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<div class="titlepage"><div><div><h3 class="title">
<a name="phoenix.modules.operator"></a><a class="link" href="operator.html" title="Operator">Operator</a>
</h3></div></div></div>
<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">phoenix</span><span class="special">/</span><span class="keyword">operator</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
</pre>
<p>
This facility provides a mechanism for lazily evaluating operators. Syntactically,
a lazy operator looks and feels like an ordinary C/C++ infix, prefix or postfix
operator. The operator application looks the same. However, unlike ordinary
operators, the actual operator execution is deferred. Samples:
</p>
<pre class="programlisting"><span class="identifier">arg1</span> <span class="special">+</span> <span class="identifier">arg2</span>
<span class="number">1</span> <span class="special">+</span> <span class="identifier">arg1</span> <span class="special">*</span> <span class="identifier">arg2</span>
<span class="number">1</span> <span class="special">/</span> <span class="special">-</span><span class="identifier">arg1</span>
<span class="identifier">arg1</span> <span class="special">&lt;</span> <span class="number">150</span>
</pre>
<p>
We have seen the lazy operators in action (see <a class="link" href="../starter_kit/lazy_operators.html" title="Lazy Operators">Quick
Start - Lazy Operators</a>). Let's go back and examine them a little bit
further:
</p>
<pre class="programlisting"><span class="identifier">std</span><span class="special">::</span><span class="identifier">find_if</span><span class="special">(</span><span class="identifier">c</span><span class="special">.</span><span class="identifier">begin</span><span class="special">(),</span> <span class="identifier">c</span><span class="special">.</span><span class="identifier">end</span><span class="special">(),</span> <span class="identifier">arg1</span> <span class="special">%</span> <span class="number">2</span> <span class="special">==</span> <span class="number">1</span><span class="special">)</span>
</pre>
<p>
Through operator overloading, the expression <code class="computeroutput"><span class="identifier">arg1</span>
<span class="special">%</span> <span class="number">2</span> <span class="special">==</span> <span class="number">1</span></code> actually
generates an actor. This actor object is passed on to STL's <code class="computeroutput"><span class="identifier">find_if</span></code> function. From the viewpoint of
STL, the expression is simply a function object expecting a single argument
of the containers value_type. For each element in <code class="computeroutput"><span class="identifier">c</span></code>,
the element is passed on as an argument <code class="computeroutput"><span class="identifier">arg1</span></code>
to the actor (function object). The actor checks if this is an odd value
based on the expression <code class="computeroutput"><span class="identifier">arg1</span> <span class="special">%</span> <span class="number">2</span> <span class="special">==</span>
<span class="number">1</span></code> where arg1 is replaced by the container's
element.
</p>
<p>
Like lazy functions (see <a class="link" href="function.html" title="Function">Function</a>),
lazy operators are not immediately executed when invoked. Instead, an actor
(see <a class="link" href="../actor.html" title="Actor">Actor</a>) object is created and returned
to the caller. Example:
</p>
<pre class="programlisting"><span class="special">(</span><span class="identifier">arg1</span> <span class="special">+</span> <span class="identifier">arg2</span><span class="special">)</span> <span class="special">*</span> <span class="identifier">arg3</span>
</pre>
<p>
does nothing more than return an actor. A second function call will evaluate
the actual operators. Example:
</p>
<pre class="programlisting"><span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="special">((</span><span class="identifier">arg1</span> <span class="special">+</span> <span class="identifier">arg2</span><span class="special">)</span> <span class="special">*</span> <span class="identifier">arg3</span><span class="special">)(</span><span class="number">4</span><span class="special">,</span> <span class="number">5</span><span class="special">,</span> <span class="number">6</span><span class="special">);</span>
</pre>
<p>
will print out "54".
</p>
<p>
Operator expressions are lazily evaluated following four simple rules:
</p>
<div class="orderedlist"><ol class="orderedlist" type="1">
<li class="listitem">
A binary operator, except <code class="computeroutput"><span class="special">-&gt;*</span></code>
will be lazily evaluated when <span class="emphasis"><em>at least</em></span> one of its
operands is an actor object (see <a class="link" href="../actor.html" title="Actor">Actor</a>).
</li>
<li class="listitem">
Unary operators are lazily evaluated if their argument is an actor object.
</li>
<li class="listitem">
Operator <code class="computeroutput"><span class="special">-&gt;*</span></code> is lazily
evaluated if the left hand argument is an actor object.
</li>
<li class="listitem">
The result of a lazy operator is an actor object that can in turn allow
the applications of rules 1, 2 and 3.
</li>
</ol></div>
<p>
For example, to check the following expression is lazily evaluated:
</p>
<pre class="programlisting"><span class="special">-(</span><span class="identifier">arg1</span> <span class="special">+</span> <span class="number">3</span> <span class="special">+</span> <span class="number">6</span><span class="special">)</span>
</pre>
<div class="orderedlist"><ol class="orderedlist" type="1">
<li class="listitem">
Following rule 1, <code class="computeroutput"><span class="identifier">arg1</span> <span class="special">+</span> <span class="number">3</span></code> is
lazily evaluated since <code class="computeroutput"><span class="identifier">arg1</span></code>
is an actor (see <a class="link" href="core/arguments.html" title="Arguments">Arguments</a>).
</li>
<li class="listitem">
The result of this <code class="computeroutput"><span class="identifier">arg1</span> <span class="special">+</span> <span class="number">3</span></code> expression
is an actor object, following rule 4.
</li>
<li class="listitem">
Continuing, <code class="computeroutput"><span class="identifier">arg1</span> <span class="special">+</span>
<span class="number">3</span> <span class="special">+</span> <span class="number">6</span></code> is again lazily evaluated. Rule 2.
</li>
<li class="listitem">
By rule 4 again, the result of <code class="computeroutput"><span class="identifier">arg1</span>
<span class="special">+</span> <span class="number">3</span> <span class="special">+</span> <span class="number">6</span></code> is
an actor object.
</li>
<li class="listitem">
As <code class="computeroutput"><span class="identifier">arg1</span> <span class="special">+</span>
<span class="number">3</span> <span class="special">+</span> <span class="number">6</span></code> is an actor, <code class="computeroutput"><span class="special">-(</span><span class="identifier">arg1</span> <span class="special">+</span> <span class="number">3</span> <span class="special">+</span> <span class="number">6</span><span class="special">)</span></code> is lazily evaluated. Rule 2.
</li>
</ol></div>
<p>
Lazy-operator application is highly contagious. In most cases, a single
<code class="computeroutput"><span class="identifier">argN</span></code> actor infects all its
immediate neighbors within a group (first level or parenthesized expression).
</p>
<p>
Note that at least one operand of any operator must be a valid actor for
lazy evaluation to take effect. To force lazy evaluation of an ordinary expression,
we can use <code class="computeroutput"><span class="identifier">ref</span><span class="special">(</span><span class="identifier">x</span><span class="special">)</span></code>, <code class="computeroutput"><span class="identifier">val</span><span class="special">(</span><span class="identifier">x</span><span class="special">)</span></code> or <code class="computeroutput"><span class="identifier">cref</span><span class="special">(</span><span class="identifier">x</span><span class="special">)</span></code>
to transform an operand into a valid actor object (see <a class="link" href="core.html" title="Core">Core</a>).
For example:
</p>
<pre class="programlisting"><span class="number">1</span> <span class="special">&lt;&lt;</span> <span class="number">3</span><span class="special">;</span> <span class="comment">// Immediately evaluated</span>
<span class="identifier">val</span><span class="special">(</span><span class="number">1</span><span class="special">)</span> <span class="special">&lt;&lt;</span> <span class="number">3</span><span class="special">;</span> <span class="comment">// Lazily evaluated</span>
</pre>
<h5>
<a name="phoenix.modules.operator.h0"></a>
<span class="phrase"><a name="phoenix.modules.operator.supported_operators"></a></span><a class="link" href="operator.html#phoenix.modules.operator.supported_operators">Supported
operators</a>
</h5>
<h5>
<a name="phoenix.modules.operator.h1"></a>
<span class="phrase"><a name="phoenix.modules.operator.unary_operators"></a></span><a class="link" href="operator.html#phoenix.modules.operator.unary_operators">Unary
operators</a>
</h5>
<pre class="programlisting"><span class="identifier">prefix</span><span class="special">:</span> <span class="special">~,</span> <span class="special">!,</span> <span class="special">-,</span> <span class="special">+,</span> <span class="special">++,</span> <span class="special">--,</span> <span class="special">&amp;</span> <span class="special">(</span><span class="identifier">reference</span><span class="special">),</span> <span class="special">*</span> <span class="special">(</span><span class="identifier">dereference</span><span class="special">)</span>
<span class="identifier">postfix</span><span class="special">:</span> <span class="special">++,</span> <span class="special">--</span>
</pre>
<h5>
<a name="phoenix.modules.operator.h2"></a>
<span class="phrase"><a name="phoenix.modules.operator.binary_operators"></a></span><a class="link" href="operator.html#phoenix.modules.operator.binary_operators">Binary
operators</a>
</h5>
<pre class="programlisting"><span class="special">=,</span> <span class="special">[],</span> <span class="special">+=,</span> <span class="special">-=,</span> <span class="special">*=,</span> <span class="special">/=,</span> <span class="special">%=,</span> <span class="special">&amp;=,</span> <span class="special">|=,</span> <span class="special">^=,</span> <span class="special">&lt;&lt;=,</span> <span class="special">&gt;&gt;=</span>
<span class="special">+,</span> <span class="special">-,</span> <span class="special">*,</span> <span class="special">/,</span> <span class="special">%,</span> <span class="special">&amp;,</span> <span class="special">|,</span> <span class="special">^,</span> <span class="special">&lt;&lt;,</span> <span class="special">&gt;&gt;</span>
<span class="special">==,</span> <span class="special">!=,</span> <span class="special">&lt;,</span> <span class="special">&gt;,</span> <span class="special">&lt;=,</span> <span class="special">&gt;=</span>
<span class="special">&amp;&amp;,</span> <span class="special">||,</span> <span class="special">-&gt;*</span>
</pre>
<h5>
<a name="phoenix.modules.operator.h3"></a>
<span class="phrase"><a name="phoenix.modules.operator.ternary_operator"></a></span><a class="link" href="operator.html#phoenix.modules.operator.ternary_operator">Ternary
operator</a>
</h5>
<pre class="programlisting"><span class="identifier">if_else</span><span class="special">(</span><span class="identifier">c</span><span class="special">,</span> <span class="identifier">a</span><span class="special">,</span> <span class="identifier">b</span><span class="special">)</span>
</pre>
<p>
The ternary operator deserves special mention. Since C++ does not allow us
to overload the conditional expression: <code class="computeroutput"><span class="identifier">c</span>
<span class="special">?</span> <span class="identifier">a</span> <span class="special">:</span> <span class="identifier">b</span></code>, the
if_else pseudo function is provided for this purpose. The behavior is identical,
albeit in a lazy manner.
</p>
<h5>
<a name="phoenix.modules.operator.h4"></a>
<span class="phrase"><a name="phoenix.modules.operator.member_pointer_operator"></a></span><a class="link" href="operator.html#phoenix.modules.operator.member_pointer_operator">Member
pointer operator</a>
</h5>
<pre class="programlisting"><span class="identifier">a</span><span class="special">-&gt;*</span><span class="identifier">member_object_pointer</span>
<span class="identifier">a</span><span class="special">-&gt;*</span><span class="identifier">member_function_pointer</span>
</pre>
<p>
The left hand side of the member pointer operator must be an actor returning
a pointer type. The right hand side of the member pointer operator may be
either a pointer to member object or pointer to member function.
</p>
<p>
If the right hand side is a member object pointer, the result is an actor
which, when evaluated, returns a reference to that member. For example:
</p>
<pre class="programlisting"><span class="keyword">struct</span> <span class="identifier">A</span>
<span class="special">{</span>
<span class="keyword">int</span> <span class="identifier">member</span><span class="special">;</span>
<span class="special">};</span>
<span class="identifier">A</span><span class="special">*</span> <span class="identifier">a</span> <span class="special">=</span> <span class="keyword">new</span> <span class="identifier">A</span><span class="special">;</span>
<span class="special">...</span>
<span class="special">(</span><span class="identifier">arg1</span><span class="special">-&gt;*&amp;</span><span class="identifier">A</span><span class="special">::</span><span class="identifier">member</span><span class="special">)(</span><span class="identifier">a</span><span class="special">);</span> <span class="comment">// returns member a-&gt;member</span>
</pre>
<p>
If the right hand side is a member function pointer, the result is an actor
which, when invoked, calls the specified member function. For example:
</p>
<pre class="programlisting"><span class="keyword">struct</span> <span class="identifier">A</span>
<span class="special">{</span>
<span class="keyword">int</span> <span class="identifier">func</span><span class="special">(</span><span class="keyword">int</span><span class="special">);</span>
<span class="special">};</span>
<span class="identifier">A</span><span class="special">*</span> <span class="identifier">a</span> <span class="special">=</span> <span class="keyword">new</span> <span class="identifier">A</span><span class="special">;</span>
<span class="keyword">int</span> <span class="identifier">i</span> <span class="special">=</span> <span class="number">0</span><span class="special">;</span>
<span class="special">(</span><span class="identifier">arg1</span><span class="special">-&gt;*&amp;</span><span class="identifier">A</span><span class="special">::</span><span class="identifier">func</span><span class="special">)(</span><span class="identifier">arg2</span><span class="special">)(</span><span class="identifier">a</span><span class="special">,</span> <span class="identifier">i</span><span class="special">);</span> <span class="comment">// returns a-&gt;func(i)</span>
</pre>
<h5>
<a name="phoenix.modules.operator.h5"></a>
<span class="phrase"><a name="phoenix.modules.operator.include_files"></a></span><a class="link" href="operator.html#phoenix.modules.operator.include_files">Include
Files</a>
</h5>
<div class="informaltable"><table class="table">
<colgroup>
<col>
<col>
</colgroup>
<thead><tr>
<th>
<p>
Operators
</p>
</th>
<th>
<p>
File
</p>
</th>
</tr></thead>
<tbody>
<tr>
<td>
<p>
<code class="computeroutput"><span class="special">-</span></code>, <code class="computeroutput"><span class="special">+</span></code>,
<code class="computeroutput"><span class="special">++</span></code>, <code class="computeroutput"><span class="special">--</span></code>, <code class="computeroutput"><span class="special">+=</span></code>,
<code class="computeroutput"><span class="special">-=</span></code>, <code class="computeroutput"><span class="special">*=</span></code>, <code class="computeroutput"><span class="special">/=</span></code>,
<code class="computeroutput"><span class="special">%=</span></code>, <code class="computeroutput"><span class="special">*</span></code>, <code class="computeroutput"><span class="special">/</span></code>,
<code class="computeroutput"><span class="special">%</span></code>
</p>
</td>
<td>
<p>
<code class="computeroutput"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">phoenix</span><span class="special">/</span><span class="keyword">operator</span><span class="special">/</span><span class="identifier">arithmetic</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
</p>
</td>
</tr>
<tr>
<td>
<p>
<code class="computeroutput"><span class="special">&amp;=</span></code>, <code class="computeroutput"><span class="special">|=</span></code>, <code class="computeroutput"><span class="special">^=</span></code>,
<code class="computeroutput"><span class="special">&lt;&lt;=</span></code>, <code class="computeroutput"><span class="special">&gt;&gt;=</span></code>, <code class="computeroutput"><span class="special">&amp;</span></code>,
<code class="computeroutput"><span class="special">|</span></code>, <code class="computeroutput"><span class="special">^</span></code>,
<code class="computeroutput"><span class="special">&lt;&lt;</span></code>, <code class="computeroutput"><span class="special">&gt;&gt;</span></code>
</p>
</td>
<td>
<p>
<code class="computeroutput"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">phoenix</span><span class="special">/</span><span class="keyword">operator</span><span class="special">/</span><span class="identifier">bitwise</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
</p>
</td>
</tr>
<tr>
<td>
<p>
<code class="computeroutput"><span class="special">==</span></code>, <code class="computeroutput"><span class="special">!=</span></code>, <code class="computeroutput"><span class="special">&lt;</span></code>,
<code class="computeroutput"><span class="special">&lt;=</span></code>, <code class="computeroutput"><span class="special">&gt;</span></code>, <code class="computeroutput"><span class="special">&gt;=</span></code>
</p>
</td>
<td>
<p>
<code class="computeroutput"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">phoenix</span><span class="special">/</span><span class="keyword">operator</span><span class="special">/</span><span class="identifier">comparison</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
</p>
</td>
</tr>
<tr>
<td>
<p>
<code class="computeroutput"><span class="special">&lt;&lt;</span></code>, <code class="computeroutput"><span class="special">&gt;&gt;</span></code>
</p>
</td>
<td>
<p>
<code class="computeroutput"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">phoenix</span><span class="special">/</span><span class="keyword">operator</span><span class="special">/</span><span class="identifier">io</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
</p>
</td>
</tr>
<tr>
<td>
<p>
<code class="computeroutput"><span class="special">!</span></code>, &amp;&amp;, <code class="computeroutput"><span class="special">||</span></code>
</p>
</td>
<td>
<p>
<code class="computeroutput"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">phoenix</span><span class="special">/</span><span class="keyword">operator</span><span class="special">/</span><span class="identifier">logical</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
</p>
</td>
</tr>
<tr>
<td>
<p>
<code class="computeroutput"><span class="special">&amp;</span><span class="identifier">x</span></code>,
<code class="computeroutput"><span class="special">*</span><span class="identifier">p</span></code>,
<code class="computeroutput"><span class="special">=</span></code>, <code class="computeroutput"><span class="special">[]</span></code>
</p>
</td>
<td>
<p>
<code class="computeroutput"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">phoenix</span><span class="special">/</span><span class="keyword">operator</span><span class="special">/</span><span class="identifier">self</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
</p>
</td>
</tr>
<tr>
<td>
<p>
<code class="computeroutput"><span class="identifier">if_else</span><span class="special">(</span><span class="identifier">c</span><span class="special">,</span>
<span class="identifier">a</span><span class="special">,</span>
<span class="identifier">b</span><span class="special">)</span></code>
</p>
</td>
<td>
<p>
<code class="computeroutput"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">phoenix</span><span class="special">/</span><span class="keyword">operator</span><span class="special">/</span><span class="identifier">if_else</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
</p>
</td>
</tr>
<tr>
<td>
<p>
<code class="computeroutput"><span class="special">-&gt;*</span></code>
</p>
</td>
<td>
<p>
<code class="computeroutput"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">phoenix</span><span class="special">/</span><span class="keyword">operator</span><span class="special">/</span><span class="identifier">member</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
</p>
</td>
</tr>
</tbody>
</table></div>
</div>
<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
<td align="left"></td>
<td align="right"><div class="copyright-footer">Copyright &#169; 2002-2005, 2010, 2014, 2015 Joel de Guzman, Dan Marsden, Thomas
Heller, John Fletcher<p>
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
</p>
</div></td>
</tr></table>
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