// Windows/ResourceString.h | |
#ifndef __WINDOWS_RESOURCE_STRING_H | |
#define __WINDOWS_RESOURCE_STRING_H | |
#include "../Common/MyString.h" | |
namespace NWindows { | |
UString MyLoadString(UINT resourceID); | |
void MyLoadString(HINSTANCE hInstance, UINT resourceID, UString &dest); | |
void MyLoadString(UINT resourceID, UString &dest); | |
} | |
#endif |