP`] [__predef_detection__]]
]
*/
#define BOOST_PLAT_WINDOWS_DESKTOP BOOST_VERSION_NUMBER_NOT_AVAILABLE
#if BOOST_OS_WINDOWS && \
( !defined(WINAPI_FAMILY) || (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP) )
# undef BOOST_PLAT_WINDOWS_DESKTOP
# define BOOST_PLAT_WINDOWS_DESKTOP BOOST_VERSION_NUMBER_AVAILABLE
#endif
#if BOOST_PLAT_WINDOWS_DESKTOP
# define BOOST_PLAT_WINDOWS_DESKTOP_AVALIABLE
# include <boost/predef/detail/platform_detected.h>
#endif
#define BOOST_PLAT_WINDOWS_DESKTOP_NAME "Windows Desktop"
#include <boost/predef/detail/test.h>
BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_WINDOWS_DESKTOP,BOOST_PLAT_WINDOWS_DESKTOP_NAME)
#endif