blob: f033ad0e1d996fa804be3fa87de98c17cb8332b7 [file] [log] [blame]
/* test_old_uniform_int_distribution.cpp
*
* Copyright Steven Watanabe 2011
* Distributed under the Boost Software License, Version 1.0. (See
* accompanying file LICENSE_1_0.txt or copy at
* http://www.boost.org/LICENSE_1_0.txt)
*
* $Id$
*
*/
#include <boost/random/uniform_int.hpp>
#include <limits>
#define BOOST_RANDOM_DISTRIBUTION boost::uniform_int<>
#define BOOST_RANDOM_ARG1 a
#define BOOST_RANDOM_ARG2 b
#define BOOST_RANDOM_ARG1_DEFAULT 0
#define BOOST_RANDOM_ARG2_DEFAULT 9
#define BOOST_RANDOM_ARG1_VALUE 5
#define BOOST_RANDOM_ARG2_VALUE 250
#define BOOST_RANDOM_DIST0_MIN 0
#define BOOST_RANDOM_DIST0_MAX 9
#define BOOST_RANDOM_DIST1_MIN 5
#define BOOST_RANDOM_DIST1_MAX 9
#define BOOST_RANDOM_DIST2_MIN 5
#define BOOST_RANDOM_DIST2_MAX 250
#define BOOST_RANDOM_TEST1_PARAMS (0, 9)
#define BOOST_RANDOM_TEST1_MIN 0
#define BOOST_RANDOM_TEST1_MAX 9
#define BOOST_RANDOM_TEST2_PARAMS (10, 19)
#define BOOST_RANDOM_TEST2_MIN 10
#define BOOST_RANDOM_TEST2_MAX 19
#include "test_distribution.ipp"
#define BOOST_RANDOM_UNIFORM_INT boost::uniform_int
#include "test_uniform_int.ipp"
#include <algorithm>
#include <boost/random/random_number_generator.hpp>
// Test that uniform_int<> can be used with std::random_shuffle
// Author: Jos Hickson
BOOST_AUTO_TEST_CASE(test_random_shuffle)
{
typedef boost::uniform_int<> distribution_type;
typedef boost::variate_generator<boost::mt19937 &, distribution_type> generator_type;
boost::mt19937 engine1(1234);
boost::mt19937 engine2(1234);
boost::random::random_number_generator<boost::mt19937> referenceRand(engine1);
distribution_type dist(0,10);
generator_type testRand(engine2, dist);
std::vector<int> referenceVec;
for (int i = 0; i < 200; ++i) {
referenceVec.push_back(i);
}
std::vector<int> testVec(referenceVec);
std::random_shuffle(referenceVec.begin(), referenceVec.end(), referenceRand);
std::random_shuffle(testVec.begin(), testVec.end(), testRand);
BOOST_CHECK_EQUAL_COLLECTIONS(
testVec.begin(), testVec.end(),
referenceVec.begin(), referenceVec.end());
}