blob: 847bc3dcb3970805d492b793eba046d862360186 [file] [log] [blame]
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
<title>Floating Point Numbers</title>
<link rel="stylesheet" href="../../../../../../doc/src/boostbook.css" type="text/css">
<meta name="generator" content="DocBook XSL Stylesheets V1.77.1">
<link rel="home" href="../../index.html" title="Chapter&#160;1.&#160;Boost.Multiprecision">
<link rel="up" href="../tut.html" title="Tutorial">
<link rel="prev" href="ints/egs/bitops.html" title="Bit Operations">
<link rel="next" href="floats/cpp_bin_float.html" title="cpp_bin_float">
</head>
<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
<table cellpadding="2" width="100%"><tr>
<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../../../../boost.png"></td>
<td align="center"><a href="../../../../../../index.html">Home</a></td>
<td align="center"><a href="../../../../../../libs/libraries.htm">Libraries</a></td>
<td align="center"><a href="http://www.boost.org/users/people.html">People</a></td>
<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td>
<td align="center"><a href="../../../../../../more/index.htm">More</a></td>
</tr></table>
<hr>
<div class="spirit-nav">
<a accesskey="p" href="ints/egs/bitops.html"><img src="../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../tut.html"><img src="../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="floats/cpp_bin_float.html"><img src="../../../../../../doc/src/images/next.png" alt="Next"></a>
</div>
<div class="section">
<div class="titlepage"><div><div><h3 class="title">
<a name="boost_multiprecision.tut.floats"></a><a class="link" href="floats.html" title="Floating Point Numbers">Floating Point Numbers</a>
</h3></div></div></div>
<div class="toc"><dl>
<dt><span class="section"><a href="floats/cpp_bin_float.html">cpp_bin_float</a></span></dt>
<dt><span class="section"><a href="floats/cpp_dec_float.html">cpp_dec_float</a></span></dt>
<dt><span class="section"><a href="floats/gmp_float.html">gmp_float</a></span></dt>
<dt><span class="section"><a href="floats/mpfr_float.html">mpfr_float</a></span></dt>
<dt><span class="section"><a href="floats/float128.html">float128</a></span></dt>
<dt><span class="section"><a href="floats/fp_eg.html">Examples</a></span></dt>
<dd><dl>
<dt><span class="section"><a href="floats/fp_eg/aos.html">Area of
Circle</a></span></dt>
<dt><span class="section"><a href="floats/fp_eg/jel.html">Defining
a Special Function.</a></span></dt>
<dt><span class="section"><a href="floats/fp_eg/nd.html">Calculating
a Derivative</a></span></dt>
<dt><span class="section"><a href="floats/fp_eg/gi.html">Calculating
an Integral</a></span></dt>
<dt><span class="section"><a href="floats/fp_eg/poly_eg.html">Polynomial
Evaluation</a></span></dt>
</dl></dd>
</dl></div>
<p>
The following back-ends provide floating point arithmetic:
</p>
<div class="informaltable"><table class="table">
<colgroup>
<col>
<col>
<col>
<col>
<col>
<col>
</colgroup>
<thead><tr>
<th>
<p>
Backend Type
</p>
</th>
<th>
<p>
Header
</p>
</th>
<th>
<p>
Radix
</p>
</th>
<th>
<p>
Dependencies
</p>
</th>
<th>
<p>
Pros
</p>
</th>
<th>
<p>
Cons
</p>
</th>
</tr></thead>
<tbody>
<tr>
<td>
<p>
<code class="computeroutput"><span class="identifier">cpp_bin_float</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;</span></code>
</p>
</td>
<td>
<p>
boost/multiprecision/cpp_bin_float.hpp
</p>
</td>
<td>
<p>
2
</p>
</td>
<td>
<p>
None
</p>
</td>
<td>
<p>
Header only, all C++ implementation. Boost licence.
</p>
</td>
<td>
<p>
Approximately 2x slower than the <a href="http://www.mpfr.org" target="_top">MPFR</a>
or <a href="http://gmplib.org" target="_top">GMP</a> libraries.
</p>
</td>
</tr>
<tr>
<td>
<p>
<code class="computeroutput"><span class="identifier">cpp_dec_float</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;</span></code>
</p>
</td>
<td>
<p>
boost/multiprecision/cpp_dec_float.hpp
</p>
</td>
<td>
<p>
10
</p>
</td>
<td>
<p>
None
</p>
</td>
<td>
<p>
Header only, all C++ implementation. Boost licence.
</p>
</td>
<td>
<p>
Approximately 2x slower than the <a href="http://www.mpfr.org" target="_top">MPFR</a>
or <a href="http://gmplib.org" target="_top">GMP</a> libraries.
</p>
</td>
</tr>
<tr>
<td>
<p>
<code class="computeroutput"><span class="identifier">mpf_float</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;</span></code>
</p>
</td>
<td>
<p>
boost/multiprecision/gmp.hpp
</p>
</td>
<td>
<p>
2
</p>
</td>
<td>
<p>
<a href="http://gmplib.org" target="_top">GMP</a>
</p>
</td>
<td>
<p>
Very fast and efficient back-end.
</p>
</td>
<td>
<p>
Dependency on GNU licensed <a href="http://gmplib.org" target="_top">GMP</a>
library.
</p>
</td>
</tr>
<tr>
<td>
<p>
<code class="computeroutput"><span class="identifier">mpfr_float</span><span class="special">&lt;</span><span class="identifier">N</span><span class="special">&gt;</span></code>
</p>
</td>
<td>
<p>
boost/multiprecision/mpfr.hpp
</p>
</td>
<td>
<p>
2
</p>
</td>
<td>
<p>
<a href="http://gmplib.org" target="_top">GMP</a> and <a href="http://www.mpfr.org" target="_top">MPFR</a>
</p>
</td>
<td>
<p>
Very fast and efficient back-end, with its own standard library
implementation.
</p>
</td>
<td>
<p>
Dependency on GNU licensed <a href="http://gmplib.org" target="_top">GMP</a>
and <a href="http://www.mpfr.org" target="_top">MPFR</a> libraries.
</p>
</td>
</tr>
<tr>
<td>
<p>
<code class="computeroutput"><span class="identifier">float128</span></code>
</p>
</td>
<td>
<p>
boost/multiprecision/float128.hpp
</p>
</td>
<td>
<p>
2
</p>
</td>
<td>
<p>
Either <a href="http://gcc.gnu.org/onlinedocs/libquadmath/" target="_top">libquadmath</a>
or the Intel C++ Math library.
</p>
</td>
<td>
<p>
Very fast and efficient back-end for 128-bit floating point values
(113-bit mantissa, equivalent to FORTRAN's QUAD real)
</p>
</td>
<td>
<p>
Depends on the compiler being either recent GCC or Intel C++ versions.
</p>
</td>
</tr>
</tbody>
</table></div>
</div>
<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
<td align="left"></td>
<td align="right"><div class="copyright-footer">Copyright &#169; 2002-2013 John Maddock and Christopher Kormanyos<p>
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
</p>
</div></td>
</tr></table>
<hr>
<div class="spirit-nav">
<a accesskey="p" href="ints/egs/bitops.html"><img src="../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../tut.html"><img src="../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="floats/cpp_bin_float.html"><img src="../../../../../../doc/src/images/next.png" alt="Next"></a>
</div>
</body>
</html>