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/*
* Copyright 1993, 1995 Christopher Seiwald.
*
* This file is part of Jam - see jam.c for Copyright information.
*/
/*
* hash.c - simple in-memory hashing routines
*
* External routines:
* hashinit() - initialize a hash table, returning a handle
* hashitem() - find a record in the table, and optionally enter a new one
* hashdone() - free a hash table, given its handle
*
* Internal routines:
* hashrehash() - resize and rebuild hp->tab, the hash table
*/
#include "jam.h"
#include "hash.h"
#include "compile.h"
#include <assert.h>
/* */
#define HASH_DEBUG_PROFILE 1
/* */
/* Header attached to all hash table data items. */
typedef struct item ITEM;
struct item
{
ITEM * next;
};
#define MAX_LISTS 32
struct hash
{
/*
* the hash table, just an array of item pointers
*/
struct
{
int nel;
ITEM * * base;
} tab;
int bloat; /* tab.nel / items.nel */
int inel; /* initial number of elements */
/*
* the array of records, maintained by these routines - essentially a
* microallocator
*/
struct
{
int more; /* how many more ITEMs fit in lists[ list ] */
ITEM * free; /* free list of items */
char * next; /* where to put more ITEMs in lists[ list ] */
int size; /* sizeof( ITEM ) + aligned datalen */
int nel; /* total ITEMs held by all lists[] */
int list; /* index into lists[] */
struct
{
int nel; /* total ITEMs held by this list */
char * base; /* base of ITEMs array */
} lists[ MAX_LISTS ];
} items;
char const * name; /* just for hashstats() */
};
static void hashrehash( struct hash * );
static void hashstat( struct hash * );
static unsigned int hash_keyval( OBJECT * key )
{
return object_hash( key );
}
#define hash_bucket(hp, keyval) ((hp)->tab.base + ((keyval) % (hp)->tab.nel))
#define hash_data_key(data) (*(OBJECT * *)(data))
#define hash_item_data(item) ((HASHDATA *)((char *)item + sizeof(ITEM)))
#define hash_item_key(item) (hash_data_key(hash_item_data(item)))
#define ALIGNED(x) ((x + sizeof(ITEM) - 1) & ~(sizeof(ITEM) - 1))
/*
* hashinit() - initialize a hash table, returning a handle
*/
struct hash * hashinit( int datalen, char const * name )
{
struct hash * hp = (struct hash *)BJAM_MALLOC( sizeof( *hp ) );
hp->bloat = 3;
hp->tab.nel = 0;
hp->tab.base = 0;
hp->items.more = 0;
hp->items.free = 0;
hp->items.size = sizeof( ITEM ) + ALIGNED( datalen );
hp->items.list = -1;
hp->items.nel = 0;
hp->inel = 11; /* 47 */
hp->name = name;
return hp;
}
/*
* hash_search() - Find the hash item for the given data.
*
* Returns a pointer to a hashed item with the given key. If given a 'previous'
* pointer, makes it point to the item prior to the found item in the same
* bucket or to 0 if our item is the first item in its bucket.
*/
static ITEM * hash_search( struct hash * hp, unsigned int keyval,
OBJECT * keydata, ITEM * * previous )
{
ITEM * i = *hash_bucket( hp, keyval );
ITEM * p = 0;
for ( ; i; i = i->next )
{
if ( object_equal( hash_item_key( i ), keydata ) )
{
if ( previous )
*previous = p;
return i;
}
p = i;
}
return 0;
}
/*
* hash_insert() - insert a record in the table or return the existing one
*/
HASHDATA * hash_insert( struct hash * hp, OBJECT * key, int * found )
{
ITEM * i;
unsigned int keyval = hash_keyval( key );
#ifdef HASH_DEBUG_PROFILE
profile_frame prof[ 1 ];
if ( DEBUG_PROFILE )
profile_enter( 0, prof );
#endif
if ( !hp->items.more )
hashrehash( hp );
i = hash_search( hp, keyval, key, 0 );
if ( i )
*found = 1;
else
{
ITEM * * base = hash_bucket( hp, keyval );
/* Try to grab one from the free list. */
if ( hp->items.free )
{
i = hp->items.free;
hp->items.free = i->next;
assert( !hash_item_key( i ) );
}
else
{
i = (ITEM *)hp->items.next;
hp->items.next += hp->items.size;
}
--hp->items.more;
i->next = *base;
*base = i;
*found = 0;
}
#ifdef HASH_DEBUG_PROFILE
if ( DEBUG_PROFILE )
profile_exit( prof );
#endif
return hash_item_data( i );
}
/*
* hash_find() - find a record in the table or NULL if none exists
*/
HASHDATA * hash_find( struct hash * hp, OBJECT * key )
{
ITEM * i;
unsigned int keyval = hash_keyval( key );
#ifdef HASH_DEBUG_PROFILE
profile_frame prof[ 1 ];
if ( DEBUG_PROFILE )
profile_enter( 0, prof );
#endif
if ( !hp->items.nel )
{
#ifdef HASH_DEBUG_PROFILE
if ( DEBUG_PROFILE )
profile_exit( prof );
#endif
return 0;
}
i = hash_search( hp, keyval, key, 0 );
#ifdef HASH_DEBUG_PROFILE
if ( DEBUG_PROFILE )
profile_exit( prof );
#endif
return i ? hash_item_data( i ) : 0;
}
/*
* hashrehash() - resize and rebuild hp->tab, the hash table
*/
static void hashrehash( struct hash * hp )
{
int i = ++hp->items.list;
hp->items.more = i ? 2 * hp->items.nel : hp->inel;
hp->items.next = (char *)BJAM_MALLOC( hp->items.more * hp->items.size );
hp->items.free = 0;
hp->items.lists[ i ].nel = hp->items.more;
hp->items.lists[ i ].base = hp->items.next;
hp->items.nel += hp->items.more;
if ( hp->tab.base )
BJAM_FREE( (char *)hp->tab.base );
hp->tab.nel = hp->items.nel * hp->bloat;
hp->tab.base = (ITEM * *)BJAM_MALLOC( hp->tab.nel * sizeof( ITEM * * ) );
memset( (char *)hp->tab.base, '\0', hp->tab.nel * sizeof( ITEM * ) );
for ( i = 0; i < hp->items.list; ++i )
{
int nel = hp->items.lists[ i ].nel;
char * next = hp->items.lists[ i ].base;
for ( ; nel--; next += hp->items.size )
{
ITEM * i = (ITEM *)next;
ITEM * * ip = hp->tab.base + object_hash( hash_item_key( i ) ) %
hp->tab.nel;
/* code currently assumes rehashing only when there are no free
* items
*/
assert( hash_item_key( i ) );
i->next = *ip;
*ip = i;
}
}
}
void hashenumerate( struct hash * hp, void (* f)( void *, void * ), void * data
)
{
int i;
for ( i = 0; i <= hp->items.list; ++i )
{
char * next = hp->items.lists[ i ].base;
int nel = hp->items.lists[ i ].nel;
if ( i == hp->items.list )
nel -= hp->items.more;
for ( ; nel--; next += hp->items.size )
{
ITEM * const i = (ITEM *)next;
if ( hash_item_key( i ) != 0 ) /* Do not enumerate freed items. */
f( hash_item_data( i ), data );
}
}
}
/*
* hash_free() - free a hash table, given its handle
*/
void hash_free( struct hash * hp )
{
int i;
if ( !hp )
return;
if ( hp->tab.base )
BJAM_FREE( (char *)hp->tab.base );
for ( i = 0; i <= hp->items.list; ++i )
BJAM_FREE( hp->items.lists[ i ].base );
BJAM_FREE( (char *)hp );
}
static void hashstat( struct hash * hp )
{
struct hashstats stats[ 1 ];
hashstats_init( stats );
hashstats_add( stats, hp );
hashstats_print( stats, hp->name );
}
void hashstats_init( struct hashstats * stats )
{
stats->count = 0;
stats->num_items = 0;
stats->tab_size = 0;
stats->item_size = 0;
stats->sets = 0;
stats->num_hashes = 0;
}
void hashstats_add( struct hashstats * stats, struct hash * hp )
{
if ( hp )
{
ITEM * * tab = hp->tab.base;
int nel = hp->tab.nel;
int count = 0;
int sets = 0;
int i;
for ( i = 0; i < nel; ++i )
{
ITEM * item;
int here = 0;
for ( item = tab[ i ]; item; item = item->next )
++here;
count += here;
if ( here > 0 )
++sets;
}
stats->count += count;
stats->sets += sets;
stats->num_items += hp->items.nel;
stats->tab_size += hp->tab.nel;
stats->item_size = hp->items.size;
++stats->num_hashes;
}
}
void hashstats_print( struct hashstats * stats, char const * name )
{
printf( "%s table: %d+%d+%d (%dK+%luK+%luK) items+table+hash, %f density\n",
name,
stats->count,
stats->num_items,
stats->tab_size,
stats->num_items * stats->item_size / 1024,
(long unsigned)stats->tab_size * sizeof( ITEM * * ) / 1024,
(long unsigned)stats->num_hashes * sizeof( struct hash ) / 1024,
(float)stats->count / (float)stats->sets );
}
void hashdone( struct hash * hp )
{
if ( !hp )
return;
if ( DEBUG_MEM || DEBUG_PROFILE )
hashstat( hp );
hash_free( hp );
}