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// Copyright 2016 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Tests for audio volume handler.
#include "audio_volume_handler_mock.h"
#include <memory>
#include <string>
#include <base/files/file_path.h>
#include <base/files/file_util.h>
#include <base/files/scoped_temp_dir.h>
#include <brillo/key_value_store.h>
#include <brillo/strings/string_utils.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include "audio_device_handler.h"
using base::FilePath;
using base::PathExists;
using base::ScopedTempDir;
using brillo::string_utils::ToString;
using std::stoi;
using testing::_;
namespace brillo {
class AudioVolumeHandlerTest : public testing::Test {
public:
void SetUp() override {
EXPECT_TRUE(temp_dir_.CreateUniqueTempDir());
volume_file_path_ = temp_dir_.path().Append("vol_file");
handler_.SetVolumeFilePathForTesting(volume_file_path_);
}
void SetupHandlerVolumeFile() {
handler_.kv_store_ = std::unique_ptr<KeyValueStore>(new KeyValueStore);
handler_.GenerateVolumeFile();
}
AudioVolumeHandlerMock handler_;
FilePath volume_file_path_;
private:
ScopedTempDir temp_dir_;
};
// Test that the volume file is formatted correctly.
TEST_F(AudioVolumeHandlerTest, FileGeneration) {
SetupHandlerVolumeFile();
KeyValueStore kv_store;
kv_store.Load(volume_file_path_);
for (auto stream : handler_.kSupportedStreams_) {
std::string value;
ASSERT_EQ(handler_.kMinIndex_, 0);
ASSERT_EQ(handler_.kMaxIndex_, 100);
for (auto device : AudioDeviceHandler::kSupportedOutputDevices_) {
ASSERT_TRUE(kv_store.GetString(handler_.kCurrentIndexKey_ + "." +
ToString(stream) + "." +
ToString(device),
&value));
ASSERT_EQ(handler_.kDefaultCurrentIndex_, stoi(value));
}
}
}
// Test GetVolumeCurrentIndex.
TEST_F(AudioVolumeHandlerTest, GetVolumeForStreamDeviceTuple) {
handler_.kv_store_ = std::unique_ptr<KeyValueStore>(new KeyValueStore);
handler_.kv_store_->SetString(handler_.kCurrentIndexKey_ + ".1.2", "100");
ASSERT_EQ(
handler_.GetVolumeCurrentIndex(static_cast<audio_stream_type_t>(1), 2),
100);
}
// Test SetVolumeCurrentIndex.
TEST_F(AudioVolumeHandlerTest, SetVolumeForStreamDeviceTuple) {
handler_.kv_store_ = std::unique_ptr<KeyValueStore>(new KeyValueStore);
handler_.PersistVolumeConfiguration(
static_cast<audio_stream_type_t>(1), 2, 100);
std::string value;
auto key = handler_.kCurrentIndexKey_ + ".1.2";
handler_.kv_store_->GetString(key, &value);
ASSERT_EQ(stoi(value), 100);
}
// Test that a new volume file is generated if it doesn't exist.
TEST_F(AudioVolumeHandlerTest, InitNoFile) {
EXPECT_CALL(handler_, InitAPSAllStreams());
handler_.Init(nullptr);
EXPECT_TRUE(PathExists(volume_file_path_));
}
// Test that a new volume file isn't generated it already exists.
TEST_F(AudioVolumeHandlerTest, InitFilePresent) {
KeyValueStore kv_store;
kv_store.SetString("foo", "100");
kv_store.Save(volume_file_path_);
EXPECT_CALL(handler_, InitAPSAllStreams());
handler_.Init(nullptr);
EXPECT_TRUE(PathExists(volume_file_path_));
std::string value;
handler_.kv_store_->GetString("foo", &value);
EXPECT_EQ(stoi(value), 100);
}
TEST_F(AudioVolumeHandlerTest, ProcessEventEmpty) {
struct input_event event;
event.type = 0;
event.code = 0;
event.value = 0;
EXPECT_CALL(handler_, AdjustVolumeActiveStreams(_)).Times(0);
handler_.ProcessEvent(event);
}
TEST_F(AudioVolumeHandlerTest, ProcessEventKeyUp) {
struct input_event event;
event.type = EV_KEY;
event.code = KEY_VOLUMEUP;
event.value = 1;
EXPECT_CALL(handler_, AdjustVolumeActiveStreams(1));
handler_.ProcessEvent(event);
}
TEST_F(AudioVolumeHandlerTest, ProcessEventKeyDown) {
struct input_event event;
event.type = EV_KEY;
event.code = KEY_VOLUMEDOWN;
event.value = 1;
EXPECT_CALL(handler_, AdjustVolumeActiveStreams(-1));
handler_.ProcessEvent(event);
}
TEST_F(AudioVolumeHandlerTest, SelectStream) {
EXPECT_EQ(handler_.GetVolumeControlStream(), AUDIO_STREAM_DEFAULT);
handler_.SetVolumeControlStream(AUDIO_STREAM_MUSIC);
EXPECT_EQ(handler_.GetVolumeControlStream(), AUDIO_STREAM_MUSIC);
}
TEST_F(AudioVolumeHandlerTest, ComputeNewVolume) {
EXPECT_EQ(handler_.GetNewVolumeIndex(50, 1, AUDIO_STREAM_MUSIC), 51);
EXPECT_EQ(handler_.GetNewVolumeIndex(50, -1, AUDIO_STREAM_MUSIC), 49);
handler_.step_sizes_[AUDIO_STREAM_MUSIC] = 10;
EXPECT_EQ(handler_.GetNewVolumeIndex(50, 1, AUDIO_STREAM_MUSIC), 60);
EXPECT_EQ(handler_.GetNewVolumeIndex(50, -1, AUDIO_STREAM_MUSIC), 40);
SetupHandlerVolumeFile();
EXPECT_EQ(handler_.GetNewVolumeIndex(100, 1, AUDIO_STREAM_MUSIC), 100);
EXPECT_EQ(handler_.GetNewVolumeIndex(0, -1, AUDIO_STREAM_MUSIC), 0);
}
TEST_F(AudioVolumeHandlerTest, GetSetMaxSteps) {
EXPECT_EQ(handler_.GetVolumeMaxSteps(AUDIO_STREAM_MUSIC), 100);
EXPECT_EQ(handler_.SetVolumeMaxSteps(AUDIO_STREAM_MUSIC, 0), EINVAL);
EXPECT_EQ(handler_.GetVolumeMaxSteps(AUDIO_STREAM_MUSIC), 100);
EXPECT_EQ(handler_.SetVolumeMaxSteps(AUDIO_STREAM_MUSIC, 100), 0);
EXPECT_EQ(handler_.GetVolumeMaxSteps(AUDIO_STREAM_MUSIC), 100);
EXPECT_EQ(handler_.SetVolumeMaxSteps(AUDIO_STREAM_MUSIC, -1), EINVAL);
EXPECT_EQ(handler_.SetVolumeMaxSteps(AUDIO_STREAM_MUSIC, 101), EINVAL);
}
TEST_F(AudioVolumeHandlerTest, GetSetVolumeIndex) {
SetupHandlerVolumeFile();
EXPECT_CALL(handler_, TriggerCallback(AUDIO_STREAM_MUSIC, _, 0));
EXPECT_EQ(handler_.SetVolumeIndex(
AUDIO_STREAM_MUSIC, AUDIO_DEVICE_OUT_WIRED_HEADSET, 0),
0);
EXPECT_CALL(handler_, TriggerCallback(AUDIO_STREAM_MUSIC, 0, 50));
EXPECT_EQ(handler_.SetVolumeIndex(
AUDIO_STREAM_MUSIC, AUDIO_DEVICE_OUT_WIRED_HEADSET, 50),
0);
EXPECT_CALL(handler_, TriggerCallback(AUDIO_STREAM_MUSIC, 50, 100));
EXPECT_EQ(handler_.SetVolumeIndex(
AUDIO_STREAM_MUSIC, AUDIO_DEVICE_OUT_WIRED_HEADSET, 100),
0);
EXPECT_EQ(handler_.SetVolumeIndex(
AUDIO_STREAM_MUSIC, AUDIO_DEVICE_OUT_WIRED_HEADSET, -1),
EINVAL);
EXPECT_EQ(handler_.SetVolumeIndex(
AUDIO_STREAM_MUSIC, AUDIO_DEVICE_OUT_WIRED_HEADSET, 101),
EINVAL);
EXPECT_EQ(handler_.SetVolumeMaxSteps(AUDIO_STREAM_MUSIC, 10), 0);
EXPECT_EQ(handler_.GetVolumeIndex(AUDIO_STREAM_MUSIC,
AUDIO_DEVICE_OUT_WIRED_HEADSET),
10);
EXPECT_EQ(handler_.SetVolumeIndex(
AUDIO_STREAM_MUSIC, AUDIO_DEVICE_OUT_WIRED_HEADSET, 11),
EINVAL);
EXPECT_CALL(handler_, TriggerCallback(AUDIO_STREAM_MUSIC, 100, 50));
EXPECT_EQ(handler_.SetVolumeIndex(
AUDIO_STREAM_MUSIC, AUDIO_DEVICE_OUT_WIRED_HEADSET, 5),
0);
EXPECT_EQ(handler_.SetVolumeMaxSteps(AUDIO_STREAM_MUSIC, 20), 0);
EXPECT_EQ(handler_.GetVolumeIndex(AUDIO_STREAM_MUSIC,
AUDIO_DEVICE_OUT_WIRED_HEADSET),
10);
}
} // namespace brillo