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// Boost.Geometry (aka GGL, Generic Geometry Library)
// QuickBook Example
// Copyright (c) 2011-2012 Barend Gehrels, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//[assign_box_corners
//` Shows how four point can be assigned from a 2D box
#include <iostream>
#include <boost/geometry.hpp>
#include <boost/geometry/geometries/box.hpp>
#include <boost/geometry/geometries/point_xy.hpp>
using namespace boost::geometry;
int main()
{
typedef model::d2::point_xy<double> point;
typedef model::box<point> box;
box b;
assign_values(b, 2, 2, 5, 5);
point ll, lr, ul, ur;
assign_box_corners(b, ll, lr, ul, ur);
std::cout << "box: " << dsv(b) << std::endl << std::endl;
std::cout << dsv(ul) << " --- " << dsv(ur) << std::endl;
for (int i = 0; i < 3; i++)
{
std::cout << " | |" << std::endl;
}
std::cout << dsv(ll) << " --- " << dsv(lr) << std::endl;
return 0;
}
//]
//[assign_box_corners_output
/*`
Output:
[pre
box: ((2, 2), (5, 5))
(2, 5) --- (5, 5)
| |
| |
| |
(2, 2) --- (5, 2)
]
*/
//]