blob: 5f5584b70cc4ef30ab69587559ceab8b4e20da56 [file] [log] [blame]
//
// Copyright (c) 2009-2011 Artyom Beilis (Tonkikh)
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
#ifdef BOOST_LOCALE_NO_WINAPI_BACKEND
#include <iostream>
int main()
{
std::cout << "WinAPI Backend is not build... Skipping" << std::endl;
}
#else
#include <boost/locale/conversion.hpp>
#include <boost/locale/localization_backend.hpp>
#include <boost/locale/generator.hpp>
#include <boost/locale/info.hpp>
#include <iomanip>
#include "test_locale.hpp"
#include "test_locale_tools.hpp"
#include <iostream>
template<typename CharType>
void test_one(std::locale const &l,std::string src,std::string tgtl,std::string tgtu)
{
TEST(boost::locale::to_upper(to_correct_string<CharType>(src,l),l) == to_correct_string<CharType>(tgtu,l));
TEST(boost::locale::to_lower(to_correct_string<CharType>(src,l),l) == to_correct_string<CharType>(tgtl,l));
TEST(boost::locale::fold_case(to_correct_string<CharType>(src,l),l) == to_correct_string<CharType>(tgtl,l));
}
template<typename CharType>
void test_char()
{
boost::locale::generator gen;
std::cout << "- Testing at least C" << std::endl;
std::locale l = gen("en_US.UTF-8");
test_one<CharType>(l,"Hello World i","hello world i","HELLO WORLD I");
std::string name = "en_US.UTF-8";
std::cout << "- Testing " << name << std::endl;
l=gen(name);
test_one<CharType>(l,"Façade","façade","FAÇADE");
name = "tr_TR.UTF-8";
std::cout << "Testing " << name << std::endl;
test_one<CharType>(gen(name),"i","i","İ");
}
template<typename Char>
void test_normc(std::basic_string<Char> orig,std::basic_string<Char> normal,boost::locale::norm_type type)
{
std::locale l = boost::locale::generator().generate("en_US.UTF-8");
TEST(boost::locale::normalize(orig,type,l)==normal);
TEST(boost::locale::normalize(orig.c_str(),type,l)==normal);
TEST(boost::locale::normalize(orig.c_str(),orig.c_str()+orig.size(),type,l)==normal);
}
void test_norm(std::string orig,std::string normal,boost::locale::norm_type type)
{
test_normc<char>(orig,normal,type);
test_normc<wchar_t>(to<wchar_t>(orig),to<wchar_t>(normal),type);
}
int main()
{
try {
boost::locale::localization_backend_manager mgr = boost::locale::localization_backend_manager::global();
mgr.select("winapi");
boost::locale::localization_backend_manager::global(mgr);
std::cout << "Testing char" << std::endl;
test_char<char>();
std::cout << "Testing wchar_t" << std::endl;
test_char<wchar_t>();
std::cout << "Testing Unicode normalization" << std::endl;
test_norm("\xEF\xAC\x81","\xEF\xAC\x81",boost::locale::norm_nfd); /// ligature fi
test_norm("\xEF\xAC\x81","\xEF\xAC\x81",boost::locale::norm_nfc);
#if defined(_WIN32_NT) && _WIN32_NT >= 0x600
test_norm("\xEF\xAC\x81","fi",boost::locale::norm_nfkd);
test_norm("\xEF\xAC\x81","fi",boost::locale::norm_nfkc);
#endif
test_norm("ä","ä",boost::locale::norm_nfd); // ä to a and accent
test_norm("ä","ä",boost::locale::norm_nfc);
}
catch(std::exception const &e) {
std::cerr << "Failed " << e.what() << std::endl;
return EXIT_FAILURE;
}
FINALIZE();
}
#endif // no winapi
// vim: tabstop=4 expandtab shiftwidth=4 softtabstop=4
// boostinspect:noascii