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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Unit Test
// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <geometry_test_common.hpp>
#include <algorithm>
#include <boost/geometry/algorithms/make.hpp>
#include <boost/geometry/io/dsv/write.hpp>
#include <boost/geometry/policies/compare.hpp>
#include <boost/geometry/strategies/strategies.hpp>
#include <boost/geometry/geometries/point.hpp>
#include <boost/geometry/geometries/adapted/c_array.hpp>
#include <boost/geometry/geometries/adapted/boost_tuple.hpp>
#include <test_common/test_point.hpp>
BOOST_GEOMETRY_REGISTER_C_ARRAY_CS(cs::cartesian)
BOOST_GEOMETRY_REGISTER_BOOST_TUPLE_CS(cs::cartesian)
template <typename Container>
inline std::string coordinates(Container const& points)
{
std::ostringstream out;
for (typename boost::range_const_iterator<Container>::type it = boost::begin(points);
it != boost::end(points);
++it)
{
out << bg::dsv(*it);
}
return out.str();
}
template <typename P>
void test_2d_compare()
{
P p1 = bg::make<P>(3, 1);
P p2 = bg::make<P>(3, 1);
P p3 = bg::make<P>(1, 3);
P p4 = bg::make<P>(5, 2);
P p5 = bg::make<P>(3, 2);
// Test in all dimensions
{
bg::equal_to<P> et;
bg::less<P> lt;
bg::greater<P> gt;
BOOST_CHECK_EQUAL(et(p1, p2), true);
BOOST_CHECK_EQUAL(et(p1, p3), false);
BOOST_CHECK_EQUAL(et(p1, p4), false);
BOOST_CHECK_EQUAL(et(p1, p5), false);
BOOST_CHECK_EQUAL(et(p3, p4), false);
BOOST_CHECK_EQUAL(lt(p1, p2), false);
BOOST_CHECK_EQUAL(lt(p1, p3), false);
BOOST_CHECK_EQUAL(lt(p1, p4), true);
BOOST_CHECK_EQUAL(lt(p1, p5), true);
BOOST_CHECK_EQUAL(lt(p3, p4), true);
BOOST_CHECK_EQUAL(gt(p1, p2), false);
BOOST_CHECK_EQUAL(gt(p1, p3), true);
BOOST_CHECK_EQUAL(gt(p1, p4), false);
BOOST_CHECK_EQUAL(gt(p1, p5), false);
BOOST_CHECK_EQUAL(gt(p3, p4), false);
}
// Test in dimension 0, X
{
bg::equal_to<P, 0> et;
bg::less<P, 0> lt;
bg::greater<P, 0> gt;
BOOST_CHECK_EQUAL(et(p1, p2), true);
BOOST_CHECK_EQUAL(et(p1, p3), false);
BOOST_CHECK_EQUAL(et(p1, p4), false);
BOOST_CHECK_EQUAL(et(p1, p5), true);
BOOST_CHECK_EQUAL(et(p3, p4), false);
BOOST_CHECK_EQUAL(lt(p1, p2), false);
BOOST_CHECK_EQUAL(lt(p1, p3), false);
BOOST_CHECK_EQUAL(lt(p1, p4), true);
BOOST_CHECK_EQUAL(lt(p1, p5), false);
BOOST_CHECK_EQUAL(lt(p3, p4), true);
BOOST_CHECK_EQUAL(gt(p1, p2), false);
BOOST_CHECK_EQUAL(gt(p1, p3), true);
BOOST_CHECK_EQUAL(gt(p1, p4), false);
BOOST_CHECK_EQUAL(gt(p1, p5), false);
BOOST_CHECK_EQUAL(gt(p3, p4), false);
}
// Test in dimension 1, Y
{
bg::equal_to<P, 1> et;
bg::less<P, 1> lt;
bg::greater<P, 1> gt;
BOOST_CHECK_EQUAL(et(p1, p2), true);
BOOST_CHECK_EQUAL(et(p1, p3), false);
BOOST_CHECK_EQUAL(et(p1, p4), false);
BOOST_CHECK_EQUAL(et(p1, p5), false);
BOOST_CHECK_EQUAL(et(p3, p4), false);
BOOST_CHECK_EQUAL(lt(p1, p2), false);
BOOST_CHECK_EQUAL(lt(p1, p3), true);
BOOST_CHECK_EQUAL(lt(p1, p4), true);
BOOST_CHECK_EQUAL(lt(p1, p5), true);
BOOST_CHECK_EQUAL(lt(p3, p4), false);
BOOST_CHECK_EQUAL(gt(p1, p2), false);
BOOST_CHECK_EQUAL(gt(p1, p3), false);
BOOST_CHECK_EQUAL(gt(p1, p4), false);
BOOST_CHECK_EQUAL(gt(p1, p5), false);
BOOST_CHECK_EQUAL(gt(p3, p4), true);
}
}
template <typename P>
void test_2d_sort()
{
std::vector<P> v;
v.push_back(bg::make<P>(3, 1));
v.push_back(bg::make<P>(2, 3));
v.push_back(bg::make<P>(2, 2));
v.push_back(bg::make<P>(1, 3));
// Sort on coordinates in order x,y,z
std::sort(v.begin(), v.end(), bg::less<P>());
std::string s = coordinates(v);
BOOST_CHECK_EQUAL(s, "(1, 3)(2, 2)(2, 3)(3, 1)");
// Reverse sort
std::sort(v.begin(), v.end(), bg::greater<P>());
s = coordinates(v);
BOOST_CHECK_EQUAL(s, "(3, 1)(2, 3)(2, 2)(1, 3)");
// Sort backwards on coordinates in order x,y,z
//std::sort(v.begin(), v.end(), bg::greater<P>());
//std::string s = coordinates(v);
//BOOST_CHECK_EQUAL(s, "(1, 3)(2, 2)(2, 3)(3, 1)");
// Refill to remove duplicate coordinates
v.clear();
v.push_back(bg::make<P>(4, 1));
v.push_back(bg::make<P>(3, 2));
v.push_back(bg::make<P>(2, 3));
v.push_back(bg::make<P>(1, 4));
// Sort ascending on only x-coordinate
std::sort(v.begin(), v.end(), bg::less<P, 0>());
s = coordinates(v);
BOOST_CHECK_EQUAL(s, "(1, 4)(2, 3)(3, 2)(4, 1)");
// Sort ascending on only y-coordinate
std::sort(v.begin(), v.end(), bg::less<P, 1>());
s = coordinates(v);
BOOST_CHECK_EQUAL(s, "(4, 1)(3, 2)(2, 3)(1, 4)");
// Sort descending on only x-coordinate
std::sort(v.begin(), v.end(), bg::greater<P, 0>());
s = coordinates(v);
//BOOST_CHECK_EQUAL(s, "(4, 1)(3, 2)(2, 3)(1, 4)");
// Sort descending on only y-coordinate
std::sort(v.begin(), v.end(), bg::greater<P, 1>());
s = coordinates(v);
BOOST_CHECK_EQUAL(s, "(1, 4)(2, 3)(3, 2)(4, 1)");
// Make non-unique vector
v.push_back(bg::make<P>(4, 1));
v.push_back(bg::make<P>(3, 2));
v.push_back(bg::make<P>(2, 3));
v.push_back(bg::make<P>(1, 4));
v.push_back(bg::make<P>(1, 5));
std::sort(v.begin(), v.end(), bg::less<P>());
s = coordinates(v);
BOOST_CHECK_EQUAL(s, "(1, 4)(1, 4)(1, 5)(2, 3)(2, 3)(3, 2)(3, 2)(4, 1)(4, 1)");
std::vector<P> v2;
std::unique_copy(v.begin(), v.end(), std::back_inserter(v2), bg::equal_to<P>());
s = coordinates(v2);
BOOST_CHECK_EQUAL(s, "(1, 4)(1, 5)(2, 3)(3, 2)(4, 1)");
}
template <typename P>
void test_spherical()
{
typedef typename bg::coordinate_type<P>::type ct;
std::vector<P> v;
v.push_back(bg::make<P>( 179.73, 71.56)); // east
v.push_back(bg::make<P>( 177.47, 71.23)); // less east
v.push_back(bg::make<P>(-178.78, 70.78)); // further east, = west, this is the most right point
// Sort on coordinates in order x,y,z
std::sort(v.begin(), v.end(), bg::less<P>());
std::string s = coordinates(v);
BOOST_CHECK_EQUAL(s, "(177.47, 71.23)(179.73, 71.56)(-178.78, 70.78)");
// Sort ascending on only x-coordinate
std::sort(v.begin(), v.end(), bg::less<P, 0>());
s = coordinates(v);
BOOST_CHECK_EQUAL(s, "(177.47, 71.23)(179.73, 71.56)(-178.78, 70.78)");
// Sort ascending on only x-coordinate, but override with std-comparison,
// (so this is the normal sorting behaviour that would have been used
// if it would not have been spherical)
std::sort(v.begin(), v.end(), bg::less<P, 0, std::less<ct> >());
s = coordinates(v);
BOOST_CHECK_EQUAL(s, "(-178.78, 70.78)(177.47, 71.23)(179.73, 71.56)");
}
int test_main(int, char* [])
{
test_2d_compare<bg::model::point<int, 2, bg::cs::cartesian> >();
test_2d_compare<bg::model::point<double, 2, bg::cs::cartesian> >();
test_2d_sort<bg::model::point<int, 2, bg::cs::cartesian> >();
test_2d_sort<bg::model::point<float, 2, bg::cs::cartesian> >();
test_2d_sort<boost::tuple<double, double> >();
test_2d_sort<bg::model::point<double, 2, bg::cs::cartesian> >();
test_spherical<bg::model::point<double, 2, bg::cs::spherical<bg::degree> > >();
return 0;
}