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| <font size="6"><b>Choosing the Approach</b></font></td> |
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| <td><b> |
| <a href="index.html">Endian Home</a> |
| <a href="conversion.html">Conversion Functions</a> |
| <a href="arithmetic.html">Arithmetic Types</a> |
| <a href="buffers.html">Buffer Types</a> |
| <a href="choosing_approach.html">Choosing Approach</a></b></td> |
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| <i><b>Contents</b></i></td> |
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| <td width="100%" bgcolor="#E8F5FF"> |
| <a href="#Introduction">Introduction</a><br> |
| <a href="#Choosing">Choosing between conversion functions,</a><br> |
| <a href="#Choosing">buffer types, and arithmetic types</a><br> |
| <a href="#Characteristics">Characteristics</a><br> |
| <a href="#Endianness-invariants">Endianness invariants</a><br> |
| <a href="#Conversion-explicitness">Conversion explicitness</a><br> |
| <a href="#Arithmetic-operations">Arithmetic operations</a><br> |
| <a href="#Sizes">Sizes</a><br> |
| <a href="#Alignments">Alignments</a><br> |
| <a href="#Design-patterns">Design patterns</a><br> |
| <a href="#As-needed">Convert only as needed (i.e. lazy)</a><br> |
| <a href="#Anticipating-need">Convert in anticipation of need</a><br> |
| <a href="#Convert-generally-as-needed-locally-in-anticipation">Generally |
| as needed, locally in anticipation</a><br> |
| <a href="#Use-cases">Use case examples</a><br> |
| <a href="#Porting-endian-unaware-codebase">Porting endian unaware codebase</a><br> |
| <a href="#Porting-endian-aware-codebase">Porting endian aware codebase</a><br> |
| <a href="#Reliability-arithmetic-speed">Reliability and arithmetic-speed</a><br> |
| <a href="#Reliability-ease-of-use">Reliability and ease-of-use</a></td> |
| </tr> |
| </table> |
| |
| <h2><a name="Introduction">Introduction</a></h2> |
| |
| <p>Deciding which is the best endianness approach (conversion functions, buffer |
| types, or arithmetic types) for a particular application involves complex |
| engineering trade-offs. It is hard to assess those trade-offs without some |
| understanding of the different interfaces, so you might want to read the |
| <a href="conversion.html">conversion functions</a>, <a href="buffers.html"> |
| buffer types</a>, and <a href="arithmetic.html">arithmetic types</a> pages |
| before diving into this page.</p> |
| |
| <h2><a name="Choosing">Choosing</a> between conversion functions, buffer types, |
| and arithmetic types</h2> |
| |
| <p>The best approach to endianness for a particular application depends on the interaction between |
| the application's needs and the characteristics of each of the three approaches.</p> |
| |
| <p><b>Recommendation:</b> If you are new to endianness, uncertain, or don't want to invest |
| the time to |
| study |
| engineering trade-offs, use <a href="arithmetic.html">endian arithmetic types</a>. They are safe, easy |
| to use, and easy to maintain. Use the |
| <a href="#Anticipating-need"> <i> |
| anticipating need</i></a> design pattern locally around performance hot spots |
| like lengthy loops, if needed.</p> |
| |
| <h3><a name="Background">Background</a> </h3> |
| |
| <p>A dealing with endianness usually implies a program portability or a data |
| portability requirement, and often both. That means real programs dealing with |
| endianness are usually complex, so the examples shown here would really be |
| written as multiple functions spread across multiple translation units. They |
| would involve interfaces that can not be altered as they are supplied by |
| third-parties or the standard library. </p> |
| |
| <h3><a name="Characteristics">Characteristics</a></h3> |
| |
| <p>The characteristics that differentiate the three approaches to endianness are the endianness |
| invariants, conversion explicitness, arithmetic operations, sizes available, and |
| alignment requirements.</p> |
| |
| <h4><a name="Endianness-invariants">Endianness invariants</a></h4> |
| |
| <blockquote> |
| |
| <p><b>Endian conversion functions</b> use objects of the ordinary C++ arithmetic |
| types like <code>int</code> or <code>unsigned short</code> to hold values. That |
| breaks the implicit invariant that the C++ language rules apply. The usual |
| language rules only apply if the endianness of the object is currently set to the native endianness for the platform. That can |
| make it very hard to reason about logic flow, and result in difficult to |
| find bugs.</p> |
| |
| <p>For example:</p> |
| |
| <blockquote> |
| <pre>struct data_t // big endian |
| { |
| int32_t v1; // description ... |
| int32_t v2; // description ... |
| ... additional character data members (i.e. non-endian) |
| int32_t v3; // description ... |
| }; |
| |
| data_t data; |
| |
| read(data); |
| big_to_native_inplace(data.v1); |
| big_to_native_inplace(data.v2); |
| |
| ... |
| |
| ++v1; |
| third_party::func(data.v2); |
| |
| ... |
| |
| native_to_big_inplace(data.v1); |
| native_to_big_inplace(data.v2); |
| write(data); |
| </pre> |
| <p>The programmer didn't bother to convert <code>data.v3</code> to native |
| endianness because that member isn't used. A later maintainer needs to pass |
| <code>data.v3</code> to the third-party function, so adds <code>third_party::func(data.v3);</code> |
| somewhere deep in the code. This causes a silent failure because the usual |
| invariant that an object of type <code>int32_t</code> holds a value as |
| described by the C++ core language does not apply.</p> |
| </blockquote> |
| <p><b>Endian buffer and arithmetic types</b> hold values internally as arrays of |
| characters with an invariant that the endianness of the array never changes. |
| That makes these types easier to use and programs easier to maintain. </p> |
| <p>Here is the same example, using an endian arithmetic type:</p> |
| <blockquote> |
| <pre>struct data_t |
| { |
| big_int32_t v1; // description ... |
| big_int32_t v2; // description ... |
| ... additional character data members (i.e. non-endian) |
| big_int32_t v3; // description ... |
| }; |
| |
| data_t data; |
| |
| read(data); |
| |
| ... |
| |
| ++v1; |
| third_party::func(data.v2); |
| |
| ... |
| |
| write(data); |
| </pre> |
| <p>A later maintainer can add <code>third_party::func(data.v3)</code>and it |
| will just-work.</p> |
| </blockquote> |
| |
| </blockquote> |
| |
| <h4><a name="Conversion-explicitness">Conversion explicitness</a></h4> |
| |
| <blockquote> |
| |
| <p><b>Endian conversion functions</b> and <b>buffer types</b> never perform |
| implicit conversions. This gives users explicit control of when conversion |
| occurs, and may help avoid unnecessary conversions.</p> |
| |
| <p><b>Endian arithmetic types</b> perform conversion implicitly. That makes |
| these types very easy to use, but can result in unnecessary conversions. Failure |
| to hoist conversions out of inner loops can bring a performance penalty.</p> |
| |
| </blockquote> |
| |
| <h4><a name="Arithmetic-operations">Arithmetic operations</a></h4> |
| |
| <blockquote> |
| |
| <p><b>Endian conversion functions</b> do not supply arithmetic |
| operations, but this is not a concern since this approach uses ordinary C++ |
| arithmetic types to hold values.</p> |
| |
| <p><b>Endian buffer types</b> do not supply arithmetic operations. Although this |
| approach avoids unnecessary conversions, it can result in the introduction of |
| additional variables and confuse maintenance programmers.</p> |
| |
| <p><b>Endian</b> <b>arithmetic types</b> do supply arithmetic operations. They |
| are very easy to use if lots of arithmetic is involved. </p> |
| |
| </blockquote> |
| |
| <h4><a name="Sizes">Sizes</a></h4> |
| |
| <blockquote> |
| |
| <p><b>Endianness conversion functions</b> only support 1, 2, 4, and 8 byte |
| integers. That's sufficient for many applications.</p> |
| |
| <p><b>Endian buffer and arithmetic types</b> support 1, 2, 3, 4, 5, 6, 7, and 8 |
| byte integers. For an application where memory use or I/O speed is the limiting |
| factor, using sizes tailored to application needs can be useful.</p> |
| |
| </blockquote> |
| |
| <h4><a name="Alignments">Alignments</a></h4> |
| |
| <blockquote> |
| |
| <p><b>Endianness conversion functions</b> only support aligned integer and |
| floating-point types. That's sufficient for most applications.</p> |
| |
| <p><b>Endian buffer and arithmetic types</b> support both aligned and unaligned |
| integer and floating-point types. Unaligned types are rarely needed, but when |
| needed they are often very useful and workarounds are painful. For example,</p> |
| |
| <blockquote> |
| <p>Non-portable code like this:<blockquote> |
| <pre>struct S { |
| uint16_t a; // big endian |
| uint32_t b; // big endian |
| } __attribute__ ((packed));</pre> |
| </blockquote> |
| <p>Can be replaced with portable code like this:</p> |
| <blockquote> |
| <pre>struct S { |
| big_uint16_ut a; |
| big_uint32_ut b; |
| };</pre> |
| </blockquote> |
| </blockquote> |
| |
| </blockquote> |
| |
| <h3><a name="Design-patterns">Design patterns</a></h3> |
| |
| <p>Applications often traffic in endian data as records or packets containing |
| multiple endian data elements. For simplicity, we will just call them records.</p> |
| |
| <p>If desired endianness differs from native endianness, a conversion has to be |
| performed. When should that conversion occur? Three design patterns have |
| evolved.</p> |
| |
| <h4><a name="As-needed">Convert only as needed</a> (i.e. lazy)</h4> |
| |
| <p>This pattern defers conversion to the point in the code where the data |
| element is actually used.</p> |
| |
| <p>This pattern is appropriate when which endian element is actually used varies |
| greatly according to record content or other circumstances</p> |
| |
| <h4><a name="Anticipating-need">Convert in anticipation of need</a></h4> |
| |
| <p>This pattern performs conversion to native endianness in anticipation of use, |
| such as immediately after reading records. If needed, conversion to the output |
| endianness is performed after all possible needs have passed, such as just |
| before writing records.</p> |
| |
| <p>One implementation of this pattern is to create a proxy record with |
| endianness converted to native in a read function, and expose only that proxy to |
| the rest of the implementation. If a write function, if needed, handles the |
| conversion from native to the desired output endianness.</p> |
| |
| <p>This pattern is appropriate when all endian elements in a record are |
| typically used regardless of record content or other circumstances</p> |
| |
| <h4><a name="Convert-generally-as-needed-locally-in-anticipation">Convert |
| only as needed, except locally in anticipation of need</a></h4> |
| |
| <p>This pattern in general defers conversion but for specific local needs does |
| anticipatory conversion. Although particularly appropriate when coupled with the endian buffer |
| or arithmetic types, it also works well with the conversion functions.</p> |
| |
| <p>Example:</p> |
| |
| <blockquote> |
| <pre>struct data_t |
| { |
| big_int32_t v1; |
| big_int32_t v2; |
| big_int32_t v3; |
| }; |
| |
| data_t data; |
| |
| read(data); |
| |
| ... |
| ++v1; |
| ... |
| |
| int32_t v3_temp = data.v3; // hoist conversion out of loop |
| |
| for (int32_t i = 0; i < <i><b>large-number</b></i>; ++i) |
| { |
| ... <i><b>lengthy computation that accesses </b></i>v3_temp<i><b> many times</b></i> ... |
| } |
| data.v3 = v3_temp; |
| |
| write(data); |
| </pre> |
| </blockquote> |
| |
| <p dir="ltr">In general the above pseudo-code leaves conversion up to the endian |
| arithmetic type <code>big_int32_t</code>. But to avoid conversion inside the |
| loop, a temporary is created before the loop is entered, and then used to set |
| the new value of <code>data.v3</code> after the loop is complete.</p> |
| |
| <blockquote> |
| |
| <p dir="ltr">Question: Won't the compiler's optimizer hoist the conversion out |
| of the loop anyhow?</p> |
| |
| <p dir="ltr">Answer: VC++ 2015 Preview, and probably others, does not, even for |
| a toy test program. Although the savings is small (two register <code> |
| <span style="font-size: 85%">bswap</span></code> instructions), the cost might |
| be significant if the loop is repeated enough times. On the other hand, the |
| program may be so dominated by I/O time that even a lengthy loop will be |
| immaterial.</p> |
| |
| </blockquote> |
| |
| <h3><a name="Use-cases">Use case examples</a></h3> |
| |
| <h4><a name="Porting-endian-unaware-codebase">Porting endian unaware codebase</a></h4> |
| |
| <p>An existing codebase runs on big endian systems. It does not |
| currently deal with endianness. The codebase needs to be modified so it can run |
| on little endian systems under various operating systems. To ease |
| transition and protect value of existing files, external data will continue to |
| be maintained as big endian.</p> |
| |
| <p dir="ltr">The <a href="arithmetic.html">endian |
| arithmetic approach</a> is recommended to meet these needs. A relatively small |
| number of header files dealing with binary I/O layouts need to change types. For |
| example, |
| <code>short</code> or <code>int16_t</code> would change to <code>big_int16_t</code>. No |
| changes are required for <code>.cpp</code> files.</p> |
| |
| <h4><a name="Porting-endian-aware-codebase">Porting endian aware codebase</a></h4> |
| |
| <p>An existing codebase runs on little-endian Linux systems. It already |
| deals with endianness via |
| <a href="http://man7.org/linux/man-pages/man3/endian.3.html">Linux provided |
| functions</a>. Because of a business merger, the codebase has to be quickly |
| modified for Windows and possibly other operating systems, while still |
| supporting Linux. The codebase is reliable and the programmers are all |
| well-aware of endian issues. </p> |
| |
| <p dir="ltr">These factors all argue for an <a href="conversion.html">endian conversion |
| approach</a> that just mechanically changes the calls to <code>htobe32</code>, |
| etc. to <code>boost::endian::native_to_big</code>, etc. and replaces <code><endian.h></code> |
| with <code><boost/endian/conversion.hpp></code>.</p> |
| |
| <h4><a name="Reliability-arithmetic-speed">Reliability and arithmetic-speed</a></h4> |
| |
| <p>A new, complex, multi-threaded application is to be developed that must run |
| on little endian machines, but do big endian network I/O. The developers believe |
| computational speed for endian variable is critical but have seen numerous bugs |
| result from inability to reason about endian conversion state. They are also |
| worried that future maintenance changes could inadvertently introduce a lot of |
| slow conversions if full-blown endian arithmetic types are used.</p> |
| |
| <p>The <a href="buffers.html">endian buffers</a> approach is made-to-order for |
| this use case.</p> |
| |
| <h4><a name="Reliability-ease-of-use">Reliability and ease-of-use</a></h4> |
| |
| <p>A new, complex, multi-threaded application is to be developed that must run |
| on little endian machines, but do big endian network I/O. The developers believe |
| computational speed for endian variables is <b>not critical</b> but have seen |
| numerous bugs result from inability to reason about endian conversion state. |
| They are also concerned about ease-of-use both during development and long-term |
| maintenance.</p> |
| |
| <p>Removing concern about conversion speed and adding concern about ease-of-use |
| tips the balance strongly in favor the <a href="arithmetic.html">endian |
| arithmetic approach</a>.</p> |
| |
| <hr> |
| <p>Last revised: |
| <!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %B, %Y" startspan -->19 January, 2015<!--webbot bot="Timestamp" endspan i-checksum="38903" --></p> |
| <p>© Copyright Beman Dawes, 2011, 2013, 2014</p> |
| <p>Distributed under the Boost Software License, Version 1.0. See |
| <a href="http://www.boost.org/LICENSE_1_0.txt">www.boost.org/ LICENSE_1_0.txt</a></p> |
| |
| <p> </p> |
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