| Technical Notes about PCRE2 |
| --------------------------- |
| |
| These are very rough technical notes that record potentially useful information |
| about PCRE2 internals. PCRE2 is a library based on the original PCRE library, |
| but with a revised (and incompatible) API. To avoid confusion, the original |
| library is referred to as PCRE1 below. For information about testing PCRE2, see |
| the pcre2test documentation and the comment at the head of the RunTest file. |
| |
| PCRE1 releases were up to 8.3x when PCRE2 was developed. The 8.xx series will |
| continue for bugfixes if necessary. PCRE2 releases started at 10.00 to avoid |
| confusion with PCRE1. |
| |
| |
| Historical note 1 |
| ----------------- |
| |
| Many years ago I implemented some regular expression functions to an algorithm |
| suggested by Martin Richards. These were not Unix-like in form, and were quite |
| restricted in what they could do by comparison with Perl. The interesting part |
| about the algorithm was that the amount of space required to hold the compiled |
| form of an expression was known in advance. The code to apply an expression did |
| not operate by backtracking, as the original Henry Spencer code and current |
| PCRE2 and Perl code does, but instead checked all possibilities simultaneously |
| by keeping a list of current states and checking all of them as it advanced |
| through the subject string. In the terminology of Jeffrey Friedl's book, it was |
| a "DFA algorithm", though it was not a traditional Finite State Machine (FSM). |
| When the pattern was all used up, all remaining states were possible matches, |
| and the one matching the longest subset of the subject string was chosen. This |
| did not necessarily maximize the individual wild portions of the pattern, as is |
| expected in Unix and Perl-style regular expressions. |
| |
| |
| Historical note 2 |
| ----------------- |
| |
| By contrast, the code originally written by Henry Spencer (which was |
| subsequently heavily modified for Perl) compiles the expression twice: once in |
| a dummy mode in order to find out how much store will be needed, and then for |
| real. (The Perl version probably doesn't do this any more; I'm talking about |
| the original library.) The execution function operates by backtracking and |
| maximizing (or, optionally, minimizing, in Perl) the amount of the subject that |
| matches individual wild portions of the pattern. This is an "NFA algorithm" in |
| Friedl's terminology. |
| |
| |
| OK, here's the real stuff |
| ------------------------- |
| |
| For the set of functions that formed the original PCRE1 library (which are |
| unrelated to those mentioned above), I tried at first to invent an algorithm |
| that used an amount of store bounded by a multiple of the number of characters |
| in the pattern, to save on compiling time. However, because of the greater |
| complexity in Perl regular expressions, I couldn't do this. In any case, a |
| first pass through the pattern is helpful for other reasons. |
| |
| |
| Support for 16-bit and 32-bit data strings |
| ------------------------------------------- |
| |
| The library can be compiled in any combination of 8-bit, 16-bit or 32-bit |
| modes, creating up to three different libraries. In the description that |
| follows, the word "short" is used for a 16-bit data quantity, and the phrase |
| "code unit" is used for a quantity that is a byte in 8-bit mode, a short in |
| 16-bit mode and a 32-bit word in 32-bit mode. The names of PCRE2 functions are |
| given in generic form, without the _8, _16, or _32 suffix. |
| |
| |
| Computing the memory requirement: how it was |
| -------------------------------------------- |
| |
| Up to and including release 6.7, PCRE1 worked by running a very degenerate |
| first pass to calculate a maximum memory requirement, and then a second pass to |
| do the real compile - which might use a bit less than the predicted amount of |
| memory. The idea was that this would turn out faster than the Henry Spencer |
| code because the first pass is degenerate and the second pass can just store |
| stuff straight into memory, which it knows is big enough. |
| |
| |
| Computing the memory requirement: how it is |
| ------------------------------------------- |
| |
| By the time I was working on a potential 6.8 release, the degenerate first pass |
| had become very complicated and hard to maintain. Indeed one of the early |
| things I did for 6.8 was to fix Yet Another Bug in the memory computation. Then |
| I had a flash of inspiration as to how I could run the real compile function in |
| a "fake" mode that enables it to compute how much memory it would need, while |
| actually only ever using a few hundred bytes of working memory, and without too |
| many tests of the mode that might slow it down. So I refactored the compiling |
| functions to work this way. This got rid of about 600 lines of source. It |
| should make future maintenance and development easier. As this was such a major |
| change, I never released 6.8, instead upping the number to 7.0 (other quite |
| major changes were also present in the 7.0 release). |
| |
| A side effect of this work was that the previous limit of 200 on the nesting |
| depth of parentheses was removed. However, there was a downside: compiling ran |
| more slowly than before (30% or more, depending on the pattern) because it now |
| did a full analysis of the pattern. My hope was that this would not be a big |
| issue, and in the event, nobody has commented on it. |
| |
| At release 8.34, a limit on the nesting depth of parentheses was re-introduced |
| (default 250, settable at build time) so as to put a limit on the amount of |
| system stack used by the compile function, which uses recursive function calls |
| for nested parenthesized groups. This is a safety feature for environments with |
| small stacks where the patterns are provided by users. |
| |
| History repeated itself for release 10.20. A number of bugs relating to named |
| subpatterns had been discovered by fuzzers. Most of these were related to the |
| handling of forward references when it was not known if the named pattern was |
| unique. (References to non-unique names use a different opcode and more |
| memory.) The use of duplicate group numbers (the (?| facility) also caused |
| issues. |
| |
| To get around these problems I adopted a new approach by adding a third pass, |
| really a "pre-pass", over the pattern, which does nothing other than identify |
| all the named subpatterns and their corresponding group numbers. This means |
| that the actual compile (both pre-pass and real compile) have full knowledge of |
| group names and numbers throughout. Several dozen lines of messy code were |
| eliminated, though the new pre-pass is not short (skipping over [] classes is |
| complicated). |
| |
| |
| Traditional matching function |
| ----------------------------- |
| |
| The "traditional", and original, matching function is called pcre2_match(), and |
| it implements an NFA algorithm, similar to the original Henry Spencer algorithm |
| and the way that Perl works. This is not surprising, since it is intended to be |
| as compatible with Perl as possible. This is the function most users of PCRE2 |
| will use most of the time. If PCRE2 is compiled with just-in-time (JIT) |
| support, and studying a compiled pattern with JIT is successful, the JIT code |
| is run instead of the normal pcre2_match() code, but the result is the same. |
| |
| |
| Supplementary matching function |
| ------------------------------- |
| |
| There is also a supplementary matching function called pcre2_dfa_match(). This |
| implements a DFA matching algorithm that searches simultaneously for all |
| possible matches that start at one point in the subject string. (Going back to |
| my roots: see Historical Note 1 above.) This function intreprets the same |
| compiled pattern data as pcre2_match(); however, not all the facilities are |
| available, and those that are do not always work in quite the same way. See the |
| user documentation for details. |
| |
| The algorithm that is used for pcre2_dfa_match() is not a traditional FSM, |
| because it may have a number of states active at one time. More work would be |
| needed at compile time to produce a traditional FSM where only one state is |
| ever active at once. I believe some other regex matchers work this way. JIT |
| support is not available for this kind of matching. |
| |
| |
| Changeable options |
| ------------------ |
| |
| The /i, /m, or /s options (PCRE2_CASELESS, PCRE2_MULTILINE, PCRE2_DOTALL, and |
| some others) may change in the middle of patterns. Their processing is handled |
| entirely at compile time by generating different opcodes for the different |
| settings. The runtime functions do not need to keep track of an options state. |
| |
| |
| Format of compiled patterns |
| --------------------------- |
| |
| The compiled form of a pattern is a vector of unsigned code units (bytes in |
| 8-bit mode, shorts in 16-bit mode, 32-bit words in 32-bit mode), containing |
| items of variable length. The first code unit in an item contains an opcode, |
| and the length of the item is either implicit in the opcode or contained in the |
| data that follows it. |
| |
| In many cases listed below, LINK_SIZE data values are specified for offsets |
| within the compiled pattern. LINK_SIZE always specifies a number of bytes. The |
| default value for LINK_SIZE is 2, except for the 32-bit library, where it can |
| only be 4. The 8-bit library can be compiled to used 3-byte or 4-byte values, |
| and the 16-bit library can be compiled to use 4-byte values, though this |
| impairs performance. Specifing a LINK_SIZE larger than 2 for these libraries is |
| necessary only when patterns whose compiled length is greater than 64K code |
| units are going to be processed. When a LINK_SIZE value uses more than one code |
| unit, the most significant unit is first. |
| |
| In this description, we assume the "normal" compilation options. Data values |
| that are counts (e.g. quantifiers) are always two bytes long in 8-bit mode |
| (most significant byte first), or one code unit in 16-bit and 32-bit modes. |
| |
| |
| Opcodes with no following data |
| ------------------------------ |
| |
| These items are all just one unit long |
| |
| OP_END end of pattern |
| OP_ANY match any one character other than newline |
| OP_ALLANY match any one character, including newline |
| OP_ANYBYTE match any single code unit, even in UTF-8/16 mode |
| OP_SOD match start of data: \A |
| OP_SOM, start of match (subject + offset): \G |
| OP_SET_SOM, set start of match (\K) |
| OP_CIRC ^ (start of data) |
| OP_CIRCM ^ multiline mode (start of data or after newline) |
| OP_NOT_WORD_BOUNDARY \W |
| OP_WORD_BOUNDARY \w |
| OP_NOT_DIGIT \D |
| OP_DIGIT \d |
| OP_NOT_HSPACE \H |
| OP_HSPACE \h |
| OP_NOT_WHITESPACE \S |
| OP_WHITESPACE \s |
| OP_NOT_VSPACE \V |
| OP_VSPACE \v |
| OP_NOT_WORDCHAR \W |
| OP_WORDCHAR \w |
| OP_EODN match end of data or newline at end: \Z |
| OP_EOD match end of data: \z |
| OP_DOLL $ (end of data, or before final newline) |
| OP_DOLLM $ multiline mode (end of data or before newline) |
| OP_EXTUNI match an extended Unicode grapheme cluster |
| OP_ANYNL match any Unicode newline sequence |
| |
| OP_ASSERT_ACCEPT ) |
| OP_ACCEPT ) These are Perl 5.10's "backtracking control |
| OP_COMMIT ) verbs". If OP_ACCEPT is inside capturing |
| OP_FAIL ) parentheses, it may be preceded by one or more |
| OP_PRUNE ) OP_CLOSE, each followed by a count that |
| OP_SKIP ) indicates which parentheses must be closed. |
| OP_THEN ) |
| |
| OP_ASSERT_ACCEPT is used when (*ACCEPT) is encountered within an assertion. |
| This ends the assertion, not the entire pattern match. The assertion (?!) is |
| always optimized to OP_FAIL. |
| |
| |
| Backtracking control verbs with optional data |
| --------------------------------------------- |
| |
| (*THEN) without an argument generates the opcode OP_THEN and no following data. |
| OP_MARK is followed by the mark name, preceded by a length in one code unit, |
| and followed by a binary zero. For (*PRUNE), (*SKIP), and (*THEN) with |
| arguments, the opcodes OP_PRUNE_ARG, OP_SKIP_ARG, and OP_THEN_ARG are used, |
| with the name following in the same format as OP_MARK. |
| |
| |
| Matching literal characters |
| --------------------------- |
| |
| The OP_CHAR opcode is followed by a single character that is to be matched |
| casefully. For caseless matching, OP_CHARI is used. In UTF-8 or UTF-16 modes, |
| the character may be more than one code unit long. In UTF-32 mode, characters |
| are always exactly one code unit long. |
| |
| If there is only one character in a character class, OP_CHAR or OP_CHARI is |
| used for a positive class, and OP_NOT or OP_NOTI for a negative one (that is, |
| for something like [^a]). |
| |
| |
| Repeating single characters |
| --------------------------- |
| |
| The common repeats (*, +, ?), when applied to a single character, use the |
| following opcodes, which come in caseful and caseless versions: |
| |
| Caseful Caseless |
| OP_STAR OP_STARI |
| OP_MINSTAR OP_MINSTARI |
| OP_POSSTAR OP_POSSTARI |
| OP_PLUS OP_PLUSI |
| OP_MINPLUS OP_MINPLUSI |
| OP_POSPLUS OP_POSPLUSI |
| OP_QUERY OP_QUERYI |
| OP_MINQUERY OP_MINQUERYI |
| OP_POSQUERY OP_POSQUERYI |
| |
| Each opcode is followed by the character that is to be repeated. In ASCII or |
| UTF-32 modes, these are two-code-unit items; in UTF-8 or UTF-16 modes, the |
| length is variable. Those with "MIN" in their names are the minimizing |
| versions. Those with "POS" in their names are possessive versions. Other kinds |
| of repeat make use of these opcodes: |
| |
| Caseful Caseless |
| OP_UPTO OP_UPTOI |
| OP_MINUPTO OP_MINUPTOI |
| OP_POSUPTO OP_POSUPTOI |
| OP_EXACT OP_EXACTI |
| |
| Each of these is followed by a count and then the repeated character. The count |
| is two bytes long in 8-bit mode (most significant byte first), or one code unit |
| in 16-bit and 32-bit modes. |
| |
| OP_UPTO matches from 0 to the given number. A repeat with a non-zero minimum |
| and a fixed maximum is coded as an OP_EXACT followed by an OP_UPTO (or |
| OP_MINUPTO or OPT_POSUPTO). |
| |
| Another set of matching repeating opcodes (called OP_NOTSTAR, OP_NOTSTARI, |
| etc.) are used for repeated, negated, single-character classes such as [^a]*. |
| The normal single-character opcodes (OP_STAR, etc.) are used for repeated |
| positive single-character classes. |
| |
| |
| Repeating character types |
| ------------------------- |
| |
| Repeats of things like \d are done exactly as for single characters, except |
| that instead of a character, the opcode for the type (e.g. OP_DIGIT) is stored |
| in the next code unit. The opcodes are: |
| |
| OP_TYPESTAR |
| OP_TYPEMINSTAR |
| OP_TYPEPOSSTAR |
| OP_TYPEPLUS |
| OP_TYPEMINPLUS |
| OP_TYPEPOSPLUS |
| OP_TYPEQUERY |
| OP_TYPEMINQUERY |
| OP_TYPEPOSQUERY |
| OP_TYPEUPTO |
| OP_TYPEMINUPTO |
| OP_TYPEPOSUPTO |
| OP_TYPEEXACT |
| |
| |
| Match by Unicode property |
| ------------------------- |
| |
| OP_PROP and OP_NOTPROP are used for positive and negative matches of a |
| character by testing its Unicode property (the \p and \P escape sequences). |
| Each is followed by two code units that encode the desired property as a type |
| and a value. The types are a set of #defines of the form PT_xxx, and the values |
| are enumerations of the form ucp_xx, defined in the pcre2_ucp.h source file. |
| The value is relevant only for PT_GC (General Category), PT_PC (Particular |
| Category), and PT_SC (Script). |
| |
| Repeats of these items use the OP_TYPESTAR etc. set of opcodes, followed by |
| three code units: OP_PROP or OP_NOTPROP, and then the desired property type and |
| value. |
| |
| |
| Character classes |
| ----------------- |
| |
| If there is only one character in a class, OP_CHAR or OP_CHARI is used for a |
| positive class, and OP_NOT or OP_NOTI for a negative one (that is, for |
| something like [^a]). |
| |
| A set of repeating opcodes (called OP_NOTSTAR etc.) are used for repeated, |
| negated, single-character classes. The normal single-character opcodes |
| (OP_STAR, etc.) are used for repeated positive single-character classes. |
| |
| When there is more than one character in a class, and all the code points are |
| less than 256, OP_CLASS is used for a positive class, and OP_NCLASS for a |
| negative one. In either case, the opcode is followed by a 32-byte (16-short, |
| 8-word) bit map containing a 1 bit for every character that is acceptable. The |
| bits are counted from the least significant end of each unit. In caseless mode, |
| bits for both cases are set. |
| |
| The reason for having both OP_CLASS and OP_NCLASS is so that, in UTF-8 and |
| 16-bit and 32-bit modes, subject characters with values greater than 255 can be |
| handled correctly. For OP_CLASS they do not match, whereas for OP_NCLASS they |
| do. |
| |
| For classes containing characters with values greater than 255 or that contain |
| \p or \P, OP_XCLASS is used. It optionally uses a bit map if any acceptable |
| code points are less than 256, followed by a list of pairs (for a range) and/or |
| single characters and/or properties. In caseless mode, both cases are |
| explicitly listed. |
| |
| OP_XCLASS is followed by a LINK_SIZE value containing the total length of the |
| opcode and its data. This is followed by a code unit containing flag bits: |
| XCL_NOT indicates that this is a negative class, and XCL_MAP indicates that a |
| bit map is present. There follows the bit map, if XCL_MAP is set, and then a |
| sequence of items coded as follows: |
| |
| XCL_END marks the end of the list |
| XCL_SINGLE one character follows |
| XCL_RANGE two characters follow |
| XCL_PROP a Unicode property (type, value) follows |
| XCL_NOTPROP a Unicode property (type, value) follows |
| |
| If a range starts with a code point less than 256 and ends with one greater |
| than 255, it is split into two ranges, with characters less than 256 being |
| indicated in the bit map, and the rest with XCL_RANGE. |
| |
| When XCL_NOT is set, the bit map, if present, contains bits for characters that |
| are allowed (exactly as for OP_NCLASS), but the list of items that follow it |
| specifies characters and properties that are not allowed. |
| |
| |
| Back references |
| --------------- |
| |
| OP_REF (caseful) or OP_REFI (caseless) is followed by a count containing the |
| reference number when the reference is to a unique capturing group (either by |
| number or by name). When named groups are used, there may be more than one |
| group with the same name. In this case, a reference to such a group by name |
| generates OP_DNREF or OP_DNREFI. These are followed by two counts: the index |
| (not the byte offset) in the group name table of the first entry for the |
| required name, followed by the number of groups with the same name. The |
| matching code can then search for the first one that is set. |
| |
| |
| Repeating character classes and back references |
| ----------------------------------------------- |
| |
| Single-character classes are handled specially (see above). This section |
| applies to other classes and also to back references. In both cases, the repeat |
| information follows the base item. The matching code looks at the following |
| opcode to see if it is one of these: |
| |
| OP_CRSTAR |
| OP_CRMINSTAR |
| OP_CRPOSSTAR |
| OP_CRPLUS |
| OP_CRMINPLUS |
| OP_CRPOSPLUS |
| OP_CRQUERY |
| OP_CRMINQUERY |
| OP_CRPOSQUERY |
| OP_CRRANGE |
| OP_CRMINRANGE |
| OP_CRPOSRANGE |
| |
| All but the last three are single-code-unit items, with no data. The others are |
| followed by the minimum and maximum repeat counts. |
| |
| |
| Brackets and alternation |
| ------------------------ |
| |
| A pair of non-capturing round brackets is wrapped round each expression at |
| compile time, so alternation always happens in the context of brackets. |
| |
| [Note for North Americans: "bracket" to some English speakers, including |
| myself, can be round, square, curly, or pointy. Hence this usage rather than |
| "parentheses".] |
| |
| Non-capturing brackets use the opcode OP_BRA, capturing brackets use OP_CBRA. A |
| bracket opcode is followed by a LINK_SIZE value which gives the offset to the |
| next alternative OP_ALT or, if there aren't any branches, to the matching |
| OP_KET opcode. Each OP_ALT is followed by a LINK_SIZE value giving the offset |
| to the next one, or to the OP_KET opcode. For capturing brackets, the bracket |
| number is a count that immediately follows the offset. |
| |
| OP_KET is used for subpatterns that do not repeat indefinitely, and OP_KETRMIN |
| and OP_KETRMAX are used for indefinite repetitions, minimally or maximally |
| respectively (see below for possessive repetitions). All three are followed by |
| a LINK_SIZE value giving (as a positive number) the offset back to the matching |
| bracket opcode. |
| |
| If a subpattern is quantified such that it is permitted to match zero times, it |
| is preceded by one of OP_BRAZERO, OP_BRAMINZERO, or OP_SKIPZERO. These are |
| single-unit opcodes that tell the matcher that skipping the following |
| subpattern entirely is a valid match. In the case of the first two, not |
| skipping the pattern is also valid (greedy and non-greedy). The third is used |
| when a pattern has the quantifier {0,0}. It cannot be entirely discarded, |
| because it may be called as a subroutine from elsewhere in the pattern. |
| |
| A subpattern with an indefinite maximum repetition is replicated in the |
| compiled data its minimum number of times (or once with OP_BRAZERO if the |
| minimum is zero), with the final copy terminating with OP_KETRMIN or OP_KETRMAX |
| as appropriate. |
| |
| A subpattern with a bounded maximum repetition is replicated in a nested |
| fashion up to the maximum number of times, with OP_BRAZERO or OP_BRAMINZERO |
| before each replication after the minimum, so that, for example, (abc){2,5} is |
| compiled as (abc)(abc)((abc)((abc)(abc)?)?)?, except that each bracketed group |
| has the same number. |
| |
| When a repeated subpattern has an unbounded upper limit, it is checked to see |
| whether it could match an empty string. If this is the case, the opcode in the |
| final replication is changed to OP_SBRA or OP_SCBRA. This tells the matcher |
| that it needs to check for matching an empty string when it hits OP_KETRMIN or |
| OP_KETRMAX, and if so, to break the loop. |
| |
| |
| Possessive brackets |
| ------------------- |
| |
| When a repeated group (capturing or non-capturing) is marked as possessive by |
| the "+" notation, e.g. (abc)++, different opcodes are used. Their names all |
| have POS on the end, e.g. OP_BRAPOS instead of OP_BRA and OP_SCBRAPOS instead |
| of OP_SCBRA. The end of such a group is marked by OP_KETRPOS. If the minimum |
| repetition is zero, the group is preceded by OP_BRAPOSZERO. |
| |
| |
| Once-only (atomic) groups |
| ------------------------- |
| |
| These are just like other subpatterns, but they start with the opcode |
| OP_ONCE or OP_ONCE_NC. The former is used when there are no capturing brackets |
| within the atomic group; the latter when there are. The distinction is needed |
| for when there is a backtrack to before the group - any captures within the |
| group must be reset, so it is necessary to retain backtracking points inside |
| the group, even after it is complete, in order to do this. When there are no |
| captures in an atomic group, all the backtracking can be discarded when it is |
| complete. This is more efficient, and also uses less stack. |
| |
| The check for matching an empty string in an unbounded repeat is handled |
| entirely at runtime, so there are just these two opcodes for atomic groups. |
| |
| |
| Assertions |
| ---------- |
| |
| Forward assertions are also just like other subpatterns, but starting with one |
| of the opcodes OP_ASSERT or OP_ASSERT_NOT. Backward assertions use the opcodes |
| OP_ASSERTBACK and OP_ASSERTBACK_NOT, and the first opcode inside the assertion |
| is OP_REVERSE, followed by a count of the number of characters to move back the |
| pointer in the subject string. In ASCII or UTF-32 mode, the count is also the |
| number of code units, but in UTF-8/16 mode each character may occupy more than |
| one code unit. A separate count is present in each alternative of a lookbehind |
| assertion, allowing them to have different (but fixed) lengths. |
| |
| |
| Conditional subpatterns |
| ----------------------- |
| |
| These are like other subpatterns, but they start with the opcode OP_COND, or |
| OP_SCOND for one that might match an empty string in an unbounded repeat. |
| |
| If the condition is a back reference, this is stored at the start of the |
| subpattern using the opcode OP_CREF followed by a count containing the |
| reference number, provided that the reference is to a unique capturing group. |
| If the reference was by name and there is more than one group with that name, |
| OP_DNCREF is used instead. It is followed by two counts: the index in the group |
| names table, and the number of groups with the same name. The allows the |
| matcher to check if any group with the given name is set. |
| |
| If the condition is "in recursion" (coded as "(?(R)"), or "in recursion of |
| group x" (coded as "(?(Rx)"), the group number is stored at the start of the |
| subpattern using the opcode OP_RREF (with a value of RREF_ANY (0xffff) for "the |
| whole pattern") or OP_DNRREF (with data as for OP_DNCREF). |
| |
| For a DEFINE condition, OP_FALSE is used (with no associated data). During |
| compilation, however, a DEFINE condition is coded as OP_DEFINE so that, when |
| the conditional group is complete, there can be a check to ensure that it |
| contains only one top-level branch. Once this has happened, the opcode is |
| changed to OP_FALSE, so the matcher never sees OP_DEFINE. |
| |
| There is a special PCRE2-specific condition of the form (VERSION[>]=x.y), which |
| tests the PCRE2 version number. This compiles into one of the opcodes OP_TRUE |
| or OP_FALSE. |
| |
| If a condition is not a back reference, recursion test, DEFINE, or VERSION, it |
| must start with an assertion, whose opcode normally immediately follows OP_COND |
| or OP_SCOND. However, if automatic callouts are enabled, a callout is inserted |
| immediately before the assertion. It is also possible to insert a manual |
| callout at this point. Only assertion conditions may have callouts preceding |
| the condition. |
| |
| A condition that is the negative assertion (?!) is optimized to OP_FAIL in all |
| parts of the pattern, so this is another opcode that may appear as a condition. |
| It is treated the same as OP_FALSE. |
| |
| |
| Recursion |
| --------- |
| |
| Recursion either matches the current pattern, or some subexpression. The opcode |
| OP_RECURSE is followed by a LINK_SIZE value that is the offset to the starting |
| bracket from the start of the whole pattern. OP_RECURSE is also used for |
| "subroutine" calls, even though they are not strictly a recursion. Repeated |
| recursions are automatically wrapped inside OP_ONCE brackets, because otherwise |
| some patterns broke them. A non-repeated recursion is not wrapped in OP_ONCE |
| brackets, but it is nevertheless still treated as an atomic group. |
| |
| |
| Callout |
| ------- |
| |
| A callout can nowadays have either a numerical argument or a string argument. |
| These use OP_CALLOUT or OP_CALLOUT_STR, respectively. In each case these are |
| followed by two LINK_SIZE values giving the offset in the pattern string to the |
| start of the following item, and another count giving the length of this item. |
| These values make it possible for pcre2test to output useful tracing |
| information using callouts. |
| |
| In the case of a numeric callout, after these two values there is a single code |
| unit containing the callout number, in the range 0-255, with 255 being used for |
| callouts that are automatically inserted as a result of the PCRE2_AUTO_CALLOUT |
| option. Thus, this opcode item is of fixed length: |
| |
| [OP_CALLOUT] [PATTERN_OFFSET] [PATTERN_LENGTH] [NUMBER] |
| |
| For callouts with string arguments, OP_CALLOUT_STR has three more data items: |
| a LINK_SIZE value giving the complete length of the entire opcode item, a |
| LINK_SIZE item containing the offset within the pattern string to the start of |
| the string argument, and the string itself, preceded by its starting delimiter |
| and followed by a binary zero. When a callout function is called, a pointer to |
| the actual string is passed, but the delimiter can be accessed as string[-1] if |
| the application needs it. In the 8-bit library, the callout in /X(?C'abc')Y/ is |
| compiled as the following bytes (decimal numbers represent binary values): |
| |
| [OP_CALLOUT] [0] [10] [0] [1] [0] [14] [0] [5] ['] [a] [b] [c] [0] |
| -------- ------- -------- ------- |
| | | | | |
| ------- LINK_SIZE items ------ |
| |
| Opcode table checking |
| --------------------- |
| |
| The last opcode that is defined in pcre2_internal.h is OP_TABLE_LENGTH. This is |
| not a real opcode, but is used to check that tables indexed by opcode are the |
| correct length, in order to catch updating errors. |
| |
| Philip Hazel |
| June 2015 |