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/*
* Copyright 2012, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Defines utility allowing in-memory buffers for bitcode input wrapping.
#ifndef IN_MEMORY_WRAPPER_INPUT_H__
#define IN_MEMORY_WRAPPER_INPUT_H__
#include <stdio.h>
#include "bcinfo/Wrap/support_macros.h"
#include "bcinfo/Wrap/wrapper_input.h"
// Define a class to wrap named files.
class InMemoryWrapperInput : public WrapperInput {
public:
InMemoryWrapperInput(const char* buffer, size_t size);
~InMemoryWrapperInput();
// Tries to read the requested number of bytes into the buffer. Returns the
// actual number of bytes read.
virtual size_t Read(uint8_t* buffer, size_t wanted);
// Returns true if at end of buffer. Note: May return false
// until Read is called, and returns 0.
virtual bool AtEof();
// Returns the size of the buffer (in bytes).
virtual off_t Size();
// Moves to the given offset within the buffer. Returns
// false if unable to move to that position.
virtual bool Seek(uint32_t pos);
private:
// The actual in-memory buffer
const char* _buffer;
// The position in the buffer
size_t _pos;
// True once eof has been encountered.
bool _at_eof;
// The size of the buffer.
size_t _size;
private:
DISALLOW_CLASS_COPY_AND_ASSIGN(InMemoryWrapperInput);
};
#endif // IN_MEMORY_WRAPPER_INPUT_H__