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<div class="titlepage"><div><div><h4 class="title">
<a name="boost_multiprecision.tut.floats.cpp_dec_float"></a><a class="link" href="cpp_dec_float.html" title="cpp_dec_float">cpp_dec_float</a>
</h4></div></div></div>
<p>
<code class="computeroutput"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">multiprecision</span><span class="special">/</span><span class="identifier">cpp_dec_float</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
</p>
<pre class="programlisting"><span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">{</span> <span class="keyword">namespace</span> <span class="identifier">multiprecision</span><span class="special">{</span>
<span class="keyword">template</span> <span class="special">&lt;</span><span class="keyword">unsigned</span> <span class="identifier">Digits10</span><span class="special">,</span> <span class="keyword">class</span> <span class="identifier">ExponentType</span> <span class="special">=</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">int32_t</span><span class="special">,</span> <span class="keyword">class</span> <span class="identifier">Allocator</span> <span class="special">=</span> <span class="keyword">void</span><span class="special">&gt;</span>
<span class="keyword">class</span> <span class="identifier">cpp_dec_float</span><span class="special">;</span>
<span class="keyword">typedef</span> <span class="identifier">number</span><span class="special">&lt;</span><span class="identifier">cpp_dec_float</span><span class="special">&lt;</span><span class="number">50</span><span class="special">&gt;</span> <span class="special">&gt;</span> <span class="identifier">cpp_dec_float_50</span><span class="special">;</span>
<span class="keyword">typedef</span> <span class="identifier">number</span><span class="special">&lt;</span><span class="identifier">cpp_dec_float</span><span class="special">&lt;</span><span class="number">100</span><span class="special">&gt;</span> <span class="special">&gt;</span> <span class="identifier">cpp_dec_float_100</span><span class="special">;</span>
<span class="special">}}</span> <span class="comment">// namespaces</span>
</pre>
<p>
The <code class="computeroutput"><span class="identifier">cpp_dec_float</span></code> back-end
is used in conjunction with <code class="computeroutput"><span class="identifier">number</span></code>:
It acts as an entirely C++ (header only and dependency free) floating-point
number type that is a drop-in replacement for the native C++ floating-point
types, but with much greater precision.
</p>
<p>
Type <code class="computeroutput"><span class="identifier">cpp_dec_float</span></code> can
be used at fixed precision by specifying a non-zero <code class="computeroutput"><span class="identifier">Digits10</span></code>
template parameter. The typedefs <code class="computeroutput"><span class="identifier">cpp_dec_float_50</span></code>
and <code class="computeroutput"><span class="identifier">cpp_dec_float_100</span></code> provide
arithmetic types at 50 and 100 decimal digits precision respectively. Optionally,
you can specify an integer type to use for the exponent, this defaults
to a 32-bit integer type which is more than large enough for the vast majority
of use cases, but larger types such as <code class="computeroutput"><span class="keyword">long</span>
<span class="keyword">long</span></code> can also be specified if you
need a truly huge exponent range. In any case the ExponentType must be
a built in signed integer type at least 2 bytes and 16-bits wide.
</p>
<p>
Normally <code class="computeroutput"><span class="identifier">cpp_dec_float</span></code>
allocates no memory: all of the space required for its digits are allocated
directly within the class. As a result care should be taken not to use
the class with too high a digit count as stack space requirements can grow
out of control. If that represents a problem then providing an allocator
as the final template parameter causes <code class="computeroutput"><span class="identifier">cpp_dec_float</span></code>
to dynamically allocate the memory it needs: this significantly reduces
the size of <code class="computeroutput"><span class="identifier">cpp_dec_float</span></code>
and increases the viable upper limit on the number of digits at the expense
of performance. However, please bear in mind that arithmetic operations
rapidly become <span class="emphasis"><em>very</em></span> expensive as the digit count grows:
the current implementation really isn't optimized or designed for large
digit counts.
</p>
<p>
There is full standard library and <code class="computeroutput"><span class="identifier">numeric_limits</span></code>
support available for this type.
</p>
<p>
Things you should know when using this type:
</p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem">
Default constructed <code class="computeroutput"><span class="identifier">cpp_dec_float</span></code>s
have a value of zero.
</li>
<li class="listitem">
The radix of this type is 10. As a result it can behave subtly differently
from base-2 types.
</li>
<li class="listitem">
The type has a number of internal guard digits over and above those
specified in the template argument. Normally these should not be visible
to the user.
</li>
<li class="listitem">
The type supports both infinities and NaN's. An infinity is generated
whenever the result would overflow, and a NaN is generated for any
mathematically undefined operation.
</li>
<li class="listitem">
There is a <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span></code> specialisation for
this type.
</li>
<li class="listitem">
Any <code class="computeroutput"><span class="identifier">number</span></code> instantiated
on this type, is convertible to any other <code class="computeroutput"><span class="identifier">number</span></code>
instantiated on this type - for example you can convert from <code class="computeroutput"><span class="identifier">number</span><span class="special">&lt;</span><span class="identifier">cpp_dec_float</span><span class="special">&lt;</span><span class="number">50</span><span class="special">&gt;</span> <span class="special">&gt;</span></code> to <code class="computeroutput"><span class="identifier">number</span><span class="special">&lt;</span><span class="identifier">cpp_dec_float</span><span class="special">&lt;</span><span class="identifier">SomeOtherValue</span><span class="special">&gt;</span> <span class="special">&gt;</span></code>.
Narrowing conversions are truncating and <code class="computeroutput"><span class="keyword">explicit</span></code>.
</li>
<li class="listitem">
Conversion from a string results in a <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">runtime_error</span></code>
being thrown if the string can not be interpreted as a valid floating
point number.
</li>
<li class="listitem">
The actual precision of a <code class="computeroutput"><span class="identifier">cpp_dec_float</span></code>
is always slightly higher than the number of digits specified in the
template parameter, actually how much higher is an implementation detail
but is always at least 8 decimal digits.
</li>
<li class="listitem">
Operations involving <code class="computeroutput"><span class="identifier">cpp_dec_float</span></code>
are always truncating. However, note that since their are guard digits
in effect, in practice this has no real impact on accuracy for most
use cases.
</li>
</ul></div>
<h6>
<a name="boost_multiprecision.tut.floats.cpp_dec_float.h0"></a>
<span class="phrase"><a name="boost_multiprecision.tut.floats.cpp_dec_float.cpp_dec_float_example"></a></span><a class="link" href="cpp_dec_float.html#boost_multiprecision.tut.floats.cpp_dec_float.cpp_dec_float_example">cpp_dec_float
example:</a>
</h6>
<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">multiprecision</span><span class="special">/</span><span class="identifier">cpp_dec_float</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">special_functions</span><span class="special">/</span><span class="identifier">gamma</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">iostream</span><span class="special">&gt;</span>
<span class="keyword">int</span> <span class="identifier">main</span><span class="special">()</span>
<span class="special">{</span>
<span class="keyword">using</span> <span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">multiprecision</span><span class="special">;</span>
<span class="comment">// Operations at fixed precision and full numeric_limits support:</span>
<span class="identifier">cpp_dec_float_100</span> <span class="identifier">b</span> <span class="special">=</span> <span class="number">2</span><span class="special">;</span>
<span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span><span class="special">&lt;</span><span class="identifier">cpp_dec_float_100</span><span class="special">&gt;::</span><span class="identifier">digits</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
<span class="comment">// Note that digits10 is the same as digits, since we're base 10! :</span>
<span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span><span class="special">&lt;</span><span class="identifier">cpp_dec_float_100</span><span class="special">&gt;::</span><span class="identifier">digits10</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
<span class="comment">// We can use any C++ std lib function, lets print all the digits as well:</span>
<span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">setprecision</span><span class="special">(</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span><span class="special">&lt;</span><span class="identifier">cpp_dec_float_100</span><span class="special">&gt;::</span><span class="identifier">max_digits10</span><span class="special">)</span>
<span class="special">&lt;&lt;</span> <span class="identifier">log</span><span class="special">(</span><span class="identifier">b</span><span class="special">)</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span> <span class="comment">// print log(2)</span>
<span class="comment">// We can also use any function from Boost.Math:</span>
<span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">tgamma</span><span class="special">(</span><span class="identifier">b</span><span class="special">)</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
<span class="comment">// These even work when the argument is an expression template:</span>
<span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">tgamma</span><span class="special">(</span><span class="identifier">b</span> <span class="special">*</span> <span class="identifier">b</span><span class="special">)</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
<span class="comment">// And since we have an extended exponent range we can generate some really large </span>
<span class="comment">// numbers here (4.0238726007709377354370243e+2564):</span>
<span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">tgamma</span><span class="special">(</span><span class="identifier">cpp_dec_float_100</span><span class="special">(</span><span class="number">1000</span><span class="special">))</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
<span class="keyword">return</span> <span class="number">0</span><span class="special">;</span>
<span class="special">}</span>
</pre>
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Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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