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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Unit Test
// Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <geometry_test_common.hpp>
#include <boost/geometry/geometries/geometries.hpp>
#include <boost/geometry/geometries/adapted/boost_tuple.hpp>
#include <boost/geometry/algorithms/distance.hpp>
#include <boost/geometry/strategies/strategies.hpp>
#include <iostream>
BOOST_GEOMETRY_REGISTER_BOOST_TUPLE_CS(cs::cartesian)
template <typename P>
void test_all()
{
P p1, p2;
bg::distance(p1, p2);
}
int test_main(int, char* [])
{
test_all<boost::tuple<float> >();
test_all<boost::tuple<int, int> >();
test_all<boost::tuple<double, double, double> >();
test_all<boost::tuple<float, float, float, float> >();
test_all<boost::tuple<float, float, float, float, float> >();
return 0;
}