blob: 5cfa81a0c8ed56c8abc8335537e6c9942774e5b5 [file] [log] [blame]
# Boost.Geometry (aka GGL, Generic Geometry Library)
#
# Copyright (c) 2013 Mateusz Loskot, London, UK.
#
# Use, modification and distribution is subject to the Boost Software License,
# Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
# Usage:
# Build as optimised for proper benchmarking:
# b2 variant=release threading=multi
# b2 variant=release threading=multi link=static runtime-link=static
#
# Set GLUT_ROOT to installation prefix of GLUT or, for Windows,
# it may be all-in-one directory with GLUT header and binaries.
import os ;
project boost-geometry-index-example
: requirements
<implicit-dependency>/boost//headers
;
local GLUT_ROOT = [ os.environ GLUT_ROOT ] ;
if $(GLUT_ROOT)
{
local glut_name = glut ;
if [ os.name ] = NT
{
glut_name = glut32 ;
}
lib glut
:
:
<name>$(glut_name)
<search>$(GLUT_ROOT)
<search>$(GLUT_ROOT)/lib
:
:
<include>$(GLUT_ROOT)
<include>$(GLUT_ROOT)/include
;
}
exe random_test : random_test.cpp ;
link serialize.cpp /boost//serialization : ;
link benchmark.cpp /boost//chrono : <threading>multi ;
link benchmark2.cpp /boost//chrono : <threading>multi ;
link benchmark3.cpp /boost//chrono : <threading>multi ;
link benchmark_experimental.cpp /boost//chrono : <threading>multi ;
if $(GLUT_ROOT)
{
link glut_vis.cpp glut ;
}