| /* |
| * Copyright 2015 Facebook, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef FOLLY_IO_IOBUF_H_ |
| #define FOLLY_IO_IOBUF_H_ |
| |
| #include <glog/logging.h> |
| #include <atomic> |
| #include <cassert> |
| #include <cinttypes> |
| #include <cstddef> |
| #include <cstring> |
| #include <memory> |
| #include <limits> |
| #include <sys/uio.h> |
| #include <type_traits> |
| |
| #include <boost/iterator/iterator_facade.hpp> |
| |
| #include <folly/FBString.h> |
| #include <folly/Range.h> |
| #include <folly/FBVector.h> |
| |
| // Ignore shadowing warnings within this file, so includers can use -Wshadow. |
| #pragma GCC diagnostic push |
| #pragma GCC diagnostic ignored "-Wshadow" |
| |
| namespace folly { |
| |
| /** |
| * An IOBuf is a pointer to a buffer of data. |
| * |
| * IOBuf objects are intended to be used primarily for networking code, and are |
| * modelled somewhat after FreeBSD's mbuf data structure, and Linux's sk_buff |
| * structure. |
| * |
| * IOBuf objects facilitate zero-copy network programming, by allowing multiple |
| * IOBuf objects to point to the same underlying buffer of data, using a |
| * reference count to track when the buffer is no longer needed and can be |
| * freed. |
| * |
| * |
| * Data Layout |
| * ----------- |
| * |
| * The IOBuf itself is a small object containing a pointer to the buffer and |
| * information about which segment of the buffer contains valid data. |
| * |
| * The data layout looks like this: |
| * |
| * +-------+ |
| * | IOBuf | |
| * +-------+ |
| * / |
| * | |
| * v |
| * +------------+--------------------+-----------+ |
| * | headroom | data | tailroom | |
| * +------------+--------------------+-----------+ |
| * ^ ^ ^ ^ |
| * buffer() data() tail() bufferEnd() |
| * |
| * The length() method returns the length of the valid data; capacity() |
| * returns the entire capacity of the buffer (from buffer() to bufferEnd()). |
| * The headroom() and tailroom() methods return the amount of unused capacity |
| * available before and after the data. |
| * |
| * |
| * Buffer Sharing |
| * -------------- |
| * |
| * The buffer itself is reference counted, and multiple IOBuf objects may point |
| * to the same buffer. Each IOBuf may point to a different section of valid |
| * data within the underlying buffer. For example, if multiple protocol |
| * requests are read from the network into a single buffer, a separate IOBuf |
| * may be created for each request, all sharing the same underlying buffer. |
| * |
| * In other words, when multiple IOBufs share the same underlying buffer, the |
| * data() and tail() methods on each IOBuf may point to a different segment of |
| * the data. However, the buffer() and bufferEnd() methods will point to the |
| * same location for all IOBufs sharing the same underlying buffer. |
| * |
| * +-----------+ +---------+ |
| * | IOBuf 1 | | IOBuf 2 | |
| * +-----------+ +---------+ |
| * | | _____/ | |
| * data | tail |/ data | tail |
| * v v v |
| * +-------------------------------------+ |
| * | | | | | |
| * +-------------------------------------+ |
| * |
| * If you only read data from an IOBuf, you don't need to worry about other |
| * IOBuf objects possibly sharing the same underlying buffer. However, if you |
| * ever write to the buffer you need to first ensure that no other IOBufs point |
| * to the same buffer. The unshare() method may be used to ensure that you |
| * have an unshared buffer. |
| * |
| * |
| * IOBuf Chains |
| * ------------ |
| * |
| * IOBuf objects also contain pointers to next and previous IOBuf objects. |
| * This can be used to represent a single logical piece of data that its stored |
| * in non-contiguous chunks in separate buffers. |
| * |
| * A single IOBuf object can only belong to one chain at a time. |
| * |
| * IOBuf chains are always circular. The "prev" pointer in the head of the |
| * chain points to the tail of the chain. However, it is up to the user to |
| * decide which IOBuf is the head. Internally the IOBuf code does not care |
| * which element is the head. |
| * |
| * The lifetime of all IOBufs in the chain are linked: when one element in the |
| * chain is deleted, all other chained elements are also deleted. Conceptually |
| * it is simplest to treat this as if the head of the chain owns all other |
| * IOBufs in the chain. When you delete the head of the chain, it will delete |
| * the other elements as well. For this reason, prependChain() and |
| * appendChain() take ownership of of the new elements being added to this |
| * chain. |
| * |
| * When the coalesce() method is used to coalesce an entire IOBuf chain into a |
| * single IOBuf, all other IOBufs in the chain are eliminated and automatically |
| * deleted. The unshare() method may coalesce the chain; if it does it will |
| * similarly delete all IOBufs eliminated from the chain. |
| * |
| * As discussed in the following section, it is up to the user to maintain a |
| * lock around the entire IOBuf chain if multiple threads need to access the |
| * chain. IOBuf does not provide any internal locking. |
| * |
| * |
| * Synchronization |
| * --------------- |
| * |
| * When used in multithread programs, a single IOBuf object should only be used |
| * in a single thread at a time. If a caller uses a single IOBuf across |
| * multiple threads the caller is responsible for using an external lock to |
| * synchronize access to the IOBuf. |
| * |
| * Two separate IOBuf objects may be accessed concurrently in separate threads |
| * without locking, even if they point to the same underlying buffer. The |
| * buffer reference count is always accessed atomically, and no other |
| * operations should affect other IOBufs that point to the same data segment. |
| * The caller is responsible for using unshare() to ensure that the data buffer |
| * is not shared by other IOBufs before writing to it, and this ensures that |
| * the data itself is not modified in one thread while also being accessed from |
| * another thread. |
| * |
| * For IOBuf chains, no two IOBufs in the same chain should be accessed |
| * simultaneously in separate threads. The caller must maintain a lock around |
| * the entire chain if the chain, or individual IOBufs in the chain, may be |
| * accessed by multiple threads. |
| * |
| * |
| * IOBuf Object Allocation |
| * ----------------------- |
| * |
| * IOBuf objects themselves exist separately from the data buffer they point |
| * to. Therefore one must also consider how to allocate and manage the IOBuf |
| * objects. |
| * |
| * It is more common to allocate IOBuf objects on the heap, using the create(), |
| * takeOwnership(), or wrapBuffer() factory functions. The clone()/cloneOne() |
| * functions also return new heap-allocated IOBufs. The createCombined() |
| * function allocates the IOBuf object and data storage space together, in a |
| * single memory allocation. This can improve performance, particularly if you |
| * know that the data buffer and the IOBuf itself will have similar lifetimes. |
| * |
| * That said, it is also possible to allocate IOBufs on the stack or inline |
| * inside another object as well. This is useful for cases where the IOBuf is |
| * short-lived, or when the overhead of allocating the IOBuf on the heap is |
| * undesirable. |
| * |
| * However, note that stack-allocated IOBufs may only be used as the head of a |
| * chain (or standalone as the only IOBuf in a chain). All non-head members of |
| * an IOBuf chain must be heap allocated. (All functions to add nodes to a |
| * chain require a std::unique_ptr<IOBuf>, which enforces this requrement.) |
| * |
| * Copying IOBufs is only meaningful for the head of a chain. The entire chain |
| * is cloned; the IOBufs will become shared, and the old and new IOBufs will |
| * refer to the same underlying memory. |
| * |
| * IOBuf Sharing |
| * ------------- |
| * |
| * The IOBuf class manages sharing of the underlying buffer that it points to, |
| * maintaining a reference count if multiple IOBufs are pointing at the same |
| * buffer. |
| * |
| * However, it is the callers responsibility to manage sharing and ownership of |
| * IOBuf objects themselves. The IOBuf structure does not provide room for an |
| * intrusive refcount on the IOBuf object itself, only the underlying data |
| * buffer is reference counted. If users want to share the same IOBuf object |
| * between multiple parts of the code, they are responsible for managing this |
| * sharing on their own. (For example, by using a shared_ptr. Alternatively, |
| * users always have the option of using clone() to create a second IOBuf that |
| * points to the same underlying buffer.) |
| */ |
| namespace detail { |
| // Is T a unique_ptr<> to a standard-layout type? |
| template <class T, class Enable=void> struct IsUniquePtrToSL |
| : public std::false_type { }; |
| template <class T, class D> |
| struct IsUniquePtrToSL< |
| std::unique_ptr<T, D>, |
| typename std::enable_if<std::is_standard_layout<T>::value>::type> |
| : public std::true_type { }; |
| } // namespace detail |
| |
| class IOBuf { |
| public: |
| class Iterator; |
| |
| enum CreateOp { CREATE }; |
| enum WrapBufferOp { WRAP_BUFFER }; |
| enum TakeOwnershipOp { TAKE_OWNERSHIP }; |
| enum CopyBufferOp { COPY_BUFFER }; |
| |
| typedef ByteRange value_type; |
| typedef Iterator iterator; |
| typedef Iterator const_iterator; |
| |
| typedef void (*FreeFunction)(void* buf, void* userData); |
| |
| /** |
| * Allocate a new IOBuf object with the requested capacity. |
| * |
| * Returns a new IOBuf object that must be (eventually) deleted by the |
| * caller. The returned IOBuf may actually have slightly more capacity than |
| * requested. |
| * |
| * The data pointer will initially point to the start of the newly allocated |
| * buffer, and will have a data length of 0. |
| * |
| * Throws std::bad_alloc on error. |
| */ |
| static std::unique_ptr<IOBuf> create(uint64_t capacity); |
| IOBuf(CreateOp, uint64_t capacity); |
| |
| /** |
| * Create a new IOBuf, using a single memory allocation to allocate space |
| * for both the IOBuf object and the data storage space. |
| * |
| * This saves one memory allocation. However, it can be wasteful if you |
| * later need to grow the buffer using reserve(). If the buffer needs to be |
| * reallocated, the space originally allocated will not be freed() until the |
| * IOBuf object itself is also freed. (It can also be slightly wasteful in |
| * some cases where you clone this IOBuf and then free the original IOBuf.) |
| */ |
| static std::unique_ptr<IOBuf> createCombined(uint64_t capacity); |
| |
| /** |
| * Create a new IOBuf, using separate memory allocations for the IOBuf object |
| * for the IOBuf and the data storage space. |
| * |
| * This requires two memory allocations, but saves space in the long run |
| * if you know that you will need to reallocate the data buffer later. |
| */ |
| static std::unique_ptr<IOBuf> createSeparate(uint64_t capacity); |
| |
| /** |
| * Allocate a new IOBuf chain with the requested total capacity, allocating |
| * no more than maxBufCapacity to each buffer. |
| */ |
| static std::unique_ptr<IOBuf> createChain( |
| size_t totalCapacity, uint64_t maxBufCapacity); |
| |
| /** |
| * Create a new IOBuf pointing to an existing data buffer. |
| * |
| * The new IOBuffer will assume ownership of the buffer, and free it by |
| * calling the specified FreeFunction when the last IOBuf pointing to this |
| * buffer is destroyed. The function will be called with a pointer to the |
| * buffer as the first argument, and the supplied userData value as the |
| * second argument. The free function must never throw exceptions. |
| * |
| * If no FreeFunction is specified, the buffer will be freed using free() |
| * which will result in undefined behavior if the memory was allocated |
| * using 'new'. |
| * |
| * The IOBuf data pointer will initially point to the start of the buffer, |
| * |
| * In the first version of this function, the length of data is unspecified |
| * and is initialized to the capacity of the buffer |
| * |
| * In the second version, the user specifies the valid length of data |
| * in the buffer |
| * |
| * On error, std::bad_alloc will be thrown. If freeOnError is true (the |
| * default) the buffer will be freed before throwing the error. |
| */ |
| static std::unique_ptr<IOBuf> takeOwnership(void* buf, uint64_t capacity, |
| FreeFunction freeFn = nullptr, |
| void* userData = nullptr, |
| bool freeOnError = true) { |
| return takeOwnership(buf, capacity, capacity, freeFn, |
| userData, freeOnError); |
| } |
| IOBuf(TakeOwnershipOp op, void* buf, uint64_t capacity, |
| FreeFunction freeFn = nullptr, void* userData = nullptr, |
| bool freeOnError = true) |
| : IOBuf(op, buf, capacity, capacity, freeFn, userData, freeOnError) {} |
| |
| static std::unique_ptr<IOBuf> takeOwnership(void* buf, uint64_t capacity, |
| uint64_t length, |
| FreeFunction freeFn = nullptr, |
| void* userData = nullptr, |
| bool freeOnError = true); |
| IOBuf(TakeOwnershipOp, void* buf, uint64_t capacity, uint64_t length, |
| FreeFunction freeFn = nullptr, void* userData = nullptr, |
| bool freeOnError = true); |
| |
| /** |
| * Create a new IOBuf pointing to an existing data buffer made up of |
| * count objects of a given standard-layout type. |
| * |
| * This is dangerous -- it is essentially equivalent to doing |
| * reinterpret_cast<unsigned char*> on your data -- but it's often useful |
| * for serialization / deserialization. |
| * |
| * The new IOBuffer will assume ownership of the buffer, and free it |
| * appropriately (by calling the UniquePtr's custom deleter, or by calling |
| * delete or delete[] appropriately if there is no custom deleter) |
| * when the buffer is destroyed. The custom deleter, if any, must never |
| * throw exceptions. |
| * |
| * The IOBuf data pointer will initially point to the start of the buffer, |
| * and the length will be the full capacity of the buffer (count * |
| * sizeof(T)). |
| * |
| * On error, std::bad_alloc will be thrown, and the buffer will be freed |
| * before throwing the error. |
| */ |
| template <class UniquePtr> |
| static typename std::enable_if<detail::IsUniquePtrToSL<UniquePtr>::value, |
| std::unique_ptr<IOBuf>>::type |
| takeOwnership(UniquePtr&& buf, size_t count=1); |
| |
| /** |
| * Create a new IOBuf object that points to an existing user-owned buffer. |
| * |
| * This should only be used when the caller knows the lifetime of the IOBuf |
| * object ahead of time and can ensure that all IOBuf objects that will point |
| * to this buffer will be destroyed before the buffer itself is destroyed. |
| * |
| * This buffer will not be freed automatically when the last IOBuf |
| * referencing it is destroyed. It is the caller's responsibility to free |
| * the buffer after the last IOBuf has been destroyed. |
| * |
| * The IOBuf data pointer will initially point to the start of the buffer, |
| * and the length will be the full capacity of the buffer. |
| * |
| * An IOBuf created using wrapBuffer() will always be reported as shared. |
| * unshare() may be used to create a writable copy of the buffer. |
| * |
| * On error, std::bad_alloc will be thrown. |
| */ |
| static std::unique_ptr<IOBuf> wrapBuffer(const void* buf, uint64_t capacity); |
| static std::unique_ptr<IOBuf> wrapBuffer(ByteRange br) { |
| return wrapBuffer(br.data(), br.size()); |
| } |
| IOBuf(WrapBufferOp op, const void* buf, uint64_t capacity); |
| IOBuf(WrapBufferOp op, ByteRange br); |
| |
| /** |
| * Convenience function to create a new IOBuf object that copies data from a |
| * user-supplied buffer, optionally allocating a given amount of |
| * headroom and tailroom. |
| */ |
| static std::unique_ptr<IOBuf> copyBuffer(const void* buf, uint64_t size, |
| uint64_t headroom=0, |
| uint64_t minTailroom=0); |
| static std::unique_ptr<IOBuf> copyBuffer(ByteRange br, |
| uint64_t headroom=0, |
| uint64_t minTailroom=0) { |
| return copyBuffer(br.data(), br.size(), headroom, minTailroom); |
| } |
| IOBuf(CopyBufferOp op, const void* buf, uint64_t size, |
| uint64_t headroom=0, uint64_t minTailroom=0); |
| IOBuf(CopyBufferOp op, ByteRange br, |
| uint64_t headroom=0, uint64_t minTailroom=0); |
| |
| /** |
| * Convenience function to create a new IOBuf object that copies data from a |
| * user-supplied string, optionally allocating a given amount of |
| * headroom and tailroom. |
| * |
| * Beware when attempting to invoke this function with a constant string |
| * literal and a headroom argument: you will likely end up invoking the |
| * version of copyBuffer() above. IOBuf::copyBuffer("hello", 3) will treat |
| * the first argument as a const void*, and will invoke the version of |
| * copyBuffer() above, with the size argument of 3. |
| */ |
| static std::unique_ptr<IOBuf> copyBuffer(const std::string& buf, |
| uint64_t headroom=0, |
| uint64_t minTailroom=0); |
| IOBuf(CopyBufferOp op, const std::string& buf, |
| uint64_t headroom=0, uint64_t minTailroom=0) |
| : IOBuf(op, buf.data(), buf.size(), headroom, minTailroom) {} |
| |
| /** |
| * A version of copyBuffer() that returns a null pointer if the input string |
| * is empty. |
| */ |
| static std::unique_ptr<IOBuf> maybeCopyBuffer(const std::string& buf, |
| uint64_t headroom=0, |
| uint64_t minTailroom=0); |
| |
| /** |
| * Convenience function to free a chain of IOBufs held by a unique_ptr. |
| */ |
| static void destroy(std::unique_ptr<IOBuf>&& data) { |
| auto destroyer = std::move(data); |
| } |
| |
| /** |
| * Destroy this IOBuf. |
| * |
| * Deleting an IOBuf will automatically destroy all IOBufs in the chain. |
| * (See the comments above regarding the ownership model of IOBuf chains. |
| * All subsequent IOBufs in the chain are considered to be owned by the head |
| * of the chain. Users should only explicitly delete the head of a chain.) |
| * |
| * When each individual IOBuf is destroyed, it will release its reference |
| * count on the underlying buffer. If it was the last user of the buffer, |
| * the buffer will be freed. |
| */ |
| ~IOBuf(); |
| |
| /** |
| * Check whether the chain is empty (i.e., whether the IOBufs in the |
| * chain have a total data length of zero). |
| * |
| * This method is semantically equivalent to |
| * i->computeChainDataLength()==0 |
| * but may run faster because it can short-circuit as soon as it |
| * encounters a buffer with length()!=0 |
| */ |
| bool empty() const; |
| |
| /** |
| * Get the pointer to the start of the data. |
| */ |
| const uint8_t* data() const { |
| return data_; |
| } |
| |
| /** |
| * Get a writable pointer to the start of the data. |
| * |
| * The caller is responsible for calling unshare() first to ensure that it is |
| * actually safe to write to the buffer. |
| */ |
| uint8_t* writableData() { |
| return data_; |
| } |
| |
| /** |
| * Get the pointer to the end of the data. |
| */ |
| const uint8_t* tail() const { |
| return data_ + length_; |
| } |
| |
| /** |
| * Get a writable pointer to the end of the data. |
| * |
| * The caller is responsible for calling unshare() first to ensure that it is |
| * actually safe to write to the buffer. |
| */ |
| uint8_t* writableTail() { |
| return data_ + length_; |
| } |
| |
| /** |
| * Get the data length. |
| */ |
| uint64_t length() const { |
| return length_; |
| } |
| |
| /** |
| * Get the amount of head room. |
| * |
| * Returns the number of bytes in the buffer before the start of the data. |
| */ |
| uint64_t headroom() const { |
| return data_ - buffer(); |
| } |
| |
| /** |
| * Get the amount of tail room. |
| * |
| * Returns the number of bytes in the buffer after the end of the data. |
| */ |
| uint64_t tailroom() const { |
| return bufferEnd() - tail(); |
| } |
| |
| /** |
| * Get the pointer to the start of the buffer. |
| * |
| * Note that this is the pointer to the very beginning of the usable buffer, |
| * not the start of valid data within the buffer. Use the data() method to |
| * get a pointer to the start of the data within the buffer. |
| */ |
| const uint8_t* buffer() const { |
| return buf_; |
| } |
| |
| /** |
| * Get a writable pointer to the start of the buffer. |
| * |
| * The caller is responsible for calling unshare() first to ensure that it is |
| * actually safe to write to the buffer. |
| */ |
| uint8_t* writableBuffer() { |
| return buf_; |
| } |
| |
| /** |
| * Get the pointer to the end of the buffer. |
| * |
| * Note that this is the pointer to the very end of the usable buffer, |
| * not the end of valid data within the buffer. Use the tail() method to |
| * get a pointer to the end of the data within the buffer. |
| */ |
| const uint8_t* bufferEnd() const { |
| return buf_ + capacity_; |
| } |
| |
| /** |
| * Get the total size of the buffer. |
| * |
| * This returns the total usable length of the buffer. Use the length() |
| * method to get the length of the actual valid data in this IOBuf. |
| */ |
| uint64_t capacity() const { |
| return capacity_; |
| } |
| |
| /** |
| * Get a pointer to the next IOBuf in this chain. |
| */ |
| IOBuf* next() { |
| return next_; |
| } |
| const IOBuf* next() const { |
| return next_; |
| } |
| |
| /** |
| * Get a pointer to the previous IOBuf in this chain. |
| */ |
| IOBuf* prev() { |
| return prev_; |
| } |
| const IOBuf* prev() const { |
| return prev_; |
| } |
| |
| /** |
| * Shift the data forwards in the buffer. |
| * |
| * This shifts the data pointer forwards in the buffer to increase the |
| * headroom. This is commonly used to increase the headroom in a newly |
| * allocated buffer. |
| * |
| * The caller is responsible for ensuring that there is sufficient |
| * tailroom in the buffer before calling advance(). |
| * |
| * If there is a non-zero data length, advance() will use memmove() to shift |
| * the data forwards in the buffer. In this case, the caller is responsible |
| * for making sure the buffer is unshared, so it will not affect other IOBufs |
| * that may be sharing the same underlying buffer. |
| */ |
| void advance(uint64_t amount) { |
| // In debug builds, assert if there is a problem. |
| assert(amount <= tailroom()); |
| |
| if (length_ > 0) { |
| memmove(data_ + amount, data_, length_); |
| } |
| data_ += amount; |
| } |
| |
| /** |
| * Shift the data backwards in the buffer. |
| * |
| * The caller is responsible for ensuring that there is sufficient headroom |
| * in the buffer before calling retreat(). |
| * |
| * If there is a non-zero data length, retreat() will use memmove() to shift |
| * the data backwards in the buffer. In this case, the caller is responsible |
| * for making sure the buffer is unshared, so it will not affect other IOBufs |
| * that may be sharing the same underlying buffer. |
| */ |
| void retreat(uint64_t amount) { |
| // In debug builds, assert if there is a problem. |
| assert(amount <= headroom()); |
| |
| if (length_ > 0) { |
| memmove(data_ - amount, data_, length_); |
| } |
| data_ -= amount; |
| } |
| |
| /** |
| * Adjust the data pointer to include more valid data at the beginning. |
| * |
| * This moves the data pointer backwards to include more of the available |
| * buffer. The caller is responsible for ensuring that there is sufficient |
| * headroom for the new data. The caller is also responsible for populating |
| * this section with valid data. |
| * |
| * This does not modify any actual data in the buffer. |
| */ |
| void prepend(uint64_t amount) { |
| DCHECK_LE(amount, headroom()); |
| data_ -= amount; |
| length_ += amount; |
| } |
| |
| /** |
| * Adjust the tail pointer to include more valid data at the end. |
| * |
| * This moves the tail pointer forwards to include more of the available |
| * buffer. The caller is responsible for ensuring that there is sufficient |
| * tailroom for the new data. The caller is also responsible for populating |
| * this section with valid data. |
| * |
| * This does not modify any actual data in the buffer. |
| */ |
| void append(uint64_t amount) { |
| DCHECK_LE(amount, tailroom()); |
| length_ += amount; |
| } |
| |
| /** |
| * Adjust the data pointer forwards to include less valid data. |
| * |
| * This moves the data pointer forwards so that the first amount bytes are no |
| * longer considered valid data. The caller is responsible for ensuring that |
| * amount is less than or equal to the actual data length. |
| * |
| * This does not modify any actual data in the buffer. |
| */ |
| void trimStart(uint64_t amount) { |
| DCHECK_LE(amount, length_); |
| data_ += amount; |
| length_ -= amount; |
| } |
| |
| /** |
| * Adjust the tail pointer backwards to include less valid data. |
| * |
| * This moves the tail pointer backwards so that the last amount bytes are no |
| * longer considered valid data. The caller is responsible for ensuring that |
| * amount is less than or equal to the actual data length. |
| * |
| * This does not modify any actual data in the buffer. |
| */ |
| void trimEnd(uint64_t amount) { |
| DCHECK_LE(amount, length_); |
| length_ -= amount; |
| } |
| |
| /** |
| * Clear the buffer. |
| * |
| * Postcondition: headroom() == 0, length() == 0, tailroom() == capacity() |
| */ |
| void clear() { |
| data_ = writableBuffer(); |
| length_ = 0; |
| } |
| |
| /** |
| * Ensure that this buffer has at least minHeadroom headroom bytes and at |
| * least minTailroom tailroom bytes. The buffer must be writable |
| * (you must call unshare() before this, if necessary). |
| * |
| * Postcondition: headroom() >= minHeadroom, tailroom() >= minTailroom, |
| * the data (between data() and data() + length()) is preserved. |
| */ |
| void reserve(uint64_t minHeadroom, uint64_t minTailroom) { |
| // Maybe we don't need to do anything. |
| if (headroom() >= minHeadroom && tailroom() >= minTailroom) { |
| return; |
| } |
| // If the buffer is empty but we have enough total room (head + tail), |
| // move the data_ pointer around. |
| if (length() == 0 && |
| headroom() + tailroom() >= minHeadroom + minTailroom) { |
| data_ = writableBuffer() + minHeadroom; |
| return; |
| } |
| // Bah, we have to do actual work. |
| reserveSlow(minHeadroom, minTailroom); |
| } |
| |
| /** |
| * Return true if this IOBuf is part of a chain of multiple IOBufs, or false |
| * if this is the only IOBuf in its chain. |
| */ |
| bool isChained() const { |
| assert((next_ == this) == (prev_ == this)); |
| return next_ != this; |
| } |
| |
| /** |
| * Get the number of IOBufs in this chain. |
| * |
| * Beware that this method has to walk the entire chain. |
| * Use isChained() if you just want to check if this IOBuf is part of a chain |
| * or not. |
| */ |
| size_t countChainElements() const; |
| |
| /** |
| * Get the length of all the data in this IOBuf chain. |
| * |
| * Beware that this method has to walk the entire chain. |
| */ |
| uint64_t computeChainDataLength() const; |
| |
| /** |
| * Insert another IOBuf chain immediately before this IOBuf. |
| * |
| * For example, if there are two IOBuf chains (A, B, C) and (D, E, F), |
| * and B->prependChain(D) is called, the (D, E, F) chain will be subsumed |
| * and become part of the chain starting at A, which will now look like |
| * (A, D, E, F, B, C) |
| * |
| * Note that since IOBuf chains are circular, head->prependChain(other) can |
| * be used to append the other chain at the very end of the chain pointed to |
| * by head. For example, if there are two IOBuf chains (A, B, C) and |
| * (D, E, F), and A->prependChain(D) is called, the chain starting at A will |
| * now consist of (A, B, C, D, E, F) |
| * |
| * The elements in the specified IOBuf chain will become part of this chain, |
| * and will be owned by the head of this chain. When this chain is |
| * destroyed, all elements in the supplied chain will also be destroyed. |
| * |
| * For this reason, appendChain() only accepts an rvalue-reference to a |
| * unique_ptr(), to make it clear that it is taking ownership of the supplied |
| * chain. If you have a raw pointer, you can pass in a new temporary |
| * unique_ptr around the raw pointer. If you have an existing, |
| * non-temporary unique_ptr, you must call std::move(ptr) to make it clear |
| * that you are destroying the original pointer. |
| */ |
| void prependChain(std::unique_ptr<IOBuf>&& iobuf); |
| |
| /** |
| * Append another IOBuf chain immediately after this IOBuf. |
| * |
| * For example, if there are two IOBuf chains (A, B, C) and (D, E, F), |
| * and B->appendChain(D) is called, the (D, E, F) chain will be subsumed |
| * and become part of the chain starting at A, which will now look like |
| * (A, B, D, E, F, C) |
| * |
| * The elements in the specified IOBuf chain will become part of this chain, |
| * and will be owned by the head of this chain. When this chain is |
| * destroyed, all elements in the supplied chain will also be destroyed. |
| * |
| * For this reason, appendChain() only accepts an rvalue-reference to a |
| * unique_ptr(), to make it clear that it is taking ownership of the supplied |
| * chain. If you have a raw pointer, you can pass in a new temporary |
| * unique_ptr around the raw pointer. If you have an existing, |
| * non-temporary unique_ptr, you must call std::move(ptr) to make it clear |
| * that you are destroying the original pointer. |
| */ |
| void appendChain(std::unique_ptr<IOBuf>&& iobuf) { |
| // Just use prependChain() on the next element in our chain |
| next_->prependChain(std::move(iobuf)); |
| } |
| |
| /** |
| * Remove this IOBuf from its current chain. |
| * |
| * Since ownership of all elements an IOBuf chain is normally maintained by |
| * the head of the chain, unlink() transfers ownership of this IOBuf from the |
| * chain and gives it to the caller. A new unique_ptr to the IOBuf is |
| * returned to the caller. The caller must store the returned unique_ptr (or |
| * call release() on it) to take ownership, otherwise the IOBuf will be |
| * immediately destroyed. |
| * |
| * Since unlink transfers ownership of the IOBuf to the caller, be careful |
| * not to call unlink() on the head of a chain if you already maintain |
| * ownership on the head of the chain via other means. The pop() method |
| * is a better choice for that situation. |
| */ |
| std::unique_ptr<IOBuf> unlink() { |
| next_->prev_ = prev_; |
| prev_->next_ = next_; |
| prev_ = this; |
| next_ = this; |
| return std::unique_ptr<IOBuf>(this); |
| } |
| |
| /** |
| * Remove this IOBuf from its current chain and return a unique_ptr to |
| * the IOBuf that formerly followed it in the chain. |
| */ |
| std::unique_ptr<IOBuf> pop() { |
| IOBuf *next = next_; |
| next_->prev_ = prev_; |
| prev_->next_ = next_; |
| prev_ = this; |
| next_ = this; |
| return std::unique_ptr<IOBuf>((next == this) ? nullptr : next); |
| } |
| |
| /** |
| * Remove a subchain from this chain. |
| * |
| * Remove the subchain starting at head and ending at tail from this chain. |
| * |
| * Returns a unique_ptr pointing to head. (In other words, ownership of the |
| * head of the subchain is transferred to the caller.) If the caller ignores |
| * the return value and lets the unique_ptr be destroyed, the subchain will |
| * be immediately destroyed. |
| * |
| * The subchain referenced by the specified head and tail must be part of the |
| * same chain as the current IOBuf, but must not contain the current IOBuf. |
| * However, the specified head and tail may be equal to each other (i.e., |
| * they may be a subchain of length 1). |
| */ |
| std::unique_ptr<IOBuf> separateChain(IOBuf* head, IOBuf* tail) { |
| assert(head != this); |
| assert(tail != this); |
| |
| head->prev_->next_ = tail->next_; |
| tail->next_->prev_ = head->prev_; |
| |
| head->prev_ = tail; |
| tail->next_ = head; |
| |
| return std::unique_ptr<IOBuf>(head); |
| } |
| |
| /** |
| * Return true if at least one of the IOBufs in this chain are shared, |
| * or false if all of the IOBufs point to unique buffers. |
| * |
| * Use isSharedOne() to only check this IOBuf rather than the entire chain. |
| */ |
| bool isShared() const { |
| const IOBuf* current = this; |
| while (true) { |
| if (current->isSharedOne()) { |
| return true; |
| } |
| current = current->next_; |
| if (current == this) { |
| return false; |
| } |
| } |
| } |
| |
| /** |
| * Return true if all IOBufs in this chain are managed by the usual |
| * refcounting mechanism (and so the lifetime of the underlying memory |
| * can be extended by clone()). |
| */ |
| bool isManaged() const { |
| const IOBuf* current = this; |
| while (true) { |
| if (!current->isManagedOne()) { |
| return false; |
| } |
| current = current->next_; |
| if (current == this) { |
| return true; |
| } |
| } |
| } |
| |
| /** |
| * Return true if this IOBuf is managed by the usual refcounting mechanism |
| * (and so the lifetime of the underlying memory can be extended by |
| * cloneOne()). |
| */ |
| bool isManagedOne() const { |
| return sharedInfo(); |
| } |
| |
| /** |
| * Return true if other IOBufs are also pointing to the buffer used by this |
| * IOBuf, and false otherwise. |
| * |
| * If this IOBuf points at a buffer owned by another (non-IOBuf) part of the |
| * code (i.e., if the IOBuf was created using wrapBuffer(), or was cloned |
| * from such an IOBuf), it is always considered shared. |
| * |
| * This only checks the current IOBuf, and not other IOBufs in the chain. |
| */ |
| bool isSharedOne() const { |
| // If this is a user-owned buffer, it is always considered shared |
| if (UNLIKELY(!sharedInfo())) { |
| return true; |
| } |
| |
| if (LIKELY(!(flags() & kFlagMaybeShared))) { |
| return false; |
| } |
| |
| // kFlagMaybeShared is set, so we need to check the reference count. |
| // (Checking the reference count requires an atomic operation, which is why |
| // we prefer to only check kFlagMaybeShared if possible.) |
| bool shared = sharedInfo()->refcount.load(std::memory_order_acquire) > 1; |
| if (!shared) { |
| // we're the last one left |
| clearFlags(kFlagMaybeShared); |
| } |
| return shared; |
| } |
| |
| /** |
| * Ensure that this IOBuf has a unique buffer that is not shared by other |
| * IOBufs. |
| * |
| * unshare() operates on an entire chain of IOBuf objects. If the chain is |
| * shared, it may also coalesce the chain when making it unique. If the |
| * chain is coalesced, subsequent IOBuf objects in the current chain will be |
| * automatically deleted. |
| * |
| * Note that buffers owned by other (non-IOBuf) users are automatically |
| * considered shared. |
| * |
| * Throws std::bad_alloc on error. On error the IOBuf chain will be |
| * unmodified. |
| * |
| * Currently unshare may also throw std::overflow_error if it tries to |
| * coalesce. (TODO: In the future it would be nice if unshare() were smart |
| * enough not to coalesce the entire buffer if the data is too large. |
| * However, in practice this seems unlikely to become an issue.) |
| */ |
| void unshare() { |
| if (isChained()) { |
| unshareChained(); |
| } else { |
| unshareOne(); |
| } |
| } |
| |
| /** |
| * Ensure that this IOBuf has a unique buffer that is not shared by other |
| * IOBufs. |
| * |
| * unshareOne() operates on a single IOBuf object. This IOBuf will have a |
| * unique buffer after unshareOne() returns, but other IOBufs in the chain |
| * may still be shared after unshareOne() returns. |
| * |
| * Throws std::bad_alloc on error. On error the IOBuf will be unmodified. |
| */ |
| void unshareOne() { |
| if (isSharedOne()) { |
| unshareOneSlow(); |
| } |
| } |
| |
| /** |
| * Ensure that the memory that IOBufs in this chain refer to will continue to |
| * be allocated for as long as the IOBufs of the chain (or any clone()s |
| * created from this point onwards) is alive. |
| * |
| * This only has an effect for user-owned buffers (created with the |
| * WRAP_BUFFER constructor or wrapBuffer factory function), in which case |
| * those buffers are unshared. |
| */ |
| void makeManaged() { |
| if (isChained()) { |
| makeManagedChained(); |
| } else { |
| makeManagedOne(); |
| } |
| } |
| |
| /** |
| * Ensure that the memory that this IOBuf refers to will continue to be |
| * allocated for as long as this IOBuf (or any clone()s created from this |
| * point onwards) is alive. |
| * |
| * This only has an effect for user-owned buffers (created with the |
| * WRAP_BUFFER constructor or wrapBuffer factory function), in which case |
| * those buffers are unshared. |
| */ |
| void makeManagedOne() { |
| if (!isManagedOne()) { |
| // We can call the internal function directly; unmanaged implies shared. |
| unshareOneSlow(); |
| } |
| } |
| |
| /** |
| * Coalesce this IOBuf chain into a single buffer. |
| * |
| * This method moves all of the data in this IOBuf chain into a single |
| * contiguous buffer, if it is not already in one buffer. After coalesce() |
| * returns, this IOBuf will be a chain of length one. Other IOBufs in the |
| * chain will be automatically deleted. |
| * |
| * After coalescing, the IOBuf will have at least as much headroom as the |
| * first IOBuf in the chain, and at least as much tailroom as the last IOBuf |
| * in the chain. |
| * |
| * Throws std::bad_alloc on error. On error the IOBuf chain will be |
| * unmodified. |
| * |
| * Returns ByteRange that points to the data IOBuf stores. |
| */ |
| ByteRange coalesce() { |
| if (isChained()) { |
| coalesceSlow(); |
| } |
| return ByteRange(data_, length_); |
| } |
| |
| /** |
| * Ensure that this chain has at least maxLength bytes available as a |
| * contiguous memory range. |
| * |
| * This method coalesces whole buffers in the chain into this buffer as |
| * necessary until this buffer's length() is at least maxLength. |
| * |
| * After coalescing, the IOBuf will have at least as much headroom as the |
| * first IOBuf in the chain, and at least as much tailroom as the last IOBuf |
| * that was coalesced. |
| * |
| * Throws std::bad_alloc or std::overflow_error on error. On error the IOBuf |
| * chain will be unmodified. Throws std::overflow_error if maxLength is |
| * longer than the total chain length. |
| * |
| * Upon return, either enough of the chain was coalesced into a contiguous |
| * region, or the entire chain was coalesced. That is, |
| * length() >= maxLength || !isChained() is true. |
| */ |
| void gather(uint64_t maxLength) { |
| if (!isChained() || length_ >= maxLength) { |
| return; |
| } |
| coalesceSlow(maxLength); |
| } |
| |
| /** |
| * Return a new IOBuf chain sharing the same data as this chain. |
| * |
| * The new IOBuf chain will normally point to the same underlying data |
| * buffers as the original chain. (The one exception to this is if some of |
| * the IOBufs in this chain contain small internal data buffers which cannot |
| * be shared.) |
| */ |
| std::unique_ptr<IOBuf> clone() const; |
| |
| /** |
| * Return a new IOBuf with the same data as this IOBuf. |
| * |
| * The new IOBuf returned will not be part of a chain (even if this IOBuf is |
| * part of a larger chain). |
| */ |
| std::unique_ptr<IOBuf> cloneOne() const; |
| |
| /** |
| * Similar to Clone(). But use other as the head node. Other nodes in the |
| * chain (if any) will be allocted on heap. |
| */ |
| void cloneInto(IOBuf& other) const; |
| |
| /** |
| * Similar to CloneOne(). But to fill an existing IOBuf instead of a new |
| * IOBuf. |
| */ |
| void cloneOneInto(IOBuf& other) const; |
| |
| /** |
| * Return an iovector suitable for e.g. writev() |
| * |
| * auto iov = buf->getIov(); |
| * auto xfer = writev(fd, iov.data(), iov.size()); |
| * |
| * Naturally, the returned iovector is invalid if you modify the buffer |
| * chain. |
| */ |
| folly::fbvector<struct iovec> getIov() const; |
| |
| /** |
| * Update an existing iovec array with the IOBuf data. |
| * |
| * New iovecs will be appended to the existing vector; anything already |
| * present in the vector will be left unchanged. |
| * |
| * Naturally, the returned iovec data will be invalid if you modify the |
| * buffer chain. |
| */ |
| void appendToIov(folly::fbvector<struct iovec>* iov) const; |
| |
| /** |
| * Fill an iovec array with the IOBuf data. |
| * |
| * Returns the number of iovec filled. If there are more buffer than |
| * iovec, returns 0. This version is suitable to use with stack iovec |
| * arrays. |
| * |
| * Naturally, the filled iovec data will be invalid if you modify the |
| * buffer chain. |
| */ |
| size_t fillIov(struct iovec* iov, size_t len) const; |
| |
| /* |
| * Overridden operator new and delete. |
| * These perform specialized memory management to help support |
| * createCombined(), which allocates IOBuf objects together with the buffer |
| * data. |
| */ |
| void* operator new(size_t size); |
| void* operator new(size_t size, void* ptr); |
| void operator delete(void* ptr); |
| |
| /** |
| * Destructively convert this IOBuf to a fbstring efficiently. |
| * We rely on fbstring's AcquireMallocatedString constructor to |
| * transfer memory. |
| */ |
| fbstring moveToFbString(); |
| |
| /** |
| * Iteration support: a chain of IOBufs may be iterated through using |
| * STL-style iterators over const ByteRanges. Iterators are only invalidated |
| * if the IOBuf that they currently point to is removed. |
| */ |
| Iterator cbegin() const; |
| Iterator cend() const; |
| Iterator begin() const; |
| Iterator end() const; |
| |
| /** |
| * Allocate a new null buffer. |
| * |
| * This can be used to allocate an empty IOBuf on the stack. It will have no |
| * space allocated for it. This is generally useful only to later use move |
| * assignment to fill out the IOBuf. |
| */ |
| IOBuf() noexcept; |
| |
| /** |
| * Move constructor and assignment operator. |
| * |
| * In general, you should only ever move the head of an IOBuf chain. |
| * Internal nodes in an IOBuf chain are owned by the head of the chain, and |
| * should not be moved from. (Technically, nothing prevents you from moving |
| * a non-head node, but the moved-to node will replace the moved-from node in |
| * the chain. This has implications for ownership, since non-head nodes are |
| * owned by the chain head. You are then responsible for relinquishing |
| * ownership of the moved-to node, and manually deleting the moved-from |
| * node.) |
| * |
| * With the move assignment operator, the destination of the move should be |
| * the head of an IOBuf chain or a solitary IOBuf not part of a chain. If |
| * the move destination is part of a chain, all other IOBufs in the chain |
| * will be deleted. |
| */ |
| IOBuf(IOBuf&& other) noexcept; |
| IOBuf& operator=(IOBuf&& other) noexcept; |
| |
| IOBuf(const IOBuf& other); |
| IOBuf& operator=(const IOBuf& other); |
| |
| private: |
| enum FlagsEnum : uintptr_t { |
| // Adding any more flags would not work on 32-bit architectures, |
| // as these flags are stashed in the least significant 2 bits of a |
| // max-align-aligned pointer. |
| kFlagFreeSharedInfo = 0x1, |
| kFlagMaybeShared = 0x2, |
| kFlagMask = kFlagFreeSharedInfo | kFlagMaybeShared |
| }; |
| |
| struct SharedInfo { |
| SharedInfo(); |
| SharedInfo(FreeFunction fn, void* arg); |
| |
| // A pointer to a function to call to free the buffer when the refcount |
| // hits 0. If this is null, free() will be used instead. |
| FreeFunction freeFn; |
| void* userData; |
| std::atomic<uint32_t> refcount; |
| }; |
| // Helper structs for use by operator new and delete |
| struct HeapPrefix; |
| struct HeapStorage; |
| struct HeapFullStorage; |
| |
| /** |
| * Create a new IOBuf pointing to an external buffer. |
| * |
| * The caller is responsible for holding a reference count for this new |
| * IOBuf. The IOBuf constructor does not automatically increment the |
| * reference count. |
| */ |
| struct InternalConstructor {}; // avoid conflicts |
| IOBuf(InternalConstructor, uintptr_t flagsAndSharedInfo, |
| uint8_t* buf, uint64_t capacity, |
| uint8_t* data, uint64_t length); |
| |
| void unshareOneSlow(); |
| void unshareChained(); |
| void makeManagedChained(); |
| void coalesceSlow(); |
| void coalesceSlow(size_t maxLength); |
| // newLength must be the entire length of the buffers between this and |
| // end (no truncation) |
| void coalesceAndReallocate( |
| size_t newHeadroom, |
| size_t newLength, |
| IOBuf* end, |
| size_t newTailroom); |
| void coalesceAndReallocate(size_t newLength, IOBuf* end) { |
| coalesceAndReallocate(headroom(), newLength, end, end->prev_->tailroom()); |
| } |
| void decrementRefcount(); |
| void reserveSlow(uint64_t minHeadroom, uint64_t minTailroom); |
| void freeExtBuffer(); |
| |
| static size_t goodExtBufferSize(uint64_t minCapacity); |
| static void initExtBuffer(uint8_t* buf, size_t mallocSize, |
| SharedInfo** infoReturn, |
| uint64_t* capacityReturn); |
| static void allocExtBuffer(uint64_t minCapacity, |
| uint8_t** bufReturn, |
| SharedInfo** infoReturn, |
| uint64_t* capacityReturn); |
| static void releaseStorage(HeapStorage* storage, uint16_t freeFlags); |
| static void freeInternalBuf(void* buf, void* userData); |
| |
| /* |
| * Member variables |
| */ |
| |
| /* |
| * Links to the next and the previous IOBuf in this chain. |
| * |
| * The chain is circularly linked (the last element in the chain points back |
| * at the head), and next_ and prev_ can never be null. If this IOBuf is the |
| * only element in the chain, next_ and prev_ will both point to this. |
| */ |
| IOBuf* next_{this}; |
| IOBuf* prev_{this}; |
| |
| /* |
| * A pointer to the start of the data referenced by this IOBuf, and the |
| * length of the data. |
| * |
| * This may refer to any subsection of the actual buffer capacity. |
| */ |
| uint8_t* data_{nullptr}; |
| uint8_t* buf_{nullptr}; |
| uint64_t length_{0}; |
| uint64_t capacity_{0}; |
| |
| // Pack flags in least significant 2 bits, sharedInfo in the rest |
| mutable uintptr_t flagsAndSharedInfo_{0}; |
| |
| static inline uintptr_t packFlagsAndSharedInfo(uintptr_t flags, |
| SharedInfo* info) { |
| uintptr_t uinfo = reinterpret_cast<uintptr_t>(info); |
| DCHECK_EQ(flags & ~kFlagMask, 0); |
| DCHECK_EQ(uinfo & kFlagMask, 0); |
| return flags | uinfo; |
| } |
| |
| inline SharedInfo* sharedInfo() const { |
| return reinterpret_cast<SharedInfo*>(flagsAndSharedInfo_ & ~kFlagMask); |
| } |
| |
| inline void setSharedInfo(SharedInfo* info) { |
| uintptr_t uinfo = reinterpret_cast<uintptr_t>(info); |
| DCHECK_EQ(uinfo & kFlagMask, 0); |
| flagsAndSharedInfo_ = (flagsAndSharedInfo_ & kFlagMask) | uinfo; |
| } |
| |
| inline uintptr_t flags() const { |
| return flagsAndSharedInfo_ & kFlagMask; |
| } |
| |
| // flags_ are changed from const methods |
| inline void setFlags(uintptr_t flags) const { |
| DCHECK_EQ(flags & ~kFlagMask, 0); |
| flagsAndSharedInfo_ |= flags; |
| } |
| |
| inline void clearFlags(uintptr_t flags) const { |
| DCHECK_EQ(flags & ~kFlagMask, 0); |
| flagsAndSharedInfo_ &= ~flags; |
| } |
| |
| inline void setFlagsAndSharedInfo(uintptr_t flags, SharedInfo* info) { |
| flagsAndSharedInfo_ = packFlagsAndSharedInfo(flags, info); |
| } |
| |
| struct DeleterBase { |
| virtual ~DeleterBase() { } |
| virtual void dispose(void* p) = 0; |
| }; |
| |
| template <class UniquePtr> |
| struct UniquePtrDeleter : public DeleterBase { |
| typedef typename UniquePtr::pointer Pointer; |
| typedef typename UniquePtr::deleter_type Deleter; |
| |
| explicit UniquePtrDeleter(Deleter deleter) : deleter_(std::move(deleter)){ } |
| void dispose(void* p) { |
| try { |
| deleter_(static_cast<Pointer>(p)); |
| delete this; |
| } catch (...) { |
| abort(); |
| } |
| } |
| |
| private: |
| Deleter deleter_; |
| }; |
| |
| static void freeUniquePtrBuffer(void* ptr, void* userData) { |
| static_cast<DeleterBase*>(userData)->dispose(ptr); |
| } |
| }; |
| |
| /** |
| * Hasher for IOBuf objects. Hashes the entire chain using SpookyHashV2. |
| */ |
| struct IOBufHash { |
| size_t operator()(const IOBuf& buf) const; |
| size_t operator()(const std::unique_ptr<IOBuf>& buf) const { |
| return buf ? (*this)(*buf) : 0; |
| } |
| }; |
| |
| /** |
| * Equality predicate for IOBuf objects. Compares data in the entire chain. |
| */ |
| struct IOBufEqual { |
| bool operator()(const IOBuf& a, const IOBuf& b) const; |
| bool operator()(const std::unique_ptr<IOBuf>& a, |
| const std::unique_ptr<IOBuf>& b) const { |
| if (!a && !b) { |
| return true; |
| } else if (!a || !b) { |
| return false; |
| } else { |
| return (*this)(*a, *b); |
| } |
| } |
| }; |
| |
| template <class UniquePtr> |
| typename std::enable_if<detail::IsUniquePtrToSL<UniquePtr>::value, |
| std::unique_ptr<IOBuf>>::type |
| IOBuf::takeOwnership(UniquePtr&& buf, size_t count) { |
| size_t size = count * sizeof(typename UniquePtr::element_type); |
| auto deleter = new UniquePtrDeleter<UniquePtr>(buf.get_deleter()); |
| return takeOwnership(buf.release(), |
| size, |
| &IOBuf::freeUniquePtrBuffer, |
| deleter); |
| } |
| |
| inline std::unique_ptr<IOBuf> IOBuf::copyBuffer( |
| const void* data, uint64_t size, uint64_t headroom, |
| uint64_t minTailroom) { |
| uint64_t capacity = headroom + size + minTailroom; |
| std::unique_ptr<IOBuf> buf = create(capacity); |
| buf->advance(headroom); |
| memcpy(buf->writableData(), data, size); |
| buf->append(size); |
| return buf; |
| } |
| |
| inline std::unique_ptr<IOBuf> IOBuf::copyBuffer(const std::string& buf, |
| uint64_t headroom, |
| uint64_t minTailroom) { |
| return copyBuffer(buf.data(), buf.size(), headroom, minTailroom); |
| } |
| |
| inline std::unique_ptr<IOBuf> IOBuf::maybeCopyBuffer(const std::string& buf, |
| uint64_t headroom, |
| uint64_t minTailroom) { |
| if (buf.empty()) { |
| return nullptr; |
| } |
| return copyBuffer(buf.data(), buf.size(), headroom, minTailroom); |
| } |
| |
| class IOBuf::Iterator : public boost::iterator_facade< |
| IOBuf::Iterator, // Derived |
| const ByteRange, // Value |
| boost::forward_traversal_tag // Category or traversal |
| > { |
| friend class boost::iterator_core_access; |
| public: |
| // Note that IOBufs are stored as a circular list without a guard node, |
| // so pos == end is ambiguous (it may mean "begin" or "end"). To solve |
| // the ambiguity (at the cost of one extra comparison in the "increment" |
| // code path), we define end iterators as having pos_ == end_ == nullptr |
| // and we only allow forward iteration. |
| explicit Iterator(const IOBuf* pos, const IOBuf* end) |
| : pos_(pos), |
| end_(end) { |
| // Sadly, we must return by const reference, not by value. |
| if (pos_) { |
| setVal(); |
| } |
| } |
| |
| private: |
| void setVal() { |
| val_ = ByteRange(pos_->data(), pos_->tail()); |
| } |
| |
| void adjustForEnd() { |
| if (pos_ == end_) { |
| pos_ = end_ = nullptr; |
| val_ = ByteRange(); |
| } else { |
| setVal(); |
| } |
| } |
| |
| const ByteRange& dereference() const { |
| return val_; |
| } |
| |
| bool equal(const Iterator& other) const { |
| // We must compare end_ in addition to pos_, because forward traversal |
| // requires that if two iterators are equal (a == b) and dereferenceable, |
| // then ++a == ++b. |
| return pos_ == other.pos_ && end_ == other.end_; |
| } |
| |
| void increment() { |
| pos_ = pos_->next(); |
| adjustForEnd(); |
| } |
| |
| const IOBuf* pos_; |
| const IOBuf* end_; |
| ByteRange val_; |
| }; |
| |
| inline IOBuf::Iterator IOBuf::begin() const { return cbegin(); } |
| inline IOBuf::Iterator IOBuf::end() const { return cend(); } |
| |
| } // folly |
| |
| #pragma GCC diagnostic pop |
| |
| #endif // FOLLY_IO_IOBUF_H_ |