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| <title>pcre2serialize specification</title> | |
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| <h1>pcre2serialize man page</h1> | |
| <p> | |
| Return to the <a href="index.html">PCRE2 index page</a>. | |
| </p> | |
| <p> | |
| This page is part of the PCRE2 HTML documentation. It was generated | |
| automatically from the original man page. If there is any nonsense in it, | |
| please consult the man page, in case the conversion went wrong. | |
| <br> | |
| <ul> | |
| <li><a name="TOC1" href="#SEC1">SAVING AND RE-USING PRECOMPILED PCRE2 PATTERNS</a> | |
| <li><a name="TOC2" href="#SEC2">SAVING COMPILED PATTERNS</a> | |
| <li><a name="TOC3" href="#SEC3">RE-USING PRECOMPILED PATTERNS</a> | |
| <li><a name="TOC4" href="#SEC4">AUTHOR</a> | |
| <li><a name="TOC5" href="#SEC5">REVISION</a> | |
| </ul> | |
| <br><a name="SEC1" href="#TOC1">SAVING AND RE-USING PRECOMPILED PCRE2 PATTERNS</a><br> | |
| <P> | |
| <b>int32_t pcre2_serialize_decode(pcre2_code **<i>codes</i>,</b> | |
| <b> int32_t <i>number_of_codes</i>, const uint32_t *<i>bytes</i>,</b> | |
| <b> pcre2_general_context *<i>gcontext</i>);</b> | |
| <br> | |
| <br> | |
| <b>int32_t pcre2_serialize_encode(pcre2_code **<i>codes</i>,</b> | |
| <b> int32_t <i>number_of_codes</i>, uint32_t **<i>serialized_bytes</i>,</b> | |
| <b> PCRE2_SIZE *<i>serialized_size</i>, pcre2_general_context *<i>gcontext</i>);</b> | |
| <br> | |
| <br> | |
| <b>void pcre2_serialize_free(uint8_t *<i>bytes</i>);</b> | |
| <br> | |
| <br> | |
| <b>int32_t pcre2_serialize_get_number_of_codes(const uint8_t *<i>bytes</i>);</b> | |
| <br> | |
| <br> | |
| If you are running an application that uses a large number of regular | |
| expression patterns, it may be useful to store them in a precompiled form | |
| instead of having to compile them every time the application is run. However, | |
| if you are using the just-in-time optimization feature, it is not possible to | |
| save and reload the JIT data, because it is position-dependent. The host on | |
| which the patterns are reloaded must be running the same version of PCRE2, with | |
| the same code unit width, and must also have the same endianness, pointer width | |
| and PCRE2_SIZE type. For example, patterns compiled on a 32-bit system using | |
| PCRE2's 16-bit library cannot be reloaded on a 64-bit system, nor can they be | |
| reloaded using the 8-bit library. | |
| </P> | |
| <br><a name="SEC2" href="#TOC1">SAVING COMPILED PATTERNS</a><br> | |
| <P> | |
| Before compiled patterns can be saved they must be serialized, that is, | |
| converted to a stream of bytes. A single byte stream may contain any number of | |
| compiled patterns, but they must all use the same character tables. A single | |
| copy of the tables is included in the byte stream (its size is 1088 bytes). For | |
| more details of character tables, see the | |
| <a href="pcre2api.html#localesupport">section on locale support</a> | |
| in the | |
| <a href="pcre2api.html"><b>pcre2api</b></a> | |
| documentation. | |
| </P> | |
| <P> | |
| The function <b>pcre2_serialize_encode()</b> creates a serialized byte stream | |
| from a list of compiled patterns. Its first two arguments specify the list, | |
| being a pointer to a vector of pointers to compiled patterns, and the length of | |
| the vector. The third and fourth arguments point to variables which are set to | |
| point to the created byte stream and its length, respectively. The final | |
| argument is a pointer to a general context, which can be used to specify custom | |
| memory mangagement functions. If this argument is NULL, <b>malloc()</b> is used | |
| to obtain memory for the byte stream. The yield of the function is the number | |
| of serialized patterns, or one of the following negative error codes: | |
| <pre> | |
| PCRE2_ERROR_BADDATA the number of patterns is zero or less | |
| PCRE2_ERROR_BADMAGIC mismatch of id bytes in one of the patterns | |
| PCRE2_ERROR_MEMORY memory allocation failed | |
| PCRE2_ERROR_MIXEDTABLES the patterns do not all use the same tables | |
| PCRE2_ERROR_NULL the 1st, 3rd, or 4th argument is NULL | |
| </pre> | |
| PCRE2_ERROR_BADMAGIC means either that a pattern's code has been corrupted, or | |
| that a slot in the vector does not point to a compiled pattern. | |
| </P> | |
| <P> | |
| Once a set of patterns has been serialized you can save the data in any | |
| appropriate manner. Here is sample code that compiles two patterns and writes | |
| them to a file. It assumes that the variable <i>fd</i> refers to a file that is | |
| open for output. The error checking that should be present in a real | |
| application has been omitted for simplicity. | |
| <pre> | |
| int errorcode; | |
| uint8_t *bytes; | |
| PCRE2_SIZE erroroffset; | |
| PCRE2_SIZE bytescount; | |
| pcre2_code *list_of_codes[2]; | |
| list_of_codes[0] = pcre2_compile("first pattern", | |
| PCRE2_ZERO_TERMINATED, 0, &errorcode, &erroroffset, NULL); | |
| list_of_codes[1] = pcre2_compile("second pattern", | |
| PCRE2_ZERO_TERMINATED, 0, &errorcode, &erroroffset, NULL); | |
| errorcode = pcre2_serialize_encode(list_of_codes, 2, &bytes, | |
| &bytescount, NULL); | |
| errorcode = fwrite(bytes, 1, bytescount, fd); | |
| </pre> | |
| Note that the serialized data is binary data that may contain any of the 256 | |
| possible byte values. On systems that make a distinction between binary and | |
| non-binary data, be sure that the file is opened for binary output. | |
| </P> | |
| <P> | |
| Serializing a set of patterns leaves the original data untouched, so they can | |
| still be used for matching. Their memory must eventually be freed in the usual | |
| way by calling <b>pcre2_code_free()</b>. When you have finished with the byte | |
| stream, it too must be freed by calling <b>pcre2_serialize_free()</b>. | |
| </P> | |
| <br><a name="SEC3" href="#TOC1">RE-USING PRECOMPILED PATTERNS</a><br> | |
| <P> | |
| In order to re-use a set of saved patterns you must first make the serialized | |
| byte stream available in main memory (for example, by reading from a file). The | |
| management of this memory block is up to the application. You can use the | |
| <b>pcre2_serialize_get_number_of_codes()</b> function to find out how many | |
| compiled patterns are in the serialized data without actually decoding the | |
| patterns: | |
| <pre> | |
| uint8_t *bytes = <serialized data>; | |
| int32_t number_of_codes = pcre2_serialize_get_number_of_codes(bytes); | |
| </pre> | |
| The <b>pcre2_serialize_decode()</b> function reads a byte stream and recreates | |
| the compiled patterns in new memory blocks, setting pointers to them in a | |
| vector. The first two arguments are a pointer to a suitable vector and its | |
| length, and the third argument points to a byte stream. The final argument is a | |
| pointer to a general context, which can be used to specify custom memory | |
| mangagement functions for the decoded patterns. If this argument is NULL, | |
| <b>malloc()</b> and <b>free()</b> are used. After deserialization, the byte | |
| stream is no longer needed and can be discarded. | |
| <pre> | |
| int32_t number_of_codes; | |
| pcre2_code *list_of_codes[2]; | |
| uint8_t *bytes = <serialized data>; | |
| int32_t number_of_codes = | |
| pcre2_serialize_decode(list_of_codes, 2, bytes, NULL); | |
| </pre> | |
| If the vector is not large enough for all the patterns in the byte stream, it | |
| is filled with those that fit, and the remainder are ignored. The yield of the | |
| function is the number of decoded patterns, or one of the following negative | |
| error codes: | |
| <pre> | |
| PCRE2_ERROR_BADDATA second argument is zero or less | |
| PCRE2_ERROR_BADMAGIC mismatch of id bytes in the data | |
| PCRE2_ERROR_BADMODE mismatch of variable unit size or PCRE2 version | |
| PCRE2_ERROR_MEMORY memory allocation failed | |
| PCRE2_ERROR_NULL first or third argument is NULL | |
| </pre> | |
| PCRE2_ERROR_BADMAGIC may mean that the data is corrupt, or that it was compiled | |
| on a system with different endianness. | |
| </P> | |
| <P> | |
| Decoded patterns can be used for matching in the usual way, and must be freed | |
| by calling <b>pcre2_code_free()</b>. However, be aware that there is a potential | |
| race issue if you are using multiple patterns that were decoded from a single | |
| byte stream in a multithreaded application. A single copy of the character | |
| tables is used by all the decoded patterns and a reference count is used to | |
| arrange for its memory to be automatically freed when the last pattern is | |
| freed, but there is no locking on this reference count. Therefore, if you want | |
| to call <b>pcre2_code_free()</b> for these patterns in different threads, you | |
| must arrange your own locking, and ensure that <b>pcre2_code_free()</b> cannot | |
| be called by two threads at the same time. | |
| </P> | |
| <P> | |
| If a pattern was processed by <b>pcre2_jit_compile()</b> before being | |
| serialized, the JIT data is discarded and so is no longer available after a | |
| save/restore cycle. You can, however, process a restored pattern with | |
| <b>pcre2_jit_compile()</b> if you wish. | |
| </P> | |
| <br><a name="SEC4" href="#TOC1">AUTHOR</a><br> | |
| <P> | |
| Philip Hazel | |
| <br> | |
| University Computing Service | |
| <br> | |
| Cambridge, England. | |
| <br> | |
| </P> | |
| <br><a name="SEC5" href="#TOC1">REVISION</a><br> | |
| <P> | |
| Last updated: 03 November 2015 | |
| <br> | |
| Copyright © 1997-2015 University of Cambridge. | |
| <br> | |
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| Return to the <a href="index.html">PCRE2 index page</a>. | |
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