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* @Id: curs_addch.3x,v 1.36 2015/07/16 09:14:44 tom Exp @
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<H1 class="no-header">curs_addch 3x</H1>
<PRE>
<STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG> <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>
</PRE>
<H2><a name="h2-NAME">NAME</a></H2><PRE>
<STRONG>addch</STRONG>, <STRONG>waddch</STRONG>, <STRONG>mvaddch</STRONG>, <STRONG>mvwaddch</STRONG>, <STRONG>echochar</STRONG>, <STRONG>wechochar</STRONG> -
add a character (with attributes) to a <STRONG>curses</STRONG> window, then
advance the cursor
</PRE>
<H2><a name="h2-SYNOPSIS">SYNOPSIS</a></H2><PRE>
<STRONG>#include</STRONG> <STRONG>&lt;curses.h&gt;</STRONG>
<STRONG>int</STRONG> <STRONG>addch(const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
<STRONG>int</STRONG> <STRONG>waddch(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
<STRONG>int</STRONG> <STRONG>mvaddch(int</STRONG> <STRONG>y,</STRONG> <STRONG>int</STRONG> <STRONG>x,</STRONG> <STRONG>const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
<STRONG>int</STRONG> <STRONG>mvwaddch(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>int</STRONG> <STRONG>y,</STRONG> <STRONG>int</STRONG> <STRONG>x,</STRONG> <STRONG>const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
<STRONG>int</STRONG> <STRONG>echochar(const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
<STRONG>int</STRONG> <STRONG>wechochar(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
</PRE>
<H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
</PRE>
<H3><a name="h3-Adding-characters">Adding characters</a></H3><PRE>
The <STRONG>addch</STRONG>, <STRONG>waddch</STRONG>, <STRONG>mvaddch</STRONG> and <STRONG>mvwaddch</STRONG> routines put the
character <EM>ch</EM> into the given window at its current window
position, which is then advanced. They are analogous to
<STRONG>putchar</STRONG> in <STRONG>stdio(3)</STRONG>. If the advance is at the right mar-
gin:
<STRONG>o</STRONG> The cursor automatically wraps to the beginning of the
next line.
<STRONG>o</STRONG> At the bottom of the current scrolling region, and if
<STRONG>scrollok</STRONG> is enabled, the scrolling region is scrolled
up one line.
<STRONG>o</STRONG> If <STRONG>scrollok</STRONG> is not enabled, writing a character at the
lower right margin succeeds. However, an error is
returned because it is not possible to wrap to a new
line
If <EM>ch</EM> is a tab, newline, carriage return or backspace, the
cursor is moved appropriately within the window:
<STRONG>o</STRONG> Backspace moves the cursor one character left; at the
left edge of a window it does nothing.
<STRONG>o</STRONG> Carriage return moves the cursor to the window left
margin on the current line.
<STRONG>o</STRONG> Newline does a <STRONG>clrtoeol</STRONG>, then moves the cursor to the
window left margin on the next line, scrolling the
window if on the last line.
<STRONG>o</STRONG> Tabs are considered to be at every eighth column. The
tab interval may be altered by setting the <STRONG>TABSIZE</STRONG>
variable.
If <EM>ch</EM> is any other control character, it is drawn in <STRONG>^</STRONG><EM>X</EM>
notation. Calling <STRONG>winch</STRONG> after adding a control character
does not return the character itself, but instead returns
the ^-representation of the control character.
Video attributes can be combined with a character argument
passed to <STRONG>addch</STRONG> or related functions by logical-ORing them
into the character. (Thus, text, including attributes,
can be copied from one place to another using <STRONG>inch</STRONG> and
<STRONG>addch</STRONG>.) See the <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG> page for values of prede-
fined video attribute constants that can be usefully OR'ed
into characters.
</PRE>
<H3><a name="h3-Echoing-characters">Echoing characters</a></H3><PRE>
The <STRONG>echochar</STRONG> and <STRONG>wechochar</STRONG> routines are equivalent to a
call to <STRONG>addch</STRONG> followed by a call to <STRONG>refresh</STRONG>, or a call to
<STRONG>waddch</STRONG> followed by a call to <STRONG>wrefresh</STRONG>. The knowledge that
only a single character is being output is used and, for
non-control characters, a considerable performance gain
may be seen by using these routines instead of their
equivalents.
</PRE>
<H3><a name="h3-Line-Graphics">Line Graphics</a></H3><PRE>
The following variables may be used to add line drawing
characters to the screen with routines of the <STRONG>addch</STRONG> fam-
ily. The default character listed below is used if the
<STRONG>acsc</STRONG> capability does not define a terminal-specific
replacement for it. The names are taken from VT100 nomen-
clature.
<EM>Name</EM> <EM>Default</EM> <EM>Description</EM>
--------------------------------------------------
ACS_BLOCK # solid square block
ACS_BOARD # board of squares
ACS_BTEE + bottom tee
ACS_BULLET o bullet
ACS_CKBOARD : checker board (stipple)
ACS_DARROW v arrow pointing down
ACS_DEGREE ' degree symbol
ACS_DIAMOND + diamond
ACS_GEQUAL &gt; greater-than-or-equal-to
ACS_HLINE - horizontal line
ACS_LANTERN # lantern symbol
ACS_LARROW &lt; arrow pointing left
ACS_LEQUAL &lt; less-than-or-equal-to
ACS_LLCORNER + lower left-hand corner
ACS_LRCORNER + lower right-hand corner
ACS_LTEE + left tee
ACS_NEQUAL ! not-equal
ACS_PI * greek pi
ACS_PLMINUS # plus/minus
ACS_PLUS + plus
ACS_RARROW &gt; arrow pointing right
ACS_RTEE + right tee
ACS_S1 - scan line 1
ACS_S3 - scan line 3
ACS_S7 - scan line 7
ACS_S9 _ scan line 9
ACS_STERLING f pound-sterling symbol
ACS_TTEE + top tee
ACS_UARROW ^ arrow pointing up
ACS_ULCORNER + upper left-hand corner
ACS_URCORNER + upper right-hand corner
ACS_VLINE | vertical line
</PRE>
<H2><a name="h2-RETURN-VALUE">RETURN VALUE</a></H2><PRE>
All routines return the integer <STRONG>ERR</STRONG> upon failure and <STRONG>OK</STRONG> on
success (the SVr4 manuals specify only "an integer value
other than <STRONG>ERR</STRONG>") upon successful completion, unless other-
wise noted in the preceding routine descriptions.
Functions with a "mv" prefix first perform a cursor move-
ment using <STRONG>wmove</STRONG>, and return an error if the position is
outside the window, or if the window pointer is null.
</PRE>
<H2><a name="h2-NOTES">NOTES</a></H2><PRE>
Note that <STRONG>addch</STRONG>, <STRONG>mvaddch</STRONG>, <STRONG>mvwaddch</STRONG>, and <STRONG>echochar</STRONG> may be
macros.
</PRE>
<H2><a name="h2-PORTABILITY">PORTABILITY</a></H2><PRE>
All these functions are described in the XSI Curses stan-
dard, Issue 4. The defaults specified for forms-drawing
characters apply in the POSIX locale.
X/Open Curses states that the <EM>ACS</EM><STRONG>_</STRONG> definitions are <STRONG>char</STRONG>
constants. For the wide-character implementation (see
<STRONG>curs_add_wch</STRONG>), there are analogous <EM>WACS</EM><STRONG>_</STRONG> definitions which
are <STRONG>cchar_t</STRONG> constants.
Some ACS symbols (ACS_S3, ACS_S7, ACS_LEQUAL, ACS_GEQUAL,
ACS_PI, ACS_NEQUAL, ACS_STERLING) were not documented in
any publicly released System V. However, many publicly
available terminfos include <STRONG>acsc</STRONG> strings in which their
key characters (pryz{|}) are embedded, and a second-hand
list of their character descriptions has come to light.
The ACS-prefixed names for them were invented for
<STRONG><A HREF="ncurses.3x.html">ncurses(3x)</A></STRONG>.
The <STRONG>TABSIZE</STRONG> variable is implemented in some versions of
curses, but is not part of X/Open curses.
If <EM>ch</EM> is a carriage return, the cursor is moved to the
beginning of the current row of the window. This is true
of other implementations, but is not documented.
</PRE>
<H2><a name="h2-SEE-ALSO">SEE ALSO</a></H2><PRE>
<STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG>, <STRONG><A HREF="curs_clear.3x.html">curs_clear(3x)</A></STRONG>, <STRONG><A HREF="curs_inch.3x.html">curs_inch(3x)</A></STRONG>,
<STRONG><A HREF="curs_outopts.3x.html">curs_outopts(3x)</A></STRONG>, <STRONG><A HREF="curs_refresh.3x.html">curs_refresh(3x)</A></STRONG>, <STRONG><A HREF="curs_variables.3x.html">curs_variables(3x)</A></STRONG>,
<STRONG>putc(3)</STRONG>.
Comparable functions in the wide-character (ncursesw)
library are described in <STRONG><A HREF="curs_add_wch.3x.html">curs_add_wch(3x)</A></STRONG>.
<STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>
</PRE>
<div class="nav">
<ul>
<li><a href="#h2-NAME">NAME</a></li>
<li><a href="#h2-SYNOPSIS">SYNOPSIS</a></li>
<li><a href="#h2-DESCRIPTION">DESCRIPTION</a>
<ul>
<li><a href="#h3-Adding-characters">Adding characters</a></li>
<li><a href="#h3-Echoing-characters">Echoing characters</a></li>
<li><a href="#h3-Line-Graphics">Line Graphics</a></li>
</ul>
</li>
<li><a href="#h2-RETURN-VALUE">RETURN VALUE</a></li>
<li><a href="#h2-NOTES">NOTES</a></li>
<li><a href="#h2-PORTABILITY">PORTABILITY</a></li>
<li><a href="#h2-SEE-ALSO">SEE ALSO</a></li>
</ul>
</div>
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