// Common/Wildcard.h | |
#ifndef __COMMON_WILDCARD_H | |
#define __COMMON_WILDCARD_H | |
#include "MyString.h" | |
int CompareFileNames(const wchar_t *s1, const wchar_t *s2) STRING_UNICODE_THROW; | |
#ifndef USE_UNICODE_FSTRING | |
int CompareFileNames(const char *s1, const char *s2); | |
#endif | |
bool IsPath1PrefixedByPath2(const wchar_t *s1, const wchar_t *s2); | |
inline bool IsCharDirLimiter(wchar_t c) | |
{ | |
return c == WCHAR_PATH_SEPARATOR | |
#ifdef _WIN32 | |
|| c == L'/' | |
#endif | |
; | |
} | |
void SplitPathToParts(const UString &path, UStringVector &pathParts); | |
void SplitPathToParts_2(const UString &path, UString &dirPrefix, UString &name); | |
void SplitPathToParts_Smart(const UString &path, UString &dirPrefix, UString &name); // ignores dir delimiter at the end of (path) | |
UString ExtractDirPrefixFromPath(const UString &path); | |
UString ExtractFileNameFromPath(const UString &path); | |
bool DoesNameContainWildcard(const UString &path); | |
bool DoesWildcardMatchName(const UString &mask, const UString &name); | |
namespace NWildcard { | |
#ifdef _WIN32 | |
// returns true, if name is like "a:", "c:", ... | |
bool IsDriveColonName(const wchar_t *s); | |
#endif | |
struct CItem | |
{ | |
UStringVector PathParts; | |
bool Recursive; | |
bool ForFile; | |
bool ForDir; | |
bool WildcardMatching; | |
#ifdef _WIN32 | |
bool IsDriveItem() const | |
{ | |
return PathParts.Size() == 1 && !ForFile && ForDir && IsDriveColonName(PathParts[0]); | |
} | |
#endif | |
// CItem(): WildcardMatching(true) {} | |
bool AreAllAllowed() const; | |
bool CheckPath(const UStringVector &pathParts, bool isFile) const; | |
}; | |
class CCensorNode | |
{ | |
CCensorNode *Parent; | |
bool CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const; | |
void AddItemSimple(bool include, CItem &item); | |
bool CheckPathVect(const UStringVector &pathParts, bool isFile, bool &include) const; | |
public: | |
CCensorNode(): Parent(0) { }; | |
CCensorNode(const UString &name, CCensorNode *parent): Name(name), Parent(parent) { }; | |
UString Name; // wildcard is not allowed here | |
CObjectVector<CCensorNode> SubNodes; | |
CObjectVector<CItem> IncludeItems; | |
CObjectVector<CItem> ExcludeItems; | |
bool AreAllAllowed() const; | |
int FindSubNode(const UString &path) const; | |
void AddItem(bool include, CItem &item); | |
void AddItem(bool include, const UString &path, bool recursive, bool forFile, bool forDir, bool wildcardMatching); | |
void AddItem2(bool include, const UString &path, bool recursive, bool wildcardMatching); | |
bool NeedCheckSubDirs() const; | |
bool AreThereIncludeItems() const; | |
bool CheckPath2(bool isAltStream, const UString &path, bool isFile, bool &include) const; | |
bool CheckPath(bool isAltStream, const UString &path, bool isFile) const; | |
bool CheckPathToRoot(bool include, UStringVector &pathParts, bool isFile) const; | |
// bool CheckPathToRoot(const UString &path, bool isFile, bool include) const; | |
void ExtendExclude(const CCensorNode &fromNodes); | |
}; | |
struct CPair | |
{ | |
UString Prefix; | |
CCensorNode Head; | |
CPair(const UString &prefix): Prefix(prefix) { }; | |
}; | |
enum ECensorPathMode | |
{ | |
k_RelatPath, // absolute prefix as Prefix, remain path in Tree | |
k_FullPath, // drive prefix as Prefix, remain path in Tree | |
k_AbsPath // full path in Tree | |
}; | |
struct CCensorPath | |
{ | |
UString Path; | |
bool Include; | |
bool Recursive; | |
bool WildcardMatching; | |
CCensorPath(): | |
Include(true), | |
Recursive(false), | |
WildcardMatching(true) | |
{} | |
}; | |
class CCensor | |
{ | |
int FindPrefix(const UString &prefix) const; | |
public: | |
CObjectVector<CPair> Pairs; | |
CObjectVector<NWildcard::CCensorPath> CensorPaths; | |
bool AllAreRelative() const | |
{ return (Pairs.Size() == 1 && Pairs.Front().Prefix.IsEmpty()); } | |
void AddItem(ECensorPathMode pathMode, bool include, const UString &path, bool recursive, bool wildcardMatching); | |
bool CheckPath(bool isAltStream, const UString &path, bool isFile) const; | |
void ExtendExclude(); | |
void AddPathsToCensor(NWildcard::ECensorPathMode censorPathMode); | |
void AddPreItem(bool include, const UString &path, bool recursive, bool wildcardMatching); | |
void AddPreItem(const UString &path) | |
{ | |
AddPreItem(true, path, false, false); | |
} | |
void AddPreItem_Wildcard() | |
{ | |
AddPreItem(true, L"*", false, true); | |
} | |
}; | |
} | |
#endif |