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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2009-2012 Barend Gehrels, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_GEOMETRY_STAR_COMB_HPP
#define BOOST_GEOMETRY_STAR_COMB_HPP
#include <iostream>
#include <string>
#include <vector>
#include <boost/timer.hpp>
#include <boost/tuple/tuple.hpp>
#include <boost/math/constants/constants.hpp>
#include <test_overlay_p_q.hpp>
template <typename Polygon, typename AddFunctor>
inline void make_star(Polygon& polygon, AddFunctor functor,
int count, double factor1, double factor2,
double offset = 0.0,
bool close = true,
double orientation = 1.0)
{
// Create star
double cx = 25.0;
double cy = 25.0;
double dx = 50.0;
double dy = 50.0;
double a1 = factor1 * 0.5 * dx;
double b1 = factor1 * 0.5 * dy;
double a2 = factor2 * 0.5 * dx;
double b2 = factor2 * 0.5 * dy;
double delta = orientation * boost::math::constants::pi<double>() * 2.0 / (count - 1);
double angle = offset * delta;
double x0, y0;
bool first = true;
for (int i = 0; i < count - 1; i++, angle += delta)
{
bool even = i % 2 == 0;
double x = cx + (even ? a1 : a2) * sin(angle);
double y = cy + (even ? b1 : b2) * cos(angle);
functor(polygon, x, y, i);
if (first)
{
x0 = x;
y0 = y;
first = false;
}
}
if (close)
{
functor(polygon, x0, y0, count);
}
}
template <typename Vector>
void ccw_pushback(Vector& vector, double x, double y, int)
{
vector.push_back(boost::make_tuple(x, y));
}
template <typename Polygon, typename AddFunctor>
inline void make_comb(Polygon& polygon, AddFunctor functor,
int count,
bool close = true,
bool clockwise = true)
{
int n = 0;
if (! clockwise)
{
typedef boost::tuple<double, double> tup;
typedef std::vector<tup> vector_type;
vector_type vec;
// Create in clockwise order
make_comb(vec, ccw_pushback<vector_type>, count, close, true);
// Add in reverse
// (For GCC 3.4 have it const)
vector_type const& v = vec;
for (vector_type::const_reverse_iterator
it = v.rbegin(); it != v.rend(); ++it)
{
functor(polygon, it->get<0>(), it->get<1>(), n++);
}
return;
}
// Create comb
functor(polygon, 25.0, 0.0, n++);
functor(polygon, 0.0, 25.0, n++);
functor(polygon, 25.0, 50.0, n++);
// Function parameters
double diff = (25.0 / (count - 0.5)) / 2.0;
double b1 = -25.0;
double b2 = 25.0 - diff * 2.0;
double x1 = 50.0, x2 = 25.0;
for (int i = 0; i < count - 1; i++)
{
functor(polygon, x1, (x1 + b1), n++); x1 -= diff;
functor(polygon, x1, (x1 + b1), n++); x1 -= diff;
functor(polygon, x2, (x2 + b2), n++); x2 -= diff;
functor(polygon, x2, (x2 + b2), n++); x2 -= diff;
}
functor(polygon, x1, (x1 + b1), n++);
if (close)
{
functor(polygon, 25.0, 0.0, 4);
}
}
#endif // BOOST_GEOMETRY_STAR_COMB_HPP