Project import
diff --git a/webp/Android.mk b/webp/Android.mk
new file mode 100644
index 0000000..5053e7d
--- /dev/null
+++ b/webp/Android.mk
@@ -0,0 +1 @@
+include $(call all-subdir-makefiles)
diff --git a/webp/COPYING b/webp/COPYING
new file mode 100644
index 0000000..7a6f995
--- /dev/null
+++ b/webp/COPYING
@@ -0,0 +1,30 @@
+Copyright (c) 2010, Google Inc. All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are
+met:
+
+  * Redistributions of source code must retain the above copyright
+    notice, this list of conditions and the following disclaimer.
+
+  * Redistributions in binary form must reproduce the above copyright
+    notice, this list of conditions and the following disclaimer in
+    the documentation and/or other materials provided with the
+    distribution.
+
+  * Neither the name of Google nor the names of its contributors may
+    be used to endorse or promote products derived from this software
+    without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
diff --git a/webp/ChangeLog b/webp/ChangeLog
new file mode 100644
index 0000000..a6e8b4b
--- /dev/null
+++ b/webp/ChangeLog
@@ -0,0 +1,13 @@
+- 9/10: initial release version 0.1
+- 5/11: release version 0.1.2
+- 6/11: Added encoder (version 0.1.2) as well
+- 7/11: Updated WebP with head change#Ia53f845b
+- 8/12: release version 0.2.0-rc1 (head change#Ia5475247)
+-     : Updated WebP with head change#I3da2063b
+- 3/13: Updated WebP with head change#I9e5ae737
+- 8/13: Release version 0.3.1 (head change#Idea3464b)
+- 9/13: Fix memleak in WebPIDelete() (change#Id4faef1b)
+- 1/14: Release version 0.4.0-rc1 (change#I22be12d8)
+- 7/14: Release version 0.4.1-rc1 (change#I5346984d2)
+- 1/15: Release version 0.4.2 (change#I32a22786f)
+- 3/17: Release version 0.4.3 (tag: v0.4.3)
diff --git a/webp/PATENTS b/webp/PATENTS
new file mode 100644
index 0000000..79d17d7
--- /dev/null
+++ b/webp/PATENTS
@@ -0,0 +1,23 @@
+Additional IP Rights Grant (Patents)
+------------------------------------
+
+"These implementations" means the copyrightable works that implement the WebM
+codecs distributed by Google as part of the WebM Project.
+
+Google hereby grants to you a perpetual, worldwide, non-exclusive, no-charge,
+royalty-free, irrevocable (except as stated in this section) patent license to
+make, have made, use, offer to sell, sell, import, transfer, and otherwise
+run, modify and propagate the contents of these implementations of WebM, where
+such license applies only to those patent claims, both currently owned by
+Google and acquired in the future, licensable by Google that are necessarily
+infringed by these implementations of WebM. This grant does not include claims
+that would be infringed only as a consequence of further modification of these
+implementations. If you or your agent or exclusive licensee institute or order
+or agree to the institution of patent litigation or any other patent
+enforcement activity against any entity (including a cross-claim or
+counterclaim in a lawsuit) alleging that any of these implementations of WebM
+or any code incorporated within any of these implementations of WebM
+constitutes direct or contributory patent infringement, or inducement of
+patent infringement, then any patent rights granted to you under this License
+for these implementations of WebM shall terminate as of the date such
+litigation is filed.
diff --git a/webp/README b/webp/README
new file mode 100644
index 0000000..c3f32c5
--- /dev/null
+++ b/webp/README
@@ -0,0 +1,607 @@
+          __   __  ____  ____  ____
+         /  \\/  \/  _ \/  _ )/  _ \
+         \       /   __/  _  \   __/
+          \__\__/\____/\_____/__/ ____  ___
+                / _/ /    \    \ /  _ \/ _/
+               /  \_/   / /   \ \   __/  \__
+               \____/____/\_____/_____/____/v0.4.3
+
+Description:
+============
+
+WebP codec: library to encode and decode images in WebP format. This package
+contains the library that can be used in other programs to add WebP support,
+as well as the command line tools 'cwebp' and 'dwebp'.
+
+See http://developers.google.com/speed/webp
+
+Latest sources are available from http://www.webmproject.org/code/
+
+It is released under the same license as the WebM project.
+See http://www.webmproject.org/license/software/ or the
+file "COPYING" file for details. An additional intellectual
+property rights grant can be found in the file PATENTS.
+
+Building:
+=========
+
+Windows build:
+--------------
+
+By running:
+
+  nmake /f Makefile.vc CFG=release-static RTLIBCFG=static OBJDIR=output
+
+the directory output\release-static\(x64|x86)\bin will contain the tools
+cwebp.exe and dwebp.exe. The directory output\release-static\(x64|x86)\lib will
+contain the libwebp static library.
+The target architecture (x86/x64) is detected by Makefile.vc from the Visual
+Studio compiler (cl.exe) available in the system path.
+
+Unix build using makefile.unix:
+-------------------------------
+
+On platforms with GNU tools installed (gcc and make), running
+
+  make -f makefile.unix
+
+will build the binaries examples/cwebp and examples/dwebp, along
+with the static library src/libwebp.a. No system-wide installation
+is supplied, as this is a simple alternative to the full installation
+system based on the autoconf tools (see below).
+Please refer to makefile.unix for additional details and customizations.
+
+Using autoconf tools:
+---------------------
+When building from git sources, you will need to run autogen.sh to generate the
+configure script.
+
+./configure
+make
+make install
+
+should be all you need to have the following files
+
+/usr/local/include/webp/decode.h
+/usr/local/include/webp/encode.h
+/usr/local/include/webp/types.h
+/usr/local/lib/libwebp.*
+/usr/local/bin/cwebp
+/usr/local/bin/dwebp
+
+installed.
+
+Note: A decode-only library, libwebpdecoder, is available using the
+'--enable-libwebpdecoder' flag. The encode library is built separately and can
+be installed independently using a minor modification in the corresponding
+Makefile.am configure files (see comments there). See './configure --help' for
+more options.
+
+SWIG bindings:
+--------------
+
+To generate language bindings from swig/libwebp.swig at least swig-1.3
+(http://www.swig.org) is required.
+
+Currently the following functions are mapped:
+Decode:
+  WebPGetDecoderVersion
+  WebPGetInfo
+  WebPDecodeRGBA
+  WebPDecodeARGB
+  WebPDecodeBGRA
+  WebPDecodeBGR
+  WebPDecodeRGB
+
+Encode:
+  WebPGetEncoderVersion
+  WebPEncodeRGBA
+  WebPEncodeBGRA
+  WebPEncodeRGB
+  WebPEncodeBGR
+  WebPEncodeLosslessRGBA
+  WebPEncodeLosslessBGRA
+  WebPEncodeLosslessRGB
+  WebPEncodeLosslessBGR
+
+See swig/README for more detailed build instructions.
+
+Java bindings:
+
+To build the swig-generated JNI wrapper code at least JDK-1.5 (or equivalent)
+is necessary for enum support. The output is intended to be a shared object /
+DLL that can be loaded via System.loadLibrary("webp_jni").
+
+Python bindings:
+
+To build the swig-generated Python extension code at least Python 2.6 is
+required. Python < 2.6 may build with some minor changes to libwebp.swig or the
+generated code, but is untested.
+
+Encoding tool:
+==============
+
+The examples/ directory contains tools for encoding (cwebp) and
+decoding (dwebp) images.
+
+The easiest use should look like:
+  cwebp input.png -q 80 -o output.webp
+which will convert the input file to a WebP file using a quality factor of 80
+on a 0->100 scale (0 being the lowest quality, 100 being the best. Default
+value is 75).
+You might want to try the -lossless flag too, which will compress the source
+(in RGBA format) without any loss. The -q quality parameter will in this case
+control the amount of processing time spent trying to make the output file as
+small as possible.
+
+A longer list of options is available using the -longhelp command line flag:
+
+> cwebp -longhelp
+Usage:
+ cwebp [-preset <...>] [options] in_file [-o out_file]
+
+If input size (-s) for an image is not specified, it is
+assumed to be a PNG, JPEG, TIFF or WebP file.
+
+Options:
+  -h / -help  ............ short help
+  -H / -longhelp  ........ long help
+  -q <float> ............. quality factor (0:small..100:big)
+  -alpha_q <int> ......... transparency-compression quality (0..100)
+  -preset <string> ....... preset setting, one of:
+                            default, photo, picture,
+                            drawing, icon, text
+     -preset must come first, as it overwrites other parameters
+
+  -m <int> ............... compression method (0=fast, 6=slowest)
+  -segments <int> ........ number of segments to use (1..4)
+  -size <int> ............ target size (in bytes)
+  -psnr <float> .......... target PSNR (in dB. typically: 42)
+
+  -s <int> <int> ......... input size (width x height) for YUV
+  -sns <int> ............. spatial noise shaping (0:off, 100:max)
+  -f <int> ............... filter strength (0=off..100)
+  -sharpness <int> ....... filter sharpness (0:most .. 7:least sharp)
+  -strong ................ use strong filter instead of simple (default)
+  -nostrong .............. use simple filter instead of strong
+  -partition_limit <int> . limit quality to fit the 512k limit on
+                           the first partition (0=no degradation ... 100=full)
+  -pass <int> ............ analysis pass number (1..10)
+  -crop <x> <y> <w> <h> .. crop picture with the given rectangle
+  -resize <w> <h> ........ resize picture (after any cropping)
+  -mt .................... use multi-threading if available
+  -low_memory ............ reduce memory usage (slower encoding)
+  -map <int> ............. print map of extra info
+  -print_psnr ............ prints averaged PSNR distortion
+  -print_ssim ............ prints averaged SSIM distortion
+  -print_lsim ............ prints local-similarity distortion
+  -d <file.pgm> .......... dump the compressed output (PGM file)
+  -alpha_method <int> .... transparency-compression method (0..1)
+  -alpha_filter <string> . predictive filtering for alpha plane,
+                           one of: none, fast (default) or best
+  -alpha_cleanup ......... clean RGB values in transparent area
+  -blend_alpha <hex> ..... blend colors against background color
+                           expressed as RGB values written in
+                           hexadecimal, e.g. 0xc0e0d0 for red=0xc0
+                           green=0xe0 and blue=0xd0
+  -noalpha ............... discard any transparency information
+  -lossless .............. encode image losslessly
+  -hint <string> ......... specify image characteristics hint,
+                           one of: photo, picture or graph
+
+  -metadata <string> ..... comma separated list of metadata to
+                           copy from the input to the output if present.
+                           Valid values: all, none (default), exif, icc, xmp
+
+  -short ................. condense printed message
+  -quiet ................. don't print anything
+  -version ............... print version number and exit
+  -noasm ................. disable all assembly optimizations
+  -v ..................... verbose, e.g. print encoding/decoding times
+  -progress .............. report encoding progress
+
+Experimental Options:
+  -jpeg_like ............. roughly match expected JPEG size
+  -af .................... auto-adjust filter strength
+  -pre <int> ............. pre-processing filter
+
+The main options you might want to try in order to further tune the
+visual quality are:
+ -preset
+ -sns
+ -f
+ -m
+
+Namely:
+  * 'preset' will set up a default encoding configuration targeting a
+     particular type of input. It should appear first in the list of options,
+     so that subsequent options can take effect on top of this preset.
+     Default value is 'default'.
+  * 'sns' will progressively turn on (when going from 0 to 100) some additional
+     visual optimizations (like: segmentation map re-enforcement). This option
+     will balance the bit allocation differently. It tries to take bits from the
+     "easy" parts of the picture and use them in the "difficult" ones instead.
+     Usually, raising the sns value (at fixed -q value) leads to larger files,
+     but with better quality.
+     Typical value is around '75'.
+  * 'f' option directly links to the filtering strength used by the codec's
+     in-loop processing. The higher the value, the smoother the
+     highly-compressed area will look. This is particularly useful when aiming
+     at very small files. Typical values are around 20-30. Note that using the
+     option -strong/-nostrong will change the type of filtering. Use "-f 0" to
+     turn filtering off.
+  * 'm' controls the trade-off between encoding speed and quality. Default is 4.
+     You can try -m 5 or -m 6 to explore more (time-consuming) encoding
+     possibilities. A lower value will result in faster encoding at the expense
+     of quality.
+
+Decoding tool:
+==============
+
+There is a decoding sample in examples/dwebp.c which will take
+a .webp file and decode it to a PNG image file (amongst other formats).
+This is simply to demonstrate the use of the API. You can verify the
+file test.webp decodes to exactly the same as test_ref.ppm by using:
+
+ cd examples
+ ./dwebp test.webp -ppm -o test.ppm
+ diff test.ppm test_ref.ppm
+
+The full list of options is available using -h:
+
+> dwebp -h
+Usage: dwebp in_file [options] [-o out_file]
+
+Decodes the WebP image file to PNG format [Default]
+Use following options to convert into alternate image formats:
+  -pam ......... save the raw RGBA samples as a color PAM
+  -ppm ......... save the raw RGB samples as a color PPM
+  -bmp ......... save as uncompressed BMP format
+  -tiff ........ save as uncompressed TIFF format
+  -pgm ......... save the raw YUV samples as a grayscale PGM
+                 file with IMC4 layout
+  -yuv ......... save the raw YUV samples in flat layout
+
+ Other options are:
+  -version  .... print version number and exit
+  -nofancy ..... don't use the fancy YUV420 upscaler
+  -nofilter .... disable in-loop filtering
+  -nodither .... disable dithering
+  -dither <d> .. dithering strength (in 0..100)
+  -mt .......... use multi-threading
+  -crop <x> <y> <w> <h> ... crop output with the given rectangle
+  -scale <w> <h> .......... scale the output (*after* any cropping)
+  -alpha ....... only save the alpha plane
+  -incremental . use incremental decoding (useful for tests)
+  -h     ....... this help message
+  -v     ....... verbose (e.g. print encoding/decoding times)
+  -noasm ....... disable all assembly optimizations
+
+Visualization tool:
+===================
+
+There's a little self-serve visualization tool called 'vwebp' under the
+examples/ directory. It uses OpenGL to open a simple drawing window and show
+a decoded WebP file. It's not yet integrated in the automake build system, but
+you can try to manually compile it using the recommendations below.
+
+Usage: vwebp in_file [options]
+
+Decodes the WebP image file and visualize it using OpenGL
+Options are:
+  -version  .... print version number and exit
+  -noicc ....... don't use the icc profile if present
+  -nofancy ..... don't use the fancy YUV420 upscaler
+  -nofilter .... disable in-loop filtering
+  -dither <int>  dithering strength (0..100), default=50
+  -mt .......... use multi-threading
+  -info ........ print info
+  -h     ....... this help message
+
+Keyboard shortcuts:
+  'c' ................ toggle use of color profile
+  'i' ................ overlay file information
+  'q' / 'Q' / ESC .... quit
+
+Building:
+---------
+
+Prerequisites:
+1) OpenGL & OpenGL Utility Toolkit (GLUT)
+  Linux:
+    $ sudo apt-get install freeglut3-dev mesa-common-dev
+  Mac + XCode:
+    - These libraries should be available in the OpenGL / GLUT frameworks.
+  Windows:
+    http://freeglut.sourceforge.net/index.php#download
+
+2) (Optional) qcms (Quick Color Management System)
+  i. Download qcms from Mozilla / Chromium:
+    http://hg.mozilla.org/mozilla-central/file/0e7639e3bdfb/gfx/qcms
+    http://src.chromium.org/viewvc/chrome/trunk/src/third_party/qcms
+  ii. Build and archive the source files as libqcms.a / qcms.lib
+  iii. Update makefile.unix / Makefile.vc
+    a) Define WEBP_HAVE_QCMS
+    b) Update include / library paths to reference the qcms directory.
+
+Build using makefile.unix / Makefile.vc:
+$ make -f makefile.unix examples/vwebp
+> nmake /f Makefile.vc CFG=release-static \
+    ../obj/x64/release-static/bin/vwebp.exe
+
+Animated GIF conversion:
+========================
+Animated GIF files can be converted to WebP files with animation using the
+gif2webp utility available under examples/. The files can then be viewed using
+vwebp.
+
+Usage:
+ gif2webp [options] gif_file -o webp_file
+Options:
+  -h / -help  ............ this help
+  -lossy ................. encode image using lossy compression
+  -mixed ................. for each frame in the image, pick lossy
+                           or lossless compression heuristically
+  -q <float> ............. quality factor (0:small..100:big)
+  -m <int> ............... compression method (0=fast, 6=slowest)
+  -kmin <int> ............ min distance between key frames
+  -kmax <int> ............ max distance between key frames
+  -f <int> ............... filter strength (0=off..100)
+  -metadata <string> ..... comma separated list of metadata to
+                           copy from the input to the output if present
+                           Valid values: all, none, icc, xmp (default)
+  -mt .................... use multi-threading if available
+
+  -version ............... print version number and exit
+  -v ..................... verbose
+  -quiet ................. don't print anything
+
+Building:
+---------
+With the libgif development files installed, gif2webp can be built using
+makefile.unix:
+$ make -f makefile.unix examples/gif2webp
+
+or using autoconf:
+$ ./configure --enable-everything
+$ make
+
+Encoding API:
+=============
+
+The main encoding functions are available in the header src/webp/encode.h
+The ready-to-use ones are:
+size_t WebPEncodeRGB(const uint8_t* rgb, int width, int height, int stride,
+                     float quality_factor, uint8_t** output);
+size_t WebPEncodeBGR(const uint8_t* bgr, int width, int height, int stride,
+                     float quality_factor, uint8_t** output);
+size_t WebPEncodeRGBA(const uint8_t* rgba, int width, int height, int stride,
+                      float quality_factor, uint8_t** output);
+size_t WebPEncodeBGRA(const uint8_t* bgra, int width, int height, int stride,
+                      float quality_factor, uint8_t** output);
+
+They will convert raw RGB samples to a WebP data. The only control supplied
+is the quality factor.
+
+There are some variants for using the lossless format:
+
+size_t WebPEncodeLosslessRGB(const uint8_t* rgb, int width, int height,
+                             int stride, uint8_t** output);
+size_t WebPEncodeLosslessBGR(const uint8_t* bgr, int width, int height,
+                             int stride, uint8_t** output);
+size_t WebPEncodeLosslessRGBA(const uint8_t* rgba, int width, int height,
+                              int stride, uint8_t** output);
+size_t WebPEncodeLosslessBGRA(const uint8_t* bgra, int width, int height,
+                              int stride, uint8_t** output);
+
+Of course in this case, no quality factor is needed since the compression
+occurs without loss of the input values, at the expense of larger output sizes.
+
+Advanced encoding API:
+----------------------
+
+A more advanced API is based on the WebPConfig and WebPPicture structures.
+
+WebPConfig contains the encoding settings and is not tied to a particular
+picture.
+WebPPicture contains input data, on which some WebPConfig will be used for
+compression.
+The encoding flow looks like:
+
+-------------------------------------- BEGIN PSEUDO EXAMPLE
+
+#include <webp/encode.h>
+
+  // Setup a config, starting form a preset and tuning some additional
+  // parameters
+  WebPConfig config;
+  if (!WebPConfigPreset(&config, WEBP_PRESET_PHOTO, quality_factor))
+    return 0;   // version error
+  }
+  // ... additional tuning
+  config.sns_strength = 90;
+  config.filter_sharpness = 6;
+  config_error = WebPValidateConfig(&config);  // not mandatory, but useful
+
+  // Setup the input data
+  WebPPicture pic;
+  if (!WebPPictureInit(&pic)) {
+    return 0;  // version error
+  }
+  pic.width = width;
+  pic.height = height;
+  // allocated picture of dimension width x height
+  if (!WebPPictureAllocate(&pic)) {
+    return 0;   // memory error
+  }
+  // at this point, 'pic' has been initialized as a container,
+  // and can receive the Y/U/V samples.
+  // Alternatively, one could use ready-made import functions like
+  // WebPPictureImportRGB(), which will take care of memory allocation.
+  // In any case, past this point, one will have to call
+  // WebPPictureFree(&pic) to reclaim memory.
+
+  // Set up a byte-output write method. WebPMemoryWriter, for instance.
+  WebPMemoryWriter wrt;
+  WebPMemoryWriterInit(&wrt);     // initialize 'wrt'
+
+  pic.writer = MyFileWriter;
+  pic.custom_ptr = my_opaque_structure_to_make_MyFileWriter_work;
+
+  // Compress!
+  int ok = WebPEncode(&config, &pic);   // ok = 0 => error occurred!
+  WebPPictureFree(&pic);  // must be called independently of the 'ok' result.
+
+  // output data should have been handled by the writer at that point.
+  // -> compressed data is the memory buffer described by wrt.mem / wrt.size
+
+  // deallocate the memory used by compressed data
+  WebPMemoryWriterClear(&wrt);
+
+-------------------------------------- END PSEUDO EXAMPLE
+
+Decoding API:
+=============
+
+This is mainly just one function to call:
+
+#include "webp/decode.h"
+uint8_t* WebPDecodeRGB(const uint8_t* data, size_t data_size,
+                       int* width, int* height);
+
+Please have a look at the file src/webp/decode.h for the details.
+There are variants for decoding in BGR/RGBA/ARGB/BGRA order, along with
+decoding to raw Y'CbCr samples. One can also decode the image directly into a
+pre-allocated buffer.
+
+To detect a WebP file and gather the picture's dimensions, the function:
+  int WebPGetInfo(const uint8_t* data, size_t data_size,
+                  int* width, int* height);
+is supplied. No decoding is involved when using it.
+
+Incremental decoding API:
+=========================
+
+In the case when data is being progressively transmitted, pictures can still
+be incrementally decoded using a slightly more complicated API. Decoder state
+is stored into an instance of the WebPIDecoder object. This object can be
+created with the purpose of decoding either RGB or Y'CbCr samples.
+For instance:
+
+  WebPDecBuffer buffer;
+  WebPInitDecBuffer(&buffer);
+  buffer.colorspace = MODE_BGR;
+  ...
+  WebPIDecoder* idec = WebPINewDecoder(&buffer);
+
+As data is made progressively available, this incremental-decoder object
+can be used to decode the picture further. There are two (mutually exclusive)
+ways to pass freshly arrived data:
+
+either by appending the fresh bytes:
+
+  WebPIAppend(idec, fresh_data, size_of_fresh_data);
+
+or by just mentioning the new size of the transmitted data:
+
+  WebPIUpdate(idec, buffer, size_of_transmitted_buffer);
+
+Note that 'buffer' can be modified between each call to WebPIUpdate, in
+particular when the buffer is resized to accommodate larger data.
+
+These functions will return the decoding status: either VP8_STATUS_SUSPENDED if
+decoding is not finished yet or VP8_STATUS_OK when decoding is done. Any other
+status is an error condition.
+
+The 'idec' object must always be released (even upon an error condition) by
+calling: WebPDelete(idec).
+
+To retrieve partially decoded picture samples, one must use the corresponding
+method: WebPIDecGetRGB or WebPIDecGetYUVA.
+It will return the last displayable pixel row.
+
+Lastly, note that decoding can also be performed into a pre-allocated pixel
+buffer. This buffer must be passed when creating a WebPIDecoder, calling
+WebPINewRGB() or WebPINewYUVA().
+
+Please have a look at the src/webp/decode.h header for further details.
+
+Advanced Decoding API:
+======================
+
+WebP decoding supports an advanced API which provides on-the-fly cropping and
+rescaling, something of great usefulness on memory-constrained environments like
+mobile phones. Basically, the memory usage will scale with the output's size,
+not the input's, when one only needs a quick preview or a zoomed in portion of
+an otherwise too-large picture. Some CPU can be saved too, incidentally.
+
+-------------------------------------- BEGIN PSEUDO EXAMPLE
+     // A) Init a configuration object
+     WebPDecoderConfig config;
+     CHECK(WebPInitDecoderConfig(&config));
+
+     // B) optional: retrieve the bitstream's features.
+     CHECK(WebPGetFeatures(data, data_size, &config.input) == VP8_STATUS_OK);
+
+     // C) Adjust 'config' options, if needed
+     config.options.no_fancy_upsampling = 1;
+     config.options.use_scaling = 1;
+     config.options.scaled_width = scaledWidth();
+     config.options.scaled_height = scaledHeight();
+     // etc.
+
+     // D) Specify 'config' output options for specifying output colorspace.
+     // Optionally the external image decode buffer can also be specified.
+     config.output.colorspace = MODE_BGRA;
+     // Optionally, the config.output can be pointed to an external buffer as
+     // well for decoding the image. This externally supplied memory buffer
+     // should be big enough to store the decoded picture.
+     config.output.u.RGBA.rgba = (uint8_t*) memory_buffer;
+     config.output.u.RGBA.stride = scanline_stride;
+     config.output.u.RGBA.size = total_size_of_the_memory_buffer;
+     config.output.is_external_memory = 1;
+
+     // E) Decode the WebP image. There are two variants w.r.t decoding image.
+     // The first one (E.1) decodes the full image and the second one (E.2) is
+     // used to incrementally decode the image using small input buffers.
+     // Any one of these steps can be used to decode the WebP image.
+
+     // E.1) Decode full image.
+     CHECK(WebPDecode(data, data_size, &config) == VP8_STATUS_OK);
+
+     // E.2) Decode image incrementally.
+     WebPIDecoder* const idec = WebPIDecode(NULL, NULL, &config);
+     CHECK(idec != NULL);
+     while (bytes_remaining > 0) {
+       VP8StatusCode status = WebPIAppend(idec, input, bytes_read);
+       if (status == VP8_STATUS_OK || status == VP8_STATUS_SUSPENDED) {
+         bytes_remaining -= bytes_read;
+       } else {
+         break;
+       }
+     }
+     WebPIDelete(idec);
+
+     // F) Decoded image is now in config.output (and config.output.u.RGBA).
+     // It can be saved, displayed or otherwise processed.
+
+     // G) Reclaim memory allocated in config's object. It's safe to call
+     // this function even if the memory is external and wasn't allocated
+     // by WebPDecode().
+     WebPFreeDecBuffer(&config.output);
+
+-------------------------------------- END PSEUDO EXAMPLE
+
+Bugs:
+=====
+
+Please report all bugs to our issue tracker:
+    http://code.google.com/p/webp/issues
+Patches welcome! See this page to get started:
+    http://www.webmproject.org/code/contribute/submitting-patches/
+
+Discuss:
+========
+
+Email: webp-discuss@webmproject.org
+Web: http://groups.google.com/a/webmproject.org/group/webp-discuss
diff --git a/webp/README.android b/webp/README.android
new file mode 100644
index 0000000..63ef2bc
--- /dev/null
+++ b/webp/README.android
@@ -0,0 +1,22 @@
+URL: https://gerrit.chromium.org/gerrit/gitweb?p=webm%2Flibwebp.git
+Version: v0.4.3
+License: Google BSD like
+
+Local modifications:
+- Rewrite Android.mk to remove duplicate definitions and set module name
+  in a consistent way with other external libraries
+- Copy public headers from src/webp to include/webp, so path to headers
+  may be appended into CFLAGS without risk for other private headers
+  (e.g. bits.h) to leak into
+- Removed build files necessary for building via autoconf/automake tools
+  These files are not required to build via Android.mk
+- Added a local copy of cpu-features.[hc] to src/dsp
+- Removed WEBP_ANDROID_NEON check in dsp.h to avoid breaking non-NEON builds
+  where the flags in Android.mk are not set correctly currently.
+
+The Android.mk file creates WebP decoder and encoder static libraries which
+can be added to any application by adding to LOCAL_STATIC_LIBRARIES
+libwebp-decode libwebp-encode:
+
+  LOCAL_STATIC_LIBRARIES += libwebp-decode libwebp-encode
+
diff --git a/webp/include/webp/decode.h b/webp/include/webp/decode.h
new file mode 100644
index 0000000..8d3f7be
--- /dev/null
+++ b/webp/include/webp/decode.h
@@ -0,0 +1,503 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//  Main decoding functions for WebP images.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_WEBP_DECODE_H_
+#define WEBP_WEBP_DECODE_H_
+
+#include "./types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define WEBP_DECODER_ABI_VERSION 0x0203    // MAJOR(8b) + MINOR(8b)
+
+// Note: forward declaring enumerations is not allowed in (strict) C and C++,
+// the types are left here for reference.
+// typedef enum VP8StatusCode VP8StatusCode;
+// typedef enum WEBP_CSP_MODE WEBP_CSP_MODE;
+typedef struct WebPRGBABuffer WebPRGBABuffer;
+typedef struct WebPYUVABuffer WebPYUVABuffer;
+typedef struct WebPDecBuffer WebPDecBuffer;
+typedef struct WebPIDecoder WebPIDecoder;
+typedef struct WebPBitstreamFeatures WebPBitstreamFeatures;
+typedef struct WebPDecoderOptions WebPDecoderOptions;
+typedef struct WebPDecoderConfig WebPDecoderConfig;
+
+// Return the decoder's version number, packed in hexadecimal using 8bits for
+// each of major/minor/revision. E.g: v2.5.7 is 0x020507.
+WEBP_EXTERN(int) WebPGetDecoderVersion(void);
+
+// Retrieve basic header information: width, height.
+// This function will also validate the header and return 0 in
+// case of formatting error.
+// Pointers 'width' and 'height' can be passed NULL if deemed irrelevant.
+WEBP_EXTERN(int) WebPGetInfo(const uint8_t* data, size_t data_size,
+                             int* width, int* height);
+
+// Decodes WebP images pointed to by 'data' and returns RGBA samples, along
+// with the dimensions in *width and *height. The ordering of samples in
+// memory is R, G, B, A, R, G, B, A... in scan order (endian-independent).
+// The returned pointer should be deleted calling free().
+// Returns NULL in case of error.
+WEBP_EXTERN(uint8_t*) WebPDecodeRGBA(const uint8_t* data, size_t data_size,
+                                     int* width, int* height);
+
+// Same as WebPDecodeRGBA, but returning A, R, G, B, A, R, G, B... ordered data.
+WEBP_EXTERN(uint8_t*) WebPDecodeARGB(const uint8_t* data, size_t data_size,
+                                     int* width, int* height);
+
+// Same as WebPDecodeRGBA, but returning B, G, R, A, B, G, R, A... ordered data.
+WEBP_EXTERN(uint8_t*) WebPDecodeBGRA(const uint8_t* data, size_t data_size,
+                                     int* width, int* height);
+
+// Same as WebPDecodeRGBA, but returning R, G, B, R, G, B... ordered data.
+// If the bitstream contains transparency, it is ignored.
+WEBP_EXTERN(uint8_t*) WebPDecodeRGB(const uint8_t* data, size_t data_size,
+                                    int* width, int* height);
+
+// Same as WebPDecodeRGB, but returning B, G, R, B, G, R... ordered data.
+WEBP_EXTERN(uint8_t*) WebPDecodeBGR(const uint8_t* data, size_t data_size,
+                                    int* width, int* height);
+
+
+// Decode WebP images pointed to by 'data' to Y'UV format(*). The pointer
+// returned is the Y samples buffer. Upon return, *u and *v will point to
+// the U and V chroma data. These U and V buffers need NOT be free()'d,
+// unlike the returned Y luma one. The dimension of the U and V planes
+// are both (*width + 1) / 2 and (*height + 1)/ 2.
+// Upon return, the Y buffer has a stride returned as '*stride', while U and V
+// have a common stride returned as '*uv_stride'.
+// Return NULL in case of error.
+// (*) Also named Y'CbCr. See: http://en.wikipedia.org/wiki/YCbCr
+WEBP_EXTERN(uint8_t*) WebPDecodeYUV(const uint8_t* data, size_t data_size,
+                                    int* width, int* height,
+                                    uint8_t** u, uint8_t** v,
+                                    int* stride, int* uv_stride);
+
+// These five functions are variants of the above ones, that decode the image
+// directly into a pre-allocated buffer 'output_buffer'. The maximum storage
+// available in this buffer is indicated by 'output_buffer_size'. If this
+// storage is not sufficient (or an error occurred), NULL is returned.
+// Otherwise, output_buffer is returned, for convenience.
+// The parameter 'output_stride' specifies the distance (in bytes)
+// between scanlines. Hence, output_buffer_size is expected to be at least
+// output_stride x picture-height.
+WEBP_EXTERN(uint8_t*) WebPDecodeRGBAInto(
+    const uint8_t* data, size_t data_size,
+    uint8_t* output_buffer, size_t output_buffer_size, int output_stride);
+WEBP_EXTERN(uint8_t*) WebPDecodeARGBInto(
+    const uint8_t* data, size_t data_size,
+    uint8_t* output_buffer, size_t output_buffer_size, int output_stride);
+WEBP_EXTERN(uint8_t*) WebPDecodeBGRAInto(
+    const uint8_t* data, size_t data_size,
+    uint8_t* output_buffer, size_t output_buffer_size, int output_stride);
+
+// RGB and BGR variants. Here too the transparency information, if present,
+// will be dropped and ignored.
+WEBP_EXTERN(uint8_t*) WebPDecodeRGBInto(
+    const uint8_t* data, size_t data_size,
+    uint8_t* output_buffer, size_t output_buffer_size, int output_stride);
+WEBP_EXTERN(uint8_t*) WebPDecodeBGRInto(
+    const uint8_t* data, size_t data_size,
+    uint8_t* output_buffer, size_t output_buffer_size, int output_stride);
+
+// WebPDecodeYUVInto() is a variant of WebPDecodeYUV() that operates directly
+// into pre-allocated luma/chroma plane buffers. This function requires the
+// strides to be passed: one for the luma plane and one for each of the
+// chroma ones. The size of each plane buffer is passed as 'luma_size',
+// 'u_size' and 'v_size' respectively.
+// Pointer to the luma plane ('*luma') is returned or NULL if an error occurred
+// during decoding (or because some buffers were found to be too small).
+WEBP_EXTERN(uint8_t*) WebPDecodeYUVInto(
+    const uint8_t* data, size_t data_size,
+    uint8_t* luma, size_t luma_size, int luma_stride,
+    uint8_t* u, size_t u_size, int u_stride,
+    uint8_t* v, size_t v_size, int v_stride);
+
+//------------------------------------------------------------------------------
+// Output colorspaces and buffer
+
+// Colorspaces
+// Note: the naming describes the byte-ordering of packed samples in memory.
+// For instance, MODE_BGRA relates to samples ordered as B,G,R,A,B,G,R,A,...
+// Non-capital names (e.g.:MODE_Argb) relates to pre-multiplied RGB channels.
+// RGBA-4444 and RGB-565 colorspaces are represented by following byte-order:
+// RGBA-4444: [r3 r2 r1 r0 g3 g2 g1 g0], [b3 b2 b1 b0 a3 a2 a1 a0], ...
+// RGB-565: [r4 r3 r2 r1 r0 g5 g4 g3], [g2 g1 g0 b4 b3 b2 b1 b0], ...
+// In the case WEBP_SWAP_16BITS_CSP is defined, the bytes are swapped for
+// these two modes:
+// RGBA-4444: [b3 b2 b1 b0 a3 a2 a1 a0], [r3 r2 r1 r0 g3 g2 g1 g0], ...
+// RGB-565: [g2 g1 g0 b4 b3 b2 b1 b0], [r4 r3 r2 r1 r0 g5 g4 g3], ...
+
+typedef enum WEBP_CSP_MODE {
+  MODE_RGB = 0, MODE_RGBA = 1,
+  MODE_BGR = 2, MODE_BGRA = 3,
+  MODE_ARGB = 4, MODE_RGBA_4444 = 5,
+  MODE_RGB_565 = 6,
+  // RGB-premultiplied transparent modes (alpha value is preserved)
+  MODE_rgbA = 7,
+  MODE_bgrA = 8,
+  MODE_Argb = 9,
+  MODE_rgbA_4444 = 10,
+  // YUV modes must come after RGB ones.
+  MODE_YUV = 11, MODE_YUVA = 12,  // yuv 4:2:0
+  MODE_LAST = 13
+} WEBP_CSP_MODE;
+
+// Some useful macros:
+static WEBP_INLINE int WebPIsPremultipliedMode(WEBP_CSP_MODE mode) {
+  return (mode == MODE_rgbA || mode == MODE_bgrA || mode == MODE_Argb ||
+          mode == MODE_rgbA_4444);
+}
+
+static WEBP_INLINE int WebPIsAlphaMode(WEBP_CSP_MODE mode) {
+  return (mode == MODE_RGBA || mode == MODE_BGRA || mode == MODE_ARGB ||
+          mode == MODE_RGBA_4444 || mode == MODE_YUVA ||
+          WebPIsPremultipliedMode(mode));
+}
+
+static WEBP_INLINE int WebPIsRGBMode(WEBP_CSP_MODE mode) {
+  return (mode < MODE_YUV);
+}
+
+//------------------------------------------------------------------------------
+// WebPDecBuffer: Generic structure for describing the output sample buffer.
+
+struct WebPRGBABuffer {    // view as RGBA
+  uint8_t* rgba;    // pointer to RGBA samples
+  int stride;       // stride in bytes from one scanline to the next.
+  size_t size;      // total size of the *rgba buffer.
+};
+
+struct WebPYUVABuffer {              // view as YUVA
+  uint8_t* y, *u, *v, *a;     // pointer to luma, chroma U/V, alpha samples
+  int y_stride;               // luma stride
+  int u_stride, v_stride;     // chroma strides
+  int a_stride;               // alpha stride
+  size_t y_size;              // luma plane size
+  size_t u_size, v_size;      // chroma planes size
+  size_t a_size;              // alpha-plane size
+};
+
+// Output buffer
+struct WebPDecBuffer {
+  WEBP_CSP_MODE colorspace;  // Colorspace.
+  int width, height;         // Dimensions.
+  int is_external_memory;    // If true, 'internal_memory' pointer is not used.
+  union {
+    WebPRGBABuffer RGBA;
+    WebPYUVABuffer YUVA;
+  } u;                       // Nameless union of buffer parameters.
+  uint32_t       pad[4];     // padding for later use
+
+  uint8_t* private_memory;   // Internally allocated memory (only when
+                             // is_external_memory is false). Should not be used
+                             // externally, but accessed via the buffer union.
+};
+
+// Internal, version-checked, entry point
+WEBP_EXTERN(int) WebPInitDecBufferInternal(WebPDecBuffer*, int);
+
+// Initialize the structure as empty. Must be called before any other use.
+// Returns false in case of version mismatch
+static WEBP_INLINE int WebPInitDecBuffer(WebPDecBuffer* buffer) {
+  return WebPInitDecBufferInternal(buffer, WEBP_DECODER_ABI_VERSION);
+}
+
+// Free any memory associated with the buffer. Must always be called last.
+// Note: doesn't free the 'buffer' structure itself.
+WEBP_EXTERN(void) WebPFreeDecBuffer(WebPDecBuffer* buffer);
+
+//------------------------------------------------------------------------------
+// Enumeration of the status codes
+
+typedef enum VP8StatusCode {
+  VP8_STATUS_OK = 0,
+  VP8_STATUS_OUT_OF_MEMORY,
+  VP8_STATUS_INVALID_PARAM,
+  VP8_STATUS_BITSTREAM_ERROR,
+  VP8_STATUS_UNSUPPORTED_FEATURE,
+  VP8_STATUS_SUSPENDED,
+  VP8_STATUS_USER_ABORT,
+  VP8_STATUS_NOT_ENOUGH_DATA
+} VP8StatusCode;
+
+//------------------------------------------------------------------------------
+// Incremental decoding
+//
+// This API allows streamlined decoding of partial data.
+// Picture can be incrementally decoded as data become available thanks to the
+// WebPIDecoder object. This object can be left in a SUSPENDED state if the
+// picture is only partially decoded, pending additional input.
+// Code example:
+//
+//   WebPInitDecBuffer(&buffer);
+//   buffer.colorspace = mode;
+//   ...
+//   WebPIDecoder* idec = WebPINewDecoder(&buffer);
+//   while (has_more_data) {
+//     // ... (get additional data)
+//     status = WebPIAppend(idec, new_data, new_data_size);
+//     if (status != VP8_STATUS_SUSPENDED ||
+//       break;
+//     }
+//
+//     // The above call decodes the current available buffer.
+//     // Part of the image can now be refreshed by calling to
+//     // WebPIDecGetRGB()/WebPIDecGetYUVA() etc.
+//   }
+//   WebPIDelete(idec);
+
+// Creates a new incremental decoder with the supplied buffer parameter.
+// This output_buffer can be passed NULL, in which case a default output buffer
+// is used (with MODE_RGB). Otherwise, an internal reference to 'output_buffer'
+// is kept, which means that the lifespan of 'output_buffer' must be larger than
+// that of the returned WebPIDecoder object.
+// The supplied 'output_buffer' content MUST NOT be changed between calls to
+// WebPIAppend() or WebPIUpdate() unless 'output_buffer.is_external_memory' is
+// set to 1. In such a case, it is allowed to modify the pointers, size and
+// stride of output_buffer.u.RGBA or output_buffer.u.YUVA, provided they remain
+// within valid bounds.
+// All other fields of WebPDecBuffer MUST remain constant between calls.
+// Returns NULL if the allocation failed.
+WEBP_EXTERN(WebPIDecoder*) WebPINewDecoder(WebPDecBuffer* output_buffer);
+
+// This function allocates and initializes an incremental-decoder object, which
+// will output the RGB/A samples specified by 'csp' into a preallocated
+// buffer 'output_buffer'. The size of this buffer is at least
+// 'output_buffer_size' and the stride (distance in bytes between two scanlines)
+// is specified by 'output_stride'.
+// Additionally, output_buffer can be passed NULL in which case the output
+// buffer will be allocated automatically when the decoding starts. The
+// colorspace 'csp' is taken into account for allocating this buffer. All other
+// parameters are ignored.
+// Returns NULL if the allocation failed, or if some parameters are invalid.
+WEBP_EXTERN(WebPIDecoder*) WebPINewRGB(
+    WEBP_CSP_MODE csp,
+    uint8_t* output_buffer, size_t output_buffer_size, int output_stride);
+
+// This function allocates and initializes an incremental-decoder object, which
+// will output the raw luma/chroma samples into a preallocated planes if
+// supplied. The luma plane is specified by its pointer 'luma', its size
+// 'luma_size' and its stride 'luma_stride'. Similarly, the chroma-u plane
+// is specified by the 'u', 'u_size' and 'u_stride' parameters, and the chroma-v
+// plane by 'v' and 'v_size'. And same for the alpha-plane. The 'a' pointer
+// can be pass NULL in case one is not interested in the transparency plane.
+// Conversely, 'luma' can be passed NULL if no preallocated planes are supplied.
+// In this case, the output buffer will be automatically allocated (using
+// MODE_YUVA) when decoding starts. All parameters are then ignored.
+// Returns NULL if the allocation failed or if a parameter is invalid.
+WEBP_EXTERN(WebPIDecoder*) WebPINewYUVA(
+    uint8_t* luma, size_t luma_size, int luma_stride,
+    uint8_t* u, size_t u_size, int u_stride,
+    uint8_t* v, size_t v_size, int v_stride,
+    uint8_t* a, size_t a_size, int a_stride);
+
+// Deprecated version of the above, without the alpha plane.
+// Kept for backward compatibility.
+WEBP_EXTERN(WebPIDecoder*) WebPINewYUV(
+    uint8_t* luma, size_t luma_size, int luma_stride,
+    uint8_t* u, size_t u_size, int u_stride,
+    uint8_t* v, size_t v_size, int v_stride);
+
+// Deletes the WebPIDecoder object and associated memory. Must always be called
+// if WebPINewDecoder, WebPINewRGB or WebPINewYUV succeeded.
+WEBP_EXTERN(void) WebPIDelete(WebPIDecoder* idec);
+
+// Copies and decodes the next available data. Returns VP8_STATUS_OK when
+// the image is successfully decoded. Returns VP8_STATUS_SUSPENDED when more
+// data is expected. Returns error in other cases.
+WEBP_EXTERN(VP8StatusCode) WebPIAppend(
+    WebPIDecoder* idec, const uint8_t* data, size_t data_size);
+
+// A variant of the above function to be used when data buffer contains
+// partial data from the beginning. In this case data buffer is not copied
+// to the internal memory.
+// Note that the value of the 'data' pointer can change between calls to
+// WebPIUpdate, for instance when the data buffer is resized to fit larger data.
+WEBP_EXTERN(VP8StatusCode) WebPIUpdate(
+    WebPIDecoder* idec, const uint8_t* data, size_t data_size);
+
+// Returns the RGB/A image decoded so far. Returns NULL if output params
+// are not initialized yet. The RGB/A output type corresponds to the colorspace
+// specified during call to WebPINewDecoder() or WebPINewRGB().
+// *last_y is the index of last decoded row in raster scan order. Some pointers
+// (*last_y, *width etc.) can be NULL if corresponding information is not
+// needed.
+WEBP_EXTERN(uint8_t*) WebPIDecGetRGB(
+    const WebPIDecoder* idec, int* last_y,
+    int* width, int* height, int* stride);
+
+// Same as above function to get a YUVA image. Returns pointer to the luma
+// plane or NULL in case of error. If there is no alpha information
+// the alpha pointer '*a' will be returned NULL.
+WEBP_EXTERN(uint8_t*) WebPIDecGetYUVA(
+    const WebPIDecoder* idec, int* last_y,
+    uint8_t** u, uint8_t** v, uint8_t** a,
+    int* width, int* height, int* stride, int* uv_stride, int* a_stride);
+
+// Deprecated alpha-less version of WebPIDecGetYUVA(): it will ignore the
+// alpha information (if present). Kept for backward compatibility.
+static WEBP_INLINE uint8_t* WebPIDecGetYUV(
+    const WebPIDecoder* idec, int* last_y, uint8_t** u, uint8_t** v,
+    int* width, int* height, int* stride, int* uv_stride) {
+  return WebPIDecGetYUVA(idec, last_y, u, v, NULL, width, height,
+                         stride, uv_stride, NULL);
+}
+
+// Generic call to retrieve information about the displayable area.
+// If non NULL, the left/right/width/height pointers are filled with the visible
+// rectangular area so far.
+// Returns NULL in case the incremental decoder object is in an invalid state.
+// Otherwise returns the pointer to the internal representation. This structure
+// is read-only, tied to WebPIDecoder's lifespan and should not be modified.
+WEBP_EXTERN(const WebPDecBuffer*) WebPIDecodedArea(
+    const WebPIDecoder* idec, int* left, int* top, int* width, int* height);
+
+//------------------------------------------------------------------------------
+// Advanced decoding parametrization
+//
+//  Code sample for using the advanced decoding API
+/*
+     // A) Init a configuration object
+     WebPDecoderConfig config;
+     CHECK(WebPInitDecoderConfig(&config));
+
+     // B) optional: retrieve the bitstream's features.
+     CHECK(WebPGetFeatures(data, data_size, &config.input) == VP8_STATUS_OK);
+
+     // C) Adjust 'config', if needed
+     config.no_fancy_upsampling = 1;
+     config.output.colorspace = MODE_BGRA;
+     // etc.
+
+     // Note that you can also make config.output point to an externally
+     // supplied memory buffer, provided it's big enough to store the decoded
+     // picture. Otherwise, config.output will just be used to allocate memory
+     // and store the decoded picture.
+
+     // D) Decode!
+     CHECK(WebPDecode(data, data_size, &config) == VP8_STATUS_OK);
+
+     // E) Decoded image is now in config.output (and config.output.u.RGBA)
+
+     // F) Reclaim memory allocated in config's object. It's safe to call
+     // this function even if the memory is external and wasn't allocated
+     // by WebPDecode().
+     WebPFreeDecBuffer(&config.output);
+*/
+
+// Features gathered from the bitstream
+struct WebPBitstreamFeatures {
+  int width;          // Width in pixels, as read from the bitstream.
+  int height;         // Height in pixels, as read from the bitstream.
+  int has_alpha;      // True if the bitstream contains an alpha channel.
+  int has_animation;  // True if the bitstream is an animation.
+  int format;         // 0 = undefined (/mixed), 1 = lossy, 2 = lossless
+
+  // Unused for now:
+  int no_incremental_decoding;  // if true, using incremental decoding is not
+                                // recommended.
+  int rotate;                   // TODO(later)
+  int uv_sampling;              // should be 0 for now. TODO(later)
+  uint32_t pad[2];              // padding for later use
+};
+
+// Internal, version-checked, entry point
+WEBP_EXTERN(VP8StatusCode) WebPGetFeaturesInternal(
+    const uint8_t*, size_t, WebPBitstreamFeatures*, int);
+
+// Retrieve features from the bitstream. The *features structure is filled
+// with information gathered from the bitstream.
+// Returns VP8_STATUS_OK when the features are successfully retrieved. Returns
+// VP8_STATUS_NOT_ENOUGH_DATA when more data is needed to retrieve the
+// features from headers. Returns error in other cases.
+static WEBP_INLINE VP8StatusCode WebPGetFeatures(
+    const uint8_t* data, size_t data_size,
+    WebPBitstreamFeatures* features) {
+  return WebPGetFeaturesInternal(data, data_size, features,
+                                 WEBP_DECODER_ABI_VERSION);
+}
+
+// Decoding options
+struct WebPDecoderOptions {
+  int bypass_filtering;               // if true, skip the in-loop filtering
+  int no_fancy_upsampling;            // if true, use faster pointwise upsampler
+  int use_cropping;                   // if true, cropping is applied _first_
+  int crop_left, crop_top;            // top-left position for cropping.
+                                      // Will be snapped to even values.
+  int crop_width, crop_height;        // dimension of the cropping area
+  int use_scaling;                    // if true, scaling is applied _afterward_
+  int scaled_width, scaled_height;    // final resolution
+  int use_threads;                    // if true, use multi-threaded decoding
+  int dithering_strength;             // dithering strength (0=Off, 100=full)
+#if WEBP_DECODER_ABI_VERSION > 0x0203
+  int flip;                           // flip output vertically
+#endif
+#if WEBP_DECODER_ABI_VERSION > 0x0204
+  int alpha_dithering_strength;       // alpha dithering strength in [0..100]
+#endif
+
+  // Unused for now:
+  int force_rotation;                 // forced rotation (to be applied _last_)
+  int no_enhancement;                 // if true, discard enhancement layer
+#if WEBP_DECODER_ABI_VERSION < 0x0203
+  uint32_t pad[5];                    // padding for later use
+#elif WEBP_DECODER_ABI_VERSION < 0x0204
+  uint32_t pad[4];                    // padding for later use
+#else
+  uint32_t pad[3];                    // padding for later use
+#endif
+};
+
+// Main object storing the configuration for advanced decoding.
+struct WebPDecoderConfig {
+  WebPBitstreamFeatures input;  // Immutable bitstream features (optional)
+  WebPDecBuffer output;         // Output buffer (can point to external mem)
+  WebPDecoderOptions options;   // Decoding options
+};
+
+// Internal, version-checked, entry point
+WEBP_EXTERN(int) WebPInitDecoderConfigInternal(WebPDecoderConfig*, int);
+
+// Initialize the configuration as empty. This function must always be
+// called first, unless WebPGetFeatures() is to be called.
+// Returns false in case of mismatched version.
+static WEBP_INLINE int WebPInitDecoderConfig(WebPDecoderConfig* config) {
+  return WebPInitDecoderConfigInternal(config, WEBP_DECODER_ABI_VERSION);
+}
+
+// Instantiate a new incremental decoder object with the requested
+// configuration. The bitstream can be passed using 'data' and 'data_size'
+// parameter, in which case the features will be parsed and stored into
+// config->input. Otherwise, 'data' can be NULL and no parsing will occur.
+// Note that 'config' can be NULL too, in which case a default configuration
+// is used.
+// The return WebPIDecoder object must always be deleted calling WebPIDelete().
+// Returns NULL in case of error (and config->status will then reflect
+// the error condition).
+WEBP_EXTERN(WebPIDecoder*) WebPIDecode(const uint8_t* data, size_t data_size,
+                                       WebPDecoderConfig* config);
+
+// Non-incremental version. This version decodes the full data at once, taking
+// 'config' into account. Returns decoding status (which should be VP8_STATUS_OK
+// if the decoding was successful).
+WEBP_EXTERN(VP8StatusCode) WebPDecode(const uint8_t* data, size_t data_size,
+                                      WebPDecoderConfig* config);
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_WEBP_DECODE_H_ */
diff --git a/webp/include/webp/demux.h b/webp/include/webp/demux.h
new file mode 100644
index 0000000..2da3239
--- /dev/null
+++ b/webp/include/webp/demux.h
@@ -0,0 +1,224 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Demux API.
+// Enables extraction of image and extended format data from WebP files.
+
+// Code Example: Demuxing WebP data to extract all the frames, ICC profile
+// and EXIF/XMP metadata.
+/*
+  WebPDemuxer* demux = WebPDemux(&webp_data);
+
+  uint32_t width = WebPDemuxGetI(demux, WEBP_FF_CANVAS_WIDTH);
+  uint32_t height = WebPDemuxGetI(demux, WEBP_FF_CANVAS_HEIGHT);
+  // ... (Get information about the features present in the WebP file).
+  uint32_t flags = WebPDemuxGetI(demux, WEBP_FF_FORMAT_FLAGS);
+
+  // ... (Iterate over all frames).
+  WebPIterator iter;
+  if (WebPDemuxGetFrame(demux, 1, &iter)) {
+    do {
+      // ... (Consume 'iter'; e.g. Decode 'iter.fragment' with WebPDecode(),
+      // ... and get other frame properties like width, height, offsets etc.
+      // ... see 'struct WebPIterator' below for more info).
+    } while (WebPDemuxNextFrame(&iter));
+    WebPDemuxReleaseIterator(&iter);
+  }
+
+  // ... (Extract metadata).
+  WebPChunkIterator chunk_iter;
+  if (flags & ICCP_FLAG) WebPDemuxGetChunk(demux, "ICCP", 1, &chunk_iter);
+  // ... (Consume the ICC profile in 'chunk_iter.chunk').
+  WebPDemuxReleaseChunkIterator(&chunk_iter);
+  if (flags & EXIF_FLAG) WebPDemuxGetChunk(demux, "EXIF", 1, &chunk_iter);
+  // ... (Consume the EXIF metadata in 'chunk_iter.chunk').
+  WebPDemuxReleaseChunkIterator(&chunk_iter);
+  if (flags & XMP_FLAG) WebPDemuxGetChunk(demux, "XMP ", 1, &chunk_iter);
+  // ... (Consume the XMP metadata in 'chunk_iter.chunk').
+  WebPDemuxReleaseChunkIterator(&chunk_iter);
+  WebPDemuxDelete(demux);
+*/
+
+#ifndef WEBP_WEBP_DEMUX_H_
+#define WEBP_WEBP_DEMUX_H_
+
+#include "./mux_types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define WEBP_DEMUX_ABI_VERSION 0x0101    // MAJOR(8b) + MINOR(8b)
+
+// Note: forward declaring enumerations is not allowed in (strict) C and C++,
+// the types are left here for reference.
+// typedef enum WebPDemuxState WebPDemuxState;
+// typedef enum WebPFormatFeature WebPFormatFeature;
+typedef struct WebPDemuxer WebPDemuxer;
+typedef struct WebPIterator WebPIterator;
+typedef struct WebPChunkIterator WebPChunkIterator;
+
+//------------------------------------------------------------------------------
+
+// Returns the version number of the demux library, packed in hexadecimal using
+// 8bits for each of major/minor/revision. E.g: v2.5.7 is 0x020507.
+WEBP_EXTERN(int) WebPGetDemuxVersion(void);
+
+//------------------------------------------------------------------------------
+// Life of a Demux object
+
+typedef enum WebPDemuxState {
+  WEBP_DEMUX_PARSE_ERROR    = -1,  // An error occurred while parsing.
+  WEBP_DEMUX_PARSING_HEADER =  0,  // Not enough data to parse full header.
+  WEBP_DEMUX_PARSED_HEADER  =  1,  // Header parsing complete,
+                                   // data may be available.
+  WEBP_DEMUX_DONE           =  2   // Entire file has been parsed.
+} WebPDemuxState;
+
+// Internal, version-checked, entry point
+WEBP_EXTERN(WebPDemuxer*) WebPDemuxInternal(
+    const WebPData*, int, WebPDemuxState*, int);
+
+// Parses the full WebP file given by 'data'.
+// Returns a WebPDemuxer object on successful parse, NULL otherwise.
+static WEBP_INLINE WebPDemuxer* WebPDemux(const WebPData* data) {
+  return WebPDemuxInternal(data, 0, NULL, WEBP_DEMUX_ABI_VERSION);
+}
+
+// Parses the possibly incomplete WebP file given by 'data'.
+// If 'state' is non-NULL it will be set to indicate the status of the demuxer.
+// Returns NULL in case of error or if there isn't enough data to start parsing;
+// and a WebPDemuxer object on successful parse.
+// Note that WebPDemuxer keeps internal pointers to 'data' memory segment.
+// If this data is volatile, the demuxer object should be deleted (by calling
+// WebPDemuxDelete()) and WebPDemuxPartial() called again on the new data.
+// This is usually an inexpensive operation.
+static WEBP_INLINE WebPDemuxer* WebPDemuxPartial(
+    const WebPData* data, WebPDemuxState* state) {
+  return WebPDemuxInternal(data, 1, state, WEBP_DEMUX_ABI_VERSION);
+}
+
+// Frees memory associated with 'dmux'.
+WEBP_EXTERN(void) WebPDemuxDelete(WebPDemuxer* dmux);
+
+//------------------------------------------------------------------------------
+// Data/information extraction.
+
+typedef enum WebPFormatFeature {
+  WEBP_FF_FORMAT_FLAGS,  // Extended format flags present in the 'VP8X' chunk.
+  WEBP_FF_CANVAS_WIDTH,
+  WEBP_FF_CANVAS_HEIGHT,
+  WEBP_FF_LOOP_COUNT,
+  WEBP_FF_BACKGROUND_COLOR,
+  WEBP_FF_FRAME_COUNT    // Number of frames present in the demux object.
+                         // In case of a partial demux, this is the number of
+                         // frames seen so far, with the last frame possibly
+                         // being partial.
+} WebPFormatFeature;
+
+// Get the 'feature' value from the 'dmux'.
+// NOTE: values are only valid if WebPDemux() was used or WebPDemuxPartial()
+// returned a state > WEBP_DEMUX_PARSING_HEADER.
+WEBP_EXTERN(uint32_t) WebPDemuxGetI(
+    const WebPDemuxer* dmux, WebPFormatFeature feature);
+
+//------------------------------------------------------------------------------
+// Frame iteration.
+
+struct WebPIterator {
+  int frame_num;
+  int num_frames;          // equivalent to WEBP_FF_FRAME_COUNT.
+  int fragment_num;
+  int num_fragments;
+  int x_offset, y_offset;  // offset relative to the canvas.
+  int width, height;       // dimensions of this frame or fragment.
+  int duration;            // display duration in milliseconds.
+  WebPMuxAnimDispose dispose_method;  // dispose method for the frame.
+  int complete;   // true if 'fragment' contains a full frame. partial images
+                  // may still be decoded with the WebP incremental decoder.
+  WebPData fragment;  // The frame or fragment given by 'frame_num' and
+                      // 'fragment_num'.
+  int has_alpha;      // True if the frame or fragment contains transparency.
+  WebPMuxAnimBlend blend_method;  // Blend operation for the frame.
+
+  uint32_t pad[2];         // padding for later use.
+  void* private_;          // for internal use only.
+};
+
+// Retrieves frame 'frame_number' from 'dmux'.
+// 'iter->fragment' points to the first fragment on return from this function.
+// Individual fragments may be extracted using WebPDemuxSelectFragment().
+// Setting 'frame_number' equal to 0 will return the last frame of the image.
+// Returns false if 'dmux' is NULL or frame 'frame_number' is not present.
+// Call WebPDemuxReleaseIterator() when use of the iterator is complete.
+// NOTE: 'dmux' must persist for the lifetime of 'iter'.
+WEBP_EXTERN(int) WebPDemuxGetFrame(
+    const WebPDemuxer* dmux, int frame_number, WebPIterator* iter);
+
+// Sets 'iter->fragment' to point to the next ('iter->frame_num' + 1) or
+// previous ('iter->frame_num' - 1) frame. These functions do not loop.
+// Returns true on success, false otherwise.
+WEBP_EXTERN(int) WebPDemuxNextFrame(WebPIterator* iter);
+WEBP_EXTERN(int) WebPDemuxPrevFrame(WebPIterator* iter);
+
+// Sets 'iter->fragment' to reflect fragment number 'fragment_num'.
+// Returns true if fragment 'fragment_num' is present, false otherwise.
+WEBP_EXTERN(int) WebPDemuxSelectFragment(WebPIterator* iter, int fragment_num);
+
+// Releases any memory associated with 'iter'.
+// Must be called before any subsequent calls to WebPDemuxGetChunk() on the same
+// iter. Also, must be called before destroying the associated WebPDemuxer with
+// WebPDemuxDelete().
+WEBP_EXTERN(void) WebPDemuxReleaseIterator(WebPIterator* iter);
+
+//------------------------------------------------------------------------------
+// Chunk iteration.
+
+struct WebPChunkIterator {
+  // The current and total number of chunks with the fourcc given to
+  // WebPDemuxGetChunk().
+  int chunk_num;
+  int num_chunks;
+  WebPData chunk;    // The payload of the chunk.
+
+  uint32_t pad[6];   // padding for later use
+  void* private_;
+};
+
+// Retrieves the 'chunk_number' instance of the chunk with id 'fourcc' from
+// 'dmux'.
+// 'fourcc' is a character array containing the fourcc of the chunk to return,
+// e.g., "ICCP", "XMP ", "EXIF", etc.
+// Setting 'chunk_number' equal to 0 will return the last chunk in a set.
+// Returns true if the chunk is found, false otherwise. Image related chunk
+// payloads are accessed through WebPDemuxGetFrame() and related functions.
+// Call WebPDemuxReleaseChunkIterator() when use of the iterator is complete.
+// NOTE: 'dmux' must persist for the lifetime of the iterator.
+WEBP_EXTERN(int) WebPDemuxGetChunk(const WebPDemuxer* dmux,
+                                   const char fourcc[4], int chunk_number,
+                                   WebPChunkIterator* iter);
+
+// Sets 'iter->chunk' to point to the next ('iter->chunk_num' + 1) or previous
+// ('iter->chunk_num' - 1) chunk. These functions do not loop.
+// Returns true on success, false otherwise.
+WEBP_EXTERN(int) WebPDemuxNextChunk(WebPChunkIterator* iter);
+WEBP_EXTERN(int) WebPDemuxPrevChunk(WebPChunkIterator* iter);
+
+// Releases any memory associated with 'iter'.
+// Must be called before destroying the associated WebPDemuxer with
+// WebPDemuxDelete().
+WEBP_EXTERN(void) WebPDemuxReleaseChunkIterator(WebPChunkIterator* iter);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_WEBP_DEMUX_H_ */
diff --git a/webp/include/webp/encode.h b/webp/include/webp/encode.h
new file mode 100644
index 0000000..b3f05b1
--- /dev/null
+++ b/webp/include/webp/encode.h
@@ -0,0 +1,520 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//   WebP encoder: main interface
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_WEBP_ENCODE_H_
+#define WEBP_WEBP_ENCODE_H_
+
+#include "./types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define WEBP_ENCODER_ABI_VERSION 0x0202    // MAJOR(8b) + MINOR(8b)
+
+// Note: forward declaring enumerations is not allowed in (strict) C and C++,
+// the types are left here for reference.
+// typedef enum WebPImageHint WebPImageHint;
+// typedef enum WebPEncCSP WebPEncCSP;
+// typedef enum WebPPreset WebPPreset;
+// typedef enum WebPEncodingError WebPEncodingError;
+typedef struct WebPConfig WebPConfig;
+typedef struct WebPPicture WebPPicture;   // main structure for I/O
+typedef struct WebPAuxStats WebPAuxStats;
+typedef struct WebPMemoryWriter WebPMemoryWriter;
+
+// Return the encoder's version number, packed in hexadecimal using 8bits for
+// each of major/minor/revision. E.g: v2.5.7 is 0x020507.
+WEBP_EXTERN(int) WebPGetEncoderVersion(void);
+
+//------------------------------------------------------------------------------
+// One-stop-shop call! No questions asked:
+
+// Returns the size of the compressed data (pointed to by *output), or 0 if
+// an error occurred. The compressed data must be released by the caller
+// using the call 'free(*output)'.
+// These functions compress using the lossy format, and the quality_factor
+// can go from 0 (smaller output, lower quality) to 100 (best quality,
+// larger output).
+WEBP_EXTERN(size_t) WebPEncodeRGB(const uint8_t* rgb,
+                                  int width, int height, int stride,
+                                  float quality_factor, uint8_t** output);
+WEBP_EXTERN(size_t) WebPEncodeBGR(const uint8_t* bgr,
+                                  int width, int height, int stride,
+                                  float quality_factor, uint8_t** output);
+WEBP_EXTERN(size_t) WebPEncodeRGBA(const uint8_t* rgba,
+                                   int width, int height, int stride,
+                                   float quality_factor, uint8_t** output);
+WEBP_EXTERN(size_t) WebPEncodeBGRA(const uint8_t* bgra,
+                                   int width, int height, int stride,
+                                   float quality_factor, uint8_t** output);
+
+// These functions are the equivalent of the above, but compressing in a
+// lossless manner. Files are usually larger than lossy format, but will
+// not suffer any compression loss.
+WEBP_EXTERN(size_t) WebPEncodeLosslessRGB(const uint8_t* rgb,
+                                          int width, int height, int stride,
+                                          uint8_t** output);
+WEBP_EXTERN(size_t) WebPEncodeLosslessBGR(const uint8_t* bgr,
+                                          int width, int height, int stride,
+                                          uint8_t** output);
+WEBP_EXTERN(size_t) WebPEncodeLosslessRGBA(const uint8_t* rgba,
+                                           int width, int height, int stride,
+                                           uint8_t** output);
+WEBP_EXTERN(size_t) WebPEncodeLosslessBGRA(const uint8_t* bgra,
+                                           int width, int height, int stride,
+                                           uint8_t** output);
+
+//------------------------------------------------------------------------------
+// Coding parameters
+
+// Image characteristics hint for the underlying encoder.
+typedef enum WebPImageHint {
+  WEBP_HINT_DEFAULT = 0,  // default preset.
+  WEBP_HINT_PICTURE,      // digital picture, like portrait, inner shot
+  WEBP_HINT_PHOTO,        // outdoor photograph, with natural lighting
+  WEBP_HINT_GRAPH,        // Discrete tone image (graph, map-tile etc).
+  WEBP_HINT_LAST
+} WebPImageHint;
+
+// Compression parameters.
+struct WebPConfig {
+  int lossless;           // Lossless encoding (0=lossy(default), 1=lossless).
+  float quality;          // between 0 (smallest file) and 100 (biggest)
+  int method;             // quality/speed trade-off (0=fast, 6=slower-better)
+
+  WebPImageHint image_hint;  // Hint for image type (lossless only for now).
+
+  // Parameters related to lossy compression only:
+  int target_size;        // if non-zero, set the desired target size in bytes.
+                          // Takes precedence over the 'compression' parameter.
+  float target_PSNR;      // if non-zero, specifies the minimal distortion to
+                          // try to achieve. Takes precedence over target_size.
+  int segments;           // maximum number of segments to use, in [1..4]
+  int sns_strength;       // Spatial Noise Shaping. 0=off, 100=maximum.
+  int filter_strength;    // range: [0 = off .. 100 = strongest]
+  int filter_sharpness;   // range: [0 = off .. 7 = least sharp]
+  int filter_type;        // filtering type: 0 = simple, 1 = strong (only used
+                          // if filter_strength > 0 or autofilter > 0)
+  int autofilter;         // Auto adjust filter's strength [0 = off, 1 = on]
+  int alpha_compression;  // Algorithm for encoding the alpha plane (0 = none,
+                          // 1 = compressed with WebP lossless). Default is 1.
+  int alpha_filtering;    // Predictive filtering method for alpha plane.
+                          //  0: none, 1: fast, 2: best. Default if 1.
+  int alpha_quality;      // Between 0 (smallest size) and 100 (lossless).
+                          // Default is 100.
+  int pass;               // number of entropy-analysis passes (in [1..10]).
+
+  int show_compressed;    // if true, export the compressed picture back.
+                          // In-loop filtering is not applied.
+  int preprocessing;      // preprocessing filter:
+                          // 0=none, 1=segment-smooth, 2=pseudo-random dithering
+  int partitions;         // log2(number of token partitions) in [0..3]. Default
+                          // is set to 0 for easier progressive decoding.
+  int partition_limit;    // quality degradation allowed to fit the 512k limit
+                          // on prediction modes coding (0: no degradation,
+                          // 100: maximum possible degradation).
+  int emulate_jpeg_size;  // If true, compression parameters will be remapped
+                          // to better match the expected output size from
+                          // JPEG compression. Generally, the output size will
+                          // be similar but the degradation will be lower.
+  int thread_level;       // If non-zero, try and use multi-threaded encoding.
+  int low_memory;         // If set, reduce memory usage (but increase CPU use).
+
+  uint32_t pad[5];        // padding for later use
+};
+
+// Enumerate some predefined settings for WebPConfig, depending on the type
+// of source picture. These presets are used when calling WebPConfigPreset().
+typedef enum WebPPreset {
+  WEBP_PRESET_DEFAULT = 0,  // default preset.
+  WEBP_PRESET_PICTURE,      // digital picture, like portrait, inner shot
+  WEBP_PRESET_PHOTO,        // outdoor photograph, with natural lighting
+  WEBP_PRESET_DRAWING,      // hand or line drawing, with high-contrast details
+  WEBP_PRESET_ICON,         // small-sized colorful images
+  WEBP_PRESET_TEXT          // text-like
+} WebPPreset;
+
+// Internal, version-checked, entry point
+WEBP_EXTERN(int) WebPConfigInitInternal(WebPConfig*, WebPPreset, float, int);
+
+// Should always be called, to initialize a fresh WebPConfig structure before
+// modification. Returns false in case of version mismatch. WebPConfigInit()
+// must have succeeded before using the 'config' object.
+// Note that the default values are lossless=0 and quality=75.
+static WEBP_INLINE int WebPConfigInit(WebPConfig* config) {
+  return WebPConfigInitInternal(config, WEBP_PRESET_DEFAULT, 75.f,
+                                WEBP_ENCODER_ABI_VERSION);
+}
+
+// This function will initialize the configuration according to a predefined
+// set of parameters (referred to by 'preset') and a given quality factor.
+// This function can be called as a replacement to WebPConfigInit(). Will
+// return false in case of error.
+static WEBP_INLINE int WebPConfigPreset(WebPConfig* config,
+                                        WebPPreset preset, float quality) {
+  return WebPConfigInitInternal(config, preset, quality,
+                                WEBP_ENCODER_ABI_VERSION);
+}
+
+#if WEBP_ENCODER_ABI_VERSION > 0x0202
+// Activate the lossless compression mode with the desired efficiency level
+// between 0 (fastest, lowest compression) and 9 (slower, best compression).
+// A good default level is '6', providing a fair tradeoff between compression
+// speed and final compressed size.
+// This function will overwrite several fields from config: 'method', 'quality'
+// and 'lossless'. Returns false in case of parameter error.
+WEBP_EXTERN(int) WebPConfigLosslessPreset(WebPConfig* config, int level);
+#endif
+
+// Returns true if 'config' is non-NULL and all configuration parameters are
+// within their valid ranges.
+WEBP_EXTERN(int) WebPValidateConfig(const WebPConfig* config);
+
+//------------------------------------------------------------------------------
+// Input / Output
+// Structure for storing auxiliary statistics (mostly for lossy encoding).
+
+struct WebPAuxStats {
+  int coded_size;         // final size
+
+  float PSNR[5];          // peak-signal-to-noise ratio for Y/U/V/All/Alpha
+  int block_count[3];     // number of intra4/intra16/skipped macroblocks
+  int header_bytes[2];    // approximate number of bytes spent for header
+                          // and mode-partition #0
+  int residual_bytes[3][4];  // approximate number of bytes spent for
+                             // DC/AC/uv coefficients for each (0..3) segments.
+  int segment_size[4];    // number of macroblocks in each segments
+  int segment_quant[4];   // quantizer values for each segments
+  int segment_level[4];   // filtering strength for each segments [0..63]
+
+  int alpha_data_size;    // size of the transparency data
+  int layer_data_size;    // size of the enhancement layer data
+
+  // lossless encoder statistics
+  uint32_t lossless_features;  // bit0:predictor bit1:cross-color transform
+                               // bit2:subtract-green bit3:color indexing
+  int histogram_bits;          // number of precision bits of histogram
+  int transform_bits;          // precision bits for transform
+  int cache_bits;              // number of bits for color cache lookup
+  int palette_size;            // number of color in palette, if used
+  int lossless_size;           // final lossless size
+
+  uint32_t pad[4];        // padding for later use
+};
+
+// Signature for output function. Should return true if writing was successful.
+// data/data_size is the segment of data to write, and 'picture' is for
+// reference (and so one can make use of picture->custom_ptr).
+typedef int (*WebPWriterFunction)(const uint8_t* data, size_t data_size,
+                                  const WebPPicture* picture);
+
+// WebPMemoryWrite: a special WebPWriterFunction that writes to memory using
+// the following WebPMemoryWriter object (to be set as a custom_ptr).
+struct WebPMemoryWriter {
+  uint8_t* mem;       // final buffer (of size 'max_size', larger than 'size').
+  size_t   size;      // final size
+  size_t   max_size;  // total capacity
+  uint32_t pad[1];    // padding for later use
+};
+
+// The following must be called first before any use.
+WEBP_EXTERN(void) WebPMemoryWriterInit(WebPMemoryWriter* writer);
+
+#if WEBP_ENCODER_ABI_VERSION > 0x0203
+// The following must be called to deallocate writer->mem memory. The 'writer'
+// object itself is not deallocated.
+WEBP_EXTERN(void) WebPMemoryWriterClear(WebPMemoryWriter* writer);
+#endif
+// The custom writer to be used with WebPMemoryWriter as custom_ptr. Upon
+// completion, writer.mem and writer.size will hold the coded data.
+#if WEBP_ENCODER_ABI_VERSION > 0x0203
+// writer.mem must be freed by calling WebPMemoryWriterClear.
+#else
+// writer.mem must be freed by calling 'free(writer.mem)'.
+#endif
+WEBP_EXTERN(int) WebPMemoryWrite(const uint8_t* data, size_t data_size,
+                                 const WebPPicture* picture);
+
+// Progress hook, called from time to time to report progress. It can return
+// false to request an abort of the encoding process, or true otherwise if
+// everything is OK.
+typedef int (*WebPProgressHook)(int percent, const WebPPicture* picture);
+
+// Color spaces.
+typedef enum WebPEncCSP {
+  // chroma sampling
+  WEBP_YUV420  = 0,        // 4:2:0
+  WEBP_YUV420A = 4,        // alpha channel variant
+  WEBP_CSP_UV_MASK = 3,    // bit-mask to get the UV sampling factors
+  WEBP_CSP_ALPHA_BIT = 4   // bit that is set if alpha is present
+} WebPEncCSP;
+
+// Encoding error conditions.
+typedef enum WebPEncodingError {
+  VP8_ENC_OK = 0,
+  VP8_ENC_ERROR_OUT_OF_MEMORY,            // memory error allocating objects
+  VP8_ENC_ERROR_BITSTREAM_OUT_OF_MEMORY,  // memory error while flushing bits
+  VP8_ENC_ERROR_NULL_PARAMETER,           // a pointer parameter is NULL
+  VP8_ENC_ERROR_INVALID_CONFIGURATION,    // configuration is invalid
+  VP8_ENC_ERROR_BAD_DIMENSION,            // picture has invalid width/height
+  VP8_ENC_ERROR_PARTITION0_OVERFLOW,      // partition is bigger than 512k
+  VP8_ENC_ERROR_PARTITION_OVERFLOW,       // partition is bigger than 16M
+  VP8_ENC_ERROR_BAD_WRITE,                // error while flushing bytes
+  VP8_ENC_ERROR_FILE_TOO_BIG,             // file is bigger than 4G
+  VP8_ENC_ERROR_USER_ABORT,               // abort request by user
+  VP8_ENC_ERROR_LAST                      // list terminator. always last.
+} WebPEncodingError;
+
+// maximum width/height allowed (inclusive), in pixels
+#define WEBP_MAX_DIMENSION 16383
+
+// Main exchange structure (input samples, output bytes, statistics)
+struct WebPPicture {
+  //   INPUT
+  //////////////
+  // Main flag for encoder selecting between ARGB or YUV input.
+  // It is recommended to use ARGB input (*argb, argb_stride) for lossless
+  // compression, and YUV input (*y, *u, *v, etc.) for lossy compression
+  // since these are the respective native colorspace for these formats.
+  int use_argb;
+
+  // YUV input (mostly used for input to lossy compression)
+  WebPEncCSP colorspace;     // colorspace: should be YUV420 for now (=Y'CbCr).
+  int width, height;         // dimensions (less or equal to WEBP_MAX_DIMENSION)
+  uint8_t *y, *u, *v;        // pointers to luma/chroma planes.
+  int y_stride, uv_stride;   // luma/chroma strides.
+  uint8_t* a;                // pointer to the alpha plane
+  int a_stride;              // stride of the alpha plane
+  uint32_t pad1[2];          // padding for later use
+
+  // ARGB input (mostly used for input to lossless compression)
+  uint32_t* argb;            // Pointer to argb (32 bit) plane.
+  int argb_stride;           // This is stride in pixels units, not bytes.
+  uint32_t pad2[3];          // padding for later use
+
+  //   OUTPUT
+  ///////////////
+  // Byte-emission hook, to store compressed bytes as they are ready.
+  WebPWriterFunction writer;  // can be NULL
+  void* custom_ptr;           // can be used by the writer.
+
+  // map for extra information (only for lossy compression mode)
+  int extra_info_type;    // 1: intra type, 2: segment, 3: quant
+                          // 4: intra-16 prediction mode,
+                          // 5: chroma prediction mode,
+                          // 6: bit cost, 7: distortion
+  uint8_t* extra_info;    // if not NULL, points to an array of size
+                          // ((width + 15) / 16) * ((height + 15) / 16) that
+                          // will be filled with a macroblock map, depending
+                          // on extra_info_type.
+
+  //   STATS AND REPORTS
+  ///////////////////////////
+  // Pointer to side statistics (updated only if not NULL)
+  WebPAuxStats* stats;
+
+  // Error code for the latest error encountered during encoding
+  WebPEncodingError error_code;
+
+  // If not NULL, report progress during encoding.
+  WebPProgressHook progress_hook;
+
+  void* user_data;        // this field is free to be set to any value and
+                          // used during callbacks (like progress-report e.g.).
+
+  uint32_t pad3[3];       // padding for later use
+
+  // Unused for now
+  uint8_t *pad4, *pad5;
+  uint32_t pad6[8];       // padding for later use
+
+  // PRIVATE FIELDS
+  ////////////////////
+  void* memory_;          // row chunk of memory for yuva planes
+  void* memory_argb_;     // and for argb too.
+  void* pad7[2];          // padding for later use
+};
+
+// Internal, version-checked, entry point
+WEBP_EXTERN(int) WebPPictureInitInternal(WebPPicture*, int);
+
+// Should always be called, to initialize the structure. Returns false in case
+// of version mismatch. WebPPictureInit() must have succeeded before using the
+// 'picture' object.
+// Note that, by default, use_argb is false and colorspace is WEBP_YUV420.
+static WEBP_INLINE int WebPPictureInit(WebPPicture* picture) {
+  return WebPPictureInitInternal(picture, WEBP_ENCODER_ABI_VERSION);
+}
+
+//------------------------------------------------------------------------------
+// WebPPicture utils
+
+// Convenience allocation / deallocation based on picture->width/height:
+// Allocate y/u/v buffers as per colorspace/width/height specification.
+// Note! This function will free the previous buffer if needed.
+// Returns false in case of memory error.
+WEBP_EXTERN(int) WebPPictureAlloc(WebPPicture* picture);
+
+// Release the memory allocated by WebPPictureAlloc() or WebPPictureImport*().
+// Note that this function does _not_ free the memory used by the 'picture'
+// object itself.
+// Besides memory (which is reclaimed) all other fields of 'picture' are
+// preserved.
+WEBP_EXTERN(void) WebPPictureFree(WebPPicture* picture);
+
+// Copy the pixels of *src into *dst, using WebPPictureAlloc. Upon return, *dst
+// will fully own the copied pixels (this is not a view). The 'dst' picture need
+// not be initialized as its content is overwritten.
+// Returns false in case of memory allocation error.
+WEBP_EXTERN(int) WebPPictureCopy(const WebPPicture* src, WebPPicture* dst);
+
+// Compute PSNR, SSIM or LSIM distortion metric between two pictures.
+// Result is in dB, stores in result[] in the Y/U/V/Alpha/All order.
+// Returns false in case of error (src and ref don't have same dimension, ...)
+// Warning: this function is rather CPU-intensive.
+WEBP_EXTERN(int) WebPPictureDistortion(
+    const WebPPicture* src, const WebPPicture* ref,
+    int metric_type,           // 0 = PSNR, 1 = SSIM, 2 = LSIM
+    float result[5]);
+
+// self-crops a picture to the rectangle defined by top/left/width/height.
+// Returns false in case of memory allocation error, or if the rectangle is
+// outside of the source picture.
+// The rectangle for the view is defined by the top-left corner pixel
+// coordinates (left, top) as well as its width and height. This rectangle
+// must be fully be comprised inside the 'src' source picture. If the source
+// picture uses the YUV420 colorspace, the top and left coordinates will be
+// snapped to even values.
+WEBP_EXTERN(int) WebPPictureCrop(WebPPicture* picture,
+                                 int left, int top, int width, int height);
+
+// Extracts a view from 'src' picture into 'dst'. The rectangle for the view
+// is defined by the top-left corner pixel coordinates (left, top) as well
+// as its width and height. This rectangle must be fully be comprised inside
+// the 'src' source picture. If the source picture uses the YUV420 colorspace,
+// the top and left coordinates will be snapped to even values.
+// Picture 'src' must out-live 'dst' picture. Self-extraction of view is allowed
+// ('src' equal to 'dst') as a mean of fast-cropping (but note that doing so,
+// the original dimension will be lost). Picture 'dst' need not be initialized
+// with WebPPictureInit() if it is different from 'src', since its content will
+// be overwritten.
+// Returns false in case of memory allocation error or invalid parameters.
+WEBP_EXTERN(int) WebPPictureView(const WebPPicture* src,
+                                 int left, int top, int width, int height,
+                                 WebPPicture* dst);
+
+// Returns true if the 'picture' is actually a view and therefore does
+// not own the memory for pixels.
+WEBP_EXTERN(int) WebPPictureIsView(const WebPPicture* picture);
+
+// Rescale a picture to new dimension width x height.
+// If either 'width' or 'height' (but not both) is 0 the corresponding
+// dimension will be calculated preserving the aspect ratio.
+// No gamma correction is applied.
+// Returns false in case of error (invalid parameter or insufficient memory).
+WEBP_EXTERN(int) WebPPictureRescale(WebPPicture* pic, int width, int height);
+
+// Colorspace conversion function to import RGB samples.
+// Previous buffer will be free'd, if any.
+// *rgb buffer should have a size of at least height * rgb_stride.
+// Returns false in case of memory error.
+WEBP_EXTERN(int) WebPPictureImportRGB(
+    WebPPicture* picture, const uint8_t* rgb, int rgb_stride);
+// Same, but for RGBA buffer.
+WEBP_EXTERN(int) WebPPictureImportRGBA(
+    WebPPicture* picture, const uint8_t* rgba, int rgba_stride);
+// Same, but for RGBA buffer. Imports the RGB direct from the 32-bit format
+// input buffer ignoring the alpha channel. Avoids needing to copy the data
+// to a temporary 24-bit RGB buffer to import the RGB only.
+WEBP_EXTERN(int) WebPPictureImportRGBX(
+    WebPPicture* picture, const uint8_t* rgbx, int rgbx_stride);
+
+// Variants of the above, but taking BGR(A|X) input.
+WEBP_EXTERN(int) WebPPictureImportBGR(
+    WebPPicture* picture, const uint8_t* bgr, int bgr_stride);
+WEBP_EXTERN(int) WebPPictureImportBGRA(
+    WebPPicture* picture, const uint8_t* bgra, int bgra_stride);
+WEBP_EXTERN(int) WebPPictureImportBGRX(
+    WebPPicture* picture, const uint8_t* bgrx, int bgrx_stride);
+
+// Converts picture->argb data to the YUV420A format. The 'colorspace'
+// parameter is deprecated and should be equal to WEBP_YUV420.
+// Upon return, picture->use_argb is set to false. The presence of real
+// non-opaque transparent values is detected, and 'colorspace' will be
+// adjusted accordingly. Note that this method is lossy.
+// Returns false in case of error.
+WEBP_EXTERN(int) WebPPictureARGBToYUVA(WebPPicture* picture,
+                                       WebPEncCSP /*colorspace = WEBP_YUV420*/);
+
+// Same as WebPPictureARGBToYUVA(), but the conversion is done using
+// pseudo-random dithering with a strength 'dithering' between
+// 0.0 (no dithering) and 1.0 (maximum dithering). This is useful
+// for photographic picture.
+WEBP_EXTERN(int) WebPPictureARGBToYUVADithered(
+    WebPPicture* picture, WebPEncCSP colorspace, float dithering);
+
+#if WEBP_ENCODER_ABI_VERSION > 0x0204
+// Performs 'smart' RGBA->YUVA420 downsampling and colorspace conversion.
+// Downsampling is handled with extra care in case of color clipping. This
+// method is roughly 2x slower than WebPPictureARGBToYUVA() but produces better
+// YUV representation.
+// Returns false in case of error.
+WEBP_EXTERN(int) WebPPictureSmartARGBToYUVA(WebPPicture* picture);
+#endif
+
+// Converts picture->yuv to picture->argb and sets picture->use_argb to true.
+// The input format must be YUV_420 or YUV_420A.
+// Note that the use of this method is discouraged if one has access to the
+// raw ARGB samples, since using YUV420 is comparatively lossy. Also, the
+// conversion from YUV420 to ARGB incurs a small loss too.
+// Returns false in case of error.
+WEBP_EXTERN(int) WebPPictureYUVAToARGB(WebPPicture* picture);
+
+// Helper function: given a width x height plane of RGBA or YUV(A) samples
+// clean-up the YUV or RGB samples under fully transparent area, to help
+// compressibility (no guarantee, though).
+WEBP_EXTERN(void) WebPCleanupTransparentArea(WebPPicture* picture);
+
+// Scan the picture 'picture' for the presence of non fully opaque alpha values.
+// Returns true in such case. Otherwise returns false (indicating that the
+// alpha plane can be ignored altogether e.g.).
+WEBP_EXTERN(int) WebPPictureHasTransparency(const WebPPicture* picture);
+
+// Remove the transparency information (if present) by blending the color with
+// the background color 'background_rgb' (specified as 24bit RGB triplet).
+// After this call, all alpha values are reset to 0xff.
+WEBP_EXTERN(void) WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb);
+
+//------------------------------------------------------------------------------
+// Main call
+
+// Main encoding call, after config and picture have been initialized.
+// 'picture' must be less than 16384x16384 in dimension (cf WEBP_MAX_DIMENSION),
+// and the 'config' object must be a valid one.
+// Returns false in case of error, true otherwise.
+// In case of error, picture->error_code is updated accordingly.
+// 'picture' can hold the source samples in both YUV(A) or ARGB input, depending
+// on the value of 'picture->use_argb'. It is highly recommended to use
+// the former for lossy encoding, and the latter for lossless encoding
+// (when config.lossless is true). Automatic conversion from one format to
+// another is provided but they both incur some loss.
+WEBP_EXTERN(int) WebPEncode(const WebPConfig* config, WebPPicture* picture);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_WEBP_ENCODE_H_ */
diff --git a/webp/include/webp/format_constants.h b/webp/include/webp/format_constants.h
new file mode 100644
index 0000000..4c04b50
--- /dev/null
+++ b/webp/include/webp/format_constants.h
@@ -0,0 +1,88 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//  Internal header for constants related to WebP file format.
+//
+// Author: Urvang (urvang@google.com)
+
+#ifndef WEBP_WEBP_FORMAT_CONSTANTS_H_
+#define WEBP_WEBP_FORMAT_CONSTANTS_H_
+
+// Create fourcc of the chunk from the chunk tag characters.
+#define MKFOURCC(a, b, c, d) ((uint32_t)(a) | (b) << 8 | (c) << 16 | (d) << 24)
+
+// VP8 related constants.
+#define VP8_SIGNATURE 0x9d012a              // Signature in VP8 data.
+#define VP8_MAX_PARTITION0_SIZE (1 << 19)   // max size of mode partition
+#define VP8_MAX_PARTITION_SIZE  (1 << 24)   // max size for token partition
+#define VP8_FRAME_HEADER_SIZE 10  // Size of the frame header within VP8 data.
+
+// VP8L related constants.
+#define VP8L_SIGNATURE_SIZE          1      // VP8L signature size.
+#define VP8L_MAGIC_BYTE              0x2f   // VP8L signature byte.
+#define VP8L_IMAGE_SIZE_BITS         14     // Number of bits used to store
+                                            // width and height.
+#define VP8L_VERSION_BITS            3      // 3 bits reserved for version.
+#define VP8L_VERSION                 0      // version 0
+#define VP8L_FRAME_HEADER_SIZE       5      // Size of the VP8L frame header.
+
+#define MAX_PALETTE_SIZE             256
+#define MAX_CACHE_BITS               11
+#define HUFFMAN_CODES_PER_META_CODE  5
+#define ARGB_BLACK                   0xff000000
+
+#define DEFAULT_CODE_LENGTH          8
+#define MAX_ALLOWED_CODE_LENGTH      15
+
+#define NUM_LITERAL_CODES            256
+#define NUM_LENGTH_CODES             24
+#define NUM_DISTANCE_CODES           40
+#define CODE_LENGTH_CODES            19
+
+#define MIN_HUFFMAN_BITS             2  // min number of Huffman bits
+#define MAX_HUFFMAN_BITS             9  // max number of Huffman bits
+
+#define TRANSFORM_PRESENT            1  // The bit to be written when next data
+                                        // to be read is a transform.
+#define NUM_TRANSFORMS               4  // Maximum number of allowed transform
+                                        // in a bitstream.
+typedef enum {
+  PREDICTOR_TRANSFORM      = 0,
+  CROSS_COLOR_TRANSFORM    = 1,
+  SUBTRACT_GREEN           = 2,
+  COLOR_INDEXING_TRANSFORM = 3
+} VP8LImageTransformType;
+
+// Alpha related constants.
+#define ALPHA_HEADER_LEN            1
+#define ALPHA_NO_COMPRESSION        0
+#define ALPHA_LOSSLESS_COMPRESSION  1
+#define ALPHA_PREPROCESSED_LEVELS   1
+
+// Mux related constants.
+#define TAG_SIZE           4     // Size of a chunk tag (e.g. "VP8L").
+#define CHUNK_SIZE_BYTES   4     // Size needed to store chunk's size.
+#define CHUNK_HEADER_SIZE  8     // Size of a chunk header.
+#define RIFF_HEADER_SIZE   12    // Size of the RIFF header ("RIFFnnnnWEBP").
+#define ANMF_CHUNK_SIZE    16    // Size of an ANMF chunk.
+#define ANIM_CHUNK_SIZE    6     // Size of an ANIM chunk.
+#define FRGM_CHUNK_SIZE    6     // Size of a FRGM chunk.
+#define VP8X_CHUNK_SIZE    10    // Size of a VP8X chunk.
+
+#define MAX_CANVAS_SIZE     (1 << 24)     // 24-bit max for VP8X width/height.
+#define MAX_IMAGE_AREA      (1ULL << 32)  // 32-bit max for width x height.
+#define MAX_LOOP_COUNT      (1 << 16)     // maximum value for loop-count
+#define MAX_DURATION        (1 << 24)     // maximum duration
+#define MAX_POSITION_OFFSET (1 << 24)     // maximum frame/fragment x/y offset
+
+// Maximum chunk payload is such that adding the header and padding won't
+// overflow a uint32_t.
+#define MAX_CHUNK_PAYLOAD (~0U - CHUNK_HEADER_SIZE - 1)
+
+#endif  /* WEBP_WEBP_FORMAT_CONSTANTS_H_ */
diff --git a/webp/include/webp/mux_types.h b/webp/include/webp/mux_types.h
new file mode 100644
index 0000000..c94043a
--- /dev/null
+++ b/webp/include/webp/mux_types.h
@@ -0,0 +1,97 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Data-types common to the mux and demux libraries.
+//
+// Author: Urvang (urvang@google.com)
+
+#ifndef WEBP_WEBP_MUX_TYPES_H_
+#define WEBP_WEBP_MUX_TYPES_H_
+
+#include <stdlib.h>  // free()
+#include <string.h>  // memset()
+#include "./types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Note: forward declaring enumerations is not allowed in (strict) C and C++,
+// the types are left here for reference.
+// typedef enum WebPFeatureFlags WebPFeatureFlags;
+// typedef enum WebPMuxAnimDispose WebPMuxAnimDispose;
+// typedef enum WebPMuxAnimBlend WebPMuxAnimBlend;
+typedef struct WebPData WebPData;
+
+// VP8X Feature Flags.
+typedef enum WebPFeatureFlags {
+  FRAGMENTS_FLAG  = 0x00000001,
+  ANIMATION_FLAG  = 0x00000002,
+  XMP_FLAG        = 0x00000004,
+  EXIF_FLAG       = 0x00000008,
+  ALPHA_FLAG      = 0x00000010,
+  ICCP_FLAG       = 0x00000020
+} WebPFeatureFlags;
+
+// Dispose method (animation only). Indicates how the area used by the current
+// frame is to be treated before rendering the next frame on the canvas.
+typedef enum WebPMuxAnimDispose {
+  WEBP_MUX_DISPOSE_NONE,       // Do not dispose.
+  WEBP_MUX_DISPOSE_BACKGROUND  // Dispose to background color.
+} WebPMuxAnimDispose;
+
+// Blend operation (animation only). Indicates how transparent pixels of the
+// current frame are blended with those of the previous canvas.
+typedef enum WebPMuxAnimBlend {
+  WEBP_MUX_BLEND,              // Blend.
+  WEBP_MUX_NO_BLEND            // Do not blend.
+} WebPMuxAnimBlend;
+
+// Data type used to describe 'raw' data, e.g., chunk data
+// (ICC profile, metadata) and WebP compressed image data.
+struct WebPData {
+  const uint8_t* bytes;
+  size_t size;
+};
+
+// Initializes the contents of the 'webp_data' object with default values.
+static WEBP_INLINE void WebPDataInit(WebPData* webp_data) {
+  if (webp_data != NULL) {
+    memset(webp_data, 0, sizeof(*webp_data));
+  }
+}
+
+// Clears the contents of the 'webp_data' object by calling free(). Does not
+// deallocate the object itself.
+static WEBP_INLINE void WebPDataClear(WebPData* webp_data) {
+  if (webp_data != NULL) {
+    free((void*)webp_data->bytes);
+    WebPDataInit(webp_data);
+  }
+}
+
+// Allocates necessary storage for 'dst' and copies the contents of 'src'.
+// Returns true on success.
+static WEBP_INLINE int WebPDataCopy(const WebPData* src, WebPData* dst) {
+  if (src == NULL || dst == NULL) return 0;
+  WebPDataInit(dst);
+  if (src->bytes != NULL && src->size != 0) {
+    dst->bytes = (uint8_t*)malloc(src->size);
+    if (dst->bytes == NULL) return 0;
+    memcpy((void*)dst->bytes, src->bytes, src->size);
+    dst->size = src->size;
+  }
+  return 1;
+}
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_WEBP_MUX_TYPES_H_ */
diff --git a/webp/include/webp/types.h b/webp/include/webp/types.h
new file mode 100644
index 0000000..9b036e0
--- /dev/null
+++ b/webp/include/webp/types.h
@@ -0,0 +1,48 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//  Common types
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_WEBP_TYPES_H_
+#define WEBP_WEBP_TYPES_H_
+
+#include <stddef.h>  // for size_t
+
+#ifndef _MSC_VER
+#include <inttypes.h>
+#if defined(__cplusplus) || !defined(__STRICT_ANSI__) || \
+    (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L)
+#define WEBP_INLINE inline
+#else
+#define WEBP_INLINE
+#endif
+#else
+typedef signed   char int8_t;
+typedef unsigned char uint8_t;
+typedef signed   short int16_t;
+typedef unsigned short uint16_t;
+typedef signed   int int32_t;
+typedef unsigned int uint32_t;
+typedef unsigned long long int uint64_t;
+typedef long long int int64_t;
+#define WEBP_INLINE __forceinline
+#endif  /* _MSC_VER */
+
+#ifndef WEBP_EXTERN
+// This explicitly marks library functions and allows for changing the
+// signature for e.g., Windows DLL builds.
+#define WEBP_EXTERN(type) extern type
+#endif  /* WEBP_EXTERN */
+
+// Macro to check ABI compatibility (same major revision number)
+#define WEBP_ABI_IS_INCOMPATIBLE(a, b) (((a) >> 8) != ((b) >> 8))
+
+#endif  /* WEBP_WEBP_TYPES_H_ */
diff --git a/webp/src/Android.mk b/webp/src/Android.mk
new file mode 100644
index 0000000..694e4b7
--- /dev/null
+++ b/webp/src/Android.mk
@@ -0,0 +1,134 @@
+# Copyright 2010 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+LOCAL_PATH:= $(call my-dir)
+
+###############################################
+include $(CLEAR_VARS)
+LOCAL_SRC_FILES := \
+        dsp/alpha_processing.c \
+        dsp/alpha_processing_sse2.c \
+        dsp/cpu-features.c \
+        dsp/cpu.c \
+        dsp/enc.c \
+        dsp/enc_avx2.c \
+        dsp/enc_mips32.c \
+        dsp/enc_neon.c \
+        dsp/enc_sse2.c \
+        dsp/lossless.c \
+        dsp/lossless_mips32.c \
+        dsp/lossless_neon.c \
+        dsp/lossless_sse2.c \
+        dsp/yuv.c \
+        enc/alpha.c \
+        enc/analysis.c \
+        enc/backward_references.c \
+        enc/config.c \
+        enc/cost.c \
+        enc/filter.c \
+        enc/frame.c \
+        enc/histogram.c \
+        enc/iterator.c \
+        enc/picture.c \
+        enc/picture_csp.c \
+        enc/picture_psnr.c \
+        enc/picture_rescale.c \
+        enc/picture_tools.c \
+        enc/quant.c \
+        enc/syntax.c \
+        enc/token.c \
+        enc/tree.c \
+        enc/vp8l.c \
+        enc/webpenc.c \
+        utils/bit_reader.c \
+        utils/bit_writer.c \
+        utils/color_cache.c \
+        utils/filters.c \
+        utils/huffman.c \
+        utils/huffman_encode.c \
+        utils/quant_levels.c \
+        utils/random.c \
+        utils/rescaler.c \
+        utils/thread.c \
+        utils/utils.c
+
+LOCAL_CFLAGS := -DANDROID -DWEBP_SWAP_16BIT_CSP
+
+LOCAL_C_INCLUDES += \
+        $(LOCAL_PATH)/enc \
+        $(LOCAL_PATH)/../include
+
+LOCAL_MODULE := libwebp-encode
+
+LOCAL_ADDITIONAL_DEPENDENCIES := $(LOCAL_PATH)/Android.mk
+
+include $(BUILD_STATIC_LIBRARY)
+
+###############################################
+
+include $(CLEAR_VARS)
+LOCAL_SRC_FILES := \
+        dec/alpha.c \
+        dec/buffer.c \
+        dec/frame.c \
+        dec/idec.c \
+        dec/io.c \
+        dec/quant.c \
+        dec/tree.c \
+        dec/vp8.c \
+        dec/vp8l.c \
+        dec/webp.c \
+        demux/demux.c \
+        dsp/alpha_processing.c \
+        dsp/alpha_processing_sse2.c \
+        dsp/cpu-features.c \
+        dsp/cpu.c \
+        dsp/dec.c \
+        dsp/dec_clip_tables.c \
+        dsp/dec_mips32.c \
+        dsp/dec_neon.c \
+        dsp/dec_sse2.c \
+        dsp/lossless.c \
+        dsp/lossless_mips32.c \
+        dsp/lossless_neon.c \
+        dsp/lossless_sse2.c \
+        dsp/upsampling.c \
+        dsp/upsampling_neon.c \
+        dsp/upsampling_sse2.c \
+        dsp/yuv.c \
+        dsp/yuv_mips32.c \
+        dsp/yuv_sse2.c \
+        utils/bit_reader.c \
+        utils/color_cache.c \
+        utils/filters.c \
+        utils/huffman.c \
+        utils/quant_levels_dec.c \
+        utils/random.c \
+        utils/rescaler.c \
+        utils/thread.c \
+        utils/utils.c
+
+LOCAL_CFLAGS := -DANDROID -DWEBP_SWAP_16BIT_CSP
+
+LOCAL_C_INCLUDES += \
+        $(LOCAL_PATH)/dec \
+        $(LOCAL_PATH)/../include
+
+LOCAL_SDK_VERSION := 9
+
+LOCAL_MODULE := libwebp-decode
+
+LOCAL_ADDITIONAL_DEPENDENCIES := $(LOCAL_PATH)/Android.mk
+
+include $(BUILD_STATIC_LIBRARY)
diff --git a/webp/src/dec/alpha.c b/webp/src/dec/alpha.c
new file mode 100644
index 0000000..f23ba7d
--- /dev/null
+++ b/webp/src/dec/alpha.c
@@ -0,0 +1,165 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Alpha-plane decompression.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <stdlib.h>
+#include "./alphai.h"
+#include "./vp8i.h"
+#include "./vp8li.h"
+#include "../utils/quant_levels_dec.h"
+#include "../utils/utils.h"
+#include "../webp/format_constants.h"
+
+//------------------------------------------------------------------------------
+// ALPHDecoder object.
+
+ALPHDecoder* ALPHNew(void) {
+  ALPHDecoder* const dec = (ALPHDecoder*)WebPSafeCalloc(1ULL, sizeof(*dec));
+  return dec;
+}
+
+void ALPHDelete(ALPHDecoder* const dec) {
+  if (dec != NULL) {
+    VP8LDelete(dec->vp8l_dec_);
+    dec->vp8l_dec_ = NULL;
+    WebPSafeFree(dec);
+  }
+}
+
+//------------------------------------------------------------------------------
+// Decoding.
+
+// Initialize alpha decoding by parsing the alpha header and decoding the image
+// header for alpha data stored using lossless compression.
+// Returns false in case of error in alpha header (data too short, invalid
+// compression method or filter, error in lossless header data etc).
+static int ALPHInit(ALPHDecoder* const dec, const uint8_t* data,
+                    size_t data_size, int width, int height, uint8_t* output) {
+  int ok = 0;
+  const uint8_t* const alpha_data = data + ALPHA_HEADER_LEN;
+  const size_t alpha_data_size = data_size - ALPHA_HEADER_LEN;
+  int rsrv;
+
+  assert(width > 0 && height > 0);
+  assert(data != NULL && output != NULL);
+
+  dec->width_ = width;
+  dec->height_ = height;
+
+  if (data_size <= ALPHA_HEADER_LEN) {
+    return 0;
+  }
+
+  dec->method_ = (data[0] >> 0) & 0x03;
+  dec->filter_ = (data[0] >> 2) & 0x03;
+  dec->pre_processing_ = (data[0] >> 4) & 0x03;
+  rsrv = (data[0] >> 6) & 0x03;
+  if (dec->method_ < ALPHA_NO_COMPRESSION ||
+      dec->method_ > ALPHA_LOSSLESS_COMPRESSION ||
+      dec->filter_ >= WEBP_FILTER_LAST ||
+      dec->pre_processing_ > ALPHA_PREPROCESSED_LEVELS ||
+      rsrv != 0) {
+    return 0;
+  }
+
+  if (dec->method_ == ALPHA_NO_COMPRESSION) {
+    const size_t alpha_decoded_size = dec->width_ * dec->height_;
+    ok = (alpha_data_size >= alpha_decoded_size);
+  } else {
+    assert(dec->method_ == ALPHA_LOSSLESS_COMPRESSION);
+    ok = VP8LDecodeAlphaHeader(dec, alpha_data, alpha_data_size, output);
+  }
+  return ok;
+}
+
+// Decodes, unfilters and dequantizes *at least* 'num_rows' rows of alpha
+// starting from row number 'row'. It assumes that rows up to (row - 1) have
+// already been decoded.
+// Returns false in case of bitstream error.
+static int ALPHDecode(VP8Decoder* const dec, int row, int num_rows) {
+  ALPHDecoder* const alph_dec = dec->alph_dec_;
+  const int width = alph_dec->width_;
+  const int height = alph_dec->height_;
+  WebPUnfilterFunc unfilter_func = WebPUnfilters[alph_dec->filter_];
+  uint8_t* const output = dec->alpha_plane_;
+  if (alph_dec->method_ == ALPHA_NO_COMPRESSION) {
+    const size_t offset = row * width;
+    const size_t num_pixels = num_rows * width;
+    assert(dec->alpha_data_size_ >= ALPHA_HEADER_LEN + offset + num_pixels);
+    memcpy(dec->alpha_plane_ + offset,
+           dec->alpha_data_ + ALPHA_HEADER_LEN + offset, num_pixels);
+  } else {  // alph_dec->method_ == ALPHA_LOSSLESS_COMPRESSION
+    assert(alph_dec->vp8l_dec_ != NULL);
+    if (!VP8LDecodeAlphaImageStream(alph_dec, row + num_rows)) {
+      return 0;
+    }
+  }
+
+  if (unfilter_func != NULL) {
+    unfilter_func(width, height, width, row, num_rows, output);
+  }
+
+  if (row + num_rows == dec->pic_hdr_.height_) {
+    dec->is_alpha_decoded_ = 1;
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+// Main entry point.
+
+const uint8_t* VP8DecompressAlphaRows(VP8Decoder* const dec,
+                                      int row, int num_rows) {
+  const int width = dec->pic_hdr_.width_;
+  const int height = dec->pic_hdr_.height_;
+
+  if (row < 0 || num_rows <= 0 || row + num_rows > height) {
+    return NULL;    // sanity check.
+  }
+
+  if (row == 0) {
+    // Initialize decoding.
+    assert(dec->alpha_plane_ != NULL);
+    dec->alph_dec_ = ALPHNew();
+    if (dec->alph_dec_ == NULL) return NULL;
+    if (!ALPHInit(dec->alph_dec_, dec->alpha_data_, dec->alpha_data_size_,
+                  width, height, dec->alpha_plane_)) {
+      ALPHDelete(dec->alph_dec_);
+      dec->alph_dec_ = NULL;
+      return NULL;
+    }
+    // if we allowed use of alpha dithering, check whether it's needed at all
+    if (dec->alph_dec_->pre_processing_ != ALPHA_PREPROCESSED_LEVELS) {
+      dec->alpha_dithering_ = 0;  // disable dithering
+    } else {
+      num_rows = height;          // decode everything in one pass
+    }
+  }
+
+  if (!dec->is_alpha_decoded_) {
+    int ok = 0;
+    assert(dec->alph_dec_ != NULL);
+    ok = ALPHDecode(dec, row, num_rows);
+    if (ok && dec->alpha_dithering_ > 0) {
+      ok = WebPDequantizeLevels(dec->alpha_plane_, width, height,
+                                dec->alpha_dithering_);
+    }
+    if (!ok || dec->is_alpha_decoded_) {
+      ALPHDelete(dec->alph_dec_);
+      dec->alph_dec_ = NULL;
+    }
+    if (!ok) return NULL;  // Error.
+  }
+
+  // Return a pointer to the current decoded row.
+  return dec->alpha_plane_ + row * width;
+}
diff --git a/webp/src/dec/alphai.h b/webp/src/dec/alphai.h
new file mode 100644
index 0000000..5fa230c
--- /dev/null
+++ b/webp/src/dec/alphai.h
@@ -0,0 +1,55 @@
+// Copyright 2013 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Alpha decoder: internal header.
+//
+// Author: Urvang (urvang@google.com)
+
+#ifndef WEBP_DEC_ALPHAI_H_
+#define WEBP_DEC_ALPHAI_H_
+
+#include "./webpi.h"
+#include "../utils/filters.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct VP8LDecoder;  // Defined in dec/vp8li.h.
+
+typedef struct ALPHDecoder ALPHDecoder;
+struct ALPHDecoder {
+  int width_;
+  int height_;
+  int method_;
+  WEBP_FILTER_TYPE filter_;
+  int pre_processing_;
+  struct VP8LDecoder* vp8l_dec_;
+  VP8Io io_;
+  int use_8b_decode;  // Although alpha channel requires only 1 byte per
+                      // pixel, sometimes VP8LDecoder may need to allocate
+                      // 4 bytes per pixel internally during decode.
+};
+
+//------------------------------------------------------------------------------
+// internal functions. Not public.
+
+// Allocates a new alpha decoder instance.
+ALPHDecoder* ALPHNew(void);
+
+// Clears and deallocates an alpha decoder instance.
+void ALPHDelete(ALPHDecoder* const dec);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_DEC_ALPHAI_H_ */
diff --git a/webp/src/dec/buffer.c b/webp/src/dec/buffer.c
new file mode 100644
index 0000000..42feac7
--- /dev/null
+++ b/webp/src/dec/buffer.c
@@ -0,0 +1,251 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Everything about WebPDecBuffer
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <stdlib.h>
+
+#include "./vp8i.h"
+#include "./webpi.h"
+#include "../utils/utils.h"
+
+//------------------------------------------------------------------------------
+// WebPDecBuffer
+
+// Number of bytes per pixel for the different color-spaces.
+static const int kModeBpp[MODE_LAST] = {
+  3, 4, 3, 4, 4, 2, 2,
+  4, 4, 4, 2,    // pre-multiplied modes
+  1, 1 };
+
+// Check that webp_csp_mode is within the bounds of WEBP_CSP_MODE.
+// Convert to an integer to handle both the unsigned/signed enum cases
+// without the need for casting to remove type limit warnings.
+static int IsValidColorspace(int webp_csp_mode) {
+  return (webp_csp_mode >= MODE_RGB && webp_csp_mode < MODE_LAST);
+}
+
+static VP8StatusCode CheckDecBuffer(const WebPDecBuffer* const buffer) {
+  int ok = 1;
+  const WEBP_CSP_MODE mode = buffer->colorspace;
+  const int width = buffer->width;
+  const int height = buffer->height;
+  if (!IsValidColorspace(mode)) {
+    ok = 0;
+  } else if (!WebPIsRGBMode(mode)) {   // YUV checks
+    const WebPYUVABuffer* const buf = &buffer->u.YUVA;
+    const int y_stride = abs(buf->y_stride);
+    const int u_stride = abs(buf->u_stride);
+    const int v_stride = abs(buf->v_stride);
+    const int a_stride = abs(buf->a_stride);
+    const uint64_t y_size = (uint64_t)y_stride * height;
+    const uint64_t u_size = (uint64_t)u_stride * ((height + 1) / 2);
+    const uint64_t v_size = (uint64_t)v_stride * ((height + 1) / 2);
+    const uint64_t a_size = (uint64_t)a_stride * height;
+    ok &= (y_size <= buf->y_size);
+    ok &= (u_size <= buf->u_size);
+    ok &= (v_size <= buf->v_size);
+    ok &= (y_stride >= width);
+    ok &= (u_stride >= (width + 1) / 2);
+    ok &= (v_stride >= (width + 1) / 2);
+    ok &= (buf->y != NULL);
+    ok &= (buf->u != NULL);
+    ok &= (buf->v != NULL);
+    if (mode == MODE_YUVA) {
+      ok &= (a_stride >= width);
+      ok &= (a_size <= buf->a_size);
+      ok &= (buf->a != NULL);
+    }
+  } else {    // RGB checks
+    const WebPRGBABuffer* const buf = &buffer->u.RGBA;
+    const int stride = abs(buf->stride);
+    const uint64_t size = (uint64_t)stride * height;
+    ok &= (size <= buf->size);
+    ok &= (stride >= width * kModeBpp[mode]);
+    ok &= (buf->rgba != NULL);
+  }
+  return ok ? VP8_STATUS_OK : VP8_STATUS_INVALID_PARAM;
+}
+
+static VP8StatusCode AllocateBuffer(WebPDecBuffer* const buffer) {
+  const int w = buffer->width;
+  const int h = buffer->height;
+  const WEBP_CSP_MODE mode = buffer->colorspace;
+
+  if (w <= 0 || h <= 0 || !IsValidColorspace(mode)) {
+    return VP8_STATUS_INVALID_PARAM;
+  }
+
+  if (!buffer->is_external_memory && buffer->private_memory == NULL) {
+    uint8_t* output;
+    int uv_stride = 0, a_stride = 0;
+    uint64_t uv_size = 0, a_size = 0, total_size;
+    // We need memory and it hasn't been allocated yet.
+    // => initialize output buffer, now that dimensions are known.
+    const int stride = w * kModeBpp[mode];
+    const uint64_t size = (uint64_t)stride * h;
+
+    if (!WebPIsRGBMode(mode)) {
+      uv_stride = (w + 1) / 2;
+      uv_size = (uint64_t)uv_stride * ((h + 1) / 2);
+      if (mode == MODE_YUVA) {
+        a_stride = w;
+        a_size = (uint64_t)a_stride * h;
+      }
+    }
+    total_size = size + 2 * uv_size + a_size;
+
+    // Security/sanity checks
+    output = (uint8_t*)WebPSafeMalloc(total_size, sizeof(*output));
+    if (output == NULL) {
+      return VP8_STATUS_OUT_OF_MEMORY;
+    }
+    buffer->private_memory = output;
+
+    if (!WebPIsRGBMode(mode)) {   // YUVA initialization
+      WebPYUVABuffer* const buf = &buffer->u.YUVA;
+      buf->y = output;
+      buf->y_stride = stride;
+      buf->y_size = (size_t)size;
+      buf->u = output + size;
+      buf->u_stride = uv_stride;
+      buf->u_size = (size_t)uv_size;
+      buf->v = output + size + uv_size;
+      buf->v_stride = uv_stride;
+      buf->v_size = (size_t)uv_size;
+      if (mode == MODE_YUVA) {
+        buf->a = output + size + 2 * uv_size;
+      }
+      buf->a_size = (size_t)a_size;
+      buf->a_stride = a_stride;
+    } else {  // RGBA initialization
+      WebPRGBABuffer* const buf = &buffer->u.RGBA;
+      buf->rgba = output;
+      buf->stride = stride;
+      buf->size = (size_t)size;
+    }
+  }
+  return CheckDecBuffer(buffer);
+}
+
+VP8StatusCode WebPFlipBuffer(WebPDecBuffer* const buffer) {
+  if (buffer == NULL) {
+    return VP8_STATUS_INVALID_PARAM;
+  }
+  if (WebPIsRGBMode(buffer->colorspace)) {
+    WebPRGBABuffer* const buf = &buffer->u.RGBA;
+    buf->rgba += (buffer->height - 1) * buf->stride;
+    buf->stride = -buf->stride;
+  } else {
+    WebPYUVABuffer* const buf = &buffer->u.YUVA;
+    const int H = buffer->height;
+    buf->y += (H - 1) * buf->y_stride;
+    buf->y_stride = -buf->y_stride;
+    buf->u += ((H - 1) >> 1) * buf->u_stride;
+    buf->u_stride = -buf->u_stride;
+    buf->v += ((H - 1) >> 1) * buf->v_stride;
+    buf->v_stride = -buf->v_stride;
+    if (buf->a != NULL) {
+      buf->a += (H - 1) * buf->a_stride;
+      buf->a_stride = -buf->a_stride;
+    }
+  }
+  return VP8_STATUS_OK;
+}
+
+VP8StatusCode WebPAllocateDecBuffer(int w, int h,
+                                    const WebPDecoderOptions* const options,
+                                    WebPDecBuffer* const out) {
+  VP8StatusCode status;
+  if (out == NULL || w <= 0 || h <= 0) {
+    return VP8_STATUS_INVALID_PARAM;
+  }
+  if (options != NULL) {    // First, apply options if there is any.
+    if (options->use_cropping) {
+      const int cw = options->crop_width;
+      const int ch = options->crop_height;
+      const int x = options->crop_left & ~1;
+      const int y = options->crop_top & ~1;
+      if (x < 0 || y < 0 || cw <= 0 || ch <= 0 || x + cw > w || y + ch > h) {
+        return VP8_STATUS_INVALID_PARAM;   // out of frame boundary.
+      }
+      w = cw;
+      h = ch;
+    }
+    if (options->use_scaling) {
+      if (options->scaled_width <= 0 || options->scaled_height <= 0) {
+        return VP8_STATUS_INVALID_PARAM;
+      }
+      w = options->scaled_width;
+      h = options->scaled_height;
+    }
+  }
+  out->width = w;
+  out->height = h;
+
+  // Then, allocate buffer for real.
+  status = AllocateBuffer(out);
+  if (status != VP8_STATUS_OK) return status;
+
+#if WEBP_DECODER_ABI_VERSION > 0x0203
+  // Use the stride trick if vertical flip is needed.
+  if (options != NULL && options->flip) {
+    status = WebPFlipBuffer(out);
+  }
+#endif
+  return status;
+}
+
+//------------------------------------------------------------------------------
+// constructors / destructors
+
+int WebPInitDecBufferInternal(WebPDecBuffer* buffer, int version) {
+  if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_DECODER_ABI_VERSION)) {
+    return 0;  // version mismatch
+  }
+  if (buffer == NULL) return 0;
+  memset(buffer, 0, sizeof(*buffer));
+  return 1;
+}
+
+void WebPFreeDecBuffer(WebPDecBuffer* buffer) {
+  if (buffer != NULL) {
+    if (!buffer->is_external_memory) {
+      WebPSafeFree(buffer->private_memory);
+    }
+    buffer->private_memory = NULL;
+  }
+}
+
+void WebPCopyDecBuffer(const WebPDecBuffer* const src,
+                       WebPDecBuffer* const dst) {
+  if (src != NULL && dst != NULL) {
+    *dst = *src;
+    if (src->private_memory != NULL) {
+      dst->is_external_memory = 1;   // dst buffer doesn't own the memory.
+      dst->private_memory = NULL;
+    }
+  }
+}
+
+// Copy and transfer ownership from src to dst (beware of parameter order!)
+void WebPGrabDecBuffer(WebPDecBuffer* const src, WebPDecBuffer* const dst) {
+  if (src != NULL && dst != NULL) {
+    *dst = *src;
+    if (src->private_memory != NULL) {
+      src->is_external_memory = 1;   // src relinquishes ownership
+      src->private_memory = NULL;
+    }
+  }
+}
+
+//------------------------------------------------------------------------------
+
diff --git a/webp/src/dec/decode_vp8.h b/webp/src/dec/decode_vp8.h
new file mode 100644
index 0000000..b9337bb
--- /dev/null
+++ b/webp/src/dec/decode_vp8.h
@@ -0,0 +1,185 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//  Low-level API for VP8 decoder
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_WEBP_DECODE_VP8_H_
+#define WEBP_WEBP_DECODE_VP8_H_
+
+#include "../webp/decode.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//------------------------------------------------------------------------------
+// Lower-level API
+//
+// These functions provide fine-grained control of the decoding process.
+// The call flow should resemble:
+//
+//   VP8Io io;
+//   VP8InitIo(&io);
+//   io.data = data;
+//   io.data_size = size;
+//   /* customize io's functions (setup()/put()/teardown()) if needed. */
+//
+//   VP8Decoder* dec = VP8New();
+//   bool ok = VP8Decode(dec);
+//   if (!ok) printf("Error: %s\n", VP8StatusMessage(dec));
+//   VP8Delete(dec);
+//   return ok;
+
+// Input / Output
+typedef struct VP8Io VP8Io;
+typedef int (*VP8IoPutHook)(const VP8Io* io);
+typedef int (*VP8IoSetupHook)(VP8Io* io);
+typedef void (*VP8IoTeardownHook)(const VP8Io* io);
+
+struct VP8Io {
+  // set by VP8GetHeaders()
+  int width, height;         // picture dimensions, in pixels (invariable).
+                             // These are the original, uncropped dimensions.
+                             // The actual area passed to put() is stored
+                             // in mb_w / mb_h fields.
+
+  // set before calling put()
+  int mb_y;                  // position of the current rows (in pixels)
+  int mb_w;                  // number of columns in the sample
+  int mb_h;                  // number of rows in the sample
+  const uint8_t* y, *u, *v;  // rows to copy (in yuv420 format)
+  int y_stride;              // row stride for luma
+  int uv_stride;             // row stride for chroma
+
+  void* opaque;              // user data
+
+  // called when fresh samples are available. Currently, samples are in
+  // YUV420 format, and can be up to width x 24 in size (depending on the
+  // in-loop filtering level, e.g.). Should return false in case of error
+  // or abort request. The actual size of the area to update is mb_w x mb_h
+  // in size, taking cropping into account.
+  VP8IoPutHook put;
+
+  // called just before starting to decode the blocks.
+  // Must return false in case of setup error, true otherwise. If false is
+  // returned, teardown() will NOT be called. But if the setup succeeded
+  // and true is returned, then teardown() will always be called afterward.
+  VP8IoSetupHook setup;
+
+  // Called just after block decoding is finished (or when an error occurred
+  // during put()). Is NOT called if setup() failed.
+  VP8IoTeardownHook teardown;
+
+  // this is a recommendation for the user-side yuv->rgb converter. This flag
+  // is set when calling setup() hook and can be overwritten by it. It then
+  // can be taken into consideration during the put() method.
+  int fancy_upsampling;
+
+  // Input buffer.
+  size_t data_size;
+  const uint8_t* data;
+
+  // If true, in-loop filtering will not be performed even if present in the
+  // bitstream. Switching off filtering may speed up decoding at the expense
+  // of more visible blocking. Note that output will also be non-compliant
+  // with the VP8 specifications.
+  int bypass_filtering;
+
+  // Cropping parameters.
+  int use_cropping;
+  int crop_left, crop_right, crop_top, crop_bottom;
+
+  // Scaling parameters.
+  int use_scaling;
+  int scaled_width, scaled_height;
+
+  // If non NULL, pointer to the alpha data (if present) corresponding to the
+  // start of the current row (That is: it is pre-offset by mb_y and takes
+  // cropping into account).
+  const uint8_t* a;
+};
+
+// Internal, version-checked, entry point
+int VP8InitIoInternal(VP8Io* const, int);
+
+// Set the custom IO function pointers and user-data. The setter for IO hooks
+// should be called before initiating incremental decoding. Returns true if
+// WebPIDecoder object is successfully modified, false otherwise.
+int WebPISetIOHooks(WebPIDecoder* const idec,
+                    VP8IoPutHook put,
+                    VP8IoSetupHook setup,
+                    VP8IoTeardownHook teardown,
+                    void* user_data);
+
+// Main decoding object. This is an opaque structure.
+typedef struct VP8Decoder VP8Decoder;
+
+// Create a new decoder object.
+VP8Decoder* VP8New(void);
+
+// Must be called to make sure 'io' is initialized properly.
+// Returns false in case of version mismatch. Upon such failure, no other
+// decoding function should be called (VP8Decode, VP8GetHeaders, ...)
+static WEBP_INLINE int VP8InitIo(VP8Io* const io) {
+  return VP8InitIoInternal(io, WEBP_DECODER_ABI_VERSION);
+}
+
+// Decode the VP8 frame header. Returns true if ok.
+// Note: 'io->data' must be pointing to the start of the VP8 frame header.
+int VP8GetHeaders(VP8Decoder* const dec, VP8Io* const io);
+
+// Decode a picture. Will call VP8GetHeaders() if it wasn't done already.
+// Returns false in case of error.
+int VP8Decode(VP8Decoder* const dec, VP8Io* const io);
+
+// Return current status of the decoder:
+VP8StatusCode VP8Status(VP8Decoder* const dec);
+
+// return readable string corresponding to the last status.
+const char* VP8StatusMessage(VP8Decoder* const dec);
+
+// Resets the decoder in its initial state, reclaiming memory.
+// Not a mandatory call between calls to VP8Decode().
+void VP8Clear(VP8Decoder* const dec);
+
+// Destroy the decoder object.
+void VP8Delete(VP8Decoder* const dec);
+
+//------------------------------------------------------------------------------
+// Miscellaneous VP8/VP8L bitstream probing functions.
+
+// Returns true if the next 3 bytes in data contain the VP8 signature.
+WEBP_EXTERN(int) VP8CheckSignature(const uint8_t* const data, size_t data_size);
+
+// Validates the VP8 data-header and retrieves basic header information viz
+// width and height. Returns 0 in case of formatting error. *width/*height
+// can be passed NULL.
+WEBP_EXTERN(int) VP8GetInfo(
+    const uint8_t* data,
+    size_t data_size,    // data available so far
+    size_t chunk_size,   // total data size expected in the chunk
+    int* const width, int* const height);
+
+// Returns true if the next byte(s) in data is a VP8L signature.
+WEBP_EXTERN(int) VP8LCheckSignature(const uint8_t* const data, size_t size);
+
+// Validates the VP8L data-header and retrieves basic header information viz
+// width, height and alpha. Returns 0 in case of formatting error.
+// width/height/has_alpha can be passed NULL.
+WEBP_EXTERN(int) VP8LGetInfo(
+    const uint8_t* data, size_t data_size,  // data available so far
+    int* const width, int* const height, int* const has_alpha);
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_WEBP_DECODE_VP8_H_ */
diff --git a/webp/src/dec/frame.c b/webp/src/dec/frame.c
new file mode 100644
index 0000000..2359acc
--- /dev/null
+++ b/webp/src/dec/frame.c
@@ -0,0 +1,828 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Frame-reconstruction function. Memory allocation.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <stdlib.h>
+#include "./vp8i.h"
+#include "../utils/utils.h"
+
+#define ALIGN_MASK (32 - 1)
+
+static void ReconstructRow(const VP8Decoder* const dec,
+                           const VP8ThreadContext* ctx);  // TODO(skal): remove
+
+//------------------------------------------------------------------------------
+// Filtering
+
+// kFilterExtraRows[] = How many extra lines are needed on the MB boundary
+// for caching, given a filtering level.
+// Simple filter:  up to 2 luma samples are read and 1 is written.
+// Complex filter: up to 4 luma samples are read and 3 are written. Same for
+//                 U/V, so it's 8 samples total (because of the 2x upsampling).
+static const uint8_t kFilterExtraRows[3] = { 0, 2, 8 };
+
+static void DoFilter(const VP8Decoder* const dec, int mb_x, int mb_y) {
+  const VP8ThreadContext* const ctx = &dec->thread_ctx_;
+  const int cache_id = ctx->id_;
+  const int y_bps = dec->cache_y_stride_;
+  const VP8FInfo* const f_info = ctx->f_info_ + mb_x;
+  uint8_t* const y_dst = dec->cache_y_ + cache_id * 16 * y_bps + mb_x * 16;
+  const int ilevel = f_info->f_ilevel_;
+  const int limit = f_info->f_limit_;
+  if (limit == 0) {
+    return;
+  }
+  assert(limit >= 3);
+  if (dec->filter_type_ == 1) {   // simple
+    if (mb_x > 0) {
+      VP8SimpleHFilter16(y_dst, y_bps, limit + 4);
+    }
+    if (f_info->f_inner_) {
+      VP8SimpleHFilter16i(y_dst, y_bps, limit);
+    }
+    if (mb_y > 0) {
+      VP8SimpleVFilter16(y_dst, y_bps, limit + 4);
+    }
+    if (f_info->f_inner_) {
+      VP8SimpleVFilter16i(y_dst, y_bps, limit);
+    }
+  } else {    // complex
+    const int uv_bps = dec->cache_uv_stride_;
+    uint8_t* const u_dst = dec->cache_u_ + cache_id * 8 * uv_bps + mb_x * 8;
+    uint8_t* const v_dst = dec->cache_v_ + cache_id * 8 * uv_bps + mb_x * 8;
+    const int hev_thresh = f_info->hev_thresh_;
+    if (mb_x > 0) {
+      VP8HFilter16(y_dst, y_bps, limit + 4, ilevel, hev_thresh);
+      VP8HFilter8(u_dst, v_dst, uv_bps, limit + 4, ilevel, hev_thresh);
+    }
+    if (f_info->f_inner_) {
+      VP8HFilter16i(y_dst, y_bps, limit, ilevel, hev_thresh);
+      VP8HFilter8i(u_dst, v_dst, uv_bps, limit, ilevel, hev_thresh);
+    }
+    if (mb_y > 0) {
+      VP8VFilter16(y_dst, y_bps, limit + 4, ilevel, hev_thresh);
+      VP8VFilter8(u_dst, v_dst, uv_bps, limit + 4, ilevel, hev_thresh);
+    }
+    if (f_info->f_inner_) {
+      VP8VFilter16i(y_dst, y_bps, limit, ilevel, hev_thresh);
+      VP8VFilter8i(u_dst, v_dst, uv_bps, limit, ilevel, hev_thresh);
+    }
+  }
+}
+
+// Filter the decoded macroblock row (if needed)
+static void FilterRow(const VP8Decoder* const dec) {
+  int mb_x;
+  const int mb_y = dec->thread_ctx_.mb_y_;
+  assert(dec->thread_ctx_.filter_row_);
+  for (mb_x = dec->tl_mb_x_; mb_x < dec->br_mb_x_; ++mb_x) {
+    DoFilter(dec, mb_x, mb_y);
+  }
+}
+
+//------------------------------------------------------------------------------
+// Precompute the filtering strength for each segment and each i4x4/i16x16 mode.
+
+static void PrecomputeFilterStrengths(VP8Decoder* const dec) {
+  if (dec->filter_type_ > 0) {
+    int s;
+    const VP8FilterHeader* const hdr = &dec->filter_hdr_;
+    for (s = 0; s < NUM_MB_SEGMENTS; ++s) {
+      int i4x4;
+      // First, compute the initial level
+      int base_level;
+      if (dec->segment_hdr_.use_segment_) {
+        base_level = dec->segment_hdr_.filter_strength_[s];
+        if (!dec->segment_hdr_.absolute_delta_) {
+          base_level += hdr->level_;
+        }
+      } else {
+        base_level = hdr->level_;
+      }
+      for (i4x4 = 0; i4x4 <= 1; ++i4x4) {
+        VP8FInfo* const info = &dec->fstrengths_[s][i4x4];
+        int level = base_level;
+        if (hdr->use_lf_delta_) {
+          // TODO(skal): only CURRENT is handled for now.
+          level += hdr->ref_lf_delta_[0];
+          if (i4x4) {
+            level += hdr->mode_lf_delta_[0];
+          }
+        }
+        level = (level < 0) ? 0 : (level > 63) ? 63 : level;
+        if (level > 0) {
+          int ilevel = level;
+          if (hdr->sharpness_ > 0) {
+            if (hdr->sharpness_ > 4) {
+              ilevel >>= 2;
+            } else {
+              ilevel >>= 1;
+            }
+            if (ilevel > 9 - hdr->sharpness_) {
+              ilevel = 9 - hdr->sharpness_;
+            }
+          }
+          if (ilevel < 1) ilevel = 1;
+          info->f_ilevel_ = ilevel;
+          info->f_limit_ = 2 * level + ilevel;
+          info->hev_thresh_ = (level >= 40) ? 2 : (level >= 15) ? 1 : 0;
+        } else {
+          info->f_limit_ = 0;  // no filtering
+        }
+        info->f_inner_ = i4x4;
+      }
+    }
+  }
+}
+
+//------------------------------------------------------------------------------
+// Dithering
+
+#define DITHER_AMP_TAB_SIZE 12
+static const int kQuantToDitherAmp[DITHER_AMP_TAB_SIZE] = {
+  // roughly, it's dqm->uv_mat_[1]
+  8, 7, 6, 4, 4, 2, 2, 2, 1, 1, 1, 1
+};
+
+void VP8InitDithering(const WebPDecoderOptions* const options,
+                      VP8Decoder* const dec) {
+  assert(dec != NULL);
+  if (options != NULL) {
+    const int d = options->dithering_strength;
+    const int max_amp = (1 << VP8_RANDOM_DITHER_FIX) - 1;
+    const int f = (d < 0) ? 0 : (d > 100) ? max_amp : (d * max_amp / 100);
+    if (f > 0) {
+      int s;
+      int all_amp = 0;
+      for (s = 0; s < NUM_MB_SEGMENTS; ++s) {
+        VP8QuantMatrix* const dqm = &dec->dqm_[s];
+        if (dqm->uv_quant_ < DITHER_AMP_TAB_SIZE) {
+          // TODO(skal): should we specially dither more for uv_quant_ < 0?
+          const int idx = (dqm->uv_quant_ < 0) ? 0 : dqm->uv_quant_;
+          dqm->dither_ = (f * kQuantToDitherAmp[idx]) >> 3;
+        }
+        all_amp |= dqm->dither_;
+      }
+      if (all_amp != 0) {
+        VP8InitRandom(&dec->dithering_rg_, 1.0f);
+        dec->dither_ = 1;
+      }
+    }
+#if WEBP_DECODER_ABI_VERSION > 0x0204
+    // potentially allow alpha dithering
+    dec->alpha_dithering_ = options->alpha_dithering_strength;
+    if (dec->alpha_dithering_ > 100) {
+      dec->alpha_dithering_ = 100;
+    } else if (dec->alpha_dithering_ < 0) {
+      dec->alpha_dithering_ = 0;
+    }
+#endif
+  }
+}
+
+// minimal amp that will provide a non-zero dithering effect
+#define MIN_DITHER_AMP 4
+#define DITHER_DESCALE 4
+#define DITHER_DESCALE_ROUNDER (1 << (DITHER_DESCALE - 1))
+#define DITHER_AMP_BITS 8
+#define DITHER_AMP_CENTER (1 << DITHER_AMP_BITS)
+
+static void Dither8x8(VP8Random* const rg, uint8_t* dst, int bps, int amp) {
+  int i, j;
+  for (j = 0; j < 8; ++j) {
+    for (i = 0; i < 8; ++i) {
+      // TODO: could be made faster with SSE2
+      const int bits =
+          VP8RandomBits2(rg, DITHER_AMP_BITS + 1, amp) - DITHER_AMP_CENTER;
+      // Convert to range: [-2,2] for dither=50, [-4,4] for dither=100
+      const int delta = (bits + DITHER_DESCALE_ROUNDER) >> DITHER_DESCALE;
+      const int v = (int)dst[i] + delta;
+      dst[i] = (v < 0) ? 0 : (v > 255) ? 255u : (uint8_t)v;
+    }
+    dst += bps;
+  }
+}
+
+static void DitherRow(VP8Decoder* const dec) {
+  int mb_x;
+  assert(dec->dither_);
+  for (mb_x = dec->tl_mb_x_; mb_x < dec->br_mb_x_; ++mb_x) {
+    const VP8ThreadContext* const ctx = &dec->thread_ctx_;
+    const VP8MBData* const data = ctx->mb_data_ + mb_x;
+    const int cache_id = ctx->id_;
+    const int uv_bps = dec->cache_uv_stride_;
+    if (data->dither_ >= MIN_DITHER_AMP) {
+      uint8_t* const u_dst = dec->cache_u_ + cache_id * 8 * uv_bps + mb_x * 8;
+      uint8_t* const v_dst = dec->cache_v_ + cache_id * 8 * uv_bps + mb_x * 8;
+      Dither8x8(&dec->dithering_rg_, u_dst, uv_bps, data->dither_);
+      Dither8x8(&dec->dithering_rg_, v_dst, uv_bps, data->dither_);
+    }
+  }
+}
+
+//------------------------------------------------------------------------------
+// This function is called after a row of macroblocks is finished decoding.
+// It also takes into account the following restrictions:
+//  * In case of in-loop filtering, we must hold off sending some of the bottom
+//    pixels as they are yet unfiltered. They will be when the next macroblock
+//    row is decoded. Meanwhile, we must preserve them by rotating them in the
+//    cache area. This doesn't hold for the very bottom row of the uncropped
+//    picture of course.
+//  * we must clip the remaining pixels against the cropping area. The VP8Io
+//    struct must have the following fields set correctly before calling put():
+
+#define MACROBLOCK_VPOS(mb_y)  ((mb_y) * 16)    // vertical position of a MB
+
+// Finalize and transmit a complete row. Return false in case of user-abort.
+static int FinishRow(VP8Decoder* const dec, VP8Io* const io) {
+  int ok = 1;
+  const VP8ThreadContext* const ctx = &dec->thread_ctx_;
+  const int cache_id = ctx->id_;
+  const int extra_y_rows = kFilterExtraRows[dec->filter_type_];
+  const int ysize = extra_y_rows * dec->cache_y_stride_;
+  const int uvsize = (extra_y_rows / 2) * dec->cache_uv_stride_;
+  const int y_offset = cache_id * 16 * dec->cache_y_stride_;
+  const int uv_offset = cache_id * 8 * dec->cache_uv_stride_;
+  uint8_t* const ydst = dec->cache_y_ - ysize + y_offset;
+  uint8_t* const udst = dec->cache_u_ - uvsize + uv_offset;
+  uint8_t* const vdst = dec->cache_v_ - uvsize + uv_offset;
+  const int mb_y = ctx->mb_y_;
+  const int is_first_row = (mb_y == 0);
+  const int is_last_row = (mb_y >= dec->br_mb_y_ - 1);
+
+  if (dec->mt_method_ == 2) {
+    ReconstructRow(dec, ctx);
+  }
+
+  if (ctx->filter_row_) {
+    FilterRow(dec);
+  }
+
+  if (dec->dither_) {
+    DitherRow(dec);
+  }
+
+  if (io->put != NULL) {
+    int y_start = MACROBLOCK_VPOS(mb_y);
+    int y_end = MACROBLOCK_VPOS(mb_y + 1);
+    if (!is_first_row) {
+      y_start -= extra_y_rows;
+      io->y = ydst;
+      io->u = udst;
+      io->v = vdst;
+    } else {
+      io->y = dec->cache_y_ + y_offset;
+      io->u = dec->cache_u_ + uv_offset;
+      io->v = dec->cache_v_ + uv_offset;
+    }
+
+    if (!is_last_row) {
+      y_end -= extra_y_rows;
+    }
+    if (y_end > io->crop_bottom) {
+      y_end = io->crop_bottom;    // make sure we don't overflow on last row.
+    }
+    io->a = NULL;
+    if (dec->alpha_data_ != NULL && y_start < y_end) {
+      // TODO(skal): testing presence of alpha with dec->alpha_data_ is not a
+      // good idea.
+      io->a = VP8DecompressAlphaRows(dec, y_start, y_end - y_start);
+      if (io->a == NULL) {
+        return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR,
+                           "Could not decode alpha data.");
+      }
+    }
+    if (y_start < io->crop_top) {
+      const int delta_y = io->crop_top - y_start;
+      y_start = io->crop_top;
+      assert(!(delta_y & 1));
+      io->y += dec->cache_y_stride_ * delta_y;
+      io->u += dec->cache_uv_stride_ * (delta_y >> 1);
+      io->v += dec->cache_uv_stride_ * (delta_y >> 1);
+      if (io->a != NULL) {
+        io->a += io->width * delta_y;
+      }
+    }
+    if (y_start < y_end) {
+      io->y += io->crop_left;
+      io->u += io->crop_left >> 1;
+      io->v += io->crop_left >> 1;
+      if (io->a != NULL) {
+        io->a += io->crop_left;
+      }
+      io->mb_y = y_start - io->crop_top;
+      io->mb_w = io->crop_right - io->crop_left;
+      io->mb_h = y_end - y_start;
+      ok = io->put(io);
+    }
+  }
+  // rotate top samples if needed
+  if (cache_id + 1 == dec->num_caches_) {
+    if (!is_last_row) {
+      memcpy(dec->cache_y_ - ysize, ydst + 16 * dec->cache_y_stride_, ysize);
+      memcpy(dec->cache_u_ - uvsize, udst + 8 * dec->cache_uv_stride_, uvsize);
+      memcpy(dec->cache_v_ - uvsize, vdst + 8 * dec->cache_uv_stride_, uvsize);
+    }
+  }
+
+  return ok;
+}
+
+#undef MACROBLOCK_VPOS
+
+//------------------------------------------------------------------------------
+
+int VP8ProcessRow(VP8Decoder* const dec, VP8Io* const io) {
+  int ok = 1;
+  VP8ThreadContext* const ctx = &dec->thread_ctx_;
+  const int filter_row =
+      (dec->filter_type_ > 0) &&
+      (dec->mb_y_ >= dec->tl_mb_y_) && (dec->mb_y_ <= dec->br_mb_y_);
+  if (dec->mt_method_ == 0) {
+    // ctx->id_ and ctx->f_info_ are already set
+    ctx->mb_y_ = dec->mb_y_;
+    ctx->filter_row_ = filter_row;
+    ReconstructRow(dec, ctx);
+    ok = FinishRow(dec, io);
+  } else {
+    WebPWorker* const worker = &dec->worker_;
+    // Finish previous job *before* updating context
+    ok &= WebPGetWorkerInterface()->Sync(worker);
+    assert(worker->status_ == OK);
+    if (ok) {   // spawn a new deblocking/output job
+      ctx->io_ = *io;
+      ctx->id_ = dec->cache_id_;
+      ctx->mb_y_ = dec->mb_y_;
+      ctx->filter_row_ = filter_row;
+      if (dec->mt_method_ == 2) {  // swap macroblock data
+        VP8MBData* const tmp = ctx->mb_data_;
+        ctx->mb_data_ = dec->mb_data_;
+        dec->mb_data_ = tmp;
+      } else {
+        // perform reconstruction directly in main thread
+        ReconstructRow(dec, ctx);
+      }
+      if (filter_row) {            // swap filter info
+        VP8FInfo* const tmp = ctx->f_info_;
+        ctx->f_info_ = dec->f_info_;
+        dec->f_info_ = tmp;
+      }
+      // (reconstruct)+filter in parallel
+      WebPGetWorkerInterface()->Launch(worker);
+      if (++dec->cache_id_ == dec->num_caches_) {
+        dec->cache_id_ = 0;
+      }
+    }
+  }
+  return ok;
+}
+
+//------------------------------------------------------------------------------
+// Finish setting up the decoding parameter once user's setup() is called.
+
+VP8StatusCode VP8EnterCritical(VP8Decoder* const dec, VP8Io* const io) {
+  // Call setup() first. This may trigger additional decoding features on 'io'.
+  // Note: Afterward, we must call teardown() no matter what.
+  if (io->setup != NULL && !io->setup(io)) {
+    VP8SetError(dec, VP8_STATUS_USER_ABORT, "Frame setup failed");
+    return dec->status_;
+  }
+
+  // Disable filtering per user request
+  if (io->bypass_filtering) {
+    dec->filter_type_ = 0;
+  }
+  // TODO(skal): filter type / strength / sharpness forcing
+
+  // Define the area where we can skip in-loop filtering, in case of cropping.
+  //
+  // 'Simple' filter reads two luma samples outside of the macroblock
+  // and filters one. It doesn't filter the chroma samples. Hence, we can
+  // avoid doing the in-loop filtering before crop_top/crop_left position.
+  // For the 'Complex' filter, 3 samples are read and up to 3 are filtered.
+  // Means: there's a dependency chain that goes all the way up to the
+  // top-left corner of the picture (MB #0). We must filter all the previous
+  // macroblocks.
+  // TODO(skal): add an 'approximate_decoding' option, that won't produce
+  // a 1:1 bit-exactness for complex filtering?
+  {
+    const int extra_pixels = kFilterExtraRows[dec->filter_type_];
+    if (dec->filter_type_ == 2) {
+      // For complex filter, we need to preserve the dependency chain.
+      dec->tl_mb_x_ = 0;
+      dec->tl_mb_y_ = 0;
+    } else {
+      // For simple filter, we can filter only the cropped region.
+      // We include 'extra_pixels' on the other side of the boundary, since
+      // vertical or horizontal filtering of the previous macroblock can
+      // modify some abutting pixels.
+      dec->tl_mb_x_ = (io->crop_left - extra_pixels) >> 4;
+      dec->tl_mb_y_ = (io->crop_top - extra_pixels) >> 4;
+      if (dec->tl_mb_x_ < 0) dec->tl_mb_x_ = 0;
+      if (dec->tl_mb_y_ < 0) dec->tl_mb_y_ = 0;
+    }
+    // We need some 'extra' pixels on the right/bottom.
+    dec->br_mb_y_ = (io->crop_bottom + 15 + extra_pixels) >> 4;
+    dec->br_mb_x_ = (io->crop_right + 15 + extra_pixels) >> 4;
+    if (dec->br_mb_x_ > dec->mb_w_) {
+      dec->br_mb_x_ = dec->mb_w_;
+    }
+    if (dec->br_mb_y_ > dec->mb_h_) {
+      dec->br_mb_y_ = dec->mb_h_;
+    }
+  }
+  PrecomputeFilterStrengths(dec);
+  return VP8_STATUS_OK;
+}
+
+int VP8ExitCritical(VP8Decoder* const dec, VP8Io* const io) {
+  int ok = 1;
+  if (dec->mt_method_ > 0) {
+    ok = WebPGetWorkerInterface()->Sync(&dec->worker_);
+  }
+
+  if (io->teardown != NULL) {
+    io->teardown(io);
+  }
+  return ok;
+}
+
+//------------------------------------------------------------------------------
+// For multi-threaded decoding we need to use 3 rows of 16 pixels as delay line.
+//
+// Reason is: the deblocking filter cannot deblock the bottom horizontal edges
+// immediately, and needs to wait for first few rows of the next macroblock to
+// be decoded. Hence, deblocking is lagging behind by 4 or 8 pixels (depending
+// on strength).
+// With two threads, the vertical positions of the rows being decoded are:
+// Decode:  [ 0..15][16..31][32..47][48..63][64..79][...
+// Deblock:         [ 0..11][12..27][28..43][44..59][...
+// If we use two threads and two caches of 16 pixels, the sequence would be:
+// Decode:  [ 0..15][16..31][ 0..15!!][16..31][ 0..15][...
+// Deblock:         [ 0..11][12..27!!][-4..11][12..27][...
+// The problem occurs during row [12..15!!] that both the decoding and
+// deblocking threads are writing simultaneously.
+// With 3 cache lines, one get a safe write pattern:
+// Decode:  [ 0..15][16..31][32..47][ 0..15][16..31][32..47][0..
+// Deblock:         [ 0..11][12..27][28..43][-4..11][12..27][28...
+// Note that multi-threaded output _without_ deblocking can make use of two
+// cache lines of 16 pixels only, since there's no lagging behind. The decoding
+// and output process have non-concurrent writing:
+// Decode:  [ 0..15][16..31][ 0..15][16..31][...
+// io->put:         [ 0..15][16..31][ 0..15][...
+
+#define MT_CACHE_LINES 3
+#define ST_CACHE_LINES 1   // 1 cache row only for single-threaded case
+
+// Initialize multi/single-thread worker
+static int InitThreadContext(VP8Decoder* const dec) {
+  dec->cache_id_ = 0;
+  if (dec->mt_method_ > 0) {
+    WebPWorker* const worker = &dec->worker_;
+    if (!WebPGetWorkerInterface()->Reset(worker)) {
+      return VP8SetError(dec, VP8_STATUS_OUT_OF_MEMORY,
+                         "thread initialization failed.");
+    }
+    worker->data1 = dec;
+    worker->data2 = (void*)&dec->thread_ctx_.io_;
+    worker->hook = (WebPWorkerHook)FinishRow;
+    dec->num_caches_ =
+      (dec->filter_type_ > 0) ? MT_CACHE_LINES : MT_CACHE_LINES - 1;
+  } else {
+    dec->num_caches_ = ST_CACHE_LINES;
+  }
+  return 1;
+}
+
+int VP8GetThreadMethod(const WebPDecoderOptions* const options,
+                       const WebPHeaderStructure* const headers,
+                       int width, int height) {
+  if (options == NULL || options->use_threads == 0) {
+    return 0;
+  }
+  (void)headers;
+  (void)width;
+  (void)height;
+  assert(headers == NULL || !headers->is_lossless);
+#if defined(WEBP_USE_THREAD)
+  if (width < MIN_WIDTH_FOR_THREADS) return 0;
+  // TODO(skal): tune the heuristic further
+#if 0
+  if (height < 2 * width) return 2;
+#endif
+  return 2;
+#else   // !WEBP_USE_THREAD
+  return 0;
+#endif
+}
+
+#undef MT_CACHE_LINES
+#undef ST_CACHE_LINES
+
+//------------------------------------------------------------------------------
+// Memory setup
+
+static int AllocateMemory(VP8Decoder* const dec) {
+  const int num_caches = dec->num_caches_;
+  const int mb_w = dec->mb_w_;
+  // Note: we use 'size_t' when there's no overflow risk, uint64_t otherwise.
+  const size_t intra_pred_mode_size = 4 * mb_w * sizeof(uint8_t);
+  const size_t top_size = sizeof(VP8TopSamples) * mb_w;
+  const size_t mb_info_size = (mb_w + 1) * sizeof(VP8MB);
+  const size_t f_info_size =
+      (dec->filter_type_ > 0) ?
+          mb_w * (dec->mt_method_ > 0 ? 2 : 1) * sizeof(VP8FInfo)
+        : 0;
+  const size_t yuv_size = YUV_SIZE * sizeof(*dec->yuv_b_);
+  const size_t mb_data_size =
+      (dec->mt_method_ == 2 ? 2 : 1) * mb_w * sizeof(*dec->mb_data_);
+  const size_t cache_height = (16 * num_caches
+                            + kFilterExtraRows[dec->filter_type_]) * 3 / 2;
+  const size_t cache_size = top_size * cache_height;
+  // alpha_size is the only one that scales as width x height.
+  const uint64_t alpha_size = (dec->alpha_data_ != NULL) ?
+      (uint64_t)dec->pic_hdr_.width_ * dec->pic_hdr_.height_ : 0ULL;
+  const uint64_t needed = (uint64_t)intra_pred_mode_size
+                        + top_size + mb_info_size + f_info_size
+                        + yuv_size + mb_data_size
+                        + cache_size + alpha_size + ALIGN_MASK;
+  uint8_t* mem;
+
+  if (needed != (size_t)needed) return 0;  // check for overflow
+  if (needed > dec->mem_size_) {
+    WebPSafeFree(dec->mem_);
+    dec->mem_size_ = 0;
+    dec->mem_ = WebPSafeMalloc(needed, sizeof(uint8_t));
+    if (dec->mem_ == NULL) {
+      return VP8SetError(dec, VP8_STATUS_OUT_OF_MEMORY,
+                         "no memory during frame initialization.");
+    }
+    // down-cast is ok, thanks to WebPSafeAlloc() above.
+    dec->mem_size_ = (size_t)needed;
+  }
+
+  mem = (uint8_t*)dec->mem_;
+  dec->intra_t_ = (uint8_t*)mem;
+  mem += intra_pred_mode_size;
+
+  dec->yuv_t_ = (VP8TopSamples*)mem;
+  mem += top_size;
+
+  dec->mb_info_ = ((VP8MB*)mem) + 1;
+  mem += mb_info_size;
+
+  dec->f_info_ = f_info_size ? (VP8FInfo*)mem : NULL;
+  mem += f_info_size;
+  dec->thread_ctx_.id_ = 0;
+  dec->thread_ctx_.f_info_ = dec->f_info_;
+  if (dec->mt_method_ > 0) {
+    // secondary cache line. The deblocking process need to make use of the
+    // filtering strength from previous macroblock row, while the new ones
+    // are being decoded in parallel. We'll just swap the pointers.
+    dec->thread_ctx_.f_info_ += mb_w;
+  }
+
+  mem = (uint8_t*)((uintptr_t)(mem + ALIGN_MASK) & ~ALIGN_MASK);
+  assert((yuv_size & ALIGN_MASK) == 0);
+  dec->yuv_b_ = (uint8_t*)mem;
+  mem += yuv_size;
+
+  dec->mb_data_ = (VP8MBData*)mem;
+  dec->thread_ctx_.mb_data_ = (VP8MBData*)mem;
+  if (dec->mt_method_ == 2) {
+    dec->thread_ctx_.mb_data_ += mb_w;
+  }
+  mem += mb_data_size;
+
+  dec->cache_y_stride_ = 16 * mb_w;
+  dec->cache_uv_stride_ = 8 * mb_w;
+  {
+    const int extra_rows = kFilterExtraRows[dec->filter_type_];
+    const int extra_y = extra_rows * dec->cache_y_stride_;
+    const int extra_uv = (extra_rows / 2) * dec->cache_uv_stride_;
+    dec->cache_y_ = ((uint8_t*)mem) + extra_y;
+    dec->cache_u_ = dec->cache_y_
+                  + 16 * num_caches * dec->cache_y_stride_ + extra_uv;
+    dec->cache_v_ = dec->cache_u_
+                  + 8 * num_caches * dec->cache_uv_stride_ + extra_uv;
+    dec->cache_id_ = 0;
+  }
+  mem += cache_size;
+
+  // alpha plane
+  dec->alpha_plane_ = alpha_size ? (uint8_t*)mem : NULL;
+  mem += alpha_size;
+  assert(mem <= (uint8_t*)dec->mem_ + dec->mem_size_);
+
+  // note: left/top-info is initialized once for all.
+  memset(dec->mb_info_ - 1, 0, mb_info_size);
+  VP8InitScanline(dec);   // initialize left too.
+
+  // initialize top
+  memset(dec->intra_t_, B_DC_PRED, intra_pred_mode_size);
+
+  return 1;
+}
+
+static void InitIo(VP8Decoder* const dec, VP8Io* io) {
+  // prepare 'io'
+  io->mb_y = 0;
+  io->y = dec->cache_y_;
+  io->u = dec->cache_u_;
+  io->v = dec->cache_v_;
+  io->y_stride = dec->cache_y_stride_;
+  io->uv_stride = dec->cache_uv_stride_;
+  io->a = NULL;
+}
+
+int VP8InitFrame(VP8Decoder* const dec, VP8Io* io) {
+  if (!InitThreadContext(dec)) return 0;  // call first. Sets dec->num_caches_.
+  if (!AllocateMemory(dec)) return 0;
+  InitIo(dec, io);
+  VP8DspInit();  // Init critical function pointers and look-up tables.
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+// Main reconstruction function.
+
+static const int kScan[16] = {
+  0 +  0 * BPS,  4 +  0 * BPS, 8 +  0 * BPS, 12 +  0 * BPS,
+  0 +  4 * BPS,  4 +  4 * BPS, 8 +  4 * BPS, 12 +  4 * BPS,
+  0 +  8 * BPS,  4 +  8 * BPS, 8 +  8 * BPS, 12 +  8 * BPS,
+  0 + 12 * BPS,  4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS
+};
+
+static int CheckMode(int mb_x, int mb_y, int mode) {
+  if (mode == B_DC_PRED) {
+    if (mb_x == 0) {
+      return (mb_y == 0) ? B_DC_PRED_NOTOPLEFT : B_DC_PRED_NOLEFT;
+    } else {
+      return (mb_y == 0) ? B_DC_PRED_NOTOP : B_DC_PRED;
+    }
+  }
+  return mode;
+}
+
+static void Copy32b(uint8_t* dst, uint8_t* src) {
+  memcpy(dst, src, 4);
+}
+
+static WEBP_INLINE void DoTransform(uint32_t bits, const int16_t* const src,
+                                    uint8_t* const dst) {
+  switch (bits >> 30) {
+    case 3:
+      VP8Transform(src, dst, 0);
+      break;
+    case 2:
+      VP8TransformAC3(src, dst);
+      break;
+    case 1:
+      VP8TransformDC(src, dst);
+      break;
+    default:
+      break;
+  }
+}
+
+static void DoUVTransform(uint32_t bits, const int16_t* const src,
+                          uint8_t* const dst) {
+  if (bits & 0xff) {    // any non-zero coeff at all?
+    if (bits & 0xaa) {  // any non-zero AC coefficient?
+      VP8TransformUV(src, dst);   // note we don't use the AC3 variant for U/V
+    } else {
+      VP8TransformDCUV(src, dst);
+    }
+  }
+}
+
+static void ReconstructRow(const VP8Decoder* const dec,
+                           const VP8ThreadContext* ctx) {
+  int j;
+  int mb_x;
+  const int mb_y = ctx->mb_y_;
+  const int cache_id = ctx->id_;
+  uint8_t* const y_dst = dec->yuv_b_ + Y_OFF;
+  uint8_t* const u_dst = dec->yuv_b_ + U_OFF;
+  uint8_t* const v_dst = dec->yuv_b_ + V_OFF;
+  for (mb_x = 0; mb_x < dec->mb_w_; ++mb_x) {
+    const VP8MBData* const block = ctx->mb_data_ + mb_x;
+
+    // Rotate in the left samples from previously decoded block. We move four
+    // pixels at a time for alignment reason, and because of in-loop filter.
+    if (mb_x > 0) {
+      for (j = -1; j < 16; ++j) {
+        Copy32b(&y_dst[j * BPS - 4], &y_dst[j * BPS + 12]);
+      }
+      for (j = -1; j < 8; ++j) {
+        Copy32b(&u_dst[j * BPS - 4], &u_dst[j * BPS + 4]);
+        Copy32b(&v_dst[j * BPS - 4], &v_dst[j * BPS + 4]);
+      }
+    } else {
+      for (j = 0; j < 16; ++j) {
+        y_dst[j * BPS - 1] = 129;
+      }
+      for (j = 0; j < 8; ++j) {
+        u_dst[j * BPS - 1] = 129;
+        v_dst[j * BPS - 1] = 129;
+      }
+      // Init top-left sample on left column too
+      if (mb_y > 0) {
+        y_dst[-1 - BPS] = u_dst[-1 - BPS] = v_dst[-1 - BPS] = 129;
+      }
+    }
+    {
+      // bring top samples into the cache
+      VP8TopSamples* const top_yuv = dec->yuv_t_ + mb_x;
+      const int16_t* const coeffs = block->coeffs_;
+      uint32_t bits = block->non_zero_y_;
+      int n;
+
+      if (mb_y > 0) {
+        memcpy(y_dst - BPS, top_yuv[0].y, 16);
+        memcpy(u_dst - BPS, top_yuv[0].u, 8);
+        memcpy(v_dst - BPS, top_yuv[0].v, 8);
+      } else if (mb_x == 0) {
+        // we only need to do this init once at block (0,0).
+        // Afterward, it remains valid for the whole topmost row.
+        memset(y_dst - BPS - 1, 127, 16 + 4 + 1);
+        memset(u_dst - BPS - 1, 127, 8 + 1);
+        memset(v_dst - BPS - 1, 127, 8 + 1);
+      }
+
+      // predict and add residuals
+      if (block->is_i4x4_) {   // 4x4
+        uint32_t* const top_right = (uint32_t*)(y_dst - BPS + 16);
+
+        if (mb_y > 0) {
+          if (mb_x >= dec->mb_w_ - 1) {    // on rightmost border
+            memset(top_right, top_yuv[0].y[15], sizeof(*top_right));
+          } else {
+            memcpy(top_right, top_yuv[1].y, sizeof(*top_right));
+          }
+        }
+        // replicate the top-right pixels below
+        top_right[BPS] = top_right[2 * BPS] = top_right[3 * BPS] = top_right[0];
+
+        // predict and add residuals for all 4x4 blocks in turn.
+        for (n = 0; n < 16; ++n, bits <<= 2) {
+          uint8_t* const dst = y_dst + kScan[n];
+          VP8PredLuma4[block->imodes_[n]](dst);
+          DoTransform(bits, coeffs + n * 16, dst);
+        }
+      } else {    // 16x16
+        const int pred_func = CheckMode(mb_x, mb_y,
+                                        block->imodes_[0]);
+        VP8PredLuma16[pred_func](y_dst);
+        if (bits != 0) {
+          for (n = 0; n < 16; ++n, bits <<= 2) {
+            DoTransform(bits, coeffs + n * 16, y_dst + kScan[n]);
+          }
+        }
+      }
+      {
+        // Chroma
+        const uint32_t bits_uv = block->non_zero_uv_;
+        const int pred_func = CheckMode(mb_x, mb_y, block->uvmode_);
+        VP8PredChroma8[pred_func](u_dst);
+        VP8PredChroma8[pred_func](v_dst);
+        DoUVTransform(bits_uv >> 0, coeffs + 16 * 16, u_dst);
+        DoUVTransform(bits_uv >> 8, coeffs + 20 * 16, v_dst);
+      }
+
+      // stash away top samples for next block
+      if (mb_y < dec->mb_h_ - 1) {
+        memcpy(top_yuv[0].y, y_dst + 15 * BPS, 16);
+        memcpy(top_yuv[0].u, u_dst +  7 * BPS,  8);
+        memcpy(top_yuv[0].v, v_dst +  7 * BPS,  8);
+      }
+    }
+    // Transfer reconstructed samples from yuv_b_ cache to final destination.
+    {
+      const int y_offset = cache_id * 16 * dec->cache_y_stride_;
+      const int uv_offset = cache_id * 8 * dec->cache_uv_stride_;
+      uint8_t* const y_out = dec->cache_y_ + mb_x * 16 + y_offset;
+      uint8_t* const u_out = dec->cache_u_ + mb_x * 8 + uv_offset;
+      uint8_t* const v_out = dec->cache_v_ + mb_x * 8 + uv_offset;
+      for (j = 0; j < 16; ++j) {
+        memcpy(y_out + j * dec->cache_y_stride_, y_dst + j * BPS, 16);
+      }
+      for (j = 0; j < 8; ++j) {
+        memcpy(u_out + j * dec->cache_uv_stride_, u_dst + j * BPS, 8);
+        memcpy(v_out + j * dec->cache_uv_stride_, v_dst + j * BPS, 8);
+      }
+    }
+  }
+}
+
+//------------------------------------------------------------------------------
+
diff --git a/webp/src/dec/idec.c b/webp/src/dec/idec.c
new file mode 100644
index 0000000..e003851
--- /dev/null
+++ b/webp/src/dec/idec.c
@@ -0,0 +1,862 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Incremental decoding
+//
+// Author: somnath@google.com (Somnath Banerjee)
+
+#include <assert.h>
+#include <string.h>
+#include <stdlib.h>
+
+#include "./alphai.h"
+#include "./webpi.h"
+#include "./vp8i.h"
+#include "../utils/utils.h"
+
+// In append mode, buffer allocations increase as multiples of this value.
+// Needs to be a power of 2.
+#define CHUNK_SIZE 4096
+#define MAX_MB_SIZE 4096
+
+//------------------------------------------------------------------------------
+// Data structures for memory and states
+
+// Decoding states. State normally flows as:
+// WEBP_HEADER->VP8_HEADER->VP8_PARTS0->VP8_DATA->DONE for a lossy image, and
+// WEBP_HEADER->VP8L_HEADER->VP8L_DATA->DONE for a lossless image.
+// If there is any error the decoder goes into state ERROR.
+typedef enum {
+  STATE_WEBP_HEADER,  // All the data before that of the VP8/VP8L chunk.
+  STATE_VP8_HEADER,   // The VP8 Frame header (within the VP8 chunk).
+  STATE_VP8_PARTS0,
+  STATE_VP8_DATA,
+  STATE_VP8L_HEADER,
+  STATE_VP8L_DATA,
+  STATE_DONE,
+  STATE_ERROR
+} DecState;
+
+// Operating state for the MemBuffer
+typedef enum {
+  MEM_MODE_NONE = 0,
+  MEM_MODE_APPEND,
+  MEM_MODE_MAP
+} MemBufferMode;
+
+// storage for partition #0 and partial data (in a rolling fashion)
+typedef struct {
+  MemBufferMode mode_;  // Operation mode
+  size_t start_;        // start location of the data to be decoded
+  size_t end_;          // end location
+  size_t buf_size_;     // size of the allocated buffer
+  uint8_t* buf_;        // We don't own this buffer in case WebPIUpdate()
+
+  size_t part0_size_;         // size of partition #0
+  const uint8_t* part0_buf_;  // buffer to store partition #0
+} MemBuffer;
+
+struct WebPIDecoder {
+  DecState state_;         // current decoding state
+  WebPDecParams params_;   // Params to store output info
+  int is_lossless_;        // for down-casting 'dec_'.
+  void* dec_;              // either a VP8Decoder or a VP8LDecoder instance
+  VP8Io io_;
+
+  MemBuffer mem_;          // input memory buffer.
+  WebPDecBuffer output_;   // output buffer (when no external one is supplied)
+  size_t chunk_size_;      // Compressed VP8/VP8L size extracted from Header.
+
+  int last_mb_y_;          // last row reached for intra-mode decoding
+};
+
+// MB context to restore in case VP8DecodeMB() fails
+typedef struct {
+  VP8MB left_;
+  VP8MB info_;
+  VP8BitReader token_br_;
+} MBContext;
+
+//------------------------------------------------------------------------------
+// MemBuffer: incoming data handling
+
+static WEBP_INLINE size_t MemDataSize(const MemBuffer* mem) {
+  return (mem->end_ - mem->start_);
+}
+
+// Check if we need to preserve the compressed alpha data, as it may not have
+// been decoded yet.
+static int NeedCompressedAlpha(const WebPIDecoder* const idec) {
+  if (idec->state_ == STATE_WEBP_HEADER) {
+    // We haven't parsed the headers yet, so we don't know whether the image is
+    // lossy or lossless. This also means that we haven't parsed the ALPH chunk.
+    return 0;
+  }
+  if (idec->is_lossless_) {
+    return 0;  // ALPH chunk is not present for lossless images.
+  } else {
+    const VP8Decoder* const dec = (VP8Decoder*)idec->dec_;
+    assert(dec != NULL);  // Must be true as idec->state_ != STATE_WEBP_HEADER.
+    return (dec->alpha_data_ != NULL) && !dec->is_alpha_decoded_;
+  }
+}
+
+static void DoRemap(WebPIDecoder* const idec, ptrdiff_t offset) {
+  MemBuffer* const mem = &idec->mem_;
+  const uint8_t* const new_base = mem->buf_ + mem->start_;
+  // note: for VP8, setting up idec->io_ is only really needed at the beginning
+  // of the decoding, till partition #0 is complete.
+  idec->io_.data = new_base;
+  idec->io_.data_size = MemDataSize(mem);
+
+  if (idec->dec_ != NULL) {
+    if (!idec->is_lossless_) {
+      VP8Decoder* const dec = (VP8Decoder*)idec->dec_;
+      const int last_part = dec->num_parts_ - 1;
+      if (offset != 0) {
+        int p;
+        for (p = 0; p <= last_part; ++p) {
+          VP8RemapBitReader(dec->parts_ + p, offset);
+        }
+        // Remap partition #0 data pointer to new offset, but only in MAP
+        // mode (in APPEND mode, partition #0 is copied into a fixed memory).
+        if (mem->mode_ == MEM_MODE_MAP) {
+          VP8RemapBitReader(&dec->br_, offset);
+        }
+      }
+      assert(last_part >= 0);
+      dec->parts_[last_part].buf_end_ = mem->buf_ + mem->end_;
+      if (NeedCompressedAlpha(idec)) {
+        ALPHDecoder* const alph_dec = dec->alph_dec_;
+        dec->alpha_data_ += offset;
+        if (alph_dec != NULL) {
+          if (alph_dec->method_ == ALPHA_LOSSLESS_COMPRESSION) {
+            VP8LDecoder* const alph_vp8l_dec = alph_dec->vp8l_dec_;
+            assert(alph_vp8l_dec != NULL);
+            assert(dec->alpha_data_size_ >= ALPHA_HEADER_LEN);
+            VP8LBitReaderSetBuffer(&alph_vp8l_dec->br_,
+                                   dec->alpha_data_ + ALPHA_HEADER_LEN,
+                                   dec->alpha_data_size_ - ALPHA_HEADER_LEN);
+          } else {  // alph_dec->method_ == ALPHA_NO_COMPRESSION
+            // Nothing special to do in this case.
+          }
+        }
+      }
+    } else {    // Resize lossless bitreader
+      VP8LDecoder* const dec = (VP8LDecoder*)idec->dec_;
+      VP8LBitReaderSetBuffer(&dec->br_, new_base, MemDataSize(mem));
+    }
+  }
+}
+
+// Appends data to the end of MemBuffer->buf_. It expands the allocated memory
+// size if required and also updates VP8BitReader's if new memory is allocated.
+static int AppendToMemBuffer(WebPIDecoder* const idec,
+                             const uint8_t* const data, size_t data_size) {
+  VP8Decoder* const dec = (VP8Decoder*)idec->dec_;
+  MemBuffer* const mem = &idec->mem_;
+  const int need_compressed_alpha = NeedCompressedAlpha(idec);
+  const uint8_t* const old_start = mem->buf_ + mem->start_;
+  const uint8_t* const old_base =
+      need_compressed_alpha ? dec->alpha_data_ : old_start;
+  assert(mem->mode_ == MEM_MODE_APPEND);
+  if (data_size > MAX_CHUNK_PAYLOAD) {
+    // security safeguard: trying to allocate more than what the format
+    // allows for a chunk should be considered a smoke smell.
+    return 0;
+  }
+
+  if (mem->end_ + data_size > mem->buf_size_) {  // Need some free memory
+    const size_t new_mem_start = old_start - old_base;
+    const size_t current_size = MemDataSize(mem) + new_mem_start;
+    const uint64_t new_size = (uint64_t)current_size + data_size;
+    const uint64_t extra_size = (new_size + CHUNK_SIZE - 1) & ~(CHUNK_SIZE - 1);
+    uint8_t* const new_buf =
+        (uint8_t*)WebPSafeMalloc(extra_size, sizeof(*new_buf));
+    if (new_buf == NULL) return 0;
+    memcpy(new_buf, old_base, current_size);
+    WebPSafeFree(mem->buf_);
+    mem->buf_ = new_buf;
+    mem->buf_size_ = (size_t)extra_size;
+    mem->start_ = new_mem_start;
+    mem->end_ = current_size;
+  }
+
+  memcpy(mem->buf_ + mem->end_, data, data_size);
+  mem->end_ += data_size;
+  assert(mem->end_ <= mem->buf_size_);
+
+  DoRemap(idec, mem->buf_ + mem->start_ - old_start);
+  return 1;
+}
+
+static int RemapMemBuffer(WebPIDecoder* const idec,
+                          const uint8_t* const data, size_t data_size) {
+  MemBuffer* const mem = &idec->mem_;
+  const uint8_t* const old_buf = mem->buf_;
+  const uint8_t* const old_start = old_buf + mem->start_;
+  assert(mem->mode_ == MEM_MODE_MAP);
+
+  if (data_size < mem->buf_size_) return 0;  // can't remap to a shorter buffer!
+
+  mem->buf_ = (uint8_t*)data;
+  mem->end_ = mem->buf_size_ = data_size;
+
+  DoRemap(idec, mem->buf_ + mem->start_ - old_start);
+  return 1;
+}
+
+static void InitMemBuffer(MemBuffer* const mem) {
+  mem->mode_       = MEM_MODE_NONE;
+  mem->buf_        = NULL;
+  mem->buf_size_   = 0;
+  mem->part0_buf_  = NULL;
+  mem->part0_size_ = 0;
+}
+
+static void ClearMemBuffer(MemBuffer* const mem) {
+  assert(mem);
+  if (mem->mode_ == MEM_MODE_APPEND) {
+    WebPSafeFree(mem->buf_);
+    WebPSafeFree((void*)mem->part0_buf_);
+  }
+}
+
+static int CheckMemBufferMode(MemBuffer* const mem, MemBufferMode expected) {
+  if (mem->mode_ == MEM_MODE_NONE) {
+    mem->mode_ = expected;    // switch to the expected mode
+  } else if (mem->mode_ != expected) {
+    return 0;         // we mixed the modes => error
+  }
+  assert(mem->mode_ == expected);   // mode is ok
+  return 1;
+}
+
+// To be called last.
+static VP8StatusCode FinishDecoding(WebPIDecoder* const idec) {
+#if WEBP_DECODER_ABI_VERSION > 0x0203
+  const WebPDecoderOptions* const options = idec->params_.options;
+  WebPDecBuffer* const output = idec->params_.output;
+
+  idec->state_ = STATE_DONE;
+  if (options != NULL && options->flip) {
+    return WebPFlipBuffer(output);
+  }
+#endif
+  idec->state_ = STATE_DONE;
+  return VP8_STATUS_OK;
+}
+
+//------------------------------------------------------------------------------
+// Macroblock-decoding contexts
+
+static void SaveContext(const VP8Decoder* dec, const VP8BitReader* token_br,
+                        MBContext* const context) {
+  context->left_ = dec->mb_info_[-1];
+  context->info_ = dec->mb_info_[dec->mb_x_];
+  context->token_br_ = *token_br;
+}
+
+static void RestoreContext(const MBContext* context, VP8Decoder* const dec,
+                           VP8BitReader* const token_br) {
+  dec->mb_info_[-1] = context->left_;
+  dec->mb_info_[dec->mb_x_] = context->info_;
+  *token_br = context->token_br_;
+}
+
+//------------------------------------------------------------------------------
+
+static VP8StatusCode IDecError(WebPIDecoder* const idec, VP8StatusCode error) {
+  if (idec->state_ == STATE_VP8_DATA) {
+    VP8Io* const io = &idec->io_;
+    if (io->teardown != NULL) {
+      io->teardown(io);
+    }
+  }
+  idec->state_ = STATE_ERROR;
+  return error;
+}
+
+static void ChangeState(WebPIDecoder* const idec, DecState new_state,
+                        size_t consumed_bytes) {
+  MemBuffer* const mem = &idec->mem_;
+  idec->state_ = new_state;
+  mem->start_ += consumed_bytes;
+  assert(mem->start_ <= mem->end_);
+  idec->io_.data = mem->buf_ + mem->start_;
+  idec->io_.data_size = MemDataSize(mem);
+}
+
+// Headers
+static VP8StatusCode DecodeWebPHeaders(WebPIDecoder* const idec) {
+  MemBuffer* const mem = &idec->mem_;
+  const uint8_t* data = mem->buf_ + mem->start_;
+  size_t curr_size = MemDataSize(mem);
+  VP8StatusCode status;
+  WebPHeaderStructure headers;
+
+  headers.data = data;
+  headers.data_size = curr_size;
+  headers.have_all_data = 0;
+  status = WebPParseHeaders(&headers);
+  if (status == VP8_STATUS_NOT_ENOUGH_DATA) {
+    return VP8_STATUS_SUSPENDED;  // We haven't found a VP8 chunk yet.
+  } else if (status != VP8_STATUS_OK) {
+    return IDecError(idec, status);
+  }
+
+  idec->chunk_size_ = headers.compressed_size;
+  idec->is_lossless_ = headers.is_lossless;
+  if (!idec->is_lossless_) {
+    VP8Decoder* const dec = VP8New();
+    if (dec == NULL) {
+      return VP8_STATUS_OUT_OF_MEMORY;
+    }
+    idec->dec_ = dec;
+    dec->alpha_data_ = headers.alpha_data;
+    dec->alpha_data_size_ = headers.alpha_data_size;
+    ChangeState(idec, STATE_VP8_HEADER, headers.offset);
+  } else {
+    VP8LDecoder* const dec = VP8LNew();
+    if (dec == NULL) {
+      return VP8_STATUS_OUT_OF_MEMORY;
+    }
+    idec->dec_ = dec;
+    ChangeState(idec, STATE_VP8L_HEADER, headers.offset);
+  }
+  return VP8_STATUS_OK;
+}
+
+static VP8StatusCode DecodeVP8FrameHeader(WebPIDecoder* const idec) {
+  const uint8_t* data = idec->mem_.buf_ + idec->mem_.start_;
+  const size_t curr_size = MemDataSize(&idec->mem_);
+  int width, height;
+  uint32_t bits;
+
+  if (curr_size < VP8_FRAME_HEADER_SIZE) {
+    // Not enough data bytes to extract VP8 Frame Header.
+    return VP8_STATUS_SUSPENDED;
+  }
+  if (!VP8GetInfo(data, curr_size, idec->chunk_size_, &width, &height)) {
+    return IDecError(idec, VP8_STATUS_BITSTREAM_ERROR);
+  }
+
+  bits = data[0] | (data[1] << 8) | (data[2] << 16);
+  idec->mem_.part0_size_ = (bits >> 5) + VP8_FRAME_HEADER_SIZE;
+
+  idec->io_.data = data;
+  idec->io_.data_size = curr_size;
+  idec->state_ = STATE_VP8_PARTS0;
+  return VP8_STATUS_OK;
+}
+
+// Partition #0
+static VP8StatusCode CopyParts0Data(WebPIDecoder* const idec) {
+  VP8Decoder* const dec = (VP8Decoder*)idec->dec_;
+  VP8BitReader* const br = &dec->br_;
+  const size_t part_size = br->buf_end_ - br->buf_;
+  MemBuffer* const mem = &idec->mem_;
+  assert(!idec->is_lossless_);
+  assert(mem->part0_buf_ == NULL);
+  // the following is a format limitation, no need for runtime check:
+  assert(part_size <= mem->part0_size_);
+  if (part_size == 0) {   // can't have zero-size partition #0
+    return VP8_STATUS_BITSTREAM_ERROR;
+  }
+  if (mem->mode_ == MEM_MODE_APPEND) {
+    // We copy and grab ownership of the partition #0 data.
+    uint8_t* const part0_buf = (uint8_t*)WebPSafeMalloc(1ULL, part_size);
+    if (part0_buf == NULL) {
+      return VP8_STATUS_OUT_OF_MEMORY;
+    }
+    memcpy(part0_buf, br->buf_, part_size);
+    mem->part0_buf_ = part0_buf;
+    br->buf_ = part0_buf;
+    br->buf_end_ = part0_buf + part_size;
+  } else {
+    // Else: just keep pointers to the partition #0's data in dec_->br_.
+  }
+  mem->start_ += part_size;
+  return VP8_STATUS_OK;
+}
+
+static VP8StatusCode DecodePartition0(WebPIDecoder* const idec) {
+  VP8Decoder* const dec = (VP8Decoder*)idec->dec_;
+  VP8Io* const io = &idec->io_;
+  const WebPDecParams* const params = &idec->params_;
+  WebPDecBuffer* const output = params->output;
+
+  // Wait till we have enough data for the whole partition #0
+  if (MemDataSize(&idec->mem_) < idec->mem_.part0_size_) {
+    return VP8_STATUS_SUSPENDED;
+  }
+
+  if (!VP8GetHeaders(dec, io)) {
+    const VP8StatusCode status = dec->status_;
+    if (status == VP8_STATUS_SUSPENDED ||
+        status == VP8_STATUS_NOT_ENOUGH_DATA) {
+      // treating NOT_ENOUGH_DATA as SUSPENDED state
+      return VP8_STATUS_SUSPENDED;
+    }
+    return IDecError(idec, status);
+  }
+
+  // Allocate/Verify output buffer now
+  dec->status_ = WebPAllocateDecBuffer(io->width, io->height, params->options,
+                                       output);
+  if (dec->status_ != VP8_STATUS_OK) {
+    return IDecError(idec, dec->status_);
+  }
+  // This change must be done before calling VP8InitFrame()
+  dec->mt_method_ = VP8GetThreadMethod(params->options, NULL,
+                                       io->width, io->height);
+  VP8InitDithering(params->options, dec);
+
+  dec->status_ = CopyParts0Data(idec);
+  if (dec->status_ != VP8_STATUS_OK) {
+    return IDecError(idec, dec->status_);
+  }
+
+  // Finish setting up the decoding parameters. Will call io->setup().
+  if (VP8EnterCritical(dec, io) != VP8_STATUS_OK) {
+    return IDecError(idec, dec->status_);
+  }
+
+  // Note: past this point, teardown() must always be called
+  // in case of error.
+  idec->state_ = STATE_VP8_DATA;
+  // Allocate memory and prepare everything.
+  if (!VP8InitFrame(dec, io)) {
+    return IDecError(idec, dec->status_);
+  }
+  return VP8_STATUS_OK;
+}
+
+// Remaining partitions
+static VP8StatusCode DecodeRemaining(WebPIDecoder* const idec) {
+  VP8Decoder* const dec = (VP8Decoder*)idec->dec_;
+  VP8Io* const io = &idec->io_;
+
+  assert(dec->ready_);
+  for (; dec->mb_y_ < dec->mb_h_; ++dec->mb_y_) {
+    if (idec->last_mb_y_ != dec->mb_y_) {
+      if (!VP8ParseIntraModeRow(&dec->br_, dec)) {
+        // note: normally, error shouldn't occur since we already have the whole
+        // partition0 available here in DecodeRemaining(). Reaching EOF while
+        // reading intra modes really means a BITSTREAM_ERROR.
+        return IDecError(idec, VP8_STATUS_BITSTREAM_ERROR);
+      }
+      idec->last_mb_y_ = dec->mb_y_;
+    }
+    for (; dec->mb_x_ < dec->mb_w_; ++dec->mb_x_) {
+      VP8BitReader* const token_br =
+          &dec->parts_[dec->mb_y_ & (dec->num_parts_ - 1)];
+      MBContext context;
+      SaveContext(dec, token_br, &context);
+      if (!VP8DecodeMB(dec, token_br)) {
+        // We shouldn't fail when MAX_MB data was available
+        if (dec->num_parts_ == 1 && MemDataSize(&idec->mem_) > MAX_MB_SIZE) {
+          return IDecError(idec, VP8_STATUS_BITSTREAM_ERROR);
+        }
+        RestoreContext(&context, dec, token_br);
+        return VP8_STATUS_SUSPENDED;
+      }
+      // Release buffer only if there is only one partition
+      if (dec->num_parts_ == 1) {
+        idec->mem_.start_ = token_br->buf_ - idec->mem_.buf_;
+        assert(idec->mem_.start_ <= idec->mem_.end_);
+      }
+    }
+    VP8InitScanline(dec);   // Prepare for next scanline
+
+    // Reconstruct, filter and emit the row.
+    if (!VP8ProcessRow(dec, io)) {
+      return IDecError(idec, VP8_STATUS_USER_ABORT);
+    }
+  }
+  // Synchronize the thread and check for errors.
+  if (!VP8ExitCritical(dec, io)) {
+    return IDecError(idec, VP8_STATUS_USER_ABORT);
+  }
+  dec->ready_ = 0;
+  return FinishDecoding(idec);
+}
+
+static VP8StatusCode ErrorStatusLossless(WebPIDecoder* const idec,
+                                         VP8StatusCode status) {
+  if (status == VP8_STATUS_SUSPENDED || status == VP8_STATUS_NOT_ENOUGH_DATA) {
+    return VP8_STATUS_SUSPENDED;
+  }
+  return IDecError(idec, status);
+}
+
+static VP8StatusCode DecodeVP8LHeader(WebPIDecoder* const idec) {
+  VP8Io* const io = &idec->io_;
+  VP8LDecoder* const dec = (VP8LDecoder*)idec->dec_;
+  const WebPDecParams* const params = &idec->params_;
+  WebPDecBuffer* const output = params->output;
+  size_t curr_size = MemDataSize(&idec->mem_);
+  assert(idec->is_lossless_);
+
+  // Wait until there's enough data for decoding header.
+  if (curr_size < (idec->chunk_size_ >> 3)) {
+    return VP8_STATUS_SUSPENDED;
+  }
+  if (!VP8LDecodeHeader(dec, io)) {
+    return ErrorStatusLossless(idec, dec->status_);
+  }
+  // Allocate/verify output buffer now.
+  dec->status_ = WebPAllocateDecBuffer(io->width, io->height, params->options,
+                                       output);
+  if (dec->status_ != VP8_STATUS_OK) {
+    return IDecError(idec, dec->status_);
+  }
+
+  idec->state_ = STATE_VP8L_DATA;
+  return VP8_STATUS_OK;
+}
+
+static VP8StatusCode DecodeVP8LData(WebPIDecoder* const idec) {
+  VP8LDecoder* const dec = (VP8LDecoder*)idec->dec_;
+  const size_t curr_size = MemDataSize(&idec->mem_);
+  assert(idec->is_lossless_);
+
+  // At present Lossless decoder can't decode image incrementally. So wait till
+  // all the image data is aggregated before image can be decoded.
+  if (curr_size < idec->chunk_size_) {
+    return VP8_STATUS_SUSPENDED;
+  }
+
+  if (!VP8LDecodeImage(dec)) {
+    // The decoding is called after all the data-bytes are aggregated. Change
+    // the error to VP8_BITSTREAM_ERROR in case lossless decoder fails to decode
+    // all the pixels (VP8_STATUS_SUSPENDED).
+    if (dec->status_ == VP8_STATUS_SUSPENDED) {
+      dec->status_ = VP8_STATUS_BITSTREAM_ERROR;
+    }
+    return ErrorStatusLossless(idec, dec->status_);
+  }
+
+  return FinishDecoding(idec);
+}
+
+  // Main decoding loop
+static VP8StatusCode IDecode(WebPIDecoder* idec) {
+  VP8StatusCode status = VP8_STATUS_SUSPENDED;
+
+  if (idec->state_ == STATE_WEBP_HEADER) {
+    status = DecodeWebPHeaders(idec);
+  } else {
+    if (idec->dec_ == NULL) {
+      return VP8_STATUS_SUSPENDED;    // can't continue if we have no decoder.
+    }
+  }
+  if (idec->state_ == STATE_VP8_HEADER) {
+    status = DecodeVP8FrameHeader(idec);
+  }
+  if (idec->state_ == STATE_VP8_PARTS0) {
+    status = DecodePartition0(idec);
+  }
+  if (idec->state_ == STATE_VP8_DATA) {
+    status = DecodeRemaining(idec);
+  }
+  if (idec->state_ == STATE_VP8L_HEADER) {
+    status = DecodeVP8LHeader(idec);
+  }
+  if (idec->state_ == STATE_VP8L_DATA) {
+    status = DecodeVP8LData(idec);
+  }
+  return status;
+}
+
+//------------------------------------------------------------------------------
+// Public functions
+
+WebPIDecoder* WebPINewDecoder(WebPDecBuffer* output_buffer) {
+  WebPIDecoder* idec = (WebPIDecoder*)WebPSafeCalloc(1ULL, sizeof(*idec));
+  if (idec == NULL) {
+    return NULL;
+  }
+
+  idec->state_ = STATE_WEBP_HEADER;
+  idec->chunk_size_ = 0;
+
+  idec->last_mb_y_ = -1;
+
+  InitMemBuffer(&idec->mem_);
+  WebPInitDecBuffer(&idec->output_);
+  VP8InitIo(&idec->io_);
+
+  WebPResetDecParams(&idec->params_);
+  idec->params_.output = (output_buffer != NULL) ? output_buffer
+                                                 : &idec->output_;
+  WebPInitCustomIo(&idec->params_, &idec->io_);  // Plug the I/O functions.
+
+  return idec;
+}
+
+WebPIDecoder* WebPIDecode(const uint8_t* data, size_t data_size,
+                          WebPDecoderConfig* config) {
+  WebPIDecoder* idec;
+
+  // Parse the bitstream's features, if requested:
+  if (data != NULL && data_size > 0 && config != NULL) {
+    if (WebPGetFeatures(data, data_size, &config->input) != VP8_STATUS_OK) {
+      return NULL;
+    }
+  }
+  // Create an instance of the incremental decoder
+  idec = WebPINewDecoder(config ? &config->output : NULL);
+  if (idec == NULL) {
+    return NULL;
+  }
+  // Finish initialization
+  if (config != NULL) {
+    idec->params_.options = &config->options;
+  }
+  return idec;
+}
+
+void WebPIDelete(WebPIDecoder* idec) {
+  if (idec == NULL) return;
+  if (idec->dec_ != NULL) {
+    if (!idec->is_lossless_) {
+      if (idec->state_ == STATE_VP8_DATA) {
+        // Synchronize the thread, clean-up and check for errors.
+        VP8ExitCritical((VP8Decoder*)idec->dec_, &idec->io_);
+      }
+      VP8Delete((VP8Decoder*)idec->dec_);
+    } else {
+      VP8LDelete((VP8LDecoder*)idec->dec_);
+    }
+  }
+  ClearMemBuffer(&idec->mem_);
+  WebPFreeDecBuffer(&idec->output_);
+  WebPSafeFree(idec);
+}
+
+//------------------------------------------------------------------------------
+// Wrapper toward WebPINewDecoder
+
+WebPIDecoder* WebPINewRGB(WEBP_CSP_MODE mode, uint8_t* output_buffer,
+                          size_t output_buffer_size, int output_stride) {
+  const int is_external_memory = (output_buffer != NULL);
+  WebPIDecoder* idec;
+
+  if (mode >= MODE_YUV) return NULL;
+  if (!is_external_memory) {    // Overwrite parameters to sane values.
+    output_buffer_size = 0;
+    output_stride = 0;
+  } else {  // A buffer was passed. Validate the other params.
+    if (output_stride == 0 || output_buffer_size == 0) {
+      return NULL;   // invalid parameter.
+    }
+  }
+  idec = WebPINewDecoder(NULL);
+  if (idec == NULL) return NULL;
+  idec->output_.colorspace = mode;
+  idec->output_.is_external_memory = is_external_memory;
+  idec->output_.u.RGBA.rgba = output_buffer;
+  idec->output_.u.RGBA.stride = output_stride;
+  idec->output_.u.RGBA.size = output_buffer_size;
+  return idec;
+}
+
+WebPIDecoder* WebPINewYUVA(uint8_t* luma, size_t luma_size, int luma_stride,
+                           uint8_t* u, size_t u_size, int u_stride,
+                           uint8_t* v, size_t v_size, int v_stride,
+                           uint8_t* a, size_t a_size, int a_stride) {
+  const int is_external_memory = (luma != NULL);
+  WebPIDecoder* idec;
+  WEBP_CSP_MODE colorspace;
+
+  if (!is_external_memory) {    // Overwrite parameters to sane values.
+    luma_size = u_size = v_size = a_size = 0;
+    luma_stride = u_stride = v_stride = a_stride = 0;
+    u = v = a = NULL;
+    colorspace = MODE_YUVA;
+  } else {  // A luma buffer was passed. Validate the other parameters.
+    if (u == NULL || v == NULL) return NULL;
+    if (luma_size == 0 || u_size == 0 || v_size == 0) return NULL;
+    if (luma_stride == 0 || u_stride == 0 || v_stride == 0) return NULL;
+    if (a != NULL) {
+      if (a_size == 0 || a_stride == 0) return NULL;
+    }
+    colorspace = (a == NULL) ? MODE_YUV : MODE_YUVA;
+  }
+
+  idec = WebPINewDecoder(NULL);
+  if (idec == NULL) return NULL;
+
+  idec->output_.colorspace = colorspace;
+  idec->output_.is_external_memory = is_external_memory;
+  idec->output_.u.YUVA.y = luma;
+  idec->output_.u.YUVA.y_stride = luma_stride;
+  idec->output_.u.YUVA.y_size = luma_size;
+  idec->output_.u.YUVA.u = u;
+  idec->output_.u.YUVA.u_stride = u_stride;
+  idec->output_.u.YUVA.u_size = u_size;
+  idec->output_.u.YUVA.v = v;
+  idec->output_.u.YUVA.v_stride = v_stride;
+  idec->output_.u.YUVA.v_size = v_size;
+  idec->output_.u.YUVA.a = a;
+  idec->output_.u.YUVA.a_stride = a_stride;
+  idec->output_.u.YUVA.a_size = a_size;
+  return idec;
+}
+
+WebPIDecoder* WebPINewYUV(uint8_t* luma, size_t luma_size, int luma_stride,
+                          uint8_t* u, size_t u_size, int u_stride,
+                          uint8_t* v, size_t v_size, int v_stride) {
+  return WebPINewYUVA(luma, luma_size, luma_stride,
+                      u, u_size, u_stride,
+                      v, v_size, v_stride,
+                      NULL, 0, 0);
+}
+
+//------------------------------------------------------------------------------
+
+static VP8StatusCode IDecCheckStatus(const WebPIDecoder* const idec) {
+  assert(idec);
+  if (idec->state_ == STATE_ERROR) {
+    return VP8_STATUS_BITSTREAM_ERROR;
+  }
+  if (idec->state_ == STATE_DONE) {
+    return VP8_STATUS_OK;
+  }
+  return VP8_STATUS_SUSPENDED;
+}
+
+VP8StatusCode WebPIAppend(WebPIDecoder* idec,
+                          const uint8_t* data, size_t data_size) {
+  VP8StatusCode status;
+  if (idec == NULL || data == NULL) {
+    return VP8_STATUS_INVALID_PARAM;
+  }
+  status = IDecCheckStatus(idec);
+  if (status != VP8_STATUS_SUSPENDED) {
+    return status;
+  }
+  // Check mixed calls between RemapMemBuffer and AppendToMemBuffer.
+  if (!CheckMemBufferMode(&idec->mem_, MEM_MODE_APPEND)) {
+    return VP8_STATUS_INVALID_PARAM;
+  }
+  // Append data to memory buffer
+  if (!AppendToMemBuffer(idec, data, data_size)) {
+    return VP8_STATUS_OUT_OF_MEMORY;
+  }
+  return IDecode(idec);
+}
+
+VP8StatusCode WebPIUpdate(WebPIDecoder* idec,
+                          const uint8_t* data, size_t data_size) {
+  VP8StatusCode status;
+  if (idec == NULL || data == NULL) {
+    return VP8_STATUS_INVALID_PARAM;
+  }
+  status = IDecCheckStatus(idec);
+  if (status != VP8_STATUS_SUSPENDED) {
+    return status;
+  }
+  // Check mixed calls between RemapMemBuffer and AppendToMemBuffer.
+  if (!CheckMemBufferMode(&idec->mem_, MEM_MODE_MAP)) {
+    return VP8_STATUS_INVALID_PARAM;
+  }
+  // Make the memory buffer point to the new buffer
+  if (!RemapMemBuffer(idec, data, data_size)) {
+    return VP8_STATUS_INVALID_PARAM;
+  }
+  return IDecode(idec);
+}
+
+//------------------------------------------------------------------------------
+
+static const WebPDecBuffer* GetOutputBuffer(const WebPIDecoder* const idec) {
+  if (idec == NULL || idec->dec_ == NULL) {
+    return NULL;
+  }
+  if (idec->state_ <= STATE_VP8_PARTS0) {
+    return NULL;
+  }
+  return idec->params_.output;
+}
+
+const WebPDecBuffer* WebPIDecodedArea(const WebPIDecoder* idec,
+                                      int* left, int* top,
+                                      int* width, int* height) {
+  const WebPDecBuffer* const src = GetOutputBuffer(idec);
+  if (left != NULL) *left = 0;
+  if (top != NULL) *top = 0;
+  // TODO(skal): later include handling of rotations.
+  if (src) {
+    if (width != NULL) *width = src->width;
+    if (height != NULL) *height = idec->params_.last_y;
+  } else {
+    if (width != NULL) *width = 0;
+    if (height != NULL) *height = 0;
+  }
+  return src;
+}
+
+uint8_t* WebPIDecGetRGB(const WebPIDecoder* idec, int* last_y,
+                        int* width, int* height, int* stride) {
+  const WebPDecBuffer* const src = GetOutputBuffer(idec);
+  if (src == NULL) return NULL;
+  if (src->colorspace >= MODE_YUV) {
+    return NULL;
+  }
+
+  if (last_y != NULL) *last_y = idec->params_.last_y;
+  if (width != NULL) *width = src->width;
+  if (height != NULL) *height = src->height;
+  if (stride != NULL) *stride = src->u.RGBA.stride;
+
+  return src->u.RGBA.rgba;
+}
+
+uint8_t* WebPIDecGetYUVA(const WebPIDecoder* idec, int* last_y,
+                         uint8_t** u, uint8_t** v, uint8_t** a,
+                         int* width, int* height,
+                         int* stride, int* uv_stride, int* a_stride) {
+  const WebPDecBuffer* const src = GetOutputBuffer(idec);
+  if (src == NULL) return NULL;
+  if (src->colorspace < MODE_YUV) {
+    return NULL;
+  }
+
+  if (last_y != NULL) *last_y = idec->params_.last_y;
+  if (u != NULL) *u = src->u.YUVA.u;
+  if (v != NULL) *v = src->u.YUVA.v;
+  if (a != NULL) *a = src->u.YUVA.a;
+  if (width != NULL) *width = src->width;
+  if (height != NULL) *height = src->height;
+  if (stride != NULL) *stride = src->u.YUVA.y_stride;
+  if (uv_stride != NULL) *uv_stride = src->u.YUVA.u_stride;
+  if (a_stride != NULL) *a_stride = src->u.YUVA.a_stride;
+
+  return src->u.YUVA.y;
+}
+
+int WebPISetIOHooks(WebPIDecoder* const idec,
+                    VP8IoPutHook put,
+                    VP8IoSetupHook setup,
+                    VP8IoTeardownHook teardown,
+                    void* user_data) {
+  if (idec == NULL || idec->state_ > STATE_WEBP_HEADER) {
+    return 0;
+  }
+
+  idec->io_.put = put;
+  idec->io_.setup = setup;
+  idec->io_.teardown = teardown;
+  idec->io_.opaque = user_data;
+
+  return 1;
+}
+
diff --git a/webp/src/dec/io.c b/webp/src/dec/io.c
new file mode 100644
index 0000000..8094e44
--- /dev/null
+++ b/webp/src/dec/io.c
@@ -0,0 +1,648 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// functions for sample output.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include <stdlib.h>
+#include "../dec/vp8i.h"
+#include "./webpi.h"
+#include "../dsp/dsp.h"
+#include "../dsp/yuv.h"
+#include "../utils/utils.h"
+
+//------------------------------------------------------------------------------
+// Main YUV<->RGB conversion functions
+
+static int EmitYUV(const VP8Io* const io, WebPDecParams* const p) {
+  WebPDecBuffer* output = p->output;
+  const WebPYUVABuffer* const buf = &output->u.YUVA;
+  uint8_t* const y_dst = buf->y + io->mb_y * buf->y_stride;
+  uint8_t* const u_dst = buf->u + (io->mb_y >> 1) * buf->u_stride;
+  uint8_t* const v_dst = buf->v + (io->mb_y >> 1) * buf->v_stride;
+  const int mb_w = io->mb_w;
+  const int mb_h = io->mb_h;
+  const int uv_w = (mb_w + 1) / 2;
+  const int uv_h = (mb_h + 1) / 2;
+  int j;
+  for (j = 0; j < mb_h; ++j) {
+    memcpy(y_dst + j * buf->y_stride, io->y + j * io->y_stride, mb_w);
+  }
+  for (j = 0; j < uv_h; ++j) {
+    memcpy(u_dst + j * buf->u_stride, io->u + j * io->uv_stride, uv_w);
+    memcpy(v_dst + j * buf->v_stride, io->v + j * io->uv_stride, uv_w);
+  }
+  return io->mb_h;
+}
+
+// Point-sampling U/V sampler.
+static int EmitSampledRGB(const VP8Io* const io, WebPDecParams* const p) {
+  WebPDecBuffer* const output = p->output;
+  WebPRGBABuffer* const buf = &output->u.RGBA;
+  uint8_t* const dst = buf->rgba + io->mb_y * buf->stride;
+  WebPSamplerProcessPlane(io->y, io->y_stride,
+                          io->u, io->v, io->uv_stride,
+                          dst, buf->stride, io->mb_w, io->mb_h,
+                          WebPSamplers[output->colorspace]);
+  return io->mb_h;
+}
+
+//------------------------------------------------------------------------------
+// YUV444 -> RGB conversion
+
+#if 0   // TODO(skal): this is for future rescaling.
+static int EmitRGB(const VP8Io* const io, WebPDecParams* const p) {
+  WebPDecBuffer* output = p->output;
+  const WebPRGBABuffer* const buf = &output->u.RGBA;
+  uint8_t* dst = buf->rgba + io->mb_y * buf->stride;
+  const uint8_t* y_src = io->y;
+  const uint8_t* u_src = io->u;
+  const uint8_t* v_src = io->v;
+  const WebPYUV444Converter convert = WebPYUV444Converters[output->colorspace];
+  const int mb_w = io->mb_w;
+  const int last = io->mb_h;
+  int j;
+  for (j = 0; j < last; ++j) {
+    convert(y_src, u_src, v_src, dst, mb_w);
+    y_src += io->y_stride;
+    u_src += io->uv_stride;
+    v_src += io->uv_stride;
+    dst += buf->stride;
+  }
+  return io->mb_h;
+}
+#endif
+
+//------------------------------------------------------------------------------
+// Fancy upsampling
+
+#ifdef FANCY_UPSAMPLING
+static int EmitFancyRGB(const VP8Io* const io, WebPDecParams* const p) {
+  int num_lines_out = io->mb_h;   // a priori guess
+  const WebPRGBABuffer* const buf = &p->output->u.RGBA;
+  uint8_t* dst = buf->rgba + io->mb_y * buf->stride;
+  WebPUpsampleLinePairFunc upsample = WebPUpsamplers[p->output->colorspace];
+  const uint8_t* cur_y = io->y;
+  const uint8_t* cur_u = io->u;
+  const uint8_t* cur_v = io->v;
+  const uint8_t* top_u = p->tmp_u;
+  const uint8_t* top_v = p->tmp_v;
+  int y = io->mb_y;
+  const int y_end = io->mb_y + io->mb_h;
+  const int mb_w = io->mb_w;
+  const int uv_w = (mb_w + 1) / 2;
+
+  if (y == 0) {
+    // First line is special cased. We mirror the u/v samples at boundary.
+    upsample(cur_y, NULL, cur_u, cur_v, cur_u, cur_v, dst, NULL, mb_w);
+  } else {
+    // We can finish the left-over line from previous call.
+    upsample(p->tmp_y, cur_y, top_u, top_v, cur_u, cur_v,
+             dst - buf->stride, dst, mb_w);
+    ++num_lines_out;
+  }
+  // Loop over each output pairs of row.
+  for (; y + 2 < y_end; y += 2) {
+    top_u = cur_u;
+    top_v = cur_v;
+    cur_u += io->uv_stride;
+    cur_v += io->uv_stride;
+    dst += 2 * buf->stride;
+    cur_y += 2 * io->y_stride;
+    upsample(cur_y - io->y_stride, cur_y,
+             top_u, top_v, cur_u, cur_v,
+             dst - buf->stride, dst, mb_w);
+  }
+  // move to last row
+  cur_y += io->y_stride;
+  if (io->crop_top + y_end < io->crop_bottom) {
+    // Save the unfinished samples for next call (as we're not done yet).
+    memcpy(p->tmp_y, cur_y, mb_w * sizeof(*p->tmp_y));
+    memcpy(p->tmp_u, cur_u, uv_w * sizeof(*p->tmp_u));
+    memcpy(p->tmp_v, cur_v, uv_w * sizeof(*p->tmp_v));
+    // The fancy upsampler leaves a row unfinished behind
+    // (except for the very last row)
+    num_lines_out--;
+  } else {
+    // Process the very last row of even-sized picture
+    if (!(y_end & 1)) {
+      upsample(cur_y, NULL, cur_u, cur_v, cur_u, cur_v,
+               dst + buf->stride, NULL, mb_w);
+    }
+  }
+  return num_lines_out;
+}
+
+#endif    /* FANCY_UPSAMPLING */
+
+//------------------------------------------------------------------------------
+
+static int EmitAlphaYUV(const VP8Io* const io, WebPDecParams* const p) {
+  const uint8_t* alpha = io->a;
+  const WebPYUVABuffer* const buf = &p->output->u.YUVA;
+  const int mb_w = io->mb_w;
+  const int mb_h = io->mb_h;
+  uint8_t* dst = buf->a + io->mb_y * buf->a_stride;
+  int j;
+
+  if (alpha != NULL) {
+    for (j = 0; j < mb_h; ++j) {
+      memcpy(dst, alpha, mb_w * sizeof(*dst));
+      alpha += io->width;
+      dst += buf->a_stride;
+    }
+  } else if (buf->a != NULL) {
+    // the user requested alpha, but there is none, set it to opaque.
+    for (j = 0; j < mb_h; ++j) {
+      memset(dst, 0xff, mb_w * sizeof(*dst));
+      dst += buf->a_stride;
+    }
+  }
+  return 0;
+}
+
+static int GetAlphaSourceRow(const VP8Io* const io,
+                             const uint8_t** alpha, int* const num_rows) {
+  int start_y = io->mb_y;
+  *num_rows = io->mb_h;
+
+  // Compensate for the 1-line delay of the fancy upscaler.
+  // This is similar to EmitFancyRGB().
+  if (io->fancy_upsampling) {
+    if (start_y == 0) {
+      // We don't process the last row yet. It'll be done during the next call.
+      --*num_rows;
+    } else {
+      --start_y;
+      // Fortunately, *alpha data is persistent, so we can go back
+      // one row and finish alpha blending, now that the fancy upscaler
+      // completed the YUV->RGB interpolation.
+      *alpha -= io->width;
+    }
+    if (io->crop_top + io->mb_y + io->mb_h == io->crop_bottom) {
+      // If it's the very last call, we process all the remaining rows!
+      *num_rows = io->crop_bottom - io->crop_top - start_y;
+    }
+  }
+  return start_y;
+}
+
+static int EmitAlphaRGB(const VP8Io* const io, WebPDecParams* const p) {
+  const uint8_t* alpha = io->a;
+  if (alpha != NULL) {
+    const int mb_w = io->mb_w;
+    const WEBP_CSP_MODE colorspace = p->output->colorspace;
+    const int alpha_first =
+        (colorspace == MODE_ARGB || colorspace == MODE_Argb);
+    const WebPRGBABuffer* const buf = &p->output->u.RGBA;
+    int num_rows;
+    const int start_y = GetAlphaSourceRow(io, &alpha, &num_rows);
+    uint8_t* const base_rgba = buf->rgba + start_y * buf->stride;
+    uint8_t* dst = base_rgba + (alpha_first ? 0 : 3);
+    uint32_t alpha_mask = 0xff;
+    int i, j;
+
+    for (j = 0; j < num_rows; ++j) {
+      for (i = 0; i < mb_w; ++i) {
+        const uint32_t alpha_value = alpha[i];
+        dst[4 * i] = alpha_value;
+        alpha_mask &= alpha_value;
+      }
+      alpha += io->width;
+      dst += buf->stride;
+    }
+    // alpha_mask is < 0xff if there's non-trivial alpha to premultiply with.
+    if (alpha_mask != 0xff && WebPIsPremultipliedMode(colorspace)) {
+      WebPApplyAlphaMultiply(base_rgba, alpha_first,
+                             mb_w, num_rows, buf->stride);
+    }
+  }
+  return 0;
+}
+
+static int EmitAlphaRGBA4444(const VP8Io* const io, WebPDecParams* const p) {
+  const uint8_t* alpha = io->a;
+  if (alpha != NULL) {
+    const int mb_w = io->mb_w;
+    const WEBP_CSP_MODE colorspace = p->output->colorspace;
+    const WebPRGBABuffer* const buf = &p->output->u.RGBA;
+    int num_rows;
+    const int start_y = GetAlphaSourceRow(io, &alpha, &num_rows);
+    uint8_t* const base_rgba = buf->rgba + start_y * buf->stride;
+#ifdef WEBP_SWAP_16BIT_CSP
+    uint8_t* alpha_dst = base_rgba;
+#else
+    uint8_t* alpha_dst = base_rgba + 1;
+#endif
+    uint32_t alpha_mask = 0x0f;
+    int i, j;
+
+    for (j = 0; j < num_rows; ++j) {
+      for (i = 0; i < mb_w; ++i) {
+        // Fill in the alpha value (converted to 4 bits).
+        const uint32_t alpha_value = alpha[i] >> 4;
+        alpha_dst[2 * i] = (alpha_dst[2 * i] & 0xf0) | alpha_value;
+        alpha_mask &= alpha_value;
+      }
+      alpha += io->width;
+      alpha_dst += buf->stride;
+    }
+    if (alpha_mask != 0x0f && WebPIsPremultipliedMode(colorspace)) {
+      WebPApplyAlphaMultiply4444(base_rgba, mb_w, num_rows, buf->stride);
+    }
+  }
+  return 0;
+}
+
+//------------------------------------------------------------------------------
+// YUV rescaling (no final RGB conversion needed)
+
+static int Rescale(const uint8_t* src, int src_stride,
+                   int new_lines, WebPRescaler* const wrk) {
+  int num_lines_out = 0;
+  while (new_lines > 0) {    // import new contributions of source rows.
+    const int lines_in = WebPRescalerImport(wrk, new_lines, src, src_stride);
+    src += lines_in * src_stride;
+    new_lines -= lines_in;
+    num_lines_out += WebPRescalerExport(wrk);    // emit output row(s)
+  }
+  return num_lines_out;
+}
+
+static int EmitRescaledYUV(const VP8Io* const io, WebPDecParams* const p) {
+  const int mb_h = io->mb_h;
+  const int uv_mb_h = (mb_h + 1) >> 1;
+  WebPRescaler* const scaler = &p->scaler_y;
+  int num_lines_out = 0;
+  if (WebPIsAlphaMode(p->output->colorspace) && io->a != NULL) {
+    // Before rescaling, we premultiply the luma directly into the io->y
+    // internal buffer. This is OK since these samples are not used for
+    // intra-prediction (the top samples are saved in cache_y_/u_/v_).
+    // But we need to cast the const away, though.
+    WebPMultRows((uint8_t*)io->y, io->y_stride,
+                 io->a, io->width, io->mb_w, mb_h, 0);
+  }
+  num_lines_out = Rescale(io->y, io->y_stride, mb_h, scaler);
+  Rescale(io->u, io->uv_stride, uv_mb_h, &p->scaler_u);
+  Rescale(io->v, io->uv_stride, uv_mb_h, &p->scaler_v);
+  return num_lines_out;
+}
+
+static int EmitRescaledAlphaYUV(const VP8Io* const io, WebPDecParams* const p) {
+  if (io->a != NULL) {
+    const WebPYUVABuffer* const buf = &p->output->u.YUVA;
+    uint8_t* dst_y = buf->y + p->last_y * buf->y_stride;
+    const uint8_t* src_a = buf->a + p->last_y * buf->a_stride;
+    const int num_lines_out = Rescale(io->a, io->width, io->mb_h, &p->scaler_a);
+    if (num_lines_out > 0) {   // unmultiply the Y
+      WebPMultRows(dst_y, buf->y_stride, src_a, buf->a_stride,
+                   p->scaler_a.dst_width, num_lines_out, 1);
+    }
+  }
+  return 0;
+}
+
+static int InitYUVRescaler(const VP8Io* const io, WebPDecParams* const p) {
+  const int has_alpha = WebPIsAlphaMode(p->output->colorspace);
+  const WebPYUVABuffer* const buf = &p->output->u.YUVA;
+  const int out_width  = io->scaled_width;
+  const int out_height = io->scaled_height;
+  const int uv_out_width  = (out_width + 1) >> 1;
+  const int uv_out_height = (out_height + 1) >> 1;
+  const int uv_in_width  = (io->mb_w + 1) >> 1;
+  const int uv_in_height = (io->mb_h + 1) >> 1;
+  const size_t work_size = 2 * out_width;   // scratch memory for luma rescaler
+  const size_t uv_work_size = 2 * uv_out_width;  // and for each u/v ones
+  size_t tmp_size;
+  int32_t* work;
+
+  tmp_size = (work_size + 2 * uv_work_size) * sizeof(*work);
+  if (has_alpha) {
+    tmp_size += work_size * sizeof(*work);
+  }
+  p->memory = WebPSafeCalloc(1ULL, tmp_size);
+  if (p->memory == NULL) {
+    return 0;   // memory error
+  }
+  work = (int32_t*)p->memory;
+  WebPRescalerInit(&p->scaler_y, io->mb_w, io->mb_h,
+                   buf->y, out_width, out_height, buf->y_stride, 1,
+                   io->mb_w, out_width, io->mb_h, out_height,
+                   work);
+  WebPRescalerInit(&p->scaler_u, uv_in_width, uv_in_height,
+                   buf->u, uv_out_width, uv_out_height, buf->u_stride, 1,
+                   uv_in_width, uv_out_width,
+                   uv_in_height, uv_out_height,
+                   work + work_size);
+  WebPRescalerInit(&p->scaler_v, uv_in_width, uv_in_height,
+                   buf->v, uv_out_width, uv_out_height, buf->v_stride, 1,
+                   uv_in_width, uv_out_width,
+                   uv_in_height, uv_out_height,
+                   work + work_size + uv_work_size);
+  p->emit = EmitRescaledYUV;
+
+  if (has_alpha) {
+    WebPRescalerInit(&p->scaler_a, io->mb_w, io->mb_h,
+                     buf->a, out_width, out_height, buf->a_stride, 1,
+                     io->mb_w, out_width, io->mb_h, out_height,
+                     work + work_size + 2 * uv_work_size);
+    p->emit_alpha = EmitRescaledAlphaYUV;
+    WebPInitAlphaProcessing();
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+// RGBA rescaling
+
+static int ExportRGB(WebPDecParams* const p, int y_pos) {
+  const WebPYUV444Converter convert =
+      WebPYUV444Converters[p->output->colorspace];
+  const WebPRGBABuffer* const buf = &p->output->u.RGBA;
+  uint8_t* dst = buf->rgba + (p->last_y + y_pos) * buf->stride;
+  int num_lines_out = 0;
+  // For RGB rescaling, because of the YUV420, current scan position
+  // U/V can be +1/-1 line from the Y one.  Hence the double test.
+  while (WebPRescalerHasPendingOutput(&p->scaler_y) &&
+         WebPRescalerHasPendingOutput(&p->scaler_u)) {
+    assert(p->last_y + y_pos + num_lines_out < p->output->height);
+    assert(p->scaler_u.y_accum == p->scaler_v.y_accum);
+    WebPRescalerExportRow(&p->scaler_y, 0);
+    WebPRescalerExportRow(&p->scaler_u, 0);
+    WebPRescalerExportRow(&p->scaler_v, 0);
+    convert(p->scaler_y.dst, p->scaler_u.dst, p->scaler_v.dst,
+            dst, p->scaler_y.dst_width);
+    dst += buf->stride;
+    ++num_lines_out;
+  }
+  return num_lines_out;
+}
+
+static int EmitRescaledRGB(const VP8Io* const io, WebPDecParams* const p) {
+  const int mb_h = io->mb_h;
+  const int uv_mb_h = (mb_h + 1) >> 1;
+  int j = 0, uv_j = 0;
+  int num_lines_out = 0;
+  while (j < mb_h) {
+    const int y_lines_in =
+        WebPRescalerImport(&p->scaler_y, mb_h - j,
+                           io->y + j * io->y_stride, io->y_stride);
+    const int u_lines_in =
+        WebPRescalerImport(&p->scaler_u, uv_mb_h - uv_j,
+                           io->u + uv_j * io->uv_stride, io->uv_stride);
+    const int v_lines_in =
+        WebPRescalerImport(&p->scaler_v, uv_mb_h - uv_j,
+                           io->v + uv_j * io->uv_stride, io->uv_stride);
+    (void)v_lines_in;   // remove a gcc warning
+    assert(u_lines_in == v_lines_in);
+    j += y_lines_in;
+    uv_j += u_lines_in;
+    num_lines_out += ExportRGB(p, num_lines_out);
+  }
+  return num_lines_out;
+}
+
+static int ExportAlpha(WebPDecParams* const p, int y_pos) {
+  const WebPRGBABuffer* const buf = &p->output->u.RGBA;
+  uint8_t* const base_rgba = buf->rgba + (p->last_y + y_pos) * buf->stride;
+  const WEBP_CSP_MODE colorspace = p->output->colorspace;
+  const int alpha_first =
+      (colorspace == MODE_ARGB || colorspace == MODE_Argb);
+  uint8_t* dst = base_rgba + (alpha_first ? 0 : 3);
+  int num_lines_out = 0;
+  const int is_premult_alpha = WebPIsPremultipliedMode(colorspace);
+  uint32_t alpha_mask = 0xff;
+  const int width = p->scaler_a.dst_width;
+
+  while (WebPRescalerHasPendingOutput(&p->scaler_a)) {
+    int i;
+    assert(p->last_y + y_pos + num_lines_out < p->output->height);
+    WebPRescalerExportRow(&p->scaler_a, 0);
+    for (i = 0; i < width; ++i) {
+      const uint32_t alpha_value = p->scaler_a.dst[i];
+      dst[4 * i] = alpha_value;
+      alpha_mask &= alpha_value;
+    }
+    dst += buf->stride;
+    ++num_lines_out;
+  }
+  if (is_premult_alpha && alpha_mask != 0xff) {
+    WebPApplyAlphaMultiply(base_rgba, alpha_first,
+                           width, num_lines_out, buf->stride);
+  }
+  return num_lines_out;
+}
+
+static int ExportAlphaRGBA4444(WebPDecParams* const p, int y_pos) {
+  const WebPRGBABuffer* const buf = &p->output->u.RGBA;
+  uint8_t* const base_rgba = buf->rgba + (p->last_y + y_pos) * buf->stride;
+#ifdef WEBP_SWAP_16BIT_CSP
+  uint8_t* alpha_dst = base_rgba;
+#else
+  uint8_t* alpha_dst = base_rgba + 1;
+#endif
+  int num_lines_out = 0;
+  const WEBP_CSP_MODE colorspace = p->output->colorspace;
+  const int width = p->scaler_a.dst_width;
+  const int is_premult_alpha = WebPIsPremultipliedMode(colorspace);
+  uint32_t alpha_mask = 0x0f;
+
+  while (WebPRescalerHasPendingOutput(&p->scaler_a)) {
+    int i;
+    assert(p->last_y + y_pos + num_lines_out < p->output->height);
+    WebPRescalerExportRow(&p->scaler_a, 0);
+    for (i = 0; i < width; ++i) {
+      // Fill in the alpha value (converted to 4 bits).
+      const uint32_t alpha_value = p->scaler_a.dst[i] >> 4;
+      alpha_dst[2 * i] = (alpha_dst[2 * i] & 0xf0) | alpha_value;
+      alpha_mask &= alpha_value;
+    }
+    alpha_dst += buf->stride;
+    ++num_lines_out;
+  }
+  if (is_premult_alpha && alpha_mask != 0x0f) {
+    WebPApplyAlphaMultiply4444(base_rgba, width, num_lines_out, buf->stride);
+  }
+  return num_lines_out;
+}
+
+static int EmitRescaledAlphaRGB(const VP8Io* const io, WebPDecParams* const p) {
+  if (io->a != NULL) {
+    WebPRescaler* const scaler = &p->scaler_a;
+    int j = 0;
+    int pos = 0;
+    while (j < io->mb_h) {
+      j += WebPRescalerImport(scaler, io->mb_h - j,
+                              io->a + j * io->width, io->width);
+      pos += p->emit_alpha_row(p, pos);
+    }
+  }
+  return 0;
+}
+
+static int InitRGBRescaler(const VP8Io* const io, WebPDecParams* const p) {
+  const int has_alpha = WebPIsAlphaMode(p->output->colorspace);
+  const int out_width  = io->scaled_width;
+  const int out_height = io->scaled_height;
+  const int uv_in_width  = (io->mb_w + 1) >> 1;
+  const int uv_in_height = (io->mb_h + 1) >> 1;
+  const size_t work_size = 2 * out_width;   // scratch memory for one rescaler
+  int32_t* work;  // rescalers work area
+  uint8_t* tmp;   // tmp storage for scaled YUV444 samples before RGB conversion
+  size_t tmp_size1, tmp_size2, total_size;
+
+  tmp_size1 = 3 * work_size;
+  tmp_size2 = 3 * out_width;
+  if (has_alpha) {
+    tmp_size1 += work_size;
+    tmp_size2 += out_width;
+  }
+  total_size = tmp_size1 * sizeof(*work) + tmp_size2 * sizeof(*tmp);
+  p->memory = WebPSafeCalloc(1ULL, total_size);
+  if (p->memory == NULL) {
+    return 0;   // memory error
+  }
+  work = (int32_t*)p->memory;
+  tmp = (uint8_t*)(work + tmp_size1);
+  WebPRescalerInit(&p->scaler_y, io->mb_w, io->mb_h,
+                   tmp + 0 * out_width, out_width, out_height, 0, 1,
+                   io->mb_w, out_width, io->mb_h, out_height,
+                   work + 0 * work_size);
+  WebPRescalerInit(&p->scaler_u, uv_in_width, uv_in_height,
+                   tmp + 1 * out_width, out_width, out_height, 0, 1,
+                   io->mb_w, 2 * out_width, io->mb_h, 2 * out_height,
+                   work + 1 * work_size);
+  WebPRescalerInit(&p->scaler_v, uv_in_width, uv_in_height,
+                   tmp + 2 * out_width, out_width, out_height, 0, 1,
+                   io->mb_w, 2 * out_width, io->mb_h, 2 * out_height,
+                   work + 2 * work_size);
+  p->emit = EmitRescaledRGB;
+
+  if (has_alpha) {
+    WebPRescalerInit(&p->scaler_a, io->mb_w, io->mb_h,
+                     tmp + 3 * out_width, out_width, out_height, 0, 1,
+                     io->mb_w, out_width, io->mb_h, out_height,
+                     work + 3 * work_size);
+    p->emit_alpha = EmitRescaledAlphaRGB;
+    if (p->output->colorspace == MODE_RGBA_4444 ||
+        p->output->colorspace == MODE_rgbA_4444) {
+      p->emit_alpha_row = ExportAlphaRGBA4444;
+    } else {
+      p->emit_alpha_row = ExportAlpha;
+    }
+    WebPInitAlphaProcessing();
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+// Default custom functions
+
+static int CustomSetup(VP8Io* io) {
+  WebPDecParams* const p = (WebPDecParams*)io->opaque;
+  const WEBP_CSP_MODE colorspace = p->output->colorspace;
+  const int is_rgb = WebPIsRGBMode(colorspace);
+  const int is_alpha = WebPIsAlphaMode(colorspace);
+
+  p->memory = NULL;
+  p->emit = NULL;
+  p->emit_alpha = NULL;
+  p->emit_alpha_row = NULL;
+  if (!WebPIoInitFromOptions(p->options, io, is_alpha ? MODE_YUV : MODE_YUVA)) {
+    return 0;
+  }
+  if (is_alpha && WebPIsPremultipliedMode(colorspace)) {
+    WebPInitUpsamplers();
+  }
+  if (io->use_scaling) {
+    const int ok = is_rgb ? InitRGBRescaler(io, p) : InitYUVRescaler(io, p);
+    if (!ok) {
+      return 0;    // memory error
+    }
+  } else {
+    if (is_rgb) {
+      p->emit = EmitSampledRGB;   // default
+      if (io->fancy_upsampling) {
+#ifdef FANCY_UPSAMPLING
+        const int uv_width = (io->mb_w + 1) >> 1;
+        p->memory = WebPSafeMalloc(1ULL, (size_t)(io->mb_w + 2 * uv_width));
+        if (p->memory == NULL) {
+          return 0;   // memory error.
+        }
+        p->tmp_y = (uint8_t*)p->memory;
+        p->tmp_u = p->tmp_y + io->mb_w;
+        p->tmp_v = p->tmp_u + uv_width;
+        p->emit = EmitFancyRGB;
+        WebPInitUpsamplers();
+#endif
+      } else {
+        WebPInitSamplers();
+      }
+    } else {
+      p->emit = EmitYUV;
+    }
+    if (is_alpha) {  // need transparency output
+      p->emit_alpha =
+          (colorspace == MODE_RGBA_4444 || colorspace == MODE_rgbA_4444) ?
+              EmitAlphaRGBA4444
+          : is_rgb ? EmitAlphaRGB
+          : EmitAlphaYUV;
+      if (is_rgb) {
+        WebPInitAlphaProcessing();
+      }
+    }
+  }
+
+  if (is_rgb) {
+    VP8YUVInit();
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+
+static int CustomPut(const VP8Io* io) {
+  WebPDecParams* const p = (WebPDecParams*)io->opaque;
+  const int mb_w = io->mb_w;
+  const int mb_h = io->mb_h;
+  int num_lines_out;
+  assert(!(io->mb_y & 1));
+
+  if (mb_w <= 0 || mb_h <= 0) {
+    return 0;
+  }
+  num_lines_out = p->emit(io, p);
+  if (p->emit_alpha != NULL) {
+    p->emit_alpha(io, p);
+  }
+  p->last_y += num_lines_out;
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+
+static void CustomTeardown(const VP8Io* io) {
+  WebPDecParams* const p = (WebPDecParams*)io->opaque;
+  WebPSafeFree(p->memory);
+  p->memory = NULL;
+}
+
+//------------------------------------------------------------------------------
+// Main entry point
+
+void WebPInitCustomIo(WebPDecParams* const params, VP8Io* const io) {
+  io->put      = CustomPut;
+  io->setup    = CustomSetup;
+  io->teardown = CustomTeardown;
+  io->opaque   = params;
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/dec/quant.c b/webp/src/dec/quant.c
new file mode 100644
index 0000000..5b648f9
--- /dev/null
+++ b/webp/src/dec/quant.c
@@ -0,0 +1,110 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Quantizer initialization
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./vp8i.h"
+
+static WEBP_INLINE int clip(int v, int M) {
+  return v < 0 ? 0 : v > M ? M : v;
+}
+
+// Paragraph 14.1
+static const uint8_t kDcTable[128] = {
+  4,     5,   6,   7,   8,   9,  10,  10,
+  11,   12,  13,  14,  15,  16,  17,  17,
+  18,   19,  20,  20,  21,  21,  22,  22,
+  23,   23,  24,  25,  25,  26,  27,  28,
+  29,   30,  31,  32,  33,  34,  35,  36,
+  37,   37,  38,  39,  40,  41,  42,  43,
+  44,   45,  46,  46,  47,  48,  49,  50,
+  51,   52,  53,  54,  55,  56,  57,  58,
+  59,   60,  61,  62,  63,  64,  65,  66,
+  67,   68,  69,  70,  71,  72,  73,  74,
+  75,   76,  76,  77,  78,  79,  80,  81,
+  82,   83,  84,  85,  86,  87,  88,  89,
+  91,   93,  95,  96,  98, 100, 101, 102,
+  104, 106, 108, 110, 112, 114, 116, 118,
+  122, 124, 126, 128, 130, 132, 134, 136,
+  138, 140, 143, 145, 148, 151, 154, 157
+};
+
+static const uint16_t kAcTable[128] = {
+  4,     5,   6,   7,   8,   9,  10,  11,
+  12,   13,  14,  15,  16,  17,  18,  19,
+  20,   21,  22,  23,  24,  25,  26,  27,
+  28,   29,  30,  31,  32,  33,  34,  35,
+  36,   37,  38,  39,  40,  41,  42,  43,
+  44,   45,  46,  47,  48,  49,  50,  51,
+  52,   53,  54,  55,  56,  57,  58,  60,
+  62,   64,  66,  68,  70,  72,  74,  76,
+  78,   80,  82,  84,  86,  88,  90,  92,
+  94,   96,  98, 100, 102, 104, 106, 108,
+  110, 112, 114, 116, 119, 122, 125, 128,
+  131, 134, 137, 140, 143, 146, 149, 152,
+  155, 158, 161, 164, 167, 170, 173, 177,
+  181, 185, 189, 193, 197, 201, 205, 209,
+  213, 217, 221, 225, 229, 234, 239, 245,
+  249, 254, 259, 264, 269, 274, 279, 284
+};
+
+//------------------------------------------------------------------------------
+// Paragraph 9.6
+
+void VP8ParseQuant(VP8Decoder* const dec) {
+  VP8BitReader* const br = &dec->br_;
+  const int base_q0 = VP8GetValue(br, 7);
+  const int dqy1_dc = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0;
+  const int dqy2_dc = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0;
+  const int dqy2_ac = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0;
+  const int dquv_dc = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0;
+  const int dquv_ac = VP8Get(br) ? VP8GetSignedValue(br, 4) : 0;
+
+  const VP8SegmentHeader* const hdr = &dec->segment_hdr_;
+  int i;
+
+  for (i = 0; i < NUM_MB_SEGMENTS; ++i) {
+    int q;
+    if (hdr->use_segment_) {
+      q = hdr->quantizer_[i];
+      if (!hdr->absolute_delta_) {
+        q += base_q0;
+      }
+    } else {
+      if (i > 0) {
+        dec->dqm_[i] = dec->dqm_[0];
+        continue;
+      } else {
+        q = base_q0;
+      }
+    }
+    {
+      VP8QuantMatrix* const m = &dec->dqm_[i];
+      m->y1_mat_[0] = kDcTable[clip(q + dqy1_dc, 127)];
+      m->y1_mat_[1] = kAcTable[clip(q + 0,       127)];
+
+      m->y2_mat_[0] = kDcTable[clip(q + dqy2_dc, 127)] * 2;
+      // For all x in [0..284], x*155/100 is bitwise equal to (x*101581) >> 16.
+      // The smallest precision for that is '(x*6349) >> 12' but 16 is a good
+      // word size.
+      m->y2_mat_[1] = (kAcTable[clip(q + dqy2_ac, 127)] * 101581) >> 16;
+      if (m->y2_mat_[1] < 8) m->y2_mat_[1] = 8;
+
+      m->uv_mat_[0] = kDcTable[clip(q + dquv_dc, 117)];
+      m->uv_mat_[1] = kAcTable[clip(q + dquv_ac, 127)];
+
+      m->uv_quant_ = q + dquv_ac;   // for dithering strength evaluation
+    }
+  }
+}
+
+//------------------------------------------------------------------------------
+
diff --git a/webp/src/dec/tree.c b/webp/src/dec/tree.c
new file mode 100644
index 0000000..31208d9
--- /dev/null
+++ b/webp/src/dec/tree.c
@@ -0,0 +1,516 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Coding trees and probas
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./vp8i.h"
+#include "../utils/bit_reader_inl.h"
+
+#define USE_GENERIC_TREE
+
+#ifdef USE_GENERIC_TREE
+static const int8_t kYModesIntra4[18] = {
+  -B_DC_PRED, 1,
+    -B_TM_PRED, 2,
+      -B_VE_PRED, 3,
+        4, 6,
+          -B_HE_PRED, 5,
+            -B_RD_PRED, -B_VR_PRED,
+        -B_LD_PRED, 7,
+          -B_VL_PRED, 8,
+            -B_HD_PRED, -B_HU_PRED
+};
+#endif
+
+//------------------------------------------------------------------------------
+// Default probabilities
+
+// Paragraph 13.5
+static const uint8_t
+  CoeffsProba0[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS] = {
+  { { { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }
+    },
+    { { 253, 136, 254, 255, 228, 219, 128, 128, 128, 128, 128 },
+      { 189, 129, 242, 255, 227, 213, 255, 219, 128, 128, 128 },
+      { 106, 126, 227, 252, 214, 209, 255, 255, 128, 128, 128 }
+    },
+    { { 1, 98, 248, 255, 236, 226, 255, 255, 128, 128, 128 },
+      { 181, 133, 238, 254, 221, 234, 255, 154, 128, 128, 128 },
+      { 78, 134, 202, 247, 198, 180, 255, 219, 128, 128, 128 },
+    },
+    { { 1, 185, 249, 255, 243, 255, 128, 128, 128, 128, 128 },
+      { 184, 150, 247, 255, 236, 224, 128, 128, 128, 128, 128 },
+      { 77, 110, 216, 255, 236, 230, 128, 128, 128, 128, 128 },
+    },
+    { { 1, 101, 251, 255, 241, 255, 128, 128, 128, 128, 128 },
+      { 170, 139, 241, 252, 236, 209, 255, 255, 128, 128, 128 },
+      { 37, 116, 196, 243, 228, 255, 255, 255, 128, 128, 128 }
+    },
+    { { 1, 204, 254, 255, 245, 255, 128, 128, 128, 128, 128 },
+      { 207, 160, 250, 255, 238, 128, 128, 128, 128, 128, 128 },
+      { 102, 103, 231, 255, 211, 171, 128, 128, 128, 128, 128 }
+    },
+    { { 1, 152, 252, 255, 240, 255, 128, 128, 128, 128, 128 },
+      { 177, 135, 243, 255, 234, 225, 128, 128, 128, 128, 128 },
+      { 80, 129, 211, 255, 194, 224, 128, 128, 128, 128, 128 }
+    },
+    { { 1, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 246, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 255, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }
+    }
+  },
+  { { { 198, 35, 237, 223, 193, 187, 162, 160, 145, 155, 62 },
+      { 131, 45, 198, 221, 172, 176, 220, 157, 252, 221, 1 },
+      { 68, 47, 146, 208, 149, 167, 221, 162, 255, 223, 128 }
+    },
+    { { 1, 149, 241, 255, 221, 224, 255, 255, 128, 128, 128 },
+      { 184, 141, 234, 253, 222, 220, 255, 199, 128, 128, 128 },
+      { 81, 99, 181, 242, 176, 190, 249, 202, 255, 255, 128 }
+    },
+    { { 1, 129, 232, 253, 214, 197, 242, 196, 255, 255, 128 },
+      { 99, 121, 210, 250, 201, 198, 255, 202, 128, 128, 128 },
+      { 23, 91, 163, 242, 170, 187, 247, 210, 255, 255, 128 }
+    },
+    { { 1, 200, 246, 255, 234, 255, 128, 128, 128, 128, 128 },
+      { 109, 178, 241, 255, 231, 245, 255, 255, 128, 128, 128 },
+      { 44, 130, 201, 253, 205, 192, 255, 255, 128, 128, 128 }
+    },
+    { { 1, 132, 239, 251, 219, 209, 255, 165, 128, 128, 128 },
+      { 94, 136, 225, 251, 218, 190, 255, 255, 128, 128, 128 },
+      { 22, 100, 174, 245, 186, 161, 255, 199, 128, 128, 128 }
+    },
+    { { 1, 182, 249, 255, 232, 235, 128, 128, 128, 128, 128 },
+      { 124, 143, 241, 255, 227, 234, 128, 128, 128, 128, 128 },
+      { 35, 77, 181, 251, 193, 211, 255, 205, 128, 128, 128 }
+    },
+    { { 1, 157, 247, 255, 236, 231, 255, 255, 128, 128, 128 },
+      { 121, 141, 235, 255, 225, 227, 255, 255, 128, 128, 128 },
+      { 45, 99, 188, 251, 195, 217, 255, 224, 128, 128, 128 }
+    },
+    { { 1, 1, 251, 255, 213, 255, 128, 128, 128, 128, 128 },
+      { 203, 1, 248, 255, 255, 128, 128, 128, 128, 128, 128 },
+      { 137, 1, 177, 255, 224, 255, 128, 128, 128, 128, 128 }
+    }
+  },
+  { { { 253, 9, 248, 251, 207, 208, 255, 192, 128, 128, 128 },
+      { 175, 13, 224, 243, 193, 185, 249, 198, 255, 255, 128 },
+      { 73, 17, 171, 221, 161, 179, 236, 167, 255, 234, 128 }
+    },
+    { { 1, 95, 247, 253, 212, 183, 255, 255, 128, 128, 128 },
+      { 239, 90, 244, 250, 211, 209, 255, 255, 128, 128, 128 },
+      { 155, 77, 195, 248, 188, 195, 255, 255, 128, 128, 128 }
+    },
+    { { 1, 24, 239, 251, 218, 219, 255, 205, 128, 128, 128 },
+      { 201, 51, 219, 255, 196, 186, 128, 128, 128, 128, 128 },
+      { 69, 46, 190, 239, 201, 218, 255, 228, 128, 128, 128 }
+    },
+    { { 1, 191, 251, 255, 255, 128, 128, 128, 128, 128, 128 },
+      { 223, 165, 249, 255, 213, 255, 128, 128, 128, 128, 128 },
+      { 141, 124, 248, 255, 255, 128, 128, 128, 128, 128, 128 }
+    },
+    { { 1, 16, 248, 255, 255, 128, 128, 128, 128, 128, 128 },
+      { 190, 36, 230, 255, 236, 255, 128, 128, 128, 128, 128 },
+      { 149, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 }
+    },
+    { { 1, 226, 255, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 247, 192, 255, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 240, 128, 255, 128, 128, 128, 128, 128, 128, 128, 128 }
+    },
+    { { 1, 134, 252, 255, 255, 128, 128, 128, 128, 128, 128 },
+      { 213, 62, 250, 255, 255, 128, 128, 128, 128, 128, 128 },
+      { 55, 93, 255, 128, 128, 128, 128, 128, 128, 128, 128 }
+    },
+    { { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }
+    }
+  },
+  { { { 202, 24, 213, 235, 186, 191, 220, 160, 240, 175, 255 },
+      { 126, 38, 182, 232, 169, 184, 228, 174, 255, 187, 128 },
+      { 61, 46, 138, 219, 151, 178, 240, 170, 255, 216, 128 }
+    },
+    { { 1, 112, 230, 250, 199, 191, 247, 159, 255, 255, 128 },
+      { 166, 109, 228, 252, 211, 215, 255, 174, 128, 128, 128 },
+      { 39, 77, 162, 232, 172, 180, 245, 178, 255, 255, 128 }
+    },
+    { { 1, 52, 220, 246, 198, 199, 249, 220, 255, 255, 128 },
+      { 124, 74, 191, 243, 183, 193, 250, 221, 255, 255, 128 },
+      { 24, 71, 130, 219, 154, 170, 243, 182, 255, 255, 128 }
+    },
+    { { 1, 182, 225, 249, 219, 240, 255, 224, 128, 128, 128 },
+      { 149, 150, 226, 252, 216, 205, 255, 171, 128, 128, 128 },
+      { 28, 108, 170, 242, 183, 194, 254, 223, 255, 255, 128 }
+    },
+    { { 1, 81, 230, 252, 204, 203, 255, 192, 128, 128, 128 },
+      { 123, 102, 209, 247, 188, 196, 255, 233, 128, 128, 128 },
+      { 20, 95, 153, 243, 164, 173, 255, 203, 128, 128, 128 }
+    },
+    { { 1, 222, 248, 255, 216, 213, 128, 128, 128, 128, 128 },
+      { 168, 175, 246, 252, 235, 205, 255, 255, 128, 128, 128 },
+      { 47, 116, 215, 255, 211, 212, 255, 255, 128, 128, 128 }
+    },
+    { { 1, 121, 236, 253, 212, 214, 255, 255, 128, 128, 128 },
+      { 141, 84, 213, 252, 201, 202, 255, 219, 128, 128, 128 },
+      { 42, 80, 160, 240, 162, 185, 255, 205, 128, 128, 128 }
+    },
+    { { 1, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 244, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 238, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 }
+    }
+  }
+};
+
+// Paragraph 11.5
+static const uint8_t kBModesProba[NUM_BMODES][NUM_BMODES][NUM_BMODES - 1] = {
+  { { 231, 120, 48, 89, 115, 113, 120, 152, 112 },
+    { 152, 179, 64, 126, 170, 118, 46, 70, 95 },
+    { 175, 69, 143, 80, 85, 82, 72, 155, 103 },
+    { 56, 58, 10, 171, 218, 189, 17, 13, 152 },
+    { 114, 26, 17, 163, 44, 195, 21, 10, 173 },
+    { 121, 24, 80, 195, 26, 62, 44, 64, 85 },
+    { 144, 71, 10, 38, 171, 213, 144, 34, 26 },
+    { 170, 46, 55, 19, 136, 160, 33, 206, 71 },
+    { 63, 20, 8, 114, 114, 208, 12, 9, 226 },
+    { 81, 40, 11, 96, 182, 84, 29, 16, 36 } },
+  { { 134, 183, 89, 137, 98, 101, 106, 165, 148 },
+    { 72, 187, 100, 130, 157, 111, 32, 75, 80 },
+    { 66, 102, 167, 99, 74, 62, 40, 234, 128 },
+    { 41, 53, 9, 178, 241, 141, 26, 8, 107 },
+    { 74, 43, 26, 146, 73, 166, 49, 23, 157 },
+    { 65, 38, 105, 160, 51, 52, 31, 115, 128 },
+    { 104, 79, 12, 27, 217, 255, 87, 17, 7 },
+    { 87, 68, 71, 44, 114, 51, 15, 186, 23 },
+    { 47, 41, 14, 110, 182, 183, 21, 17, 194 },
+    { 66, 45, 25, 102, 197, 189, 23, 18, 22 } },
+  { { 88, 88, 147, 150, 42, 46, 45, 196, 205 },
+    { 43, 97, 183, 117, 85, 38, 35, 179, 61 },
+    { 39, 53, 200, 87, 26, 21, 43, 232, 171 },
+    { 56, 34, 51, 104, 114, 102, 29, 93, 77 },
+    { 39, 28, 85, 171, 58, 165, 90, 98, 64 },
+    { 34, 22, 116, 206, 23, 34, 43, 166, 73 },
+    { 107, 54, 32, 26, 51, 1, 81, 43, 31 },
+    { 68, 25, 106, 22, 64, 171, 36, 225, 114 },
+    { 34, 19, 21, 102, 132, 188, 16, 76, 124 },
+    { 62, 18, 78, 95, 85, 57, 50, 48, 51 } },
+  { { 193, 101, 35, 159, 215, 111, 89, 46, 111 },
+    { 60, 148, 31, 172, 219, 228, 21, 18, 111 },
+    { 112, 113, 77, 85, 179, 255, 38, 120, 114 },
+    { 40, 42, 1, 196, 245, 209, 10, 25, 109 },
+    { 88, 43, 29, 140, 166, 213, 37, 43, 154 },
+    { 61, 63, 30, 155, 67, 45, 68, 1, 209 },
+    { 100, 80, 8, 43, 154, 1, 51, 26, 71 },
+    { 142, 78, 78, 16, 255, 128, 34, 197, 171 },
+    { 41, 40, 5, 102, 211, 183, 4, 1, 221 },
+    { 51, 50, 17, 168, 209, 192, 23, 25, 82 } },
+  { { 138, 31, 36, 171, 27, 166, 38, 44, 229 },
+    { 67, 87, 58, 169, 82, 115, 26, 59, 179 },
+    { 63, 59, 90, 180, 59, 166, 93, 73, 154 },
+    { 40, 40, 21, 116, 143, 209, 34, 39, 175 },
+    { 47, 15, 16, 183, 34, 223, 49, 45, 183 },
+    { 46, 17, 33, 183, 6, 98, 15, 32, 183 },
+    { 57, 46, 22, 24, 128, 1, 54, 17, 37 },
+    { 65, 32, 73, 115, 28, 128, 23, 128, 205 },
+    { 40, 3, 9, 115, 51, 192, 18, 6, 223 },
+    { 87, 37, 9, 115, 59, 77, 64, 21, 47 } },
+  { { 104, 55, 44, 218, 9, 54, 53, 130, 226 },
+    { 64, 90, 70, 205, 40, 41, 23, 26, 57 },
+    { 54, 57, 112, 184, 5, 41, 38, 166, 213 },
+    { 30, 34, 26, 133, 152, 116, 10, 32, 134 },
+    { 39, 19, 53, 221, 26, 114, 32, 73, 255 },
+    { 31, 9, 65, 234, 2, 15, 1, 118, 73 },
+    { 75, 32, 12, 51, 192, 255, 160, 43, 51 },
+    { 88, 31, 35, 67, 102, 85, 55, 186, 85 },
+    { 56, 21, 23, 111, 59, 205, 45, 37, 192 },
+    { 55, 38, 70, 124, 73, 102, 1, 34, 98 } },
+  { { 125, 98, 42, 88, 104, 85, 117, 175, 82 },
+    { 95, 84, 53, 89, 128, 100, 113, 101, 45 },
+    { 75, 79, 123, 47, 51, 128, 81, 171, 1 },
+    { 57, 17, 5, 71, 102, 57, 53, 41, 49 },
+    { 38, 33, 13, 121, 57, 73, 26, 1, 85 },
+    { 41, 10, 67, 138, 77, 110, 90, 47, 114 },
+    { 115, 21, 2, 10, 102, 255, 166, 23, 6 },
+    { 101, 29, 16, 10, 85, 128, 101, 196, 26 },
+    { 57, 18, 10, 102, 102, 213, 34, 20, 43 },
+    { 117, 20, 15, 36, 163, 128, 68, 1, 26 } },
+  { { 102, 61, 71, 37, 34, 53, 31, 243, 192 },
+    { 69, 60, 71, 38, 73, 119, 28, 222, 37 },
+    { 68, 45, 128, 34, 1, 47, 11, 245, 171 },
+    { 62, 17, 19, 70, 146, 85, 55, 62, 70 },
+    { 37, 43, 37, 154, 100, 163, 85, 160, 1 },
+    { 63, 9, 92, 136, 28, 64, 32, 201, 85 },
+    { 75, 15, 9, 9, 64, 255, 184, 119, 16 },
+    { 86, 6, 28, 5, 64, 255, 25, 248, 1 },
+    { 56, 8, 17, 132, 137, 255, 55, 116, 128 },
+    { 58, 15, 20, 82, 135, 57, 26, 121, 40 } },
+  { { 164, 50, 31, 137, 154, 133, 25, 35, 218 },
+    { 51, 103, 44, 131, 131, 123, 31, 6, 158 },
+    { 86, 40, 64, 135, 148, 224, 45, 183, 128 },
+    { 22, 26, 17, 131, 240, 154, 14, 1, 209 },
+    { 45, 16, 21, 91, 64, 222, 7, 1, 197 },
+    { 56, 21, 39, 155, 60, 138, 23, 102, 213 },
+    { 83, 12, 13, 54, 192, 255, 68, 47, 28 },
+    { 85, 26, 85, 85, 128, 128, 32, 146, 171 },
+    { 18, 11, 7, 63, 144, 171, 4, 4, 246 },
+    { 35, 27, 10, 146, 174, 171, 12, 26, 128 } },
+  { { 190, 80, 35, 99, 180, 80, 126, 54, 45 },
+    { 85, 126, 47, 87, 176, 51, 41, 20, 32 },
+    { 101, 75, 128, 139, 118, 146, 116, 128, 85 },
+    { 56, 41, 15, 176, 236, 85, 37, 9, 62 },
+    { 71, 30, 17, 119, 118, 255, 17, 18, 138 },
+    { 101, 38, 60, 138, 55, 70, 43, 26, 142 },
+    { 146, 36, 19, 30, 171, 255, 97, 27, 20 },
+    { 138, 45, 61, 62, 219, 1, 81, 188, 64 },
+    { 32, 41, 20, 117, 151, 142, 20, 21, 163 },
+    { 112, 19, 12, 61, 195, 128, 48, 4, 24 } }
+};
+
+void VP8ResetProba(VP8Proba* const proba) {
+  memset(proba->segments_, 255u, sizeof(proba->segments_));
+  // proba->bands_[][] is initialized later
+}
+
+static void ParseIntraMode(VP8BitReader* const br,
+                           VP8Decoder* const dec, int mb_x) {
+  uint8_t* const top = dec->intra_t_ + 4 * mb_x;
+  uint8_t* const left = dec->intra_l_;
+  VP8MBData* const block = dec->mb_data_ + mb_x;
+
+  // Note: we don't save segment map (yet), as we don't expect
+  // to decode more than 1 keyframe.
+  if (dec->segment_hdr_.update_map_) {
+    // Hardcoded tree parsing
+    block->segment_ = !VP8GetBit(br, dec->proba_.segments_[0])
+                    ? VP8GetBit(br, dec->proba_.segments_[1])
+                    : 2 + VP8GetBit(br, dec->proba_.segments_[2]);
+  } else {
+    block->segment_ = 0;  // default for intra
+  }
+  if (dec->use_skip_proba_) block->skip_ = VP8GetBit(br, dec->skip_p_);
+
+  block->is_i4x4_ = !VP8GetBit(br, 145);   // decide for B_PRED first
+  if (!block->is_i4x4_) {
+    // Hardcoded 16x16 intra-mode decision tree.
+    const int ymode =
+        VP8GetBit(br, 156) ? (VP8GetBit(br, 128) ? TM_PRED : H_PRED)
+                           : (VP8GetBit(br, 163) ? V_PRED : DC_PRED);
+    block->imodes_[0] = ymode;
+    memset(top, ymode, 4 * sizeof(*top));
+    memset(left, ymode, 4 * sizeof(*left));
+  } else {
+    uint8_t* modes = block->imodes_;
+    int y;
+    for (y = 0; y < 4; ++y) {
+      int ymode = left[y];
+      int x;
+      for (x = 0; x < 4; ++x) {
+        const uint8_t* const prob = kBModesProba[top[x]][ymode];
+#ifdef USE_GENERIC_TREE
+        // Generic tree-parsing
+        int i = kYModesIntra4[VP8GetBit(br, prob[0])];
+        while (i > 0) {
+          i = kYModesIntra4[2 * i + VP8GetBit(br, prob[i])];
+        }
+        ymode = -i;
+#else
+        // Hardcoded tree parsing
+        ymode = !VP8GetBit(br, prob[0]) ? B_DC_PRED :
+                  !VP8GetBit(br, prob[1]) ? B_TM_PRED :
+                    !VP8GetBit(br, prob[2]) ? B_VE_PRED :
+                      !VP8GetBit(br, prob[3]) ?
+                        (!VP8GetBit(br, prob[4]) ? B_HE_PRED :
+                          (!VP8GetBit(br, prob[5]) ? B_RD_PRED : B_VR_PRED)) :
+                        (!VP8GetBit(br, prob[6]) ? B_LD_PRED :
+                          (!VP8GetBit(br, prob[7]) ? B_VL_PRED :
+                            (!VP8GetBit(br, prob[8]) ? B_HD_PRED : B_HU_PRED)));
+#endif    // USE_GENERIC_TREE
+        top[x] = ymode;
+      }
+      memcpy(modes, top, 4 * sizeof(*top));
+      modes += 4;
+      left[y] = ymode;
+    }
+  }
+  // Hardcoded UVMode decision tree
+  block->uvmode_ = !VP8GetBit(br, 142) ? DC_PRED
+                 : !VP8GetBit(br, 114) ? V_PRED
+                 : VP8GetBit(br, 183) ? TM_PRED : H_PRED;
+}
+
+int VP8ParseIntraModeRow(VP8BitReader* const br, VP8Decoder* const dec) {
+  int mb_x;
+  for (mb_x = 0; mb_x < dec->mb_w_; ++mb_x) {
+    ParseIntraMode(br, dec, mb_x);
+  }
+  return !dec->br_.eof_;
+}
+
+//------------------------------------------------------------------------------
+// Paragraph 13
+
+static const uint8_t
+    CoeffsUpdateProba[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS] = {
+  { { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 176, 246, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 223, 241, 252, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 249, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 244, 252, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 234, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 253, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 246, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 239, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 248, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 251, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 251, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 254, 253, 255, 254, 255, 255, 255, 255, 255, 255 },
+      { 250, 255, 254, 255, 254, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    }
+  },
+  { { { 217, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 225, 252, 241, 253, 255, 255, 254, 255, 255, 255, 255 },
+      { 234, 250, 241, 250, 253, 255, 253, 254, 255, 255, 255 }
+    },
+    { { 255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 223, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 238, 253, 254, 254, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 248, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 249, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 253, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 247, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 252, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 253, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 254, 253, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 250, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    }
+  },
+  { { { 186, 251, 250, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 234, 251, 244, 254, 255, 255, 255, 255, 255, 255, 255 },
+      { 251, 251, 243, 253, 254, 255, 254, 255, 255, 255, 255 }
+    },
+    { { 255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 236, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 251, 253, 253, 254, 254, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    }
+  },
+  { { { 248, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 250, 254, 252, 254, 255, 255, 255, 255, 255, 255, 255 },
+      { 248, 254, 249, 253, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 246, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 252, 254, 251, 254, 254, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 254, 252, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 248, 254, 253, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 253, 255, 254, 254, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 251, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 245, 251, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 253, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 251, 253, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 252, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 252, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 249, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 253, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 250, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    }
+  }
+};
+
+// Paragraph 9.9
+void VP8ParseProba(VP8BitReader* const br, VP8Decoder* const dec) {
+  VP8Proba* const proba = &dec->proba_;
+  int t, b, c, p;
+  for (t = 0; t < NUM_TYPES; ++t) {
+    for (b = 0; b < NUM_BANDS; ++b) {
+      for (c = 0; c < NUM_CTX; ++c) {
+        for (p = 0; p < NUM_PROBAS; ++p) {
+          const int v = VP8GetBit(br, CoeffsUpdateProba[t][b][c][p]) ?
+                        VP8GetValue(br, 8) : CoeffsProba0[t][b][c][p];
+          proba->bands_[t][b].probas_[c][p] = v;
+        }
+      }
+    }
+  }
+  dec->use_skip_proba_ = VP8Get(br);
+  if (dec->use_skip_proba_) {
+    dec->skip_p_ = VP8GetValue(br, 8);
+  }
+}
+
diff --git a/webp/src/dec/vp8.c b/webp/src/dec/vp8.c
new file mode 100644
index 0000000..89d478a
--- /dev/null
+++ b/webp/src/dec/vp8.c
@@ -0,0 +1,669 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// main entry for the decoder
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <stdlib.h>
+
+#include "./alphai.h"
+#include "./vp8i.h"
+#include "./vp8li.h"
+#include "./webpi.h"
+#include "../utils/bit_reader_inl.h"
+#include "../utils/utils.h"
+
+//------------------------------------------------------------------------------
+
+int WebPGetDecoderVersion(void) {
+  return (DEC_MAJ_VERSION << 16) | (DEC_MIN_VERSION << 8) | DEC_REV_VERSION;
+}
+
+//------------------------------------------------------------------------------
+// VP8Decoder
+
+static void SetOk(VP8Decoder* const dec) {
+  dec->status_ = VP8_STATUS_OK;
+  dec->error_msg_ = "OK";
+}
+
+int VP8InitIoInternal(VP8Io* const io, int version) {
+  if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_DECODER_ABI_VERSION)) {
+    return 0;  // mismatch error
+  }
+  if (io != NULL) {
+    memset(io, 0, sizeof(*io));
+  }
+  return 1;
+}
+
+VP8Decoder* VP8New(void) {
+  VP8Decoder* const dec = (VP8Decoder*)WebPSafeCalloc(1ULL, sizeof(*dec));
+  if (dec != NULL) {
+    SetOk(dec);
+    WebPGetWorkerInterface()->Init(&dec->worker_);
+    dec->ready_ = 0;
+    dec->num_parts_ = 1;
+  }
+  return dec;
+}
+
+VP8StatusCode VP8Status(VP8Decoder* const dec) {
+  if (!dec) return VP8_STATUS_INVALID_PARAM;
+  return dec->status_;
+}
+
+const char* VP8StatusMessage(VP8Decoder* const dec) {
+  if (dec == NULL) return "no object";
+  if (!dec->error_msg_) return "OK";
+  return dec->error_msg_;
+}
+
+void VP8Delete(VP8Decoder* const dec) {
+  if (dec != NULL) {
+    VP8Clear(dec);
+    WebPSafeFree(dec);
+  }
+}
+
+int VP8SetError(VP8Decoder* const dec,
+                VP8StatusCode error, const char* const msg) {
+  // TODO This check would be unnecessary if alpha decompression was separated
+  // from VP8ProcessRow/FinishRow. This avoids setting 'dec->status_' to
+  // something other than VP8_STATUS_BITSTREAM_ERROR on alpha decompression
+  // failure.
+  if (dec->status_ == VP8_STATUS_OK) {
+    dec->status_ = error;
+    dec->error_msg_ = msg;
+    dec->ready_ = 0;
+  }
+  return 0;
+}
+
+//------------------------------------------------------------------------------
+
+int VP8CheckSignature(const uint8_t* const data, size_t data_size) {
+  return (data_size >= 3 &&
+          data[0] == 0x9d && data[1] == 0x01 && data[2] == 0x2a);
+}
+
+int VP8GetInfo(const uint8_t* data, size_t data_size, size_t chunk_size,
+               int* const width, int* const height) {
+  if (data == NULL || data_size < VP8_FRAME_HEADER_SIZE) {
+    return 0;         // not enough data
+  }
+  // check signature
+  if (!VP8CheckSignature(data + 3, data_size - 3)) {
+    return 0;         // Wrong signature.
+  } else {
+    const uint32_t bits = data[0] | (data[1] << 8) | (data[2] << 16);
+    const int key_frame = !(bits & 1);
+    const int w = ((data[7] << 8) | data[6]) & 0x3fff;
+    const int h = ((data[9] << 8) | data[8]) & 0x3fff;
+
+    if (!key_frame) {   // Not a keyframe.
+      return 0;
+    }
+
+    if (((bits >> 1) & 7) > 3) {
+      return 0;         // unknown profile
+    }
+    if (!((bits >> 4) & 1)) {
+      return 0;         // first frame is invisible!
+    }
+    if (((bits >> 5)) >= chunk_size) {  // partition_length
+      return 0;         // inconsistent size information.
+    }
+    if (w == 0 || h == 0) {
+      return 0;         // We don't support both width and height to be zero.
+    }
+
+    if (width) {
+      *width = w;
+    }
+    if (height) {
+      *height = h;
+    }
+
+    return 1;
+  }
+}
+
+//------------------------------------------------------------------------------
+// Header parsing
+
+static void ResetSegmentHeader(VP8SegmentHeader* const hdr) {
+  assert(hdr != NULL);
+  hdr->use_segment_ = 0;
+  hdr->update_map_ = 0;
+  hdr->absolute_delta_ = 1;
+  memset(hdr->quantizer_, 0, sizeof(hdr->quantizer_));
+  memset(hdr->filter_strength_, 0, sizeof(hdr->filter_strength_));
+}
+
+// Paragraph 9.3
+static int ParseSegmentHeader(VP8BitReader* br,
+                              VP8SegmentHeader* hdr, VP8Proba* proba) {
+  assert(br != NULL);
+  assert(hdr != NULL);
+  hdr->use_segment_ = VP8Get(br);
+  if (hdr->use_segment_) {
+    hdr->update_map_ = VP8Get(br);
+    if (VP8Get(br)) {   // update data
+      int s;
+      hdr->absolute_delta_ = VP8Get(br);
+      for (s = 0; s < NUM_MB_SEGMENTS; ++s) {
+        hdr->quantizer_[s] = VP8Get(br) ? VP8GetSignedValue(br, 7) : 0;
+      }
+      for (s = 0; s < NUM_MB_SEGMENTS; ++s) {
+        hdr->filter_strength_[s] = VP8Get(br) ? VP8GetSignedValue(br, 6) : 0;
+      }
+    }
+    if (hdr->update_map_) {
+      int s;
+      for (s = 0; s < MB_FEATURE_TREE_PROBS; ++s) {
+        proba->segments_[s] = VP8Get(br) ? VP8GetValue(br, 8) : 255u;
+      }
+    }
+  } else {
+    hdr->update_map_ = 0;
+  }
+  return !br->eof_;
+}
+
+// Paragraph 9.5
+// This function returns VP8_STATUS_SUSPENDED if we don't have all the
+// necessary data in 'buf'.
+// This case is not necessarily an error (for incremental decoding).
+// Still, no bitreader is ever initialized to make it possible to read
+// unavailable memory.
+// If we don't even have the partitions' sizes, than VP8_STATUS_NOT_ENOUGH_DATA
+// is returned, and this is an unrecoverable error.
+// If the partitions were positioned ok, VP8_STATUS_OK is returned.
+static VP8StatusCode ParsePartitions(VP8Decoder* const dec,
+                                     const uint8_t* buf, size_t size) {
+  VP8BitReader* const br = &dec->br_;
+  const uint8_t* sz = buf;
+  const uint8_t* buf_end = buf + size;
+  const uint8_t* part_start;
+  int last_part;
+  int p;
+
+  dec->num_parts_ = 1 << VP8GetValue(br, 2);
+  last_part = dec->num_parts_ - 1;
+  part_start = buf + last_part * 3;
+  if (buf_end < part_start) {
+    // we can't even read the sizes with sz[]! That's a failure.
+    return VP8_STATUS_NOT_ENOUGH_DATA;
+  }
+  for (p = 0; p < last_part; ++p) {
+    const uint32_t psize = sz[0] | (sz[1] << 8) | (sz[2] << 16);
+    const uint8_t* part_end = part_start + psize;
+    if (part_end > buf_end) part_end = buf_end;
+    VP8InitBitReader(dec->parts_ + p, part_start, part_end);
+    part_start = part_end;
+    sz += 3;
+  }
+  VP8InitBitReader(dec->parts_ + last_part, part_start, buf_end);
+  return (part_start < buf_end) ? VP8_STATUS_OK :
+           VP8_STATUS_SUSPENDED;   // Init is ok, but there's not enough data
+}
+
+// Paragraph 9.4
+static int ParseFilterHeader(VP8BitReader* br, VP8Decoder* const dec) {
+  VP8FilterHeader* const hdr = &dec->filter_hdr_;
+  hdr->simple_    = VP8Get(br);
+  hdr->level_     = VP8GetValue(br, 6);
+  hdr->sharpness_ = VP8GetValue(br, 3);
+  hdr->use_lf_delta_ = VP8Get(br);
+  if (hdr->use_lf_delta_) {
+    if (VP8Get(br)) {   // update lf-delta?
+      int i;
+      for (i = 0; i < NUM_REF_LF_DELTAS; ++i) {
+        if (VP8Get(br)) {
+          hdr->ref_lf_delta_[i] = VP8GetSignedValue(br, 6);
+        }
+      }
+      for (i = 0; i < NUM_MODE_LF_DELTAS; ++i) {
+        if (VP8Get(br)) {
+          hdr->mode_lf_delta_[i] = VP8GetSignedValue(br, 6);
+        }
+      }
+    }
+  }
+  dec->filter_type_ = (hdr->level_ == 0) ? 0 : hdr->simple_ ? 1 : 2;
+  return !br->eof_;
+}
+
+// Topmost call
+int VP8GetHeaders(VP8Decoder* const dec, VP8Io* const io) {
+  const uint8_t* buf;
+  size_t buf_size;
+  VP8FrameHeader* frm_hdr;
+  VP8PictureHeader* pic_hdr;
+  VP8BitReader* br;
+  VP8StatusCode status;
+
+  if (dec == NULL) {
+    return 0;
+  }
+  SetOk(dec);
+  if (io == NULL) {
+    return VP8SetError(dec, VP8_STATUS_INVALID_PARAM,
+                       "null VP8Io passed to VP8GetHeaders()");
+  }
+  buf = io->data;
+  buf_size = io->data_size;
+  if (buf_size < 4) {
+    return VP8SetError(dec, VP8_STATUS_NOT_ENOUGH_DATA,
+                       "Truncated header.");
+  }
+
+  // Paragraph 9.1
+  {
+    const uint32_t bits = buf[0] | (buf[1] << 8) | (buf[2] << 16);
+    frm_hdr = &dec->frm_hdr_;
+    frm_hdr->key_frame_ = !(bits & 1);
+    frm_hdr->profile_ = (bits >> 1) & 7;
+    frm_hdr->show_ = (bits >> 4) & 1;
+    frm_hdr->partition_length_ = (bits >> 5);
+    if (frm_hdr->profile_ > 3)
+      return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR,
+                         "Incorrect keyframe parameters.");
+    if (!frm_hdr->show_)
+      return VP8SetError(dec, VP8_STATUS_UNSUPPORTED_FEATURE,
+                         "Frame not displayable.");
+    buf += 3;
+    buf_size -= 3;
+  }
+
+  pic_hdr = &dec->pic_hdr_;
+  if (frm_hdr->key_frame_) {
+    // Paragraph 9.2
+    if (buf_size < 7) {
+      return VP8SetError(dec, VP8_STATUS_NOT_ENOUGH_DATA,
+                         "cannot parse picture header");
+    }
+    if (!VP8CheckSignature(buf, buf_size)) {
+      return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR,
+                         "Bad code word");
+    }
+    pic_hdr->width_ = ((buf[4] << 8) | buf[3]) & 0x3fff;
+    pic_hdr->xscale_ = buf[4] >> 6;   // ratio: 1, 5/4 5/3 or 2
+    pic_hdr->height_ = ((buf[6] << 8) | buf[5]) & 0x3fff;
+    pic_hdr->yscale_ = buf[6] >> 6;
+    buf += 7;
+    buf_size -= 7;
+
+    dec->mb_w_ = (pic_hdr->width_ + 15) >> 4;
+    dec->mb_h_ = (pic_hdr->height_ + 15) >> 4;
+    // Setup default output area (can be later modified during io->setup())
+    io->width = pic_hdr->width_;
+    io->height = pic_hdr->height_;
+    io->use_scaling  = 0;
+    io->use_cropping = 0;
+    io->crop_top  = 0;
+    io->crop_left = 0;
+    io->crop_right  = io->width;
+    io->crop_bottom = io->height;
+    io->mb_w = io->width;   // sanity check
+    io->mb_h = io->height;  // ditto
+
+    VP8ResetProba(&dec->proba_);
+    ResetSegmentHeader(&dec->segment_hdr_);
+  }
+
+  // Check if we have all the partition #0 available, and initialize dec->br_
+  // to read this partition (and this partition only).
+  if (frm_hdr->partition_length_ > buf_size) {
+    return VP8SetError(dec, VP8_STATUS_NOT_ENOUGH_DATA,
+                       "bad partition length");
+  }
+
+  br = &dec->br_;
+  VP8InitBitReader(br, buf, buf + frm_hdr->partition_length_);
+  buf += frm_hdr->partition_length_;
+  buf_size -= frm_hdr->partition_length_;
+
+  if (frm_hdr->key_frame_) {
+    pic_hdr->colorspace_ = VP8Get(br);
+    pic_hdr->clamp_type_ = VP8Get(br);
+  }
+  if (!ParseSegmentHeader(br, &dec->segment_hdr_, &dec->proba_)) {
+    return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR,
+                       "cannot parse segment header");
+  }
+  // Filter specs
+  if (!ParseFilterHeader(br, dec)) {
+    return VP8SetError(dec, VP8_STATUS_BITSTREAM_ERROR,
+                       "cannot parse filter header");
+  }
+  status = ParsePartitions(dec, buf, buf_size);
+  if (status != VP8_STATUS_OK) {
+    return VP8SetError(dec, status, "cannot parse partitions");
+  }
+
+  // quantizer change
+  VP8ParseQuant(dec);
+
+  // Frame buffer marking
+  if (!frm_hdr->key_frame_) {
+    return VP8SetError(dec, VP8_STATUS_UNSUPPORTED_FEATURE,
+                       "Not a key frame.");
+  }
+
+  VP8Get(br);   // ignore the value of update_proba_
+
+  VP8ParseProba(br, dec);
+
+  // sanitized state
+  dec->ready_ = 1;
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+// Residual decoding (Paragraph 13.2 / 13.3)
+
+static const int kBands[16 + 1] = {
+  0, 1, 2, 3, 6, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7,
+  0  // extra entry as sentinel
+};
+
+static const uint8_t kCat3[] = { 173, 148, 140, 0 };
+static const uint8_t kCat4[] = { 176, 155, 140, 135, 0 };
+static const uint8_t kCat5[] = { 180, 157, 141, 134, 130, 0 };
+static const uint8_t kCat6[] =
+  { 254, 254, 243, 230, 196, 177, 153, 140, 133, 130, 129, 0 };
+static const uint8_t* const kCat3456[] = { kCat3, kCat4, kCat5, kCat6 };
+static const uint8_t kZigzag[16] = {
+  0, 1, 4, 8,  5, 2, 3, 6,  9, 12, 13, 10,  7, 11, 14, 15
+};
+
+// See section 13-2: http://tools.ietf.org/html/rfc6386#section-13.2
+static int GetLargeValue(VP8BitReader* const br, const uint8_t* const p) {
+  int v;
+  if (!VP8GetBit(br, p[3])) {
+    if (!VP8GetBit(br, p[4])) {
+      v = 2;
+    } else {
+      v = 3 + VP8GetBit(br, p[5]);
+    }
+  } else {
+    if (!VP8GetBit(br, p[6])) {
+      if (!VP8GetBit(br, p[7])) {
+        v = 5 + VP8GetBit(br, 159);
+      } else {
+        v = 7 + 2 * VP8GetBit(br, 165);
+        v += VP8GetBit(br, 145);
+      }
+    } else {
+      const uint8_t* tab;
+      const int bit1 = VP8GetBit(br, p[8]);
+      const int bit0 = VP8GetBit(br, p[9 + bit1]);
+      const int cat = 2 * bit1 + bit0;
+      v = 0;
+      for (tab = kCat3456[cat]; *tab; ++tab) {
+        v += v + VP8GetBit(br, *tab);
+      }
+      v += 3 + (8 << cat);
+    }
+  }
+  return v;
+}
+
+// Returns the position of the last non-zero coeff plus one
+static int GetCoeffs(VP8BitReader* const br, const VP8BandProbas* const prob,
+                     int ctx, const quant_t dq, int n, int16_t* out) {
+  // n is either 0 or 1 here. kBands[n] is not necessary for extracting '*p'.
+  const uint8_t* p = prob[n].probas_[ctx];
+  for (; n < 16; ++n) {
+    if (!VP8GetBit(br, p[0])) {
+      return n;  // previous coeff was last non-zero coeff
+    }
+    while (!VP8GetBit(br, p[1])) {       // sequence of zero coeffs
+      p = prob[kBands[++n]].probas_[0];
+      if (n == 16) return 16;
+    }
+    {        // non zero coeff
+      const VP8ProbaArray* const p_ctx = &prob[kBands[n + 1]].probas_[0];
+      int v;
+      if (!VP8GetBit(br, p[2])) {
+        v = 1;
+        p = p_ctx[1];
+      } else {
+        v = GetLargeValue(br, p);
+        p = p_ctx[2];
+      }
+      out[kZigzag[n]] = VP8GetSigned(br, v) * dq[n > 0];
+    }
+  }
+  return 16;
+}
+
+static WEBP_INLINE uint32_t NzCodeBits(uint32_t nz_coeffs, int nz, int dc_nz) {
+  nz_coeffs <<= 2;
+  nz_coeffs |= (nz > 3) ? 3 : (nz > 1) ? 2 : dc_nz;
+  return nz_coeffs;
+}
+
+static int ParseResiduals(VP8Decoder* const dec,
+                          VP8MB* const mb, VP8BitReader* const token_br) {
+  VP8BandProbas (* const bands)[NUM_BANDS] = dec->proba_.bands_;
+  const VP8BandProbas* ac_proba;
+  VP8MBData* const block = dec->mb_data_ + dec->mb_x_;
+  const VP8QuantMatrix* const q = &dec->dqm_[block->segment_];
+  int16_t* dst = block->coeffs_;
+  VP8MB* const left_mb = dec->mb_info_ - 1;
+  uint8_t tnz, lnz;
+  uint32_t non_zero_y = 0;
+  uint32_t non_zero_uv = 0;
+  int x, y, ch;
+  uint32_t out_t_nz, out_l_nz;
+  int first;
+
+  memset(dst, 0, 384 * sizeof(*dst));
+  if (!block->is_i4x4_) {    // parse DC
+    int16_t dc[16] = { 0 };
+    const int ctx = mb->nz_dc_ + left_mb->nz_dc_;
+    const int nz = GetCoeffs(token_br, bands[1], ctx, q->y2_mat_, 0, dc);
+    mb->nz_dc_ = left_mb->nz_dc_ = (nz > 0);
+    if (nz > 1) {   // more than just the DC -> perform the full transform
+      VP8TransformWHT(dc, dst);
+    } else {        // only DC is non-zero -> inlined simplified transform
+      int i;
+      const int dc0 = (dc[0] + 3) >> 3;
+      for (i = 0; i < 16 * 16; i += 16) dst[i] = dc0;
+    }
+    first = 1;
+    ac_proba = bands[0];
+  } else {
+    first = 0;
+    ac_proba = bands[3];
+  }
+
+  tnz = mb->nz_ & 0x0f;
+  lnz = left_mb->nz_ & 0x0f;
+  for (y = 0; y < 4; ++y) {
+    int l = lnz & 1;
+    uint32_t nz_coeffs = 0;
+    for (x = 0; x < 4; ++x) {
+      const int ctx = l + (tnz & 1);
+      const int nz = GetCoeffs(token_br, ac_proba, ctx, q->y1_mat_, first, dst);
+      l = (nz > first);
+      tnz = (tnz >> 1) | (l << 7);
+      nz_coeffs = NzCodeBits(nz_coeffs, nz, dst[0] != 0);
+      dst += 16;
+    }
+    tnz >>= 4;
+    lnz = (lnz >> 1) | (l << 7);
+    non_zero_y = (non_zero_y << 8) | nz_coeffs;
+  }
+  out_t_nz = tnz;
+  out_l_nz = lnz >> 4;
+
+  for (ch = 0; ch < 4; ch += 2) {
+    uint32_t nz_coeffs = 0;
+    tnz = mb->nz_ >> (4 + ch);
+    lnz = left_mb->nz_ >> (4 + ch);
+    for (y = 0; y < 2; ++y) {
+      int l = lnz & 1;
+      for (x = 0; x < 2; ++x) {
+        const int ctx = l + (tnz & 1);
+        const int nz = GetCoeffs(token_br, bands[2], ctx, q->uv_mat_, 0, dst);
+        l = (nz > 0);
+        tnz = (tnz >> 1) | (l << 3);
+        nz_coeffs = NzCodeBits(nz_coeffs, nz, dst[0] != 0);
+        dst += 16;
+      }
+      tnz >>= 2;
+      lnz = (lnz >> 1) | (l << 5);
+    }
+    // Note: we don't really need the per-4x4 details for U/V blocks.
+    non_zero_uv |= nz_coeffs << (4 * ch);
+    out_t_nz |= (tnz << 4) << ch;
+    out_l_nz |= (lnz & 0xf0) << ch;
+  }
+  mb->nz_ = out_t_nz;
+  left_mb->nz_ = out_l_nz;
+
+  block->non_zero_y_ = non_zero_y;
+  block->non_zero_uv_ = non_zero_uv;
+
+  // We look at the mode-code of each block and check if some blocks have less
+  // than three non-zero coeffs (code < 2). This is to avoid dithering flat and
+  // empty blocks.
+  block->dither_ = (non_zero_uv & 0xaaaa) ? 0 : q->dither_;
+
+  return !(non_zero_y | non_zero_uv);  // will be used for further optimization
+}
+
+//------------------------------------------------------------------------------
+// Main loop
+
+int VP8DecodeMB(VP8Decoder* const dec, VP8BitReader* const token_br) {
+  VP8MB* const left = dec->mb_info_ - 1;
+  VP8MB* const mb = dec->mb_info_ + dec->mb_x_;
+  VP8MBData* const block = dec->mb_data_ + dec->mb_x_;
+  int skip = dec->use_skip_proba_ ? block->skip_ : 0;
+
+  if (!skip) {
+    skip = ParseResiduals(dec, mb, token_br);
+  } else {
+    left->nz_ = mb->nz_ = 0;
+    if (!block->is_i4x4_) {
+      left->nz_dc_ = mb->nz_dc_ = 0;
+    }
+    block->non_zero_y_ = 0;
+    block->non_zero_uv_ = 0;
+    block->dither_ = 0;
+  }
+
+  if (dec->filter_type_ > 0) {  // store filter info
+    VP8FInfo* const finfo = dec->f_info_ + dec->mb_x_;
+    *finfo = dec->fstrengths_[block->segment_][block->is_i4x4_];
+    finfo->f_inner_ |= !skip;
+  }
+
+  return !token_br->eof_;
+}
+
+void VP8InitScanline(VP8Decoder* const dec) {
+  VP8MB* const left = dec->mb_info_ - 1;
+  left->nz_ = 0;
+  left->nz_dc_ = 0;
+  memset(dec->intra_l_, B_DC_PRED, sizeof(dec->intra_l_));
+  dec->mb_x_ = 0;
+}
+
+static int ParseFrame(VP8Decoder* const dec, VP8Io* io) {
+  for (dec->mb_y_ = 0; dec->mb_y_ < dec->br_mb_y_; ++dec->mb_y_) {
+    // Parse bitstream for this row.
+    VP8BitReader* const token_br =
+        &dec->parts_[dec->mb_y_ & (dec->num_parts_ - 1)];
+    if (!VP8ParseIntraModeRow(&dec->br_, dec)) {
+      return VP8SetError(dec, VP8_STATUS_NOT_ENOUGH_DATA,
+                         "Premature end-of-partition0 encountered.");
+    }
+    for (; dec->mb_x_ < dec->mb_w_; ++dec->mb_x_) {
+      if (!VP8DecodeMB(dec, token_br)) {
+        return VP8SetError(dec, VP8_STATUS_NOT_ENOUGH_DATA,
+                           "Premature end-of-file encountered.");
+      }
+    }
+    VP8InitScanline(dec);   // Prepare for next scanline
+
+    // Reconstruct, filter and emit the row.
+    if (!VP8ProcessRow(dec, io)) {
+      return VP8SetError(dec, VP8_STATUS_USER_ABORT, "Output aborted.");
+    }
+  }
+  if (dec->mt_method_ > 0) {
+    if (!WebPGetWorkerInterface()->Sync(&dec->worker_)) return 0;
+  }
+
+  return 1;
+}
+
+// Main entry point
+int VP8Decode(VP8Decoder* const dec, VP8Io* const io) {
+  int ok = 0;
+  if (dec == NULL) {
+    return 0;
+  }
+  if (io == NULL) {
+    return VP8SetError(dec, VP8_STATUS_INVALID_PARAM,
+                       "NULL VP8Io parameter in VP8Decode().");
+  }
+
+  if (!dec->ready_) {
+    if (!VP8GetHeaders(dec, io)) {
+      return 0;
+    }
+  }
+  assert(dec->ready_);
+
+  // Finish setting up the decoding parameter. Will call io->setup().
+  ok = (VP8EnterCritical(dec, io) == VP8_STATUS_OK);
+  if (ok) {   // good to go.
+    // Will allocate memory and prepare everything.
+    if (ok) ok = VP8InitFrame(dec, io);
+
+    // Main decoding loop
+    if (ok) ok = ParseFrame(dec, io);
+
+    // Exit.
+    ok &= VP8ExitCritical(dec, io);
+  }
+
+  if (!ok) {
+    VP8Clear(dec);
+    return 0;
+  }
+
+  dec->ready_ = 0;
+  return ok;
+}
+
+void VP8Clear(VP8Decoder* const dec) {
+  if (dec == NULL) {
+    return;
+  }
+  WebPGetWorkerInterface()->End(&dec->worker_);
+  ALPHDelete(dec->alph_dec_);
+  dec->alph_dec_ = NULL;
+  WebPSafeFree(dec->mem_);
+  dec->mem_ = NULL;
+  dec->mem_size_ = 0;
+  memset(&dec->br_, 0, sizeof(dec->br_));
+  dec->ready_ = 0;
+}
+
+//------------------------------------------------------------------------------
+
diff --git a/webp/src/dec/vp8i.h b/webp/src/dec/vp8i.h
new file mode 100644
index 0000000..a02d9ff
--- /dev/null
+++ b/webp/src/dec/vp8i.h
@@ -0,0 +1,354 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// VP8 decoder: internal header.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_DEC_VP8I_H_
+#define WEBP_DEC_VP8I_H_
+
+#include <string.h>     // for memcpy()
+#include "./vp8li.h"
+#include "../utils/bit_reader.h"
+#include "../utils/random.h"
+#include "../utils/thread.h"
+#include "../dsp/dsp.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//------------------------------------------------------------------------------
+// Various defines and enums
+
+// version numbers
+#define DEC_MAJ_VERSION 0
+#define DEC_MIN_VERSION 4
+#define DEC_REV_VERSION 3
+
+// intra prediction modes
+enum { B_DC_PRED = 0,   // 4x4 modes
+       B_TM_PRED,
+       B_VE_PRED,
+       B_HE_PRED,
+       B_RD_PRED,
+       B_VR_PRED,
+       B_LD_PRED,
+       B_VL_PRED,
+       B_HD_PRED,
+       B_HU_PRED,
+       NUM_BMODES = B_HU_PRED + 1 - B_DC_PRED,  // = 10
+
+       // Luma16 or UV modes
+       DC_PRED = B_DC_PRED, V_PRED = B_VE_PRED,
+       H_PRED = B_HE_PRED, TM_PRED = B_TM_PRED,
+       B_PRED = NUM_BMODES,   // refined I4x4 mode
+
+       // special modes
+       B_DC_PRED_NOTOP = 4,
+       B_DC_PRED_NOLEFT = 5,
+       B_DC_PRED_NOTOPLEFT = 6,
+       NUM_B_DC_MODES = 7 };
+
+enum { MB_FEATURE_TREE_PROBS = 3,
+       NUM_MB_SEGMENTS = 4,
+       NUM_REF_LF_DELTAS = 4,
+       NUM_MODE_LF_DELTAS = 4,    // I4x4, ZERO, *, SPLIT
+       MAX_NUM_PARTITIONS = 8,
+       // Probabilities
+       NUM_TYPES = 4,
+       NUM_BANDS = 8,
+       NUM_CTX = 3,
+       NUM_PROBAS = 11,
+       NUM_MV_PROBAS = 19 };
+
+// YUV-cache parameters.
+// Constraints are: We need to store one 16x16 block of luma samples (y),
+// and two 8x8 chroma blocks (u/v). These are better be 16-bytes aligned,
+// in order to be SIMD-friendly. We also need to store the top, left and
+// top-left samples (from previously decoded blocks), along with four
+// extra top-right samples for luma (intra4x4 prediction only).
+// One possible layout is, using 32 * (17 + 9) bytes:
+//
+//   .+------   <- only 1 pixel high
+//   .|yyyyt.
+//   .|yyyyt.
+//   .|yyyyt.
+//   .|yyyy..
+//   .+--.+--   <- only 1 pixel high
+//   .|uu.|vv
+//   .|uu.|vv
+//
+// Every character is a 4x4 block, with legend:
+//  '.' = unused
+//  'y' = y-samples   'u' = u-samples     'v' = u-samples
+//  '|' = left sample,   '-' = top sample,    '+' = top-left sample
+//  't' = extra top-right sample for 4x4 modes
+// With this layout, BPS (=Bytes Per Scan-line) is one cacheline size.
+#define BPS       32    // this is the common stride used by yuv[]
+#define YUV_SIZE (BPS * 17 + BPS * 9)
+#define Y_SIZE   (BPS * 17)
+#define Y_OFF    (BPS * 1 + 8)
+#define U_OFF    (Y_OFF + BPS * 16 + BPS)
+#define V_OFF    (U_OFF + 16)
+
+// minimal width under which lossy multi-threading is always disabled
+#define MIN_WIDTH_FOR_THREADS 512
+
+//------------------------------------------------------------------------------
+// Headers
+
+typedef struct {
+  uint8_t key_frame_;
+  uint8_t profile_;
+  uint8_t show_;
+  uint32_t partition_length_;
+} VP8FrameHeader;
+
+typedef struct {
+  uint16_t width_;
+  uint16_t height_;
+  uint8_t xscale_;
+  uint8_t yscale_;
+  uint8_t colorspace_;   // 0 = YCbCr
+  uint8_t clamp_type_;
+} VP8PictureHeader;
+
+// segment features
+typedef struct {
+  int use_segment_;
+  int update_map_;        // whether to update the segment map or not
+  int absolute_delta_;    // absolute or delta values for quantizer and filter
+  int8_t quantizer_[NUM_MB_SEGMENTS];        // quantization changes
+  int8_t filter_strength_[NUM_MB_SEGMENTS];  // filter strength for segments
+} VP8SegmentHeader;
+
+
+// probas associated to one of the contexts
+typedef uint8_t VP8ProbaArray[NUM_PROBAS];
+
+typedef struct {   // all the probas associated to one band
+  VP8ProbaArray probas_[NUM_CTX];
+} VP8BandProbas;
+
+// Struct collecting all frame-persistent probabilities.
+typedef struct {
+  uint8_t segments_[MB_FEATURE_TREE_PROBS];
+  // Type: 0:Intra16-AC  1:Intra16-DC   2:Chroma   3:Intra4
+  VP8BandProbas bands_[NUM_TYPES][NUM_BANDS];
+} VP8Proba;
+
+// Filter parameters
+typedef struct {
+  int simple_;                  // 0=complex, 1=simple
+  int level_;                   // [0..63]
+  int sharpness_;               // [0..7]
+  int use_lf_delta_;
+  int ref_lf_delta_[NUM_REF_LF_DELTAS];
+  int mode_lf_delta_[NUM_MODE_LF_DELTAS];
+} VP8FilterHeader;
+
+//------------------------------------------------------------------------------
+// Informations about the macroblocks.
+
+typedef struct {  // filter specs
+  uint8_t f_limit_;      // filter limit in [3..189], or 0 if no filtering
+  uint8_t f_ilevel_;     // inner limit in [1..63]
+  uint8_t f_inner_;      // do inner filtering?
+  uint8_t hev_thresh_;   // high edge variance threshold in [0..2]
+} VP8FInfo;
+
+typedef struct {  // Top/Left Contexts used for syntax-parsing
+  uint8_t nz_;        // non-zero AC/DC coeffs (4bit for luma + 4bit for chroma)
+  uint8_t nz_dc_;     // non-zero DC coeff (1bit)
+} VP8MB;
+
+// Dequantization matrices
+typedef int quant_t[2];      // [DC / AC].  Can be 'uint16_t[2]' too (~slower).
+typedef struct {
+  quant_t y1_mat_, y2_mat_, uv_mat_;
+
+  int uv_quant_;   // U/V quantizer value
+  int dither_;     // dithering amplitude (0 = off, max=255)
+} VP8QuantMatrix;
+
+// Data needed to reconstruct a macroblock
+typedef struct {
+  int16_t coeffs_[384];   // 384 coeffs = (16+4+4) * 4*4
+  uint8_t is_i4x4_;       // true if intra4x4
+  uint8_t imodes_[16];    // one 16x16 mode (#0) or sixteen 4x4 modes
+  uint8_t uvmode_;        // chroma prediction mode
+  // bit-wise info about the content of each sub-4x4 blocks (in decoding order).
+  // Each of the 4x4 blocks for y/u/v is associated with a 2b code according to:
+  //   code=0 -> no coefficient
+  //   code=1 -> only DC
+  //   code=2 -> first three coefficients are non-zero
+  //   code=3 -> more than three coefficients are non-zero
+  // This allows to call specialized transform functions.
+  uint32_t non_zero_y_;
+  uint32_t non_zero_uv_;
+  uint8_t dither_;      // local dithering strength (deduced from non_zero_*)
+  uint8_t skip_;
+  uint8_t segment_;
+} VP8MBData;
+
+// Persistent information needed by the parallel processing
+typedef struct {
+  int id_;              // cache row to process (in [0..2])
+  int mb_y_;            // macroblock position of the row
+  int filter_row_;      // true if row-filtering is needed
+  VP8FInfo* f_info_;    // filter strengths (swapped with dec->f_info_)
+  VP8MBData* mb_data_;  // reconstruction data (swapped with dec->mb_data_)
+  VP8Io io_;            // copy of the VP8Io to pass to put()
+} VP8ThreadContext;
+
+// Saved top samples, per macroblock. Fits into a cache-line.
+typedef struct {
+  uint8_t y[16], u[8], v[8];
+} VP8TopSamples;
+
+//------------------------------------------------------------------------------
+// VP8Decoder: the main opaque structure handed over to user
+
+struct VP8Decoder {
+  VP8StatusCode status_;
+  int ready_;     // true if ready to decode a picture with VP8Decode()
+  const char* error_msg_;  // set when status_ is not OK.
+
+  // Main data source
+  VP8BitReader br_;
+
+  // headers
+  VP8FrameHeader   frm_hdr_;
+  VP8PictureHeader pic_hdr_;
+  VP8FilterHeader  filter_hdr_;
+  VP8SegmentHeader segment_hdr_;
+
+  // Worker
+  WebPWorker worker_;
+  int mt_method_;      // multi-thread method: 0=off, 1=[parse+recon][filter]
+                       // 2=[parse][recon+filter]
+  int cache_id_;       // current cache row
+  int num_caches_;     // number of cached rows of 16 pixels (1, 2 or 3)
+  VP8ThreadContext thread_ctx_;  // Thread context
+
+  // dimension, in macroblock units.
+  int mb_w_, mb_h_;
+
+  // Macroblock to process/filter, depending on cropping and filter_type.
+  int tl_mb_x_, tl_mb_y_;  // top-left MB that must be in-loop filtered
+  int br_mb_x_, br_mb_y_;  // last bottom-right MB that must be decoded
+
+  // number of partitions.
+  int num_parts_;
+  // per-partition boolean decoders.
+  VP8BitReader parts_[MAX_NUM_PARTITIONS];
+
+  // Dithering strength, deduced from decoding options
+  int dither_;                // whether to use dithering or not
+  VP8Random dithering_rg_;    // random generator for dithering
+
+  // dequantization (one set of DC/AC dequant factor per segment)
+  VP8QuantMatrix dqm_[NUM_MB_SEGMENTS];
+
+  // probabilities
+  VP8Proba proba_;
+  int use_skip_proba_;
+  uint8_t skip_p_;
+
+  // Boundary data cache and persistent buffers.
+  uint8_t* intra_t_;      // top intra modes values: 4 * mb_w_
+  uint8_t  intra_l_[4];   // left intra modes values
+
+  VP8TopSamples* yuv_t_;  // top y/u/v samples
+
+  VP8MB* mb_info_;        // contextual macroblock info (mb_w_ + 1)
+  VP8FInfo* f_info_;      // filter strength info
+  uint8_t* yuv_b_;        // main block for Y/U/V (size = YUV_SIZE)
+
+  uint8_t* cache_y_;      // macroblock row for storing unfiltered samples
+  uint8_t* cache_u_;
+  uint8_t* cache_v_;
+  int cache_y_stride_;
+  int cache_uv_stride_;
+
+  // main memory chunk for the above data. Persistent.
+  void* mem_;
+  size_t mem_size_;
+
+  // Per macroblock non-persistent infos.
+  int mb_x_, mb_y_;       // current position, in macroblock units
+  VP8MBData* mb_data_;    // parsed reconstruction data
+
+  // Filtering side-info
+  int filter_type_;                          // 0=off, 1=simple, 2=complex
+  VP8FInfo fstrengths_[NUM_MB_SEGMENTS][2];  // precalculated per-segment/type
+
+  // Alpha
+  struct ALPHDecoder* alph_dec_;  // alpha-plane decoder object
+  const uint8_t* alpha_data_;     // compressed alpha data (if present)
+  size_t alpha_data_size_;
+  int is_alpha_decoded_;  // true if alpha_data_ is decoded in alpha_plane_
+  uint8_t* alpha_plane_;  // output. Persistent, contains the whole data.
+  int alpha_dithering_;   // derived from decoding options (0=off, 100=full).
+};
+
+//------------------------------------------------------------------------------
+// internal functions. Not public.
+
+// in vp8.c
+int VP8SetError(VP8Decoder* const dec,
+                VP8StatusCode error, const char* const msg);
+
+// in tree.c
+void VP8ResetProba(VP8Proba* const proba);
+void VP8ParseProba(VP8BitReader* const br, VP8Decoder* const dec);
+// parses one row of intra mode data in partition 0, returns !eof
+int VP8ParseIntraModeRow(VP8BitReader* const br, VP8Decoder* const dec);
+
+// in quant.c
+void VP8ParseQuant(VP8Decoder* const dec);
+
+// in frame.c
+int VP8InitFrame(VP8Decoder* const dec, VP8Io* io);
+// Call io->setup() and finish setting up scan parameters.
+// After this call returns, one must always call VP8ExitCritical() with the
+// same parameters. Both functions should be used in pair. Returns VP8_STATUS_OK
+// if ok, otherwise sets and returns the error status on *dec.
+VP8StatusCode VP8EnterCritical(VP8Decoder* const dec, VP8Io* const io);
+// Must always be called in pair with VP8EnterCritical().
+// Returns false in case of error.
+int VP8ExitCritical(VP8Decoder* const dec, VP8Io* const io);
+// Return the multi-threading method to use (0=off), depending
+// on options and bitstream size. Only for lossy decoding.
+int VP8GetThreadMethod(const WebPDecoderOptions* const options,
+                       const WebPHeaderStructure* const headers,
+                       int width, int height);
+// Initialize dithering post-process if needed.
+void VP8InitDithering(const WebPDecoderOptions* const options,
+                      VP8Decoder* const dec);
+// Process the last decoded row (filtering + output).
+int VP8ProcessRow(VP8Decoder* const dec, VP8Io* const io);
+// To be called at the start of a new scanline, to initialize predictors.
+void VP8InitScanline(VP8Decoder* const dec);
+// Decode one macroblock. Returns false if there is not enough data.
+int VP8DecodeMB(VP8Decoder* const dec, VP8BitReader* const token_br);
+
+// in alpha.c
+const uint8_t* VP8DecompressAlphaRows(VP8Decoder* const dec,
+                                      int row, int num_rows);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_DEC_VP8I_H_ */
diff --git a/webp/src/dec/vp8l.c b/webp/src/dec/vp8l.c
new file mode 100644
index 0000000..e2780e5
--- /dev/null
+++ b/webp/src/dec/vp8l.c
@@ -0,0 +1,1404 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// main entry for the decoder
+//
+// Authors: Vikas Arora (vikaas.arora@gmail.com)
+//          Jyrki Alakuijala (jyrki@google.com)
+
+#include <stdlib.h>
+
+#include "./alphai.h"
+#include "./vp8li.h"
+#include "../dsp/dsp.h"
+#include "../dsp/lossless.h"
+#include "../dsp/yuv.h"
+#include "../utils/huffman.h"
+#include "../utils/utils.h"
+
+#define NUM_ARGB_CACHE_ROWS          16
+
+static const int kCodeLengthLiterals = 16;
+static const int kCodeLengthRepeatCode = 16;
+static const int kCodeLengthExtraBits[3] = { 2, 3, 7 };
+static const int kCodeLengthRepeatOffsets[3] = { 3, 3, 11 };
+
+// -----------------------------------------------------------------------------
+//  Five Huffman codes are used at each meta code:
+//  1. green + length prefix codes + color cache codes,
+//  2. alpha,
+//  3. red,
+//  4. blue, and,
+//  5. distance prefix codes.
+typedef enum {
+  GREEN = 0,
+  RED   = 1,
+  BLUE  = 2,
+  ALPHA = 3,
+  DIST  = 4
+} HuffIndex;
+
+static const uint16_t kAlphabetSize[HUFFMAN_CODES_PER_META_CODE] = {
+  NUM_LITERAL_CODES + NUM_LENGTH_CODES,
+  NUM_LITERAL_CODES, NUM_LITERAL_CODES, NUM_LITERAL_CODES,
+  NUM_DISTANCE_CODES
+};
+
+
+#define NUM_CODE_LENGTH_CODES       19
+static const uint8_t kCodeLengthCodeOrder[NUM_CODE_LENGTH_CODES] = {
+  17, 18, 0, 1, 2, 3, 4, 5, 16, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
+};
+
+#define CODE_TO_PLANE_CODES        120
+static const uint8_t kCodeToPlane[CODE_TO_PLANE_CODES] = {
+  0x18, 0x07, 0x17, 0x19, 0x28, 0x06, 0x27, 0x29, 0x16, 0x1a,
+  0x26, 0x2a, 0x38, 0x05, 0x37, 0x39, 0x15, 0x1b, 0x36, 0x3a,
+  0x25, 0x2b, 0x48, 0x04, 0x47, 0x49, 0x14, 0x1c, 0x35, 0x3b,
+  0x46, 0x4a, 0x24, 0x2c, 0x58, 0x45, 0x4b, 0x34, 0x3c, 0x03,
+  0x57, 0x59, 0x13, 0x1d, 0x56, 0x5a, 0x23, 0x2d, 0x44, 0x4c,
+  0x55, 0x5b, 0x33, 0x3d, 0x68, 0x02, 0x67, 0x69, 0x12, 0x1e,
+  0x66, 0x6a, 0x22, 0x2e, 0x54, 0x5c, 0x43, 0x4d, 0x65, 0x6b,
+  0x32, 0x3e, 0x78, 0x01, 0x77, 0x79, 0x53, 0x5d, 0x11, 0x1f,
+  0x64, 0x6c, 0x42, 0x4e, 0x76, 0x7a, 0x21, 0x2f, 0x75, 0x7b,
+  0x31, 0x3f, 0x63, 0x6d, 0x52, 0x5e, 0x00, 0x74, 0x7c, 0x41,
+  0x4f, 0x10, 0x20, 0x62, 0x6e, 0x30, 0x73, 0x7d, 0x51, 0x5f,
+  0x40, 0x72, 0x7e, 0x61, 0x6f, 0x50, 0x71, 0x7f, 0x60, 0x70
+};
+
+static int DecodeImageStream(int xsize, int ysize,
+                             int is_level0,
+                             VP8LDecoder* const dec,
+                             uint32_t** const decoded_data);
+
+//------------------------------------------------------------------------------
+
+int VP8LCheckSignature(const uint8_t* const data, size_t size) {
+  return (size >= VP8L_FRAME_HEADER_SIZE &&
+          data[0] == VP8L_MAGIC_BYTE &&
+          (data[4] >> 5) == 0);  // version
+}
+
+static int ReadImageInfo(VP8LBitReader* const br,
+                         int* const width, int* const height,
+                         int* const has_alpha) {
+  if (VP8LReadBits(br, 8) != VP8L_MAGIC_BYTE) return 0;
+  *width = VP8LReadBits(br, VP8L_IMAGE_SIZE_BITS) + 1;
+  *height = VP8LReadBits(br, VP8L_IMAGE_SIZE_BITS) + 1;
+  *has_alpha = VP8LReadBits(br, 1);
+  if (VP8LReadBits(br, VP8L_VERSION_BITS) != 0) return 0;
+  return 1;
+}
+
+int VP8LGetInfo(const uint8_t* data, size_t data_size,
+                int* const width, int* const height, int* const has_alpha) {
+  if (data == NULL || data_size < VP8L_FRAME_HEADER_SIZE) {
+    return 0;         // not enough data
+  } else if (!VP8LCheckSignature(data, data_size)) {
+    return 0;         // bad signature
+  } else {
+    int w, h, a;
+    VP8LBitReader br;
+    VP8LInitBitReader(&br, data, data_size);
+    if (!ReadImageInfo(&br, &w, &h, &a)) {
+      return 0;
+    }
+    if (width != NULL) *width = w;
+    if (height != NULL) *height = h;
+    if (has_alpha != NULL) *has_alpha = a;
+    return 1;
+  }
+}
+
+//------------------------------------------------------------------------------
+
+static WEBP_INLINE int GetCopyDistance(int distance_symbol,
+                                       VP8LBitReader* const br) {
+  int extra_bits, offset;
+  if (distance_symbol < 4) {
+    return distance_symbol + 1;
+  }
+  extra_bits = (distance_symbol - 2) >> 1;
+  offset = (2 + (distance_symbol & 1)) << extra_bits;
+  return offset + VP8LReadBits(br, extra_bits) + 1;
+}
+
+static WEBP_INLINE int GetCopyLength(int length_symbol,
+                                     VP8LBitReader* const br) {
+  // Length and distance prefixes are encoded the same way.
+  return GetCopyDistance(length_symbol, br);
+}
+
+static WEBP_INLINE int PlaneCodeToDistance(int xsize, int plane_code) {
+  if (plane_code > CODE_TO_PLANE_CODES) {
+    return plane_code - CODE_TO_PLANE_CODES;
+  } else {
+    const int dist_code = kCodeToPlane[plane_code - 1];
+    const int yoffset = dist_code >> 4;
+    const int xoffset = 8 - (dist_code & 0xf);
+    const int dist = yoffset * xsize + xoffset;
+    return (dist >= 1) ? dist : 1;  // dist<1 can happen if xsize is very small
+  }
+}
+
+//------------------------------------------------------------------------------
+// Decodes the next Huffman code from bit-stream.
+// FillBitWindow(br) needs to be called at minimum every second call
+// to ReadSymbol, in order to pre-fetch enough bits.
+static WEBP_INLINE int ReadSymbol(const HuffmanTree* tree,
+                                  VP8LBitReader* const br) {
+  const HuffmanTreeNode* node = tree->root_;
+  uint32_t bits = VP8LPrefetchBits(br);
+  int bitpos = br->bit_pos_;
+  // Check if we find the bit combination from the Huffman lookup table.
+  const int lut_ix = bits & (HUFF_LUT - 1);
+  const int lut_bits = tree->lut_bits_[lut_ix];
+  if (lut_bits <= HUFF_LUT_BITS) {
+    VP8LSetBitPos(br, bitpos + lut_bits);
+    return tree->lut_symbol_[lut_ix];
+  }
+  node += tree->lut_jump_[lut_ix];
+  bitpos += HUFF_LUT_BITS;
+  bits >>= HUFF_LUT_BITS;
+
+  // Decode the value from a binary tree.
+  assert(node != NULL);
+  do {
+    node = HuffmanTreeNextNode(node, bits & 1);
+    bits >>= 1;
+    ++bitpos;
+  } while (HuffmanTreeNodeIsNotLeaf(node));
+  VP8LSetBitPos(br, bitpos);
+  return node->symbol_;
+}
+
+static int ReadHuffmanCodeLengths(
+    VP8LDecoder* const dec, const int* const code_length_code_lengths,
+    int num_symbols, int* const code_lengths) {
+  int ok = 0;
+  VP8LBitReader* const br = &dec->br_;
+  int symbol;
+  int max_symbol;
+  int prev_code_len = DEFAULT_CODE_LENGTH;
+  HuffmanTree tree;
+  int huff_codes[NUM_CODE_LENGTH_CODES] = { 0 };
+
+  if (!VP8LHuffmanTreeBuildImplicit(&tree, code_length_code_lengths,
+                                    huff_codes, NUM_CODE_LENGTH_CODES)) {
+    dec->status_ = VP8_STATUS_BITSTREAM_ERROR;
+    return 0;
+  }
+
+  if (VP8LReadBits(br, 1)) {    // use length
+    const int length_nbits = 2 + 2 * VP8LReadBits(br, 3);
+    max_symbol = 2 + VP8LReadBits(br, length_nbits);
+    if (max_symbol > num_symbols) {
+      dec->status_ = VP8_STATUS_BITSTREAM_ERROR;
+      goto End;
+    }
+  } else {
+    max_symbol = num_symbols;
+  }
+
+  symbol = 0;
+  while (symbol < num_symbols) {
+    int code_len;
+    if (max_symbol-- == 0) break;
+    VP8LFillBitWindow(br);
+    code_len = ReadSymbol(&tree, br);
+    if (code_len < kCodeLengthLiterals) {
+      code_lengths[symbol++] = code_len;
+      if (code_len != 0) prev_code_len = code_len;
+    } else {
+      const int use_prev = (code_len == kCodeLengthRepeatCode);
+      const int slot = code_len - kCodeLengthLiterals;
+      const int extra_bits = kCodeLengthExtraBits[slot];
+      const int repeat_offset = kCodeLengthRepeatOffsets[slot];
+      int repeat = VP8LReadBits(br, extra_bits) + repeat_offset;
+      if (symbol + repeat > num_symbols) {
+        dec->status_ = VP8_STATUS_BITSTREAM_ERROR;
+        goto End;
+      } else {
+        const int length = use_prev ? prev_code_len : 0;
+        while (repeat-- > 0) code_lengths[symbol++] = length;
+      }
+    }
+  }
+  ok = 1;
+
+ End:
+  VP8LHuffmanTreeFree(&tree);
+  if (!ok) dec->status_ = VP8_STATUS_BITSTREAM_ERROR;
+  return ok;
+}
+
+// 'code_lengths' is pre-allocated temporary buffer, used for creating Huffman
+// tree.
+static int ReadHuffmanCode(int alphabet_size, VP8LDecoder* const dec,
+                           int* const code_lengths, int* const huff_codes,
+                           HuffmanTree* const tree) {
+  int ok = 0;
+  VP8LBitReader* const br = &dec->br_;
+  const int simple_code = VP8LReadBits(br, 1);
+
+  if (simple_code) {  // Read symbols, codes & code lengths directly.
+    int symbols[2];
+    int codes[2];
+    const int num_symbols = VP8LReadBits(br, 1) + 1;
+    const int first_symbol_len_code = VP8LReadBits(br, 1);
+    // The first code is either 1 bit or 8 bit code.
+    symbols[0] = VP8LReadBits(br, (first_symbol_len_code == 0) ? 1 : 8);
+    codes[0] = 0;
+    code_lengths[0] = num_symbols - 1;
+    // The second code (if present), is always 8 bit long.
+    if (num_symbols == 2) {
+      symbols[1] = VP8LReadBits(br, 8);
+      codes[1] = 1;
+      code_lengths[1] = num_symbols - 1;
+    }
+    ok = VP8LHuffmanTreeBuildExplicit(tree, code_lengths, codes, symbols,
+                                      alphabet_size, num_symbols);
+  } else {  // Decode Huffman-coded code lengths.
+    int i;
+    int code_length_code_lengths[NUM_CODE_LENGTH_CODES] = { 0 };
+    const int num_codes = VP8LReadBits(br, 4) + 4;
+    if (num_codes > NUM_CODE_LENGTH_CODES) {
+      dec->status_ = VP8_STATUS_BITSTREAM_ERROR;
+      return 0;
+    }
+
+    memset(code_lengths, 0, alphabet_size * sizeof(*code_lengths));
+
+    for (i = 0; i < num_codes; ++i) {
+      code_length_code_lengths[kCodeLengthCodeOrder[i]] = VP8LReadBits(br, 3);
+    }
+    ok = ReadHuffmanCodeLengths(dec, code_length_code_lengths, alphabet_size,
+                                code_lengths);
+    ok = ok && VP8LHuffmanTreeBuildImplicit(tree, code_lengths, huff_codes,
+                                            alphabet_size);
+  }
+  ok = ok && !br->error_;
+  if (!ok) {
+    dec->status_ = VP8_STATUS_BITSTREAM_ERROR;
+    return 0;
+  }
+  return 1;
+}
+
+static int ReadHuffmanCodes(VP8LDecoder* const dec, int xsize, int ysize,
+                            int color_cache_bits, int allow_recursion) {
+  int i, j;
+  VP8LBitReader* const br = &dec->br_;
+  VP8LMetadata* const hdr = &dec->hdr_;
+  uint32_t* huffman_image = NULL;
+  HTreeGroup* htree_groups = NULL;
+  int num_htree_groups = 1;
+  int max_alphabet_size = 0;
+  int* code_lengths = NULL;
+  int* huff_codes = NULL;
+
+  if (allow_recursion && VP8LReadBits(br, 1)) {
+    // use meta Huffman codes.
+    const int huffman_precision = VP8LReadBits(br, 3) + 2;
+    const int huffman_xsize = VP8LSubSampleSize(xsize, huffman_precision);
+    const int huffman_ysize = VP8LSubSampleSize(ysize, huffman_precision);
+    const int huffman_pixs = huffman_xsize * huffman_ysize;
+    if (!DecodeImageStream(huffman_xsize, huffman_ysize, 0, dec,
+                           &huffman_image)) {
+      dec->status_ = VP8_STATUS_BITSTREAM_ERROR;
+      goto Error;
+    }
+    hdr->huffman_subsample_bits_ = huffman_precision;
+    for (i = 0; i < huffman_pixs; ++i) {
+      // The huffman data is stored in red and green bytes.
+      const int group = (huffman_image[i] >> 8) & 0xffff;
+      huffman_image[i] = group;
+      if (group >= num_htree_groups) {
+        num_htree_groups = group + 1;
+      }
+    }
+  }
+
+  if (br->error_) goto Error;
+
+  // Find maximum alphabet size for the htree group.
+  for (j = 0; j < HUFFMAN_CODES_PER_META_CODE; ++j) {
+    int alphabet_size = kAlphabetSize[j];
+    if (j == 0 && color_cache_bits > 0) {
+      alphabet_size += 1 << color_cache_bits;
+    }
+    if (max_alphabet_size < alphabet_size) {
+      max_alphabet_size = alphabet_size;
+    }
+  }
+
+  htree_groups = VP8LHtreeGroupsNew(num_htree_groups);
+  code_lengths =
+      (int*)WebPSafeCalloc((uint64_t)max_alphabet_size, sizeof(*code_lengths));
+  huff_codes =
+      (int*)WebPSafeMalloc((uint64_t)max_alphabet_size, sizeof(*huff_codes));
+
+  if (htree_groups == NULL || code_lengths == NULL || huff_codes == NULL) {
+    dec->status_ = VP8_STATUS_OUT_OF_MEMORY;
+    goto Error;
+  }
+
+  for (i = 0; i < num_htree_groups; ++i) {
+    HuffmanTree* const htrees = htree_groups[i].htrees_;
+    for (j = 0; j < HUFFMAN_CODES_PER_META_CODE; ++j) {
+      int alphabet_size = kAlphabetSize[j];
+      HuffmanTree* const htree = htrees + j;
+      if (j == 0 && color_cache_bits > 0) {
+        alphabet_size += 1 << color_cache_bits;
+      }
+      if (!ReadHuffmanCode(alphabet_size, dec, code_lengths, huff_codes,
+                           htree)) {
+        goto Error;
+      }
+    }
+  }
+  WebPSafeFree(huff_codes);
+  WebPSafeFree(code_lengths);
+
+  // All OK. Finalize pointers and return.
+  hdr->huffman_image_ = huffman_image;
+  hdr->num_htree_groups_ = num_htree_groups;
+  hdr->htree_groups_ = htree_groups;
+  return 1;
+
+ Error:
+  WebPSafeFree(huff_codes);
+  WebPSafeFree(code_lengths);
+  WebPSafeFree(huffman_image);
+  VP8LHtreeGroupsFree(htree_groups, num_htree_groups);
+  return 0;
+}
+
+//------------------------------------------------------------------------------
+// Scaling.
+
+static int AllocateAndInitRescaler(VP8LDecoder* const dec, VP8Io* const io) {
+  const int num_channels = 4;
+  const int in_width = io->mb_w;
+  const int out_width = io->scaled_width;
+  const int in_height = io->mb_h;
+  const int out_height = io->scaled_height;
+  const uint64_t work_size = 2 * num_channels * (uint64_t)out_width;
+  int32_t* work;        // Rescaler work area.
+  const uint64_t scaled_data_size = num_channels * (uint64_t)out_width;
+  uint32_t* scaled_data;  // Temporary storage for scaled BGRA data.
+  const uint64_t memory_size = sizeof(*dec->rescaler) +
+                               work_size * sizeof(*work) +
+                               scaled_data_size * sizeof(*scaled_data);
+  uint8_t* memory = (uint8_t*)WebPSafeCalloc(memory_size, sizeof(*memory));
+  if (memory == NULL) {
+    dec->status_ = VP8_STATUS_OUT_OF_MEMORY;
+    return 0;
+  }
+  assert(dec->rescaler_memory == NULL);
+  dec->rescaler_memory = memory;
+
+  dec->rescaler = (WebPRescaler*)memory;
+  memory += sizeof(*dec->rescaler);
+  work = (int32_t*)memory;
+  memory += work_size * sizeof(*work);
+  scaled_data = (uint32_t*)memory;
+
+  WebPRescalerInit(dec->rescaler, in_width, in_height, (uint8_t*)scaled_data,
+                   out_width, out_height, 0, num_channels,
+                   in_width, out_width, in_height, out_height, work);
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+// Export to ARGB
+
+// We have special "export" function since we need to convert from BGRA
+static int Export(WebPRescaler* const rescaler, WEBP_CSP_MODE colorspace,
+                  int rgba_stride, uint8_t* const rgba) {
+  uint32_t* const src = (uint32_t*)rescaler->dst;
+  const int dst_width = rescaler->dst_width;
+  int num_lines_out = 0;
+  while (WebPRescalerHasPendingOutput(rescaler)) {
+    uint8_t* const dst = rgba + num_lines_out * rgba_stride;
+    WebPRescalerExportRow(rescaler, 0);
+    WebPMultARGBRow(src, dst_width, 1);
+    VP8LConvertFromBGRA(src, dst_width, colorspace, dst);
+    ++num_lines_out;
+  }
+  return num_lines_out;
+}
+
+// Emit scaled rows.
+static int EmitRescaledRowsRGBA(const VP8LDecoder* const dec,
+                                uint8_t* in, int in_stride, int mb_h,
+                                uint8_t* const out, int out_stride) {
+  const WEBP_CSP_MODE colorspace = dec->output_->colorspace;
+  int num_lines_in = 0;
+  int num_lines_out = 0;
+  while (num_lines_in < mb_h) {
+    uint8_t* const row_in = in + num_lines_in * in_stride;
+    uint8_t* const row_out = out + num_lines_out * out_stride;
+    const int lines_left = mb_h - num_lines_in;
+    const int needed_lines = WebPRescaleNeededLines(dec->rescaler, lines_left);
+    assert(needed_lines > 0 && needed_lines <= lines_left);
+    WebPMultARGBRows(row_in, in_stride,
+                     dec->rescaler->src_width, needed_lines, 0);
+    WebPRescalerImport(dec->rescaler, lines_left, row_in, in_stride);
+    num_lines_in += needed_lines;
+    num_lines_out += Export(dec->rescaler, colorspace, out_stride, row_out);
+  }
+  return num_lines_out;
+}
+
+// Emit rows without any scaling.
+static int EmitRows(WEBP_CSP_MODE colorspace,
+                    const uint8_t* row_in, int in_stride,
+                    int mb_w, int mb_h,
+                    uint8_t* const out, int out_stride) {
+  int lines = mb_h;
+  uint8_t* row_out = out;
+  while (lines-- > 0) {
+    VP8LConvertFromBGRA((const uint32_t*)row_in, mb_w, colorspace, row_out);
+    row_in += in_stride;
+    row_out += out_stride;
+  }
+  return mb_h;  // Num rows out == num rows in.
+}
+
+//------------------------------------------------------------------------------
+// Export to YUVA
+
+// TODO(skal): should be in yuv.c
+static void ConvertToYUVA(const uint32_t* const src, int width, int y_pos,
+                          const WebPDecBuffer* const output) {
+  const WebPYUVABuffer* const buf = &output->u.YUVA;
+  // first, the luma plane
+  {
+    int i;
+    uint8_t* const y = buf->y + y_pos * buf->y_stride;
+    for (i = 0; i < width; ++i) {
+      const uint32_t p = src[i];
+      y[i] = VP8RGBToY((p >> 16) & 0xff, (p >> 8) & 0xff, (p >> 0) & 0xff,
+                       YUV_HALF);
+    }
+  }
+
+  // then U/V planes
+  {
+    uint8_t* const u = buf->u + (y_pos >> 1) * buf->u_stride;
+    uint8_t* const v = buf->v + (y_pos >> 1) * buf->v_stride;
+    const int uv_width = width >> 1;
+    int i;
+    for (i = 0; i < uv_width; ++i) {
+      const uint32_t v0 = src[2 * i + 0];
+      const uint32_t v1 = src[2 * i + 1];
+      // VP8RGBToU/V expects four accumulated pixels. Hence we need to
+      // scale r/g/b value by a factor 2. We just shift v0/v1 one bit less.
+      const int r = ((v0 >> 15) & 0x1fe) + ((v1 >> 15) & 0x1fe);
+      const int g = ((v0 >>  7) & 0x1fe) + ((v1 >>  7) & 0x1fe);
+      const int b = ((v0 <<  1) & 0x1fe) + ((v1 <<  1) & 0x1fe);
+      if (!(y_pos & 1)) {  // even lines: store values
+        u[i] = VP8RGBToU(r, g, b, YUV_HALF << 2);
+        v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2);
+      } else {             // odd lines: average with previous values
+        const int tmp_u = VP8RGBToU(r, g, b, YUV_HALF << 2);
+        const int tmp_v = VP8RGBToV(r, g, b, YUV_HALF << 2);
+        // Approximated average-of-four. But it's an acceptable diff.
+        u[i] = (u[i] + tmp_u + 1) >> 1;
+        v[i] = (v[i] + tmp_v + 1) >> 1;
+      }
+    }
+    if (width & 1) {       // last pixel
+      const uint32_t v0 = src[2 * i + 0];
+      const int r = (v0 >> 14) & 0x3fc;
+      const int g = (v0 >>  6) & 0x3fc;
+      const int b = (v0 <<  2) & 0x3fc;
+      if (!(y_pos & 1)) {  // even lines
+        u[i] = VP8RGBToU(r, g, b, YUV_HALF << 2);
+        v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2);
+      } else {             // odd lines (note: we could just skip this)
+        const int tmp_u = VP8RGBToU(r, g, b, YUV_HALF << 2);
+        const int tmp_v = VP8RGBToV(r, g, b, YUV_HALF << 2);
+        u[i] = (u[i] + tmp_u + 1) >> 1;
+        v[i] = (v[i] + tmp_v + 1) >> 1;
+      }
+    }
+  }
+  // Lastly, store alpha if needed.
+  if (buf->a != NULL) {
+    int i;
+    uint8_t* const a = buf->a + y_pos * buf->a_stride;
+    for (i = 0; i < width; ++i) a[i] = (src[i] >> 24);
+  }
+}
+
+static int ExportYUVA(const VP8LDecoder* const dec, int y_pos) {
+  WebPRescaler* const rescaler = dec->rescaler;
+  uint32_t* const src = (uint32_t*)rescaler->dst;
+  const int dst_width = rescaler->dst_width;
+  int num_lines_out = 0;
+  while (WebPRescalerHasPendingOutput(rescaler)) {
+    WebPRescalerExportRow(rescaler, 0);
+    WebPMultARGBRow(src, dst_width, 1);
+    ConvertToYUVA(src, dst_width, y_pos, dec->output_);
+    ++y_pos;
+    ++num_lines_out;
+  }
+  return num_lines_out;
+}
+
+static int EmitRescaledRowsYUVA(const VP8LDecoder* const dec,
+                                uint8_t* in, int in_stride, int mb_h) {
+  int num_lines_in = 0;
+  int y_pos = dec->last_out_row_;
+  while (num_lines_in < mb_h) {
+    const int lines_left = mb_h - num_lines_in;
+    const int needed_lines = WebPRescaleNeededLines(dec->rescaler, lines_left);
+    WebPMultARGBRows(in, in_stride, dec->rescaler->src_width, needed_lines, 0);
+    WebPRescalerImport(dec->rescaler, lines_left, in, in_stride);
+    num_lines_in += needed_lines;
+    in += needed_lines * in_stride;
+    y_pos += ExportYUVA(dec, y_pos);
+  }
+  return y_pos;
+}
+
+static int EmitRowsYUVA(const VP8LDecoder* const dec,
+                        const uint8_t* in, int in_stride,
+                        int mb_w, int num_rows) {
+  int y_pos = dec->last_out_row_;
+  while (num_rows-- > 0) {
+    ConvertToYUVA((const uint32_t*)in, mb_w, y_pos, dec->output_);
+    in += in_stride;
+    ++y_pos;
+  }
+  return y_pos;
+}
+
+//------------------------------------------------------------------------------
+// Cropping.
+
+// Sets io->mb_y, io->mb_h & io->mb_w according to start row, end row and
+// crop options. Also updates the input data pointer, so that it points to the
+// start of the cropped window. Note that pixels are in ARGB format even if
+// 'in_data' is uint8_t*.
+// Returns true if the crop window is not empty.
+static int SetCropWindow(VP8Io* const io, int y_start, int y_end,
+                         uint8_t** const in_data, int pixel_stride) {
+  assert(y_start < y_end);
+  assert(io->crop_left < io->crop_right);
+  if (y_end > io->crop_bottom) {
+    y_end = io->crop_bottom;  // make sure we don't overflow on last row.
+  }
+  if (y_start < io->crop_top) {
+    const int delta = io->crop_top - y_start;
+    y_start = io->crop_top;
+    *in_data += delta * pixel_stride;
+  }
+  if (y_start >= y_end) return 0;  // Crop window is empty.
+
+  *in_data += io->crop_left * sizeof(uint32_t);
+
+  io->mb_y = y_start - io->crop_top;
+  io->mb_w = io->crop_right - io->crop_left;
+  io->mb_h = y_end - y_start;
+  return 1;  // Non-empty crop window.
+}
+
+//------------------------------------------------------------------------------
+
+static WEBP_INLINE int GetMetaIndex(
+    const uint32_t* const image, int xsize, int bits, int x, int y) {
+  if (bits == 0) return 0;
+  return image[xsize * (y >> bits) + (x >> bits)];
+}
+
+static WEBP_INLINE HTreeGroup* GetHtreeGroupForPos(VP8LMetadata* const hdr,
+                                                   int x, int y) {
+  const int meta_index = GetMetaIndex(hdr->huffman_image_, hdr->huffman_xsize_,
+                                      hdr->huffman_subsample_bits_, x, y);
+  assert(meta_index < hdr->num_htree_groups_);
+  return hdr->htree_groups_ + meta_index;
+}
+
+//------------------------------------------------------------------------------
+// Main loop, with custom row-processing function
+
+typedef void (*ProcessRowsFunc)(VP8LDecoder* const dec, int row);
+
+static void ApplyInverseTransforms(VP8LDecoder* const dec, int num_rows,
+                                   const uint32_t* const rows) {
+  int n = dec->next_transform_;
+  const int cache_pixs = dec->width_ * num_rows;
+  const int start_row = dec->last_row_;
+  const int end_row = start_row + num_rows;
+  const uint32_t* rows_in = rows;
+  uint32_t* const rows_out = dec->argb_cache_;
+
+  // Inverse transforms.
+  // TODO: most transforms only need to operate on the cropped region only.
+  memcpy(rows_out, rows_in, cache_pixs * sizeof(*rows_out));
+  while (n-- > 0) {
+    VP8LTransform* const transform = &dec->transforms_[n];
+    VP8LInverseTransform(transform, start_row, end_row, rows_in, rows_out);
+    rows_in = rows_out;
+  }
+}
+
+// Special method for paletted alpha data.
+static void ApplyInverseTransformsAlpha(VP8LDecoder* const dec, int num_rows,
+                                        const uint8_t* const rows) {
+  const int start_row = dec->last_row_;
+  const int end_row = start_row + num_rows;
+  const uint8_t* rows_in = rows;
+  uint8_t* rows_out = (uint8_t*)dec->io_->opaque + dec->io_->width * start_row;
+  VP8LTransform* const transform = &dec->transforms_[0];
+  assert(dec->next_transform_ == 1);
+  assert(transform->type_ == COLOR_INDEXING_TRANSFORM);
+  VP8LColorIndexInverseTransformAlpha(transform, start_row, end_row, rows_in,
+                                      rows_out);
+}
+
+// Processes (transforms, scales & color-converts) the rows decoded after the
+// last call.
+static void ProcessRows(VP8LDecoder* const dec, int row) {
+  const uint32_t* const rows = dec->pixels_ + dec->width_ * dec->last_row_;
+  const int num_rows = row - dec->last_row_;
+
+  if (num_rows <= 0) return;  // Nothing to be done.
+  ApplyInverseTransforms(dec, num_rows, rows);
+
+  // Emit output.
+  {
+    VP8Io* const io = dec->io_;
+    uint8_t* rows_data = (uint8_t*)dec->argb_cache_;
+    const int in_stride = io->width * sizeof(uint32_t);  // in unit of RGBA
+    if (!SetCropWindow(io, dec->last_row_, row, &rows_data, in_stride)) {
+      // Nothing to output (this time).
+    } else {
+      const WebPDecBuffer* const output = dec->output_;
+      if (output->colorspace < MODE_YUV) {  // convert to RGBA
+        const WebPRGBABuffer* const buf = &output->u.RGBA;
+        uint8_t* const rgba = buf->rgba + dec->last_out_row_ * buf->stride;
+        const int num_rows_out = io->use_scaling ?
+            EmitRescaledRowsRGBA(dec, rows_data, in_stride, io->mb_h,
+                                 rgba, buf->stride) :
+            EmitRows(output->colorspace, rows_data, in_stride,
+                     io->mb_w, io->mb_h, rgba, buf->stride);
+        // Update 'last_out_row_'.
+        dec->last_out_row_ += num_rows_out;
+      } else {                              // convert to YUVA
+        dec->last_out_row_ = io->use_scaling ?
+            EmitRescaledRowsYUVA(dec, rows_data, in_stride, io->mb_h) :
+            EmitRowsYUVA(dec, rows_data, in_stride, io->mb_w, io->mb_h);
+      }
+      assert(dec->last_out_row_ <= output->height);
+    }
+  }
+
+  // Update 'last_row_'.
+  dec->last_row_ = row;
+  assert(dec->last_row_ <= dec->height_);
+}
+
+// Row-processing for the special case when alpha data contains only one
+// transform (color indexing), and trivial non-green literals.
+static int Is8bOptimizable(const VP8LMetadata* const hdr) {
+  int i;
+  if (hdr->color_cache_size_ > 0) return 0;
+  // When the Huffman tree contains only one symbol, we can skip the
+  // call to ReadSymbol() for red/blue/alpha channels.
+  for (i = 0; i < hdr->num_htree_groups_; ++i) {
+    const HuffmanTree* const htrees = hdr->htree_groups_[i].htrees_;
+    if (htrees[RED].num_nodes_ > 1) return 0;
+    if (htrees[BLUE].num_nodes_ > 1) return 0;
+    if (htrees[ALPHA].num_nodes_ > 1) return 0;
+  }
+  return 1;
+}
+
+static void ExtractPalettedAlphaRows(VP8LDecoder* const dec, int row) {
+  const int num_rows = row - dec->last_row_;
+  const uint8_t* const in =
+      (uint8_t*)dec->pixels_ + dec->width_ * dec->last_row_;
+  if (num_rows > 0) {
+    ApplyInverseTransformsAlpha(dec, num_rows, in);
+  }
+  dec->last_row_ = dec->last_out_row_ = row;
+}
+
+static int DecodeAlphaData(VP8LDecoder* const dec, uint8_t* const data,
+                           int width, int height, int last_row) {
+  int ok = 1;
+  int row = dec->last_pixel_ / width;
+  int col = dec->last_pixel_ % width;
+  VP8LBitReader* const br = &dec->br_;
+  VP8LMetadata* const hdr = &dec->hdr_;
+  const HTreeGroup* htree_group = GetHtreeGroupForPos(hdr, col, row);
+  int pos = dec->last_pixel_;         // current position
+  const int end = width * height;     // End of data
+  const int last = width * last_row;  // Last pixel to decode
+  const int len_code_limit = NUM_LITERAL_CODES + NUM_LENGTH_CODES;
+  const int mask = hdr->huffman_mask_;
+  assert(htree_group != NULL);
+  assert(pos < end);
+  assert(last_row <= height);
+  assert(Is8bOptimizable(hdr));
+
+  while (!br->eos_ && pos < last) {
+    int code;
+    // Only update when changing tile.
+    if ((col & mask) == 0) {
+      htree_group = GetHtreeGroupForPos(hdr, col, row);
+    }
+    VP8LFillBitWindow(br);
+    code = ReadSymbol(&htree_group->htrees_[GREEN], br);
+    if (code < NUM_LITERAL_CODES) {  // Literal
+      data[pos] = code;
+      ++pos;
+      ++col;
+      if (col >= width) {
+        col = 0;
+        ++row;
+        if (row % NUM_ARGB_CACHE_ROWS == 0) {
+          ExtractPalettedAlphaRows(dec, row);
+        }
+      }
+    } else if (code < len_code_limit) {  // Backward reference
+      int dist_code, dist;
+      const int length_sym = code - NUM_LITERAL_CODES;
+      const int length = GetCopyLength(length_sym, br);
+      const int dist_symbol = ReadSymbol(&htree_group->htrees_[DIST], br);
+      VP8LFillBitWindow(br);
+      dist_code = GetCopyDistance(dist_symbol, br);
+      dist = PlaneCodeToDistance(width, dist_code);
+      if (pos >= dist && end - pos >= length) {
+        int i;
+        for (i = 0; i < length; ++i) data[pos + i] = data[pos + i - dist];
+      } else {
+        ok = 0;
+        goto End;
+      }
+      pos += length;
+      col += length;
+      while (col >= width) {
+        col -= width;
+        ++row;
+        if (row % NUM_ARGB_CACHE_ROWS == 0) {
+          ExtractPalettedAlphaRows(dec, row);
+        }
+      }
+      if (pos < last && (col & mask)) {
+        htree_group = GetHtreeGroupForPos(hdr, col, row);
+      }
+    } else {  // Not reached
+      ok = 0;
+      goto End;
+    }
+    assert(br->eos_ == VP8LIsEndOfStream(br));
+    ok = !br->error_;
+    if (!ok) goto End;
+  }
+  // Process the remaining rows corresponding to last row-block.
+  ExtractPalettedAlphaRows(dec, row);
+
+ End:
+  if (br->error_ || !ok || (br->eos_ && pos < end)) {
+    ok = 0;
+    dec->status_ = br->eos_ ? VP8_STATUS_SUSPENDED
+                            : VP8_STATUS_BITSTREAM_ERROR;
+  } else {
+    dec->last_pixel_ = (int)pos;
+    if (pos == end) dec->state_ = READ_DATA;
+  }
+  return ok;
+}
+
+static int DecodeImageData(VP8LDecoder* const dec, uint32_t* const data,
+                           int width, int height, int last_row,
+                           ProcessRowsFunc process_func) {
+  int ok = 1;
+  int row = dec->last_pixel_ / width;
+  int col = dec->last_pixel_ % width;
+  VP8LBitReader* const br = &dec->br_;
+  VP8LMetadata* const hdr = &dec->hdr_;
+  HTreeGroup* htree_group = GetHtreeGroupForPos(hdr, col, row);
+  uint32_t* src = data + dec->last_pixel_;
+  uint32_t* last_cached = src;
+  uint32_t* const src_end = data + width * height;     // End of data
+  uint32_t* const src_last = data + width * last_row;  // Last pixel to decode
+  const int len_code_limit = NUM_LITERAL_CODES + NUM_LENGTH_CODES;
+  const int color_cache_limit = len_code_limit + hdr->color_cache_size_;
+  VP8LColorCache* const color_cache =
+      (hdr->color_cache_size_ > 0) ? &hdr->color_cache_ : NULL;
+  const int mask = hdr->huffman_mask_;
+  assert(htree_group != NULL);
+  assert(src < src_end);
+  assert(src_last <= src_end);
+
+  while (!br->eos_ && src < src_last) {
+    int code;
+    // Only update when changing tile. Note we could use this test:
+    // if "((((prev_col ^ col) | prev_row ^ row)) > mask)" -> tile changed
+    // but that's actually slower and needs storing the previous col/row.
+    if ((col & mask) == 0) {
+      htree_group = GetHtreeGroupForPos(hdr, col, row);
+    }
+    VP8LFillBitWindow(br);
+    code = ReadSymbol(&htree_group->htrees_[GREEN], br);
+    if (code < NUM_LITERAL_CODES) {  // Literal
+      int red, green, blue, alpha;
+      red = ReadSymbol(&htree_group->htrees_[RED], br);
+      green = code;
+      VP8LFillBitWindow(br);
+      blue = ReadSymbol(&htree_group->htrees_[BLUE], br);
+      alpha = ReadSymbol(&htree_group->htrees_[ALPHA], br);
+      *src = ((uint32_t)alpha << 24) | (red << 16) | (green << 8) | blue;
+    AdvanceByOne:
+      ++src;
+      ++col;
+      if (col >= width) {
+        col = 0;
+        ++row;
+        if ((row % NUM_ARGB_CACHE_ROWS == 0) && (process_func != NULL)) {
+          process_func(dec, row);
+        }
+        if (color_cache != NULL) {
+          while (last_cached < src) {
+            VP8LColorCacheInsert(color_cache, *last_cached++);
+          }
+        }
+      }
+    } else if (code < len_code_limit) {  // Backward reference
+      int dist_code, dist;
+      const int length_sym = code - NUM_LITERAL_CODES;
+      const int length = GetCopyLength(length_sym, br);
+      const int dist_symbol = ReadSymbol(&htree_group->htrees_[DIST], br);
+      VP8LFillBitWindow(br);
+      dist_code = GetCopyDistance(dist_symbol, br);
+      dist = PlaneCodeToDistance(width, dist_code);
+      if (src - data < (ptrdiff_t)dist || src_end - src < (ptrdiff_t)length) {
+        ok = 0;
+        goto End;
+      } else {
+        int i;
+        for (i = 0; i < length; ++i) src[i] = src[i - dist];
+        src += length;
+      }
+      col += length;
+      while (col >= width) {
+        col -= width;
+        ++row;
+        if ((row % NUM_ARGB_CACHE_ROWS == 0) && (process_func != NULL)) {
+          process_func(dec, row);
+        }
+      }
+      if (src < src_end) {
+        if (col & mask) htree_group = GetHtreeGroupForPos(hdr, col, row);
+        if (color_cache != NULL) {
+          while (last_cached < src) {
+            VP8LColorCacheInsert(color_cache, *last_cached++);
+          }
+        }
+      }
+    } else if (code < color_cache_limit) {  // Color cache
+      const int key = code - len_code_limit;
+      assert(color_cache != NULL);
+      while (last_cached < src) {
+        VP8LColorCacheInsert(color_cache, *last_cached++);
+      }
+      *src = VP8LColorCacheLookup(color_cache, key);
+      goto AdvanceByOne;
+    } else {  // Not reached
+      ok = 0;
+      goto End;
+    }
+    assert(br->eos_ == VP8LIsEndOfStream(br));
+    ok = !br->error_;
+    if (!ok) goto End;
+  }
+  // Process the remaining rows corresponding to last row-block.
+  if (process_func != NULL) process_func(dec, row);
+
+ End:
+  if (br->error_ || !ok || (br->eos_ && src < src_end)) {
+    ok = 0;
+    dec->status_ = br->eos_ ? VP8_STATUS_SUSPENDED
+                            : VP8_STATUS_BITSTREAM_ERROR;
+  } else {
+    dec->last_pixel_ = (int)(src - data);
+    if (src == src_end) dec->state_ = READ_DATA;
+  }
+  return ok;
+}
+
+// -----------------------------------------------------------------------------
+// VP8LTransform
+
+static void ClearTransform(VP8LTransform* const transform) {
+  WebPSafeFree(transform->data_);
+  transform->data_ = NULL;
+}
+
+// For security reason, we need to remap the color map to span
+// the total possible bundled values, and not just the num_colors.
+static int ExpandColorMap(int num_colors, VP8LTransform* const transform) {
+  int i;
+  const int final_num_colors = 1 << (8 >> transform->bits_);
+  uint32_t* const new_color_map =
+      (uint32_t*)WebPSafeMalloc((uint64_t)final_num_colors,
+                                sizeof(*new_color_map));
+  if (new_color_map == NULL) {
+    return 0;
+  } else {
+    uint8_t* const data = (uint8_t*)transform->data_;
+    uint8_t* const new_data = (uint8_t*)new_color_map;
+    new_color_map[0] = transform->data_[0];
+    for (i = 4; i < 4 * num_colors; ++i) {
+      // Equivalent to AddPixelEq(), on a byte-basis.
+      new_data[i] = (data[i] + new_data[i - 4]) & 0xff;
+    }
+    for (; i < 4 * final_num_colors; ++i)
+      new_data[i] = 0;  // black tail.
+    WebPSafeFree(transform->data_);
+    transform->data_ = new_color_map;
+  }
+  return 1;
+}
+
+static int ReadTransform(int* const xsize, int const* ysize,
+                         VP8LDecoder* const dec) {
+  int ok = 1;
+  VP8LBitReader* const br = &dec->br_;
+  VP8LTransform* transform = &dec->transforms_[dec->next_transform_];
+  const VP8LImageTransformType type =
+      (VP8LImageTransformType)VP8LReadBits(br, 2);
+
+  // Each transform type can only be present once in the stream.
+  if (dec->transforms_seen_ & (1U << type)) {
+    return 0;  // Already there, let's not accept the second same transform.
+  }
+  dec->transforms_seen_ |= (1U << type);
+
+  transform->type_ = type;
+  transform->xsize_ = *xsize;
+  transform->ysize_ = *ysize;
+  transform->data_ = NULL;
+  ++dec->next_transform_;
+  assert(dec->next_transform_ <= NUM_TRANSFORMS);
+
+  switch (type) {
+    case PREDICTOR_TRANSFORM:
+    case CROSS_COLOR_TRANSFORM:
+      transform->bits_ = VP8LReadBits(br, 3) + 2;
+      ok = DecodeImageStream(VP8LSubSampleSize(transform->xsize_,
+                                               transform->bits_),
+                             VP8LSubSampleSize(transform->ysize_,
+                                               transform->bits_),
+                             0, dec, &transform->data_);
+      break;
+    case COLOR_INDEXING_TRANSFORM: {
+       const int num_colors = VP8LReadBits(br, 8) + 1;
+       const int bits = (num_colors > 16) ? 0
+                      : (num_colors > 4) ? 1
+                      : (num_colors > 2) ? 2
+                      : 3;
+       *xsize = VP8LSubSampleSize(transform->xsize_, bits);
+       transform->bits_ = bits;
+       ok = DecodeImageStream(num_colors, 1, 0, dec, &transform->data_);
+       ok = ok && ExpandColorMap(num_colors, transform);
+      break;
+    }
+    case SUBTRACT_GREEN:
+      break;
+    default:
+      assert(0);    // can't happen
+      break;
+  }
+
+  return ok;
+}
+
+// -----------------------------------------------------------------------------
+// VP8LMetadata
+
+static void InitMetadata(VP8LMetadata* const hdr) {
+  assert(hdr);
+  memset(hdr, 0, sizeof(*hdr));
+}
+
+static void ClearMetadata(VP8LMetadata* const hdr) {
+  assert(hdr);
+
+  WebPSafeFree(hdr->huffman_image_);
+  VP8LHtreeGroupsFree(hdr->htree_groups_, hdr->num_htree_groups_);
+  VP8LColorCacheClear(&hdr->color_cache_);
+  InitMetadata(hdr);
+}
+
+// -----------------------------------------------------------------------------
+// VP8LDecoder
+
+VP8LDecoder* VP8LNew(void) {
+  VP8LDecoder* const dec = (VP8LDecoder*)WebPSafeCalloc(1ULL, sizeof(*dec));
+  if (dec == NULL) return NULL;
+  dec->status_ = VP8_STATUS_OK;
+  dec->action_ = READ_DIM;
+  dec->state_ = READ_DIM;
+
+  VP8LDspInit();  // Init critical function pointers.
+
+  return dec;
+}
+
+void VP8LClear(VP8LDecoder* const dec) {
+  int i;
+  if (dec == NULL) return;
+  ClearMetadata(&dec->hdr_);
+
+  WebPSafeFree(dec->pixels_);
+  dec->pixels_ = NULL;
+  for (i = 0; i < dec->next_transform_; ++i) {
+    ClearTransform(&dec->transforms_[i]);
+  }
+  dec->next_transform_ = 0;
+  dec->transforms_seen_ = 0;
+
+  WebPSafeFree(dec->rescaler_memory);
+  dec->rescaler_memory = NULL;
+
+  dec->output_ = NULL;   // leave no trace behind
+}
+
+void VP8LDelete(VP8LDecoder* const dec) {
+  if (dec != NULL) {
+    VP8LClear(dec);
+    WebPSafeFree(dec);
+  }
+}
+
+static void UpdateDecoder(VP8LDecoder* const dec, int width, int height) {
+  VP8LMetadata* const hdr = &dec->hdr_;
+  const int num_bits = hdr->huffman_subsample_bits_;
+  dec->width_ = width;
+  dec->height_ = height;
+
+  hdr->huffman_xsize_ = VP8LSubSampleSize(width, num_bits);
+  hdr->huffman_mask_ = (num_bits == 0) ? ~0 : (1 << num_bits) - 1;
+}
+
+static int DecodeImageStream(int xsize, int ysize,
+                             int is_level0,
+                             VP8LDecoder* const dec,
+                             uint32_t** const decoded_data) {
+  int ok = 1;
+  int transform_xsize = xsize;
+  int transform_ysize = ysize;
+  VP8LBitReader* const br = &dec->br_;
+  VP8LMetadata* const hdr = &dec->hdr_;
+  uint32_t* data = NULL;
+  int color_cache_bits = 0;
+
+  // Read the transforms (may recurse).
+  if (is_level0) {
+    while (ok && VP8LReadBits(br, 1)) {
+      ok = ReadTransform(&transform_xsize, &transform_ysize, dec);
+    }
+  }
+
+  // Color cache
+  if (ok && VP8LReadBits(br, 1)) {
+    color_cache_bits = VP8LReadBits(br, 4);
+    ok = (color_cache_bits >= 1 && color_cache_bits <= MAX_CACHE_BITS);
+    if (!ok) {
+      dec->status_ = VP8_STATUS_BITSTREAM_ERROR;
+      goto End;
+    }
+  }
+
+  // Read the Huffman codes (may recurse).
+  ok = ok && ReadHuffmanCodes(dec, transform_xsize, transform_ysize,
+                              color_cache_bits, is_level0);
+  if (!ok) {
+    dec->status_ = VP8_STATUS_BITSTREAM_ERROR;
+    goto End;
+  }
+
+  // Finish setting up the color-cache
+  if (color_cache_bits > 0) {
+    hdr->color_cache_size_ = 1 << color_cache_bits;
+    if (!VP8LColorCacheInit(&hdr->color_cache_, color_cache_bits)) {
+      dec->status_ = VP8_STATUS_OUT_OF_MEMORY;
+      ok = 0;
+      goto End;
+    }
+  } else {
+    hdr->color_cache_size_ = 0;
+  }
+  UpdateDecoder(dec, transform_xsize, transform_ysize);
+
+  if (is_level0) {   // level 0 complete
+    dec->state_ = READ_HDR;
+    goto End;
+  }
+
+  {
+    const uint64_t total_size = (uint64_t)transform_xsize * transform_ysize;
+    data = (uint32_t*)WebPSafeMalloc(total_size, sizeof(*data));
+    if (data == NULL) {
+      dec->status_ = VP8_STATUS_OUT_OF_MEMORY;
+      ok = 0;
+      goto End;
+    }
+  }
+
+  // Use the Huffman trees to decode the LZ77 encoded data.
+  ok = DecodeImageData(dec, data, transform_xsize, transform_ysize,
+                       transform_ysize, NULL);
+  ok = ok && !br->error_;
+
+ End:
+
+  if (!ok) {
+    WebPSafeFree(data);
+    ClearMetadata(hdr);
+    // If not enough data (br.eos_) resulted in BIT_STREAM_ERROR, update the
+    // status appropriately.
+    if (dec->status_ == VP8_STATUS_BITSTREAM_ERROR && dec->br_.eos_) {
+      dec->status_ = VP8_STATUS_SUSPENDED;
+    }
+  } else {
+    if (decoded_data != NULL) {
+      *decoded_data = data;
+    } else {
+      // We allocate image data in this function only for transforms. At level 0
+      // (that is: not the transforms), we shouldn't have allocated anything.
+      assert(data == NULL);
+      assert(is_level0);
+    }
+    dec->last_pixel_ = 0;  // Reset for future DECODE_DATA_FUNC() calls.
+    if (!is_level0) ClearMetadata(hdr);  // Clean up temporary data behind.
+  }
+  return ok;
+}
+
+//------------------------------------------------------------------------------
+// Allocate internal buffers dec->pixels_ and dec->argb_cache_.
+static int AllocateInternalBuffers32b(VP8LDecoder* const dec, int final_width) {
+  const uint64_t num_pixels = (uint64_t)dec->width_ * dec->height_;
+  // Scratch buffer corresponding to top-prediction row for transforming the
+  // first row in the row-blocks. Not needed for paletted alpha.
+  const uint64_t cache_top_pixels = (uint16_t)final_width;
+  // Scratch buffer for temporary BGRA storage. Not needed for paletted alpha.
+  const uint64_t cache_pixels = (uint64_t)final_width * NUM_ARGB_CACHE_ROWS;
+  const uint64_t total_num_pixels =
+      num_pixels + cache_top_pixels + cache_pixels;
+
+  assert(dec->width_ <= final_width);
+  dec->pixels_ = (uint32_t*)WebPSafeMalloc(total_num_pixels, sizeof(uint32_t));
+  if (dec->pixels_ == NULL) {
+    dec->argb_cache_ = NULL;    // for sanity check
+    dec->status_ = VP8_STATUS_OUT_OF_MEMORY;
+    return 0;
+  }
+  dec->argb_cache_ = dec->pixels_ + num_pixels + cache_top_pixels;
+  return 1;
+}
+
+static int AllocateInternalBuffers8b(VP8LDecoder* const dec) {
+  const uint64_t total_num_pixels = (uint64_t)dec->width_ * dec->height_;
+  dec->argb_cache_ = NULL;    // for sanity check
+  dec->pixels_ = (uint32_t*)WebPSafeMalloc(total_num_pixels, sizeof(uint8_t));
+  if (dec->pixels_ == NULL) {
+    dec->status_ = VP8_STATUS_OUT_OF_MEMORY;
+    return 0;
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+
+// Special row-processing that only stores the alpha data.
+static void ExtractAlphaRows(VP8LDecoder* const dec, int row) {
+  const int num_rows = row - dec->last_row_;
+  const uint32_t* const in = dec->pixels_ + dec->width_ * dec->last_row_;
+
+  if (num_rows <= 0) return;  // Nothing to be done.
+  ApplyInverseTransforms(dec, num_rows, in);
+
+  // Extract alpha (which is stored in the green plane).
+  {
+    const int width = dec->io_->width;      // the final width (!= dec->width_)
+    const int cache_pixs = width * num_rows;
+    uint8_t* const dst = (uint8_t*)dec->io_->opaque + width * dec->last_row_;
+    const uint32_t* const src = dec->argb_cache_;
+    int i;
+    for (i = 0; i < cache_pixs; ++i) dst[i] = (src[i] >> 8) & 0xff;
+  }
+  dec->last_row_ = dec->last_out_row_ = row;
+}
+
+int VP8LDecodeAlphaHeader(ALPHDecoder* const alph_dec,
+                          const uint8_t* const data, size_t data_size,
+                          uint8_t* const output) {
+  int ok = 0;
+  VP8LDecoder* dec;
+  VP8Io* io;
+  assert(alph_dec != NULL);
+  alph_dec->vp8l_dec_ = VP8LNew();
+  if (alph_dec->vp8l_dec_ == NULL) return 0;
+  dec = alph_dec->vp8l_dec_;
+
+  dec->width_ = alph_dec->width_;
+  dec->height_ = alph_dec->height_;
+  dec->io_ = &alph_dec->io_;
+  io = dec->io_;
+
+  VP8InitIo(io);
+  WebPInitCustomIo(NULL, io);  // Just a sanity Init. io won't be used.
+  io->opaque = output;
+  io->width = alph_dec->width_;
+  io->height = alph_dec->height_;
+
+  dec->status_ = VP8_STATUS_OK;
+  VP8LInitBitReader(&dec->br_, data, data_size);
+
+  dec->action_ = READ_HDR;
+  if (!DecodeImageStream(alph_dec->width_, alph_dec->height_, 1, dec, NULL)) {
+    goto Err;
+  }
+
+  // Special case: if alpha data uses only the color indexing transform and
+  // doesn't use color cache (a frequent case), we will use DecodeAlphaData()
+  // method that only needs allocation of 1 byte per pixel (alpha channel).
+  if (dec->next_transform_ == 1 &&
+      dec->transforms_[0].type_ == COLOR_INDEXING_TRANSFORM &&
+      Is8bOptimizable(&dec->hdr_)) {
+    alph_dec->use_8b_decode = 1;
+    ok = AllocateInternalBuffers8b(dec);
+  } else {
+    // Allocate internal buffers (note that dec->width_ may have changed here).
+    alph_dec->use_8b_decode = 0;
+    ok = AllocateInternalBuffers32b(dec, alph_dec->width_);
+  }
+
+  if (!ok) goto Err;
+
+  dec->action_ = READ_DATA;
+  return 1;
+
+ Err:
+  VP8LDelete(alph_dec->vp8l_dec_);
+  alph_dec->vp8l_dec_ = NULL;
+  return 0;
+}
+
+int VP8LDecodeAlphaImageStream(ALPHDecoder* const alph_dec, int last_row) {
+  VP8LDecoder* const dec = alph_dec->vp8l_dec_;
+  assert(dec != NULL);
+  assert(dec->action_ == READ_DATA);
+  assert(last_row <= dec->height_);
+
+  if (dec->last_pixel_ == dec->width_ * dec->height_) {
+    return 1;  // done
+  }
+
+  // Decode (with special row processing).
+  return alph_dec->use_8b_decode ?
+      DecodeAlphaData(dec, (uint8_t*)dec->pixels_, dec->width_, dec->height_,
+                      last_row) :
+      DecodeImageData(dec, dec->pixels_, dec->width_, dec->height_,
+                      last_row, ExtractAlphaRows);
+}
+
+//------------------------------------------------------------------------------
+
+int VP8LDecodeHeader(VP8LDecoder* const dec, VP8Io* const io) {
+  int width, height, has_alpha;
+
+  if (dec == NULL) return 0;
+  if (io == NULL) {
+    dec->status_ = VP8_STATUS_INVALID_PARAM;
+    return 0;
+  }
+
+  dec->io_ = io;
+  dec->status_ = VP8_STATUS_OK;
+  VP8LInitBitReader(&dec->br_, io->data, io->data_size);
+  if (!ReadImageInfo(&dec->br_, &width, &height, &has_alpha)) {
+    dec->status_ = VP8_STATUS_BITSTREAM_ERROR;
+    goto Error;
+  }
+  dec->state_ = READ_DIM;
+  io->width = width;
+  io->height = height;
+
+  dec->action_ = READ_HDR;
+  if (!DecodeImageStream(width, height, 1, dec, NULL)) goto Error;
+  return 1;
+
+ Error:
+  VP8LClear(dec);
+  assert(dec->status_ != VP8_STATUS_OK);
+  return 0;
+}
+
+int VP8LDecodeImage(VP8LDecoder* const dec) {
+  VP8Io* io = NULL;
+  WebPDecParams* params = NULL;
+
+  // Sanity checks.
+  if (dec == NULL) return 0;
+
+  dec->status_ = VP8_STATUS_BITSTREAM_ERROR;
+  assert(dec->hdr_.htree_groups_ != NULL);
+  assert(dec->hdr_.num_htree_groups_ > 0);
+
+  io = dec->io_;
+  assert(io != NULL);
+  params = (WebPDecParams*)io->opaque;
+  assert(params != NULL);
+  dec->output_ = params->output;
+  assert(dec->output_ != NULL);
+
+  // Initialization.
+  if (!WebPIoInitFromOptions(params->options, io, MODE_BGRA)) {
+    dec->status_ = VP8_STATUS_INVALID_PARAM;
+    goto Err;
+  }
+
+  if (!AllocateInternalBuffers32b(dec, io->width)) goto Err;
+
+  if (io->use_scaling && !AllocateAndInitRescaler(dec, io)) goto Err;
+
+  if (io->use_scaling || WebPIsPremultipliedMode(dec->output_->colorspace)) {
+    // need the alpha-multiply functions for premultiplied output or rescaling
+    WebPInitAlphaProcessing();
+  }
+
+  // Decode.
+  dec->action_ = READ_DATA;
+  if (!DecodeImageData(dec, dec->pixels_, dec->width_, dec->height_,
+                       dec->height_, ProcessRows)) {
+    goto Err;
+  }
+
+  // Cleanup.
+  params->last_y = dec->last_out_row_;
+  VP8LClear(dec);
+  return 1;
+
+ Err:
+  VP8LClear(dec);
+  assert(dec->status_ != VP8_STATUS_OK);
+  return 0;
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/dec/vp8li.h b/webp/src/dec/vp8li.h
new file mode 100644
index 0000000..21c593f
--- /dev/null
+++ b/webp/src/dec/vp8li.h
@@ -0,0 +1,132 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Lossless decoder: internal header.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+//         Vikas Arora(vikaas.arora@gmail.com)
+
+#ifndef WEBP_DEC_VP8LI_H_
+#define WEBP_DEC_VP8LI_H_
+
+#include <string.h>     // for memcpy()
+#include "./webpi.h"
+#include "../utils/bit_reader.h"
+#include "../utils/color_cache.h"
+#include "../utils/huffman.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef enum {
+  READ_DATA = 0,
+  READ_HDR = 1,
+  READ_DIM = 2
+} VP8LDecodeState;
+
+typedef struct VP8LTransform VP8LTransform;
+struct VP8LTransform {
+  VP8LImageTransformType type_;   // transform type.
+  int                    bits_;   // subsampling bits defining transform window.
+  int                    xsize_;  // transform window X index.
+  int                    ysize_;  // transform window Y index.
+  uint32_t              *data_;   // transform data.
+};
+
+typedef struct {
+  int             color_cache_size_;
+  VP8LColorCache  color_cache_;
+
+  int             huffman_mask_;
+  int             huffman_subsample_bits_;
+  int             huffman_xsize_;
+  uint32_t       *huffman_image_;
+  int             num_htree_groups_;
+  HTreeGroup     *htree_groups_;
+} VP8LMetadata;
+
+typedef struct VP8LDecoder VP8LDecoder;
+struct VP8LDecoder {
+  VP8StatusCode    status_;
+  VP8LDecodeState  action_;
+  VP8LDecodeState  state_;
+  VP8Io           *io_;
+
+  const WebPDecBuffer *output_;    // shortcut to io->opaque->output
+
+  uint32_t        *pixels_;        // Internal data: either uint8_t* for alpha
+                                   // or uint32_t* for BGRA.
+  uint32_t        *argb_cache_;    // Scratch buffer for temporary BGRA storage.
+
+  VP8LBitReader    br_;
+
+  int              width_;
+  int              height_;
+  int              last_row_;      // last input row decoded so far.
+  int              last_pixel_;    // last pixel decoded so far. However, it may
+                                   // not be transformed, scaled and
+                                   // color-converted yet.
+  int              last_out_row_;  // last row output so far.
+
+  VP8LMetadata     hdr_;
+
+  int              next_transform_;
+  VP8LTransform    transforms_[NUM_TRANSFORMS];
+  // or'd bitset storing the transforms types.
+  uint32_t         transforms_seen_;
+
+  uint8_t         *rescaler_memory;  // Working memory for rescaling work.
+  WebPRescaler    *rescaler;         // Common rescaler for all channels.
+};
+
+//------------------------------------------------------------------------------
+// internal functions. Not public.
+
+struct ALPHDecoder;  // Defined in dec/alphai.h.
+
+// in vp8l.c
+
+// Decodes image header for alpha data stored using lossless compression.
+// Returns false in case of error.
+int VP8LDecodeAlphaHeader(struct ALPHDecoder* const alph_dec,
+                          const uint8_t* const data, size_t data_size,
+                          uint8_t* const output);
+
+// Decodes *at least* 'last_row' rows of alpha. If some of the initial rows are
+// already decoded in previous call(s), it will resume decoding from where it
+// was paused.
+// Returns false in case of bitstream error.
+int VP8LDecodeAlphaImageStream(struct ALPHDecoder* const alph_dec,
+                               int last_row);
+
+// Allocates and initialize a new lossless decoder instance.
+VP8LDecoder* VP8LNew(void);
+
+// Decodes the image header. Returns false in case of error.
+int VP8LDecodeHeader(VP8LDecoder* const dec, VP8Io* const io);
+
+// Decodes an image. It's required to decode the lossless header before calling
+// this function. Returns false in case of error, with updated dec->status_.
+int VP8LDecodeImage(VP8LDecoder* const dec);
+
+// Resets the decoder in its initial state, reclaiming memory.
+// Preserves the dec->status_ value.
+void VP8LClear(VP8LDecoder* const dec);
+
+// Clears and deallocate a lossless decoder instance.
+void VP8LDelete(VP8LDecoder* const dec);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_DEC_VP8LI_H_ */
diff --git a/webp/src/dec/webp.c b/webp/src/dec/webp.c
new file mode 100644
index 0000000..59e21a9
--- /dev/null
+++ b/webp/src/dec/webp.c
@@ -0,0 +1,836 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Main decoding functions for WEBP images.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <stdlib.h>
+
+#include "./vp8i.h"
+#include "./vp8li.h"
+#include "./webpi.h"
+#include "../webp/mux_types.h"  // ALPHA_FLAG
+
+//------------------------------------------------------------------------------
+// RIFF layout is:
+//   Offset  tag
+//   0...3   "RIFF" 4-byte tag
+//   4...7   size of image data (including metadata) starting at offset 8
+//   8...11  "WEBP"   our form-type signature
+// The RIFF container (12 bytes) is followed by appropriate chunks:
+//   12..15  "VP8 ": 4-bytes tags, signaling the use of VP8 video format
+//   16..19  size of the raw VP8 image data, starting at offset 20
+//   20....  the VP8 bytes
+// Or,
+//   12..15  "VP8L": 4-bytes tags, signaling the use of VP8L lossless format
+//   16..19  size of the raw VP8L image data, starting at offset 20
+//   20....  the VP8L bytes
+// Or,
+//   12..15  "VP8X": 4-bytes tags, describing the extended-VP8 chunk.
+//   16..19  size of the VP8X chunk starting at offset 20.
+//   20..23  VP8X flags bit-map corresponding to the chunk-types present.
+//   24..26  Width of the Canvas Image.
+//   27..29  Height of the Canvas Image.
+// There can be extra chunks after the "VP8X" chunk (ICCP, FRGM, ANMF, VP8,
+// VP8L, XMP, EXIF  ...)
+// All sizes are in little-endian order.
+// Note: chunk data size must be padded to multiple of 2 when written.
+
+static WEBP_INLINE uint32_t get_le24(const uint8_t* const data) {
+  return data[0] | (data[1] << 8) | (data[2] << 16);
+}
+
+static WEBP_INLINE uint32_t get_le32(const uint8_t* const data) {
+  return (uint32_t)get_le24(data) | (data[3] << 24);
+}
+
+// Validates the RIFF container (if detected) and skips over it.
+// If a RIFF container is detected, returns:
+//     VP8_STATUS_BITSTREAM_ERROR for invalid header,
+//     VP8_STATUS_NOT_ENOUGH_DATA for truncated data if have_all_data is true,
+// and VP8_STATUS_OK otherwise.
+// In case there are not enough bytes (partial RIFF container), return 0 for
+// *riff_size. Else return the RIFF size extracted from the header.
+static VP8StatusCode ParseRIFF(const uint8_t** const data,
+                               size_t* const data_size, int have_all_data,
+                               size_t* const riff_size) {
+  assert(data != NULL);
+  assert(data_size != NULL);
+  assert(riff_size != NULL);
+
+  *riff_size = 0;  // Default: no RIFF present.
+  if (*data_size >= RIFF_HEADER_SIZE && !memcmp(*data, "RIFF", TAG_SIZE)) {
+    if (memcmp(*data + 8, "WEBP", TAG_SIZE)) {
+      return VP8_STATUS_BITSTREAM_ERROR;  // Wrong image file signature.
+    } else {
+      const uint32_t size = get_le32(*data + TAG_SIZE);
+      // Check that we have at least one chunk (i.e "WEBP" + "VP8?nnnn").
+      if (size < TAG_SIZE + CHUNK_HEADER_SIZE) {
+        return VP8_STATUS_BITSTREAM_ERROR;
+      }
+      if (size > MAX_CHUNK_PAYLOAD) {
+        return VP8_STATUS_BITSTREAM_ERROR;
+      }
+      if (have_all_data && (size > *data_size - CHUNK_HEADER_SIZE)) {
+        return VP8_STATUS_NOT_ENOUGH_DATA;  // Truncated bitstream.
+      }
+      // We have a RIFF container. Skip it.
+      *riff_size = size;
+      *data += RIFF_HEADER_SIZE;
+      *data_size -= RIFF_HEADER_SIZE;
+    }
+  }
+  return VP8_STATUS_OK;
+}
+
+// Validates the VP8X header and skips over it.
+// Returns VP8_STATUS_BITSTREAM_ERROR for invalid VP8X header,
+//         VP8_STATUS_NOT_ENOUGH_DATA in case of insufficient data, and
+//         VP8_STATUS_OK otherwise.
+// If a VP8X chunk is found, found_vp8x is set to true and *width_ptr,
+// *height_ptr and *flags_ptr are set to the corresponding values extracted
+// from the VP8X chunk.
+static VP8StatusCode ParseVP8X(const uint8_t** const data,
+                               size_t* const data_size,
+                               int* const found_vp8x,
+                               int* const width_ptr, int* const height_ptr,
+                               uint32_t* const flags_ptr) {
+  const uint32_t vp8x_size = CHUNK_HEADER_SIZE + VP8X_CHUNK_SIZE;
+  assert(data != NULL);
+  assert(data_size != NULL);
+  assert(found_vp8x != NULL);
+
+  *found_vp8x = 0;
+
+  if (*data_size < CHUNK_HEADER_SIZE) {
+    return VP8_STATUS_NOT_ENOUGH_DATA;  // Insufficient data.
+  }
+
+  if (!memcmp(*data, "VP8X", TAG_SIZE)) {
+    int width, height;
+    uint32_t flags;
+    const uint32_t chunk_size = get_le32(*data + TAG_SIZE);
+    if (chunk_size != VP8X_CHUNK_SIZE) {
+      return VP8_STATUS_BITSTREAM_ERROR;  // Wrong chunk size.
+    }
+
+    // Verify if enough data is available to validate the VP8X chunk.
+    if (*data_size < vp8x_size) {
+      return VP8_STATUS_NOT_ENOUGH_DATA;  // Insufficient data.
+    }
+    flags = get_le32(*data + 8);
+    width = 1 + get_le24(*data + 12);
+    height = 1 + get_le24(*data + 15);
+    if (width * (uint64_t)height >= MAX_IMAGE_AREA) {
+      return VP8_STATUS_BITSTREAM_ERROR;  // image is too large
+    }
+
+    if (flags_ptr != NULL) *flags_ptr = flags;
+    if (width_ptr != NULL) *width_ptr = width;
+    if (height_ptr != NULL) *height_ptr = height;
+    // Skip over VP8X header bytes.
+    *data += vp8x_size;
+    *data_size -= vp8x_size;
+    *found_vp8x = 1;
+  }
+  return VP8_STATUS_OK;
+}
+
+// Skips to the next VP8/VP8L chunk header in the data given the size of the
+// RIFF chunk 'riff_size'.
+// Returns VP8_STATUS_BITSTREAM_ERROR if any invalid chunk size is encountered,
+//         VP8_STATUS_NOT_ENOUGH_DATA in case of insufficient data, and
+//         VP8_STATUS_OK otherwise.
+// If an alpha chunk is found, *alpha_data and *alpha_size are set
+// appropriately.
+static VP8StatusCode ParseOptionalChunks(const uint8_t** const data,
+                                         size_t* const data_size,
+                                         size_t const riff_size,
+                                         const uint8_t** const alpha_data,
+                                         size_t* const alpha_size) {
+  const uint8_t* buf;
+  size_t buf_size;
+  uint32_t total_size = TAG_SIZE +           // "WEBP".
+                        CHUNK_HEADER_SIZE +  // "VP8Xnnnn".
+                        VP8X_CHUNK_SIZE;     // data.
+  assert(data != NULL);
+  assert(data_size != NULL);
+  buf = *data;
+  buf_size = *data_size;
+
+  assert(alpha_data != NULL);
+  assert(alpha_size != NULL);
+  *alpha_data = NULL;
+  *alpha_size = 0;
+
+  while (1) {
+    uint32_t chunk_size;
+    uint32_t disk_chunk_size;   // chunk_size with padding
+
+    *data = buf;
+    *data_size = buf_size;
+
+    if (buf_size < CHUNK_HEADER_SIZE) {  // Insufficient data.
+      return VP8_STATUS_NOT_ENOUGH_DATA;
+    }
+
+    chunk_size = get_le32(buf + TAG_SIZE);
+    if (chunk_size > MAX_CHUNK_PAYLOAD) {
+      return VP8_STATUS_BITSTREAM_ERROR;          // Not a valid chunk size.
+    }
+    // For odd-sized chunk-payload, there's one byte padding at the end.
+    disk_chunk_size = (CHUNK_HEADER_SIZE + chunk_size + 1) & ~1;
+    total_size += disk_chunk_size;
+
+    // Check that total bytes skipped so far does not exceed riff_size.
+    if (riff_size > 0 && (total_size > riff_size)) {
+      return VP8_STATUS_BITSTREAM_ERROR;          // Not a valid chunk size.
+    }
+
+    // Start of a (possibly incomplete) VP8/VP8L chunk implies that we have
+    // parsed all the optional chunks.
+    // Note: This check must occur before the check 'buf_size < disk_chunk_size'
+    // below to allow incomplete VP8/VP8L chunks.
+    if (!memcmp(buf, "VP8 ", TAG_SIZE) ||
+        !memcmp(buf, "VP8L", TAG_SIZE)) {
+      return VP8_STATUS_OK;
+    }
+
+    if (buf_size < disk_chunk_size) {             // Insufficient data.
+      return VP8_STATUS_NOT_ENOUGH_DATA;
+    }
+
+    if (!memcmp(buf, "ALPH", TAG_SIZE)) {         // A valid ALPH header.
+      *alpha_data = buf + CHUNK_HEADER_SIZE;
+      *alpha_size = chunk_size;
+    }
+
+    // We have a full and valid chunk; skip it.
+    buf += disk_chunk_size;
+    buf_size -= disk_chunk_size;
+  }
+}
+
+// Validates the VP8/VP8L Header ("VP8 nnnn" or "VP8L nnnn") and skips over it.
+// Returns VP8_STATUS_BITSTREAM_ERROR for invalid (chunk larger than
+//         riff_size) VP8/VP8L header,
+//         VP8_STATUS_NOT_ENOUGH_DATA in case of insufficient data, and
+//         VP8_STATUS_OK otherwise.
+// If a VP8/VP8L chunk is found, *chunk_size is set to the total number of bytes
+// extracted from the VP8/VP8L chunk header.
+// The flag '*is_lossless' is set to 1 in case of VP8L chunk / raw VP8L data.
+static VP8StatusCode ParseVP8Header(const uint8_t** const data_ptr,
+                                    size_t* const data_size, int have_all_data,
+                                    size_t riff_size, size_t* const chunk_size,
+                                    int* const is_lossless) {
+  const uint8_t* const data = *data_ptr;
+  const int is_vp8 = !memcmp(data, "VP8 ", TAG_SIZE);
+  const int is_vp8l = !memcmp(data, "VP8L", TAG_SIZE);
+  const uint32_t minimal_size =
+      TAG_SIZE + CHUNK_HEADER_SIZE;  // "WEBP" + "VP8 nnnn" OR
+                                     // "WEBP" + "VP8Lnnnn"
+  assert(data != NULL);
+  assert(data_size != NULL);
+  assert(chunk_size != NULL);
+  assert(is_lossless != NULL);
+
+  if (*data_size < CHUNK_HEADER_SIZE) {
+    return VP8_STATUS_NOT_ENOUGH_DATA;  // Insufficient data.
+  }
+
+  if (is_vp8 || is_vp8l) {
+    // Bitstream contains VP8/VP8L header.
+    const uint32_t size = get_le32(data + TAG_SIZE);
+    if ((riff_size >= minimal_size) && (size > riff_size - minimal_size)) {
+      return VP8_STATUS_BITSTREAM_ERROR;  // Inconsistent size information.
+    }
+    if (have_all_data && (size > *data_size - CHUNK_HEADER_SIZE)) {
+      return VP8_STATUS_NOT_ENOUGH_DATA;  // Truncated bitstream.
+    }
+    // Skip over CHUNK_HEADER_SIZE bytes from VP8/VP8L Header.
+    *chunk_size = size;
+    *data_ptr += CHUNK_HEADER_SIZE;
+    *data_size -= CHUNK_HEADER_SIZE;
+    *is_lossless = is_vp8l;
+  } else {
+    // Raw VP8/VP8L bitstream (no header).
+    *is_lossless = VP8LCheckSignature(data, *data_size);
+    *chunk_size = *data_size;
+  }
+
+  return VP8_STATUS_OK;
+}
+
+//------------------------------------------------------------------------------
+
+// Fetch '*width', '*height', '*has_alpha' and fill out 'headers' based on
+// 'data'. All the output parameters may be NULL. If 'headers' is NULL only the
+// minimal amount will be read to fetch the remaining parameters.
+// If 'headers' is non-NULL this function will attempt to locate both alpha
+// data (with or without a VP8X chunk) and the bitstream chunk (VP8/VP8L).
+// Note: The following chunk sequences (before the raw VP8/VP8L data) are
+// considered valid by this function:
+// RIFF + VP8(L)
+// RIFF + VP8X + (optional chunks) + VP8(L)
+// ALPH + VP8 <-- Not a valid WebP format: only allowed for internal purpose.
+// VP8(L)     <-- Not a valid WebP format: only allowed for internal purpose.
+static VP8StatusCode ParseHeadersInternal(const uint8_t* data,
+                                          size_t data_size,
+                                          int* const width,
+                                          int* const height,
+                                          int* const has_alpha,
+                                          int* const has_animation,
+                                          int* const format,
+                                          WebPHeaderStructure* const headers) {
+  int canvas_width = 0;
+  int canvas_height = 0;
+  int image_width = 0;
+  int image_height = 0;
+  int found_riff = 0;
+  int found_vp8x = 0;
+  int animation_present = 0;
+  int fragments_present = 0;
+  const int have_all_data = (headers != NULL) ? headers->have_all_data : 0;
+
+  VP8StatusCode status;
+  WebPHeaderStructure hdrs;
+
+  if (data == NULL || data_size < RIFF_HEADER_SIZE) {
+    return VP8_STATUS_NOT_ENOUGH_DATA;
+  }
+  memset(&hdrs, 0, sizeof(hdrs));
+  hdrs.data = data;
+  hdrs.data_size = data_size;
+
+  // Skip over RIFF header.
+  status = ParseRIFF(&data, &data_size, have_all_data, &hdrs.riff_size);
+  if (status != VP8_STATUS_OK) {
+    return status;   // Wrong RIFF header / insufficient data.
+  }
+  found_riff = (hdrs.riff_size > 0);
+
+  // Skip over VP8X.
+  {
+    uint32_t flags = 0;
+    status = ParseVP8X(&data, &data_size, &found_vp8x,
+                       &canvas_width, &canvas_height, &flags);
+    if (status != VP8_STATUS_OK) {
+      return status;  // Wrong VP8X / insufficient data.
+    }
+    animation_present = !!(flags & ANIMATION_FLAG);
+    fragments_present = !!(flags & FRAGMENTS_FLAG);
+    if (!found_riff && found_vp8x) {
+      // Note: This restriction may be removed in the future, if it becomes
+      // necessary to send VP8X chunk to the decoder.
+      return VP8_STATUS_BITSTREAM_ERROR;
+    }
+    if (has_alpha != NULL) *has_alpha = !!(flags & ALPHA_FLAG);
+    if (has_animation != NULL) *has_animation = animation_present;
+    if (format != NULL) *format = 0;   // default = undefined
+
+    image_width = canvas_width;
+    image_height = canvas_height;
+    if (found_vp8x && (animation_present || fragments_present) &&
+        headers == NULL) {
+      status = VP8_STATUS_OK;
+      goto ReturnWidthHeight;  // Just return features from VP8X header.
+    }
+  }
+
+  if (data_size < TAG_SIZE) {
+    status = VP8_STATUS_NOT_ENOUGH_DATA;
+    goto ReturnWidthHeight;
+  }
+
+  // Skip over optional chunks if data started with "RIFF + VP8X" or "ALPH".
+  if ((found_riff && found_vp8x) ||
+      (!found_riff && !found_vp8x && !memcmp(data, "ALPH", TAG_SIZE))) {
+    status = ParseOptionalChunks(&data, &data_size, hdrs.riff_size,
+                                 &hdrs.alpha_data, &hdrs.alpha_data_size);
+    if (status != VP8_STATUS_OK) {
+      goto ReturnWidthHeight;  // Invalid chunk size / insufficient data.
+    }
+  }
+
+  // Skip over VP8/VP8L header.
+  status = ParseVP8Header(&data, &data_size, have_all_data, hdrs.riff_size,
+                          &hdrs.compressed_size, &hdrs.is_lossless);
+  if (status != VP8_STATUS_OK) {
+    goto ReturnWidthHeight;  // Wrong VP8/VP8L chunk-header / insufficient data.
+  }
+  if (hdrs.compressed_size > MAX_CHUNK_PAYLOAD) {
+    return VP8_STATUS_BITSTREAM_ERROR;
+  }
+
+  if (format != NULL && !(animation_present || fragments_present)) {
+    *format = hdrs.is_lossless ? 2 : 1;
+  }
+
+  if (!hdrs.is_lossless) {
+    if (data_size < VP8_FRAME_HEADER_SIZE) {
+      status = VP8_STATUS_NOT_ENOUGH_DATA;
+      goto ReturnWidthHeight;
+    }
+    // Validates raw VP8 data.
+    if (!VP8GetInfo(data, data_size, (uint32_t)hdrs.compressed_size,
+                    &image_width, &image_height)) {
+      return VP8_STATUS_BITSTREAM_ERROR;
+    }
+  } else {
+    if (data_size < VP8L_FRAME_HEADER_SIZE) {
+      status = VP8_STATUS_NOT_ENOUGH_DATA;
+      goto ReturnWidthHeight;
+    }
+    // Validates raw VP8L data.
+    if (!VP8LGetInfo(data, data_size, &image_width, &image_height, has_alpha)) {
+      return VP8_STATUS_BITSTREAM_ERROR;
+    }
+  }
+  // Validates image size coherency.
+  if (found_vp8x) {
+    if (canvas_width != image_width || canvas_height != image_height) {
+      return VP8_STATUS_BITSTREAM_ERROR;
+    }
+  }
+  if (headers != NULL) {
+    *headers = hdrs;
+    headers->offset = data - headers->data;
+    assert((uint64_t)(data - headers->data) < MAX_CHUNK_PAYLOAD);
+    assert(headers->offset == headers->data_size - data_size);
+  }
+ ReturnWidthHeight:
+  if (status == VP8_STATUS_OK ||
+      (status == VP8_STATUS_NOT_ENOUGH_DATA && found_vp8x && headers == NULL)) {
+    if (has_alpha != NULL) {
+      // If the data did not contain a VP8X/VP8L chunk the only definitive way
+      // to set this is by looking for alpha data (from an ALPH chunk).
+      *has_alpha |= (hdrs.alpha_data != NULL);
+    }
+    if (width != NULL) *width = image_width;
+    if (height != NULL) *height = image_height;
+    return VP8_STATUS_OK;
+  } else {
+    return status;
+  }
+}
+
+VP8StatusCode WebPParseHeaders(WebPHeaderStructure* const headers) {
+  VP8StatusCode status;
+  int has_animation = 0;
+  assert(headers != NULL);
+  // fill out headers, ignore width/height/has_alpha.
+  status = ParseHeadersInternal(headers->data, headers->data_size,
+                                NULL, NULL, NULL, &has_animation,
+                                NULL, headers);
+  if (status == VP8_STATUS_OK || status == VP8_STATUS_NOT_ENOUGH_DATA) {
+    // TODO(jzern): full support of animation frames will require API additions.
+    if (has_animation) {
+      status = VP8_STATUS_UNSUPPORTED_FEATURE;
+    }
+  }
+  return status;
+}
+
+//------------------------------------------------------------------------------
+// WebPDecParams
+
+void WebPResetDecParams(WebPDecParams* const params) {
+  if (params != NULL) {
+    memset(params, 0, sizeof(*params));
+  }
+}
+
+//------------------------------------------------------------------------------
+// "Into" decoding variants
+
+// Main flow
+static VP8StatusCode DecodeInto(const uint8_t* const data, size_t data_size,
+                                WebPDecParams* const params) {
+  VP8StatusCode status;
+  VP8Io io;
+  WebPHeaderStructure headers;
+
+  headers.data = data;
+  headers.data_size = data_size;
+  headers.have_all_data = 1;
+  status = WebPParseHeaders(&headers);   // Process Pre-VP8 chunks.
+  if (status != VP8_STATUS_OK) {
+    return status;
+  }
+
+  assert(params != NULL);
+  VP8InitIo(&io);
+  io.data = headers.data + headers.offset;
+  io.data_size = headers.data_size - headers.offset;
+  WebPInitCustomIo(params, &io);  // Plug the I/O functions.
+
+  if (!headers.is_lossless) {
+    VP8Decoder* const dec = VP8New();
+    if (dec == NULL) {
+      return VP8_STATUS_OUT_OF_MEMORY;
+    }
+    dec->alpha_data_ = headers.alpha_data;
+    dec->alpha_data_size_ = headers.alpha_data_size;
+
+    // Decode bitstream header, update io->width/io->height.
+    if (!VP8GetHeaders(dec, &io)) {
+      status = dec->status_;   // An error occurred. Grab error status.
+    } else {
+      // Allocate/check output buffers.
+      status = WebPAllocateDecBuffer(io.width, io.height, params->options,
+                                     params->output);
+      if (status == VP8_STATUS_OK) {  // Decode
+        // This change must be done before calling VP8Decode()
+        dec->mt_method_ = VP8GetThreadMethod(params->options, &headers,
+                                             io.width, io.height);
+        VP8InitDithering(params->options, dec);
+        if (!VP8Decode(dec, &io)) {
+          status = dec->status_;
+        }
+      }
+    }
+    VP8Delete(dec);
+  } else {
+    VP8LDecoder* const dec = VP8LNew();
+    if (dec == NULL) {
+      return VP8_STATUS_OUT_OF_MEMORY;
+    }
+    if (!VP8LDecodeHeader(dec, &io)) {
+      status = dec->status_;   // An error occurred. Grab error status.
+    } else {
+      // Allocate/check output buffers.
+      status = WebPAllocateDecBuffer(io.width, io.height, params->options,
+                                     params->output);
+      if (status == VP8_STATUS_OK) {  // Decode
+        if (!VP8LDecodeImage(dec)) {
+          status = dec->status_;
+        }
+      }
+    }
+    VP8LDelete(dec);
+  }
+
+  if (status != VP8_STATUS_OK) {
+    WebPFreeDecBuffer(params->output);
+  }
+
+#if WEBP_DECODER_ABI_VERSION > 0x0203
+  if (params->options != NULL && params->options->flip) {
+    status = WebPFlipBuffer(params->output);
+  }
+#endif
+  return status;
+}
+
+// Helpers
+static uint8_t* DecodeIntoRGBABuffer(WEBP_CSP_MODE colorspace,
+                                     const uint8_t* const data,
+                                     size_t data_size,
+                                     uint8_t* const rgba,
+                                     int stride, size_t size) {
+  WebPDecParams params;
+  WebPDecBuffer buf;
+  if (rgba == NULL) {
+    return NULL;
+  }
+  WebPInitDecBuffer(&buf);
+  WebPResetDecParams(&params);
+  params.output = &buf;
+  buf.colorspace    = colorspace;
+  buf.u.RGBA.rgba   = rgba;
+  buf.u.RGBA.stride = stride;
+  buf.u.RGBA.size   = size;
+  buf.is_external_memory = 1;
+  if (DecodeInto(data, data_size, &params) != VP8_STATUS_OK) {
+    return NULL;
+  }
+  return rgba;
+}
+
+uint8_t* WebPDecodeRGBInto(const uint8_t* data, size_t data_size,
+                           uint8_t* output, size_t size, int stride) {
+  return DecodeIntoRGBABuffer(MODE_RGB, data, data_size, output, stride, size);
+}
+
+uint8_t* WebPDecodeRGBAInto(const uint8_t* data, size_t data_size,
+                            uint8_t* output, size_t size, int stride) {
+  return DecodeIntoRGBABuffer(MODE_RGBA, data, data_size, output, stride, size);
+}
+
+uint8_t* WebPDecodeARGBInto(const uint8_t* data, size_t data_size,
+                            uint8_t* output, size_t size, int stride) {
+  return DecodeIntoRGBABuffer(MODE_ARGB, data, data_size, output, stride, size);
+}
+
+uint8_t* WebPDecodeBGRInto(const uint8_t* data, size_t data_size,
+                           uint8_t* output, size_t size, int stride) {
+  return DecodeIntoRGBABuffer(MODE_BGR, data, data_size, output, stride, size);
+}
+
+uint8_t* WebPDecodeBGRAInto(const uint8_t* data, size_t data_size,
+                            uint8_t* output, size_t size, int stride) {
+  return DecodeIntoRGBABuffer(MODE_BGRA, data, data_size, output, stride, size);
+}
+
+uint8_t* WebPDecodeYUVInto(const uint8_t* data, size_t data_size,
+                           uint8_t* luma, size_t luma_size, int luma_stride,
+                           uint8_t* u, size_t u_size, int u_stride,
+                           uint8_t* v, size_t v_size, int v_stride) {
+  WebPDecParams params;
+  WebPDecBuffer output;
+  if (luma == NULL) return NULL;
+  WebPInitDecBuffer(&output);
+  WebPResetDecParams(&params);
+  params.output = &output;
+  output.colorspace      = MODE_YUV;
+  output.u.YUVA.y        = luma;
+  output.u.YUVA.y_stride = luma_stride;
+  output.u.YUVA.y_size   = luma_size;
+  output.u.YUVA.u        = u;
+  output.u.YUVA.u_stride = u_stride;
+  output.u.YUVA.u_size   = u_size;
+  output.u.YUVA.v        = v;
+  output.u.YUVA.v_stride = v_stride;
+  output.u.YUVA.v_size   = v_size;
+  output.is_external_memory = 1;
+  if (DecodeInto(data, data_size, &params) != VP8_STATUS_OK) {
+    return NULL;
+  }
+  return luma;
+}
+
+//------------------------------------------------------------------------------
+
+static uint8_t* Decode(WEBP_CSP_MODE mode, const uint8_t* const data,
+                       size_t data_size, int* const width, int* const height,
+                       WebPDecBuffer* const keep_info) {
+  WebPDecParams params;
+  WebPDecBuffer output;
+
+  WebPInitDecBuffer(&output);
+  WebPResetDecParams(&params);
+  params.output = &output;
+  output.colorspace = mode;
+
+  // Retrieve (and report back) the required dimensions from bitstream.
+  if (!WebPGetInfo(data, data_size, &output.width, &output.height)) {
+    return NULL;
+  }
+  if (width != NULL) *width = output.width;
+  if (height != NULL) *height = output.height;
+
+  // Decode
+  if (DecodeInto(data, data_size, &params) != VP8_STATUS_OK) {
+    return NULL;
+  }
+  if (keep_info != NULL) {    // keep track of the side-info
+    WebPCopyDecBuffer(&output, keep_info);
+  }
+  // return decoded samples (don't clear 'output'!)
+  return WebPIsRGBMode(mode) ? output.u.RGBA.rgba : output.u.YUVA.y;
+}
+
+uint8_t* WebPDecodeRGB(const uint8_t* data, size_t data_size,
+                       int* width, int* height) {
+  return Decode(MODE_RGB, data, data_size, width, height, NULL);
+}
+
+uint8_t* WebPDecodeRGBA(const uint8_t* data, size_t data_size,
+                        int* width, int* height) {
+  return Decode(MODE_RGBA, data, data_size, width, height, NULL);
+}
+
+uint8_t* WebPDecodeARGB(const uint8_t* data, size_t data_size,
+                        int* width, int* height) {
+  return Decode(MODE_ARGB, data, data_size, width, height, NULL);
+}
+
+uint8_t* WebPDecodeBGR(const uint8_t* data, size_t data_size,
+                       int* width, int* height) {
+  return Decode(MODE_BGR, data, data_size, width, height, NULL);
+}
+
+uint8_t* WebPDecodeBGRA(const uint8_t* data, size_t data_size,
+                        int* width, int* height) {
+  return Decode(MODE_BGRA, data, data_size, width, height, NULL);
+}
+
+uint8_t* WebPDecodeYUV(const uint8_t* data, size_t data_size,
+                       int* width, int* height, uint8_t** u, uint8_t** v,
+                       int* stride, int* uv_stride) {
+  WebPDecBuffer output;   // only to preserve the side-infos
+  uint8_t* const out = Decode(MODE_YUV, data, data_size,
+                              width, height, &output);
+
+  if (out != NULL) {
+    const WebPYUVABuffer* const buf = &output.u.YUVA;
+    *u = buf->u;
+    *v = buf->v;
+    *stride = buf->y_stride;
+    *uv_stride = buf->u_stride;
+    assert(buf->u_stride == buf->v_stride);
+  }
+  return out;
+}
+
+static void DefaultFeatures(WebPBitstreamFeatures* const features) {
+  assert(features != NULL);
+  memset(features, 0, sizeof(*features));
+}
+
+static VP8StatusCode GetFeatures(const uint8_t* const data, size_t data_size,
+                                 WebPBitstreamFeatures* const features) {
+  if (features == NULL || data == NULL) {
+    return VP8_STATUS_INVALID_PARAM;
+  }
+  DefaultFeatures(features);
+
+  // Only parse enough of the data to retrieve the features.
+  return ParseHeadersInternal(data, data_size,
+                              &features->width, &features->height,
+                              &features->has_alpha, &features->has_animation,
+                              &features->format, NULL);
+}
+
+//------------------------------------------------------------------------------
+// WebPGetInfo()
+
+int WebPGetInfo(const uint8_t* data, size_t data_size,
+                int* width, int* height) {
+  WebPBitstreamFeatures features;
+
+  if (GetFeatures(data, data_size, &features) != VP8_STATUS_OK) {
+    return 0;
+  }
+
+  if (width != NULL) {
+    *width  = features.width;
+  }
+  if (height != NULL) {
+    *height = features.height;
+  }
+
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+// Advance decoding API
+
+int WebPInitDecoderConfigInternal(WebPDecoderConfig* config,
+                                  int version) {
+  if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_DECODER_ABI_VERSION)) {
+    return 0;   // version mismatch
+  }
+  if (config == NULL) {
+    return 0;
+  }
+  memset(config, 0, sizeof(*config));
+  DefaultFeatures(&config->input);
+  WebPInitDecBuffer(&config->output);
+  return 1;
+}
+
+VP8StatusCode WebPGetFeaturesInternal(const uint8_t* data, size_t data_size,
+                                      WebPBitstreamFeatures* features,
+                                      int version) {
+  if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_DECODER_ABI_VERSION)) {
+    return VP8_STATUS_INVALID_PARAM;   // version mismatch
+  }
+  if (features == NULL) {
+    return VP8_STATUS_INVALID_PARAM;
+  }
+  return GetFeatures(data, data_size, features);
+}
+
+VP8StatusCode WebPDecode(const uint8_t* data, size_t data_size,
+                         WebPDecoderConfig* config) {
+  WebPDecParams params;
+  VP8StatusCode status;
+
+  if (config == NULL) {
+    return VP8_STATUS_INVALID_PARAM;
+  }
+
+  status = GetFeatures(data, data_size, &config->input);
+  if (status != VP8_STATUS_OK) {
+    if (status == VP8_STATUS_NOT_ENOUGH_DATA) {
+      return VP8_STATUS_BITSTREAM_ERROR;  // Not-enough-data treated as error.
+    }
+    return status;
+  }
+
+  WebPResetDecParams(&params);
+  params.output = &config->output;
+  params.options = &config->options;
+  status = DecodeInto(data, data_size, &params);
+
+  return status;
+}
+
+//------------------------------------------------------------------------------
+// Cropping and rescaling.
+
+int WebPIoInitFromOptions(const WebPDecoderOptions* const options,
+                          VP8Io* const io, WEBP_CSP_MODE src_colorspace) {
+  const int W = io->width;
+  const int H = io->height;
+  int x = 0, y = 0, w = W, h = H;
+
+  // Cropping
+  io->use_cropping = (options != NULL) && (options->use_cropping > 0);
+  if (io->use_cropping) {
+    w = options->crop_width;
+    h = options->crop_height;
+    x = options->crop_left;
+    y = options->crop_top;
+    if (!WebPIsRGBMode(src_colorspace)) {   // only snap for YUV420
+      x &= ~1;
+      y &= ~1;
+    }
+    if (x < 0 || y < 0 || w <= 0 || h <= 0 || x + w > W || y + h > H) {
+      return 0;  // out of frame boundary error
+    }
+  }
+  io->crop_left   = x;
+  io->crop_top    = y;
+  io->crop_right  = x + w;
+  io->crop_bottom = y + h;
+  io->mb_w = w;
+  io->mb_h = h;
+
+  // Scaling
+  io->use_scaling = (options != NULL) && (options->use_scaling > 0);
+  if (io->use_scaling) {
+    if (options->scaled_width <= 0 || options->scaled_height <= 0) {
+      return 0;
+    }
+    io->scaled_width = options->scaled_width;
+    io->scaled_height = options->scaled_height;
+  }
+
+  // Filter
+  io->bypass_filtering = options && options->bypass_filtering;
+
+  // Fancy upsampler
+#ifdef FANCY_UPSAMPLING
+  io->fancy_upsampling = (options == NULL) || (!options->no_fancy_upsampling);
+#endif
+
+  if (io->use_scaling) {
+    // disable filter (only for large downscaling ratio).
+    io->bypass_filtering = (io->scaled_width < W * 3 / 4) &&
+                           (io->scaled_height < H * 3 / 4);
+    io->fancy_upsampling = 0;
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+
diff --git a/webp/src/dec/webpi.h b/webp/src/dec/webpi.h
new file mode 100644
index 0000000..457c72e
--- /dev/null
+++ b/webp/src/dec/webpi.h
@@ -0,0 +1,120 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Internal header: WebP decoding parameters and custom IO on buffer
+//
+// Author: somnath@google.com (Somnath Banerjee)
+
+#ifndef WEBP_DEC_WEBPI_H_
+#define WEBP_DEC_WEBPI_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "../utils/rescaler.h"
+#include "./decode_vp8.h"
+
+//------------------------------------------------------------------------------
+// WebPDecParams: Decoding output parameters. Transient internal object.
+
+typedef struct WebPDecParams WebPDecParams;
+typedef int (*OutputFunc)(const VP8Io* const io, WebPDecParams* const p);
+typedef int (*OutputRowFunc)(WebPDecParams* const p, int y_pos);
+
+struct WebPDecParams {
+  WebPDecBuffer* output;             // output buffer.
+  uint8_t* tmp_y, *tmp_u, *tmp_v;    // cache for the fancy upsampler
+                                     // or used for tmp rescaling
+
+  int last_y;                 // coordinate of the line that was last output
+  const WebPDecoderOptions* options;  // if not NULL, use alt decoding features
+  // rescalers
+  WebPRescaler scaler_y, scaler_u, scaler_v, scaler_a;
+  void* memory;                  // overall scratch memory for the output work.
+
+  OutputFunc emit;               // output RGB or YUV samples
+  OutputFunc emit_alpha;         // output alpha channel
+  OutputRowFunc emit_alpha_row;  // output one line of rescaled alpha values
+};
+
+// Should be called first, before any use of the WebPDecParams object.
+void WebPResetDecParams(WebPDecParams* const params);
+
+//------------------------------------------------------------------------------
+// Header parsing helpers
+
+// Structure storing a description of the RIFF headers.
+typedef struct {
+  const uint8_t* data;         // input buffer
+  size_t data_size;            // input buffer size
+  int have_all_data;           // true if all data is known to be available
+  size_t offset;               // offset to main data chunk (VP8 or VP8L)
+  const uint8_t* alpha_data;   // points to alpha chunk (if present)
+  size_t alpha_data_size;      // alpha chunk size
+  size_t compressed_size;      // VP8/VP8L compressed data size
+  size_t riff_size;            // size of the riff payload (or 0 if absent)
+  int is_lossless;             // true if a VP8L chunk is present
+} WebPHeaderStructure;
+
+// Skips over all valid chunks prior to the first VP8/VP8L frame header.
+// Returns: VP8_STATUS_OK, VP8_STATUS_BITSTREAM_ERROR (invalid header/chunk),
+// VP8_STATUS_NOT_ENOUGH_DATA (partial input) or VP8_STATUS_UNSUPPORTED_FEATURE
+// in the case of non-decodable features (animation for instance).
+// In 'headers', compressed_size, offset, alpha_data, alpha_size, and lossless
+// fields are updated appropriately upon success.
+VP8StatusCode WebPParseHeaders(WebPHeaderStructure* const headers);
+
+//------------------------------------------------------------------------------
+// Misc utils
+
+// Initializes VP8Io with custom setup, io and teardown functions. The default
+// hooks will use the supplied 'params' as io->opaque handle.
+void WebPInitCustomIo(WebPDecParams* const params, VP8Io* const io);
+
+// Setup crop_xxx fields, mb_w and mb_h in io. 'src_colorspace' refers
+// to the *compressed* format, not the output one.
+int WebPIoInitFromOptions(const WebPDecoderOptions* const options,
+                          VP8Io* const io, WEBP_CSP_MODE src_colorspace);
+
+//------------------------------------------------------------------------------
+// Internal functions regarding WebPDecBuffer memory (in buffer.c).
+// Don't really need to be externally visible for now.
+
+// Prepare 'buffer' with the requested initial dimensions width/height.
+// If no external storage is supplied, initializes buffer by allocating output
+// memory and setting up the stride information. Validate the parameters. Return
+// an error code in case of problem (no memory, or invalid stride / size /
+// dimension / etc.). If *options is not NULL, also verify that the options'
+// parameters are valid and apply them to the width/height dimensions of the
+// output buffer. This takes cropping / scaling / rotation into account.
+// Also incorporates the options->flip flag to flip the buffer parameters if
+// needed.
+VP8StatusCode WebPAllocateDecBuffer(int width, int height,
+                                    const WebPDecoderOptions* const options,
+                                    WebPDecBuffer* const buffer);
+
+// Flip buffer vertically by negating the various strides.
+VP8StatusCode WebPFlipBuffer(WebPDecBuffer* const buffer);
+
+// Copy 'src' into 'dst' buffer, making sure 'dst' is not marked as owner of the
+// memory (still held by 'src').
+void WebPCopyDecBuffer(const WebPDecBuffer* const src,
+                       WebPDecBuffer* const dst);
+
+// Copy and transfer ownership from src to dst (beware of parameter order!)
+void WebPGrabDecBuffer(WebPDecBuffer* const src, WebPDecBuffer* const dst);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_DEC_WEBPI_H_ */
diff --git a/webp/src/demux/demux.c b/webp/src/demux/demux.c
new file mode 100644
index 0000000..55a7918
--- /dev/null
+++ b/webp/src/demux/demux.c
@@ -0,0 +1,1002 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//  WebP container demux.
+//
+
+#ifdef HAVE_CONFIG_H
+#include "../webp/config.h"
+#endif
+
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "../utils/utils.h"
+#include "../webp/decode.h"     // WebPGetFeatures
+#include "../webp/demux.h"
+#include "../webp/format_constants.h"
+
+#define DMUX_MAJ_VERSION 0
+#define DMUX_MIN_VERSION 2
+#define DMUX_REV_VERSION 2
+
+typedef struct {
+  size_t start_;        // start location of the data
+  size_t end_;          // end location
+  size_t riff_end_;     // riff chunk end location, can be > end_.
+  size_t buf_size_;     // size of the buffer
+  const uint8_t* buf_;
+} MemBuffer;
+
+typedef struct {
+  size_t offset_;
+  size_t size_;
+} ChunkData;
+
+typedef struct Frame {
+  int x_offset_, y_offset_;
+  int width_, height_;
+  int has_alpha_;
+  int duration_;
+  WebPMuxAnimDispose dispose_method_;
+  WebPMuxAnimBlend blend_method_;
+  int is_fragment_;  // this is a frame fragment (and not a full frame).
+  int frame_num_;  // the referent frame number for use in assembling fragments.
+  int complete_;   // img_components_ contains a full image.
+  ChunkData img_components_[2];  // 0=VP8{,L} 1=ALPH
+  struct Frame* next_;
+} Frame;
+
+typedef struct Chunk {
+  ChunkData data_;
+  struct Chunk* next_;
+} Chunk;
+
+struct WebPDemuxer {
+  MemBuffer mem_;
+  WebPDemuxState state_;
+  int is_ext_format_;
+  uint32_t feature_flags_;
+  int canvas_width_, canvas_height_;
+  int loop_count_;
+  uint32_t bgcolor_;
+  int num_frames_;
+  Frame* frames_;
+  Frame** frames_tail_;
+  Chunk* chunks_;  // non-image chunks
+  Chunk** chunks_tail_;
+};
+
+typedef enum {
+  PARSE_OK,
+  PARSE_NEED_MORE_DATA,
+  PARSE_ERROR
+} ParseStatus;
+
+typedef struct ChunkParser {
+  uint8_t id[4];
+  ParseStatus (*parse)(WebPDemuxer* const dmux);
+  int (*valid)(const WebPDemuxer* const dmux);
+} ChunkParser;
+
+static ParseStatus ParseSingleImage(WebPDemuxer* const dmux);
+static ParseStatus ParseVP8X(WebPDemuxer* const dmux);
+static int IsValidSimpleFormat(const WebPDemuxer* const dmux);
+static int IsValidExtendedFormat(const WebPDemuxer* const dmux);
+
+static const ChunkParser kMasterChunks[] = {
+  { { 'V', 'P', '8', ' ' }, ParseSingleImage, IsValidSimpleFormat },
+  { { 'V', 'P', '8', 'L' }, ParseSingleImage, IsValidSimpleFormat },
+  { { 'V', 'P', '8', 'X' }, ParseVP8X,        IsValidExtendedFormat },
+  { { '0', '0', '0', '0' }, NULL,             NULL },
+};
+
+//------------------------------------------------------------------------------
+
+int WebPGetDemuxVersion(void) {
+  return (DMUX_MAJ_VERSION << 16) | (DMUX_MIN_VERSION << 8) | DMUX_REV_VERSION;
+}
+
+// -----------------------------------------------------------------------------
+// MemBuffer
+
+static int RemapMemBuffer(MemBuffer* const mem,
+                          const uint8_t* data, size_t size) {
+  if (size < mem->buf_size_) return 0;  // can't remap to a shorter buffer!
+
+  mem->buf_ = data;
+  mem->end_ = mem->buf_size_ = size;
+  return 1;
+}
+
+static int InitMemBuffer(MemBuffer* const mem,
+                         const uint8_t* data, size_t size) {
+  memset(mem, 0, sizeof(*mem));
+  return RemapMemBuffer(mem, data, size);
+}
+
+// Return the remaining data size available in 'mem'.
+static WEBP_INLINE size_t MemDataSize(const MemBuffer* const mem) {
+  return (mem->end_ - mem->start_);
+}
+
+// Return true if 'size' exceeds the end of the RIFF chunk.
+static WEBP_INLINE int SizeIsInvalid(const MemBuffer* const mem, size_t size) {
+  return (size > mem->riff_end_ - mem->start_);
+}
+
+static WEBP_INLINE void Skip(MemBuffer* const mem, size_t size) {
+  mem->start_ += size;
+}
+
+static WEBP_INLINE void Rewind(MemBuffer* const mem, size_t size) {
+  mem->start_ -= size;
+}
+
+static WEBP_INLINE const uint8_t* GetBuffer(MemBuffer* const mem) {
+  return mem->buf_ + mem->start_;
+}
+
+// Read from 'mem' and skip the read bytes.
+static WEBP_INLINE uint8_t ReadByte(MemBuffer* const mem) {
+  const uint8_t byte = mem->buf_[mem->start_];
+  Skip(mem, 1);
+  return byte;
+}
+
+static WEBP_INLINE int ReadLE16s(MemBuffer* const mem) {
+  const uint8_t* const data = mem->buf_ + mem->start_;
+  const int val = GetLE16(data);
+  Skip(mem, 2);
+  return val;
+}
+
+static WEBP_INLINE int ReadLE24s(MemBuffer* const mem) {
+  const uint8_t* const data = mem->buf_ + mem->start_;
+  const int val = GetLE24(data);
+  Skip(mem, 3);
+  return val;
+}
+
+static WEBP_INLINE uint32_t ReadLE32(MemBuffer* const mem) {
+  const uint8_t* const data = mem->buf_ + mem->start_;
+  const uint32_t val = GetLE32(data);
+  Skip(mem, 4);
+  return val;
+}
+
+// -----------------------------------------------------------------------------
+// Secondary chunk parsing
+
+static void AddChunk(WebPDemuxer* const dmux, Chunk* const chunk) {
+  *dmux->chunks_tail_ = chunk;
+  chunk->next_ = NULL;
+  dmux->chunks_tail_ = &chunk->next_;
+}
+
+// Add a frame to the end of the list, ensuring the last frame is complete.
+// Returns true on success, false otherwise.
+static int AddFrame(WebPDemuxer* const dmux, Frame* const frame) {
+  const Frame* const last_frame = *dmux->frames_tail_;
+  if (last_frame != NULL && !last_frame->complete_) return 0;
+
+  *dmux->frames_tail_ = frame;
+  frame->next_ = NULL;
+  dmux->frames_tail_ = &frame->next_;
+  return 1;
+}
+
+// Store image bearing chunks to 'frame'.
+static ParseStatus StoreFrame(int frame_num, uint32_t min_size,
+                              MemBuffer* const mem, Frame* const frame) {
+  int alpha_chunks = 0;
+  int image_chunks = 0;
+  int done = (MemDataSize(mem) < min_size);
+  ParseStatus status = PARSE_OK;
+
+  if (done) return PARSE_NEED_MORE_DATA;
+
+  do {
+    const size_t chunk_start_offset = mem->start_;
+    const uint32_t fourcc = ReadLE32(mem);
+    const uint32_t payload_size = ReadLE32(mem);
+    const uint32_t payload_size_padded = payload_size + (payload_size & 1);
+    const size_t payload_available = (payload_size_padded > MemDataSize(mem))
+                                   ? MemDataSize(mem) : payload_size_padded;
+    const size_t chunk_size = CHUNK_HEADER_SIZE + payload_available;
+
+    if (payload_size > MAX_CHUNK_PAYLOAD) return PARSE_ERROR;
+    if (SizeIsInvalid(mem, payload_size_padded)) return PARSE_ERROR;
+    if (payload_size_padded > MemDataSize(mem)) status = PARSE_NEED_MORE_DATA;
+
+    switch (fourcc) {
+      case MKFOURCC('A', 'L', 'P', 'H'):
+        if (alpha_chunks == 0) {
+          ++alpha_chunks;
+          frame->img_components_[1].offset_ = chunk_start_offset;
+          frame->img_components_[1].size_ = chunk_size;
+          frame->has_alpha_ = 1;
+          frame->frame_num_ = frame_num;
+          Skip(mem, payload_available);
+        } else {
+          goto Done;
+        }
+        break;
+      case MKFOURCC('V', 'P', '8', 'L'):
+        if (alpha_chunks > 0) return PARSE_ERROR;  // VP8L has its own alpha
+        // fall through
+      case MKFOURCC('V', 'P', '8', ' '):
+        if (image_chunks == 0) {
+          // Extract the bitstream features, tolerating failures when the data
+          // is incomplete.
+          WebPBitstreamFeatures features;
+          const VP8StatusCode vp8_status =
+              WebPGetFeatures(mem->buf_ + chunk_start_offset, chunk_size,
+                              &features);
+          if (status == PARSE_NEED_MORE_DATA &&
+              vp8_status == VP8_STATUS_NOT_ENOUGH_DATA) {
+            return PARSE_NEED_MORE_DATA;
+          } else if (vp8_status != VP8_STATUS_OK) {
+            // We have enough data, and yet WebPGetFeatures() failed.
+            return PARSE_ERROR;
+          }
+          ++image_chunks;
+          frame->img_components_[0].offset_ = chunk_start_offset;
+          frame->img_components_[0].size_ = chunk_size;
+          frame->width_ = features.width;
+          frame->height_ = features.height;
+          frame->has_alpha_ |= features.has_alpha;
+          frame->frame_num_ = frame_num;
+          frame->complete_ = (status == PARSE_OK);
+          Skip(mem, payload_available);
+        } else {
+          goto Done;
+        }
+        break;
+ Done:
+      default:
+        // Restore fourcc/size when moving up one level in parsing.
+        Rewind(mem, CHUNK_HEADER_SIZE);
+        done = 1;
+        break;
+    }
+
+    if (mem->start_ == mem->riff_end_) {
+      done = 1;
+    } else if (MemDataSize(mem) < CHUNK_HEADER_SIZE) {
+      status = PARSE_NEED_MORE_DATA;
+    }
+  } while (!done && status == PARSE_OK);
+
+  return status;
+}
+
+// Creates a new Frame if 'actual_size' is within bounds and 'mem' contains
+// enough data ('min_size') to parse the payload.
+// Returns PARSE_OK on success with *frame pointing to the new Frame.
+// Returns PARSE_NEED_MORE_DATA with insufficient data, PARSE_ERROR otherwise.
+static ParseStatus NewFrame(const MemBuffer* const mem,
+                            uint32_t min_size, uint32_t actual_size,
+                            Frame** frame) {
+  if (SizeIsInvalid(mem, min_size)) return PARSE_ERROR;
+  if (actual_size < min_size) return PARSE_ERROR;
+  if (MemDataSize(mem) < min_size)  return PARSE_NEED_MORE_DATA;
+
+  *frame = (Frame*)WebPSafeCalloc(1ULL, sizeof(**frame));
+  return (*frame == NULL) ? PARSE_ERROR : PARSE_OK;
+}
+
+// Parse a 'ANMF' chunk and any image bearing chunks that immediately follow.
+// 'frame_chunk_size' is the previously validated, padded chunk size.
+static ParseStatus ParseAnimationFrame(
+    WebPDemuxer* const dmux, uint32_t frame_chunk_size) {
+  const int is_animation = !!(dmux->feature_flags_ & ANIMATION_FLAG);
+  const uint32_t anmf_payload_size = frame_chunk_size - ANMF_CHUNK_SIZE;
+  int added_frame = 0;
+  int bits;
+  MemBuffer* const mem = &dmux->mem_;
+  Frame* frame;
+  ParseStatus status =
+      NewFrame(mem, ANMF_CHUNK_SIZE, frame_chunk_size, &frame);
+  if (status != PARSE_OK) return status;
+
+  frame->x_offset_       = 2 * ReadLE24s(mem);
+  frame->y_offset_       = 2 * ReadLE24s(mem);
+  frame->width_          = 1 + ReadLE24s(mem);
+  frame->height_         = 1 + ReadLE24s(mem);
+  frame->duration_       = ReadLE24s(mem);
+  bits = ReadByte(mem);
+  frame->dispose_method_ =
+      (bits & 1) ? WEBP_MUX_DISPOSE_BACKGROUND : WEBP_MUX_DISPOSE_NONE;
+  frame->blend_method_ = (bits & 2) ? WEBP_MUX_NO_BLEND : WEBP_MUX_BLEND;
+  if (frame->width_ * (uint64_t)frame->height_ >= MAX_IMAGE_AREA) {
+    WebPSafeFree(frame);
+    return PARSE_ERROR;
+  }
+
+  // Store a frame only if the animation flag is set there is some data for
+  // this frame is available.
+  status = StoreFrame(dmux->num_frames_ + 1, anmf_payload_size, mem, frame);
+  if (status != PARSE_ERROR && is_animation && frame->frame_num_ > 0) {
+    added_frame = AddFrame(dmux, frame);
+    if (added_frame) {
+      ++dmux->num_frames_;
+    } else {
+      status = PARSE_ERROR;
+    }
+  }
+
+  if (!added_frame) WebPSafeFree(frame);
+  return status;
+}
+
+#ifdef WEBP_EXPERIMENTAL_FEATURES
+// Parse a 'FRGM' chunk and any image bearing chunks that immediately follow.
+// 'fragment_chunk_size' is the previously validated, padded chunk size.
+static ParseStatus ParseFragment(WebPDemuxer* const dmux,
+                                 uint32_t fragment_chunk_size) {
+  const int frame_num = 1;  // All fragments belong to the 1st (and only) frame.
+  const int is_fragmented = !!(dmux->feature_flags_ & FRAGMENTS_FLAG);
+  const uint32_t frgm_payload_size = fragment_chunk_size - FRGM_CHUNK_SIZE;
+  int added_fragment = 0;
+  MemBuffer* const mem = &dmux->mem_;
+  Frame* frame;
+  ParseStatus status =
+      NewFrame(mem, FRGM_CHUNK_SIZE, fragment_chunk_size, &frame);
+  if (status != PARSE_OK) return status;
+
+  frame->is_fragment_ = 1;
+  frame->x_offset_ = 2 * ReadLE24s(mem);
+  frame->y_offset_ = 2 * ReadLE24s(mem);
+
+  // Store a fragment only if the 'fragments' flag is set and there is some
+  // data available.
+  status = StoreFrame(frame_num, frgm_payload_size, mem, frame);
+  if (status != PARSE_ERROR && is_fragmented && frame->frame_num_ > 0) {
+    added_fragment = AddFrame(dmux, frame);
+    if (!added_fragment) {
+      status = PARSE_ERROR;
+    } else {
+      dmux->num_frames_ = 1;
+    }
+  }
+
+  if (!added_fragment) WebPSafeFree(frame);
+  return status;
+}
+#endif  // WEBP_EXPERIMENTAL_FEATURES
+
+// General chunk storage, starting with the header at 'start_offset', allowing
+// the user to request the payload via a fourcc string. 'size' includes the
+// header and the unpadded payload size.
+// Returns true on success, false otherwise.
+static int StoreChunk(WebPDemuxer* const dmux,
+                      size_t start_offset, uint32_t size) {
+  Chunk* const chunk = (Chunk*)WebPSafeCalloc(1ULL, sizeof(*chunk));
+  if (chunk == NULL) return 0;
+
+  chunk->data_.offset_ = start_offset;
+  chunk->data_.size_ = size;
+  AddChunk(dmux, chunk);
+  return 1;
+}
+
+// -----------------------------------------------------------------------------
+// Primary chunk parsing
+
+static ParseStatus ReadHeader(MemBuffer* const mem) {
+  const size_t min_size = RIFF_HEADER_SIZE + CHUNK_HEADER_SIZE;
+  uint32_t riff_size;
+
+  // Basic file level validation.
+  if (MemDataSize(mem) < min_size) return PARSE_NEED_MORE_DATA;
+  if (memcmp(GetBuffer(mem), "RIFF", CHUNK_SIZE_BYTES) ||
+      memcmp(GetBuffer(mem) + CHUNK_HEADER_SIZE, "WEBP", CHUNK_SIZE_BYTES)) {
+    return PARSE_ERROR;
+  }
+
+  riff_size = GetLE32(GetBuffer(mem) + TAG_SIZE);
+  if (riff_size < CHUNK_HEADER_SIZE) return PARSE_ERROR;
+  if (riff_size > MAX_CHUNK_PAYLOAD) return PARSE_ERROR;
+
+  // There's no point in reading past the end of the RIFF chunk
+  mem->riff_end_ = riff_size + CHUNK_HEADER_SIZE;
+  if (mem->buf_size_ > mem->riff_end_) {
+    mem->buf_size_ = mem->end_ = mem->riff_end_;
+  }
+
+  Skip(mem, RIFF_HEADER_SIZE);
+  return PARSE_OK;
+}
+
+static ParseStatus ParseSingleImage(WebPDemuxer* const dmux) {
+  const size_t min_size = CHUNK_HEADER_SIZE;
+  MemBuffer* const mem = &dmux->mem_;
+  Frame* frame;
+  ParseStatus status;
+  int image_added = 0;
+
+  if (dmux->frames_ != NULL) return PARSE_ERROR;
+  if (SizeIsInvalid(mem, min_size)) return PARSE_ERROR;
+  if (MemDataSize(mem) < min_size) return PARSE_NEED_MORE_DATA;
+
+  frame = (Frame*)WebPSafeCalloc(1ULL, sizeof(*frame));
+  if (frame == NULL) return PARSE_ERROR;
+
+  // For the single image case we allow parsing of a partial frame, but we need
+  // at least CHUNK_HEADER_SIZE for parsing.
+  status = StoreFrame(1, CHUNK_HEADER_SIZE, &dmux->mem_, frame);
+  if (status != PARSE_ERROR) {
+    const int has_alpha = !!(dmux->feature_flags_ & ALPHA_FLAG);
+    // Clear any alpha when the alpha flag is missing.
+    if (!has_alpha && frame->img_components_[1].size_ > 0) {
+      frame->img_components_[1].offset_ = 0;
+      frame->img_components_[1].size_ = 0;
+      frame->has_alpha_ = 0;
+    }
+
+    // Use the frame width/height as the canvas values for non-vp8x files.
+    // Also, set ALPHA_FLAG if this is a lossless image with alpha.
+    if (!dmux->is_ext_format_ && frame->width_ > 0 && frame->height_ > 0) {
+      dmux->state_ = WEBP_DEMUX_PARSED_HEADER;
+      dmux->canvas_width_ = frame->width_;
+      dmux->canvas_height_ = frame->height_;
+      dmux->feature_flags_ |= frame->has_alpha_ ? ALPHA_FLAG : 0;
+    }
+    if (!AddFrame(dmux, frame)) {
+      status = PARSE_ERROR;  // last frame was left incomplete
+    } else {
+      image_added = 1;
+      dmux->num_frames_ = 1;
+    }
+  }
+
+  if (!image_added) WebPSafeFree(frame);
+  return status;
+}
+
+static ParseStatus ParseVP8XChunks(WebPDemuxer* const dmux) {
+  const int is_animation = !!(dmux->feature_flags_ & ANIMATION_FLAG);
+  MemBuffer* const mem = &dmux->mem_;
+  int anim_chunks = 0;
+  ParseStatus status = PARSE_OK;
+
+  do {
+    int store_chunk = 1;
+    const size_t chunk_start_offset = mem->start_;
+    const uint32_t fourcc = ReadLE32(mem);
+    const uint32_t chunk_size = ReadLE32(mem);
+    const uint32_t chunk_size_padded = chunk_size + (chunk_size & 1);
+
+    if (chunk_size > MAX_CHUNK_PAYLOAD) return PARSE_ERROR;
+    if (SizeIsInvalid(mem, chunk_size_padded)) return PARSE_ERROR;
+
+    switch (fourcc) {
+      case MKFOURCC('V', 'P', '8', 'X'): {
+        return PARSE_ERROR;
+      }
+      case MKFOURCC('A', 'L', 'P', 'H'):
+      case MKFOURCC('V', 'P', '8', ' '):
+      case MKFOURCC('V', 'P', '8', 'L'): {
+        // check that this isn't an animation (all frames should be in an ANMF).
+        if (anim_chunks > 0 || is_animation) return PARSE_ERROR;
+
+        Rewind(mem, CHUNK_HEADER_SIZE);
+        status = ParseSingleImage(dmux);
+        break;
+      }
+      case MKFOURCC('A', 'N', 'I', 'M'): {
+        if (chunk_size_padded < ANIM_CHUNK_SIZE) return PARSE_ERROR;
+
+        if (MemDataSize(mem) < chunk_size_padded) {
+          status = PARSE_NEED_MORE_DATA;
+        } else if (anim_chunks == 0) {
+          ++anim_chunks;
+          dmux->bgcolor_ = ReadLE32(mem);
+          dmux->loop_count_ = ReadLE16s(mem);
+          Skip(mem, chunk_size_padded - ANIM_CHUNK_SIZE);
+        } else {
+          store_chunk = 0;
+          goto Skip;
+        }
+        break;
+      }
+      case MKFOURCC('A', 'N', 'M', 'F'): {
+        if (anim_chunks == 0) return PARSE_ERROR;  // 'ANIM' precedes frames.
+        status = ParseAnimationFrame(dmux, chunk_size_padded);
+        break;
+      }
+#ifdef WEBP_EXPERIMENTAL_FEATURES
+      case MKFOURCC('F', 'R', 'G', 'M'): {
+        status = ParseFragment(dmux, chunk_size_padded);
+        break;
+      }
+#endif
+      case MKFOURCC('I', 'C', 'C', 'P'): {
+        store_chunk = !!(dmux->feature_flags_ & ICCP_FLAG);
+        goto Skip;
+      }
+      case MKFOURCC('E', 'X', 'I', 'F'): {
+        store_chunk = !!(dmux->feature_flags_ & EXIF_FLAG);
+        goto Skip;
+      }
+      case MKFOURCC('X', 'M', 'P', ' '): {
+        store_chunk = !!(dmux->feature_flags_ & XMP_FLAG);
+        goto Skip;
+      }
+ Skip:
+      default: {
+        if (chunk_size_padded <= MemDataSize(mem)) {
+          if (store_chunk) {
+            // Store only the chunk header and unpadded size as only the payload
+            // will be returned to the user.
+            if (!StoreChunk(dmux, chunk_start_offset,
+                            CHUNK_HEADER_SIZE + chunk_size)) {
+              return PARSE_ERROR;
+            }
+          }
+          Skip(mem, chunk_size_padded);
+        } else {
+          status = PARSE_NEED_MORE_DATA;
+        }
+      }
+    }
+
+    if (mem->start_ == mem->riff_end_) {
+      break;
+    } else if (MemDataSize(mem) < CHUNK_HEADER_SIZE) {
+      status = PARSE_NEED_MORE_DATA;
+    }
+  } while (status == PARSE_OK);
+
+  return status;
+}
+
+static ParseStatus ParseVP8X(WebPDemuxer* const dmux) {
+  MemBuffer* const mem = &dmux->mem_;
+  uint32_t vp8x_size;
+
+  if (MemDataSize(mem) < CHUNK_HEADER_SIZE) return PARSE_NEED_MORE_DATA;
+
+  dmux->is_ext_format_ = 1;
+  Skip(mem, TAG_SIZE);  // VP8X
+  vp8x_size = ReadLE32(mem);
+  if (vp8x_size > MAX_CHUNK_PAYLOAD) return PARSE_ERROR;
+  if (vp8x_size < VP8X_CHUNK_SIZE) return PARSE_ERROR;
+  vp8x_size += vp8x_size & 1;
+  if (SizeIsInvalid(mem, vp8x_size)) return PARSE_ERROR;
+  if (MemDataSize(mem) < vp8x_size) return PARSE_NEED_MORE_DATA;
+
+  dmux->feature_flags_ = ReadByte(mem);
+  Skip(mem, 3);  // Reserved.
+  dmux->canvas_width_  = 1 + ReadLE24s(mem);
+  dmux->canvas_height_ = 1 + ReadLE24s(mem);
+  if (dmux->canvas_width_ * (uint64_t)dmux->canvas_height_ >= MAX_IMAGE_AREA) {
+    return PARSE_ERROR;  // image final dimension is too large
+  }
+  Skip(mem, vp8x_size - VP8X_CHUNK_SIZE);  // skip any trailing data.
+  dmux->state_ = WEBP_DEMUX_PARSED_HEADER;
+
+  if (SizeIsInvalid(mem, CHUNK_HEADER_SIZE)) return PARSE_ERROR;
+  if (MemDataSize(mem) < CHUNK_HEADER_SIZE) return PARSE_NEED_MORE_DATA;
+
+  return ParseVP8XChunks(dmux);
+}
+
+// -----------------------------------------------------------------------------
+// Format validation
+
+static int IsValidSimpleFormat(const WebPDemuxer* const dmux) {
+  const Frame* const frame = dmux->frames_;
+  if (dmux->state_ == WEBP_DEMUX_PARSING_HEADER) return 1;
+
+  if (dmux->canvas_width_ <= 0 || dmux->canvas_height_ <= 0) return 0;
+  if (dmux->state_ == WEBP_DEMUX_DONE && frame == NULL) return 0;
+
+  if (frame->width_ <= 0 || frame->height_ <= 0) return 0;
+  return 1;
+}
+
+// If 'exact' is true, check that the image resolution matches the canvas.
+// If 'exact' is false, check that the x/y offsets do not exceed the canvas.
+// TODO(jzern): this is insufficient in the fragmented image case if the
+// expectation is that the fragments completely cover the canvas.
+static int CheckFrameBounds(const Frame* const frame, int exact,
+                            int canvas_width, int canvas_height) {
+  if (exact) {
+    if (frame->x_offset_ != 0 || frame->y_offset_ != 0) {
+      return 0;
+    }
+    if (frame->width_ != canvas_width || frame->height_ != canvas_height) {
+      return 0;
+    }
+  } else {
+    if (frame->x_offset_ < 0 || frame->y_offset_ < 0) return 0;
+    if (frame->width_ + frame->x_offset_ > canvas_width) return 0;
+    if (frame->height_ + frame->y_offset_ > canvas_height) return 0;
+  }
+  return 1;
+}
+
+static int IsValidExtendedFormat(const WebPDemuxer* const dmux) {
+  const int is_animation = !!(dmux->feature_flags_ & ANIMATION_FLAG);
+  const int is_fragmented = !!(dmux->feature_flags_ & FRAGMENTS_FLAG);
+  const Frame* f = dmux->frames_;
+
+  if (dmux->state_ == WEBP_DEMUX_PARSING_HEADER) return 1;
+
+  if (dmux->canvas_width_ <= 0 || dmux->canvas_height_ <= 0) return 0;
+  if (dmux->loop_count_ < 0) return 0;
+  if (dmux->state_ == WEBP_DEMUX_DONE && dmux->frames_ == NULL) return 0;
+#ifndef WEBP_EXPERIMENTAL_FEATURES
+  if (is_fragmented) return 0;
+#endif
+
+  while (f != NULL) {
+    const int cur_frame_set = f->frame_num_;
+    int frame_count = 0, fragment_count = 0;
+
+    // Check frame properties and if the image is composed of fragments that
+    // each fragment came from a fragment.
+    for (; f != NULL && f->frame_num_ == cur_frame_set; f = f->next_) {
+      const ChunkData* const image = f->img_components_;
+      const ChunkData* const alpha = f->img_components_ + 1;
+
+      if (is_fragmented && !f->is_fragment_) return 0;
+      if (!is_fragmented && f->is_fragment_) return 0;
+      if (!is_animation && f->frame_num_ > 1) return 0;
+
+      if (f->complete_) {
+        if (alpha->size_ == 0 && image->size_ == 0) return 0;
+        // Ensure alpha precedes image bitstream.
+        if (alpha->size_ > 0 && alpha->offset_ > image->offset_) {
+          return 0;
+        }
+
+        if (f->width_ <= 0 || f->height_ <= 0) return 0;
+      } else {
+        // There shouldn't be a partial frame in a complete file.
+        if (dmux->state_ == WEBP_DEMUX_DONE) return 0;
+
+        // Ensure alpha precedes image bitstream.
+        if (alpha->size_ > 0 && image->size_ > 0 &&
+            alpha->offset_ > image->offset_) {
+          return 0;
+        }
+        // There shouldn't be any frames after an incomplete one.
+        if (f->next_ != NULL) return 0;
+      }
+
+      if (f->width_ > 0 && f->height_ > 0 &&
+          !CheckFrameBounds(f, !(is_animation || is_fragmented),
+                            dmux->canvas_width_, dmux->canvas_height_)) {
+        return 0;
+      }
+
+      fragment_count += f->is_fragment_;
+      ++frame_count;
+    }
+    if (!is_fragmented && frame_count > 1) return 0;
+    if (fragment_count > 0 && frame_count != fragment_count) return 0;
+  }
+  return 1;
+}
+
+// -----------------------------------------------------------------------------
+// WebPDemuxer object
+
+static void InitDemux(WebPDemuxer* const dmux, const MemBuffer* const mem) {
+  dmux->state_ = WEBP_DEMUX_PARSING_HEADER;
+  dmux->loop_count_ = 1;
+  dmux->bgcolor_ = 0xFFFFFFFF;  // White background by default.
+  dmux->canvas_width_ = -1;
+  dmux->canvas_height_ = -1;
+  dmux->frames_tail_ = &dmux->frames_;
+  dmux->chunks_tail_ = &dmux->chunks_;
+  dmux->mem_ = *mem;
+}
+
+WebPDemuxer* WebPDemuxInternal(const WebPData* data, int allow_partial,
+                               WebPDemuxState* state, int version) {
+  const ChunkParser* parser;
+  int partial;
+  ParseStatus status = PARSE_ERROR;
+  MemBuffer mem;
+  WebPDemuxer* dmux;
+
+  if (state != NULL) *state = WEBP_DEMUX_PARSE_ERROR;
+
+  if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_DEMUX_ABI_VERSION)) return NULL;
+  if (data == NULL || data->bytes == NULL || data->size == 0) return NULL;
+
+  if (!InitMemBuffer(&mem, data->bytes, data->size)) return NULL;
+  status = ReadHeader(&mem);
+  if (status != PARSE_OK) {
+    if (state != NULL) {
+      *state = (status == PARSE_NEED_MORE_DATA) ? WEBP_DEMUX_PARSING_HEADER
+                                                : WEBP_DEMUX_PARSE_ERROR;
+    }
+    return NULL;
+  }
+
+  partial = (mem.buf_size_ < mem.riff_end_);
+  if (!allow_partial && partial) return NULL;
+
+  dmux = (WebPDemuxer*)WebPSafeCalloc(1ULL, sizeof(*dmux));
+  if (dmux == NULL) return NULL;
+  InitDemux(dmux, &mem);
+
+  status = PARSE_ERROR;
+  for (parser = kMasterChunks; parser->parse != NULL; ++parser) {
+    if (!memcmp(parser->id, GetBuffer(&dmux->mem_), TAG_SIZE)) {
+      status = parser->parse(dmux);
+      if (status == PARSE_OK) dmux->state_ = WEBP_DEMUX_DONE;
+      if (status == PARSE_NEED_MORE_DATA && !partial) status = PARSE_ERROR;
+      if (status != PARSE_ERROR && !parser->valid(dmux)) status = PARSE_ERROR;
+      if (status == PARSE_ERROR) dmux->state_ = WEBP_DEMUX_PARSE_ERROR;
+      break;
+    }
+  }
+  if (state != NULL) *state = dmux->state_;
+
+  if (status == PARSE_ERROR) {
+    WebPDemuxDelete(dmux);
+    return NULL;
+  }
+  return dmux;
+}
+
+void WebPDemuxDelete(WebPDemuxer* dmux) {
+  Chunk* c;
+  Frame* f;
+  if (dmux == NULL) return;
+
+  for (f = dmux->frames_; f != NULL;) {
+    Frame* const cur_frame = f;
+    f = f->next_;
+    WebPSafeFree(cur_frame);
+  }
+  for (c = dmux->chunks_; c != NULL;) {
+    Chunk* const cur_chunk = c;
+    c = c->next_;
+    WebPSafeFree(cur_chunk);
+  }
+  WebPSafeFree(dmux);
+}
+
+// -----------------------------------------------------------------------------
+
+uint32_t WebPDemuxGetI(const WebPDemuxer* dmux, WebPFormatFeature feature) {
+  if (dmux == NULL) return 0;
+
+  switch (feature) {
+    case WEBP_FF_FORMAT_FLAGS:     return dmux->feature_flags_;
+    case WEBP_FF_CANVAS_WIDTH:     return (uint32_t)dmux->canvas_width_;
+    case WEBP_FF_CANVAS_HEIGHT:    return (uint32_t)dmux->canvas_height_;
+    case WEBP_FF_LOOP_COUNT:       return (uint32_t)dmux->loop_count_;
+    case WEBP_FF_BACKGROUND_COLOR: return dmux->bgcolor_;
+    case WEBP_FF_FRAME_COUNT:      return (uint32_t)dmux->num_frames_;
+  }
+  return 0;
+}
+
+// -----------------------------------------------------------------------------
+// Frame iteration
+
+// Find the first 'frame_num' frame. There may be multiple such frames in a
+// fragmented frame.
+static const Frame* GetFrame(const WebPDemuxer* const dmux, int frame_num) {
+  const Frame* f;
+  for (f = dmux->frames_; f != NULL; f = f->next_) {
+    if (frame_num == f->frame_num_) break;
+  }
+  return f;
+}
+
+// Returns fragment 'fragment_num' and the total count.
+static const Frame* GetFragment(
+    const Frame* const frame_set, int fragment_num, int* const count) {
+  const int this_frame = frame_set->frame_num_;
+  const Frame* f = frame_set;
+  const Frame* fragment = NULL;
+  int total;
+
+  for (total = 0; f != NULL && f->frame_num_ == this_frame; f = f->next_) {
+    if (++total == fragment_num) fragment = f;
+  }
+  *count = total;
+  return fragment;
+}
+
+static const uint8_t* GetFramePayload(const uint8_t* const mem_buf,
+                                      const Frame* const frame,
+                                      size_t* const data_size) {
+  *data_size = 0;
+  if (frame != NULL) {
+    const ChunkData* const image = frame->img_components_;
+    const ChunkData* const alpha = frame->img_components_ + 1;
+    size_t start_offset = image->offset_;
+    *data_size = image->size_;
+
+    // if alpha exists it precedes image, update the size allowing for
+    // intervening chunks.
+    if (alpha->size_ > 0) {
+      const size_t inter_size = (image->offset_ > 0)
+                              ? image->offset_ - (alpha->offset_ + alpha->size_)
+                              : 0;
+      start_offset = alpha->offset_;
+      *data_size  += alpha->size_ + inter_size;
+    }
+    return mem_buf + start_offset;
+  }
+  return NULL;
+}
+
+// Create a whole 'frame' from VP8 (+ alpha) or lossless.
+static int SynthesizeFrame(const WebPDemuxer* const dmux,
+                           const Frame* const first_frame,
+                           int fragment_num, WebPIterator* const iter) {
+  const uint8_t* const mem_buf = dmux->mem_.buf_;
+  int num_fragments;
+  size_t payload_size = 0;
+  const Frame* const fragment =
+      GetFragment(first_frame, fragment_num, &num_fragments);
+  const uint8_t* const payload =
+      GetFramePayload(mem_buf, fragment, &payload_size);
+  if (payload == NULL) return 0;
+  assert(first_frame != NULL);
+
+  iter->frame_num      = first_frame->frame_num_;
+  iter->num_frames     = dmux->num_frames_;
+  iter->fragment_num   = fragment_num;
+  iter->num_fragments  = num_fragments;
+  iter->x_offset       = fragment->x_offset_;
+  iter->y_offset       = fragment->y_offset_;
+  iter->width          = fragment->width_;
+  iter->height         = fragment->height_;
+  iter->has_alpha      = fragment->has_alpha_;
+  iter->duration       = fragment->duration_;
+  iter->dispose_method = fragment->dispose_method_;
+  iter->blend_method   = fragment->blend_method_;
+  iter->complete       = fragment->complete_;
+  iter->fragment.bytes = payload;
+  iter->fragment.size  = payload_size;
+  // TODO(jzern): adjust offsets for 'FRGM's embedded in 'ANMF's
+  return 1;
+}
+
+static int SetFrame(int frame_num, WebPIterator* const iter) {
+  const Frame* frame;
+  const WebPDemuxer* const dmux = (WebPDemuxer*)iter->private_;
+  if (dmux == NULL || frame_num < 0) return 0;
+  if (frame_num > dmux->num_frames_) return 0;
+  if (frame_num == 0) frame_num = dmux->num_frames_;
+
+  frame = GetFrame(dmux, frame_num);
+  if (frame == NULL) return 0;
+
+  return SynthesizeFrame(dmux, frame, 1, iter);
+}
+
+int WebPDemuxGetFrame(const WebPDemuxer* dmux, int frame, WebPIterator* iter) {
+  if (iter == NULL) return 0;
+
+  memset(iter, 0, sizeof(*iter));
+  iter->private_ = (void*)dmux;
+  return SetFrame(frame, iter);
+}
+
+int WebPDemuxNextFrame(WebPIterator* iter) {
+  if (iter == NULL) return 0;
+  return SetFrame(iter->frame_num + 1, iter);
+}
+
+int WebPDemuxPrevFrame(WebPIterator* iter) {
+  if (iter == NULL) return 0;
+  if (iter->frame_num <= 1) return 0;
+  return SetFrame(iter->frame_num - 1, iter);
+}
+
+int WebPDemuxSelectFragment(WebPIterator* iter, int fragment_num) {
+  if (iter != NULL && iter->private_ != NULL && fragment_num > 0) {
+    const WebPDemuxer* const dmux = (WebPDemuxer*)iter->private_;
+    const Frame* const frame = GetFrame(dmux, iter->frame_num);
+    if (frame == NULL) return 0;
+
+    return SynthesizeFrame(dmux, frame, fragment_num, iter);
+  }
+  return 0;
+}
+
+void WebPDemuxReleaseIterator(WebPIterator* iter) {
+  (void)iter;
+}
+
+// -----------------------------------------------------------------------------
+// Chunk iteration
+
+static int ChunkCount(const WebPDemuxer* const dmux, const char fourcc[4]) {
+  const uint8_t* const mem_buf = dmux->mem_.buf_;
+  const Chunk* c;
+  int count = 0;
+  for (c = dmux->chunks_; c != NULL; c = c->next_) {
+    const uint8_t* const header = mem_buf + c->data_.offset_;
+    if (!memcmp(header, fourcc, TAG_SIZE)) ++count;
+  }
+  return count;
+}
+
+static const Chunk* GetChunk(const WebPDemuxer* const dmux,
+                             const char fourcc[4], int chunk_num) {
+  const uint8_t* const mem_buf = dmux->mem_.buf_;
+  const Chunk* c;
+  int count = 0;
+  for (c = dmux->chunks_; c != NULL; c = c->next_) {
+    const uint8_t* const header = mem_buf + c->data_.offset_;
+    if (!memcmp(header, fourcc, TAG_SIZE)) ++count;
+    if (count == chunk_num) break;
+  }
+  return c;
+}
+
+static int SetChunk(const char fourcc[4], int chunk_num,
+                    WebPChunkIterator* const iter) {
+  const WebPDemuxer* const dmux = (WebPDemuxer*)iter->private_;
+  int count;
+
+  if (dmux == NULL || fourcc == NULL || chunk_num < 0) return 0;
+  count = ChunkCount(dmux, fourcc);
+  if (count == 0) return 0;
+  if (chunk_num == 0) chunk_num = count;
+
+  if (chunk_num <= count) {
+    const uint8_t* const mem_buf = dmux->mem_.buf_;
+    const Chunk* const chunk = GetChunk(dmux, fourcc, chunk_num);
+    iter->chunk.bytes = mem_buf + chunk->data_.offset_ + CHUNK_HEADER_SIZE;
+    iter->chunk.size  = chunk->data_.size_ - CHUNK_HEADER_SIZE;
+    iter->num_chunks  = count;
+    iter->chunk_num   = chunk_num;
+    return 1;
+  }
+  return 0;
+}
+
+int WebPDemuxGetChunk(const WebPDemuxer* dmux,
+                      const char fourcc[4], int chunk_num,
+                      WebPChunkIterator* iter) {
+  if (iter == NULL) return 0;
+
+  memset(iter, 0, sizeof(*iter));
+  iter->private_ = (void*)dmux;
+  return SetChunk(fourcc, chunk_num, iter);
+}
+
+int WebPDemuxNextChunk(WebPChunkIterator* iter) {
+  if (iter != NULL) {
+    const char* const fourcc =
+        (const char*)iter->chunk.bytes - CHUNK_HEADER_SIZE;
+    return SetChunk(fourcc, iter->chunk_num + 1, iter);
+  }
+  return 0;
+}
+
+int WebPDemuxPrevChunk(WebPChunkIterator* iter) {
+  if (iter != NULL && iter->chunk_num > 1) {
+    const char* const fourcc =
+        (const char*)iter->chunk.bytes - CHUNK_HEADER_SIZE;
+    return SetChunk(fourcc, iter->chunk_num - 1, iter);
+  }
+  return 0;
+}
+
+void WebPDemuxReleaseChunkIterator(WebPChunkIterator* iter) {
+  (void)iter;
+}
+
diff --git a/webp/src/dsp/alpha_processing.c b/webp/src/dsp/alpha_processing.c
new file mode 100644
index 0000000..c8e0b4b
--- /dev/null
+++ b/webp/src/dsp/alpha_processing.c
@@ -0,0 +1,335 @@
+// Copyright 2013 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Utilities for processing transparent channel.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include "./dsp.h"
+
+// Tables can be faster on some platform but incur some extra binary size (~2k).
+// #define USE_TABLES_FOR_ALPHA_MULT
+
+// -----------------------------------------------------------------------------
+
+#define MFIX 24    // 24bit fixed-point arithmetic
+#define HALF ((1u << MFIX) >> 1)
+#define KINV_255 ((1u << MFIX) / 255u)
+
+static uint32_t Mult(uint8_t x, uint32_t mult) {
+  const uint32_t v = (x * mult + HALF) >> MFIX;
+  assert(v <= 255);  // <- 24bit precision is enough to ensure that.
+  return v;
+}
+
+#ifdef USE_TABLES_FOR_ALPHA_MULT
+
+static const uint32_t kMultTables[2][256] = {
+  {    // (255u << MFIX) / alpha
+    0x00000000, 0xff000000, 0x7f800000, 0x55000000, 0x3fc00000, 0x33000000,
+    0x2a800000, 0x246db6db, 0x1fe00000, 0x1c555555, 0x19800000, 0x172e8ba2,
+    0x15400000, 0x139d89d8, 0x1236db6d, 0x11000000, 0x0ff00000, 0x0f000000,
+    0x0e2aaaaa, 0x0d6bca1a, 0x0cc00000, 0x0c249249, 0x0b9745d1, 0x0b1642c8,
+    0x0aa00000, 0x0a333333, 0x09cec4ec, 0x0971c71c, 0x091b6db6, 0x08cb08d3,
+    0x08800000, 0x0839ce73, 0x07f80000, 0x07ba2e8b, 0x07800000, 0x07492492,
+    0x07155555, 0x06e45306, 0x06b5e50d, 0x0689d89d, 0x06600000, 0x063831f3,
+    0x06124924, 0x05ee23b8, 0x05cba2e8, 0x05aaaaaa, 0x058b2164, 0x056cefa8,
+    0x05500000, 0x05343eb1, 0x05199999, 0x05000000, 0x04e76276, 0x04cfb2b7,
+    0x04b8e38e, 0x04a2e8ba, 0x048db6db, 0x0479435e, 0x04658469, 0x045270d0,
+    0x04400000, 0x042e29f7, 0x041ce739, 0x040c30c3, 0x03fc0000, 0x03ec4ec4,
+    0x03dd1745, 0x03ce540f, 0x03c00000, 0x03b21642, 0x03a49249, 0x03976fc6,
+    0x038aaaaa, 0x037e3f1f, 0x03722983, 0x03666666, 0x035af286, 0x034fcace,
+    0x0344ec4e, 0x033a5440, 0x03300000, 0x0325ed09, 0x031c18f9, 0x0312818a,
+    0x03092492, 0x03000000, 0x02f711dc, 0x02ee5846, 0x02e5d174, 0x02dd7baf,
+    0x02d55555, 0x02cd5cd5, 0x02c590b2, 0x02bdef7b, 0x02b677d4, 0x02af286b,
+    0x02a80000, 0x02a0fd5c, 0x029a1f58, 0x029364d9, 0x028ccccc, 0x0286562d,
+    0x02800000, 0x0279c952, 0x0273b13b, 0x026db6db, 0x0267d95b, 0x026217ec,
+    0x025c71c7, 0x0256e62a, 0x0251745d, 0x024c1bac, 0x0246db6d, 0x0241b2f9,
+    0x023ca1af, 0x0237a6f4, 0x0232c234, 0x022df2df, 0x02293868, 0x02249249,
+    0x02200000, 0x021b810e, 0x021714fb, 0x0212bb51, 0x020e739c, 0x020a3d70,
+    0x02061861, 0x02020408, 0x01fe0000, 0x01fa0be8, 0x01f62762, 0x01f25213,
+    0x01ee8ba2, 0x01ead3ba, 0x01e72a07, 0x01e38e38, 0x01e00000, 0x01dc7f10,
+    0x01d90b21, 0x01d5a3e9, 0x01d24924, 0x01cefa8d, 0x01cbb7e3, 0x01c880e5,
+    0x01c55555, 0x01c234f7, 0x01bf1f8f, 0x01bc14e5, 0x01b914c1, 0x01b61eed,
+    0x01b33333, 0x01b05160, 0x01ad7943, 0x01aaaaaa, 0x01a7e567, 0x01a5294a,
+    0x01a27627, 0x019fcbd2, 0x019d2a20, 0x019a90e7, 0x01980000, 0x01957741,
+    0x0192f684, 0x01907da4, 0x018e0c7c, 0x018ba2e8, 0x018940c5, 0x0186e5f0,
+    0x01849249, 0x018245ae, 0x01800000, 0x017dc11f, 0x017b88ee, 0x0179574e,
+    0x01772c23, 0x01750750, 0x0172e8ba, 0x0170d045, 0x016ebdd7, 0x016cb157,
+    0x016aaaaa, 0x0168a9b9, 0x0166ae6a, 0x0164b8a7, 0x0162c859, 0x0160dd67,
+    0x015ef7bd, 0x015d1745, 0x015b3bea, 0x01596596, 0x01579435, 0x0155c7b4,
+    0x01540000, 0x01523d03, 0x01507eae, 0x014ec4ec, 0x014d0fac, 0x014b5edc,
+    0x0149b26c, 0x01480a4a, 0x01466666, 0x0144c6af, 0x01432b16, 0x0141938b,
+    0x01400000, 0x013e7063, 0x013ce4a9, 0x013b5cc0, 0x0139d89d, 0x01385830,
+    0x0136db6d, 0x01356246, 0x0133ecad, 0x01327a97, 0x01310bf6, 0x012fa0be,
+    0x012e38e3, 0x012cd459, 0x012b7315, 0x012a150a, 0x0128ba2e, 0x01276276,
+    0x01260dd6, 0x0124bc44, 0x01236db6, 0x01222222, 0x0120d97c, 0x011f93bc,
+    0x011e50d7, 0x011d10c4, 0x011bd37a, 0x011a98ef, 0x0119611a, 0x01182bf2,
+    0x0116f96f, 0x0115c988, 0x01149c34, 0x0113716a, 0x01124924, 0x01112358,
+    0x01100000, 0x010edf12, 0x010dc087, 0x010ca458, 0x010b8a7d, 0x010a72f0,
+    0x01095da8, 0x01084a9f, 0x010739ce, 0x01062b2e, 0x01051eb8, 0x01041465,
+    0x01030c30, 0x01020612, 0x01010204, 0x01000000 },
+  {   // alpha * KINV_255
+    0x00000000, 0x00010101, 0x00020202, 0x00030303, 0x00040404, 0x00050505,
+    0x00060606, 0x00070707, 0x00080808, 0x00090909, 0x000a0a0a, 0x000b0b0b,
+    0x000c0c0c, 0x000d0d0d, 0x000e0e0e, 0x000f0f0f, 0x00101010, 0x00111111,
+    0x00121212, 0x00131313, 0x00141414, 0x00151515, 0x00161616, 0x00171717,
+    0x00181818, 0x00191919, 0x001a1a1a, 0x001b1b1b, 0x001c1c1c, 0x001d1d1d,
+    0x001e1e1e, 0x001f1f1f, 0x00202020, 0x00212121, 0x00222222, 0x00232323,
+    0x00242424, 0x00252525, 0x00262626, 0x00272727, 0x00282828, 0x00292929,
+    0x002a2a2a, 0x002b2b2b, 0x002c2c2c, 0x002d2d2d, 0x002e2e2e, 0x002f2f2f,
+    0x00303030, 0x00313131, 0x00323232, 0x00333333, 0x00343434, 0x00353535,
+    0x00363636, 0x00373737, 0x00383838, 0x00393939, 0x003a3a3a, 0x003b3b3b,
+    0x003c3c3c, 0x003d3d3d, 0x003e3e3e, 0x003f3f3f, 0x00404040, 0x00414141,
+    0x00424242, 0x00434343, 0x00444444, 0x00454545, 0x00464646, 0x00474747,
+    0x00484848, 0x00494949, 0x004a4a4a, 0x004b4b4b, 0x004c4c4c, 0x004d4d4d,
+    0x004e4e4e, 0x004f4f4f, 0x00505050, 0x00515151, 0x00525252, 0x00535353,
+    0x00545454, 0x00555555, 0x00565656, 0x00575757, 0x00585858, 0x00595959,
+    0x005a5a5a, 0x005b5b5b, 0x005c5c5c, 0x005d5d5d, 0x005e5e5e, 0x005f5f5f,
+    0x00606060, 0x00616161, 0x00626262, 0x00636363, 0x00646464, 0x00656565,
+    0x00666666, 0x00676767, 0x00686868, 0x00696969, 0x006a6a6a, 0x006b6b6b,
+    0x006c6c6c, 0x006d6d6d, 0x006e6e6e, 0x006f6f6f, 0x00707070, 0x00717171,
+    0x00727272, 0x00737373, 0x00747474, 0x00757575, 0x00767676, 0x00777777,
+    0x00787878, 0x00797979, 0x007a7a7a, 0x007b7b7b, 0x007c7c7c, 0x007d7d7d,
+    0x007e7e7e, 0x007f7f7f, 0x00808080, 0x00818181, 0x00828282, 0x00838383,
+    0x00848484, 0x00858585, 0x00868686, 0x00878787, 0x00888888, 0x00898989,
+    0x008a8a8a, 0x008b8b8b, 0x008c8c8c, 0x008d8d8d, 0x008e8e8e, 0x008f8f8f,
+    0x00909090, 0x00919191, 0x00929292, 0x00939393, 0x00949494, 0x00959595,
+    0x00969696, 0x00979797, 0x00989898, 0x00999999, 0x009a9a9a, 0x009b9b9b,
+    0x009c9c9c, 0x009d9d9d, 0x009e9e9e, 0x009f9f9f, 0x00a0a0a0, 0x00a1a1a1,
+    0x00a2a2a2, 0x00a3a3a3, 0x00a4a4a4, 0x00a5a5a5, 0x00a6a6a6, 0x00a7a7a7,
+    0x00a8a8a8, 0x00a9a9a9, 0x00aaaaaa, 0x00ababab, 0x00acacac, 0x00adadad,
+    0x00aeaeae, 0x00afafaf, 0x00b0b0b0, 0x00b1b1b1, 0x00b2b2b2, 0x00b3b3b3,
+    0x00b4b4b4, 0x00b5b5b5, 0x00b6b6b6, 0x00b7b7b7, 0x00b8b8b8, 0x00b9b9b9,
+    0x00bababa, 0x00bbbbbb, 0x00bcbcbc, 0x00bdbdbd, 0x00bebebe, 0x00bfbfbf,
+    0x00c0c0c0, 0x00c1c1c1, 0x00c2c2c2, 0x00c3c3c3, 0x00c4c4c4, 0x00c5c5c5,
+    0x00c6c6c6, 0x00c7c7c7, 0x00c8c8c8, 0x00c9c9c9, 0x00cacaca, 0x00cbcbcb,
+    0x00cccccc, 0x00cdcdcd, 0x00cecece, 0x00cfcfcf, 0x00d0d0d0, 0x00d1d1d1,
+    0x00d2d2d2, 0x00d3d3d3, 0x00d4d4d4, 0x00d5d5d5, 0x00d6d6d6, 0x00d7d7d7,
+    0x00d8d8d8, 0x00d9d9d9, 0x00dadada, 0x00dbdbdb, 0x00dcdcdc, 0x00dddddd,
+    0x00dedede, 0x00dfdfdf, 0x00e0e0e0, 0x00e1e1e1, 0x00e2e2e2, 0x00e3e3e3,
+    0x00e4e4e4, 0x00e5e5e5, 0x00e6e6e6, 0x00e7e7e7, 0x00e8e8e8, 0x00e9e9e9,
+    0x00eaeaea, 0x00ebebeb, 0x00ececec, 0x00ededed, 0x00eeeeee, 0x00efefef,
+    0x00f0f0f0, 0x00f1f1f1, 0x00f2f2f2, 0x00f3f3f3, 0x00f4f4f4, 0x00f5f5f5,
+    0x00f6f6f6, 0x00f7f7f7, 0x00f8f8f8, 0x00f9f9f9, 0x00fafafa, 0x00fbfbfb,
+    0x00fcfcfc, 0x00fdfdfd, 0x00fefefe, 0x00ffffff }
+};
+
+static WEBP_INLINE uint32_t GetScale(uint32_t a, int inverse) {
+  return kMultTables[!inverse][a];
+}
+
+#else
+
+static WEBP_INLINE uint32_t GetScale(uint32_t a, int inverse) {
+  return inverse ? (255u << MFIX) / a : a * KINV_255;
+}
+
+#endif    // USE_TABLES_FOR_ALPHA_MULT
+
+static void MultARGBRow(uint32_t* const ptr, int width, int inverse) {
+  int x;
+  for (x = 0; x < width; ++x) {
+    const uint32_t argb = ptr[x];
+    if (argb < 0xff000000u) {      // alpha < 255
+      if (argb <= 0x00ffffffu) {   // alpha == 0
+        ptr[x] = 0;
+      } else {
+        const uint32_t alpha = (argb >> 24) & 0xff;
+        const uint32_t scale = GetScale(alpha, inverse);
+        uint32_t out = argb & 0xff000000u;
+        out |= Mult(argb >>  0, scale) <<  0;
+        out |= Mult(argb >>  8, scale) <<  8;
+        out |= Mult(argb >> 16, scale) << 16;
+        ptr[x] = out;
+      }
+    }
+  }
+}
+
+static void MultRow(uint8_t* const ptr, const uint8_t* const alpha,
+                    int width, int inverse) {
+  int x;
+  for (x = 0; x < width; ++x) {
+    const uint32_t a = alpha[x];
+    if (a != 255) {
+      if (a == 0) {
+        ptr[x] = 0;
+      } else {
+        const uint32_t scale = GetScale(a, inverse);
+        ptr[x] = Mult(ptr[x], scale);
+      }
+    }
+  }
+}
+
+#undef KINV_255
+#undef HALF
+#undef MFIX
+
+void (*WebPMultARGBRow)(uint32_t* const ptr, int width, int inverse);
+void (*WebPMultRow)(uint8_t* const ptr, const uint8_t* const alpha,
+                    int width, int inverse);
+
+//------------------------------------------------------------------------------
+// Generic per-plane calls
+
+void WebPMultARGBRows(uint8_t* ptr, int stride, int width, int num_rows,
+                      int inverse) {
+  int n;
+  for (n = 0; n < num_rows; ++n) {
+    WebPMultARGBRow((uint32_t*)ptr, width, inverse);
+    ptr += stride;
+  }
+}
+
+void WebPMultRows(uint8_t* ptr, int stride,
+                  const uint8_t* alpha, int alpha_stride,
+                  int width, int num_rows, int inverse) {
+  int n;
+  for (n = 0; n < num_rows; ++n) {
+    WebPMultRow(ptr, alpha, width, inverse);
+    ptr += stride;
+    alpha += alpha_stride;
+  }
+}
+
+//------------------------------------------------------------------------------
+// Premultiplied modes
+
+// non dithered-modes
+
+// (x * a * 32897) >> 23 is bit-wise equivalent to (int)(x * a / 255.)
+// for all 8bit x or a. For bit-wise equivalence to (int)(x * a / 255. + .5),
+// one can use instead: (x * a * 65793 + (1 << 23)) >> 24
+#if 1     // (int)(x * a / 255.)
+#define MULTIPLIER(a)   ((a) * 32897U)
+#define PREMULTIPLY(x, m) (((x) * (m)) >> 23)
+#else     // (int)(x * a / 255. + .5)
+#define MULTIPLIER(a) ((a) * 65793U)
+#define PREMULTIPLY(x, m) (((x) * (m) + (1U << 23)) >> 24)
+#endif
+
+static void ApplyAlphaMultiply(uint8_t* rgba, int alpha_first,
+                               int w, int h, int stride) {
+  while (h-- > 0) {
+    uint8_t* const rgb = rgba + (alpha_first ? 1 : 0);
+    const uint8_t* const alpha = rgba + (alpha_first ? 0 : 3);
+    int i;
+    for (i = 0; i < w; ++i) {
+      const uint32_t a = alpha[4 * i];
+      if (a != 0xff) {
+        const uint32_t mult = MULTIPLIER(a);
+        rgb[4 * i + 0] = PREMULTIPLY(rgb[4 * i + 0], mult);
+        rgb[4 * i + 1] = PREMULTIPLY(rgb[4 * i + 1], mult);
+        rgb[4 * i + 2] = PREMULTIPLY(rgb[4 * i + 2], mult);
+      }
+    }
+    rgba += stride;
+  }
+}
+#undef MULTIPLIER
+#undef PREMULTIPLY
+
+// rgbA4444
+
+#define MULTIPLIER(a)  ((a) * 0x1111)    // 0x1111 ~= (1 << 16) / 15
+
+static WEBP_INLINE uint8_t dither_hi(uint8_t x) {
+  return (x & 0xf0) | (x >> 4);
+}
+
+static WEBP_INLINE uint8_t dither_lo(uint8_t x) {
+  return (x & 0x0f) | (x << 4);
+}
+
+static WEBP_INLINE uint8_t multiply(uint8_t x, uint32_t m) {
+  return (x * m) >> 16;
+}
+
+static WEBP_INLINE void ApplyAlphaMultiply4444(uint8_t* rgba4444,
+                                               int w, int h, int stride,
+                                               int rg_byte_pos /* 0 or 1 */) {
+  while (h-- > 0) {
+    int i;
+    for (i = 0; i < w; ++i) {
+      const uint32_t rg = rgba4444[2 * i + rg_byte_pos];
+      const uint32_t ba = rgba4444[2 * i + (rg_byte_pos ^ 1)];
+      const uint8_t a = ba & 0x0f;
+      const uint32_t mult = MULTIPLIER(a);
+      const uint8_t r = multiply(dither_hi(rg), mult);
+      const uint8_t g = multiply(dither_lo(rg), mult);
+      const uint8_t b = multiply(dither_hi(ba), mult);
+      rgba4444[2 * i + rg_byte_pos] = (r & 0xf0) | ((g >> 4) & 0x0f);
+      rgba4444[2 * i + (rg_byte_pos ^ 1)] = (b & 0xf0) | a;
+    }
+    rgba4444 += stride;
+  }
+}
+#undef MULTIPLIER
+
+static void ApplyAlphaMultiply_16b(uint8_t* rgba4444,
+                                   int w, int h, int stride) {
+#ifdef WEBP_SWAP_16BIT_CSP
+  ApplyAlphaMultiply4444(rgba4444, w, h, stride, 1);
+#else
+  ApplyAlphaMultiply4444(rgba4444, w, h, stride, 0);
+#endif
+}
+
+static int ExtractAlpha(const uint8_t* argb, int argb_stride,
+                        int width, int height,
+                        uint8_t* alpha, int alpha_stride) {
+  uint8_t alpha_mask = 0xff;
+  int i, j;
+
+  for (j = 0; j < height; ++j) {
+    for (i = 0; i < width; ++i) {
+      const uint8_t alpha_value = argb[4 * i];
+      alpha[i] = alpha_value;
+      alpha_mask &= alpha_value;
+    }
+    argb += argb_stride;
+    alpha += alpha_stride;
+  }
+  return (alpha_mask == 0xff);
+}
+
+void (*WebPApplyAlphaMultiply)(uint8_t*, int, int, int, int);
+void (*WebPApplyAlphaMultiply4444)(uint8_t*, int, int, int);
+int (*WebPExtractAlpha)(const uint8_t*, int, int, int, uint8_t*, int);
+
+//------------------------------------------------------------------------------
+// Init function
+
+extern void WebPInitAlphaProcessingSSE2(void);
+
+static volatile VP8CPUInfo alpha_processing_last_cpuinfo_used =
+    (VP8CPUInfo)&alpha_processing_last_cpuinfo_used;
+
+void WebPInitAlphaProcessing(void) {
+  if (alpha_processing_last_cpuinfo_used == VP8GetCPUInfo) return;
+
+  WebPMultARGBRow = MultARGBRow;
+  WebPMultRow = MultRow;
+  WebPApplyAlphaMultiply = ApplyAlphaMultiply;
+  WebPApplyAlphaMultiply4444 = ApplyAlphaMultiply_16b;
+  WebPExtractAlpha = ExtractAlpha;
+
+  // If defined, use CPUInfo() to overwrite some pointers with faster versions.
+  if (VP8GetCPUInfo != NULL) {
+#if defined(WEBP_USE_SSE2)
+    if (VP8GetCPUInfo(kSSE2)) {
+      WebPInitAlphaProcessingSSE2();
+    }
+#endif
+  }
+  alpha_processing_last_cpuinfo_used = VP8GetCPUInfo;
+}
diff --git a/webp/src/dsp/alpha_processing_sse2.c b/webp/src/dsp/alpha_processing_sse2.c
new file mode 100644
index 0000000..3d0a9b5
--- /dev/null
+++ b/webp/src/dsp/alpha_processing_sse2.c
@@ -0,0 +1,77 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Utilities for processing transparent channel.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_SSE2)
+#include <emmintrin.h>
+
+//------------------------------------------------------------------------------
+
+static int ExtractAlpha(const uint8_t* argb, int argb_stride,
+                        int width, int height,
+                        uint8_t* alpha, int alpha_stride) {
+  // alpha_and stores an 'and' operation of all the alpha[] values. The final
+  // value is not 0xff if any of the alpha[] is not equal to 0xff.
+  uint32_t alpha_and = 0xff;
+  int i, j;
+  const __m128i a_mask = _mm_set1_epi32(0xffu);  // to preserve alpha
+  const __m128i all_0xff = _mm_set_epi32(0, 0, ~0u, ~0u);
+  __m128i all_alphas = all_0xff;
+
+  // We must be able to access 3 extra bytes after the last written byte
+  // 'src[4 * width - 4]', because we don't know if alpha is the first or the
+  // last byte of the quadruplet.
+  const int limit = (width - 1) & ~7;
+
+  for (j = 0; j < height; ++j) {
+    const __m128i* src = (const __m128i*)argb;
+    for (i = 0; i < limit; i += 8) {
+      // load 32 argb bytes
+      const __m128i a0 = _mm_loadu_si128(src + 0);
+      const __m128i a1 = _mm_loadu_si128(src + 1);
+      const __m128i b0 = _mm_and_si128(a0, a_mask);
+      const __m128i b1 = _mm_and_si128(a1, a_mask);
+      const __m128i c0 = _mm_packs_epi32(b0, b1);
+      const __m128i d0 = _mm_packus_epi16(c0, c0);
+      // store
+      _mm_storel_epi64((__m128i*)&alpha[i], d0);
+      // accumulate eight alpha 'and' in parallel
+      all_alphas = _mm_and_si128(all_alphas, d0);
+      src += 2;
+    }
+    for (; i < width; ++i) {
+      const uint32_t alpha_value = argb[4 * i];
+      alpha[i] = alpha_value;
+      alpha_and &= alpha_value;
+    }
+    argb += argb_stride;
+    alpha += alpha_stride;
+  }
+  // Combine the eight alpha 'and' into a 8-bit mask.
+  alpha_and &= _mm_movemask_epi8(_mm_cmpeq_epi8(all_alphas, all_0xff));
+  return (alpha_and == 0xff);
+}
+
+#endif   // WEBP_USE_SSE2
+
+//------------------------------------------------------------------------------
+// Init function
+
+extern void WebPInitAlphaProcessingSSE2(void);
+
+void WebPInitAlphaProcessingSSE2(void) {
+#if defined(WEBP_USE_SSE2)
+  WebPExtractAlpha = ExtractAlpha;
+#endif
+}
diff --git a/webp/src/dsp/cpu-features.c b/webp/src/dsp/cpu-features.c
new file mode 100644
index 0000000..749e7b3
--- /dev/null
+++ b/webp/src/dsp/cpu-features.c
@@ -0,0 +1,398 @@
+/*
+ *  Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <sys/system_properties.h>
+#ifdef __arm__
+#include <machine/cpu-features.h>
+#endif
+#include <pthread.h>
+#include "cpu-features.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+
+static  pthread_once_t     g_once;
+static  AndroidCpuFamily   g_cpuFamily;
+static  uint64_t           g_cpuFeatures;
+static  int                g_cpuCount;
+
+static const int  android_cpufeatures_debug = 0;
+
+#ifdef __arm__
+#  define DEFAULT_CPU_FAMILY  ANDROID_CPU_FAMILY_ARM
+#elif defined __i386__
+#  define DEFAULT_CPU_FAMILY  ANDROID_CPU_FAMILY_X86
+#else
+#  define DEFAULT_CPU_FAMILY  ANDROID_CPU_FAMILY_UNKNOWN
+#endif
+
+#define  D(...) \
+    do { \
+        if (android_cpufeatures_debug) { \
+            printf(__VA_ARGS__); fflush(stdout); \
+        } \
+    } while (0)
+
+#ifdef __i386__
+static __inline__ void x86_cpuid(int func, int values[4])
+{
+    int a, b, c, d;
+    /* We need to preserve ebx since we're compiling PIC code */
+    /* this means we can't use "=b" for the second output register */
+    __asm__ __volatile__ ( \
+      "push %%ebx\n"
+      "cpuid\n" \
+      "mov %1, %%ebx\n"
+      "pop %%ebx\n"
+      : "=a" (a), "=r" (b), "=c" (c), "=d" (d) \
+      : "a" (func) \
+    );
+    values[0] = a;
+    values[1] = b;
+    values[2] = c;
+    values[3] = d;
+}
+#endif
+
+/* Read the content of /proc/cpuinfo into a user-provided buffer.
+ * Return the length of the data, or -1 on error. Does *not*
+ * zero-terminate the content. Will not read more
+ * than 'buffsize' bytes.
+ */
+static int
+read_file(const char*  pathname, char*  buffer, size_t  buffsize)
+{
+    int  fd, len;
+
+    fd = open(pathname, O_RDONLY);
+    if (fd < 0)
+        return -1;
+
+    do {
+        len = read(fd, buffer, buffsize);
+    } while (len < 0 && errno == EINTR);
+
+    close(fd);
+
+    return len;
+}
+
+/* Extract the content of a the first occurence of a given field in
+ * the content of /proc/cpuinfo and return it as a heap-allocated
+ * string that must be freed by the caller.
+ *
+ * Return NULL if not found
+ */
+static char*
+extract_cpuinfo_field(char* buffer, int buflen, const char* field)
+{
+    int  fieldlen = strlen(field);
+    char* bufend = buffer + buflen;
+    char* result = NULL;
+    int len, ignore;
+    const char *p, *q;
+
+    /* Look for first field occurence, and ensures it starts the line.
+     */
+    p = buffer;
+    bufend = buffer + buflen;
+    for (;;) {
+        p = memmem(p, bufend-p, field, fieldlen);
+        if (p == NULL)
+            goto EXIT;
+
+        if (p == buffer || p[-1] == '\n')
+            break;
+
+        p += fieldlen;
+    }
+
+    /* Skip to the first column followed by a space */
+    p += fieldlen;
+    p  = memchr(p, ':', bufend-p);
+    if (p == NULL || p[1] != ' ')
+        goto EXIT;
+
+    /* Find the end of the line */
+    p += 2;
+    q = memchr(p, '\n', bufend-p);
+    if (q == NULL)
+        q = bufend;
+
+    /* Copy the line into a heap-allocated buffer */
+    len = q-p;
+    result = malloc(len+1);
+    if (result == NULL)
+        goto EXIT;
+
+    memcpy(result, p, len);
+    result[len] = '\0';
+
+EXIT:
+    return result;
+}
+
+/* Count the number of occurences of a given field prefix in /proc/cpuinfo.
+ */
+static int
+count_cpuinfo_field(char* buffer, int buflen, const char* field)
+{
+    int fieldlen = strlen(field);
+    const char* p = buffer;
+    const char* bufend = buffer + buflen;
+    const char* q;
+    int count = 0;
+
+    for (;;) {
+        const char* q;
+
+        p = memmem(p, bufend-p, field, fieldlen);
+        if (p == NULL)
+            break;
+
+        /* Ensure that the field is at the start of a line */
+        if (p > buffer && p[-1] != '\n') {
+            p += fieldlen;
+            continue;
+        }
+
+
+        /* skip any whitespace */
+        q = p + fieldlen;
+        while (q < bufend && (*q == ' ' || *q == '\t'))
+            q++;
+
+        /* we must have a colon now */
+        if (q < bufend && *q == ':') {
+            count += 1;
+            q ++;
+        }
+        p = q;
+    }
+
+    return count;
+}
+
+/* Like strlen(), but for constant string literals */
+#define STRLEN_CONST(x)  ((sizeof(x)-1)
+
+
+/* Checks that a space-separated list of items contains one given 'item'.
+ * Returns 1 if found, 0 otherwise.
+ */
+static int
+has_list_item(const char* list, const char* item)
+{
+    const char*  p = list;
+    int itemlen = strlen(item);
+
+    if (list == NULL)
+        return 0;
+
+    while (*p) {
+        const char*  q;
+
+        /* skip spaces */
+        while (*p == ' ' || *p == '\t')
+            p++;
+
+        /* find end of current list item */
+        q = p;
+        while (*q && *q != ' ' && *q != '\t')
+            q++;
+
+        if (itemlen == q-p && !memcmp(p, item, itemlen))
+            return 1;
+
+        /* skip to next item */
+        p = q;
+    }
+    return 0;
+}
+
+
+static void
+android_cpuInit(void)
+{
+    char cpuinfo[4096];
+    int  cpuinfo_len;
+
+    g_cpuFamily   = DEFAULT_CPU_FAMILY;
+    g_cpuFeatures = 0;
+    g_cpuCount    = 1;
+
+    cpuinfo_len = read_file("/proc/cpuinfo", cpuinfo, sizeof cpuinfo);
+    D("cpuinfo_len is (%d):\n%.*s\n", cpuinfo_len,
+      cpuinfo_len >= 0 ? cpuinfo_len : 0, cpuinfo);
+
+    if (cpuinfo_len < 0)  /* should not happen */ {
+        return;
+    }
+
+    /* Count the CPU cores, the value may be 0 for single-core CPUs */
+    g_cpuCount = count_cpuinfo_field(cpuinfo, cpuinfo_len, "processor");
+    if (g_cpuCount == 0) {
+        g_cpuCount = count_cpuinfo_field(cpuinfo, cpuinfo_len, "Processor");
+        if (g_cpuCount == 0) {
+            g_cpuCount = 1;
+        }
+    }
+
+    D("found cpuCount = %d\n", g_cpuCount);
+
+#ifdef __ARM_ARCH__
+    {
+        char*  features = NULL;
+        char*  architecture = NULL;
+
+        /* Extract architecture from the "CPU Architecture" field.
+         * The list is well-known, unlike the the output of
+         * the 'Processor' field which can vary greatly.
+         *
+         * See the definition of the 'proc_arch' array in
+         * $KERNEL/arch/arm/kernel/setup.c and the 'c_show' function in
+         * same file.
+         */
+        char* cpuArch = extract_cpuinfo_field(cpuinfo, cpuinfo_len, "CPU architecture");
+
+        if (cpuArch != NULL) {
+            char*  end;
+            long   archNumber;
+            int    hasARMv7 = 0;
+
+            D("found cpuArch = '%s'\n", cpuArch);
+
+            /* read the initial decimal number, ignore the rest */
+            archNumber = strtol(cpuArch, &end, 10);
+
+            /* Here we assume that ARMv8 will be upwards compatible with v7
+                * in the future. Unfortunately, there is no 'Features' field to
+                * indicate that Thumb-2 is supported.
+                */
+            if (end > cpuArch && archNumber >= 7) {
+                hasARMv7 = 1;
+            }
+
+            /* Unfortunately, it seems that certain ARMv6-based CPUs
+             * report an incorrect architecture number of 7!
+             *
+             * See http://code.google.com/p/android/issues/detail?id=10812
+             *
+             * We try to correct this by looking at the 'elf_format'
+             * field reported by the 'Processor' field, which is of the
+             * form of "(v7l)" for an ARMv7-based CPU, and "(v6l)" for
+             * an ARMv6-one.
+             */
+            if (hasARMv7) {
+                char* cpuProc = extract_cpuinfo_field(cpuinfo, cpuinfo_len,
+                                                      "Processor");
+                if (cpuProc != NULL) {
+                    D("found cpuProc = '%s'\n", cpuProc);
+                    if (has_list_item(cpuProc, "(v6l)")) {
+                        D("CPU processor and architecture mismatch!!\n");
+                        hasARMv7 = 0;
+                    }
+                    free(cpuProc);
+                }
+            }
+
+            if (hasARMv7) {
+                g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_ARMv7;
+            }
+
+            /* The LDREX / STREX instructions are available from ARMv6 */
+            if (archNumber >= 6) {
+                g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_LDREX_STREX;
+            }
+
+            free(cpuArch);
+        }
+
+        /* Extract the list of CPU features from 'Features' field */
+        char* cpuFeatures = extract_cpuinfo_field(cpuinfo, cpuinfo_len, "Features");
+
+        if (cpuFeatures != NULL) {
+
+            D("found cpuFeatures = '%s'\n", cpuFeatures);
+
+            if (has_list_item(cpuFeatures, "vfpv3"))
+                g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3;
+
+            else if (has_list_item(cpuFeatures, "vfpv3d16"))
+                g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3;
+
+            if (has_list_item(cpuFeatures, "neon")) {
+                /* Note: Certain kernels only report neon but not vfpv3
+                    *       in their features list. However, ARM mandates
+                    *       that if Neon is implemented, so must be VFPv3
+                    *       so always set the flag.
+                    */
+                g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_NEON |
+                                 ANDROID_CPU_ARM_FEATURE_VFPv3;
+            }
+            free(cpuFeatures);
+        }
+    }
+#endif /* __ARM_ARCH__ */
+
+#ifdef __i386__
+    g_cpuFamily = ANDROID_CPU_FAMILY_X86;
+
+    int regs[4];
+
+/* According to http://en.wikipedia.org/wiki/CPUID */
+#define VENDOR_INTEL_b  0x756e6547
+#define VENDOR_INTEL_c  0x6c65746e
+#define VENDOR_INTEL_d  0x49656e69
+
+    x86_cpuid(0, regs);
+    int vendorIsIntel = (regs[1] == VENDOR_INTEL_b &&
+                         regs[2] == VENDOR_INTEL_c &&
+                         regs[3] == VENDOR_INTEL_d);
+
+    x86_cpuid(1, regs);
+    if ((regs[2] & (1 << 9)) != 0) {
+        g_cpuFeatures |= ANDROID_CPU_X86_FEATURE_SSSE3;
+    }
+    if ((regs[2] & (1 << 23)) != 0) {
+        g_cpuFeatures |= ANDROID_CPU_X86_FEATURE_POPCNT;
+    }
+    if (vendorIsIntel && (regs[2] & (1 << 22)) != 0) {
+        g_cpuFeatures |= ANDROID_CPU_X86_FEATURE_MOVBE;
+    }
+#endif
+}
+
+
+AndroidCpuFamily
+android_getCpuFamily(void)
+{
+    pthread_once(&g_once, android_cpuInit);
+    return g_cpuFamily;
+}
+
+
+uint64_t
+android_getCpuFeatures(void)
+{
+    pthread_once(&g_once, android_cpuInit);
+    return g_cpuFeatures;
+}
+
+
+int
+android_getCpuCount(void)
+{
+    pthread_once(&g_once, android_cpuInit);
+    return g_cpuCount;
+}
diff --git a/webp/src/dsp/cpu-features.h b/webp/src/dsp/cpu-features.h
new file mode 100644
index 0000000..f20c0bc
--- /dev/null
+++ b/webp/src/dsp/cpu-features.h
@@ -0,0 +1,56 @@
+/*
+ *  Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+// You can download Android source at
+// http://source.android.com/source/downloading.html
+// Original files are in ndk/sources/android/cpufeatures
+// Revision is Change-Id: I9a0629efba36a6023f05e5f092e7addcc1b7d2a9
+
+#ifndef CPU_FEATURES_H
+#define CPU_FEATURES_H
+
+#include <sys/cdefs.h>
+#include <stdint.h>
+
+__BEGIN_DECLS
+
+typedef enum {
+    ANDROID_CPU_FAMILY_UNKNOWN = 0,
+    ANDROID_CPU_FAMILY_ARM,
+    ANDROID_CPU_FAMILY_X86,
+
+    ANDROID_CPU_FAMILY_MAX  /* do not remove */
+
+} AndroidCpuFamily;
+
+/* Return family of the device's CPU */
+extern AndroidCpuFamily   android_getCpuFamily(void);
+
+enum {
+    ANDROID_CPU_ARM_FEATURE_ARMv7       = (1 << 0),
+    ANDROID_CPU_ARM_FEATURE_VFPv3       = (1 << 1),
+    ANDROID_CPU_ARM_FEATURE_NEON        = (1 << 2),
+    ANDROID_CPU_ARM_FEATURE_LDREX_STREX = (1 << 3),
+};
+
+enum {
+    ANDROID_CPU_X86_FEATURE_SSSE3  = (1 << 0),
+    ANDROID_CPU_X86_FEATURE_POPCNT = (1 << 1),
+    ANDROID_CPU_X86_FEATURE_MOVBE  = (1 << 2),
+};
+
+extern uint64_t    android_getCpuFeatures(void);
+
+/* Return the number of CPU cores detected on this device. */
+extern int         android_getCpuCount(void);
+
+__END_DECLS
+
+#endif /* CPU_FEATURES_H */
diff --git a/webp/src/dsp/cpu.c b/webp/src/dsp/cpu.c
new file mode 100644
index 0000000..4532934
--- /dev/null
+++ b/webp/src/dsp/cpu.c
@@ -0,0 +1,134 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// CPU detection
+//
+// Author: Christian Duvivier (cduvivier@google.com)
+
+#include "./dsp.h"
+
+#if defined(__ANDROID__)
+#include "cpu-features.h"
+#endif
+
+//------------------------------------------------------------------------------
+// SSE2 detection.
+//
+
+// apple/darwin gcc-4.0.1 defines __PIC__, but not __pic__ with -fPIC.
+#if (defined(__pic__) || defined(__PIC__)) && defined(__i386__)
+static WEBP_INLINE void GetCPUInfo(int cpu_info[4], int info_type) {
+  __asm__ volatile (
+    "mov %%ebx, %%edi\n"
+    "cpuid\n"
+    "xchg %%edi, %%ebx\n"
+    : "=a"(cpu_info[0]), "=D"(cpu_info[1]), "=c"(cpu_info[2]), "=d"(cpu_info[3])
+    : "a"(info_type), "c"(0));
+}
+#elif defined(__i386__) || defined(__x86_64__)
+static WEBP_INLINE void GetCPUInfo(int cpu_info[4], int info_type) {
+  __asm__ volatile (
+    "cpuid\n"
+    : "=a"(cpu_info[0]), "=b"(cpu_info[1]), "=c"(cpu_info[2]), "=d"(cpu_info[3])
+    : "a"(info_type), "c"(0));
+}
+#elif (defined(_M_X64) || defined(_M_IX86)) && \
+      defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 150030729  // >= VS2008 SP1
+#include <intrin.h>
+#define GetCPUInfo(info, type) __cpuidex(info, type, 0)  // set ecx=0
+#elif defined(WEBP_MSC_SSE2)
+#define GetCPUInfo __cpuid
+#endif
+
+// NaCl has no support for xgetbv or the raw opcode.
+#if !defined(__native_client__) && (defined(__i386__) || defined(__x86_64__))
+static WEBP_INLINE uint64_t xgetbv(void) {
+  const uint32_t ecx = 0;
+  uint32_t eax, edx;
+  // Use the raw opcode for xgetbv for compatibility with older toolchains.
+  __asm__ volatile (
+    ".byte 0x0f, 0x01, 0xd0\n"
+    : "=a"(eax), "=d"(edx) : "c" (ecx));
+  return ((uint64_t)edx << 32) | eax;
+}
+#elif (defined(_M_X64) || defined(_M_IX86)) && \
+      defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 160040219  // >= VS2010 SP1
+#include <immintrin.h>
+#define xgetbv() _xgetbv(0)
+#elif defined(_MSC_VER) && defined(_M_IX86)
+static WEBP_INLINE uint64_t xgetbv(void) {
+  uint32_t eax_, edx_;
+  __asm {
+    xor ecx, ecx  // ecx = 0
+    // Use the raw opcode for xgetbv for compatibility with older toolchains.
+    __asm _emit 0x0f __asm _emit 0x01 __asm _emit 0xd0
+    mov eax_, eax
+    mov edx_, edx
+  }
+  return ((uint64_t)edx_ << 32) | eax_;
+}
+#else
+#define xgetbv() 0U  // no AVX for older x64 or unrecognized toolchains.
+#endif
+
+#if defined(__i386__) || defined(__x86_64__) || defined(WEBP_MSC_SSE2)
+static int x86CPUInfo(CPUFeature feature) {
+  int cpu_info[4];
+  GetCPUInfo(cpu_info, 1);
+  if (feature == kSSE2) {
+    return 0 != (cpu_info[3] & 0x04000000);
+  }
+  if (feature == kSSE3) {
+    return 0 != (cpu_info[2] & 0x00000001);
+  }
+  if (feature == kAVX) {
+    // bits 27 (OSXSAVE) & 28 (256-bit AVX)
+    if ((cpu_info[2] & 0x18000000) == 0x18000000) {
+      // XMM state and YMM state enabled by the OS.
+      return (xgetbv() & 0x6) == 0x6;
+    }
+  }
+  if (feature == kAVX2) {
+    if (x86CPUInfo(kAVX)) {
+      GetCPUInfo(cpu_info, 7);
+      return ((cpu_info[1] & 0x00000020) == 0x00000020);
+    }
+  }
+  return 0;
+}
+VP8CPUInfo VP8GetCPUInfo = x86CPUInfo;
+#elif defined(WEBP_ANDROID_NEON)  // NB: needs to be before generic NEON test.
+static int AndroidCPUInfo(CPUFeature feature) {
+  const AndroidCpuFamily cpu_family = android_getCpuFamily();
+  const uint64_t cpu_features = android_getCpuFeatures();
+  if (feature == kNEON) {
+    return (cpu_family == ANDROID_CPU_FAMILY_ARM &&
+            0 != (cpu_features & ANDROID_CPU_ARM_FEATURE_NEON));
+  }
+  return 0;
+}
+VP8CPUInfo VP8GetCPUInfo = AndroidCPUInfo;
+#elif defined(WEBP_USE_NEON)
+// define a dummy function to enable turning off NEON at runtime by setting
+// VP8DecGetCPUInfo = NULL
+static int armCPUInfo(CPUFeature feature) {
+  (void)feature;
+  return 1;
+}
+VP8CPUInfo VP8GetCPUInfo = armCPUInfo;
+#elif defined(WEBP_USE_MIPS32)
+static int mipsCPUInfo(CPUFeature feature) {
+  (void)feature;
+  return 1;
+}
+VP8CPUInfo VP8GetCPUInfo = mipsCPUInfo;
+#else
+VP8CPUInfo VP8GetCPUInfo = NULL;
+#endif
+
diff --git a/webp/src/dsp/dec.c b/webp/src/dsp/dec.c
new file mode 100644
index 0000000..3a8dc81
--- /dev/null
+++ b/webp/src/dsp/dec.c
@@ -0,0 +1,736 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Speed-critical decoding functions.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./dsp.h"
+#include "../dec/vp8i.h"
+
+//------------------------------------------------------------------------------
+
+static WEBP_INLINE uint8_t clip_8b(int v) {
+  return (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255;
+}
+
+//------------------------------------------------------------------------------
+// Transforms (Paragraph 14.4)
+
+#define STORE(x, y, v) \
+  dst[x + y * BPS] = clip_8b(dst[x + y * BPS] + ((v) >> 3))
+
+#define STORE2(y, dc, d, c) do {    \
+  const int DC = (dc);              \
+  STORE(0, y, DC + (d));            \
+  STORE(1, y, DC + (c));            \
+  STORE(2, y, DC - (c));            \
+  STORE(3, y, DC - (d));            \
+} while (0)
+
+static const int kC1 = 20091 + (1 << 16);
+static const int kC2 = 35468;
+#define MUL(a, b) (((a) * (b)) >> 16)
+
+static void TransformOne(const int16_t* in, uint8_t* dst) {
+  int C[4 * 4], *tmp;
+  int i;
+  tmp = C;
+  for (i = 0; i < 4; ++i) {    // vertical pass
+    const int a = in[0] + in[8];    // [-4096, 4094]
+    const int b = in[0] - in[8];    // [-4095, 4095]
+    const int c = MUL(in[4], kC2) - MUL(in[12], kC1);   // [-3783, 3783]
+    const int d = MUL(in[4], kC1) + MUL(in[12], kC2);   // [-3785, 3781]
+    tmp[0] = a + d;   // [-7881, 7875]
+    tmp[1] = b + c;   // [-7878, 7878]
+    tmp[2] = b - c;   // [-7878, 7878]
+    tmp[3] = a - d;   // [-7877, 7879]
+    tmp += 4;
+    in++;
+  }
+  // Each pass is expanding the dynamic range by ~3.85 (upper bound).
+  // The exact value is (2. + (kC1 + kC2) / 65536).
+  // After the second pass, maximum interval is [-3794, 3794], assuming
+  // an input in [-2048, 2047] interval. We then need to add a dst value
+  // in the [0, 255] range.
+  // In the worst case scenario, the input to clip_8b() can be as large as
+  // [-60713, 60968].
+  tmp = C;
+  for (i = 0; i < 4; ++i) {    // horizontal pass
+    const int dc = tmp[0] + 4;
+    const int a =  dc +  tmp[8];
+    const int b =  dc -  tmp[8];
+    const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1);
+    const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2);
+    STORE(0, 0, a + d);
+    STORE(1, 0, b + c);
+    STORE(2, 0, b - c);
+    STORE(3, 0, a - d);
+    tmp++;
+    dst += BPS;
+  }
+}
+
+// Simplified transform when only in[0], in[1] and in[4] are non-zero
+static void TransformAC3(const int16_t* in, uint8_t* dst) {
+  const int a = in[0] + 4;
+  const int c4 = MUL(in[4], kC2);
+  const int d4 = MUL(in[4], kC1);
+  const int c1 = MUL(in[1], kC2);
+  const int d1 = MUL(in[1], kC1);
+  STORE2(0, a + d4, d1, c1);
+  STORE2(1, a + c4, d1, c1);
+  STORE2(2, a - c4, d1, c1);
+  STORE2(3, a - d4, d1, c1);
+}
+#undef MUL
+#undef STORE2
+
+static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) {
+  TransformOne(in, dst);
+  if (do_two) {
+    TransformOne(in + 16, dst + 4);
+  }
+}
+
+static void TransformUV(const int16_t* in, uint8_t* dst) {
+  VP8Transform(in + 0 * 16, dst, 1);
+  VP8Transform(in + 2 * 16, dst + 4 * BPS, 1);
+}
+
+static void TransformDC(const int16_t *in, uint8_t* dst) {
+  const int DC = in[0] + 4;
+  int i, j;
+  for (j = 0; j < 4; ++j) {
+    for (i = 0; i < 4; ++i) {
+      STORE(i, j, DC);
+    }
+  }
+}
+
+static void TransformDCUV(const int16_t* in, uint8_t* dst) {
+  if (in[0 * 16]) VP8TransformDC(in + 0 * 16, dst);
+  if (in[1 * 16]) VP8TransformDC(in + 1 * 16, dst + 4);
+  if (in[2 * 16]) VP8TransformDC(in + 2 * 16, dst + 4 * BPS);
+  if (in[3 * 16]) VP8TransformDC(in + 3 * 16, dst + 4 * BPS + 4);
+}
+
+#undef STORE
+
+//------------------------------------------------------------------------------
+// Paragraph 14.3
+
+static void TransformWHT(const int16_t* in, int16_t* out) {
+  int tmp[16];
+  int i;
+  for (i = 0; i < 4; ++i) {
+    const int a0 = in[0 + i] + in[12 + i];
+    const int a1 = in[4 + i] + in[ 8 + i];
+    const int a2 = in[4 + i] - in[ 8 + i];
+    const int a3 = in[0 + i] - in[12 + i];
+    tmp[0  + i] = a0 + a1;
+    tmp[8  + i] = a0 - a1;
+    tmp[4  + i] = a3 + a2;
+    tmp[12 + i] = a3 - a2;
+  }
+  for (i = 0; i < 4; ++i) {
+    const int dc = tmp[0 + i * 4] + 3;    // w/ rounder
+    const int a0 = dc             + tmp[3 + i * 4];
+    const int a1 = tmp[1 + i * 4] + tmp[2 + i * 4];
+    const int a2 = tmp[1 + i * 4] - tmp[2 + i * 4];
+    const int a3 = dc             - tmp[3 + i * 4];
+    out[ 0] = (a0 + a1) >> 3;
+    out[16] = (a3 + a2) >> 3;
+    out[32] = (a0 - a1) >> 3;
+    out[48] = (a3 - a2) >> 3;
+    out += 64;
+  }
+}
+
+void (*VP8TransformWHT)(const int16_t* in, int16_t* out);
+
+//------------------------------------------------------------------------------
+// Intra predictions
+
+#define DST(x, y) dst[(x) + (y) * BPS]
+
+static WEBP_INLINE void TrueMotion(uint8_t *dst, int size) {
+  const uint8_t* top = dst - BPS;
+  const uint8_t* const clip0 = VP8kclip1 - top[-1];
+  int y;
+  for (y = 0; y < size; ++y) {
+    const uint8_t* const clip = clip0 + dst[-1];
+    int x;
+    for (x = 0; x < size; ++x) {
+      dst[x] = clip[top[x]];
+    }
+    dst += BPS;
+  }
+}
+static void TM4(uint8_t *dst)   { TrueMotion(dst, 4); }
+static void TM8uv(uint8_t *dst) { TrueMotion(dst, 8); }
+static void TM16(uint8_t *dst)  { TrueMotion(dst, 16); }
+
+//------------------------------------------------------------------------------
+// 16x16
+
+static void VE16(uint8_t *dst) {     // vertical
+  int j;
+  for (j = 0; j < 16; ++j) {
+    memcpy(dst + j * BPS, dst - BPS, 16);
+  }
+}
+
+static void HE16(uint8_t *dst) {     // horizontal
+  int j;
+  for (j = 16; j > 0; --j) {
+    memset(dst, dst[-1], 16);
+    dst += BPS;
+  }
+}
+
+static WEBP_INLINE void Put16(int v, uint8_t* dst) {
+  int j;
+  for (j = 0; j < 16; ++j) {
+    memset(dst + j * BPS, v, 16);
+  }
+}
+
+static void DC16(uint8_t *dst) {    // DC
+  int DC = 16;
+  int j;
+  for (j = 0; j < 16; ++j) {
+    DC += dst[-1 + j * BPS] + dst[j - BPS];
+  }
+  Put16(DC >> 5, dst);
+}
+
+static void DC16NoTop(uint8_t *dst) {   // DC with top samples not available
+  int DC = 8;
+  int j;
+  for (j = 0; j < 16; ++j) {
+    DC += dst[-1 + j * BPS];
+  }
+  Put16(DC >> 4, dst);
+}
+
+static void DC16NoLeft(uint8_t *dst) {  // DC with left samples not available
+  int DC = 8;
+  int i;
+  for (i = 0; i < 16; ++i) {
+    DC += dst[i - BPS];
+  }
+  Put16(DC >> 4, dst);
+}
+
+static void DC16NoTopLeft(uint8_t *dst) {  // DC with no top and left samples
+  Put16(0x80, dst);
+}
+
+//------------------------------------------------------------------------------
+// 4x4
+
+#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2)
+#define AVG2(a, b) (((a) + (b) + 1) >> 1)
+
+static void VE4(uint8_t *dst) {    // vertical
+  const uint8_t* top = dst - BPS;
+  const uint8_t vals[4] = {
+    AVG3(top[-1], top[0], top[1]),
+    AVG3(top[ 0], top[1], top[2]),
+    AVG3(top[ 1], top[2], top[3]),
+    AVG3(top[ 2], top[3], top[4])
+  };
+  int i;
+  for (i = 0; i < 4; ++i) {
+    memcpy(dst + i * BPS, vals, sizeof(vals));
+  }
+}
+
+static void HE4(uint8_t *dst) {    // horizontal
+  const int A = dst[-1 - BPS];
+  const int B = dst[-1];
+  const int C = dst[-1 + BPS];
+  const int D = dst[-1 + 2 * BPS];
+  const int E = dst[-1 + 3 * BPS];
+  *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(A, B, C);
+  *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(B, C, D);
+  *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(C, D, E);
+  *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(D, E, E);
+}
+
+static void DC4(uint8_t *dst) {   // DC
+  uint32_t dc = 4;
+  int i;
+  for (i = 0; i < 4; ++i) dc += dst[i - BPS] + dst[-1 + i * BPS];
+  dc >>= 3;
+  for (i = 0; i < 4; ++i) memset(dst + i * BPS, dc, 4);
+}
+
+static void RD4(uint8_t *dst) {   // Down-right
+  const int I = dst[-1 + 0 * BPS];
+  const int J = dst[-1 + 1 * BPS];
+  const int K = dst[-1 + 2 * BPS];
+  const int L = dst[-1 + 3 * BPS];
+  const int X = dst[-1 - BPS];
+  const int A = dst[0 - BPS];
+  const int B = dst[1 - BPS];
+  const int C = dst[2 - BPS];
+  const int D = dst[3 - BPS];
+  DST(0, 3)                                     = AVG3(J, K, L);
+  DST(0, 2) = DST(1, 3)                         = AVG3(I, J, K);
+  DST(0, 1) = DST(1, 2) = DST(2, 3)             = AVG3(X, I, J);
+  DST(0, 0) = DST(1, 1) = DST(2, 2) = DST(3, 3) = AVG3(A, X, I);
+  DST(1, 0) = DST(2, 1) = DST(3, 2)             = AVG3(B, A, X);
+  DST(2, 0) = DST(3, 1)                         = AVG3(C, B, A);
+  DST(3, 0)                                     = AVG3(D, C, B);
+}
+
+static void LD4(uint8_t *dst) {   // Down-Left
+  const int A = dst[0 - BPS];
+  const int B = dst[1 - BPS];
+  const int C = dst[2 - BPS];
+  const int D = dst[3 - BPS];
+  const int E = dst[4 - BPS];
+  const int F = dst[5 - BPS];
+  const int G = dst[6 - BPS];
+  const int H = dst[7 - BPS];
+  DST(0, 0)                                     = AVG3(A, B, C);
+  DST(1, 0) = DST(0, 1)                         = AVG3(B, C, D);
+  DST(2, 0) = DST(1, 1) = DST(0, 2)             = AVG3(C, D, E);
+  DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F);
+  DST(3, 1) = DST(2, 2) = DST(1, 3)             = AVG3(E, F, G);
+  DST(3, 2) = DST(2, 3)                         = AVG3(F, G, H);
+  DST(3, 3)                                     = AVG3(G, H, H);
+}
+
+static void VR4(uint8_t *dst) {   // Vertical-Right
+  const int I = dst[-1 + 0 * BPS];
+  const int J = dst[-1 + 1 * BPS];
+  const int K = dst[-1 + 2 * BPS];
+  const int X = dst[-1 - BPS];
+  const int A = dst[0 - BPS];
+  const int B = dst[1 - BPS];
+  const int C = dst[2 - BPS];
+  const int D = dst[3 - BPS];
+  DST(0, 0) = DST(1, 2) = AVG2(X, A);
+  DST(1, 0) = DST(2, 2) = AVG2(A, B);
+  DST(2, 0) = DST(3, 2) = AVG2(B, C);
+  DST(3, 0)             = AVG2(C, D);
+
+  DST(0, 3) =             AVG3(K, J, I);
+  DST(0, 2) =             AVG3(J, I, X);
+  DST(0, 1) = DST(1, 3) = AVG3(I, X, A);
+  DST(1, 1) = DST(2, 3) = AVG3(X, A, B);
+  DST(2, 1) = DST(3, 3) = AVG3(A, B, C);
+  DST(3, 1) =             AVG3(B, C, D);
+}
+
+static void VL4(uint8_t *dst) {   // Vertical-Left
+  const int A = dst[0 - BPS];
+  const int B = dst[1 - BPS];
+  const int C = dst[2 - BPS];
+  const int D = dst[3 - BPS];
+  const int E = dst[4 - BPS];
+  const int F = dst[5 - BPS];
+  const int G = dst[6 - BPS];
+  const int H = dst[7 - BPS];
+  DST(0, 0) =             AVG2(A, B);
+  DST(1, 0) = DST(0, 2) = AVG2(B, C);
+  DST(2, 0) = DST(1, 2) = AVG2(C, D);
+  DST(3, 0) = DST(2, 2) = AVG2(D, E);
+
+  DST(0, 1) =             AVG3(A, B, C);
+  DST(1, 1) = DST(0, 3) = AVG3(B, C, D);
+  DST(2, 1) = DST(1, 3) = AVG3(C, D, E);
+  DST(3, 1) = DST(2, 3) = AVG3(D, E, F);
+              DST(3, 2) = AVG3(E, F, G);
+              DST(3, 3) = AVG3(F, G, H);
+}
+
+static void HU4(uint8_t *dst) {   // Horizontal-Up
+  const int I = dst[-1 + 0 * BPS];
+  const int J = dst[-1 + 1 * BPS];
+  const int K = dst[-1 + 2 * BPS];
+  const int L = dst[-1 + 3 * BPS];
+  DST(0, 0) =             AVG2(I, J);
+  DST(2, 0) = DST(0, 1) = AVG2(J, K);
+  DST(2, 1) = DST(0, 2) = AVG2(K, L);
+  DST(1, 0) =             AVG3(I, J, K);
+  DST(3, 0) = DST(1, 1) = AVG3(J, K, L);
+  DST(3, 1) = DST(1, 2) = AVG3(K, L, L);
+  DST(3, 2) = DST(2, 2) =
+    DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L;
+}
+
+static void HD4(uint8_t *dst) {  // Horizontal-Down
+  const int I = dst[-1 + 0 * BPS];
+  const int J = dst[-1 + 1 * BPS];
+  const int K = dst[-1 + 2 * BPS];
+  const int L = dst[-1 + 3 * BPS];
+  const int X = dst[-1 - BPS];
+  const int A = dst[0 - BPS];
+  const int B = dst[1 - BPS];
+  const int C = dst[2 - BPS];
+
+  DST(0, 0) = DST(2, 1) = AVG2(I, X);
+  DST(0, 1) = DST(2, 2) = AVG2(J, I);
+  DST(0, 2) = DST(2, 3) = AVG2(K, J);
+  DST(0, 3)             = AVG2(L, K);
+
+  DST(3, 0)             = AVG3(A, B, C);
+  DST(2, 0)             = AVG3(X, A, B);
+  DST(1, 0) = DST(3, 1) = AVG3(I, X, A);
+  DST(1, 1) = DST(3, 2) = AVG3(J, I, X);
+  DST(1, 2) = DST(3, 3) = AVG3(K, J, I);
+  DST(1, 3)             = AVG3(L, K, J);
+}
+
+#undef DST
+#undef AVG3
+#undef AVG2
+
+//------------------------------------------------------------------------------
+// Chroma
+
+static void VE8uv(uint8_t *dst) {    // vertical
+  int j;
+  for (j = 0; j < 8; ++j) {
+    memcpy(dst + j * BPS, dst - BPS, 8);
+  }
+}
+
+static void HE8uv(uint8_t *dst) {    // horizontal
+  int j;
+  for (j = 0; j < 8; ++j) {
+    memset(dst, dst[-1], 8);
+    dst += BPS;
+  }
+}
+
+// helper for chroma-DC predictions
+static WEBP_INLINE void Put8x8uv(uint8_t value, uint8_t* dst) {
+  int j;
+  for (j = 0; j < 8; ++j) {
+    memset(dst + j * BPS, value, 8);
+  }
+}
+
+static void DC8uv(uint8_t *dst) {     // DC
+  int dc0 = 8;
+  int i;
+  for (i = 0; i < 8; ++i) {
+    dc0 += dst[i - BPS] + dst[-1 + i * BPS];
+  }
+  Put8x8uv(dc0 >> 4, dst);
+}
+
+static void DC8uvNoLeft(uint8_t *dst) {   // DC with no left samples
+  int dc0 = 4;
+  int i;
+  for (i = 0; i < 8; ++i) {
+    dc0 += dst[i - BPS];
+  }
+  Put8x8uv(dc0 >> 3, dst);
+}
+
+static void DC8uvNoTop(uint8_t *dst) {  // DC with no top samples
+  int dc0 = 4;
+  int i;
+  for (i = 0; i < 8; ++i) {
+    dc0 += dst[-1 + i * BPS];
+  }
+  Put8x8uv(dc0 >> 3, dst);
+}
+
+static void DC8uvNoTopLeft(uint8_t *dst) {    // DC with nothing
+  Put8x8uv(0x80, dst);
+}
+
+//------------------------------------------------------------------------------
+// default C implementations
+
+const VP8PredFunc VP8PredLuma4[NUM_BMODES] = {
+  DC4, TM4, VE4, HE4, RD4, VR4, LD4, VL4, HD4, HU4
+};
+
+const VP8PredFunc VP8PredLuma16[NUM_B_DC_MODES] = {
+  DC16, TM16, VE16, HE16,
+  DC16NoTop, DC16NoLeft, DC16NoTopLeft
+};
+
+const VP8PredFunc VP8PredChroma8[NUM_B_DC_MODES] = {
+  DC8uv, TM8uv, VE8uv, HE8uv,
+  DC8uvNoTop, DC8uvNoLeft, DC8uvNoTopLeft
+};
+
+//------------------------------------------------------------------------------
+// Edge filtering functions
+
+// 4 pixels in, 2 pixels out
+static WEBP_INLINE void do_filter2(uint8_t* p, int step) {
+  const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
+  const int a = 3 * (q0 - p0) + VP8ksclip1[p1 - q1];  // in [-893,892]
+  const int a1 = VP8ksclip2[(a + 4) >> 3];            // in [-16,15]
+  const int a2 = VP8ksclip2[(a + 3) >> 3];
+  p[-step] = VP8kclip1[p0 + a2];
+  p[    0] = VP8kclip1[q0 - a1];
+}
+
+// 4 pixels in, 4 pixels out
+static WEBP_INLINE void do_filter4(uint8_t* p, int step) {
+  const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
+  const int a = 3 * (q0 - p0);
+  const int a1 = VP8ksclip2[(a + 4) >> 3];
+  const int a2 = VP8ksclip2[(a + 3) >> 3];
+  const int a3 = (a1 + 1) >> 1;
+  p[-2*step] = VP8kclip1[p1 + a3];
+  p[-  step] = VP8kclip1[p0 + a2];
+  p[      0] = VP8kclip1[q0 - a1];
+  p[   step] = VP8kclip1[q1 - a3];
+}
+
+// 6 pixels in, 6 pixels out
+static WEBP_INLINE void do_filter6(uint8_t* p, int step) {
+  const int p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step];
+  const int q0 = p[0], q1 = p[step], q2 = p[2*step];
+  const int a = VP8ksclip1[3 * (q0 - p0) + VP8ksclip1[p1 - q1]];
+  // a is in [-128,127], a1 in [-27,27], a2 in [-18,18] and a3 in [-9,9]
+  const int a1 = (27 * a + 63) >> 7;  // eq. to ((3 * a + 7) * 9) >> 7
+  const int a2 = (18 * a + 63) >> 7;  // eq. to ((2 * a + 7) * 9) >> 7
+  const int a3 = (9  * a + 63) >> 7;  // eq. to ((1 * a + 7) * 9) >> 7
+  p[-3*step] = VP8kclip1[p2 + a3];
+  p[-2*step] = VP8kclip1[p1 + a2];
+  p[-  step] = VP8kclip1[p0 + a1];
+  p[      0] = VP8kclip1[q0 - a1];
+  p[   step] = VP8kclip1[q1 - a2];
+  p[ 2*step] = VP8kclip1[q2 - a3];
+}
+
+static WEBP_INLINE int hev(const uint8_t* p, int step, int thresh) {
+  const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step];
+  return (VP8kabs0[p1 - p0] > thresh) || (VP8kabs0[q1 - q0] > thresh);
+}
+
+static WEBP_INLINE int needs_filter(const uint8_t* p, int step, int t) {
+  const int p1 = p[-2 * step], p0 = p[-step], q0 = p[0], q1 = p[step];
+  return ((4 * VP8kabs0[p0 - q0] + VP8kabs0[p1 - q1]) <= t);
+}
+
+static WEBP_INLINE int needs_filter2(const uint8_t* p,
+                                     int step, int t, int it) {
+  const int p3 = p[-4 * step], p2 = p[-3 * step], p1 = p[-2 * step];
+  const int p0 = p[-step], q0 = p[0];
+  const int q1 = p[step], q2 = p[2 * step], q3 = p[3 * step];
+  if ((4 * VP8kabs0[p0 - q0] + VP8kabs0[p1 - q1]) > t) return 0;
+  return VP8kabs0[p3 - p2] <= it && VP8kabs0[p2 - p1] <= it &&
+         VP8kabs0[p1 - p0] <= it && VP8kabs0[q3 - q2] <= it &&
+         VP8kabs0[q2 - q1] <= it && VP8kabs0[q1 - q0] <= it;
+}
+
+//------------------------------------------------------------------------------
+// Simple In-loop filtering (Paragraph 15.2)
+
+static void SimpleVFilter16(uint8_t* p, int stride, int thresh) {
+  int i;
+  const int thresh2 = 2 * thresh + 1;
+  for (i = 0; i < 16; ++i) {
+    if (needs_filter(p + i, stride, thresh2)) {
+      do_filter2(p + i, stride);
+    }
+  }
+}
+
+static void SimpleHFilter16(uint8_t* p, int stride, int thresh) {
+  int i;
+  const int thresh2 = 2 * thresh + 1;
+  for (i = 0; i < 16; ++i) {
+    if (needs_filter(p + i * stride, 1, thresh2)) {
+      do_filter2(p + i * stride, 1);
+    }
+  }
+}
+
+static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) {
+  int k;
+  for (k = 3; k > 0; --k) {
+    p += 4 * stride;
+    SimpleVFilter16(p, stride, thresh);
+  }
+}
+
+static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) {
+  int k;
+  for (k = 3; k > 0; --k) {
+    p += 4;
+    SimpleHFilter16(p, stride, thresh);
+  }
+}
+
+//------------------------------------------------------------------------------
+// Complex In-loop filtering (Paragraph 15.3)
+
+static WEBP_INLINE void FilterLoop26(uint8_t* p,
+                                     int hstride, int vstride, int size,
+                                     int thresh, int ithresh, int hev_thresh) {
+  const int thresh2 = 2 * thresh + 1;
+  while (size-- > 0) {
+    if (needs_filter2(p, hstride, thresh2, ithresh)) {
+      if (hev(p, hstride, hev_thresh)) {
+        do_filter2(p, hstride);
+      } else {
+        do_filter6(p, hstride);
+      }
+    }
+    p += vstride;
+  }
+}
+
+static WEBP_INLINE void FilterLoop24(uint8_t* p,
+                                     int hstride, int vstride, int size,
+                                     int thresh, int ithresh, int hev_thresh) {
+  const int thresh2 = 2 * thresh + 1;
+  while (size-- > 0) {
+    if (needs_filter2(p, hstride, thresh2, ithresh)) {
+      if (hev(p, hstride, hev_thresh)) {
+        do_filter2(p, hstride);
+      } else {
+        do_filter4(p, hstride);
+      }
+    }
+    p += vstride;
+  }
+}
+
+// on macroblock edges
+static void VFilter16(uint8_t* p, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  FilterLoop26(p, stride, 1, 16, thresh, ithresh, hev_thresh);
+}
+
+static void HFilter16(uint8_t* p, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  FilterLoop26(p, 1, stride, 16, thresh, ithresh, hev_thresh);
+}
+
+// on three inner edges
+static void VFilter16i(uint8_t* p, int stride,
+                       int thresh, int ithresh, int hev_thresh) {
+  int k;
+  for (k = 3; k > 0; --k) {
+    p += 4 * stride;
+    FilterLoop24(p, stride, 1, 16, thresh, ithresh, hev_thresh);
+  }
+}
+
+static void HFilter16i(uint8_t* p, int stride,
+                       int thresh, int ithresh, int hev_thresh) {
+  int k;
+  for (k = 3; k > 0; --k) {
+    p += 4;
+    FilterLoop24(p, 1, stride, 16, thresh, ithresh, hev_thresh);
+  }
+}
+
+// 8-pixels wide variant, for chroma filtering
+static void VFilter8(uint8_t* u, uint8_t* v, int stride,
+                     int thresh, int ithresh, int hev_thresh) {
+  FilterLoop26(u, stride, 1, 8, thresh, ithresh, hev_thresh);
+  FilterLoop26(v, stride, 1, 8, thresh, ithresh, hev_thresh);
+}
+
+static void HFilter8(uint8_t* u, uint8_t* v, int stride,
+                     int thresh, int ithresh, int hev_thresh) {
+  FilterLoop26(u, 1, stride, 8, thresh, ithresh, hev_thresh);
+  FilterLoop26(v, 1, stride, 8, thresh, ithresh, hev_thresh);
+}
+
+static void VFilter8i(uint8_t* u, uint8_t* v, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  FilterLoop24(u + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh);
+  FilterLoop24(v + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh);
+}
+
+static void HFilter8i(uint8_t* u, uint8_t* v, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  FilterLoop24(u + 4, 1, stride, 8, thresh, ithresh, hev_thresh);
+  FilterLoop24(v + 4, 1, stride, 8, thresh, ithresh, hev_thresh);
+}
+
+//------------------------------------------------------------------------------
+
+VP8DecIdct2 VP8Transform;
+VP8DecIdct VP8TransformAC3;
+VP8DecIdct VP8TransformUV;
+VP8DecIdct VP8TransformDC;
+VP8DecIdct VP8TransformDCUV;
+
+VP8LumaFilterFunc VP8VFilter16;
+VP8LumaFilterFunc VP8HFilter16;
+VP8ChromaFilterFunc VP8VFilter8;
+VP8ChromaFilterFunc VP8HFilter8;
+VP8LumaFilterFunc VP8VFilter16i;
+VP8LumaFilterFunc VP8HFilter16i;
+VP8ChromaFilterFunc VP8VFilter8i;
+VP8ChromaFilterFunc VP8HFilter8i;
+VP8SimpleFilterFunc VP8SimpleVFilter16;
+VP8SimpleFilterFunc VP8SimpleHFilter16;
+VP8SimpleFilterFunc VP8SimpleVFilter16i;
+VP8SimpleFilterFunc VP8SimpleHFilter16i;
+
+extern void VP8DspInitSSE2(void);
+extern void VP8DspInitNEON(void);
+extern void VP8DspInitMIPS32(void);
+
+static volatile VP8CPUInfo dec_last_cpuinfo_used =
+    (VP8CPUInfo)&dec_last_cpuinfo_used;
+
+void VP8DspInit(void) {
+  if (dec_last_cpuinfo_used == VP8GetCPUInfo) return;
+
+  VP8InitClipTables();
+
+  VP8TransformWHT = TransformWHT;
+  VP8Transform = TransformTwo;
+  VP8TransformUV = TransformUV;
+  VP8TransformDC = TransformDC;
+  VP8TransformDCUV = TransformDCUV;
+  VP8TransformAC3 = TransformAC3;
+
+  VP8VFilter16 = VFilter16;
+  VP8HFilter16 = HFilter16;
+  VP8VFilter8 = VFilter8;
+  VP8HFilter8 = HFilter8;
+  VP8VFilter16i = VFilter16i;
+  VP8HFilter16i = HFilter16i;
+  VP8VFilter8i = VFilter8i;
+  VP8HFilter8i = HFilter8i;
+  VP8SimpleVFilter16 = SimpleVFilter16;
+  VP8SimpleHFilter16 = SimpleHFilter16;
+  VP8SimpleVFilter16i = SimpleVFilter16i;
+  VP8SimpleHFilter16i = SimpleHFilter16i;
+
+  // If defined, use CPUInfo() to overwrite some pointers with faster versions.
+  if (VP8GetCPUInfo != NULL) {
+#if defined(WEBP_USE_SSE2)
+    if (VP8GetCPUInfo(kSSE2)) {
+      VP8DspInitSSE2();
+    }
+#elif defined(WEBP_USE_NEON)
+    if (VP8GetCPUInfo(kNEON)) {
+      VP8DspInitNEON();
+    }
+#elif defined(WEBP_USE_MIPS32)
+    if (VP8GetCPUInfo(kMIPS32)) {
+      VP8DspInitMIPS32();
+    }
+#endif
+  }
+  dec_last_cpuinfo_used = VP8GetCPUInfo;
+}
diff --git a/webp/src/dsp/dec_clip_tables.c b/webp/src/dsp/dec_clip_tables.c
new file mode 100644
index 0000000..eec5a6d
--- /dev/null
+++ b/webp/src/dsp/dec_clip_tables.c
@@ -0,0 +1,366 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Clipping tables for filtering
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./dsp.h"
+
+#define USE_STATIC_TABLES     // undefine to have run-time table initialization
+
+#ifdef USE_STATIC_TABLES
+
+static const uint8_t abs0[255 + 255 + 1] = {
+  0xff, 0xfe, 0xfd, 0xfc, 0xfb, 0xfa, 0xf9, 0xf8, 0xf7, 0xf6, 0xf5, 0xf4,
+  0xf3, 0xf2, 0xf1, 0xf0, 0xef, 0xee, 0xed, 0xec, 0xeb, 0xea, 0xe9, 0xe8,
+  0xe7, 0xe6, 0xe5, 0xe4, 0xe3, 0xe2, 0xe1, 0xe0, 0xdf, 0xde, 0xdd, 0xdc,
+  0xdb, 0xda, 0xd9, 0xd8, 0xd7, 0xd6, 0xd5, 0xd4, 0xd3, 0xd2, 0xd1, 0xd0,
+  0xcf, 0xce, 0xcd, 0xcc, 0xcb, 0xca, 0xc9, 0xc8, 0xc7, 0xc6, 0xc5, 0xc4,
+  0xc3, 0xc2, 0xc1, 0xc0, 0xbf, 0xbe, 0xbd, 0xbc, 0xbb, 0xba, 0xb9, 0xb8,
+  0xb7, 0xb6, 0xb5, 0xb4, 0xb3, 0xb2, 0xb1, 0xb0, 0xaf, 0xae, 0xad, 0xac,
+  0xab, 0xaa, 0xa9, 0xa8, 0xa7, 0xa6, 0xa5, 0xa4, 0xa3, 0xa2, 0xa1, 0xa0,
+  0x9f, 0x9e, 0x9d, 0x9c, 0x9b, 0x9a, 0x99, 0x98, 0x97, 0x96, 0x95, 0x94,
+  0x93, 0x92, 0x91, 0x90, 0x8f, 0x8e, 0x8d, 0x8c, 0x8b, 0x8a, 0x89, 0x88,
+  0x87, 0x86, 0x85, 0x84, 0x83, 0x82, 0x81, 0x80, 0x7f, 0x7e, 0x7d, 0x7c,
+  0x7b, 0x7a, 0x79, 0x78, 0x77, 0x76, 0x75, 0x74, 0x73, 0x72, 0x71, 0x70,
+  0x6f, 0x6e, 0x6d, 0x6c, 0x6b, 0x6a, 0x69, 0x68, 0x67, 0x66, 0x65, 0x64,
+  0x63, 0x62, 0x61, 0x60, 0x5f, 0x5e, 0x5d, 0x5c, 0x5b, 0x5a, 0x59, 0x58,
+  0x57, 0x56, 0x55, 0x54, 0x53, 0x52, 0x51, 0x50, 0x4f, 0x4e, 0x4d, 0x4c,
+  0x4b, 0x4a, 0x49, 0x48, 0x47, 0x46, 0x45, 0x44, 0x43, 0x42, 0x41, 0x40,
+  0x3f, 0x3e, 0x3d, 0x3c, 0x3b, 0x3a, 0x39, 0x38, 0x37, 0x36, 0x35, 0x34,
+  0x33, 0x32, 0x31, 0x30, 0x2f, 0x2e, 0x2d, 0x2c, 0x2b, 0x2a, 0x29, 0x28,
+  0x27, 0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0x20, 0x1f, 0x1e, 0x1d, 0x1c,
+  0x1b, 0x1a, 0x19, 0x18, 0x17, 0x16, 0x15, 0x14, 0x13, 0x12, 0x11, 0x10,
+  0x0f, 0x0e, 0x0d, 0x0c, 0x0b, 0x0a, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04,
+  0x03, 0x02, 0x01, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
+  0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14,
+  0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20,
+  0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c,
+  0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38,
+  0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44,
+  0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50,
+  0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c,
+  0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68,
+  0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74,
+  0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x80,
+  0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c,
+  0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98,
+  0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
+  0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0,
+  0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc,
+  0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8,
+  0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
+  0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0,
+  0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec,
+  0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8,
+  0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff
+};
+
+static const int8_t sclip1[1020 + 1020 + 1] = {
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+  0x80, 0x80, 0x80, 0x80, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
+  0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93,
+  0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
+  0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab,
+  0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7,
+  0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3,
+  0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf,
+  0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb,
+  0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7,
+  0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3,
+  0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
+  0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b,
+  0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
+  0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23,
+  0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f,
+  0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b,
+  0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47,
+  0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x53,
+  0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f,
+  0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b,
+  0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77,
+  0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+  0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f
+};
+
+static const int8_t sclip2[112 + 112 + 1] = {
+  0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
+  0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
+  0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
+  0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
+  0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
+  0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
+  0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
+  0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
+  0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb,
+  0xfc, 0xfd, 0xfe, 0xff, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
+  0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
+  0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
+  0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
+  0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
+  0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
+  0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
+  0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
+  0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
+  0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f
+};
+
+static const uint8_t clip1[255 + 511 + 1] = {
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
+  0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14,
+  0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20,
+  0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c,
+  0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38,
+  0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44,
+  0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50,
+  0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c,
+  0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68,
+  0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74,
+  0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x80,
+  0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c,
+  0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98,
+  0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
+  0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0,
+  0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc,
+  0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8,
+  0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
+  0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0,
+  0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec,
+  0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8,
+  0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
+};
+
+#else
+
+// uninitialized tables
+static uint8_t abs0[255 + 255 + 1];
+static int8_t sclip1[1020 + 1020 + 1];
+static int8_t sclip2[112 + 112 + 1];
+static uint8_t clip1[255 + 511 + 1];
+
+// We declare this variable 'volatile' to prevent instruction reordering
+// and make sure it's set to true _last_ (so as to be thread-safe)
+static volatile int tables_ok = 0;
+
+#endif
+
+const int8_t* const VP8ksclip1 = &sclip1[1020];
+const int8_t* const VP8ksclip2 = &sclip2[112];
+const uint8_t* const VP8kclip1 = &clip1[255];
+const uint8_t* const VP8kabs0 = &abs0[255];
+
+void VP8InitClipTables(void) {
+#if !defined(USE_STATIC_TABLES)
+  int i;
+  if (!tables_ok) {
+    for (i = -255; i <= 255; ++i) {
+      abs0[255 + i] = (i < 0) ? -i : i;
+    }
+    for (i = -1020; i <= 1020; ++i) {
+      sclip1[1020 + i] = (i < -128) ? -128 : (i > 127) ? 127 : i;
+    }
+    for (i = -112; i <= 112; ++i) {
+      sclip2[112 + i] = (i < -16) ? -16 : (i > 15) ? 15 : i;
+    }
+    for (i = -255; i <= 255 + 255; ++i) {
+      clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i;
+    }
+    tables_ok = 1;
+  }
+#endif    // USE_STATIC_TABLES
+}
diff --git a/webp/src/dsp/dec_mips32.c b/webp/src/dsp/dec_mips32.c
new file mode 100644
index 0000000..3e89ed3
--- /dev/null
+++ b/webp/src/dsp/dec_mips32.c
@@ -0,0 +1,578 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// MIPS version of dsp functions
+//
+// Author(s):  Djordje Pesut    (djordje.pesut@imgtec.com)
+//             Jovan Zelincevic (jovan.zelincevic@imgtec.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_MIPS32)
+
+static const int kC1 = 20091 + (1 << 16);
+static const int kC2 = 35468;
+
+static WEBP_INLINE int abs_mips32(int x) {
+  const int sign = x >> 31;
+  return (x ^ sign) - sign;
+}
+
+// 4 pixels in, 2 pixels out
+static WEBP_INLINE void do_filter2(uint8_t* p, int step) {
+  const int p1 = p[-2 * step], p0 = p[-step], q0 = p[0], q1 = p[step];
+  const int a = 3 * (q0 - p0) + VP8ksclip1[p1 - q1];
+  const int a1 = VP8ksclip2[(a + 4) >> 3];
+  const int a2 = VP8ksclip2[(a + 3) >> 3];
+  p[-step] = VP8kclip1[p0 + a2];
+  p[    0] = VP8kclip1[q0 - a1];
+}
+
+// 4 pixels in, 4 pixels out
+static WEBP_INLINE void do_filter4(uint8_t* p, int step) {
+  const int p1 = p[-2 * step], p0 = p[-step], q0 = p[0], q1 = p[step];
+  const int a = 3 * (q0 - p0);
+  const int a1 = VP8ksclip2[(a + 4) >> 3];
+  const int a2 = VP8ksclip2[(a + 3) >> 3];
+  const int a3 = (a1 + 1) >> 1;
+  p[-2 * step] = VP8kclip1[p1 + a3];
+  p[-    step] = VP8kclip1[p0 + a2];
+  p[        0] = VP8kclip1[q0 - a1];
+  p[     step] = VP8kclip1[q1 - a3];
+}
+
+// 6 pixels in, 6 pixels out
+static WEBP_INLINE void do_filter6(uint8_t* p, int step) {
+  const int p2 = p[-3 * step], p1 = p[-2 * step], p0 = p[-step];
+  const int q0 = p[0], q1 = p[step], q2 = p[2 * step];
+  const int a = VP8ksclip1[3 * (q0 - p0) + VP8ksclip1[p1 - q1]];
+  const int a1 = (27 * a + 63) >> 7;  // eq. to ((3 * a + 7) * 9) >> 7
+  const int a2 = (18 * a + 63) >> 7;  // eq. to ((2 * a + 7) * 9) >> 7
+  const int a3 = (9  * a + 63) >> 7;  // eq. to ((1 * a + 7) * 9) >> 7
+  p[-3 * step] = VP8kclip1[p2 + a3];
+  p[-2 * step] = VP8kclip1[p1 + a2];
+  p[-    step] = VP8kclip1[p0 + a1];
+  p[        0] = VP8kclip1[q0 - a1];
+  p[     step] = VP8kclip1[q1 - a2];
+  p[ 2 * step] = VP8kclip1[q2 - a3];
+}
+
+static WEBP_INLINE int hev(const uint8_t* p, int step, int thresh) {
+  const int p1 = p[-2 * step], p0 = p[-step], q0 = p[0], q1 = p[step];
+  return (abs_mips32(p1 - p0) > thresh) || (abs_mips32(q1 - q0) > thresh);
+}
+
+static WEBP_INLINE int needs_filter(const uint8_t* p, int step, int thresh) {
+  const int p1 = p[-2 * step], p0 = p[-step], q0 = p[0], q1 = p[step];
+  return ((2 * abs_mips32(p0 - q0) + (abs_mips32(p1 - q1) >> 1)) <= thresh);
+}
+
+static WEBP_INLINE int needs_filter2(const uint8_t* p,
+                                     int step, int t, int it) {
+  const int p3 = p[-4 * step], p2 = p[-3 * step];
+  const int p1 = p[-2 * step], p0 = p[-step];
+  const int q0 = p[0], q1 = p[step], q2 = p[2 * step], q3 = p[3 * step];
+  if ((2 * abs_mips32(p0 - q0) + (abs_mips32(p1 - q1) >> 1)) > t) {
+    return 0;
+  }
+  return abs_mips32(p3 - p2) <= it && abs_mips32(p2 - p1) <= it &&
+         abs_mips32(p1 - p0) <= it && abs_mips32(q3 - q2) <= it &&
+         abs_mips32(q2 - q1) <= it && abs_mips32(q1 - q0) <= it;
+}
+
+static WEBP_INLINE void FilterLoop26(uint8_t* p,
+                                     int hstride, int vstride, int size,
+                                     int thresh, int ithresh, int hev_thresh) {
+  while (size-- > 0) {
+    if (needs_filter2(p, hstride, thresh, ithresh)) {
+      if (hev(p, hstride, hev_thresh)) {
+        do_filter2(p, hstride);
+      } else {
+        do_filter6(p, hstride);
+      }
+    }
+    p += vstride;
+  }
+}
+
+static WEBP_INLINE void FilterLoop24(uint8_t* p,
+                                     int hstride, int vstride, int size,
+                                     int thresh, int ithresh, int hev_thresh) {
+  while (size-- > 0) {
+    if (needs_filter2(p, hstride, thresh, ithresh)) {
+      if (hev(p, hstride, hev_thresh)) {
+        do_filter2(p, hstride);
+      } else {
+        do_filter4(p, hstride);
+      }
+    }
+    p += vstride;
+  }
+}
+
+// on macroblock edges
+static void VFilter16(uint8_t* p, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  FilterLoop26(p, stride, 1, 16, thresh, ithresh, hev_thresh);
+}
+
+static void HFilter16(uint8_t* p, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  FilterLoop26(p, 1, stride, 16, thresh, ithresh, hev_thresh);
+}
+
+// 8-pixels wide variant, for chroma filtering
+static void VFilter8(uint8_t* u, uint8_t* v, int stride,
+                     int thresh, int ithresh, int hev_thresh) {
+  FilterLoop26(u, stride, 1, 8, thresh, ithresh, hev_thresh);
+  FilterLoop26(v, stride, 1, 8, thresh, ithresh, hev_thresh);
+}
+
+static void HFilter8(uint8_t* u, uint8_t* v, int stride,
+                     int thresh, int ithresh, int hev_thresh) {
+  FilterLoop26(u, 1, stride, 8, thresh, ithresh, hev_thresh);
+  FilterLoop26(v, 1, stride, 8, thresh, ithresh, hev_thresh);
+}
+
+static void VFilter8i(uint8_t* u, uint8_t* v, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  FilterLoop24(u + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh);
+  FilterLoop24(v + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh);
+}
+
+static void HFilter8i(uint8_t* u, uint8_t* v, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  FilterLoop24(u + 4, 1, stride, 8, thresh, ithresh, hev_thresh);
+  FilterLoop24(v + 4, 1, stride, 8, thresh, ithresh, hev_thresh);
+}
+
+// on three inner edges
+static void VFilter16i(uint8_t* p, int stride,
+                       int thresh, int ithresh, int hev_thresh) {
+  int k;
+  for (k = 3; k > 0; --k) {
+    p += 4 * stride;
+    FilterLoop24(p, stride, 1, 16, thresh, ithresh, hev_thresh);
+  }
+}
+
+static void HFilter16i(uint8_t* p, int stride,
+                       int thresh, int ithresh, int hev_thresh) {
+  int k;
+  for (k = 3; k > 0; --k) {
+    p += 4;
+    FilterLoop24(p, 1, stride, 16, thresh, ithresh, hev_thresh);
+  }
+}
+
+//------------------------------------------------------------------------------
+// Simple In-loop filtering (Paragraph 15.2)
+
+static void SimpleVFilter16(uint8_t* p, int stride, int thresh) {
+  int i;
+  for (i = 0; i < 16; ++i) {
+    if (needs_filter(p + i, stride, thresh)) {
+      do_filter2(p + i, stride);
+    }
+  }
+}
+
+static void SimpleHFilter16(uint8_t* p, int stride, int thresh) {
+  int i;
+  for (i = 0; i < 16; ++i) {
+    if (needs_filter(p + i * stride, 1, thresh)) {
+      do_filter2(p + i * stride, 1);
+    }
+  }
+}
+
+static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) {
+  int k;
+  for (k = 3; k > 0; --k) {
+    p += 4 * stride;
+    SimpleVFilter16(p, stride, thresh);
+  }
+}
+
+static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) {
+  int k;
+  for (k = 3; k > 0; --k) {
+    p += 4;
+    SimpleHFilter16(p, stride, thresh);
+  }
+}
+
+static void TransformOne(const int16_t* in, uint8_t* dst) {
+  int temp0, temp1, temp2, temp3, temp4;
+  int temp5, temp6, temp7, temp8, temp9;
+  int temp10, temp11, temp12, temp13, temp14;
+  int temp15, temp16, temp17, temp18;
+  int16_t* p_in = (int16_t*)in;
+
+  // loops unrolled and merged to avoid usage of tmp buffer
+  // and to reduce number of stalls. MUL macro is written
+  // in assembler and inlined
+  __asm__ volatile(
+    "lh       %[temp0],  0(%[in])                      \n\t"
+    "lh       %[temp8],  16(%[in])                     \n\t"
+    "lh       %[temp4],  8(%[in])                      \n\t"
+    "lh       %[temp12], 24(%[in])                     \n\t"
+    "addu     %[temp16], %[temp0],  %[temp8]           \n\t"
+    "subu     %[temp0],  %[temp0],  %[temp8]           \n\t"
+    "mul      %[temp8],  %[temp4],  %[kC2]             \n\t"
+    "mul      %[temp17], %[temp12], %[kC1]             \n\t"
+    "mul      %[temp4],  %[temp4],  %[kC1]             \n\t"
+    "mul      %[temp12], %[temp12], %[kC2]             \n\t"
+    "lh       %[temp1],  2(%[in])                      \n\t"
+    "lh       %[temp5],  10(%[in])                     \n\t"
+    "lh       %[temp9],  18(%[in])                     \n\t"
+    "lh       %[temp13], 26(%[in])                     \n\t"
+    "sra      %[temp8],  %[temp8],  16                 \n\t"
+    "sra      %[temp17], %[temp17], 16                 \n\t"
+    "sra      %[temp4],  %[temp4],  16                 \n\t"
+    "sra      %[temp12], %[temp12], 16                 \n\t"
+    "lh       %[temp2],  4(%[in])                      \n\t"
+    "lh       %[temp6],  12(%[in])                     \n\t"
+    "lh       %[temp10], 20(%[in])                     \n\t"
+    "lh       %[temp14], 28(%[in])                     \n\t"
+    "subu     %[temp17], %[temp8],  %[temp17]          \n\t"
+    "addu     %[temp4],  %[temp4],  %[temp12]          \n\t"
+    "addu     %[temp8],  %[temp16], %[temp4]           \n\t"
+    "subu     %[temp4],  %[temp16], %[temp4]           \n\t"
+    "addu     %[temp16], %[temp1],  %[temp9]           \n\t"
+    "subu     %[temp1],  %[temp1],  %[temp9]           \n\t"
+    "lh       %[temp3],  6(%[in])                      \n\t"
+    "lh       %[temp7],  14(%[in])                     \n\t"
+    "lh       %[temp11], 22(%[in])                     \n\t"
+    "lh       %[temp15], 30(%[in])                     \n\t"
+    "addu     %[temp12], %[temp0],  %[temp17]          \n\t"
+    "subu     %[temp0],  %[temp0],  %[temp17]          \n\t"
+    "mul      %[temp9],  %[temp5],  %[kC2]             \n\t"
+    "mul      %[temp17], %[temp13], %[kC1]             \n\t"
+    "mul      %[temp5],  %[temp5],  %[kC1]             \n\t"
+    "mul      %[temp13], %[temp13], %[kC2]             \n\t"
+    "sra      %[temp9],  %[temp9],  16                 \n\t"
+    "sra      %[temp17], %[temp17], 16                 \n\t"
+    "subu     %[temp17], %[temp9],  %[temp17]          \n\t"
+    "sra      %[temp5],  %[temp5],  16                 \n\t"
+    "sra      %[temp13], %[temp13], 16                 \n\t"
+    "addu     %[temp5],  %[temp5],  %[temp13]          \n\t"
+    "addu     %[temp13], %[temp1],  %[temp17]          \n\t"
+    "subu     %[temp1],  %[temp1],  %[temp17]          \n\t"
+    "mul      %[temp17], %[temp14], %[kC1]             \n\t"
+    "mul      %[temp14], %[temp14], %[kC2]             \n\t"
+    "addu     %[temp9],  %[temp16], %[temp5]           \n\t"
+    "subu     %[temp5],  %[temp16], %[temp5]           \n\t"
+    "addu     %[temp16], %[temp2],  %[temp10]          \n\t"
+    "subu     %[temp2],  %[temp2],  %[temp10]          \n\t"
+    "mul      %[temp10], %[temp6],  %[kC2]             \n\t"
+    "mul      %[temp6],  %[temp6],  %[kC1]             \n\t"
+    "sra      %[temp17], %[temp17], 16                 \n\t"
+    "sra      %[temp14], %[temp14], 16                 \n\t"
+    "sra      %[temp10], %[temp10], 16                 \n\t"
+    "sra      %[temp6],  %[temp6],  16                 \n\t"
+    "subu     %[temp17], %[temp10], %[temp17]          \n\t"
+    "addu     %[temp6],  %[temp6],  %[temp14]          \n\t"
+    "addu     %[temp10], %[temp16], %[temp6]           \n\t"
+    "subu     %[temp6],  %[temp16], %[temp6]           \n\t"
+    "addu     %[temp14], %[temp2],  %[temp17]          \n\t"
+    "subu     %[temp2],  %[temp2],  %[temp17]          \n\t"
+    "mul      %[temp17], %[temp15], %[kC1]             \n\t"
+    "mul      %[temp15], %[temp15], %[kC2]             \n\t"
+    "addu     %[temp16], %[temp3],  %[temp11]          \n\t"
+    "subu     %[temp3],  %[temp3],  %[temp11]          \n\t"
+    "mul      %[temp11], %[temp7],  %[kC2]             \n\t"
+    "mul      %[temp7],  %[temp7],  %[kC1]             \n\t"
+    "addiu    %[temp8],  %[temp8],  4                  \n\t"
+    "addiu    %[temp12], %[temp12], 4                  \n\t"
+    "addiu    %[temp0],  %[temp0],  4                  \n\t"
+    "addiu    %[temp4],  %[temp4],  4                  \n\t"
+    "sra      %[temp17], %[temp17], 16                 \n\t"
+    "sra      %[temp15], %[temp15], 16                 \n\t"
+    "sra      %[temp11], %[temp11], 16                 \n\t"
+    "sra      %[temp7],  %[temp7],  16                 \n\t"
+    "subu     %[temp17], %[temp11], %[temp17]          \n\t"
+    "addu     %[temp7],  %[temp7],  %[temp15]          \n\t"
+    "addu     %[temp15], %[temp3],  %[temp17]          \n\t"
+    "subu     %[temp3],  %[temp3],  %[temp17]          \n\t"
+    "addu     %[temp11], %[temp16], %[temp7]           \n\t"
+    "subu     %[temp7],  %[temp16], %[temp7]           \n\t"
+    "addu     %[temp16], %[temp8],  %[temp10]          \n\t"
+    "subu     %[temp8],  %[temp8],  %[temp10]          \n\t"
+    "mul      %[temp10], %[temp9],  %[kC2]             \n\t"
+    "mul      %[temp17], %[temp11], %[kC1]             \n\t"
+    "mul      %[temp9],  %[temp9],  %[kC1]             \n\t"
+    "mul      %[temp11], %[temp11], %[kC2]             \n\t"
+    "sra      %[temp10], %[temp10], 16                 \n\t"
+    "sra      %[temp17], %[temp17], 16                 \n\t"
+    "sra      %[temp9],  %[temp9],  16                 \n\t"
+    "sra      %[temp11], %[temp11], 16                 \n\t"
+    "subu     %[temp17], %[temp10], %[temp17]          \n\t"
+    "addu     %[temp11], %[temp9],  %[temp11]          \n\t"
+    "addu     %[temp10], %[temp12], %[temp14]          \n\t"
+    "subu     %[temp12], %[temp12], %[temp14]          \n\t"
+    "mul      %[temp14], %[temp13], %[kC2]             \n\t"
+    "mul      %[temp9],  %[temp15], %[kC1]             \n\t"
+    "mul      %[temp13], %[temp13], %[kC1]             \n\t"
+    "mul      %[temp15], %[temp15], %[kC2]             \n\t"
+    "sra      %[temp14], %[temp14], 16                 \n\t"
+    "sra      %[temp9],  %[temp9],  16                 \n\t"
+    "sra      %[temp13], %[temp13], 16                 \n\t"
+    "sra      %[temp15], %[temp15], 16                 \n\t"
+    "subu     %[temp9],  %[temp14], %[temp9]           \n\t"
+    "addu     %[temp15], %[temp13], %[temp15]          \n\t"
+    "addu     %[temp14], %[temp0],  %[temp2]           \n\t"
+    "subu     %[temp0],  %[temp0],  %[temp2]           \n\t"
+    "mul      %[temp2],  %[temp1],  %[kC2]             \n\t"
+    "mul      %[temp13], %[temp3],  %[kC1]             \n\t"
+    "mul      %[temp1],  %[temp1],  %[kC1]             \n\t"
+    "mul      %[temp3],  %[temp3],  %[kC2]             \n\t"
+    "sra      %[temp2],  %[temp2],  16                 \n\t"
+    "sra      %[temp13], %[temp13], 16                 \n\t"
+    "sra      %[temp1],  %[temp1],  16                 \n\t"
+    "sra      %[temp3],  %[temp3],  16                 \n\t"
+    "subu     %[temp13], %[temp2],  %[temp13]          \n\t"
+    "addu     %[temp3],  %[temp1],  %[temp3]           \n\t"
+    "addu     %[temp2],  %[temp4],  %[temp6]           \n\t"
+    "subu     %[temp4],  %[temp4],  %[temp6]           \n\t"
+    "mul      %[temp6],  %[temp5],  %[kC2]             \n\t"
+    "mul      %[temp1],  %[temp7],  %[kC1]             \n\t"
+    "mul      %[temp5],  %[temp5],  %[kC1]             \n\t"
+    "mul      %[temp7],  %[temp7],  %[kC2]             \n\t"
+    "sra      %[temp6],  %[temp6],  16                 \n\t"
+    "sra      %[temp1],  %[temp1],  16                 \n\t"
+    "sra      %[temp5],  %[temp5],  16                 \n\t"
+    "sra      %[temp7],  %[temp7],  16                 \n\t"
+    "subu     %[temp1],  %[temp6],  %[temp1]           \n\t"
+    "addu     %[temp7],  %[temp5],  %[temp7]           \n\t"
+    "addu     %[temp5],  %[temp16], %[temp11]          \n\t"
+    "subu     %[temp16], %[temp16], %[temp11]          \n\t"
+    "addu     %[temp11], %[temp8],  %[temp17]          \n\t"
+    "subu     %[temp8],  %[temp8],  %[temp17]          \n\t"
+    "sra      %[temp5],  %[temp5],  3                  \n\t"
+    "sra      %[temp16], %[temp16], 3                  \n\t"
+    "sra      %[temp11], %[temp11], 3                  \n\t"
+    "sra      %[temp8],  %[temp8],  3                  \n\t"
+    "addu     %[temp17], %[temp10], %[temp15]          \n\t"
+    "subu     %[temp10], %[temp10], %[temp15]          \n\t"
+    "addu     %[temp15], %[temp12], %[temp9]           \n\t"
+    "subu     %[temp12], %[temp12], %[temp9]           \n\t"
+    "sra      %[temp17], %[temp17], 3                  \n\t"
+    "sra      %[temp10], %[temp10], 3                  \n\t"
+    "sra      %[temp15], %[temp15], 3                  \n\t"
+    "sra      %[temp12], %[temp12], 3                  \n\t"
+    "addu     %[temp9],  %[temp14], %[temp3]           \n\t"
+    "subu     %[temp14], %[temp14], %[temp3]           \n\t"
+    "addu     %[temp3],  %[temp0],  %[temp13]          \n\t"
+    "subu     %[temp0],  %[temp0],  %[temp13]          \n\t"
+    "sra      %[temp9],  %[temp9],  3                  \n\t"
+    "sra      %[temp14], %[temp14], 3                  \n\t"
+    "sra      %[temp3],  %[temp3],  3                  \n\t"
+    "sra      %[temp0],  %[temp0],  3                  \n\t"
+    "addu     %[temp13], %[temp2],  %[temp7]           \n\t"
+    "subu     %[temp2],  %[temp2],  %[temp7]           \n\t"
+    "addu     %[temp7],  %[temp4],  %[temp1]           \n\t"
+    "subu     %[temp4],  %[temp4],  %[temp1]           \n\t"
+    "sra      %[temp13], %[temp13], 3                  \n\t"
+    "sra      %[temp2],  %[temp2],  3                  \n\t"
+    "sra      %[temp7],  %[temp7],  3                  \n\t"
+    "sra      %[temp4],  %[temp4],  3                  \n\t"
+    "addiu    %[temp6],  $zero,     255                \n\t"
+    "lbu      %[temp1],  0(%[dst])                     \n\t"
+    "addu     %[temp1],  %[temp1],  %[temp5]           \n\t"
+    "sra      %[temp5],  %[temp1],  8                  \n\t"
+    "sra      %[temp18], %[temp1],  31                 \n\t"
+    "beqz     %[temp5],  1f                            \n\t"
+    "xor      %[temp1],  %[temp1],  %[temp1]           \n\t"
+    "movz     %[temp1],  %[temp6],  %[temp18]          \n\t"
+  "1:                                                  \n\t"
+    "lbu      %[temp18], 1(%[dst])                     \n\t"
+    "sb       %[temp1],  0(%[dst])                     \n\t"
+    "addu     %[temp18], %[temp18], %[temp11]          \n\t"
+    "sra      %[temp11], %[temp18], 8                  \n\t"
+    "sra      %[temp1],  %[temp18], 31                 \n\t"
+    "beqz     %[temp11], 2f                            \n\t"
+    "xor      %[temp18], %[temp18], %[temp18]          \n\t"
+    "movz     %[temp18], %[temp6],  %[temp1]           \n\t"
+  "2:                                                  \n\t"
+    "lbu      %[temp1],  2(%[dst])                     \n\t"
+    "sb       %[temp18], 1(%[dst])                     \n\t"
+    "addu     %[temp1],  %[temp1],  %[temp8]           \n\t"
+    "sra      %[temp8],  %[temp1],  8                  \n\t"
+    "sra      %[temp18], %[temp1],  31                 \n\t"
+    "beqz     %[temp8],  3f                            \n\t"
+    "xor      %[temp1],  %[temp1],  %[temp1]           \n\t"
+    "movz     %[temp1],  %[temp6],  %[temp18]          \n\t"
+  "3:                                                  \n\t"
+    "lbu      %[temp18], 3(%[dst])                     \n\t"
+    "sb       %[temp1],  2(%[dst])                     \n\t"
+    "addu     %[temp18], %[temp18], %[temp16]          \n\t"
+    "sra      %[temp16], %[temp18], 8                  \n\t"
+    "sra      %[temp1],  %[temp18], 31                 \n\t"
+    "beqz     %[temp16], 4f                            \n\t"
+    "xor      %[temp18], %[temp18], %[temp18]          \n\t"
+    "movz     %[temp18], %[temp6],  %[temp1]           \n\t"
+  "4:                                                  \n\t"
+    "sb       %[temp18], 3(%[dst])                     \n\t"
+    "lbu      %[temp5],  32(%[dst])                    \n\t"
+    "lbu      %[temp8],  33(%[dst])                    \n\t"
+    "lbu      %[temp11], 34(%[dst])                    \n\t"
+    "lbu      %[temp16], 35(%[dst])                    \n\t"
+    "addu     %[temp5],  %[temp5],  %[temp17]          \n\t"
+    "addu     %[temp8],  %[temp8],  %[temp15]          \n\t"
+    "addu     %[temp11], %[temp11], %[temp12]          \n\t"
+    "addu     %[temp16], %[temp16], %[temp10]          \n\t"
+    "sra      %[temp18], %[temp5],  8                  \n\t"
+    "sra      %[temp1],  %[temp5],  31                 \n\t"
+    "beqz     %[temp18], 5f                            \n\t"
+    "xor      %[temp5],  %[temp5],  %[temp5]           \n\t"
+    "movz     %[temp5],  %[temp6],  %[temp1]           \n\t"
+  "5:                                                  \n\t"
+    "sra      %[temp18], %[temp8],  8                  \n\t"
+    "sra      %[temp1],  %[temp8],  31                 \n\t"
+    "beqz     %[temp18], 6f                            \n\t"
+    "xor      %[temp8],  %[temp8],  %[temp8]           \n\t"
+    "movz     %[temp8],  %[temp6],  %[temp1]           \n\t"
+  "6:                                                  \n\t"
+    "sra      %[temp18], %[temp11], 8                  \n\t"
+    "sra      %[temp1],  %[temp11], 31                 \n\t"
+    "sra      %[temp17], %[temp16], 8                  \n\t"
+    "sra      %[temp15], %[temp16], 31                 \n\t"
+    "beqz     %[temp18], 7f                            \n\t"
+    "xor      %[temp11], %[temp11], %[temp11]          \n\t"
+    "movz     %[temp11], %[temp6],  %[temp1]           \n\t"
+  "7:                                                  \n\t"
+    "beqz     %[temp17], 8f                            \n\t"
+    "xor      %[temp16], %[temp16], %[temp16]          \n\t"
+    "movz     %[temp16], %[temp6],  %[temp15]          \n\t"
+  "8:                                                  \n\t"
+    "sb       %[temp5],  32(%[dst])                    \n\t"
+    "sb       %[temp8],  33(%[dst])                    \n\t"
+    "sb       %[temp11], 34(%[dst])                    \n\t"
+    "sb       %[temp16], 35(%[dst])                    \n\t"
+    "lbu      %[temp5],  64(%[dst])                    \n\t"
+    "lbu      %[temp8],  65(%[dst])                    \n\t"
+    "lbu      %[temp11], 66(%[dst])                    \n\t"
+    "lbu      %[temp16], 67(%[dst])                    \n\t"
+    "addu     %[temp5],  %[temp5],  %[temp9]           \n\t"
+    "addu     %[temp8],  %[temp8],  %[temp3]           \n\t"
+    "addu     %[temp11], %[temp11], %[temp0]           \n\t"
+    "addu     %[temp16], %[temp16], %[temp14]          \n\t"
+    "sra      %[temp18], %[temp5],  8                  \n\t"
+    "sra      %[temp1],  %[temp5],  31                 \n\t"
+    "sra      %[temp17], %[temp8],  8                  \n\t"
+    "sra      %[temp15], %[temp8],  31                 \n\t"
+    "sra      %[temp12], %[temp11], 8                  \n\t"
+    "sra      %[temp10], %[temp11], 31                 \n\t"
+    "sra      %[temp9],  %[temp16], 8                  \n\t"
+    "sra      %[temp3],  %[temp16], 31                 \n\t"
+    "beqz     %[temp18], 9f                            \n\t"
+    "xor      %[temp5],  %[temp5],  %[temp5]           \n\t"
+    "movz     %[temp5],  %[temp6],  %[temp1]           \n\t"
+  "9:                                                  \n\t"
+    "beqz     %[temp17], 10f                           \n\t"
+    "xor      %[temp8],  %[temp8],  %[temp8]           \n\t"
+    "movz     %[temp8],  %[temp6],  %[temp15]          \n\t"
+  "10:                                                 \n\t"
+    "beqz     %[temp12], 11f                           \n\t"
+    "xor      %[temp11], %[temp11], %[temp11]          \n\t"
+    "movz     %[temp11], %[temp6],  %[temp10]          \n\t"
+  "11:                                                 \n\t"
+    "beqz     %[temp9],  12f                           \n\t"
+    "xor      %[temp16], %[temp16], %[temp16]          \n\t"
+    "movz     %[temp16], %[temp6],  %[temp3]           \n\t"
+  "12:                                                 \n\t"
+    "sb       %[temp5],  64(%[dst])                    \n\t"
+    "sb       %[temp8],  65(%[dst])                    \n\t"
+    "sb       %[temp11], 66(%[dst])                    \n\t"
+    "sb       %[temp16], 67(%[dst])                    \n\t"
+    "lbu      %[temp5],  96(%[dst])                    \n\t"
+    "lbu      %[temp8],  97(%[dst])                    \n\t"
+    "lbu      %[temp11], 98(%[dst])                    \n\t"
+    "lbu      %[temp16], 99(%[dst])                    \n\t"
+    "addu     %[temp5],  %[temp5],  %[temp13]          \n\t"
+    "addu     %[temp8],  %[temp8],  %[temp7]           \n\t"
+    "addu     %[temp11], %[temp11], %[temp4]           \n\t"
+    "addu     %[temp16], %[temp16], %[temp2]           \n\t"
+    "sra      %[temp18], %[temp5],  8                  \n\t"
+    "sra      %[temp1],  %[temp5],  31                 \n\t"
+    "sra      %[temp17], %[temp8],  8                  \n\t"
+    "sra      %[temp15], %[temp8],  31                 \n\t"
+    "sra      %[temp12], %[temp11], 8                  \n\t"
+    "sra      %[temp10], %[temp11], 31                 \n\t"
+    "sra      %[temp9],  %[temp16], 8                  \n\t"
+    "sra      %[temp3],  %[temp16], 31                 \n\t"
+    "beqz     %[temp18], 13f                           \n\t"
+    "xor      %[temp5],  %[temp5],  %[temp5]           \n\t"
+    "movz     %[temp5],  %[temp6],  %[temp1]           \n\t"
+  "13:                                                 \n\t"
+    "beqz     %[temp17], 14f                           \n\t"
+    "xor      %[temp8],  %[temp8],  %[temp8]           \n\t"
+    "movz     %[temp8],  %[temp6],  %[temp15]          \n\t"
+  "14:                                                 \n\t"
+    "beqz     %[temp12], 15f                           \n\t"
+    "xor      %[temp11], %[temp11], %[temp11]          \n\t"
+    "movz     %[temp11], %[temp6],  %[temp10]          \n\t"
+  "15:                                                 \n\t"
+    "beqz     %[temp9],  16f                           \n\t"
+    "xor      %[temp16], %[temp16], %[temp16]          \n\t"
+    "movz     %[temp16], %[temp6],  %[temp3]           \n\t"
+  "16:                                                 \n\t"
+    "sb       %[temp5],  96(%[dst])                    \n\t"
+    "sb       %[temp8],  97(%[dst])                    \n\t"
+    "sb       %[temp11], 98(%[dst])                    \n\t"
+    "sb       %[temp16], 99(%[dst])                    \n\t"
+
+    : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),
+      [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
+      [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [temp8]"=&r"(temp8),
+      [temp9]"=&r"(temp9), [temp10]"=&r"(temp10), [temp11]"=&r"(temp11),
+      [temp12]"=&r"(temp12), [temp13]"=&r"(temp13), [temp14]"=&r"(temp14),
+      [temp15]"=&r"(temp15), [temp16]"=&r"(temp16), [temp17]"=&r"(temp17),
+      [temp18]"=&r"(temp18)
+    : [in]"r"(p_in), [kC1]"r"(kC1), [kC2]"r"(kC2), [dst]"r"(dst)
+    : "memory", "hi", "lo"
+  );
+}
+
+static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) {
+  TransformOne(in, dst);
+  if (do_two) {
+    TransformOne(in + 16, dst + 4);
+  }
+}
+
+#endif  // WEBP_USE_MIPS32
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8DspInitMIPS32(void);
+
+void VP8DspInitMIPS32(void) {
+#if defined(WEBP_USE_MIPS32)
+  VP8InitClipTables();
+
+  VP8Transform = TransformTwo;
+
+  VP8VFilter16 = VFilter16;
+  VP8HFilter16 = HFilter16;
+  VP8VFilter8 = VFilter8;
+  VP8HFilter8 = HFilter8;
+  VP8VFilter16i = VFilter16i;
+  VP8HFilter16i = HFilter16i;
+  VP8VFilter8i = VFilter8i;
+  VP8HFilter8i = HFilter8i;
+
+  VP8SimpleVFilter16 = SimpleVFilter16;
+  VP8SimpleHFilter16 = SimpleHFilter16;
+  VP8SimpleVFilter16i = SimpleVFilter16i;
+  VP8SimpleHFilter16i = SimpleHFilter16i;
+#endif  // WEBP_USE_MIPS32
+}
diff --git a/webp/src/dsp/dec_neon.c b/webp/src/dsp/dec_neon.c
new file mode 100644
index 0000000..9c5bc1c
--- /dev/null
+++ b/webp/src/dsp/dec_neon.c
@@ -0,0 +1,1292 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// ARM NEON version of dsp functions and loop filtering.
+//
+// Authors: Somnath Banerjee (somnath@google.com)
+//          Johann Koenig (johannkoenig@google.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_NEON)
+
+#include "./neon.h"
+#include "../dec/vp8i.h"
+
+//------------------------------------------------------------------------------
+// NxM Loading functions
+
+// Load/Store vertical edge
+#define LOAD8x4(c1, c2, c3, c4, b1, b2, stride)                                \
+  "vld4.8   {" #c1"[0], " #c2"[0], " #c3"[0], " #c4"[0]}," #b1 "," #stride"\n" \
+  "vld4.8   {" #c1"[1], " #c2"[1], " #c3"[1], " #c4"[1]}," #b2 "," #stride"\n" \
+  "vld4.8   {" #c1"[2], " #c2"[2], " #c3"[2], " #c4"[2]}," #b1 "," #stride"\n" \
+  "vld4.8   {" #c1"[3], " #c2"[3], " #c3"[3], " #c4"[3]}," #b2 "," #stride"\n" \
+  "vld4.8   {" #c1"[4], " #c2"[4], " #c3"[4], " #c4"[4]}," #b1 "," #stride"\n" \
+  "vld4.8   {" #c1"[5], " #c2"[5], " #c3"[5], " #c4"[5]}," #b2 "," #stride"\n" \
+  "vld4.8   {" #c1"[6], " #c2"[6], " #c3"[6], " #c4"[6]}," #b1 "," #stride"\n" \
+  "vld4.8   {" #c1"[7], " #c2"[7], " #c3"[7], " #c4"[7]}," #b2 "," #stride"\n"
+
+#define STORE8x2(c1, c2, p, stride)                                            \
+  "vst2.8   {" #c1"[0], " #c2"[0]}," #p "," #stride " \n"                      \
+  "vst2.8   {" #c1"[1], " #c2"[1]}," #p "," #stride " \n"                      \
+  "vst2.8   {" #c1"[2], " #c2"[2]}," #p "," #stride " \n"                      \
+  "vst2.8   {" #c1"[3], " #c2"[3]}," #p "," #stride " \n"                      \
+  "vst2.8   {" #c1"[4], " #c2"[4]}," #p "," #stride " \n"                      \
+  "vst2.8   {" #c1"[5], " #c2"[5]}," #p "," #stride " \n"                      \
+  "vst2.8   {" #c1"[6], " #c2"[6]}," #p "," #stride " \n"                      \
+  "vst2.8   {" #c1"[7], " #c2"[7]}," #p "," #stride " \n"
+
+#if !defined(WORK_AROUND_GCC)
+
+// This intrinsics version makes gcc-4.6.3 crash during Load4x??() compilation
+// (register alloc, probably). The variants somewhat mitigate the problem, but
+// not quite. HFilter16i() remains problematic.
+static WEBP_INLINE uint8x8x4_t Load4x8(const uint8_t* const src, int stride) {
+  const uint8x8_t zero = vdup_n_u8(0);
+  uint8x8x4_t out;
+  INIT_VECTOR4(out, zero, zero, zero, zero);
+  out = vld4_lane_u8(src + 0 * stride, out, 0);
+  out = vld4_lane_u8(src + 1 * stride, out, 1);
+  out = vld4_lane_u8(src + 2 * stride, out, 2);
+  out = vld4_lane_u8(src + 3 * stride, out, 3);
+  out = vld4_lane_u8(src + 4 * stride, out, 4);
+  out = vld4_lane_u8(src + 5 * stride, out, 5);
+  out = vld4_lane_u8(src + 6 * stride, out, 6);
+  out = vld4_lane_u8(src + 7 * stride, out, 7);
+  return out;
+}
+
+static WEBP_INLINE void Load4x16(const uint8_t* const src, int stride,
+                                 uint8x16_t* const p1, uint8x16_t* const p0,
+                                 uint8x16_t* const q0, uint8x16_t* const q1) {
+  // row0 = p1[0..7]|p0[0..7]|q0[0..7]|q1[0..7]
+  // row8 = p1[8..15]|p0[8..15]|q0[8..15]|q1[8..15]
+  const uint8x8x4_t row0 = Load4x8(src - 2 + 0 * stride, stride);
+  const uint8x8x4_t row8 = Load4x8(src - 2 + 8 * stride, stride);
+  *p1 = vcombine_u8(row0.val[0], row8.val[0]);
+  *p0 = vcombine_u8(row0.val[1], row8.val[1]);
+  *q0 = vcombine_u8(row0.val[2], row8.val[2]);
+  *q1 = vcombine_u8(row0.val[3], row8.val[3]);
+}
+
+#else  // WORK_AROUND_GCC
+
+#define LOADQ_LANE_32b(VALUE, LANE) do {                             \
+  (VALUE) = vld1q_lane_u32((const uint32_t*)src, (VALUE), (LANE));   \
+  src += stride;                                                     \
+} while (0)
+
+static WEBP_INLINE void Load4x16(const uint8_t* src, int stride,
+                                 uint8x16_t* const p1, uint8x16_t* const p0,
+                                 uint8x16_t* const q0, uint8x16_t* const q1) {
+  const uint32x4_t zero = vdupq_n_u32(0);
+  uint32x4x4_t in;
+  INIT_VECTOR4(in, zero, zero, zero, zero);
+  src -= 2;
+  LOADQ_LANE_32b(in.val[0], 0);
+  LOADQ_LANE_32b(in.val[1], 0);
+  LOADQ_LANE_32b(in.val[2], 0);
+  LOADQ_LANE_32b(in.val[3], 0);
+  LOADQ_LANE_32b(in.val[0], 1);
+  LOADQ_LANE_32b(in.val[1], 1);
+  LOADQ_LANE_32b(in.val[2], 1);
+  LOADQ_LANE_32b(in.val[3], 1);
+  LOADQ_LANE_32b(in.val[0], 2);
+  LOADQ_LANE_32b(in.val[1], 2);
+  LOADQ_LANE_32b(in.val[2], 2);
+  LOADQ_LANE_32b(in.val[3], 2);
+  LOADQ_LANE_32b(in.val[0], 3);
+  LOADQ_LANE_32b(in.val[1], 3);
+  LOADQ_LANE_32b(in.val[2], 3);
+  LOADQ_LANE_32b(in.val[3], 3);
+  // Transpose four 4x4 parts:
+  {
+    const uint8x16x2_t row01 = vtrnq_u8(vreinterpretq_u8_u32(in.val[0]),
+                                        vreinterpretq_u8_u32(in.val[1]));
+    const uint8x16x2_t row23 = vtrnq_u8(vreinterpretq_u8_u32(in.val[2]),
+                                        vreinterpretq_u8_u32(in.val[3]));
+    const uint16x8x2_t row02 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[0]),
+                                         vreinterpretq_u16_u8(row23.val[0]));
+    const uint16x8x2_t row13 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[1]),
+                                         vreinterpretq_u16_u8(row23.val[1]));
+    *p1 = vreinterpretq_u8_u16(row02.val[0]);
+    *p0 = vreinterpretq_u8_u16(row13.val[0]);
+    *q0 = vreinterpretq_u8_u16(row02.val[1]);
+    *q1 = vreinterpretq_u8_u16(row13.val[1]);
+  }
+}
+#undef LOADQ_LANE_32b
+
+#endif  // !WORK_AROUND_GCC
+
+static WEBP_INLINE void Load8x16(const uint8_t* const src, int stride,
+                                 uint8x16_t* const p3, uint8x16_t* const p2,
+                                 uint8x16_t* const p1, uint8x16_t* const p0,
+                                 uint8x16_t* const q0, uint8x16_t* const q1,
+                                 uint8x16_t* const q2, uint8x16_t* const q3) {
+  Load4x16(src - 2, stride, p3, p2, p1, p0);
+  Load4x16(src + 2, stride, q0, q1, q2, q3);
+}
+
+static WEBP_INLINE void Load16x4(const uint8_t* const src, int stride,
+                                 uint8x16_t* const p1, uint8x16_t* const p0,
+                                 uint8x16_t* const q0, uint8x16_t* const q1) {
+  *p1 = vld1q_u8(src - 2 * stride);
+  *p0 = vld1q_u8(src - 1 * stride);
+  *q0 = vld1q_u8(src + 0 * stride);
+  *q1 = vld1q_u8(src + 1 * stride);
+}
+
+static WEBP_INLINE void Load16x8(const uint8_t* const src, int stride,
+                                 uint8x16_t* const p3, uint8x16_t* const p2,
+                                 uint8x16_t* const p1, uint8x16_t* const p0,
+                                 uint8x16_t* const q0, uint8x16_t* const q1,
+                                 uint8x16_t* const q2, uint8x16_t* const q3) {
+  Load16x4(src - 2  * stride, stride, p3, p2, p1, p0);
+  Load16x4(src + 2  * stride, stride, q0, q1, q2, q3);
+}
+
+static WEBP_INLINE void Load8x8x2(const uint8_t* const u,
+                                  const uint8_t* const v,
+                                  int stride,
+                                  uint8x16_t* const p3, uint8x16_t* const p2,
+                                  uint8x16_t* const p1, uint8x16_t* const p0,
+                                  uint8x16_t* const q0, uint8x16_t* const q1,
+                                  uint8x16_t* const q2, uint8x16_t* const q3) {
+  // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination
+  // and the v-samples on the higher half.
+  *p3 = vcombine_u8(vld1_u8(u - 4 * stride), vld1_u8(v - 4 * stride));
+  *p2 = vcombine_u8(vld1_u8(u - 3 * stride), vld1_u8(v - 3 * stride));
+  *p1 = vcombine_u8(vld1_u8(u - 2 * stride), vld1_u8(v - 2 * stride));
+  *p0 = vcombine_u8(vld1_u8(u - 1 * stride), vld1_u8(v - 1 * stride));
+  *q0 = vcombine_u8(vld1_u8(u + 0 * stride), vld1_u8(v + 0 * stride));
+  *q1 = vcombine_u8(vld1_u8(u + 1 * stride), vld1_u8(v + 1 * stride));
+  *q2 = vcombine_u8(vld1_u8(u + 2 * stride), vld1_u8(v + 2 * stride));
+  *q3 = vcombine_u8(vld1_u8(u + 3 * stride), vld1_u8(v + 3 * stride));
+}
+
+#if !defined(WORK_AROUND_GCC)
+
+#define LOAD_UV_8(ROW) \
+  vcombine_u8(vld1_u8(u - 4 + (ROW) * stride), vld1_u8(v - 4 + (ROW) * stride))
+
+static WEBP_INLINE void Load8x8x2T(const uint8_t* const u,
+                                   const uint8_t* const v,
+                                   int stride,
+                                   uint8x16_t* const p3, uint8x16_t* const p2,
+                                   uint8x16_t* const p1, uint8x16_t* const p0,
+                                   uint8x16_t* const q0, uint8x16_t* const q1,
+                                   uint8x16_t* const q2, uint8x16_t* const q3) {
+  // We pack the 8x8 u-samples in the lower half of the uint8x16_t destination
+  // and the v-samples on the higher half.
+  const uint8x16_t row0 = LOAD_UV_8(0);
+  const uint8x16_t row1 = LOAD_UV_8(1);
+  const uint8x16_t row2 = LOAD_UV_8(2);
+  const uint8x16_t row3 = LOAD_UV_8(3);
+  const uint8x16_t row4 = LOAD_UV_8(4);
+  const uint8x16_t row5 = LOAD_UV_8(5);
+  const uint8x16_t row6 = LOAD_UV_8(6);
+  const uint8x16_t row7 = LOAD_UV_8(7);
+  // Perform two side-by-side 8x8 transposes
+  // u00 u01 u02 u03 u04 u05 u06 u07 | v00 v01 v02 v03 v04 v05 v06 v07
+  // u10 u11 u12 u13 u14 u15 u16 u17 | v10 v11 v12 ...
+  // u20 u21 u22 u23 u24 u25 u26 u27 | v20 v21 ...
+  // u30 u31 u32 u33 u34 u35 u36 u37 | ...
+  // u40 u41 u42 u43 u44 u45 u46 u47 | ...
+  // u50 u51 u52 u53 u54 u55 u56 u57 | ...
+  // u60 u61 u62 u63 u64 u65 u66 u67 | v60 ...
+  // u70 u71 u72 u73 u74 u75 u76 u77 | v70 v71 v72 ...
+  const uint8x16x2_t row01 = vtrnq_u8(row0, row1);  // u00 u10 u02 u12 ...
+                                                    // u01 u11 u03 u13 ...
+  const uint8x16x2_t row23 = vtrnq_u8(row2, row3);  // u20 u30 u22 u32 ...
+                                                    // u21 u31 u23 u33 ...
+  const uint8x16x2_t row45 = vtrnq_u8(row4, row5);  // ...
+  const uint8x16x2_t row67 = vtrnq_u8(row6, row7);  // ...
+  const uint16x8x2_t row02 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[0]),
+                                       vreinterpretq_u16_u8(row23.val[0]));
+  const uint16x8x2_t row13 = vtrnq_u16(vreinterpretq_u16_u8(row01.val[1]),
+                                       vreinterpretq_u16_u8(row23.val[1]));
+  const uint16x8x2_t row46 = vtrnq_u16(vreinterpretq_u16_u8(row45.val[0]),
+                                       vreinterpretq_u16_u8(row67.val[0]));
+  const uint16x8x2_t row57 = vtrnq_u16(vreinterpretq_u16_u8(row45.val[1]),
+                                       vreinterpretq_u16_u8(row67.val[1]));
+  const uint32x4x2_t row04 = vtrnq_u32(vreinterpretq_u32_u16(row02.val[0]),
+                                       vreinterpretq_u32_u16(row46.val[0]));
+  const uint32x4x2_t row26 = vtrnq_u32(vreinterpretq_u32_u16(row02.val[1]),
+                                       vreinterpretq_u32_u16(row46.val[1]));
+  const uint32x4x2_t row15 = vtrnq_u32(vreinterpretq_u32_u16(row13.val[0]),
+                                       vreinterpretq_u32_u16(row57.val[0]));
+  const uint32x4x2_t row37 = vtrnq_u32(vreinterpretq_u32_u16(row13.val[1]),
+                                       vreinterpretq_u32_u16(row57.val[1]));
+  *p3 = vreinterpretq_u8_u32(row04.val[0]);
+  *p2 = vreinterpretq_u8_u32(row15.val[0]);
+  *p1 = vreinterpretq_u8_u32(row26.val[0]);
+  *p0 = vreinterpretq_u8_u32(row37.val[0]);
+  *q0 = vreinterpretq_u8_u32(row04.val[1]);
+  *q1 = vreinterpretq_u8_u32(row15.val[1]);
+  *q2 = vreinterpretq_u8_u32(row26.val[1]);
+  *q3 = vreinterpretq_u8_u32(row37.val[1]);
+}
+#undef LOAD_UV_8
+
+#endif  // !WORK_AROUND_GCC
+
+static WEBP_INLINE void Store2x8(const uint8x8x2_t v,
+                                 uint8_t* const dst, int stride) {
+  vst2_lane_u8(dst + 0 * stride, v, 0);
+  vst2_lane_u8(dst + 1 * stride, v, 1);
+  vst2_lane_u8(dst + 2 * stride, v, 2);
+  vst2_lane_u8(dst + 3 * stride, v, 3);
+  vst2_lane_u8(dst + 4 * stride, v, 4);
+  vst2_lane_u8(dst + 5 * stride, v, 5);
+  vst2_lane_u8(dst + 6 * stride, v, 6);
+  vst2_lane_u8(dst + 7 * stride, v, 7);
+}
+
+static WEBP_INLINE void Store2x16(const uint8x16_t p0, const uint8x16_t q0,
+                                  uint8_t* const dst, int stride) {
+  uint8x8x2_t lo, hi;
+  lo.val[0] = vget_low_u8(p0);
+  lo.val[1] = vget_low_u8(q0);
+  hi.val[0] = vget_high_u8(p0);
+  hi.val[1] = vget_high_u8(q0);
+  Store2x8(lo, dst - 1 + 0 * stride, stride);
+  Store2x8(hi, dst - 1 + 8 * stride, stride);
+}
+
+#if !defined(WORK_AROUND_GCC)
+static WEBP_INLINE void Store4x8(const uint8x8x4_t v,
+                                 uint8_t* const dst, int stride) {
+  vst4_lane_u8(dst + 0 * stride, v, 0);
+  vst4_lane_u8(dst + 1 * stride, v, 1);
+  vst4_lane_u8(dst + 2 * stride, v, 2);
+  vst4_lane_u8(dst + 3 * stride, v, 3);
+  vst4_lane_u8(dst + 4 * stride, v, 4);
+  vst4_lane_u8(dst + 5 * stride, v, 5);
+  vst4_lane_u8(dst + 6 * stride, v, 6);
+  vst4_lane_u8(dst + 7 * stride, v, 7);
+}
+
+static WEBP_INLINE void Store4x16(const uint8x16_t p1, const uint8x16_t p0,
+                                  const uint8x16_t q0, const uint8x16_t q1,
+                                  uint8_t* const dst, int stride) {
+  uint8x8x4_t lo, hi;
+  INIT_VECTOR4(lo,
+               vget_low_u8(p1), vget_low_u8(p0),
+               vget_low_u8(q0), vget_low_u8(q1));
+  INIT_VECTOR4(hi,
+               vget_high_u8(p1), vget_high_u8(p0),
+               vget_high_u8(q0), vget_high_u8(q1));
+  Store4x8(lo, dst - 2 + 0 * stride, stride);
+  Store4x8(hi, dst - 2 + 8 * stride, stride);
+}
+#endif  // !WORK_AROUND_GCC
+
+static WEBP_INLINE void Store16x2(const uint8x16_t p0, const uint8x16_t q0,
+                                  uint8_t* const dst, int stride) {
+  vst1q_u8(dst - stride, p0);
+  vst1q_u8(dst, q0);
+}
+
+static WEBP_INLINE void Store16x4(const uint8x16_t p1, const uint8x16_t p0,
+                                  const uint8x16_t q0, const uint8x16_t q1,
+                                  uint8_t* const dst, int stride) {
+  Store16x2(p1, p0, dst - stride, stride);
+  Store16x2(q0, q1, dst + stride, stride);
+}
+
+static WEBP_INLINE void Store8x2x2(const uint8x16_t p0, const uint8x16_t q0,
+                                   uint8_t* const u, uint8_t* const v,
+                                   int stride) {
+  // p0 and q0 contain the u+v samples packed in low/high halves.
+  vst1_u8(u - stride, vget_low_u8(p0));
+  vst1_u8(u,          vget_low_u8(q0));
+  vst1_u8(v - stride, vget_high_u8(p0));
+  vst1_u8(v,          vget_high_u8(q0));
+}
+
+static WEBP_INLINE void Store8x4x2(const uint8x16_t p1, const uint8x16_t p0,
+                                   const uint8x16_t q0, const uint8x16_t q1,
+                                   uint8_t* const u, uint8_t* const v,
+                                   int stride) {
+  // The p1...q1 registers contain the u+v samples packed in low/high halves.
+  Store8x2x2(p1, p0, u - stride, v - stride, stride);
+  Store8x2x2(q0, q1, u + stride, v + stride, stride);
+}
+
+#if !defined(WORK_AROUND_GCC)
+
+#define STORE6_LANE(DST, VAL0, VAL1, LANE) do {   \
+  vst3_lane_u8((DST) - 3, (VAL0), (LANE));        \
+  vst3_lane_u8((DST) + 0, (VAL1), (LANE));        \
+  (DST) += stride;                                \
+} while (0)
+
+static WEBP_INLINE void Store6x8x2(const uint8x16_t p2, const uint8x16_t p1,
+                                   const uint8x16_t p0, const uint8x16_t q0,
+                                   const uint8x16_t q1, const uint8x16_t q2,
+                                   uint8_t* u, uint8_t* v,
+                                   int stride) {
+  uint8x8x3_t u0, u1, v0, v1;
+  INIT_VECTOR3(u0, vget_low_u8(p2), vget_low_u8(p1), vget_low_u8(p0));
+  INIT_VECTOR3(u1, vget_low_u8(q0), vget_low_u8(q1), vget_low_u8(q2));
+  INIT_VECTOR3(v0, vget_high_u8(p2), vget_high_u8(p1), vget_high_u8(p0));
+  INIT_VECTOR3(v1, vget_high_u8(q0), vget_high_u8(q1), vget_high_u8(q2));
+  STORE6_LANE(u, u0, u1, 0);
+  STORE6_LANE(u, u0, u1, 1);
+  STORE6_LANE(u, u0, u1, 2);
+  STORE6_LANE(u, u0, u1, 3);
+  STORE6_LANE(u, u0, u1, 4);
+  STORE6_LANE(u, u0, u1, 5);
+  STORE6_LANE(u, u0, u1, 6);
+  STORE6_LANE(u, u0, u1, 7);
+  STORE6_LANE(v, v0, v1, 0);
+  STORE6_LANE(v, v0, v1, 1);
+  STORE6_LANE(v, v0, v1, 2);
+  STORE6_LANE(v, v0, v1, 3);
+  STORE6_LANE(v, v0, v1, 4);
+  STORE6_LANE(v, v0, v1, 5);
+  STORE6_LANE(v, v0, v1, 6);
+  STORE6_LANE(v, v0, v1, 7);
+}
+#undef STORE6_LANE
+
+static WEBP_INLINE void Store4x8x2(const uint8x16_t p1, const uint8x16_t p0,
+                                   const uint8x16_t q0, const uint8x16_t q1,
+                                   uint8_t* const u, uint8_t* const v,
+                                   int stride) {
+  uint8x8x4_t u0, v0;
+  INIT_VECTOR4(u0,
+               vget_low_u8(p1), vget_low_u8(p0),
+               vget_low_u8(q0), vget_low_u8(q1));
+  INIT_VECTOR4(v0,
+               vget_high_u8(p1), vget_high_u8(p0),
+               vget_high_u8(q0), vget_high_u8(q1));
+  vst4_lane_u8(u - 2 + 0 * stride, u0, 0);
+  vst4_lane_u8(u - 2 + 1 * stride, u0, 1);
+  vst4_lane_u8(u - 2 + 2 * stride, u0, 2);
+  vst4_lane_u8(u - 2 + 3 * stride, u0, 3);
+  vst4_lane_u8(u - 2 + 4 * stride, u0, 4);
+  vst4_lane_u8(u - 2 + 5 * stride, u0, 5);
+  vst4_lane_u8(u - 2 + 6 * stride, u0, 6);
+  vst4_lane_u8(u - 2 + 7 * stride, u0, 7);
+  vst4_lane_u8(v - 2 + 0 * stride, v0, 0);
+  vst4_lane_u8(v - 2 + 1 * stride, v0, 1);
+  vst4_lane_u8(v - 2 + 2 * stride, v0, 2);
+  vst4_lane_u8(v - 2 + 3 * stride, v0, 3);
+  vst4_lane_u8(v - 2 + 4 * stride, v0, 4);
+  vst4_lane_u8(v - 2 + 5 * stride, v0, 5);
+  vst4_lane_u8(v - 2 + 6 * stride, v0, 6);
+  vst4_lane_u8(v - 2 + 7 * stride, v0, 7);
+}
+
+#endif  // !WORK_AROUND_GCC
+
+// Treats 'v' as an uint8x8_t and zero extends to an int16x8_t.
+static WEBP_INLINE int16x8_t ConvertU8ToS16(uint32x2_t v) {
+  return vreinterpretq_s16_u16(vmovl_u8(vreinterpret_u8_u32(v)));
+}
+
+// Performs unsigned 8b saturation on 'dst01' and 'dst23' storing the result
+// to the corresponding rows of 'dst'.
+static WEBP_INLINE void SaturateAndStore4x4(uint8_t* const dst,
+                                            const int16x8_t dst01,
+                                            const int16x8_t dst23) {
+  // Unsigned saturate to 8b.
+  const uint8x8_t dst01_u8 = vqmovun_s16(dst01);
+  const uint8x8_t dst23_u8 = vqmovun_s16(dst23);
+
+  // Store the results.
+  vst1_lane_u32((uint32_t*)(dst + 0 * BPS), vreinterpret_u32_u8(dst01_u8), 0);
+  vst1_lane_u32((uint32_t*)(dst + 1 * BPS), vreinterpret_u32_u8(dst01_u8), 1);
+  vst1_lane_u32((uint32_t*)(dst + 2 * BPS), vreinterpret_u32_u8(dst23_u8), 0);
+  vst1_lane_u32((uint32_t*)(dst + 3 * BPS), vreinterpret_u32_u8(dst23_u8), 1);
+}
+
+static WEBP_INLINE void Add4x4(const int16x8_t row01, const int16x8_t row23,
+                               uint8_t* const dst) {
+  uint32x2_t dst01 = vdup_n_u32(0);
+  uint32x2_t dst23 = vdup_n_u32(0);
+
+  // Load the source pixels.
+  dst01 = vld1_lane_u32((uint32_t*)(dst + 0 * BPS), dst01, 0);
+  dst23 = vld1_lane_u32((uint32_t*)(dst + 2 * BPS), dst23, 0);
+  dst01 = vld1_lane_u32((uint32_t*)(dst + 1 * BPS), dst01, 1);
+  dst23 = vld1_lane_u32((uint32_t*)(dst + 3 * BPS), dst23, 1);
+
+  {
+    // Convert to 16b.
+    const int16x8_t dst01_s16 = ConvertU8ToS16(dst01);
+    const int16x8_t dst23_s16 = ConvertU8ToS16(dst23);
+
+    // Descale with rounding.
+    const int16x8_t out01 = vrsraq_n_s16(dst01_s16, row01, 3);
+    const int16x8_t out23 = vrsraq_n_s16(dst23_s16, row23, 3);
+    // Add the inverse transform.
+    SaturateAndStore4x4(dst, out01, out23);
+  }
+}
+
+//-----------------------------------------------------------------------------
+// Simple In-loop filtering (Paragraph 15.2)
+
+static uint8x16_t NeedsFilter(const uint8x16_t p1, const uint8x16_t p0,
+                              const uint8x16_t q0, const uint8x16_t q1,
+                              int thresh) {
+  const uint8x16_t thresh_v = vdupq_n_u8((uint8_t)thresh);
+  const uint8x16_t a_p0_q0 = vabdq_u8(p0, q0);               // abs(p0-q0)
+  const uint8x16_t a_p1_q1 = vabdq_u8(p1, q1);               // abs(p1-q1)
+  const uint8x16_t a_p0_q0_2 = vqaddq_u8(a_p0_q0, a_p0_q0);  // 2 * abs(p0-q0)
+  const uint8x16_t a_p1_q1_2 = vshrq_n_u8(a_p1_q1, 1);       // abs(p1-q1) / 2
+  const uint8x16_t sum = vqaddq_u8(a_p0_q0_2, a_p1_q1_2);
+  const uint8x16_t mask = vcgeq_u8(thresh_v, sum);
+  return mask;
+}
+
+static int8x16_t FlipSign(const uint8x16_t v) {
+  const uint8x16_t sign_bit = vdupq_n_u8(0x80);
+  return vreinterpretq_s8_u8(veorq_u8(v, sign_bit));
+}
+
+static uint8x16_t FlipSignBack(const int8x16_t v) {
+  const int8x16_t sign_bit = vdupq_n_s8(0x80);
+  return vreinterpretq_u8_s8(veorq_s8(v, sign_bit));
+}
+
+static int8x16_t GetBaseDelta(const int8x16_t p1, const int8x16_t p0,
+                              const int8x16_t q0, const int8x16_t q1) {
+  const int8x16_t q0_p0 = vqsubq_s8(q0, p0);      // (q0-p0)
+  const int8x16_t p1_q1 = vqsubq_s8(p1, q1);      // (p1-q1)
+  const int8x16_t s1 = vqaddq_s8(p1_q1, q0_p0);   // (p1-q1) + 1 * (q0 - p0)
+  const int8x16_t s2 = vqaddq_s8(q0_p0, s1);      // (p1-q1) + 2 * (q0 - p0)
+  const int8x16_t s3 = vqaddq_s8(q0_p0, s2);      // (p1-q1) + 3 * (q0 - p0)
+  return s3;
+}
+
+static int8x16_t GetBaseDelta0(const int8x16_t p0, const int8x16_t q0) {
+  const int8x16_t q0_p0 = vqsubq_s8(q0, p0);      // (q0-p0)
+  const int8x16_t s1 = vqaddq_s8(q0_p0, q0_p0);   // 2 * (q0 - p0)
+  const int8x16_t s2 = vqaddq_s8(q0_p0, s1);      // 3 * (q0 - p0)
+  return s2;
+}
+
+//------------------------------------------------------------------------------
+
+static void ApplyFilter2(const int8x16_t p0s, const int8x16_t q0s,
+                         const int8x16_t delta,
+                         uint8x16_t* const op0, uint8x16_t* const oq0) {
+  const int8x16_t kCst3 = vdupq_n_s8(0x03);
+  const int8x16_t kCst4 = vdupq_n_s8(0x04);
+  const int8x16_t delta_p3 = vqaddq_s8(delta, kCst3);
+  const int8x16_t delta_p4 = vqaddq_s8(delta, kCst4);
+  const int8x16_t delta3 = vshrq_n_s8(delta_p3, 3);
+  const int8x16_t delta4 = vshrq_n_s8(delta_p4, 3);
+  const int8x16_t sp0 = vqaddq_s8(p0s, delta3);
+  const int8x16_t sq0 = vqsubq_s8(q0s, delta4);
+  *op0 = FlipSignBack(sp0);
+  *oq0 = FlipSignBack(sq0);
+}
+
+#if defined(USE_INTRINSICS)
+
+static void DoFilter2(const uint8x16_t p1, const uint8x16_t p0,
+                      const uint8x16_t q0, const uint8x16_t q1,
+                      const uint8x16_t mask,
+                      uint8x16_t* const op0, uint8x16_t* const oq0) {
+  const int8x16_t p1s = FlipSign(p1);
+  const int8x16_t p0s = FlipSign(p0);
+  const int8x16_t q0s = FlipSign(q0);
+  const int8x16_t q1s = FlipSign(q1);
+  const int8x16_t delta0 = GetBaseDelta(p1s, p0s, q0s, q1s);
+  const int8x16_t delta1 = vandq_s8(delta0, vreinterpretq_s8_u8(mask));
+  ApplyFilter2(p0s, q0s, delta1, op0, oq0);
+}
+
+static void SimpleVFilter16(uint8_t* p, int stride, int thresh) {
+  uint8x16_t p1, p0, q0, q1, op0, oq0;
+  Load16x4(p, stride, &p1, &p0, &q0, &q1);
+  {
+    const uint8x16_t mask = NeedsFilter(p1, p0, q0, q1, thresh);
+    DoFilter2(p1, p0, q0, q1, mask, &op0, &oq0);
+  }
+  Store16x2(op0, oq0, p, stride);
+}
+
+static void SimpleHFilter16(uint8_t* p, int stride, int thresh) {
+  uint8x16_t p1, p0, q0, q1, oq0, op0;
+  Load4x16(p, stride, &p1, &p0, &q0, &q1);
+  {
+    const uint8x16_t mask = NeedsFilter(p1, p0, q0, q1, thresh);
+    DoFilter2(p1, p0, q0, q1, mask, &op0, &oq0);
+  }
+  Store2x16(op0, oq0, p, stride);
+}
+
+#else
+
+#define QRegs "q0", "q1", "q2", "q3",                                          \
+              "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
+
+#define FLIP_SIGN_BIT2(a, b, s)                                                \
+  "veor     " #a "," #a "," #s "               \n"                             \
+  "veor     " #b "," #b "," #s "               \n"                             \
+
+#define FLIP_SIGN_BIT4(a, b, c, d, s)                                          \
+  FLIP_SIGN_BIT2(a, b, s)                                                      \
+  FLIP_SIGN_BIT2(c, d, s)                                                      \
+
+#define NEEDS_FILTER(p1, p0, q0, q1, thresh, mask)                             \
+  "vabd.u8    q15," #p0 "," #q0 "         \n"  /* abs(p0 - q0) */              \
+  "vabd.u8    q14," #p1 "," #q1 "         \n"  /* abs(p1 - q1) */              \
+  "vqadd.u8   q15, q15, q15               \n"  /* abs(p0 - q0) * 2 */          \
+  "vshr.u8    q14, q14, #1                \n"  /* abs(p1 - q1) / 2 */          \
+  "vqadd.u8   q15, q15, q14     \n"  /* abs(p0 - q0) * 2 + abs(p1 - q1) / 2 */ \
+  "vdup.8     q14, " #thresh "            \n"                                  \
+  "vcge.u8   " #mask ", q14, q15          \n"  /* mask <= thresh */
+
+#define GET_BASE_DELTA(p1, p0, q0, q1, o)                                      \
+  "vqsub.s8   q15," #q0 "," #p0 "         \n"  /* (q0 - p0) */                 \
+  "vqsub.s8  " #o "," #p1 "," #q1 "       \n"  /* (p1 - q1) */                 \
+  "vqadd.s8  " #o "," #o ", q15           \n"  /* (p1 - q1) + 1 * (p0 - q0) */ \
+  "vqadd.s8  " #o "," #o ", q15           \n"  /* (p1 - q1) + 2 * (p0 - q0) */ \
+  "vqadd.s8  " #o "," #o ", q15           \n"  /* (p1 - q1) + 3 * (p0 - q0) */
+
+#define DO_SIMPLE_FILTER(p0, q0, fl)                                           \
+  "vmov.i8    q15, #0x03                  \n"                                  \
+  "vqadd.s8   q15, q15, " #fl "           \n"  /* filter1 = filter + 3 */      \
+  "vshr.s8    q15, q15, #3                \n"  /* filter1 >> 3 */              \
+  "vqadd.s8  " #p0 "," #p0 ", q15         \n"  /* p0 += filter1 */             \
+                                                                               \
+  "vmov.i8    q15, #0x04                  \n"                                  \
+  "vqadd.s8   q15, q15, " #fl "           \n"  /* filter1 = filter + 4 */      \
+  "vshr.s8    q15, q15, #3                \n"  /* filter2 >> 3 */              \
+  "vqsub.s8  " #q0 "," #q0 ", q15         \n"  /* q0 -= filter2 */
+
+// Applies filter on 2 pixels (p0 and q0)
+#define DO_FILTER2(p1, p0, q0, q1, thresh)                                     \
+  NEEDS_FILTER(p1, p0, q0, q1, thresh, q9)     /* filter mask in q9 */         \
+  "vmov.i8    q10, #0x80                  \n"  /* sign bit */                  \
+  FLIP_SIGN_BIT4(p1, p0, q0, q1, q10)          /* convert to signed value */   \
+  GET_BASE_DELTA(p1, p0, q0, q1, q11)          /* get filter level  */         \
+  "vand       q9, q9, q11                 \n"  /* apply filter mask */         \
+  DO_SIMPLE_FILTER(p0, q0, q9)                 /* apply filter */              \
+  FLIP_SIGN_BIT2(p0, q0, q10)
+
+static void SimpleVFilter16(uint8_t* p, int stride, int thresh) {
+  __asm__ volatile (
+    "sub        %[p], %[p], %[stride], lsl #1  \n"  // p -= 2 * stride
+
+    "vld1.u8    {q1}, [%[p]], %[stride]        \n"  // p1
+    "vld1.u8    {q2}, [%[p]], %[stride]        \n"  // p0
+    "vld1.u8    {q3}, [%[p]], %[stride]        \n"  // q0
+    "vld1.u8    {q12}, [%[p]]                  \n"  // q1
+
+    DO_FILTER2(q1, q2, q3, q12, %[thresh])
+
+    "sub        %[p], %[p], %[stride], lsl #1  \n"  // p -= 2 * stride
+
+    "vst1.u8    {q2}, [%[p]], %[stride]        \n"  // store op0
+    "vst1.u8    {q3}, [%[p]]                   \n"  // store oq0
+    : [p] "+r"(p)
+    : [stride] "r"(stride), [thresh] "r"(thresh)
+    : "memory", QRegs
+  );
+}
+
+static void SimpleHFilter16(uint8_t* p, int stride, int thresh) {
+  __asm__ volatile (
+    "sub        r4, %[p], #2                   \n"  // base1 = p - 2
+    "lsl        r6, %[stride], #1              \n"  // r6 = 2 * stride
+    "add        r5, r4, %[stride]              \n"  // base2 = base1 + stride
+
+    LOAD8x4(d2, d3, d4, d5, [r4], [r5], r6)
+    LOAD8x4(d24, d25, d26, d27, [r4], [r5], r6)
+    "vswp       d3, d24                        \n"  // p1:q1 p0:q3
+    "vswp       d5, d26                        \n"  // q0:q2 q1:q4
+    "vswp       q2, q12                        \n"  // p1:q1 p0:q2 q0:q3 q1:q4
+
+    DO_FILTER2(q1, q2, q12, q13, %[thresh])
+
+    "sub        %[p], %[p], #1                 \n"  // p - 1
+
+    "vswp        d5, d24                       \n"
+    STORE8x2(d4, d5, [%[p]], %[stride])
+    STORE8x2(d24, d25, [%[p]], %[stride])
+
+    : [p] "+r"(p)
+    : [stride] "r"(stride), [thresh] "r"(thresh)
+    : "memory", "r4", "r5", "r6", QRegs
+  );
+}
+
+#endif    // USE_INTRINSICS
+
+static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) {
+  uint32_t k;
+  for (k = 3; k != 0; --k) {
+    p += 4 * stride;
+    SimpleVFilter16(p, stride, thresh);
+  }
+}
+
+static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) {
+  uint32_t k;
+  for (k = 3; k != 0; --k) {
+    p += 4;
+    SimpleHFilter16(p, stride, thresh);
+  }
+}
+
+//------------------------------------------------------------------------------
+// Complex In-loop filtering (Paragraph 15.3)
+
+static uint8x16_t NeedsHev(const uint8x16_t p1, const uint8x16_t p0,
+                           const uint8x16_t q0, const uint8x16_t q1,
+                           int hev_thresh) {
+  const uint8x16_t hev_thresh_v = vdupq_n_u8((uint8_t)hev_thresh);
+  const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0);  // abs(p1 - p0)
+  const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0);  // abs(q1 - q0)
+  const uint8x16_t mask1 = vcgtq_u8(a_p1_p0, hev_thresh_v);
+  const uint8x16_t mask2 = vcgtq_u8(a_q1_q0, hev_thresh_v);
+  const uint8x16_t mask = vorrq_u8(mask1, mask2);
+  return mask;
+}
+
+static uint8x16_t NeedsFilter2(const uint8x16_t p3, const uint8x16_t p2,
+                               const uint8x16_t p1, const uint8x16_t p0,
+                               const uint8x16_t q0, const uint8x16_t q1,
+                               const uint8x16_t q2, const uint8x16_t q3,
+                               int ithresh, int thresh) {
+  const uint8x16_t ithresh_v = vdupq_n_u8((uint8_t)ithresh);
+  const uint8x16_t a_p3_p2 = vabdq_u8(p3, p2);  // abs(p3 - p2)
+  const uint8x16_t a_p2_p1 = vabdq_u8(p2, p1);  // abs(p2 - p1)
+  const uint8x16_t a_p1_p0 = vabdq_u8(p1, p0);  // abs(p1 - p0)
+  const uint8x16_t a_q3_q2 = vabdq_u8(q3, q2);  // abs(q3 - q2)
+  const uint8x16_t a_q2_q1 = vabdq_u8(q2, q1);  // abs(q2 - q1)
+  const uint8x16_t a_q1_q0 = vabdq_u8(q1, q0);  // abs(q1 - q0)
+  const uint8x16_t max1 = vmaxq_u8(a_p3_p2, a_p2_p1);
+  const uint8x16_t max2 = vmaxq_u8(a_p1_p0, a_q3_q2);
+  const uint8x16_t max3 = vmaxq_u8(a_q2_q1, a_q1_q0);
+  const uint8x16_t max12 = vmaxq_u8(max1, max2);
+  const uint8x16_t max123 = vmaxq_u8(max12, max3);
+  const uint8x16_t mask2 = vcgeq_u8(ithresh_v, max123);
+  const uint8x16_t mask1 = NeedsFilter(p1, p0, q0, q1, thresh);
+  const uint8x16_t mask = vandq_u8(mask1, mask2);
+  return mask;
+}
+
+//  4-points filter
+
+static void ApplyFilter4(
+    const int8x16_t p1, const int8x16_t p0,
+    const int8x16_t q0, const int8x16_t q1,
+    const int8x16_t delta0,
+    uint8x16_t* const op1, uint8x16_t* const op0,
+    uint8x16_t* const oq0, uint8x16_t* const oq1) {
+  const int8x16_t kCst3 = vdupq_n_s8(0x03);
+  const int8x16_t kCst4 = vdupq_n_s8(0x04);
+  const int8x16_t delta1 = vqaddq_s8(delta0, kCst4);
+  const int8x16_t delta2 = vqaddq_s8(delta0, kCst3);
+  const int8x16_t a1 = vshrq_n_s8(delta1, 3);
+  const int8x16_t a2 = vshrq_n_s8(delta2, 3);
+  const int8x16_t a3 = vrshrq_n_s8(a1, 1);   // a3 = (a1 + 1) >> 1
+  *op0 = FlipSignBack(vqaddq_s8(p0, a2));  // clip(p0 + a2)
+  *oq0 = FlipSignBack(vqsubq_s8(q0, a1));  // clip(q0 - a1)
+  *op1 = FlipSignBack(vqaddq_s8(p1, a3));  // clip(p1 + a3)
+  *oq1 = FlipSignBack(vqsubq_s8(q1, a3));  // clip(q1 - a3)
+}
+
+static void DoFilter4(
+    const uint8x16_t p1, const uint8x16_t p0,
+    const uint8x16_t q0, const uint8x16_t q1,
+    const uint8x16_t mask, const uint8x16_t hev_mask,
+    uint8x16_t* const op1, uint8x16_t* const op0,
+    uint8x16_t* const oq0, uint8x16_t* const oq1) {
+  // This is a fused version of DoFilter2() calling ApplyFilter2 directly
+  const int8x16_t p1s = FlipSign(p1);
+  int8x16_t p0s = FlipSign(p0);
+  int8x16_t q0s = FlipSign(q0);
+  const int8x16_t q1s = FlipSign(q1);
+  const uint8x16_t simple_lf_mask = vandq_u8(mask, hev_mask);
+
+  // do_filter2 part (simple loopfilter on pixels with hev)
+  {
+    const int8x16_t delta = GetBaseDelta(p1s, p0s, q0s, q1s);
+    const int8x16_t simple_lf_delta =
+        vandq_s8(delta, vreinterpretq_s8_u8(simple_lf_mask));
+    uint8x16_t tmp_p0, tmp_q0;
+    ApplyFilter2(p0s, q0s, simple_lf_delta, &tmp_p0, &tmp_q0);
+    // TODO(skal): avoid the double FlipSign() in ApplyFilter2() and here
+    p0s = FlipSign(tmp_p0);
+    q0s = FlipSign(tmp_q0);
+  }
+
+  // do_filter4 part (complex loopfilter on pixels without hev)
+  {
+    const int8x16_t delta0 = GetBaseDelta0(p0s, q0s);
+    // we use: (mask & hev_mask) ^ mask = mask & !hev_mask
+    const uint8x16_t complex_lf_mask = veorq_u8(simple_lf_mask, mask);
+    const int8x16_t complex_lf_delta =
+        vandq_s8(delta0, vreinterpretq_s8_u8(complex_lf_mask));
+    ApplyFilter4(p1s, p0s, q0s, q1s, complex_lf_delta, op1, op0, oq0, oq1);
+  }
+}
+
+//  6-points filter
+
+static void ApplyFilter6(
+    const int8x16_t p2, const int8x16_t p1, const int8x16_t p0,
+    const int8x16_t q0, const int8x16_t q1, const int8x16_t q2,
+    const int8x16_t delta,
+    uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0,
+    uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) {
+  const int16x8_t kCst63 = vdupq_n_s16(63);
+  const int8x8_t kCst27 = vdup_n_s8(27);
+  const int8x8_t kCst18 = vdup_n_s8(18);
+  const int8x8_t kCst9 = vdup_n_s8(9);
+  const int8x8_t delta_lo = vget_low_s8(delta);
+  const int8x8_t delta_hi = vget_high_s8(delta);
+  const int16x8_t s1_lo = vmlal_s8(kCst63, kCst27, delta_lo);  // 63 + 27 * a
+  const int16x8_t s1_hi = vmlal_s8(kCst63, kCst27, delta_hi);  // 63 + 27 * a
+  const int16x8_t s2_lo = vmlal_s8(kCst63, kCst18, delta_lo);  // 63 + 18 * a
+  const int16x8_t s2_hi = vmlal_s8(kCst63, kCst18, delta_hi);  // 63 + 18 * a
+  const int16x8_t s3_lo = vmlal_s8(kCst63, kCst9, delta_lo);   // 63 + 9 * a
+  const int16x8_t s3_hi = vmlal_s8(kCst63, kCst9, delta_hi);   // 63 + 9 * a
+  const int8x8_t a1_lo = vqshrn_n_s16(s1_lo, 7);
+  const int8x8_t a1_hi = vqshrn_n_s16(s1_hi, 7);
+  const int8x8_t a2_lo = vqshrn_n_s16(s2_lo, 7);
+  const int8x8_t a2_hi = vqshrn_n_s16(s2_hi, 7);
+  const int8x8_t a3_lo = vqshrn_n_s16(s3_lo, 7);
+  const int8x8_t a3_hi = vqshrn_n_s16(s3_hi, 7);
+  const int8x16_t a1 = vcombine_s8(a1_lo, a1_hi);
+  const int8x16_t a2 = vcombine_s8(a2_lo, a2_hi);
+  const int8x16_t a3 = vcombine_s8(a3_lo, a3_hi);
+
+  *op0 = FlipSignBack(vqaddq_s8(p0, a1));  // clip(p0 + a1)
+  *oq0 = FlipSignBack(vqsubq_s8(q0, a1));  // clip(q0 - q1)
+  *oq1 = FlipSignBack(vqsubq_s8(q1, a2));  // clip(q1 - a2)
+  *op1 = FlipSignBack(vqaddq_s8(p1, a2));  // clip(p1 + a2)
+  *oq2 = FlipSignBack(vqsubq_s8(q2, a3));  // clip(q2 - a3)
+  *op2 = FlipSignBack(vqaddq_s8(p2, a3));  // clip(p2 + a3)
+}
+
+static void DoFilter6(
+    const uint8x16_t p2, const uint8x16_t p1, const uint8x16_t p0,
+    const uint8x16_t q0, const uint8x16_t q1, const uint8x16_t q2,
+    const uint8x16_t mask, const uint8x16_t hev_mask,
+    uint8x16_t* const op2, uint8x16_t* const op1, uint8x16_t* const op0,
+    uint8x16_t* const oq0, uint8x16_t* const oq1, uint8x16_t* const oq2) {
+  // This is a fused version of DoFilter2() calling ApplyFilter2 directly
+  const int8x16_t p2s = FlipSign(p2);
+  const int8x16_t p1s = FlipSign(p1);
+  int8x16_t p0s = FlipSign(p0);
+  int8x16_t q0s = FlipSign(q0);
+  const int8x16_t q1s = FlipSign(q1);
+  const int8x16_t q2s = FlipSign(q2);
+  const uint8x16_t simple_lf_mask = vandq_u8(mask, hev_mask);
+  const int8x16_t delta0 = GetBaseDelta(p1s, p0s, q0s, q1s);
+
+  // do_filter2 part (simple loopfilter on pixels with hev)
+  {
+    const int8x16_t simple_lf_delta =
+        vandq_s8(delta0, vreinterpretq_s8_u8(simple_lf_mask));
+    uint8x16_t tmp_p0, tmp_q0;
+    ApplyFilter2(p0s, q0s, simple_lf_delta, &tmp_p0, &tmp_q0);
+    // TODO(skal): avoid the double FlipSign() in ApplyFilter2() and here
+    p0s = FlipSign(tmp_p0);
+    q0s = FlipSign(tmp_q0);
+  }
+
+  // do_filter6 part (complex loopfilter on pixels without hev)
+  {
+    // we use: (mask & hev_mask) ^ mask = mask & !hev_mask
+    const uint8x16_t complex_lf_mask = veorq_u8(simple_lf_mask, mask);
+    const int8x16_t complex_lf_delta =
+        vandq_s8(delta0, vreinterpretq_s8_u8(complex_lf_mask));
+    ApplyFilter6(p2s, p1s, p0s, q0s, q1s, q2s, complex_lf_delta,
+                 op2, op1, op0, oq0, oq1, oq2);
+  }
+}
+
+// on macroblock edges
+
+static void VFilter16(uint8_t* p, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3;
+  Load16x8(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3);
+  {
+    const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3,
+                                         ithresh, thresh);
+    const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh);
+    uint8x16_t op2, op1, op0, oq0, oq1, oq2;
+    DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask,
+              &op2, &op1, &op0, &oq0, &oq1, &oq2);
+    Store16x2(op2, op1, p - 2 * stride, stride);
+    Store16x2(op0, oq0, p + 0 * stride, stride);
+    Store16x2(oq1, oq2, p + 2 * stride, stride);
+  }
+}
+
+static void HFilter16(uint8_t* p, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3;
+  Load8x16(p, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3);
+  {
+    const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3,
+                                         ithresh, thresh);
+    const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh);
+    uint8x16_t op2, op1, op0, oq0, oq1, oq2;
+    DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask,
+              &op2, &op1, &op0, &oq0, &oq1, &oq2);
+    Store2x16(op2, op1, p - 2, stride);
+    Store2x16(op0, oq0, p + 0, stride);
+    Store2x16(oq1, oq2, p + 2, stride);
+  }
+}
+
+// on three inner edges
+static void VFilter16i(uint8_t* p, int stride,
+                       int thresh, int ithresh, int hev_thresh) {
+  uint32_t k;
+  uint8x16_t p3, p2, p1, p0;
+  Load16x4(p + 2  * stride, stride, &p3, &p2, &p1, &p0);
+  for (k = 3; k != 0; --k) {
+    uint8x16_t q0, q1, q2, q3;
+    p += 4 * stride;
+    Load16x4(p + 2  * stride, stride, &q0, &q1, &q2, &q3);
+    {
+      const uint8x16_t mask =
+          NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh);
+      const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh);
+      // p3 and p2 are not just temporary variables here: they will be
+      // re-used for next span. And q2/q3 will become p1/p0 accordingly.
+      DoFilter4(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2);
+      Store16x4(p1, p0, p3, p2, p, stride);
+      p1 = q2;
+      p0 = q3;
+    }
+  }
+}
+
+#if !defined(WORK_AROUND_GCC)
+static void HFilter16i(uint8_t* p, int stride,
+                       int thresh, int ithresh, int hev_thresh) {
+  uint32_t k;
+  uint8x16_t p3, p2, p1, p0;
+  Load4x16(p + 2, stride, &p3, &p2, &p1, &p0);
+  for (k = 3; k != 0; --k) {
+    uint8x16_t q0, q1, q2, q3;
+    p += 4;
+    Load4x16(p + 2, stride, &q0, &q1, &q2, &q3);
+    {
+      const uint8x16_t mask =
+          NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3, ithresh, thresh);
+      const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh);
+      DoFilter4(p1, p0, q0, q1, mask, hev_mask, &p1, &p0, &p3, &p2);
+      Store4x16(p1, p0, p3, p2, p, stride);
+      p1 = q2;
+      p0 = q3;
+    }
+  }
+}
+#endif  // !WORK_AROUND_GCC
+
+// 8-pixels wide variant, for chroma filtering
+static void VFilter8(uint8_t* u, uint8_t* v, int stride,
+                     int thresh, int ithresh, int hev_thresh) {
+  uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3;
+  Load8x8x2(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3);
+  {
+    const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3,
+                                         ithresh, thresh);
+    const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh);
+    uint8x16_t op2, op1, op0, oq0, oq1, oq2;
+    DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask,
+              &op2, &op1, &op0, &oq0, &oq1, &oq2);
+    Store8x2x2(op2, op1, u - 2 * stride, v - 2 * stride, stride);
+    Store8x2x2(op0, oq0, u + 0 * stride, v + 0 * stride, stride);
+    Store8x2x2(oq1, oq2, u + 2 * stride, v + 2 * stride, stride);
+  }
+}
+static void VFilter8i(uint8_t* u, uint8_t* v, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3;
+  u += 4 * stride;
+  v += 4 * stride;
+  Load8x8x2(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3);
+  {
+    const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3,
+                                         ithresh, thresh);
+    const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh);
+    uint8x16_t op1, op0, oq0, oq1;
+    DoFilter4(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1);
+    Store8x4x2(op1, op0, oq0, oq1, u, v, stride);
+  }
+}
+
+#if !defined(WORK_AROUND_GCC)
+static void HFilter8(uint8_t* u, uint8_t* v, int stride,
+                     int thresh, int ithresh, int hev_thresh) {
+  uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3;
+  Load8x8x2T(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3);
+  {
+    const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3,
+                                         ithresh, thresh);
+    const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh);
+    uint8x16_t op2, op1, op0, oq0, oq1, oq2;
+    DoFilter6(p2, p1, p0, q0, q1, q2, mask, hev_mask,
+              &op2, &op1, &op0, &oq0, &oq1, &oq2);
+    Store6x8x2(op2, op1, op0, oq0, oq1, oq2, u, v, stride);
+  }
+}
+
+static void HFilter8i(uint8_t* u, uint8_t* v, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  uint8x16_t p3, p2, p1, p0, q0, q1, q2, q3;
+  u += 4;
+  v += 4;
+  Load8x8x2T(u, v, stride, &p3, &p2, &p1, &p0, &q0, &q1, &q2, &q3);
+  {
+    const uint8x16_t mask = NeedsFilter2(p3, p2, p1, p0, q0, q1, q2, q3,
+                                         ithresh, thresh);
+    const uint8x16_t hev_mask = NeedsHev(p1, p0, q0, q1, hev_thresh);
+    uint8x16_t op1, op0, oq0, oq1;
+    DoFilter4(p1, p0, q0, q1, mask, hev_mask, &op1, &op0, &oq0, &oq1);
+    Store4x8x2(op1, op0, oq0, oq1, u, v, stride);
+  }
+}
+#endif  // !WORK_AROUND_GCC
+
+//-----------------------------------------------------------------------------
+// Inverse transforms (Paragraph 14.4)
+
+// Technically these are unsigned but vqdmulh is only available in signed.
+// vqdmulh returns high half (effectively >> 16) but also doubles the value,
+// changing the >> 16 to >> 15 and requiring an additional >> 1.
+// We use this to our advantage with kC2. The canonical value is 35468.
+// However, the high bit is set so treating it as signed will give incorrect
+// results. We avoid this by down shifting by 1 here to clear the highest bit.
+// Combined with the doubling effect of vqdmulh we get >> 16.
+// This can not be applied to kC1 because the lowest bit is set. Down shifting
+// the constant would reduce precision.
+
+// libwebp uses a trick to avoid some extra addition that libvpx does.
+// Instead of:
+// temp2 = ip[12] + ((ip[12] * cospi8sqrt2minus1) >> 16);
+// libwebp adds 1 << 16 to cospi8sqrt2minus1 (kC1). However, this causes the
+// same issue with kC1 and vqdmulh that we work around by down shifting kC2
+
+static const int16_t kC1 = 20091;
+static const int16_t kC2 = 17734;  // half of kC2, actually. See comment above.
+
+#if defined(USE_INTRINSICS)
+static WEBP_INLINE void Transpose8x2(const int16x8_t in0, const int16x8_t in1,
+                                     int16x8x2_t* const out) {
+  // a0 a1 a2 a3 | b0 b1 b2 b3   => a0 b0 c0 d0 | a1 b1 c1 d1
+  // c0 c1 c2 c3 | d0 d1 d2 d3      a2 b2 c2 d2 | a3 b3 c3 d3
+  const int16x8x2_t tmp0 = vzipq_s16(in0, in1);   // a0 c0 a1 c1 a2 c2 ...
+                                                  // b0 d0 b1 d1 b2 d2 ...
+  *out = vzipq_s16(tmp0.val[0], tmp0.val[1]);
+}
+
+static WEBP_INLINE void TransformPass(int16x8x2_t* const rows) {
+  // {rows} = in0 | in4
+  //          in8 | in12
+  // B1 = in4 | in12
+  const int16x8_t B1 =
+      vcombine_s16(vget_high_s16(rows->val[0]), vget_high_s16(rows->val[1]));
+  // C0 = kC1 * in4 | kC1 * in12
+  // C1 = kC2 * in4 | kC2 * in12
+  const int16x8_t C0 = vsraq_n_s16(B1, vqdmulhq_n_s16(B1, kC1), 1);
+  const int16x8_t C1 = vqdmulhq_n_s16(B1, kC2);
+  const int16x4_t a = vqadd_s16(vget_low_s16(rows->val[0]),
+                                vget_low_s16(rows->val[1]));   // in0 + in8
+  const int16x4_t b = vqsub_s16(vget_low_s16(rows->val[0]),
+                                vget_low_s16(rows->val[1]));   // in0 - in8
+  // c = kC2 * in4 - kC1 * in12
+  // d = kC1 * in4 + kC2 * in12
+  const int16x4_t c = vqsub_s16(vget_low_s16(C1), vget_high_s16(C0));
+  const int16x4_t d = vqadd_s16(vget_low_s16(C0), vget_high_s16(C1));
+  const int16x8_t D0 = vcombine_s16(a, b);      // D0 = a | b
+  const int16x8_t D1 = vcombine_s16(d, c);      // D1 = d | c
+  const int16x8_t E0 = vqaddq_s16(D0, D1);      // a+d | b+c
+  const int16x8_t E_tmp = vqsubq_s16(D0, D1);   // a-d | b-c
+  const int16x8_t E1 = vcombine_s16(vget_high_s16(E_tmp), vget_low_s16(E_tmp));
+  Transpose8x2(E0, E1, rows);
+}
+
+static void TransformOne(const int16_t* in, uint8_t* dst) {
+  int16x8x2_t rows;
+  INIT_VECTOR2(rows, vld1q_s16(in + 0), vld1q_s16(in + 8));
+  TransformPass(&rows);
+  TransformPass(&rows);
+  Add4x4(rows.val[0], rows.val[1], dst);
+}
+
+#else
+
+static void TransformOne(const int16_t* in, uint8_t* dst) {
+  const int kBPS = BPS;
+  // kC1, kC2. Padded because vld1.16 loads 8 bytes
+  const int16_t constants[4] = { kC1, kC2, 0, 0 };
+  /* Adapted from libvpx: vp8/common/arm/neon/shortidct4x4llm_neon.asm */
+  __asm__ volatile (
+    "vld1.16         {q1, q2}, [%[in]]           \n"
+    "vld1.16         {d0}, [%[constants]]        \n"
+
+    /* d2: in[0]
+     * d3: in[8]
+     * d4: in[4]
+     * d5: in[12]
+     */
+    "vswp            d3, d4                      \n"
+
+    /* q8 = {in[4], in[12]} * kC1 * 2 >> 16
+     * q9 = {in[4], in[12]} * kC2 >> 16
+     */
+    "vqdmulh.s16     q8, q2, d0[0]               \n"
+    "vqdmulh.s16     q9, q2, d0[1]               \n"
+
+    /* d22 = a = in[0] + in[8]
+     * d23 = b = in[0] - in[8]
+     */
+    "vqadd.s16       d22, d2, d3                 \n"
+    "vqsub.s16       d23, d2, d3                 \n"
+
+    /* The multiplication should be x * kC1 >> 16
+     * However, with vqdmulh we get x * kC1 * 2 >> 16
+     * (multiply, double, return high half)
+     * We avoided this in kC2 by pre-shifting the constant.
+     * q8 = in[4]/[12] * kC1 >> 16
+     */
+    "vshr.s16        q8, q8, #1                  \n"
+
+    /* Add {in[4], in[12]} back after the multiplication. This is handled by
+     * adding 1 << 16 to kC1 in the libwebp C code.
+     */
+    "vqadd.s16       q8, q2, q8                  \n"
+
+    /* d20 = c = in[4]*kC2 - in[12]*kC1
+     * d21 = d = in[4]*kC1 + in[12]*kC2
+     */
+    "vqsub.s16       d20, d18, d17               \n"
+    "vqadd.s16       d21, d19, d16               \n"
+
+    /* d2 = tmp[0] = a + d
+     * d3 = tmp[1] = b + c
+     * d4 = tmp[2] = b - c
+     * d5 = tmp[3] = a - d
+     */
+    "vqadd.s16       d2, d22, d21                \n"
+    "vqadd.s16       d3, d23, d20                \n"
+    "vqsub.s16       d4, d23, d20                \n"
+    "vqsub.s16       d5, d22, d21                \n"
+
+    "vzip.16         q1, q2                      \n"
+    "vzip.16         q1, q2                      \n"
+
+    "vswp            d3, d4                      \n"
+
+    /* q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16
+     * q9 = {tmp[4], tmp[12]} * kC2 >> 16
+     */
+    "vqdmulh.s16     q8, q2, d0[0]               \n"
+    "vqdmulh.s16     q9, q2, d0[1]               \n"
+
+    /* d22 = a = tmp[0] + tmp[8]
+     * d23 = b = tmp[0] - tmp[8]
+     */
+    "vqadd.s16       d22, d2, d3                 \n"
+    "vqsub.s16       d23, d2, d3                 \n"
+
+    /* See long winded explanations prior */
+    "vshr.s16        q8, q8, #1                  \n"
+    "vqadd.s16       q8, q2, q8                  \n"
+
+    /* d20 = c = in[4]*kC2 - in[12]*kC1
+     * d21 = d = in[4]*kC1 + in[12]*kC2
+     */
+    "vqsub.s16       d20, d18, d17               \n"
+    "vqadd.s16       d21, d19, d16               \n"
+
+    /* d2 = tmp[0] = a + d
+     * d3 = tmp[1] = b + c
+     * d4 = tmp[2] = b - c
+     * d5 = tmp[3] = a - d
+     */
+    "vqadd.s16       d2, d22, d21                \n"
+    "vqadd.s16       d3, d23, d20                \n"
+    "vqsub.s16       d4, d23, d20                \n"
+    "vqsub.s16       d5, d22, d21                \n"
+
+    "vld1.32         d6[0], [%[dst]], %[kBPS]    \n"
+    "vld1.32         d6[1], [%[dst]], %[kBPS]    \n"
+    "vld1.32         d7[0], [%[dst]], %[kBPS]    \n"
+    "vld1.32         d7[1], [%[dst]], %[kBPS]    \n"
+
+    "sub         %[dst], %[dst], %[kBPS], lsl #2 \n"
+
+    /* (val) + 4 >> 3 */
+    "vrshr.s16       d2, d2, #3                  \n"
+    "vrshr.s16       d3, d3, #3                  \n"
+    "vrshr.s16       d4, d4, #3                  \n"
+    "vrshr.s16       d5, d5, #3                  \n"
+
+    "vzip.16         q1, q2                      \n"
+    "vzip.16         q1, q2                      \n"
+
+    /* Must accumulate before saturating */
+    "vmovl.u8        q8, d6                      \n"
+    "vmovl.u8        q9, d7                      \n"
+
+    "vqadd.s16       q1, q1, q8                  \n"
+    "vqadd.s16       q2, q2, q9                  \n"
+
+    "vqmovun.s16     d0, q1                      \n"
+    "vqmovun.s16     d1, q2                      \n"
+
+    "vst1.32         d0[0], [%[dst]], %[kBPS]    \n"
+    "vst1.32         d0[1], [%[dst]], %[kBPS]    \n"
+    "vst1.32         d1[0], [%[dst]], %[kBPS]    \n"
+    "vst1.32         d1[1], [%[dst]]             \n"
+
+    : [in] "+r"(in), [dst] "+r"(dst)  /* modified registers */
+    : [kBPS] "r"(kBPS), [constants] "r"(constants)  /* constants */
+    : "memory", "q0", "q1", "q2", "q8", "q9", "q10", "q11"  /* clobbered */
+  );
+}
+
+#endif    // USE_INTRINSICS
+
+static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) {
+  TransformOne(in, dst);
+  if (do_two) {
+    TransformOne(in + 16, dst + 4);
+  }
+}
+
+static void TransformDC(const int16_t* in, uint8_t* dst) {
+  const int16x8_t DC = vdupq_n_s16(in[0]);
+  Add4x4(DC, DC, dst);
+}
+
+//------------------------------------------------------------------------------
+
+#define STORE_WHT(dst, col, rows) do {                  \
+  *dst = vgetq_lane_s32(rows.val[0], col); (dst) += 16; \
+  *dst = vgetq_lane_s32(rows.val[1], col); (dst) += 16; \
+  *dst = vgetq_lane_s32(rows.val[2], col); (dst) += 16; \
+  *dst = vgetq_lane_s32(rows.val[3], col); (dst) += 16; \
+} while (0)
+
+static void TransformWHT(const int16_t* in, int16_t* out) {
+  int32x4x4_t tmp;
+
+  {
+    // Load the source.
+    const int16x4_t in00_03 = vld1_s16(in + 0);
+    const int16x4_t in04_07 = vld1_s16(in + 4);
+    const int16x4_t in08_11 = vld1_s16(in + 8);
+    const int16x4_t in12_15 = vld1_s16(in + 12);
+    const int32x4_t a0 = vaddl_s16(in00_03, in12_15);  // in[0..3] + in[12..15]
+    const int32x4_t a1 = vaddl_s16(in04_07, in08_11);  // in[4..7] + in[8..11]
+    const int32x4_t a2 = vsubl_s16(in04_07, in08_11);  // in[4..7] - in[8..11]
+    const int32x4_t a3 = vsubl_s16(in00_03, in12_15);  // in[0..3] - in[12..15]
+    tmp.val[0] = vaddq_s32(a0, a1);
+    tmp.val[1] = vaddq_s32(a3, a2);
+    tmp.val[2] = vsubq_s32(a0, a1);
+    tmp.val[3] = vsubq_s32(a3, a2);
+    // Arrange the temporary results column-wise.
+    tmp = Transpose4x4(tmp);
+  }
+
+  {
+    const int32x4_t kCst3 = vdupq_n_s32(3);
+    const int32x4_t dc = vaddq_s32(tmp.val[0], kCst3);  // add rounder
+    const int32x4_t a0 = vaddq_s32(dc, tmp.val[3]);
+    const int32x4_t a1 = vaddq_s32(tmp.val[1], tmp.val[2]);
+    const int32x4_t a2 = vsubq_s32(tmp.val[1], tmp.val[2]);
+    const int32x4_t a3 = vsubq_s32(dc, tmp.val[3]);
+
+    tmp.val[0] = vaddq_s32(a0, a1);
+    tmp.val[1] = vaddq_s32(a3, a2);
+    tmp.val[2] = vsubq_s32(a0, a1);
+    tmp.val[3] = vsubq_s32(a3, a2);
+
+    // right shift the results by 3.
+    tmp.val[0] = vshrq_n_s32(tmp.val[0], 3);
+    tmp.val[1] = vshrq_n_s32(tmp.val[1], 3);
+    tmp.val[2] = vshrq_n_s32(tmp.val[2], 3);
+    tmp.val[3] = vshrq_n_s32(tmp.val[3], 3);
+
+    STORE_WHT(out, 0, tmp);
+    STORE_WHT(out, 1, tmp);
+    STORE_WHT(out, 2, tmp);
+    STORE_WHT(out, 3, tmp);
+  }
+}
+
+#undef STORE_WHT
+
+//------------------------------------------------------------------------------
+
+#define MUL(a, b) (((a) * (b)) >> 16)
+static void TransformAC3(const int16_t* in, uint8_t* dst) {
+  static const int kC1_full = 20091 + (1 << 16);
+  static const int kC2_full = 35468;
+  const int16x4_t A = vdup_n_s16(in[0]);
+  const int16x4_t c4 = vdup_n_s16(MUL(in[4], kC2_full));
+  const int16x4_t d4 = vdup_n_s16(MUL(in[4], kC1_full));
+  const int c1 = MUL(in[1], kC2_full);
+  const int d1 = MUL(in[1], kC1_full);
+  const uint64_t cd = (uint64_t)( d1 & 0xffff) <<  0 |
+                      (uint64_t)( c1 & 0xffff) << 16 |
+                      (uint64_t)(-c1 & 0xffff) << 32 |
+                      (uint64_t)(-d1 & 0xffff) << 48;
+  const int16x4_t CD = vcreate_s16(cd);
+  const int16x4_t B = vqadd_s16(A, CD);
+  const int16x8_t m0_m1 = vcombine_s16(vqadd_s16(B, d4), vqadd_s16(B, c4));
+  const int16x8_t m2_m3 = vcombine_s16(vqsub_s16(B, c4), vqsub_s16(B, d4));
+  Add4x4(m0_m1, m2_m3, dst);
+}
+#undef MUL
+
+#endif   // WEBP_USE_NEON
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8DspInitNEON(void);
+
+void VP8DspInitNEON(void) {
+#if defined(WEBP_USE_NEON)
+  VP8Transform = TransformTwo;
+  VP8TransformAC3 = TransformAC3;
+  VP8TransformDC = TransformDC;
+  VP8TransformWHT = TransformWHT;
+
+  VP8VFilter16 = VFilter16;
+  VP8VFilter16i = VFilter16i;
+  VP8HFilter16 = HFilter16;
+#if !defined(WORK_AROUND_GCC)
+  VP8HFilter16i = HFilter16i;
+#endif
+  VP8VFilter8 = VFilter8;
+  VP8VFilter8i = VFilter8i;
+#if !defined(WORK_AROUND_GCC)
+  VP8HFilter8 = HFilter8;
+  VP8HFilter8i = HFilter8i;
+#endif
+  VP8SimpleVFilter16 = SimpleVFilter16;
+  VP8SimpleHFilter16 = SimpleHFilter16;
+  VP8SimpleVFilter16i = SimpleVFilter16i;
+  VP8SimpleHFilter16i = SimpleHFilter16i;
+#endif   // WEBP_USE_NEON
+}
diff --git a/webp/src/dsp/dec_sse2.c b/webp/src/dsp/dec_sse2.c
new file mode 100644
index 0000000..c37a637
--- /dev/null
+++ b/webp/src/dsp/dec_sse2.c
@@ -0,0 +1,978 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// SSE2 version of some decoding functions (idct, loop filtering).
+//
+// Author: somnath@google.com (Somnath Banerjee)
+//         cduvivier@google.com (Christian Duvivier)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_SSE2)
+
+// The 3-coeff sparse transform in SSE2 is not really faster than the plain-C
+// one it seems => disable it by default. Uncomment the following to enable:
+// #define USE_TRANSFORM_AC3
+
+#include <emmintrin.h>
+#include "../dec/vp8i.h"
+
+//------------------------------------------------------------------------------
+// Transforms (Paragraph 14.4)
+
+static void Transform(const int16_t* in, uint8_t* dst, int do_two) {
+  // This implementation makes use of 16-bit fixed point versions of two
+  // multiply constants:
+  //    K1 = sqrt(2) * cos (pi/8) ~= 85627 / 2^16
+  //    K2 = sqrt(2) * sin (pi/8) ~= 35468 / 2^16
+  //
+  // To be able to use signed 16-bit integers, we use the following trick to
+  // have constants within range:
+  // - Associated constants are obtained by subtracting the 16-bit fixed point
+  //   version of one:
+  //      k = K - (1 << 16)  =>  K = k + (1 << 16)
+  //      K1 = 85267  =>  k1 =  20091
+  //      K2 = 35468  =>  k2 = -30068
+  // - The multiplication of a variable by a constant become the sum of the
+  //   variable and the multiplication of that variable by the associated
+  //   constant:
+  //      (x * K) >> 16 = (x * (k + (1 << 16))) >> 16 = ((x * k ) >> 16) + x
+  const __m128i k1 = _mm_set1_epi16(20091);
+  const __m128i k2 = _mm_set1_epi16(-30068);
+  __m128i T0, T1, T2, T3;
+
+  // Load and concatenate the transform coefficients (we'll do two transforms
+  // in parallel). In the case of only one transform, the second half of the
+  // vectors will just contain random value we'll never use nor store.
+  __m128i in0, in1, in2, in3;
+  {
+    in0 = _mm_loadl_epi64((__m128i*)&in[0]);
+    in1 = _mm_loadl_epi64((__m128i*)&in[4]);
+    in2 = _mm_loadl_epi64((__m128i*)&in[8]);
+    in3 = _mm_loadl_epi64((__m128i*)&in[12]);
+    // a00 a10 a20 a30   x x x x
+    // a01 a11 a21 a31   x x x x
+    // a02 a12 a22 a32   x x x x
+    // a03 a13 a23 a33   x x x x
+    if (do_two) {
+      const __m128i inB0 = _mm_loadl_epi64((__m128i*)&in[16]);
+      const __m128i inB1 = _mm_loadl_epi64((__m128i*)&in[20]);
+      const __m128i inB2 = _mm_loadl_epi64((__m128i*)&in[24]);
+      const __m128i inB3 = _mm_loadl_epi64((__m128i*)&in[28]);
+      in0 = _mm_unpacklo_epi64(in0, inB0);
+      in1 = _mm_unpacklo_epi64(in1, inB1);
+      in2 = _mm_unpacklo_epi64(in2, inB2);
+      in3 = _mm_unpacklo_epi64(in3, inB3);
+      // a00 a10 a20 a30   b00 b10 b20 b30
+      // a01 a11 a21 a31   b01 b11 b21 b31
+      // a02 a12 a22 a32   b02 b12 b22 b32
+      // a03 a13 a23 a33   b03 b13 b23 b33
+    }
+  }
+
+  // Vertical pass and subsequent transpose.
+  {
+    // First pass, c and d calculations are longer because of the "trick"
+    // multiplications.
+    const __m128i a = _mm_add_epi16(in0, in2);
+    const __m128i b = _mm_sub_epi16(in0, in2);
+    // c = MUL(in1, K2) - MUL(in3, K1) = MUL(in1, k2) - MUL(in3, k1) + in1 - in3
+    const __m128i c1 = _mm_mulhi_epi16(in1, k2);
+    const __m128i c2 = _mm_mulhi_epi16(in3, k1);
+    const __m128i c3 = _mm_sub_epi16(in1, in3);
+    const __m128i c4 = _mm_sub_epi16(c1, c2);
+    const __m128i c = _mm_add_epi16(c3, c4);
+    // d = MUL(in1, K1) + MUL(in3, K2) = MUL(in1, k1) + MUL(in3, k2) + in1 + in3
+    const __m128i d1 = _mm_mulhi_epi16(in1, k1);
+    const __m128i d2 = _mm_mulhi_epi16(in3, k2);
+    const __m128i d3 = _mm_add_epi16(in1, in3);
+    const __m128i d4 = _mm_add_epi16(d1, d2);
+    const __m128i d = _mm_add_epi16(d3, d4);
+
+    // Second pass.
+    const __m128i tmp0 = _mm_add_epi16(a, d);
+    const __m128i tmp1 = _mm_add_epi16(b, c);
+    const __m128i tmp2 = _mm_sub_epi16(b, c);
+    const __m128i tmp3 = _mm_sub_epi16(a, d);
+
+    // Transpose the two 4x4.
+    // a00 a01 a02 a03   b00 b01 b02 b03
+    // a10 a11 a12 a13   b10 b11 b12 b13
+    // a20 a21 a22 a23   b20 b21 b22 b23
+    // a30 a31 a32 a33   b30 b31 b32 b33
+    const __m128i transpose0_0 = _mm_unpacklo_epi16(tmp0, tmp1);
+    const __m128i transpose0_1 = _mm_unpacklo_epi16(tmp2, tmp3);
+    const __m128i transpose0_2 = _mm_unpackhi_epi16(tmp0, tmp1);
+    const __m128i transpose0_3 = _mm_unpackhi_epi16(tmp2, tmp3);
+    // a00 a10 a01 a11   a02 a12 a03 a13
+    // a20 a30 a21 a31   a22 a32 a23 a33
+    // b00 b10 b01 b11   b02 b12 b03 b13
+    // b20 b30 b21 b31   b22 b32 b23 b33
+    const __m128i transpose1_0 = _mm_unpacklo_epi32(transpose0_0, transpose0_1);
+    const __m128i transpose1_1 = _mm_unpacklo_epi32(transpose0_2, transpose0_3);
+    const __m128i transpose1_2 = _mm_unpackhi_epi32(transpose0_0, transpose0_1);
+    const __m128i transpose1_3 = _mm_unpackhi_epi32(transpose0_2, transpose0_3);
+    // a00 a10 a20 a30 a01 a11 a21 a31
+    // b00 b10 b20 b30 b01 b11 b21 b31
+    // a02 a12 a22 a32 a03 a13 a23 a33
+    // b02 b12 a22 b32 b03 b13 b23 b33
+    T0 = _mm_unpacklo_epi64(transpose1_0, transpose1_1);
+    T1 = _mm_unpackhi_epi64(transpose1_0, transpose1_1);
+    T2 = _mm_unpacklo_epi64(transpose1_2, transpose1_3);
+    T3 = _mm_unpackhi_epi64(transpose1_2, transpose1_3);
+    // a00 a10 a20 a30   b00 b10 b20 b30
+    // a01 a11 a21 a31   b01 b11 b21 b31
+    // a02 a12 a22 a32   b02 b12 b22 b32
+    // a03 a13 a23 a33   b03 b13 b23 b33
+  }
+
+  // Horizontal pass and subsequent transpose.
+  {
+    // First pass, c and d calculations are longer because of the "trick"
+    // multiplications.
+    const __m128i four = _mm_set1_epi16(4);
+    const __m128i dc = _mm_add_epi16(T0, four);
+    const __m128i a =  _mm_add_epi16(dc, T2);
+    const __m128i b =  _mm_sub_epi16(dc, T2);
+    // c = MUL(T1, K2) - MUL(T3, K1) = MUL(T1, k2) - MUL(T3, k1) + T1 - T3
+    const __m128i c1 = _mm_mulhi_epi16(T1, k2);
+    const __m128i c2 = _mm_mulhi_epi16(T3, k1);
+    const __m128i c3 = _mm_sub_epi16(T1, T3);
+    const __m128i c4 = _mm_sub_epi16(c1, c2);
+    const __m128i c = _mm_add_epi16(c3, c4);
+    // d = MUL(T1, K1) + MUL(T3, K2) = MUL(T1, k1) + MUL(T3, k2) + T1 + T3
+    const __m128i d1 = _mm_mulhi_epi16(T1, k1);
+    const __m128i d2 = _mm_mulhi_epi16(T3, k2);
+    const __m128i d3 = _mm_add_epi16(T1, T3);
+    const __m128i d4 = _mm_add_epi16(d1, d2);
+    const __m128i d = _mm_add_epi16(d3, d4);
+
+    // Second pass.
+    const __m128i tmp0 = _mm_add_epi16(a, d);
+    const __m128i tmp1 = _mm_add_epi16(b, c);
+    const __m128i tmp2 = _mm_sub_epi16(b, c);
+    const __m128i tmp3 = _mm_sub_epi16(a, d);
+    const __m128i shifted0 = _mm_srai_epi16(tmp0, 3);
+    const __m128i shifted1 = _mm_srai_epi16(tmp1, 3);
+    const __m128i shifted2 = _mm_srai_epi16(tmp2, 3);
+    const __m128i shifted3 = _mm_srai_epi16(tmp3, 3);
+
+    // Transpose the two 4x4.
+    // a00 a01 a02 a03   b00 b01 b02 b03
+    // a10 a11 a12 a13   b10 b11 b12 b13
+    // a20 a21 a22 a23   b20 b21 b22 b23
+    // a30 a31 a32 a33   b30 b31 b32 b33
+    const __m128i transpose0_0 = _mm_unpacklo_epi16(shifted0, shifted1);
+    const __m128i transpose0_1 = _mm_unpacklo_epi16(shifted2, shifted3);
+    const __m128i transpose0_2 = _mm_unpackhi_epi16(shifted0, shifted1);
+    const __m128i transpose0_3 = _mm_unpackhi_epi16(shifted2, shifted3);
+    // a00 a10 a01 a11   a02 a12 a03 a13
+    // a20 a30 a21 a31   a22 a32 a23 a33
+    // b00 b10 b01 b11   b02 b12 b03 b13
+    // b20 b30 b21 b31   b22 b32 b23 b33
+    const __m128i transpose1_0 = _mm_unpacklo_epi32(transpose0_0, transpose0_1);
+    const __m128i transpose1_1 = _mm_unpacklo_epi32(transpose0_2, transpose0_3);
+    const __m128i transpose1_2 = _mm_unpackhi_epi32(transpose0_0, transpose0_1);
+    const __m128i transpose1_3 = _mm_unpackhi_epi32(transpose0_2, transpose0_3);
+    // a00 a10 a20 a30 a01 a11 a21 a31
+    // b00 b10 b20 b30 b01 b11 b21 b31
+    // a02 a12 a22 a32 a03 a13 a23 a33
+    // b02 b12 a22 b32 b03 b13 b23 b33
+    T0 = _mm_unpacklo_epi64(transpose1_0, transpose1_1);
+    T1 = _mm_unpackhi_epi64(transpose1_0, transpose1_1);
+    T2 = _mm_unpacklo_epi64(transpose1_2, transpose1_3);
+    T3 = _mm_unpackhi_epi64(transpose1_2, transpose1_3);
+    // a00 a10 a20 a30   b00 b10 b20 b30
+    // a01 a11 a21 a31   b01 b11 b21 b31
+    // a02 a12 a22 a32   b02 b12 b22 b32
+    // a03 a13 a23 a33   b03 b13 b23 b33
+  }
+
+  // Add inverse transform to 'dst' and store.
+  {
+    const __m128i zero = _mm_setzero_si128();
+    // Load the reference(s).
+    __m128i dst0, dst1, dst2, dst3;
+    if (do_two) {
+      // Load eight bytes/pixels per line.
+      dst0 = _mm_loadl_epi64((__m128i*)(dst + 0 * BPS));
+      dst1 = _mm_loadl_epi64((__m128i*)(dst + 1 * BPS));
+      dst2 = _mm_loadl_epi64((__m128i*)(dst + 2 * BPS));
+      dst3 = _mm_loadl_epi64((__m128i*)(dst + 3 * BPS));
+    } else {
+      // Load four bytes/pixels per line.
+      dst0 = _mm_cvtsi32_si128(*(int*)(dst + 0 * BPS));
+      dst1 = _mm_cvtsi32_si128(*(int*)(dst + 1 * BPS));
+      dst2 = _mm_cvtsi32_si128(*(int*)(dst + 2 * BPS));
+      dst3 = _mm_cvtsi32_si128(*(int*)(dst + 3 * BPS));
+    }
+    // Convert to 16b.
+    dst0 = _mm_unpacklo_epi8(dst0, zero);
+    dst1 = _mm_unpacklo_epi8(dst1, zero);
+    dst2 = _mm_unpacklo_epi8(dst2, zero);
+    dst3 = _mm_unpacklo_epi8(dst3, zero);
+    // Add the inverse transform(s).
+    dst0 = _mm_add_epi16(dst0, T0);
+    dst1 = _mm_add_epi16(dst1, T1);
+    dst2 = _mm_add_epi16(dst2, T2);
+    dst3 = _mm_add_epi16(dst3, T3);
+    // Unsigned saturate to 8b.
+    dst0 = _mm_packus_epi16(dst0, dst0);
+    dst1 = _mm_packus_epi16(dst1, dst1);
+    dst2 = _mm_packus_epi16(dst2, dst2);
+    dst3 = _mm_packus_epi16(dst3, dst3);
+    // Store the results.
+    if (do_two) {
+      // Store eight bytes/pixels per line.
+      _mm_storel_epi64((__m128i*)(dst + 0 * BPS), dst0);
+      _mm_storel_epi64((__m128i*)(dst + 1 * BPS), dst1);
+      _mm_storel_epi64((__m128i*)(dst + 2 * BPS), dst2);
+      _mm_storel_epi64((__m128i*)(dst + 3 * BPS), dst3);
+    } else {
+      // Store four bytes/pixels per line.
+      *(int*)(dst + 0 * BPS) = _mm_cvtsi128_si32(dst0);
+      *(int*)(dst + 1 * BPS) = _mm_cvtsi128_si32(dst1);
+      *(int*)(dst + 2 * BPS) = _mm_cvtsi128_si32(dst2);
+      *(int*)(dst + 3 * BPS) = _mm_cvtsi128_si32(dst3);
+    }
+  }
+}
+
+#if defined(USE_TRANSFORM_AC3)
+#define MUL(a, b) (((a) * (b)) >> 16)
+static void TransformAC3(const int16_t* in, uint8_t* dst) {
+  static const int kC1 = 20091 + (1 << 16);
+  static const int kC2 = 35468;
+  const __m128i A = _mm_set1_epi16(in[0] + 4);
+  const __m128i c4 = _mm_set1_epi16(MUL(in[4], kC2));
+  const __m128i d4 = _mm_set1_epi16(MUL(in[4], kC1));
+  const int c1 = MUL(in[1], kC2);
+  const int d1 = MUL(in[1], kC1);
+  const __m128i CD = _mm_set_epi16(0, 0, 0, 0, -d1, -c1, c1, d1);
+  const __m128i B = _mm_adds_epi16(A, CD);
+  const __m128i m0 = _mm_adds_epi16(B, d4);
+  const __m128i m1 = _mm_adds_epi16(B, c4);
+  const __m128i m2 = _mm_subs_epi16(B, c4);
+  const __m128i m3 = _mm_subs_epi16(B, d4);
+  const __m128i zero = _mm_setzero_si128();
+  // Load the source pixels.
+  __m128i dst0 = _mm_cvtsi32_si128(*(int*)(dst + 0 * BPS));
+  __m128i dst1 = _mm_cvtsi32_si128(*(int*)(dst + 1 * BPS));
+  __m128i dst2 = _mm_cvtsi32_si128(*(int*)(dst + 2 * BPS));
+  __m128i dst3 = _mm_cvtsi32_si128(*(int*)(dst + 3 * BPS));
+  // Convert to 16b.
+  dst0 = _mm_unpacklo_epi8(dst0, zero);
+  dst1 = _mm_unpacklo_epi8(dst1, zero);
+  dst2 = _mm_unpacklo_epi8(dst2, zero);
+  dst3 = _mm_unpacklo_epi8(dst3, zero);
+  // Add the inverse transform.
+  dst0 = _mm_adds_epi16(dst0, _mm_srai_epi16(m0, 3));
+  dst1 = _mm_adds_epi16(dst1, _mm_srai_epi16(m1, 3));
+  dst2 = _mm_adds_epi16(dst2, _mm_srai_epi16(m2, 3));
+  dst3 = _mm_adds_epi16(dst3, _mm_srai_epi16(m3, 3));
+  // Unsigned saturate to 8b.
+  dst0 = _mm_packus_epi16(dst0, dst0);
+  dst1 = _mm_packus_epi16(dst1, dst1);
+  dst2 = _mm_packus_epi16(dst2, dst2);
+  dst3 = _mm_packus_epi16(dst3, dst3);
+  // Store the results.
+  *(int*)(dst + 0 * BPS) = _mm_cvtsi128_si32(dst0);
+  *(int*)(dst + 1 * BPS) = _mm_cvtsi128_si32(dst1);
+  *(int*)(dst + 2 * BPS) = _mm_cvtsi128_si32(dst2);
+  *(int*)(dst + 3 * BPS) = _mm_cvtsi128_si32(dst3);
+}
+#undef MUL
+#endif   // USE_TRANSFORM_AC3
+
+//------------------------------------------------------------------------------
+// Loop Filter (Paragraph 15)
+
+// Compute abs(p - q) = subs(p - q) OR subs(q - p)
+#define MM_ABS(p, q)  _mm_or_si128(                                            \
+    _mm_subs_epu8((q), (p)),                                                   \
+    _mm_subs_epu8((p), (q)))
+
+// Shift each byte of "x" by 3 bits while preserving by the sign bit.
+static WEBP_INLINE void SignedShift8b(__m128i* const x) {
+  const __m128i zero = _mm_setzero_si128();
+  const __m128i signs = _mm_cmpgt_epi8(zero, *x);
+  const __m128i lo_0 = _mm_unpacklo_epi8(*x, signs);  // s8 -> s16 sign extend
+  const __m128i hi_0 = _mm_unpackhi_epi8(*x, signs);
+  const __m128i lo_1 = _mm_srai_epi16(lo_0, 3);
+  const __m128i hi_1 = _mm_srai_epi16(hi_0, 3);
+  *x = _mm_packs_epi16(lo_1, hi_1);
+}
+
+#define FLIP_SIGN_BIT2(a, b) {                                                 \
+  a = _mm_xor_si128(a, sign_bit);                                              \
+  b = _mm_xor_si128(b, sign_bit);                                              \
+}
+
+#define FLIP_SIGN_BIT4(a, b, c, d) {                                           \
+  FLIP_SIGN_BIT2(a, b);                                                        \
+  FLIP_SIGN_BIT2(c, d);                                                        \
+}
+
+// input/output is uint8_t
+static WEBP_INLINE void GetNotHEV(const __m128i* const p1,
+                                  const __m128i* const p0,
+                                  const __m128i* const q0,
+                                  const __m128i* const q1,
+                                  int hev_thresh, __m128i* const not_hev) {
+  const __m128i zero = _mm_setzero_si128();
+  const __m128i t_1 = MM_ABS(*p1, *p0);
+  const __m128i t_2 = MM_ABS(*q1, *q0);
+
+  const __m128i h = _mm_set1_epi8(hev_thresh);
+  const __m128i t_3 = _mm_subs_epu8(t_1, h);  // abs(p1 - p0) - hev_tresh
+  const __m128i t_4 = _mm_subs_epu8(t_2, h);  // abs(q1 - q0) - hev_tresh
+
+  *not_hev = _mm_or_si128(t_3, t_4);
+  *not_hev = _mm_cmpeq_epi8(*not_hev, zero);  // not_hev <= t1 && not_hev <= t2
+}
+
+// input pixels are int8_t
+static WEBP_INLINE void GetBaseDelta(const __m128i* const p1,
+                                     const __m128i* const p0,
+                                     const __m128i* const q0,
+                                     const __m128i* const q1,
+                                     __m128i* const delta) {
+  // beware of addition order, for saturation!
+  const __m128i p1_q1 = _mm_subs_epi8(*p1, *q1);   // p1 - q1
+  const __m128i q0_p0 = _mm_subs_epi8(*q0, *p0);   // q0 - p0
+  const __m128i s1 = _mm_adds_epi8(p1_q1, q0_p0);  // p1 - q1 + 1 * (q0 - p0)
+  const __m128i s2 = _mm_adds_epi8(q0_p0, s1);     // p1 - q1 + 2 * (q0 - p0)
+  const __m128i s3 = _mm_adds_epi8(q0_p0, s2);     // p1 - q1 + 3 * (q0 - p0)
+  *delta = s3;
+}
+
+// input and output are int8_t
+static WEBP_INLINE void DoSimpleFilter(__m128i* const p0, __m128i* const q0,
+                                       const __m128i* const fl) {
+  const __m128i k3 = _mm_set1_epi8(3);
+  const __m128i k4 = _mm_set1_epi8(4);
+  __m128i v3 = _mm_adds_epi8(*fl, k3);
+  __m128i v4 = _mm_adds_epi8(*fl, k4);
+
+  SignedShift8b(&v4);                  // v4 >> 3
+  SignedShift8b(&v3);                  // v3 >> 3
+  *q0 = _mm_subs_epi8(*q0, v4);        // q0 -= v4
+  *p0 = _mm_adds_epi8(*p0, v3);        // p0 += v3
+}
+
+// Updates values of 2 pixels at MB edge during complex filtering.
+// Update operations:
+// q = q - delta and p = p + delta; where delta = [(a_hi >> 7), (a_lo >> 7)]
+// Pixels 'pi' and 'qi' are int8_t on input, uint8_t on output (sign flip).
+static WEBP_INLINE void Update2Pixels(__m128i* const pi, __m128i* const qi,
+                                      const __m128i* const a0_lo,
+                                      const __m128i* const a0_hi) {
+  const __m128i a1_lo = _mm_srai_epi16(*a0_lo, 7);
+  const __m128i a1_hi = _mm_srai_epi16(*a0_hi, 7);
+  const __m128i delta = _mm_packs_epi16(a1_lo, a1_hi);
+  const __m128i sign_bit = _mm_set1_epi8(0x80);
+  *pi = _mm_adds_epi8(*pi, delta);
+  *qi = _mm_subs_epi8(*qi, delta);
+  FLIP_SIGN_BIT2(*pi, *qi);
+}
+
+// input pixels are uint8_t
+static WEBP_INLINE void NeedsFilter(const __m128i* const p1,
+                                    const __m128i* const p0,
+                                    const __m128i* const q0,
+                                    const __m128i* const q1,
+                                    int thresh, __m128i* const mask) {
+  const __m128i m_thresh = _mm_set1_epi8(thresh);
+  const __m128i t1 = MM_ABS(*p1, *q1);        // abs(p1 - q1)
+  const __m128i kFE = _mm_set1_epi8(0xFE);
+  const __m128i t2 = _mm_and_si128(t1, kFE);  // set lsb of each byte to zero
+  const __m128i t3 = _mm_srli_epi16(t2, 1);   // abs(p1 - q1) / 2
+
+  const __m128i t4 = MM_ABS(*p0, *q0);        // abs(p0 - q0)
+  const __m128i t5 = _mm_adds_epu8(t4, t4);   // abs(p0 - q0) * 2
+  const __m128i t6 = _mm_adds_epu8(t5, t3);   // abs(p0-q0)*2 + abs(p1-q1)/2
+
+  const __m128i t7 = _mm_subs_epu8(t6, m_thresh);  // mask <= m_thresh
+  *mask = _mm_cmpeq_epi8(t7, _mm_setzero_si128());
+}
+
+//------------------------------------------------------------------------------
+// Edge filtering functions
+
+// Applies filter on 2 pixels (p0 and q0)
+static WEBP_INLINE void DoFilter2(__m128i* const p1, __m128i* const p0,
+                                  __m128i* const q0, __m128i* const q1,
+                                  int thresh) {
+  __m128i a, mask;
+  const __m128i sign_bit = _mm_set1_epi8(0x80);
+  // convert p1/q1 to int8_t (for GetBaseDelta)
+  const __m128i p1s = _mm_xor_si128(*p1, sign_bit);
+  const __m128i q1s = _mm_xor_si128(*q1, sign_bit);
+
+  NeedsFilter(p1, p0, q0, q1, thresh, &mask);
+
+  FLIP_SIGN_BIT2(*p0, *q0);
+  GetBaseDelta(&p1s, p0, q0, &q1s, &a);
+  a = _mm_and_si128(a, mask);     // mask filter values we don't care about
+  DoSimpleFilter(p0, q0, &a);
+  FLIP_SIGN_BIT2(*p0, *q0);
+}
+
+// Applies filter on 4 pixels (p1, p0, q0 and q1)
+static WEBP_INLINE void DoFilter4(__m128i* const p1, __m128i* const p0,
+                                  __m128i* const q0, __m128i* const q1,
+                                  const __m128i* const mask, int hev_thresh) {
+  const __m128i sign_bit = _mm_set1_epi8(0x80);
+  const __m128i k64 = _mm_set1_epi8(0x40);
+  const __m128i zero = _mm_setzero_si128();
+  __m128i not_hev;
+  __m128i t1, t2, t3;
+
+  // compute hev mask
+  GetNotHEV(p1, p0, q0, q1, hev_thresh, &not_hev);
+
+  // convert to signed values
+  FLIP_SIGN_BIT4(*p1, *p0, *q0, *q1);
+
+  t1 = _mm_subs_epi8(*p1, *q1);        // p1 - q1
+  t1 = _mm_andnot_si128(not_hev, t1);  // hev(p1 - q1)
+  t2 = _mm_subs_epi8(*q0, *p0);        // q0 - p0
+  t1 = _mm_adds_epi8(t1, t2);          // hev(p1 - q1) + 1 * (q0 - p0)
+  t1 = _mm_adds_epi8(t1, t2);          // hev(p1 - q1) + 2 * (q0 - p0)
+  t1 = _mm_adds_epi8(t1, t2);          // hev(p1 - q1) + 3 * (q0 - p0)
+  t1 = _mm_and_si128(t1, *mask);       // mask filter values we don't care about
+
+  t2 = _mm_set1_epi8(3);
+  t3 = _mm_set1_epi8(4);
+  t2 = _mm_adds_epi8(t1, t2);        // 3 * (q0 - p0) + (p1 - q1) + 3
+  t3 = _mm_adds_epi8(t1, t3);        // 3 * (q0 - p0) + (p1 - q1) + 4
+  SignedShift8b(&t2);                // (3 * (q0 - p0) + hev(p1 - q1) + 3) >> 3
+  SignedShift8b(&t3);                // (3 * (q0 - p0) + hev(p1 - q1) + 4) >> 3
+  *p0 = _mm_adds_epi8(*p0, t2);      // p0 += t2
+  *q0 = _mm_subs_epi8(*q0, t3);      // q0 -= t3
+  FLIP_SIGN_BIT2(*p0, *q0);
+
+  // this is equivalent to signed (a + 1) >> 1 calculation
+  t2 = _mm_add_epi8(t3, sign_bit);
+  t3 = _mm_avg_epu8(t2, zero);
+  t3 = _mm_sub_epi8(t3, k64);
+
+  t3 = _mm_and_si128(not_hev, t3);   // if !hev
+  *q1 = _mm_subs_epi8(*q1, t3);      // q1 -= t3
+  *p1 = _mm_adds_epi8(*p1, t3);      // p1 += t3
+  FLIP_SIGN_BIT2(*p1, *q1);
+}
+
+// Applies filter on 6 pixels (p2, p1, p0, q0, q1 and q2)
+static WEBP_INLINE void DoFilter6(__m128i* const p2, __m128i* const p1,
+                                  __m128i* const p0, __m128i* const q0,
+                                  __m128i* const q1, __m128i* const q2,
+                                  const __m128i* const mask, int hev_thresh) {
+  const __m128i zero = _mm_setzero_si128();
+  const __m128i sign_bit = _mm_set1_epi8(0x80);
+  __m128i a, not_hev;
+
+  // compute hev mask
+  GetNotHEV(p1, p0, q0, q1, hev_thresh, &not_hev);
+
+  FLIP_SIGN_BIT4(*p1, *p0, *q0, *q1);
+  FLIP_SIGN_BIT2(*p2, *q2);
+  GetBaseDelta(p1, p0, q0, q1, &a);
+
+  { // do simple filter on pixels with hev
+    const __m128i m = _mm_andnot_si128(not_hev, *mask);
+    const __m128i f = _mm_and_si128(a, m);
+    DoSimpleFilter(p0, q0, &f);
+  }
+
+  { // do strong filter on pixels with not hev
+    const __m128i k9 = _mm_set1_epi16(0x0900);
+    const __m128i k63 = _mm_set1_epi16(63);
+
+    const __m128i m = _mm_and_si128(not_hev, *mask);
+    const __m128i f = _mm_and_si128(a, m);
+
+    const __m128i f_lo = _mm_unpacklo_epi8(zero, f);
+    const __m128i f_hi = _mm_unpackhi_epi8(zero, f);
+
+    const __m128i f9_lo = _mm_mulhi_epi16(f_lo, k9);    // Filter (lo) * 9
+    const __m128i f9_hi = _mm_mulhi_epi16(f_hi, k9);    // Filter (hi) * 9
+
+    const __m128i a2_lo = _mm_add_epi16(f9_lo, k63);    // Filter * 9 + 63
+    const __m128i a2_hi = _mm_add_epi16(f9_hi, k63);    // Filter * 9 + 63
+
+    const __m128i a1_lo = _mm_add_epi16(a2_lo, f9_lo);  // Filter * 18 + 63
+    const __m128i a1_hi = _mm_add_epi16(a2_hi, f9_hi);  // Filter * 18 + 63
+
+    const __m128i a0_lo = _mm_add_epi16(a1_lo, f9_lo);  // Filter * 27 + 63
+    const __m128i a0_hi = _mm_add_epi16(a1_hi, f9_hi);  // Filter * 27 + 63
+
+    Update2Pixels(p2, q2, &a2_lo, &a2_hi);
+    Update2Pixels(p1, q1, &a1_lo, &a1_hi);
+    Update2Pixels(p0, q0, &a0_lo, &a0_hi);
+  }
+}
+
+// reads 8 rows across a vertical edge.
+//
+// TODO(somnath): Investigate _mm_shuffle* also see if it can be broken into
+// two Load4x4() to avoid code duplication.
+static WEBP_INLINE void Load8x4(const uint8_t* const b, int stride,
+                                __m128i* const p, __m128i* const q) {
+  __m128i t1, t2;
+
+  // Load 0th, 1st, 4th and 5th rows
+  __m128i r0 =  _mm_cvtsi32_si128(*((int*)&b[0 * stride]));  // 03 02 01 00
+  __m128i r1 =  _mm_cvtsi32_si128(*((int*)&b[1 * stride]));  // 13 12 11 10
+  __m128i r4 =  _mm_cvtsi32_si128(*((int*)&b[4 * stride]));  // 43 42 41 40
+  __m128i r5 =  _mm_cvtsi32_si128(*((int*)&b[5 * stride]));  // 53 52 51 50
+
+  r0 = _mm_unpacklo_epi32(r0, r4);               // 43 42 41 40 03 02 01 00
+  r1 = _mm_unpacklo_epi32(r1, r5);               // 53 52 51 50 13 12 11 10
+
+  // t1 = 53 43 52 42 51 41 50 40 13 03 12 02 11 01 10 00
+  t1 = _mm_unpacklo_epi8(r0, r1);
+
+  // Load 2nd, 3rd, 6th and 7th rows
+  r0 =  _mm_cvtsi32_si128(*((int*)&b[2 * stride]));          // 23 22 21 22
+  r1 =  _mm_cvtsi32_si128(*((int*)&b[3 * stride]));          // 33 32 31 30
+  r4 =  _mm_cvtsi32_si128(*((int*)&b[6 * stride]));          // 63 62 61 60
+  r5 =  _mm_cvtsi32_si128(*((int*)&b[7 * stride]));          // 73 72 71 70
+
+  r0 = _mm_unpacklo_epi32(r0, r4);               // 63 62 61 60 23 22 21 20
+  r1 = _mm_unpacklo_epi32(r1, r5);               // 73 72 71 70 33 32 31 30
+
+  // t2 = 73 63 72 62 71 61 70 60 33 23 32 22 31 21 30 20
+  t2 = _mm_unpacklo_epi8(r0, r1);
+
+  // t1 = 33 23 13 03 32 22 12 02 31 21 11 01 30 20 10 00
+  // t2 = 73 63 53 43 72 62 52 42 71 61 51 41 70 60 50 40
+  r0 = t1;
+  t1 = _mm_unpacklo_epi16(t1, t2);
+  t2 = _mm_unpackhi_epi16(r0, t2);
+
+  // *p = 71 61 51 41 31 21 11 01 70 60 50 40 30 20 10 00
+  // *q = 73 63 53 43 33 23 13 03 72 62 52 42 32 22 12 02
+  *p = _mm_unpacklo_epi32(t1, t2);
+  *q = _mm_unpackhi_epi32(t1, t2);
+}
+
+static WEBP_INLINE void Load16x4(const uint8_t* const r0,
+                                 const uint8_t* const r8,
+                                 int stride,
+                                 __m128i* const p1, __m128i* const p0,
+                                 __m128i* const q0, __m128i* const q1) {
+  __m128i t1, t2;
+  // Assume the pixels around the edge (|) are numbered as follows
+  //                00 01 | 02 03
+  //                10 11 | 12 13
+  //                 ...  |  ...
+  //                e0 e1 | e2 e3
+  //                f0 f1 | f2 f3
+  //
+  // r0 is pointing to the 0th row (00)
+  // r8 is pointing to the 8th row (80)
+
+  // Load
+  // p1 = 71 61 51 41 31 21 11 01 70 60 50 40 30 20 10 00
+  // q0 = 73 63 53 43 33 23 13 03 72 62 52 42 32 22 12 02
+  // p0 = f1 e1 d1 c1 b1 a1 91 81 f0 e0 d0 c0 b0 a0 90 80
+  // q1 = f3 e3 d3 c3 b3 a3 93 83 f2 e2 d2 c2 b2 a2 92 82
+  Load8x4(r0, stride, p1, q0);
+  Load8x4(r8, stride, p0, q1);
+
+  t1 = *p1;
+  t2 = *q0;
+  // p1 = f0 e0 d0 c0 b0 a0 90 80 70 60 50 40 30 20 10 00
+  // p0 = f1 e1 d1 c1 b1 a1 91 81 71 61 51 41 31 21 11 01
+  // q0 = f2 e2 d2 c2 b2 a2 92 82 72 62 52 42 32 22 12 02
+  // q1 = f3 e3 d3 c3 b3 a3 93 83 73 63 53 43 33 23 13 03
+  *p1 = _mm_unpacklo_epi64(t1, *p0);
+  *p0 = _mm_unpackhi_epi64(t1, *p0);
+  *q0 = _mm_unpacklo_epi64(t2, *q1);
+  *q1 = _mm_unpackhi_epi64(t2, *q1);
+}
+
+static WEBP_INLINE void Store4x4(__m128i* const x, uint8_t* dst, int stride) {
+  int i;
+  for (i = 0; i < 4; ++i, dst += stride) {
+    *((int32_t*)dst) = _mm_cvtsi128_si32(*x);
+    *x = _mm_srli_si128(*x, 4);
+  }
+}
+
+// Transpose back and store
+static WEBP_INLINE void Store16x4(const __m128i* const p1,
+                                  const __m128i* const p0,
+                                  const __m128i* const q0,
+                                  const __m128i* const q1,
+                                  uint8_t* r0, uint8_t* r8,
+                                  int stride) {
+  __m128i t1, p1_s, p0_s, q0_s, q1_s;
+
+  // p0 = 71 70 61 60 51 50 41 40 31 30 21 20 11 10 01 00
+  // p1 = f1 f0 e1 e0 d1 d0 c1 c0 b1 b0 a1 a0 91 90 81 80
+  t1 = *p0;
+  p0_s = _mm_unpacklo_epi8(*p1, t1);
+  p1_s = _mm_unpackhi_epi8(*p1, t1);
+
+  // q0 = 73 72 63 62 53 52 43 42 33 32 23 22 13 12 03 02
+  // q1 = f3 f2 e3 e2 d3 d2 c3 c2 b3 b2 a3 a2 93 92 83 82
+  t1 = *q0;
+  q0_s = _mm_unpacklo_epi8(t1, *q1);
+  q1_s = _mm_unpackhi_epi8(t1, *q1);
+
+  // p0 = 33 32 31 30 23 22 21 20 13 12 11 10 03 02 01 00
+  // q0 = 73 72 71 70 63 62 61 60 53 52 51 50 43 42 41 40
+  t1 = p0_s;
+  p0_s = _mm_unpacklo_epi16(t1, q0_s);
+  q0_s = _mm_unpackhi_epi16(t1, q0_s);
+
+  // p1 = b3 b2 b1 b0 a3 a2 a1 a0 93 92 91 90 83 82 81 80
+  // q1 = f3 f2 f1 f0 e3 e2 e1 e0 d3 d2 d1 d0 c3 c2 c1 c0
+  t1 = p1_s;
+  p1_s = _mm_unpacklo_epi16(t1, q1_s);
+  q1_s = _mm_unpackhi_epi16(t1, q1_s);
+
+  Store4x4(&p0_s, r0, stride);
+  r0 += 4 * stride;
+  Store4x4(&q0_s, r0, stride);
+
+  Store4x4(&p1_s, r8, stride);
+  r8 += 4 * stride;
+  Store4x4(&q1_s, r8, stride);
+}
+
+//------------------------------------------------------------------------------
+// Simple In-loop filtering (Paragraph 15.2)
+
+static void SimpleVFilter16(uint8_t* p, int stride, int thresh) {
+  // Load
+  __m128i p1 = _mm_loadu_si128((__m128i*)&p[-2 * stride]);
+  __m128i p0 = _mm_loadu_si128((__m128i*)&p[-stride]);
+  __m128i q0 = _mm_loadu_si128((__m128i*)&p[0]);
+  __m128i q1 = _mm_loadu_si128((__m128i*)&p[stride]);
+
+  DoFilter2(&p1, &p0, &q0, &q1, thresh);
+
+  // Store
+  _mm_storeu_si128((__m128i*)&p[-stride], p0);
+  _mm_storeu_si128((__m128i*)&p[0], q0);
+}
+
+static void SimpleHFilter16(uint8_t* p, int stride, int thresh) {
+  __m128i p1, p0, q0, q1;
+
+  p -= 2;  // beginning of p1
+
+  Load16x4(p, p + 8 * stride, stride, &p1, &p0, &q0, &q1);
+  DoFilter2(&p1, &p0, &q0, &q1, thresh);
+  Store16x4(&p1, &p0, &q0, &q1, p, p + 8 * stride, stride);
+}
+
+static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) {
+  int k;
+  for (k = 3; k > 0; --k) {
+    p += 4 * stride;
+    SimpleVFilter16(p, stride, thresh);
+  }
+}
+
+static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) {
+  int k;
+  for (k = 3; k > 0; --k) {
+    p += 4;
+    SimpleHFilter16(p, stride, thresh);
+  }
+}
+
+//------------------------------------------------------------------------------
+// Complex In-loop filtering (Paragraph 15.3)
+
+#define MAX_DIFF1(p3, p2, p1, p0, m) do {                                      \
+  m = MM_ABS(p1, p0);                                                          \
+  m = _mm_max_epu8(m, MM_ABS(p3, p2));                                         \
+  m = _mm_max_epu8(m, MM_ABS(p2, p1));                                         \
+} while (0)
+
+#define MAX_DIFF2(p3, p2, p1, p0, m) do {                                      \
+  m = _mm_max_epu8(m, MM_ABS(p1, p0));                                         \
+  m = _mm_max_epu8(m, MM_ABS(p3, p2));                                         \
+  m = _mm_max_epu8(m, MM_ABS(p2, p1));                                         \
+} while (0)
+
+#define LOAD_H_EDGES4(p, stride, e1, e2, e3, e4) {                             \
+  e1 = _mm_loadu_si128((__m128i*)&(p)[0 * stride]);                            \
+  e2 = _mm_loadu_si128((__m128i*)&(p)[1 * stride]);                            \
+  e3 = _mm_loadu_si128((__m128i*)&(p)[2 * stride]);                            \
+  e4 = _mm_loadu_si128((__m128i*)&(p)[3 * stride]);                            \
+}
+
+#define LOADUV_H_EDGE(p, u, v, stride) do {                                    \
+  const __m128i U = _mm_loadl_epi64((__m128i*)&(u)[(stride)]);                 \
+  const __m128i V = _mm_loadl_epi64((__m128i*)&(v)[(stride)]);                 \
+  p = _mm_unpacklo_epi64(U, V);                                                \
+} while (0)
+
+#define LOADUV_H_EDGES4(u, v, stride, e1, e2, e3, e4) {                        \
+  LOADUV_H_EDGE(e1, u, v, 0 * stride);                                         \
+  LOADUV_H_EDGE(e2, u, v, 1 * stride);                                         \
+  LOADUV_H_EDGE(e3, u, v, 2 * stride);                                         \
+  LOADUV_H_EDGE(e4, u, v, 3 * stride);                                         \
+}
+
+#define STOREUV(p, u, v, stride) {                                             \
+  _mm_storel_epi64((__m128i*)&u[(stride)], p);                                 \
+  p = _mm_srli_si128(p, 8);                                                    \
+  _mm_storel_epi64((__m128i*)&v[(stride)], p);                                 \
+}
+
+static WEBP_INLINE void ComplexMask(const __m128i* const p1,
+                                    const __m128i* const p0,
+                                    const __m128i* const q0,
+                                    const __m128i* const q1,
+                                    int thresh, int ithresh,
+                                    __m128i* const mask) {
+  const __m128i it = _mm_set1_epi8(ithresh);
+  const __m128i diff = _mm_subs_epu8(*mask, it);
+  const __m128i thresh_mask = _mm_cmpeq_epi8(diff, _mm_setzero_si128());
+  __m128i filter_mask;
+  NeedsFilter(p1, p0, q0, q1, thresh, &filter_mask);
+  *mask = _mm_and_si128(thresh_mask, filter_mask);
+}
+
+// on macroblock edges
+static void VFilter16(uint8_t* p, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  __m128i t1;
+  __m128i mask;
+  __m128i p2, p1, p0, q0, q1, q2;
+
+  // Load p3, p2, p1, p0
+  LOAD_H_EDGES4(p - 4 * stride, stride, t1, p2, p1, p0);
+  MAX_DIFF1(t1, p2, p1, p0, mask);
+
+  // Load q0, q1, q2, q3
+  LOAD_H_EDGES4(p, stride, q0, q1, q2, t1);
+  MAX_DIFF2(t1, q2, q1, q0, mask);
+
+  ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
+  DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh);
+
+  // Store
+  _mm_storeu_si128((__m128i*)&p[-3 * stride], p2);
+  _mm_storeu_si128((__m128i*)&p[-2 * stride], p1);
+  _mm_storeu_si128((__m128i*)&p[-1 * stride], p0);
+  _mm_storeu_si128((__m128i*)&p[+0 * stride], q0);
+  _mm_storeu_si128((__m128i*)&p[+1 * stride], q1);
+  _mm_storeu_si128((__m128i*)&p[+2 * stride], q2);
+}
+
+static void HFilter16(uint8_t* p, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  __m128i mask;
+  __m128i p3, p2, p1, p0, q0, q1, q2, q3;
+
+  uint8_t* const b = p - 4;
+  Load16x4(b, b + 8 * stride, stride, &p3, &p2, &p1, &p0);  // p3, p2, p1, p0
+  MAX_DIFF1(p3, p2, p1, p0, mask);
+
+  Load16x4(p, p + 8 * stride, stride, &q0, &q1, &q2, &q3);  // q0, q1, q2, q3
+  MAX_DIFF2(q3, q2, q1, q0, mask);
+
+  ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
+  DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh);
+
+  Store16x4(&p3, &p2, &p1, &p0, b, b + 8 * stride, stride);
+  Store16x4(&q0, &q1, &q2, &q3, p, p + 8 * stride, stride);
+}
+
+// on three inner edges
+static void VFilter16i(uint8_t* p, int stride,
+                       int thresh, int ithresh, int hev_thresh) {
+  int k;
+  __m128i p3, p2, p1, p0;   // loop invariants
+
+  LOAD_H_EDGES4(p, stride, p3, p2, p1, p0);  // prologue
+
+  for (k = 3; k > 0; --k) {
+    __m128i mask, tmp1, tmp2;
+    uint8_t* const b = p + 2 * stride;   // beginning of p1
+    p += 4 * stride;
+
+    MAX_DIFF1(p3, p2, p1, p0, mask);   // compute partial mask
+    LOAD_H_EDGES4(p, stride, p3, p2, tmp1, tmp2);
+    MAX_DIFF2(p3, p2, tmp1, tmp2, mask);
+
+    // p3 and p2 are not just temporary variables here: they will be
+    // re-used for next span. And q2/q3 will become p1/p0 accordingly.
+    ComplexMask(&p1, &p0, &p3, &p2, thresh, ithresh, &mask);
+    DoFilter4(&p1, &p0, &p3, &p2, &mask, hev_thresh);
+
+    // Store
+    _mm_storeu_si128((__m128i*)&b[0 * stride], p1);
+    _mm_storeu_si128((__m128i*)&b[1 * stride], p0);
+    _mm_storeu_si128((__m128i*)&b[2 * stride], p3);
+    _mm_storeu_si128((__m128i*)&b[3 * stride], p2);
+
+    // rotate samples
+    p1 = tmp1;
+    p0 = tmp2;
+  }
+}
+
+static void HFilter16i(uint8_t* p, int stride,
+                       int thresh, int ithresh, int hev_thresh) {
+  int k;
+  __m128i p3, p2, p1, p0;   // loop invariants
+
+  Load16x4(p, p + 8 * stride, stride, &p3, &p2, &p1, &p0);  // prologue
+
+  for (k = 3; k > 0; --k) {
+    __m128i mask, tmp1, tmp2;
+    uint8_t* const b = p + 2;   // beginning of p1
+
+    p += 4;  // beginning of q0 (and next span)
+
+    MAX_DIFF1(p3, p2, p1, p0, mask);   // compute partial mask
+    Load16x4(p, p + 8 * stride, stride, &p3, &p2, &tmp1, &tmp2);
+    MAX_DIFF2(p3, p2, tmp1, tmp2, mask);
+
+    ComplexMask(&p1, &p0, &p3, &p2, thresh, ithresh, &mask);
+    DoFilter4(&p1, &p0, &p3, &p2, &mask, hev_thresh);
+
+    Store16x4(&p1, &p0, &p3, &p2, b, b + 8 * stride, stride);
+
+    // rotate samples
+    p1 = tmp1;
+    p0 = tmp2;
+  }
+}
+
+// 8-pixels wide variant, for chroma filtering
+static void VFilter8(uint8_t* u, uint8_t* v, int stride,
+                     int thresh, int ithresh, int hev_thresh) {
+  __m128i mask;
+  __m128i t1, p2, p1, p0, q0, q1, q2;
+
+  // Load p3, p2, p1, p0
+  LOADUV_H_EDGES4(u - 4 * stride, v - 4 * stride, stride, t1, p2, p1, p0);
+  MAX_DIFF1(t1, p2, p1, p0, mask);
+
+  // Load q0, q1, q2, q3
+  LOADUV_H_EDGES4(u, v, stride, q0, q1, q2, t1);
+  MAX_DIFF2(t1, q2, q1, q0, mask);
+
+  ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
+  DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh);
+
+  // Store
+  STOREUV(p2, u, v, -3 * stride);
+  STOREUV(p1, u, v, -2 * stride);
+  STOREUV(p0, u, v, -1 * stride);
+  STOREUV(q0, u, v, 0 * stride);
+  STOREUV(q1, u, v, 1 * stride);
+  STOREUV(q2, u, v, 2 * stride);
+}
+
+static void HFilter8(uint8_t* u, uint8_t* v, int stride,
+                     int thresh, int ithresh, int hev_thresh) {
+  __m128i mask;
+  __m128i p3, p2, p1, p0, q0, q1, q2, q3;
+
+  uint8_t* const tu = u - 4;
+  uint8_t* const tv = v - 4;
+  Load16x4(tu, tv, stride, &p3, &p2, &p1, &p0);  // p3, p2, p1, p0
+  MAX_DIFF1(p3, p2, p1, p0, mask);
+
+  Load16x4(u, v, stride, &q0, &q1, &q2, &q3);    // q0, q1, q2, q3
+  MAX_DIFF2(q3, q2, q1, q0, mask);
+
+  ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
+  DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh);
+
+  Store16x4(&p3, &p2, &p1, &p0, tu, tv, stride);
+  Store16x4(&q0, &q1, &q2, &q3, u, v, stride);
+}
+
+static void VFilter8i(uint8_t* u, uint8_t* v, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  __m128i mask;
+  __m128i t1, t2, p1, p0, q0, q1;
+
+  // Load p3, p2, p1, p0
+  LOADUV_H_EDGES4(u, v, stride, t2, t1, p1, p0);
+  MAX_DIFF1(t2, t1, p1, p0, mask);
+
+  u += 4 * stride;
+  v += 4 * stride;
+
+  // Load q0, q1, q2, q3
+  LOADUV_H_EDGES4(u, v, stride, q0, q1, t1, t2);
+  MAX_DIFF2(t2, t1, q1, q0, mask);
+
+  ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
+  DoFilter4(&p1, &p0, &q0, &q1, &mask, hev_thresh);
+
+  // Store
+  STOREUV(p1, u, v, -2 * stride);
+  STOREUV(p0, u, v, -1 * stride);
+  STOREUV(q0, u, v, 0 * stride);
+  STOREUV(q1, u, v, 1 * stride);
+}
+
+static void HFilter8i(uint8_t* u, uint8_t* v, int stride,
+                      int thresh, int ithresh, int hev_thresh) {
+  __m128i mask;
+  __m128i t1, t2, p1, p0, q0, q1;
+  Load16x4(u, v, stride, &t2, &t1, &p1, &p0);   // p3, p2, p1, p0
+  MAX_DIFF1(t2, t1, p1, p0, mask);
+
+  u += 4;  // beginning of q0
+  v += 4;
+  Load16x4(u, v, stride, &q0, &q1, &t1, &t2);  // q0, q1, q2, q3
+  MAX_DIFF2(t2, t1, q1, q0, mask);
+
+  ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
+  DoFilter4(&p1, &p0, &q0, &q1, &mask, hev_thresh);
+
+  u -= 2;  // beginning of p1
+  v -= 2;
+  Store16x4(&p1, &p0, &q0, &q1, u, v, stride);
+}
+
+#endif   // WEBP_USE_SSE2
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8DspInitSSE2(void);
+
+void VP8DspInitSSE2(void) {
+#if defined(WEBP_USE_SSE2)
+  VP8Transform = Transform;
+#if defined(USE_TRANSFORM_AC3)
+  VP8TransformAC3 = TransformAC3;
+#endif
+
+  VP8VFilter16 = VFilter16;
+  VP8HFilter16 = HFilter16;
+  VP8VFilter8 = VFilter8;
+  VP8HFilter8 = HFilter8;
+  VP8VFilter16i = VFilter16i;
+  VP8HFilter16i = HFilter16i;
+  VP8VFilter8i = VFilter8i;
+  VP8HFilter8i = HFilter8i;
+
+  VP8SimpleVFilter16 = SimpleVFilter16;
+  VP8SimpleHFilter16 = SimpleHFilter16;
+  VP8SimpleVFilter16i = SimpleVFilter16i;
+  VP8SimpleHFilter16i = SimpleHFilter16i;
+#endif   // WEBP_USE_SSE2
+}
diff --git a/webp/src/dsp/dsp.h b/webp/src/dsp/dsp.h
new file mode 100644
index 0000000..838a70a
--- /dev/null
+++ b/webp/src/dsp/dsp.h
@@ -0,0 +1,296 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//   Speed-critical functions.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_DSP_DSP_H_
+#define WEBP_DSP_DSP_H_
+
+#ifdef HAVE_CONFIG_H
+#include "../webp/config.h"
+#endif
+
+#include "../webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//------------------------------------------------------------------------------
+// CPU detection
+
+#if defined(__GNUC__)
+# define LOCAL_GCC_VERSION ((__GNUC__ << 8) | __GNUC_MINOR__)
+# define LOCAL_GCC_PREREQ(maj, min) \
+    (LOCAL_GCC_VERSION >= (((maj) << 8) | (min)))
+#else
+# define LOCAL_GCC_VERSION 0
+# define LOCAL_GCC_PREREQ(maj, min) 0
+#endif
+
+#ifdef __clang__
+# define LOCAL_CLANG_VERSION ((__clang_major__ << 8) | __clang_minor__)
+# define LOCAL_CLANG_PREREQ(maj, min) \
+    (LOCAL_CLANG_VERSION >= (((maj) << 8) | (min)))
+#else
+# define LOCAL_CLANG_VERSION 0
+# define LOCAL_CLANG_PREREQ(maj, min) 0
+#endif  // __clang__
+
+#if defined(_MSC_VER) && _MSC_VER > 1310 && \
+    (defined(_M_X64) || defined(_M_IX86))
+#define WEBP_MSC_SSE2  // Visual C++ SSE2 targets
+#endif
+
+// WEBP_HAVE_* are used to indicate the presence of the instruction set in dsp
+// files without intrinsics, allowing the corresponding Init() to be called.
+// Files containing intrinsics will need to be built targeting the instruction
+// set so should succeed on one of the earlier tests.
+#if defined(__SSE2__) || defined(WEBP_MSC_SSE2) || defined(WEBP_HAVE_SSE2)
+#define WEBP_USE_SSE2
+#endif
+
+#if defined(__AVX2__) || defined(WEBP_HAVE_AVX2)
+#define WEBP_USE_AVX2
+#endif
+
+#if defined(__ANDROID__) && defined(__ARM_ARCH_7A__)
+#define WEBP_ANDROID_NEON  // Android targets that might support NEON
+#endif
+
+// The intrinsics currently cause compiler errors with arm-nacl-gcc and the
+// inline assembly would need to be modified for use with Native Client.
+#if (defined(__ARM_NEON__) || defined(__aarch64__)) \
+    && !defined(__native_client__)
+#define WEBP_USE_NEON
+#endif
+
+#if defined(__mips__) && !defined(__mips64) && (__mips_isa_rev < 6)
+#define WEBP_USE_MIPS32
+#if (__mips_isa_rev >= 2)
+#define WEBP_USE_MIPS32_R2
+#endif
+#endif
+
+typedef enum {
+  kSSE2,
+  kSSE3,
+  kAVX,
+  kAVX2,
+  kNEON,
+  kMIPS32
+} CPUFeature;
+// returns true if the CPU supports the feature.
+typedef int (*VP8CPUInfo)(CPUFeature feature);
+extern VP8CPUInfo VP8GetCPUInfo;
+
+//------------------------------------------------------------------------------
+// Encoding
+
+// Transforms
+// VP8Idct: Does one of two inverse transforms. If do_two is set, the transforms
+//          will be done for (ref, in, dst) and (ref + 4, in + 16, dst + 4).
+typedef void (*VP8Idct)(const uint8_t* ref, const int16_t* in, uint8_t* dst,
+                        int do_two);
+typedef void (*VP8Fdct)(const uint8_t* src, const uint8_t* ref, int16_t* out);
+typedef void (*VP8WHT)(const int16_t* in, int16_t* out);
+extern VP8Idct VP8ITransform;
+extern VP8Fdct VP8FTransform;
+extern VP8WHT VP8FTransformWHT;
+// Predictions
+// *dst is the destination block. *top and *left can be NULL.
+typedef void (*VP8IntraPreds)(uint8_t *dst, const uint8_t* left,
+                              const uint8_t* top);
+typedef void (*VP8Intra4Preds)(uint8_t *dst, const uint8_t* top);
+extern VP8Intra4Preds VP8EncPredLuma4;
+extern VP8IntraPreds VP8EncPredLuma16;
+extern VP8IntraPreds VP8EncPredChroma8;
+
+typedef int (*VP8Metric)(const uint8_t* pix, const uint8_t* ref);
+extern VP8Metric VP8SSE16x16, VP8SSE16x8, VP8SSE8x8, VP8SSE4x4;
+typedef int (*VP8WMetric)(const uint8_t* pix, const uint8_t* ref,
+                          const uint16_t* const weights);
+extern VP8WMetric VP8TDisto4x4, VP8TDisto16x16;
+
+typedef void (*VP8BlockCopy)(const uint8_t* src, uint8_t* dst);
+extern VP8BlockCopy VP8Copy4x4;
+// Quantization
+struct VP8Matrix;   // forward declaration
+typedef int (*VP8QuantizeBlock)(int16_t in[16], int16_t out[16],
+                                const struct VP8Matrix* const mtx);
+extern VP8QuantizeBlock VP8EncQuantizeBlock;
+
+// specific to 2nd transform:
+typedef int (*VP8QuantizeBlockWHT)(int16_t in[16], int16_t out[16],
+                                   const struct VP8Matrix* const mtx);
+extern VP8QuantizeBlockWHT VP8EncQuantizeBlockWHT;
+
+// Collect histogram for susceptibility calculation and accumulate in histo[].
+struct VP8Histogram;
+typedef void (*VP8CHisto)(const uint8_t* ref, const uint8_t* pred,
+                          int start_block, int end_block,
+                          struct VP8Histogram* const histo);
+extern const int VP8DspScan[16 + 4 + 4];
+extern VP8CHisto VP8CollectHistogram;
+
+void VP8EncDspInit(void);   // must be called before using any of the above
+
+//------------------------------------------------------------------------------
+// Decoding
+
+typedef void (*VP8DecIdct)(const int16_t* coeffs, uint8_t* dst);
+// when doing two transforms, coeffs is actually int16_t[2][16].
+typedef void (*VP8DecIdct2)(const int16_t* coeffs, uint8_t* dst, int do_two);
+extern VP8DecIdct2 VP8Transform;
+extern VP8DecIdct VP8TransformAC3;
+extern VP8DecIdct VP8TransformUV;
+extern VP8DecIdct VP8TransformDC;
+extern VP8DecIdct VP8TransformDCUV;
+extern VP8WHT VP8TransformWHT;
+
+// *dst is the destination block, with stride BPS. Boundary samples are
+// assumed accessible when needed.
+typedef void (*VP8PredFunc)(uint8_t* dst);
+extern const VP8PredFunc VP8PredLuma16[/* NUM_B_DC_MODES */];
+extern const VP8PredFunc VP8PredChroma8[/* NUM_B_DC_MODES */];
+extern const VP8PredFunc VP8PredLuma4[/* NUM_BMODES */];
+
+// clipping tables (for filtering)
+extern const int8_t* const VP8ksclip1;  // clips [-1020, 1020] to [-128, 127]
+extern const int8_t* const VP8ksclip2;  // clips [-112, 112] to [-16, 15]
+extern const uint8_t* const VP8kclip1;  // clips [-255,511] to [0,255]
+extern const uint8_t* const VP8kabs0;   // abs(x) for x in [-255,255]
+void VP8InitClipTables(void);           // must be called first
+
+// simple filter (only for luma)
+typedef void (*VP8SimpleFilterFunc)(uint8_t* p, int stride, int thresh);
+extern VP8SimpleFilterFunc VP8SimpleVFilter16;
+extern VP8SimpleFilterFunc VP8SimpleHFilter16;
+extern VP8SimpleFilterFunc VP8SimpleVFilter16i;  // filter 3 inner edges
+extern VP8SimpleFilterFunc VP8SimpleHFilter16i;
+
+// regular filter (on both macroblock edges and inner edges)
+typedef void (*VP8LumaFilterFunc)(uint8_t* luma, int stride,
+                                  int thresh, int ithresh, int hev_t);
+typedef void (*VP8ChromaFilterFunc)(uint8_t* u, uint8_t* v, int stride,
+                                    int thresh, int ithresh, int hev_t);
+// on outer edge
+extern VP8LumaFilterFunc VP8VFilter16;
+extern VP8LumaFilterFunc VP8HFilter16;
+extern VP8ChromaFilterFunc VP8VFilter8;
+extern VP8ChromaFilterFunc VP8HFilter8;
+
+// on inner edge
+extern VP8LumaFilterFunc VP8VFilter16i;   // filtering 3 inner edges altogether
+extern VP8LumaFilterFunc VP8HFilter16i;
+extern VP8ChromaFilterFunc VP8VFilter8i;  // filtering u and v altogether
+extern VP8ChromaFilterFunc VP8HFilter8i;
+
+// must be called before anything using the above
+void VP8DspInit(void);
+
+//------------------------------------------------------------------------------
+// WebP I/O
+
+#define FANCY_UPSAMPLING   // undefined to remove fancy upsampling support
+
+// Convert a pair of y/u/v lines together to the output rgb/a colorspace.
+// bottom_y can be NULL if only one line of output is needed (at top/bottom).
+typedef void (*WebPUpsampleLinePairFunc)(
+    const uint8_t* top_y, const uint8_t* bottom_y,
+    const uint8_t* top_u, const uint8_t* top_v,
+    const uint8_t* cur_u, const uint8_t* cur_v,
+    uint8_t* top_dst, uint8_t* bottom_dst, int len);
+
+#ifdef FANCY_UPSAMPLING
+
+// Fancy upsampling functions to convert YUV to RGB(A) modes
+extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */];
+
+#endif    // FANCY_UPSAMPLING
+
+// Per-row point-sampling methods.
+typedef void (*WebPSamplerRowFunc)(const uint8_t* y,
+                                   const uint8_t* u, const uint8_t* v,
+                                   uint8_t* dst, int len);
+// Generic function to apply 'WebPSamplerRowFunc' to the whole plane:
+void WebPSamplerProcessPlane(const uint8_t* y, int y_stride,
+                             const uint8_t* u, const uint8_t* v, int uv_stride,
+                             uint8_t* dst, int dst_stride,
+                             int width, int height, WebPSamplerRowFunc func);
+
+// Sampling functions to convert rows of YUV to RGB(A)
+extern WebPSamplerRowFunc WebPSamplers[/* MODE_LAST */];
+
+// General function for converting two lines of ARGB or RGBA.
+// 'alpha_is_last' should be true if 0xff000000 is stored in memory as
+// as 0x00, 0x00, 0x00, 0xff (little endian).
+WebPUpsampleLinePairFunc WebPGetLinePairConverter(int alpha_is_last);
+
+// YUV444->RGB converters
+typedef void (*WebPYUV444Converter)(const uint8_t* y,
+                                    const uint8_t* u, const uint8_t* v,
+                                    uint8_t* dst, int len);
+
+extern const WebPYUV444Converter WebPYUV444Converters[/* MODE_LAST */];
+
+// Must be called before using the WebPUpsamplers[] (and for premultiplied
+// colorspaces like rgbA, rgbA4444, etc)
+void WebPInitUpsamplers(void);
+// Must be called before using WebPSamplers[]
+void WebPInitSamplers(void);
+
+//------------------------------------------------------------------------------
+// Utilities for processing transparent channel.
+
+// Apply alpha pre-multiply on an rgba, bgra or argb plane of size w * h.
+// alpha_first should be 0 for argb, 1 for rgba or bgra (where alpha is last).
+extern void (*WebPApplyAlphaMultiply)(
+    uint8_t* rgba, int alpha_first, int w, int h, int stride);
+
+// Same, buf specifically for RGBA4444 format
+extern void (*WebPApplyAlphaMultiply4444)(
+    uint8_t* rgba4444, int w, int h, int stride);
+
+// Extract the alpha values from 32b values in argb[] and pack them into alpha[]
+// (this is the opposite of WebPDispatchAlpha).
+// Returns true if there's only trivial 0xff alpha values.
+extern int (*WebPExtractAlpha)(const uint8_t* argb, int argb_stride,
+                               int width, int height,
+                               uint8_t* alpha, int alpha_stride);
+
+// Pre-Multiply operation transforms x into x * A / 255  (where x=Y,R,G or B).
+// Un-Multiply operation transforms x into x * 255 / A.
+
+// Pre-Multiply or Un-Multiply (if 'inverse' is true) argb values in a row.
+extern void (*WebPMultARGBRow)(uint32_t* const ptr, int width, int inverse);
+
+// Same a WebPMultARGBRow(), but for several rows.
+void WebPMultARGBRows(uint8_t* ptr, int stride, int width, int num_rows,
+                      int inverse);
+
+// Same for a row of single values, with side alpha values.
+extern void (*WebPMultRow)(uint8_t* const ptr, const uint8_t* const alpha,
+                           int width, int inverse);
+
+// Same a WebPMultRow(), but for several 'num_rows' rows.
+void WebPMultRows(uint8_t* ptr, int stride,
+                  const uint8_t* alpha, int alpha_stride,
+                  int width, int num_rows, int inverse);
+
+// To be called first before using the above.
+void WebPInitAlphaProcessing(void);
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_DSP_DSP_H_ */
diff --git a/webp/src/dsp/enc.c b/webp/src/dsp/enc.c
new file mode 100644
index 0000000..f4e72d4
--- /dev/null
+++ b/webp/src/dsp/enc.c
@@ -0,0 +1,747 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Speed-critical encoding functions.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include <stdlib.h>  // for abs()
+
+#include "./dsp.h"
+#include "../enc/vp8enci.h"
+
+static WEBP_INLINE uint8_t clip_8b(int v) {
+  return (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255;
+}
+
+static WEBP_INLINE int clip_max(int v, int max) {
+  return (v > max) ? max : v;
+}
+
+//------------------------------------------------------------------------------
+// Compute susceptibility based on DCT-coeff histograms:
+// the higher, the "easier" the macroblock is to compress.
+
+const int VP8DspScan[16 + 4 + 4] = {
+  // Luma
+  0 +  0 * BPS,  4 +  0 * BPS, 8 +  0 * BPS, 12 +  0 * BPS,
+  0 +  4 * BPS,  4 +  4 * BPS, 8 +  4 * BPS, 12 +  4 * BPS,
+  0 +  8 * BPS,  4 +  8 * BPS, 8 +  8 * BPS, 12 +  8 * BPS,
+  0 + 12 * BPS,  4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS,
+
+  0 + 0 * BPS,   4 + 0 * BPS, 0 + 4 * BPS,  4 + 4 * BPS,    // U
+  8 + 0 * BPS,  12 + 0 * BPS, 8 + 4 * BPS, 12 + 4 * BPS     // V
+};
+
+static void CollectHistogram(const uint8_t* ref, const uint8_t* pred,
+                             int start_block, int end_block,
+                             VP8Histogram* const histo) {
+  int j;
+  for (j = start_block; j < end_block; ++j) {
+    int k;
+    int16_t out[16];
+
+    VP8FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out);
+
+    // Convert coefficients to bin.
+    for (k = 0; k < 16; ++k) {
+      const int v = abs(out[k]) >> 3;  // TODO(skal): add rounding?
+      const int clipped_value = clip_max(v, MAX_COEFF_THRESH);
+      histo->distribution[clipped_value]++;
+    }
+  }
+}
+
+//------------------------------------------------------------------------------
+// run-time tables (~4k)
+
+static uint8_t clip1[255 + 510 + 1];    // clips [-255,510] to [0,255]
+
+// We declare this variable 'volatile' to prevent instruction reordering
+// and make sure it's set to true _last_ (so as to be thread-safe)
+static volatile int tables_ok = 0;
+
+static void InitTables(void) {
+  if (!tables_ok) {
+    int i;
+    for (i = -255; i <= 255 + 255; ++i) {
+      clip1[255 + i] = clip_8b(i);
+    }
+    tables_ok = 1;
+  }
+}
+
+
+//------------------------------------------------------------------------------
+// Transforms (Paragraph 14.4)
+
+#define STORE(x, y, v) \
+  dst[(x) + (y) * BPS] = clip_8b(ref[(x) + (y) * BPS] + ((v) >> 3))
+
+static const int kC1 = 20091 + (1 << 16);
+static const int kC2 = 35468;
+#define MUL(a, b) (((a) * (b)) >> 16)
+
+static WEBP_INLINE void ITransformOne(const uint8_t* ref, const int16_t* in,
+                                      uint8_t* dst) {
+  int C[4 * 4], *tmp;
+  int i;
+  tmp = C;
+  for (i = 0; i < 4; ++i) {    // vertical pass
+    const int a = in[0] + in[8];
+    const int b = in[0] - in[8];
+    const int c = MUL(in[4], kC2) - MUL(in[12], kC1);
+    const int d = MUL(in[4], kC1) + MUL(in[12], kC2);
+    tmp[0] = a + d;
+    tmp[1] = b + c;
+    tmp[2] = b - c;
+    tmp[3] = a - d;
+    tmp += 4;
+    in++;
+  }
+
+  tmp = C;
+  for (i = 0; i < 4; ++i) {    // horizontal pass
+    const int dc = tmp[0] + 4;
+    const int a =  dc +  tmp[8];
+    const int b =  dc -  tmp[8];
+    const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1);
+    const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2);
+    STORE(0, i, a + d);
+    STORE(1, i, b + c);
+    STORE(2, i, b - c);
+    STORE(3, i, a - d);
+    tmp++;
+  }
+}
+
+static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst,
+                       int do_two) {
+  ITransformOne(ref, in, dst);
+  if (do_two) {
+    ITransformOne(ref + 4, in + 16, dst + 4);
+  }
+}
+
+static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) {
+  int i;
+  int tmp[16];
+  for (i = 0; i < 4; ++i, src += BPS, ref += BPS) {
+    const int d0 = src[0] - ref[0];   // 9bit dynamic range ([-255,255])
+    const int d1 = src[1] - ref[1];
+    const int d2 = src[2] - ref[2];
+    const int d3 = src[3] - ref[3];
+    const int a0 = (d0 + d3);         // 10b                      [-510,510]
+    const int a1 = (d1 + d2);
+    const int a2 = (d1 - d2);
+    const int a3 = (d0 - d3);
+    tmp[0 + i * 4] = (a0 + a1) * 8;   // 14b                      [-8160,8160]
+    tmp[1 + i * 4] = (a2 * 2217 + a3 * 5352 + 1812) >> 9;      // [-7536,7542]
+    tmp[2 + i * 4] = (a0 - a1) * 8;
+    tmp[3 + i * 4] = (a3 * 2217 - a2 * 5352 +  937) >> 9;
+  }
+  for (i = 0; i < 4; ++i) {
+    const int a0 = (tmp[0 + i] + tmp[12 + i]);  // 15b
+    const int a1 = (tmp[4 + i] + tmp[ 8 + i]);
+    const int a2 = (tmp[4 + i] - tmp[ 8 + i]);
+    const int a3 = (tmp[0 + i] - tmp[12 + i]);
+    out[0 + i] = (a0 + a1 + 7) >> 4;            // 12b
+    out[4 + i] = ((a2 * 2217 + a3 * 5352 + 12000) >> 16) + (a3 != 0);
+    out[8 + i] = (a0 - a1 + 7) >> 4;
+    out[12+ i] = ((a3 * 2217 - a2 * 5352 + 51000) >> 16);
+  }
+}
+
+static void FTransformWHT(const int16_t* in, int16_t* out) {
+  // input is 12b signed
+  int32_t tmp[16];
+  int i;
+  for (i = 0; i < 4; ++i, in += 64) {
+    const int a0 = (in[0 * 16] + in[2 * 16]);  // 13b
+    const int a1 = (in[1 * 16] + in[3 * 16]);
+    const int a2 = (in[1 * 16] - in[3 * 16]);
+    const int a3 = (in[0 * 16] - in[2 * 16]);
+    tmp[0 + i * 4] = a0 + a1;   // 14b
+    tmp[1 + i * 4] = a3 + a2;
+    tmp[2 + i * 4] = a3 - a2;
+    tmp[3 + i * 4] = a0 - a1;
+  }
+  for (i = 0; i < 4; ++i) {
+    const int a0 = (tmp[0 + i] + tmp[8 + i]);  // 15b
+    const int a1 = (tmp[4 + i] + tmp[12+ i]);
+    const int a2 = (tmp[4 + i] - tmp[12+ i]);
+    const int a3 = (tmp[0 + i] - tmp[8 + i]);
+    const int b0 = a0 + a1;    // 16b
+    const int b1 = a3 + a2;
+    const int b2 = a3 - a2;
+    const int b3 = a0 - a1;
+    out[ 0 + i] = b0 >> 1;     // 15b
+    out[ 4 + i] = b1 >> 1;
+    out[ 8 + i] = b2 >> 1;
+    out[12 + i] = b3 >> 1;
+  }
+}
+
+#undef MUL
+#undef STORE
+
+//------------------------------------------------------------------------------
+// Intra predictions
+
+#define DST(x, y) dst[(x) + (y) * BPS]
+
+static WEBP_INLINE void Fill(uint8_t* dst, int value, int size) {
+  int j;
+  for (j = 0; j < size; ++j) {
+    memset(dst + j * BPS, value, size);
+  }
+}
+
+static WEBP_INLINE void VerticalPred(uint8_t* dst,
+                                     const uint8_t* top, int size) {
+  int j;
+  if (top) {
+    for (j = 0; j < size; ++j) memcpy(dst + j * BPS, top, size);
+  } else {
+    Fill(dst, 127, size);
+  }
+}
+
+static WEBP_INLINE void HorizontalPred(uint8_t* dst,
+                                       const uint8_t* left, int size) {
+  if (left) {
+    int j;
+    for (j = 0; j < size; ++j) {
+      memset(dst + j * BPS, left[j], size);
+    }
+  } else {
+    Fill(dst, 129, size);
+  }
+}
+
+static WEBP_INLINE void TrueMotion(uint8_t* dst, const uint8_t* left,
+                                   const uint8_t* top, int size) {
+  int y;
+  if (left) {
+    if (top) {
+      const uint8_t* const clip = clip1 + 255 - left[-1];
+      for (y = 0; y < size; ++y) {
+        const uint8_t* const clip_table = clip + left[y];
+        int x;
+        for (x = 0; x < size; ++x) {
+          dst[x] = clip_table[top[x]];
+        }
+        dst += BPS;
+      }
+    } else {
+      HorizontalPred(dst, left, size);
+    }
+  } else {
+    // true motion without left samples (hence: with default 129 value)
+    // is equivalent to VE prediction where you just copy the top samples.
+    // Note that if top samples are not available, the default value is
+    // then 129, and not 127 as in the VerticalPred case.
+    if (top) {
+      VerticalPred(dst, top, size);
+    } else {
+      Fill(dst, 129, size);
+    }
+  }
+}
+
+static WEBP_INLINE void DCMode(uint8_t* dst, const uint8_t* left,
+                               const uint8_t* top,
+                               int size, int round, int shift) {
+  int DC = 0;
+  int j;
+  if (top) {
+    for (j = 0; j < size; ++j) DC += top[j];
+    if (left) {   // top and left present
+      for (j = 0; j < size; ++j) DC += left[j];
+    } else {      // top, but no left
+      DC += DC;
+    }
+    DC = (DC + round) >> shift;
+  } else if (left) {   // left but no top
+    for (j = 0; j < size; ++j) DC += left[j];
+    DC += DC;
+    DC = (DC + round) >> shift;
+  } else {   // no top, no left, nothing.
+    DC = 0x80;
+  }
+  Fill(dst, DC, size);
+}
+
+//------------------------------------------------------------------------------
+// Chroma 8x8 prediction (paragraph 12.2)
+
+static void IntraChromaPreds(uint8_t* dst, const uint8_t* left,
+                             const uint8_t* top) {
+  // U block
+  DCMode(C8DC8 + dst, left, top, 8, 8, 4);
+  VerticalPred(C8VE8 + dst, top, 8);
+  HorizontalPred(C8HE8 + dst, left, 8);
+  TrueMotion(C8TM8 + dst, left, top, 8);
+  // V block
+  dst += 8;
+  if (top) top += 8;
+  if (left) left += 16;
+  DCMode(C8DC8 + dst, left, top, 8, 8, 4);
+  VerticalPred(C8VE8 + dst, top, 8);
+  HorizontalPred(C8HE8 + dst, left, 8);
+  TrueMotion(C8TM8 + dst, left, top, 8);
+}
+
+//------------------------------------------------------------------------------
+// luma 16x16 prediction (paragraph 12.3)
+
+static void Intra16Preds(uint8_t* dst,
+                         const uint8_t* left, const uint8_t* top) {
+  DCMode(I16DC16 + dst, left, top, 16, 16, 5);
+  VerticalPred(I16VE16 + dst, top, 16);
+  HorizontalPred(I16HE16 + dst, left, 16);
+  TrueMotion(I16TM16 + dst, left, top, 16);
+}
+
+//------------------------------------------------------------------------------
+// luma 4x4 prediction
+
+#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2)
+#define AVG2(a, b) (((a) + (b) + 1) >> 1)
+
+static void VE4(uint8_t* dst, const uint8_t* top) {    // vertical
+  const uint8_t vals[4] = {
+    AVG3(top[-1], top[0], top[1]),
+    AVG3(top[ 0], top[1], top[2]),
+    AVG3(top[ 1], top[2], top[3]),
+    AVG3(top[ 2], top[3], top[4])
+  };
+  int i;
+  for (i = 0; i < 4; ++i) {
+    memcpy(dst + i * BPS, vals, 4);
+  }
+}
+
+static void HE4(uint8_t* dst, const uint8_t* top) {    // horizontal
+  const int X = top[-1];
+  const int I = top[-2];
+  const int J = top[-3];
+  const int K = top[-4];
+  const int L = top[-5];
+  *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(X, I, J);
+  *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(I, J, K);
+  *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(J, K, L);
+  *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(K, L, L);
+}
+
+static void DC4(uint8_t* dst, const uint8_t* top) {
+  uint32_t dc = 4;
+  int i;
+  for (i = 0; i < 4; ++i) dc += top[i] + top[-5 + i];
+  Fill(dst, dc >> 3, 4);
+}
+
+static void RD4(uint8_t* dst, const uint8_t* top) {
+  const int X = top[-1];
+  const int I = top[-2];
+  const int J = top[-3];
+  const int K = top[-4];
+  const int L = top[-5];
+  const int A = top[0];
+  const int B = top[1];
+  const int C = top[2];
+  const int D = top[3];
+  DST(0, 3)                                     = AVG3(J, K, L);
+  DST(0, 2) = DST(1, 3)                         = AVG3(I, J, K);
+  DST(0, 1) = DST(1, 2) = DST(2, 3)             = AVG3(X, I, J);
+  DST(0, 0) = DST(1, 1) = DST(2, 2) = DST(3, 3) = AVG3(A, X, I);
+  DST(1, 0) = DST(2, 1) = DST(3, 2)             = AVG3(B, A, X);
+  DST(2, 0) = DST(3, 1)                         = AVG3(C, B, A);
+  DST(3, 0)                                     = AVG3(D, C, B);
+}
+
+static void LD4(uint8_t* dst, const uint8_t* top) {
+  const int A = top[0];
+  const int B = top[1];
+  const int C = top[2];
+  const int D = top[3];
+  const int E = top[4];
+  const int F = top[5];
+  const int G = top[6];
+  const int H = top[7];
+  DST(0, 0)                                     = AVG3(A, B, C);
+  DST(1, 0) = DST(0, 1)                         = AVG3(B, C, D);
+  DST(2, 0) = DST(1, 1) = DST(0, 2)             = AVG3(C, D, E);
+  DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F);
+  DST(3, 1) = DST(2, 2) = DST(1, 3)             = AVG3(E, F, G);
+  DST(3, 2) = DST(2, 3)                         = AVG3(F, G, H);
+  DST(3, 3)                                     = AVG3(G, H, H);
+}
+
+static void VR4(uint8_t* dst, const uint8_t* top) {
+  const int X = top[-1];
+  const int I = top[-2];
+  const int J = top[-3];
+  const int K = top[-4];
+  const int A = top[0];
+  const int B = top[1];
+  const int C = top[2];
+  const int D = top[3];
+  DST(0, 0) = DST(1, 2) = AVG2(X, A);
+  DST(1, 0) = DST(2, 2) = AVG2(A, B);
+  DST(2, 0) = DST(3, 2) = AVG2(B, C);
+  DST(3, 0)             = AVG2(C, D);
+
+  DST(0, 3) =             AVG3(K, J, I);
+  DST(0, 2) =             AVG3(J, I, X);
+  DST(0, 1) = DST(1, 3) = AVG3(I, X, A);
+  DST(1, 1) = DST(2, 3) = AVG3(X, A, B);
+  DST(2, 1) = DST(3, 3) = AVG3(A, B, C);
+  DST(3, 1) =             AVG3(B, C, D);
+}
+
+static void VL4(uint8_t* dst, const uint8_t* top) {
+  const int A = top[0];
+  const int B = top[1];
+  const int C = top[2];
+  const int D = top[3];
+  const int E = top[4];
+  const int F = top[5];
+  const int G = top[6];
+  const int H = top[7];
+  DST(0, 0) =             AVG2(A, B);
+  DST(1, 0) = DST(0, 2) = AVG2(B, C);
+  DST(2, 0) = DST(1, 2) = AVG2(C, D);
+  DST(3, 0) = DST(2, 2) = AVG2(D, E);
+
+  DST(0, 1) =             AVG3(A, B, C);
+  DST(1, 1) = DST(0, 3) = AVG3(B, C, D);
+  DST(2, 1) = DST(1, 3) = AVG3(C, D, E);
+  DST(3, 1) = DST(2, 3) = AVG3(D, E, F);
+              DST(3, 2) = AVG3(E, F, G);
+              DST(3, 3) = AVG3(F, G, H);
+}
+
+static void HU4(uint8_t* dst, const uint8_t* top) {
+  const int I = top[-2];
+  const int J = top[-3];
+  const int K = top[-4];
+  const int L = top[-5];
+  DST(0, 0) =             AVG2(I, J);
+  DST(2, 0) = DST(0, 1) = AVG2(J, K);
+  DST(2, 1) = DST(0, 2) = AVG2(K, L);
+  DST(1, 0) =             AVG3(I, J, K);
+  DST(3, 0) = DST(1, 1) = AVG3(J, K, L);
+  DST(3, 1) = DST(1, 2) = AVG3(K, L, L);
+  DST(3, 2) = DST(2, 2) =
+  DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L;
+}
+
+static void HD4(uint8_t* dst, const uint8_t* top) {
+  const int X = top[-1];
+  const int I = top[-2];
+  const int J = top[-3];
+  const int K = top[-4];
+  const int L = top[-5];
+  const int A = top[0];
+  const int B = top[1];
+  const int C = top[2];
+
+  DST(0, 0) = DST(2, 1) = AVG2(I, X);
+  DST(0, 1) = DST(2, 2) = AVG2(J, I);
+  DST(0, 2) = DST(2, 3) = AVG2(K, J);
+  DST(0, 3)             = AVG2(L, K);
+
+  DST(3, 0)             = AVG3(A, B, C);
+  DST(2, 0)             = AVG3(X, A, B);
+  DST(1, 0) = DST(3, 1) = AVG3(I, X, A);
+  DST(1, 1) = DST(3, 2) = AVG3(J, I, X);
+  DST(1, 2) = DST(3, 3) = AVG3(K, J, I);
+  DST(1, 3)             = AVG3(L, K, J);
+}
+
+static void TM4(uint8_t* dst, const uint8_t* top) {
+  int x, y;
+  const uint8_t* const clip = clip1 + 255 - top[-1];
+  for (y = 0; y < 4; ++y) {
+    const uint8_t* const clip_table = clip + top[-2 - y];
+    for (x = 0; x < 4; ++x) {
+      dst[x] = clip_table[top[x]];
+    }
+    dst += BPS;
+  }
+}
+
+#undef DST
+#undef AVG3
+#undef AVG2
+
+// Left samples are top[-5 .. -2], top_left is top[-1], top are
+// located at top[0..3], and top right is top[4..7]
+static void Intra4Preds(uint8_t* dst, const uint8_t* top) {
+  DC4(I4DC4 + dst, top);
+  TM4(I4TM4 + dst, top);
+  VE4(I4VE4 + dst, top);
+  HE4(I4HE4 + dst, top);
+  RD4(I4RD4 + dst, top);
+  VR4(I4VR4 + dst, top);
+  LD4(I4LD4 + dst, top);
+  VL4(I4VL4 + dst, top);
+  HD4(I4HD4 + dst, top);
+  HU4(I4HU4 + dst, top);
+}
+
+//------------------------------------------------------------------------------
+// Metric
+
+static WEBP_INLINE int GetSSE(const uint8_t* a, const uint8_t* b,
+                              int w, int h) {
+  int count = 0;
+  int y, x;
+  for (y = 0; y < h; ++y) {
+    for (x = 0; x < w; ++x) {
+      const int diff = (int)a[x] - b[x];
+      count += diff * diff;
+    }
+    a += BPS;
+    b += BPS;
+  }
+  return count;
+}
+
+static int SSE16x16(const uint8_t* a, const uint8_t* b) {
+  return GetSSE(a, b, 16, 16);
+}
+static int SSE16x8(const uint8_t* a, const uint8_t* b) {
+  return GetSSE(a, b, 16, 8);
+}
+static int SSE8x8(const uint8_t* a, const uint8_t* b) {
+  return GetSSE(a, b, 8, 8);
+}
+static int SSE4x4(const uint8_t* a, const uint8_t* b) {
+  return GetSSE(a, b, 4, 4);
+}
+
+//------------------------------------------------------------------------------
+// Texture distortion
+//
+// We try to match the spectral content (weighted) between source and
+// reconstructed samples.
+
+// Hadamard transform
+// Returns the weighted sum of the absolute value of transformed coefficients.
+static int TTransform(const uint8_t* in, const uint16_t* w) {
+  int sum = 0;
+  int tmp[16];
+  int i;
+  // horizontal pass
+  for (i = 0; i < 4; ++i, in += BPS) {
+    const int a0 = in[0] + in[2];
+    const int a1 = in[1] + in[3];
+    const int a2 = in[1] - in[3];
+    const int a3 = in[0] - in[2];
+    tmp[0 + i * 4] = a0 + a1;
+    tmp[1 + i * 4] = a3 + a2;
+    tmp[2 + i * 4] = a3 - a2;
+    tmp[3 + i * 4] = a0 - a1;
+  }
+  // vertical pass
+  for (i = 0; i < 4; ++i, ++w) {
+    const int a0 = tmp[0 + i] + tmp[8 + i];
+    const int a1 = tmp[4 + i] + tmp[12+ i];
+    const int a2 = tmp[4 + i] - tmp[12+ i];
+    const int a3 = tmp[0 + i] - tmp[8 + i];
+    const int b0 = a0 + a1;
+    const int b1 = a3 + a2;
+    const int b2 = a3 - a2;
+    const int b3 = a0 - a1;
+
+    sum += w[ 0] * abs(b0);
+    sum += w[ 4] * abs(b1);
+    sum += w[ 8] * abs(b2);
+    sum += w[12] * abs(b3);
+  }
+  return sum;
+}
+
+static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
+                    const uint16_t* const w) {
+  const int sum1 = TTransform(a, w);
+  const int sum2 = TTransform(b, w);
+  return abs(sum2 - sum1) >> 5;
+}
+
+static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
+                      const uint16_t* const w) {
+  int D = 0;
+  int x, y;
+  for (y = 0; y < 16 * BPS; y += 4 * BPS) {
+    for (x = 0; x < 16; x += 4) {
+      D += Disto4x4(a + x + y, b + x + y, w);
+    }
+  }
+  return D;
+}
+
+//------------------------------------------------------------------------------
+// Quantization
+//
+
+static const uint8_t kZigzag[16] = {
+  0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15
+};
+
+// Simple quantization
+static int QuantizeBlock(int16_t in[16], int16_t out[16],
+                         const VP8Matrix* const mtx) {
+  int last = -1;
+  int n;
+  for (n = 0; n < 16; ++n) {
+    const int j = kZigzag[n];
+    const int sign = (in[j] < 0);
+    const uint32_t coeff = (sign ? -in[j] : in[j]) + mtx->sharpen_[j];
+    if (coeff > mtx->zthresh_[j]) {
+      const uint32_t Q = mtx->q_[j];
+      const uint32_t iQ = mtx->iq_[j];
+      const uint32_t B = mtx->bias_[j];
+      int level = QUANTDIV(coeff, iQ, B);
+      if (level > MAX_LEVEL) level = MAX_LEVEL;
+      if (sign) level = -level;
+      in[j] = level * Q;
+      out[n] = level;
+      if (level) last = n;
+    } else {
+      out[n] = 0;
+      in[j] = 0;
+    }
+  }
+  return (last >= 0);
+}
+
+static int QuantizeBlockWHT(int16_t in[16], int16_t out[16],
+                            const VP8Matrix* const mtx) {
+  int n, last = -1;
+  for (n = 0; n < 16; ++n) {
+    const int j = kZigzag[n];
+    const int sign = (in[j] < 0);
+    const uint32_t coeff = sign ? -in[j] : in[j];
+    assert(mtx->sharpen_[j] == 0);
+    if (coeff > mtx->zthresh_[j]) {
+      const uint32_t Q = mtx->q_[j];
+      const uint32_t iQ = mtx->iq_[j];
+      const uint32_t B = mtx->bias_[j];
+      int level = QUANTDIV(coeff, iQ, B);
+      if (level > MAX_LEVEL) level = MAX_LEVEL;
+      if (sign) level = -level;
+      in[j] = level * Q;
+      out[n] = level;
+      if (level) last = n;
+    } else {
+      out[n] = 0;
+      in[j] = 0;
+    }
+  }
+  return (last >= 0);
+}
+
+//------------------------------------------------------------------------------
+// Block copy
+
+static WEBP_INLINE void Copy(const uint8_t* src, uint8_t* dst, int size) {
+  int y;
+  for (y = 0; y < size; ++y) {
+    memcpy(dst, src, size);
+    src += BPS;
+    dst += BPS;
+  }
+}
+
+static void Copy4x4(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 4); }
+
+//------------------------------------------------------------------------------
+// Initialization
+
+// Speed-critical function pointers. We have to initialize them to the default
+// implementations within VP8EncDspInit().
+VP8CHisto VP8CollectHistogram;
+VP8Idct VP8ITransform;
+VP8Fdct VP8FTransform;
+VP8WHT VP8FTransformWHT;
+VP8Intra4Preds VP8EncPredLuma4;
+VP8IntraPreds VP8EncPredLuma16;
+VP8IntraPreds VP8EncPredChroma8;
+VP8Metric VP8SSE16x16;
+VP8Metric VP8SSE8x8;
+VP8Metric VP8SSE16x8;
+VP8Metric VP8SSE4x4;
+VP8WMetric VP8TDisto4x4;
+VP8WMetric VP8TDisto16x16;
+VP8QuantizeBlock VP8EncQuantizeBlock;
+VP8QuantizeBlockWHT VP8EncQuantizeBlockWHT;
+VP8BlockCopy VP8Copy4x4;
+
+extern void VP8EncDspInitSSE2(void);
+extern void VP8EncDspInitAVX2(void);
+extern void VP8EncDspInitNEON(void);
+extern void VP8EncDspInitMIPS32(void);
+
+static volatile VP8CPUInfo enc_last_cpuinfo_used =
+    (VP8CPUInfo)&enc_last_cpuinfo_used;
+
+void VP8EncDspInit(void) {
+  if (enc_last_cpuinfo_used == VP8GetCPUInfo) return;
+
+  VP8DspInit();  // common inverse transforms
+  InitTables();
+
+  // default C implementations
+  VP8CollectHistogram = CollectHistogram;
+  VP8ITransform = ITransform;
+  VP8FTransform = FTransform;
+  VP8FTransformWHT = FTransformWHT;
+  VP8EncPredLuma4 = Intra4Preds;
+  VP8EncPredLuma16 = Intra16Preds;
+  VP8EncPredChroma8 = IntraChromaPreds;
+  VP8SSE16x16 = SSE16x16;
+  VP8SSE8x8 = SSE8x8;
+  VP8SSE16x8 = SSE16x8;
+  VP8SSE4x4 = SSE4x4;
+  VP8TDisto4x4 = Disto4x4;
+  VP8TDisto16x16 = Disto16x16;
+  VP8EncQuantizeBlock = QuantizeBlock;
+  VP8EncQuantizeBlockWHT = QuantizeBlockWHT;
+  VP8Copy4x4 = Copy4x4;
+
+  // If defined, use CPUInfo() to overwrite some pointers with faster versions.
+  if (VP8GetCPUInfo != NULL) {
+#if defined(WEBP_USE_SSE2)
+    if (VP8GetCPUInfo(kSSE2)) {
+      VP8EncDspInitSSE2();
+    }
+#endif
+#if defined(WEBP_USE_AVX2)
+    if (VP8GetCPUInfo(kAVX2)) {
+      VP8EncDspInitAVX2();
+    }
+#endif
+#if defined(WEBP_USE_NEON)
+    if (VP8GetCPUInfo(kNEON)) {
+      VP8EncDspInitNEON();
+    }
+#endif
+#if defined(WEBP_USE_MIPS32)
+    if (VP8GetCPUInfo(kMIPS32)) {
+      VP8EncDspInitMIPS32();
+    }
+#endif
+  }
+  enc_last_cpuinfo_used = VP8GetCPUInfo;
+}
+
diff --git a/webp/src/dsp/enc_avx2.c b/webp/src/dsp/enc_avx2.c
new file mode 100644
index 0000000..372e616
--- /dev/null
+++ b/webp/src/dsp/enc_avx2.c
@@ -0,0 +1,24 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// AVX2 version of speed-critical encoding functions.
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_AVX2)
+
+#endif  // WEBP_USE_AVX2
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8EncDspInitAVX2(void);
+
+void VP8EncDspInitAVX2(void) {
+}
diff --git a/webp/src/dsp/enc_mips32.c b/webp/src/dsp/enc_mips32.c
new file mode 100644
index 0000000..def9a16
--- /dev/null
+++ b/webp/src/dsp/enc_mips32.c
@@ -0,0 +1,776 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// MIPS version of speed-critical encoding functions.
+//
+// Author(s): Djordje Pesut    (djordje.pesut@imgtec.com)
+//            Jovan Zelincevic (jovan.zelincevic@imgtec.com)
+//            Slobodan Prijic  (slobodan.prijic@imgtec.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_MIPS32)
+
+#include "../enc/vp8enci.h"
+#include "../enc/cost.h"
+
+#if defined(__GNUC__) && defined(__ANDROID__) && LOCAL_GCC_VERSION == 0x409
+#define WORK_AROUND_GCC
+#endif
+
+static const int kC1 = 20091 + (1 << 16);
+static const int kC2 = 35468;
+
+// macro for one vertical pass in ITransformOne
+// MUL macro inlined
+// temp0..temp15 holds tmp[0]..tmp[15]
+// A..D - offsets in bytes to load from in buffer
+// TEMP0..TEMP3 - registers for corresponding tmp elements
+// TEMP4..TEMP5 - temporary registers
+#define VERTICAL_PASS(A, B, C, D, TEMP4, TEMP0, TEMP1, TEMP2, TEMP3)        \
+  "lh      %[temp16],      "#A"(%[temp20])                 \n\t"            \
+  "lh      %[temp18],      "#B"(%[temp20])                 \n\t"            \
+  "lh      %[temp17],      "#C"(%[temp20])                 \n\t"            \
+  "lh      %[temp19],      "#D"(%[temp20])                 \n\t"            \
+  "addu    %["#TEMP4"],    %[temp16],      %[temp18]       \n\t"            \
+  "subu    %[temp16],      %[temp16],      %[temp18]       \n\t"            \
+  "mul     %["#TEMP0"],    %[temp17],      %[kC2]          \n\t"            \
+  "mul     %[temp18],      %[temp19],      %[kC1]          \n\t"            \
+  "mul     %[temp17],      %[temp17],      %[kC1]          \n\t"            \
+  "mul     %[temp19],      %[temp19],      %[kC2]          \n\t"            \
+  "sra     %["#TEMP0"],    %["#TEMP0"],    16              \n\n"            \
+  "sra     %[temp18],      %[temp18],      16              \n\n"            \
+  "sra     %[temp17],      %[temp17],      16              \n\n"            \
+  "sra     %[temp19],      %[temp19],      16              \n\n"            \
+  "subu    %["#TEMP2"],    %["#TEMP0"],    %[temp18]       \n\t"            \
+  "addu    %["#TEMP3"],    %[temp17],      %[temp19]       \n\t"            \
+  "addu    %["#TEMP0"],    %["#TEMP4"],    %["#TEMP3"]     \n\t"            \
+  "addu    %["#TEMP1"],    %[temp16],      %["#TEMP2"]     \n\t"            \
+  "subu    %["#TEMP2"],    %[temp16],      %["#TEMP2"]     \n\t"            \
+  "subu    %["#TEMP3"],    %["#TEMP4"],    %["#TEMP3"]     \n\t"
+
+// macro for one horizontal pass in ITransformOne
+// MUL and STORE macros inlined
+// a = clip_8b(a) is replaced with: a = max(a, 0); a = min(a, 255)
+// temp0..temp15 holds tmp[0]..tmp[15]
+// A..D - offsets in bytes to load from ref and store to dst buffer
+// TEMP0, TEMP4, TEMP8 and TEMP12 - registers for corresponding tmp elements
+#define HORIZONTAL_PASS(A, B, C, D, TEMP0, TEMP4, TEMP8, TEMP12)            \
+  "addiu   %["#TEMP0"],    %["#TEMP0"],    4               \n\t"            \
+  "addu    %[temp16],      %["#TEMP0"],    %["#TEMP8"]     \n\t"            \
+  "subu    %[temp17],      %["#TEMP0"],    %["#TEMP8"]     \n\t"            \
+  "mul     %["#TEMP0"],    %["#TEMP4"],    %[kC2]          \n\t"            \
+  "mul     %["#TEMP8"],    %["#TEMP12"],   %[kC1]          \n\t"            \
+  "mul     %["#TEMP4"],    %["#TEMP4"],    %[kC1]          \n\t"            \
+  "mul     %["#TEMP12"],   %["#TEMP12"],   %[kC2]          \n\t"            \
+  "sra     %["#TEMP0"],    %["#TEMP0"],    16              \n\t"            \
+  "sra     %["#TEMP8"],    %["#TEMP8"],    16              \n\t"            \
+  "sra     %["#TEMP4"],    %["#TEMP4"],    16              \n\t"            \
+  "sra     %["#TEMP12"],   %["#TEMP12"],   16              \n\t"            \
+  "subu    %[temp18],      %["#TEMP0"],    %["#TEMP8"]     \n\t"            \
+  "addu    %[temp19],      %["#TEMP4"],    %["#TEMP12"]    \n\t"            \
+  "addu    %["#TEMP0"],    %[temp16],      %[temp19]       \n\t"            \
+  "addu    %["#TEMP4"],    %[temp17],      %[temp18]       \n\t"            \
+  "subu    %["#TEMP8"],    %[temp17],      %[temp18]       \n\t"            \
+  "subu    %["#TEMP12"],   %[temp16],      %[temp19]       \n\t"            \
+  "lw      %[temp20],      0(%[args])                      \n\t"            \
+  "sra     %["#TEMP0"],    %["#TEMP0"],    3               \n\t"            \
+  "sra     %["#TEMP4"],    %["#TEMP4"],    3               \n\t"            \
+  "sra     %["#TEMP8"],    %["#TEMP8"],    3               \n\t"            \
+  "sra     %["#TEMP12"],   %["#TEMP12"],   3               \n\t"            \
+  "lbu     %[temp16],      "#A"(%[temp20])                 \n\t"            \
+  "lbu     %[temp17],      "#B"(%[temp20])                 \n\t"            \
+  "lbu     %[temp18],      "#C"(%[temp20])                 \n\t"            \
+  "lbu     %[temp19],      "#D"(%[temp20])                 \n\t"            \
+  "addu    %["#TEMP0"],    %[temp16],      %["#TEMP0"]     \n\t"            \
+  "addu    %["#TEMP4"],    %[temp17],      %["#TEMP4"]     \n\t"            \
+  "addu    %["#TEMP8"],    %[temp18],      %["#TEMP8"]     \n\t"            \
+  "addu    %["#TEMP12"],   %[temp19],      %["#TEMP12"]    \n\t"            \
+  "slt     %[temp16],      %["#TEMP0"],    $zero           \n\t"            \
+  "slt     %[temp17],      %["#TEMP4"],    $zero           \n\t"            \
+  "slt     %[temp18],      %["#TEMP8"],    $zero           \n\t"            \
+  "slt     %[temp19],      %["#TEMP12"],   $zero           \n\t"            \
+  "movn    %["#TEMP0"],    $zero,          %[temp16]       \n\t"            \
+  "movn    %["#TEMP4"],    $zero,          %[temp17]       \n\t"            \
+  "movn    %["#TEMP8"],    $zero,          %[temp18]       \n\t"            \
+  "movn    %["#TEMP12"],   $zero,          %[temp19]       \n\t"            \
+  "addiu   %[temp20],      $zero,          255             \n\t"            \
+  "slt     %[temp16],      %["#TEMP0"],    %[temp20]       \n\t"            \
+  "slt     %[temp17],      %["#TEMP4"],    %[temp20]       \n\t"            \
+  "slt     %[temp18],      %["#TEMP8"],    %[temp20]       \n\t"            \
+  "slt     %[temp19],      %["#TEMP12"],   %[temp20]       \n\t"            \
+  "movz    %["#TEMP0"],    %[temp20],      %[temp16]       \n\t"            \
+  "movz    %["#TEMP4"],    %[temp20],      %[temp17]       \n\t"            \
+  "lw      %[temp16],      8(%[args])                      \n\t"            \
+  "movz    %["#TEMP8"],    %[temp20],      %[temp18]       \n\t"            \
+  "movz    %["#TEMP12"],   %[temp20],      %[temp19]       \n\t"            \
+  "sb      %["#TEMP0"],    "#A"(%[temp16])                 \n\t"            \
+  "sb      %["#TEMP4"],    "#B"(%[temp16])                 \n\t"            \
+  "sb      %["#TEMP8"],    "#C"(%[temp16])                 \n\t"            \
+  "sb      %["#TEMP12"],   "#D"(%[temp16])                 \n\t"
+
+// Does one or two inverse transforms.
+static WEBP_INLINE void ITransformOne(const uint8_t* ref, const int16_t* in,
+                                      uint8_t* dst) {
+  int temp0, temp1, temp2, temp3, temp4, temp5, temp6;
+  int temp7, temp8, temp9, temp10, temp11, temp12, temp13;
+  int temp14, temp15, temp16, temp17, temp18, temp19, temp20;
+  const int* args[3] = {(const int*)ref, (const int*)in, (const int*)dst};
+
+  __asm__ volatile(
+    "lw      %[temp20],      4(%[args])                      \n\t"
+    VERTICAL_PASS(0, 16,  8, 24, temp4,  temp0,  temp1,  temp2,  temp3)
+    VERTICAL_PASS(2, 18, 10, 26, temp8,  temp4,  temp5,  temp6,  temp7)
+    VERTICAL_PASS(4, 20, 12, 28, temp12, temp8,  temp9,  temp10, temp11)
+    VERTICAL_PASS(6, 22, 14, 30, temp20, temp12, temp13, temp14, temp15)
+
+    HORIZONTAL_PASS( 0,  1,  2,  3, temp0, temp4, temp8,  temp12)
+    HORIZONTAL_PASS(16, 17, 18, 19, temp1, temp5, temp9,  temp13)
+    HORIZONTAL_PASS(32, 33, 34, 35, temp2, temp6, temp10, temp14)
+    HORIZONTAL_PASS(48, 49, 50, 51, temp3, temp7, temp11, temp15)
+
+    : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),
+      [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
+      [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [temp8]"=&r"(temp8),
+      [temp9]"=&r"(temp9), [temp10]"=&r"(temp10), [temp11]"=&r"(temp11),
+      [temp12]"=&r"(temp12), [temp13]"=&r"(temp13), [temp14]"=&r"(temp14),
+      [temp15]"=&r"(temp15), [temp16]"=&r"(temp16), [temp17]"=&r"(temp17),
+      [temp18]"=&r"(temp18), [temp19]"=&r"(temp19), [temp20]"=&r"(temp20)
+    : [args]"r"(args), [kC1]"r"(kC1), [kC2]"r"(kC2)
+    : "memory", "hi", "lo"
+  );
+}
+
+static void ITransform(const uint8_t* ref, const int16_t* in,
+                       uint8_t* dst, int do_two) {
+  ITransformOne(ref, in, dst);
+  if (do_two) {
+    ITransformOne(ref + 4, in + 16, dst + 4);
+  }
+}
+
+#undef VERTICAL_PASS
+#undef HORIZONTAL_PASS
+
+// macro for one pass through for loop in QuantizeBlock
+// QUANTDIV macro inlined
+// J - offset in bytes (kZigzag[n] * 2)
+// K - offset in bytes (kZigzag[n] * 4)
+// N - offset in bytes (n * 2)
+#define QUANTIZE_ONE(J, K, N)                                               \
+  "lh           %[temp0],       "#J"(%[ppin])                       \n\t"   \
+  "lhu          %[temp1],       "#J"(%[ppsharpen])                  \n\t"   \
+  "lw           %[temp2],       "#K"(%[ppzthresh])                  \n\t"   \
+  "sra          %[sign],        %[temp0],           15              \n\t"   \
+  "xor          %[coeff],       %[temp0],           %[sign]         \n\t"   \
+  "subu         %[coeff],       %[coeff],           %[sign]         \n\t"   \
+  "addu         %[coeff],       %[coeff],           %[temp1]        \n\t"   \
+  "slt          %[temp4],       %[temp2],           %[coeff]        \n\t"   \
+  "addiu        %[temp5],       $zero,              0               \n\t"   \
+  "addiu        %[level],       $zero,              0               \n\t"   \
+  "beqz         %[temp4],       2f                                  \n\t"   \
+  "lhu          %[temp1],       "#J"(%[ppiq])                       \n\t"   \
+  "lw           %[temp2],       "#K"(%[ppbias])                     \n\t"   \
+  "lhu          %[temp3],       "#J"(%[ppq])                        \n\t"   \
+  "mul          %[level],       %[coeff],           %[temp1]        \n\t"   \
+  "addu         %[level],       %[level],           %[temp2]        \n\t"   \
+  "sra          %[level],       %[level],           17              \n\t"   \
+  "slt          %[temp4],       %[max_level],       %[level]        \n\t"   \
+  "movn         %[level],       %[max_level],       %[temp4]        \n\t"   \
+  "xor          %[level],       %[level],           %[sign]         \n\t"   \
+  "subu         %[level],       %[level],           %[sign]         \n\t"   \
+  "mul          %[temp5],       %[level],           %[temp3]        \n\t"   \
+"2:                                                                 \n\t"   \
+  "sh           %[temp5],       "#J"(%[ppin])                       \n\t"   \
+  "sh           %[level],       "#N"(%[pout])                       \n\t"
+
+static int QuantizeBlock(int16_t in[16], int16_t out[16],
+                         const VP8Matrix* const mtx) {
+  int temp0, temp1, temp2, temp3, temp4, temp5;
+  int sign, coeff, level, i;
+  int max_level = MAX_LEVEL;
+
+  int16_t* ppin             = &in[0];
+  int16_t* pout             = &out[0];
+  const uint16_t* ppsharpen = &mtx->sharpen_[0];
+  const uint32_t* ppzthresh = &mtx->zthresh_[0];
+  const uint16_t* ppq       = &mtx->q_[0];
+  const uint16_t* ppiq      = &mtx->iq_[0];
+  const uint32_t* ppbias    = &mtx->bias_[0];
+
+  __asm__ volatile(
+    QUANTIZE_ONE( 0,  0,  0)
+    QUANTIZE_ONE( 2,  4,  2)
+    QUANTIZE_ONE( 8, 16,  4)
+    QUANTIZE_ONE(16, 32,  6)
+    QUANTIZE_ONE(10, 20,  8)
+    QUANTIZE_ONE( 4,  8, 10)
+    QUANTIZE_ONE( 6, 12, 12)
+    QUANTIZE_ONE(12, 24, 14)
+    QUANTIZE_ONE(18, 36, 16)
+    QUANTIZE_ONE(24, 48, 18)
+    QUANTIZE_ONE(26, 52, 20)
+    QUANTIZE_ONE(20, 40, 22)
+    QUANTIZE_ONE(14, 28, 24)
+    QUANTIZE_ONE(22, 44, 26)
+    QUANTIZE_ONE(28, 56, 28)
+    QUANTIZE_ONE(30, 60, 30)
+
+    : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1),
+      [temp2]"=&r"(temp2), [temp3]"=&r"(temp3),
+      [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
+      [sign]"=&r"(sign), [coeff]"=&r"(coeff),
+      [level]"=&r"(level)
+    : [pout]"r"(pout), [ppin]"r"(ppin),
+      [ppiq]"r"(ppiq), [max_level]"r"(max_level),
+      [ppbias]"r"(ppbias), [ppzthresh]"r"(ppzthresh),
+      [ppsharpen]"r"(ppsharpen), [ppq]"r"(ppq)
+    : "memory", "hi", "lo"
+  );
+
+  // moved out from macro to increase possibility for earlier breaking
+  for (i = 15; i >= 0; i--) {
+    if (out[i]) return 1;
+  }
+  return 0;
+}
+
+#undef QUANTIZE_ONE
+
+// macro for one horizontal pass in Disto4x4 (TTransform)
+// two calls of function TTransform are merged into single one
+// A..D - offsets in bytes to load from a and b buffers
+// E..H - offsets in bytes to store first results to tmp buffer
+// E1..H1 - offsets in bytes to store second results to tmp buffer
+#define HORIZONTAL_PASS(A, B, C, D, E, F, G, H, E1, F1, G1, H1)   \
+  "lbu    %[temp0],  "#A"(%[a])              \n\t"                \
+  "lbu    %[temp1],  "#B"(%[a])              \n\t"                \
+  "lbu    %[temp2],  "#C"(%[a])              \n\t"                \
+  "lbu    %[temp3],  "#D"(%[a])              \n\t"                \
+  "lbu    %[temp4],  "#A"(%[b])              \n\t"                \
+  "lbu    %[temp5],  "#B"(%[b])              \n\t"                \
+  "lbu    %[temp6],  "#C"(%[b])              \n\t"                \
+  "lbu    %[temp7],  "#D"(%[b])              \n\t"                \
+  "addu   %[temp8],  %[temp0],    %[temp2]   \n\t"                \
+  "subu   %[temp0],  %[temp0],    %[temp2]   \n\t"                \
+  "addu   %[temp2],  %[temp1],    %[temp3]   \n\t"                \
+  "subu   %[temp1],  %[temp1],    %[temp3]   \n\t"                \
+  "addu   %[temp3],  %[temp4],    %[temp6]   \n\t"                \
+  "subu   %[temp4],  %[temp4],    %[temp6]   \n\t"                \
+  "addu   %[temp6],  %[temp5],    %[temp7]   \n\t"                \
+  "subu   %[temp5],  %[temp5],    %[temp7]   \n\t"                \
+  "addu   %[temp7],  %[temp8],    %[temp2]   \n\t"                \
+  "subu   %[temp2],  %[temp8],    %[temp2]   \n\t"                \
+  "addu   %[temp8],  %[temp0],    %[temp1]   \n\t"                \
+  "subu   %[temp0],  %[temp0],    %[temp1]   \n\t"                \
+  "addu   %[temp1],  %[temp3],    %[temp6]   \n\t"                \
+  "subu   %[temp3],  %[temp3],    %[temp6]   \n\t"                \
+  "addu   %[temp6],  %[temp4],    %[temp5]   \n\t"                \
+  "subu   %[temp4],  %[temp4],    %[temp5]   \n\t"                \
+  "sw     %[temp7],  "#E"(%[tmp])            \n\t"                \
+  "sw     %[temp2],  "#H"(%[tmp])            \n\t"                \
+  "sw     %[temp8],  "#F"(%[tmp])            \n\t"                \
+  "sw     %[temp0],  "#G"(%[tmp])            \n\t"                \
+  "sw     %[temp1],  "#E1"(%[tmp])           \n\t"                \
+  "sw     %[temp3],  "#H1"(%[tmp])           \n\t"                \
+  "sw     %[temp6],  "#F1"(%[tmp])           \n\t"                \
+  "sw     %[temp4],  "#G1"(%[tmp])           \n\t"
+
+// macro for one vertical pass in Disto4x4 (TTransform)
+// two calls of function TTransform are merged into single one
+// since only one accu is available in mips32r1 instruction set
+//   first is done second call of function TTransform and after
+//   that first one.
+//   const int sum1 = TTransform(a, w);
+//   const int sum2 = TTransform(b, w);
+//   return abs(sum2 - sum1) >> 5;
+//   (sum2 - sum1) is calculated with madds (sub2) and msubs (sub1)
+// A..D - offsets in bytes to load first results from tmp buffer
+// A1..D1 - offsets in bytes to load second results from tmp buffer
+// E..H - offsets in bytes to load from w buffer
+#define VERTICAL_PASS(A, B, C, D, A1, B1, C1, D1, E, F, G, H)     \
+  "lw     %[temp0],  "#A1"(%[tmp])           \n\t"                \
+  "lw     %[temp1],  "#C1"(%[tmp])           \n\t"                \
+  "lw     %[temp2],  "#B1"(%[tmp])           \n\t"                \
+  "lw     %[temp3],  "#D1"(%[tmp])           \n\t"                \
+  "addu   %[temp8],  %[temp0],    %[temp1]   \n\t"                \
+  "subu   %[temp0],  %[temp0],    %[temp1]   \n\t"                \
+  "addu   %[temp1],  %[temp2],    %[temp3]   \n\t"                \
+  "subu   %[temp2],  %[temp2],    %[temp3]   \n\t"                \
+  "addu   %[temp3],  %[temp8],    %[temp1]   \n\t"                \
+  "subu   %[temp8],  %[temp8],    %[temp1]   \n\t"                \
+  "addu   %[temp1],  %[temp0],    %[temp2]   \n\t"                \
+  "subu   %[temp0],  %[temp0],    %[temp2]   \n\t"                \
+  "sra    %[temp4],  %[temp3],    31         \n\t"                \
+  "sra    %[temp5],  %[temp1],    31         \n\t"                \
+  "sra    %[temp6],  %[temp0],    31         \n\t"                \
+  "sra    %[temp7],  %[temp8],    31         \n\t"                \
+  "xor    %[temp3],  %[temp3],    %[temp4]   \n\t"                \
+  "xor    %[temp1],  %[temp1],    %[temp5]   \n\t"                \
+  "xor    %[temp0],  %[temp0],    %[temp6]   \n\t"                \
+  "xor    %[temp8],  %[temp8],    %[temp7]   \n\t"                \
+  "subu   %[temp3],  %[temp3],    %[temp4]   \n\t"                \
+  "subu   %[temp1],  %[temp1],    %[temp5]   \n\t"                \
+  "subu   %[temp0],  %[temp0],    %[temp6]   \n\t"                \
+  "subu   %[temp8],  %[temp8],    %[temp7]   \n\t"                \
+  "lhu    %[temp4],  "#E"(%[w])              \n\t"                \
+  "lhu    %[temp5],  "#F"(%[w])              \n\t"                \
+  "lhu    %[temp6],  "#G"(%[w])              \n\t"                \
+  "lhu    %[temp7],  "#H"(%[w])              \n\t"                \
+  "madd   %[temp4],  %[temp3]                \n\t"                \
+  "madd   %[temp5],  %[temp1]                \n\t"                \
+  "madd   %[temp6],  %[temp0]                \n\t"                \
+  "madd   %[temp7],  %[temp8]                \n\t"                \
+  "lw     %[temp0],  "#A"(%[tmp])            \n\t"                \
+  "lw     %[temp1],  "#C"(%[tmp])            \n\t"                \
+  "lw     %[temp2],  "#B"(%[tmp])            \n\t"                \
+  "lw     %[temp3],  "#D"(%[tmp])            \n\t"                \
+  "addu   %[temp8],  %[temp0],    %[temp1]   \n\t"                \
+  "subu   %[temp0],  %[temp0],    %[temp1]   \n\t"                \
+  "addu   %[temp1],  %[temp2],    %[temp3]   \n\t"                \
+  "subu   %[temp2],  %[temp2],    %[temp3]   \n\t"                \
+  "addu   %[temp3],  %[temp8],    %[temp1]   \n\t"                \
+  "subu   %[temp1],  %[temp8],    %[temp1]   \n\t"                \
+  "addu   %[temp8],  %[temp0],    %[temp2]   \n\t"                \
+  "subu   %[temp0],  %[temp0],    %[temp2]   \n\t"                \
+  "sra    %[temp2],  %[temp3],    31         \n\t"                \
+  "xor    %[temp3],  %[temp3],    %[temp2]   \n\t"                \
+  "subu   %[temp3],  %[temp3],    %[temp2]   \n\t"                \
+  "msub   %[temp4],  %[temp3]                \n\t"                \
+  "sra    %[temp2],  %[temp8],    31         \n\t"                \
+  "sra    %[temp3],  %[temp0],    31         \n\t"                \
+  "sra    %[temp4],  %[temp1],    31         \n\t"                \
+  "xor    %[temp8],  %[temp8],    %[temp2]   \n\t"                \
+  "xor    %[temp0],  %[temp0],    %[temp3]   \n\t"                \
+  "xor    %[temp1],  %[temp1],    %[temp4]   \n\t"                \
+  "subu   %[temp8],  %[temp8],    %[temp2]   \n\t"                \
+  "subu   %[temp0],  %[temp0],    %[temp3]   \n\t"                \
+  "subu   %[temp1],  %[temp1],    %[temp4]   \n\t"                \
+  "msub   %[temp5],  %[temp8]                \n\t"                \
+  "msub   %[temp6],  %[temp0]                \n\t"                \
+  "msub   %[temp7],  %[temp1]                \n\t"
+
+static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
+                    const uint16_t* const w) {
+  int tmp[32];
+  int temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7, temp8;
+
+  __asm__ volatile(
+    HORIZONTAL_PASS( 0,  1,  2,  3,    0,  4,  8, 12,    64,  68,  72,  76)
+    HORIZONTAL_PASS(16, 17, 18, 19,   16, 20, 24, 28,    80,  84,  88,  92)
+    HORIZONTAL_PASS(32, 33, 34, 35,   32, 36, 40, 44,    96, 100, 104, 108)
+    HORIZONTAL_PASS(48, 49, 50, 51,   48, 52, 56, 60,   112, 116, 120, 124)
+    "mthi   $zero                             \n\t"
+    "mtlo   $zero                             \n\t"
+    VERTICAL_PASS( 0, 16, 32, 48,     64, 80,  96, 112,   0,  8, 16, 24)
+    VERTICAL_PASS( 4, 20, 36, 52,     68, 84, 100, 116,   2, 10, 18, 26)
+    VERTICAL_PASS( 8, 24, 40, 56,     72, 88, 104, 120,   4, 12, 20, 28)
+    VERTICAL_PASS(12, 28, 44, 60,     76, 92, 108, 124,   6, 14, 22, 30)
+    "mflo   %[temp0]                          \n\t"
+    "sra    %[temp1],  %[temp0],  31          \n\t"
+    "xor    %[temp0],  %[temp0],  %[temp1]    \n\t"
+    "subu   %[temp0],  %[temp0],  %[temp1]    \n\t"
+    "sra    %[temp0],  %[temp0],  5           \n\t"
+
+    : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),
+      [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
+      [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [temp8]"=&r"(temp8)
+    : [a]"r"(a), [b]"r"(b), [w]"r"(w), [tmp]"r"(tmp)
+    : "memory", "hi", "lo"
+  );
+
+  return temp0;
+}
+
+#undef VERTICAL_PASS
+#undef HORIZONTAL_PASS
+
+static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
+                      const uint16_t* const w) {
+  int D = 0;
+  int x, y;
+  for (y = 0; y < 16 * BPS; y += 4 * BPS) {
+    for (x = 0; x < 16; x += 4) {
+      D += Disto4x4(a + x + y, b + x + y, w);
+    }
+  }
+  return D;
+}
+
+// macro for one horizontal pass in FTransform
+// temp0..temp15 holds tmp[0]..tmp[15]
+// A..D - offsets in bytes to load from src and ref buffers
+// TEMP0..TEMP3 - registers for corresponding tmp elements
+#define HORIZONTAL_PASS(A, B, C, D, TEMP0, TEMP1, TEMP2, TEMP3) \
+  "lw     %["#TEMP1"],  0(%[args])                     \n\t"    \
+  "lw     %["#TEMP2"],  4(%[args])                     \n\t"    \
+  "lbu    %[temp16],    "#A"(%["#TEMP1"])              \n\t"    \
+  "lbu    %[temp17],    "#A"(%["#TEMP2"])              \n\t"    \
+  "lbu    %[temp18],    "#B"(%["#TEMP1"])              \n\t"    \
+  "lbu    %[temp19],    "#B"(%["#TEMP2"])              \n\t"    \
+  "subu   %[temp20],    %[temp16],    %[temp17]        \n\t"    \
+  "lbu    %[temp16],    "#C"(%["#TEMP1"])              \n\t"    \
+  "lbu    %[temp17],    "#C"(%["#TEMP2"])              \n\t"    \
+  "subu   %["#TEMP0"],  %[temp18],    %[temp19]        \n\t"    \
+  "lbu    %[temp18],    "#D"(%["#TEMP1"])              \n\t"    \
+  "lbu    %[temp19],    "#D"(%["#TEMP2"])              \n\t"    \
+  "subu   %["#TEMP1"],  %[temp16],    %[temp17]        \n\t"    \
+  "subu   %["#TEMP2"],  %[temp18],    %[temp19]        \n\t"    \
+  "addu   %["#TEMP3"],  %[temp20],    %["#TEMP2"]      \n\t"    \
+  "subu   %["#TEMP2"],  %[temp20],    %["#TEMP2"]      \n\t"    \
+  "addu   %[temp20],    %["#TEMP0"],  %["#TEMP1"]      \n\t"    \
+  "subu   %["#TEMP0"],  %["#TEMP0"],  %["#TEMP1"]      \n\t"    \
+  "mul    %[temp16],    %["#TEMP2"],  %[c5352]         \n\t"    \
+  "mul    %[temp17],    %["#TEMP2"],  %[c2217]         \n\t"    \
+  "mul    %[temp18],    %["#TEMP0"],  %[c5352]         \n\t"    \
+  "mul    %[temp19],    %["#TEMP0"],  %[c2217]         \n\t"    \
+  "addu   %["#TEMP1"],  %["#TEMP3"],  %[temp20]        \n\t"    \
+  "subu   %[temp20],    %["#TEMP3"],  %[temp20]        \n\t"    \
+  "sll    %["#TEMP0"],  %["#TEMP1"],  3                \n\t"    \
+  "sll    %["#TEMP2"],  %[temp20],    3                \n\t"    \
+  "addiu  %[temp16],    %[temp16],    1812             \n\t"    \
+  "addiu  %[temp17],    %[temp17],    937              \n\t"    \
+  "addu   %[temp16],    %[temp16],    %[temp19]        \n\t"    \
+  "subu   %[temp17],    %[temp17],    %[temp18]        \n\t"    \
+  "sra    %["#TEMP1"],  %[temp16],    9                \n\t"    \
+  "sra    %["#TEMP3"],  %[temp17],    9                \n\t"
+
+// macro for one vertical pass in FTransform
+// temp0..temp15 holds tmp[0]..tmp[15]
+// A..D - offsets in bytes to store to out buffer
+// TEMP0, TEMP4, TEMP8 and TEMP12 - registers for corresponding tmp elements
+#define VERTICAL_PASS(A, B, C, D, TEMP0, TEMP4, TEMP8, TEMP12)  \
+  "addu   %[temp16],    %["#TEMP0"],  %["#TEMP12"]     \n\t"    \
+  "subu   %[temp19],    %["#TEMP0"],  %["#TEMP12"]     \n\t"    \
+  "addu   %[temp17],    %["#TEMP4"],  %["#TEMP8"]      \n\t"    \
+  "subu   %[temp18],    %["#TEMP4"],  %["#TEMP8"]      \n\t"    \
+  "mul    %["#TEMP8"],  %[temp19],    %[c2217]         \n\t"    \
+  "mul    %["#TEMP12"], %[temp18],    %[c2217]         \n\t"    \
+  "mul    %["#TEMP4"],  %[temp19],    %[c5352]         \n\t"    \
+  "mul    %[temp18],    %[temp18],    %[c5352]         \n\t"    \
+  "addiu  %[temp16],    %[temp16],    7                \n\t"    \
+  "addu   %["#TEMP0"],  %[temp16],    %[temp17]        \n\t"    \
+  "sra    %["#TEMP0"],  %["#TEMP0"],  4                \n\t"    \
+  "addu   %["#TEMP12"], %["#TEMP12"], %["#TEMP4"]      \n\t"    \
+  "subu   %["#TEMP4"],  %[temp16],    %[temp17]        \n\t"    \
+  "sra    %["#TEMP4"],  %["#TEMP4"],  4                \n\t"    \
+  "addiu  %["#TEMP8"],  %["#TEMP8"],  30000            \n\t"    \
+  "addiu  %["#TEMP12"], %["#TEMP12"], 12000            \n\t"    \
+  "addiu  %["#TEMP8"],  %["#TEMP8"],  21000            \n\t"    \
+  "subu   %["#TEMP8"],  %["#TEMP8"],  %[temp18]        \n\t"    \
+  "sra    %["#TEMP12"], %["#TEMP12"], 16               \n\t"    \
+  "sra    %["#TEMP8"],  %["#TEMP8"],  16               \n\t"    \
+  "addiu  %[temp16],    %["#TEMP12"], 1                \n\t"    \
+  "movn   %["#TEMP12"], %[temp16],    %[temp19]        \n\t"    \
+  "sh     %["#TEMP0"],  "#A"(%[temp20])                \n\t"    \
+  "sh     %["#TEMP4"],  "#C"(%[temp20])                \n\t"    \
+  "sh     %["#TEMP8"],  "#D"(%[temp20])                \n\t"    \
+  "sh     %["#TEMP12"], "#B"(%[temp20])                \n\t"
+
+static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) {
+  int temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7, temp8;
+  int temp9, temp10, temp11, temp12, temp13, temp14, temp15, temp16;
+  int temp17, temp18, temp19, temp20;
+  const int c2217 = 2217;
+  const int c5352 = 5352;
+  const int* const args[3] =
+      { (const int*)src, (const int*)ref, (const int*)out };
+
+  __asm__ volatile(
+    HORIZONTAL_PASS( 0,  1,  2,  3, temp0,  temp1,  temp2,  temp3)
+    HORIZONTAL_PASS(16, 17, 18, 19, temp4,  temp5,  temp6,  temp7)
+    HORIZONTAL_PASS(32, 33, 34, 35, temp8,  temp9,  temp10, temp11)
+    HORIZONTAL_PASS(48, 49, 50, 51, temp12, temp13, temp14, temp15)
+    "lw   %[temp20],    8(%[args])                     \n\t"
+    VERTICAL_PASS(0,  8, 16, 24, temp0, temp4, temp8,  temp12)
+    VERTICAL_PASS(2, 10, 18, 26, temp1, temp5, temp9,  temp13)
+    VERTICAL_PASS(4, 12, 20, 28, temp2, temp6, temp10, temp14)
+    VERTICAL_PASS(6, 14, 22, 30, temp3, temp7, temp11, temp15)
+
+    : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),
+      [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
+      [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [temp8]"=&r"(temp8),
+      [temp9]"=&r"(temp9), [temp10]"=&r"(temp10), [temp11]"=&r"(temp11),
+      [temp12]"=&r"(temp12), [temp13]"=&r"(temp13), [temp14]"=&r"(temp14),
+      [temp15]"=&r"(temp15), [temp16]"=&r"(temp16), [temp17]"=&r"(temp17),
+      [temp18]"=&r"(temp18), [temp19]"=&r"(temp19), [temp20]"=&r"(temp20)
+    : [args]"r"(args), [c2217]"r"(c2217), [c5352]"r"(c5352)
+    : "memory", "hi", "lo"
+  );
+}
+
+#undef VERTICAL_PASS
+#undef HORIZONTAL_PASS
+
+// Forward declaration.
+extern int VP8GetResidualCostMIPS32(int ctx0, const VP8Residual* const res);
+
+int VP8GetResidualCostMIPS32(int ctx0, const VP8Residual* const res) {
+  int n = res->first;
+  // should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1
+  int p0 = res->prob[n][ctx0][0];
+  const uint16_t* t = res->cost[n][ctx0];
+  int cost;
+  const int const_2 = 2;
+  const int const_255 = 255;
+  const int const_max_level = MAX_VARIABLE_LEVEL;
+  int res_cost;
+  int res_prob;
+  int res_coeffs;
+  int res_last;
+  int v_reg;
+  int b_reg;
+  int ctx_reg;
+  int cost_add, temp_1, temp_2, temp_3;
+
+  if (res->last < 0) {
+    return VP8BitCost(0, p0);
+  }
+
+  cost = (ctx0 == 0) ? VP8BitCost(1, p0) : 0;
+
+  res_cost = (int)res->cost;
+  res_prob = (int)res->prob;
+  res_coeffs = (int)res->coeffs;
+  res_last = (int)res->last;
+
+  __asm__ volatile(
+    ".set   push                                                           \n\t"
+    ".set   noreorder                                                      \n\t"
+
+    "sll    %[temp_1],     %[n],              1                            \n\t"
+    "addu   %[res_coeffs], %[res_coeffs],     %[temp_1]                    \n\t"
+    "slt    %[temp_2],     %[n],              %[res_last]                  \n\t"
+    "bnez   %[temp_2],     1f                                              \n\t"
+    " li    %[cost_add],   0                                               \n\t"
+    "b      2f                                                             \n\t"
+    " nop                                                                  \n\t"
+  "1:                                                                      \n\t"
+    "lh     %[v_reg],      0(%[res_coeffs])                                \n\t"
+    "addu   %[b_reg],      %[n],              %[VP8EncBands]               \n\t"
+    "move   %[temp_1],     %[const_max_level]                              \n\t"
+    "addu   %[cost],       %[cost],           %[cost_add]                  \n\t"
+    "negu   %[temp_2],     %[v_reg]                                        \n\t"
+    "slti   %[temp_3],     %[v_reg],          0                            \n\t"
+    "movn   %[v_reg],      %[temp_2],         %[temp_3]                    \n\t"
+    "lbu    %[b_reg],      1(%[b_reg])                                     \n\t"
+    "li     %[cost_add],   0                                               \n\t"
+
+    "sltiu  %[temp_3],     %[v_reg],          2                            \n\t"
+    "move   %[ctx_reg],    %[v_reg]                                        \n\t"
+    "movz   %[ctx_reg],    %[const_2],        %[temp_3]                    \n\t"
+    //  cost += VP8LevelCost(t, v);
+    "slt    %[temp_3],     %[v_reg],          %[const_max_level]           \n\t"
+    "movn   %[temp_1],     %[v_reg],          %[temp_3]                    \n\t"
+    "sll    %[temp_2],     %[v_reg],          1                            \n\t"
+    "addu   %[temp_2],     %[temp_2],         %[VP8LevelFixedCosts]        \n\t"
+    "lhu    %[temp_2],     0(%[temp_2])                                    \n\t"
+    "sll    %[temp_1],     %[temp_1],         1                            \n\t"
+    "addu   %[temp_1],     %[temp_1],         %[t]                         \n\t"
+    "lhu    %[temp_3],     0(%[temp_1])                                    \n\t"
+    "addu   %[cost],       %[cost],           %[temp_2]                    \n\t"
+
+    //  t = res->cost[b][ctx];
+    "sll    %[temp_1],     %[ctx_reg],        7                            \n\t"
+    "sll    %[temp_2],     %[ctx_reg],        3                            \n\t"
+    "addu   %[cost],       %[cost],           %[temp_3]                    \n\t"
+    "addu   %[temp_1],     %[temp_1],         %[temp_2]                    \n\t"
+    "sll    %[temp_2],     %[b_reg],          3                            \n\t"
+    "sll    %[temp_3],     %[b_reg],          5                            \n\t"
+    "sub    %[temp_2],     %[temp_3],         %[temp_2]                    \n\t"
+    "sll    %[temp_3],     %[temp_2],         4                            \n\t"
+    "addu   %[temp_1],     %[temp_1],         %[temp_3]                    \n\t"
+    "addu   %[temp_2],     %[temp_2],         %[res_cost]                  \n\t"
+    "addiu  %[n],          %[n],              1                            \n\t"
+    "addu   %[t],          %[temp_1],         %[temp_2]                    \n\t"
+    "slt    %[temp_1],     %[n],              %[res_last]                  \n\t"
+    "bnez   %[temp_1],     1b                                              \n\t"
+    " addiu %[res_coeffs], %[res_coeffs],     2                            \n\t"
+   "2:                                                                     \n\t"
+
+    ".set   pop                                                            \n\t"
+    : [cost]"+r"(cost), [t]"+r"(t), [n]"+r"(n), [v_reg]"=&r"(v_reg),
+      [ctx_reg]"=&r"(ctx_reg), [b_reg]"=&r"(b_reg), [cost_add]"=&r"(cost_add),
+      [temp_1]"=&r"(temp_1), [temp_2]"=&r"(temp_2), [temp_3]"=&r"(temp_3)
+    : [const_2]"r"(const_2), [const_255]"r"(const_255), [res_last]"r"(res_last),
+      [VP8EntropyCost]"r"(VP8EntropyCost), [VP8EncBands]"r"(VP8EncBands),
+      [const_max_level]"r"(const_max_level), [res_prob]"r"(res_prob),
+      [VP8LevelFixedCosts]"r"(VP8LevelFixedCosts), [res_coeffs]"r"(res_coeffs),
+      [res_cost]"r"(res_cost)
+    : "memory"
+  );
+
+  // Last coefficient is always non-zero
+  {
+    const int v = abs(res->coeffs[n]);
+    assert(v != 0);
+    cost += VP8LevelCost(t, v);
+    if (n < 15) {
+      const int b = VP8EncBands[n + 1];
+      const int ctx = (v == 1) ? 1 : 2;
+      const int last_p0 = res->prob[b][ctx][0];
+      cost += VP8BitCost(0, last_p0);
+    }
+  }
+  return cost;
+}
+
+#define GET_SSE_INNER(A, B, C, D)                               \
+  "lbu     %[temp0],    "#A"(%[a])                   \n\t"      \
+  "lbu     %[temp1],    "#A"(%[b])                   \n\t"      \
+  "lbu     %[temp2],    "#B"(%[a])                   \n\t"      \
+  "lbu     %[temp3],    "#B"(%[b])                   \n\t"      \
+  "lbu     %[temp4],    "#C"(%[a])                   \n\t"      \
+  "lbu     %[temp5],    "#C"(%[b])                   \n\t"      \
+  "lbu     %[temp6],    "#D"(%[a])                   \n\t"      \
+  "lbu     %[temp7],    "#D"(%[b])                   \n\t"      \
+  "subu    %[temp0],    %[temp0],     %[temp1]       \n\t"      \
+  "subu    %[temp2],    %[temp2],     %[temp3]       \n\t"      \
+  "subu    %[temp4],    %[temp4],     %[temp5]       \n\t"      \
+  "subu    %[temp6],    %[temp6],     %[temp7]       \n\t"      \
+  "madd    %[temp0],    %[temp0]                     \n\t"      \
+  "madd    %[temp2],    %[temp2]                     \n\t"      \
+  "madd    %[temp4],    %[temp4]                     \n\t"      \
+  "madd    %[temp6],    %[temp6]                     \n\t"
+
+#define GET_SSE(A, B, C, D)               \
+  GET_SSE_INNER(A, A + 1, A + 2, A + 3)   \
+  GET_SSE_INNER(B, B + 1, B + 2, B + 3)   \
+  GET_SSE_INNER(C, C + 1, C + 2, C + 3)   \
+  GET_SSE_INNER(D, D + 1, D + 2, D + 3)
+
+#if !defined(WORK_AROUND_GCC)
+static int SSE16x16(const uint8_t* a, const uint8_t* b) {
+  int count;
+  int temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7;
+
+  __asm__ volatile(
+     "mult   $zero,    $zero                            \n\t"
+
+     GET_SSE(  0,   4,   8,  12)
+     GET_SSE( 16,  20,  24,  28)
+     GET_SSE( 32,  36,  40,  44)
+     GET_SSE( 48,  52,  56,  60)
+     GET_SSE( 64,  68,  72,  76)
+     GET_SSE( 80,  84,  88,  92)
+     GET_SSE( 96, 100, 104, 108)
+     GET_SSE(112, 116, 120, 124)
+     GET_SSE(128, 132, 136, 140)
+     GET_SSE(144, 148, 152, 156)
+     GET_SSE(160, 164, 168, 172)
+     GET_SSE(176, 180, 184, 188)
+     GET_SSE(192, 196, 200, 204)
+     GET_SSE(208, 212, 216, 220)
+     GET_SSE(224, 228, 232, 236)
+     GET_SSE(240, 244, 248, 252)
+
+    "mflo    %[count]                                   \n\t"
+    : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),
+      [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
+      [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [count]"=&r"(count)
+    : [a]"r"(a), [b]"r"(b)
+    : "memory", "hi" , "lo"
+  );
+  return count;
+}
+
+static int SSE16x8(const uint8_t* a, const uint8_t* b) {
+  int count;
+  int temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7;
+
+  __asm__ volatile(
+     "mult   $zero,    $zero                            \n\t"
+
+     GET_SSE(  0,   4,   8,  12)
+     GET_SSE( 16,  20,  24,  28)
+     GET_SSE( 32,  36,  40,  44)
+     GET_SSE( 48,  52,  56,  60)
+     GET_SSE( 64,  68,  72,  76)
+     GET_SSE( 80,  84,  88,  92)
+     GET_SSE( 96, 100, 104, 108)
+     GET_SSE(112, 116, 120, 124)
+
+    "mflo    %[count]                                   \n\t"
+    : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),
+      [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
+      [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [count]"=&r"(count)
+    : [a]"r"(a), [b]"r"(b)
+    : "memory", "hi" , "lo"
+  );
+  return count;
+}
+
+static int SSE8x8(const uint8_t* a, const uint8_t* b) {
+  int count;
+  int temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7;
+
+  __asm__ volatile(
+     "mult   $zero,    $zero                            \n\t"
+
+     GET_SSE( 0,   4,  16,  20)
+     GET_SSE(32,  36,  48,  52)
+     GET_SSE(64,  68,  80,  84)
+     GET_SSE(96, 100, 112, 116)
+
+    "mflo    %[count]                                   \n\t"
+    : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),
+      [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
+      [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [count]"=&r"(count)
+    : [a]"r"(a), [b]"r"(b)
+    : "memory", "hi" , "lo"
+  );
+  return count;
+}
+
+static int SSE4x4(const uint8_t* a, const uint8_t* b) {
+  int count;
+  int temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7;
+
+  __asm__ volatile(
+     "mult   $zero,    $zero                            \n\t"
+
+     GET_SSE(0, 16, 32, 48)
+
+    "mflo    %[count]                                   \n\t"
+    : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),
+      [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
+      [temp6]"=&r"(temp6), [temp7]"=&r"(temp7), [count]"=&r"(count)
+    : [a]"r"(a), [b]"r"(b)
+    : "memory", "hi" , "lo"
+  );
+  return count;
+}
+
+#endif  // WORK_AROUND_GCC
+
+#undef GET_SSE_MIPS32
+#undef GET_SSE_MIPS32_INNER
+
+#endif  // WEBP_USE_MIPS32
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8EncDspInitMIPS32(void);
+
+void VP8EncDspInitMIPS32(void) {
+#if defined(WEBP_USE_MIPS32)
+  VP8ITransform = ITransform;
+  VP8EncQuantizeBlock = QuantizeBlock;
+  VP8TDisto4x4 = Disto4x4;
+  VP8TDisto16x16 = Disto16x16;
+  VP8FTransform = FTransform;
+#if !defined(WORK_AROUND_GCC)
+  VP8SSE16x16 = SSE16x16;
+  VP8SSE8x8 = SSE8x8;
+  VP8SSE16x8 = SSE16x8;
+  VP8SSE4x4 = SSE4x4;
+#endif
+#endif  // WEBP_USE_MIPS32
+}
diff --git a/webp/src/dsp/enc_neon.c b/webp/src/dsp/enc_neon.c
new file mode 100644
index 0000000..5814fac
--- /dev/null
+++ b/webp/src/dsp/enc_neon.c
@@ -0,0 +1,1079 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// ARM NEON version of speed-critical encoding functions.
+//
+// adapted from libvpx (http://www.webmproject.org/code/)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_NEON)
+
+#include <assert.h>
+
+#include "./neon.h"
+#include "../enc/vp8enci.h"
+
+//------------------------------------------------------------------------------
+// Transforms (Paragraph 14.4)
+
+// Inverse transform.
+// This code is pretty much the same as TransformOne in the dec_neon.c, except
+// for subtraction to *ref. See the comments there for algorithmic explanations.
+
+static const int16_t kC1 = 20091;
+static const int16_t kC2 = 17734;  // half of kC2, actually. See comment above.
+
+// This code works but is *slower* than the inlined-asm version below
+// (with gcc-4.6). So we disable it for now. Later, it'll be conditional to
+// USE_INTRINSICS define.
+// With gcc-4.8, it's a little faster speed than inlined-assembly.
+#if defined(USE_INTRINSICS)
+
+// Treats 'v' as an uint8x8_t and zero extends to an int16x8_t.
+static WEBP_INLINE int16x8_t ConvertU8ToS16(uint32x2_t v) {
+  return vreinterpretq_s16_u16(vmovl_u8(vreinterpret_u8_u32(v)));
+}
+
+// Performs unsigned 8b saturation on 'dst01' and 'dst23' storing the result
+// to the corresponding rows of 'dst'.
+static WEBP_INLINE void SaturateAndStore4x4(uint8_t* const dst,
+                                            const int16x8_t dst01,
+                                            const int16x8_t dst23) {
+  // Unsigned saturate to 8b.
+  const uint8x8_t dst01_u8 = vqmovun_s16(dst01);
+  const uint8x8_t dst23_u8 = vqmovun_s16(dst23);
+
+  // Store the results.
+  vst1_lane_u32((uint32_t*)(dst + 0 * BPS), vreinterpret_u32_u8(dst01_u8), 0);
+  vst1_lane_u32((uint32_t*)(dst + 1 * BPS), vreinterpret_u32_u8(dst01_u8), 1);
+  vst1_lane_u32((uint32_t*)(dst + 2 * BPS), vreinterpret_u32_u8(dst23_u8), 0);
+  vst1_lane_u32((uint32_t*)(dst + 3 * BPS), vreinterpret_u32_u8(dst23_u8), 1);
+}
+
+static WEBP_INLINE void Add4x4(const int16x8_t row01, const int16x8_t row23,
+                               const uint8_t* const ref, uint8_t* const dst) {
+  uint32x2_t dst01 = vdup_n_u32(0);
+  uint32x2_t dst23 = vdup_n_u32(0);
+
+  // Load the source pixels.
+  dst01 = vld1_lane_u32((uint32_t*)(ref + 0 * BPS), dst01, 0);
+  dst23 = vld1_lane_u32((uint32_t*)(ref + 2 * BPS), dst23, 0);
+  dst01 = vld1_lane_u32((uint32_t*)(ref + 1 * BPS), dst01, 1);
+  dst23 = vld1_lane_u32((uint32_t*)(ref + 3 * BPS), dst23, 1);
+
+  {
+    // Convert to 16b.
+    const int16x8_t dst01_s16 = ConvertU8ToS16(dst01);
+    const int16x8_t dst23_s16 = ConvertU8ToS16(dst23);
+
+    // Descale with rounding.
+    const int16x8_t out01 = vrsraq_n_s16(dst01_s16, row01, 3);
+    const int16x8_t out23 = vrsraq_n_s16(dst23_s16, row23, 3);
+    // Add the inverse transform.
+    SaturateAndStore4x4(dst, out01, out23);
+  }
+}
+
+static WEBP_INLINE void Transpose8x2(const int16x8_t in0, const int16x8_t in1,
+                                     int16x8x2_t* const out) {
+  // a0 a1 a2 a3 | b0 b1 b2 b3   => a0 b0 c0 d0 | a1 b1 c1 d1
+  // c0 c1 c2 c3 | d0 d1 d2 d3      a2 b2 c2 d2 | a3 b3 c3 d3
+  const int16x8x2_t tmp0 = vzipq_s16(in0, in1);   // a0 c0 a1 c1 a2 c2 ...
+                                                  // b0 d0 b1 d1 b2 d2 ...
+  *out = vzipq_s16(tmp0.val[0], tmp0.val[1]);
+}
+
+static WEBP_INLINE void TransformPass(int16x8x2_t* const rows) {
+  // {rows} = in0 | in4
+  //          in8 | in12
+  // B1 = in4 | in12
+  const int16x8_t B1 =
+      vcombine_s16(vget_high_s16(rows->val[0]), vget_high_s16(rows->val[1]));
+  // C0 = kC1 * in4 | kC1 * in12
+  // C1 = kC2 * in4 | kC2 * in12
+  const int16x8_t C0 = vsraq_n_s16(B1, vqdmulhq_n_s16(B1, kC1), 1);
+  const int16x8_t C1 = vqdmulhq_n_s16(B1, kC2);
+  const int16x4_t a = vqadd_s16(vget_low_s16(rows->val[0]),
+                                vget_low_s16(rows->val[1]));   // in0 + in8
+  const int16x4_t b = vqsub_s16(vget_low_s16(rows->val[0]),
+                                vget_low_s16(rows->val[1]));   // in0 - in8
+  // c = kC2 * in4 - kC1 * in12
+  // d = kC1 * in4 + kC2 * in12
+  const int16x4_t c = vqsub_s16(vget_low_s16(C1), vget_high_s16(C0));
+  const int16x4_t d = vqadd_s16(vget_low_s16(C0), vget_high_s16(C1));
+  const int16x8_t D0 = vcombine_s16(a, b);      // D0 = a | b
+  const int16x8_t D1 = vcombine_s16(d, c);      // D1 = d | c
+  const int16x8_t E0 = vqaddq_s16(D0, D1);      // a+d | b+c
+  const int16x8_t E_tmp = vqsubq_s16(D0, D1);   // a-d | b-c
+  const int16x8_t E1 = vcombine_s16(vget_high_s16(E_tmp), vget_low_s16(E_tmp));
+  Transpose8x2(E0, E1, rows);
+}
+
+static void ITransformOne(const uint8_t* ref,
+                          const int16_t* in, uint8_t* dst) {
+  int16x8x2_t rows;
+  INIT_VECTOR2(rows, vld1q_s16(in + 0), vld1q_s16(in + 8));
+  TransformPass(&rows);
+  TransformPass(&rows);
+  Add4x4(rows.val[0], rows.val[1], ref, dst);
+}
+
+#else
+
+static void ITransformOne(const uint8_t* ref,
+                          const int16_t* in, uint8_t* dst) {
+  const int kBPS = BPS;
+  const int16_t kC1C2[] = { kC1, kC2, 0, 0 };
+
+  __asm__ volatile (
+    "vld1.16         {q1, q2}, [%[in]]           \n"
+    "vld1.16         {d0}, [%[kC1C2]]            \n"
+
+    // d2: in[0]
+    // d3: in[8]
+    // d4: in[4]
+    // d5: in[12]
+    "vswp            d3, d4                      \n"
+
+    // q8 = {in[4], in[12]} * kC1 * 2 >> 16
+    // q9 = {in[4], in[12]} * kC2 >> 16
+    "vqdmulh.s16     q8, q2, d0[0]               \n"
+    "vqdmulh.s16     q9, q2, d0[1]               \n"
+
+    // d22 = a = in[0] + in[8]
+    // d23 = b = in[0] - in[8]
+    "vqadd.s16       d22, d2, d3                 \n"
+    "vqsub.s16       d23, d2, d3                 \n"
+
+    //  q8 = in[4]/[12] * kC1 >> 16
+    "vshr.s16        q8, q8, #1                  \n"
+
+    // Add {in[4], in[12]} back after the multiplication.
+    "vqadd.s16       q8, q2, q8                  \n"
+
+    // d20 = c = in[4]*kC2 - in[12]*kC1
+    // d21 = d = in[4]*kC1 + in[12]*kC2
+    "vqsub.s16       d20, d18, d17               \n"
+    "vqadd.s16       d21, d19, d16               \n"
+
+    // d2 = tmp[0] = a + d
+    // d3 = tmp[1] = b + c
+    // d4 = tmp[2] = b - c
+    // d5 = tmp[3] = a - d
+    "vqadd.s16       d2, d22, d21                \n"
+    "vqadd.s16       d3, d23, d20                \n"
+    "vqsub.s16       d4, d23, d20                \n"
+    "vqsub.s16       d5, d22, d21                \n"
+
+    "vzip.16         q1, q2                      \n"
+    "vzip.16         q1, q2                      \n"
+
+    "vswp            d3, d4                      \n"
+
+    // q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16
+    // q9 = {tmp[4], tmp[12]} * kC2 >> 16
+    "vqdmulh.s16     q8, q2, d0[0]               \n"
+    "vqdmulh.s16     q9, q2, d0[1]               \n"
+
+    // d22 = a = tmp[0] + tmp[8]
+    // d23 = b = tmp[0] - tmp[8]
+    "vqadd.s16       d22, d2, d3                 \n"
+    "vqsub.s16       d23, d2, d3                 \n"
+
+    "vshr.s16        q8, q8, #1                  \n"
+    "vqadd.s16       q8, q2, q8                  \n"
+
+    // d20 = c = in[4]*kC2 - in[12]*kC1
+    // d21 = d = in[4]*kC1 + in[12]*kC2
+    "vqsub.s16       d20, d18, d17               \n"
+    "vqadd.s16       d21, d19, d16               \n"
+
+    // d2 = tmp[0] = a + d
+    // d3 = tmp[1] = b + c
+    // d4 = tmp[2] = b - c
+    // d5 = tmp[3] = a - d
+    "vqadd.s16       d2, d22, d21                \n"
+    "vqadd.s16       d3, d23, d20                \n"
+    "vqsub.s16       d4, d23, d20                \n"
+    "vqsub.s16       d5, d22, d21                \n"
+
+    "vld1.32         d6[0], [%[ref]], %[kBPS]    \n"
+    "vld1.32         d6[1], [%[ref]], %[kBPS]    \n"
+    "vld1.32         d7[0], [%[ref]], %[kBPS]    \n"
+    "vld1.32         d7[1], [%[ref]], %[kBPS]    \n"
+
+    "sub         %[ref], %[ref], %[kBPS], lsl #2 \n"
+
+    // (val) + 4 >> 3
+    "vrshr.s16       d2, d2, #3                  \n"
+    "vrshr.s16       d3, d3, #3                  \n"
+    "vrshr.s16       d4, d4, #3                  \n"
+    "vrshr.s16       d5, d5, #3                  \n"
+
+    "vzip.16         q1, q2                      \n"
+    "vzip.16         q1, q2                      \n"
+
+    // Must accumulate before saturating
+    "vmovl.u8        q8, d6                      \n"
+    "vmovl.u8        q9, d7                      \n"
+
+    "vqadd.s16       q1, q1, q8                  \n"
+    "vqadd.s16       q2, q2, q9                  \n"
+
+    "vqmovun.s16     d0, q1                      \n"
+    "vqmovun.s16     d1, q2                      \n"
+
+    "vst1.32         d0[0], [%[dst]], %[kBPS]    \n"
+    "vst1.32         d0[1], [%[dst]], %[kBPS]    \n"
+    "vst1.32         d1[0], [%[dst]], %[kBPS]    \n"
+    "vst1.32         d1[1], [%[dst]]             \n"
+
+    : [in] "+r"(in), [dst] "+r"(dst)               // modified registers
+    : [kBPS] "r"(kBPS), [kC1C2] "r"(kC1C2), [ref] "r"(ref)  // constants
+    : "memory", "q0", "q1", "q2", "q8", "q9", "q10", "q11"  // clobbered
+  );
+}
+
+#endif    // USE_INTRINSICS
+
+static void ITransform(const uint8_t* ref,
+                       const int16_t* in, uint8_t* dst, int do_two) {
+  ITransformOne(ref, in, dst);
+  if (do_two) {
+    ITransformOne(ref + 4, in + 16, dst + 4);
+  }
+}
+
+// Load all 4x4 pixels into a single uint8x16_t variable.
+static uint8x16_t Load4x4(const uint8_t* src) {
+  uint32x4_t out = vdupq_n_u32(0);
+  out = vld1q_lane_u32((const uint32_t*)(src + 0 * BPS), out, 0);
+  out = vld1q_lane_u32((const uint32_t*)(src + 1 * BPS), out, 1);
+  out = vld1q_lane_u32((const uint32_t*)(src + 2 * BPS), out, 2);
+  out = vld1q_lane_u32((const uint32_t*)(src + 3 * BPS), out, 3);
+  return vreinterpretq_u8_u32(out);
+}
+
+// Forward transform.
+
+#if defined(USE_INTRINSICS)
+
+static WEBP_INLINE void Transpose4x4_S16(const int16x4_t A, const int16x4_t B,
+                                         const int16x4_t C, const int16x4_t D,
+                                         int16x8_t* const out01,
+                                         int16x8_t* const out32) {
+  const int16x4x2_t AB = vtrn_s16(A, B);
+  const int16x4x2_t CD = vtrn_s16(C, D);
+  const int32x2x2_t tmp02 = vtrn_s32(vreinterpret_s32_s16(AB.val[0]),
+                                     vreinterpret_s32_s16(CD.val[0]));
+  const int32x2x2_t tmp13 = vtrn_s32(vreinterpret_s32_s16(AB.val[1]),
+                                     vreinterpret_s32_s16(CD.val[1]));
+  *out01 = vreinterpretq_s16_s64(
+      vcombine_s64(vreinterpret_s64_s32(tmp02.val[0]),
+                   vreinterpret_s64_s32(tmp13.val[0])));
+  *out32 = vreinterpretq_s16_s64(
+      vcombine_s64(vreinterpret_s64_s32(tmp13.val[1]),
+                   vreinterpret_s64_s32(tmp02.val[1])));
+}
+
+static WEBP_INLINE int16x8_t DiffU8ToS16(const uint8x8_t a,
+                                         const uint8x8_t b) {
+  return vreinterpretq_s16_u16(vsubl_u8(a, b));
+}
+
+static void FTransform(const uint8_t* src, const uint8_t* ref,
+                       int16_t* out) {
+  int16x8_t d0d1, d3d2;   // working 4x4 int16 variables
+  {
+    const uint8x16_t S0 = Load4x4(src);
+    const uint8x16_t R0 = Load4x4(ref);
+    const int16x8_t D0D1 = DiffU8ToS16(vget_low_u8(S0), vget_low_u8(R0));
+    const int16x8_t D2D3 = DiffU8ToS16(vget_high_u8(S0), vget_high_u8(R0));
+    const int16x4_t D0 = vget_low_s16(D0D1);
+    const int16x4_t D1 = vget_high_s16(D0D1);
+    const int16x4_t D2 = vget_low_s16(D2D3);
+    const int16x4_t D3 = vget_high_s16(D2D3);
+    Transpose4x4_S16(D0, D1, D2, D3, &d0d1, &d3d2);
+  }
+  {    // 1rst pass
+    const int32x4_t kCst937 = vdupq_n_s32(937);
+    const int32x4_t kCst1812 = vdupq_n_s32(1812);
+    const int16x8_t a0a1 = vaddq_s16(d0d1, d3d2);   // d0+d3 | d1+d2   (=a0|a1)
+    const int16x8_t a3a2 = vsubq_s16(d0d1, d3d2);   // d0-d3 | d1-d2   (=a3|a2)
+    const int16x8_t a0a1_2 = vshlq_n_s16(a0a1, 3);
+    const int16x4_t tmp0 = vadd_s16(vget_low_s16(a0a1_2),
+                                    vget_high_s16(a0a1_2));
+    const int16x4_t tmp2 = vsub_s16(vget_low_s16(a0a1_2),
+                                    vget_high_s16(a0a1_2));
+    const int32x4_t a3_2217 = vmull_n_s16(vget_low_s16(a3a2), 2217);
+    const int32x4_t a2_2217 = vmull_n_s16(vget_high_s16(a3a2), 2217);
+    const int32x4_t a2_p_a3 = vmlal_n_s16(a2_2217, vget_low_s16(a3a2), 5352);
+    const int32x4_t a3_m_a2 = vmlsl_n_s16(a3_2217, vget_high_s16(a3a2), 5352);
+    const int16x4_t tmp1 = vshrn_n_s32(vaddq_s32(a2_p_a3, kCst1812), 9);
+    const int16x4_t tmp3 = vshrn_n_s32(vaddq_s32(a3_m_a2, kCst937), 9);
+    Transpose4x4_S16(tmp0, tmp1, tmp2, tmp3, &d0d1, &d3d2);
+  }
+  {    // 2nd pass
+    // the (1<<16) addition is for the replacement: a3!=0  <-> 1-(a3==0)
+    const int32x4_t kCst12000 = vdupq_n_s32(12000 + (1 << 16));
+    const int32x4_t kCst51000 = vdupq_n_s32(51000);
+    const int16x8_t a0a1 = vaddq_s16(d0d1, d3d2);   // d0+d3 | d1+d2   (=a0|a1)
+    const int16x8_t a3a2 = vsubq_s16(d0d1, d3d2);   // d0-d3 | d1-d2   (=a3|a2)
+    const int16x4_t a0_k7 = vadd_s16(vget_low_s16(a0a1), vdup_n_s16(7));
+    const int16x4_t out0 = vshr_n_s16(vadd_s16(a0_k7, vget_high_s16(a0a1)), 4);
+    const int16x4_t out2 = vshr_n_s16(vsub_s16(a0_k7, vget_high_s16(a0a1)), 4);
+    const int32x4_t a3_2217 = vmull_n_s16(vget_low_s16(a3a2), 2217);
+    const int32x4_t a2_2217 = vmull_n_s16(vget_high_s16(a3a2), 2217);
+    const int32x4_t a2_p_a3 = vmlal_n_s16(a2_2217, vget_low_s16(a3a2), 5352);
+    const int32x4_t a3_m_a2 = vmlsl_n_s16(a3_2217, vget_high_s16(a3a2), 5352);
+    const int16x4_t tmp1 = vaddhn_s32(a2_p_a3, kCst12000);
+    const int16x4_t out3 = vaddhn_s32(a3_m_a2, kCst51000);
+    const int16x4_t a3_eq_0 =
+        vreinterpret_s16_u16(vceq_s16(vget_low_s16(a3a2), vdup_n_s16(0)));
+    const int16x4_t out1 = vadd_s16(tmp1, a3_eq_0);
+    vst1_s16(out +  0, out0);
+    vst1_s16(out +  4, out1);
+    vst1_s16(out +  8, out2);
+    vst1_s16(out + 12, out3);
+  }
+}
+
+#else
+
+// adapted from vp8/encoder/arm/neon/shortfdct_neon.asm
+static const int16_t kCoeff16[] = {
+  5352,  5352,  5352, 5352, 2217,  2217,  2217, 2217
+};
+static const int32_t kCoeff32[] = {
+   1812,  1812,  1812,  1812,
+    937,   937,   937,   937,
+  12000, 12000, 12000, 12000,
+  51000, 51000, 51000, 51000
+};
+
+static void FTransform(const uint8_t* src, const uint8_t* ref,
+                       int16_t* out) {
+  const int kBPS = BPS;
+  const uint8_t* src_ptr = src;
+  const uint8_t* ref_ptr = ref;
+  const int16_t* coeff16 = kCoeff16;
+  const int32_t* coeff32 = kCoeff32;
+
+  __asm__ volatile (
+    // load src into q4, q5 in high half
+    "vld1.8 {d8},  [%[src_ptr]], %[kBPS]      \n"
+    "vld1.8 {d10}, [%[src_ptr]], %[kBPS]      \n"
+    "vld1.8 {d9},  [%[src_ptr]], %[kBPS]      \n"
+    "vld1.8 {d11}, [%[src_ptr]]               \n"
+
+    // load ref into q6, q7 in high half
+    "vld1.8 {d12}, [%[ref_ptr]], %[kBPS]      \n"
+    "vld1.8 {d14}, [%[ref_ptr]], %[kBPS]      \n"
+    "vld1.8 {d13}, [%[ref_ptr]], %[kBPS]      \n"
+    "vld1.8 {d15}, [%[ref_ptr]]               \n"
+
+    // Pack the high values in to q4 and q6
+    "vtrn.32     q4, q5                       \n"
+    "vtrn.32     q6, q7                       \n"
+
+    // d[0-3] = src - ref
+    "vsubl.u8    q0, d8, d12                  \n"
+    "vsubl.u8    q1, d9, d13                  \n"
+
+    // load coeff16 into q8(d16=5352, d17=2217)
+    "vld1.16     {q8}, [%[coeff16]]           \n"
+
+    // load coeff32 high half into q9 = 1812, q10 = 937
+    "vld1.32     {q9, q10}, [%[coeff32]]!     \n"
+
+    // load coeff32 low half into q11=12000, q12=51000
+    "vld1.32     {q11,q12}, [%[coeff32]]      \n"
+
+    // part 1
+    // Transpose. Register dN is the same as dN in C
+    "vtrn.32         d0, d2                   \n"
+    "vtrn.32         d1, d3                   \n"
+    "vtrn.16         d0, d1                   \n"
+    "vtrn.16         d2, d3                   \n"
+
+    "vadd.s16        d4, d0, d3               \n" // a0 = d0 + d3
+    "vadd.s16        d5, d1, d2               \n" // a1 = d1 + d2
+    "vsub.s16        d6, d1, d2               \n" // a2 = d1 - d2
+    "vsub.s16        d7, d0, d3               \n" // a3 = d0 - d3
+
+    "vadd.s16        d0, d4, d5               \n" // a0 + a1
+    "vshl.s16        d0, d0, #3               \n" // temp[0+i*4] = (a0+a1) << 3
+    "vsub.s16        d2, d4, d5               \n" // a0 - a1
+    "vshl.s16        d2, d2, #3               \n" // (temp[2+i*4] = (a0-a1) << 3
+
+    "vmlal.s16       q9, d7, d16              \n" // a3*5352 + 1812
+    "vmlal.s16       q10, d7, d17             \n" // a3*2217 + 937
+    "vmlal.s16       q9, d6, d17              \n" // a2*2217 + a3*5352 + 1812
+    "vmlsl.s16       q10, d6, d16             \n" // a3*2217 + 937 - a2*5352
+
+    // temp[1+i*4] = (d2*2217 + d3*5352 + 1812) >> 9
+    // temp[3+i*4] = (d3*2217 + 937 - d2*5352) >> 9
+    "vshrn.s32       d1, q9, #9               \n"
+    "vshrn.s32       d3, q10, #9              \n"
+
+    // part 2
+    // transpose d0=ip[0], d1=ip[4], d2=ip[8], d3=ip[12]
+    "vtrn.32         d0, d2                   \n"
+    "vtrn.32         d1, d3                   \n"
+    "vtrn.16         d0, d1                   \n"
+    "vtrn.16         d2, d3                   \n"
+
+    "vmov.s16        d26, #7                  \n"
+
+    "vadd.s16        d4, d0, d3               \n" // a1 = ip[0] + ip[12]
+    "vadd.s16        d5, d1, d2               \n" // b1 = ip[4] + ip[8]
+    "vsub.s16        d6, d1, d2               \n" // c1 = ip[4] - ip[8]
+    "vadd.s16        d4, d4, d26              \n" // a1 + 7
+    "vsub.s16        d7, d0, d3               \n" // d1 = ip[0] - ip[12]
+
+    "vadd.s16        d0, d4, d5               \n" // op[0] = a1 + b1 + 7
+    "vsub.s16        d2, d4, d5               \n" // op[8] = a1 - b1 + 7
+
+    "vmlal.s16       q11, d7, d16             \n" // d1*5352 + 12000
+    "vmlal.s16       q12, d7, d17             \n" // d1*2217 + 51000
+
+    "vceq.s16        d4, d7, #0               \n"
+
+    "vshr.s16        d0, d0, #4               \n"
+    "vshr.s16        d2, d2, #4               \n"
+
+    "vmlal.s16       q11, d6, d17             \n" // c1*2217 + d1*5352 + 12000
+    "vmlsl.s16       q12, d6, d16             \n" // d1*2217 - c1*5352 + 51000
+
+    "vmvn            d4, d4                   \n" // !(d1 == 0)
+    // op[4] = (c1*2217 + d1*5352 + 12000)>>16
+    "vshrn.s32       d1, q11, #16             \n"
+    // op[4] += (d1!=0)
+    "vsub.s16        d1, d1, d4               \n"
+    // op[12]= (d1*2217 - c1*5352 + 51000)>>16
+    "vshrn.s32       d3, q12, #16             \n"
+
+    // set result to out array
+    "vst1.16         {q0, q1}, [%[out]]   \n"
+    : [src_ptr] "+r"(src_ptr), [ref_ptr] "+r"(ref_ptr),
+      [coeff32] "+r"(coeff32)          // modified registers
+    : [kBPS] "r"(kBPS), [coeff16] "r"(coeff16),
+      [out] "r"(out)                   // constants
+    : "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", "q9",
+      "q10", "q11", "q12", "q13"       // clobbered
+  );
+}
+
+#endif
+
+#define LOAD_LANE_16b(VALUE, LANE) do {             \
+  (VALUE) = vld1_lane_s16(src, (VALUE), (LANE));    \
+  src += stride;                                    \
+} while (0)
+
+static void FTransformWHT(const int16_t* src, int16_t* out) {
+  const int stride = 16;
+  const int16x4_t zero = vdup_n_s16(0);
+  int32x4x4_t tmp0;
+  int16x4x4_t in;
+  INIT_VECTOR4(in, zero, zero, zero, zero);
+  LOAD_LANE_16b(in.val[0], 0);
+  LOAD_LANE_16b(in.val[1], 0);
+  LOAD_LANE_16b(in.val[2], 0);
+  LOAD_LANE_16b(in.val[3], 0);
+  LOAD_LANE_16b(in.val[0], 1);
+  LOAD_LANE_16b(in.val[1], 1);
+  LOAD_LANE_16b(in.val[2], 1);
+  LOAD_LANE_16b(in.val[3], 1);
+  LOAD_LANE_16b(in.val[0], 2);
+  LOAD_LANE_16b(in.val[1], 2);
+  LOAD_LANE_16b(in.val[2], 2);
+  LOAD_LANE_16b(in.val[3], 2);
+  LOAD_LANE_16b(in.val[0], 3);
+  LOAD_LANE_16b(in.val[1], 3);
+  LOAD_LANE_16b(in.val[2], 3);
+  LOAD_LANE_16b(in.val[3], 3);
+
+  {
+    // a0 = in[0 * 16] + in[2 * 16]
+    // a1 = in[1 * 16] + in[3 * 16]
+    // a2 = in[1 * 16] - in[3 * 16]
+    // a3 = in[0 * 16] - in[2 * 16]
+    const int32x4_t a0 = vaddl_s16(in.val[0], in.val[2]);
+    const int32x4_t a1 = vaddl_s16(in.val[1], in.val[3]);
+    const int32x4_t a2 = vsubl_s16(in.val[1], in.val[3]);
+    const int32x4_t a3 = vsubl_s16(in.val[0], in.val[2]);
+    tmp0.val[0] = vaddq_s32(a0, a1);
+    tmp0.val[1] = vaddq_s32(a3, a2);
+    tmp0.val[2] = vsubq_s32(a3, a2);
+    tmp0.val[3] = vsubq_s32(a0, a1);
+  }
+  {
+    const int32x4x4_t tmp1 = Transpose4x4(tmp0);
+    // a0 = tmp[0 + i] + tmp[ 8 + i]
+    // a1 = tmp[4 + i] + tmp[12 + i]
+    // a2 = tmp[4 + i] - tmp[12 + i]
+    // a3 = tmp[0 + i] - tmp[ 8 + i]
+    const int32x4_t a0 = vaddq_s32(tmp1.val[0], tmp1.val[2]);
+    const int32x4_t a1 = vaddq_s32(tmp1.val[1], tmp1.val[3]);
+    const int32x4_t a2 = vsubq_s32(tmp1.val[1], tmp1.val[3]);
+    const int32x4_t a3 = vsubq_s32(tmp1.val[0], tmp1.val[2]);
+    const int32x4_t b0 = vhaddq_s32(a0, a1);  // (a0 + a1) >> 1
+    const int32x4_t b1 = vhaddq_s32(a3, a2);  // (a3 + a2) >> 1
+    const int32x4_t b2 = vhsubq_s32(a3, a2);  // (a3 - a2) >> 1
+    const int32x4_t b3 = vhsubq_s32(a0, a1);  // (a0 - a1) >> 1
+    const int16x4_t out0 = vmovn_s32(b0);
+    const int16x4_t out1 = vmovn_s32(b1);
+    const int16x4_t out2 = vmovn_s32(b2);
+    const int16x4_t out3 = vmovn_s32(b3);
+
+    vst1_s16(out +  0, out0);
+    vst1_s16(out +  4, out1);
+    vst1_s16(out +  8, out2);
+    vst1_s16(out + 12, out3);
+  }
+}
+#undef LOAD_LANE_16b
+
+//------------------------------------------------------------------------------
+// Texture distortion
+//
+// We try to match the spectral content (weighted) between source and
+// reconstructed samples.
+
+// This code works but is *slower* than the inlined-asm version below
+// (with gcc-4.6). So we disable it for now. Later, it'll be conditional to
+// USE_INTRINSICS define.
+// With gcc-4.8, it's only slightly slower than the inlined.
+#if defined(USE_INTRINSICS)
+
+// Zero extend an uint16x4_t 'v' to an int32x4_t.
+static WEBP_INLINE int32x4_t ConvertU16ToS32(uint16x4_t v) {
+  return vreinterpretq_s32_u32(vmovl_u16(v));
+}
+
+// Does a regular 4x4 transpose followed by an adjustment of the upper columns
+// in the inner rows to restore the source order of differences,
+// i.e., a0 - a1 | a3 - a2.
+static WEBP_INLINE int32x4x4_t DistoTranspose4x4(const int32x4x4_t rows) {
+  int32x4x4_t out = Transpose4x4(rows);
+  // restore source order in the columns containing differences.
+  const int32x2_t r1h = vget_high_s32(out.val[1]);
+  const int32x2_t r2h = vget_high_s32(out.val[2]);
+  out.val[1] = vcombine_s32(vget_low_s32(out.val[1]), r2h);
+  out.val[2] = vcombine_s32(vget_low_s32(out.val[2]), r1h);
+  return out;
+}
+
+static WEBP_INLINE int32x4x4_t DistoHorizontalPass(const uint8x8_t r0r1,
+                                                   const uint8x8_t r2r3) {
+  // a0 = in[0] + in[2] | a1 = in[1] + in[3]
+  const uint16x8_t a0a1 = vaddl_u8(r0r1, r2r3);
+  // a3 = in[0] - in[2] | a2 = in[1] - in[3]
+  const uint16x8_t a3a2 = vsubl_u8(r0r1, r2r3);
+  const int32x4_t tmp0 = vpaddlq_s16(vreinterpretq_s16_u16(a0a1));  // a0 + a1
+  const int32x4_t tmp1 = vpaddlq_s16(vreinterpretq_s16_u16(a3a2));  // a3 + a2
+  // no pairwise subtraction; reorder to perform tmp[2]/tmp[3] calculations.
+  // a0a0 a3a3 a0a0 a3a3 a0a0 a3a3 a0a0 a3a3
+  // a1a1 a2a2 a1a1 a2a2 a1a1 a2a2 a1a1 a2a2
+  const int16x8x2_t transpose =
+      vtrnq_s16(vreinterpretq_s16_u16(a0a1), vreinterpretq_s16_u16(a3a2));
+  // tmp[3] = a0 - a1 | tmp[2] = a3 - a2
+  const int32x4_t tmp32_1 = vsubl_s16(vget_low_s16(transpose.val[0]),
+                                      vget_low_s16(transpose.val[1]));
+  const int32x4_t tmp32_2 = vsubl_s16(vget_high_s16(transpose.val[0]),
+                                      vget_high_s16(transpose.val[1]));
+  // [0]: tmp[3] [1]: tmp[2]
+  const int32x4x2_t split = vtrnq_s32(tmp32_1, tmp32_2);
+  const int32x4x4_t res = { { tmp0, tmp1, split.val[1], split.val[0] } };
+  return res;
+}
+
+static WEBP_INLINE int32x4x4_t DistoVerticalPass(const int32x4x4_t rows) {
+  // a0 = tmp[0 + i] + tmp[8 + i];
+  const int32x4_t a0 = vaddq_s32(rows.val[0], rows.val[1]);
+  // a1 = tmp[4 + i] + tmp[12+ i];
+  const int32x4_t a1 = vaddq_s32(rows.val[2], rows.val[3]);
+  // a2 = tmp[4 + i] - tmp[12+ i];
+  const int32x4_t a2 = vsubq_s32(rows.val[2], rows.val[3]);
+  // a3 = tmp[0 + i] - tmp[8 + i];
+  const int32x4_t a3 = vsubq_s32(rows.val[0], rows.val[1]);
+  const int32x4_t b0 = vqabsq_s32(vaddq_s32(a0, a1));  // abs(a0 + a1)
+  const int32x4_t b1 = vqabsq_s32(vaddq_s32(a3, a2));  // abs(a3 + a2)
+  const int32x4_t b2 = vabdq_s32(a3, a2);              // abs(a3 - a2)
+  const int32x4_t b3 = vabdq_s32(a0, a1);              // abs(a0 - a1)
+  const int32x4x4_t res = { { b0, b1, b2, b3 } };
+  return res;
+}
+
+// Calculate the weighted sum of the rows in 'b'.
+static WEBP_INLINE int64x1_t DistoSum(const int32x4x4_t b,
+                                      const int32x4_t w0, const int32x4_t w1,
+                                      const int32x4_t w2, const int32x4_t w3) {
+  const int32x4_t s0 = vmulq_s32(w0, b.val[0]);
+  const int32x4_t s1 = vmlaq_s32(s0, w1, b.val[1]);
+  const int32x4_t s2 = vmlaq_s32(s1, w2, b.val[2]);
+  const int32x4_t s3 = vmlaq_s32(s2, w3, b.val[3]);
+  const int64x2_t sum1 = vpaddlq_s32(s3);
+  const int64x1_t sum2 = vadd_s64(vget_low_s64(sum1), vget_high_s64(sum1));
+  return sum2;
+}
+
+#define LOAD_LANE_32b(src, VALUE, LANE) \
+    (VALUE) = vld1q_lane_u32((const uint32_t*)(src), (VALUE), (LANE))
+
+// Hadamard transform
+// Returns the weighted sum of the absolute value of transformed coefficients.
+static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
+                    const uint16_t* const w) {
+  uint32x4_t d0d1 = { 0, 0, 0, 0 };
+  uint32x4_t d2d3 = { 0, 0, 0, 0 };
+  LOAD_LANE_32b(a + 0 * BPS, d0d1, 0);  // a00 a01 a02 a03
+  LOAD_LANE_32b(a + 1 * BPS, d0d1, 1);  // a10 a11 a12 a13
+  LOAD_LANE_32b(b + 0 * BPS, d0d1, 2);  // b00 b01 b02 b03
+  LOAD_LANE_32b(b + 1 * BPS, d0d1, 3);  // b10 b11 b12 b13
+  LOAD_LANE_32b(a + 2 * BPS, d2d3, 0);  // a20 a21 a22 a23
+  LOAD_LANE_32b(a + 3 * BPS, d2d3, 1);  // a30 a31 a32 a33
+  LOAD_LANE_32b(b + 2 * BPS, d2d3, 2);  // b20 b21 b22 b23
+  LOAD_LANE_32b(b + 3 * BPS, d2d3, 3);  // b30 b31 b32 b33
+
+  {
+    // a00 a01 a20 a21 a10 a11 a30 a31 b00 b01 b20 b21 b10 b11 b30 b31
+    // a02 a03 a22 a23 a12 a13 a32 a33 b02 b03 b22 b23 b12 b13 b32 b33
+    const uint16x8x2_t tmp =
+        vtrnq_u16(vreinterpretq_u16_u32(d0d1), vreinterpretq_u16_u32(d2d3));
+    const uint8x16_t d0d1u8 = vreinterpretq_u8_u16(tmp.val[0]);
+    const uint8x16_t d2d3u8 = vreinterpretq_u8_u16(tmp.val[1]);
+    const int32x4x4_t hpass_a = DistoHorizontalPass(vget_low_u8(d0d1u8),
+                                                    vget_low_u8(d2d3u8));
+    const int32x4x4_t hpass_b = DistoHorizontalPass(vget_high_u8(d0d1u8),
+                                                    vget_high_u8(d2d3u8));
+    const int32x4x4_t tmp_a = DistoTranspose4x4(hpass_a);
+    const int32x4x4_t tmp_b = DistoTranspose4x4(hpass_b);
+    const int32x4x4_t vpass_a = DistoVerticalPass(tmp_a);
+    const int32x4x4_t vpass_b = DistoVerticalPass(tmp_b);
+    const int32x4_t w0 = ConvertU16ToS32(vld1_u16(w + 0));
+    const int32x4_t w1 = ConvertU16ToS32(vld1_u16(w + 4));
+    const int32x4_t w2 = ConvertU16ToS32(vld1_u16(w + 8));
+    const int32x4_t w3 = ConvertU16ToS32(vld1_u16(w + 12));
+    const int64x1_t sum1 = DistoSum(vpass_a, w0, w1, w2, w3);
+    const int64x1_t sum2 = DistoSum(vpass_b, w0, w1, w2, w3);
+    const int32x2_t diff = vabd_s32(vreinterpret_s32_s64(sum1),
+                                    vreinterpret_s32_s64(sum2));
+    const int32x2_t res = vshr_n_s32(diff, 5);
+    return vget_lane_s32(res, 0);
+  }
+}
+
+#undef LOAD_LANE_32b
+
+#else
+
+// Hadamard transform
+// Returns the weighted sum of the absolute value of transformed coefficients.
+static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
+                    const uint16_t* const w) {
+  const int kBPS = BPS;
+  const uint8_t* A = a;
+  const uint8_t* B = b;
+  const uint16_t* W = w;
+  int sum;
+  __asm__ volatile (
+    "vld1.32         d0[0], [%[a]], %[kBPS]   \n"
+    "vld1.32         d0[1], [%[a]], %[kBPS]   \n"
+    "vld1.32         d2[0], [%[a]], %[kBPS]   \n"
+    "vld1.32         d2[1], [%[a]]            \n"
+
+    "vld1.32         d1[0], [%[b]], %[kBPS]   \n"
+    "vld1.32         d1[1], [%[b]], %[kBPS]   \n"
+    "vld1.32         d3[0], [%[b]], %[kBPS]   \n"
+    "vld1.32         d3[1], [%[b]]            \n"
+
+    // a d0/d2, b d1/d3
+    // d0/d1: 01 01 01 01
+    // d2/d3: 23 23 23 23
+    // But: it goes 01 45 23 67
+    // Notice the middle values are transposed
+    "vtrn.16         q0, q1                   \n"
+
+    // {a0, a1} = {in[0] + in[2], in[1] + in[3]}
+    "vaddl.u8        q2, d0, d2               \n"
+    "vaddl.u8        q10, d1, d3              \n"
+    // {a3, a2} = {in[0] - in[2], in[1] - in[3]}
+    "vsubl.u8        q3, d0, d2               \n"
+    "vsubl.u8        q11, d1, d3              \n"
+
+    // tmp[0] = a0 + a1
+    "vpaddl.s16      q0, q2                   \n"
+    "vpaddl.s16      q8, q10                  \n"
+
+    // tmp[1] = a3 + a2
+    "vpaddl.s16      q1, q3                   \n"
+    "vpaddl.s16      q9, q11                  \n"
+
+    // No pair subtract
+    // q2 = {a0, a3}
+    // q3 = {a1, a2}
+    "vtrn.16         q2, q3                   \n"
+    "vtrn.16         q10, q11                 \n"
+
+    // {tmp[3], tmp[2]} = {a0 - a1, a3 - a2}
+    "vsubl.s16       q12, d4, d6              \n"
+    "vsubl.s16       q13, d5, d7              \n"
+    "vsubl.s16       q14, d20, d22            \n"
+    "vsubl.s16       q15, d21, d23            \n"
+
+    // separate tmp[3] and tmp[2]
+    // q12 = tmp[3]
+    // q13 = tmp[2]
+    "vtrn.32         q12, q13                 \n"
+    "vtrn.32         q14, q15                 \n"
+
+    // Transpose tmp for a
+    "vswp            d1, d26                  \n" // vtrn.64
+    "vswp            d3, d24                  \n" // vtrn.64
+    "vtrn.32         q0, q1                   \n"
+    "vtrn.32         q13, q12                 \n"
+
+    // Transpose tmp for b
+    "vswp            d17, d30                 \n" // vtrn.64
+    "vswp            d19, d28                 \n" // vtrn.64
+    "vtrn.32         q8, q9                   \n"
+    "vtrn.32         q15, q14                 \n"
+
+    // The first Q register is a, the second b.
+    // q0/8 tmp[0-3]
+    // q13/15 tmp[4-7]
+    // q1/9 tmp[8-11]
+    // q12/14 tmp[12-15]
+
+    // These are still in 01 45 23 67 order. We fix it easily in the addition
+    // case but the subtraction propagates them.
+    "vswp            d3, d27                  \n"
+    "vswp            d19, d31                 \n"
+
+    // a0 = tmp[0] + tmp[8]
+    "vadd.s32        q2, q0, q1               \n"
+    "vadd.s32        q3, q8, q9               \n"
+
+    // a1 = tmp[4] + tmp[12]
+    "vadd.s32        q10, q13, q12            \n"
+    "vadd.s32        q11, q15, q14            \n"
+
+    // a2 = tmp[4] - tmp[12]
+    "vsub.s32        q13, q13, q12            \n"
+    "vsub.s32        q15, q15, q14            \n"
+
+    // a3 = tmp[0] - tmp[8]
+    "vsub.s32        q0, q0, q1               \n"
+    "vsub.s32        q8, q8, q9               \n"
+
+    // b0 = a0 + a1
+    "vadd.s32        q1, q2, q10              \n"
+    "vadd.s32        q9, q3, q11              \n"
+
+    // b1 = a3 + a2
+    "vadd.s32        q12, q0, q13             \n"
+    "vadd.s32        q14, q8, q15             \n"
+
+    // b2 = a3 - a2
+    "vsub.s32        q0, q0, q13              \n"
+    "vsub.s32        q8, q8, q15              \n"
+
+    // b3 = a0 - a1
+    "vsub.s32        q2, q2, q10              \n"
+    "vsub.s32        q3, q3, q11              \n"
+
+    "vld1.64         {q10, q11}, [%[w]]       \n"
+
+    // abs(b0)
+    "vabs.s32        q1, q1                   \n"
+    "vabs.s32        q9, q9                   \n"
+    // abs(b1)
+    "vabs.s32        q12, q12                 \n"
+    "vabs.s32        q14, q14                 \n"
+    // abs(b2)
+    "vabs.s32        q0, q0                   \n"
+    "vabs.s32        q8, q8                   \n"
+    // abs(b3)
+    "vabs.s32        q2, q2                   \n"
+    "vabs.s32        q3, q3                   \n"
+
+    // expand w before using.
+    "vmovl.u16       q13, d20                 \n"
+    "vmovl.u16       q15, d21                 \n"
+
+    // w[0] * abs(b0)
+    "vmul.u32        q1, q1, q13              \n"
+    "vmul.u32        q9, q9, q13              \n"
+
+    // w[4] * abs(b1)
+    "vmla.u32        q1, q12, q15             \n"
+    "vmla.u32        q9, q14, q15             \n"
+
+    // expand w before using.
+    "vmovl.u16       q13, d22                 \n"
+    "vmovl.u16       q15, d23                 \n"
+
+    // w[8] * abs(b1)
+    "vmla.u32        q1, q0, q13              \n"
+    "vmla.u32        q9, q8, q13              \n"
+
+    // w[12] * abs(b1)
+    "vmla.u32        q1, q2, q15              \n"
+    "vmla.u32        q9, q3, q15              \n"
+
+    // Sum the arrays
+    "vpaddl.u32      q1, q1                   \n"
+    "vpaddl.u32      q9, q9                   \n"
+    "vadd.u64        d2, d3                   \n"
+    "vadd.u64        d18, d19                 \n"
+
+    // Hadamard transform needs 4 bits of extra precision (2 bits in each
+    // direction) for dynamic raw. Weights w[] are 16bits at max, so the maximum
+    // precision for coeff is 8bit of input + 4bits of Hadamard transform +
+    // 16bits for w[] + 2 bits of abs() summation.
+    //
+    // This uses a maximum of 31 bits (signed). Discarding the top 32 bits is
+    // A-OK.
+
+    // sum2 - sum1
+    "vsub.u32        d0, d2, d18              \n"
+    // abs(sum2 - sum1)
+    "vabs.s32        d0, d0                   \n"
+    // abs(sum2 - sum1) >> 5
+    "vshr.u32        d0, #5                   \n"
+
+    // It would be better to move the value straight into r0 but I'm not
+    // entirely sure how this works with inline assembly.
+    "vmov.32         %[sum], d0[0]            \n"
+
+    : [sum] "=r"(sum), [a] "+r"(A), [b] "+r"(B), [w] "+r"(W)
+    : [kBPS] "r"(kBPS)
+    : "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", "q9",
+      "q10", "q11", "q12", "q13", "q14", "q15"  // clobbered
+  ) ;
+
+  return sum;
+}
+
+#endif  // USE_INTRINSICS
+
+static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
+                      const uint16_t* const w) {
+  int D = 0;
+  int x, y;
+  for (y = 0; y < 16 * BPS; y += 4 * BPS) {
+    for (x = 0; x < 16; x += 4) {
+      D += Disto4x4(a + x + y, b + x + y, w);
+    }
+  }
+  return D;
+}
+
+//------------------------------------------------------------------------------
+
+static void CollectHistogram(const uint8_t* ref, const uint8_t* pred,
+                             int start_block, int end_block,
+                             VP8Histogram* const histo) {
+  const uint16x8_t max_coeff_thresh = vdupq_n_u16(MAX_COEFF_THRESH);
+  int j;
+  for (j = start_block; j < end_block; ++j) {
+    int16_t out[16];
+    FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out);
+    {
+      int k;
+      const int16x8_t a0 = vld1q_s16(out + 0);
+      const int16x8_t b0 = vld1q_s16(out + 8);
+      const uint16x8_t a1 = vreinterpretq_u16_s16(vabsq_s16(a0));
+      const uint16x8_t b1 = vreinterpretq_u16_s16(vabsq_s16(b0));
+      const uint16x8_t a2 = vshrq_n_u16(a1, 3);
+      const uint16x8_t b2 = vshrq_n_u16(b1, 3);
+      const uint16x8_t a3 = vminq_u16(a2, max_coeff_thresh);
+      const uint16x8_t b3 = vminq_u16(b2, max_coeff_thresh);
+      vst1q_s16(out + 0, vreinterpretq_s16_u16(a3));
+      vst1q_s16(out + 8, vreinterpretq_s16_u16(b3));
+      // Convert coefficients to bin.
+      for (k = 0; k < 16; ++k) {
+        histo->distribution[out[k]]++;
+      }
+    }
+  }
+}
+
+//------------------------------------------------------------------------------
+
+static WEBP_INLINE void AccumulateSSE16(const uint8_t* const a,
+                                        const uint8_t* const b,
+                                        uint32x4_t* const sum) {
+  const uint8x16_t a0 = vld1q_u8(a);
+  const uint8x16_t b0 = vld1q_u8(b);
+  const uint8x16_t abs_diff = vabdq_u8(a0, b0);
+  uint16x8_t prod = vmull_u8(vget_low_u8(abs_diff), vget_low_u8(abs_diff));
+  prod = vmlal_u8(prod, vget_high_u8(abs_diff), vget_high_u8(abs_diff));
+  *sum = vpadalq_u16(*sum, prod);      // pair-wise add and accumulate
+}
+
+// Horizontal sum of all four uint32_t values in 'sum'.
+static int SumToInt(uint32x4_t sum) {
+  const uint64x2_t sum2 = vpaddlq_u32(sum);
+  const uint64_t sum3 = vgetq_lane_u64(sum2, 0) + vgetq_lane_u64(sum2, 1);
+  return (int)sum3;
+}
+
+static int SSE16x16(const uint8_t* a, const uint8_t* b) {
+  uint32x4_t sum = vdupq_n_u32(0);
+  int y;
+  for (y = 0; y < 16; ++y) {
+    AccumulateSSE16(a + y * BPS, b + y * BPS, &sum);
+  }
+  return SumToInt(sum);
+}
+
+static int SSE16x8(const uint8_t* a, const uint8_t* b) {
+  uint32x4_t sum = vdupq_n_u32(0);
+  int y;
+  for (y = 0; y < 8; ++y) {
+    AccumulateSSE16(a + y * BPS, b + y * BPS, &sum);
+  }
+  return SumToInt(sum);
+}
+
+static int SSE8x8(const uint8_t* a, const uint8_t* b) {
+  uint32x4_t sum = vdupq_n_u32(0);
+  int y;
+  for (y = 0; y < 8; ++y) {
+    const uint8x8_t a0 = vld1_u8(a + y * BPS);
+    const uint8x8_t b0 = vld1_u8(b + y * BPS);
+    const uint8x8_t abs_diff = vabd_u8(a0, b0);
+    const uint16x8_t prod = vmull_u8(abs_diff, abs_diff);
+    sum = vpadalq_u16(sum, prod);
+  }
+  return SumToInt(sum);
+}
+
+static int SSE4x4(const uint8_t* a, const uint8_t* b) {
+  const uint8x16_t a0 = Load4x4(a);
+  const uint8x16_t b0 = Load4x4(b);
+  const uint8x16_t abs_diff = vabdq_u8(a0, b0);
+  uint16x8_t prod = vmull_u8(vget_low_u8(abs_diff), vget_low_u8(abs_diff));
+  prod = vmlal_u8(prod, vget_high_u8(abs_diff), vget_high_u8(abs_diff));
+  return SumToInt(vpaddlq_u16(prod));
+}
+
+//------------------------------------------------------------------------------
+
+// Compilation with gcc-4.6.x is problematic for now.
+#if !defined(WORK_AROUND_GCC)
+
+static int16x8_t Quantize(int16_t* const in,
+                          const VP8Matrix* const mtx, int offset) {
+  const uint16x8_t sharp = vld1q_u16(&mtx->sharpen_[offset]);
+  const uint16x8_t q = vld1q_u16(&mtx->q_[offset]);
+  const uint16x8_t iq = vld1q_u16(&mtx->iq_[offset]);
+  const uint32x4_t bias0 = vld1q_u32(&mtx->bias_[offset + 0]);
+  const uint32x4_t bias1 = vld1q_u32(&mtx->bias_[offset + 4]);
+
+  const int16x8_t a = vld1q_s16(in + offset);                // in
+  const uint16x8_t b = vreinterpretq_u16_s16(vabsq_s16(a));  // coeff = abs(in)
+  const int16x8_t sign = vshrq_n_s16(a, 15);                 // sign
+  const uint16x8_t c = vaddq_u16(b, sharp);                  // + sharpen
+  const uint32x4_t m0 = vmull_u16(vget_low_u16(c), vget_low_u16(iq));
+  const uint32x4_t m1 = vmull_u16(vget_high_u16(c), vget_high_u16(iq));
+  const uint32x4_t m2 = vhaddq_u32(m0, bias0);
+  const uint32x4_t m3 = vhaddq_u32(m1, bias1);     // (coeff * iQ + bias) >> 1
+  const uint16x8_t c0 = vcombine_u16(vshrn_n_u32(m2, 16),
+                                     vshrn_n_u32(m3, 16));   // QFIX=17 = 16+1
+  const uint16x8_t c1 = vminq_u16(c0, vdupq_n_u16(MAX_LEVEL));
+  const int16x8_t c2 = veorq_s16(vreinterpretq_s16_u16(c1), sign);
+  const int16x8_t c3 = vsubq_s16(c2, sign);                  // restore sign
+  const int16x8_t c4 = vmulq_s16(c3, vreinterpretq_s16_u16(q));
+  vst1q_s16(in + offset, c4);
+  assert(QFIX == 17);  // this function can't work as is if QFIX != 16+1
+  return c3;
+}
+
+static const uint8_t kShuffles[4][8] = {
+  { 0,   1,  2,  3,  8,  9, 16, 17 },
+  { 10, 11,  4,  5,  6,  7, 12, 13 },
+  { 18, 19, 24, 25, 26, 27, 20, 21 },
+  { 14, 15, 22, 23, 28, 29, 30, 31 }
+};
+
+static int QuantizeBlock(int16_t in[16], int16_t out[16],
+                         const VP8Matrix* const mtx) {
+  const int16x8_t out0 = Quantize(in, mtx, 0);
+  const int16x8_t out1 = Quantize(in, mtx, 8);
+  uint8x8x4_t shuffles;
+  // vtbl?_u8 are marked unavailable for iOS arm64 with Xcode < 6.3, use
+  // non-standard versions there.
+#if defined(__APPLE__) && defined(__aarch64__) && \
+    defined(__apple_build_version__) && (__apple_build_version__< 6020037)
+  uint8x16x2_t all_out;
+  INIT_VECTOR2(all_out, vreinterpretq_u8_s16(out0), vreinterpretq_u8_s16(out1));
+  INIT_VECTOR4(shuffles,
+               vtbl2q_u8(all_out, vld1_u8(kShuffles[0])),
+               vtbl2q_u8(all_out, vld1_u8(kShuffles[1])),
+               vtbl2q_u8(all_out, vld1_u8(kShuffles[2])),
+               vtbl2q_u8(all_out, vld1_u8(kShuffles[3])));
+#else
+  uint8x8x4_t all_out;
+  INIT_VECTOR4(all_out,
+               vreinterpret_u8_s16(vget_low_s16(out0)),
+               vreinterpret_u8_s16(vget_high_s16(out0)),
+               vreinterpret_u8_s16(vget_low_s16(out1)),
+               vreinterpret_u8_s16(vget_high_s16(out1)));
+  INIT_VECTOR4(shuffles,
+               vtbl4_u8(all_out, vld1_u8(kShuffles[0])),
+               vtbl4_u8(all_out, vld1_u8(kShuffles[1])),
+               vtbl4_u8(all_out, vld1_u8(kShuffles[2])),
+               vtbl4_u8(all_out, vld1_u8(kShuffles[3])));
+#endif
+  // Zigzag reordering
+  vst1_u8((uint8_t*)(out +  0), shuffles.val[0]);
+  vst1_u8((uint8_t*)(out +  4), shuffles.val[1]);
+  vst1_u8((uint8_t*)(out +  8), shuffles.val[2]);
+  vst1_u8((uint8_t*)(out + 12), shuffles.val[3]);
+  // test zeros
+  if (*(uint64_t*)(out +  0) != 0) return 1;
+  if (*(uint64_t*)(out +  4) != 0) return 1;
+  if (*(uint64_t*)(out +  8) != 0) return 1;
+  if (*(uint64_t*)(out + 12) != 0) return 1;
+  return 0;
+}
+
+#endif   // !WORK_AROUND_GCC
+
+#endif   // WEBP_USE_NEON
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8EncDspInitNEON(void);
+
+void VP8EncDspInitNEON(void) {
+#if defined(WEBP_USE_NEON)
+  VP8ITransform = ITransform;
+  VP8FTransform = FTransform;
+
+  VP8FTransformWHT = FTransformWHT;
+
+  VP8TDisto4x4 = Disto4x4;
+  VP8TDisto16x16 = Disto16x16;
+  VP8CollectHistogram = CollectHistogram;
+  VP8SSE16x16 = SSE16x16;
+  VP8SSE16x8 = SSE16x8;
+  VP8SSE8x8 = SSE8x8;
+  VP8SSE4x4 = SSE4x4;
+#if !defined(WORK_AROUND_GCC)
+  VP8EncQuantizeBlock = QuantizeBlock;
+#endif
+#endif   // WEBP_USE_NEON
+}
diff --git a/webp/src/dsp/enc_sse2.c b/webp/src/dsp/enc_sse2.c
new file mode 100644
index 0000000..9958d9f
--- /dev/null
+++ b/webp/src/dsp/enc_sse2.c
@@ -0,0 +1,982 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// SSE2 version of speed-critical encoding functions.
+//
+// Author: Christian Duvivier (cduvivier@google.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_SSE2)
+#include <stdlib.h>  // for abs()
+#include <emmintrin.h>
+
+#include "../enc/cost.h"
+#include "../enc/vp8enci.h"
+#include "../utils/utils.h"
+
+//------------------------------------------------------------------------------
+// Quite useful macro for debugging. Left here for convenience.
+
+#if 0
+#include <stdio.h>
+static void PrintReg(const __m128i r, const char* const name, int size) {
+  int n;
+  union {
+    __m128i r;
+    uint8_t i8[16];
+    uint16_t i16[8];
+    uint32_t i32[4];
+    uint64_t i64[2];
+  } tmp;
+  tmp.r = r;
+  printf("%s\t: ", name);
+  if (size == 8) {
+    for (n = 0; n < 16; ++n) printf("%.2x ", tmp.i8[n]);
+  } else if (size == 16) {
+    for (n = 0; n < 8; ++n) printf("%.4x ", tmp.i16[n]);
+  } else if (size == 32) {
+    for (n = 0; n < 4; ++n) printf("%.8x ", tmp.i32[n]);
+  } else {
+    for (n = 0; n < 2; ++n) printf("%.16lx ", tmp.i64[n]);
+  }
+  printf("\n");
+}
+#endif
+
+//------------------------------------------------------------------------------
+// Compute susceptibility based on DCT-coeff histograms:
+// the higher, the "easier" the macroblock is to compress.
+
+static void CollectHistogram(const uint8_t* ref, const uint8_t* pred,
+                             int start_block, int end_block,
+                             VP8Histogram* const histo) {
+  const __m128i max_coeff_thresh = _mm_set1_epi16(MAX_COEFF_THRESH);
+  int j;
+  for (j = start_block; j < end_block; ++j) {
+    int16_t out[16];
+    int k;
+
+    VP8FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out);
+
+    // Convert coefficients to bin (within out[]).
+    {
+      // Load.
+      const __m128i out0 = _mm_loadu_si128((__m128i*)&out[0]);
+      const __m128i out1 = _mm_loadu_si128((__m128i*)&out[8]);
+      // sign(out) = out >> 15  (0x0000 if positive, 0xffff if negative)
+      const __m128i sign0 = _mm_srai_epi16(out0, 15);
+      const __m128i sign1 = _mm_srai_epi16(out1, 15);
+      // abs(out) = (out ^ sign) - sign
+      const __m128i xor0 = _mm_xor_si128(out0, sign0);
+      const __m128i xor1 = _mm_xor_si128(out1, sign1);
+      const __m128i abs0 = _mm_sub_epi16(xor0, sign0);
+      const __m128i abs1 = _mm_sub_epi16(xor1, sign1);
+      // v = abs(out) >> 3
+      const __m128i v0 = _mm_srai_epi16(abs0, 3);
+      const __m128i v1 = _mm_srai_epi16(abs1, 3);
+      // bin = min(v, MAX_COEFF_THRESH)
+      const __m128i bin0 = _mm_min_epi16(v0, max_coeff_thresh);
+      const __m128i bin1 = _mm_min_epi16(v1, max_coeff_thresh);
+      // Store.
+      _mm_storeu_si128((__m128i*)&out[0], bin0);
+      _mm_storeu_si128((__m128i*)&out[8], bin1);
+    }
+
+    // Convert coefficients to bin.
+    for (k = 0; k < 16; ++k) {
+      histo->distribution[out[k]]++;
+    }
+  }
+}
+
+//------------------------------------------------------------------------------
+// Transforms (Paragraph 14.4)
+
+// Does one or two inverse transforms.
+static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst,
+                       int do_two) {
+  // This implementation makes use of 16-bit fixed point versions of two
+  // multiply constants:
+  //    K1 = sqrt(2) * cos (pi/8) ~= 85627 / 2^16
+  //    K2 = sqrt(2) * sin (pi/8) ~= 35468 / 2^16
+  //
+  // To be able to use signed 16-bit integers, we use the following trick to
+  // have constants within range:
+  // - Associated constants are obtained by subtracting the 16-bit fixed point
+  //   version of one:
+  //      k = K - (1 << 16)  =>  K = k + (1 << 16)
+  //      K1 = 85267  =>  k1 =  20091
+  //      K2 = 35468  =>  k2 = -30068
+  // - The multiplication of a variable by a constant become the sum of the
+  //   variable and the multiplication of that variable by the associated
+  //   constant:
+  //      (x * K) >> 16 = (x * (k + (1 << 16))) >> 16 = ((x * k ) >> 16) + x
+  const __m128i k1 = _mm_set1_epi16(20091);
+  const __m128i k2 = _mm_set1_epi16(-30068);
+  __m128i T0, T1, T2, T3;
+
+  // Load and concatenate the transform coefficients (we'll do two inverse
+  // transforms in parallel). In the case of only one inverse transform, the
+  // second half of the vectors will just contain random value we'll never
+  // use nor store.
+  __m128i in0, in1, in2, in3;
+  {
+    in0 = _mm_loadl_epi64((__m128i*)&in[0]);
+    in1 = _mm_loadl_epi64((__m128i*)&in[4]);
+    in2 = _mm_loadl_epi64((__m128i*)&in[8]);
+    in3 = _mm_loadl_epi64((__m128i*)&in[12]);
+    // a00 a10 a20 a30   x x x x
+    // a01 a11 a21 a31   x x x x
+    // a02 a12 a22 a32   x x x x
+    // a03 a13 a23 a33   x x x x
+    if (do_two) {
+      const __m128i inB0 = _mm_loadl_epi64((__m128i*)&in[16]);
+      const __m128i inB1 = _mm_loadl_epi64((__m128i*)&in[20]);
+      const __m128i inB2 = _mm_loadl_epi64((__m128i*)&in[24]);
+      const __m128i inB3 = _mm_loadl_epi64((__m128i*)&in[28]);
+      in0 = _mm_unpacklo_epi64(in0, inB0);
+      in1 = _mm_unpacklo_epi64(in1, inB1);
+      in2 = _mm_unpacklo_epi64(in2, inB2);
+      in3 = _mm_unpacklo_epi64(in3, inB3);
+      // a00 a10 a20 a30   b00 b10 b20 b30
+      // a01 a11 a21 a31   b01 b11 b21 b31
+      // a02 a12 a22 a32   b02 b12 b22 b32
+      // a03 a13 a23 a33   b03 b13 b23 b33
+    }
+  }
+
+  // Vertical pass and subsequent transpose.
+  {
+    // First pass, c and d calculations are longer because of the "trick"
+    // multiplications.
+    const __m128i a = _mm_add_epi16(in0, in2);
+    const __m128i b = _mm_sub_epi16(in0, in2);
+    // c = MUL(in1, K2) - MUL(in3, K1) = MUL(in1, k2) - MUL(in3, k1) + in1 - in3
+    const __m128i c1 = _mm_mulhi_epi16(in1, k2);
+    const __m128i c2 = _mm_mulhi_epi16(in3, k1);
+    const __m128i c3 = _mm_sub_epi16(in1, in3);
+    const __m128i c4 = _mm_sub_epi16(c1, c2);
+    const __m128i c = _mm_add_epi16(c3, c4);
+    // d = MUL(in1, K1) + MUL(in3, K2) = MUL(in1, k1) + MUL(in3, k2) + in1 + in3
+    const __m128i d1 = _mm_mulhi_epi16(in1, k1);
+    const __m128i d2 = _mm_mulhi_epi16(in3, k2);
+    const __m128i d3 = _mm_add_epi16(in1, in3);
+    const __m128i d4 = _mm_add_epi16(d1, d2);
+    const __m128i d = _mm_add_epi16(d3, d4);
+
+    // Second pass.
+    const __m128i tmp0 = _mm_add_epi16(a, d);
+    const __m128i tmp1 = _mm_add_epi16(b, c);
+    const __m128i tmp2 = _mm_sub_epi16(b, c);
+    const __m128i tmp3 = _mm_sub_epi16(a, d);
+
+    // Transpose the two 4x4.
+    // a00 a01 a02 a03   b00 b01 b02 b03
+    // a10 a11 a12 a13   b10 b11 b12 b13
+    // a20 a21 a22 a23   b20 b21 b22 b23
+    // a30 a31 a32 a33   b30 b31 b32 b33
+    const __m128i transpose0_0 = _mm_unpacklo_epi16(tmp0, tmp1);
+    const __m128i transpose0_1 = _mm_unpacklo_epi16(tmp2, tmp3);
+    const __m128i transpose0_2 = _mm_unpackhi_epi16(tmp0, tmp1);
+    const __m128i transpose0_3 = _mm_unpackhi_epi16(tmp2, tmp3);
+    // a00 a10 a01 a11   a02 a12 a03 a13
+    // a20 a30 a21 a31   a22 a32 a23 a33
+    // b00 b10 b01 b11   b02 b12 b03 b13
+    // b20 b30 b21 b31   b22 b32 b23 b33
+    const __m128i transpose1_0 = _mm_unpacklo_epi32(transpose0_0, transpose0_1);
+    const __m128i transpose1_1 = _mm_unpacklo_epi32(transpose0_2, transpose0_3);
+    const __m128i transpose1_2 = _mm_unpackhi_epi32(transpose0_0, transpose0_1);
+    const __m128i transpose1_3 = _mm_unpackhi_epi32(transpose0_2, transpose0_3);
+    // a00 a10 a20 a30 a01 a11 a21 a31
+    // b00 b10 b20 b30 b01 b11 b21 b31
+    // a02 a12 a22 a32 a03 a13 a23 a33
+    // b02 b12 a22 b32 b03 b13 b23 b33
+    T0 = _mm_unpacklo_epi64(transpose1_0, transpose1_1);
+    T1 = _mm_unpackhi_epi64(transpose1_0, transpose1_1);
+    T2 = _mm_unpacklo_epi64(transpose1_2, transpose1_3);
+    T3 = _mm_unpackhi_epi64(transpose1_2, transpose1_3);
+    // a00 a10 a20 a30   b00 b10 b20 b30
+    // a01 a11 a21 a31   b01 b11 b21 b31
+    // a02 a12 a22 a32   b02 b12 b22 b32
+    // a03 a13 a23 a33   b03 b13 b23 b33
+  }
+
+  // Horizontal pass and subsequent transpose.
+  {
+    // First pass, c and d calculations are longer because of the "trick"
+    // multiplications.
+    const __m128i four = _mm_set1_epi16(4);
+    const __m128i dc = _mm_add_epi16(T0, four);
+    const __m128i a =  _mm_add_epi16(dc, T2);
+    const __m128i b =  _mm_sub_epi16(dc, T2);
+    // c = MUL(T1, K2) - MUL(T3, K1) = MUL(T1, k2) - MUL(T3, k1) + T1 - T3
+    const __m128i c1 = _mm_mulhi_epi16(T1, k2);
+    const __m128i c2 = _mm_mulhi_epi16(T3, k1);
+    const __m128i c3 = _mm_sub_epi16(T1, T3);
+    const __m128i c4 = _mm_sub_epi16(c1, c2);
+    const __m128i c = _mm_add_epi16(c3, c4);
+    // d = MUL(T1, K1) + MUL(T3, K2) = MUL(T1, k1) + MUL(T3, k2) + T1 + T3
+    const __m128i d1 = _mm_mulhi_epi16(T1, k1);
+    const __m128i d2 = _mm_mulhi_epi16(T3, k2);
+    const __m128i d3 = _mm_add_epi16(T1, T3);
+    const __m128i d4 = _mm_add_epi16(d1, d2);
+    const __m128i d = _mm_add_epi16(d3, d4);
+
+    // Second pass.
+    const __m128i tmp0 = _mm_add_epi16(a, d);
+    const __m128i tmp1 = _mm_add_epi16(b, c);
+    const __m128i tmp2 = _mm_sub_epi16(b, c);
+    const __m128i tmp3 = _mm_sub_epi16(a, d);
+    const __m128i shifted0 = _mm_srai_epi16(tmp0, 3);
+    const __m128i shifted1 = _mm_srai_epi16(tmp1, 3);
+    const __m128i shifted2 = _mm_srai_epi16(tmp2, 3);
+    const __m128i shifted3 = _mm_srai_epi16(tmp3, 3);
+
+    // Transpose the two 4x4.
+    // a00 a01 a02 a03   b00 b01 b02 b03
+    // a10 a11 a12 a13   b10 b11 b12 b13
+    // a20 a21 a22 a23   b20 b21 b22 b23
+    // a30 a31 a32 a33   b30 b31 b32 b33
+    const __m128i transpose0_0 = _mm_unpacklo_epi16(shifted0, shifted1);
+    const __m128i transpose0_1 = _mm_unpacklo_epi16(shifted2, shifted3);
+    const __m128i transpose0_2 = _mm_unpackhi_epi16(shifted0, shifted1);
+    const __m128i transpose0_3 = _mm_unpackhi_epi16(shifted2, shifted3);
+    // a00 a10 a01 a11   a02 a12 a03 a13
+    // a20 a30 a21 a31   a22 a32 a23 a33
+    // b00 b10 b01 b11   b02 b12 b03 b13
+    // b20 b30 b21 b31   b22 b32 b23 b33
+    const __m128i transpose1_0 = _mm_unpacklo_epi32(transpose0_0, transpose0_1);
+    const __m128i transpose1_1 = _mm_unpacklo_epi32(transpose0_2, transpose0_3);
+    const __m128i transpose1_2 = _mm_unpackhi_epi32(transpose0_0, transpose0_1);
+    const __m128i transpose1_3 = _mm_unpackhi_epi32(transpose0_2, transpose0_3);
+    // a00 a10 a20 a30 a01 a11 a21 a31
+    // b00 b10 b20 b30 b01 b11 b21 b31
+    // a02 a12 a22 a32 a03 a13 a23 a33
+    // b02 b12 a22 b32 b03 b13 b23 b33
+    T0 = _mm_unpacklo_epi64(transpose1_0, transpose1_1);
+    T1 = _mm_unpackhi_epi64(transpose1_0, transpose1_1);
+    T2 = _mm_unpacklo_epi64(transpose1_2, transpose1_3);
+    T3 = _mm_unpackhi_epi64(transpose1_2, transpose1_3);
+    // a00 a10 a20 a30   b00 b10 b20 b30
+    // a01 a11 a21 a31   b01 b11 b21 b31
+    // a02 a12 a22 a32   b02 b12 b22 b32
+    // a03 a13 a23 a33   b03 b13 b23 b33
+  }
+
+  // Add inverse transform to 'ref' and store.
+  {
+    const __m128i zero = _mm_setzero_si128();
+    // Load the reference(s).
+    __m128i ref0, ref1, ref2, ref3;
+    if (do_two) {
+      // Load eight bytes/pixels per line.
+      ref0 = _mm_loadl_epi64((__m128i*)&ref[0 * BPS]);
+      ref1 = _mm_loadl_epi64((__m128i*)&ref[1 * BPS]);
+      ref2 = _mm_loadl_epi64((__m128i*)&ref[2 * BPS]);
+      ref3 = _mm_loadl_epi64((__m128i*)&ref[3 * BPS]);
+    } else {
+      // Load four bytes/pixels per line.
+      ref0 = _mm_cvtsi32_si128(*(int*)&ref[0 * BPS]);
+      ref1 = _mm_cvtsi32_si128(*(int*)&ref[1 * BPS]);
+      ref2 = _mm_cvtsi32_si128(*(int*)&ref[2 * BPS]);
+      ref3 = _mm_cvtsi32_si128(*(int*)&ref[3 * BPS]);
+    }
+    // Convert to 16b.
+    ref0 = _mm_unpacklo_epi8(ref0, zero);
+    ref1 = _mm_unpacklo_epi8(ref1, zero);
+    ref2 = _mm_unpacklo_epi8(ref2, zero);
+    ref3 = _mm_unpacklo_epi8(ref3, zero);
+    // Add the inverse transform(s).
+    ref0 = _mm_add_epi16(ref0, T0);
+    ref1 = _mm_add_epi16(ref1, T1);
+    ref2 = _mm_add_epi16(ref2, T2);
+    ref3 = _mm_add_epi16(ref3, T3);
+    // Unsigned saturate to 8b.
+    ref0 = _mm_packus_epi16(ref0, ref0);
+    ref1 = _mm_packus_epi16(ref1, ref1);
+    ref2 = _mm_packus_epi16(ref2, ref2);
+    ref3 = _mm_packus_epi16(ref3, ref3);
+    // Store the results.
+    if (do_two) {
+      // Store eight bytes/pixels per line.
+      _mm_storel_epi64((__m128i*)&dst[0 * BPS], ref0);
+      _mm_storel_epi64((__m128i*)&dst[1 * BPS], ref1);
+      _mm_storel_epi64((__m128i*)&dst[2 * BPS], ref2);
+      _mm_storel_epi64((__m128i*)&dst[3 * BPS], ref3);
+    } else {
+      // Store four bytes/pixels per line.
+      *((int32_t *)&dst[0 * BPS]) = _mm_cvtsi128_si32(ref0);
+      *((int32_t *)&dst[1 * BPS]) = _mm_cvtsi128_si32(ref1);
+      *((int32_t *)&dst[2 * BPS]) = _mm_cvtsi128_si32(ref2);
+      *((int32_t *)&dst[3 * BPS]) = _mm_cvtsi128_si32(ref3);
+    }
+  }
+}
+
+static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) {
+  const __m128i zero = _mm_setzero_si128();
+  const __m128i seven = _mm_set1_epi16(7);
+  const __m128i k937 = _mm_set1_epi32(937);
+  const __m128i k1812 = _mm_set1_epi32(1812);
+  const __m128i k51000 = _mm_set1_epi32(51000);
+  const __m128i k12000_plus_one = _mm_set1_epi32(12000 + (1 << 16));
+  const __m128i k5352_2217 = _mm_set_epi16(5352,  2217, 5352,  2217,
+                                           5352,  2217, 5352,  2217);
+  const __m128i k2217_5352 = _mm_set_epi16(2217, -5352, 2217, -5352,
+                                           2217, -5352, 2217, -5352);
+  const __m128i k88p = _mm_set_epi16(8, 8, 8, 8, 8, 8, 8, 8);
+  const __m128i k88m = _mm_set_epi16(-8, 8, -8, 8, -8, 8, -8, 8);
+  const __m128i k5352_2217p = _mm_set_epi16(2217, 5352, 2217, 5352,
+                                            2217, 5352, 2217, 5352);
+  const __m128i k5352_2217m = _mm_set_epi16(-5352, 2217, -5352, 2217,
+                                            -5352, 2217, -5352, 2217);
+  __m128i v01, v32;
+
+
+  // Difference between src and ref and initial transpose.
+  {
+    // Load src and convert to 16b.
+    const __m128i src0 = _mm_loadl_epi64((__m128i*)&src[0 * BPS]);
+    const __m128i src1 = _mm_loadl_epi64((__m128i*)&src[1 * BPS]);
+    const __m128i src2 = _mm_loadl_epi64((__m128i*)&src[2 * BPS]);
+    const __m128i src3 = _mm_loadl_epi64((__m128i*)&src[3 * BPS]);
+    const __m128i src_0 = _mm_unpacklo_epi8(src0, zero);
+    const __m128i src_1 = _mm_unpacklo_epi8(src1, zero);
+    const __m128i src_2 = _mm_unpacklo_epi8(src2, zero);
+    const __m128i src_3 = _mm_unpacklo_epi8(src3, zero);
+    // Load ref and convert to 16b.
+    const __m128i ref0 = _mm_loadl_epi64((__m128i*)&ref[0 * BPS]);
+    const __m128i ref1 = _mm_loadl_epi64((__m128i*)&ref[1 * BPS]);
+    const __m128i ref2 = _mm_loadl_epi64((__m128i*)&ref[2 * BPS]);
+    const __m128i ref3 = _mm_loadl_epi64((__m128i*)&ref[3 * BPS]);
+    const __m128i ref_0 = _mm_unpacklo_epi8(ref0, zero);
+    const __m128i ref_1 = _mm_unpacklo_epi8(ref1, zero);
+    const __m128i ref_2 = _mm_unpacklo_epi8(ref2, zero);
+    const __m128i ref_3 = _mm_unpacklo_epi8(ref3, zero);
+    // Compute difference. -> 00 01 02 03 00 00 00 00
+    const __m128i diff0 = _mm_sub_epi16(src_0, ref_0);
+    const __m128i diff1 = _mm_sub_epi16(src_1, ref_1);
+    const __m128i diff2 = _mm_sub_epi16(src_2, ref_2);
+    const __m128i diff3 = _mm_sub_epi16(src_3, ref_3);
+
+
+    // Unpack and shuffle
+    // 00 01 02 03   0 0 0 0
+    // 10 11 12 13   0 0 0 0
+    // 20 21 22 23   0 0 0 0
+    // 30 31 32 33   0 0 0 0
+    const __m128i shuf01 = _mm_unpacklo_epi32(diff0, diff1);
+    const __m128i shuf23 = _mm_unpacklo_epi32(diff2, diff3);
+    // 00 01 10 11 02 03 12 13
+    // 20 21 30 31 22 23 32 33
+    const __m128i shuf01_p =
+        _mm_shufflehi_epi16(shuf01, _MM_SHUFFLE(2, 3, 0, 1));
+    const __m128i shuf23_p =
+        _mm_shufflehi_epi16(shuf23, _MM_SHUFFLE(2, 3, 0, 1));
+    // 00 01 10 11 03 02 13 12
+    // 20 21 30 31 23 22 33 32
+    const __m128i s01 = _mm_unpacklo_epi64(shuf01_p, shuf23_p);
+    const __m128i s32 = _mm_unpackhi_epi64(shuf01_p, shuf23_p);
+    // 00 01 10 11 20 21 30 31
+    // 03 02 13 12 23 22 33 32
+    const __m128i a01 = _mm_add_epi16(s01, s32);
+    const __m128i a32 = _mm_sub_epi16(s01, s32);
+    // [d0 + d3 | d1 + d2 | ...] = [a0 a1 | a0' a1' | ... ]
+    // [d0 - d3 | d1 - d2 | ...] = [a3 a2 | a3' a2' | ... ]
+
+    const __m128i tmp0 = _mm_madd_epi16(a01, k88p);  // [ (a0 + a1) << 3, ... ]
+    const __m128i tmp2 = _mm_madd_epi16(a01, k88m);  // [ (a0 - a1) << 3, ... ]
+    const __m128i tmp1_1 = _mm_madd_epi16(a32, k5352_2217p);
+    const __m128i tmp3_1 = _mm_madd_epi16(a32, k5352_2217m);
+    const __m128i tmp1_2 = _mm_add_epi32(tmp1_1, k1812);
+    const __m128i tmp3_2 = _mm_add_epi32(tmp3_1, k937);
+    const __m128i tmp1   = _mm_srai_epi32(tmp1_2, 9);
+    const __m128i tmp3   = _mm_srai_epi32(tmp3_2, 9);
+    const __m128i s03 = _mm_packs_epi32(tmp0, tmp2);
+    const __m128i s12 = _mm_packs_epi32(tmp1, tmp3);
+    const __m128i s_lo = _mm_unpacklo_epi16(s03, s12);   // 0 1 0 1 0 1...
+    const __m128i s_hi = _mm_unpackhi_epi16(s03, s12);   // 2 3 2 3 2 3
+    const __m128i v23 = _mm_unpackhi_epi32(s_lo, s_hi);
+    v01 = _mm_unpacklo_epi32(s_lo, s_hi);
+    v32 = _mm_shuffle_epi32(v23, _MM_SHUFFLE(1, 0, 3, 2));  // 3 2 3 2 3 2..
+  }
+
+  // Second pass
+  {
+    // Same operations are done on the (0,3) and (1,2) pairs.
+    // a0 = v0 + v3
+    // a1 = v1 + v2
+    // a3 = v0 - v3
+    // a2 = v1 - v2
+    const __m128i a01 = _mm_add_epi16(v01, v32);
+    const __m128i a32 = _mm_sub_epi16(v01, v32);
+    const __m128i a11 = _mm_unpackhi_epi64(a01, a01);
+    const __m128i a22 = _mm_unpackhi_epi64(a32, a32);
+    const __m128i a01_plus_7 = _mm_add_epi16(a01, seven);
+
+    // d0 = (a0 + a1 + 7) >> 4;
+    // d2 = (a0 - a1 + 7) >> 4;
+    const __m128i c0 = _mm_add_epi16(a01_plus_7, a11);
+    const __m128i c2 = _mm_sub_epi16(a01_plus_7, a11);
+    const __m128i d0 = _mm_srai_epi16(c0, 4);
+    const __m128i d2 = _mm_srai_epi16(c2, 4);
+
+    // f1 = ((b3 * 5352 + b2 * 2217 + 12000) >> 16)
+    // f3 = ((b3 * 2217 - b2 * 5352 + 51000) >> 16)
+    const __m128i b23 = _mm_unpacklo_epi16(a22, a32);
+    const __m128i c1 = _mm_madd_epi16(b23, k5352_2217);
+    const __m128i c3 = _mm_madd_epi16(b23, k2217_5352);
+    const __m128i d1 = _mm_add_epi32(c1, k12000_plus_one);
+    const __m128i d3 = _mm_add_epi32(c3, k51000);
+    const __m128i e1 = _mm_srai_epi32(d1, 16);
+    const __m128i e3 = _mm_srai_epi32(d3, 16);
+    const __m128i f1 = _mm_packs_epi32(e1, e1);
+    const __m128i f3 = _mm_packs_epi32(e3, e3);
+    // f1 = f1 + (a3 != 0);
+    // The compare will return (0xffff, 0) for (==0, !=0). To turn that into the
+    // desired (0, 1), we add one earlier through k12000_plus_one.
+    // -> f1 = f1 + 1 - (a3 == 0)
+    const __m128i g1 = _mm_add_epi16(f1, _mm_cmpeq_epi16(a32, zero));
+
+    const __m128i d0_g1 = _mm_unpacklo_epi64(d0, g1);
+    const __m128i d2_f3 = _mm_unpacklo_epi64(d2, f3);
+    _mm_storeu_si128((__m128i*)&out[0], d0_g1);
+    _mm_storeu_si128((__m128i*)&out[8], d2_f3);
+  }
+}
+
+static void FTransformWHT(const int16_t* in, int16_t* out) {
+  int32_t tmp[16];
+  int i;
+  for (i = 0; i < 4; ++i, in += 64) {
+    const int a0 = (in[0 * 16] + in[2 * 16]);
+    const int a1 = (in[1 * 16] + in[3 * 16]);
+    const int a2 = (in[1 * 16] - in[3 * 16]);
+    const int a3 = (in[0 * 16] - in[2 * 16]);
+    tmp[0 + i * 4] = a0 + a1;
+    tmp[1 + i * 4] = a3 + a2;
+    tmp[2 + i * 4] = a3 - a2;
+    tmp[3 + i * 4] = a0 - a1;
+  }
+  {
+    const __m128i src0 = _mm_loadu_si128((__m128i*)&tmp[0]);
+    const __m128i src1 = _mm_loadu_si128((__m128i*)&tmp[4]);
+    const __m128i src2 = _mm_loadu_si128((__m128i*)&tmp[8]);
+    const __m128i src3 = _mm_loadu_si128((__m128i*)&tmp[12]);
+    const __m128i a0 = _mm_add_epi32(src0, src2);
+    const __m128i a1 = _mm_add_epi32(src1, src3);
+    const __m128i a2 = _mm_sub_epi32(src1, src3);
+    const __m128i a3 = _mm_sub_epi32(src0, src2);
+    const __m128i b0 = _mm_srai_epi32(_mm_add_epi32(a0, a1), 1);
+    const __m128i b1 = _mm_srai_epi32(_mm_add_epi32(a3, a2), 1);
+    const __m128i b2 = _mm_srai_epi32(_mm_sub_epi32(a3, a2), 1);
+    const __m128i b3 = _mm_srai_epi32(_mm_sub_epi32(a0, a1), 1);
+    const __m128i out0 = _mm_packs_epi32(b0, b1);
+    const __m128i out1 = _mm_packs_epi32(b2, b3);
+    _mm_storeu_si128((__m128i*)&out[0], out0);
+    _mm_storeu_si128((__m128i*)&out[8], out1);
+  }
+}
+
+//------------------------------------------------------------------------------
+// Metric
+
+static int SSE_Nx4(const uint8_t* a, const uint8_t* b,
+                   int num_quads, int do_16) {
+  const __m128i zero = _mm_setzero_si128();
+  __m128i sum1 = zero;
+  __m128i sum2 = zero;
+
+  while (num_quads-- > 0) {
+    // Note: for the !do_16 case, we read 16 pixels instead of 8 but that's ok,
+    // thanks to buffer over-allocation to that effect.
+    const __m128i a0 = _mm_loadu_si128((__m128i*)&a[BPS * 0]);
+    const __m128i a1 = _mm_loadu_si128((__m128i*)&a[BPS * 1]);
+    const __m128i a2 = _mm_loadu_si128((__m128i*)&a[BPS * 2]);
+    const __m128i a3 = _mm_loadu_si128((__m128i*)&a[BPS * 3]);
+    const __m128i b0 = _mm_loadu_si128((__m128i*)&b[BPS * 0]);
+    const __m128i b1 = _mm_loadu_si128((__m128i*)&b[BPS * 1]);
+    const __m128i b2 = _mm_loadu_si128((__m128i*)&b[BPS * 2]);
+    const __m128i b3 = _mm_loadu_si128((__m128i*)&b[BPS * 3]);
+
+    // compute clip0(a-b) and clip0(b-a)
+    const __m128i a0p = _mm_subs_epu8(a0, b0);
+    const __m128i a0m = _mm_subs_epu8(b0, a0);
+    const __m128i a1p = _mm_subs_epu8(a1, b1);
+    const __m128i a1m = _mm_subs_epu8(b1, a1);
+    const __m128i a2p = _mm_subs_epu8(a2, b2);
+    const __m128i a2m = _mm_subs_epu8(b2, a2);
+    const __m128i a3p = _mm_subs_epu8(a3, b3);
+    const __m128i a3m = _mm_subs_epu8(b3, a3);
+
+    // compute |a-b| with 8b arithmetic as clip0(a-b) | clip0(b-a)
+    const __m128i diff0 = _mm_or_si128(a0p, a0m);
+    const __m128i diff1 = _mm_or_si128(a1p, a1m);
+    const __m128i diff2 = _mm_or_si128(a2p, a2m);
+    const __m128i diff3 = _mm_or_si128(a3p, a3m);
+
+    // unpack (only four operations, instead of eight)
+    const __m128i low0 = _mm_unpacklo_epi8(diff0, zero);
+    const __m128i low1 = _mm_unpacklo_epi8(diff1, zero);
+    const __m128i low2 = _mm_unpacklo_epi8(diff2, zero);
+    const __m128i low3 = _mm_unpacklo_epi8(diff3, zero);
+
+    // multiply with self
+    const __m128i low_madd0 = _mm_madd_epi16(low0, low0);
+    const __m128i low_madd1 = _mm_madd_epi16(low1, low1);
+    const __m128i low_madd2 = _mm_madd_epi16(low2, low2);
+    const __m128i low_madd3 = _mm_madd_epi16(low3, low3);
+
+    // collect in a cascading way
+    const __m128i low_sum0 = _mm_add_epi32(low_madd0, low_madd1);
+    const __m128i low_sum1 = _mm_add_epi32(low_madd2, low_madd3);
+    sum1 = _mm_add_epi32(sum1, low_sum0);
+    sum2 = _mm_add_epi32(sum2, low_sum1);
+
+    if (do_16) {  // if necessary, process the higher 8 bytes similarly
+      const __m128i hi0 = _mm_unpackhi_epi8(diff0, zero);
+      const __m128i hi1 = _mm_unpackhi_epi8(diff1, zero);
+      const __m128i hi2 = _mm_unpackhi_epi8(diff2, zero);
+      const __m128i hi3 = _mm_unpackhi_epi8(diff3, zero);
+
+      const __m128i hi_madd0 = _mm_madd_epi16(hi0, hi0);
+      const __m128i hi_madd1 = _mm_madd_epi16(hi1, hi1);
+      const __m128i hi_madd2 = _mm_madd_epi16(hi2, hi2);
+      const __m128i hi_madd3 = _mm_madd_epi16(hi3, hi3);
+      const __m128i hi_sum0 = _mm_add_epi32(hi_madd0, hi_madd1);
+      const __m128i hi_sum1 = _mm_add_epi32(hi_madd2, hi_madd3);
+      sum1 = _mm_add_epi32(sum1, hi_sum0);
+      sum2 = _mm_add_epi32(sum2, hi_sum1);
+    }
+    a += 4 * BPS;
+    b += 4 * BPS;
+  }
+  {
+    int32_t tmp[4];
+    const __m128i sum = _mm_add_epi32(sum1, sum2);
+    _mm_storeu_si128((__m128i*)tmp, sum);
+    return (tmp[3] + tmp[2] + tmp[1] + tmp[0]);
+  }
+}
+
+static int SSE16x16(const uint8_t* a, const uint8_t* b) {
+  return SSE_Nx4(a, b, 4, 1);
+}
+
+static int SSE16x8(const uint8_t* a, const uint8_t* b) {
+  return SSE_Nx4(a, b, 2, 1);
+}
+
+static int SSE8x8(const uint8_t* a, const uint8_t* b) {
+  return SSE_Nx4(a, b, 2, 0);
+}
+
+static int SSE4x4(const uint8_t* a, const uint8_t* b) {
+  const __m128i zero = _mm_setzero_si128();
+
+  // Load values. Note that we read 8 pixels instead of 4,
+  // but the a/b buffers are over-allocated to that effect.
+  const __m128i a0 = _mm_loadl_epi64((__m128i*)&a[BPS * 0]);
+  const __m128i a1 = _mm_loadl_epi64((__m128i*)&a[BPS * 1]);
+  const __m128i a2 = _mm_loadl_epi64((__m128i*)&a[BPS * 2]);
+  const __m128i a3 = _mm_loadl_epi64((__m128i*)&a[BPS * 3]);
+  const __m128i b0 = _mm_loadl_epi64((__m128i*)&b[BPS * 0]);
+  const __m128i b1 = _mm_loadl_epi64((__m128i*)&b[BPS * 1]);
+  const __m128i b2 = _mm_loadl_epi64((__m128i*)&b[BPS * 2]);
+  const __m128i b3 = _mm_loadl_epi64((__m128i*)&b[BPS * 3]);
+
+  // Combine pair of lines and convert to 16b.
+  const __m128i a01 = _mm_unpacklo_epi32(a0, a1);
+  const __m128i a23 = _mm_unpacklo_epi32(a2, a3);
+  const __m128i b01 = _mm_unpacklo_epi32(b0, b1);
+  const __m128i b23 = _mm_unpacklo_epi32(b2, b3);
+  const __m128i a01s = _mm_unpacklo_epi8(a01, zero);
+  const __m128i a23s = _mm_unpacklo_epi8(a23, zero);
+  const __m128i b01s = _mm_unpacklo_epi8(b01, zero);
+  const __m128i b23s = _mm_unpacklo_epi8(b23, zero);
+
+  // Compute differences; (a-b)^2 = (abs(a-b))^2 = (sat8(a-b) + sat8(b-a))^2
+  // TODO(cduvivier): Dissassemble and figure out why this is fastest. We don't
+  //                  need absolute values, there is no need to do calculation
+  //                  in 8bit as we are already in 16bit, ... Yet this is what
+  //                  benchmarks the fastest!
+  const __m128i d0 = _mm_subs_epu8(a01s, b01s);
+  const __m128i d1 = _mm_subs_epu8(b01s, a01s);
+  const __m128i d2 = _mm_subs_epu8(a23s, b23s);
+  const __m128i d3 = _mm_subs_epu8(b23s, a23s);
+
+  // Square and add them all together.
+  const __m128i madd0 = _mm_madd_epi16(d0, d0);
+  const __m128i madd1 = _mm_madd_epi16(d1, d1);
+  const __m128i madd2 = _mm_madd_epi16(d2, d2);
+  const __m128i madd3 = _mm_madd_epi16(d3, d3);
+  const __m128i sum0 = _mm_add_epi32(madd0, madd1);
+  const __m128i sum1 = _mm_add_epi32(madd2, madd3);
+  const __m128i sum2 = _mm_add_epi32(sum0, sum1);
+
+  int32_t tmp[4];
+  _mm_storeu_si128((__m128i*)tmp, sum2);
+  return (tmp[3] + tmp[2] + tmp[1] + tmp[0]);
+}
+
+//------------------------------------------------------------------------------
+// Texture distortion
+//
+// We try to match the spectral content (weighted) between source and
+// reconstructed samples.
+
+// Hadamard transform
+// Returns the difference between the weighted sum of the absolute value of
+// transformed coefficients.
+static int TTransform(const uint8_t* inA, const uint8_t* inB,
+                      const uint16_t* const w) {
+  int32_t sum[4];
+  __m128i tmp_0, tmp_1, tmp_2, tmp_3;
+  const __m128i zero = _mm_setzero_si128();
+
+  // Load, combine and transpose inputs.
+  {
+    const __m128i inA_0 = _mm_loadl_epi64((__m128i*)&inA[BPS * 0]);
+    const __m128i inA_1 = _mm_loadl_epi64((__m128i*)&inA[BPS * 1]);
+    const __m128i inA_2 = _mm_loadl_epi64((__m128i*)&inA[BPS * 2]);
+    const __m128i inA_3 = _mm_loadl_epi64((__m128i*)&inA[BPS * 3]);
+    const __m128i inB_0 = _mm_loadl_epi64((__m128i*)&inB[BPS * 0]);
+    const __m128i inB_1 = _mm_loadl_epi64((__m128i*)&inB[BPS * 1]);
+    const __m128i inB_2 = _mm_loadl_epi64((__m128i*)&inB[BPS * 2]);
+    const __m128i inB_3 = _mm_loadl_epi64((__m128i*)&inB[BPS * 3]);
+
+    // Combine inA and inB (we'll do two transforms in parallel).
+    const __m128i inAB_0 = _mm_unpacklo_epi8(inA_0, inB_0);
+    const __m128i inAB_1 = _mm_unpacklo_epi8(inA_1, inB_1);
+    const __m128i inAB_2 = _mm_unpacklo_epi8(inA_2, inB_2);
+    const __m128i inAB_3 = _mm_unpacklo_epi8(inA_3, inB_3);
+    // a00 b00 a01 b01 a02 b03 a03 b03   0 0 0 0 0 0 0 0
+    // a10 b10 a11 b11 a12 b12 a13 b13   0 0 0 0 0 0 0 0
+    // a20 b20 a21 b21 a22 b22 a23 b23   0 0 0 0 0 0 0 0
+    // a30 b30 a31 b31 a32 b32 a33 b33   0 0 0 0 0 0 0 0
+
+    // Transpose the two 4x4, discarding the filling zeroes.
+    const __m128i transpose0_0 = _mm_unpacklo_epi8(inAB_0, inAB_2);
+    const __m128i transpose0_1 = _mm_unpacklo_epi8(inAB_1, inAB_3);
+    // a00 a20  b00 b20  a01 a21  b01 b21  a02 a22  b02 b22  a03 a23  b03 b23
+    // a10 a30  b10 b30  a11 a31  b11 b31  a12 a32  b12 b32  a13 a33  b13 b33
+    const __m128i transpose1_0 = _mm_unpacklo_epi8(transpose0_0, transpose0_1);
+    const __m128i transpose1_1 = _mm_unpackhi_epi8(transpose0_0, transpose0_1);
+    // a00 a10 a20 a30  b00 b10 b20 b30  a01 a11 a21 a31  b01 b11 b21 b31
+    // a02 a12 a22 a32  b02 b12 b22 b32  a03 a13 a23 a33  b03 b13 b23 b33
+
+    // Convert to 16b.
+    tmp_0 = _mm_unpacklo_epi8(transpose1_0, zero);
+    tmp_1 = _mm_unpackhi_epi8(transpose1_0, zero);
+    tmp_2 = _mm_unpacklo_epi8(transpose1_1, zero);
+    tmp_3 = _mm_unpackhi_epi8(transpose1_1, zero);
+    // a00 a10 a20 a30   b00 b10 b20 b30
+    // a01 a11 a21 a31   b01 b11 b21 b31
+    // a02 a12 a22 a32   b02 b12 b22 b32
+    // a03 a13 a23 a33   b03 b13 b23 b33
+  }
+
+  // Horizontal pass and subsequent transpose.
+  {
+    // Calculate a and b (two 4x4 at once).
+    const __m128i a0 = _mm_add_epi16(tmp_0, tmp_2);
+    const __m128i a1 = _mm_add_epi16(tmp_1, tmp_3);
+    const __m128i a2 = _mm_sub_epi16(tmp_1, tmp_3);
+    const __m128i a3 = _mm_sub_epi16(tmp_0, tmp_2);
+    const __m128i b0 = _mm_add_epi16(a0, a1);
+    const __m128i b1 = _mm_add_epi16(a3, a2);
+    const __m128i b2 = _mm_sub_epi16(a3, a2);
+    const __m128i b3 = _mm_sub_epi16(a0, a1);
+    // a00 a01 a02 a03   b00 b01 b02 b03
+    // a10 a11 a12 a13   b10 b11 b12 b13
+    // a20 a21 a22 a23   b20 b21 b22 b23
+    // a30 a31 a32 a33   b30 b31 b32 b33
+
+    // Transpose the two 4x4.
+    const __m128i transpose0_0 = _mm_unpacklo_epi16(b0, b1);
+    const __m128i transpose0_1 = _mm_unpacklo_epi16(b2, b3);
+    const __m128i transpose0_2 = _mm_unpackhi_epi16(b0, b1);
+    const __m128i transpose0_3 = _mm_unpackhi_epi16(b2, b3);
+    // a00 a10 a01 a11   a02 a12 a03 a13
+    // a20 a30 a21 a31   a22 a32 a23 a33
+    // b00 b10 b01 b11   b02 b12 b03 b13
+    // b20 b30 b21 b31   b22 b32 b23 b33
+    const __m128i transpose1_0 = _mm_unpacklo_epi32(transpose0_0, transpose0_1);
+    const __m128i transpose1_1 = _mm_unpacklo_epi32(transpose0_2, transpose0_3);
+    const __m128i transpose1_2 = _mm_unpackhi_epi32(transpose0_0, transpose0_1);
+    const __m128i transpose1_3 = _mm_unpackhi_epi32(transpose0_2, transpose0_3);
+    // a00 a10 a20 a30 a01 a11 a21 a31
+    // b00 b10 b20 b30 b01 b11 b21 b31
+    // a02 a12 a22 a32 a03 a13 a23 a33
+    // b02 b12 a22 b32 b03 b13 b23 b33
+    tmp_0 = _mm_unpacklo_epi64(transpose1_0, transpose1_1);
+    tmp_1 = _mm_unpackhi_epi64(transpose1_0, transpose1_1);
+    tmp_2 = _mm_unpacklo_epi64(transpose1_2, transpose1_3);
+    tmp_3 = _mm_unpackhi_epi64(transpose1_2, transpose1_3);
+    // a00 a10 a20 a30   b00 b10 b20 b30
+    // a01 a11 a21 a31   b01 b11 b21 b31
+    // a02 a12 a22 a32   b02 b12 b22 b32
+    // a03 a13 a23 a33   b03 b13 b23 b33
+  }
+
+  // Vertical pass and difference of weighted sums.
+  {
+    // Load all inputs.
+    // TODO(cduvivier): Make variable declarations and allocations aligned so
+    //                  we can use _mm_load_si128 instead of _mm_loadu_si128.
+    const __m128i w_0 = _mm_loadu_si128((__m128i*)&w[0]);
+    const __m128i w_8 = _mm_loadu_si128((__m128i*)&w[8]);
+
+    // Calculate a and b (two 4x4 at once).
+    const __m128i a0 = _mm_add_epi16(tmp_0, tmp_2);
+    const __m128i a1 = _mm_add_epi16(tmp_1, tmp_3);
+    const __m128i a2 = _mm_sub_epi16(tmp_1, tmp_3);
+    const __m128i a3 = _mm_sub_epi16(tmp_0, tmp_2);
+    const __m128i b0 = _mm_add_epi16(a0, a1);
+    const __m128i b1 = _mm_add_epi16(a3, a2);
+    const __m128i b2 = _mm_sub_epi16(a3, a2);
+    const __m128i b3 = _mm_sub_epi16(a0, a1);
+
+    // Separate the transforms of inA and inB.
+    __m128i A_b0 = _mm_unpacklo_epi64(b0, b1);
+    __m128i A_b2 = _mm_unpacklo_epi64(b2, b3);
+    __m128i B_b0 = _mm_unpackhi_epi64(b0, b1);
+    __m128i B_b2 = _mm_unpackhi_epi64(b2, b3);
+
+    {
+      // sign(b) = b >> 15  (0x0000 if positive, 0xffff if negative)
+      const __m128i sign_A_b0 = _mm_srai_epi16(A_b0, 15);
+      const __m128i sign_A_b2 = _mm_srai_epi16(A_b2, 15);
+      const __m128i sign_B_b0 = _mm_srai_epi16(B_b0, 15);
+      const __m128i sign_B_b2 = _mm_srai_epi16(B_b2, 15);
+
+      // b = abs(b) = (b ^ sign) - sign
+      A_b0 = _mm_xor_si128(A_b0, sign_A_b0);
+      A_b2 = _mm_xor_si128(A_b2, sign_A_b2);
+      B_b0 = _mm_xor_si128(B_b0, sign_B_b0);
+      B_b2 = _mm_xor_si128(B_b2, sign_B_b2);
+      A_b0 = _mm_sub_epi16(A_b0, sign_A_b0);
+      A_b2 = _mm_sub_epi16(A_b2, sign_A_b2);
+      B_b0 = _mm_sub_epi16(B_b0, sign_B_b0);
+      B_b2 = _mm_sub_epi16(B_b2, sign_B_b2);
+    }
+
+    // weighted sums
+    A_b0 = _mm_madd_epi16(A_b0, w_0);
+    A_b2 = _mm_madd_epi16(A_b2, w_8);
+    B_b0 = _mm_madd_epi16(B_b0, w_0);
+    B_b2 = _mm_madd_epi16(B_b2, w_8);
+    A_b0 = _mm_add_epi32(A_b0, A_b2);
+    B_b0 = _mm_add_epi32(B_b0, B_b2);
+
+    // difference of weighted sums
+    A_b0 = _mm_sub_epi32(A_b0, B_b0);
+    _mm_storeu_si128((__m128i*)&sum[0], A_b0);
+  }
+  return sum[0] + sum[1] + sum[2] + sum[3];
+}
+
+static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
+                    const uint16_t* const w) {
+  const int diff_sum = TTransform(a, b, w);
+  return abs(diff_sum) >> 5;
+}
+
+static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
+                      const uint16_t* const w) {
+  int D = 0;
+  int x, y;
+  for (y = 0; y < 16 * BPS; y += 4 * BPS) {
+    for (x = 0; x < 16; x += 4) {
+      D += Disto4x4(a + x + y, b + x + y, w);
+    }
+  }
+  return D;
+}
+
+//------------------------------------------------------------------------------
+// Quantization
+//
+
+static WEBP_INLINE int DoQuantizeBlock(int16_t in[16], int16_t out[16],
+                                       const uint16_t* const sharpen,
+                                       const VP8Matrix* const mtx) {
+  const __m128i max_coeff_2047 = _mm_set1_epi16(MAX_LEVEL);
+  const __m128i zero = _mm_setzero_si128();
+  __m128i coeff0, coeff8;
+  __m128i out0, out8;
+  __m128i packed_out;
+
+  // Load all inputs.
+  // TODO(cduvivier): Make variable declarations and allocations aligned so that
+  //                  we can use _mm_load_si128 instead of _mm_loadu_si128.
+  __m128i in0 = _mm_loadu_si128((__m128i*)&in[0]);
+  __m128i in8 = _mm_loadu_si128((__m128i*)&in[8]);
+  const __m128i iq0 = _mm_loadu_si128((__m128i*)&mtx->iq_[0]);
+  const __m128i iq8 = _mm_loadu_si128((__m128i*)&mtx->iq_[8]);
+  const __m128i q0 = _mm_loadu_si128((__m128i*)&mtx->q_[0]);
+  const __m128i q8 = _mm_loadu_si128((__m128i*)&mtx->q_[8]);
+
+  // extract sign(in)  (0x0000 if positive, 0xffff if negative)
+  const __m128i sign0 = _mm_cmpgt_epi16(zero, in0);
+  const __m128i sign8 = _mm_cmpgt_epi16(zero, in8);
+
+  // coeff = abs(in) = (in ^ sign) - sign
+  coeff0 = _mm_xor_si128(in0, sign0);
+  coeff8 = _mm_xor_si128(in8, sign8);
+  coeff0 = _mm_sub_epi16(coeff0, sign0);
+  coeff8 = _mm_sub_epi16(coeff8, sign8);
+
+  // coeff = abs(in) + sharpen
+  if (sharpen != NULL) {
+    const __m128i sharpen0 = _mm_loadu_si128((__m128i*)&sharpen[0]);
+    const __m128i sharpen8 = _mm_loadu_si128((__m128i*)&sharpen[8]);
+    coeff0 = _mm_add_epi16(coeff0, sharpen0);
+    coeff8 = _mm_add_epi16(coeff8, sharpen8);
+  }
+
+  // out = (coeff * iQ + B) >> QFIX
+  {
+    // doing calculations with 32b precision (QFIX=17)
+    // out = (coeff * iQ)
+    const __m128i coeff_iQ0H = _mm_mulhi_epu16(coeff0, iq0);
+    const __m128i coeff_iQ0L = _mm_mullo_epi16(coeff0, iq0);
+    const __m128i coeff_iQ8H = _mm_mulhi_epu16(coeff8, iq8);
+    const __m128i coeff_iQ8L = _mm_mullo_epi16(coeff8, iq8);
+    __m128i out_00 = _mm_unpacklo_epi16(coeff_iQ0L, coeff_iQ0H);
+    __m128i out_04 = _mm_unpackhi_epi16(coeff_iQ0L, coeff_iQ0H);
+    __m128i out_08 = _mm_unpacklo_epi16(coeff_iQ8L, coeff_iQ8H);
+    __m128i out_12 = _mm_unpackhi_epi16(coeff_iQ8L, coeff_iQ8H);
+    // out = (coeff * iQ + B)
+    const __m128i bias_00 = _mm_loadu_si128((__m128i*)&mtx->bias_[0]);
+    const __m128i bias_04 = _mm_loadu_si128((__m128i*)&mtx->bias_[4]);
+    const __m128i bias_08 = _mm_loadu_si128((__m128i*)&mtx->bias_[8]);
+    const __m128i bias_12 = _mm_loadu_si128((__m128i*)&mtx->bias_[12]);
+    out_00 = _mm_add_epi32(out_00, bias_00);
+    out_04 = _mm_add_epi32(out_04, bias_04);
+    out_08 = _mm_add_epi32(out_08, bias_08);
+    out_12 = _mm_add_epi32(out_12, bias_12);
+    // out = QUANTDIV(coeff, iQ, B, QFIX)
+    out_00 = _mm_srai_epi32(out_00, QFIX);
+    out_04 = _mm_srai_epi32(out_04, QFIX);
+    out_08 = _mm_srai_epi32(out_08, QFIX);
+    out_12 = _mm_srai_epi32(out_12, QFIX);
+
+    // pack result as 16b
+    out0 = _mm_packs_epi32(out_00, out_04);
+    out8 = _mm_packs_epi32(out_08, out_12);
+
+    // if (coeff > 2047) coeff = 2047
+    out0 = _mm_min_epi16(out0, max_coeff_2047);
+    out8 = _mm_min_epi16(out8, max_coeff_2047);
+  }
+
+  // get sign back (if (sign[j]) out_n = -out_n)
+  out0 = _mm_xor_si128(out0, sign0);
+  out8 = _mm_xor_si128(out8, sign8);
+  out0 = _mm_sub_epi16(out0, sign0);
+  out8 = _mm_sub_epi16(out8, sign8);
+
+  // in = out * Q
+  in0 = _mm_mullo_epi16(out0, q0);
+  in8 = _mm_mullo_epi16(out8, q8);
+
+  _mm_storeu_si128((__m128i*)&in[0], in0);
+  _mm_storeu_si128((__m128i*)&in[8], in8);
+
+  // zigzag the output before storing it.
+  //
+  // The zigzag pattern can almost be reproduced with a small sequence of
+  // shuffles. After it, we only need to swap the 7th (ending up in third
+  // position instead of twelfth) and 8th values.
+  {
+    __m128i outZ0, outZ8;
+    outZ0 = _mm_shufflehi_epi16(out0,  _MM_SHUFFLE(2, 1, 3, 0));
+    outZ0 = _mm_shuffle_epi32  (outZ0, _MM_SHUFFLE(3, 1, 2, 0));
+    outZ0 = _mm_shufflehi_epi16(outZ0, _MM_SHUFFLE(3, 1, 0, 2));
+    outZ8 = _mm_shufflelo_epi16(out8,  _MM_SHUFFLE(3, 0, 2, 1));
+    outZ8 = _mm_shuffle_epi32  (outZ8, _MM_SHUFFLE(3, 1, 2, 0));
+    outZ8 = _mm_shufflelo_epi16(outZ8, _MM_SHUFFLE(1, 3, 2, 0));
+    _mm_storeu_si128((__m128i*)&out[0], outZ0);
+    _mm_storeu_si128((__m128i*)&out[8], outZ8);
+    packed_out = _mm_packs_epi16(outZ0, outZ8);
+  }
+  {
+    const int16_t outZ_12 = out[12];
+    const int16_t outZ_3 = out[3];
+    out[3] = outZ_12;
+    out[12] = outZ_3;
+  }
+
+  // detect if all 'out' values are zeroes or not
+  return (_mm_movemask_epi8(_mm_cmpeq_epi8(packed_out, zero)) != 0xffff);
+}
+
+static int QuantizeBlock(int16_t in[16], int16_t out[16],
+                         const VP8Matrix* const mtx) {
+  return DoQuantizeBlock(in, out, &mtx->sharpen_[0], mtx);
+}
+
+static int QuantizeBlockWHT(int16_t in[16], int16_t out[16],
+                            const VP8Matrix* const mtx) {
+  return DoQuantizeBlock(in, out, NULL, mtx);
+}
+
+// Forward declaration.
+void VP8SetResidualCoeffsSSE2(const int16_t* const coeffs,
+                              VP8Residual* const res);
+
+void VP8SetResidualCoeffsSSE2(const int16_t* const coeffs,
+                              VP8Residual* const res) {
+  const __m128i c0 = _mm_loadu_si128((const __m128i*)coeffs);
+  const __m128i c1 = _mm_loadu_si128((const __m128i*)(coeffs + 8));
+  // Use SSE to compare 8 values with a single instruction.
+  const __m128i zero = _mm_setzero_si128();
+  const __m128i m0 = _mm_cmpeq_epi16(c0, zero);
+  const __m128i m1 = _mm_cmpeq_epi16(c1, zero);
+  // Get the comparison results as a bitmask, consisting of two times 16 bits:
+  // two identical bits for each result. Concatenate both bitmasks to get a
+  // single 32 bit value. Negate the mask to get the position of entries that
+  // are not equal to zero. We don't need to mask out least significant bits
+  // according to res->first, since coeffs[0] is 0 if res->first > 0
+  const uint32_t mask =
+      ~(((uint32_t)_mm_movemask_epi8(m1) << 16) | _mm_movemask_epi8(m0));
+  // The position of the most significant non-zero bit indicates the position of
+  // the last non-zero value. Divide the result by two because __movemask_epi8
+  // operates on 8 bit values instead of 16 bit values.
+  assert(res->first == 0 || coeffs[0] == 0);
+  res->last = mask ? (BitsLog2Floor(mask) >> 1) : -1;
+  res->coeffs = coeffs;
+}
+
+#endif   // WEBP_USE_SSE2
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8EncDspInitSSE2(void);
+
+void VP8EncDspInitSSE2(void) {
+#if defined(WEBP_USE_SSE2)
+  VP8CollectHistogram = CollectHistogram;
+  VP8EncQuantizeBlock = QuantizeBlock;
+  VP8EncQuantizeBlockWHT = QuantizeBlockWHT;
+  VP8ITransform = ITransform;
+  VP8FTransform = FTransform;
+  VP8FTransformWHT = FTransformWHT;
+  VP8SSE16x16 = SSE16x16;
+  VP8SSE16x8 = SSE16x8;
+  VP8SSE8x8 = SSE8x8;
+  VP8SSE4x4 = SSE4x4;
+  VP8TDisto4x4 = Disto4x4;
+  VP8TDisto16x16 = Disto16x16;
+#endif   // WEBP_USE_SSE2
+}
+
diff --git a/webp/src/dsp/lossless.c b/webp/src/dsp/lossless.c
new file mode 100644
index 0000000..ee334bc
--- /dev/null
+++ b/webp/src/dsp/lossless.c
@@ -0,0 +1,1645 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Image transforms and color space conversion methods for lossless decoder.
+//
+// Authors: Vikas Arora (vikaas.arora@gmail.com)
+//          Jyrki Alakuijala (jyrki@google.com)
+//          Urvang Joshi (urvang@google.com)
+
+#include "./dsp.h"
+
+#include <math.h>
+#include <stdlib.h>
+#include "../dec/vp8li.h"
+#include "../utils/endian_inl.h"
+#include "./lossless.h"
+#include "./yuv.h"
+
+#define MAX_DIFF_COST (1e30f)
+
+// lookup table for small values of log2(int)
+const float kLog2Table[LOG_LOOKUP_IDX_MAX] = {
+  0.0000000000000000f, 0.0000000000000000f,
+  1.0000000000000000f, 1.5849625007211560f,
+  2.0000000000000000f, 2.3219280948873621f,
+  2.5849625007211560f, 2.8073549220576041f,
+  3.0000000000000000f, 3.1699250014423121f,
+  3.3219280948873621f, 3.4594316186372973f,
+  3.5849625007211560f, 3.7004397181410921f,
+  3.8073549220576041f, 3.9068905956085187f,
+  4.0000000000000000f, 4.0874628412503390f,
+  4.1699250014423121f, 4.2479275134435852f,
+  4.3219280948873626f, 4.3923174227787606f,
+  4.4594316186372973f, 4.5235619560570130f,
+  4.5849625007211560f, 4.6438561897747243f,
+  4.7004397181410917f, 4.7548875021634682f,
+  4.8073549220576037f, 4.8579809951275718f,
+  4.9068905956085187f, 4.9541963103868749f,
+  5.0000000000000000f, 5.0443941193584533f,
+  5.0874628412503390f, 5.1292830169449663f,
+  5.1699250014423121f, 5.2094533656289501f,
+  5.2479275134435852f, 5.2854022188622487f,
+  5.3219280948873626f, 5.3575520046180837f,
+  5.3923174227787606f, 5.4262647547020979f,
+  5.4594316186372973f, 5.4918530963296747f,
+  5.5235619560570130f, 5.5545888516776376f,
+  5.5849625007211560f, 5.6147098441152083f,
+  5.6438561897747243f, 5.6724253419714951f,
+  5.7004397181410917f, 5.7279204545631987f,
+  5.7548875021634682f, 5.7813597135246599f,
+  5.8073549220576037f, 5.8328900141647412f,
+  5.8579809951275718f, 5.8826430493618415f,
+  5.9068905956085187f, 5.9307373375628866f,
+  5.9541963103868749f, 5.9772799234999167f,
+  6.0000000000000000f, 6.0223678130284543f,
+  6.0443941193584533f, 6.0660891904577720f,
+  6.0874628412503390f, 6.1085244567781691f,
+  6.1292830169449663f, 6.1497471195046822f,
+  6.1699250014423121f, 6.1898245588800175f,
+  6.2094533656289501f, 6.2288186904958804f,
+  6.2479275134435852f, 6.2667865406949010f,
+  6.2854022188622487f, 6.3037807481771030f,
+  6.3219280948873626f, 6.3398500028846243f,
+  6.3575520046180837f, 6.3750394313469245f,
+  6.3923174227787606f, 6.4093909361377017f,
+  6.4262647547020979f, 6.4429434958487279f,
+  6.4594316186372973f, 6.4757334309663976f,
+  6.4918530963296747f, 6.5077946401986963f,
+  6.5235619560570130f, 6.5391588111080309f,
+  6.5545888516776376f, 6.5698556083309478f,
+  6.5849625007211560f, 6.5999128421871278f,
+  6.6147098441152083f, 6.6293566200796094f,
+  6.6438561897747243f, 6.6582114827517946f,
+  6.6724253419714951f, 6.6865005271832185f,
+  6.7004397181410917f, 6.7142455176661224f,
+  6.7279204545631987f, 6.7414669864011464f,
+  6.7548875021634682f, 6.7681843247769259f,
+  6.7813597135246599f, 6.7944158663501061f,
+  6.8073549220576037f, 6.8201789624151878f,
+  6.8328900141647412f, 6.8454900509443747f,
+  6.8579809951275718f, 6.8703647195834047f,
+  6.8826430493618415f, 6.8948177633079437f,
+  6.9068905956085187f, 6.9188632372745946f,
+  6.9307373375628866f, 6.9425145053392398f,
+  6.9541963103868749f, 6.9657842846620869f,
+  6.9772799234999167f, 6.9886846867721654f,
+  7.0000000000000000f, 7.0112272554232539f,
+  7.0223678130284543f, 7.0334230015374501f,
+  7.0443941193584533f, 7.0552824355011898f,
+  7.0660891904577720f, 7.0768155970508308f,
+  7.0874628412503390f, 7.0980320829605263f,
+  7.1085244567781691f, 7.1189410727235076f,
+  7.1292830169449663f, 7.1395513523987936f,
+  7.1497471195046822f, 7.1598713367783890f,
+  7.1699250014423121f, 7.1799090900149344f,
+  7.1898245588800175f, 7.1996723448363644f,
+  7.2094533656289501f, 7.2191685204621611f,
+  7.2288186904958804f, 7.2384047393250785f,
+  7.2479275134435852f, 7.2573878426926521f,
+  7.2667865406949010f, 7.2761244052742375f,
+  7.2854022188622487f, 7.2946207488916270f,
+  7.3037807481771030f, 7.3128829552843557f,
+  7.3219280948873626f, 7.3309168781146167f,
+  7.3398500028846243f, 7.3487281542310771f,
+  7.3575520046180837f, 7.3663222142458160f,
+  7.3750394313469245f, 7.3837042924740519f,
+  7.3923174227787606f, 7.4008794362821843f,
+  7.4093909361377017f, 7.4178525148858982f,
+  7.4262647547020979f, 7.4346282276367245f,
+  7.4429434958487279f, 7.4512111118323289f,
+  7.4594316186372973f, 7.4676055500829976f,
+  7.4757334309663976f, 7.4838157772642563f,
+  7.4918530963296747f, 7.4998458870832056f,
+  7.5077946401986963f, 7.5156998382840427f,
+  7.5235619560570130f, 7.5313814605163118f,
+  7.5391588111080309f, 7.5468944598876364f,
+  7.5545888516776376f, 7.5622424242210728f,
+  7.5698556083309478f, 7.5774288280357486f,
+  7.5849625007211560f, 7.5924570372680806f,
+  7.5999128421871278f, 7.6073303137496104f,
+  7.6147098441152083f, 7.6220518194563764f,
+  7.6293566200796094f, 7.6366246205436487f,
+  7.6438561897747243f, 7.6510516911789281f,
+  7.6582114827517946f, 7.6653359171851764f,
+  7.6724253419714951f, 7.6794800995054464f,
+  7.6865005271832185f, 7.6934869574993252f,
+  7.7004397181410917f, 7.7073591320808825f,
+  7.7142455176661224f, 7.7210991887071855f,
+  7.7279204545631987f, 7.7347096202258383f,
+  7.7414669864011464f, 7.7481928495894605f,
+  7.7548875021634682f, 7.7615512324444795f,
+  7.7681843247769259f, 7.7747870596011736f,
+  7.7813597135246599f, 7.7879025593914317f,
+  7.7944158663501061f, 7.8008998999203047f,
+  7.8073549220576037f, 7.8137811912170374f,
+  7.8201789624151878f, 7.8265484872909150f,
+  7.8328900141647412f, 7.8392037880969436f,
+  7.8454900509443747f, 7.8517490414160571f,
+  7.8579809951275718f, 7.8641861446542797f,
+  7.8703647195834047f, 7.8765169465649993f,
+  7.8826430493618415f, 7.8887432488982591f,
+  7.8948177633079437f, 7.9008668079807486f,
+  7.9068905956085187f, 7.9128893362299619f,
+  7.9188632372745946f, 7.9248125036057812f,
+  7.9307373375628866f, 7.9366379390025709f,
+  7.9425145053392398f, 7.9483672315846778f,
+  7.9541963103868749f, 7.9600019320680805f,
+  7.9657842846620869f, 7.9715435539507719f,
+  7.9772799234999167f, 7.9829935746943103f,
+  7.9886846867721654f, 7.9943534368588577f
+};
+
+const float kSLog2Table[LOG_LOOKUP_IDX_MAX] = {
+  0.00000000f,    0.00000000f,  2.00000000f,   4.75488750f,
+  8.00000000f,   11.60964047f,  15.50977500f,  19.65148445f,
+  24.00000000f,  28.52932501f,  33.21928095f,  38.05374781f,
+  43.01955001f,  48.10571634f,  53.30296891f,  58.60335893f,
+  64.00000000f,  69.48686830f,  75.05865003f,  80.71062276f,
+  86.43856190f,  92.23866588f,  98.10749561f,  104.04192499f,
+  110.03910002f, 116.09640474f, 122.21143267f, 128.38196256f,
+  134.60593782f, 140.88144886f, 147.20671787f, 153.58008562f,
+  160.00000000f, 166.46500594f, 172.97373660f, 179.52490559f,
+  186.11730005f, 192.74977453f, 199.42124551f, 206.13068654f,
+  212.87712380f, 219.65963219f, 226.47733176f, 233.32938445f,
+  240.21499122f, 247.13338933f, 254.08384998f, 261.06567603f,
+  268.07820003f, 275.12078236f, 282.19280949f, 289.29369244f,
+  296.42286534f, 303.57978409f, 310.76392512f, 317.97478424f,
+  325.21187564f, 332.47473081f, 339.76289772f, 347.07593991f,
+  354.41343574f, 361.77497759f, 369.16017124f, 376.56863518f,
+  384.00000000f, 391.45390785f, 398.93001188f, 406.42797576f,
+  413.94747321f, 421.48818752f, 429.04981119f, 436.63204548f,
+  444.23460010f, 451.85719280f, 459.49954906f, 467.16140179f,
+  474.84249102f, 482.54256363f, 490.26137307f, 497.99867911f,
+  505.75424759f, 513.52785023f, 521.31926438f, 529.12827280f,
+  536.95466351f, 544.79822957f, 552.65876890f, 560.53608414f,
+  568.42998244f, 576.34027536f, 584.26677867f, 592.20931226f,
+  600.16769996f, 608.14176943f, 616.13135206f, 624.13628279f,
+  632.15640007f, 640.19154569f, 648.24156472f, 656.30630539f,
+  664.38561898f, 672.47935976f, 680.58738488f, 688.70955430f,
+  696.84573069f, 704.99577935f, 713.15956818f, 721.33696754f,
+  729.52785023f, 737.73209140f, 745.94956849f, 754.18016116f,
+  762.42375127f, 770.68022275f, 778.94946161f, 787.23135586f,
+  795.52579543f, 803.83267219f, 812.15187982f, 820.48331383f,
+  828.82687147f, 837.18245171f, 845.54995518f, 853.92928416f,
+  862.32034249f, 870.72303558f, 879.13727036f, 887.56295522f,
+  896.00000000f, 904.44831595f, 912.90781569f, 921.37841320f,
+  929.86002376f, 938.35256392f, 946.85595152f, 955.37010560f,
+  963.89494641f, 972.43039537f, 980.97637504f, 989.53280911f,
+  998.09962237f, 1006.67674069f, 1015.26409097f, 1023.86160116f,
+  1032.46920021f, 1041.08681805f, 1049.71438560f, 1058.35183469f,
+  1066.99909811f, 1075.65610955f, 1084.32280357f, 1092.99911564f,
+  1101.68498204f, 1110.38033993f, 1119.08512727f, 1127.79928282f,
+  1136.52274614f, 1145.25545758f, 1153.99735821f, 1162.74838989f,
+  1171.50849518f, 1180.27761738f, 1189.05570047f, 1197.84268914f,
+  1206.63852876f, 1215.44316535f, 1224.25654560f, 1233.07861684f,
+  1241.90932703f, 1250.74862473f, 1259.59645914f, 1268.45278005f,
+  1277.31753781f, 1286.19068338f, 1295.07216828f, 1303.96194457f,
+  1312.85996488f, 1321.76618236f, 1330.68055071f, 1339.60302413f,
+  1348.53355734f, 1357.47210556f, 1366.41862452f, 1375.37307041f,
+  1384.33539991f, 1393.30557020f, 1402.28353887f, 1411.26926400f,
+  1420.26270412f, 1429.26381818f, 1438.27256558f, 1447.28890615f,
+  1456.31280014f, 1465.34420819f, 1474.38309138f, 1483.42941118f,
+  1492.48312945f, 1501.54420843f, 1510.61261078f, 1519.68829949f,
+  1528.77123795f, 1537.86138993f, 1546.95871952f, 1556.06319119f,
+  1565.17476976f, 1574.29342040f, 1583.41910860f, 1592.55180020f,
+  1601.69146137f, 1610.83805860f, 1619.99155871f, 1629.15192882f,
+  1638.31913637f, 1647.49314911f, 1656.67393509f, 1665.86146266f,
+  1675.05570047f, 1684.25661744f, 1693.46418280f, 1702.67836605f,
+  1711.89913698f, 1721.12646563f, 1730.36032233f, 1739.60067768f,
+  1748.84750254f, 1758.10076802f, 1767.36044551f, 1776.62650662f,
+  1785.89892323f, 1795.17766747f, 1804.46271172f, 1813.75402857f,
+  1823.05159087f, 1832.35537170f, 1841.66534438f, 1850.98148244f,
+  1860.30375965f, 1869.63214999f, 1878.96662767f, 1888.30716711f,
+  1897.65374295f, 1907.00633003f, 1916.36490342f, 1925.72943838f,
+  1935.09991037f, 1944.47629506f, 1953.85856831f, 1963.24670620f,
+  1972.64068498f, 1982.04048108f, 1991.44607117f, 2000.85743204f,
+  2010.27454072f, 2019.69737440f, 2029.12591044f, 2038.56012640f
+};
+
+const VP8LPrefixCode kPrefixEncodeCode[PREFIX_LOOKUP_IDX_MAX] = {
+  { 0, 0}, { 0, 0}, { 1, 0}, { 2, 0}, { 3, 0}, { 4, 1}, { 4, 1}, { 5, 1},
+  { 5, 1}, { 6, 2}, { 6, 2}, { 6, 2}, { 6, 2}, { 7, 2}, { 7, 2}, { 7, 2},
+  { 7, 2}, { 8, 3}, { 8, 3}, { 8, 3}, { 8, 3}, { 8, 3}, { 8, 3}, { 8, 3},
+  { 8, 3}, { 9, 3}, { 9, 3}, { 9, 3}, { 9, 3}, { 9, 3}, { 9, 3}, { 9, 3},
+  { 9, 3}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4},
+  {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4}, {10, 4},
+  {10, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4},
+  {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4}, {11, 4},
+  {11, 4}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5},
+  {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5},
+  {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5},
+  {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5}, {12, 5},
+  {12, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5},
+  {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5},
+  {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5},
+  {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5}, {13, 5},
+  {13, 5}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6},
+  {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6},
+  {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6},
+  {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6},
+  {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6},
+  {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6},
+  {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6},
+  {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6}, {14, 6},
+  {14, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6},
+  {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6},
+  {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6},
+  {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6},
+  {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6},
+  {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6},
+  {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6},
+  {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6}, {15, 6},
+  {15, 6}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7}, {16, 7},
+  {16, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+  {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7}, {17, 7},
+};
+
+const uint8_t kPrefixEncodeExtraBitsValue[PREFIX_LOOKUP_IDX_MAX] = {
+   0,  0,  0,  0,  0,  0,  1,  0,  1,  0,  1,  2,  3,  0,  1,  2,  3,
+   0,  1,  2,  3,  4,  5,  6,  7,  0,  1,  2,  3,  4,  5,  6,  7,
+   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
+   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
+   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
+  16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
+  16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
+  16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+  32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+  48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
+  16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+  32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+  48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
+  16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+  32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+  48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+  64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
+  80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
+  96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
+  112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126,
+  127,
+   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
+  16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+  32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+  48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
+  64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
+  80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
+  96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
+  112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126
+};
+
+// The threshold till approximate version of log_2 can be used.
+// Practically, we can get rid of the call to log() as the two values match to
+// very high degree (the ratio of these two is 0.99999x).
+// Keeping a high threshold for now.
+#define APPROX_LOG_WITH_CORRECTION_MAX  65536
+#define APPROX_LOG_MAX                   4096
+#define LOG_2_RECIPROCAL 1.44269504088896338700465094007086
+static float FastSLog2Slow(uint32_t v) {
+  assert(v >= LOG_LOOKUP_IDX_MAX);
+  if (v < APPROX_LOG_WITH_CORRECTION_MAX) {
+    int log_cnt = 0;
+    uint32_t y = 1;
+    int correction = 0;
+    const float v_f = (float)v;
+    const uint32_t orig_v = v;
+    do {
+      ++log_cnt;
+      v = v >> 1;
+      y = y << 1;
+    } while (v >= LOG_LOOKUP_IDX_MAX);
+    // vf = (2^log_cnt) * Xf; where y = 2^log_cnt and Xf < 256
+    // Xf = floor(Xf) * (1 + (v % y) / v)
+    // log2(Xf) = log2(floor(Xf)) + log2(1 + (v % y) / v)
+    // The correction factor: log(1 + d) ~ d; for very small d values, so
+    // log2(1 + (v % y) / v) ~ LOG_2_RECIPROCAL * (v % y)/v
+    // LOG_2_RECIPROCAL ~ 23/16
+    correction = (23 * (orig_v & (y - 1))) >> 4;
+    return v_f * (kLog2Table[v] + log_cnt) + correction;
+  } else {
+    return (float)(LOG_2_RECIPROCAL * v * log((double)v));
+  }
+}
+
+static float FastLog2Slow(uint32_t v) {
+  assert(v >= LOG_LOOKUP_IDX_MAX);
+  if (v < APPROX_LOG_WITH_CORRECTION_MAX) {
+    int log_cnt = 0;
+    uint32_t y = 1;
+    const uint32_t orig_v = v;
+    double log_2;
+    do {
+      ++log_cnt;
+      v = v >> 1;
+      y = y << 1;
+    } while (v >= LOG_LOOKUP_IDX_MAX);
+    log_2 = kLog2Table[v] + log_cnt;
+    if (orig_v >= APPROX_LOG_MAX) {
+      // Since the division is still expensive, add this correction factor only
+      // for large values of 'v'.
+      const int correction = (23 * (orig_v & (y - 1))) >> 4;
+      log_2 += (double)correction / orig_v;
+    }
+    return (float)log_2;
+  } else {
+    return (float)(LOG_2_RECIPROCAL * log((double)v));
+  }
+}
+
+//------------------------------------------------------------------------------
+// Image transforms.
+
+// Mostly used to reduce code size + readability
+static WEBP_INLINE int GetMin(int a, int b) { return (a > b) ? b : a; }
+
+// In-place sum of each component with mod 256.
+static WEBP_INLINE void AddPixelsEq(uint32_t* a, uint32_t b) {
+  const uint32_t alpha_and_green = (*a & 0xff00ff00u) + (b & 0xff00ff00u);
+  const uint32_t red_and_blue = (*a & 0x00ff00ffu) + (b & 0x00ff00ffu);
+  *a = (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu);
+}
+
+static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) {
+  return (((a0 ^ a1) & 0xfefefefeL) >> 1) + (a0 & a1);
+}
+
+static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) {
+  return Average2(Average2(a0, a2), a1);
+}
+
+static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1,
+                                     uint32_t a2, uint32_t a3) {
+  return Average2(Average2(a0, a1), Average2(a2, a3));
+}
+
+static WEBP_INLINE uint32_t Clip255(uint32_t a) {
+  if (a < 256) {
+    return a;
+  }
+  // return 0, when a is a negative integer.
+  // return 255, when a is positive.
+  return ~a >> 24;
+}
+
+static WEBP_INLINE int AddSubtractComponentFull(int a, int b, int c) {
+  return Clip255(a + b - c);
+}
+
+static WEBP_INLINE uint32_t ClampedAddSubtractFull(uint32_t c0, uint32_t c1,
+                                                   uint32_t c2) {
+  const int a = AddSubtractComponentFull(c0 >> 24, c1 >> 24, c2 >> 24);
+  const int r = AddSubtractComponentFull((c0 >> 16) & 0xff,
+                                         (c1 >> 16) & 0xff,
+                                         (c2 >> 16) & 0xff);
+  const int g = AddSubtractComponentFull((c0 >> 8) & 0xff,
+                                         (c1 >> 8) & 0xff,
+                                         (c2 >> 8) & 0xff);
+  const int b = AddSubtractComponentFull(c0 & 0xff, c1 & 0xff, c2 & 0xff);
+  return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b;
+}
+
+static WEBP_INLINE int AddSubtractComponentHalf(int a, int b) {
+  return Clip255(a + (a - b) / 2);
+}
+
+static WEBP_INLINE uint32_t ClampedAddSubtractHalf(uint32_t c0, uint32_t c1,
+                                                   uint32_t c2) {
+  const uint32_t ave = Average2(c0, c1);
+  const int a = AddSubtractComponentHalf(ave >> 24, c2 >> 24);
+  const int r = AddSubtractComponentHalf((ave >> 16) & 0xff, (c2 >> 16) & 0xff);
+  const int g = AddSubtractComponentHalf((ave >> 8) & 0xff, (c2 >> 8) & 0xff);
+  const int b = AddSubtractComponentHalf((ave >> 0) & 0xff, (c2 >> 0) & 0xff);
+  return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b;
+}
+
+// gcc-4.9 on ARM generates incorrect code in Select() when Sub3() is inlined.
+#if defined(__arm__) && LOCAL_GCC_VERSION == 0x409
+# define LOCAL_INLINE __attribute__ ((noinline))
+#else
+# define LOCAL_INLINE WEBP_INLINE
+#endif
+
+static LOCAL_INLINE int Sub3(int a, int b, int c) {
+  const int pb = b - c;
+  const int pa = a - c;
+  return abs(pb) - abs(pa);
+}
+
+#undef LOCAL_INLINE
+
+static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) {
+  const int pa_minus_pb =
+      Sub3((a >> 24)       , (b >> 24)       , (c >> 24)       ) +
+      Sub3((a >> 16) & 0xff, (b >> 16) & 0xff, (c >> 16) & 0xff) +
+      Sub3((a >>  8) & 0xff, (b >>  8) & 0xff, (c >>  8) & 0xff) +
+      Sub3((a      ) & 0xff, (b      ) & 0xff, (c      ) & 0xff);
+  return (pa_minus_pb <= 0) ? a : b;
+}
+
+//------------------------------------------------------------------------------
+// Predictors
+
+static uint32_t Predictor0(uint32_t left, const uint32_t* const top) {
+  (void)top;
+  (void)left;
+  return ARGB_BLACK;
+}
+static uint32_t Predictor1(uint32_t left, const uint32_t* const top) {
+  (void)top;
+  return left;
+}
+static uint32_t Predictor2(uint32_t left, const uint32_t* const top) {
+  (void)left;
+  return top[0];
+}
+static uint32_t Predictor3(uint32_t left, const uint32_t* const top) {
+  (void)left;
+  return top[1];
+}
+static uint32_t Predictor4(uint32_t left, const uint32_t* const top) {
+  (void)left;
+  return top[-1];
+}
+static uint32_t Predictor5(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Average3(left, top[0], top[1]);
+  return pred;
+}
+static uint32_t Predictor6(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Average2(left, top[-1]);
+  return pred;
+}
+static uint32_t Predictor7(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Average2(left, top[0]);
+  return pred;
+}
+static uint32_t Predictor8(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Average2(top[-1], top[0]);
+  (void)left;
+  return pred;
+}
+static uint32_t Predictor9(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Average2(top[0], top[1]);
+  (void)left;
+  return pred;
+}
+static uint32_t Predictor10(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Average4(left, top[-1], top[0], top[1]);
+  return pred;
+}
+static uint32_t Predictor11(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Select(top[0], left, top[-1]);
+  return pred;
+}
+static uint32_t Predictor12(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]);
+  return pred;
+}
+static uint32_t Predictor13(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]);
+  return pred;
+}
+
+static const VP8LPredictorFunc kPredictorsC[16] = {
+  Predictor0, Predictor1, Predictor2, Predictor3,
+  Predictor4, Predictor5, Predictor6, Predictor7,
+  Predictor8, Predictor9, Predictor10, Predictor11,
+  Predictor12, Predictor13,
+  Predictor0, Predictor0    // <- padding security sentinels
+};
+
+static float PredictionCostSpatial(const int counts[256], int weight_0,
+                                   double exp_val) {
+  const int significant_symbols = 256 >> 4;
+  const double exp_decay_factor = 0.6;
+  double bits = weight_0 * counts[0];
+  int i;
+  for (i = 1; i < significant_symbols; ++i) {
+    bits += exp_val * (counts[i] + counts[256 - i]);
+    exp_val *= exp_decay_factor;
+  }
+  return (float)(-0.1 * bits);
+}
+
+// Compute the combined Shanon's entropy for distribution {X} and {X+Y}
+static float CombinedShannonEntropy(const int X[256], const int Y[256]) {
+  int i;
+  double retval = 0.;
+  int sumX = 0, sumXY = 0;
+  for (i = 0; i < 256; ++i) {
+    const int x = X[i];
+    const int xy = x + Y[i];
+    if (x != 0) {
+      sumX += x;
+      retval -= VP8LFastSLog2(x);
+      sumXY += xy;
+      retval -= VP8LFastSLog2(xy);
+    } else if (xy != 0) {
+      sumXY += xy;
+      retval -= VP8LFastSLog2(xy);
+    }
+  }
+  retval += VP8LFastSLog2(sumX) + VP8LFastSLog2(sumXY);
+  return (float)retval;
+}
+
+static float PredictionCostSpatialHistogram(const int accumulated[4][256],
+                                            const int tile[4][256]) {
+  int i;
+  double retval = 0;
+  for (i = 0; i < 4; ++i) {
+    const double kExpValue = 0.94;
+    retval += PredictionCostSpatial(tile[i], 1, kExpValue);
+    retval += CombinedShannonEntropy(tile[i], accumulated[i]);
+  }
+  return (float)retval;
+}
+
+static WEBP_INLINE void UpdateHisto(int histo_argb[4][256], uint32_t argb) {
+  ++histo_argb[0][argb >> 24];
+  ++histo_argb[1][(argb >> 16) & 0xff];
+  ++histo_argb[2][(argb >> 8) & 0xff];
+  ++histo_argb[3][argb & 0xff];
+}
+
+static int GetBestPredictorForTile(int width, int height,
+                                   int tile_x, int tile_y, int bits,
+                                   const int accumulated[4][256],
+                                   const uint32_t* const argb_scratch) {
+  const int kNumPredModes = 14;
+  const int col_start = tile_x << bits;
+  const int row_start = tile_y << bits;
+  const int tile_size = 1 << bits;
+  const int max_y = GetMin(tile_size, height - row_start);
+  const int max_x = GetMin(tile_size, width - col_start);
+  float best_diff = MAX_DIFF_COST;
+  int best_mode = 0;
+  int mode;
+  for (mode = 0; mode < kNumPredModes; ++mode) {
+    const uint32_t* current_row = argb_scratch;
+    const VP8LPredictorFunc pred_func = VP8LPredictors[mode];
+    float cur_diff;
+    int y;
+    int histo_argb[4][256];
+    memset(histo_argb, 0, sizeof(histo_argb));
+    for (y = 0; y < max_y; ++y) {
+      int x;
+      const int row = row_start + y;
+      const uint32_t* const upper_row = current_row;
+      current_row = upper_row + width;
+      for (x = 0; x < max_x; ++x) {
+        const int col = col_start + x;
+        uint32_t predict;
+        if (row == 0) {
+          predict = (col == 0) ? ARGB_BLACK : current_row[col - 1];  // Left.
+        } else if (col == 0) {
+          predict = upper_row[col];  // Top.
+        } else {
+          predict = pred_func(current_row[col - 1], upper_row + col);
+        }
+        UpdateHisto(histo_argb, VP8LSubPixels(current_row[col], predict));
+      }
+    }
+    cur_diff = PredictionCostSpatialHistogram(
+        accumulated, (const int (*)[256])histo_argb);
+    if (cur_diff < best_diff) {
+      best_diff = cur_diff;
+      best_mode = mode;
+    }
+  }
+
+  return best_mode;
+}
+
+static void CopyTileWithPrediction(int width, int height,
+                                   int tile_x, int tile_y, int bits, int mode,
+                                   const uint32_t* const argb_scratch,
+                                   uint32_t* const argb) {
+  const int col_start = tile_x << bits;
+  const int row_start = tile_y << bits;
+  const int tile_size = 1 << bits;
+  const int max_y = GetMin(tile_size, height - row_start);
+  const int max_x = GetMin(tile_size, width - col_start);
+  const VP8LPredictorFunc pred_func = VP8LPredictors[mode];
+  const uint32_t* current_row = argb_scratch;
+
+  int y;
+  for (y = 0; y < max_y; ++y) {
+    int x;
+    const int row = row_start + y;
+    const uint32_t* const upper_row = current_row;
+    current_row = upper_row + width;
+    for (x = 0; x < max_x; ++x) {
+      const int col = col_start + x;
+      const int pix = row * width + col;
+      uint32_t predict;
+      if (row == 0) {
+        predict = (col == 0) ? ARGB_BLACK : current_row[col - 1];  // Left.
+      } else if (col == 0) {
+        predict = upper_row[col];  // Top.
+      } else {
+        predict = pred_func(current_row[col - 1], upper_row + col);
+      }
+      argb[pix] = VP8LSubPixels(current_row[col], predict);
+    }
+  }
+}
+
+void VP8LResidualImage(int width, int height, int bits,
+                       uint32_t* const argb, uint32_t* const argb_scratch,
+                       uint32_t* const image) {
+  const int max_tile_size = 1 << bits;
+  const int tiles_per_row = VP8LSubSampleSize(width, bits);
+  const int tiles_per_col = VP8LSubSampleSize(height, bits);
+  uint32_t* const upper_row = argb_scratch;
+  uint32_t* const current_tile_rows = argb_scratch + width;
+  int tile_y;
+  int histo[4][256];
+  memset(histo, 0, sizeof(histo));
+  for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) {
+    const int tile_y_offset = tile_y * max_tile_size;
+    const int this_tile_height =
+        (tile_y < tiles_per_col - 1) ? max_tile_size : height - tile_y_offset;
+    int tile_x;
+    if (tile_y > 0) {
+      memcpy(upper_row, current_tile_rows + (max_tile_size - 1) * width,
+             width * sizeof(*upper_row));
+    }
+    memcpy(current_tile_rows, &argb[tile_y_offset * width],
+           this_tile_height * width * sizeof(*current_tile_rows));
+    for (tile_x = 0; tile_x < tiles_per_row; ++tile_x) {
+      int pred;
+      int y;
+      const int tile_x_offset = tile_x * max_tile_size;
+      int all_x_max = tile_x_offset + max_tile_size;
+      if (all_x_max > width) {
+        all_x_max = width;
+      }
+      pred = GetBestPredictorForTile(width, height, tile_x, tile_y, bits,
+                                     (const int (*)[256])histo,
+                                     argb_scratch);
+      image[tile_y * tiles_per_row + tile_x] = 0xff000000u | (pred << 8);
+      CopyTileWithPrediction(width, height, tile_x, tile_y, bits, pred,
+                             argb_scratch, argb);
+      for (y = 0; y < max_tile_size; ++y) {
+        int ix;
+        int all_x;
+        int all_y = tile_y_offset + y;
+        if (all_y >= height) {
+          break;
+        }
+        ix = all_y * width + tile_x_offset;
+        for (all_x = tile_x_offset; all_x < all_x_max; ++all_x, ++ix) {
+          UpdateHisto(histo, argb[ix]);
+        }
+      }
+    }
+  }
+}
+
+// Inverse prediction.
+static void PredictorInverseTransform(const VP8LTransform* const transform,
+                                      int y_start, int y_end, uint32_t* data) {
+  const int width = transform->xsize_;
+  if (y_start == 0) {  // First Row follows the L (mode=1) mode.
+    int x;
+    const uint32_t pred0 = Predictor0(data[-1], NULL);
+    AddPixelsEq(data, pred0);
+    for (x = 1; x < width; ++x) {
+      const uint32_t pred1 = Predictor1(data[x - 1], NULL);
+      AddPixelsEq(data + x, pred1);
+    }
+    data += width;
+    ++y_start;
+  }
+
+  {
+    int y = y_start;
+    const int tile_width = 1 << transform->bits_;
+    const int mask = tile_width - 1;
+    const int safe_width = width & ~mask;
+    const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_);
+    const uint32_t* pred_mode_base =
+        transform->data_ + (y >> transform->bits_) * tiles_per_row;
+
+    while (y < y_end) {
+      const uint32_t pred2 = Predictor2(data[-1], data - width);
+      const uint32_t* pred_mode_src = pred_mode_base;
+      VP8LPredictorFunc pred_func;
+      int x = 1;
+      int t = 1;
+      // First pixel follows the T (mode=2) mode.
+      AddPixelsEq(data, pred2);
+      // .. the rest:
+      while (x < safe_width) {
+        pred_func = VP8LPredictors[((*pred_mode_src++) >> 8) & 0xf];
+        for (; t < tile_width; ++t, ++x) {
+          const uint32_t pred = pred_func(data[x - 1], data + x - width);
+          AddPixelsEq(data + x, pred);
+        }
+        t = 0;
+      }
+      if (x < width) {
+        pred_func = VP8LPredictors[((*pred_mode_src++) >> 8) & 0xf];
+        for (; x < width; ++x) {
+          const uint32_t pred = pred_func(data[x - 1], data + x - width);
+          AddPixelsEq(data + x, pred);
+        }
+      }
+      data += width;
+      ++y;
+      if ((y & mask) == 0) {   // Use the same mask, since tiles are squares.
+        pred_mode_base += tiles_per_row;
+      }
+    }
+  }
+}
+
+void VP8LSubtractGreenFromBlueAndRed_C(uint32_t* argb_data, int num_pixels) {
+  int i;
+  for (i = 0; i < num_pixels; ++i) {
+    const uint32_t argb = argb_data[i];
+    const uint32_t green = (argb >> 8) & 0xff;
+    const uint32_t new_r = (((argb >> 16) & 0xff) - green) & 0xff;
+    const uint32_t new_b = ((argb & 0xff) - green) & 0xff;
+    argb_data[i] = (argb & 0xff00ff00) | (new_r << 16) | new_b;
+  }
+}
+
+// Add green to blue and red channels (i.e. perform the inverse transform of
+// 'subtract green').
+void VP8LAddGreenToBlueAndRed_C(uint32_t* data, int num_pixels) {
+  int i;
+  for (i = 0; i < num_pixels; ++i) {
+    const uint32_t argb = data[i];
+    const uint32_t green = ((argb >> 8) & 0xff);
+    uint32_t red_blue = (argb & 0x00ff00ffu);
+    red_blue += (green << 16) | green;
+    red_blue &= 0x00ff00ffu;
+    data[i] = (argb & 0xff00ff00u) | red_blue;
+  }
+}
+
+static WEBP_INLINE void MultipliersClear(VP8LMultipliers* const m) {
+  m->green_to_red_ = 0;
+  m->green_to_blue_ = 0;
+  m->red_to_blue_ = 0;
+}
+
+static WEBP_INLINE uint32_t ColorTransformDelta(int8_t color_pred,
+                                                int8_t color) {
+  return (uint32_t)((int)(color_pred) * color) >> 5;
+}
+
+static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code,
+                                               VP8LMultipliers* const m) {
+  m->green_to_red_  = (color_code >>  0) & 0xff;
+  m->green_to_blue_ = (color_code >>  8) & 0xff;
+  m->red_to_blue_   = (color_code >> 16) & 0xff;
+}
+
+static WEBP_INLINE uint32_t MultipliersToColorCode(
+    const VP8LMultipliers* const m) {
+  return 0xff000000u |
+         ((uint32_t)(m->red_to_blue_) << 16) |
+         ((uint32_t)(m->green_to_blue_) << 8) |
+         m->green_to_red_;
+}
+
+void VP8LTransformColor_C(const VP8LMultipliers* const m, uint32_t* data,
+                          int num_pixels) {
+  int i;
+  for (i = 0; i < num_pixels; ++i) {
+    const uint32_t argb = data[i];
+    const uint32_t green = argb >> 8;
+    const uint32_t red = argb >> 16;
+    uint32_t new_red = red;
+    uint32_t new_blue = argb;
+    new_red -= ColorTransformDelta(m->green_to_red_, green);
+    new_red &= 0xff;
+    new_blue -= ColorTransformDelta(m->green_to_blue_, green);
+    new_blue -= ColorTransformDelta(m->red_to_blue_, red);
+    new_blue &= 0xff;
+    data[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue);
+  }
+}
+
+void VP8LTransformColorInverse_C(const VP8LMultipliers* const m, uint32_t* data,
+                                 int num_pixels) {
+  int i;
+  for (i = 0; i < num_pixels; ++i) {
+    const uint32_t argb = data[i];
+    const uint32_t green = argb >> 8;
+    const uint32_t red = argb >> 16;
+    uint32_t new_red = red;
+    uint32_t new_blue = argb;
+    new_red += ColorTransformDelta(m->green_to_red_, green);
+    new_red &= 0xff;
+    new_blue += ColorTransformDelta(m->green_to_blue_, green);
+    new_blue += ColorTransformDelta(m->red_to_blue_, new_red);
+    new_blue &= 0xff;
+    data[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue);
+  }
+}
+
+static WEBP_INLINE uint8_t TransformColorRed(uint8_t green_to_red,
+                                             uint32_t argb) {
+  const uint32_t green = argb >> 8;
+  uint32_t new_red = argb >> 16;
+  new_red -= ColorTransformDelta(green_to_red, green);
+  return (new_red & 0xff);
+}
+
+static WEBP_INLINE uint8_t TransformColorBlue(uint8_t green_to_blue,
+                                              uint8_t red_to_blue,
+                                              uint32_t argb) {
+  const uint32_t green = argb >> 8;
+  const uint32_t red = argb >> 16;
+  uint8_t new_blue = argb;
+  new_blue -= ColorTransformDelta(green_to_blue, green);
+  new_blue -= ColorTransformDelta(red_to_blue, red);
+  return (new_blue & 0xff);
+}
+
+static float PredictionCostCrossColor(const int accumulated[256],
+                                      const int counts[256]) {
+  // Favor low entropy, locally and globally.
+  // Favor small absolute values for PredictionCostSpatial
+  static const double kExpValue = 2.4;
+  return CombinedShannonEntropy(counts, accumulated) +
+         PredictionCostSpatial(counts, 3, kExpValue);
+}
+
+static float GetPredictionCostCrossColorRed(
+    int tile_x_offset, int tile_y_offset, int all_x_max, int all_y_max,
+    int xsize, VP8LMultipliers prev_x, VP8LMultipliers prev_y, int green_to_red,
+    const int accumulated_red_histo[256], const uint32_t* const argb) {
+  int all_y;
+  int histo[256] = { 0 };
+  float cur_diff;
+  for (all_y = tile_y_offset; all_y < all_y_max; ++all_y) {
+    int ix = all_y * xsize + tile_x_offset;
+    int all_x;
+    for (all_x = tile_x_offset; all_x < all_x_max; ++all_x, ++ix) {
+      ++histo[TransformColorRed(green_to_red, argb[ix])];  // red.
+    }
+  }
+  cur_diff = PredictionCostCrossColor(accumulated_red_histo, histo);
+  if ((uint8_t)green_to_red == prev_x.green_to_red_) {
+    cur_diff -= 3;  // favor keeping the areas locally similar
+  }
+  if ((uint8_t)green_to_red == prev_y.green_to_red_) {
+    cur_diff -= 3;  // favor keeping the areas locally similar
+  }
+  if (green_to_red == 0) {
+    cur_diff -= 3;
+  }
+  return cur_diff;
+}
+
+static void GetBestGreenToRed(
+    int tile_x_offset, int tile_y_offset, int all_x_max, int all_y_max,
+    int xsize, VP8LMultipliers prev_x, VP8LMultipliers prev_y,
+    const int accumulated_red_histo[256], const uint32_t* const argb,
+    VP8LMultipliers* const best_tx) {
+  int min_green_to_red = -64;
+  int max_green_to_red = 64;
+  int green_to_red = 0;
+  int eval_min = 1;
+  int eval_max = 1;
+  float cur_diff_min = MAX_DIFF_COST;
+  float cur_diff_max = MAX_DIFF_COST;
+  // Do a binary search to find the optimal green_to_red color transform.
+  while (max_green_to_red - min_green_to_red > 2) {
+    if (eval_min) {
+      cur_diff_min = GetPredictionCostCrossColorRed(
+          tile_x_offset, tile_y_offset, all_x_max, all_y_max, xsize,
+          prev_x, prev_y, min_green_to_red, accumulated_red_histo, argb);
+      eval_min = 0;
+    }
+    if (eval_max) {
+      cur_diff_max = GetPredictionCostCrossColorRed(
+          tile_x_offset, tile_y_offset, all_x_max, all_y_max, xsize,
+          prev_x, prev_y, max_green_to_red, accumulated_red_histo, argb);
+      eval_max = 0;
+    }
+    if (cur_diff_min < cur_diff_max) {
+      green_to_red = min_green_to_red;
+      max_green_to_red = (max_green_to_red + min_green_to_red) / 2;
+      eval_max = 1;
+    } else {
+      green_to_red = max_green_to_red;
+      min_green_to_red = (max_green_to_red + min_green_to_red) / 2;
+      eval_min = 1;
+    }
+  }
+  best_tx->green_to_red_ = green_to_red;
+}
+
+static float GetPredictionCostCrossColorBlue(
+    int tile_x_offset, int tile_y_offset, int all_x_max, int all_y_max,
+    int xsize, VP8LMultipliers prev_x, VP8LMultipliers prev_y,
+    int green_to_blue, int red_to_blue, const int accumulated_blue_histo[256],
+    const uint32_t* const argb) {
+  int all_y;
+  int histo[256] = { 0 };
+  float cur_diff;
+  for (all_y = tile_y_offset; all_y < all_y_max; ++all_y) {
+    int all_x;
+    int ix = all_y * xsize + tile_x_offset;
+    for (all_x = tile_x_offset; all_x < all_x_max; ++all_x, ++ix) {
+      ++histo[TransformColorBlue(green_to_blue, red_to_blue, argb[ix])];
+    }
+  }
+  cur_diff = PredictionCostCrossColor(accumulated_blue_histo, histo);
+  if ((uint8_t)green_to_blue == prev_x.green_to_blue_) {
+    cur_diff -= 3;  // favor keeping the areas locally similar
+  }
+  if ((uint8_t)green_to_blue == prev_y.green_to_blue_) {
+    cur_diff -= 3;  // favor keeping the areas locally similar
+  }
+  if ((uint8_t)red_to_blue == prev_x.red_to_blue_) {
+    cur_diff -= 3;  // favor keeping the areas locally similar
+  }
+  if ((uint8_t)red_to_blue == prev_y.red_to_blue_) {
+    cur_diff -= 3;  // favor keeping the areas locally similar
+  }
+  if (green_to_blue == 0) {
+    cur_diff -= 3;
+  }
+  if (red_to_blue == 0) {
+    cur_diff -= 3;
+  }
+  return cur_diff;
+}
+
+static void GetBestGreenRedToBlue(
+    int tile_x_offset, int tile_y_offset, int all_x_max, int all_y_max,
+    int xsize, VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality,
+    const int accumulated_blue_histo[256], const uint32_t* const argb,
+    VP8LMultipliers* const best_tx) {
+  float best_diff = MAX_DIFF_COST;
+  float cur_diff;
+  const int step = (quality < 25) ? 32 : (quality > 50) ? 8 : 16;
+  const int min_green_to_blue = -32;
+  const int max_green_to_blue = 32;
+  const int min_red_to_blue = -32;
+  const int max_red_to_blue = 32;
+  const int num_iters =
+      (1 + (max_green_to_blue - min_green_to_blue) / step) *
+      (1 + (max_red_to_blue - min_red_to_blue) / step);
+  // Number of tries to get optimal green_to_blue & red_to_blue color transforms
+  // after finding a local minima.
+  const int max_tries_after_min = 4 + (num_iters >> 2);
+  int num_tries_after_min = 0;
+  int green_to_blue;
+  for (green_to_blue = min_green_to_blue;
+       green_to_blue <= max_green_to_blue &&
+       num_tries_after_min < max_tries_after_min;
+       green_to_blue += step) {
+    int red_to_blue;
+    for (red_to_blue = min_red_to_blue;
+         red_to_blue <= max_red_to_blue &&
+         num_tries_after_min < max_tries_after_min;
+         red_to_blue += step) {
+      cur_diff = GetPredictionCostCrossColorBlue(
+          tile_x_offset, tile_y_offset, all_x_max, all_y_max, xsize, prev_x,
+          prev_y, green_to_blue, red_to_blue, accumulated_blue_histo, argb);
+      if (cur_diff < best_diff) {
+        best_diff = cur_diff;
+        best_tx->green_to_blue_ = green_to_blue;
+        best_tx->red_to_blue_ = red_to_blue;
+        num_tries_after_min = 0;
+      } else {
+        ++num_tries_after_min;
+      }
+    }
+  }
+}
+
+static VP8LMultipliers GetBestColorTransformForTile(
+    int tile_x, int tile_y, int bits,
+    VP8LMultipliers prev_x,
+    VP8LMultipliers prev_y,
+    int quality, int xsize, int ysize,
+    const int accumulated_red_histo[256],
+    const int accumulated_blue_histo[256],
+    const uint32_t* const argb) {
+  const int max_tile_size = 1 << bits;
+  const int tile_y_offset = tile_y * max_tile_size;
+  const int tile_x_offset = tile_x * max_tile_size;
+  const int all_x_max = GetMin(tile_x_offset + max_tile_size, xsize);
+  const int all_y_max = GetMin(tile_y_offset + max_tile_size, ysize);
+  VP8LMultipliers best_tx;
+  MultipliersClear(&best_tx);
+
+  GetBestGreenToRed(tile_x_offset, tile_y_offset, all_x_max, all_y_max, xsize,
+                    prev_x, prev_y, accumulated_red_histo, argb, &best_tx);
+  GetBestGreenRedToBlue(tile_x_offset, tile_y_offset, all_x_max, all_y_max,
+                        xsize, prev_x, prev_y, quality, accumulated_blue_histo,
+                        argb, &best_tx);
+  return best_tx;
+}
+
+static void CopyTileWithColorTransform(int xsize, int ysize,
+                                       int tile_x, int tile_y,
+                                       int max_tile_size,
+                                       VP8LMultipliers color_transform,
+                                       uint32_t* argb) {
+  const int xscan = GetMin(max_tile_size, xsize - tile_x);
+  int yscan = GetMin(max_tile_size, ysize - tile_y);
+  argb += tile_y * xsize + tile_x;
+  while (yscan-- > 0) {
+    VP8LTransformColor(&color_transform, argb, xscan);
+    argb += xsize;
+  }
+}
+
+void VP8LColorSpaceTransform(int width, int height, int bits, int quality,
+                             uint32_t* const argb, uint32_t* image) {
+  const int max_tile_size = 1 << bits;
+  const int tile_xsize = VP8LSubSampleSize(width, bits);
+  const int tile_ysize = VP8LSubSampleSize(height, bits);
+  int accumulated_red_histo[256] = { 0 };
+  int accumulated_blue_histo[256] = { 0 };
+  int tile_x, tile_y;
+  VP8LMultipliers prev_x, prev_y;
+  MultipliersClear(&prev_y);
+  MultipliersClear(&prev_x);
+  for (tile_y = 0; tile_y < tile_ysize; ++tile_y) {
+    for (tile_x = 0; tile_x < tile_xsize; ++tile_x) {
+      int y;
+      const int tile_x_offset = tile_x * max_tile_size;
+      const int tile_y_offset = tile_y * max_tile_size;
+      const int all_x_max = GetMin(tile_x_offset + max_tile_size, width);
+      const int all_y_max = GetMin(tile_y_offset + max_tile_size, height);
+      const int offset = tile_y * tile_xsize + tile_x;
+      if (tile_y != 0) {
+        ColorCodeToMultipliers(image[offset - tile_xsize], &prev_y);
+      }
+      prev_x = GetBestColorTransformForTile(tile_x, tile_y, bits,
+                                            prev_x, prev_y,
+                                            quality, width, height,
+                                            accumulated_red_histo,
+                                            accumulated_blue_histo,
+                                            argb);
+      image[offset] = MultipliersToColorCode(&prev_x);
+      CopyTileWithColorTransform(width, height, tile_x_offset, tile_y_offset,
+                                 max_tile_size, prev_x, argb);
+
+      // Gather accumulated histogram data.
+      for (y = tile_y_offset; y < all_y_max; ++y) {
+        int ix = y * width + tile_x_offset;
+        const int ix_end = ix + all_x_max - tile_x_offset;
+        for (; ix < ix_end; ++ix) {
+          const uint32_t pix = argb[ix];
+          if (ix >= 2 &&
+              pix == argb[ix - 2] &&
+              pix == argb[ix - 1]) {
+            continue;  // repeated pixels are handled by backward references
+          }
+          if (ix >= width + 2 &&
+              argb[ix - 2] == argb[ix - width - 2] &&
+              argb[ix - 1] == argb[ix - width - 1] &&
+              pix == argb[ix - width]) {
+            continue;  // repeated pixels are handled by backward references
+          }
+          ++accumulated_red_histo[(pix >> 16) & 0xff];
+          ++accumulated_blue_histo[(pix >> 0) & 0xff];
+        }
+      }
+    }
+  }
+}
+
+// Color space inverse transform.
+static void ColorSpaceInverseTransform(const VP8LTransform* const transform,
+                                       int y_start, int y_end, uint32_t* data) {
+  const int width = transform->xsize_;
+  const int tile_width = 1 << transform->bits_;
+  const int mask = tile_width - 1;
+  const int safe_width = width & ~mask;
+  const int remaining_width = width - safe_width;
+  const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_);
+  int y = y_start;
+  const uint32_t* pred_row =
+      transform->data_ + (y >> transform->bits_) * tiles_per_row;
+
+  while (y < y_end) {
+    const uint32_t* pred = pred_row;
+    VP8LMultipliers m = { 0, 0, 0 };
+    const uint32_t* const data_safe_end = data + safe_width;
+    const uint32_t* const data_end = data + width;
+    while (data < data_safe_end) {
+      ColorCodeToMultipliers(*pred++, &m);
+      VP8LTransformColorInverse(&m, data, tile_width);
+      data += tile_width;
+    }
+    if (data < data_end) {  // Left-overs using C-version.
+      ColorCodeToMultipliers(*pred++, &m);
+      VP8LTransformColorInverse(&m, data, remaining_width);
+      data += remaining_width;
+    }
+    ++y;
+    if ((y & mask) == 0) pred_row += tiles_per_row;
+  }
+}
+
+// Separate out pixels packed together using pixel-bundling.
+// We define two methods for ARGB data (uint32_t) and alpha-only data (uint8_t).
+#define COLOR_INDEX_INVERSE(FUNC_NAME, TYPE, GET_INDEX, GET_VALUE)             \
+void FUNC_NAME(const VP8LTransform* const transform,                           \
+               int y_start, int y_end, const TYPE* src, TYPE* dst) {           \
+  int y;                                                                       \
+  const int bits_per_pixel = 8 >> transform->bits_;                            \
+  const int width = transform->xsize_;                                         \
+  const uint32_t* const color_map = transform->data_;                          \
+  if (bits_per_pixel < 8) {                                                    \
+    const int pixels_per_byte = 1 << transform->bits_;                         \
+    const int count_mask = pixels_per_byte - 1;                                \
+    const uint32_t bit_mask = (1 << bits_per_pixel) - 1;                       \
+    for (y = y_start; y < y_end; ++y) {                                        \
+      uint32_t packed_pixels = 0;                                              \
+      int x;                                                                   \
+      for (x = 0; x < width; ++x) {                                            \
+        /* We need to load fresh 'packed_pixels' once every                */  \
+        /* 'pixels_per_byte' increments of x. Fortunately, pixels_per_byte */  \
+        /* is a power of 2, so can just use a mask for that, instead of    */  \
+        /* decrementing a counter.                                         */  \
+        if ((x & count_mask) == 0) packed_pixels = GET_INDEX(*src++);          \
+        *dst++ = GET_VALUE(color_map[packed_pixels & bit_mask]);               \
+        packed_pixels >>= bits_per_pixel;                                      \
+      }                                                                        \
+    }                                                                          \
+  } else {                                                                     \
+    for (y = y_start; y < y_end; ++y) {                                        \
+      int x;                                                                   \
+      for (x = 0; x < width; ++x) {                                            \
+        *dst++ = GET_VALUE(color_map[GET_INDEX(*src++)]);                      \
+      }                                                                        \
+    }                                                                          \
+  }                                                                            \
+}
+
+static WEBP_INLINE uint32_t GetARGBIndex(uint32_t idx) {
+  return (idx >> 8) & 0xff;
+}
+
+static WEBP_INLINE uint8_t GetAlphaIndex(uint8_t idx) {
+  return idx;
+}
+
+static WEBP_INLINE uint32_t GetARGBValue(uint32_t val) {
+  return val;
+}
+
+static WEBP_INLINE uint8_t GetAlphaValue(uint32_t val) {
+  return (val >> 8) & 0xff;
+}
+
+static COLOR_INDEX_INVERSE(ColorIndexInverseTransform, uint32_t, GetARGBIndex,
+                           GetARGBValue)
+COLOR_INDEX_INVERSE(VP8LColorIndexInverseTransformAlpha, uint8_t, GetAlphaIndex,
+                    GetAlphaValue)
+
+#undef COLOR_INDEX_INVERSE
+
+void VP8LInverseTransform(const VP8LTransform* const transform,
+                          int row_start, int row_end,
+                          const uint32_t* const in, uint32_t* const out) {
+  const int width = transform->xsize_;
+  assert(row_start < row_end);
+  assert(row_end <= transform->ysize_);
+  switch (transform->type_) {
+    case SUBTRACT_GREEN:
+      VP8LAddGreenToBlueAndRed(out, (row_end - row_start) * width);
+      break;
+    case PREDICTOR_TRANSFORM:
+      PredictorInverseTransform(transform, row_start, row_end, out);
+      if (row_end != transform->ysize_) {
+        // The last predicted row in this iteration will be the top-pred row
+        // for the first row in next iteration.
+        memcpy(out - width, out + (row_end - row_start - 1) * width,
+               width * sizeof(*out));
+      }
+      break;
+    case CROSS_COLOR_TRANSFORM:
+      ColorSpaceInverseTransform(transform, row_start, row_end, out);
+      break;
+    case COLOR_INDEXING_TRANSFORM:
+      if (in == out && transform->bits_ > 0) {
+        // Move packed pixels to the end of unpacked region, so that unpacking
+        // can occur seamlessly.
+        // Also, note that this is the only transform that applies on
+        // the effective width of VP8LSubSampleSize(xsize_, bits_). All other
+        // transforms work on effective width of xsize_.
+        const int out_stride = (row_end - row_start) * width;
+        const int in_stride = (row_end - row_start) *
+            VP8LSubSampleSize(transform->xsize_, transform->bits_);
+        uint32_t* const src = out + out_stride - in_stride;
+        memmove(src, out, in_stride * sizeof(*src));
+        ColorIndexInverseTransform(transform, row_start, row_end, src, out);
+      } else {
+        ColorIndexInverseTransform(transform, row_start, row_end, in, out);
+      }
+      break;
+  }
+}
+
+//------------------------------------------------------------------------------
+// Color space conversion.
+
+static int is_big_endian(void) {
+  static const union {
+    uint16_t w;
+    uint8_t b[2];
+  } tmp = { 1 };
+  return (tmp.b[0] != 1);
+}
+
+void VP8LConvertBGRAToRGB_C(const uint32_t* src,
+                            int num_pixels, uint8_t* dst) {
+  const uint32_t* const src_end = src + num_pixels;
+  while (src < src_end) {
+    const uint32_t argb = *src++;
+    *dst++ = (argb >> 16) & 0xff;
+    *dst++ = (argb >>  8) & 0xff;
+    *dst++ = (argb >>  0) & 0xff;
+  }
+}
+
+void VP8LConvertBGRAToRGBA_C(const uint32_t* src,
+                             int num_pixels, uint8_t* dst) {
+  const uint32_t* const src_end = src + num_pixels;
+  while (src < src_end) {
+    const uint32_t argb = *src++;
+    *dst++ = (argb >> 16) & 0xff;
+    *dst++ = (argb >>  8) & 0xff;
+    *dst++ = (argb >>  0) & 0xff;
+    *dst++ = (argb >> 24) & 0xff;
+  }
+}
+
+void VP8LConvertBGRAToRGBA4444_C(const uint32_t* src,
+                                 int num_pixels, uint8_t* dst) {
+  const uint32_t* const src_end = src + num_pixels;
+  while (src < src_end) {
+    const uint32_t argb = *src++;
+    const uint8_t rg = ((argb >> 16) & 0xf0) | ((argb >> 12) & 0xf);
+    const uint8_t ba = ((argb >>  0) & 0xf0) | ((argb >> 28) & 0xf);
+#ifdef WEBP_SWAP_16BIT_CSP
+    *dst++ = ba;
+    *dst++ = rg;
+#else
+    *dst++ = rg;
+    *dst++ = ba;
+#endif
+  }
+}
+
+void VP8LConvertBGRAToRGB565_C(const uint32_t* src,
+                               int num_pixels, uint8_t* dst) {
+  const uint32_t* const src_end = src + num_pixels;
+  while (src < src_end) {
+    const uint32_t argb = *src++;
+    const uint8_t rg = ((argb >> 16) & 0xf8) | ((argb >> 13) & 0x7);
+    const uint8_t gb = ((argb >>  5) & 0xe0) | ((argb >>  3) & 0x1f);
+#ifdef WEBP_SWAP_16BIT_CSP
+    *dst++ = gb;
+    *dst++ = rg;
+#else
+    *dst++ = rg;
+    *dst++ = gb;
+#endif
+  }
+}
+
+void VP8LConvertBGRAToBGR_C(const uint32_t* src,
+                            int num_pixels, uint8_t* dst) {
+  const uint32_t* const src_end = src + num_pixels;
+  while (src < src_end) {
+    const uint32_t argb = *src++;
+    *dst++ = (argb >>  0) & 0xff;
+    *dst++ = (argb >>  8) & 0xff;
+    *dst++ = (argb >> 16) & 0xff;
+  }
+}
+
+static void CopyOrSwap(const uint32_t* src, int num_pixels, uint8_t* dst,
+                       int swap_on_big_endian) {
+  if (is_big_endian() == swap_on_big_endian) {
+    const uint32_t* const src_end = src + num_pixels;
+    while (src < src_end) {
+      const uint32_t argb = *src++;
+
+#if !defined(WORDS_BIGENDIAN)
+#if !defined(WEBP_REFERENCE_IMPLEMENTATION)
+      *(uint32_t*)dst = BSwap32(argb);
+#else  // WEBP_REFERENCE_IMPLEMENTATION
+      dst[0] = (argb >> 24) & 0xff;
+      dst[1] = (argb >> 16) & 0xff;
+      dst[2] = (argb >>  8) & 0xff;
+      dst[3] = (argb >>  0) & 0xff;
+#endif
+#else  // WORDS_BIGENDIAN
+      dst[0] = (argb >>  0) & 0xff;
+      dst[1] = (argb >>  8) & 0xff;
+      dst[2] = (argb >> 16) & 0xff;
+      dst[3] = (argb >> 24) & 0xff;
+#endif
+      dst += sizeof(argb);
+    }
+  } else {
+    memcpy(dst, src, num_pixels * sizeof(*src));
+  }
+}
+
+void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels,
+                         WEBP_CSP_MODE out_colorspace, uint8_t* const rgba) {
+  switch (out_colorspace) {
+    case MODE_RGB:
+      VP8LConvertBGRAToRGB(in_data, num_pixels, rgba);
+      break;
+    case MODE_RGBA:
+      VP8LConvertBGRAToRGBA(in_data, num_pixels, rgba);
+      break;
+    case MODE_rgbA:
+      VP8LConvertBGRAToRGBA(in_data, num_pixels, rgba);
+      WebPApplyAlphaMultiply(rgba, 0, num_pixels, 1, 0);
+      break;
+    case MODE_BGR:
+      VP8LConvertBGRAToBGR(in_data, num_pixels, rgba);
+      break;
+    case MODE_BGRA:
+      CopyOrSwap(in_data, num_pixels, rgba, 1);
+      break;
+    case MODE_bgrA:
+      CopyOrSwap(in_data, num_pixels, rgba, 1);
+      WebPApplyAlphaMultiply(rgba, 0, num_pixels, 1, 0);
+      break;
+    case MODE_ARGB:
+      CopyOrSwap(in_data, num_pixels, rgba, 0);
+      break;
+    case MODE_Argb:
+      CopyOrSwap(in_data, num_pixels, rgba, 0);
+      WebPApplyAlphaMultiply(rgba, 1, num_pixels, 1, 0);
+      break;
+    case MODE_RGBA_4444:
+      VP8LConvertBGRAToRGBA4444(in_data, num_pixels, rgba);
+      break;
+    case MODE_rgbA_4444:
+      VP8LConvertBGRAToRGBA4444(in_data, num_pixels, rgba);
+      WebPApplyAlphaMultiply4444(rgba, num_pixels, 1, 0);
+      break;
+    case MODE_RGB_565:
+      VP8LConvertBGRAToRGB565(in_data, num_pixels, rgba);
+      break;
+    default:
+      assert(0);          // Code flow should not reach here.
+  }
+}
+
+//------------------------------------------------------------------------------
+// Bundles multiple (1, 2, 4 or 8) pixels into a single pixel.
+void VP8LBundleColorMap(const uint8_t* const row, int width,
+                        int xbits, uint32_t* const dst) {
+  int x;
+  if (xbits > 0) {
+    const int bit_depth = 1 << (3 - xbits);
+    const int mask = (1 << xbits) - 1;
+    uint32_t code = 0xff000000;
+    for (x = 0; x < width; ++x) {
+      const int xsub = x & mask;
+      if (xsub == 0) {
+        code = 0xff000000;
+      }
+      code |= row[x] << (8 + bit_depth * xsub);
+      dst[x >> xbits] = code;
+    }
+  } else {
+    for (x = 0; x < width; ++x) dst[x] = 0xff000000 | (row[x] << 8);
+  }
+}
+
+//------------------------------------------------------------------------------
+
+static double ExtraCost(const uint32_t* population, int length) {
+  int i;
+  double cost = 0.;
+  for (i = 2; i < length - 2; ++i) cost += (i >> 1) * population[i + 2];
+  return cost;
+}
+
+static double ExtraCostCombined(const uint32_t* X, const uint32_t* Y,
+                                int length) {
+  int i;
+  double cost = 0.;
+  for (i = 2; i < length - 2; ++i) {
+    const int xy = X[i + 2] + Y[i + 2];
+    cost += (i >> 1) * xy;
+  }
+  return cost;
+}
+
+// Returns the various RLE counts
+static VP8LStreaks HuffmanCostCount(const uint32_t* population, int length) {
+  int i;
+  int streak = 0;
+  VP8LStreaks stats;
+  memset(&stats, 0, sizeof(stats));
+  for (i = 0; i < length - 1; ++i) {
+    ++streak;
+    if (population[i] == population[i + 1]) {
+      continue;
+    }
+    stats.counts[population[i] != 0] += (streak > 3);
+    stats.streaks[population[i] != 0][(streak > 3)] += streak;
+    streak = 0;
+  }
+  ++streak;
+  stats.counts[population[i] != 0] += (streak > 3);
+  stats.streaks[population[i] != 0][(streak > 3)] += streak;
+  return stats;
+}
+
+static VP8LStreaks HuffmanCostCombinedCount(const uint32_t* X,
+                                            const uint32_t* Y, int length) {
+  int i;
+  int streak = 0;
+  VP8LStreaks stats;
+  memset(&stats, 0, sizeof(stats));
+  for (i = 0; i < length - 1; ++i) {
+    const int xy = X[i] + Y[i];
+    const int xy_next = X[i + 1] + Y[i + 1];
+    ++streak;
+    if (xy == xy_next) {
+      continue;
+    }
+    stats.counts[xy != 0] += (streak > 3);
+    stats.streaks[xy != 0][(streak > 3)] += streak;
+    streak = 0;
+  }
+  {
+    const int xy = X[i] + Y[i];
+    ++streak;
+    stats.counts[xy != 0] += (streak > 3);
+    stats.streaks[xy != 0][(streak > 3)] += streak;
+  }
+  return stats;
+}
+
+//------------------------------------------------------------------------------
+
+static void HistogramAdd(const VP8LHistogram* const a,
+                         const VP8LHistogram* const b,
+                         VP8LHistogram* const out) {
+  int i;
+  const int literal_size = VP8LHistogramNumCodes(a->palette_code_bits_);
+  assert(a->palette_code_bits_ == b->palette_code_bits_);
+  if (b != out) {
+    for (i = 0; i < literal_size; ++i) {
+      out->literal_[i] = a->literal_[i] + b->literal_[i];
+    }
+    for (i = 0; i < NUM_DISTANCE_CODES; ++i) {
+      out->distance_[i] = a->distance_[i] + b->distance_[i];
+    }
+    for (i = 0; i < NUM_LITERAL_CODES; ++i) {
+      out->red_[i] = a->red_[i] + b->red_[i];
+      out->blue_[i] = a->blue_[i] + b->blue_[i];
+      out->alpha_[i] = a->alpha_[i] + b->alpha_[i];
+    }
+  } else {
+    for (i = 0; i < literal_size; ++i) {
+      out->literal_[i] += a->literal_[i];
+    }
+    for (i = 0; i < NUM_DISTANCE_CODES; ++i) {
+      out->distance_[i] += a->distance_[i];
+    }
+    for (i = 0; i < NUM_LITERAL_CODES; ++i) {
+      out->red_[i] += a->red_[i];
+      out->blue_[i] += a->blue_[i];
+      out->alpha_[i] += a->alpha_[i];
+    }
+  }
+}
+
+//------------------------------------------------------------------------------
+
+VP8LProcessBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed;
+VP8LProcessBlueAndRedFunc VP8LAddGreenToBlueAndRed;
+VP8LPredictorFunc VP8LPredictors[16];
+
+VP8LTransformColorFunc VP8LTransformColor;
+VP8LTransformColorFunc VP8LTransformColorInverse;
+
+VP8LConvertFunc VP8LConvertBGRAToRGB;
+VP8LConvertFunc VP8LConvertBGRAToRGBA;
+VP8LConvertFunc VP8LConvertBGRAToRGBA4444;
+VP8LConvertFunc VP8LConvertBGRAToRGB565;
+VP8LConvertFunc VP8LConvertBGRAToBGR;
+
+VP8LFastLog2SlowFunc VP8LFastLog2Slow;
+VP8LFastLog2SlowFunc VP8LFastSLog2Slow;
+
+VP8LCostFunc VP8LExtraCost;
+VP8LCostCombinedFunc VP8LExtraCostCombined;
+
+VP8LCostCountFunc VP8LHuffmanCostCount;
+VP8LCostCombinedCountFunc VP8LHuffmanCostCombinedCount;
+
+VP8LHistogramAddFunc VP8LHistogramAdd;
+
+extern void VP8LDspInitSSE2(void);
+extern void VP8LDspInitNEON(void);
+extern void VP8LDspInitMIPS32(void);
+
+static volatile VP8CPUInfo lossless_last_cpuinfo_used =
+    (VP8CPUInfo)&lossless_last_cpuinfo_used;
+
+void VP8LDspInit(void) {
+  if (lossless_last_cpuinfo_used == VP8GetCPUInfo) return;
+
+  memcpy(VP8LPredictors, kPredictorsC, sizeof(VP8LPredictors));
+
+  VP8LSubtractGreenFromBlueAndRed = VP8LSubtractGreenFromBlueAndRed_C;
+  VP8LAddGreenToBlueAndRed = VP8LAddGreenToBlueAndRed_C;
+
+  VP8LTransformColor = VP8LTransformColor_C;
+  VP8LTransformColorInverse = VP8LTransformColorInverse_C;
+
+  VP8LConvertBGRAToRGB = VP8LConvertBGRAToRGB_C;
+  VP8LConvertBGRAToRGBA = VP8LConvertBGRAToRGBA_C;
+  VP8LConvertBGRAToRGBA4444 = VP8LConvertBGRAToRGBA4444_C;
+  VP8LConvertBGRAToRGB565 = VP8LConvertBGRAToRGB565_C;
+  VP8LConvertBGRAToBGR = VP8LConvertBGRAToBGR_C;
+
+  VP8LFastLog2Slow = FastLog2Slow;
+  VP8LFastSLog2Slow = FastSLog2Slow;
+
+  VP8LExtraCost = ExtraCost;
+  VP8LExtraCostCombined = ExtraCostCombined;
+
+  VP8LHuffmanCostCount = HuffmanCostCount;
+  VP8LHuffmanCostCombinedCount = HuffmanCostCombinedCount;
+
+  VP8LHistogramAdd = HistogramAdd;
+
+  // If defined, use CPUInfo() to overwrite some pointers with faster versions.
+  if (VP8GetCPUInfo != NULL) {
+#if defined(WEBP_USE_SSE2)
+    if (VP8GetCPUInfo(kSSE2)) {
+      VP8LDspInitSSE2();
+    }
+#endif
+#if defined(WEBP_USE_NEON)
+    if (VP8GetCPUInfo(kNEON)) {
+      VP8LDspInitNEON();
+    }
+#endif
+#if defined(WEBP_USE_MIPS32)
+    if (VP8GetCPUInfo(kMIPS32)) {
+      VP8LDspInitMIPS32();
+    }
+#endif
+  }
+  lossless_last_cpuinfo_used = VP8GetCPUInfo;
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/dsp/lossless.h b/webp/src/dsp/lossless.h
new file mode 100644
index 0000000..8c7551c
--- /dev/null
+++ b/webp/src/dsp/lossless.h
@@ -0,0 +1,249 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Image transforms and color space conversion methods for lossless decoder.
+//
+// Authors: Vikas Arora (vikaas.arora@gmail.com)
+//          Jyrki Alakuijala (jyrki@google.com)
+
+#ifndef WEBP_DSP_LOSSLESS_H_
+#define WEBP_DSP_LOSSLESS_H_
+
+#include "../webp/types.h"
+#include "../webp/decode.h"
+
+#include "../enc/histogram.h"
+#include "../utils/utils.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//------------------------------------------------------------------------------
+// Signatures and generic function-pointers
+
+typedef uint32_t (*VP8LPredictorFunc)(uint32_t left, const uint32_t* const top);
+extern VP8LPredictorFunc VP8LPredictors[16];
+
+typedef void (*VP8LProcessBlueAndRedFunc)(uint32_t* argb_data, int num_pixels);
+extern VP8LProcessBlueAndRedFunc VP8LSubtractGreenFromBlueAndRed;
+extern VP8LProcessBlueAndRedFunc VP8LAddGreenToBlueAndRed;
+
+typedef struct {
+  // Note: the members are uint8_t, so that any negative values are
+  // automatically converted to "mod 256" values.
+  uint8_t green_to_red_;
+  uint8_t green_to_blue_;
+  uint8_t red_to_blue_;
+} VP8LMultipliers;
+typedef void (*VP8LTransformColorFunc)(const VP8LMultipliers* const m,
+                                       uint32_t* argb_data, int num_pixels);
+extern VP8LTransformColorFunc VP8LTransformColor;
+extern VP8LTransformColorFunc VP8LTransformColorInverse;
+
+typedef void (*VP8LConvertFunc)(const uint32_t* src, int num_pixels,
+                                uint8_t* dst);
+extern VP8LConvertFunc VP8LConvertBGRAToRGB;
+extern VP8LConvertFunc VP8LConvertBGRAToRGBA;
+extern VP8LConvertFunc VP8LConvertBGRAToRGBA4444;
+extern VP8LConvertFunc VP8LConvertBGRAToRGB565;
+extern VP8LConvertFunc VP8LConvertBGRAToBGR;
+
+// Expose some C-only fallback functions
+void VP8LTransformColor_C(const VP8LMultipliers* const m,
+                          uint32_t* data, int num_pixels);
+void VP8LTransformColorInverse_C(const VP8LMultipliers* const m,
+                                 uint32_t* data, int num_pixels);
+
+void VP8LConvertBGRAToRGB_C(const uint32_t* src, int num_pixels, uint8_t* dst);
+void VP8LConvertBGRAToRGBA_C(const uint32_t* src, int num_pixels, uint8_t* dst);
+void VP8LConvertBGRAToRGBA4444_C(const uint32_t* src,
+                                 int num_pixels, uint8_t* dst);
+void VP8LConvertBGRAToRGB565_C(const uint32_t* src,
+                               int num_pixels, uint8_t* dst);
+void VP8LConvertBGRAToBGR_C(const uint32_t* src, int num_pixels, uint8_t* dst);
+void VP8LSubtractGreenFromBlueAndRed_C(uint32_t* argb_data, int num_pixels);
+void VP8LAddGreenToBlueAndRed_C(uint32_t* data, int num_pixels);
+
+// Must be called before calling any of the above methods.
+void VP8LDspInit(void);
+
+//------------------------------------------------------------------------------
+// Image transforms.
+
+struct VP8LTransform;  // Defined in dec/vp8li.h.
+
+// Performs inverse transform of data given transform information, start and end
+// rows. Transform will be applied to rows [row_start, row_end[.
+// The *in and *out pointers refer to source and destination data respectively
+// corresponding to the intermediate row (row_start).
+void VP8LInverseTransform(const struct VP8LTransform* const transform,
+                          int row_start, int row_end,
+                          const uint32_t* const in, uint32_t* const out);
+
+// Similar to the static method ColorIndexInverseTransform() that is part of
+// lossless.c, but used only for alpha decoding. It takes uint8_t (rather than
+// uint32_t) arguments for 'src' and 'dst'.
+void VP8LColorIndexInverseTransformAlpha(
+    const struct VP8LTransform* const transform, int y_start, int y_end,
+    const uint8_t* src, uint8_t* dst);
+
+void VP8LResidualImage(int width, int height, int bits,
+                       uint32_t* const argb, uint32_t* const argb_scratch,
+                       uint32_t* const image);
+
+void VP8LColorSpaceTransform(int width, int height, int bits, int quality,
+                             uint32_t* const argb, uint32_t* image);
+
+//------------------------------------------------------------------------------
+// Color space conversion.
+
+// Converts from BGRA to other color spaces.
+void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels,
+                         WEBP_CSP_MODE out_colorspace, uint8_t* const rgba);
+
+//------------------------------------------------------------------------------
+// Misc methods.
+
+// Computes sampled size of 'size' when sampling using 'sampling bits'.
+static WEBP_INLINE uint32_t VP8LSubSampleSize(uint32_t size,
+                                              uint32_t sampling_bits) {
+  return (size + (1 << sampling_bits) - 1) >> sampling_bits;
+}
+
+// -----------------------------------------------------------------------------
+// Faster logarithm for integers. Small values use a look-up table.
+#define LOG_LOOKUP_IDX_MAX 256
+extern const float kLog2Table[LOG_LOOKUP_IDX_MAX];
+extern const float kSLog2Table[LOG_LOOKUP_IDX_MAX];
+typedef float (*VP8LFastLog2SlowFunc)(uint32_t v);
+
+extern VP8LFastLog2SlowFunc VP8LFastLog2Slow;
+extern VP8LFastLog2SlowFunc VP8LFastSLog2Slow;
+
+static WEBP_INLINE float VP8LFastLog2(uint32_t v) {
+  return (v < LOG_LOOKUP_IDX_MAX) ? kLog2Table[v] : VP8LFastLog2Slow(v);
+}
+// Fast calculation of v * log2(v) for integer input.
+static WEBP_INLINE float VP8LFastSLog2(uint32_t v) {
+  return (v < LOG_LOOKUP_IDX_MAX) ? kSLog2Table[v] : VP8LFastSLog2Slow(v);
+}
+
+// -----------------------------------------------------------------------------
+// Huffman-cost related functions.
+
+typedef double (*VP8LCostFunc)(const uint32_t* population, int length);
+typedef double (*VP8LCostCombinedFunc)(const uint32_t* X, const uint32_t* Y,
+                                       int length);
+
+extern VP8LCostFunc VP8LExtraCost;
+extern VP8LCostCombinedFunc VP8LExtraCostCombined;
+
+typedef struct {        // small struct to hold counters
+  int counts[2];        // index: 0=zero steak, 1=non-zero streak
+  int streaks[2][2];    // [zero/non-zero][streak<3 / streak>=3]
+} VP8LStreaks;
+
+typedef VP8LStreaks (*VP8LCostCountFunc)(const uint32_t* population,
+                                         int length);
+typedef VP8LStreaks (*VP8LCostCombinedCountFunc)(const uint32_t* X,
+                                                 const uint32_t* Y, int length);
+
+extern VP8LCostCountFunc VP8LHuffmanCostCount;
+extern VP8LCostCombinedCountFunc VP8LHuffmanCostCombinedCount;
+
+typedef void (*VP8LHistogramAddFunc)(const VP8LHistogram* const a,
+                                     const VP8LHistogram* const b,
+                                     VP8LHistogram* const out);
+extern VP8LHistogramAddFunc VP8LHistogramAdd;
+
+// -----------------------------------------------------------------------------
+// PrefixEncode()
+
+static WEBP_INLINE int VP8LBitsLog2Ceiling(uint32_t n) {
+  const int log_floor = BitsLog2Floor(n);
+  if (n == (n & ~(n - 1)))  // zero or a power of two.
+    return log_floor;
+  else
+    return log_floor + 1;
+}
+
+// Splitting of distance and length codes into prefixes and
+// extra bits. The prefixes are encoded with an entropy code
+// while the extra bits are stored just as normal bits.
+static WEBP_INLINE void VP8LPrefixEncodeBitsNoLUT(int distance, int* const code,
+                                                  int* const extra_bits) {
+  const int highest_bit = BitsLog2Floor(--distance);
+  const int second_highest_bit = (distance >> (highest_bit - 1)) & 1;
+  *extra_bits = highest_bit - 1;
+  *code = 2 * highest_bit + second_highest_bit;
+}
+
+static WEBP_INLINE void VP8LPrefixEncodeNoLUT(int distance, int* const code,
+                                              int* const extra_bits,
+                                              int* const extra_bits_value) {
+  const int highest_bit = BitsLog2Floor(--distance);
+  const int second_highest_bit = (distance >> (highest_bit - 1)) & 1;
+  *extra_bits = highest_bit - 1;
+  *extra_bits_value = distance & ((1 << *extra_bits) - 1);
+  *code = 2 * highest_bit + second_highest_bit;
+}
+
+#define PREFIX_LOOKUP_IDX_MAX   512
+typedef struct {
+  int8_t code_;
+  int8_t extra_bits_;
+} VP8LPrefixCode;
+
+// These tables are derived using VP8LPrefixEncodeNoLUT.
+extern const VP8LPrefixCode kPrefixEncodeCode[PREFIX_LOOKUP_IDX_MAX];
+extern const uint8_t kPrefixEncodeExtraBitsValue[PREFIX_LOOKUP_IDX_MAX];
+static WEBP_INLINE void VP8LPrefixEncodeBits(int distance, int* const code,
+                                             int* const extra_bits) {
+  if (distance < PREFIX_LOOKUP_IDX_MAX) {
+    const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance];
+    *code = prefix_code.code_;
+    *extra_bits = prefix_code.extra_bits_;
+  } else {
+    VP8LPrefixEncodeBitsNoLUT(distance, code, extra_bits);
+  }
+}
+
+static WEBP_INLINE void VP8LPrefixEncode(int distance, int* const code,
+                                         int* const extra_bits,
+                                         int* const extra_bits_value) {
+  if (distance < PREFIX_LOOKUP_IDX_MAX) {
+    const VP8LPrefixCode prefix_code = kPrefixEncodeCode[distance];
+    *code = prefix_code.code_;
+    *extra_bits = prefix_code.extra_bits_;
+    *extra_bits_value = kPrefixEncodeExtraBitsValue[distance];
+  } else {
+    VP8LPrefixEncodeNoLUT(distance, code, extra_bits, extra_bits_value);
+  }
+}
+
+// In-place difference of each component with mod 256.
+static WEBP_INLINE uint32_t VP8LSubPixels(uint32_t a, uint32_t b) {
+  const uint32_t alpha_and_green =
+      0x00ff00ffu + (a & 0xff00ff00u) - (b & 0xff00ff00u);
+  const uint32_t red_and_blue =
+      0xff00ff00u + (a & 0x00ff00ffu) - (b & 0x00ff00ffu);
+  return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu);
+}
+
+void VP8LBundleColorMap(const uint8_t* const row, int width,
+                        int xbits, uint32_t* const dst);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  // WEBP_DSP_LOSSLESS_H_
diff --git a/webp/src/dsp/lossless_mips32.c b/webp/src/dsp/lossless_mips32.c
new file mode 100644
index 0000000..1308580
--- /dev/null
+++ b/webp/src/dsp/lossless_mips32.c
@@ -0,0 +1,416 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// MIPS version of lossless functions
+//
+// Author(s):  Djordje Pesut    (djordje.pesut@imgtec.com)
+//             Jovan Zelincevic (jovan.zelincevic@imgtec.com)
+
+#include "./dsp.h"
+#include "./lossless.h"
+
+#if defined(WEBP_USE_MIPS32)
+
+#include <assert.h>
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+
+#define APPROX_LOG_WITH_CORRECTION_MAX  65536
+#define APPROX_LOG_MAX                   4096
+#define LOG_2_RECIPROCAL 1.44269504088896338700465094007086
+
+static float FastSLog2Slow(uint32_t v) {
+  assert(v >= LOG_LOOKUP_IDX_MAX);
+  if (v < APPROX_LOG_WITH_CORRECTION_MAX) {
+    uint32_t log_cnt, y, correction;
+    const int c24 = 24;
+    const float v_f = (float)v;
+    uint32_t temp;
+
+    // Xf = 256 = 2^8
+    // log_cnt is index of leading one in upper 24 bits
+    __asm__ volatile(
+      "clz      %[log_cnt], %[v]                      \n\t"
+      "addiu    %[y],       $zero,        1           \n\t"
+      "subu     %[log_cnt], %[c24],       %[log_cnt]  \n\t"
+      "sllv     %[y],       %[y],         %[log_cnt]  \n\t"
+      "srlv     %[temp],    %[v],         %[log_cnt]  \n\t"
+      : [log_cnt]"=&r"(log_cnt), [y]"=&r"(y),
+        [temp]"=r"(temp)
+      : [c24]"r"(c24), [v]"r"(v)
+    );
+
+    // vf = (2^log_cnt) * Xf; where y = 2^log_cnt and Xf < 256
+    // Xf = floor(Xf) * (1 + (v % y) / v)
+    // log2(Xf) = log2(floor(Xf)) + log2(1 + (v % y) / v)
+    // The correction factor: log(1 + d) ~ d; for very small d values, so
+    // log2(1 + (v % y) / v) ~ LOG_2_RECIPROCAL * (v % y)/v
+    // LOG_2_RECIPROCAL ~ 23/16
+
+    // (v % y) = (v % 2^log_cnt) = v & (2^log_cnt - 1)
+    correction = (23 * (v & (y - 1))) >> 4;
+    return v_f * (kLog2Table[temp] + log_cnt) + correction;
+  } else {
+    return (float)(LOG_2_RECIPROCAL * v * log((double)v));
+  }
+}
+
+static float FastLog2Slow(uint32_t v) {
+  assert(v >= LOG_LOOKUP_IDX_MAX);
+  if (v < APPROX_LOG_WITH_CORRECTION_MAX) {
+    uint32_t log_cnt, y;
+    const int c24 = 24;
+    double log_2;
+    uint32_t temp;
+
+    __asm__ volatile(
+      "clz      %[log_cnt], %[v]                      \n\t"
+      "addiu    %[y],       $zero,        1           \n\t"
+      "subu     %[log_cnt], %[c24],       %[log_cnt]  \n\t"
+      "sllv     %[y],       %[y],         %[log_cnt]  \n\t"
+      "srlv     %[temp],    %[v],         %[log_cnt]  \n\t"
+      : [log_cnt]"=&r"(log_cnt), [y]"=&r"(y),
+        [temp]"=r"(temp)
+      : [c24]"r"(c24), [v]"r"(v)
+    );
+
+    log_2 = kLog2Table[temp] + log_cnt;
+    if (v >= APPROX_LOG_MAX) {
+      // Since the division is still expensive, add this correction factor only
+      // for large values of 'v'.
+
+      const uint32_t correction = (23 * (v & (y - 1))) >> 4;
+      log_2 += (double)correction / v;
+    }
+    return (float)log_2;
+  } else {
+    return (float)(LOG_2_RECIPROCAL * log((double)v));
+  }
+}
+
+// C version of this function:
+//   int i = 0;
+//   int64_t cost = 0;
+//   const uint32_t* pop = &population[4];
+//   const uint32_t* LoopEnd = &population[length];
+//   while (pop != LoopEnd) {
+//     ++i;
+//     cost += i * *pop;
+//     cost += i * *(pop + 1);
+//     pop += 2;
+//   }
+//   return (double)cost;
+static double ExtraCost(const uint32_t* const population, int length) {
+  int i, temp0, temp1;
+  const uint32_t* pop = &population[4];
+  const uint32_t* const LoopEnd = &population[length];
+
+  __asm__ volatile(
+    "mult   $zero,    $zero                  \n\t"
+    "xor    %[i],     %[i],       %[i]       \n\t"
+    "beq    %[pop],   %[LoopEnd], 2f         \n\t"
+  "1:                                        \n\t"
+    "lw     %[temp0], 0(%[pop])              \n\t"
+    "lw     %[temp1], 4(%[pop])              \n\t"
+    "addiu  %[i],     %[i],       1          \n\t"
+    "addiu  %[pop],   %[pop],     8          \n\t"
+    "madd   %[i],     %[temp0]               \n\t"
+    "madd   %[i],     %[temp1]               \n\t"
+    "bne    %[pop],   %[LoopEnd], 1b         \n\t"
+  "2:                                        \n\t"
+    "mfhi   %[temp0]                         \n\t"
+    "mflo   %[temp1]                         \n\t"
+    : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1),
+      [i]"=&r"(i), [pop]"+r"(pop)
+    : [LoopEnd]"r"(LoopEnd)
+    : "memory", "hi", "lo"
+  );
+
+  return (double)((int64_t)temp0 << 32 | temp1);
+}
+
+// C version of this function:
+//   int i = 0;
+//   int64_t cost = 0;
+//   const uint32_t* pX = &X[4];
+//   const uint32_t* pY = &Y[4];
+//   const uint32_t* LoopEnd = &X[length];
+//   while (pX != LoopEnd) {
+//     const uint32_t xy0 = *pX + *pY;
+//     const uint32_t xy1 = *(pX + 1) + *(pY + 1);
+//     ++i;
+//     cost += i * xy0;
+//     cost += i * xy1;
+//     pX += 2;
+//     pY += 2;
+//   }
+//   return (double)cost;
+static double ExtraCostCombined(const uint32_t* const X,
+                                const uint32_t* const Y, int length) {
+  int i, temp0, temp1, temp2, temp3;
+  const uint32_t* pX = &X[4];
+  const uint32_t* pY = &Y[4];
+  const uint32_t* const LoopEnd = &X[length];
+
+  __asm__ volatile(
+    "mult   $zero,    $zero                  \n\t"
+    "xor    %[i],     %[i],       %[i]       \n\t"
+    "beq    %[pX],    %[LoopEnd], 2f         \n\t"
+  "1:                                        \n\t"
+    "lw     %[temp0], 0(%[pX])               \n\t"
+    "lw     %[temp1], 0(%[pY])               \n\t"
+    "lw     %[temp2], 4(%[pX])               \n\t"
+    "lw     %[temp3], 4(%[pY])               \n\t"
+    "addiu  %[i],     %[i],       1          \n\t"
+    "addu   %[temp0], %[temp0],   %[temp1]   \n\t"
+    "addu   %[temp2], %[temp2],   %[temp3]   \n\t"
+    "addiu  %[pX],    %[pX],      8          \n\t"
+    "addiu  %[pY],    %[pY],      8          \n\t"
+    "madd   %[i],     %[temp0]               \n\t"
+    "madd   %[i],     %[temp2]               \n\t"
+    "bne    %[pX],    %[LoopEnd], 1b         \n\t"
+  "2:                                        \n\t"
+    "mfhi   %[temp0]                         \n\t"
+    "mflo   %[temp1]                         \n\t"
+    : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1),
+      [temp2]"=&r"(temp2), [temp3]"=&r"(temp3),
+      [i]"=&r"(i), [pX]"+r"(pX), [pY]"+r"(pY)
+    : [LoopEnd]"r"(LoopEnd)
+    : "memory", "hi", "lo"
+  );
+
+  return (double)((int64_t)temp0 << 32 | temp1);
+}
+
+#define HUFFMAN_COST_PASS                                 \
+  __asm__ volatile(                                       \
+    "sll   %[temp1],  %[temp0],    3           \n\t"      \
+    "addiu %[temp3],  %[streak],   -3          \n\t"      \
+    "addu  %[temp2],  %[pstreaks], %[temp1]    \n\t"      \
+    "blez  %[temp3],  1f                       \n\t"      \
+    "srl   %[temp1],  %[temp1],    1           \n\t"      \
+    "addu  %[temp3],  %[pcnts],    %[temp1]    \n\t"      \
+    "lw    %[temp0],  4(%[temp2])              \n\t"      \
+    "lw    %[temp1],  0(%[temp3])              \n\t"      \
+    "addu  %[temp0],  %[temp0],    %[streak]   \n\t"      \
+    "addiu %[temp1],  %[temp1],    1           \n\t"      \
+    "sw    %[temp0],  4(%[temp2])              \n\t"      \
+    "sw    %[temp1],  0(%[temp3])              \n\t"      \
+    "b     2f                                  \n\t"      \
+  "1:                                          \n\t"      \
+    "lw    %[temp0],  0(%[temp2])              \n\t"      \
+    "addu  %[temp0],  %[temp0],    %[streak]   \n\t"      \
+    "sw    %[temp0],  0(%[temp2])              \n\t"      \
+  "2:                                          \n\t"      \
+    : [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),           \
+      [temp3]"=&r"(temp3), [temp0]"+r"(temp0)             \
+    : [pstreaks]"r"(pstreaks), [pcnts]"r"(pcnts),         \
+      [streak]"r"(streak)                                 \
+    : "memory"                                            \
+  );
+
+// Returns the various RLE counts
+static VP8LStreaks HuffmanCostCount(const uint32_t* population, int length) {
+  int i;
+  int streak = 0;
+  VP8LStreaks stats;
+  int* const pstreaks = &stats.streaks[0][0];
+  int* const pcnts = &stats.counts[0];
+  int temp0, temp1, temp2, temp3;
+  memset(&stats, 0, sizeof(stats));
+  for (i = 0; i < length - 1; ++i) {
+    ++streak;
+    if (population[i] == population[i + 1]) {
+      continue;
+    }
+    temp0 = (population[i] != 0);
+    HUFFMAN_COST_PASS
+    streak = 0;
+  }
+  ++streak;
+  temp0 = (population[i] != 0);
+  HUFFMAN_COST_PASS
+
+  return stats;
+}
+
+static VP8LStreaks HuffmanCostCombinedCount(const uint32_t* X,
+                                            const uint32_t* Y, int length) {
+  int i;
+  int streak = 0;
+  VP8LStreaks stats;
+  int* const pstreaks = &stats.streaks[0][0];
+  int* const pcnts = &stats.counts[0];
+  int temp0, temp1, temp2, temp3;
+  memset(&stats, 0, sizeof(stats));
+  for (i = 0; i < length - 1; ++i) {
+    const uint32_t xy = X[i] + Y[i];
+    const uint32_t xy_next = X[i + 1] + Y[i + 1];
+    ++streak;
+    if (xy == xy_next) {
+      continue;
+    }
+    temp0 = (xy != 0);
+    HUFFMAN_COST_PASS
+    streak = 0;
+  }
+  {
+    const uint32_t xy = X[i] + Y[i];
+    ++streak;
+    temp0 = (xy != 0);
+    HUFFMAN_COST_PASS
+  }
+
+  return stats;
+}
+
+#define ASM_START                                       \
+  __asm__ volatile(                                     \
+    ".set   push                            \n\t"       \
+    ".set   at                              \n\t"       \
+    ".set   macro                           \n\t"       \
+  "1:                                       \n\t"
+
+// P2 = P0 + P1
+// A..D - offsets
+// E - temp variable to tell macro
+//     if pointer should be incremented
+// literal_ and successive histograms could be unaligned
+// so we must use ulw and usw
+#define ADD_TO_OUT(A, B, C, D, E, P0, P1, P2)           \
+    "ulw    %[temp0], "#A"(%["#P0"])        \n\t"       \
+    "ulw    %[temp1], "#B"(%["#P0"])        \n\t"       \
+    "ulw    %[temp2], "#C"(%["#P0"])        \n\t"       \
+    "ulw    %[temp3], "#D"(%["#P0"])        \n\t"       \
+    "ulw    %[temp4], "#A"(%["#P1"])        \n\t"       \
+    "ulw    %[temp5], "#B"(%["#P1"])        \n\t"       \
+    "ulw    %[temp6], "#C"(%["#P1"])        \n\t"       \
+    "ulw    %[temp7], "#D"(%["#P1"])        \n\t"       \
+    "addu   %[temp4], %[temp4],   %[temp0]  \n\t"       \
+    "addu   %[temp5], %[temp5],   %[temp1]  \n\t"       \
+    "addu   %[temp6], %[temp6],   %[temp2]  \n\t"       \
+    "addu   %[temp7], %[temp7],   %[temp3]  \n\t"       \
+    "addiu  %["#P0"],  %["#P0"],  16        \n\t"       \
+  ".if "#E" == 1                            \n\t"       \
+    "addiu  %["#P1"],  %["#P1"],  16        \n\t"       \
+  ".endif                                   \n\t"       \
+    "usw    %[temp4], "#A"(%["#P2"])        \n\t"       \
+    "usw    %[temp5], "#B"(%["#P2"])        \n\t"       \
+    "usw    %[temp6], "#C"(%["#P2"])        \n\t"       \
+    "usw    %[temp7], "#D"(%["#P2"])        \n\t"       \
+    "addiu  %["#P2"], %["#P2"],   16        \n\t"       \
+    "bne    %["#P0"], %[LoopEnd], 1b        \n\t"       \
+    ".set   pop                             \n\t"       \
+
+#define ASM_END_COMMON_0                                \
+    : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1),         \
+      [temp2]"=&r"(temp2), [temp3]"=&r"(temp3),         \
+      [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),         \
+      [temp6]"=&r"(temp6), [temp7]"=&r"(temp7),         \
+      [pa]"+r"(pa), [pout]"+r"(pout)
+
+#define ASM_END_COMMON_1                                \
+    : [LoopEnd]"r"(LoopEnd)                             \
+    : "memory", "at"                                    \
+  );
+
+#define ASM_END_0                                       \
+    ASM_END_COMMON_0                                    \
+      , [pb]"+r"(pb)                                    \
+    ASM_END_COMMON_1
+
+#define ASM_END_1                                       \
+    ASM_END_COMMON_0                                    \
+    ASM_END_COMMON_1
+
+#define ADD_VECTOR(A, B, OUT, SIZE, EXTRA_SIZE)  do {   \
+  const uint32_t* pa = (const uint32_t*)(A);            \
+  const uint32_t* pb = (const uint32_t*)(B);            \
+  uint32_t* pout = (uint32_t*)(OUT);                    \
+  const uint32_t* const LoopEnd = pa + (SIZE);          \
+  assert((SIZE) % 4 == 0);                              \
+  ASM_START                                             \
+  ADD_TO_OUT(0, 4, 8, 12, 1, pa, pb, pout)              \
+  ASM_END_0                                             \
+  if ((EXTRA_SIZE) > 0) {                               \
+    const int last = (EXTRA_SIZE);                      \
+    int i;                                              \
+    for (i = 0; i < last; ++i) pout[i] = pa[i] + pb[i]; \
+  }                                                     \
+} while (0)
+
+#define ADD_VECTOR_EQ(A, OUT, SIZE, EXTRA_SIZE)  do {   \
+  const uint32_t* pa = (const uint32_t*)(A);            \
+  uint32_t* pout = (uint32_t*)(OUT);                    \
+  const uint32_t* const LoopEnd = pa + (SIZE);          \
+  assert((SIZE) % 4 == 0);                              \
+  ASM_START                                             \
+  ADD_TO_OUT(0, 4, 8, 12, 0, pa, pout, pout)            \
+  ASM_END_1                                             \
+  if ((EXTRA_SIZE) > 0) {                               \
+    const int last = (EXTRA_SIZE);                      \
+    int i;                                              \
+    for (i = 0; i < last; ++i) pout[i] += pa[i];        \
+  }                                                     \
+} while (0)
+
+static void HistogramAdd(const VP8LHistogram* const a,
+                         const VP8LHistogram* const b,
+                         VP8LHistogram* const out) {
+  uint32_t temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7;
+  const int extra_cache_size = VP8LHistogramNumCodes(a->palette_code_bits_)
+                             - (NUM_LITERAL_CODES + NUM_LENGTH_CODES);
+  assert(a->palette_code_bits_ == b->palette_code_bits_);
+
+  if (b != out) {
+    ADD_VECTOR(a->literal_, b->literal_, out->literal_,
+               NUM_LITERAL_CODES + NUM_LENGTH_CODES, extra_cache_size);
+    ADD_VECTOR(a->distance_, b->distance_, out->distance_,
+               NUM_DISTANCE_CODES, 0);
+    ADD_VECTOR(a->red_, b->red_, out->red_, NUM_LITERAL_CODES, 0);
+    ADD_VECTOR(a->blue_, b->blue_, out->blue_, NUM_LITERAL_CODES, 0);
+    ADD_VECTOR(a->alpha_, b->alpha_, out->alpha_, NUM_LITERAL_CODES, 0);
+  } else {
+    ADD_VECTOR_EQ(a->literal_, out->literal_,
+                  NUM_LITERAL_CODES + NUM_LENGTH_CODES, extra_cache_size);
+    ADD_VECTOR_EQ(a->distance_, out->distance_, NUM_DISTANCE_CODES, 0);
+    ADD_VECTOR_EQ(a->red_, out->red_, NUM_LITERAL_CODES, 0);
+    ADD_VECTOR_EQ(a->blue_, out->blue_, NUM_LITERAL_CODES, 0);
+    ADD_VECTOR_EQ(a->alpha_, out->alpha_, NUM_LITERAL_CODES, 0);
+  }
+}
+
+#undef ADD_VECTOR_EQ
+#undef ADD_VECTOR
+#undef ASM_END_1
+#undef ASM_END_0
+#undef ASM_END_COMMON_1
+#undef ASM_END_COMMON_0
+#undef ADD_TO_OUT
+#undef ASM_START
+
+#endif  // WEBP_USE_MIPS32
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8LDspInitMIPS32(void);
+
+void VP8LDspInitMIPS32(void) {
+#if defined(WEBP_USE_MIPS32)
+  VP8LFastSLog2Slow = FastSLog2Slow;
+  VP8LFastLog2Slow = FastLog2Slow;
+  VP8LExtraCost = ExtraCost;
+  VP8LExtraCostCombined = ExtraCostCombined;
+  VP8LHuffmanCostCount = HuffmanCostCount;
+  VP8LHuffmanCostCombinedCount = HuffmanCostCombinedCount;
+  VP8LHistogramAdd = HistogramAdd;
+#endif  // WEBP_USE_MIPS32
+}
diff --git a/webp/src/dsp/lossless_neon.c b/webp/src/dsp/lossless_neon.c
new file mode 100644
index 0000000..8c82b19
--- /dev/null
+++ b/webp/src/dsp/lossless_neon.c
@@ -0,0 +1,357 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// NEON variant of methods for lossless decoder
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_NEON)
+
+#include <arm_neon.h>
+
+#include "./lossless.h"
+#include "./neon.h"
+
+//------------------------------------------------------------------------------
+// Colorspace conversion functions
+
+#if !defined(WORK_AROUND_GCC)
+// gcc 4.6.0 had some trouble (NDK-r9) with this code. We only use it for
+// gcc-4.8.x at least.
+static void ConvertBGRAToRGBA(const uint32_t* src,
+                              int num_pixels, uint8_t* dst) {
+  const uint32_t* const end = src + (num_pixels & ~15);
+  for (; src < end; src += 16) {
+    uint8x16x4_t pixel = vld4q_u8((uint8_t*)src);
+    // swap B and R. (VSWP d0,d2 has no intrinsics equivalent!)
+    const uint8x16_t tmp = pixel.val[0];
+    pixel.val[0] = pixel.val[2];
+    pixel.val[2] = tmp;
+    vst4q_u8(dst, pixel);
+    dst += 64;
+  }
+  VP8LConvertBGRAToRGBA_C(src, num_pixels & 15, dst);  // left-overs
+}
+
+static void ConvertBGRAToBGR(const uint32_t* src,
+                             int num_pixels, uint8_t* dst) {
+  const uint32_t* const end = src + (num_pixels & ~15);
+  for (; src < end; src += 16) {
+    const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src);
+    const uint8x16x3_t tmp = { { pixel.val[0], pixel.val[1], pixel.val[2] } };
+    vst3q_u8(dst, tmp);
+    dst += 48;
+  }
+  VP8LConvertBGRAToBGR_C(src, num_pixels & 15, dst);  // left-overs
+}
+
+static void ConvertBGRAToRGB(const uint32_t* src,
+                             int num_pixels, uint8_t* dst) {
+  const uint32_t* const end = src + (num_pixels & ~15);
+  for (; src < end; src += 16) {
+    const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src);
+    const uint8x16x3_t tmp = { { pixel.val[2], pixel.val[1], pixel.val[0] } };
+    vst3q_u8(dst, tmp);
+    dst += 48;
+  }
+  VP8LConvertBGRAToRGB_C(src, num_pixels & 15, dst);  // left-overs
+}
+
+#else  // WORK_AROUND_GCC
+
+// gcc-4.6.0 fallback
+
+static const uint8_t kRGBAShuffle[8] = { 2, 1, 0, 3, 6, 5, 4, 7 };
+
+static void ConvertBGRAToRGBA(const uint32_t* src,
+                              int num_pixels, uint8_t* dst) {
+  const uint32_t* const end = src + (num_pixels & ~1);
+  const uint8x8_t shuffle = vld1_u8(kRGBAShuffle);
+  for (; src < end; src += 2) {
+    const uint8x8_t pixels = vld1_u8((uint8_t*)src);
+    vst1_u8(dst, vtbl1_u8(pixels, shuffle));
+    dst += 8;
+  }
+  VP8LConvertBGRAToRGBA_C(src, num_pixels & 1, dst);  // left-overs
+}
+
+static const uint8_t kBGRShuffle[3][8] = {
+  {  0,  1,  2,  4,  5,  6,  8,  9 },
+  { 10, 12, 13, 14, 16, 17, 18, 20 },
+  { 21, 22, 24, 25, 26, 28, 29, 30 }
+};
+
+static void ConvertBGRAToBGR(const uint32_t* src,
+                             int num_pixels, uint8_t* dst) {
+  const uint32_t* const end = src + (num_pixels & ~7);
+  const uint8x8_t shuffle0 = vld1_u8(kBGRShuffle[0]);
+  const uint8x8_t shuffle1 = vld1_u8(kBGRShuffle[1]);
+  const uint8x8_t shuffle2 = vld1_u8(kBGRShuffle[2]);
+  for (; src < end; src += 8) {
+    uint8x8x4_t pixels;
+    INIT_VECTOR4(pixels,
+                 vld1_u8((const uint8_t*)(src + 0)),
+                 vld1_u8((const uint8_t*)(src + 2)),
+                 vld1_u8((const uint8_t*)(src + 4)),
+                 vld1_u8((const uint8_t*)(src + 6)));
+    vst1_u8(dst +  0, vtbl4_u8(pixels, shuffle0));
+    vst1_u8(dst +  8, vtbl4_u8(pixels, shuffle1));
+    vst1_u8(dst + 16, vtbl4_u8(pixels, shuffle2));
+    dst += 8 * 3;
+  }
+  VP8LConvertBGRAToBGR_C(src, num_pixels & 7, dst);  // left-overs
+}
+
+static const uint8_t kRGBShuffle[3][8] = {
+  {  2,  1,  0,  6,  5,  4, 10,  9 },
+  {  8, 14, 13, 12, 18, 17, 16, 22 },
+  { 21, 20, 26, 25, 24, 30, 29, 28 }
+};
+
+static void ConvertBGRAToRGB(const uint32_t* src,
+                             int num_pixels, uint8_t* dst) {
+  const uint32_t* const end = src + (num_pixels & ~7);
+  const uint8x8_t shuffle0 = vld1_u8(kRGBShuffle[0]);
+  const uint8x8_t shuffle1 = vld1_u8(kRGBShuffle[1]);
+  const uint8x8_t shuffle2 = vld1_u8(kRGBShuffle[2]);
+  for (; src < end; src += 8) {
+    uint8x8x4_t pixels;
+    INIT_VECTOR4(pixels,
+                 vld1_u8((const uint8_t*)(src + 0)),
+                 vld1_u8((const uint8_t*)(src + 2)),
+                 vld1_u8((const uint8_t*)(src + 4)),
+                 vld1_u8((const uint8_t*)(src + 6)));
+    vst1_u8(dst +  0, vtbl4_u8(pixels, shuffle0));
+    vst1_u8(dst +  8, vtbl4_u8(pixels, shuffle1));
+    vst1_u8(dst + 16, vtbl4_u8(pixels, shuffle2));
+    dst += 8 * 3;
+  }
+  VP8LConvertBGRAToRGB_C(src, num_pixels & 7, dst);  // left-overs
+}
+
+#endif   // !WORK_AROUND_GCC
+
+//------------------------------------------------------------------------------
+
+#ifdef USE_INTRINSICS
+
+static WEBP_INLINE uint32_t Average2(const uint32_t* const a,
+                                     const uint32_t* const b) {
+  const uint8x8_t a0 = vreinterpret_u8_u64(vcreate_u64(*a));
+  const uint8x8_t b0 = vreinterpret_u8_u64(vcreate_u64(*b));
+  const uint8x8_t avg = vhadd_u8(a0, b0);
+  return vget_lane_u32(vreinterpret_u32_u8(avg), 0);
+}
+
+static WEBP_INLINE uint32_t Average3(const uint32_t* const a,
+                                     const uint32_t* const b,
+                                     const uint32_t* const c) {
+  const uint8x8_t a0 = vreinterpret_u8_u64(vcreate_u64(*a));
+  const uint8x8_t b0 = vreinterpret_u8_u64(vcreate_u64(*b));
+  const uint8x8_t c0 = vreinterpret_u8_u64(vcreate_u64(*c));
+  const uint8x8_t avg1 = vhadd_u8(a0, c0);
+  const uint8x8_t avg2 = vhadd_u8(avg1, b0);
+  return vget_lane_u32(vreinterpret_u32_u8(avg2), 0);
+}
+
+static WEBP_INLINE uint32_t Average4(const uint32_t* const a,
+                                     const uint32_t* const b,
+                                     const uint32_t* const c,
+                                     const uint32_t* const d) {
+  const uint8x8_t a0 = vreinterpret_u8_u64(vcreate_u64(*a));
+  const uint8x8_t b0 = vreinterpret_u8_u64(vcreate_u64(*b));
+  const uint8x8_t c0 = vreinterpret_u8_u64(vcreate_u64(*c));
+  const uint8x8_t d0 = vreinterpret_u8_u64(vcreate_u64(*d));
+  const uint8x8_t avg1 = vhadd_u8(a0, b0);
+  const uint8x8_t avg2 = vhadd_u8(c0, d0);
+  const uint8x8_t avg3 = vhadd_u8(avg1, avg2);
+  return vget_lane_u32(vreinterpret_u32_u8(avg3), 0);
+}
+
+static uint32_t Predictor5(uint32_t left, const uint32_t* const top) {
+  return Average3(&left, top + 0, top + 1);
+}
+
+static uint32_t Predictor6(uint32_t left, const uint32_t* const top) {
+  return Average2(&left, top - 1);
+}
+
+static uint32_t Predictor7(uint32_t left, const uint32_t* const top) {
+  return Average2(&left, top + 0);
+}
+
+static uint32_t Predictor8(uint32_t left, const uint32_t* const top) {
+  (void)left;
+  return Average2(top - 1, top + 0);
+}
+
+static uint32_t Predictor9(uint32_t left, const uint32_t* const top) {
+  (void)left;
+  return Average2(top + 0, top + 1);
+}
+
+static uint32_t Predictor10(uint32_t left, const uint32_t* const top) {
+  return Average4(&left, top - 1, top + 0, top + 1);
+}
+
+//------------------------------------------------------------------------------
+
+static WEBP_INLINE uint32_t Select(const uint32_t* const c0,
+                                   const uint32_t* const c1,
+                                   const uint32_t* const c2) {
+  const uint8x8_t p0 = vreinterpret_u8_u64(vcreate_u64(*c0));
+  const uint8x8_t p1 = vreinterpret_u8_u64(vcreate_u64(*c1));
+  const uint8x8_t p2 = vreinterpret_u8_u64(vcreate_u64(*c2));
+  const uint8x8_t bc = vabd_u8(p1, p2);   // |b-c|
+  const uint8x8_t ac = vabd_u8(p0, p2);   // |a-c|
+  const int16x4_t sum_bc = vreinterpret_s16_u16(vpaddl_u8(bc));
+  const int16x4_t sum_ac = vreinterpret_s16_u16(vpaddl_u8(ac));
+  const int32x2_t diff = vpaddl_s16(vsub_s16(sum_bc, sum_ac));
+  const int32_t pa_minus_pb = vget_lane_s32(diff, 0);
+  return (pa_minus_pb <= 0) ? *c0 : *c1;
+}
+
+static uint32_t Predictor11(uint32_t left, const uint32_t* const top) {
+  return Select(top + 0, &left, top - 1);
+}
+
+static WEBP_INLINE uint32_t ClampedAddSubtractFull(const uint32_t* const c0,
+                                                   const uint32_t* const c1,
+                                                   const uint32_t* const c2) {
+  const uint8x8_t p0 = vreinterpret_u8_u64(vcreate_u64(*c0));
+  const uint8x8_t p1 = vreinterpret_u8_u64(vcreate_u64(*c1));
+  const uint8x8_t p2 = vreinterpret_u8_u64(vcreate_u64(*c2));
+  const uint16x8_t sum0 = vaddl_u8(p0, p1);                // add and widen
+  const uint16x8_t sum1 = vqsubq_u16(sum0, vmovl_u8(p2));  // widen and subtract
+  const uint8x8_t out = vqmovn_u16(sum1);                  // narrow and clamp
+  return vget_lane_u32(vreinterpret_u32_u8(out), 0);
+}
+
+static uint32_t Predictor12(uint32_t left, const uint32_t* const top) {
+  return ClampedAddSubtractFull(&left, top + 0, top - 1);
+}
+
+static WEBP_INLINE uint32_t ClampedAddSubtractHalf(const uint32_t* const c0,
+                                                   const uint32_t* const c1,
+                                                   const uint32_t* const c2) {
+  const uint8x8_t p0 = vreinterpret_u8_u64(vcreate_u64(*c0));
+  const uint8x8_t p1 = vreinterpret_u8_u64(vcreate_u64(*c1));
+  const uint8x8_t p2 = vreinterpret_u8_u64(vcreate_u64(*c2));
+  const uint8x8_t avg = vhadd_u8(p0, p1);                  // Average(c0,c1)
+  const uint8x8_t ab = vshr_n_u8(vqsub_u8(avg, p2), 1);    // (a-b)>>1 saturated
+  const uint8x8_t ba = vshr_n_u8(vqsub_u8(p2, avg), 1);    // (b-a)>>1 saturated
+  const uint8x8_t out = vqsub_u8(vqadd_u8(avg, ab), ba);
+  return vget_lane_u32(vreinterpret_u32_u8(out), 0);
+}
+
+static uint32_t Predictor13(uint32_t left, const uint32_t* const top) {
+  return ClampedAddSubtractHalf(&left, top + 0, top - 1);
+}
+
+//------------------------------------------------------------------------------
+// Subtract-Green Transform
+
+// vtbl?_u8 are marked unavailable for iOS arm64 with Xcode < 6.3, use
+// non-standard versions there.
+#if defined(__APPLE__) && defined(__aarch64__) && \
+    defined(__apple_build_version__) && (__apple_build_version__< 6020037)
+#define USE_VTBLQ
+#endif
+
+#ifdef USE_VTBLQ
+// 255 = byte will be zeroed
+static const uint8_t kGreenShuffle[16] = {
+  1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255
+};
+
+static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb,
+                                             const uint8x16_t shuffle) {
+  return vcombine_u8(vtbl1q_u8(argb, vget_low_u8(shuffle)),
+                     vtbl1q_u8(argb, vget_high_u8(shuffle)));
+}
+#else  // !USE_VTBLQ
+// 255 = byte will be zeroed
+static const uint8_t kGreenShuffle[8] = { 1, 255, 1, 255, 5, 255, 5, 255  };
+
+static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb,
+                                             const uint8x8_t shuffle) {
+  return vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle),
+                     vtbl1_u8(vget_high_u8(argb), shuffle));
+}
+#endif  // USE_VTBLQ
+
+static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) {
+  const uint32_t* const end = argb_data + (num_pixels & ~3);
+#ifdef USE_VTBLQ
+  const uint8x16_t shuffle = vld1q_u8(kGreenShuffle);
+#else
+  const uint8x8_t shuffle = vld1_u8(kGreenShuffle);
+#endif
+  for (; argb_data < end; argb_data += 4) {
+    const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data);
+    const uint8x16_t greens = DoGreenShuffle(argb, shuffle);
+    vst1q_u8((uint8_t*)argb_data, vsubq_u8(argb, greens));
+  }
+  // fallthrough and finish off with plain-C
+  VP8LSubtractGreenFromBlueAndRed_C(argb_data, num_pixels & 3);
+}
+
+static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) {
+  const uint32_t* const end = argb_data + (num_pixels & ~3);
+#ifdef USE_VTBLQ
+  const uint8x16_t shuffle = vld1q_u8(kGreenShuffle);
+#else
+  const uint8x8_t shuffle = vld1_u8(kGreenShuffle);
+#endif
+  for (; argb_data < end; argb_data += 4) {
+    const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data);
+    const uint8x16_t greens = DoGreenShuffle(argb, shuffle);
+    vst1q_u8((uint8_t*)argb_data, vaddq_u8(argb, greens));
+  }
+  // fallthrough and finish off with plain-C
+  VP8LAddGreenToBlueAndRed_C(argb_data, num_pixels & 3);
+}
+
+#undef USE_VTBLQ
+
+#endif   // USE_INTRINSICS
+
+#endif   // WEBP_USE_NEON
+
+//------------------------------------------------------------------------------
+
+extern void VP8LDspInitNEON(void);
+
+void VP8LDspInitNEON(void) {
+#if defined(WEBP_USE_NEON)
+  VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA;
+  VP8LConvertBGRAToBGR = ConvertBGRAToBGR;
+  VP8LConvertBGRAToRGB = ConvertBGRAToRGB;
+
+#ifdef USE_INTRINSICS
+  VP8LPredictors[5] = Predictor5;
+  VP8LPredictors[6] = Predictor6;
+  VP8LPredictors[7] = Predictor7;
+  VP8LPredictors[8] = Predictor8;
+  VP8LPredictors[9] = Predictor9;
+  VP8LPredictors[10] = Predictor10;
+  VP8LPredictors[11] = Predictor11;
+  VP8LPredictors[12] = Predictor12;
+  VP8LPredictors[13] = Predictor13;
+
+  VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed;
+  VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed;
+#endif
+
+#endif   // WEBP_USE_NEON
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/dsp/lossless_sse2.c b/webp/src/dsp/lossless_sse2.c
new file mode 100644
index 0000000..7130909
--- /dev/null
+++ b/webp/src/dsp/lossless_sse2.c
@@ -0,0 +1,535 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// SSE2 variant of methods for lossless decoder
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./dsp.h"
+
+#include <assert.h>
+
+#if defined(WEBP_USE_SSE2)
+#include <emmintrin.h>
+#include "./lossless.h"
+
+//------------------------------------------------------------------------------
+// Predictor Transform
+
+static WEBP_INLINE uint32_t ClampedAddSubtractFull(uint32_t c0, uint32_t c1,
+                                                   uint32_t c2) {
+  const __m128i zero = _mm_setzero_si128();
+  const __m128i C0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c0), zero);
+  const __m128i C1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c1), zero);
+  const __m128i C2 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c2), zero);
+  const __m128i V1 = _mm_add_epi16(C0, C1);
+  const __m128i V2 = _mm_sub_epi16(V1, C2);
+  const __m128i b = _mm_packus_epi16(V2, V2);
+  const uint32_t output = _mm_cvtsi128_si32(b);
+  return output;
+}
+
+static WEBP_INLINE uint32_t ClampedAddSubtractHalf(uint32_t c0, uint32_t c1,
+                                                   uint32_t c2) {
+  const __m128i zero = _mm_setzero_si128();
+  const __m128i C0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c0), zero);
+  const __m128i C1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c1), zero);
+  const __m128i B0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(c2), zero);
+  const __m128i avg = _mm_add_epi16(C1, C0);
+  const __m128i A0 = _mm_srli_epi16(avg, 1);
+  const __m128i A1 = _mm_sub_epi16(A0, B0);
+  const __m128i BgtA = _mm_cmpgt_epi16(B0, A0);
+  const __m128i A2 = _mm_sub_epi16(A1, BgtA);
+  const __m128i A3 = _mm_srai_epi16(A2, 1);
+  const __m128i A4 = _mm_add_epi16(A0, A3);
+  const __m128i A5 = _mm_packus_epi16(A4, A4);
+  const uint32_t output = _mm_cvtsi128_si32(A5);
+  return output;
+}
+
+static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) {
+  int pa_minus_pb;
+  const __m128i zero = _mm_setzero_si128();
+  const __m128i A0 = _mm_cvtsi32_si128(a);
+  const __m128i B0 = _mm_cvtsi32_si128(b);
+  const __m128i C0 = _mm_cvtsi32_si128(c);
+  const __m128i AC0 = _mm_subs_epu8(A0, C0);
+  const __m128i CA0 = _mm_subs_epu8(C0, A0);
+  const __m128i BC0 = _mm_subs_epu8(B0, C0);
+  const __m128i CB0 = _mm_subs_epu8(C0, B0);
+  const __m128i AC = _mm_or_si128(AC0, CA0);
+  const __m128i BC = _mm_or_si128(BC0, CB0);
+  const __m128i pa = _mm_unpacklo_epi8(AC, zero);  // |a - c|
+  const __m128i pb = _mm_unpacklo_epi8(BC, zero);  // |b - c|
+  const __m128i diff = _mm_sub_epi16(pb, pa);
+  {
+    int16_t out[8];
+    _mm_storeu_si128((__m128i*)out, diff);
+    pa_minus_pb = out[0] + out[1] + out[2] + out[3];
+  }
+  return (pa_minus_pb <= 0) ? a : b;
+}
+
+static WEBP_INLINE __m128i Average2_128i(uint32_t a0, uint32_t a1) {
+  const __m128i zero = _mm_setzero_si128();
+  const __m128i A0 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a0), zero);
+  const __m128i A1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a1), zero);
+  const __m128i sum = _mm_add_epi16(A1, A0);
+  const __m128i avg = _mm_srli_epi16(sum, 1);
+  return avg;
+}
+
+static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) {
+  const __m128i avg = Average2_128i(a0, a1);
+  const __m128i A2 = _mm_packus_epi16(avg, avg);
+  const uint32_t output = _mm_cvtsi128_si32(A2);
+  return output;
+}
+
+static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) {
+  const __m128i zero = _mm_setzero_si128();
+  const __m128i avg1 = Average2_128i(a0, a2);
+  const __m128i A1 = _mm_unpacklo_epi8(_mm_cvtsi32_si128(a1), zero);
+  const __m128i sum = _mm_add_epi16(avg1, A1);
+  const __m128i avg2 = _mm_srli_epi16(sum, 1);
+  const __m128i A2 = _mm_packus_epi16(avg2, avg2);
+  const uint32_t output = _mm_cvtsi128_si32(A2);
+  return output;
+}
+
+static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1,
+                                     uint32_t a2, uint32_t a3) {
+  const __m128i avg1 = Average2_128i(a0, a1);
+  const __m128i avg2 = Average2_128i(a2, a3);
+  const __m128i sum = _mm_add_epi16(avg2, avg1);
+  const __m128i avg3 = _mm_srli_epi16(sum, 1);
+  const __m128i A0 = _mm_packus_epi16(avg3, avg3);
+  const uint32_t output = _mm_cvtsi128_si32(A0);
+  return output;
+}
+
+static uint32_t Predictor5(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Average3(left, top[0], top[1]);
+  return pred;
+}
+static uint32_t Predictor6(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Average2(left, top[-1]);
+  return pred;
+}
+static uint32_t Predictor7(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Average2(left, top[0]);
+  return pred;
+}
+static uint32_t Predictor8(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Average2(top[-1], top[0]);
+  (void)left;
+  return pred;
+}
+static uint32_t Predictor9(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Average2(top[0], top[1]);
+  (void)left;
+  return pred;
+}
+static uint32_t Predictor10(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Average4(left, top[-1], top[0], top[1]);
+  return pred;
+}
+static uint32_t Predictor11(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = Select(top[0], left, top[-1]);
+  return pred;
+}
+static uint32_t Predictor12(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]);
+  return pred;
+}
+static uint32_t Predictor13(uint32_t left, const uint32_t* const top) {
+  const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]);
+  return pred;
+}
+
+//------------------------------------------------------------------------------
+// Subtract-Green Transform
+
+static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) {
+  const __m128i mask = _mm_set1_epi32(0x0000ff00);
+  int i;
+  for (i = 0; i + 4 <= num_pixels; i += 4) {
+    const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]);
+    const __m128i in_00g0 = _mm_and_si128(in, mask);     // 00g0|00g0|...
+    const __m128i in_0g00 = _mm_slli_epi32(in_00g0, 8);  // 0g00|0g00|...
+    const __m128i in_000g = _mm_srli_epi32(in_00g0, 8);  // 000g|000g|...
+    const __m128i in_0g0g = _mm_or_si128(in_0g00, in_000g);
+    const __m128i out = _mm_sub_epi8(in, in_0g0g);
+    _mm_storeu_si128((__m128i*)&argb_data[i], out);
+  }
+  // fallthrough and finish off with plain-C
+  VP8LSubtractGreenFromBlueAndRed_C(argb_data + i, num_pixels - i);
+}
+
+static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) {
+  const __m128i mask = _mm_set1_epi32(0x0000ff00);
+  int i;
+  for (i = 0; i + 4 <= num_pixels; i += 4) {
+    const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]);
+    const __m128i in_00g0 = _mm_and_si128(in, mask);     // 00g0|00g0|...
+    const __m128i in_0g00 = _mm_slli_epi32(in_00g0, 8);  // 0g00|0g00|...
+    const __m128i in_000g = _mm_srli_epi32(in_00g0, 8);  // 000g|000g|...
+    const __m128i in_0g0g = _mm_or_si128(in_0g00, in_000g);
+    const __m128i out = _mm_add_epi8(in, in_0g0g);
+    _mm_storeu_si128((__m128i*)&argb_data[i], out);
+  }
+  // fallthrough and finish off with plain-C
+  VP8LAddGreenToBlueAndRed_C(argb_data + i, num_pixels - i);
+}
+
+//------------------------------------------------------------------------------
+// Color Transform
+
+static WEBP_INLINE __m128i ColorTransformDelta(__m128i color_pred,
+                                               __m128i color) {
+  // We simulate signed 8-bit multiplication as:
+  // * Left shift the two (8-bit) numbers by 8 bits,
+  // * Perform a 16-bit signed multiplication and retain the higher 16-bits.
+  const __m128i color_pred_shifted = _mm_slli_epi32(color_pred, 8);
+  const __m128i color_shifted = _mm_slli_epi32(color, 8);
+  // Note: This performs multiplication on 8 packed 16-bit numbers, 4 of which
+  // happen to be zeroes.
+  const __m128i signed_mult =
+      _mm_mulhi_epi16(color_pred_shifted, color_shifted);
+  return _mm_srli_epi32(signed_mult, 5);
+}
+
+static WEBP_INLINE void TransformColor(const VP8LMultipliers* const m,
+                                       uint32_t* argb_data,
+                                       int num_pixels) {
+  const __m128i g_to_r = _mm_set1_epi32(m->green_to_red_);       // multipliers
+  const __m128i g_to_b = _mm_set1_epi32(m->green_to_blue_);
+  const __m128i r_to_b = _mm_set1_epi32(m->red_to_blue_);
+
+  int i;
+
+  for (i = 0; i + 4 <= num_pixels; i += 4) {
+    const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]);
+    const __m128i alpha_green_mask = _mm_set1_epi32(0xff00ff00);  // masks
+    const __m128i red_mask = _mm_set1_epi32(0x00ff0000);
+    const __m128i green_mask = _mm_set1_epi32(0x0000ff00);
+    const __m128i lower_8bit_mask  = _mm_set1_epi32(0x000000ff);
+    const __m128i ag = _mm_and_si128(in, alpha_green_mask);      // alpha, green
+    const __m128i r = _mm_srli_epi32(_mm_and_si128(in, red_mask), 16);
+    const __m128i g = _mm_srli_epi32(_mm_and_si128(in, green_mask), 8);
+    const __m128i b = in;
+
+    const __m128i r_delta = ColorTransformDelta(g_to_r, g);      // red
+    const __m128i r_new =
+        _mm_and_si128(_mm_sub_epi32(r, r_delta), lower_8bit_mask);
+    const __m128i r_new_shifted = _mm_slli_epi32(r_new, 16);
+
+    const __m128i b_delta_1 = ColorTransformDelta(g_to_b, g);    // blue
+    const __m128i b_delta_2 = ColorTransformDelta(r_to_b, r);
+    const __m128i b_delta = _mm_add_epi32(b_delta_1, b_delta_2);
+    const __m128i b_new =
+        _mm_and_si128(_mm_sub_epi32(b, b_delta), lower_8bit_mask);
+
+    const __m128i out = _mm_or_si128(_mm_or_si128(ag, r_new_shifted), b_new);
+    _mm_storeu_si128((__m128i*)&argb_data[i], out);
+  }
+
+  // Fall-back to C-version for left-overs.
+  VP8LTransformColor_C(m, argb_data + i, num_pixels - i);
+}
+
+static WEBP_INLINE void TransformColorInverse(const VP8LMultipliers* const m,
+                                              uint32_t* argb_data,
+                                              int num_pixels) {
+  const __m128i g_to_r = _mm_set1_epi32(m->green_to_red_);       // multipliers
+  const __m128i g_to_b = _mm_set1_epi32(m->green_to_blue_);
+  const __m128i r_to_b = _mm_set1_epi32(m->red_to_blue_);
+
+  int i;
+
+  for (i = 0; i + 4 <= num_pixels; i += 4) {
+    const __m128i in = _mm_loadu_si128((__m128i*)&argb_data[i]);
+    const __m128i alpha_green_mask = _mm_set1_epi32(0xff00ff00);  // masks
+    const __m128i red_mask = _mm_set1_epi32(0x00ff0000);
+    const __m128i green_mask = _mm_set1_epi32(0x0000ff00);
+    const __m128i lower_8bit_mask  = _mm_set1_epi32(0x000000ff);
+    const __m128i ag = _mm_and_si128(in, alpha_green_mask);      // alpha, green
+    const __m128i r = _mm_srli_epi32(_mm_and_si128(in, red_mask), 16);
+    const __m128i g = _mm_srli_epi32(_mm_and_si128(in, green_mask), 8);
+    const __m128i b = in;
+
+    const __m128i r_delta = ColorTransformDelta(g_to_r, g);      // red
+    const __m128i r_new =
+        _mm_and_si128(_mm_add_epi32(r, r_delta), lower_8bit_mask);
+    const __m128i r_new_shifted = _mm_slli_epi32(r_new, 16);
+
+    const __m128i b_delta_1 = ColorTransformDelta(g_to_b, g);    // blue
+    const __m128i b_delta_2 = ColorTransformDelta(r_to_b, r_new);
+    const __m128i b_delta = _mm_add_epi32(b_delta_1, b_delta_2);
+    const __m128i b_new =
+        _mm_and_si128(_mm_add_epi32(b, b_delta), lower_8bit_mask);
+
+    const __m128i out = _mm_or_si128(_mm_or_si128(ag, r_new_shifted), b_new);
+    _mm_storeu_si128((__m128i*)&argb_data[i], out);
+  }
+
+  // Fall-back to C-version for left-overs.
+  VP8LTransformColorInverse_C(m, argb_data + i, num_pixels - i);
+}
+
+//------------------------------------------------------------------------------
+// Color-space conversion functions
+
+static void ConvertBGRAToRGBA(const uint32_t* src,
+                              int num_pixels, uint8_t* dst) {
+  const __m128i* in = (const __m128i*)src;
+  __m128i* out = (__m128i*)dst;
+  while (num_pixels >= 8) {
+    const __m128i bgra0 = _mm_loadu_si128(in++);     // bgra0|bgra1|bgra2|bgra3
+    const __m128i bgra4 = _mm_loadu_si128(in++);     // bgra4|bgra5|bgra6|bgra7
+    const __m128i v0l = _mm_unpacklo_epi8(bgra0, bgra4);  // b0b4g0g4r0r4a0a4...
+    const __m128i v0h = _mm_unpackhi_epi8(bgra0, bgra4);  // b2b6g2g6r2r6a2a6...
+    const __m128i v1l = _mm_unpacklo_epi8(v0l, v0h);   // b0b2b4b6g0g2g4g6...
+    const __m128i v1h = _mm_unpackhi_epi8(v0l, v0h);   // b1b3b5b7g1g3g5g7...
+    const __m128i v2l = _mm_unpacklo_epi8(v1l, v1h);   // b0...b7 | g0...g7
+    const __m128i v2h = _mm_unpackhi_epi8(v1l, v1h);   // r0...r7 | a0...a7
+    const __m128i ga0 = _mm_unpackhi_epi64(v2l, v2h);  // g0...g7 | a0...a7
+    const __m128i rb0 = _mm_unpacklo_epi64(v2h, v2l);  // r0...r7 | b0...b7
+    const __m128i rg0 = _mm_unpacklo_epi8(rb0, ga0);   // r0g0r1g1 ... r6g6r7g7
+    const __m128i ba0 = _mm_unpackhi_epi8(rb0, ga0);   // b0a0b1a1 ... b6a6b7a7
+    const __m128i rgba0 = _mm_unpacklo_epi16(rg0, ba0);  // rgba0|rgba1...
+    const __m128i rgba4 = _mm_unpackhi_epi16(rg0, ba0);  // rgba4|rgba5...
+    _mm_storeu_si128(out++, rgba0);
+    _mm_storeu_si128(out++, rgba4);
+    num_pixels -= 8;
+  }
+  // left-overs
+  VP8LConvertBGRAToRGBA_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
+}
+
+static void ConvertBGRAToRGBA4444(const uint32_t* src,
+                                  int num_pixels, uint8_t* dst) {
+  const __m128i mask_0x0f = _mm_set1_epi8(0x0f);
+  const __m128i mask_0xf0 = _mm_set1_epi8(0xf0);
+  const __m128i* in = (const __m128i*)src;
+  __m128i* out = (__m128i*)dst;
+  while (num_pixels >= 8) {
+    const __m128i bgra0 = _mm_loadu_si128(in++);     // bgra0|bgra1|bgra2|bgra3
+    const __m128i bgra4 = _mm_loadu_si128(in++);     // bgra4|bgra5|bgra6|bgra7
+    const __m128i v0l = _mm_unpacklo_epi8(bgra0, bgra4);  // b0b4g0g4r0r4a0a4...
+    const __m128i v0h = _mm_unpackhi_epi8(bgra0, bgra4);  // b2b6g2g6r2r6a2a6...
+    const __m128i v1l = _mm_unpacklo_epi8(v0l, v0h);    // b0b2b4b6g0g2g4g6...
+    const __m128i v1h = _mm_unpackhi_epi8(v0l, v0h);    // b1b3b5b7g1g3g5g7...
+    const __m128i v2l = _mm_unpacklo_epi8(v1l, v1h);    // b0...b7 | g0...g7
+    const __m128i v2h = _mm_unpackhi_epi8(v1l, v1h);    // r0...r7 | a0...a7
+    const __m128i ga0 = _mm_unpackhi_epi64(v2l, v2h);   // g0...g7 | a0...a7
+    const __m128i rb0 = _mm_unpacklo_epi64(v2h, v2l);   // r0...r7 | b0...b7
+    const __m128i ga1 = _mm_srli_epi16(ga0, 4);         // g0-|g1-|...|a6-|a7-
+    const __m128i rb1 = _mm_and_si128(rb0, mask_0xf0);  // -r0|-r1|...|-b6|-a7
+    const __m128i ga2 = _mm_and_si128(ga1, mask_0x0f);  // g0-|g1-|...|a6-|a7-
+    const __m128i rgba0 = _mm_or_si128(ga2, rb1);       // rg0..rg7 | ba0..ba7
+    const __m128i rgba1 = _mm_srli_si128(rgba0, 8);     // ba0..ba7 | 0
+#ifdef WEBP_SWAP_16BIT_CSP
+    const __m128i rgba = _mm_unpacklo_epi8(rgba1, rgba0);  // barg0...barg7
+#else
+    const __m128i rgba = _mm_unpacklo_epi8(rgba0, rgba1);  // rgba0...rgba7
+#endif
+    _mm_storeu_si128(out++, rgba);
+    num_pixels -= 8;
+  }
+  // left-overs
+  VP8LConvertBGRAToRGBA4444_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
+}
+
+static void ConvertBGRAToRGB565(const uint32_t* src,
+                                int num_pixels, uint8_t* dst) {
+  const __m128i mask_0xe0 = _mm_set1_epi8(0xe0);
+  const __m128i mask_0xf8 = _mm_set1_epi8(0xf8);
+  const __m128i mask_0x07 = _mm_set1_epi8(0x07);
+  const __m128i* in = (const __m128i*)src;
+  __m128i* out = (__m128i*)dst;
+  while (num_pixels >= 8) {
+    const __m128i bgra0 = _mm_loadu_si128(in++);     // bgra0|bgra1|bgra2|bgra3
+    const __m128i bgra4 = _mm_loadu_si128(in++);     // bgra4|bgra5|bgra6|bgra7
+    const __m128i v0l = _mm_unpacklo_epi8(bgra0, bgra4);  // b0b4g0g4r0r4a0a4...
+    const __m128i v0h = _mm_unpackhi_epi8(bgra0, bgra4);  // b2b6g2g6r2r6a2a6...
+    const __m128i v1l = _mm_unpacklo_epi8(v0l, v0h);      // b0b2b4b6g0g2g4g6...
+    const __m128i v1h = _mm_unpackhi_epi8(v0l, v0h);      // b1b3b5b7g1g3g5g7...
+    const __m128i v2l = _mm_unpacklo_epi8(v1l, v1h);      // b0...b7 | g0...g7
+    const __m128i v2h = _mm_unpackhi_epi8(v1l, v1h);      // r0...r7 | a0...a7
+    const __m128i ga0 = _mm_unpackhi_epi64(v2l, v2h);     // g0...g7 | a0...a7
+    const __m128i rb0 = _mm_unpacklo_epi64(v2h, v2l);     // r0...r7 | b0...b7
+    const __m128i rb1 = _mm_and_si128(rb0, mask_0xf8);    // -r0..-r7|-b0..-b7
+    const __m128i g_lo1 = _mm_srli_epi16(ga0, 5);
+    const __m128i g_lo2 = _mm_and_si128(g_lo1, mask_0x07);  // g0-...g7-|xx (3b)
+    const __m128i g_hi1 = _mm_slli_epi16(ga0, 3);
+    const __m128i g_hi2 = _mm_and_si128(g_hi1, mask_0xe0);  // -g0...-g7|xx (3b)
+    const __m128i b0 = _mm_srli_si128(rb1, 8);              // -b0...-b7|0
+    const __m128i rg1 = _mm_or_si128(rb1, g_lo2);           // gr0...gr7|xx
+    const __m128i b1 = _mm_srli_epi16(b0, 3);
+    const __m128i gb1 = _mm_or_si128(b1, g_hi2);            // bg0...bg7|xx
+#ifdef WEBP_SWAP_16BIT_CSP
+    const __m128i rgba = _mm_unpacklo_epi8(gb1, rg1);     // rggb0...rggb7
+#else
+    const __m128i rgba = _mm_unpacklo_epi8(rg1, gb1);     // bgrb0...bgrb7
+#endif
+    _mm_storeu_si128(out++, rgba);
+    num_pixels -= 8;
+  }
+  // left-overs
+  VP8LConvertBGRAToRGB565_C((const uint32_t*)in, num_pixels, (uint8_t*)out);
+}
+
+static void ConvertBGRAToBGR(const uint32_t* src,
+                             int num_pixels, uint8_t* dst) {
+  const __m128i mask_l = _mm_set_epi32(0, 0x00ffffff, 0, 0x00ffffff);
+  const __m128i mask_h = _mm_set_epi32(0x00ffffff, 0, 0x00ffffff, 0);
+  const __m128i* in = (const __m128i*)src;
+  const uint8_t* const end = dst + num_pixels * 3;
+  // the last storel_epi64 below writes 8 bytes starting at offset 18
+  while (dst + 26 <= end) {
+    const __m128i bgra0 = _mm_loadu_si128(in++);     // bgra0|bgra1|bgra2|bgra3
+    const __m128i bgra4 = _mm_loadu_si128(in++);     // bgra4|bgra5|bgra6|bgra7
+    const __m128i a0l = _mm_and_si128(bgra0, mask_l);   // bgr0|0|bgr0|0
+    const __m128i a4l = _mm_and_si128(bgra4, mask_l);   // bgr0|0|bgr0|0
+    const __m128i a0h = _mm_and_si128(bgra0, mask_h);   // 0|bgr0|0|bgr0
+    const __m128i a4h = _mm_and_si128(bgra4, mask_h);   // 0|bgr0|0|bgr0
+    const __m128i b0h = _mm_srli_epi64(a0h, 8);         // 000b|gr00|000b|gr00
+    const __m128i b4h = _mm_srli_epi64(a4h, 8);         // 000b|gr00|000b|gr00
+    const __m128i c0 = _mm_or_si128(a0l, b0h);          // rgbrgb00|rgbrgb00
+    const __m128i c4 = _mm_or_si128(a4l, b4h);          // rgbrgb00|rgbrgb00
+    const __m128i c2 = _mm_srli_si128(c0, 8);
+    const __m128i c6 = _mm_srli_si128(c4, 8);
+    _mm_storel_epi64((__m128i*)(dst +   0), c0);
+    _mm_storel_epi64((__m128i*)(dst +   6), c2);
+    _mm_storel_epi64((__m128i*)(dst +  12), c4);
+    _mm_storel_epi64((__m128i*)(dst +  18), c6);
+    dst += 24;
+    num_pixels -= 8;
+  }
+  // left-overs
+  VP8LConvertBGRAToBGR_C((const uint32_t*)in, num_pixels, dst);
+}
+
+//------------------------------------------------------------------------------
+
+#define LINE_SIZE 16    // 8 or 16
+static void AddVector(const uint32_t* a, const uint32_t* b, uint32_t* out,
+                      int size) {
+  int i;
+  assert(size % LINE_SIZE == 0);
+  for (i = 0; i < size; i += LINE_SIZE) {
+    const __m128i a0 = _mm_loadu_si128((__m128i*)&a[i +  0]);
+    const __m128i a1 = _mm_loadu_si128((__m128i*)&a[i +  4]);
+#if (LINE_SIZE == 16)
+    const __m128i a2 = _mm_loadu_si128((__m128i*)&a[i +  8]);
+    const __m128i a3 = _mm_loadu_si128((__m128i*)&a[i + 12]);
+#endif
+    const __m128i b0 = _mm_loadu_si128((__m128i*)&b[i +  0]);
+    const __m128i b1 = _mm_loadu_si128((__m128i*)&b[i +  4]);
+#if (LINE_SIZE == 16)
+    const __m128i b2 = _mm_loadu_si128((__m128i*)&b[i +  8]);
+    const __m128i b3 = _mm_loadu_si128((__m128i*)&b[i + 12]);
+#endif
+    _mm_storeu_si128((__m128i*)&out[i +  0], _mm_add_epi32(a0, b0));
+    _mm_storeu_si128((__m128i*)&out[i +  4], _mm_add_epi32(a1, b1));
+#if (LINE_SIZE == 16)
+    _mm_storeu_si128((__m128i*)&out[i +  8], _mm_add_epi32(a2, b2));
+    _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3));
+#endif
+  }
+}
+
+static void AddVectorEq(const uint32_t* a, uint32_t* out, int size) {
+  int i;
+  assert(size % LINE_SIZE == 0);
+  for (i = 0; i < size; i += LINE_SIZE) {
+    const __m128i a0 = _mm_loadu_si128((__m128i*)&a[i +  0]);
+    const __m128i a1 = _mm_loadu_si128((__m128i*)&a[i +  4]);
+#if (LINE_SIZE == 16)
+    const __m128i a2 = _mm_loadu_si128((__m128i*)&a[i +  8]);
+    const __m128i a3 = _mm_loadu_si128((__m128i*)&a[i + 12]);
+#endif
+    const __m128i b0 = _mm_loadu_si128((__m128i*)&out[i +  0]);
+    const __m128i b1 = _mm_loadu_si128((__m128i*)&out[i +  4]);
+#if (LINE_SIZE == 16)
+    const __m128i b2 = _mm_loadu_si128((__m128i*)&out[i +  8]);
+    const __m128i b3 = _mm_loadu_si128((__m128i*)&out[i + 12]);
+#endif
+    _mm_storeu_si128((__m128i*)&out[i +  0], _mm_add_epi32(a0, b0));
+    _mm_storeu_si128((__m128i*)&out[i +  4], _mm_add_epi32(a1, b1));
+#if (LINE_SIZE == 16)
+    _mm_storeu_si128((__m128i*)&out[i +  8], _mm_add_epi32(a2, b2));
+    _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3));
+#endif
+  }
+}
+#undef LINE_SIZE
+
+// Note we are adding uint32_t's as *signed* int32's (using _mm_add_epi32). But
+// that's ok since the histogram values are less than 1<<28 (max picture size).
+static void HistogramAdd(const VP8LHistogram* const a,
+                         const VP8LHistogram* const b,
+                         VP8LHistogram* const out) {
+  int i;
+  const int literal_size = VP8LHistogramNumCodes(a->palette_code_bits_);
+  assert(a->palette_code_bits_ == b->palette_code_bits_);
+  if (b != out) {
+    AddVector(a->literal_, b->literal_, out->literal_, NUM_LITERAL_CODES);
+    AddVector(a->red_, b->red_, out->red_, NUM_LITERAL_CODES);
+    AddVector(a->blue_, b->blue_, out->blue_, NUM_LITERAL_CODES);
+    AddVector(a->alpha_, b->alpha_, out->alpha_, NUM_LITERAL_CODES);
+  } else {
+    AddVectorEq(a->literal_, out->literal_, NUM_LITERAL_CODES);
+    AddVectorEq(a->red_, out->red_, NUM_LITERAL_CODES);
+    AddVectorEq(a->blue_, out->blue_, NUM_LITERAL_CODES);
+    AddVectorEq(a->alpha_, out->alpha_, NUM_LITERAL_CODES);
+  }
+  for (i = NUM_LITERAL_CODES; i < literal_size; ++i) {
+    out->literal_[i] = a->literal_[i] + b->literal_[i];
+  }
+  for (i = 0; i < NUM_DISTANCE_CODES; ++i) {
+    out->distance_[i] = a->distance_[i] + b->distance_[i];
+  }
+}
+
+#endif   // WEBP_USE_SSE2
+
+//------------------------------------------------------------------------------
+
+extern void VP8LDspInitSSE2(void);
+
+void VP8LDspInitSSE2(void) {
+#if defined(WEBP_USE_SSE2)
+  VP8LPredictors[5] = Predictor5;
+  VP8LPredictors[6] = Predictor6;
+  VP8LPredictors[7] = Predictor7;
+  VP8LPredictors[8] = Predictor8;
+  VP8LPredictors[9] = Predictor9;
+  VP8LPredictors[10] = Predictor10;
+  VP8LPredictors[11] = Predictor11;
+  VP8LPredictors[12] = Predictor12;
+  VP8LPredictors[13] = Predictor13;
+
+  VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed;
+  VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed;
+
+  VP8LTransformColor = TransformColor;
+  VP8LTransformColorInverse = TransformColorInverse;
+
+  VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA;
+  VP8LConvertBGRAToRGBA4444 = ConvertBGRAToRGBA4444;
+  VP8LConvertBGRAToRGB565 = ConvertBGRAToRGB565;
+  VP8LConvertBGRAToBGR = ConvertBGRAToBGR;
+
+  VP8LHistogramAdd = HistogramAdd;
+#endif   // WEBP_USE_SSE2
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/dsp/neon.h b/webp/src/dsp/neon.h
new file mode 100644
index 0000000..7e06eae
--- /dev/null
+++ b/webp/src/dsp/neon.h
@@ -0,0 +1,82 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//  NEON common code.
+
+#ifndef WEBP_DSP_NEON_H_
+#define WEBP_DSP_NEON_H_
+
+#include <arm_neon.h>
+
+#include "./dsp.h"
+
+// Right now, some intrinsics functions seem slower, so we disable them
+// everywhere except aarch64 where the inline assembly is incompatible.
+#if defined(__aarch64__)
+#define USE_INTRINSICS   // use intrinsics when possible
+#endif
+
+#define INIT_VECTOR2(v, a, b) do {  \
+  v.val[0] = a;                     \
+  v.val[1] = b;                     \
+} while (0)
+
+#define INIT_VECTOR3(v, a, b, c) do {  \
+  v.val[0] = a;                        \
+  v.val[1] = b;                        \
+  v.val[2] = c;                        \
+} while (0)
+
+#define INIT_VECTOR4(v, a, b, c, d) do {  \
+  v.val[0] = a;                           \
+  v.val[1] = b;                           \
+  v.val[2] = c;                           \
+  v.val[3] = d;                           \
+} while (0)
+
+// if using intrinsics, this flag avoids some functions that make gcc-4.6.3
+// crash ("internal compiler error: in immed_double_const, at emit-rtl.").
+// (probably similar to gcc.gnu.org/bugzilla/show_bug.cgi?id=48183)
+#if !(LOCAL_GCC_PREREQ(4,8) || defined(__aarch64__))
+#define WORK_AROUND_GCC
+#endif
+
+static WEBP_INLINE int32x4x4_t Transpose4x4(const int32x4x4_t rows) {
+  uint64x2x2_t row01, row23;
+
+  row01.val[0] = vreinterpretq_u64_s32(rows.val[0]);
+  row01.val[1] = vreinterpretq_u64_s32(rows.val[1]);
+  row23.val[0] = vreinterpretq_u64_s32(rows.val[2]);
+  row23.val[1] = vreinterpretq_u64_s32(rows.val[3]);
+  // Transpose 64-bit values (there's no vswp equivalent)
+  {
+    const uint64x1_t row0h = vget_high_u64(row01.val[0]);
+    const uint64x1_t row2l = vget_low_u64(row23.val[0]);
+    const uint64x1_t row1h = vget_high_u64(row01.val[1]);
+    const uint64x1_t row3l = vget_low_u64(row23.val[1]);
+    row01.val[0] = vcombine_u64(vget_low_u64(row01.val[0]), row2l);
+    row23.val[0] = vcombine_u64(row0h, vget_high_u64(row23.val[0]));
+    row01.val[1] = vcombine_u64(vget_low_u64(row01.val[1]), row3l);
+    row23.val[1] = vcombine_u64(row1h, vget_high_u64(row23.val[1]));
+  }
+  {
+    const int32x4x2_t out01 = vtrnq_s32(vreinterpretq_s32_u64(row01.val[0]),
+                                        vreinterpretq_s32_u64(row01.val[1]));
+    const int32x4x2_t out23 = vtrnq_s32(vreinterpretq_s32_u64(row23.val[0]),
+                                        vreinterpretq_s32_u64(row23.val[1]));
+    int32x4x4_t out;
+    out.val[0] = out01.val[0];
+    out.val[1] = out01.val[1];
+    out.val[2] = out23.val[0];
+    out.val[3] = out23.val[1];
+    return out;
+  }
+}
+
+#endif  // WEBP_DSP_NEON_H_
diff --git a/webp/src/dsp/upsampling.c b/webp/src/dsp/upsampling.c
new file mode 100644
index 0000000..53c68d5
--- /dev/null
+++ b/webp/src/dsp/upsampling.c
@@ -0,0 +1,228 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// YUV to RGB upsampling functions.
+//
+// Author: somnath@google.com (Somnath Banerjee)
+
+#include "./dsp.h"
+#include "./yuv.h"
+
+#include <assert.h>
+
+//------------------------------------------------------------------------------
+// Fancy upsampler
+
+#ifdef FANCY_UPSAMPLING
+
+// Fancy upsampling functions to convert YUV to RGB
+WebPUpsampleLinePairFunc WebPUpsamplers[MODE_LAST];
+
+// Given samples laid out in a square as:
+//  [a b]
+//  [c d]
+// we interpolate u/v as:
+//  ([9*a + 3*b + 3*c +   d    3*a + 9*b + 3*c +   d] + [8 8]) / 16
+//  ([3*a +   b + 9*c + 3*d      a + 3*b + 3*c + 9*d]   [8 8]) / 16
+
+// We process u and v together stashed into 32bit (16bit each).
+#define LOAD_UV(u, v) ((u) | ((v) << 16))
+
+#define UPSAMPLE_FUNC(FUNC_NAME, FUNC, XSTEP)                                  \
+static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y,           \
+                      const uint8_t* top_u, const uint8_t* top_v,              \
+                      const uint8_t* cur_u, const uint8_t* cur_v,              \
+                      uint8_t* top_dst, uint8_t* bottom_dst, int len) {        \
+  int x;                                                                       \
+  const int last_pixel_pair = (len - 1) >> 1;                                  \
+  uint32_t tl_uv = LOAD_UV(top_u[0], top_v[0]);   /* top-left sample */        \
+  uint32_t l_uv  = LOAD_UV(cur_u[0], cur_v[0]);   /* left-sample */            \
+  assert(top_y != NULL);                                                       \
+  {                                                                            \
+    const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2;                \
+    FUNC(top_y[0], uv0 & 0xff, (uv0 >> 16), top_dst);                          \
+  }                                                                            \
+  if (bottom_y != NULL) {                                                      \
+    const uint32_t uv0 = (3 * l_uv + tl_uv + 0x00020002u) >> 2;                \
+    FUNC(bottom_y[0], uv0 & 0xff, (uv0 >> 16), bottom_dst);                    \
+  }                                                                            \
+  for (x = 1; x <= last_pixel_pair; ++x) {                                     \
+    const uint32_t t_uv = LOAD_UV(top_u[x], top_v[x]);  /* top sample */       \
+    const uint32_t uv   = LOAD_UV(cur_u[x], cur_v[x]);  /* sample */           \
+    /* precompute invariant values associated with first and second diagonals*/\
+    const uint32_t avg = tl_uv + t_uv + l_uv + uv + 0x00080008u;               \
+    const uint32_t diag_12 = (avg + 2 * (t_uv + l_uv)) >> 3;                   \
+    const uint32_t diag_03 = (avg + 2 * (tl_uv + uv)) >> 3;                    \
+    {                                                                          \
+      const uint32_t uv0 = (diag_12 + tl_uv) >> 1;                             \
+      const uint32_t uv1 = (diag_03 + t_uv) >> 1;                              \
+      FUNC(top_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16),                          \
+           top_dst + (2 * x - 1) * XSTEP);                                     \
+      FUNC(top_y[2 * x - 0], uv1 & 0xff, (uv1 >> 16),                          \
+           top_dst + (2 * x - 0) * XSTEP);                                     \
+    }                                                                          \
+    if (bottom_y != NULL) {                                                    \
+      const uint32_t uv0 = (diag_03 + l_uv) >> 1;                              \
+      const uint32_t uv1 = (diag_12 + uv) >> 1;                                \
+      FUNC(bottom_y[2 * x - 1], uv0 & 0xff, (uv0 >> 16),                       \
+           bottom_dst + (2 * x - 1) * XSTEP);                                  \
+      FUNC(bottom_y[2 * x + 0], uv1 & 0xff, (uv1 >> 16),                       \
+           bottom_dst + (2 * x + 0) * XSTEP);                                  \
+    }                                                                          \
+    tl_uv = t_uv;                                                              \
+    l_uv = uv;                                                                 \
+  }                                                                            \
+  if (!(len & 1)) {                                                            \
+    {                                                                          \
+      const uint32_t uv0 = (3 * tl_uv + l_uv + 0x00020002u) >> 2;              \
+      FUNC(top_y[len - 1], uv0 & 0xff, (uv0 >> 16),                            \
+           top_dst + (len - 1) * XSTEP);                                       \
+    }                                                                          \
+    if (bottom_y != NULL) {                                                    \
+      const uint32_t uv0 = (3 * l_uv + tl_uv + 0x00020002u) >> 2;              \
+      FUNC(bottom_y[len - 1], uv0 & 0xff, (uv0 >> 16),                         \
+           bottom_dst + (len - 1) * XSTEP);                                    \
+    }                                                                          \
+  }                                                                            \
+}
+
+// All variants implemented.
+UPSAMPLE_FUNC(UpsampleRgbLinePair,  VP8YuvToRgb,  3)
+UPSAMPLE_FUNC(UpsampleBgrLinePair,  VP8YuvToBgr,  3)
+UPSAMPLE_FUNC(UpsampleRgbaLinePair, VP8YuvToRgba, 4)
+UPSAMPLE_FUNC(UpsampleBgraLinePair, VP8YuvToBgra, 4)
+UPSAMPLE_FUNC(UpsampleArgbLinePair, VP8YuvToArgb, 4)
+UPSAMPLE_FUNC(UpsampleRgba4444LinePair, VP8YuvToRgba4444, 2)
+UPSAMPLE_FUNC(UpsampleRgb565LinePair,  VP8YuvToRgb565,  2)
+
+#undef LOAD_UV
+#undef UPSAMPLE_FUNC
+
+#endif  // FANCY_UPSAMPLING
+
+//------------------------------------------------------------------------------
+
+#if !defined(FANCY_UPSAMPLING)
+#define DUAL_SAMPLE_FUNC(FUNC_NAME, FUNC)                                      \
+static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bot_y,              \
+                      const uint8_t* top_u, const uint8_t* top_v,              \
+                      const uint8_t* bot_u, const uint8_t* bot_v,              \
+                      uint8_t* top_dst, uint8_t* bot_dst, int len) {           \
+  const int half_len = len >> 1;                                               \
+  int x;                                                                       \
+  assert(top_dst != NULL);                                                     \
+  {                                                                            \
+    for (x = 0; x < half_len; ++x) {                                           \
+      FUNC(top_y[2 * x + 0], top_u[x], top_v[x], top_dst + 8 * x + 0);         \
+      FUNC(top_y[2 * x + 1], top_u[x], top_v[x], top_dst + 8 * x + 4);         \
+    }                                                                          \
+    if (len & 1) FUNC(top_y[2 * x + 0], top_u[x], top_v[x], top_dst + 8 * x);  \
+  }                                                                            \
+  if (bot_dst != NULL) {                                                       \
+    for (x = 0; x < half_len; ++x) {                                           \
+      FUNC(bot_y[2 * x + 0], bot_u[x], bot_v[x], bot_dst + 8 * x + 0);         \
+      FUNC(bot_y[2 * x + 1], bot_u[x], bot_v[x], bot_dst + 8 * x + 4);         \
+    }                                                                          \
+    if (len & 1) FUNC(bot_y[2 * x + 0], bot_u[x], bot_v[x], bot_dst + 8 * x);  \
+  }                                                                            \
+}
+
+DUAL_SAMPLE_FUNC(DualLineSamplerBGRA, VP8YuvToBgra)
+DUAL_SAMPLE_FUNC(DualLineSamplerARGB, VP8YuvToArgb)
+#undef DUAL_SAMPLE_FUNC
+
+#endif  // !FANCY_UPSAMPLING
+
+WebPUpsampleLinePairFunc WebPGetLinePairConverter(int alpha_is_last) {
+  WebPInitUpsamplers();
+  VP8YUVInit();
+#ifdef FANCY_UPSAMPLING
+  return WebPUpsamplers[alpha_is_last ? MODE_BGRA : MODE_ARGB];
+#else
+  return (alpha_is_last ? DualLineSamplerBGRA : DualLineSamplerARGB);
+#endif
+}
+
+//------------------------------------------------------------------------------
+// YUV444 converter
+
+#define YUV444_FUNC(FUNC_NAME, FUNC, XSTEP)                                    \
+static void FUNC_NAME(const uint8_t* y, const uint8_t* u, const uint8_t* v,    \
+                      uint8_t* dst, int len) {                                 \
+  int i;                                                                       \
+  for (i = 0; i < len; ++i) FUNC(y[i], u[i], v[i], &dst[i * XSTEP]);           \
+}
+
+YUV444_FUNC(Yuv444ToRgb,      VP8YuvToRgb,  3)
+YUV444_FUNC(Yuv444ToBgr,      VP8YuvToBgr,  3)
+YUV444_FUNC(Yuv444ToRgba,     VP8YuvToRgba, 4)
+YUV444_FUNC(Yuv444ToBgra,     VP8YuvToBgra, 4)
+YUV444_FUNC(Yuv444ToArgb,     VP8YuvToArgb, 4)
+YUV444_FUNC(Yuv444ToRgba4444, VP8YuvToRgba4444, 2)
+YUV444_FUNC(Yuv444ToRgb565,   VP8YuvToRgb565, 2)
+
+#undef YUV444_FUNC
+
+const WebPYUV444Converter WebPYUV444Converters[MODE_LAST] = {
+  Yuv444ToRgb,       // MODE_RGB
+  Yuv444ToRgba,      // MODE_RGBA
+  Yuv444ToBgr,       // MODE_BGR
+  Yuv444ToBgra,      // MODE_BGRA
+  Yuv444ToArgb,      // MODE_ARGB
+  Yuv444ToRgba4444,  // MODE_RGBA_4444
+  Yuv444ToRgb565,    // MODE_RGB_565
+  Yuv444ToRgba,      // MODE_rgbA
+  Yuv444ToBgra,      // MODE_bgrA
+  Yuv444ToArgb,      // MODE_Argb
+  Yuv444ToRgba4444   // MODE_rgbA_4444
+};
+
+//------------------------------------------------------------------------------
+// Main calls
+
+extern void WebPInitUpsamplersSSE2(void);
+extern void WebPInitUpsamplersNEON(void);
+
+static volatile VP8CPUInfo upsampling_last_cpuinfo_used2 =
+    (VP8CPUInfo)&upsampling_last_cpuinfo_used2;
+
+void WebPInitUpsamplers(void) {
+  if (upsampling_last_cpuinfo_used2 == VP8GetCPUInfo) return;
+
+#ifdef FANCY_UPSAMPLING
+  WebPUpsamplers[MODE_RGB]       = UpsampleRgbLinePair;
+  WebPUpsamplers[MODE_RGBA]      = UpsampleRgbaLinePair;
+  WebPUpsamplers[MODE_BGR]       = UpsampleBgrLinePair;
+  WebPUpsamplers[MODE_BGRA]      = UpsampleBgraLinePair;
+  WebPUpsamplers[MODE_ARGB]      = UpsampleArgbLinePair;
+  WebPUpsamplers[MODE_RGBA_4444] = UpsampleRgba4444LinePair;
+  WebPUpsamplers[MODE_RGB_565]   = UpsampleRgb565LinePair;
+  WebPUpsamplers[MODE_rgbA]      = UpsampleRgbaLinePair;
+  WebPUpsamplers[MODE_bgrA]      = UpsampleBgraLinePair;
+  WebPUpsamplers[MODE_Argb]      = UpsampleArgbLinePair;
+  WebPUpsamplers[MODE_rgbA_4444] = UpsampleRgba4444LinePair;
+
+  // If defined, use CPUInfo() to overwrite some pointers with faster versions.
+  if (VP8GetCPUInfo != NULL) {
+#if defined(WEBP_USE_SSE2)
+    if (VP8GetCPUInfo(kSSE2)) {
+      WebPInitUpsamplersSSE2();
+    }
+#endif
+#if defined(WEBP_USE_NEON)
+    if (VP8GetCPUInfo(kNEON)) {
+      WebPInitUpsamplersNEON();
+    }
+#endif
+  }
+#endif  // FANCY_UPSAMPLING
+  upsampling_last_cpuinfo_used2 = VP8GetCPUInfo;
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/dsp/upsampling_neon.c b/webp/src/dsp/upsampling_neon.c
new file mode 100644
index 0000000..d31ed4d
--- /dev/null
+++ b/webp/src/dsp/upsampling_neon.c
@@ -0,0 +1,267 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// NEON version of YUV to RGB upsampling functions.
+//
+// Author: mans@mansr.com (Mans Rullgard)
+// Based on SSE code by: somnath@google.com (Somnath Banerjee)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_NEON)
+
+#include <assert.h>
+#include <arm_neon.h>
+#include <string.h>
+#include "./neon.h"
+#include "./yuv.h"
+
+#ifdef FANCY_UPSAMPLING
+
+//-----------------------------------------------------------------------------
+// U/V upsampling
+
+// Loads 9 pixels each from rows r1 and r2 and generates 16 pixels.
+#define UPSAMPLE_16PIXELS(r1, r2, out) {                                \
+  uint8x8_t a = vld1_u8(r1);                                            \
+  uint8x8_t b = vld1_u8(r1 + 1);                                        \
+  uint8x8_t c = vld1_u8(r2);                                            \
+  uint8x8_t d = vld1_u8(r2 + 1);                                        \
+                                                                        \
+  uint16x8_t al = vshll_n_u8(a, 1);                                     \
+  uint16x8_t bl = vshll_n_u8(b, 1);                                     \
+  uint16x8_t cl = vshll_n_u8(c, 1);                                     \
+  uint16x8_t dl = vshll_n_u8(d, 1);                                     \
+                                                                        \
+  uint8x8_t diag1, diag2;                                               \
+  uint16x8_t sl;                                                        \
+                                                                        \
+  /* a + b + c + d */                                                   \
+  sl = vaddl_u8(a,  b);                                                 \
+  sl = vaddw_u8(sl, c);                                                 \
+  sl = vaddw_u8(sl, d);                                                 \
+                                                                        \
+  al = vaddq_u16(sl, al); /* 3a +  b +  c +  d */                       \
+  bl = vaddq_u16(sl, bl); /*  a + 3b +  c +  d */                       \
+                                                                        \
+  al = vaddq_u16(al, dl); /* 3a +  b +  c + 3d */                       \
+  bl = vaddq_u16(bl, cl); /*  a + 3b + 3c +  d */                       \
+                                                                        \
+  diag2 = vshrn_n_u16(al, 3);                                           \
+  diag1 = vshrn_n_u16(bl, 3);                                           \
+                                                                        \
+  a = vrhadd_u8(a, diag1);                                              \
+  b = vrhadd_u8(b, diag2);                                              \
+  c = vrhadd_u8(c, diag2);                                              \
+  d = vrhadd_u8(d, diag1);                                              \
+                                                                        \
+  {                                                                     \
+    uint8x8x2_t a_b, c_d;                                               \
+    INIT_VECTOR2(a_b, a, b);                                            \
+    INIT_VECTOR2(c_d, c, d);                                            \
+    vst2_u8(out,      a_b);                                             \
+    vst2_u8(out + 32, c_d);                                             \
+  }                                                                     \
+}
+
+// Turn the macro into a function for reducing code-size when non-critical
+static void Upsample16Pixels(const uint8_t *r1, const uint8_t *r2,
+                             uint8_t *out) {
+  UPSAMPLE_16PIXELS(r1, r2, out);
+}
+
+#define UPSAMPLE_LAST_BLOCK(tb, bb, num_pixels, out) {                  \
+  uint8_t r1[9], r2[9];                                                 \
+  memcpy(r1, (tb), (num_pixels));                                       \
+  memcpy(r2, (bb), (num_pixels));                                       \
+  /* replicate last byte */                                             \
+  memset(r1 + (num_pixels), r1[(num_pixels) - 1], 9 - (num_pixels));    \
+  memset(r2 + (num_pixels), r2[(num_pixels) - 1], 9 - (num_pixels));    \
+  Upsample16Pixels(r1, r2, out);                                        \
+}
+
+//-----------------------------------------------------------------------------
+// YUV->RGB conversion
+
+static const int16_t kCoeffs[4] = { kYScale, kVToR, kUToG, kVToG };
+
+#define v255 vdup_n_u8(255)
+
+#define STORE_Rgb(out, r, g, b) do {                                    \
+  uint8x8x3_t r_g_b;                                                    \
+  INIT_VECTOR3(r_g_b, r, g, b);                                         \
+  vst3_u8(out, r_g_b);                                                  \
+} while (0)
+
+#define STORE_Bgr(out, r, g, b) do {                                    \
+  uint8x8x3_t b_g_r;                                                    \
+  INIT_VECTOR3(b_g_r, b, g, r);                                         \
+  vst3_u8(out, b_g_r);                                                  \
+} while (0)
+
+#define STORE_Rgba(out, r, g, b) do {                                   \
+  uint8x8x4_t r_g_b_v255;                                               \
+  INIT_VECTOR4(r_g_b_v255, r, g, b, v255);                              \
+  vst4_u8(out, r_g_b_v255);                                             \
+} while (0)
+
+#define STORE_Bgra(out, r, g, b) do {                                   \
+  uint8x8x4_t b_g_r_v255;                                               \
+  INIT_VECTOR4(b_g_r_v255, b, g, r, v255);                              \
+  vst4_u8(out, b_g_r_v255);                                             \
+} while (0)
+
+#define CONVERT8(FMT, XSTEP, N, src_y, src_uv, out, cur_x) {            \
+  int i;                                                                \
+  for (i = 0; i < N; i += 8) {                                          \
+    const int off = ((cur_x) + i) * XSTEP;                              \
+    uint8x8_t y  = vld1_u8((src_y) + (cur_x)  + i);                     \
+    uint8x8_t u  = vld1_u8((src_uv) + i);                               \
+    uint8x8_t v  = vld1_u8((src_uv) + i + 16);                          \
+    const int16x8_t yy = vreinterpretq_s16_u16(vsubl_u8(y, u16));       \
+    const int16x8_t uu = vreinterpretq_s16_u16(vsubl_u8(u, u128));      \
+    const int16x8_t vv = vreinterpretq_s16_u16(vsubl_u8(v, u128));      \
+    int32x4_t yl = vmull_lane_s16(vget_low_s16(yy),  cf16, 0);          \
+    int32x4_t yh = vmull_lane_s16(vget_high_s16(yy), cf16, 0);          \
+    const int32x4_t rl = vmlal_lane_s16(yl, vget_low_s16(vv),  cf16, 1);\
+    const int32x4_t rh = vmlal_lane_s16(yh, vget_high_s16(vv), cf16, 1);\
+    int32x4_t gl = vmlsl_lane_s16(yl, vget_low_s16(uu),  cf16, 2);      \
+    int32x4_t gh = vmlsl_lane_s16(yh, vget_high_s16(uu), cf16, 2);      \
+    const int32x4_t bl = vmovl_s16(vget_low_s16(uu));                   \
+    const int32x4_t bh = vmovl_s16(vget_high_s16(uu));                  \
+    gl = vmlsl_lane_s16(gl, vget_low_s16(vv),  cf16, 3);                \
+    gh = vmlsl_lane_s16(gh, vget_high_s16(vv), cf16, 3);                \
+    yl = vmlaq_lane_s32(yl, bl, cf32, 0);                               \
+    yh = vmlaq_lane_s32(yh, bh, cf32, 0);                               \
+    /* vrshrn_n_s32() already incorporates the rounding constant */     \
+    y = vqmovun_s16(vcombine_s16(vrshrn_n_s32(rl, YUV_FIX2),            \
+                                 vrshrn_n_s32(rh, YUV_FIX2)));          \
+    u = vqmovun_s16(vcombine_s16(vrshrn_n_s32(gl, YUV_FIX2),            \
+                                 vrshrn_n_s32(gh, YUV_FIX2)));          \
+    v = vqmovun_s16(vcombine_s16(vrshrn_n_s32(yl, YUV_FIX2),            \
+                                 vrshrn_n_s32(yh, YUV_FIX2)));          \
+    STORE_ ## FMT(out + off, y, u, v);                                  \
+  }                                                                     \
+}
+
+#define CONVERT1(FUNC, XSTEP, N, src_y, src_uv, rgb, cur_x) {           \
+  int i;                                                                \
+  for (i = 0; i < N; i++) {                                             \
+    const int off = ((cur_x) + i) * XSTEP;                              \
+    const int y = src_y[(cur_x) + i];                                   \
+    const int u = (src_uv)[i];                                          \
+    const int v = (src_uv)[i + 16];                                     \
+    FUNC(y, u, v, rgb + off);                                           \
+  }                                                                     \
+}
+
+#define CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, uv,                  \
+                      top_dst, bottom_dst, cur_x, len) {                \
+  CONVERT8(FMT, XSTEP, len, top_y, uv, top_dst, cur_x)                  \
+  if (bottom_y != NULL) {                                               \
+    CONVERT8(FMT, XSTEP, len, bottom_y, (uv) + 32, bottom_dst, cur_x)   \
+  }                                                                     \
+}
+
+#define CONVERT2RGB_1(FUNC, XSTEP, top_y, bottom_y, uv,                 \
+                      top_dst, bottom_dst, cur_x, len) {                \
+  CONVERT1(FUNC, XSTEP, len, top_y, uv, top_dst, cur_x);                \
+  if (bottom_y != NULL) {                                               \
+    CONVERT1(FUNC, XSTEP, len, bottom_y, (uv) + 32, bottom_dst, cur_x); \
+  }                                                                     \
+}
+
+#define NEON_UPSAMPLE_FUNC(FUNC_NAME, FMT, XSTEP)                       \
+static void FUNC_NAME(const uint8_t *top_y, const uint8_t *bottom_y,    \
+                      const uint8_t *top_u, const uint8_t *top_v,       \
+                      const uint8_t *cur_u, const uint8_t *cur_v,       \
+                      uint8_t *top_dst, uint8_t *bottom_dst, int len) { \
+  int block;                                                            \
+  /* 16 byte aligned array to cache reconstructed u and v */            \
+  uint8_t uv_buf[2 * 32 + 15];                                          \
+  uint8_t *const r_uv = (uint8_t*)((uintptr_t)(uv_buf + 15) & ~15);     \
+  const int uv_len = (len + 1) >> 1;                                    \
+  /* 9 pixels must be read-able for each block */                       \
+  const int num_blocks = (uv_len - 1) >> 3;                             \
+  const int leftover = uv_len - num_blocks * 8;                         \
+  const int last_pos = 1 + 16 * num_blocks;                             \
+                                                                        \
+  const int u_diag = ((top_u[0] + cur_u[0]) >> 1) + 1;                  \
+  const int v_diag = ((top_v[0] + cur_v[0]) >> 1) + 1;                  \
+                                                                        \
+  const int16x4_t cf16 = vld1_s16(kCoeffs);                             \
+  const int32x2_t cf32 = vdup_n_s32(kUToB);                             \
+  const uint8x8_t u16  = vdup_n_u8(16);                                 \
+  const uint8x8_t u128 = vdup_n_u8(128);                                \
+                                                                        \
+  /* Treat the first pixel in regular way */                            \
+  assert(top_y != NULL);                                                \
+  {                                                                     \
+    const int u0 = (top_u[0] + u_diag) >> 1;                            \
+    const int v0 = (top_v[0] + v_diag) >> 1;                            \
+    VP8YuvTo ## FMT(top_y[0], u0, v0, top_dst);                         \
+  }                                                                     \
+  if (bottom_y != NULL) {                                               \
+    const int u0 = (cur_u[0] + u_diag) >> 1;                            \
+    const int v0 = (cur_v[0] + v_diag) >> 1;                            \
+    VP8YuvTo ## FMT(bottom_y[0], u0, v0, bottom_dst);                   \
+  }                                                                     \
+                                                                        \
+  for (block = 0; block < num_blocks; ++block) {                        \
+    UPSAMPLE_16PIXELS(top_u, cur_u, r_uv);                              \
+    UPSAMPLE_16PIXELS(top_v, cur_v, r_uv + 16);                         \
+    CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, r_uv,                    \
+                  top_dst, bottom_dst, 16 * block + 1, 16);             \
+    top_u += 8;                                                         \
+    cur_u += 8;                                                         \
+    top_v += 8;                                                         \
+    cur_v += 8;                                                         \
+  }                                                                     \
+                                                                        \
+  UPSAMPLE_LAST_BLOCK(top_u, cur_u, leftover, r_uv);                    \
+  UPSAMPLE_LAST_BLOCK(top_v, cur_v, leftover, r_uv + 16);               \
+  CONVERT2RGB_1(VP8YuvTo ## FMT, XSTEP, top_y, bottom_y, r_uv,          \
+                top_dst, bottom_dst, last_pos, len - last_pos);         \
+}
+
+// NEON variants of the fancy upsampler.
+NEON_UPSAMPLE_FUNC(UpsampleRgbLinePair,  Rgb,  3)
+NEON_UPSAMPLE_FUNC(UpsampleBgrLinePair,  Bgr,  3)
+NEON_UPSAMPLE_FUNC(UpsampleRgbaLinePair, Rgba, 4)
+NEON_UPSAMPLE_FUNC(UpsampleBgraLinePair, Bgra, 4)
+
+#endif  // FANCY_UPSAMPLING
+
+#endif   // WEBP_USE_NEON
+
+//------------------------------------------------------------------------------
+
+extern void WebPInitUpsamplersNEON(void);
+
+#ifdef FANCY_UPSAMPLING
+
+extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */];
+
+void WebPInitUpsamplersNEON(void) {
+#if defined(WEBP_USE_NEON)
+  WebPUpsamplers[MODE_RGB]  = UpsampleRgbLinePair;
+  WebPUpsamplers[MODE_RGBA] = UpsampleRgbaLinePair;
+  WebPUpsamplers[MODE_BGR]  = UpsampleBgrLinePair;
+  WebPUpsamplers[MODE_BGRA] = UpsampleBgraLinePair;
+  WebPUpsamplers[MODE_rgbA] = UpsampleRgbaLinePair;
+  WebPUpsamplers[MODE_bgrA] = UpsampleBgraLinePair;
+#endif   // WEBP_USE_NEON
+}
+
+#else
+
+// this empty function is to avoid an empty .o
+void WebPInitUpsamplersNEON(void) {}
+
+#endif  // FANCY_UPSAMPLING
diff --git a/webp/src/dsp/upsampling_sse2.c b/webp/src/dsp/upsampling_sse2.c
new file mode 100644
index 0000000..45cf090
--- /dev/null
+++ b/webp/src/dsp/upsampling_sse2.c
@@ -0,0 +1,214 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// SSE2 version of YUV to RGB upsampling functions.
+//
+// Author: somnath@google.com (Somnath Banerjee)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_SSE2)
+
+#include <assert.h>
+#include <emmintrin.h>
+#include <string.h>
+#include "./yuv.h"
+
+#ifdef FANCY_UPSAMPLING
+
+// We compute (9*a + 3*b + 3*c + d + 8) / 16 as follows
+// u = (9*a + 3*b + 3*c + d + 8) / 16
+//   = (a + (a + 3*b + 3*c + d) / 8 + 1) / 2
+//   = (a + m + 1) / 2
+// where m = (a + 3*b + 3*c + d) / 8
+//         = ((a + b + c + d) / 2 + b + c) / 4
+//
+// Let's say  k = (a + b + c + d) / 4.
+// We can compute k as
+// k = (s + t + 1) / 2 - ((a^d) | (b^c) | (s^t)) & 1
+// where s = (a + d + 1) / 2 and t = (b + c + 1) / 2
+//
+// Then m can be written as
+// m = (k + t + 1) / 2 - (((b^c) & (s^t)) | (k^t)) & 1
+
+// Computes out = (k + in + 1) / 2 - ((ij & (s^t)) | (k^in)) & 1
+#define GET_M(ij, in, out) do {                                                \
+  const __m128i tmp0 = _mm_avg_epu8(k, (in));     /* (k + in + 1) / 2 */       \
+  const __m128i tmp1 = _mm_and_si128((ij), st);   /* (ij) & (s^t) */           \
+  const __m128i tmp2 = _mm_xor_si128(k, (in));    /* (k^in) */                 \
+  const __m128i tmp3 = _mm_or_si128(tmp1, tmp2);  /* ((ij) & (s^t)) | (k^in) */\
+  const __m128i tmp4 = _mm_and_si128(tmp3, one);  /* & 1 -> lsb_correction */  \
+  (out) = _mm_sub_epi8(tmp0, tmp4);    /* (k + in + 1) / 2 - lsb_correction */ \
+} while (0)
+
+// pack and store two alternating pixel rows
+#define PACK_AND_STORE(a, b, da, db, out) do {                                 \
+  const __m128i t_a = _mm_avg_epu8(a, da);  /* (9a + 3b + 3c +  d + 8) / 16 */ \
+  const __m128i t_b = _mm_avg_epu8(b, db);  /* (3a + 9b +  c + 3d + 8) / 16 */ \
+  const __m128i t_1 = _mm_unpacklo_epi8(t_a, t_b);                             \
+  const __m128i t_2 = _mm_unpackhi_epi8(t_a, t_b);                             \
+  _mm_store_si128(((__m128i*)(out)) + 0, t_1);                                 \
+  _mm_store_si128(((__m128i*)(out)) + 1, t_2);                                 \
+} while (0)
+
+// Loads 17 pixels each from rows r1 and r2 and generates 32 pixels.
+#define UPSAMPLE_32PIXELS(r1, r2, out) {                                       \
+  const __m128i one = _mm_set1_epi8(1);                                        \
+  const __m128i a = _mm_loadu_si128((__m128i*)&(r1)[0]);                       \
+  const __m128i b = _mm_loadu_si128((__m128i*)&(r1)[1]);                       \
+  const __m128i c = _mm_loadu_si128((__m128i*)&(r2)[0]);                       \
+  const __m128i d = _mm_loadu_si128((__m128i*)&(r2)[1]);                       \
+                                                                               \
+  const __m128i s = _mm_avg_epu8(a, d);        /* s = (a + d + 1) / 2 */       \
+  const __m128i t = _mm_avg_epu8(b, c);        /* t = (b + c + 1) / 2 */       \
+  const __m128i st = _mm_xor_si128(s, t);      /* st = s^t */                  \
+                                                                               \
+  const __m128i ad = _mm_xor_si128(a, d);      /* ad = a^d */                  \
+  const __m128i bc = _mm_xor_si128(b, c);      /* bc = b^c */                  \
+                                                                               \
+  const __m128i t1 = _mm_or_si128(ad, bc);     /* (a^d) | (b^c) */             \
+  const __m128i t2 = _mm_or_si128(t1, st);     /* (a^d) | (b^c) | (s^t) */     \
+  const __m128i t3 = _mm_and_si128(t2, one);   /* (a^d) | (b^c) | (s^t) & 1 */ \
+  const __m128i t4 = _mm_avg_epu8(s, t);                                       \
+  const __m128i k = _mm_sub_epi8(t4, t3);      /* k = (a + b + c + d) / 4 */   \
+  __m128i diag1, diag2;                                                        \
+                                                                               \
+  GET_M(bc, t, diag1);                  /* diag1 = (a + 3b + 3c + d) / 8 */    \
+  GET_M(ad, s, diag2);                  /* diag2 = (3a + b + c + 3d) / 8 */    \
+                                                                               \
+  /* pack the alternate pixels */                                              \
+  PACK_AND_STORE(a, b, diag1, diag2, out +      0);  /* store top */           \
+  PACK_AND_STORE(c, d, diag2, diag1, out + 2 * 32);  /* store bottom */        \
+}
+
+// Turn the macro into a function for reducing code-size when non-critical
+static void Upsample32Pixels(const uint8_t r1[], const uint8_t r2[],
+                             uint8_t* const out) {
+  UPSAMPLE_32PIXELS(r1, r2, out);
+}
+
+#define UPSAMPLE_LAST_BLOCK(tb, bb, num_pixels, out) {                         \
+  uint8_t r1[17], r2[17];                                                      \
+  memcpy(r1, (tb), (num_pixels));                                              \
+  memcpy(r2, (bb), (num_pixels));                                              \
+  /* replicate last byte */                                                    \
+  memset(r1 + (num_pixels), r1[(num_pixels) - 1], 17 - (num_pixels));          \
+  memset(r2 + (num_pixels), r2[(num_pixels) - 1], 17 - (num_pixels));          \
+  /* using the shared function instead of the macro saves ~3k code size */     \
+  Upsample32Pixels(r1, r2, out);                                               \
+}
+
+#define CONVERT2RGB(FUNC, XSTEP, top_y, bottom_y,                              \
+                    top_dst, bottom_dst, cur_x, num_pixels) {                  \
+  int n;                                                                       \
+  for (n = 0; n < (num_pixels); ++n) {                                         \
+    FUNC(top_y[(cur_x) + n], r_u[n], r_v[n],                                   \
+         top_dst + ((cur_x) + n) * XSTEP);                                     \
+  }                                                                            \
+  if (bottom_y != NULL) {                                                      \
+    for (n = 0; n < (num_pixels); ++n) {                                       \
+      FUNC(bottom_y[(cur_x) + n], r_u[64 + n], r_v[64 + n],                    \
+           bottom_dst + ((cur_x) + n) * XSTEP);                                \
+    }                                                                          \
+  }                                                                            \
+}
+
+#define CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y,                           \
+                       top_dst, bottom_dst, cur_x) do {                        \
+  FUNC##32(top_y + (cur_x), r_u, r_v, top_dst + (cur_x) * XSTEP);              \
+  if (bottom_y != NULL) {                                                      \
+    FUNC##32(bottom_y + (cur_x), r_u + 64, r_v + 64,                           \
+             bottom_dst + (cur_x) * XSTEP);                                    \
+  }                                                                            \
+} while (0)
+
+#define SSE2_UPSAMPLE_FUNC(FUNC_NAME, FUNC, XSTEP)                             \
+static void FUNC_NAME(const uint8_t* top_y, const uint8_t* bottom_y,           \
+                      const uint8_t* top_u, const uint8_t* top_v,              \
+                      const uint8_t* cur_u, const uint8_t* cur_v,              \
+                      uint8_t* top_dst, uint8_t* bottom_dst, int len) {        \
+  int uv_pos, pos;                                                             \
+  /* 16byte-aligned array to cache reconstructed u and v */                    \
+  uint8_t uv_buf[4 * 32 + 15];                                                 \
+  uint8_t* const r_u = (uint8_t*)((uintptr_t)(uv_buf + 15) & ~15);             \
+  uint8_t* const r_v = r_u + 32;                                               \
+                                                                               \
+  assert(top_y != NULL);                                                       \
+  {   /* Treat the first pixel in regular way */                               \
+    const int u_diag = ((top_u[0] + cur_u[0]) >> 1) + 1;                       \
+    const int v_diag = ((top_v[0] + cur_v[0]) >> 1) + 1;                       \
+    const int u0_t = (top_u[0] + u_diag) >> 1;                                 \
+    const int v0_t = (top_v[0] + v_diag) >> 1;                                 \
+    FUNC(top_y[0], u0_t, v0_t, top_dst);                                       \
+    if (bottom_y != NULL) {                                                    \
+      const int u0_b = (cur_u[0] + u_diag) >> 1;                               \
+      const int v0_b = (cur_v[0] + v_diag) >> 1;                               \
+      FUNC(bottom_y[0], u0_b, v0_b, bottom_dst);                               \
+    }                                                                          \
+  }                                                                            \
+  /* For UPSAMPLE_32PIXELS, 17 u/v values must be read-able for each block */  \
+  for (pos = 1, uv_pos = 0; pos + 32 + 1 <= len; pos += 32, uv_pos += 16) {    \
+    UPSAMPLE_32PIXELS(top_u + uv_pos, cur_u + uv_pos, r_u);                    \
+    UPSAMPLE_32PIXELS(top_v + uv_pos, cur_v + uv_pos, r_v);                    \
+    CONVERT2RGB_32(FUNC, XSTEP, top_y, bottom_y, top_dst, bottom_dst, pos);    \
+  }                                                                            \
+  if (len > 1) {                                                               \
+    const int left_over = ((len + 1) >> 1) - (pos >> 1);                       \
+    assert(left_over > 0);                                                     \
+    UPSAMPLE_LAST_BLOCK(top_u + uv_pos, cur_u + uv_pos, left_over, r_u);       \
+    UPSAMPLE_LAST_BLOCK(top_v + uv_pos, cur_v + uv_pos, left_over, r_v);       \
+    CONVERT2RGB(FUNC, XSTEP, top_y, bottom_y, top_dst, bottom_dst,             \
+                pos, len - pos);                                               \
+  }                                                                            \
+}
+
+// SSE2 variants of the fancy upsampler.
+SSE2_UPSAMPLE_FUNC(UpsampleRgbLinePair,  VP8YuvToRgb,  3)
+SSE2_UPSAMPLE_FUNC(UpsampleBgrLinePair,  VP8YuvToBgr,  3)
+SSE2_UPSAMPLE_FUNC(UpsampleRgbaLinePair, VP8YuvToRgba, 4)
+SSE2_UPSAMPLE_FUNC(UpsampleBgraLinePair, VP8YuvToBgra, 4)
+
+#undef GET_M
+#undef PACK_AND_STORE
+#undef UPSAMPLE_32PIXELS
+#undef UPSAMPLE_LAST_BLOCK
+#undef CONVERT2RGB
+#undef CONVERT2RGB_32
+#undef SSE2_UPSAMPLE_FUNC
+
+#endif  // FANCY_UPSAMPLING
+
+#endif   // WEBP_USE_SSE2
+
+//------------------------------------------------------------------------------
+
+extern void WebPInitUpsamplersSSE2(void);
+
+#ifdef FANCY_UPSAMPLING
+
+extern WebPUpsampleLinePairFunc WebPUpsamplers[/* MODE_LAST */];
+
+void WebPInitUpsamplersSSE2(void) {
+#if defined(WEBP_USE_SSE2)
+  VP8YUVInitSSE2();
+  WebPUpsamplers[MODE_RGB]  = UpsampleRgbLinePair;
+  WebPUpsamplers[MODE_RGBA] = UpsampleRgbaLinePair;
+  WebPUpsamplers[MODE_BGR]  = UpsampleBgrLinePair;
+  WebPUpsamplers[MODE_BGRA] = UpsampleBgraLinePair;
+  WebPUpsamplers[MODE_rgbA] = UpsampleRgbaLinePair;
+  WebPUpsamplers[MODE_bgrA] = UpsampleBgraLinePair;
+#endif   // WEBP_USE_SSE2
+}
+
+#else
+
+// this empty function is to avoid an empty .o
+void WebPInitUpsamplersSSE2(void) {}
+
+#endif  // FANCY_UPSAMPLING
diff --git a/webp/src/dsp/yuv.c b/webp/src/dsp/yuv.c
new file mode 100644
index 0000000..6f422da
--- /dev/null
+++ b/webp/src/dsp/yuv.c
@@ -0,0 +1,160 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// YUV->RGB conversion functions
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./yuv.h"
+
+#if defined(WEBP_YUV_USE_TABLE)
+
+static int done = 0;
+
+static WEBP_INLINE uint8_t clip(int v, int max_value) {
+  return v < 0 ? 0 : v > max_value ? max_value : v;
+}
+
+int16_t VP8kVToR[256], VP8kUToB[256];
+int32_t VP8kVToG[256], VP8kUToG[256];
+uint8_t VP8kClip[YUV_RANGE_MAX - YUV_RANGE_MIN];
+uint8_t VP8kClip4Bits[YUV_RANGE_MAX - YUV_RANGE_MIN];
+
+void VP8YUVInit(void) {
+  int i;
+  if (done) {
+    return;
+  }
+#ifndef USE_YUVj
+  for (i = 0; i < 256; ++i) {
+    VP8kVToR[i] = (89858 * (i - 128) + YUV_HALF) >> YUV_FIX;
+    VP8kUToG[i] = -22014 * (i - 128) + YUV_HALF;
+    VP8kVToG[i] = -45773 * (i - 128);
+    VP8kUToB[i] = (113618 * (i - 128) + YUV_HALF) >> YUV_FIX;
+  }
+  for (i = YUV_RANGE_MIN; i < YUV_RANGE_MAX; ++i) {
+    const int k = ((i - 16) * 76283 + YUV_HALF) >> YUV_FIX;
+    VP8kClip[i - YUV_RANGE_MIN] = clip(k, 255);
+    VP8kClip4Bits[i - YUV_RANGE_MIN] = clip((k + 8) >> 4, 15);
+  }
+#else
+  for (i = 0; i < 256; ++i) {
+    VP8kVToR[i] = (91881 * (i - 128) + YUV_HALF) >> YUV_FIX;
+    VP8kUToG[i] = -22554 * (i - 128) + YUV_HALF;
+    VP8kVToG[i] = -46802 * (i - 128);
+    VP8kUToB[i] = (116130 * (i - 128) + YUV_HALF) >> YUV_FIX;
+  }
+  for (i = YUV_RANGE_MIN; i < YUV_RANGE_MAX; ++i) {
+    const int k = i;
+    VP8kClip[i - YUV_RANGE_MIN] = clip(k, 255);
+    VP8kClip4Bits[i - YUV_RANGE_MIN] = clip((k + 8) >> 4, 15);
+  }
+#endif
+
+  done = 1;
+}
+
+#else
+
+void VP8YUVInit(void) {}
+
+#endif  // WEBP_YUV_USE_TABLE
+
+//-----------------------------------------------------------------------------
+// Plain-C version
+
+#define ROW_FUNC(FUNC_NAME, FUNC, XSTEP)                                       \
+static void FUNC_NAME(const uint8_t* y,                                        \
+                      const uint8_t* u, const uint8_t* v,                      \
+                      uint8_t* dst, int len) {                                 \
+  const uint8_t* const end = dst + (len & ~1) * XSTEP;                         \
+  while (dst != end) {                                                         \
+    FUNC(y[0], u[0], v[0], dst);                                               \
+    FUNC(y[1], u[0], v[0], dst + XSTEP);                                       \
+    y += 2;                                                                    \
+    ++u;                                                                       \
+    ++v;                                                                       \
+    dst += 2 * XSTEP;                                                          \
+  }                                                                            \
+  if (len & 1) {                                                               \
+    FUNC(y[0], u[0], v[0], dst);                                               \
+  }                                                                            \
+}                                                                              \
+
+// All variants implemented.
+ROW_FUNC(YuvToRgbRow,      VP8YuvToRgb,  3)
+ROW_FUNC(YuvToBgrRow,      VP8YuvToBgr,  3)
+ROW_FUNC(YuvToRgbaRow,     VP8YuvToRgba, 4)
+ROW_FUNC(YuvToBgraRow,     VP8YuvToBgra, 4)
+ROW_FUNC(YuvToArgbRow,     VP8YuvToArgb, 4)
+ROW_FUNC(YuvToRgba4444Row, VP8YuvToRgba4444, 2)
+ROW_FUNC(YuvToRgb565Row,   VP8YuvToRgb565, 2)
+
+#undef ROW_FUNC
+
+// Main call for processing a plane with a WebPSamplerRowFunc function:
+void WebPSamplerProcessPlane(const uint8_t* y, int y_stride,
+                             const uint8_t* u, const uint8_t* v, int uv_stride,
+                             uint8_t* dst, int dst_stride,
+                             int width, int height, WebPSamplerRowFunc func) {
+  int j;
+  for (j = 0; j < height; ++j) {
+    func(y, u, v, dst, width);
+    y += y_stride;
+    if (j & 1) {
+      u += uv_stride;
+      v += uv_stride;
+    }
+    dst += dst_stride;
+  }
+}
+
+//-----------------------------------------------------------------------------
+// Main call
+
+WebPSamplerRowFunc WebPSamplers[MODE_LAST];
+
+extern void WebPInitSamplersSSE2(void);
+extern void WebPInitSamplersMIPS32(void);
+
+static volatile VP8CPUInfo yuv_last_cpuinfo_used =
+    (VP8CPUInfo)&yuv_last_cpuinfo_used;
+
+void WebPInitSamplers(void) {
+  if (yuv_last_cpuinfo_used == VP8GetCPUInfo) return;
+
+  WebPSamplers[MODE_RGB]       = YuvToRgbRow;
+  WebPSamplers[MODE_RGBA]      = YuvToRgbaRow;
+  WebPSamplers[MODE_BGR]       = YuvToBgrRow;
+  WebPSamplers[MODE_BGRA]      = YuvToBgraRow;
+  WebPSamplers[MODE_ARGB]      = YuvToArgbRow;
+  WebPSamplers[MODE_RGBA_4444] = YuvToRgba4444Row;
+  WebPSamplers[MODE_RGB_565]   = YuvToRgb565Row;
+  WebPSamplers[MODE_rgbA]      = YuvToRgbaRow;
+  WebPSamplers[MODE_bgrA]      = YuvToBgraRow;
+  WebPSamplers[MODE_Argb]      = YuvToArgbRow;
+  WebPSamplers[MODE_rgbA_4444] = YuvToRgba4444Row;
+
+  // If defined, use CPUInfo() to overwrite some pointers with faster versions.
+  if (VP8GetCPUInfo != NULL) {
+#if defined(WEBP_USE_SSE2)
+    if (VP8GetCPUInfo(kSSE2)) {
+      WebPInitSamplersSSE2();
+    }
+#endif  // WEBP_USE_SSE2
+#if defined(WEBP_USE_MIPS32)
+    if (VP8GetCPUInfo(kMIPS32)) {
+      WebPInitSamplersMIPS32();
+    }
+#endif  // WEBP_USE_MIPS32
+  }
+  yuv_last_cpuinfo_used = VP8GetCPUInfo;
+}
+
+//-----------------------------------------------------------------------------
diff --git a/webp/src/dsp/yuv.h b/webp/src/dsp/yuv.h
new file mode 100644
index 0000000..8a47edd
--- /dev/null
+++ b/webp/src/dsp/yuv.h
@@ -0,0 +1,321 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// inline YUV<->RGB conversion function
+//
+// The exact naming is Y'CbCr, following the ITU-R BT.601 standard.
+// More information at: http://en.wikipedia.org/wiki/YCbCr
+// Y = 0.2569 * R + 0.5044 * G + 0.0979 * B + 16
+// U = -0.1483 * R - 0.2911 * G + 0.4394 * B + 128
+// V = 0.4394 * R - 0.3679 * G - 0.0715 * B + 128
+// We use 16bit fixed point operations for RGB->YUV conversion (YUV_FIX).
+//
+// For the Y'CbCr to RGB conversion, the BT.601 specification reads:
+//   R = 1.164 * (Y-16) + 1.596 * (V-128)
+//   G = 1.164 * (Y-16) - 0.813 * (V-128) - 0.391 * (U-128)
+//   B = 1.164 * (Y-16)                   + 2.018 * (U-128)
+// where Y is in the [16,235] range, and U/V in the [16,240] range.
+// In the table-lookup version (WEBP_YUV_USE_TABLE), the common factor
+// "1.164 * (Y-16)" can be handled as an offset in the VP8kClip[] table.
+// So in this case the formulae should read:
+//   R = 1.164 * [Y + 1.371 * (V-128)                  ] - 18.624
+//   G = 1.164 * [Y - 0.698 * (V-128) - 0.336 * (U-128)] - 18.624
+//   B = 1.164 * [Y                   + 1.733 * (U-128)] - 18.624
+// once factorized.
+// For YUV->RGB conversion, only 14bit fixed precision is used (YUV_FIX2).
+// That's the maximum possible for a convenient ARM implementation.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_DSP_YUV_H_
+#define WEBP_DSP_YUV_H_
+
+#include "./dsp.h"
+#include "../dec/decode_vp8.h"
+
+// Define the following to use the LUT-based code:
+// #define WEBP_YUV_USE_TABLE
+
+#if defined(WEBP_EXPERIMENTAL_FEATURES)
+// Do NOT activate this feature for real compression. This is only experimental!
+// This flag is for comparison purpose against JPEG's "YUVj" natural colorspace.
+// This colorspace is close to Rec.601's Y'CbCr model with the notable
+// difference of allowing larger range for luma/chroma.
+// See http://en.wikipedia.org/wiki/YCbCr#JPEG_conversion paragraph, and its
+// difference with http://en.wikipedia.org/wiki/YCbCr#ITU-R_BT.601_conversion
+// #define USE_YUVj
+#endif
+
+//------------------------------------------------------------------------------
+// YUV -> RGB conversion
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+enum {
+  YUV_FIX = 16,                    // fixed-point precision for RGB->YUV
+  YUV_HALF = 1 << (YUV_FIX - 1),
+  YUV_MASK = (256 << YUV_FIX) - 1,
+  YUV_RANGE_MIN = -227,            // min value of r/g/b output
+  YUV_RANGE_MAX = 256 + 226,       // max value of r/g/b output
+
+  YUV_FIX2 = 14,                   // fixed-point precision for YUV->RGB
+  YUV_HALF2 = 1 << (YUV_FIX2 - 1),
+  YUV_MASK2 = (256 << YUV_FIX2) - 1
+};
+
+// These constants are 14b fixed-point version of ITU-R BT.601 constants.
+#define kYScale 19077    // 1.164 = 255 / 219
+#define kVToR   26149    // 1.596 = 255 / 112 * 0.701
+#define kUToG   6419     // 0.391 = 255 / 112 * 0.886 * 0.114 / 0.587
+#define kVToG   13320    // 0.813 = 255 / 112 * 0.701 * 0.299 / 0.587
+#define kUToB   33050    // 2.018 = 255 / 112 * 0.886
+#define kRCst (-kYScale * 16 - kVToR * 128 + YUV_HALF2)
+#define kGCst (-kYScale * 16 + kUToG * 128 + kVToG * 128 + YUV_HALF2)
+#define kBCst (-kYScale * 16 - kUToB * 128 + YUV_HALF2)
+
+//------------------------------------------------------------------------------
+
+#if !defined(WEBP_YUV_USE_TABLE)
+
+// slower on x86 by ~7-8%, but bit-exact with the SSE2 version
+
+static WEBP_INLINE int VP8Clip8(int v) {
+  return ((v & ~YUV_MASK2) == 0) ? (v >> YUV_FIX2) : (v < 0) ? 0 : 255;
+}
+
+static WEBP_INLINE int VP8YUVToR(int y, int v) {
+  return VP8Clip8(kYScale * y + kVToR * v + kRCst);
+}
+
+static WEBP_INLINE int VP8YUVToG(int y, int u, int v) {
+  return VP8Clip8(kYScale * y - kUToG * u - kVToG * v + kGCst);
+}
+
+static WEBP_INLINE int VP8YUVToB(int y, int u) {
+  return VP8Clip8(kYScale * y + kUToB * u + kBCst);
+}
+
+static WEBP_INLINE void VP8YuvToRgb(int y, int u, int v,
+                                    uint8_t* const rgb) {
+  rgb[0] = VP8YUVToR(y, v);
+  rgb[1] = VP8YUVToG(y, u, v);
+  rgb[2] = VP8YUVToB(y, u);
+}
+
+static WEBP_INLINE void VP8YuvToBgr(int y, int u, int v,
+                                    uint8_t* const bgr) {
+  bgr[0] = VP8YUVToB(y, u);
+  bgr[1] = VP8YUVToG(y, u, v);
+  bgr[2] = VP8YUVToR(y, v);
+}
+
+static WEBP_INLINE void VP8YuvToRgb565(int y, int u, int v,
+                                       uint8_t* const rgb) {
+  const int r = VP8YUVToR(y, v);      // 5 usable bits
+  const int g = VP8YUVToG(y, u, v);   // 6 usable bits
+  const int b = VP8YUVToB(y, u);      // 5 usable bits
+  const int rg = (r & 0xf8) | (g >> 5);
+  const int gb = ((g << 3) & 0xe0) | (b >> 3);
+#ifdef WEBP_SWAP_16BIT_CSP
+  rgb[0] = gb;
+  rgb[1] = rg;
+#else
+  rgb[0] = rg;
+  rgb[1] = gb;
+#endif
+}
+
+static WEBP_INLINE void VP8YuvToRgba4444(int y, int u, int v,
+                                         uint8_t* const argb) {
+  const int r = VP8YUVToR(y, v);        // 4 usable bits
+  const int g = VP8YUVToG(y, u, v);     // 4 usable bits
+  const int b = VP8YUVToB(y, u);        // 4 usable bits
+  const int rg = (r & 0xf0) | (g >> 4);
+  const int ba = (b & 0xf0) | 0x0f;     // overwrite the lower 4 bits
+#ifdef WEBP_SWAP_16BIT_CSP
+  argb[0] = ba;
+  argb[1] = rg;
+#else
+  argb[0] = rg;
+  argb[1] = ba;
+#endif
+}
+
+#else
+
+// Table-based version, not totally equivalent to the SSE2 version.
+// Rounding diff is only +/-1 though.
+
+extern int16_t VP8kVToR[256], VP8kUToB[256];
+extern int32_t VP8kVToG[256], VP8kUToG[256];
+extern uint8_t VP8kClip[YUV_RANGE_MAX - YUV_RANGE_MIN];
+extern uint8_t VP8kClip4Bits[YUV_RANGE_MAX - YUV_RANGE_MIN];
+
+static WEBP_INLINE void VP8YuvToRgb(int y, int u, int v,
+                                    uint8_t* const rgb) {
+  const int r_off = VP8kVToR[v];
+  const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX;
+  const int b_off = VP8kUToB[u];
+  rgb[0] = VP8kClip[y + r_off - YUV_RANGE_MIN];
+  rgb[1] = VP8kClip[y + g_off - YUV_RANGE_MIN];
+  rgb[2] = VP8kClip[y + b_off - YUV_RANGE_MIN];
+}
+
+static WEBP_INLINE void VP8YuvToBgr(int y, int u, int v,
+                                    uint8_t* const bgr) {
+  const int r_off = VP8kVToR[v];
+  const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX;
+  const int b_off = VP8kUToB[u];
+  bgr[0] = VP8kClip[y + b_off - YUV_RANGE_MIN];
+  bgr[1] = VP8kClip[y + g_off - YUV_RANGE_MIN];
+  bgr[2] = VP8kClip[y + r_off - YUV_RANGE_MIN];
+}
+
+static WEBP_INLINE void VP8YuvToRgb565(int y, int u, int v,
+                                       uint8_t* const rgb) {
+  const int r_off = VP8kVToR[v];
+  const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX;
+  const int b_off = VP8kUToB[u];
+  const int rg = ((VP8kClip[y + r_off - YUV_RANGE_MIN] & 0xf8) |
+                  (VP8kClip[y + g_off - YUV_RANGE_MIN] >> 5));
+  const int gb = (((VP8kClip[y + g_off - YUV_RANGE_MIN] << 3) & 0xe0) |
+                   (VP8kClip[y + b_off - YUV_RANGE_MIN] >> 3));
+#ifdef WEBP_SWAP_16BIT_CSP
+  rgb[0] = gb;
+  rgb[1] = rg;
+#else
+  rgb[0] = rg;
+  rgb[1] = gb;
+#endif
+}
+
+static WEBP_INLINE void VP8YuvToRgba4444(int y, int u, int v,
+                                         uint8_t* const argb) {
+  const int r_off = VP8kVToR[v];
+  const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX;
+  const int b_off = VP8kUToB[u];
+  const int rg = ((VP8kClip4Bits[y + r_off - YUV_RANGE_MIN] << 4) |
+                   VP8kClip4Bits[y + g_off - YUV_RANGE_MIN]);
+  const int ba = (VP8kClip4Bits[y + b_off - YUV_RANGE_MIN] << 4) | 0x0f;
+#ifdef WEBP_SWAP_16BIT_CSP
+  argb[0] = ba;
+  argb[1] = rg;
+#else
+  argb[0] = rg;
+  argb[1] = ba;
+#endif
+}
+
+#endif  // WEBP_YUV_USE_TABLE
+
+//-----------------------------------------------------------------------------
+// Alpha handling variants
+
+static WEBP_INLINE void VP8YuvToArgb(uint8_t y, uint8_t u, uint8_t v,
+                                     uint8_t* const argb) {
+  argb[0] = 0xff;
+  VP8YuvToRgb(y, u, v, argb + 1);
+}
+
+static WEBP_INLINE void VP8YuvToBgra(uint8_t y, uint8_t u, uint8_t v,
+                                     uint8_t* const bgra) {
+  VP8YuvToBgr(y, u, v, bgra);
+  bgra[3] = 0xff;
+}
+
+static WEBP_INLINE void VP8YuvToRgba(uint8_t y, uint8_t u, uint8_t v,
+                                     uint8_t* const rgba) {
+  VP8YuvToRgb(y, u, v, rgba);
+  rgba[3] = 0xff;
+}
+
+// Must be called before everything, to initialize the tables.
+void VP8YUVInit(void);
+
+//-----------------------------------------------------------------------------
+// SSE2 extra functions (mostly for upsampling_sse2.c)
+
+#if defined(WEBP_USE_SSE2)
+
+// When the following is defined, tables are initialized statically, adding ~12k
+// to the binary size. Otherwise, they are initialized at run-time (small cost).
+#define WEBP_YUV_USE_SSE2_TABLES
+
+#if defined(FANCY_UPSAMPLING)
+// Process 32 pixels and store the result (24b or 32b per pixel) in *dst.
+void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
+                    uint8_t* dst);
+void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
+                   uint8_t* dst);
+void VP8YuvToBgra32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
+                    uint8_t* dst);
+void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
+                   uint8_t* dst);
+#endif  // FANCY_UPSAMPLING
+
+// Must be called to initialize tables before using the functions.
+void VP8YUVInitSSE2(void);
+
+#endif    // WEBP_USE_SSE2
+
+//------------------------------------------------------------------------------
+// RGB -> YUV conversion
+
+// Stub functions that can be called with various rounding values:
+static WEBP_INLINE int VP8ClipUV(int uv, int rounding) {
+  uv = (uv + rounding + (128 << (YUV_FIX + 2))) >> (YUV_FIX + 2);
+  return ((uv & ~0xff) == 0) ? uv : (uv < 0) ? 0 : 255;
+}
+
+#ifndef USE_YUVj
+
+static WEBP_INLINE int VP8RGBToY(int r, int g, int b, int rounding) {
+  const int luma = 16839 * r + 33059 * g + 6420 * b;
+  return (luma + rounding + (16 << YUV_FIX)) >> YUV_FIX;  // no need to clip
+}
+
+static WEBP_INLINE int VP8RGBToU(int r, int g, int b, int rounding) {
+  const int u = -9719 * r - 19081 * g + 28800 * b;
+  return VP8ClipUV(u, rounding);
+}
+
+static WEBP_INLINE int VP8RGBToV(int r, int g, int b, int rounding) {
+  const int v = +28800 * r - 24116 * g - 4684 * b;
+  return VP8ClipUV(v, rounding);
+}
+
+#else
+
+// This JPEG-YUV colorspace, only for comparison!
+// These are also 16bit precision coefficients from Rec.601, but with full
+// [0..255] output range.
+static WEBP_INLINE int VP8RGBToY(int r, int g, int b, int rounding) {
+  const int luma = 19595 * r + 38470 * g + 7471 * b;
+  return (luma + rounding) >> YUV_FIX;  // no need to clip
+}
+
+static WEBP_INLINE int VP8RGBToU(int r, int g, int b, int rounding) {
+  const int u = -11058 * r - 21710 * g + 32768 * b;
+  return VP8ClipUV(u, rounding);
+}
+
+static WEBP_INLINE int VP8RGBToV(int r, int g, int b, int rounding) {
+  const int v = 32768 * r - 27439 * g - 5329 * b;
+  return VP8ClipUV(v, rounding);
+}
+
+#endif    // USE_YUVj
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_DSP_YUV_H_ */
diff --git a/webp/src/dsp/yuv_mips32.c b/webp/src/dsp/yuv_mips32.c
new file mode 100644
index 0000000..c82b4df
--- /dev/null
+++ b/webp/src/dsp/yuv_mips32.c
@@ -0,0 +1,100 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// MIPS version of YUV to RGB upsampling functions.
+//
+// Author(s):  Djordje Pesut    (djordje.pesut@imgtec.com)
+//             Jovan Zelincevic (jovan.zelincevic@imgtec.com)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_MIPS32)
+
+#include "./yuv.h"
+
+//------------------------------------------------------------------------------
+// simple point-sampling
+
+#define ROW_FUNC(FUNC_NAME, XSTEP, R, G, B, A)                                 \
+static void FUNC_NAME(const uint8_t* y,                                        \
+                      const uint8_t* u, const uint8_t* v,                      \
+                      uint8_t* dst, int len) {                                 \
+  int i, r, g, b;                                                              \
+  int temp0, temp1, temp2, temp3, temp4;                                       \
+  for (i = 0; i < (len >> 1); i++) {                                           \
+    temp1 = kVToR * v[0];                                                      \
+    temp3 = kVToG * v[0];                                                      \
+    temp2 = kUToG * u[0];                                                      \
+    temp4 = kUToB * u[0];                                                      \
+    temp0 = kYScale * y[0];                                                    \
+    temp1 += kRCst;                                                            \
+    temp3 -= kGCst;                                                            \
+    temp2 += temp3;                                                            \
+    temp4 += kBCst;                                                            \
+    r = VP8Clip8(temp0 + temp1);                                               \
+    g = VP8Clip8(temp0 - temp2);                                               \
+    b = VP8Clip8(temp0 + temp4);                                               \
+    temp0 = kYScale * y[1];                                                    \
+    dst[R] = r;                                                                \
+    dst[G] = g;                                                                \
+    dst[B] = b;                                                                \
+    if (A) dst[A] = 0xff;                                                      \
+    r = VP8Clip8(temp0 + temp1);                                               \
+    g = VP8Clip8(temp0 - temp2);                                               \
+    b = VP8Clip8(temp0 + temp4);                                               \
+    dst[R + XSTEP] = r;                                                        \
+    dst[G + XSTEP] = g;                                                        \
+    dst[B + XSTEP] = b;                                                        \
+    if (A) dst[A + XSTEP] = 0xff;                                              \
+    y += 2;                                                                    \
+    ++u;                                                                       \
+    ++v;                                                                       \
+    dst += 2 * XSTEP;                                                          \
+  }                                                                            \
+  if (len & 1) {                                                               \
+    temp1 = kVToR * v[0];                                                      \
+    temp3 = kVToG * v[0];                                                      \
+    temp2 = kUToG * u[0];                                                      \
+    temp4 = kUToB * u[0];                                                      \
+    temp0 = kYScale * y[0];                                                    \
+    temp1 += kRCst;                                                            \
+    temp3 -= kGCst;                                                            \
+    temp2 += temp3;                                                            \
+    temp4 += kBCst;                                                            \
+    r = VP8Clip8(temp0 + temp1);                                               \
+    g = VP8Clip8(temp0 - temp2);                                               \
+    b = VP8Clip8(temp0 + temp4);                                               \
+    dst[R] = r;                                                                \
+    dst[G] = g;                                                                \
+    dst[B] = b;                                                                \
+    if (A) dst[A] = 0xff;                                                      \
+  }                                                                            \
+}
+
+ROW_FUNC(YuvToRgbRow,      3, 0, 1, 2, 0)
+ROW_FUNC(YuvToRgbaRow,     4, 0, 1, 2, 3)
+ROW_FUNC(YuvToBgrRow,      3, 2, 1, 0, 0)
+ROW_FUNC(YuvToBgraRow,     4, 2, 1, 0, 3)
+
+#undef ROW_FUNC
+
+#endif   // WEBP_USE_MIPS32
+
+//------------------------------------------------------------------------------
+
+extern void WebPInitSamplersMIPS32(void);
+
+void WebPInitSamplersMIPS32(void) {
+#if defined(WEBP_USE_MIPS32)
+  WebPSamplers[MODE_RGB]  = YuvToRgbRow;
+  WebPSamplers[MODE_RGBA] = YuvToRgbaRow;
+  WebPSamplers[MODE_BGR]  = YuvToBgrRow;
+  WebPSamplers[MODE_BGRA] = YuvToBgraRow;
+#endif  // WEBP_USE_MIPS32
+}
diff --git a/webp/src/dsp/yuv_sse2.c b/webp/src/dsp/yuv_sse2.c
new file mode 100644
index 0000000..6fe0f3b
--- /dev/null
+++ b/webp/src/dsp/yuv_sse2.c
@@ -0,0 +1,322 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// YUV->RGB conversion functions
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./yuv.h"
+
+#if defined(WEBP_USE_SSE2)
+
+#include <emmintrin.h>
+#include <string.h>   // for memcpy
+
+typedef union {   // handy struct for converting SSE2 registers
+  int32_t i32[4];
+  uint8_t u8[16];
+  __m128i m;
+} VP8kCstSSE2;
+
+#if defined(WEBP_YUV_USE_SSE2_TABLES)
+
+#include "./yuv_tables_sse2.h"
+
+void VP8YUVInitSSE2(void) {}
+
+#else
+
+static int done_sse2 = 0;
+static VP8kCstSSE2 VP8kUtoRGBA[256], VP8kVtoRGBA[256], VP8kYtoRGBA[256];
+
+void VP8YUVInitSSE2(void) {
+  if (!done_sse2) {
+    int i;
+    for (i = 0; i < 256; ++i) {
+      VP8kYtoRGBA[i].i32[0] =
+        VP8kYtoRGBA[i].i32[1] =
+        VP8kYtoRGBA[i].i32[2] = (i - 16) * kYScale + YUV_HALF2;
+      VP8kYtoRGBA[i].i32[3] = 0xff << YUV_FIX2;
+
+      VP8kUtoRGBA[i].i32[0] = 0;
+      VP8kUtoRGBA[i].i32[1] = -kUToG * (i - 128);
+      VP8kUtoRGBA[i].i32[2] =  kUToB * (i - 128);
+      VP8kUtoRGBA[i].i32[3] = 0;
+
+      VP8kVtoRGBA[i].i32[0] =  kVToR * (i - 128);
+      VP8kVtoRGBA[i].i32[1] = -kVToG * (i - 128);
+      VP8kVtoRGBA[i].i32[2] = 0;
+      VP8kVtoRGBA[i].i32[3] = 0;
+    }
+    done_sse2 = 1;
+
+#if 0   // code used to generate 'yuv_tables_sse2.h'
+    printf("static const VP8kCstSSE2 VP8kYtoRGBA[256] = {\n");
+    for (i = 0; i < 256; ++i) {
+      printf("  {{0x%.8x, 0x%.8x, 0x%.8x, 0x%.8x}},\n",
+             VP8kYtoRGBA[i].i32[0], VP8kYtoRGBA[i].i32[1],
+             VP8kYtoRGBA[i].i32[2], VP8kYtoRGBA[i].i32[3]);
+    }
+    printf("};\n\n");
+    printf("static const VP8kCstSSE2 VP8kUtoRGBA[256] = {\n");
+    for (i = 0; i < 256; ++i) {
+      printf("  {{0, 0x%.8x, 0x%.8x, 0}},\n",
+             VP8kUtoRGBA[i].i32[1], VP8kUtoRGBA[i].i32[2]);
+    }
+    printf("};\n\n");
+    printf("static VP8kCstSSE2 VP8kVtoRGBA[256] = {\n");
+    for (i = 0; i < 256; ++i) {
+      printf("  {{0x%.8x, 0x%.8x, 0, 0}},\n",
+             VP8kVtoRGBA[i].i32[0], VP8kVtoRGBA[i].i32[1]);
+    }
+    printf("};\n\n");
+#endif
+  }
+}
+
+#endif  // WEBP_YUV_USE_SSE2_TABLES
+
+//-----------------------------------------------------------------------------
+
+static WEBP_INLINE __m128i LoadUVPart(int u, int v) {
+  const __m128i u_part = _mm_loadu_si128(&VP8kUtoRGBA[u].m);
+  const __m128i v_part = _mm_loadu_si128(&VP8kVtoRGBA[v].m);
+  const __m128i uv_part = _mm_add_epi32(u_part, v_part);
+  return uv_part;
+}
+
+static WEBP_INLINE __m128i GetRGBA32bWithUV(int y, const __m128i uv_part) {
+  const __m128i y_part = _mm_loadu_si128(&VP8kYtoRGBA[y].m);
+  const __m128i rgba1 = _mm_add_epi32(y_part, uv_part);
+  const __m128i rgba2 = _mm_srai_epi32(rgba1, YUV_FIX2);
+  return rgba2;
+}
+
+static WEBP_INLINE __m128i GetRGBA32b(int y, int u, int v) {
+  const __m128i uv_part = LoadUVPart(u, v);
+  return GetRGBA32bWithUV(y, uv_part);
+}
+
+static WEBP_INLINE void YuvToRgbSSE2(uint8_t y, uint8_t u, uint8_t v,
+                                     uint8_t* const rgb) {
+  const __m128i tmp0 = GetRGBA32b(y, u, v);
+  const __m128i tmp1 = _mm_packs_epi32(tmp0, tmp0);
+  const __m128i tmp2 = _mm_packus_epi16(tmp1, tmp1);
+  // Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp
+  _mm_storel_epi64((__m128i*)rgb, tmp2);
+}
+
+static WEBP_INLINE void YuvToBgrSSE2(uint8_t y, uint8_t u, uint8_t v,
+                                     uint8_t* const bgr) {
+  const __m128i tmp0 = GetRGBA32b(y, u, v);
+  const __m128i tmp1 = _mm_shuffle_epi32(tmp0, _MM_SHUFFLE(3, 0, 1, 2));
+  const __m128i tmp2 = _mm_packs_epi32(tmp1, tmp1);
+  const __m128i tmp3 = _mm_packus_epi16(tmp2, tmp2);
+  // Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp
+  _mm_storel_epi64((__m128i*)bgr, tmp3);
+}
+
+//-----------------------------------------------------------------------------
+// Convert spans of 32 pixels to various RGB formats for the fancy upsampler.
+
+#ifdef FANCY_UPSAMPLING
+
+void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
+                    uint8_t* dst) {
+  int n;
+  for (n = 0; n < 32; n += 4) {
+    const __m128i tmp0_1 = GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]);
+    const __m128i tmp0_2 = GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]);
+    const __m128i tmp0_3 = GetRGBA32b(y[n + 2], u[n + 2], v[n + 2]);
+    const __m128i tmp0_4 = GetRGBA32b(y[n + 3], u[n + 3], v[n + 3]);
+    const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2);
+    const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4);
+    const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2);
+    _mm_storeu_si128((__m128i*)dst, tmp2);
+    dst += 4 * 4;
+  }
+}
+
+void VP8YuvToBgra32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
+                    uint8_t* dst) {
+  int n;
+  for (n = 0; n < 32; n += 2) {
+    const __m128i tmp0_1 = GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]);
+    const __m128i tmp0_2 = GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]);
+    const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2));
+    const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2));
+    const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
+    const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
+    _mm_storel_epi64((__m128i*)dst, tmp3);
+    dst += 4 * 2;
+  }
+}
+
+void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
+                   uint8_t* dst) {
+  int n;
+  uint8_t tmp0[2 * 3 + 5 + 15];
+  uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15);  // align
+  for (n = 0; n < 30; ++n) {   // we directly stomp the *dst memory
+    YuvToRgbSSE2(y[n], u[n], v[n], dst + n * 3);
+  }
+  // Last two pixels are special: we write in a tmp buffer before sending
+  // to dst.
+  YuvToRgbSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0);
+  YuvToRgbSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3);
+  memcpy(dst + n * 3, tmp, 2 * 3);
+}
+
+void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
+                   uint8_t* dst) {
+  int n;
+  uint8_t tmp0[2 * 3 + 5 + 15];
+  uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15);  // align
+  for (n = 0; n < 30; ++n) {
+    YuvToBgrSSE2(y[n], u[n], v[n], dst + n * 3);
+  }
+  YuvToBgrSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0);
+  YuvToBgrSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3);
+  memcpy(dst + n * 3, tmp, 2 * 3);
+}
+
+#endif  // FANCY_UPSAMPLING
+
+//-----------------------------------------------------------------------------
+// Arbitrary-length row conversion functions
+
+static void YuvToRgbaRowSSE2(const uint8_t* y,
+                             const uint8_t* u, const uint8_t* v,
+                             uint8_t* dst, int len) {
+  int n;
+  for (n = 0; n + 4 <= len; n += 4) {
+    const __m128i uv_0 = LoadUVPart(u[0], v[0]);
+    const __m128i uv_1 = LoadUVPart(u[1], v[1]);
+    const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
+    const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
+    const __m128i tmp0_3 = GetRGBA32bWithUV(y[2], uv_1);
+    const __m128i tmp0_4 = GetRGBA32bWithUV(y[3], uv_1);
+    const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2);
+    const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4);
+    const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2);
+    _mm_storeu_si128((__m128i*)dst, tmp2);
+    dst += 4 * 4;
+    y += 4;
+    u += 2;
+    v += 2;
+  }
+  // Finish off
+  while (n < len) {
+    VP8YuvToRgba(y[0], u[0], v[0], dst);
+    dst += 4;
+    ++y;
+    u += (n & 1);
+    v += (n & 1);
+    ++n;
+  }
+}
+
+static void YuvToBgraRowSSE2(const uint8_t* y,
+                             const uint8_t* u, const uint8_t* v,
+                             uint8_t* dst, int len) {
+  int n;
+  for (n = 0; n + 2 <= len; n += 2) {
+    const __m128i uv_0 = LoadUVPart(u[0], v[0]);
+    const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
+    const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
+    const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2));
+    const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2));
+    const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
+    const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
+    _mm_storel_epi64((__m128i*)dst, tmp3);
+    dst += 4 * 2;
+    y += 2;
+    ++u;
+    ++v;
+  }
+  // Finish off
+  if (len & 1) {
+    VP8YuvToBgra(y[0], u[0], v[0], dst);
+  }
+}
+
+static void YuvToArgbRowSSE2(const uint8_t* y,
+                             const uint8_t* u, const uint8_t* v,
+                             uint8_t* dst, int len) {
+  int n;
+  for (n = 0; n + 2 <= len; n += 2) {
+    const __m128i uv_0 = LoadUVPart(u[0], v[0]);
+    const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
+    const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
+    const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(2, 1, 0, 3));
+    const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(2, 1, 0, 3));
+    const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
+    const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
+    _mm_storel_epi64((__m128i*)dst, tmp3);
+    dst += 4 * 2;
+    y += 2;
+    ++u;
+    ++v;
+  }
+  // Finish off
+  if (len & 1) {
+    VP8YuvToArgb(y[0], u[0], v[0], dst);
+  }
+}
+
+static void YuvToRgbRowSSE2(const uint8_t* y,
+                            const uint8_t* u, const uint8_t* v,
+                            uint8_t* dst, int len) {
+  int n;
+  for (n = 0; n + 2 < len; ++n) {   // we directly stomp the *dst memory
+    YuvToRgbSSE2(y[0], u[0], v[0], dst);  // stomps 8 bytes
+    dst += 3;
+    ++y;
+    u += (n & 1);
+    v += (n & 1);
+  }
+  VP8YuvToRgb(y[0], u[0], v[0], dst);
+  if (len > 1) {
+    VP8YuvToRgb(y[1], u[n & 1], v[n & 1], dst + 3);
+  }
+}
+
+static void YuvToBgrRowSSE2(const uint8_t* y,
+                            const uint8_t* u, const uint8_t* v,
+                            uint8_t* dst, int len) {
+  int n;
+  for (n = 0; n + 2 < len; ++n) {   // we directly stomp the *dst memory
+    YuvToBgrSSE2(y[0], u[0], v[0], dst);  // stomps 8 bytes
+    dst += 3;
+    ++y;
+    u += (n & 1);
+    v += (n & 1);
+  }
+  VP8YuvToBgr(y[0], u[0], v[0], dst + 0);
+  if (len > 1) {
+    VP8YuvToBgr(y[1], u[n & 1], v[n & 1], dst + 3);
+  }
+}
+
+#endif  // WEBP_USE_SSE2
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void WebPInitSamplersSSE2(void);
+
+void WebPInitSamplersSSE2(void) {
+#if defined(WEBP_USE_SSE2)
+  WebPSamplers[MODE_RGB]  = YuvToRgbRowSSE2;
+  WebPSamplers[MODE_RGBA] = YuvToRgbaRowSSE2;
+  WebPSamplers[MODE_BGR]  = YuvToBgrRowSSE2;
+  WebPSamplers[MODE_BGRA] = YuvToBgraRowSSE2;
+  WebPSamplers[MODE_ARGB] = YuvToArgbRowSSE2;
+#endif  // WEBP_USE_SSE2
+}
diff --git a/webp/src/dsp/yuv_tables_sse2.h b/webp/src/dsp/yuv_tables_sse2.h
new file mode 100644
index 0000000..2b0f057
--- /dev/null
+++ b/webp/src/dsp/yuv_tables_sse2.h
@@ -0,0 +1,536 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// SSE2 tables for YUV->RGB conversion (12kB overall)
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+// This file is not compiled, but #include'd directly from yuv.c
+// Only used if WEBP_YUV_USE_SSE2_TABLES is defined.
+
+static const VP8kCstSSE2 VP8kYtoRGBA[256] = {
+  {{0xfffb77b0, 0xfffb77b0, 0xfffb77b0, 0x003fc000}},
+  {{0xfffbc235, 0xfffbc235, 0xfffbc235, 0x003fc000}},
+  {{0xfffc0cba, 0xfffc0cba, 0xfffc0cba, 0x003fc000}},
+  {{0xfffc573f, 0xfffc573f, 0xfffc573f, 0x003fc000}},
+  {{0xfffca1c4, 0xfffca1c4, 0xfffca1c4, 0x003fc000}},
+  {{0xfffcec49, 0xfffcec49, 0xfffcec49, 0x003fc000}},
+  {{0xfffd36ce, 0xfffd36ce, 0xfffd36ce, 0x003fc000}},
+  {{0xfffd8153, 0xfffd8153, 0xfffd8153, 0x003fc000}},
+  {{0xfffdcbd8, 0xfffdcbd8, 0xfffdcbd8, 0x003fc000}},
+  {{0xfffe165d, 0xfffe165d, 0xfffe165d, 0x003fc000}},
+  {{0xfffe60e2, 0xfffe60e2, 0xfffe60e2, 0x003fc000}},
+  {{0xfffeab67, 0xfffeab67, 0xfffeab67, 0x003fc000}},
+  {{0xfffef5ec, 0xfffef5ec, 0xfffef5ec, 0x003fc000}},
+  {{0xffff4071, 0xffff4071, 0xffff4071, 0x003fc000}},
+  {{0xffff8af6, 0xffff8af6, 0xffff8af6, 0x003fc000}},
+  {{0xffffd57b, 0xffffd57b, 0xffffd57b, 0x003fc000}},
+  {{0x00002000, 0x00002000, 0x00002000, 0x003fc000}},
+  {{0x00006a85, 0x00006a85, 0x00006a85, 0x003fc000}},
+  {{0x0000b50a, 0x0000b50a, 0x0000b50a, 0x003fc000}},
+  {{0x0000ff8f, 0x0000ff8f, 0x0000ff8f, 0x003fc000}},
+  {{0x00014a14, 0x00014a14, 0x00014a14, 0x003fc000}},
+  {{0x00019499, 0x00019499, 0x00019499, 0x003fc000}},
+  {{0x0001df1e, 0x0001df1e, 0x0001df1e, 0x003fc000}},
+  {{0x000229a3, 0x000229a3, 0x000229a3, 0x003fc000}},
+  {{0x00027428, 0x00027428, 0x00027428, 0x003fc000}},
+  {{0x0002bead, 0x0002bead, 0x0002bead, 0x003fc000}},
+  {{0x00030932, 0x00030932, 0x00030932, 0x003fc000}},
+  {{0x000353b7, 0x000353b7, 0x000353b7, 0x003fc000}},
+  {{0x00039e3c, 0x00039e3c, 0x00039e3c, 0x003fc000}},
+  {{0x0003e8c1, 0x0003e8c1, 0x0003e8c1, 0x003fc000}},
+  {{0x00043346, 0x00043346, 0x00043346, 0x003fc000}},
+  {{0x00047dcb, 0x00047dcb, 0x00047dcb, 0x003fc000}},
+  {{0x0004c850, 0x0004c850, 0x0004c850, 0x003fc000}},
+  {{0x000512d5, 0x000512d5, 0x000512d5, 0x003fc000}},
+  {{0x00055d5a, 0x00055d5a, 0x00055d5a, 0x003fc000}},
+  {{0x0005a7df, 0x0005a7df, 0x0005a7df, 0x003fc000}},
+  {{0x0005f264, 0x0005f264, 0x0005f264, 0x003fc000}},
+  {{0x00063ce9, 0x00063ce9, 0x00063ce9, 0x003fc000}},
+  {{0x0006876e, 0x0006876e, 0x0006876e, 0x003fc000}},
+  {{0x0006d1f3, 0x0006d1f3, 0x0006d1f3, 0x003fc000}},
+  {{0x00071c78, 0x00071c78, 0x00071c78, 0x003fc000}},
+  {{0x000766fd, 0x000766fd, 0x000766fd, 0x003fc000}},
+  {{0x0007b182, 0x0007b182, 0x0007b182, 0x003fc000}},
+  {{0x0007fc07, 0x0007fc07, 0x0007fc07, 0x003fc000}},
+  {{0x0008468c, 0x0008468c, 0x0008468c, 0x003fc000}},
+  {{0x00089111, 0x00089111, 0x00089111, 0x003fc000}},
+  {{0x0008db96, 0x0008db96, 0x0008db96, 0x003fc000}},
+  {{0x0009261b, 0x0009261b, 0x0009261b, 0x003fc000}},
+  {{0x000970a0, 0x000970a0, 0x000970a0, 0x003fc000}},
+  {{0x0009bb25, 0x0009bb25, 0x0009bb25, 0x003fc000}},
+  {{0x000a05aa, 0x000a05aa, 0x000a05aa, 0x003fc000}},
+  {{0x000a502f, 0x000a502f, 0x000a502f, 0x003fc000}},
+  {{0x000a9ab4, 0x000a9ab4, 0x000a9ab4, 0x003fc000}},
+  {{0x000ae539, 0x000ae539, 0x000ae539, 0x003fc000}},
+  {{0x000b2fbe, 0x000b2fbe, 0x000b2fbe, 0x003fc000}},
+  {{0x000b7a43, 0x000b7a43, 0x000b7a43, 0x003fc000}},
+  {{0x000bc4c8, 0x000bc4c8, 0x000bc4c8, 0x003fc000}},
+  {{0x000c0f4d, 0x000c0f4d, 0x000c0f4d, 0x003fc000}},
+  {{0x000c59d2, 0x000c59d2, 0x000c59d2, 0x003fc000}},
+  {{0x000ca457, 0x000ca457, 0x000ca457, 0x003fc000}},
+  {{0x000ceedc, 0x000ceedc, 0x000ceedc, 0x003fc000}},
+  {{0x000d3961, 0x000d3961, 0x000d3961, 0x003fc000}},
+  {{0x000d83e6, 0x000d83e6, 0x000d83e6, 0x003fc000}},
+  {{0x000dce6b, 0x000dce6b, 0x000dce6b, 0x003fc000}},
+  {{0x000e18f0, 0x000e18f0, 0x000e18f0, 0x003fc000}},
+  {{0x000e6375, 0x000e6375, 0x000e6375, 0x003fc000}},
+  {{0x000eadfa, 0x000eadfa, 0x000eadfa, 0x003fc000}},
+  {{0x000ef87f, 0x000ef87f, 0x000ef87f, 0x003fc000}},
+  {{0x000f4304, 0x000f4304, 0x000f4304, 0x003fc000}},
+  {{0x000f8d89, 0x000f8d89, 0x000f8d89, 0x003fc000}},
+  {{0x000fd80e, 0x000fd80e, 0x000fd80e, 0x003fc000}},
+  {{0x00102293, 0x00102293, 0x00102293, 0x003fc000}},
+  {{0x00106d18, 0x00106d18, 0x00106d18, 0x003fc000}},
+  {{0x0010b79d, 0x0010b79d, 0x0010b79d, 0x003fc000}},
+  {{0x00110222, 0x00110222, 0x00110222, 0x003fc000}},
+  {{0x00114ca7, 0x00114ca7, 0x00114ca7, 0x003fc000}},
+  {{0x0011972c, 0x0011972c, 0x0011972c, 0x003fc000}},
+  {{0x0011e1b1, 0x0011e1b1, 0x0011e1b1, 0x003fc000}},
+  {{0x00122c36, 0x00122c36, 0x00122c36, 0x003fc000}},
+  {{0x001276bb, 0x001276bb, 0x001276bb, 0x003fc000}},
+  {{0x0012c140, 0x0012c140, 0x0012c140, 0x003fc000}},
+  {{0x00130bc5, 0x00130bc5, 0x00130bc5, 0x003fc000}},
+  {{0x0013564a, 0x0013564a, 0x0013564a, 0x003fc000}},
+  {{0x0013a0cf, 0x0013a0cf, 0x0013a0cf, 0x003fc000}},
+  {{0x0013eb54, 0x0013eb54, 0x0013eb54, 0x003fc000}},
+  {{0x001435d9, 0x001435d9, 0x001435d9, 0x003fc000}},
+  {{0x0014805e, 0x0014805e, 0x0014805e, 0x003fc000}},
+  {{0x0014cae3, 0x0014cae3, 0x0014cae3, 0x003fc000}},
+  {{0x00151568, 0x00151568, 0x00151568, 0x003fc000}},
+  {{0x00155fed, 0x00155fed, 0x00155fed, 0x003fc000}},
+  {{0x0015aa72, 0x0015aa72, 0x0015aa72, 0x003fc000}},
+  {{0x0015f4f7, 0x0015f4f7, 0x0015f4f7, 0x003fc000}},
+  {{0x00163f7c, 0x00163f7c, 0x00163f7c, 0x003fc000}},
+  {{0x00168a01, 0x00168a01, 0x00168a01, 0x003fc000}},
+  {{0x0016d486, 0x0016d486, 0x0016d486, 0x003fc000}},
+  {{0x00171f0b, 0x00171f0b, 0x00171f0b, 0x003fc000}},
+  {{0x00176990, 0x00176990, 0x00176990, 0x003fc000}},
+  {{0x0017b415, 0x0017b415, 0x0017b415, 0x003fc000}},
+  {{0x0017fe9a, 0x0017fe9a, 0x0017fe9a, 0x003fc000}},
+  {{0x0018491f, 0x0018491f, 0x0018491f, 0x003fc000}},
+  {{0x001893a4, 0x001893a4, 0x001893a4, 0x003fc000}},
+  {{0x0018de29, 0x0018de29, 0x0018de29, 0x003fc000}},
+  {{0x001928ae, 0x001928ae, 0x001928ae, 0x003fc000}},
+  {{0x00197333, 0x00197333, 0x00197333, 0x003fc000}},
+  {{0x0019bdb8, 0x0019bdb8, 0x0019bdb8, 0x003fc000}},
+  {{0x001a083d, 0x001a083d, 0x001a083d, 0x003fc000}},
+  {{0x001a52c2, 0x001a52c2, 0x001a52c2, 0x003fc000}},
+  {{0x001a9d47, 0x001a9d47, 0x001a9d47, 0x003fc000}},
+  {{0x001ae7cc, 0x001ae7cc, 0x001ae7cc, 0x003fc000}},
+  {{0x001b3251, 0x001b3251, 0x001b3251, 0x003fc000}},
+  {{0x001b7cd6, 0x001b7cd6, 0x001b7cd6, 0x003fc000}},
+  {{0x001bc75b, 0x001bc75b, 0x001bc75b, 0x003fc000}},
+  {{0x001c11e0, 0x001c11e0, 0x001c11e0, 0x003fc000}},
+  {{0x001c5c65, 0x001c5c65, 0x001c5c65, 0x003fc000}},
+  {{0x001ca6ea, 0x001ca6ea, 0x001ca6ea, 0x003fc000}},
+  {{0x001cf16f, 0x001cf16f, 0x001cf16f, 0x003fc000}},
+  {{0x001d3bf4, 0x001d3bf4, 0x001d3bf4, 0x003fc000}},
+  {{0x001d8679, 0x001d8679, 0x001d8679, 0x003fc000}},
+  {{0x001dd0fe, 0x001dd0fe, 0x001dd0fe, 0x003fc000}},
+  {{0x001e1b83, 0x001e1b83, 0x001e1b83, 0x003fc000}},
+  {{0x001e6608, 0x001e6608, 0x001e6608, 0x003fc000}},
+  {{0x001eb08d, 0x001eb08d, 0x001eb08d, 0x003fc000}},
+  {{0x001efb12, 0x001efb12, 0x001efb12, 0x003fc000}},
+  {{0x001f4597, 0x001f4597, 0x001f4597, 0x003fc000}},
+  {{0x001f901c, 0x001f901c, 0x001f901c, 0x003fc000}},
+  {{0x001fdaa1, 0x001fdaa1, 0x001fdaa1, 0x003fc000}},
+  {{0x00202526, 0x00202526, 0x00202526, 0x003fc000}},
+  {{0x00206fab, 0x00206fab, 0x00206fab, 0x003fc000}},
+  {{0x0020ba30, 0x0020ba30, 0x0020ba30, 0x003fc000}},
+  {{0x002104b5, 0x002104b5, 0x002104b5, 0x003fc000}},
+  {{0x00214f3a, 0x00214f3a, 0x00214f3a, 0x003fc000}},
+  {{0x002199bf, 0x002199bf, 0x002199bf, 0x003fc000}},
+  {{0x0021e444, 0x0021e444, 0x0021e444, 0x003fc000}},
+  {{0x00222ec9, 0x00222ec9, 0x00222ec9, 0x003fc000}},
+  {{0x0022794e, 0x0022794e, 0x0022794e, 0x003fc000}},
+  {{0x0022c3d3, 0x0022c3d3, 0x0022c3d3, 0x003fc000}},
+  {{0x00230e58, 0x00230e58, 0x00230e58, 0x003fc000}},
+  {{0x002358dd, 0x002358dd, 0x002358dd, 0x003fc000}},
+  {{0x0023a362, 0x0023a362, 0x0023a362, 0x003fc000}},
+  {{0x0023ede7, 0x0023ede7, 0x0023ede7, 0x003fc000}},
+  {{0x0024386c, 0x0024386c, 0x0024386c, 0x003fc000}},
+  {{0x002482f1, 0x002482f1, 0x002482f1, 0x003fc000}},
+  {{0x0024cd76, 0x0024cd76, 0x0024cd76, 0x003fc000}},
+  {{0x002517fb, 0x002517fb, 0x002517fb, 0x003fc000}},
+  {{0x00256280, 0x00256280, 0x00256280, 0x003fc000}},
+  {{0x0025ad05, 0x0025ad05, 0x0025ad05, 0x003fc000}},
+  {{0x0025f78a, 0x0025f78a, 0x0025f78a, 0x003fc000}},
+  {{0x0026420f, 0x0026420f, 0x0026420f, 0x003fc000}},
+  {{0x00268c94, 0x00268c94, 0x00268c94, 0x003fc000}},
+  {{0x0026d719, 0x0026d719, 0x0026d719, 0x003fc000}},
+  {{0x0027219e, 0x0027219e, 0x0027219e, 0x003fc000}},
+  {{0x00276c23, 0x00276c23, 0x00276c23, 0x003fc000}},
+  {{0x0027b6a8, 0x0027b6a8, 0x0027b6a8, 0x003fc000}},
+  {{0x0028012d, 0x0028012d, 0x0028012d, 0x003fc000}},
+  {{0x00284bb2, 0x00284bb2, 0x00284bb2, 0x003fc000}},
+  {{0x00289637, 0x00289637, 0x00289637, 0x003fc000}},
+  {{0x0028e0bc, 0x0028e0bc, 0x0028e0bc, 0x003fc000}},
+  {{0x00292b41, 0x00292b41, 0x00292b41, 0x003fc000}},
+  {{0x002975c6, 0x002975c6, 0x002975c6, 0x003fc000}},
+  {{0x0029c04b, 0x0029c04b, 0x0029c04b, 0x003fc000}},
+  {{0x002a0ad0, 0x002a0ad0, 0x002a0ad0, 0x003fc000}},
+  {{0x002a5555, 0x002a5555, 0x002a5555, 0x003fc000}},
+  {{0x002a9fda, 0x002a9fda, 0x002a9fda, 0x003fc000}},
+  {{0x002aea5f, 0x002aea5f, 0x002aea5f, 0x003fc000}},
+  {{0x002b34e4, 0x002b34e4, 0x002b34e4, 0x003fc000}},
+  {{0x002b7f69, 0x002b7f69, 0x002b7f69, 0x003fc000}},
+  {{0x002bc9ee, 0x002bc9ee, 0x002bc9ee, 0x003fc000}},
+  {{0x002c1473, 0x002c1473, 0x002c1473, 0x003fc000}},
+  {{0x002c5ef8, 0x002c5ef8, 0x002c5ef8, 0x003fc000}},
+  {{0x002ca97d, 0x002ca97d, 0x002ca97d, 0x003fc000}},
+  {{0x002cf402, 0x002cf402, 0x002cf402, 0x003fc000}},
+  {{0x002d3e87, 0x002d3e87, 0x002d3e87, 0x003fc000}},
+  {{0x002d890c, 0x002d890c, 0x002d890c, 0x003fc000}},
+  {{0x002dd391, 0x002dd391, 0x002dd391, 0x003fc000}},
+  {{0x002e1e16, 0x002e1e16, 0x002e1e16, 0x003fc000}},
+  {{0x002e689b, 0x002e689b, 0x002e689b, 0x003fc000}},
+  {{0x002eb320, 0x002eb320, 0x002eb320, 0x003fc000}},
+  {{0x002efda5, 0x002efda5, 0x002efda5, 0x003fc000}},
+  {{0x002f482a, 0x002f482a, 0x002f482a, 0x003fc000}},
+  {{0x002f92af, 0x002f92af, 0x002f92af, 0x003fc000}},
+  {{0x002fdd34, 0x002fdd34, 0x002fdd34, 0x003fc000}},
+  {{0x003027b9, 0x003027b9, 0x003027b9, 0x003fc000}},
+  {{0x0030723e, 0x0030723e, 0x0030723e, 0x003fc000}},
+  {{0x0030bcc3, 0x0030bcc3, 0x0030bcc3, 0x003fc000}},
+  {{0x00310748, 0x00310748, 0x00310748, 0x003fc000}},
+  {{0x003151cd, 0x003151cd, 0x003151cd, 0x003fc000}},
+  {{0x00319c52, 0x00319c52, 0x00319c52, 0x003fc000}},
+  {{0x0031e6d7, 0x0031e6d7, 0x0031e6d7, 0x003fc000}},
+  {{0x0032315c, 0x0032315c, 0x0032315c, 0x003fc000}},
+  {{0x00327be1, 0x00327be1, 0x00327be1, 0x003fc000}},
+  {{0x0032c666, 0x0032c666, 0x0032c666, 0x003fc000}},
+  {{0x003310eb, 0x003310eb, 0x003310eb, 0x003fc000}},
+  {{0x00335b70, 0x00335b70, 0x00335b70, 0x003fc000}},
+  {{0x0033a5f5, 0x0033a5f5, 0x0033a5f5, 0x003fc000}},
+  {{0x0033f07a, 0x0033f07a, 0x0033f07a, 0x003fc000}},
+  {{0x00343aff, 0x00343aff, 0x00343aff, 0x003fc000}},
+  {{0x00348584, 0x00348584, 0x00348584, 0x003fc000}},
+  {{0x0034d009, 0x0034d009, 0x0034d009, 0x003fc000}},
+  {{0x00351a8e, 0x00351a8e, 0x00351a8e, 0x003fc000}},
+  {{0x00356513, 0x00356513, 0x00356513, 0x003fc000}},
+  {{0x0035af98, 0x0035af98, 0x0035af98, 0x003fc000}},
+  {{0x0035fa1d, 0x0035fa1d, 0x0035fa1d, 0x003fc000}},
+  {{0x003644a2, 0x003644a2, 0x003644a2, 0x003fc000}},
+  {{0x00368f27, 0x00368f27, 0x00368f27, 0x003fc000}},
+  {{0x0036d9ac, 0x0036d9ac, 0x0036d9ac, 0x003fc000}},
+  {{0x00372431, 0x00372431, 0x00372431, 0x003fc000}},
+  {{0x00376eb6, 0x00376eb6, 0x00376eb6, 0x003fc000}},
+  {{0x0037b93b, 0x0037b93b, 0x0037b93b, 0x003fc000}},
+  {{0x003803c0, 0x003803c0, 0x003803c0, 0x003fc000}},
+  {{0x00384e45, 0x00384e45, 0x00384e45, 0x003fc000}},
+  {{0x003898ca, 0x003898ca, 0x003898ca, 0x003fc000}},
+  {{0x0038e34f, 0x0038e34f, 0x0038e34f, 0x003fc000}},
+  {{0x00392dd4, 0x00392dd4, 0x00392dd4, 0x003fc000}},
+  {{0x00397859, 0x00397859, 0x00397859, 0x003fc000}},
+  {{0x0039c2de, 0x0039c2de, 0x0039c2de, 0x003fc000}},
+  {{0x003a0d63, 0x003a0d63, 0x003a0d63, 0x003fc000}},
+  {{0x003a57e8, 0x003a57e8, 0x003a57e8, 0x003fc000}},
+  {{0x003aa26d, 0x003aa26d, 0x003aa26d, 0x003fc000}},
+  {{0x003aecf2, 0x003aecf2, 0x003aecf2, 0x003fc000}},
+  {{0x003b3777, 0x003b3777, 0x003b3777, 0x003fc000}},
+  {{0x003b81fc, 0x003b81fc, 0x003b81fc, 0x003fc000}},
+  {{0x003bcc81, 0x003bcc81, 0x003bcc81, 0x003fc000}},
+  {{0x003c1706, 0x003c1706, 0x003c1706, 0x003fc000}},
+  {{0x003c618b, 0x003c618b, 0x003c618b, 0x003fc000}},
+  {{0x003cac10, 0x003cac10, 0x003cac10, 0x003fc000}},
+  {{0x003cf695, 0x003cf695, 0x003cf695, 0x003fc000}},
+  {{0x003d411a, 0x003d411a, 0x003d411a, 0x003fc000}},
+  {{0x003d8b9f, 0x003d8b9f, 0x003d8b9f, 0x003fc000}},
+  {{0x003dd624, 0x003dd624, 0x003dd624, 0x003fc000}},
+  {{0x003e20a9, 0x003e20a9, 0x003e20a9, 0x003fc000}},
+  {{0x003e6b2e, 0x003e6b2e, 0x003e6b2e, 0x003fc000}},
+  {{0x003eb5b3, 0x003eb5b3, 0x003eb5b3, 0x003fc000}},
+  {{0x003f0038, 0x003f0038, 0x003f0038, 0x003fc000}},
+  {{0x003f4abd, 0x003f4abd, 0x003f4abd, 0x003fc000}},
+  {{0x003f9542, 0x003f9542, 0x003f9542, 0x003fc000}},
+  {{0x003fdfc7, 0x003fdfc7, 0x003fdfc7, 0x003fc000}},
+  {{0x00402a4c, 0x00402a4c, 0x00402a4c, 0x003fc000}},
+  {{0x004074d1, 0x004074d1, 0x004074d1, 0x003fc000}},
+  {{0x0040bf56, 0x0040bf56, 0x0040bf56, 0x003fc000}},
+  {{0x004109db, 0x004109db, 0x004109db, 0x003fc000}},
+  {{0x00415460, 0x00415460, 0x00415460, 0x003fc000}},
+  {{0x00419ee5, 0x00419ee5, 0x00419ee5, 0x003fc000}},
+  {{0x0041e96a, 0x0041e96a, 0x0041e96a, 0x003fc000}},
+  {{0x004233ef, 0x004233ef, 0x004233ef, 0x003fc000}},
+  {{0x00427e74, 0x00427e74, 0x00427e74, 0x003fc000}},
+  {{0x0042c8f9, 0x0042c8f9, 0x0042c8f9, 0x003fc000}},
+  {{0x0043137e, 0x0043137e, 0x0043137e, 0x003fc000}},
+  {{0x00435e03, 0x00435e03, 0x00435e03, 0x003fc000}},
+  {{0x0043a888, 0x0043a888, 0x0043a888, 0x003fc000}},
+  {{0x0043f30d, 0x0043f30d, 0x0043f30d, 0x003fc000}},
+  {{0x00443d92, 0x00443d92, 0x00443d92, 0x003fc000}},
+  {{0x00448817, 0x00448817, 0x00448817, 0x003fc000}},
+  {{0x0044d29c, 0x0044d29c, 0x0044d29c, 0x003fc000}},
+  {{0x00451d21, 0x00451d21, 0x00451d21, 0x003fc000}},
+  {{0x004567a6, 0x004567a6, 0x004567a6, 0x003fc000}},
+  {{0x0045b22b, 0x0045b22b, 0x0045b22b, 0x003fc000}}
+};
+
+static const VP8kCstSSE2 VP8kUtoRGBA[256] = {
+  {{0, 0x000c8980, 0xffbf7300, 0}}, {{0, 0x000c706d, 0xffbff41a, 0}},
+  {{0, 0x000c575a, 0xffc07534, 0}}, {{0, 0x000c3e47, 0xffc0f64e, 0}},
+  {{0, 0x000c2534, 0xffc17768, 0}}, {{0, 0x000c0c21, 0xffc1f882, 0}},
+  {{0, 0x000bf30e, 0xffc2799c, 0}}, {{0, 0x000bd9fb, 0xffc2fab6, 0}},
+  {{0, 0x000bc0e8, 0xffc37bd0, 0}}, {{0, 0x000ba7d5, 0xffc3fcea, 0}},
+  {{0, 0x000b8ec2, 0xffc47e04, 0}}, {{0, 0x000b75af, 0xffc4ff1e, 0}},
+  {{0, 0x000b5c9c, 0xffc58038, 0}}, {{0, 0x000b4389, 0xffc60152, 0}},
+  {{0, 0x000b2a76, 0xffc6826c, 0}}, {{0, 0x000b1163, 0xffc70386, 0}},
+  {{0, 0x000af850, 0xffc784a0, 0}}, {{0, 0x000adf3d, 0xffc805ba, 0}},
+  {{0, 0x000ac62a, 0xffc886d4, 0}}, {{0, 0x000aad17, 0xffc907ee, 0}},
+  {{0, 0x000a9404, 0xffc98908, 0}}, {{0, 0x000a7af1, 0xffca0a22, 0}},
+  {{0, 0x000a61de, 0xffca8b3c, 0}}, {{0, 0x000a48cb, 0xffcb0c56, 0}},
+  {{0, 0x000a2fb8, 0xffcb8d70, 0}}, {{0, 0x000a16a5, 0xffcc0e8a, 0}},
+  {{0, 0x0009fd92, 0xffcc8fa4, 0}}, {{0, 0x0009e47f, 0xffcd10be, 0}},
+  {{0, 0x0009cb6c, 0xffcd91d8, 0}}, {{0, 0x0009b259, 0xffce12f2, 0}},
+  {{0, 0x00099946, 0xffce940c, 0}}, {{0, 0x00098033, 0xffcf1526, 0}},
+  {{0, 0x00096720, 0xffcf9640, 0}}, {{0, 0x00094e0d, 0xffd0175a, 0}},
+  {{0, 0x000934fa, 0xffd09874, 0}}, {{0, 0x00091be7, 0xffd1198e, 0}},
+  {{0, 0x000902d4, 0xffd19aa8, 0}}, {{0, 0x0008e9c1, 0xffd21bc2, 0}},
+  {{0, 0x0008d0ae, 0xffd29cdc, 0}}, {{0, 0x0008b79b, 0xffd31df6, 0}},
+  {{0, 0x00089e88, 0xffd39f10, 0}}, {{0, 0x00088575, 0xffd4202a, 0}},
+  {{0, 0x00086c62, 0xffd4a144, 0}}, {{0, 0x0008534f, 0xffd5225e, 0}},
+  {{0, 0x00083a3c, 0xffd5a378, 0}}, {{0, 0x00082129, 0xffd62492, 0}},
+  {{0, 0x00080816, 0xffd6a5ac, 0}}, {{0, 0x0007ef03, 0xffd726c6, 0}},
+  {{0, 0x0007d5f0, 0xffd7a7e0, 0}}, {{0, 0x0007bcdd, 0xffd828fa, 0}},
+  {{0, 0x0007a3ca, 0xffd8aa14, 0}}, {{0, 0x00078ab7, 0xffd92b2e, 0}},
+  {{0, 0x000771a4, 0xffd9ac48, 0}}, {{0, 0x00075891, 0xffda2d62, 0}},
+  {{0, 0x00073f7e, 0xffdaae7c, 0}}, {{0, 0x0007266b, 0xffdb2f96, 0}},
+  {{0, 0x00070d58, 0xffdbb0b0, 0}}, {{0, 0x0006f445, 0xffdc31ca, 0}},
+  {{0, 0x0006db32, 0xffdcb2e4, 0}}, {{0, 0x0006c21f, 0xffdd33fe, 0}},
+  {{0, 0x0006a90c, 0xffddb518, 0}}, {{0, 0x00068ff9, 0xffde3632, 0}},
+  {{0, 0x000676e6, 0xffdeb74c, 0}}, {{0, 0x00065dd3, 0xffdf3866, 0}},
+  {{0, 0x000644c0, 0xffdfb980, 0}}, {{0, 0x00062bad, 0xffe03a9a, 0}},
+  {{0, 0x0006129a, 0xffe0bbb4, 0}}, {{0, 0x0005f987, 0xffe13cce, 0}},
+  {{0, 0x0005e074, 0xffe1bde8, 0}}, {{0, 0x0005c761, 0xffe23f02, 0}},
+  {{0, 0x0005ae4e, 0xffe2c01c, 0}}, {{0, 0x0005953b, 0xffe34136, 0}},
+  {{0, 0x00057c28, 0xffe3c250, 0}}, {{0, 0x00056315, 0xffe4436a, 0}},
+  {{0, 0x00054a02, 0xffe4c484, 0}}, {{0, 0x000530ef, 0xffe5459e, 0}},
+  {{0, 0x000517dc, 0xffe5c6b8, 0}}, {{0, 0x0004fec9, 0xffe647d2, 0}},
+  {{0, 0x0004e5b6, 0xffe6c8ec, 0}}, {{0, 0x0004cca3, 0xffe74a06, 0}},
+  {{0, 0x0004b390, 0xffe7cb20, 0}}, {{0, 0x00049a7d, 0xffe84c3a, 0}},
+  {{0, 0x0004816a, 0xffe8cd54, 0}}, {{0, 0x00046857, 0xffe94e6e, 0}},
+  {{0, 0x00044f44, 0xffe9cf88, 0}}, {{0, 0x00043631, 0xffea50a2, 0}},
+  {{0, 0x00041d1e, 0xffead1bc, 0}}, {{0, 0x0004040b, 0xffeb52d6, 0}},
+  {{0, 0x0003eaf8, 0xffebd3f0, 0}}, {{0, 0x0003d1e5, 0xffec550a, 0}},
+  {{0, 0x0003b8d2, 0xffecd624, 0}}, {{0, 0x00039fbf, 0xffed573e, 0}},
+  {{0, 0x000386ac, 0xffedd858, 0}}, {{0, 0x00036d99, 0xffee5972, 0}},
+  {{0, 0x00035486, 0xffeeda8c, 0}}, {{0, 0x00033b73, 0xffef5ba6, 0}},
+  {{0, 0x00032260, 0xffefdcc0, 0}}, {{0, 0x0003094d, 0xfff05dda, 0}},
+  {{0, 0x0002f03a, 0xfff0def4, 0}}, {{0, 0x0002d727, 0xfff1600e, 0}},
+  {{0, 0x0002be14, 0xfff1e128, 0}}, {{0, 0x0002a501, 0xfff26242, 0}},
+  {{0, 0x00028bee, 0xfff2e35c, 0}}, {{0, 0x000272db, 0xfff36476, 0}},
+  {{0, 0x000259c8, 0xfff3e590, 0}}, {{0, 0x000240b5, 0xfff466aa, 0}},
+  {{0, 0x000227a2, 0xfff4e7c4, 0}}, {{0, 0x00020e8f, 0xfff568de, 0}},
+  {{0, 0x0001f57c, 0xfff5e9f8, 0}}, {{0, 0x0001dc69, 0xfff66b12, 0}},
+  {{0, 0x0001c356, 0xfff6ec2c, 0}}, {{0, 0x0001aa43, 0xfff76d46, 0}},
+  {{0, 0x00019130, 0xfff7ee60, 0}}, {{0, 0x0001781d, 0xfff86f7a, 0}},
+  {{0, 0x00015f0a, 0xfff8f094, 0}}, {{0, 0x000145f7, 0xfff971ae, 0}},
+  {{0, 0x00012ce4, 0xfff9f2c8, 0}}, {{0, 0x000113d1, 0xfffa73e2, 0}},
+  {{0, 0x0000fabe, 0xfffaf4fc, 0}}, {{0, 0x0000e1ab, 0xfffb7616, 0}},
+  {{0, 0x0000c898, 0xfffbf730, 0}}, {{0, 0x0000af85, 0xfffc784a, 0}},
+  {{0, 0x00009672, 0xfffcf964, 0}}, {{0, 0x00007d5f, 0xfffd7a7e, 0}},
+  {{0, 0x0000644c, 0xfffdfb98, 0}}, {{0, 0x00004b39, 0xfffe7cb2, 0}},
+  {{0, 0x00003226, 0xfffefdcc, 0}}, {{0, 0x00001913, 0xffff7ee6, 0}},
+  {{0, 0x00000000, 0x00000000, 0}}, {{0, 0xffffe6ed, 0x0000811a, 0}},
+  {{0, 0xffffcdda, 0x00010234, 0}}, {{0, 0xffffb4c7, 0x0001834e, 0}},
+  {{0, 0xffff9bb4, 0x00020468, 0}}, {{0, 0xffff82a1, 0x00028582, 0}},
+  {{0, 0xffff698e, 0x0003069c, 0}}, {{0, 0xffff507b, 0x000387b6, 0}},
+  {{0, 0xffff3768, 0x000408d0, 0}}, {{0, 0xffff1e55, 0x000489ea, 0}},
+  {{0, 0xffff0542, 0x00050b04, 0}}, {{0, 0xfffeec2f, 0x00058c1e, 0}},
+  {{0, 0xfffed31c, 0x00060d38, 0}}, {{0, 0xfffeba09, 0x00068e52, 0}},
+  {{0, 0xfffea0f6, 0x00070f6c, 0}}, {{0, 0xfffe87e3, 0x00079086, 0}},
+  {{0, 0xfffe6ed0, 0x000811a0, 0}}, {{0, 0xfffe55bd, 0x000892ba, 0}},
+  {{0, 0xfffe3caa, 0x000913d4, 0}}, {{0, 0xfffe2397, 0x000994ee, 0}},
+  {{0, 0xfffe0a84, 0x000a1608, 0}}, {{0, 0xfffdf171, 0x000a9722, 0}},
+  {{0, 0xfffdd85e, 0x000b183c, 0}}, {{0, 0xfffdbf4b, 0x000b9956, 0}},
+  {{0, 0xfffda638, 0x000c1a70, 0}}, {{0, 0xfffd8d25, 0x000c9b8a, 0}},
+  {{0, 0xfffd7412, 0x000d1ca4, 0}}, {{0, 0xfffd5aff, 0x000d9dbe, 0}},
+  {{0, 0xfffd41ec, 0x000e1ed8, 0}}, {{0, 0xfffd28d9, 0x000e9ff2, 0}},
+  {{0, 0xfffd0fc6, 0x000f210c, 0}}, {{0, 0xfffcf6b3, 0x000fa226, 0}},
+  {{0, 0xfffcdda0, 0x00102340, 0}}, {{0, 0xfffcc48d, 0x0010a45a, 0}},
+  {{0, 0xfffcab7a, 0x00112574, 0}}, {{0, 0xfffc9267, 0x0011a68e, 0}},
+  {{0, 0xfffc7954, 0x001227a8, 0}}, {{0, 0xfffc6041, 0x0012a8c2, 0}},
+  {{0, 0xfffc472e, 0x001329dc, 0}}, {{0, 0xfffc2e1b, 0x0013aaf6, 0}},
+  {{0, 0xfffc1508, 0x00142c10, 0}}, {{0, 0xfffbfbf5, 0x0014ad2a, 0}},
+  {{0, 0xfffbe2e2, 0x00152e44, 0}}, {{0, 0xfffbc9cf, 0x0015af5e, 0}},
+  {{0, 0xfffbb0bc, 0x00163078, 0}}, {{0, 0xfffb97a9, 0x0016b192, 0}},
+  {{0, 0xfffb7e96, 0x001732ac, 0}}, {{0, 0xfffb6583, 0x0017b3c6, 0}},
+  {{0, 0xfffb4c70, 0x001834e0, 0}}, {{0, 0xfffb335d, 0x0018b5fa, 0}},
+  {{0, 0xfffb1a4a, 0x00193714, 0}}, {{0, 0xfffb0137, 0x0019b82e, 0}},
+  {{0, 0xfffae824, 0x001a3948, 0}}, {{0, 0xfffacf11, 0x001aba62, 0}},
+  {{0, 0xfffab5fe, 0x001b3b7c, 0}}, {{0, 0xfffa9ceb, 0x001bbc96, 0}},
+  {{0, 0xfffa83d8, 0x001c3db0, 0}}, {{0, 0xfffa6ac5, 0x001cbeca, 0}},
+  {{0, 0xfffa51b2, 0x001d3fe4, 0}}, {{0, 0xfffa389f, 0x001dc0fe, 0}},
+  {{0, 0xfffa1f8c, 0x001e4218, 0}}, {{0, 0xfffa0679, 0x001ec332, 0}},
+  {{0, 0xfff9ed66, 0x001f444c, 0}}, {{0, 0xfff9d453, 0x001fc566, 0}},
+  {{0, 0xfff9bb40, 0x00204680, 0}}, {{0, 0xfff9a22d, 0x0020c79a, 0}},
+  {{0, 0xfff9891a, 0x002148b4, 0}}, {{0, 0xfff97007, 0x0021c9ce, 0}},
+  {{0, 0xfff956f4, 0x00224ae8, 0}}, {{0, 0xfff93de1, 0x0022cc02, 0}},
+  {{0, 0xfff924ce, 0x00234d1c, 0}}, {{0, 0xfff90bbb, 0x0023ce36, 0}},
+  {{0, 0xfff8f2a8, 0x00244f50, 0}}, {{0, 0xfff8d995, 0x0024d06a, 0}},
+  {{0, 0xfff8c082, 0x00255184, 0}}, {{0, 0xfff8a76f, 0x0025d29e, 0}},
+  {{0, 0xfff88e5c, 0x002653b8, 0}}, {{0, 0xfff87549, 0x0026d4d2, 0}},
+  {{0, 0xfff85c36, 0x002755ec, 0}}, {{0, 0xfff84323, 0x0027d706, 0}},
+  {{0, 0xfff82a10, 0x00285820, 0}}, {{0, 0xfff810fd, 0x0028d93a, 0}},
+  {{0, 0xfff7f7ea, 0x00295a54, 0}}, {{0, 0xfff7ded7, 0x0029db6e, 0}},
+  {{0, 0xfff7c5c4, 0x002a5c88, 0}}, {{0, 0xfff7acb1, 0x002adda2, 0}},
+  {{0, 0xfff7939e, 0x002b5ebc, 0}}, {{0, 0xfff77a8b, 0x002bdfd6, 0}},
+  {{0, 0xfff76178, 0x002c60f0, 0}}, {{0, 0xfff74865, 0x002ce20a, 0}},
+  {{0, 0xfff72f52, 0x002d6324, 0}}, {{0, 0xfff7163f, 0x002de43e, 0}},
+  {{0, 0xfff6fd2c, 0x002e6558, 0}}, {{0, 0xfff6e419, 0x002ee672, 0}},
+  {{0, 0xfff6cb06, 0x002f678c, 0}}, {{0, 0xfff6b1f3, 0x002fe8a6, 0}},
+  {{0, 0xfff698e0, 0x003069c0, 0}}, {{0, 0xfff67fcd, 0x0030eada, 0}},
+  {{0, 0xfff666ba, 0x00316bf4, 0}}, {{0, 0xfff64da7, 0x0031ed0e, 0}},
+  {{0, 0xfff63494, 0x00326e28, 0}}, {{0, 0xfff61b81, 0x0032ef42, 0}},
+  {{0, 0xfff6026e, 0x0033705c, 0}}, {{0, 0xfff5e95b, 0x0033f176, 0}},
+  {{0, 0xfff5d048, 0x00347290, 0}}, {{0, 0xfff5b735, 0x0034f3aa, 0}},
+  {{0, 0xfff59e22, 0x003574c4, 0}}, {{0, 0xfff5850f, 0x0035f5de, 0}},
+  {{0, 0xfff56bfc, 0x003676f8, 0}}, {{0, 0xfff552e9, 0x0036f812, 0}},
+  {{0, 0xfff539d6, 0x0037792c, 0}}, {{0, 0xfff520c3, 0x0037fa46, 0}},
+  {{0, 0xfff507b0, 0x00387b60, 0}}, {{0, 0xfff4ee9d, 0x0038fc7a, 0}},
+  {{0, 0xfff4d58a, 0x00397d94, 0}}, {{0, 0xfff4bc77, 0x0039feae, 0}},
+  {{0, 0xfff4a364, 0x003a7fc8, 0}}, {{0, 0xfff48a51, 0x003b00e2, 0}},
+  {{0, 0xfff4713e, 0x003b81fc, 0}}, {{0, 0xfff4582b, 0x003c0316, 0}},
+  {{0, 0xfff43f18, 0x003c8430, 0}}, {{0, 0xfff42605, 0x003d054a, 0}},
+  {{0, 0xfff40cf2, 0x003d8664, 0}}, {{0, 0xfff3f3df, 0x003e077e, 0}},
+  {{0, 0xfff3dacc, 0x003e8898, 0}}, {{0, 0xfff3c1b9, 0x003f09b2, 0}},
+  {{0, 0xfff3a8a6, 0x003f8acc, 0}}, {{0, 0xfff38f93, 0x00400be6, 0}}
+};
+
+static VP8kCstSSE2 VP8kVtoRGBA[256] = {
+  {{0xffcced80, 0x001a0400, 0, 0}}, {{0xffcd53a5, 0x0019cff8, 0, 0}},
+  {{0xffcdb9ca, 0x00199bf0, 0, 0}}, {{0xffce1fef, 0x001967e8, 0, 0}},
+  {{0xffce8614, 0x001933e0, 0, 0}}, {{0xffceec39, 0x0018ffd8, 0, 0}},
+  {{0xffcf525e, 0x0018cbd0, 0, 0}}, {{0xffcfb883, 0x001897c8, 0, 0}},
+  {{0xffd01ea8, 0x001863c0, 0, 0}}, {{0xffd084cd, 0x00182fb8, 0, 0}},
+  {{0xffd0eaf2, 0x0017fbb0, 0, 0}}, {{0xffd15117, 0x0017c7a8, 0, 0}},
+  {{0xffd1b73c, 0x001793a0, 0, 0}}, {{0xffd21d61, 0x00175f98, 0, 0}},
+  {{0xffd28386, 0x00172b90, 0, 0}}, {{0xffd2e9ab, 0x0016f788, 0, 0}},
+  {{0xffd34fd0, 0x0016c380, 0, 0}}, {{0xffd3b5f5, 0x00168f78, 0, 0}},
+  {{0xffd41c1a, 0x00165b70, 0, 0}}, {{0xffd4823f, 0x00162768, 0, 0}},
+  {{0xffd4e864, 0x0015f360, 0, 0}}, {{0xffd54e89, 0x0015bf58, 0, 0}},
+  {{0xffd5b4ae, 0x00158b50, 0, 0}}, {{0xffd61ad3, 0x00155748, 0, 0}},
+  {{0xffd680f8, 0x00152340, 0, 0}}, {{0xffd6e71d, 0x0014ef38, 0, 0}},
+  {{0xffd74d42, 0x0014bb30, 0, 0}}, {{0xffd7b367, 0x00148728, 0, 0}},
+  {{0xffd8198c, 0x00145320, 0, 0}}, {{0xffd87fb1, 0x00141f18, 0, 0}},
+  {{0xffd8e5d6, 0x0013eb10, 0, 0}}, {{0xffd94bfb, 0x0013b708, 0, 0}},
+  {{0xffd9b220, 0x00138300, 0, 0}}, {{0xffda1845, 0x00134ef8, 0, 0}},
+  {{0xffda7e6a, 0x00131af0, 0, 0}}, {{0xffdae48f, 0x0012e6e8, 0, 0}},
+  {{0xffdb4ab4, 0x0012b2e0, 0, 0}}, {{0xffdbb0d9, 0x00127ed8, 0, 0}},
+  {{0xffdc16fe, 0x00124ad0, 0, 0}}, {{0xffdc7d23, 0x001216c8, 0, 0}},
+  {{0xffdce348, 0x0011e2c0, 0, 0}}, {{0xffdd496d, 0x0011aeb8, 0, 0}},
+  {{0xffddaf92, 0x00117ab0, 0, 0}}, {{0xffde15b7, 0x001146a8, 0, 0}},
+  {{0xffde7bdc, 0x001112a0, 0, 0}}, {{0xffdee201, 0x0010de98, 0, 0}},
+  {{0xffdf4826, 0x0010aa90, 0, 0}}, {{0xffdfae4b, 0x00107688, 0, 0}},
+  {{0xffe01470, 0x00104280, 0, 0}}, {{0xffe07a95, 0x00100e78, 0, 0}},
+  {{0xffe0e0ba, 0x000fda70, 0, 0}}, {{0xffe146df, 0x000fa668, 0, 0}},
+  {{0xffe1ad04, 0x000f7260, 0, 0}}, {{0xffe21329, 0x000f3e58, 0, 0}},
+  {{0xffe2794e, 0x000f0a50, 0, 0}}, {{0xffe2df73, 0x000ed648, 0, 0}},
+  {{0xffe34598, 0x000ea240, 0, 0}}, {{0xffe3abbd, 0x000e6e38, 0, 0}},
+  {{0xffe411e2, 0x000e3a30, 0, 0}}, {{0xffe47807, 0x000e0628, 0, 0}},
+  {{0xffe4de2c, 0x000dd220, 0, 0}}, {{0xffe54451, 0x000d9e18, 0, 0}},
+  {{0xffe5aa76, 0x000d6a10, 0, 0}}, {{0xffe6109b, 0x000d3608, 0, 0}},
+  {{0xffe676c0, 0x000d0200, 0, 0}}, {{0xffe6dce5, 0x000ccdf8, 0, 0}},
+  {{0xffe7430a, 0x000c99f0, 0, 0}}, {{0xffe7a92f, 0x000c65e8, 0, 0}},
+  {{0xffe80f54, 0x000c31e0, 0, 0}}, {{0xffe87579, 0x000bfdd8, 0, 0}},
+  {{0xffe8db9e, 0x000bc9d0, 0, 0}}, {{0xffe941c3, 0x000b95c8, 0, 0}},
+  {{0xffe9a7e8, 0x000b61c0, 0, 0}}, {{0xffea0e0d, 0x000b2db8, 0, 0}},
+  {{0xffea7432, 0x000af9b0, 0, 0}}, {{0xffeada57, 0x000ac5a8, 0, 0}},
+  {{0xffeb407c, 0x000a91a0, 0, 0}}, {{0xffeba6a1, 0x000a5d98, 0, 0}},
+  {{0xffec0cc6, 0x000a2990, 0, 0}}, {{0xffec72eb, 0x0009f588, 0, 0}},
+  {{0xffecd910, 0x0009c180, 0, 0}}, {{0xffed3f35, 0x00098d78, 0, 0}},
+  {{0xffeda55a, 0x00095970, 0, 0}}, {{0xffee0b7f, 0x00092568, 0, 0}},
+  {{0xffee71a4, 0x0008f160, 0, 0}}, {{0xffeed7c9, 0x0008bd58, 0, 0}},
+  {{0xffef3dee, 0x00088950, 0, 0}}, {{0xffefa413, 0x00085548, 0, 0}},
+  {{0xfff00a38, 0x00082140, 0, 0}}, {{0xfff0705d, 0x0007ed38, 0, 0}},
+  {{0xfff0d682, 0x0007b930, 0, 0}}, {{0xfff13ca7, 0x00078528, 0, 0}},
+  {{0xfff1a2cc, 0x00075120, 0, 0}}, {{0xfff208f1, 0x00071d18, 0, 0}},
+  {{0xfff26f16, 0x0006e910, 0, 0}}, {{0xfff2d53b, 0x0006b508, 0, 0}},
+  {{0xfff33b60, 0x00068100, 0, 0}}, {{0xfff3a185, 0x00064cf8, 0, 0}},
+  {{0xfff407aa, 0x000618f0, 0, 0}}, {{0xfff46dcf, 0x0005e4e8, 0, 0}},
+  {{0xfff4d3f4, 0x0005b0e0, 0, 0}}, {{0xfff53a19, 0x00057cd8, 0, 0}},
+  {{0xfff5a03e, 0x000548d0, 0, 0}}, {{0xfff60663, 0x000514c8, 0, 0}},
+  {{0xfff66c88, 0x0004e0c0, 0, 0}}, {{0xfff6d2ad, 0x0004acb8, 0, 0}},
+  {{0xfff738d2, 0x000478b0, 0, 0}}, {{0xfff79ef7, 0x000444a8, 0, 0}},
+  {{0xfff8051c, 0x000410a0, 0, 0}}, {{0xfff86b41, 0x0003dc98, 0, 0}},
+  {{0xfff8d166, 0x0003a890, 0, 0}}, {{0xfff9378b, 0x00037488, 0, 0}},
+  {{0xfff99db0, 0x00034080, 0, 0}}, {{0xfffa03d5, 0x00030c78, 0, 0}},
+  {{0xfffa69fa, 0x0002d870, 0, 0}}, {{0xfffad01f, 0x0002a468, 0, 0}},
+  {{0xfffb3644, 0x00027060, 0, 0}}, {{0xfffb9c69, 0x00023c58, 0, 0}},
+  {{0xfffc028e, 0x00020850, 0, 0}}, {{0xfffc68b3, 0x0001d448, 0, 0}},
+  {{0xfffcced8, 0x0001a040, 0, 0}}, {{0xfffd34fd, 0x00016c38, 0, 0}},
+  {{0xfffd9b22, 0x00013830, 0, 0}}, {{0xfffe0147, 0x00010428, 0, 0}},
+  {{0xfffe676c, 0x0000d020, 0, 0}}, {{0xfffecd91, 0x00009c18, 0, 0}},
+  {{0xffff33b6, 0x00006810, 0, 0}}, {{0xffff99db, 0x00003408, 0, 0}},
+  {{0x00000000, 0x00000000, 0, 0}}, {{0x00006625, 0xffffcbf8, 0, 0}},
+  {{0x0000cc4a, 0xffff97f0, 0, 0}}, {{0x0001326f, 0xffff63e8, 0, 0}},
+  {{0x00019894, 0xffff2fe0, 0, 0}}, {{0x0001feb9, 0xfffefbd8, 0, 0}},
+  {{0x000264de, 0xfffec7d0, 0, 0}}, {{0x0002cb03, 0xfffe93c8, 0, 0}},
+  {{0x00033128, 0xfffe5fc0, 0, 0}}, {{0x0003974d, 0xfffe2bb8, 0, 0}},
+  {{0x0003fd72, 0xfffdf7b0, 0, 0}}, {{0x00046397, 0xfffdc3a8, 0, 0}},
+  {{0x0004c9bc, 0xfffd8fa0, 0, 0}}, {{0x00052fe1, 0xfffd5b98, 0, 0}},
+  {{0x00059606, 0xfffd2790, 0, 0}}, {{0x0005fc2b, 0xfffcf388, 0, 0}},
+  {{0x00066250, 0xfffcbf80, 0, 0}}, {{0x0006c875, 0xfffc8b78, 0, 0}},
+  {{0x00072e9a, 0xfffc5770, 0, 0}}, {{0x000794bf, 0xfffc2368, 0, 0}},
+  {{0x0007fae4, 0xfffbef60, 0, 0}}, {{0x00086109, 0xfffbbb58, 0, 0}},
+  {{0x0008c72e, 0xfffb8750, 0, 0}}, {{0x00092d53, 0xfffb5348, 0, 0}},
+  {{0x00099378, 0xfffb1f40, 0, 0}}, {{0x0009f99d, 0xfffaeb38, 0, 0}},
+  {{0x000a5fc2, 0xfffab730, 0, 0}}, {{0x000ac5e7, 0xfffa8328, 0, 0}},
+  {{0x000b2c0c, 0xfffa4f20, 0, 0}}, {{0x000b9231, 0xfffa1b18, 0, 0}},
+  {{0x000bf856, 0xfff9e710, 0, 0}}, {{0x000c5e7b, 0xfff9b308, 0, 0}},
+  {{0x000cc4a0, 0xfff97f00, 0, 0}}, {{0x000d2ac5, 0xfff94af8, 0, 0}},
+  {{0x000d90ea, 0xfff916f0, 0, 0}}, {{0x000df70f, 0xfff8e2e8, 0, 0}},
+  {{0x000e5d34, 0xfff8aee0, 0, 0}}, {{0x000ec359, 0xfff87ad8, 0, 0}},
+  {{0x000f297e, 0xfff846d0, 0, 0}}, {{0x000f8fa3, 0xfff812c8, 0, 0}},
+  {{0x000ff5c8, 0xfff7dec0, 0, 0}}, {{0x00105bed, 0xfff7aab8, 0, 0}},
+  {{0x0010c212, 0xfff776b0, 0, 0}}, {{0x00112837, 0xfff742a8, 0, 0}},
+  {{0x00118e5c, 0xfff70ea0, 0, 0}}, {{0x0011f481, 0xfff6da98, 0, 0}},
+  {{0x00125aa6, 0xfff6a690, 0, 0}}, {{0x0012c0cb, 0xfff67288, 0, 0}},
+  {{0x001326f0, 0xfff63e80, 0, 0}}, {{0x00138d15, 0xfff60a78, 0, 0}},
+  {{0x0013f33a, 0xfff5d670, 0, 0}}, {{0x0014595f, 0xfff5a268, 0, 0}},
+  {{0x0014bf84, 0xfff56e60, 0, 0}}, {{0x001525a9, 0xfff53a58, 0, 0}},
+  {{0x00158bce, 0xfff50650, 0, 0}}, {{0x0015f1f3, 0xfff4d248, 0, 0}},
+  {{0x00165818, 0xfff49e40, 0, 0}}, {{0x0016be3d, 0xfff46a38, 0, 0}},
+  {{0x00172462, 0xfff43630, 0, 0}}, {{0x00178a87, 0xfff40228, 0, 0}},
+  {{0x0017f0ac, 0xfff3ce20, 0, 0}}, {{0x001856d1, 0xfff39a18, 0, 0}},
+  {{0x0018bcf6, 0xfff36610, 0, 0}}, {{0x0019231b, 0xfff33208, 0, 0}},
+  {{0x00198940, 0xfff2fe00, 0, 0}}, {{0x0019ef65, 0xfff2c9f8, 0, 0}},
+  {{0x001a558a, 0xfff295f0, 0, 0}}, {{0x001abbaf, 0xfff261e8, 0, 0}},
+  {{0x001b21d4, 0xfff22de0, 0, 0}}, {{0x001b87f9, 0xfff1f9d8, 0, 0}},
+  {{0x001bee1e, 0xfff1c5d0, 0, 0}}, {{0x001c5443, 0xfff191c8, 0, 0}},
+  {{0x001cba68, 0xfff15dc0, 0, 0}}, {{0x001d208d, 0xfff129b8, 0, 0}},
+  {{0x001d86b2, 0xfff0f5b0, 0, 0}}, {{0x001decd7, 0xfff0c1a8, 0, 0}},
+  {{0x001e52fc, 0xfff08da0, 0, 0}}, {{0x001eb921, 0xfff05998, 0, 0}},
+  {{0x001f1f46, 0xfff02590, 0, 0}}, {{0x001f856b, 0xffeff188, 0, 0}},
+  {{0x001feb90, 0xffefbd80, 0, 0}}, {{0x002051b5, 0xffef8978, 0, 0}},
+  {{0x0020b7da, 0xffef5570, 0, 0}}, {{0x00211dff, 0xffef2168, 0, 0}},
+  {{0x00218424, 0xffeeed60, 0, 0}}, {{0x0021ea49, 0xffeeb958, 0, 0}},
+  {{0x0022506e, 0xffee8550, 0, 0}}, {{0x0022b693, 0xffee5148, 0, 0}},
+  {{0x00231cb8, 0xffee1d40, 0, 0}}, {{0x002382dd, 0xffede938, 0, 0}},
+  {{0x0023e902, 0xffedb530, 0, 0}}, {{0x00244f27, 0xffed8128, 0, 0}},
+  {{0x0024b54c, 0xffed4d20, 0, 0}}, {{0x00251b71, 0xffed1918, 0, 0}},
+  {{0x00258196, 0xffece510, 0, 0}}, {{0x0025e7bb, 0xffecb108, 0, 0}},
+  {{0x00264de0, 0xffec7d00, 0, 0}}, {{0x0026b405, 0xffec48f8, 0, 0}},
+  {{0x00271a2a, 0xffec14f0, 0, 0}}, {{0x0027804f, 0xffebe0e8, 0, 0}},
+  {{0x0027e674, 0xffebace0, 0, 0}}, {{0x00284c99, 0xffeb78d8, 0, 0}},
+  {{0x0028b2be, 0xffeb44d0, 0, 0}}, {{0x002918e3, 0xffeb10c8, 0, 0}},
+  {{0x00297f08, 0xffeadcc0, 0, 0}}, {{0x0029e52d, 0xffeaa8b8, 0, 0}},
+  {{0x002a4b52, 0xffea74b0, 0, 0}}, {{0x002ab177, 0xffea40a8, 0, 0}},
+  {{0x002b179c, 0xffea0ca0, 0, 0}}, {{0x002b7dc1, 0xffe9d898, 0, 0}},
+  {{0x002be3e6, 0xffe9a490, 0, 0}}, {{0x002c4a0b, 0xffe97088, 0, 0}},
+  {{0x002cb030, 0xffe93c80, 0, 0}}, {{0x002d1655, 0xffe90878, 0, 0}},
+  {{0x002d7c7a, 0xffe8d470, 0, 0}}, {{0x002de29f, 0xffe8a068, 0, 0}},
+  {{0x002e48c4, 0xffe86c60, 0, 0}}, {{0x002eaee9, 0xffe83858, 0, 0}},
+  {{0x002f150e, 0xffe80450, 0, 0}}, {{0x002f7b33, 0xffe7d048, 0, 0}},
+  {{0x002fe158, 0xffe79c40, 0, 0}}, {{0x0030477d, 0xffe76838, 0, 0}},
+  {{0x0030ada2, 0xffe73430, 0, 0}}, {{0x003113c7, 0xffe70028, 0, 0}},
+  {{0x003179ec, 0xffe6cc20, 0, 0}}, {{0x0031e011, 0xffe69818, 0, 0}},
+  {{0x00324636, 0xffe66410, 0, 0}}, {{0x0032ac5b, 0xffe63008, 0, 0}}
+};
diff --git a/webp/src/enc/alpha.c b/webp/src/enc/alpha.c
new file mode 100644
index 0000000..d624baa
--- /dev/null
+++ b/webp/src/enc/alpha.c
@@ -0,0 +1,433 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Alpha-plane compression.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include <stdlib.h>
+
+#include "./vp8enci.h"
+#include "../utils/filters.h"
+#include "../utils/quant_levels.h"
+#include "../utils/utils.h"
+#include "webp/format_constants.h"
+
+// -----------------------------------------------------------------------------
+// Encodes the given alpha data via specified compression method 'method'.
+// The pre-processing (quantization) is performed if 'quality' is less than 100.
+// For such cases, the encoding is lossy. The valid range is [0, 100] for
+// 'quality' and [0, 1] for 'method':
+//   'method = 0' - No compression;
+//   'method = 1' - Use lossless coder on the alpha plane only
+// 'filter' values [0, 4] correspond to prediction modes none, horizontal,
+// vertical & gradient filters. The prediction mode 4 will try all the
+// prediction modes 0 to 3 and pick the best one.
+// 'effort_level': specifies how much effort must be spent to try and reduce
+//  the compressed output size. In range 0 (quick) to 6 (slow).
+//
+// 'output' corresponds to the buffer containing compressed alpha data.
+//          This buffer is allocated by this method and caller should call
+//          WebPSafeFree(*output) when done.
+// 'output_size' corresponds to size of this compressed alpha buffer.
+//
+// Returns 1 on successfully encoding the alpha and
+//         0 if either:
+//           invalid quality or method, or
+//           memory allocation for the compressed data fails.
+
+#include "../enc/vp8li.h"
+
+static int EncodeLossless(const uint8_t* const data, int width, int height,
+                          int effort_level,  // in [0..6] range
+                          VP8LBitWriter* const bw,
+                          WebPAuxStats* const stats) {
+  int ok = 0;
+  WebPConfig config;
+  WebPPicture picture;
+
+  WebPPictureInit(&picture);
+  picture.width = width;
+  picture.height = height;
+  picture.use_argb = 1;
+  picture.stats = stats;
+  if (!WebPPictureAlloc(&picture)) return 0;
+
+  // Transfer the alpha values to the green channel.
+  {
+    int i, j;
+    uint32_t* dst = picture.argb;
+    const uint8_t* src = data;
+    for (j = 0; j < picture.height; ++j) {
+      for (i = 0; i < picture.width; ++i) {
+        dst[i] = src[i] << 8;  // we leave A/R/B channels zero'd.
+      }
+      src += width;
+      dst += picture.argb_stride;
+    }
+  }
+
+  WebPConfigInit(&config);
+  config.lossless = 1;
+  config.method = effort_level;  // impact is very small
+  // Set a low default quality for encoding alpha. Ensure that Alpha quality at
+  // lower methods (3 and below) is less than the threshold for triggering
+  // costly 'BackwardReferencesTraceBackwards'.
+  config.quality = 8.f * effort_level;
+  assert(config.quality >= 0 && config.quality <= 100.f);
+
+  ok = (VP8LEncodeStream(&config, &picture, bw) == VP8_ENC_OK);
+  WebPPictureFree(&picture);
+  ok = ok && !bw->error_;
+  if (!ok) {
+    VP8LBitWriterDestroy(bw);
+    return 0;
+  }
+  return 1;
+
+}
+
+// -----------------------------------------------------------------------------
+
+// Small struct to hold the result of a filter mode compression attempt.
+typedef struct {
+  size_t score;
+  VP8BitWriter bw;
+  WebPAuxStats stats;
+} FilterTrial;
+
+// This function always returns an initialized 'bw' object, even upon error.
+static int EncodeAlphaInternal(const uint8_t* const data, int width, int height,
+                               int method, int filter, int reduce_levels,
+                               int effort_level,  // in [0..6] range
+                               uint8_t* const tmp_alpha,
+                               FilterTrial* result) {
+  int ok = 0;
+  const uint8_t* alpha_src;
+  WebPFilterFunc filter_func;
+  uint8_t header;
+  const size_t data_size = width * height;
+  const uint8_t* output = NULL;
+  size_t output_size = 0;
+  VP8LBitWriter tmp_bw;
+
+  assert((uint64_t)data_size == (uint64_t)width * height);  // as per spec
+  assert(filter >= 0 && filter < WEBP_FILTER_LAST);
+  assert(method >= ALPHA_NO_COMPRESSION);
+  assert(method <= ALPHA_LOSSLESS_COMPRESSION);
+  assert(sizeof(header) == ALPHA_HEADER_LEN);
+  // TODO(skal): have a common function and #define's to validate alpha params.
+
+  filter_func = WebPFilters[filter];
+  if (filter_func != NULL) {
+    filter_func(data, width, height, width, tmp_alpha);
+    alpha_src = tmp_alpha;
+  }  else {
+    alpha_src = data;
+  }
+
+  if (method != ALPHA_NO_COMPRESSION) {
+    ok = VP8LBitWriterInit(&tmp_bw, data_size >> 3);
+    ok = ok && EncodeLossless(alpha_src, width, height, effort_level,
+                              &tmp_bw, &result->stats);
+    if (ok) {
+      output = VP8LBitWriterFinish(&tmp_bw);
+      output_size = VP8LBitWriterNumBytes(&tmp_bw);
+      if (output_size > data_size) {
+        // compressed size is larger than source! Revert to uncompressed mode.
+        method = ALPHA_NO_COMPRESSION;
+        VP8LBitWriterDestroy(&tmp_bw);
+      }
+    } else {
+      VP8LBitWriterDestroy(&tmp_bw);
+      return 0;
+    }
+  }
+
+  if (method == ALPHA_NO_COMPRESSION) {
+    output = alpha_src;
+    output_size = data_size;
+    ok = 1;
+  }
+
+  // Emit final result.
+  header = method | (filter << 2);
+  if (reduce_levels) header |= ALPHA_PREPROCESSED_LEVELS << 4;
+
+  VP8BitWriterInit(&result->bw, ALPHA_HEADER_LEN + output_size);
+  ok = ok && VP8BitWriterAppend(&result->bw, &header, ALPHA_HEADER_LEN);
+  ok = ok && VP8BitWriterAppend(&result->bw, output, output_size);
+
+  if (method != ALPHA_NO_COMPRESSION) {
+    VP8LBitWriterDestroy(&tmp_bw);
+  }
+  ok = ok && !result->bw.error_;
+  result->score = VP8BitWriterSize(&result->bw);
+  return ok;
+}
+
+// -----------------------------------------------------------------------------
+
+// TODO(skal): move to dsp/ ?
+static void CopyPlane(const uint8_t* src, int src_stride,
+                      uint8_t* dst, int dst_stride, int width, int height) {
+  while (height-- > 0) {
+    memcpy(dst, src, width);
+    src += src_stride;
+    dst += dst_stride;
+  }
+}
+
+static int GetNumColors(const uint8_t* data, int width, int height,
+                        int stride) {
+  int j;
+  int colors = 0;
+  uint8_t color[256] = { 0 };
+
+  for (j = 0; j < height; ++j) {
+    int i;
+    const uint8_t* const p = data + j * stride;
+    for (i = 0; i < width; ++i) {
+      color[p[i]] = 1;
+    }
+  }
+  for (j = 0; j < 256; ++j) {
+    if (color[j] > 0) ++colors;
+  }
+  return colors;
+}
+
+#define FILTER_TRY_NONE (1 << WEBP_FILTER_NONE)
+#define FILTER_TRY_ALL ((1 << WEBP_FILTER_LAST) - 1)
+
+// Given the input 'filter' option, return an OR'd bit-set of filters to try.
+static uint32_t GetFilterMap(const uint8_t* alpha, int width, int height,
+                             int filter, int effort_level) {
+  uint32_t bit_map = 0U;
+  if (filter == WEBP_FILTER_FAST) {
+    // Quick estimate of the best candidate.
+    int try_filter_none = (effort_level > 3);
+    const int kMinColorsForFilterNone = 16;
+    const int kMaxColorsForFilterNone = 192;
+    const int num_colors = GetNumColors(alpha, width, height, width);
+    // For low number of colors, NONE yields better compression.
+    filter = (num_colors <= kMinColorsForFilterNone) ? WEBP_FILTER_NONE :
+             EstimateBestFilter(alpha, width, height, width);
+    bit_map |= 1 << filter;
+    // For large number of colors, try FILTER_NONE in addition to the best
+    // filter as well.
+    if (try_filter_none || num_colors > kMaxColorsForFilterNone) {
+      bit_map |= FILTER_TRY_NONE;
+    }
+  } else if (filter == WEBP_FILTER_NONE) {
+    bit_map = FILTER_TRY_NONE;
+  } else {  // WEBP_FILTER_BEST -> try all
+    bit_map = FILTER_TRY_ALL;
+  }
+  return bit_map;
+}
+
+static void InitFilterTrial(FilterTrial* const score) {
+  score->score = (size_t)~0U;
+  VP8BitWriterInit(&score->bw, 0);
+}
+
+static int ApplyFiltersAndEncode(const uint8_t* alpha, int width, int height,
+                                 size_t data_size, int method, int filter,
+                                 int reduce_levels, int effort_level,
+                                 uint8_t** const output,
+                                 size_t* const output_size,
+                                 WebPAuxStats* const stats) {
+  int ok = 1;
+  FilterTrial best;
+  uint32_t try_map =
+      GetFilterMap(alpha, width, height, filter, effort_level);
+  InitFilterTrial(&best);
+  if (try_map != FILTER_TRY_NONE) {
+    uint8_t* filtered_alpha =  (uint8_t*)WebPSafeMalloc(1ULL, data_size);
+    if (filtered_alpha == NULL) return 0;
+
+    for (filter = WEBP_FILTER_NONE; ok && try_map; ++filter, try_map >>= 1) {
+      if (try_map & 1) {
+        FilterTrial trial;
+        ok = EncodeAlphaInternal(alpha, width, height, method, filter,
+                                 reduce_levels, effort_level, filtered_alpha,
+                                 &trial);
+        if (ok && trial.score < best.score) {
+          VP8BitWriterWipeOut(&best.bw);
+          best = trial;
+        } else {
+          VP8BitWriterWipeOut(&trial.bw);
+        }
+      }
+    }
+    WebPSafeFree(filtered_alpha);
+  } else {
+    ok = EncodeAlphaInternal(alpha, width, height, method, WEBP_FILTER_NONE,
+                             reduce_levels, effort_level, NULL, &best);
+  }
+  if (ok) {
+    if (stats != NULL) *stats = best.stats;
+    *output_size = VP8BitWriterSize(&best.bw);
+    *output = VP8BitWriterBuf(&best.bw);
+  } else {
+    VP8BitWriterWipeOut(&best.bw);
+  }
+  return ok;
+}
+
+static int EncodeAlpha(VP8Encoder* const enc,
+                       int quality, int method, int filter,
+                       int effort_level,
+                       uint8_t** const output, size_t* const output_size) {
+  const WebPPicture* const pic = enc->pic_;
+  const int width = pic->width;
+  const int height = pic->height;
+
+  uint8_t* quant_alpha = NULL;
+  const size_t data_size = width * height;
+  uint64_t sse = 0;
+  int ok = 1;
+  const int reduce_levels = (quality < 100);
+
+  // quick sanity checks
+  assert((uint64_t)data_size == (uint64_t)width * height);  // as per spec
+  assert(enc != NULL && pic != NULL && pic->a != NULL);
+  assert(output != NULL && output_size != NULL);
+  assert(width > 0 && height > 0);
+  assert(pic->a_stride >= width);
+  assert(filter >= WEBP_FILTER_NONE && filter <= WEBP_FILTER_FAST);
+
+  if (quality < 0 || quality > 100) {
+    return 0;
+  }
+
+  if (method < ALPHA_NO_COMPRESSION || method > ALPHA_LOSSLESS_COMPRESSION) {
+    return 0;
+  }
+
+  if (method == ALPHA_NO_COMPRESSION) {
+    // Don't filter, as filtering will make no impact on compressed size.
+    filter = WEBP_FILTER_NONE;
+  }
+
+  quant_alpha = (uint8_t*)WebPSafeMalloc(1ULL, data_size);
+  if (quant_alpha == NULL) {
+    return 0;
+  }
+
+  // Extract alpha data (width x height) from raw_data (stride x height).
+  CopyPlane(pic->a, pic->a_stride, quant_alpha, width, width, height);
+
+  if (reduce_levels) {  // No Quantization required for 'quality = 100'.
+    // 16 alpha levels gives quite a low MSE w.r.t original alpha plane hence
+    // mapped to moderate quality 70. Hence Quality:[0, 70] -> Levels:[2, 16]
+    // and Quality:]70, 100] -> Levels:]16, 256].
+    const int alpha_levels = (quality <= 70) ? (2 + quality / 5)
+                                             : (16 + (quality - 70) * 8);
+    ok = QuantizeLevels(quant_alpha, width, height, alpha_levels, &sse);
+  }
+
+  if (ok) {
+    ok = ApplyFiltersAndEncode(quant_alpha, width, height, data_size, method,
+                               filter, reduce_levels, effort_level, output,
+                               output_size, pic->stats);
+    if (pic->stats != NULL) {  // need stats?
+      pic->stats->coded_size += (int)(*output_size);
+      enc->sse_[3] = sse;
+    }
+  }
+
+  WebPSafeFree(quant_alpha);
+  return ok;
+}
+
+//------------------------------------------------------------------------------
+// Main calls
+
+static int CompressAlphaJob(VP8Encoder* const enc, void* dummy) {
+  const WebPConfig* config = enc->config_;
+  uint8_t* alpha_data = NULL;
+  size_t alpha_size = 0;
+  const int effort_level = config->method;  // maps to [0..6]
+  const WEBP_FILTER_TYPE filter =
+      (config->alpha_filtering == 0) ? WEBP_FILTER_NONE :
+      (config->alpha_filtering == 1) ? WEBP_FILTER_FAST :
+                                       WEBP_FILTER_BEST;
+  if (!EncodeAlpha(enc, config->alpha_quality, config->alpha_compression,
+                   filter, effort_level, &alpha_data, &alpha_size)) {
+    return 0;
+  }
+  if (alpha_size != (uint32_t)alpha_size) {  // Sanity check.
+    WebPSafeFree(alpha_data);
+    return 0;
+  }
+  enc->alpha_data_size_ = (uint32_t)alpha_size;
+  enc->alpha_data_ = alpha_data;
+  (void)dummy;
+  return 1;
+}
+
+void VP8EncInitAlpha(VP8Encoder* const enc) {
+  enc->has_alpha_ = WebPPictureHasTransparency(enc->pic_);
+  enc->alpha_data_ = NULL;
+  enc->alpha_data_size_ = 0;
+  if (enc->thread_level_ > 0) {
+    WebPWorker* const worker = &enc->alpha_worker_;
+    WebPGetWorkerInterface()->Init(worker);
+    worker->data1 = enc;
+    worker->data2 = NULL;
+    worker->hook = (WebPWorkerHook)CompressAlphaJob;
+  }
+}
+
+int VP8EncStartAlpha(VP8Encoder* const enc) {
+  if (enc->has_alpha_) {
+    if (enc->thread_level_ > 0) {
+      WebPWorker* const worker = &enc->alpha_worker_;
+      // Makes sure worker is good to go.
+      if (!WebPGetWorkerInterface()->Reset(worker)) {
+        return 0;
+      }
+      WebPGetWorkerInterface()->Launch(worker);
+      return 1;
+    } else {
+      return CompressAlphaJob(enc, NULL);   // just do the job right away
+    }
+  }
+  return 1;
+}
+
+int VP8EncFinishAlpha(VP8Encoder* const enc) {
+  if (enc->has_alpha_) {
+    if (enc->thread_level_ > 0) {
+      WebPWorker* const worker = &enc->alpha_worker_;
+      if (!WebPGetWorkerInterface()->Sync(worker)) return 0;  // error
+    }
+  }
+  return WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_);
+}
+
+int VP8EncDeleteAlpha(VP8Encoder* const enc) {
+  int ok = 1;
+  if (enc->thread_level_ > 0) {
+    WebPWorker* const worker = &enc->alpha_worker_;
+    // finish anything left in flight
+    ok = WebPGetWorkerInterface()->Sync(worker);
+    // still need to end the worker, even if !ok
+    WebPGetWorkerInterface()->End(worker);
+  }
+  WebPSafeFree(enc->alpha_data_);
+  enc->alpha_data_ = NULL;
+  enc->alpha_data_size_ = 0;
+  enc->has_alpha_ = 0;
+  return ok;
+}
+
diff --git a/webp/src/enc/analysis.c b/webp/src/enc/analysis.c
new file mode 100644
index 0000000..e019465
--- /dev/null
+++ b/webp/src/enc/analysis.c
@@ -0,0 +1,498 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Macroblock analysis
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#include "./vp8enci.h"
+#include "./cost.h"
+#include "../utils/utils.h"
+
+#define MAX_ITERS_K_MEANS  6
+
+//------------------------------------------------------------------------------
+// Smooth the segment map by replacing isolated block by the majority of its
+// neighbours.
+
+static void SmoothSegmentMap(VP8Encoder* const enc) {
+  int n, x, y;
+  const int w = enc->mb_w_;
+  const int h = enc->mb_h_;
+  const int majority_cnt_3_x_3_grid = 5;
+  uint8_t* const tmp = (uint8_t*)WebPSafeMalloc(w * h, sizeof(*tmp));
+  assert((uint64_t)(w * h) == (uint64_t)w * h);   // no overflow, as per spec
+
+  if (tmp == NULL) return;
+  for (y = 1; y < h - 1; ++y) {
+    for (x = 1; x < w - 1; ++x) {
+      int cnt[NUM_MB_SEGMENTS] = { 0 };
+      const VP8MBInfo* const mb = &enc->mb_info_[x + w * y];
+      int majority_seg = mb->segment_;
+      // Check the 8 neighbouring segment values.
+      cnt[mb[-w - 1].segment_]++;  // top-left
+      cnt[mb[-w + 0].segment_]++;  // top
+      cnt[mb[-w + 1].segment_]++;  // top-right
+      cnt[mb[   - 1].segment_]++;  // left
+      cnt[mb[   + 1].segment_]++;  // right
+      cnt[mb[ w - 1].segment_]++;  // bottom-left
+      cnt[mb[ w + 0].segment_]++;  // bottom
+      cnt[mb[ w + 1].segment_]++;  // bottom-right
+      for (n = 0; n < NUM_MB_SEGMENTS; ++n) {
+        if (cnt[n] >= majority_cnt_3_x_3_grid) {
+          majority_seg = n;
+          break;
+        }
+      }
+      tmp[x + y * w] = majority_seg;
+    }
+  }
+  for (y = 1; y < h - 1; ++y) {
+    for (x = 1; x < w - 1; ++x) {
+      VP8MBInfo* const mb = &enc->mb_info_[x + w * y];
+      mb->segment_ = tmp[x + y * w];
+    }
+  }
+  WebPSafeFree(tmp);
+}
+
+//------------------------------------------------------------------------------
+// set segment susceptibility alpha_ / beta_
+
+static WEBP_INLINE int clip(int v, int m, int M) {
+  return (v < m) ? m : (v > M) ? M : v;
+}
+
+static void SetSegmentAlphas(VP8Encoder* const enc,
+                             const int centers[NUM_MB_SEGMENTS],
+                             int mid) {
+  const int nb = enc->segment_hdr_.num_segments_;
+  int min = centers[0], max = centers[0];
+  int n;
+
+  if (nb > 1) {
+    for (n = 0; n < nb; ++n) {
+      if (min > centers[n]) min = centers[n];
+      if (max < centers[n]) max = centers[n];
+    }
+  }
+  if (max == min) max = min + 1;
+  assert(mid <= max && mid >= min);
+  for (n = 0; n < nb; ++n) {
+    const int alpha = 255 * (centers[n] - mid) / (max - min);
+    const int beta = 255 * (centers[n] - min) / (max - min);
+    enc->dqm_[n].alpha_ = clip(alpha, -127, 127);
+    enc->dqm_[n].beta_ = clip(beta, 0, 255);
+  }
+}
+
+//------------------------------------------------------------------------------
+// Compute susceptibility based on DCT-coeff histograms:
+// the higher, the "easier" the macroblock is to compress.
+
+#define MAX_ALPHA 255                // 8b of precision for susceptibilities.
+#define ALPHA_SCALE (2 * MAX_ALPHA)  // scaling factor for alpha.
+#define DEFAULT_ALPHA (-1)
+#define IS_BETTER_ALPHA(alpha, best_alpha) ((alpha) > (best_alpha))
+
+static int FinalAlphaValue(int alpha) {
+  alpha = MAX_ALPHA - alpha;
+  return clip(alpha, 0, MAX_ALPHA);
+}
+
+static int GetAlpha(const VP8Histogram* const histo) {
+  int max_value = 0, last_non_zero = 1;
+  int k;
+  int alpha;
+  for (k = 0; k <= MAX_COEFF_THRESH; ++k) {
+    const int value = histo->distribution[k];
+    if (value > 0) {
+      if (value > max_value) max_value = value;
+      last_non_zero = k;
+    }
+  }
+  // 'alpha' will later be clipped to [0..MAX_ALPHA] range, clamping outer
+  // values which happen to be mostly noise. This leaves the maximum precision
+  // for handling the useful small values which contribute most.
+  alpha = (max_value > 1) ? ALPHA_SCALE * last_non_zero / max_value : 0;
+  return alpha;
+}
+
+static void MergeHistograms(const VP8Histogram* const in,
+                            VP8Histogram* const out) {
+  int i;
+  for (i = 0; i <= MAX_COEFF_THRESH; ++i) {
+    out->distribution[i] += in->distribution[i];
+  }
+}
+
+//------------------------------------------------------------------------------
+// Simplified k-Means, to assign Nb segments based on alpha-histogram
+
+static void AssignSegments(VP8Encoder* const enc,
+                           const int alphas[MAX_ALPHA + 1]) {
+  // 'num_segments_' is previously validated and <= NUM_MB_SEGMENTS, but an
+  // explicit check is needed to avoid spurious warning about 'n + 1' exceeding
+  // array bounds of 'centers' with some compilers (noticed with gcc-4.9).
+  const int nb = (enc->segment_hdr_.num_segments_ < NUM_MB_SEGMENTS) ?
+                 enc->segment_hdr_.num_segments_ : NUM_MB_SEGMENTS;
+  int centers[NUM_MB_SEGMENTS];
+  int weighted_average = 0;
+  int map[MAX_ALPHA + 1];
+  int a, n, k;
+  int min_a = 0, max_a = MAX_ALPHA, range_a;
+  // 'int' type is ok for histo, and won't overflow
+  int accum[NUM_MB_SEGMENTS], dist_accum[NUM_MB_SEGMENTS];
+
+  assert(nb >= 1);
+  assert(nb <= NUM_MB_SEGMENTS);
+
+  // bracket the input
+  for (n = 0; n <= MAX_ALPHA && alphas[n] == 0; ++n) {}
+  min_a = n;
+  for (n = MAX_ALPHA; n > min_a && alphas[n] == 0; --n) {}
+  max_a = n;
+  range_a = max_a - min_a;
+
+  // Spread initial centers evenly
+  for (k = 0, n = 1; k < nb; ++k, n += 2) {
+    assert(n < 2 * nb);
+    centers[k] = min_a + (n * range_a) / (2 * nb);
+  }
+
+  for (k = 0; k < MAX_ITERS_K_MEANS; ++k) {     // few iters are enough
+    int total_weight;
+    int displaced;
+    // Reset stats
+    for (n = 0; n < nb; ++n) {
+      accum[n] = 0;
+      dist_accum[n] = 0;
+    }
+    // Assign nearest center for each 'a'
+    n = 0;    // track the nearest center for current 'a'
+    for (a = min_a; a <= max_a; ++a) {
+      if (alphas[a]) {
+        while (n + 1 < nb && abs(a - centers[n + 1]) < abs(a - centers[n])) {
+          n++;
+        }
+        map[a] = n;
+        // accumulate contribution into best centroid
+        dist_accum[n] += a * alphas[a];
+        accum[n] += alphas[a];
+      }
+    }
+    // All point are classified. Move the centroids to the
+    // center of their respective cloud.
+    displaced = 0;
+    weighted_average = 0;
+    total_weight = 0;
+    for (n = 0; n < nb; ++n) {
+      if (accum[n]) {
+        const int new_center = (dist_accum[n] + accum[n] / 2) / accum[n];
+        displaced += abs(centers[n] - new_center);
+        centers[n] = new_center;
+        weighted_average += new_center * accum[n];
+        total_weight += accum[n];
+      }
+    }
+    weighted_average = (weighted_average + total_weight / 2) / total_weight;
+    if (displaced < 5) break;   // no need to keep on looping...
+  }
+
+  // Map each original value to the closest centroid
+  for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) {
+    VP8MBInfo* const mb = &enc->mb_info_[n];
+    const int alpha = mb->alpha_;
+    mb->segment_ = map[alpha];
+    mb->alpha_ = centers[map[alpha]];  // for the record.
+  }
+
+  if (nb > 1) {
+    const int smooth = (enc->config_->preprocessing & 1);
+    if (smooth) SmoothSegmentMap(enc);
+  }
+
+  SetSegmentAlphas(enc, centers, weighted_average);  // pick some alphas.
+}
+
+//------------------------------------------------------------------------------
+// Macroblock analysis: collect histogram for each mode, deduce the maximal
+// susceptibility and set best modes for this macroblock.
+// Segment assignment is done later.
+
+// Number of modes to inspect for alpha_ evaluation. We don't need to test all
+// the possible modes during the analysis phase: we risk falling into a local
+// optimum, or be subject to boundary effect
+#define MAX_INTRA16_MODE 2
+#define MAX_INTRA4_MODE  2
+#define MAX_UV_MODE      2
+
+static int MBAnalyzeBestIntra16Mode(VP8EncIterator* const it) {
+  const int max_mode = MAX_INTRA16_MODE;
+  int mode;
+  int best_alpha = DEFAULT_ALPHA;
+  int best_mode = 0;
+
+  VP8MakeLuma16Preds(it);
+  for (mode = 0; mode < max_mode; ++mode) {
+    VP8Histogram histo = { { 0 } };
+    int alpha;
+
+    VP8CollectHistogram(it->yuv_in_ + Y_OFF,
+                        it->yuv_p_ + VP8I16ModeOffsets[mode],
+                        0, 16, &histo);
+    alpha = GetAlpha(&histo);
+    if (IS_BETTER_ALPHA(alpha, best_alpha)) {
+      best_alpha = alpha;
+      best_mode = mode;
+    }
+  }
+  VP8SetIntra16Mode(it, best_mode);
+  return best_alpha;
+}
+
+static int MBAnalyzeBestIntra4Mode(VP8EncIterator* const it,
+                                   int best_alpha) {
+  uint8_t modes[16];
+  const int max_mode = MAX_INTRA4_MODE;
+  int i4_alpha;
+  VP8Histogram total_histo = { { 0 } };
+  int cur_histo = 0;
+
+  VP8IteratorStartI4(it);
+  do {
+    int mode;
+    int best_mode_alpha = DEFAULT_ALPHA;
+    VP8Histogram histos[2];
+    const uint8_t* const src = it->yuv_in_ + Y_OFF + VP8Scan[it->i4_];
+
+    VP8MakeIntra4Preds(it);
+    for (mode = 0; mode < max_mode; ++mode) {
+      int alpha;
+
+      memset(&histos[cur_histo], 0, sizeof(histos[cur_histo]));
+      VP8CollectHistogram(src, it->yuv_p_ + VP8I4ModeOffsets[mode],
+                          0, 1, &histos[cur_histo]);
+      alpha = GetAlpha(&histos[cur_histo]);
+      if (IS_BETTER_ALPHA(alpha, best_mode_alpha)) {
+        best_mode_alpha = alpha;
+        modes[it->i4_] = mode;
+        cur_histo ^= 1;   // keep track of best histo so far.
+      }
+    }
+    // accumulate best histogram
+    MergeHistograms(&histos[cur_histo ^ 1], &total_histo);
+    // Note: we reuse the original samples for predictors
+  } while (VP8IteratorRotateI4(it, it->yuv_in_ + Y_OFF));
+
+  i4_alpha = GetAlpha(&total_histo);
+  if (IS_BETTER_ALPHA(i4_alpha, best_alpha)) {
+    VP8SetIntra4Mode(it, modes);
+    best_alpha = i4_alpha;
+  }
+  return best_alpha;
+}
+
+static int MBAnalyzeBestUVMode(VP8EncIterator* const it) {
+  int best_alpha = DEFAULT_ALPHA;
+  int best_mode = 0;
+  const int max_mode = MAX_UV_MODE;
+  int mode;
+
+  VP8MakeChroma8Preds(it);
+  for (mode = 0; mode < max_mode; ++mode) {
+    VP8Histogram histo = { { 0 } };
+    int alpha;
+    VP8CollectHistogram(it->yuv_in_ + U_OFF,
+                        it->yuv_p_ + VP8UVModeOffsets[mode],
+                        16, 16 + 4 + 4, &histo);
+    alpha = GetAlpha(&histo);
+    if (IS_BETTER_ALPHA(alpha, best_alpha)) {
+      best_alpha = alpha;
+      best_mode = mode;
+    }
+  }
+  VP8SetIntraUVMode(it, best_mode);
+  return best_alpha;
+}
+
+static void MBAnalyze(VP8EncIterator* const it,
+                      int alphas[MAX_ALPHA + 1],
+                      int* const alpha, int* const uv_alpha) {
+  const VP8Encoder* const enc = it->enc_;
+  int best_alpha, best_uv_alpha;
+
+  VP8SetIntra16Mode(it, 0);  // default: Intra16, DC_PRED
+  VP8SetSkip(it, 0);         // not skipped
+  VP8SetSegment(it, 0);      // default segment, spec-wise.
+
+  best_alpha = MBAnalyzeBestIntra16Mode(it);
+  if (enc->method_ >= 5) {
+    // We go and make a fast decision for intra4/intra16.
+    // It's usually not a good and definitive pick, but helps seeding the stats
+    // about level bit-cost.
+    // TODO(skal): improve criterion.
+    best_alpha = MBAnalyzeBestIntra4Mode(it, best_alpha);
+  }
+  best_uv_alpha = MBAnalyzeBestUVMode(it);
+
+  // Final susceptibility mix
+  best_alpha = (3 * best_alpha + best_uv_alpha + 2) >> 2;
+  best_alpha = FinalAlphaValue(best_alpha);
+  alphas[best_alpha]++;
+  it->mb_->alpha_ = best_alpha;   // for later remapping.
+
+  // Accumulate for later complexity analysis.
+  *alpha += best_alpha;   // mixed susceptibility (not just luma)
+  *uv_alpha += best_uv_alpha;
+}
+
+static void DefaultMBInfo(VP8MBInfo* const mb) {
+  mb->type_ = 1;     // I16x16
+  mb->uv_mode_ = 0;
+  mb->skip_ = 0;     // not skipped
+  mb->segment_ = 0;  // default segment
+  mb->alpha_ = 0;
+}
+
+//------------------------------------------------------------------------------
+// Main analysis loop:
+// Collect all susceptibilities for each macroblock and record their
+// distribution in alphas[]. Segments is assigned a-posteriori, based on
+// this histogram.
+// We also pick an intra16 prediction mode, which shouldn't be considered
+// final except for fast-encode settings. We can also pick some intra4 modes
+// and decide intra4/intra16, but that's usually almost always a bad choice at
+// this stage.
+
+static void ResetAllMBInfo(VP8Encoder* const enc) {
+  int n;
+  for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) {
+    DefaultMBInfo(&enc->mb_info_[n]);
+  }
+  // Default susceptibilities.
+  enc->dqm_[0].alpha_ = 0;
+  enc->dqm_[0].beta_ = 0;
+  // Note: we can't compute this alpha_ / uv_alpha_ -> set to default value.
+  enc->alpha_ = 0;
+  enc->uv_alpha_ = 0;
+  WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_);
+}
+
+// struct used to collect job result
+typedef struct {
+  WebPWorker worker;
+  int alphas[MAX_ALPHA + 1];
+  int alpha, uv_alpha;
+  VP8EncIterator it;
+  int delta_progress;
+} SegmentJob;
+
+// main work call
+static int DoSegmentsJob(SegmentJob* const job, VP8EncIterator* const it) {
+  int ok = 1;
+  if (!VP8IteratorIsDone(it)) {
+    uint8_t tmp[32 + ALIGN_CST];
+    uint8_t* const scratch = (uint8_t*)DO_ALIGN(tmp);
+    do {
+      // Let's pretend we have perfect lossless reconstruction.
+      VP8IteratorImport(it, scratch);
+      MBAnalyze(it, job->alphas, &job->alpha, &job->uv_alpha);
+      ok = VP8IteratorProgress(it, job->delta_progress);
+    } while (ok && VP8IteratorNext(it));
+  }
+  return ok;
+}
+
+static void MergeJobs(const SegmentJob* const src, SegmentJob* const dst) {
+  int i;
+  for (i = 0; i <= MAX_ALPHA; ++i) dst->alphas[i] += src->alphas[i];
+  dst->alpha += src->alpha;
+  dst->uv_alpha += src->uv_alpha;
+}
+
+// initialize the job struct with some TODOs
+static void InitSegmentJob(VP8Encoder* const enc, SegmentJob* const job,
+                           int start_row, int end_row) {
+  WebPGetWorkerInterface()->Init(&job->worker);
+  job->worker.data1 = job;
+  job->worker.data2 = &job->it;
+  job->worker.hook = (WebPWorkerHook)DoSegmentsJob;
+  VP8IteratorInit(enc, &job->it);
+  VP8IteratorSetRow(&job->it, start_row);
+  VP8IteratorSetCountDown(&job->it, (end_row - start_row) * enc->mb_w_);
+  memset(job->alphas, 0, sizeof(job->alphas));
+  job->alpha = 0;
+  job->uv_alpha = 0;
+  // only one of both jobs can record the progress, since we don't
+  // expect the user's hook to be multi-thread safe
+  job->delta_progress = (start_row == 0) ? 20 : 0;
+}
+
+// main entry point
+int VP8EncAnalyze(VP8Encoder* const enc) {
+  int ok = 1;
+  const int do_segments =
+      enc->config_->emulate_jpeg_size ||   // We need the complexity evaluation.
+      (enc->segment_hdr_.num_segments_ > 1) ||
+      (enc->method_ == 0);  // for method 0, we need preds_[] to be filled.
+  if (do_segments) {
+    const int last_row = enc->mb_h_;
+    // We give a little more than a half work to the main thread.
+    const int split_row = (9 * last_row + 15) >> 4;
+    const int total_mb = last_row * enc->mb_w_;
+#ifdef WEBP_USE_THREAD
+    const int kMinSplitRow = 2;  // minimal rows needed for mt to be worth it
+    const int do_mt = (enc->thread_level_ > 0) && (split_row >= kMinSplitRow);
+#else
+    const int do_mt = 0;
+#endif
+    const WebPWorkerInterface* const worker_interface =
+        WebPGetWorkerInterface();
+    SegmentJob main_job;
+    if (do_mt) {
+      SegmentJob side_job;
+      // Note the use of '&' instead of '&&' because we must call the functions
+      // no matter what.
+      InitSegmentJob(enc, &main_job, 0, split_row);
+      InitSegmentJob(enc, &side_job, split_row, last_row);
+      // we don't need to call Reset() on main_job.worker, since we're calling
+      // WebPWorkerExecute() on it
+      ok &= worker_interface->Reset(&side_job.worker);
+      // launch the two jobs in parallel
+      if (ok) {
+        worker_interface->Launch(&side_job.worker);
+        worker_interface->Execute(&main_job.worker);
+        ok &= worker_interface->Sync(&side_job.worker);
+        ok &= worker_interface->Sync(&main_job.worker);
+      }
+      worker_interface->End(&side_job.worker);
+      if (ok) MergeJobs(&side_job, &main_job);  // merge results together
+    } else {
+      // Even for single-thread case, we use the generic Worker tools.
+      InitSegmentJob(enc, &main_job, 0, last_row);
+      worker_interface->Execute(&main_job.worker);
+      ok &= worker_interface->Sync(&main_job.worker);
+    }
+    worker_interface->End(&main_job.worker);
+    if (ok) {
+      enc->alpha_ = main_job.alpha / total_mb;
+      enc->uv_alpha_ = main_job.uv_alpha / total_mb;
+      AssignSegments(enc, main_job.alphas);
+    }
+  } else {   // Use only one default segment.
+    ResetAllMBInfo(enc);
+  }
+  return ok;
+}
+
diff --git a/webp/src/enc/backward_references.c b/webp/src/enc/backward_references.c
new file mode 100644
index 0000000..a3c30aa
--- /dev/null
+++ b/webp/src/enc/backward_references.c
@@ -0,0 +1,975 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Author: Jyrki Alakuijala (jyrki@google.com)
+//
+
+#include <assert.h>
+#include <math.h>
+
+#include "./backward_references.h"
+#include "./histogram.h"
+#include "../dsp/lossless.h"
+#include "../utils/color_cache.h"
+#include "../utils/utils.h"
+
+#define VALUES_IN_BYTE 256
+
+#define HASH_MULTIPLIER (0xc6a4a7935bd1e995ULL)
+
+#define MIN_BLOCK_SIZE 256  // minimum block size for backward references
+
+#define MAX_ENTROPY    (1e30f)
+
+// 1M window (4M bytes) minus 120 special codes for short distances.
+#define WINDOW_SIZE ((1 << 20) - 120)
+
+// Bounds for the match length.
+#define MIN_LENGTH 2
+#define MAX_LENGTH 4096
+
+// -----------------------------------------------------------------------------
+
+static const uint8_t plane_to_code_lut[128] = {
+ 96,   73,  55,  39,  23,  13,   5,  1,  255, 255, 255, 255, 255, 255, 255, 255,
+ 101,  78,  58,  42,  26,  16,   8,  2,    0,   3,  9,   17,  27,  43,  59,  79,
+ 102,  86,  62,  46,  32,  20,  10,  6,    4,   7,  11,  21,  33,  47,  63,  87,
+ 105,  90,  70,  52,  37,  28,  18,  14,  12,  15,  19,  29,  38,  53,  71,  91,
+ 110,  99,  82,  66,  48,  35,  30,  24,  22,  25,  31,  36,  49,  67,  83, 100,
+ 115, 108,  94,  76,  64,  50,  44,  40,  34,  41,  45,  51,  65,  77,  95, 109,
+ 118, 113, 103,  92,  80,  68,  60,  56,  54,  57,  61,  69,  81,  93, 104, 114,
+ 119, 116, 111, 106,  97,  88,  84,  74,  72,  75,  85,  89,  98, 107, 112, 117
+};
+
+static int DistanceToPlaneCode(int xsize, int dist) {
+  const int yoffset = dist / xsize;
+  const int xoffset = dist - yoffset * xsize;
+  if (xoffset <= 8 && yoffset < 8) {
+    return plane_to_code_lut[yoffset * 16 + 8 - xoffset] + 1;
+  } else if (xoffset > xsize - 8 && yoffset < 7) {
+    return plane_to_code_lut[(yoffset + 1) * 16 + 8 + (xsize - xoffset)] + 1;
+  }
+  return dist + 120;
+}
+
+static WEBP_INLINE int FindMatchLength(const uint32_t* const array1,
+                                       const uint32_t* const array2,
+                                       const int max_limit) {
+  int match_len = 0;
+  while (match_len < max_limit && array1[match_len] == array2[match_len]) {
+    ++match_len;
+  }
+  return match_len;
+}
+
+// -----------------------------------------------------------------------------
+//  VP8LBackwardRefs
+
+struct PixOrCopyBlock {
+  PixOrCopyBlock* next_;   // next block (or NULL)
+  PixOrCopy* start_;       // data start
+  int size_;               // currently used size
+};
+
+static void ClearBackwardRefs(VP8LBackwardRefs* const refs) {
+  assert(refs != NULL);
+  if (refs->tail_ != NULL) {
+    *refs->tail_ = refs->free_blocks_;  // recycle all blocks at once
+  }
+  refs->free_blocks_ = refs->refs_;
+  refs->tail_ = &refs->refs_;
+  refs->last_block_ = NULL;
+  refs->refs_ = NULL;
+}
+
+void VP8LBackwardRefsClear(VP8LBackwardRefs* const refs) {
+  assert(refs != NULL);
+  ClearBackwardRefs(refs);
+  while (refs->free_blocks_ != NULL) {
+    PixOrCopyBlock* const next = refs->free_blocks_->next_;
+    WebPSafeFree(refs->free_blocks_);
+    refs->free_blocks_ = next;
+  }
+}
+
+void VP8LBackwardRefsInit(VP8LBackwardRefs* const refs, int block_size) {
+  assert(refs != NULL);
+  memset(refs, 0, sizeof(*refs));
+  refs->tail_ = &refs->refs_;
+  refs->block_size_ =
+      (block_size < MIN_BLOCK_SIZE) ? MIN_BLOCK_SIZE : block_size;
+}
+
+VP8LRefsCursor VP8LRefsCursorInit(const VP8LBackwardRefs* const refs) {
+  VP8LRefsCursor c;
+  c.cur_block_ = refs->refs_;
+  if (refs->refs_ != NULL) {
+    c.cur_pos = c.cur_block_->start_;
+    c.last_pos_ = c.cur_pos + c.cur_block_->size_;
+  } else {
+    c.cur_pos = NULL;
+    c.last_pos_ = NULL;
+  }
+  return c;
+}
+
+void VP8LRefsCursorNextBlock(VP8LRefsCursor* const c) {
+  PixOrCopyBlock* const b = c->cur_block_->next_;
+  c->cur_pos = (b == NULL) ? NULL : b->start_;
+  c->last_pos_ = (b == NULL) ? NULL : b->start_ + b->size_;
+  c->cur_block_ = b;
+}
+
+// Create a new block, either from the free list or allocated
+static PixOrCopyBlock* BackwardRefsNewBlock(VP8LBackwardRefs* const refs) {
+  PixOrCopyBlock* b = refs->free_blocks_;
+  if (b == NULL) {   // allocate new memory chunk
+    const size_t total_size =
+        sizeof(*b) + refs->block_size_ * sizeof(*b->start_);
+    b = (PixOrCopyBlock*)WebPSafeMalloc(1ULL, total_size);
+    if (b == NULL) {
+      refs->error_ |= 1;
+      return NULL;
+    }
+    b->start_ = (PixOrCopy*)((uint8_t*)b + sizeof(*b));  // not always aligned
+  } else {  // recycle from free-list
+    refs->free_blocks_ = b->next_;
+  }
+  *refs->tail_ = b;
+  refs->tail_ = &b->next_;
+  refs->last_block_ = b;
+  b->next_ = NULL;
+  b->size_ = 0;
+  return b;
+}
+
+static WEBP_INLINE void BackwardRefsCursorAdd(VP8LBackwardRefs* const refs,
+                                              const PixOrCopy v) {
+  PixOrCopyBlock* b = refs->last_block_;
+  if (b == NULL || b->size_ == refs->block_size_) {
+    b = BackwardRefsNewBlock(refs);
+    if (b == NULL) return;   // refs->error_ is set
+  }
+  b->start_[b->size_++] = v;
+}
+
+int VP8LBackwardRefsCopy(const VP8LBackwardRefs* const src,
+                         VP8LBackwardRefs* const dst) {
+  const PixOrCopyBlock* b = src->refs_;
+  ClearBackwardRefs(dst);
+  assert(src->block_size_ == dst->block_size_);
+  while (b != NULL) {
+    PixOrCopyBlock* const new_b = BackwardRefsNewBlock(dst);
+    if (new_b == NULL) return 0;   // dst->error_ is set
+    memcpy(new_b->start_, b->start_, b->size_ * sizeof(*b->start_));
+    new_b->size_ = b->size_;
+    b = b->next_;
+  }
+  return 1;
+}
+
+// -----------------------------------------------------------------------------
+// Hash chains
+
+// initialize as empty
+static void HashChainInit(VP8LHashChain* const p) {
+  int i;
+  assert(p != NULL);
+  for (i = 0; i < p->size_; ++i) {
+    p->chain_[i] = -1;
+  }
+  for (i = 0; i < HASH_SIZE; ++i) {
+    p->hash_to_first_index_[i] = -1;
+  }
+}
+
+int VP8LHashChainInit(VP8LHashChain* const p, int size) {
+  assert(p->size_ == 0);
+  assert(p->chain_ == NULL);
+  assert(size > 0);
+  p->chain_ = (int*)WebPSafeMalloc(size, sizeof(*p->chain_));
+  if (p->chain_ == NULL) return 0;
+  p->size_ = size;
+  HashChainInit(p);
+  return 1;
+}
+
+void VP8LHashChainClear(VP8LHashChain* const p) {
+  assert(p != NULL);
+  WebPSafeFree(p->chain_);
+  p->size_ = 0;
+  p->chain_ = NULL;
+}
+
+// -----------------------------------------------------------------------------
+
+static WEBP_INLINE uint64_t GetPixPairHash64(const uint32_t* const argb) {
+  uint64_t key = ((uint64_t)argb[1] << 32) | argb[0];
+  key = (key * HASH_MULTIPLIER) >> (64 - HASH_BITS);
+  return key;
+}
+
+// Insertion of two pixels at a time.
+static void HashChainInsert(VP8LHashChain* const p,
+                            const uint32_t* const argb, int pos) {
+  const uint64_t hash_code = GetPixPairHash64(argb);
+  p->chain_[pos] = p->hash_to_first_index_[hash_code];
+  p->hash_to_first_index_[hash_code] = pos;
+}
+
+static void GetParamsForHashChainFindCopy(int quality, int xsize,
+                                          int cache_bits, int* window_size,
+                                          int* iter_pos, int* iter_limit) {
+  const int iter_mult = (quality < 27) ? 1 : 1 + ((quality - 27) >> 4);
+  const int iter_neg = -iter_mult * (quality >> 1);
+  // Limit the backward-ref window size for lower qualities.
+  const int max_window_size = (quality > 50) ? WINDOW_SIZE
+                            : (quality > 25) ? (xsize << 8)
+                            : (xsize << 4);
+  assert(xsize > 0);
+  *window_size = (max_window_size > WINDOW_SIZE) ? WINDOW_SIZE
+               : max_window_size;
+  *iter_pos = 8 + (quality >> 3);
+  // For lower entropy images, the rigorous search loop in HashChainFindCopy
+  // can be relaxed.
+  *iter_limit = (cache_bits > 0) ? iter_neg : iter_neg / 2;
+}
+
+static int HashChainFindCopy(const VP8LHashChain* const p,
+                             int base_position, int xsize_signed,
+                             const uint32_t* const argb, int max_len,
+                             int window_size, int iter_pos, int iter_limit,
+                             int* const distance_ptr,
+                             int* const length_ptr) {
+  const uint32_t* const argb_start = argb + base_position;
+  uint64_t best_val = 0;
+  uint32_t best_length = 1;
+  uint32_t best_distance = 0;
+  const uint32_t xsize = (uint32_t)xsize_signed;
+  const int min_pos =
+      (base_position > window_size) ? base_position - window_size : 0;
+  int pos;
+  assert(xsize > 0);
+  if (max_len > MAX_LENGTH) {
+    max_len = MAX_LENGTH;
+  }
+  for (pos = p->hash_to_first_index_[GetPixPairHash64(argb_start)];
+       pos >= min_pos;
+       pos = p->chain_[pos]) {
+    uint64_t val;
+    uint32_t curr_length;
+    uint32_t distance;
+    const uint32_t* const ptr1 = (argb + pos + best_length - 1);
+    const uint32_t* const ptr2 = (argb_start + best_length - 1);
+
+    if (iter_pos < 0) {
+      if (iter_pos < iter_limit || best_val >= 0xff0000) {
+        break;
+      }
+    }
+    --iter_pos;
+
+    // Before 'expensive' linear match, check if the two arrays match at the
+    // current best length index and also for the succeeding elements.
+    if (ptr1[0] != ptr2[0] || ptr1[1] != ptr2[1]) continue;
+
+    curr_length = FindMatchLength(argb + pos, argb_start, max_len);
+    if (curr_length < best_length) continue;
+
+    distance = (uint32_t)(base_position - pos);
+    val = curr_length << 16;
+    // Favoring 2d locality here gives savings for certain images.
+    if (distance < 9 * xsize) {
+      const uint32_t y = distance / xsize;
+      uint32_t x = distance % xsize;
+      if (x > (xsize >> 1)) {
+        x = xsize - x;
+      }
+      if (x <= 7) {
+        val += 9 * 9 + 9 * 9;
+        val -= y * y + x * x;
+      }
+    }
+    if (best_val < val) {
+      best_val = val;
+      best_length = curr_length;
+      best_distance = distance;
+      if (curr_length >= (uint32_t)max_len) {
+        break;
+      }
+      if ((best_distance == 1 || distance == xsize) &&
+          best_length >= 128) {
+        break;
+      }
+    }
+  }
+  *distance_ptr = (int)best_distance;
+  *length_ptr = best_length;
+  return (best_length >= MIN_LENGTH);
+}
+
+static WEBP_INLINE void PushBackCopy(VP8LBackwardRefs* const refs, int length) {
+  while (length >= MAX_LENGTH) {
+    BackwardRefsCursorAdd(refs, PixOrCopyCreateCopy(1, MAX_LENGTH));
+    length -= MAX_LENGTH;
+  }
+  if (length > 0) {
+    BackwardRefsCursorAdd(refs, PixOrCopyCreateCopy(1, length));
+  }
+}
+
+static int BackwardReferencesRle(int xsize, int ysize,
+                                 const uint32_t* const argb,
+                                 VP8LBackwardRefs* const refs) {
+  const int pix_count = xsize * ysize;
+  int match_len = 0;
+  int i;
+  ClearBackwardRefs(refs);
+  PushBackCopy(refs, match_len);    // i=0 case
+  BackwardRefsCursorAdd(refs, PixOrCopyCreateLiteral(argb[0]));
+  for (i = 1; i < pix_count; ++i) {
+    if (argb[i] == argb[i - 1]) {
+      ++match_len;
+    } else {
+      PushBackCopy(refs, match_len);
+      match_len = 0;
+      BackwardRefsCursorAdd(refs, PixOrCopyCreateLiteral(argb[i]));
+    }
+  }
+  PushBackCopy(refs, match_len);
+  return !refs->error_;
+}
+
+static int BackwardReferencesHashChain(int xsize, int ysize,
+                                       const uint32_t* const argb,
+                                       int cache_bits, int quality,
+                                       VP8LHashChain* const hash_chain,
+                                       VP8LBackwardRefs* const refs) {
+  int i;
+  int ok = 0;
+  int cc_init = 0;
+  const int use_color_cache = (cache_bits > 0);
+  const int pix_count = xsize * ysize;
+  VP8LColorCache hashers;
+  int window_size = WINDOW_SIZE;
+  int iter_pos = 1;
+  int iter_limit = -1;
+
+  if (use_color_cache) {
+    cc_init = VP8LColorCacheInit(&hashers, cache_bits);
+    if (!cc_init) goto Error;
+  }
+
+  ClearBackwardRefs(refs);
+  GetParamsForHashChainFindCopy(quality, xsize, cache_bits,
+                                &window_size, &iter_pos, &iter_limit);
+  HashChainInit(hash_chain);
+  for (i = 0; i < pix_count; ) {
+    // Alternative#1: Code the pixels starting at 'i' using backward reference.
+    int offset = 0;
+    int len = 0;
+    if (i < pix_count - 1) {  // FindCopy(i,..) reads pixels at [i] and [i + 1].
+      int max_len = pix_count - i;
+      HashChainFindCopy(hash_chain, i, xsize, argb, max_len,
+                        window_size, iter_pos, iter_limit,
+                        &offset, &len);
+    }
+    if (len >= MIN_LENGTH) {
+      // Alternative#2: Insert the pixel at 'i' as literal, and code the
+      // pixels starting at 'i + 1' using backward reference.
+      int offset2 = 0;
+      int len2 = 0;
+      int k;
+      HashChainInsert(hash_chain, &argb[i], i);
+      if (i < pix_count - 2) {  // FindCopy(i+1,..) reads [i + 1] and [i + 2].
+        int max_len = pix_count - (i + 1);
+        HashChainFindCopy(hash_chain, i + 1, xsize, argb, max_len,
+                          window_size, iter_pos, iter_limit,
+                          &offset2, &len2);
+        if (len2 > len + 1) {
+          const uint32_t pixel = argb[i];
+          // Alternative#2 is a better match. So push pixel at 'i' as literal.
+          PixOrCopy v;
+          if (use_color_cache && VP8LColorCacheContains(&hashers, pixel)) {
+            const int ix = VP8LColorCacheGetIndex(&hashers, pixel);
+            v = PixOrCopyCreateCacheIdx(ix);
+          } else {
+            if (use_color_cache) VP8LColorCacheInsert(&hashers, pixel);
+            v = PixOrCopyCreateLiteral(pixel);
+          }
+          BackwardRefsCursorAdd(refs, v);
+          i++;  // Backward reference to be done for next pixel.
+          len = len2;
+          offset = offset2;
+        }
+      }
+      if (len >= MAX_LENGTH) {
+        len = MAX_LENGTH - 1;
+      }
+      BackwardRefsCursorAdd(refs, PixOrCopyCreateCopy(offset, len));
+      if (use_color_cache) {
+        for (k = 0; k < len; ++k) {
+          VP8LColorCacheInsert(&hashers, argb[i + k]);
+        }
+      }
+      // Add to the hash_chain (but cannot add the last pixel).
+      {
+        const int last = (len < pix_count - 1 - i) ? len : pix_count - 1 - i;
+        for (k = 1; k < last; ++k) {
+          HashChainInsert(hash_chain, &argb[i + k], i + k);
+        }
+      }
+      i += len;
+    } else {
+      const uint32_t pixel = argb[i];
+      PixOrCopy v;
+      if (use_color_cache && VP8LColorCacheContains(&hashers, pixel)) {
+        // push pixel as a PixOrCopyCreateCacheIdx pixel
+        const int ix = VP8LColorCacheGetIndex(&hashers, pixel);
+        v = PixOrCopyCreateCacheIdx(ix);
+      } else {
+        if (use_color_cache) VP8LColorCacheInsert(&hashers, pixel);
+        v = PixOrCopyCreateLiteral(pixel);
+      }
+      BackwardRefsCursorAdd(refs, v);
+      if (i + 1 < pix_count) {
+        HashChainInsert(hash_chain, &argb[i], i);
+      }
+      ++i;
+    }
+  }
+  ok = !refs->error_;
+Error:
+  if (cc_init) VP8LColorCacheClear(&hashers);
+  return ok;
+}
+
+// -----------------------------------------------------------------------------
+
+typedef struct {
+  double alpha_[VALUES_IN_BYTE];
+  double red_[VALUES_IN_BYTE];
+  double literal_[PIX_OR_COPY_CODES_MAX];
+  double blue_[VALUES_IN_BYTE];
+  double distance_[NUM_DISTANCE_CODES];
+} CostModel;
+
+static int BackwardReferencesTraceBackwards(
+    int xsize, int ysize, int recursive_cost_model,
+    const uint32_t* const argb, int quality, int cache_bits,
+    VP8LHashChain* const hash_chain,
+    VP8LBackwardRefs* const refs);
+
+static void ConvertPopulationCountTableToBitEstimates(
+    int num_symbols, const uint32_t population_counts[], double output[]) {
+  uint32_t sum = 0;
+  int nonzeros = 0;
+  int i;
+  for (i = 0; i < num_symbols; ++i) {
+    sum += population_counts[i];
+    if (population_counts[i] > 0) {
+      ++nonzeros;
+    }
+  }
+  if (nonzeros <= 1) {
+    memset(output, 0, num_symbols * sizeof(*output));
+  } else {
+    const double logsum = VP8LFastLog2(sum);
+    for (i = 0; i < num_symbols; ++i) {
+      output[i] = logsum - VP8LFastLog2(population_counts[i]);
+    }
+  }
+}
+
+static int CostModelBuild(CostModel* const m, int xsize, int ysize,
+                          int recursion_level, const uint32_t* const argb,
+                          int quality, int cache_bits,
+                          VP8LHashChain* const hash_chain,
+                          VP8LBackwardRefs* const refs) {
+  int ok = 0;
+  VP8LHistogram* histo = NULL;
+
+  ClearBackwardRefs(refs);
+  if (recursion_level > 0) {
+    if (!BackwardReferencesTraceBackwards(xsize, ysize, recursion_level - 1,
+                                          argb, quality, cache_bits, hash_chain,
+                                          refs)) {
+      goto Error;
+    }
+  } else {
+    if (!BackwardReferencesHashChain(xsize, ysize, argb, cache_bits, quality,
+                                     hash_chain, refs)) {
+      goto Error;
+    }
+  }
+  histo = VP8LAllocateHistogram(cache_bits);
+  if (histo == NULL) goto Error;
+
+  VP8LHistogramCreate(histo, refs, cache_bits);
+
+  ConvertPopulationCountTableToBitEstimates(
+      VP8LHistogramNumCodes(histo->palette_code_bits_),
+      histo->literal_, m->literal_);
+  ConvertPopulationCountTableToBitEstimates(
+      VALUES_IN_BYTE, histo->red_, m->red_);
+  ConvertPopulationCountTableToBitEstimates(
+      VALUES_IN_BYTE, histo->blue_, m->blue_);
+  ConvertPopulationCountTableToBitEstimates(
+      VALUES_IN_BYTE, histo->alpha_, m->alpha_);
+  ConvertPopulationCountTableToBitEstimates(
+      NUM_DISTANCE_CODES, histo->distance_, m->distance_);
+  ok = 1;
+
+ Error:
+  VP8LFreeHistogram(histo);
+  return ok;
+}
+
+static WEBP_INLINE double GetLiteralCost(const CostModel* const m, uint32_t v) {
+  return m->alpha_[v >> 24] +
+         m->red_[(v >> 16) & 0xff] +
+         m->literal_[(v >> 8) & 0xff] +
+         m->blue_[v & 0xff];
+}
+
+static WEBP_INLINE double GetCacheCost(const CostModel* const m, uint32_t idx) {
+  const int literal_idx = VALUES_IN_BYTE + NUM_LENGTH_CODES + idx;
+  return m->literal_[literal_idx];
+}
+
+static WEBP_INLINE double GetLengthCost(const CostModel* const m,
+                                        uint32_t length) {
+  int code, extra_bits;
+  VP8LPrefixEncodeBits(length, &code, &extra_bits);
+  return m->literal_[VALUES_IN_BYTE + code] + extra_bits;
+}
+
+static WEBP_INLINE double GetDistanceCost(const CostModel* const m,
+                                          uint32_t distance) {
+  int code, extra_bits;
+  VP8LPrefixEncodeBits(distance, &code, &extra_bits);
+  return m->distance_[code] + extra_bits;
+}
+
+static int BackwardReferencesHashChainDistanceOnly(
+    int xsize, int ysize, int recursive_cost_model, const uint32_t* const argb,
+    int quality, int cache_bits, VP8LHashChain* const hash_chain,
+    VP8LBackwardRefs* const refs, uint32_t* const dist_array) {
+  int i;
+  int ok = 0;
+  int cc_init = 0;
+  const int pix_count = xsize * ysize;
+  const int use_color_cache = (cache_bits > 0);
+  float* const cost =
+      (float*)WebPSafeMalloc(pix_count, sizeof(*cost));
+  CostModel* cost_model = (CostModel*)WebPSafeMalloc(1ULL, sizeof(*cost_model));
+  VP8LColorCache hashers;
+  const double mul0 = (recursive_cost_model != 0) ? 1.0 : 0.68;
+  const double mul1 = (recursive_cost_model != 0) ? 1.0 : 0.82;
+  const int min_distance_code = 2;  // TODO(vikasa): tune as function of quality
+  int window_size = WINDOW_SIZE;
+  int iter_pos = 1;
+  int iter_limit = -1;
+
+  if (cost == NULL || cost_model == NULL) goto Error;
+
+  if (use_color_cache) {
+    cc_init = VP8LColorCacheInit(&hashers, cache_bits);
+    if (!cc_init) goto Error;
+  }
+
+  if (!CostModelBuild(cost_model, xsize, ysize, recursive_cost_model, argb,
+                      quality, cache_bits, hash_chain, refs)) {
+    goto Error;
+  }
+
+  for (i = 0; i < pix_count; ++i) cost[i] = 1e38f;
+
+  // We loop one pixel at a time, but store all currently best points to
+  // non-processed locations from this point.
+  dist_array[0] = 0;
+  GetParamsForHashChainFindCopy(quality, xsize, cache_bits,
+                                &window_size, &iter_pos, &iter_limit);
+  HashChainInit(hash_chain);
+  for (i = 0; i < pix_count; ++i) {
+    double prev_cost = 0.0;
+    int shortmax;
+    if (i > 0) {
+      prev_cost = cost[i - 1];
+    }
+    for (shortmax = 0; shortmax < 2; ++shortmax) {
+      int offset = 0;
+      int len = 0;
+      if (i < pix_count - 1) {  // FindCopy reads pixels at [i] and [i + 1].
+        int max_len = shortmax ? 2 : pix_count - i;
+        HashChainFindCopy(hash_chain, i, xsize, argb, max_len,
+                          window_size, iter_pos, iter_limit,
+                          &offset, &len);
+      }
+      if (len >= MIN_LENGTH) {
+        const int code = DistanceToPlaneCode(xsize, offset);
+        const double distance_cost =
+            prev_cost + GetDistanceCost(cost_model, code);
+        int k;
+        for (k = 1; k < len; ++k) {
+          const double cost_val = distance_cost + GetLengthCost(cost_model, k);
+          if (cost[i + k] > cost_val) {
+            cost[i + k] = (float)cost_val;
+            dist_array[i + k] = k + 1;
+          }
+        }
+        // This if is for speedup only. It roughly doubles the speed, and
+        // makes compression worse by .1 %.
+        if (len >= 128 && code <= min_distance_code) {
+          // Long copy for short distances, let's skip the middle
+          // lookups for better copies.
+          // 1) insert the hashes.
+          if (use_color_cache) {
+            for (k = 0; k < len; ++k) {
+              VP8LColorCacheInsert(&hashers, argb[i + k]);
+            }
+          }
+          // 2) Add to the hash_chain (but cannot add the last pixel)
+          {
+            const int last = (len + i < pix_count - 1) ? len + i
+                                                       : pix_count - 1;
+            for (k = i; k < last; ++k) {
+              HashChainInsert(hash_chain, &argb[k], k);
+            }
+          }
+          // 3) jump.
+          i += len - 1;  // for loop does ++i, thus -1 here.
+          goto next_symbol;
+        }
+      }
+    }
+    if (i < pix_count - 1) {
+      HashChainInsert(hash_chain, &argb[i], i);
+    }
+    {
+      // inserting a literal pixel
+      double cost_val = prev_cost;
+      if (use_color_cache && VP8LColorCacheContains(&hashers, argb[i])) {
+        const int ix = VP8LColorCacheGetIndex(&hashers, argb[i]);
+        cost_val += GetCacheCost(cost_model, ix) * mul0;
+      } else {
+        if (use_color_cache) VP8LColorCacheInsert(&hashers, argb[i]);
+        cost_val += GetLiteralCost(cost_model, argb[i]) * mul1;
+      }
+      if (cost[i] > cost_val) {
+        cost[i] = (float)cost_val;
+        dist_array[i] = 1;  // only one is inserted.
+      }
+    }
+ next_symbol: ;
+  }
+  // Last pixel still to do, it can only be a single step if not reached
+  // through cheaper means already.
+  ok = !refs->error_;
+Error:
+  if (cc_init) VP8LColorCacheClear(&hashers);
+  WebPSafeFree(cost_model);
+  WebPSafeFree(cost);
+  return ok;
+}
+
+// We pack the path at the end of *dist_array and return
+// a pointer to this part of the array. Example:
+// dist_array = [1x2xx3x2] => packed [1x2x1232], chosen_path = [1232]
+static void TraceBackwards(uint32_t* const dist_array,
+                           int dist_array_size,
+                           uint32_t** const chosen_path,
+                           int* const chosen_path_size) {
+  uint32_t* path = dist_array + dist_array_size;
+  uint32_t* cur = dist_array + dist_array_size - 1;
+  while (cur >= dist_array) {
+    const int k = *cur;
+    --path;
+    *path = k;
+    cur -= k;
+  }
+  *chosen_path = path;
+  *chosen_path_size = (int)(dist_array + dist_array_size - path);
+}
+
+static int BackwardReferencesHashChainFollowChosenPath(
+    int xsize, int ysize, const uint32_t* const argb,
+    int quality, int cache_bits,
+    const uint32_t* const chosen_path, int chosen_path_size,
+    VP8LHashChain* const hash_chain,
+    VP8LBackwardRefs* const refs) {
+  const int pix_count = xsize * ysize;
+  const int use_color_cache = (cache_bits > 0);
+  int size = 0;
+  int i = 0;
+  int k;
+  int ix;
+  int ok = 0;
+  int cc_init = 0;
+  int window_size = WINDOW_SIZE;
+  int iter_pos = 1;
+  int iter_limit = -1;
+  VP8LColorCache hashers;
+
+  if (use_color_cache) {
+    cc_init = VP8LColorCacheInit(&hashers, cache_bits);
+    if (!cc_init) goto Error;
+  }
+
+  ClearBackwardRefs(refs);
+  GetParamsForHashChainFindCopy(quality, xsize, cache_bits,
+                                &window_size, &iter_pos, &iter_limit);
+  HashChainInit(hash_chain);
+  for (ix = 0; ix < chosen_path_size; ++ix, ++size) {
+    int offset = 0;
+    int len = 0;
+    int max_len = chosen_path[ix];
+    if (max_len != 1) {
+      HashChainFindCopy(hash_chain, i, xsize, argb, max_len,
+                        window_size, iter_pos, iter_limit,
+                        &offset, &len);
+      assert(len == max_len);
+      BackwardRefsCursorAdd(refs, PixOrCopyCreateCopy(offset, len));
+      if (use_color_cache) {
+        for (k = 0; k < len; ++k) {
+          VP8LColorCacheInsert(&hashers, argb[i + k]);
+        }
+      }
+      {
+        const int last = (len < pix_count - 1 - i) ? len : pix_count - 1 - i;
+        for (k = 0; k < last; ++k) {
+          HashChainInsert(hash_chain, &argb[i + k], i + k);
+        }
+      }
+      i += len;
+    } else {
+      PixOrCopy v;
+      if (use_color_cache && VP8LColorCacheContains(&hashers, argb[i])) {
+        // push pixel as a color cache index
+        const int idx = VP8LColorCacheGetIndex(&hashers, argb[i]);
+        v = PixOrCopyCreateCacheIdx(idx);
+      } else {
+        if (use_color_cache) VP8LColorCacheInsert(&hashers, argb[i]);
+        v = PixOrCopyCreateLiteral(argb[i]);
+      }
+      BackwardRefsCursorAdd(refs, v);
+      if (i + 1 < pix_count) {
+        HashChainInsert(hash_chain, &argb[i], i);
+      }
+      ++i;
+    }
+  }
+  ok = !refs->error_;
+Error:
+  if (cc_init) VP8LColorCacheClear(&hashers);
+  return ok;
+}
+
+// Returns 1 on success.
+static int BackwardReferencesTraceBackwards(int xsize, int ysize,
+                                            int recursive_cost_model,
+                                            const uint32_t* const argb,
+                                            int quality, int cache_bits,
+                                            VP8LHashChain* const hash_chain,
+                                            VP8LBackwardRefs* const refs) {
+  int ok = 0;
+  const int dist_array_size = xsize * ysize;
+  uint32_t* chosen_path = NULL;
+  int chosen_path_size = 0;
+  uint32_t* dist_array =
+      (uint32_t*)WebPSafeMalloc(dist_array_size, sizeof(*dist_array));
+
+  if (dist_array == NULL) goto Error;
+
+  if (!BackwardReferencesHashChainDistanceOnly(
+      xsize, ysize, recursive_cost_model, argb, quality, cache_bits, hash_chain,
+      refs, dist_array)) {
+    goto Error;
+  }
+  TraceBackwards(dist_array, dist_array_size, &chosen_path, &chosen_path_size);
+  if (!BackwardReferencesHashChainFollowChosenPath(
+      xsize, ysize, argb, quality, cache_bits, chosen_path, chosen_path_size,
+      hash_chain, refs)) {
+    goto Error;
+  }
+  ok = 1;
+ Error:
+  WebPSafeFree(dist_array);
+  return ok;
+}
+
+static void BackwardReferences2DLocality(int xsize,
+                                         const VP8LBackwardRefs* const refs) {
+  VP8LRefsCursor c = VP8LRefsCursorInit(refs);
+  while (VP8LRefsCursorOk(&c)) {
+    if (PixOrCopyIsCopy(c.cur_pos)) {
+      const int dist = c.cur_pos->argb_or_distance;
+      const int transformed_dist = DistanceToPlaneCode(xsize, dist);
+      c.cur_pos->argb_or_distance = transformed_dist;
+    }
+    VP8LRefsCursorNext(&c);
+  }
+}
+
+VP8LBackwardRefs* VP8LGetBackwardReferences(
+    int width, int height, const uint32_t* const argb, int quality,
+    int cache_bits, int use_2d_locality, VP8LHashChain* const hash_chain,
+    VP8LBackwardRefs refs_array[2]) {
+  int lz77_is_useful;
+  const int num_pix = width * height;
+  VP8LBackwardRefs* best = NULL;
+  VP8LBackwardRefs* const refs_lz77 = &refs_array[0];
+  VP8LBackwardRefs* const refs_rle = &refs_array[1];
+
+  if (!BackwardReferencesHashChain(width, height, argb, cache_bits, quality,
+                                   hash_chain, refs_lz77)) {
+    return NULL;
+  }
+  if (!BackwardReferencesRle(width, height, argb, refs_rle)) {
+    return NULL;
+  }
+
+  {
+    double bit_cost_lz77, bit_cost_rle;
+    VP8LHistogram* const histo = VP8LAllocateHistogram(cache_bits);
+    if (histo == NULL) return NULL;
+    // Evaluate LZ77 coding.
+    VP8LHistogramCreate(histo, refs_lz77, cache_bits);
+    bit_cost_lz77 = VP8LHistogramEstimateBits(histo);
+    // Evaluate RLE coding.
+    VP8LHistogramCreate(histo, refs_rle, cache_bits);
+    bit_cost_rle = VP8LHistogramEstimateBits(histo);
+    // Decide if LZ77 is useful.
+    lz77_is_useful = (bit_cost_lz77 < bit_cost_rle);
+    VP8LFreeHistogram(histo);
+  }
+
+  // Choose appropriate backward reference.
+  if (lz77_is_useful) {
+    // TraceBackwards is costly. Don't execute it at lower quality.
+    const int try_lz77_trace_backwards = (quality >= 25);
+    best = refs_lz77;   // default guess: lz77 is better
+    if (try_lz77_trace_backwards) {
+      // Set recursion level for large images using a color cache.
+      const int recursion_level =
+          (num_pix < 320 * 200) && (cache_bits > 0) ? 1 : 0;
+      VP8LBackwardRefs* const refs_trace = &refs_array[1];
+      ClearBackwardRefs(refs_trace);
+      if (BackwardReferencesTraceBackwards(width, height, recursion_level, argb,
+                                           quality, cache_bits, hash_chain,
+                                           refs_trace)) {
+        best = refs_trace;
+      }
+    }
+  } else {
+    best = refs_rle;
+  }
+
+  if (use_2d_locality) BackwardReferences2DLocality(width, best);
+
+  return best;
+}
+
+// Returns entropy for the given cache bits.
+static double ComputeCacheEntropy(const uint32_t* const argb,
+                                  int xsize, int ysize,
+                                  const VP8LBackwardRefs* const refs,
+                                  int cache_bits) {
+  int pixel_index = 0;
+  uint32_t k;
+  const int use_color_cache = (cache_bits > 0);
+  int cc_init = 0;
+  double entropy = MAX_ENTROPY;
+  const double kSmallPenaltyForLargeCache = 4.0;
+  VP8LColorCache hashers;
+  VP8LRefsCursor c = VP8LRefsCursorInit(refs);
+  VP8LHistogram* histo = VP8LAllocateHistogram(cache_bits);
+  if (histo == NULL) goto Error;
+
+  if (use_color_cache) {
+    cc_init = VP8LColorCacheInit(&hashers, cache_bits);
+    if (!cc_init) goto Error;
+  }
+
+  while (VP8LRefsCursorOk(&c)) {
+    const PixOrCopy* const v = c.cur_pos;
+    if (PixOrCopyIsLiteral(v)) {
+      if (use_color_cache &&
+          VP8LColorCacheContains(&hashers, argb[pixel_index])) {
+        // push pixel as a cache index
+        const int ix = VP8LColorCacheGetIndex(&hashers, argb[pixel_index]);
+        const PixOrCopy token = PixOrCopyCreateCacheIdx(ix);
+        VP8LHistogramAddSinglePixOrCopy(histo, &token);
+      } else {
+        VP8LHistogramAddSinglePixOrCopy(histo, v);
+      }
+    } else {
+      VP8LHistogramAddSinglePixOrCopy(histo, v);
+    }
+    if (use_color_cache) {
+      for (k = 0; k < PixOrCopyLength(v); ++k) {
+        VP8LColorCacheInsert(&hashers, argb[pixel_index + k]);
+      }
+    }
+    pixel_index += PixOrCopyLength(v);
+    VP8LRefsCursorNext(&c);
+  }
+  assert(pixel_index == xsize * ysize);
+  (void)xsize;  // xsize is not used in non-debug compilations otherwise.
+  (void)ysize;  // ysize is not used in non-debug compilations otherwise.
+  entropy = VP8LHistogramEstimateBits(histo) +
+      kSmallPenaltyForLargeCache * cache_bits;
+ Error:
+  if (cc_init) VP8LColorCacheClear(&hashers);
+  VP8LFreeHistogram(histo);
+  return entropy;
+}
+
+// *best_cache_bits will contain how many bits are to be used for a color cache.
+// Returns 0 in case of memory error.
+int VP8LCalculateEstimateForCacheSize(const uint32_t* const argb,
+                                      int xsize, int ysize, int quality,
+                                      VP8LHashChain* const hash_chain,
+                                      VP8LBackwardRefs* const refs,
+                                      int* const best_cache_bits) {
+  int eval_low = 1;
+  int eval_high = 1;
+  double entropy_low = MAX_ENTROPY;
+  double entropy_high = MAX_ENTROPY;
+  int cache_bits_low = 0;
+  int cache_bits_high = MAX_COLOR_CACHE_BITS;
+
+  if (!BackwardReferencesHashChain(xsize, ysize, argb, 0, quality, hash_chain,
+                                   refs)) {
+    return 0;
+  }
+  // Do a binary search to find the optimal entropy for cache_bits.
+  while (cache_bits_high - cache_bits_low > 1) {
+    if (eval_low) {
+      entropy_low =
+          ComputeCacheEntropy(argb, xsize, ysize, refs, cache_bits_low);
+      eval_low = 0;
+    }
+    if (eval_high) {
+      entropy_high =
+          ComputeCacheEntropy(argb, xsize, ysize, refs, cache_bits_high);
+      eval_high = 0;
+    }
+    if (entropy_high < entropy_low) {
+      *best_cache_bits = cache_bits_high;
+      cache_bits_low = (cache_bits_low + cache_bits_high) / 2;
+      eval_low = 1;
+    } else {
+      *best_cache_bits = cache_bits_low;
+      cache_bits_high = (cache_bits_low + cache_bits_high) / 2;
+      eval_high = 1;
+    }
+  }
+  return 1;
+}
diff --git a/webp/src/enc/backward_references.h b/webp/src/enc/backward_references.h
new file mode 100644
index 0000000..59e18eb
--- /dev/null
+++ b/webp/src/enc/backward_references.h
@@ -0,0 +1,212 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Author: Jyrki Alakuijala (jyrki@google.com)
+//
+
+#ifndef WEBP_ENC_BACKWARD_REFERENCES_H_
+#define WEBP_ENC_BACKWARD_REFERENCES_H_
+
+#include <assert.h>
+#include <stdlib.h>
+#include "webp/types.h"
+#include "webp/format_constants.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// The spec allows 11, we use 9 bits to reduce memory consumption in encoding.
+// Having 9 instead of 11 only removes about 0.25 % of compression density.
+#define MAX_COLOR_CACHE_BITS 9
+
+// Max ever number of codes we'll use:
+#define PIX_OR_COPY_CODES_MAX \
+    (NUM_LITERAL_CODES + NUM_LENGTH_CODES + (1 << MAX_COLOR_CACHE_BITS))
+
+// -----------------------------------------------------------------------------
+// PixOrCopy
+
+enum Mode {
+  kLiteral,
+  kCacheIdx,
+  kCopy,
+  kNone
+};
+
+typedef struct {
+  // mode as uint8_t to make the memory layout to be exactly 8 bytes.
+  uint8_t mode;
+  uint16_t len;
+  uint32_t argb_or_distance;
+} PixOrCopy;
+
+static WEBP_INLINE PixOrCopy PixOrCopyCreateCopy(uint32_t distance,
+                                                 uint16_t len) {
+  PixOrCopy retval;
+  retval.mode = kCopy;
+  retval.argb_or_distance = distance;
+  retval.len = len;
+  return retval;
+}
+
+static WEBP_INLINE PixOrCopy PixOrCopyCreateCacheIdx(int idx) {
+  PixOrCopy retval;
+  assert(idx >= 0);
+  assert(idx < (1 << MAX_COLOR_CACHE_BITS));
+  retval.mode = kCacheIdx;
+  retval.argb_or_distance = idx;
+  retval.len = 1;
+  return retval;
+}
+
+static WEBP_INLINE PixOrCopy PixOrCopyCreateLiteral(uint32_t argb) {
+  PixOrCopy retval;
+  retval.mode = kLiteral;
+  retval.argb_or_distance = argb;
+  retval.len = 1;
+  return retval;
+}
+
+static WEBP_INLINE int PixOrCopyIsLiteral(const PixOrCopy* const p) {
+  return (p->mode == kLiteral);
+}
+
+static WEBP_INLINE int PixOrCopyIsCacheIdx(const PixOrCopy* const p) {
+  return (p->mode == kCacheIdx);
+}
+
+static WEBP_INLINE int PixOrCopyIsCopy(const PixOrCopy* const p) {
+  return (p->mode == kCopy);
+}
+
+static WEBP_INLINE uint32_t PixOrCopyLiteral(const PixOrCopy* const p,
+                                             int component) {
+  assert(p->mode == kLiteral);
+  return (p->argb_or_distance >> (component * 8)) & 0xff;
+}
+
+static WEBP_INLINE uint32_t PixOrCopyLength(const PixOrCopy* const p) {
+  return p->len;
+}
+
+static WEBP_INLINE uint32_t PixOrCopyArgb(const PixOrCopy* const p) {
+  assert(p->mode == kLiteral);
+  return p->argb_or_distance;
+}
+
+static WEBP_INLINE uint32_t PixOrCopyCacheIdx(const PixOrCopy* const p) {
+  assert(p->mode == kCacheIdx);
+  assert(p->argb_or_distance < (1U << MAX_COLOR_CACHE_BITS));
+  return p->argb_or_distance;
+}
+
+static WEBP_INLINE uint32_t PixOrCopyDistance(const PixOrCopy* const p) {
+  assert(p->mode == kCopy);
+  return p->argb_or_distance;
+}
+
+// -----------------------------------------------------------------------------
+// VP8LHashChain
+
+#define HASH_BITS 18
+#define HASH_SIZE (1 << HASH_BITS)
+
+typedef struct VP8LHashChain VP8LHashChain;
+struct VP8LHashChain {
+  // Stores the most recently added position with the given hash value.
+  int32_t hash_to_first_index_[HASH_SIZE];
+  // chain_[pos] stores the previous position with the same hash value
+  // for every pixel in the image.
+  int32_t* chain_;
+  // This is the maximum size of the hash_chain that can be constructed.
+  // Typically this is the pixel count (width x height) for a given image.
+  int size_;
+};
+
+// Must be called first, to set size.
+int VP8LHashChainInit(VP8LHashChain* const p, int size);
+void VP8LHashChainClear(VP8LHashChain* const p);  // release memory
+
+// -----------------------------------------------------------------------------
+// VP8LBackwardRefs (block-based backward-references storage)
+
+// maximum number of reference blocks the image will be segmented into
+#define MAX_REFS_BLOCK_PER_IMAGE 16
+
+typedef struct PixOrCopyBlock PixOrCopyBlock;   // forward declaration
+typedef struct VP8LBackwardRefs VP8LBackwardRefs;
+
+// Container for blocks chain
+struct VP8LBackwardRefs {
+  int block_size_;               // common block-size
+  int error_;                    // set to true if some memory error occurred
+  PixOrCopyBlock* refs_;         // list of currently used blocks
+  PixOrCopyBlock** tail_;        // for list recycling
+  PixOrCopyBlock* free_blocks_;  // free-list
+  PixOrCopyBlock* last_block_;   // used for adding new refs (internal)
+};
+
+// Initialize the object. 'block_size' is the common block size to store
+// references (typically, width * height / MAX_REFS_BLOCK_PER_IMAGE).
+void VP8LBackwardRefsInit(VP8LBackwardRefs* const refs, int block_size);
+// Release memory for backward references.
+void VP8LBackwardRefsClear(VP8LBackwardRefs* const refs);
+// Copies the 'src' backward refs to the 'dst'. Returns 0 in case of error.
+int VP8LBackwardRefsCopy(const VP8LBackwardRefs* const src,
+                         VP8LBackwardRefs* const dst);
+
+// Cursor for iterating on references content
+typedef struct {
+  // public:
+  PixOrCopy* cur_pos;           // current position
+  // private:
+  PixOrCopyBlock* cur_block_;   // current block in the refs list
+  const PixOrCopy* last_pos_;   // sentinel for switching to next block
+} VP8LRefsCursor;
+
+// Returns a cursor positioned at the beginning of the references list.
+VP8LRefsCursor VP8LRefsCursorInit(const VP8LBackwardRefs* const refs);
+// Returns true if cursor is pointing at a valid position.
+static WEBP_INLINE int VP8LRefsCursorOk(const VP8LRefsCursor* const c) {
+  return (c->cur_pos != NULL);
+}
+// Move to next block of references. Internal, not to be called directly.
+void VP8LRefsCursorNextBlock(VP8LRefsCursor* const c);
+// Move to next position, or NULL. Should not be called if !VP8LRefsCursorOk().
+static WEBP_INLINE void VP8LRefsCursorNext(VP8LRefsCursor* const c) {
+  assert(c != NULL);
+  assert(VP8LRefsCursorOk(c));
+  if (++c->cur_pos == c->last_pos_) VP8LRefsCursorNextBlock(c);
+}
+
+// -----------------------------------------------------------------------------
+// Main entry points
+
+// Evaluates best possible backward references for specified quality.
+// Further optimize for 2D locality if use_2d_locality flag is set.
+// The return value is the pointer to the best of the two backward refs viz,
+// refs[0] or refs[1].
+VP8LBackwardRefs* VP8LGetBackwardReferences(
+    int width, int height, const uint32_t* const argb, int quality,
+    int cache_bits, int use_2d_locality, VP8LHashChain* const hash_chain,
+    VP8LBackwardRefs refs[2]);
+
+// Produce an estimate for a good color cache size for the image.
+int VP8LCalculateEstimateForCacheSize(const uint32_t* const argb,
+                                      int xsize, int ysize, int quality,
+                                      VP8LHashChain* const hash_chain,
+                                      VP8LBackwardRefs* const ref,
+                                      int* const best_cache_bits);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif  // WEBP_ENC_BACKWARD_REFERENCES_H_
diff --git a/webp/src/enc/config.c b/webp/src/enc/config.c
new file mode 100644
index 0000000..58c03e4
--- /dev/null
+++ b/webp/src/enc/config.c
@@ -0,0 +1,166 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Coding tools configuration
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "webp/encode.h"
+
+//------------------------------------------------------------------------------
+// WebPConfig
+//------------------------------------------------------------------------------
+
+int WebPConfigInitInternal(WebPConfig* config,
+                           WebPPreset preset, float quality, int version) {
+  if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_ENCODER_ABI_VERSION)) {
+    return 0;   // caller/system version mismatch!
+  }
+  if (config == NULL) return 0;
+
+  config->quality = quality;
+  config->target_size = 0;
+  config->target_PSNR = 0.;
+  config->method = 4;
+  config->sns_strength = 50;
+  config->filter_strength = 60;   // mid-filtering
+  config->filter_sharpness = 0;
+  config->filter_type = 1;        // default: strong (so U/V is filtered too)
+  config->partitions = 0;
+  config->segments = 4;
+  config->pass = 1;
+  config->show_compressed = 0;
+  config->preprocessing = 0;
+  config->autofilter = 0;
+  config->partition_limit = 0;
+  config->alpha_compression = 1;
+  config->alpha_filtering = 1;
+  config->alpha_quality = 100;
+  config->lossless = 0;
+  config->image_hint = WEBP_HINT_DEFAULT;
+  config->emulate_jpeg_size = 0;
+  config->thread_level = 0;
+  config->low_memory = 0;
+
+  // TODO(skal): tune.
+  switch (preset) {
+    case WEBP_PRESET_PICTURE:
+      config->sns_strength = 80;
+      config->filter_sharpness = 4;
+      config->filter_strength = 35;
+      config->preprocessing &= ~2;   // no dithering
+      break;
+    case WEBP_PRESET_PHOTO:
+      config->sns_strength = 80;
+      config->filter_sharpness = 3;
+      config->filter_strength = 30;
+      config->preprocessing |= 2;
+      break;
+    case WEBP_PRESET_DRAWING:
+      config->sns_strength = 25;
+      config->filter_sharpness = 6;
+      config->filter_strength = 10;
+      break;
+    case WEBP_PRESET_ICON:
+      config->sns_strength = 0;
+      config->filter_strength = 0;   // disable filtering to retain sharpness
+      config->preprocessing &= ~2;   // no dithering
+      break;
+    case WEBP_PRESET_TEXT:
+      config->sns_strength = 0;
+      config->filter_strength = 0;   // disable filtering to retain sharpness
+      config->preprocessing &= ~2;   // no dithering
+      config->segments = 2;
+      break;
+    case WEBP_PRESET_DEFAULT:
+    default:
+      break;
+  }
+  return WebPValidateConfig(config);
+}
+
+int WebPValidateConfig(const WebPConfig* config) {
+  if (config == NULL) return 0;
+  if (config->quality < 0 || config->quality > 100)
+    return 0;
+  if (config->target_size < 0)
+    return 0;
+  if (config->target_PSNR < 0)
+    return 0;
+  if (config->method < 0 || config->method > 6)
+    return 0;
+  if (config->segments < 1 || config->segments > 4)
+    return 0;
+  if (config->sns_strength < 0 || config->sns_strength > 100)
+    return 0;
+  if (config->filter_strength < 0 || config->filter_strength > 100)
+    return 0;
+  if (config->filter_sharpness < 0 || config->filter_sharpness > 7)
+    return 0;
+  if (config->filter_type < 0 || config->filter_type > 1)
+    return 0;
+  if (config->autofilter < 0 || config->autofilter > 1)
+    return 0;
+  if (config->pass < 1 || config->pass > 10)
+    return 0;
+  if (config->show_compressed < 0 || config->show_compressed > 1)
+    return 0;
+#if WEBP_ENCODER_ABI_VERSION > 0x0204
+  if (config->preprocessing < 0 || config->preprocessing > 7)
+#else
+  if (config->preprocessing < 0 || config->preprocessing > 3)
+#endif
+    return 0;
+  if (config->partitions < 0 || config->partitions > 3)
+    return 0;
+  if (config->partition_limit < 0 || config->partition_limit > 100)
+    return 0;
+  if (config->alpha_compression < 0)
+    return 0;
+  if (config->alpha_filtering < 0)
+    return 0;
+  if (config->alpha_quality < 0 || config->alpha_quality > 100)
+    return 0;
+  if (config->lossless < 0 || config->lossless > 1)
+    return 0;
+  if (config->image_hint >= WEBP_HINT_LAST)
+    return 0;
+  if (config->emulate_jpeg_size < 0 || config->emulate_jpeg_size > 1)
+    return 0;
+  if (config->thread_level < 0 || config->thread_level > 1)
+    return 0;
+  if (config->low_memory < 0 || config->low_memory > 1)
+    return 0;
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+
+#if WEBP_ENCODER_ABI_VERSION > 0x0202
+#define MAX_LEVEL 9
+
+// Mapping between -z level and -m / -q parameter settings.
+static const struct {
+  uint8_t method_;
+  uint8_t quality_;
+} kLosslessPresets[MAX_LEVEL + 1] = {
+  { 0,  0 }, { 1, 20 }, { 2, 25 }, { 3, 30 }, { 3, 50 },
+  { 4, 50 }, { 4, 75 }, { 4, 90 }, { 5, 90 }, { 6, 100 }
+};
+
+int WebPConfigLosslessPreset(WebPConfig* config, int level) {
+  if (config == NULL || level < 0 || level > MAX_LEVEL) return 0;
+  config->lossless = 1;
+  config->method = kLosslessPresets[level].method_;
+  config->quality = kLosslessPresets[level].quality_;
+  return 1;
+}
+#endif
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/enc/cost.c b/webp/src/enc/cost.c
new file mode 100644
index 0000000..9d2cc01
--- /dev/null
+++ b/webp/src/enc/cost.c
@@ -0,0 +1,735 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Cost tables for level and modes
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./cost.h"
+
+//------------------------------------------------------------------------------
+// Boolean-cost cost table
+
+const uint16_t VP8EntropyCost[256] = {
+  1792, 1792, 1792, 1536, 1536, 1408, 1366, 1280, 1280, 1216,
+  1178, 1152, 1110, 1076, 1061, 1024, 1024,  992,  968,  951,
+   939,  911,  896,  878,  871,  854,  838,  820,  811,  794,
+   786,  768,  768,  752,  740,  732,  720,  709,  704,  690,
+   683,  672,  666,  655,  647,  640,  631,  622,  615,  607,
+   598,  592,  586,  576,  572,  564,  559,  555,  547,  541,
+   534,  528,  522,  512,  512,  504,  500,  494,  488,  483,
+   477,  473,  467,  461,  458,  452,  448,  443,  438,  434,
+   427,  424,  419,  415,  410,  406,  403,  399,  394,  390,
+   384,  384,  377,  374,  370,  366,  362,  359,  355,  351,
+   347,  342,  342,  336,  333,  330,  326,  323,  320,  316,
+   312,  308,  305,  302,  299,  296,  293,  288,  287,  283,
+   280,  277,  274,  272,  268,  266,  262,  256,  256,  256,
+   251,  248,  245,  242,  240,  237,  234,  232,  228,  226,
+   223,  221,  218,  216,  214,  211,  208,  205,  203,  201,
+   198,  196,  192,  191,  188,  187,  183,  181,  179,  176,
+   175,  171,  171,  168,  165,  163,  160,  159,  156,  154,
+   152,  150,  148,  146,  144,  142,  139,  138,  135,  133,
+   131,  128,  128,  125,  123,  121,  119,  117,  115,  113,
+   111,  110,  107,  105,  103,  102,  100,   98,   96,   94,
+    92,   91,   89,   86,   86,   83,   82,   80,   77,   76,
+    74,   73,   71,   69,   67,   66,   64,   63,   61,   59,
+    57,   55,   54,   52,   51,   49,   47,   46,   44,   43,
+    41,   40,   38,   36,   35,   33,   32,   30,   29,   27,
+    25,   24,   22,   21,   19,   18,   16,   15,   13,   12,
+    10,    9,    7,    6,    4,    3
+};
+
+//------------------------------------------------------------------------------
+// Level cost tables
+
+// For each given level, the following table gives the pattern of contexts to
+// use for coding it (in [][0]) as well as the bit value to use for each
+// context (in [][1]).
+const uint16_t VP8LevelCodes[MAX_VARIABLE_LEVEL][2] = {
+                  {0x001, 0x000}, {0x007, 0x001}, {0x00f, 0x005},
+  {0x00f, 0x00d}, {0x033, 0x003}, {0x033, 0x003}, {0x033, 0x023},
+  {0x033, 0x023}, {0x033, 0x023}, {0x033, 0x023}, {0x0d3, 0x013},
+  {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x013},
+  {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x093},
+  {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093},
+  {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093},
+  {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093},
+  {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x153, 0x053},
+  {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053},
+  {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053},
+  {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053},
+  {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053},
+  {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053},
+  {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053},
+  {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053},
+  {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x153}
+};
+
+// fixed costs for coding levels, deduce from the coding tree.
+// This is only the part that doesn't depend on the probability state.
+const uint16_t VP8LevelFixedCosts[MAX_LEVEL + 1] = {
+     0,  256,  256,  256,  256,  432,  618,  630,
+   731,  640,  640,  828,  901,  948, 1021, 1101,
+  1174, 1221, 1294, 1042, 1085, 1115, 1158, 1202,
+  1245, 1275, 1318, 1337, 1380, 1410, 1453, 1497,
+  1540, 1570, 1613, 1280, 1295, 1317, 1332, 1358,
+  1373, 1395, 1410, 1454, 1469, 1491, 1506, 1532,
+  1547, 1569, 1584, 1601, 1616, 1638, 1653, 1679,
+  1694, 1716, 1731, 1775, 1790, 1812, 1827, 1853,
+  1868, 1890, 1905, 1727, 1733, 1742, 1748, 1759,
+  1765, 1774, 1780, 1800, 1806, 1815, 1821, 1832,
+  1838, 1847, 1853, 1878, 1884, 1893, 1899, 1910,
+  1916, 1925, 1931, 1951, 1957, 1966, 1972, 1983,
+  1989, 1998, 2004, 2027, 2033, 2042, 2048, 2059,
+  2065, 2074, 2080, 2100, 2106, 2115, 2121, 2132,
+  2138, 2147, 2153, 2178, 2184, 2193, 2199, 2210,
+  2216, 2225, 2231, 2251, 2257, 2266, 2272, 2283,
+  2289, 2298, 2304, 2168, 2174, 2183, 2189, 2200,
+  2206, 2215, 2221, 2241, 2247, 2256, 2262, 2273,
+  2279, 2288, 2294, 2319, 2325, 2334, 2340, 2351,
+  2357, 2366, 2372, 2392, 2398, 2407, 2413, 2424,
+  2430, 2439, 2445, 2468, 2474, 2483, 2489, 2500,
+  2506, 2515, 2521, 2541, 2547, 2556, 2562, 2573,
+  2579, 2588, 2594, 2619, 2625, 2634, 2640, 2651,
+  2657, 2666, 2672, 2692, 2698, 2707, 2713, 2724,
+  2730, 2739, 2745, 2540, 2546, 2555, 2561, 2572,
+  2578, 2587, 2593, 2613, 2619, 2628, 2634, 2645,
+  2651, 2660, 2666, 2691, 2697, 2706, 2712, 2723,
+  2729, 2738, 2744, 2764, 2770, 2779, 2785, 2796,
+  2802, 2811, 2817, 2840, 2846, 2855, 2861, 2872,
+  2878, 2887, 2893, 2913, 2919, 2928, 2934, 2945,
+  2951, 2960, 2966, 2991, 2997, 3006, 3012, 3023,
+  3029, 3038, 3044, 3064, 3070, 3079, 3085, 3096,
+  3102, 3111, 3117, 2981, 2987, 2996, 3002, 3013,
+  3019, 3028, 3034, 3054, 3060, 3069, 3075, 3086,
+  3092, 3101, 3107, 3132, 3138, 3147, 3153, 3164,
+  3170, 3179, 3185, 3205, 3211, 3220, 3226, 3237,
+  3243, 3252, 3258, 3281, 3287, 3296, 3302, 3313,
+  3319, 3328, 3334, 3354, 3360, 3369, 3375, 3386,
+  3392, 3401, 3407, 3432, 3438, 3447, 3453, 3464,
+  3470, 3479, 3485, 3505, 3511, 3520, 3526, 3537,
+  3543, 3552, 3558, 2816, 2822, 2831, 2837, 2848,
+  2854, 2863, 2869, 2889, 2895, 2904, 2910, 2921,
+  2927, 2936, 2942, 2967, 2973, 2982, 2988, 2999,
+  3005, 3014, 3020, 3040, 3046, 3055, 3061, 3072,
+  3078, 3087, 3093, 3116, 3122, 3131, 3137, 3148,
+  3154, 3163, 3169, 3189, 3195, 3204, 3210, 3221,
+  3227, 3236, 3242, 3267, 3273, 3282, 3288, 3299,
+  3305, 3314, 3320, 3340, 3346, 3355, 3361, 3372,
+  3378, 3387, 3393, 3257, 3263, 3272, 3278, 3289,
+  3295, 3304, 3310, 3330, 3336, 3345, 3351, 3362,
+  3368, 3377, 3383, 3408, 3414, 3423, 3429, 3440,
+  3446, 3455, 3461, 3481, 3487, 3496, 3502, 3513,
+  3519, 3528, 3534, 3557, 3563, 3572, 3578, 3589,
+  3595, 3604, 3610, 3630, 3636, 3645, 3651, 3662,
+  3668, 3677, 3683, 3708, 3714, 3723, 3729, 3740,
+  3746, 3755, 3761, 3781, 3787, 3796, 3802, 3813,
+  3819, 3828, 3834, 3629, 3635, 3644, 3650, 3661,
+  3667, 3676, 3682, 3702, 3708, 3717, 3723, 3734,
+  3740, 3749, 3755, 3780, 3786, 3795, 3801, 3812,
+  3818, 3827, 3833, 3853, 3859, 3868, 3874, 3885,
+  3891, 3900, 3906, 3929, 3935, 3944, 3950, 3961,
+  3967, 3976, 3982, 4002, 4008, 4017, 4023, 4034,
+  4040, 4049, 4055, 4080, 4086, 4095, 4101, 4112,
+  4118, 4127, 4133, 4153, 4159, 4168, 4174, 4185,
+  4191, 4200, 4206, 4070, 4076, 4085, 4091, 4102,
+  4108, 4117, 4123, 4143, 4149, 4158, 4164, 4175,
+  4181, 4190, 4196, 4221, 4227, 4236, 4242, 4253,
+  4259, 4268, 4274, 4294, 4300, 4309, 4315, 4326,
+  4332, 4341, 4347, 4370, 4376, 4385, 4391, 4402,
+  4408, 4417, 4423, 4443, 4449, 4458, 4464, 4475,
+  4481, 4490, 4496, 4521, 4527, 4536, 4542, 4553,
+  4559, 4568, 4574, 4594, 4600, 4609, 4615, 4626,
+  4632, 4641, 4647, 3515, 3521, 3530, 3536, 3547,
+  3553, 3562, 3568, 3588, 3594, 3603, 3609, 3620,
+  3626, 3635, 3641, 3666, 3672, 3681, 3687, 3698,
+  3704, 3713, 3719, 3739, 3745, 3754, 3760, 3771,
+  3777, 3786, 3792, 3815, 3821, 3830, 3836, 3847,
+  3853, 3862, 3868, 3888, 3894, 3903, 3909, 3920,
+  3926, 3935, 3941, 3966, 3972, 3981, 3987, 3998,
+  4004, 4013, 4019, 4039, 4045, 4054, 4060, 4071,
+  4077, 4086, 4092, 3956, 3962, 3971, 3977, 3988,
+  3994, 4003, 4009, 4029, 4035, 4044, 4050, 4061,
+  4067, 4076, 4082, 4107, 4113, 4122, 4128, 4139,
+  4145, 4154, 4160, 4180, 4186, 4195, 4201, 4212,
+  4218, 4227, 4233, 4256, 4262, 4271, 4277, 4288,
+  4294, 4303, 4309, 4329, 4335, 4344, 4350, 4361,
+  4367, 4376, 4382, 4407, 4413, 4422, 4428, 4439,
+  4445, 4454, 4460, 4480, 4486, 4495, 4501, 4512,
+  4518, 4527, 4533, 4328, 4334, 4343, 4349, 4360,
+  4366, 4375, 4381, 4401, 4407, 4416, 4422, 4433,
+  4439, 4448, 4454, 4479, 4485, 4494, 4500, 4511,
+  4517, 4526, 4532, 4552, 4558, 4567, 4573, 4584,
+  4590, 4599, 4605, 4628, 4634, 4643, 4649, 4660,
+  4666, 4675, 4681, 4701, 4707, 4716, 4722, 4733,
+  4739, 4748, 4754, 4779, 4785, 4794, 4800, 4811,
+  4817, 4826, 4832, 4852, 4858, 4867, 4873, 4884,
+  4890, 4899, 4905, 4769, 4775, 4784, 4790, 4801,
+  4807, 4816, 4822, 4842, 4848, 4857, 4863, 4874,
+  4880, 4889, 4895, 4920, 4926, 4935, 4941, 4952,
+  4958, 4967, 4973, 4993, 4999, 5008, 5014, 5025,
+  5031, 5040, 5046, 5069, 5075, 5084, 5090, 5101,
+  5107, 5116, 5122, 5142, 5148, 5157, 5163, 5174,
+  5180, 5189, 5195, 5220, 5226, 5235, 5241, 5252,
+  5258, 5267, 5273, 5293, 5299, 5308, 5314, 5325,
+  5331, 5340, 5346, 4604, 4610, 4619, 4625, 4636,
+  4642, 4651, 4657, 4677, 4683, 4692, 4698, 4709,
+  4715, 4724, 4730, 4755, 4761, 4770, 4776, 4787,
+  4793, 4802, 4808, 4828, 4834, 4843, 4849, 4860,
+  4866, 4875, 4881, 4904, 4910, 4919, 4925, 4936,
+  4942, 4951, 4957, 4977, 4983, 4992, 4998, 5009,
+  5015, 5024, 5030, 5055, 5061, 5070, 5076, 5087,
+  5093, 5102, 5108, 5128, 5134, 5143, 5149, 5160,
+  5166, 5175, 5181, 5045, 5051, 5060, 5066, 5077,
+  5083, 5092, 5098, 5118, 5124, 5133, 5139, 5150,
+  5156, 5165, 5171, 5196, 5202, 5211, 5217, 5228,
+  5234, 5243, 5249, 5269, 5275, 5284, 5290, 5301,
+  5307, 5316, 5322, 5345, 5351, 5360, 5366, 5377,
+  5383, 5392, 5398, 5418, 5424, 5433, 5439, 5450,
+  5456, 5465, 5471, 5496, 5502, 5511, 5517, 5528,
+  5534, 5543, 5549, 5569, 5575, 5584, 5590, 5601,
+  5607, 5616, 5622, 5417, 5423, 5432, 5438, 5449,
+  5455, 5464, 5470, 5490, 5496, 5505, 5511, 5522,
+  5528, 5537, 5543, 5568, 5574, 5583, 5589, 5600,
+  5606, 5615, 5621, 5641, 5647, 5656, 5662, 5673,
+  5679, 5688, 5694, 5717, 5723, 5732, 5738, 5749,
+  5755, 5764, 5770, 5790, 5796, 5805, 5811, 5822,
+  5828, 5837, 5843, 5868, 5874, 5883, 5889, 5900,
+  5906, 5915, 5921, 5941, 5947, 5956, 5962, 5973,
+  5979, 5988, 5994, 5858, 5864, 5873, 5879, 5890,
+  5896, 5905, 5911, 5931, 5937, 5946, 5952, 5963,
+  5969, 5978, 5984, 6009, 6015, 6024, 6030, 6041,
+  6047, 6056, 6062, 6082, 6088, 6097, 6103, 6114,
+  6120, 6129, 6135, 6158, 6164, 6173, 6179, 6190,
+  6196, 6205, 6211, 6231, 6237, 6246, 6252, 6263,
+  6269, 6278, 6284, 6309, 6315, 6324, 6330, 6341,
+  6347, 6356, 6362, 6382, 6388, 6397, 6403, 6414,
+  6420, 6429, 6435, 3515, 3521, 3530, 3536, 3547,
+  3553, 3562, 3568, 3588, 3594, 3603, 3609, 3620,
+  3626, 3635, 3641, 3666, 3672, 3681, 3687, 3698,
+  3704, 3713, 3719, 3739, 3745, 3754, 3760, 3771,
+  3777, 3786, 3792, 3815, 3821, 3830, 3836, 3847,
+  3853, 3862, 3868, 3888, 3894, 3903, 3909, 3920,
+  3926, 3935, 3941, 3966, 3972, 3981, 3987, 3998,
+  4004, 4013, 4019, 4039, 4045, 4054, 4060, 4071,
+  4077, 4086, 4092, 3956, 3962, 3971, 3977, 3988,
+  3994, 4003, 4009, 4029, 4035, 4044, 4050, 4061,
+  4067, 4076, 4082, 4107, 4113, 4122, 4128, 4139,
+  4145, 4154, 4160, 4180, 4186, 4195, 4201, 4212,
+  4218, 4227, 4233, 4256, 4262, 4271, 4277, 4288,
+  4294, 4303, 4309, 4329, 4335, 4344, 4350, 4361,
+  4367, 4376, 4382, 4407, 4413, 4422, 4428, 4439,
+  4445, 4454, 4460, 4480, 4486, 4495, 4501, 4512,
+  4518, 4527, 4533, 4328, 4334, 4343, 4349, 4360,
+  4366, 4375, 4381, 4401, 4407, 4416, 4422, 4433,
+  4439, 4448, 4454, 4479, 4485, 4494, 4500, 4511,
+  4517, 4526, 4532, 4552, 4558, 4567, 4573, 4584,
+  4590, 4599, 4605, 4628, 4634, 4643, 4649, 4660,
+  4666, 4675, 4681, 4701, 4707, 4716, 4722, 4733,
+  4739, 4748, 4754, 4779, 4785, 4794, 4800, 4811,
+  4817, 4826, 4832, 4852, 4858, 4867, 4873, 4884,
+  4890, 4899, 4905, 4769, 4775, 4784, 4790, 4801,
+  4807, 4816, 4822, 4842, 4848, 4857, 4863, 4874,
+  4880, 4889, 4895, 4920, 4926, 4935, 4941, 4952,
+  4958, 4967, 4973, 4993, 4999, 5008, 5014, 5025,
+  5031, 5040, 5046, 5069, 5075, 5084, 5090, 5101,
+  5107, 5116, 5122, 5142, 5148, 5157, 5163, 5174,
+  5180, 5189, 5195, 5220, 5226, 5235, 5241, 5252,
+  5258, 5267, 5273, 5293, 5299, 5308, 5314, 5325,
+  5331, 5340, 5346, 4604, 4610, 4619, 4625, 4636,
+  4642, 4651, 4657, 4677, 4683, 4692, 4698, 4709,
+  4715, 4724, 4730, 4755, 4761, 4770, 4776, 4787,
+  4793, 4802, 4808, 4828, 4834, 4843, 4849, 4860,
+  4866, 4875, 4881, 4904, 4910, 4919, 4925, 4936,
+  4942, 4951, 4957, 4977, 4983, 4992, 4998, 5009,
+  5015, 5024, 5030, 5055, 5061, 5070, 5076, 5087,
+  5093, 5102, 5108, 5128, 5134, 5143, 5149, 5160,
+  5166, 5175, 5181, 5045, 5051, 5060, 5066, 5077,
+  5083, 5092, 5098, 5118, 5124, 5133, 5139, 5150,
+  5156, 5165, 5171, 5196, 5202, 5211, 5217, 5228,
+  5234, 5243, 5249, 5269, 5275, 5284, 5290, 5301,
+  5307, 5316, 5322, 5345, 5351, 5360, 5366, 5377,
+  5383, 5392, 5398, 5418, 5424, 5433, 5439, 5450,
+  5456, 5465, 5471, 5496, 5502, 5511, 5517, 5528,
+  5534, 5543, 5549, 5569, 5575, 5584, 5590, 5601,
+  5607, 5616, 5622, 5417, 5423, 5432, 5438, 5449,
+  5455, 5464, 5470, 5490, 5496, 5505, 5511, 5522,
+  5528, 5537, 5543, 5568, 5574, 5583, 5589, 5600,
+  5606, 5615, 5621, 5641, 5647, 5656, 5662, 5673,
+  5679, 5688, 5694, 5717, 5723, 5732, 5738, 5749,
+  5755, 5764, 5770, 5790, 5796, 5805, 5811, 5822,
+  5828, 5837, 5843, 5868, 5874, 5883, 5889, 5900,
+  5906, 5915, 5921, 5941, 5947, 5956, 5962, 5973,
+  5979, 5988, 5994, 5858, 5864, 5873, 5879, 5890,
+  5896, 5905, 5911, 5931, 5937, 5946, 5952, 5963,
+  5969, 5978, 5984, 6009, 6015, 6024, 6030, 6041,
+  6047, 6056, 6062, 6082, 6088, 6097, 6103, 6114,
+  6120, 6129, 6135, 6158, 6164, 6173, 6179, 6190,
+  6196, 6205, 6211, 6231, 6237, 6246, 6252, 6263,
+  6269, 6278, 6284, 6309, 6315, 6324, 6330, 6341,
+  6347, 6356, 6362, 6382, 6388, 6397, 6403, 6414,
+  6420, 6429, 6435, 5303, 5309, 5318, 5324, 5335,
+  5341, 5350, 5356, 5376, 5382, 5391, 5397, 5408,
+  5414, 5423, 5429, 5454, 5460, 5469, 5475, 5486,
+  5492, 5501, 5507, 5527, 5533, 5542, 5548, 5559,
+  5565, 5574, 5580, 5603, 5609, 5618, 5624, 5635,
+  5641, 5650, 5656, 5676, 5682, 5691, 5697, 5708,
+  5714, 5723, 5729, 5754, 5760, 5769, 5775, 5786,
+  5792, 5801, 5807, 5827, 5833, 5842, 5848, 5859,
+  5865, 5874, 5880, 5744, 5750, 5759, 5765, 5776,
+  5782, 5791, 5797, 5817, 5823, 5832, 5838, 5849,
+  5855, 5864, 5870, 5895, 5901, 5910, 5916, 5927,
+  5933, 5942, 5948, 5968, 5974, 5983, 5989, 6000,
+  6006, 6015, 6021, 6044, 6050, 6059, 6065, 6076,
+  6082, 6091, 6097, 6117, 6123, 6132, 6138, 6149,
+  6155, 6164, 6170, 6195, 6201, 6210, 6216, 6227,
+  6233, 6242, 6248, 6268, 6274, 6283, 6289, 6300,
+  6306, 6315, 6321, 6116, 6122, 6131, 6137, 6148,
+  6154, 6163, 6169, 6189, 6195, 6204, 6210, 6221,
+  6227, 6236, 6242, 6267, 6273, 6282, 6288, 6299,
+  6305, 6314, 6320, 6340, 6346, 6355, 6361, 6372,
+  6378, 6387, 6393, 6416, 6422, 6431, 6437, 6448,
+  6454, 6463, 6469, 6489, 6495, 6504, 6510, 6521,
+  6527, 6536, 6542, 6567, 6573, 6582, 6588, 6599,
+  6605, 6614, 6620, 6640, 6646, 6655, 6661, 6672,
+  6678, 6687, 6693, 6557, 6563, 6572, 6578, 6589,
+  6595, 6604, 6610, 6630, 6636, 6645, 6651, 6662,
+  6668, 6677, 6683, 6708, 6714, 6723, 6729, 6740,
+  6746, 6755, 6761, 6781, 6787, 6796, 6802, 6813,
+  6819, 6828, 6834, 6857, 6863, 6872, 6878, 6889,
+  6895, 6904, 6910, 6930, 6936, 6945, 6951, 6962,
+  6968, 6977, 6983, 7008, 7014, 7023, 7029, 7040,
+  7046, 7055, 7061, 7081, 7087, 7096, 7102, 7113,
+  7119, 7128, 7134, 6392, 6398, 6407, 6413, 6424,
+  6430, 6439, 6445, 6465, 6471, 6480, 6486, 6497,
+  6503, 6512, 6518, 6543, 6549, 6558, 6564, 6575,
+  6581, 6590, 6596, 6616, 6622, 6631, 6637, 6648,
+  6654, 6663, 6669, 6692, 6698, 6707, 6713, 6724,
+  6730, 6739, 6745, 6765, 6771, 6780, 6786, 6797,
+  6803, 6812, 6818, 6843, 6849, 6858, 6864, 6875,
+  6881, 6890, 6896, 6916, 6922, 6931, 6937, 6948,
+  6954, 6963, 6969, 6833, 6839, 6848, 6854, 6865,
+  6871, 6880, 6886, 6906, 6912, 6921, 6927, 6938,
+  6944, 6953, 6959, 6984, 6990, 6999, 7005, 7016,
+  7022, 7031, 7037, 7057, 7063, 7072, 7078, 7089,
+  7095, 7104, 7110, 7133, 7139, 7148, 7154, 7165,
+  7171, 7180, 7186, 7206, 7212, 7221, 7227, 7238,
+  7244, 7253, 7259, 7284, 7290, 7299, 7305, 7316,
+  7322, 7331, 7337, 7357, 7363, 7372, 7378, 7389,
+  7395, 7404, 7410, 7205, 7211, 7220, 7226, 7237,
+  7243, 7252, 7258, 7278, 7284, 7293, 7299, 7310,
+  7316, 7325, 7331, 7356, 7362, 7371, 7377, 7388,
+  7394, 7403, 7409, 7429, 7435, 7444, 7450, 7461,
+  7467, 7476, 7482, 7505, 7511, 7520, 7526, 7537,
+  7543, 7552, 7558, 7578, 7584, 7593, 7599, 7610,
+  7616, 7625, 7631, 7656, 7662, 7671, 7677, 7688,
+  7694, 7703, 7709, 7729, 7735, 7744, 7750, 7761
+};
+
+static int VariableLevelCost(int level, const uint8_t probas[NUM_PROBAS]) {
+  int pattern = VP8LevelCodes[level - 1][0];
+  int bits = VP8LevelCodes[level - 1][1];
+  int cost = 0;
+  int i;
+  for (i = 2; pattern; ++i) {
+    if (pattern & 1) {
+      cost += VP8BitCost(bits & 1, probas[i]);
+    }
+    bits >>= 1;
+    pattern >>= 1;
+  }
+  return cost;
+}
+
+//------------------------------------------------------------------------------
+// Pre-calc level costs once for all
+
+void VP8CalculateLevelCosts(VP8Proba* const proba) {
+  int ctype, band, ctx;
+
+  if (!proba->dirty_) return;  // nothing to do.
+
+  for (ctype = 0; ctype < NUM_TYPES; ++ctype) {
+    for (band = 0; band < NUM_BANDS; ++band) {
+      for (ctx = 0; ctx < NUM_CTX; ++ctx) {
+        const uint8_t* const p = proba->coeffs_[ctype][band][ctx];
+        uint16_t* const table = proba->level_cost_[ctype][band][ctx];
+        const int cost0 = (ctx > 0) ? VP8BitCost(1, p[0]) : 0;
+        const int cost_base = VP8BitCost(1, p[1]) + cost0;
+        int v;
+        table[0] = VP8BitCost(0, p[1]) + cost0;
+        for (v = 1; v <= MAX_VARIABLE_LEVEL; ++v) {
+          table[v] = cost_base + VariableLevelCost(v, p);
+        }
+        // Starting at level 67 and up, the variable part of the cost is
+        // actually constant.
+      }
+    }
+  }
+  proba->dirty_ = 0;
+}
+
+//------------------------------------------------------------------------------
+// Mode cost tables.
+
+// These are the fixed probabilities (in the coding trees) turned into bit-cost
+// by calling VP8BitCost().
+const uint16_t VP8FixedCostsUV[4] = { 302, 984, 439, 642 };
+// note: these values include the fixed VP8BitCost(1, 145) mode selection cost.
+const uint16_t VP8FixedCostsI16[4] = { 663, 919, 872, 919 };
+const uint16_t VP8FixedCostsI4[NUM_BMODES][NUM_BMODES][NUM_BMODES] = {
+  { {   40, 1151, 1723, 1874, 2103, 2019, 1628, 1777, 2226, 2137 },
+    {  192,  469, 1296, 1308, 1849, 1794, 1781, 1703, 1713, 1522 },
+    {  142,  910,  762, 1684, 1849, 1576, 1460, 1305, 1801, 1657 },
+    {  559,  641, 1370,  421, 1182, 1569, 1612, 1725,  863, 1007 },
+    {  299, 1059, 1256, 1108,  636, 1068, 1581, 1883,  869, 1142 },
+    {  277, 1111,  707, 1362, 1089,  672, 1603, 1541, 1545, 1291 },
+    {  214,  781, 1609, 1303, 1632, 2229,  726, 1560, 1713,  918 },
+    {  152, 1037, 1046, 1759, 1983, 2174, 1358,  742, 1740, 1390 },
+    {  512, 1046, 1420,  753,  752, 1297, 1486, 1613,  460, 1207 },
+    {  424,  827, 1362,  719, 1462, 1202, 1199, 1476, 1199,  538 } },
+  { {  240,  402, 1134, 1491, 1659, 1505, 1517, 1555, 1979, 2099 },
+    {  467,  242,  960, 1232, 1714, 1620, 1834, 1570, 1676, 1391 },
+    {  500,  455,  463, 1507, 1699, 1282, 1564,  982, 2114, 2114 },
+    {  672,  643, 1372,  331, 1589, 1667, 1453, 1938,  996,  876 },
+    {  458,  783, 1037,  911,  738,  968, 1165, 1518,  859, 1033 },
+    {  504,  815,  504, 1139, 1219,  719, 1506, 1085, 1268, 1268 },
+    {  333,  630, 1445, 1239, 1883, 3672,  799, 1548, 1865,  598 },
+    {  399,  644,  746, 1342, 1856, 1350, 1493,  613, 1855, 1015 },
+    {  622,  749, 1205,  608, 1066, 1408, 1290, 1406,  546,  971 },
+    {  500,  753, 1041,  668, 1230, 1617, 1297, 1425, 1383,  523 } },
+  { {  394,  553,  523, 1502, 1536,  981, 1608, 1142, 1666, 2181 },
+    {  655,  430,  375, 1411, 1861, 1220, 1677, 1135, 1978, 1553 },
+    {  690,  640,  245, 1954, 2070, 1194, 1528,  982, 1972, 2232 },
+    {  559,  834,  741,  867, 1131,  980, 1225,  852, 1092,  784 },
+    {  690,  875,  516,  959,  673,  894, 1056, 1190, 1528, 1126 },
+    {  740,  951,  384, 1277, 1177,  492, 1579, 1155, 1846, 1513 },
+    {  323,  775, 1062, 1776, 3062, 1274,  813, 1188, 1372,  655 },
+    {  488,  971,  484, 1767, 1515, 1775, 1115,  503, 1539, 1461 },
+    {  740, 1006,  998,  709,  851, 1230, 1337,  788,  741,  721 },
+    {  522, 1073,  573, 1045, 1346,  887, 1046, 1146, 1203,  697 } },
+  { {  105,  864, 1442, 1009, 1934, 1840, 1519, 1920, 1673, 1579 },
+    {  534,  305, 1193,  683, 1388, 2164, 1802, 1894, 1264, 1170 },
+    {  305,  518,  877, 1108, 1426, 3215, 1425, 1064, 1320, 1242 },
+    {  683,  732, 1927,  257, 1493, 2048, 1858, 1552, 1055,  947 },
+    {  394,  814, 1024,  660,  959, 1556, 1282, 1289,  893, 1047 },
+    {  528,  615,  996,  940, 1201,  635, 1094, 2515,  803, 1358 },
+    {  347,  614, 1609, 1187, 3133, 1345, 1007, 1339, 1017,  667 },
+    {  218,  740,  878, 1605, 3650, 3650, 1345,  758, 1357, 1617 },
+    {  672,  750, 1541,  558, 1257, 1599, 1870, 2135,  402, 1087 },
+    {  592,  684, 1161,  430, 1092, 1497, 1475, 1489, 1095,  822 } },
+  { {  228, 1056, 1059, 1368,  752,  982, 1512, 1518,  987, 1782 },
+    {  494,  514,  818,  942,  965,  892, 1610, 1356, 1048, 1363 },
+    {  512,  648,  591, 1042,  761,  991, 1196, 1454, 1309, 1463 },
+    {  683,  749, 1043,  676,  841, 1396, 1133, 1138,  654,  939 },
+    {  622, 1101, 1126,  994,  361, 1077, 1203, 1318,  877, 1219 },
+    {  631, 1068,  857, 1650,  651,  477, 1650, 1419,  828, 1170 },
+    {  555,  727, 1068, 1335, 3127, 1339,  820, 1331, 1077,  429 },
+    {  504,  879,  624, 1398,  889,  889, 1392,  808,  891, 1406 },
+    {  683, 1602, 1289,  977,  578,  983, 1280, 1708,  406, 1122 },
+    {  399,  865, 1433, 1070, 1072,  764,  968, 1477, 1223,  678 } },
+  { {  333,  760,  935, 1638, 1010,  529, 1646, 1410, 1472, 2219 },
+    {  512,  494,  750, 1160, 1215,  610, 1870, 1868, 1628, 1169 },
+    {  572,  646,  492, 1934, 1208,  603, 1580, 1099, 1398, 1995 },
+    {  786,  789,  942,  581, 1018,  951, 1599, 1207,  731,  768 },
+    {  690, 1015,  672, 1078,  582,  504, 1693, 1438, 1108, 2897 },
+    {  768, 1267,  571, 2005, 1243,  244, 2881, 1380, 1786, 1453 },
+    {  452,  899, 1293,  903, 1311, 3100,  465, 1311, 1319,  813 },
+    {  394,  927,  942, 1103, 1358, 1104,  946,  593, 1363, 1109 },
+    {  559, 1005, 1007, 1016,  658, 1173, 1021, 1164,  623, 1028 },
+    {  564,  796,  632, 1005, 1014,  863, 2316, 1268,  938,  764 } },
+  { {  266,  606, 1098, 1228, 1497, 1243,  948, 1030, 1734, 1461 },
+    {  366,  585,  901, 1060, 1407, 1247,  876, 1134, 1620, 1054 },
+    {  452,  565,  542, 1729, 1479, 1479, 1016,  886, 2938, 1150 },
+    {  555, 1088, 1533,  950, 1354,  895,  834, 1019, 1021,  496 },
+    {  704,  815, 1193,  971,  973,  640, 1217, 2214,  832,  578 },
+    {  672, 1245,  579,  871,  875,  774,  872, 1273, 1027,  949 },
+    {  296, 1134, 2050, 1784, 1636, 3425,  442, 1550, 2076,  722 },
+    {  342,  982, 1259, 1846, 1848, 1848,  622,  568, 1847, 1052 },
+    {  555, 1064, 1304,  828,  746, 1343, 1075, 1329, 1078,  494 },
+    {  288, 1167, 1285, 1174, 1639, 1639,  833, 2254, 1304,  509 } },
+  { {  342,  719,  767, 1866, 1757, 1270, 1246,  550, 1746, 2151 },
+    {  483,  653,  694, 1509, 1459, 1410, 1218,  507, 1914, 1266 },
+    {  488,  757,  447, 2979, 1813, 1268, 1654,  539, 1849, 2109 },
+    {  522, 1097, 1085,  851, 1365, 1111,  851,  901,  961,  605 },
+    {  709,  716,  841,  728,  736,  945,  941,  862, 2845, 1057 },
+    {  512, 1323,  500, 1336, 1083,  681, 1342,  717, 1604, 1350 },
+    {  452, 1155, 1372, 1900, 1501, 3290,  311,  944, 1919,  922 },
+    {  403, 1520,  977, 2132, 1733, 3522, 1076,  276, 3335, 1547 },
+    {  559, 1374, 1101,  615,  673, 2462,  974,  795,  984,  984 },
+    {  547, 1122, 1062,  812, 1410,  951, 1140,  622, 1268,  651 } },
+  { {  165,  982, 1235,  938, 1334, 1366, 1659, 1578,  964, 1612 },
+    {  592,  422,  925,  847, 1139, 1112, 1387, 2036,  861, 1041 },
+    {  403,  837,  732,  770,  941, 1658, 1250,  809, 1407, 1407 },
+    {  896,  874, 1071,  381, 1568, 1722, 1437, 2192,  480, 1035 },
+    {  640, 1098, 1012, 1032,  684, 1382, 1581, 2106,  416,  865 },
+    {  559, 1005,  819,  914,  710,  770, 1418,  920,  838, 1435 },
+    {  415, 1258, 1245,  870, 1278, 3067,  770, 1021, 1287,  522 },
+    {  406,  990,  601, 1009, 1265, 1265, 1267,  759, 1017, 1277 },
+    {  968, 1182, 1329,  788, 1032, 1292, 1705, 1714,  203, 1403 },
+    {  732,  877, 1279,  471,  901, 1161, 1545, 1294,  755,  755 } },
+  { {  111,  931, 1378, 1185, 1933, 1648, 1148, 1714, 1873, 1307 },
+    {  406,  414, 1030, 1023, 1910, 1404, 1313, 1647, 1509,  793 },
+    {  342,  640,  575, 1088, 1241, 1349, 1161, 1350, 1756, 1502 },
+    {  559,  766, 1185,  357, 1682, 1428, 1329, 1897, 1219,  802 },
+    {  473,  909, 1164,  771,  719, 2508, 1427, 1432,  722,  782 },
+    {  342,  892,  785, 1145, 1150,  794, 1296, 1550,  973, 1057 },
+    {  208, 1036, 1326, 1343, 1606, 3395,  815, 1455, 1618,  712 },
+    {  228,  928,  890, 1046, 3499, 1711,  994,  829, 1720, 1318 },
+    {  768,  724, 1058,  636,  991, 1075, 1319, 1324,  616,  825 },
+    {  305, 1167, 1358,  899, 1587, 1587,  987, 1988, 1332,  501 } }
+};
+
+//------------------------------------------------------------------------------
+// Mode costs
+
+static int GetResidualCost(int ctx0, const VP8Residual* const res) {
+  int n = res->first;
+  // should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1
+  const int p0 = res->prob[n][ctx0][0];
+  const uint16_t* t = res->cost[n][ctx0];
+  // bit_cost(1, p0) is already incorporated in t[] tables, but only if ctx != 0
+  // (as required by the syntax). For ctx0 == 0, we need to add it here or it'll
+  // be missing during the loop.
+  int cost = (ctx0 == 0) ? VP8BitCost(1, p0) : 0;
+
+  if (res->last < 0) {
+    return VP8BitCost(0, p0);
+  }
+  for (; n < res->last; ++n) {
+    const int v = abs(res->coeffs[n]);
+    const int b = VP8EncBands[n + 1];
+    const int ctx = (v >= 2) ? 2 : v;
+    cost += VP8LevelCost(t, v);
+    t = res->cost[b][ctx];
+  }
+  // Last coefficient is always non-zero
+  {
+    const int v = abs(res->coeffs[n]);
+    assert(v != 0);
+    cost += VP8LevelCost(t, v);
+    if (n < 15) {
+      const int b = VP8EncBands[n + 1];
+      const int ctx = (v == 1) ? 1 : 2;
+      const int last_p0 = res->prob[b][ctx][0];
+      cost += VP8BitCost(0, last_p0);
+    }
+  }
+  return cost;
+}
+
+//------------------------------------------------------------------------------
+// init function
+
+#if defined(WEBP_USE_MIPS32)
+extern int VP8GetResidualCostMIPS32(int ctx0, const VP8Residual* const res);
+#endif  // WEBP_USE_MIPS32
+
+// TODO(skal): this, and GetResidualCost(), should probably go somewhere
+// under src/dsp/ at some point.
+VP8GetResidualCostFunc VP8GetResidualCost;
+
+void VP8GetResidualCostInit(void) {
+  VP8GetResidualCost = GetResidualCost;
+  if (VP8GetCPUInfo != NULL) {
+#if defined(WEBP_USE_MIPS32)
+    if (VP8GetCPUInfo(kMIPS32)) {
+      VP8GetResidualCost = VP8GetResidualCostMIPS32;
+    }
+#endif
+  }
+}
+
+//------------------------------------------------------------------------------
+// helper functions for residuals struct VP8Residual.
+
+void VP8InitResidual(int first, int coeff_type,
+                     VP8Encoder* const enc, VP8Residual* const res) {
+  res->coeff_type = coeff_type;
+  res->prob  = enc->proba_.coeffs_[coeff_type];
+  res->stats = enc->proba_.stats_[coeff_type];
+  res->cost  = enc->proba_.level_cost_[coeff_type];
+  res->first = first;
+}
+
+static void SetResidualCoeffs(const int16_t* const coeffs,
+                              VP8Residual* const res) {
+  int n;
+  res->last = -1;
+  assert(res->first == 0 || coeffs[0] == 0);
+  for (n = 15; n >= 0; --n) {
+    if (coeffs[n]) {
+      res->last = n;
+      break;
+    }
+  }
+  res->coeffs = coeffs;
+}
+
+//------------------------------------------------------------------------------
+// init function
+
+#if defined(WEBP_USE_SSE2)
+extern void VP8SetResidualCoeffsSSE2(const int16_t* const coeffs,
+                                     VP8Residual* const res);
+#endif  // WEBP_USE_SSE2
+
+VP8SetResidualCoeffsFunc VP8SetResidualCoeffs;
+
+void VP8SetResidualCoeffsInit(void) {
+  VP8SetResidualCoeffs = SetResidualCoeffs;
+  if (VP8GetCPUInfo != NULL) {
+#if defined(WEBP_USE_SSE2)
+    if (VP8GetCPUInfo(kSSE2)) {
+      VP8SetResidualCoeffs = VP8SetResidualCoeffsSSE2;
+    }
+#endif
+  }
+}
+
+//------------------------------------------------------------------------------
+// Mode costs
+
+int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]) {
+  const int x = (it->i4_ & 3), y = (it->i4_ >> 2);
+  VP8Residual res;
+  VP8Encoder* const enc = it->enc_;
+  int R = 0;
+  int ctx;
+
+  VP8InitResidual(0, 3, enc, &res);
+  ctx = it->top_nz_[x] + it->left_nz_[y];
+  VP8SetResidualCoeffs(levels, &res);
+  R += VP8GetResidualCost(ctx, &res);
+  return R;
+}
+
+int VP8GetCostLuma16(VP8EncIterator* const it, const VP8ModeScore* const rd) {
+  VP8Residual res;
+  VP8Encoder* const enc = it->enc_;
+  int x, y;
+  int R = 0;
+
+  VP8IteratorNzToBytes(it);   // re-import the non-zero context
+
+  // DC
+  VP8InitResidual(0, 1, enc, &res);
+  VP8SetResidualCoeffs(rd->y_dc_levels, &res);
+  R += VP8GetResidualCost(it->top_nz_[8] + it->left_nz_[8], &res);
+
+  // AC
+  VP8InitResidual(1, 0, enc, &res);
+  for (y = 0; y < 4; ++y) {
+    for (x = 0; x < 4; ++x) {
+      const int ctx = it->top_nz_[x] + it->left_nz_[y];
+      VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res);
+      R += VP8GetResidualCost(ctx, &res);
+      it->top_nz_[x] = it->left_nz_[y] = (res.last >= 0);
+    }
+  }
+  return R;
+}
+
+int VP8GetCostUV(VP8EncIterator* const it, const VP8ModeScore* const rd) {
+  VP8Residual res;
+  VP8Encoder* const enc = it->enc_;
+  int ch, x, y;
+  int R = 0;
+
+  VP8IteratorNzToBytes(it);  // re-import the non-zero context
+
+  VP8InitResidual(0, 2, enc, &res);
+  for (ch = 0; ch <= 2; ch += 2) {
+    for (y = 0; y < 2; ++y) {
+      for (x = 0; x < 2; ++x) {
+        const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
+        VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res);
+        R += VP8GetResidualCost(ctx, &res);
+        it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = (res.last >= 0);
+      }
+    }
+  }
+  return R;
+}
+
+
+//------------------------------------------------------------------------------
+// Recording of token probabilities.
+
+// Record proba context used
+static int Record(int bit, proba_t* const stats) {
+  proba_t p = *stats;
+  if (p >= 0xffff0000u) {               // an overflow is inbound.
+    p = ((p + 1u) >> 1) & 0x7fff7fffu;  // -> divide the stats by 2.
+  }
+  // record bit count (lower 16 bits) and increment total count (upper 16 bits).
+  p += 0x00010000u + bit;
+  *stats = p;
+  return bit;
+}
+
+// We keep the table-free variant around for reference, in case.
+#define USE_LEVEL_CODE_TABLE
+
+// Simulate block coding, but only record statistics.
+// Note: no need to record the fixed probas.
+int VP8RecordCoeffs(int ctx, const VP8Residual* const res) {
+  int n = res->first;
+  // should be stats[VP8EncBands[n]], but it's equivalent for n=0 or 1
+  proba_t* s = res->stats[n][ctx];
+  if (res->last  < 0) {
+    Record(0, s + 0);
+    return 0;
+  }
+  while (n <= res->last) {
+    int v;
+    Record(1, s + 0);  // order of record doesn't matter
+    while ((v = res->coeffs[n++]) == 0) {
+      Record(0, s + 1);
+      s = res->stats[VP8EncBands[n]][0];
+    }
+    Record(1, s + 1);
+    if (!Record(2u < (unsigned int)(v + 1), s + 2)) {  // v = -1 or 1
+      s = res->stats[VP8EncBands[n]][1];
+    } else {
+      v = abs(v);
+#if !defined(USE_LEVEL_CODE_TABLE)
+      if (!Record(v > 4, s + 3)) {
+        if (Record(v != 2, s + 4))
+          Record(v == 4, s + 5);
+      } else if (!Record(v > 10, s + 6)) {
+        Record(v > 6, s + 7);
+      } else if (!Record((v >= 3 + (8 << 2)), s + 8)) {
+        Record((v >= 3 + (8 << 1)), s + 9);
+      } else {
+        Record((v >= 3 + (8 << 3)), s + 10);
+      }
+#else
+      if (v > MAX_VARIABLE_LEVEL) {
+        v = MAX_VARIABLE_LEVEL;
+      }
+
+      {
+        const int bits = VP8LevelCodes[v - 1][1];
+        int pattern = VP8LevelCodes[v - 1][0];
+        int i;
+        for (i = 0; (pattern >>= 1) != 0; ++i) {
+          const int mask = 2 << i;
+          if (pattern & 1) Record(!!(bits & mask), s + 3 + i);
+        }
+      }
+#endif
+      s = res->stats[VP8EncBands[n]][2];
+    }
+  }
+  if (n < 16) Record(0, s + 0);
+  return 1;
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/enc/cost.h b/webp/src/enc/cost.h
new file mode 100644
index 0000000..4e55895
--- /dev/null
+++ b/webp/src/enc/cost.h
@@ -0,0 +1,83 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Cost tables for level and modes.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_ENC_COST_H_
+#define WEBP_ENC_COST_H_
+
+#include <assert.h>
+#include <stdlib.h>
+#include "./vp8enci.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// On-the-fly info about the current set of residuals. Handy to avoid
+// passing zillions of params.
+typedef struct {
+  int first;
+  int last;
+  const int16_t* coeffs;
+
+  int coeff_type;
+  ProbaArray* prob;
+  StatsArray* stats;
+  CostArray*  cost;
+} VP8Residual;
+
+void VP8InitResidual(int first, int coeff_type,
+                     VP8Encoder* const enc, VP8Residual* const res);
+
+typedef void (*VP8SetResidualCoeffsFunc)(const int16_t* const coeffs,
+                                         VP8Residual* const res);
+extern VP8SetResidualCoeffsFunc VP8SetResidualCoeffs;
+
+void VP8SetResidualCoeffsInit(void);  // must be called first
+
+int VP8RecordCoeffs(int ctx, const VP8Residual* const res);
+
+// approximate cost per level:
+extern const uint16_t VP8LevelFixedCosts[MAX_LEVEL + 1];
+extern const uint16_t VP8EntropyCost[256];        // 8bit fixed-point log(p)
+
+// Cost of coding one event with probability 'proba'.
+static WEBP_INLINE int VP8BitCost(int bit, uint8_t proba) {
+  return !bit ? VP8EntropyCost[proba] : VP8EntropyCost[255 - proba];
+}
+
+// Cost calculation function.
+typedef int (*VP8GetResidualCostFunc)(int ctx0, const VP8Residual* const res);
+extern VP8GetResidualCostFunc VP8GetResidualCost;
+
+void VP8GetResidualCostInit(void);  // must be called first
+
+// Level cost calculations
+extern const uint16_t VP8LevelCodes[MAX_VARIABLE_LEVEL][2];
+void VP8CalculateLevelCosts(VP8Proba* const proba);
+static WEBP_INLINE int VP8LevelCost(const uint16_t* const table, int level) {
+  return VP8LevelFixedCosts[level]
+       + table[(level > MAX_VARIABLE_LEVEL) ? MAX_VARIABLE_LEVEL : level];
+}
+
+// Mode costs
+extern const uint16_t VP8FixedCostsUV[4];
+extern const uint16_t VP8FixedCostsI16[4];
+extern const uint16_t VP8FixedCostsI4[NUM_BMODES][NUM_BMODES][NUM_BMODES];
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_ENC_COST_H_ */
diff --git a/webp/src/enc/filter.c b/webp/src/enc/filter.c
new file mode 100644
index 0000000..11db4bd
--- /dev/null
+++ b/webp/src/enc/filter.c
@@ -0,0 +1,296 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Selecting filter level
+//
+// Author: somnath@google.com (Somnath Banerjee)
+
+#include <assert.h>
+#include "./vp8enci.h"
+#include "../dsp/dsp.h"
+
+// This table gives, for a given sharpness, the filtering strength to be
+// used (at least) in order to filter a given edge step delta.
+// This is constructed by brute force inspection: for all delta, we iterate
+// over all possible filtering strength / thresh until needs_filter() returns
+// true.
+#define MAX_DELTA_SIZE 64
+static const uint8_t kLevelsFromDelta[8][MAX_DELTA_SIZE] = {
+  { 0,   1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,
+    16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+    32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+    48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63 },
+  { 0,  1,  2,  3,  5,  6,  7,  8,  9, 11, 12, 13, 14, 15, 17, 18,
+    20, 21, 23, 24, 26, 27, 29, 30, 32, 33, 35, 36, 38, 39, 41, 42,
+    44, 45, 47, 48, 50, 51, 53, 54, 56, 57, 59, 60, 62, 63, 63, 63,
+    63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 },
+  {  0,  1,  2,  3,  5,  6,  7,  8,  9, 11, 12, 13, 14, 16, 17, 19,
+    20, 22, 23, 25, 26, 28, 29, 31, 32, 34, 35, 37, 38, 40, 41, 43,
+    44, 46, 47, 49, 50, 52, 53, 55, 56, 58, 59, 61, 62, 63, 63, 63,
+    63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 },
+  {  0,  1,  2,  3,  5,  6,  7,  8,  9, 11, 12, 13, 15, 16, 18, 19,
+    21, 22, 24, 25, 27, 28, 30, 31, 33, 34, 36, 37, 39, 40, 42, 43,
+    45, 46, 48, 49, 51, 52, 54, 55, 57, 58, 60, 61, 63, 63, 63, 63,
+    63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 },
+  {  0,  1,  2,  3,  5,  6,  7,  8,  9, 11, 12, 14, 15, 17, 18, 20,
+    21, 23, 24, 26, 27, 29, 30, 32, 33, 35, 36, 38, 39, 41, 42, 44,
+    45, 47, 48, 50, 51, 53, 54, 56, 57, 59, 60, 62, 63, 63, 63, 63,
+    63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 },
+  {  0,  1,  2,  4,  5,  7,  8,  9, 11, 12, 13, 15, 16, 17, 19, 20,
+    22, 23, 25, 26, 28, 29, 31, 32, 34, 35, 37, 38, 40, 41, 43, 44,
+    46, 47, 49, 50, 52, 53, 55, 56, 58, 59, 61, 62, 63, 63, 63, 63,
+    63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 },
+  {  0,  1,  2,  4,  5,  7,  8,  9, 11, 12, 13, 15, 16, 18, 19, 21,
+    22, 24, 25, 27, 28, 30, 31, 33, 34, 36, 37, 39, 40, 42, 43, 45,
+    46, 48, 49, 51, 52, 54, 55, 57, 58, 60, 61, 63, 63, 63, 63, 63,
+    63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 },
+  {  0,  1,  2,  4,  5,  7,  8,  9, 11, 12, 14, 15, 17, 18, 20, 21,
+    23, 24, 26, 27, 29, 30, 32, 33, 35, 36, 38, 39, 41, 42, 44, 45,
+    47, 48, 50, 51, 53, 54, 56, 57, 59, 60, 62, 63, 63, 63, 63, 63,
+    63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63 }
+};
+
+int VP8FilterStrengthFromDelta(int sharpness, int delta) {
+  const int pos = (delta < MAX_DELTA_SIZE) ? delta : MAX_DELTA_SIZE - 1;
+  assert(sharpness >= 0 && sharpness <= 7);
+  return kLevelsFromDelta[sharpness][pos];
+}
+
+//------------------------------------------------------------------------------
+// Paragraph 15.4: compute the inner-edge filtering strength
+
+static int GetILevel(int sharpness, int level) {
+  if (sharpness > 0) {
+    if (sharpness > 4) {
+      level >>= 2;
+    } else {
+      level >>= 1;
+    }
+    if (level > 9 - sharpness) {
+      level = 9 - sharpness;
+    }
+  }
+  if (level < 1) level = 1;
+  return level;
+}
+
+static void DoFilter(const VP8EncIterator* const it, int level) {
+  const VP8Encoder* const enc = it->enc_;
+  const int ilevel = GetILevel(enc->config_->filter_sharpness, level);
+  const int limit = 2 * level + ilevel;
+
+  uint8_t* const y_dst = it->yuv_out2_ + Y_OFF;
+  uint8_t* const u_dst = it->yuv_out2_ + U_OFF;
+  uint8_t* const v_dst = it->yuv_out2_ + V_OFF;
+
+  // copy current block to yuv_out2_
+  memcpy(y_dst, it->yuv_out_, YUV_SIZE * sizeof(uint8_t));
+
+  if (enc->filter_hdr_.simple_ == 1) {   // simple
+    VP8SimpleHFilter16i(y_dst, BPS, limit);
+    VP8SimpleVFilter16i(y_dst, BPS, limit);
+  } else {    // complex
+    const int hev_thresh = (level >= 40) ? 2 : (level >= 15) ? 1 : 0;
+    VP8HFilter16i(y_dst, BPS, limit, ilevel, hev_thresh);
+    VP8HFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh);
+    VP8VFilter16i(y_dst, BPS, limit, ilevel, hev_thresh);
+    VP8VFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh);
+  }
+}
+
+//------------------------------------------------------------------------------
+// SSIM metric
+
+enum { KERNEL = 3 };
+static const double kMinValue = 1.e-10;  // minimal threshold
+
+void VP8SSIMAddStats(const DistoStats* const src, DistoStats* const dst) {
+  dst->w   += src->w;
+  dst->xm  += src->xm;
+  dst->ym  += src->ym;
+  dst->xxm += src->xxm;
+  dst->xym += src->xym;
+  dst->yym += src->yym;
+}
+
+static void VP8SSIMAccumulate(const uint8_t* src1, int stride1,
+                              const uint8_t* src2, int stride2,
+                              int xo, int yo, int W, int H,
+                              DistoStats* const stats) {
+  const int ymin = (yo - KERNEL < 0) ? 0 : yo - KERNEL;
+  const int ymax = (yo + KERNEL > H - 1) ? H - 1 : yo + KERNEL;
+  const int xmin = (xo - KERNEL < 0) ? 0 : xo - KERNEL;
+  const int xmax = (xo + KERNEL > W - 1) ? W - 1 : xo + KERNEL;
+  int x, y;
+  src1 += ymin * stride1;
+  src2 += ymin * stride2;
+  for (y = ymin; y <= ymax; ++y, src1 += stride1, src2 += stride2) {
+    for (x = xmin; x <= xmax; ++x) {
+      const int s1 = src1[x];
+      const int s2 = src2[x];
+      stats->w   += 1;
+      stats->xm  += s1;
+      stats->ym  += s2;
+      stats->xxm += s1 * s1;
+      stats->xym += s1 * s2;
+      stats->yym += s2 * s2;
+    }
+  }
+}
+
+double VP8SSIMGet(const DistoStats* const stats) {
+  const double xmxm = stats->xm * stats->xm;
+  const double ymym = stats->ym * stats->ym;
+  const double xmym = stats->xm * stats->ym;
+  const double w2 = stats->w * stats->w;
+  double sxx = stats->xxm * stats->w - xmxm;
+  double syy = stats->yym * stats->w - ymym;
+  double sxy = stats->xym * stats->w - xmym;
+  double C1, C2;
+  double fnum;
+  double fden;
+  // small errors are possible, due to rounding. Clamp to zero.
+  if (sxx < 0.) sxx = 0.;
+  if (syy < 0.) syy = 0.;
+  C1 = 6.5025 * w2;
+  C2 = 58.5225 * w2;
+  fnum = (2 * xmym + C1) * (2 * sxy + C2);
+  fden = (xmxm + ymym + C1) * (sxx + syy + C2);
+  return (fden != 0.) ? fnum / fden : kMinValue;
+}
+
+double VP8SSIMGetSquaredError(const DistoStats* const s) {
+  if (s->w > 0.) {
+    const double iw2 = 1. / (s->w * s->w);
+    const double sxx = s->xxm * s->w - s->xm * s->xm;
+    const double syy = s->yym * s->w - s->ym * s->ym;
+    const double sxy = s->xym * s->w - s->xm * s->ym;
+    const double SSE = iw2 * (sxx + syy - 2. * sxy);
+    if (SSE > kMinValue) return SSE;
+  }
+  return kMinValue;
+}
+
+void VP8SSIMAccumulatePlane(const uint8_t* src1, int stride1,
+                            const uint8_t* src2, int stride2,
+                            int W, int H, DistoStats* const stats) {
+  int x, y;
+  for (y = 0; y < H; ++y) {
+    for (x = 0; x < W; ++x) {
+      VP8SSIMAccumulate(src1, stride1, src2, stride2, x, y, W, H, stats);
+    }
+  }
+}
+
+static double GetMBSSIM(const uint8_t* yuv1, const uint8_t* yuv2) {
+  int x, y;
+  DistoStats s = { .0, .0, .0, .0, .0, .0 };
+
+  // compute SSIM in a 10 x 10 window
+  for (x = 3; x < 13; x++) {
+    for (y = 3; y < 13; y++) {
+      VP8SSIMAccumulate(yuv1 + Y_OFF, BPS, yuv2 + Y_OFF, BPS, x, y, 16, 16, &s);
+    }
+  }
+  for (x = 1; x < 7; x++) {
+    for (y = 1; y < 7; y++) {
+      VP8SSIMAccumulate(yuv1 + U_OFF, BPS, yuv2 + U_OFF, BPS, x, y, 8, 8, &s);
+      VP8SSIMAccumulate(yuv1 + V_OFF, BPS, yuv2 + V_OFF, BPS, x, y, 8, 8, &s);
+    }
+  }
+  return VP8SSIMGet(&s);
+}
+
+//------------------------------------------------------------------------------
+// Exposed APIs: Encoder should call the following 3 functions to adjust
+// loop filter strength
+
+void VP8InitFilter(VP8EncIterator* const it) {
+  if (it->lf_stats_ != NULL) {
+    int s, i;
+    for (s = 0; s < NUM_MB_SEGMENTS; s++) {
+      for (i = 0; i < MAX_LF_LEVELS; i++) {
+        (*it->lf_stats_)[s][i] = 0;
+      }
+    }
+  }
+}
+
+void VP8StoreFilterStats(VP8EncIterator* const it) {
+  int d;
+  VP8Encoder* const enc = it->enc_;
+  const int s = it->mb_->segment_;
+  const int level0 = enc->dqm_[s].fstrength_;  // TODO: ref_lf_delta[]
+
+  // explore +/-quant range of values around level0
+  const int delta_min = -enc->dqm_[s].quant_;
+  const int delta_max = enc->dqm_[s].quant_;
+  const int step_size = (delta_max - delta_min >= 4) ? 4 : 1;
+
+  if (it->lf_stats_ == NULL) return;
+
+  // NOTE: Currently we are applying filter only across the sublock edges
+  // There are two reasons for that.
+  // 1. Applying filter on macro block edges will change the pixels in
+  // the left and top macro blocks. That will be hard to restore
+  // 2. Macro Blocks on the bottom and right are not yet compressed. So we
+  // cannot apply filter on the right and bottom macro block edges.
+  if (it->mb_->type_ == 1 && it->mb_->skip_) return;
+
+  // Always try filter level  zero
+  (*it->lf_stats_)[s][0] += GetMBSSIM(it->yuv_in_, it->yuv_out_);
+
+  for (d = delta_min; d <= delta_max; d += step_size) {
+    const int level = level0 + d;
+    if (level <= 0 || level >= MAX_LF_LEVELS) {
+      continue;
+    }
+    DoFilter(it, level);
+    (*it->lf_stats_)[s][level] += GetMBSSIM(it->yuv_in_, it->yuv_out2_);
+  }
+}
+
+void VP8AdjustFilterStrength(VP8EncIterator* const it) {
+  VP8Encoder* const enc = it->enc_;
+  if (it->lf_stats_ != NULL) {
+    int s;
+    for (s = 0; s < NUM_MB_SEGMENTS; s++) {
+      int i, best_level = 0;
+      // Improvement over filter level 0 should be at least 1e-5 (relatively)
+      double best_v = 1.00001 * (*it->lf_stats_)[s][0];
+      for (i = 1; i < MAX_LF_LEVELS; i++) {
+        const double v = (*it->lf_stats_)[s][i];
+        if (v > best_v) {
+          best_v = v;
+          best_level = i;
+        }
+      }
+      enc->dqm_[s].fstrength_ = best_level;
+    }
+  } else if (enc->config_->filter_strength > 0) {
+    int max_level = 0;
+    int s;
+    for (s = 0; s < NUM_MB_SEGMENTS; s++) {
+      VP8SegmentInfo* const dqm = &enc->dqm_[s];
+      // this '>> 3' accounts for some inverse WHT scaling
+      const int delta = (dqm->max_edge_ * dqm->y2_.q_[1]) >> 3;
+      const int level =
+          VP8FilterStrengthFromDelta(enc->filter_hdr_.sharpness_, delta);
+      if (level > dqm->fstrength_) {
+        dqm->fstrength_ = level;
+      }
+      if (max_level < dqm->fstrength_) {
+        max_level = dqm->fstrength_;
+      }
+    }
+    enc->filter_hdr_.level_ = max_level;
+  }
+}
+
+// -----------------------------------------------------------------------------
diff --git a/webp/src/enc/frame.c b/webp/src/enc/frame.c
new file mode 100644
index 0000000..6fd20bb
--- /dev/null
+++ b/webp/src/enc/frame.c
@@ -0,0 +1,854 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//   frame coding and analysis
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <string.h>
+#include <math.h>
+
+#include "./vp8enci.h"
+#include "./cost.h"
+#include "webp/format_constants.h"  // RIFF constants
+
+#define SEGMENT_VISU 0
+#define DEBUG_SEARCH 0    // useful to track search convergence
+
+//------------------------------------------------------------------------------
+// multi-pass convergence
+
+#define HEADER_SIZE_ESTIMATE (RIFF_HEADER_SIZE + CHUNK_HEADER_SIZE +  \
+                              VP8_FRAME_HEADER_SIZE)
+#define DQ_LIMIT 0.4  // convergence is considered reached if dq < DQ_LIMIT
+// we allow 2k of extra head-room in PARTITION0 limit.
+#define PARTITION0_SIZE_LIMIT ((VP8_MAX_PARTITION0_SIZE - 2048ULL) << 11)
+
+typedef struct {  // struct for organizing convergence in either size or PSNR
+  int is_first;
+  float dq;
+  float q, last_q;
+  double value, last_value;   // PSNR or size
+  double target;
+  int do_size_search;
+} PassStats;
+
+static int InitPassStats(const VP8Encoder* const enc, PassStats* const s) {
+  const uint64_t target_size = (uint64_t)enc->config_->target_size;
+  const int do_size_search = (target_size != 0);
+  const float target_PSNR = enc->config_->target_PSNR;
+
+  s->is_first = 1;
+  s->dq = 10.f;
+  s->q = s->last_q = enc->config_->quality;
+  s->target = do_size_search ? (double)target_size
+            : (target_PSNR > 0.) ? target_PSNR
+            : 40.;   // default, just in case
+  s->value = s->last_value = 0.;
+  s->do_size_search = do_size_search;
+  return do_size_search;
+}
+
+static float Clamp(float v, float min, float max) {
+  return (v < min) ? min : (v > max) ? max : v;
+}
+
+static float ComputeNextQ(PassStats* const s) {
+  float dq;
+  if (s->is_first) {
+    dq = (s->value > s->target) ? -s->dq : s->dq;
+    s->is_first = 0;
+  } else if (s->value != s->last_value) {
+    const double slope = (s->target - s->value) / (s->last_value - s->value);
+    dq = (float)(slope * (s->last_q - s->q));
+  } else {
+    dq = 0.;  // we're done?!
+  }
+  // Limit variable to avoid large swings.
+  s->dq = Clamp(dq, -30.f, 30.f);
+  s->last_q = s->q;
+  s->last_value = s->value;
+  s->q = Clamp(s->q + s->dq, 0.f, 100.f);
+  return s->q;
+}
+
+//------------------------------------------------------------------------------
+// Tables for level coding
+
+const uint8_t VP8EncBands[16 + 1] = {
+  0, 1, 2, 3, 6, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7,
+  0  // sentinel
+};
+
+const uint8_t VP8Cat3[] = { 173, 148, 140 };
+const uint8_t VP8Cat4[] = { 176, 155, 140, 135 };
+const uint8_t VP8Cat5[] = { 180, 157, 141, 134, 130 };
+const uint8_t VP8Cat6[] =
+    { 254, 254, 243, 230, 196, 177, 153, 140, 133, 130, 129 };
+
+//------------------------------------------------------------------------------
+// Reset the statistics about: number of skips, token proba, level cost,...
+
+static void ResetStats(VP8Encoder* const enc) {
+  VP8Proba* const proba = &enc->proba_;
+  VP8CalculateLevelCosts(proba);
+  proba->nb_skip_ = 0;
+}
+
+//------------------------------------------------------------------------------
+// Skip decision probability
+
+#define SKIP_PROBA_THRESHOLD 250  // value below which using skip_proba is OK.
+
+static int CalcSkipProba(uint64_t nb, uint64_t total) {
+  return (int)(total ? (total - nb) * 255 / total : 255);
+}
+
+// Returns the bit-cost for coding the skip probability.
+static int FinalizeSkipProba(VP8Encoder* const enc) {
+  VP8Proba* const proba = &enc->proba_;
+  const int nb_mbs = enc->mb_w_ * enc->mb_h_;
+  const int nb_events = proba->nb_skip_;
+  int size;
+  proba->skip_proba_ = CalcSkipProba(nb_events, nb_mbs);
+  proba->use_skip_proba_ = (proba->skip_proba_ < SKIP_PROBA_THRESHOLD);
+  size = 256;   // 'use_skip_proba' bit
+  if (proba->use_skip_proba_) {
+    size +=  nb_events * VP8BitCost(1, proba->skip_proba_)
+         + (nb_mbs - nb_events) * VP8BitCost(0, proba->skip_proba_);
+    size += 8 * 256;   // cost of signaling the skip_proba_ itself.
+  }
+  return size;
+}
+
+// Collect statistics and deduce probabilities for next coding pass.
+// Return the total bit-cost for coding the probability updates.
+static int CalcTokenProba(int nb, int total) {
+  assert(nb <= total);
+  return nb ? (255 - nb * 255 / total) : 255;
+}
+
+// Cost of coding 'nb' 1's and 'total-nb' 0's using 'proba' probability.
+static int BranchCost(int nb, int total, int proba) {
+  return nb * VP8BitCost(1, proba) + (total - nb) * VP8BitCost(0, proba);
+}
+
+static void ResetTokenStats(VP8Encoder* const enc) {
+  VP8Proba* const proba = &enc->proba_;
+  memset(proba->stats_, 0, sizeof(proba->stats_));
+}
+
+static int FinalizeTokenProbas(VP8Proba* const proba) {
+  int has_changed = 0;
+  int size = 0;
+  int t, b, c, p;
+  for (t = 0; t < NUM_TYPES; ++t) {
+    for (b = 0; b < NUM_BANDS; ++b) {
+      for (c = 0; c < NUM_CTX; ++c) {
+        for (p = 0; p < NUM_PROBAS; ++p) {
+          const proba_t stats = proba->stats_[t][b][c][p];
+          const int nb = (stats >> 0) & 0xffff;
+          const int total = (stats >> 16) & 0xffff;
+          const int update_proba = VP8CoeffsUpdateProba[t][b][c][p];
+          const int old_p = VP8CoeffsProba0[t][b][c][p];
+          const int new_p = CalcTokenProba(nb, total);
+          const int old_cost = BranchCost(nb, total, old_p)
+                             + VP8BitCost(0, update_proba);
+          const int new_cost = BranchCost(nb, total, new_p)
+                             + VP8BitCost(1, update_proba)
+                             + 8 * 256;
+          const int use_new_p = (old_cost > new_cost);
+          size += VP8BitCost(use_new_p, update_proba);
+          if (use_new_p) {  // only use proba that seem meaningful enough.
+            proba->coeffs_[t][b][c][p] = new_p;
+            has_changed |= (new_p != old_p);
+            size += 8 * 256;
+          } else {
+            proba->coeffs_[t][b][c][p] = old_p;
+          }
+        }
+      }
+    }
+  }
+  proba->dirty_ = has_changed;
+  return size;
+}
+
+//------------------------------------------------------------------------------
+// Finalize Segment probability based on the coding tree
+
+static int GetProba(int a, int b) {
+  const int total = a + b;
+  return (total == 0) ? 255     // that's the default probability.
+                      : (255 * a + total / 2) / total;  // rounded proba
+}
+
+static void SetSegmentProbas(VP8Encoder* const enc) {
+  int p[NUM_MB_SEGMENTS] = { 0 };
+  int n;
+
+  for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) {
+    const VP8MBInfo* const mb = &enc->mb_info_[n];
+    p[mb->segment_]++;
+  }
+  if (enc->pic_->stats != NULL) {
+    for (n = 0; n < NUM_MB_SEGMENTS; ++n) {
+      enc->pic_->stats->segment_size[n] = p[n];
+    }
+  }
+  if (enc->segment_hdr_.num_segments_ > 1) {
+    uint8_t* const probas = enc->proba_.segments_;
+    probas[0] = GetProba(p[0] + p[1], p[2] + p[3]);
+    probas[1] = GetProba(p[0], p[1]);
+    probas[2] = GetProba(p[2], p[3]);
+
+    enc->segment_hdr_.update_map_ =
+        (probas[0] != 255) || (probas[1] != 255) || (probas[2] != 255);
+    enc->segment_hdr_.size_ =
+        p[0] * (VP8BitCost(0, probas[0]) + VP8BitCost(0, probas[1])) +
+        p[1] * (VP8BitCost(0, probas[0]) + VP8BitCost(1, probas[1])) +
+        p[2] * (VP8BitCost(1, probas[0]) + VP8BitCost(0, probas[2])) +
+        p[3] * (VP8BitCost(1, probas[0]) + VP8BitCost(1, probas[2]));
+  } else {
+    enc->segment_hdr_.update_map_ = 0;
+    enc->segment_hdr_.size_ = 0;
+  }
+}
+
+//------------------------------------------------------------------------------
+// Coefficient coding
+
+static int PutCoeffs(VP8BitWriter* const bw, int ctx, const VP8Residual* res) {
+  int n = res->first;
+  // should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1
+  const uint8_t* p = res->prob[n][ctx];
+  if (!VP8PutBit(bw, res->last >= 0, p[0])) {
+    return 0;
+  }
+
+  while (n < 16) {
+    const int c = res->coeffs[n++];
+    const int sign = c < 0;
+    int v = sign ? -c : c;
+    if (!VP8PutBit(bw, v != 0, p[1])) {
+      p = res->prob[VP8EncBands[n]][0];
+      continue;
+    }
+    if (!VP8PutBit(bw, v > 1, p[2])) {
+      p = res->prob[VP8EncBands[n]][1];
+    } else {
+      if (!VP8PutBit(bw, v > 4, p[3])) {
+        if (VP8PutBit(bw, v != 2, p[4]))
+          VP8PutBit(bw, v == 4, p[5]);
+      } else if (!VP8PutBit(bw, v > 10, p[6])) {
+        if (!VP8PutBit(bw, v > 6, p[7])) {
+          VP8PutBit(bw, v == 6, 159);
+        } else {
+          VP8PutBit(bw, v >= 9, 165);
+          VP8PutBit(bw, !(v & 1), 145);
+        }
+      } else {
+        int mask;
+        const uint8_t* tab;
+        if (v < 3 + (8 << 1)) {          // VP8Cat3  (3b)
+          VP8PutBit(bw, 0, p[8]);
+          VP8PutBit(bw, 0, p[9]);
+          v -= 3 + (8 << 0);
+          mask = 1 << 2;
+          tab = VP8Cat3;
+        } else if (v < 3 + (8 << 2)) {   // VP8Cat4  (4b)
+          VP8PutBit(bw, 0, p[8]);
+          VP8PutBit(bw, 1, p[9]);
+          v -= 3 + (8 << 1);
+          mask = 1 << 3;
+          tab = VP8Cat4;
+        } else if (v < 3 + (8 << 3)) {   // VP8Cat5  (5b)
+          VP8PutBit(bw, 1, p[8]);
+          VP8PutBit(bw, 0, p[10]);
+          v -= 3 + (8 << 2);
+          mask = 1 << 4;
+          tab = VP8Cat5;
+        } else {                         // VP8Cat6 (11b)
+          VP8PutBit(bw, 1, p[8]);
+          VP8PutBit(bw, 1, p[10]);
+          v -= 3 + (8 << 3);
+          mask = 1 << 10;
+          tab = VP8Cat6;
+        }
+        while (mask) {
+          VP8PutBit(bw, !!(v & mask), *tab++);
+          mask >>= 1;
+        }
+      }
+      p = res->prob[VP8EncBands[n]][2];
+    }
+    VP8PutBitUniform(bw, sign);
+    if (n == 16 || !VP8PutBit(bw, n <= res->last, p[0])) {
+      return 1;   // EOB
+    }
+  }
+  return 1;
+}
+
+static void CodeResiduals(VP8BitWriter* const bw, VP8EncIterator* const it,
+                          const VP8ModeScore* const rd) {
+  int x, y, ch;
+  VP8Residual res;
+  uint64_t pos1, pos2, pos3;
+  const int i16 = (it->mb_->type_ == 1);
+  const int segment = it->mb_->segment_;
+  VP8Encoder* const enc = it->enc_;
+
+  VP8IteratorNzToBytes(it);
+
+  pos1 = VP8BitWriterPos(bw);
+  if (i16) {
+    VP8InitResidual(0, 1, enc, &res);
+    VP8SetResidualCoeffs(rd->y_dc_levels, &res);
+    it->top_nz_[8] = it->left_nz_[8] =
+      PutCoeffs(bw, it->top_nz_[8] + it->left_nz_[8], &res);
+    VP8InitResidual(1, 0, enc, &res);
+  } else {
+    VP8InitResidual(0, 3, enc, &res);
+  }
+
+  // luma-AC
+  for (y = 0; y < 4; ++y) {
+    for (x = 0; x < 4; ++x) {
+      const int ctx = it->top_nz_[x] + it->left_nz_[y];
+      VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res);
+      it->top_nz_[x] = it->left_nz_[y] = PutCoeffs(bw, ctx, &res);
+    }
+  }
+  pos2 = VP8BitWriterPos(bw);
+
+  // U/V
+  VP8InitResidual(0, 2, enc, &res);
+  for (ch = 0; ch <= 2; ch += 2) {
+    for (y = 0; y < 2; ++y) {
+      for (x = 0; x < 2; ++x) {
+        const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
+        VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res);
+        it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] =
+            PutCoeffs(bw, ctx, &res);
+      }
+    }
+  }
+  pos3 = VP8BitWriterPos(bw);
+  it->luma_bits_ = pos2 - pos1;
+  it->uv_bits_ = pos3 - pos2;
+  it->bit_count_[segment][i16] += it->luma_bits_;
+  it->bit_count_[segment][2] += it->uv_bits_;
+  VP8IteratorBytesToNz(it);
+}
+
+// Same as CodeResiduals, but doesn't actually write anything.
+// Instead, it just records the event distribution.
+static void RecordResiduals(VP8EncIterator* const it,
+                            const VP8ModeScore* const rd) {
+  int x, y, ch;
+  VP8Residual res;
+  VP8Encoder* const enc = it->enc_;
+
+  VP8IteratorNzToBytes(it);
+
+  if (it->mb_->type_ == 1) {   // i16x16
+    VP8InitResidual(0, 1, enc, &res);
+    VP8SetResidualCoeffs(rd->y_dc_levels, &res);
+    it->top_nz_[8] = it->left_nz_[8] =
+      VP8RecordCoeffs(it->top_nz_[8] + it->left_nz_[8], &res);
+    VP8InitResidual(1, 0, enc, &res);
+  } else {
+    VP8InitResidual(0, 3, enc, &res);
+  }
+
+  // luma-AC
+  for (y = 0; y < 4; ++y) {
+    for (x = 0; x < 4; ++x) {
+      const int ctx = it->top_nz_[x] + it->left_nz_[y];
+      VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res);
+      it->top_nz_[x] = it->left_nz_[y] = VP8RecordCoeffs(ctx, &res);
+    }
+  }
+
+  // U/V
+  VP8InitResidual(0, 2, enc, &res);
+  for (ch = 0; ch <= 2; ch += 2) {
+    for (y = 0; y < 2; ++y) {
+      for (x = 0; x < 2; ++x) {
+        const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
+        VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res);
+        it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] =
+            VP8RecordCoeffs(ctx, &res);
+      }
+    }
+  }
+
+  VP8IteratorBytesToNz(it);
+}
+
+//------------------------------------------------------------------------------
+// Token buffer
+
+#if !defined(DISABLE_TOKEN_BUFFER)
+
+static int RecordTokens(VP8EncIterator* const it, const VP8ModeScore* const rd,
+                        VP8TBuffer* const tokens) {
+  int x, y, ch;
+  VP8Residual res;
+  VP8Encoder* const enc = it->enc_;
+
+  VP8IteratorNzToBytes(it);
+  if (it->mb_->type_ == 1) {   // i16x16
+    const int ctx = it->top_nz_[8] + it->left_nz_[8];
+    VP8InitResidual(0, 1, enc, &res);
+    VP8SetResidualCoeffs(rd->y_dc_levels, &res);
+    it->top_nz_[8] = it->left_nz_[8] =
+        VP8RecordCoeffTokens(ctx, 1,
+                             res.first, res.last, res.coeffs, tokens);
+    VP8RecordCoeffs(ctx, &res);
+    VP8InitResidual(1, 0, enc, &res);
+  } else {
+    VP8InitResidual(0, 3, enc, &res);
+  }
+
+  // luma-AC
+  for (y = 0; y < 4; ++y) {
+    for (x = 0; x < 4; ++x) {
+      const int ctx = it->top_nz_[x] + it->left_nz_[y];
+      VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res);
+      it->top_nz_[x] = it->left_nz_[y] =
+          VP8RecordCoeffTokens(ctx, res.coeff_type,
+                               res.first, res.last, res.coeffs, tokens);
+      VP8RecordCoeffs(ctx, &res);
+    }
+  }
+
+  // U/V
+  VP8InitResidual(0, 2, enc, &res);
+  for (ch = 0; ch <= 2; ch += 2) {
+    for (y = 0; y < 2; ++y) {
+      for (x = 0; x < 2; ++x) {
+        const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
+        VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res);
+        it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] =
+            VP8RecordCoeffTokens(ctx, 2,
+                                 res.first, res.last, res.coeffs, tokens);
+        VP8RecordCoeffs(ctx, &res);
+      }
+    }
+  }
+  VP8IteratorBytesToNz(it);
+  return !tokens->error_;
+}
+
+#endif    // !DISABLE_TOKEN_BUFFER
+
+//------------------------------------------------------------------------------
+// ExtraInfo map / Debug function
+
+#if SEGMENT_VISU
+static void SetBlock(uint8_t* p, int value, int size) {
+  int y;
+  for (y = 0; y < size; ++y) {
+    memset(p, value, size);
+    p += BPS;
+  }
+}
+#endif
+
+static void ResetSSE(VP8Encoder* const enc) {
+  enc->sse_[0] = 0;
+  enc->sse_[1] = 0;
+  enc->sse_[2] = 0;
+  // Note: enc->sse_[3] is managed by alpha.c
+  enc->sse_count_ = 0;
+}
+
+static void StoreSSE(const VP8EncIterator* const it) {
+  VP8Encoder* const enc = it->enc_;
+  const uint8_t* const in = it->yuv_in_;
+  const uint8_t* const out = it->yuv_out_;
+  // Note: not totally accurate at boundary. And doesn't include in-loop filter.
+  enc->sse_[0] += VP8SSE16x16(in + Y_OFF, out + Y_OFF);
+  enc->sse_[1] += VP8SSE8x8(in + U_OFF, out + U_OFF);
+  enc->sse_[2] += VP8SSE8x8(in + V_OFF, out + V_OFF);
+  enc->sse_count_ += 16 * 16;
+}
+
+static void StoreSideInfo(const VP8EncIterator* const it) {
+  VP8Encoder* const enc = it->enc_;
+  const VP8MBInfo* const mb = it->mb_;
+  WebPPicture* const pic = enc->pic_;
+
+  if (pic->stats != NULL) {
+    StoreSSE(it);
+    enc->block_count_[0] += (mb->type_ == 0);
+    enc->block_count_[1] += (mb->type_ == 1);
+    enc->block_count_[2] += (mb->skip_ != 0);
+  }
+
+  if (pic->extra_info != NULL) {
+    uint8_t* const info = &pic->extra_info[it->x_ + it->y_ * enc->mb_w_];
+    switch (pic->extra_info_type) {
+      case 1: *info = mb->type_; break;
+      case 2: *info = mb->segment_; break;
+      case 3: *info = enc->dqm_[mb->segment_].quant_; break;
+      case 4: *info = (mb->type_ == 1) ? it->preds_[0] : 0xff; break;
+      case 5: *info = mb->uv_mode_; break;
+      case 6: {
+        const int b = (int)((it->luma_bits_ + it->uv_bits_ + 7) >> 3);
+        *info = (b > 255) ? 255 : b; break;
+      }
+      case 7: *info = mb->alpha_; break;
+      default: *info = 0; break;
+    }
+  }
+#if SEGMENT_VISU  // visualize segments and prediction modes
+  SetBlock(it->yuv_out_ + Y_OFF, mb->segment_ * 64, 16);
+  SetBlock(it->yuv_out_ + U_OFF, it->preds_[0] * 64, 8);
+  SetBlock(it->yuv_out_ + V_OFF, mb->uv_mode_ * 64, 8);
+#endif
+}
+
+static double GetPSNR(uint64_t mse, uint64_t size) {
+  return (mse > 0 && size > 0) ? 10. * log10(255. * 255. * size / mse) : 99;
+}
+
+//------------------------------------------------------------------------------
+//  StatLoop(): only collect statistics (number of skips, token usage, ...).
+//  This is used for deciding optimal probabilities. It also modifies the
+//  quantizer value if some target (size, PSNR) was specified.
+
+static void SetLoopParams(VP8Encoder* const enc, float q) {
+  // Make sure the quality parameter is inside valid bounds
+  q = Clamp(q, 0.f, 100.f);
+
+  VP8SetSegmentParams(enc, q);      // setup segment quantizations and filters
+  SetSegmentProbas(enc);            // compute segment probabilities
+
+  ResetStats(enc);
+  ResetSSE(enc);
+}
+
+static uint64_t OneStatPass(VP8Encoder* const enc, VP8RDLevel rd_opt,
+                            int nb_mbs, int percent_delta,
+                            PassStats* const s) {
+  VP8EncIterator it;
+  uint64_t size = 0;
+  uint64_t size_p0 = 0;
+  uint64_t distortion = 0;
+  const uint64_t pixel_count = nb_mbs * 384;
+
+  VP8IteratorInit(enc, &it);
+  SetLoopParams(enc, s->q);
+  do {
+    VP8ModeScore info;
+    VP8IteratorImport(&it, NULL);
+    if (VP8Decimate(&it, &info, rd_opt)) {
+      // Just record the number of skips and act like skip_proba is not used.
+      enc->proba_.nb_skip_++;
+    }
+    RecordResiduals(&it, &info);
+    size += info.R + info.H;
+    size_p0 += info.H;
+    distortion += info.D;
+    if (percent_delta && !VP8IteratorProgress(&it, percent_delta))
+      return 0;
+    VP8IteratorSaveBoundary(&it);
+  } while (VP8IteratorNext(&it) && --nb_mbs > 0);
+
+  size_p0 += enc->segment_hdr_.size_;
+  if (s->do_size_search) {
+    size += FinalizeSkipProba(enc);
+    size += FinalizeTokenProbas(&enc->proba_);
+    size = ((size + size_p0 + 1024) >> 11) + HEADER_SIZE_ESTIMATE;
+    s->value = (double)size;
+  } else {
+    s->value = GetPSNR(distortion, pixel_count);
+  }
+  return size_p0;
+}
+
+static int StatLoop(VP8Encoder* const enc) {
+  const int method = enc->method_;
+  const int do_search = enc->do_search_;
+  const int fast_probe = ((method == 0 || method == 3) && !do_search);
+  int num_pass_left = enc->config_->pass;
+  const int task_percent = 20;
+  const int percent_per_pass =
+      (task_percent + num_pass_left / 2) / num_pass_left;
+  const int final_percent = enc->percent_ + task_percent;
+  const VP8RDLevel rd_opt =
+      (method >= 3 || do_search) ? RD_OPT_BASIC : RD_OPT_NONE;
+  int nb_mbs = enc->mb_w_ * enc->mb_h_;
+  PassStats stats;
+
+  InitPassStats(enc, &stats);
+  ResetTokenStats(enc);
+
+  // Fast mode: quick analysis pass over few mbs. Better than nothing.
+  if (fast_probe) {
+    if (method == 3) {  // we need more stats for method 3 to be reliable.
+      nb_mbs = (nb_mbs > 200) ? nb_mbs >> 1 : 100;
+    } else {
+      nb_mbs = (nb_mbs > 200) ? nb_mbs >> 2 : 50;
+    }
+  }
+
+  while (num_pass_left-- > 0) {
+    const int is_last_pass = (fabs(stats.dq) <= DQ_LIMIT) ||
+                             (num_pass_left == 0) ||
+                             (enc->max_i4_header_bits_ == 0);
+    const uint64_t size_p0 =
+        OneStatPass(enc, rd_opt, nb_mbs, percent_per_pass, &stats);
+    if (size_p0 == 0) return 0;
+#if (DEBUG_SEARCH > 0)
+    printf("#%d value:%.1lf -> %.1lf   q:%.2f -> %.2f\n",
+           num_pass_left, stats.last_value, stats.value, stats.last_q, stats.q);
+#endif
+    if (enc->max_i4_header_bits_ > 0 && size_p0 > PARTITION0_SIZE_LIMIT) {
+      ++num_pass_left;
+      enc->max_i4_header_bits_ >>= 1;  // strengthen header bit limitation...
+      continue;                        // ...and start over
+    }
+    if (is_last_pass) {
+      break;
+    }
+    // If no target size: just do several pass without changing 'q'
+    if (do_search) {
+      ComputeNextQ(&stats);
+      if (fabs(stats.dq) <= DQ_LIMIT) break;
+    }
+  }
+  if (!do_search || !stats.do_size_search) {
+    // Need to finalize probas now, since it wasn't done during the search.
+    FinalizeSkipProba(enc);
+    FinalizeTokenProbas(&enc->proba_);
+  }
+  VP8CalculateLevelCosts(&enc->proba_);  // finalize costs
+  return WebPReportProgress(enc->pic_, final_percent, &enc->percent_);
+}
+
+//------------------------------------------------------------------------------
+// Main loops
+//
+
+static const int kAverageBytesPerMB[8] = { 50, 24, 16, 9, 7, 5, 3, 2 };
+
+static int PreLoopInitialize(VP8Encoder* const enc) {
+  int p;
+  int ok = 1;
+  const int average_bytes_per_MB = kAverageBytesPerMB[enc->base_quant_ >> 4];
+  const int bytes_per_parts =
+      enc->mb_w_ * enc->mb_h_ * average_bytes_per_MB / enc->num_parts_;
+  // Initialize the bit-writers
+  for (p = 0; ok && p < enc->num_parts_; ++p) {
+    ok = VP8BitWriterInit(enc->parts_ + p, bytes_per_parts);
+  }
+  if (!ok) {
+    VP8EncFreeBitWriters(enc);  // malloc error occurred
+    WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY);
+  }
+  return ok;
+}
+
+static int PostLoopFinalize(VP8EncIterator* const it, int ok) {
+  VP8Encoder* const enc = it->enc_;
+  if (ok) {      // Finalize the partitions, check for extra errors.
+    int p;
+    for (p = 0; p < enc->num_parts_; ++p) {
+      VP8BitWriterFinish(enc->parts_ + p);
+      ok &= !enc->parts_[p].error_;
+    }
+  }
+
+  if (ok) {      // All good. Finish up.
+    if (enc->pic_->stats != NULL) {  // finalize byte counters...
+      int i, s;
+      for (i = 0; i <= 2; ++i) {
+        for (s = 0; s < NUM_MB_SEGMENTS; ++s) {
+          enc->residual_bytes_[i][s] = (int)((it->bit_count_[s][i] + 7) >> 3);
+        }
+      }
+    }
+    VP8AdjustFilterStrength(it);     // ...and store filter stats.
+  } else {
+    // Something bad happened -> need to do some memory cleanup.
+    VP8EncFreeBitWriters(enc);
+  }
+  return ok;
+}
+
+//------------------------------------------------------------------------------
+//  VP8EncLoop(): does the final bitstream coding.
+
+static void ResetAfterSkip(VP8EncIterator* const it) {
+  if (it->mb_->type_ == 1) {
+    *it->nz_ = 0;  // reset all predictors
+    it->left_nz_[8] = 0;
+  } else {
+    *it->nz_ &= (1 << 24);  // preserve the dc_nz bit
+  }
+}
+
+int VP8EncLoop(VP8Encoder* const enc) {
+  VP8EncIterator it;
+  int ok = PreLoopInitialize(enc);
+  if (!ok) return 0;
+
+  StatLoop(enc);  // stats-collection loop
+
+  VP8IteratorInit(enc, &it);
+  VP8InitFilter(&it);
+  do {
+    VP8ModeScore info;
+    const int dont_use_skip = !enc->proba_.use_skip_proba_;
+    const VP8RDLevel rd_opt = enc->rd_opt_level_;
+
+    VP8IteratorImport(&it, NULL);
+    // Warning! order is important: first call VP8Decimate() and
+    // *then* decide how to code the skip decision if there's one.
+    if (!VP8Decimate(&it, &info, rd_opt) || dont_use_skip) {
+      CodeResiduals(it.bw_, &it, &info);
+    } else {   // reset predictors after a skip
+      ResetAfterSkip(&it);
+    }
+    StoreSideInfo(&it);
+    VP8StoreFilterStats(&it);
+    VP8IteratorExport(&it);
+    ok = VP8IteratorProgress(&it, 20);
+    VP8IteratorSaveBoundary(&it);
+  } while (ok && VP8IteratorNext(&it));
+
+  return PostLoopFinalize(&it, ok);
+}
+
+//------------------------------------------------------------------------------
+// Single pass using Token Buffer.
+
+#if !defined(DISABLE_TOKEN_BUFFER)
+
+#define MIN_COUNT 96  // minimum number of macroblocks before updating stats
+
+int VP8EncTokenLoop(VP8Encoder* const enc) {
+  // Roughly refresh the proba eight times per pass
+  int max_count = (enc->mb_w_ * enc->mb_h_) >> 3;
+  int num_pass_left = enc->config_->pass;
+  const int do_search = enc->do_search_;
+  VP8EncIterator it;
+  VP8Proba* const proba = &enc->proba_;
+  const VP8RDLevel rd_opt = enc->rd_opt_level_;
+  const uint64_t pixel_count = enc->mb_w_ * enc->mb_h_ * 384;
+  PassStats stats;
+  int ok;
+
+  InitPassStats(enc, &stats);
+  ok = PreLoopInitialize(enc);
+  if (!ok) return 0;
+
+  if (max_count < MIN_COUNT) max_count = MIN_COUNT;
+
+  assert(enc->num_parts_ == 1);
+  assert(enc->use_tokens_);
+  assert(proba->use_skip_proba_ == 0);
+  assert(rd_opt >= RD_OPT_BASIC);   // otherwise, token-buffer won't be useful
+  assert(num_pass_left > 0);
+
+  while (ok && num_pass_left-- > 0) {
+    const int is_last_pass = (fabs(stats.dq) <= DQ_LIMIT) ||
+                             (num_pass_left == 0) ||
+                             (enc->max_i4_header_bits_ == 0);
+    uint64_t size_p0 = 0;
+    uint64_t distortion = 0;
+    int cnt = max_count;
+    VP8IteratorInit(enc, &it);
+    SetLoopParams(enc, stats.q);
+    if (is_last_pass) {
+      ResetTokenStats(enc);
+      VP8InitFilter(&it);  // don't collect stats until last pass (too costly)
+    }
+    VP8TBufferClear(&enc->tokens_);
+    do {
+      VP8ModeScore info;
+      VP8IteratorImport(&it, NULL);
+      if (--cnt < 0) {
+        FinalizeTokenProbas(proba);
+        VP8CalculateLevelCosts(proba);  // refresh cost tables for rd-opt
+        cnt = max_count;
+      }
+      VP8Decimate(&it, &info, rd_opt);
+      ok = RecordTokens(&it, &info, &enc->tokens_);
+      if (!ok) {
+        WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY);
+        break;
+      }
+      size_p0 += info.H;
+      distortion += info.D;
+      if (is_last_pass) {
+        StoreSideInfo(&it);
+        VP8StoreFilterStats(&it);
+        VP8IteratorExport(&it);
+        ok = VP8IteratorProgress(&it, 20);
+      }
+      VP8IteratorSaveBoundary(&it);
+    } while (ok && VP8IteratorNext(&it));
+    if (!ok) break;
+
+    size_p0 += enc->segment_hdr_.size_;
+    if (stats.do_size_search) {
+      uint64_t size = FinalizeTokenProbas(&enc->proba_);
+      size += VP8EstimateTokenSize(&enc->tokens_,
+                                   (const uint8_t*)proba->coeffs_);
+      size = (size + size_p0 + 1024) >> 11;  // -> size in bytes
+      size += HEADER_SIZE_ESTIMATE;
+      stats.value = (double)size;
+    } else {  // compute and store PSNR
+      stats.value = GetPSNR(distortion, pixel_count);
+    }
+
+#if (DEBUG_SEARCH > 0)
+    printf("#%2d metric:%.1lf -> %.1lf   last_q=%.2lf q=%.2lf dq=%.2lf\n",
+           num_pass_left, stats.last_value, stats.value,
+           stats.last_q, stats.q, stats.dq);
+#endif
+    if (size_p0 > PARTITION0_SIZE_LIMIT) {
+      ++num_pass_left;
+      enc->max_i4_header_bits_ >>= 1;  // strengthen header bit limitation...
+      continue;                        // ...and start over
+    }
+    if (is_last_pass) {
+      break;   // done
+    }
+    if (do_search) {
+      ComputeNextQ(&stats);  // Adjust q
+    }
+  }
+  if (ok) {
+    if (!stats.do_size_search) {
+      FinalizeTokenProbas(&enc->proba_);
+    }
+    ok = VP8EmitTokens(&enc->tokens_, enc->parts_ + 0,
+                       (const uint8_t*)proba->coeffs_, 1);
+  }
+  ok = ok && WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_);
+  return PostLoopFinalize(&it, ok);
+}
+
+#else
+
+int VP8EncTokenLoop(VP8Encoder* const enc) {
+  (void)enc;
+  return 0;   // we shouldn't be here.
+}
+
+#endif    // DISABLE_TOKEN_BUFFER
+
+//------------------------------------------------------------------------------
+
diff --git a/webp/src/enc/histogram.c b/webp/src/enc/histogram.c
new file mode 100644
index 0000000..1bbef3d
--- /dev/null
+++ b/webp/src/enc/histogram.c
@@ -0,0 +1,741 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Author: Jyrki Alakuijala (jyrki@google.com)
+//
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <math.h>
+
+#include "./backward_references.h"
+#include "./histogram.h"
+#include "../dsp/lossless.h"
+#include "../utils/utils.h"
+
+#define MAX_COST 1.e38
+
+// Number of partitions for the three dominant (literal, red and blue) symbol
+// costs.
+#define NUM_PARTITIONS 4
+// The size of the bin-hash corresponding to the three dominant costs.
+#define BIN_SIZE (NUM_PARTITIONS * NUM_PARTITIONS * NUM_PARTITIONS)
+
+static void HistogramClear(VP8LHistogram* const p) {
+  uint32_t* const literal = p->literal_;
+  const int cache_bits = p->palette_code_bits_;
+  const int histo_size = VP8LGetHistogramSize(cache_bits);
+  memset(p, 0, histo_size);
+  p->palette_code_bits_ = cache_bits;
+  p->literal_ = literal;
+}
+
+static void HistogramCopy(const VP8LHistogram* const src,
+                          VP8LHistogram* const dst) {
+  uint32_t* const dst_literal = dst->literal_;
+  const int dst_cache_bits = dst->palette_code_bits_;
+  const int histo_size = VP8LGetHistogramSize(dst_cache_bits);
+  assert(src->palette_code_bits_ == dst_cache_bits);
+  memcpy(dst, src, histo_size);
+  dst->literal_ = dst_literal;
+}
+
+int VP8LGetHistogramSize(int cache_bits) {
+  const int literal_size = VP8LHistogramNumCodes(cache_bits);
+  const size_t total_size = sizeof(VP8LHistogram) + sizeof(int) * literal_size;
+  assert(total_size <= (size_t)0x7fffffff);
+  return (int)total_size;
+}
+
+void VP8LFreeHistogram(VP8LHistogram* const histo) {
+  WebPSafeFree(histo);
+}
+
+void VP8LFreeHistogramSet(VP8LHistogramSet* const histo) {
+  WebPSafeFree(histo);
+}
+
+void VP8LHistogramStoreRefs(const VP8LBackwardRefs* const refs,
+                            VP8LHistogram* const histo) {
+  VP8LRefsCursor c = VP8LRefsCursorInit(refs);
+  while (VP8LRefsCursorOk(&c)) {
+    VP8LHistogramAddSinglePixOrCopy(histo, c.cur_pos);
+    VP8LRefsCursorNext(&c);
+  }
+}
+
+void VP8LHistogramCreate(VP8LHistogram* const p,
+                         const VP8LBackwardRefs* const refs,
+                         int palette_code_bits) {
+  if (palette_code_bits >= 0) {
+    p->palette_code_bits_ = palette_code_bits;
+  }
+  HistogramClear(p);
+  VP8LHistogramStoreRefs(refs, p);
+}
+
+void VP8LHistogramInit(VP8LHistogram* const p, int palette_code_bits) {
+  p->palette_code_bits_ = palette_code_bits;
+  HistogramClear(p);
+}
+
+VP8LHistogram* VP8LAllocateHistogram(int cache_bits) {
+  VP8LHistogram* histo = NULL;
+  const int total_size = VP8LGetHistogramSize(cache_bits);
+  uint8_t* const memory = (uint8_t*)WebPSafeMalloc(total_size, sizeof(*memory));
+  if (memory == NULL) return NULL;
+  histo = (VP8LHistogram*)memory;
+  // literal_ won't necessary be aligned.
+  histo->literal_ = (uint32_t*)(memory + sizeof(VP8LHistogram));
+  VP8LHistogramInit(histo, cache_bits);
+  return histo;
+}
+
+VP8LHistogramSet* VP8LAllocateHistogramSet(int size, int cache_bits) {
+  int i;
+  VP8LHistogramSet* set;
+  const size_t total_size = sizeof(*set)
+                            + sizeof(*set->histograms) * size
+                            + (size_t)VP8LGetHistogramSize(cache_bits) * size;
+  uint8_t* memory = (uint8_t*)WebPSafeMalloc(total_size, sizeof(*memory));
+  if (memory == NULL) return NULL;
+
+  set = (VP8LHistogramSet*)memory;
+  memory += sizeof(*set);
+  set->histograms = (VP8LHistogram**)memory;
+  memory += size * sizeof(*set->histograms);
+  set->max_size = size;
+  set->size = size;
+  for (i = 0; i < size; ++i) {
+    set->histograms[i] = (VP8LHistogram*)memory;
+    // literal_ won't necessary be aligned.
+    set->histograms[i]->literal_ = (uint32_t*)(memory + sizeof(VP8LHistogram));
+    VP8LHistogramInit(set->histograms[i], cache_bits);
+    // There's no padding/alignment between successive histograms.
+    memory += VP8LGetHistogramSize(cache_bits);
+  }
+  return set;
+}
+
+// -----------------------------------------------------------------------------
+
+void VP8LHistogramAddSinglePixOrCopy(VP8LHistogram* const histo,
+                                     const PixOrCopy* const v) {
+  if (PixOrCopyIsLiteral(v)) {
+    ++histo->alpha_[PixOrCopyLiteral(v, 3)];
+    ++histo->red_[PixOrCopyLiteral(v, 2)];
+    ++histo->literal_[PixOrCopyLiteral(v, 1)];
+    ++histo->blue_[PixOrCopyLiteral(v, 0)];
+  } else if (PixOrCopyIsCacheIdx(v)) {
+    const int literal_ix =
+        NUM_LITERAL_CODES + NUM_LENGTH_CODES + PixOrCopyCacheIdx(v);
+    ++histo->literal_[literal_ix];
+  } else {
+    int code, extra_bits;
+    VP8LPrefixEncodeBits(PixOrCopyLength(v), &code, &extra_bits);
+    ++histo->literal_[NUM_LITERAL_CODES + code];
+    VP8LPrefixEncodeBits(PixOrCopyDistance(v), &code, &extra_bits);
+    ++histo->distance_[code];
+  }
+}
+
+static WEBP_INLINE double BitsEntropyRefine(int nonzeros, int sum, int max_val,
+                                            double retval) {
+  double mix;
+  if (nonzeros < 5) {
+    if (nonzeros <= 1) {
+      return 0;
+    }
+    // Two symbols, they will be 0 and 1 in a Huffman code.
+    // Let's mix in a bit of entropy to favor good clustering when
+    // distributions of these are combined.
+    if (nonzeros == 2) {
+      return 0.99 * sum + 0.01 * retval;
+    }
+    // No matter what the entropy says, we cannot be better than min_limit
+    // with Huffman coding. I am mixing a bit of entropy into the
+    // min_limit since it produces much better (~0.5 %) compression results
+    // perhaps because of better entropy clustering.
+    if (nonzeros == 3) {
+      mix = 0.95;
+    } else {
+      mix = 0.7;  // nonzeros == 4.
+    }
+  } else {
+    mix = 0.627;
+  }
+
+  {
+    double min_limit = 2 * sum - max_val;
+    min_limit = mix * min_limit + (1.0 - mix) * retval;
+    return (retval < min_limit) ? min_limit : retval;
+  }
+}
+
+static double BitsEntropy(const uint32_t* const array, int n) {
+  double retval = 0.;
+  uint32_t sum = 0;
+  int nonzeros = 0;
+  uint32_t max_val = 0;
+  int i;
+  for (i = 0; i < n; ++i) {
+    if (array[i] != 0) {
+      sum += array[i];
+      ++nonzeros;
+      retval -= VP8LFastSLog2(array[i]);
+      if (max_val < array[i]) {
+        max_val = array[i];
+      }
+    }
+  }
+  retval += VP8LFastSLog2(sum);
+  return BitsEntropyRefine(nonzeros, sum, max_val, retval);
+}
+
+static double BitsEntropyCombined(const uint32_t* const X,
+                                  const uint32_t* const Y, int n) {
+  double retval = 0.;
+  int sum = 0;
+  int nonzeros = 0;
+  int max_val = 0;
+  int i;
+  for (i = 0; i < n; ++i) {
+    const int xy = X[i] + Y[i];
+    if (xy != 0) {
+      sum += xy;
+      ++nonzeros;
+      retval -= VP8LFastSLog2(xy);
+      if (max_val < xy) {
+        max_val = xy;
+      }
+    }
+  }
+  retval += VP8LFastSLog2(sum);
+  return BitsEntropyRefine(nonzeros, sum, max_val, retval);
+}
+
+static double InitialHuffmanCost(void) {
+  // Small bias because Huffman code length is typically not stored in
+  // full length.
+  static const int kHuffmanCodeOfHuffmanCodeSize = CODE_LENGTH_CODES * 3;
+  static const double kSmallBias = 9.1;
+  return kHuffmanCodeOfHuffmanCodeSize - kSmallBias;
+}
+
+// Finalize the Huffman cost based on streak numbers and length type (<3 or >=3)
+static double FinalHuffmanCost(const VP8LStreaks* const stats) {
+  double retval = InitialHuffmanCost();
+  retval += stats->counts[0] * 1.5625 + 0.234375 * stats->streaks[0][1];
+  retval += stats->counts[1] * 2.578125 + 0.703125 * stats->streaks[1][1];
+  retval += 1.796875 * stats->streaks[0][0];
+  retval += 3.28125 * stats->streaks[1][0];
+  return retval;
+}
+
+// Trampolines
+static double HuffmanCost(const uint32_t* const population, int length) {
+  const VP8LStreaks stats = VP8LHuffmanCostCount(population, length);
+  return FinalHuffmanCost(&stats);
+}
+
+static double HuffmanCostCombined(const uint32_t* const X,
+                                  const uint32_t* const Y, int length) {
+  const VP8LStreaks stats = VP8LHuffmanCostCombinedCount(X, Y, length);
+  return FinalHuffmanCost(&stats);
+}
+
+// Aggregated costs
+static double PopulationCost(const uint32_t* const population, int length) {
+  return BitsEntropy(population, length) + HuffmanCost(population, length);
+}
+
+static double GetCombinedEntropy(const uint32_t* const X,
+                                 const uint32_t* const Y, int length) {
+  return BitsEntropyCombined(X, Y, length) + HuffmanCostCombined(X, Y, length);
+}
+
+// Estimates the Entropy + Huffman + other block overhead size cost.
+double VP8LHistogramEstimateBits(const VP8LHistogram* const p) {
+  return
+      PopulationCost(p->literal_, VP8LHistogramNumCodes(p->palette_code_bits_))
+      + PopulationCost(p->red_, NUM_LITERAL_CODES)
+      + PopulationCost(p->blue_, NUM_LITERAL_CODES)
+      + PopulationCost(p->alpha_, NUM_LITERAL_CODES)
+      + PopulationCost(p->distance_, NUM_DISTANCE_CODES)
+      + VP8LExtraCost(p->literal_ + NUM_LITERAL_CODES, NUM_LENGTH_CODES)
+      + VP8LExtraCost(p->distance_, NUM_DISTANCE_CODES);
+}
+
+double VP8LHistogramEstimateBitsBulk(const VP8LHistogram* const p) {
+  return
+      BitsEntropy(p->literal_, VP8LHistogramNumCodes(p->palette_code_bits_))
+      + BitsEntropy(p->red_, NUM_LITERAL_CODES)
+      + BitsEntropy(p->blue_, NUM_LITERAL_CODES)
+      + BitsEntropy(p->alpha_, NUM_LITERAL_CODES)
+      + BitsEntropy(p->distance_, NUM_DISTANCE_CODES)
+      + VP8LExtraCost(p->literal_ + NUM_LITERAL_CODES, NUM_LENGTH_CODES)
+      + VP8LExtraCost(p->distance_, NUM_DISTANCE_CODES);
+}
+
+// -----------------------------------------------------------------------------
+// Various histogram combine/cost-eval functions
+
+static int GetCombinedHistogramEntropy(const VP8LHistogram* const a,
+                                       const VP8LHistogram* const b,
+                                       double cost_threshold,
+                                       double* cost) {
+  const int palette_code_bits = a->palette_code_bits_;
+  assert(a->palette_code_bits_ == b->palette_code_bits_);
+  *cost += GetCombinedEntropy(a->literal_, b->literal_,
+                              VP8LHistogramNumCodes(palette_code_bits));
+  *cost += VP8LExtraCostCombined(a->literal_ + NUM_LITERAL_CODES,
+                                 b->literal_ + NUM_LITERAL_CODES,
+                                 NUM_LENGTH_CODES);
+  if (*cost > cost_threshold) return 0;
+
+  *cost += GetCombinedEntropy(a->red_, b->red_, NUM_LITERAL_CODES);
+  if (*cost > cost_threshold) return 0;
+
+  *cost += GetCombinedEntropy(a->blue_, b->blue_, NUM_LITERAL_CODES);
+  if (*cost > cost_threshold) return 0;
+
+  *cost += GetCombinedEntropy(a->alpha_, b->alpha_, NUM_LITERAL_CODES);
+  if (*cost > cost_threshold) return 0;
+
+  *cost += GetCombinedEntropy(a->distance_, b->distance_, NUM_DISTANCE_CODES);
+  *cost += VP8LExtraCostCombined(a->distance_, b->distance_,
+                                 NUM_DISTANCE_CODES);
+  if (*cost > cost_threshold) return 0;
+
+  return 1;
+}
+
+// Performs out = a + b, computing the cost C(a+b) - C(a) - C(b) while comparing
+// to the threshold value 'cost_threshold'. The score returned is
+//  Score = C(a+b) - C(a) - C(b), where C(a) + C(b) is known and fixed.
+// Since the previous score passed is 'cost_threshold', we only need to compare
+// the partial cost against 'cost_threshold + C(a) + C(b)' to possibly bail-out
+// early.
+static double HistogramAddEval(const VP8LHistogram* const a,
+                               const VP8LHistogram* const b,
+                               VP8LHistogram* const out,
+                               double cost_threshold) {
+  double cost = 0;
+  const double sum_cost = a->bit_cost_ + b->bit_cost_;
+  cost_threshold += sum_cost;
+
+  if (GetCombinedHistogramEntropy(a, b, cost_threshold, &cost)) {
+    VP8LHistogramAdd(a, b, out);
+    out->bit_cost_ = cost;
+    out->palette_code_bits_ = a->palette_code_bits_;
+  }
+
+  return cost - sum_cost;
+}
+
+// Same as HistogramAddEval(), except that the resulting histogram
+// is not stored. Only the cost C(a+b) - C(a) is evaluated. We omit
+// the term C(b) which is constant over all the evaluations.
+static double HistogramAddThresh(const VP8LHistogram* const a,
+                                 const VP8LHistogram* const b,
+                                 double cost_threshold) {
+  double cost = -a->bit_cost_;
+  GetCombinedHistogramEntropy(a, b, cost_threshold, &cost);
+  return cost;
+}
+
+// -----------------------------------------------------------------------------
+
+// The structure to keep track of cost range for the three dominant entropy
+// symbols.
+// TODO(skal): Evaluate if float can be used here instead of double for
+// representing the entropy costs.
+typedef struct {
+  double literal_max_;
+  double literal_min_;
+  double red_max_;
+  double red_min_;
+  double blue_max_;
+  double blue_min_;
+} DominantCostRange;
+
+static void DominantCostRangeInit(DominantCostRange* const c) {
+  c->literal_max_ = 0.;
+  c->literal_min_ = MAX_COST;
+  c->red_max_ = 0.;
+  c->red_min_ = MAX_COST;
+  c->blue_max_ = 0.;
+  c->blue_min_ = MAX_COST;
+}
+
+static void UpdateDominantCostRange(
+    const VP8LHistogram* const h, DominantCostRange* const c) {
+  if (c->literal_max_ < h->literal_cost_) c->literal_max_ = h->literal_cost_;
+  if (c->literal_min_ > h->literal_cost_) c->literal_min_ = h->literal_cost_;
+  if (c->red_max_ < h->red_cost_) c->red_max_ = h->red_cost_;
+  if (c->red_min_ > h->red_cost_) c->red_min_ = h->red_cost_;
+  if (c->blue_max_ < h->blue_cost_) c->blue_max_ = h->blue_cost_;
+  if (c->blue_min_ > h->blue_cost_) c->blue_min_ = h->blue_cost_;
+}
+
+static void UpdateHistogramCost(VP8LHistogram* const h) {
+  const double alpha_cost = PopulationCost(h->alpha_, NUM_LITERAL_CODES);
+  const double distance_cost =
+      PopulationCost(h->distance_, NUM_DISTANCE_CODES) +
+      VP8LExtraCost(h->distance_, NUM_DISTANCE_CODES);
+  const int num_codes = VP8LHistogramNumCodes(h->palette_code_bits_);
+  h->literal_cost_ = PopulationCost(h->literal_, num_codes) +
+                     VP8LExtraCost(h->literal_ + NUM_LITERAL_CODES,
+                                   NUM_LENGTH_CODES);
+  h->red_cost_ = PopulationCost(h->red_, NUM_LITERAL_CODES);
+  h->blue_cost_ = PopulationCost(h->blue_, NUM_LITERAL_CODES);
+  h->bit_cost_ = h->literal_cost_ + h->red_cost_ + h->blue_cost_ +
+                 alpha_cost + distance_cost;
+}
+
+static int GetBinIdForEntropy(double min, double max, double val) {
+  const double range = max - min + 1e-6;
+  const double delta = val - min;
+  return (int)(NUM_PARTITIONS * delta / range);
+}
+
+// TODO(vikasa): Evaluate, if there's any correlation between red & blue.
+static int GetHistoBinIndex(
+    const VP8LHistogram* const h, const DominantCostRange* const c) {
+  const int bin_id =
+      GetBinIdForEntropy(c->blue_min_, c->blue_max_, h->blue_cost_) +
+      NUM_PARTITIONS * GetBinIdForEntropy(c->red_min_, c->red_max_,
+                                          h->red_cost_) +
+      NUM_PARTITIONS * NUM_PARTITIONS * GetBinIdForEntropy(c->literal_min_,
+                                                           c->literal_max_,
+                                                           h->literal_cost_);
+  assert(bin_id < BIN_SIZE);
+  return bin_id;
+}
+
+// Construct the histograms from backward references.
+static void HistogramBuild(
+    int xsize, int histo_bits, const VP8LBackwardRefs* const backward_refs,
+    VP8LHistogramSet* const image_histo) {
+  int x = 0, y = 0;
+  const int histo_xsize = VP8LSubSampleSize(xsize, histo_bits);
+  VP8LHistogram** const histograms = image_histo->histograms;
+  VP8LRefsCursor c = VP8LRefsCursorInit(backward_refs);
+  assert(histo_bits > 0);
+  // Construct the Histo from a given backward references.
+  while (VP8LRefsCursorOk(&c)) {
+    const PixOrCopy* const v = c.cur_pos;
+    const int ix = (y >> histo_bits) * histo_xsize + (x >> histo_bits);
+    VP8LHistogramAddSinglePixOrCopy(histograms[ix], v);
+    x += PixOrCopyLength(v);
+    while (x >= xsize) {
+      x -= xsize;
+      ++y;
+    }
+    VP8LRefsCursorNext(&c);
+  }
+}
+
+// Copies the histograms and computes its bit_cost.
+static void HistogramCopyAndAnalyze(
+    VP8LHistogramSet* const orig_histo, VP8LHistogramSet* const image_histo) {
+  int i;
+  const int histo_size = orig_histo->size;
+  VP8LHistogram** const orig_histograms = orig_histo->histograms;
+  VP8LHistogram** const histograms = image_histo->histograms;
+  for (i = 0; i < histo_size; ++i) {
+    VP8LHistogram* const histo = orig_histograms[i];
+    UpdateHistogramCost(histo);
+    // Copy histograms from orig_histo[] to image_histo[].
+    HistogramCopy(histo, histograms[i]);
+  }
+}
+
+// Partition histograms to different entropy bins for three dominant (literal,
+// red and blue) symbol costs and compute the histogram aggregate bit_cost.
+static void HistogramAnalyzeEntropyBin(
+    VP8LHistogramSet* const image_histo, int16_t* const bin_map) {
+  int i;
+  VP8LHistogram** const histograms = image_histo->histograms;
+  const int histo_size = image_histo->size;
+  const int bin_depth = histo_size + 1;
+  DominantCostRange cost_range;
+  DominantCostRangeInit(&cost_range);
+
+  // Analyze the dominant (literal, red and blue) entropy costs.
+  for (i = 0; i < histo_size; ++i) {
+    VP8LHistogram* const histo = histograms[i];
+    UpdateDominantCostRange(histo, &cost_range);
+  }
+
+  // bin-hash histograms on three of the dominant (literal, red and blue)
+  // symbol costs.
+  for (i = 0; i < histo_size; ++i) {
+    int num_histos;
+    VP8LHistogram* const histo = histograms[i];
+    const int16_t bin_id = (int16_t)GetHistoBinIndex(histo, &cost_range);
+    const int bin_offset = bin_id * bin_depth;
+    // bin_map[n][0] for every bin 'n' maintains the counter for the number of
+    // histograms in that bin.
+    // Get and increment the num_histos in that bin.
+    num_histos = ++bin_map[bin_offset];
+    assert(bin_offset + num_histos < bin_depth * BIN_SIZE);
+    // Add histogram i'th index at num_histos (last) position in the bin_map.
+    bin_map[bin_offset + num_histos] = i;
+  }
+}
+
+// Compact the histogram set by moving the valid one left in the set to the
+// head and moving the ones that have been merged to other histograms towards
+// the end.
+// TODO(vikasa): Evaluate if this method can be avoided by altering the code
+// logic of HistogramCombineEntropyBin main loop.
+static void HistogramCompactBins(VP8LHistogramSet* const image_histo) {
+  int start = 0;
+  int end = image_histo->size - 1;
+  VP8LHistogram** const histograms = image_histo->histograms;
+  while (start < end) {
+    while (start <= end && histograms[start] != NULL &&
+           histograms[start]->bit_cost_ != 0.) {
+      ++start;
+    }
+    while (start <= end && histograms[end]->bit_cost_ == 0.) {
+      histograms[end] = NULL;
+      --end;
+    }
+    if (start < end) {
+      assert(histograms[start] != NULL);
+      assert(histograms[end] != NULL);
+      HistogramCopy(histograms[end], histograms[start]);
+      histograms[end] = NULL;
+      --end;
+    }
+  }
+  image_histo->size = end + 1;
+}
+
+static void HistogramCombineEntropyBin(VP8LHistogramSet* const image_histo,
+                                       VP8LHistogram* const histos,
+                                       int16_t* const bin_map, int bin_depth,
+                                       double combine_cost_factor) {
+  int bin_id;
+  VP8LHistogram* cur_combo = histos;
+  VP8LHistogram** const histograms = image_histo->histograms;
+
+  for (bin_id = 0; bin_id < BIN_SIZE; ++bin_id) {
+    const int bin_offset = bin_id * bin_depth;
+    const int num_histos = bin_map[bin_offset];
+    const int idx1 = bin_map[bin_offset + 1];
+    int n;
+    for (n = 2; n <= num_histos; ++n) {
+      const int idx2 = bin_map[bin_offset + n];
+      const double bit_cost_idx2 = histograms[idx2]->bit_cost_;
+      if (bit_cost_idx2 > 0.) {
+        const double bit_cost_thresh = -bit_cost_idx2 * combine_cost_factor;
+        const double curr_cost_diff =
+            HistogramAddEval(histograms[idx1], histograms[idx2],
+                             cur_combo, bit_cost_thresh);
+        if (curr_cost_diff < bit_cost_thresh) {
+          HistogramCopy(cur_combo, histograms[idx1]);
+          histograms[idx2]->bit_cost_ = 0.;
+        }
+      }
+    }
+  }
+  HistogramCompactBins(image_histo);
+}
+
+static uint32_t MyRand(uint32_t *seed) {
+  *seed *= 16807U;
+  if (*seed == 0) {
+    *seed = 1;
+  }
+  return *seed;
+}
+
+static void HistogramCombine(VP8LHistogramSet* const image_histo,
+                             VP8LHistogramSet* const histos, int quality) {
+  int iter;
+  uint32_t seed = 0;
+  int tries_with_no_success = 0;
+  int image_histo_size = image_histo->size;
+  const int iter_mult = (quality < 25) ? 2 : 2 + (quality - 25) / 8;
+  const int outer_iters = image_histo_size * iter_mult;
+  const int num_pairs = image_histo_size / 2;
+  const int num_tries_no_success = outer_iters / 2;
+  const int min_cluster_size = 2;
+  VP8LHistogram** const histograms = image_histo->histograms;
+  VP8LHistogram* cur_combo = histos->histograms[0];   // trial histogram
+  VP8LHistogram* best_combo = histos->histograms[1];  // best histogram so far
+
+  // Collapse similar histograms in 'image_histo'.
+  for (iter = 0;
+       iter < outer_iters && image_histo_size >= min_cluster_size;
+       ++iter) {
+    double best_cost_diff = 0.;
+    int best_idx1 = -1, best_idx2 = 1;
+    int j;
+    const int num_tries =
+        (num_pairs < image_histo_size) ? num_pairs : image_histo_size;
+    seed += iter;
+    for (j = 0; j < num_tries; ++j) {
+      double curr_cost_diff;
+      // Choose two histograms at random and try to combine them.
+      const uint32_t idx1 = MyRand(&seed) % image_histo_size;
+      const uint32_t tmp = (j & 7) + 1;
+      const uint32_t diff =
+          (tmp < 3) ? tmp : MyRand(&seed) % (image_histo_size - 1);
+      const uint32_t idx2 = (idx1 + diff + 1) % image_histo_size;
+      if (idx1 == idx2) {
+        continue;
+      }
+
+      // Calculate cost reduction on combining.
+      curr_cost_diff = HistogramAddEval(histograms[idx1], histograms[idx2],
+                                        cur_combo, best_cost_diff);
+      if (curr_cost_diff < best_cost_diff) {    // found a better pair?
+        {     // swap cur/best combo histograms
+          VP8LHistogram* const tmp_histo = cur_combo;
+          cur_combo = best_combo;
+          best_combo = tmp_histo;
+        }
+        best_cost_diff = curr_cost_diff;
+        best_idx1 = idx1;
+        best_idx2 = idx2;
+      }
+    }
+
+    if (best_idx1 >= 0) {
+      HistogramCopy(best_combo, histograms[best_idx1]);
+      // swap best_idx2 slot with last one (which is now unused)
+      --image_histo_size;
+      if (best_idx2 != image_histo_size) {
+        HistogramCopy(histograms[image_histo_size], histograms[best_idx2]);
+        histograms[image_histo_size] = NULL;
+      }
+      tries_with_no_success = 0;
+    }
+    if (++tries_with_no_success >= num_tries_no_success) {
+      break;
+    }
+  }
+  image_histo->size = image_histo_size;
+}
+
+// -----------------------------------------------------------------------------
+// Histogram refinement
+
+// Find the best 'out' histogram for each of the 'in' histograms.
+// Note: we assume that out[]->bit_cost_ is already up-to-date.
+static void HistogramRemap(const VP8LHistogramSet* const orig_histo,
+                           const VP8LHistogramSet* const image_histo,
+                           uint16_t* const symbols) {
+  int i;
+  VP8LHistogram** const orig_histograms = orig_histo->histograms;
+  VP8LHistogram** const histograms = image_histo->histograms;
+  for (i = 0; i < orig_histo->size; ++i) {
+    int best_out = 0;
+    double best_bits =
+        HistogramAddThresh(histograms[0], orig_histograms[i], MAX_COST);
+    int k;
+    for (k = 1; k < image_histo->size; ++k) {
+      const double cur_bits =
+          HistogramAddThresh(histograms[k], orig_histograms[i], best_bits);
+      if (cur_bits < best_bits) {
+        best_bits = cur_bits;
+        best_out = k;
+      }
+    }
+    symbols[i] = best_out;
+  }
+
+  // Recompute each out based on raw and symbols.
+  for (i = 0; i < image_histo->size; ++i) {
+    HistogramClear(histograms[i]);
+  }
+
+  for (i = 0; i < orig_histo->size; ++i) {
+    const int idx = symbols[i];
+    VP8LHistogramAdd(orig_histograms[i], histograms[idx], histograms[idx]);
+  }
+}
+
+static double GetCombineCostFactor(int histo_size, int quality) {
+  double combine_cost_factor = 0.16;
+  if (histo_size > 256) combine_cost_factor /= 2.;
+  if (histo_size > 512) combine_cost_factor /= 2.;
+  if (histo_size > 1024) combine_cost_factor /= 2.;
+  if (quality <= 50) combine_cost_factor /= 2.;
+  return combine_cost_factor;
+}
+
+int VP8LGetHistoImageSymbols(int xsize, int ysize,
+                             const VP8LBackwardRefs* const refs,
+                             int quality, int histo_bits, int cache_bits,
+                             VP8LHistogramSet* const image_histo,
+                             uint16_t* const histogram_symbols) {
+  int ok = 0;
+  const int histo_xsize = histo_bits ? VP8LSubSampleSize(xsize, histo_bits) : 1;
+  const int histo_ysize = histo_bits ? VP8LSubSampleSize(ysize, histo_bits) : 1;
+  const int image_histo_raw_size = histo_xsize * histo_ysize;
+
+  // The bin_map for every bin follows following semantics:
+  // bin_map[n][0] = num_histo; // The number of histograms in that bin.
+  // bin_map[n][1] = index of first histogram in that bin;
+  // bin_map[n][num_histo] = index of last histogram in that bin;
+  // bin_map[n][num_histo + 1] ... bin_map[n][bin_depth - 1] = un-used indices.
+  const int bin_depth = image_histo_raw_size + 1;
+  int16_t* bin_map = NULL;
+  VP8LHistogramSet* const histos = VP8LAllocateHistogramSet(2, cache_bits);
+  VP8LHistogramSet* const orig_histo =
+      VP8LAllocateHistogramSet(image_histo_raw_size, cache_bits);
+
+  if (orig_histo == NULL || histos == NULL) {
+    goto Error;
+  }
+
+  // Don't attempt linear bin-partition heuristic for:
+  // histograms of small sizes, as bin_map will be very sparse and;
+  // Higher qualities (> 90), to preserve the compression gains at those
+  // quality settings.
+  if (orig_histo->size > 2 * BIN_SIZE && quality < 90) {
+    const int bin_map_size = bin_depth * BIN_SIZE;
+    bin_map = (int16_t*)WebPSafeCalloc(bin_map_size, sizeof(*bin_map));
+    if (bin_map == NULL) goto Error;
+  }
+
+  // Construct the histograms from backward references.
+  HistogramBuild(xsize, histo_bits, refs, orig_histo);
+  // Copies the histograms and computes its bit_cost.
+  HistogramCopyAndAnalyze(orig_histo, image_histo);
+
+  if (bin_map != NULL) {
+    const double combine_cost_factor =
+        GetCombineCostFactor(image_histo_raw_size, quality);
+    HistogramAnalyzeEntropyBin(orig_histo, bin_map);
+    // Collapse histograms with similar entropy.
+    HistogramCombineEntropyBin(image_histo, histos->histograms[0],
+                               bin_map, bin_depth, combine_cost_factor);
+  }
+
+  // Collapse similar histograms by random histogram-pair compares.
+  HistogramCombine(image_histo, histos, quality);
+
+  // Find the optimal map from original histograms to the final ones.
+  HistogramRemap(orig_histo, image_histo, histogram_symbols);
+
+  ok = 1;
+
+ Error:
+  WebPSafeFree(bin_map);
+  VP8LFreeHistogramSet(orig_histo);
+  VP8LFreeHistogramSet(histos);
+  return ok;
+}
diff --git a/webp/src/enc/histogram.h b/webp/src/enc/histogram.h
new file mode 100644
index 0000000..e1cd361
--- /dev/null
+++ b/webp/src/enc/histogram.h
@@ -0,0 +1,118 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Author: Jyrki Alakuijala (jyrki@google.com)
+//
+// Models the histograms of literal and distance codes.
+
+#ifndef WEBP_ENC_HISTOGRAM_H_
+#define WEBP_ENC_HISTOGRAM_H_
+
+#include <assert.h>
+#include <stddef.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "./backward_references.h"
+#include "webp/format_constants.h"
+#include "webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// A simple container for histograms of data.
+typedef struct {
+  // literal_ contains green literal, palette-code and
+  // copy-length-prefix histogram
+  uint32_t* literal_;         // Pointer to the allocated buffer for literal.
+  uint32_t red_[NUM_LITERAL_CODES];
+  uint32_t blue_[NUM_LITERAL_CODES];
+  uint32_t alpha_[NUM_LITERAL_CODES];
+  // Backward reference prefix-code histogram.
+  uint32_t distance_[NUM_DISTANCE_CODES];
+  int palette_code_bits_;
+  double bit_cost_;      // cached value of VP8LHistogramEstimateBits(this)
+  double literal_cost_;  // Cached values of dominant entropy costs:
+  double red_cost_;      //   literal, red & blue.
+  double blue_cost_;
+} VP8LHistogram;
+
+// Collection of histograms with fixed capacity, allocated as one
+// big memory chunk. Can be destroyed by calling WebPSafeFree().
+typedef struct {
+  int size;         // number of slots currently in use
+  int max_size;     // maximum capacity
+  VP8LHistogram** histograms;
+} VP8LHistogramSet;
+
+// Create the histogram.
+//
+// The input data is the PixOrCopy data, which models the literals, stop
+// codes and backward references (both distances and lengths).  Also: if
+// palette_code_bits is >= 0, initialize the histogram with this value.
+void VP8LHistogramCreate(VP8LHistogram* const p,
+                         const VP8LBackwardRefs* const refs,
+                         int palette_code_bits);
+
+// Return the size of the histogram for a given palette_code_bits.
+int VP8LGetHistogramSize(int palette_code_bits);
+
+// Set the palette_code_bits and reset the stats.
+void VP8LHistogramInit(VP8LHistogram* const p, int palette_code_bits);
+
+// Collect all the references into a histogram (without reset)
+void VP8LHistogramStoreRefs(const VP8LBackwardRefs* const refs,
+                            VP8LHistogram* const histo);
+
+// Free the memory allocated for the histogram.
+void VP8LFreeHistogram(VP8LHistogram* const histo);
+
+// Free the memory allocated for the histogram set.
+void VP8LFreeHistogramSet(VP8LHistogramSet* const histo);
+
+// Allocate an array of pointer to histograms, allocated and initialized
+// using 'cache_bits'. Return NULL in case of memory error.
+VP8LHistogramSet* VP8LAllocateHistogramSet(int size, int cache_bits);
+
+// Allocate and initialize histogram object with specified 'cache_bits'.
+// Returns NULL in case of memory error.
+// Special case of VP8LAllocateHistogramSet, with size equals 1.
+VP8LHistogram* VP8LAllocateHistogram(int cache_bits);
+
+// Accumulate a token 'v' into a histogram.
+void VP8LHistogramAddSinglePixOrCopy(VP8LHistogram* const histo,
+                                     const PixOrCopy* const v);
+
+// Estimate how many bits the combined entropy of literals and distance
+// approximately maps to.
+double VP8LHistogramEstimateBits(const VP8LHistogram* const p);
+
+// This function estimates the cost in bits excluding the bits needed to
+// represent the entropy code itself.
+double VP8LHistogramEstimateBitsBulk(const VP8LHistogram* const p);
+
+static WEBP_INLINE int VP8LHistogramNumCodes(int palette_code_bits) {
+  return NUM_LITERAL_CODES + NUM_LENGTH_CODES +
+      ((palette_code_bits > 0) ? (1 << palette_code_bits) : 0);
+}
+
+// Builds the histogram image.
+int VP8LGetHistoImageSymbols(int xsize, int ysize,
+                             const VP8LBackwardRefs* const refs,
+                             int quality, int histogram_bits, int cache_bits,
+                             VP8LHistogramSet* const image_in,
+                             uint16_t* const histogram_symbols);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif  // WEBP_ENC_HISTOGRAM_H_
diff --git a/webp/src/enc/iterator.c b/webp/src/enc/iterator.c
new file mode 100644
index 0000000..e42ad00
--- /dev/null
+++ b/webp/src/enc/iterator.c
@@ -0,0 +1,456 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// VP8Iterator: block iterator
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <string.h>
+
+#include "./vp8enci.h"
+
+//------------------------------------------------------------------------------
+// VP8Iterator
+//------------------------------------------------------------------------------
+
+static void InitLeft(VP8EncIterator* const it) {
+  it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] =
+      (it->y_ > 0) ? 129 : 127;
+  memset(it->y_left_, 129, 16);
+  memset(it->u_left_, 129, 8);
+  memset(it->v_left_, 129, 8);
+  it->left_nz_[8] = 0;
+}
+
+static void InitTop(VP8EncIterator* const it) {
+  const VP8Encoder* const enc = it->enc_;
+  const size_t top_size = enc->mb_w_ * 16;
+  memset(enc->y_top_, 127, 2 * top_size);
+  memset(enc->nz_, 0, enc->mb_w_ * sizeof(*enc->nz_));
+}
+
+void VP8IteratorSetRow(VP8EncIterator* const it, int y) {
+  VP8Encoder* const enc = it->enc_;
+  it->x_ = 0;
+  it->y_ = y;
+  it->bw_ = &enc->parts_[y & (enc->num_parts_ - 1)];
+  it->preds_ = enc->preds_ + y * 4 * enc->preds_w_;
+  it->nz_ = enc->nz_;
+  it->mb_ = enc->mb_info_ + y * enc->mb_w_;
+  it->y_top_ = enc->y_top_;
+  it->uv_top_ = enc->uv_top_;
+  InitLeft(it);
+}
+
+void VP8IteratorReset(VP8EncIterator* const it) {
+  VP8Encoder* const enc = it->enc_;
+  VP8IteratorSetRow(it, 0);
+  VP8IteratorSetCountDown(it, enc->mb_w_ * enc->mb_h_);  // default
+  InitTop(it);
+  InitLeft(it);
+  memset(it->bit_count_, 0, sizeof(it->bit_count_));
+  it->do_trellis_ = 0;
+}
+
+void VP8IteratorSetCountDown(VP8EncIterator* const it, int count_down) {
+  it->count_down_ = it->count_down0_ = count_down;
+}
+
+int VP8IteratorIsDone(const VP8EncIterator* const it) {
+  return (it->count_down_ <= 0);
+}
+
+void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it) {
+  it->enc_ = enc;
+  it->y_stride_  = enc->pic_->y_stride;
+  it->uv_stride_ = enc->pic_->uv_stride;
+  it->yuv_in_   = (uint8_t*)DO_ALIGN(it->yuv_mem_);
+  it->yuv_out_  = it->yuv_in_ + YUV_SIZE;
+  it->yuv_out2_ = it->yuv_out_ + YUV_SIZE;
+  it->yuv_p_    = it->yuv_out2_ + YUV_SIZE;
+  it->lf_stats_ = enc->lf_stats_;
+  it->percent0_ = enc->percent_;
+  it->y_left_ = (uint8_t*)DO_ALIGN(it->yuv_left_mem_ + 1);
+  it->u_left_ = it->y_left_ + 16 + 16;
+  it->v_left_ = it->u_left_ + 16;
+  VP8IteratorReset(it);
+}
+
+int VP8IteratorProgress(const VP8EncIterator* const it, int delta) {
+  VP8Encoder* const enc = it->enc_;
+  if (delta && enc->pic_->progress_hook != NULL) {
+    const int done = it->count_down0_ - it->count_down_;
+    const int percent = (it->count_down0_ <= 0)
+                      ? it->percent0_
+                      : it->percent0_ + delta * done / it->count_down0_;
+    return WebPReportProgress(enc->pic_, percent, &enc->percent_);
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+// Import the source samples into the cache. Takes care of replicating
+// boundary pixels if necessary.
+
+static WEBP_INLINE int MinSize(int a, int b) { return (a < b) ? a : b; }
+
+static void ImportBlock(const uint8_t* src, int src_stride,
+                        uint8_t* dst, int w, int h, int size) {
+  int i;
+  for (i = 0; i < h; ++i) {
+    memcpy(dst, src, w);
+    if (w < size) {
+      memset(dst + w, dst[w - 1], size - w);
+    }
+    dst += BPS;
+    src += src_stride;
+  }
+  for (i = h; i < size; ++i) {
+    memcpy(dst, dst - BPS, size);
+    dst += BPS;
+  }
+}
+
+static void ImportLine(const uint8_t* src, int src_stride,
+                       uint8_t* dst, int len, int total_len) {
+  int i;
+  for (i = 0; i < len; ++i, src += src_stride) dst[i] = *src;
+  for (; i < total_len; ++i) dst[i] = dst[len - 1];
+}
+
+void VP8IteratorImport(VP8EncIterator* const it, uint8_t* tmp_32) {
+  const VP8Encoder* const enc = it->enc_;
+  const int x = it->x_, y = it->y_;
+  const WebPPicture* const pic = enc->pic_;
+  const uint8_t* const ysrc = pic->y + (y * pic->y_stride  + x) * 16;
+  const uint8_t* const usrc = pic->u + (y * pic->uv_stride + x) * 8;
+  const uint8_t* const vsrc = pic->v + (y * pic->uv_stride + x) * 8;
+  const int w = MinSize(pic->width - x * 16, 16);
+  const int h = MinSize(pic->height - y * 16, 16);
+  const int uv_w = (w + 1) >> 1;
+  const int uv_h = (h + 1) >> 1;
+
+  ImportBlock(ysrc, pic->y_stride,  it->yuv_in_ + Y_OFF, w, h, 16);
+  ImportBlock(usrc, pic->uv_stride, it->yuv_in_ + U_OFF, uv_w, uv_h, 8);
+  ImportBlock(vsrc, pic->uv_stride, it->yuv_in_ + V_OFF, uv_w, uv_h, 8);
+
+  if (tmp_32 == NULL) return;
+
+  // Import source (uncompressed) samples into boundary.
+  if (x == 0) {
+    InitLeft(it);
+  } else {
+    if (y == 0) {
+      it->y_left_[-1] = it->u_left_[-1] = it->v_left_[-1] = 127;
+    } else {
+      it->y_left_[-1] = ysrc[- 1 - pic->y_stride];
+      it->u_left_[-1] = usrc[- 1 - pic->uv_stride];
+      it->v_left_[-1] = vsrc[- 1 - pic->uv_stride];
+    }
+    ImportLine(ysrc - 1, pic->y_stride,  it->y_left_, h,   16);
+    ImportLine(usrc - 1, pic->uv_stride, it->u_left_, uv_h, 8);
+    ImportLine(vsrc - 1, pic->uv_stride, it->v_left_, uv_h, 8);
+  }
+
+  it->y_top_  = tmp_32 + 0;
+  it->uv_top_ = tmp_32 + 16;
+  if (y == 0) {
+    memset(tmp_32, 127, 32 * sizeof(*tmp_32));
+  } else {
+    ImportLine(ysrc - pic->y_stride,  1, tmp_32,          w,   16);
+    ImportLine(usrc - pic->uv_stride, 1, tmp_32 + 16,     uv_w, 8);
+    ImportLine(vsrc - pic->uv_stride, 1, tmp_32 + 16 + 8, uv_w, 8);
+  }
+}
+
+//------------------------------------------------------------------------------
+// Copy back the compressed samples into user space if requested.
+
+static void ExportBlock(const uint8_t* src, uint8_t* dst, int dst_stride,
+                        int w, int h) {
+  while (h-- > 0) {
+    memcpy(dst, src, w);
+    dst += dst_stride;
+    src += BPS;
+  }
+}
+
+void VP8IteratorExport(const VP8EncIterator* const it) {
+  const VP8Encoder* const enc = it->enc_;
+  if (enc->config_->show_compressed) {
+    const int x = it->x_, y = it->y_;
+    const uint8_t* const ysrc = it->yuv_out_ + Y_OFF;
+    const uint8_t* const usrc = it->yuv_out_ + U_OFF;
+    const uint8_t* const vsrc = it->yuv_out_ + V_OFF;
+    const WebPPicture* const pic = enc->pic_;
+    uint8_t* const ydst = pic->y + (y * pic->y_stride + x) * 16;
+    uint8_t* const udst = pic->u + (y * pic->uv_stride + x) * 8;
+    uint8_t* const vdst = pic->v + (y * pic->uv_stride + x) * 8;
+    int w = (pic->width - x * 16);
+    int h = (pic->height - y * 16);
+
+    if (w > 16) w = 16;
+    if (h > 16) h = 16;
+
+    // Luma plane
+    ExportBlock(ysrc, ydst, pic->y_stride, w, h);
+
+    {   // U/V planes
+      const int uv_w = (w + 1) >> 1;
+      const int uv_h = (h + 1) >> 1;
+      ExportBlock(usrc, udst, pic->uv_stride, uv_w, uv_h);
+      ExportBlock(vsrc, vdst, pic->uv_stride, uv_w, uv_h);
+    }
+  }
+}
+
+//------------------------------------------------------------------------------
+// Non-zero contexts setup/teardown
+
+// Nz bits:
+//  0  1  2  3  Y
+//  4  5  6  7
+//  8  9 10 11
+// 12 13 14 15
+// 16 17        U
+// 18 19
+// 20 21        V
+// 22 23
+// 24           DC-intra16
+
+// Convert packed context to byte array
+#define BIT(nz, n) (!!((nz) & (1 << (n))))
+
+void VP8IteratorNzToBytes(VP8EncIterator* const it) {
+  const int tnz = it->nz_[0], lnz = it->nz_[-1];
+  int* const top_nz = it->top_nz_;
+  int* const left_nz = it->left_nz_;
+
+  // Top-Y
+  top_nz[0] = BIT(tnz, 12);
+  top_nz[1] = BIT(tnz, 13);
+  top_nz[2] = BIT(tnz, 14);
+  top_nz[3] = BIT(tnz, 15);
+  // Top-U
+  top_nz[4] = BIT(tnz, 18);
+  top_nz[5] = BIT(tnz, 19);
+  // Top-V
+  top_nz[6] = BIT(tnz, 22);
+  top_nz[7] = BIT(tnz, 23);
+  // DC
+  top_nz[8] = BIT(tnz, 24);
+
+  // left-Y
+  left_nz[0] = BIT(lnz,  3);
+  left_nz[1] = BIT(lnz,  7);
+  left_nz[2] = BIT(lnz, 11);
+  left_nz[3] = BIT(lnz, 15);
+  // left-U
+  left_nz[4] = BIT(lnz, 17);
+  left_nz[5] = BIT(lnz, 19);
+  // left-V
+  left_nz[6] = BIT(lnz, 21);
+  left_nz[7] = BIT(lnz, 23);
+  // left-DC is special, iterated separately
+}
+
+void VP8IteratorBytesToNz(VP8EncIterator* const it) {
+  uint32_t nz = 0;
+  const int* const top_nz = it->top_nz_;
+  const int* const left_nz = it->left_nz_;
+  // top
+  nz |= (top_nz[0] << 12) | (top_nz[1] << 13);
+  nz |= (top_nz[2] << 14) | (top_nz[3] << 15);
+  nz |= (top_nz[4] << 18) | (top_nz[5] << 19);
+  nz |= (top_nz[6] << 22) | (top_nz[7] << 23);
+  nz |= (top_nz[8] << 24);  // we propagate the _top_ bit, esp. for intra4
+  // left
+  nz |= (left_nz[0] << 3) | (left_nz[1] << 7);
+  nz |= (left_nz[2] << 11);
+  nz |= (left_nz[4] << 17) | (left_nz[6] << 21);
+
+  *it->nz_ = nz;
+}
+
+#undef BIT
+
+//------------------------------------------------------------------------------
+// Advance to the next position, doing the bookkeeping.
+
+void VP8IteratorSaveBoundary(VP8EncIterator* const it) {
+  VP8Encoder* const enc = it->enc_;
+  const int x = it->x_, y = it->y_;
+  const uint8_t* const ysrc = it->yuv_out_ + Y_OFF;
+  const uint8_t* const uvsrc = it->yuv_out_ + U_OFF;
+  if (x < enc->mb_w_ - 1) {   // left
+    int i;
+    for (i = 0; i < 16; ++i) {
+      it->y_left_[i] = ysrc[15 + i * BPS];
+    }
+    for (i = 0; i < 8; ++i) {
+      it->u_left_[i] = uvsrc[7 + i * BPS];
+      it->v_left_[i] = uvsrc[15 + i * BPS];
+    }
+    // top-left (before 'top'!)
+    it->y_left_[-1] = it->y_top_[15];
+    it->u_left_[-1] = it->uv_top_[0 + 7];
+    it->v_left_[-1] = it->uv_top_[8 + 7];
+  }
+  if (y < enc->mb_h_ - 1) {  // top
+    memcpy(it->y_top_, ysrc + 15 * BPS, 16);
+    memcpy(it->uv_top_, uvsrc + 7 * BPS, 8 + 8);
+  }
+}
+
+int VP8IteratorNext(VP8EncIterator* const it) {
+  it->preds_ += 4;
+  it->mb_ += 1;
+  it->nz_ += 1;
+  it->y_top_ += 16;
+  it->uv_top_ += 16;
+  it->x_ += 1;
+  if (it->x_ == it->enc_->mb_w_) {
+    VP8IteratorSetRow(it, ++it->y_);
+  }
+  return (0 < --it->count_down_);
+}
+
+//------------------------------------------------------------------------------
+// Helper function to set mode properties
+
+void VP8SetIntra16Mode(const VP8EncIterator* const it, int mode) {
+  uint8_t* preds = it->preds_;
+  int y;
+  for (y = 0; y < 4; ++y) {
+    memset(preds, mode, 4);
+    preds += it->enc_->preds_w_;
+  }
+  it->mb_->type_ = 1;
+}
+
+void VP8SetIntra4Mode(const VP8EncIterator* const it, const uint8_t* modes) {
+  uint8_t* preds = it->preds_;
+  int y;
+  for (y = 4; y > 0; --y) {
+    memcpy(preds, modes, 4 * sizeof(*modes));
+    preds += it->enc_->preds_w_;
+    modes += 4;
+  }
+  it->mb_->type_ = 0;
+}
+
+void VP8SetIntraUVMode(const VP8EncIterator* const it, int mode) {
+  it->mb_->uv_mode_ = mode;
+}
+
+void VP8SetSkip(const VP8EncIterator* const it, int skip) {
+  it->mb_->skip_ = skip;
+}
+
+void VP8SetSegment(const VP8EncIterator* const it, int segment) {
+  it->mb_->segment_ = segment;
+}
+
+//------------------------------------------------------------------------------
+// Intra4x4 sub-blocks iteration
+//
+//  We store and update the boundary samples into an array of 37 pixels. They
+//  are updated as we iterate and reconstructs each intra4x4 blocks in turn.
+//  The position of the samples has the following snake pattern:
+//
+// 16|17 18 19 20|21 22 23 24|25 26 27 28|29 30 31 32|33 34 35 36  <- Top-right
+// --+-----------+-----------+-----------+-----------+
+// 15|         19|         23|         27|         31|
+// 14|         18|         22|         26|         30|
+// 13|         17|         21|         25|         29|
+// 12|13 14 15 16|17 18 19 20|21 22 23 24|25 26 27 28|
+// --+-----------+-----------+-----------+-----------+
+// 11|         15|         19|         23|         27|
+// 10|         14|         18|         22|         26|
+//  9|         13|         17|         21|         25|
+//  8| 9 10 11 12|13 14 15 16|17 18 19 20|21 22 23 24|
+// --+-----------+-----------+-----------+-----------+
+//  7|         11|         15|         19|         23|
+//  6|         10|         14|         18|         22|
+//  5|          9|         13|         17|         21|
+//  4| 5  6  7  8| 9 10 11 12|13 14 15 16|17 18 19 20|
+// --+-----------+-----------+-----------+-----------+
+//  3|          7|         11|         15|         19|
+//  2|          6|         10|         14|         18|
+//  1|          5|          9|         13|         17|
+//  0| 1  2  3  4| 5  6  7  8| 9 10 11 12|13 14 15 16|
+// --+-----------+-----------+-----------+-----------+
+
+// Array to record the position of the top sample to pass to the prediction
+// functions in dsp.c.
+static const uint8_t VP8TopLeftI4[16] = {
+  17, 21, 25, 29,
+  13, 17, 21, 25,
+  9,  13, 17, 21,
+  5,   9, 13, 17
+};
+
+void VP8IteratorStartI4(VP8EncIterator* const it) {
+  const VP8Encoder* const enc = it->enc_;
+  int i;
+
+  it->i4_ = 0;    // first 4x4 sub-block
+  it->i4_top_ = it->i4_boundary_ + VP8TopLeftI4[0];
+
+  // Import the boundary samples
+  for (i = 0; i < 17; ++i) {    // left
+    it->i4_boundary_[i] = it->y_left_[15 - i];
+  }
+  for (i = 0; i < 16; ++i) {    // top
+    it->i4_boundary_[17 + i] = it->y_top_[i];
+  }
+  // top-right samples have a special case on the far right of the picture
+  if (it->x_ < enc->mb_w_ - 1) {
+    for (i = 16; i < 16 + 4; ++i) {
+      it->i4_boundary_[17 + i] = it->y_top_[i];
+    }
+  } else {    // else, replicate the last valid pixel four times
+    for (i = 16; i < 16 + 4; ++i) {
+      it->i4_boundary_[17 + i] = it->i4_boundary_[17 + 15];
+    }
+  }
+  VP8IteratorNzToBytes(it);  // import the non-zero context
+}
+
+int VP8IteratorRotateI4(VP8EncIterator* const it,
+                        const uint8_t* const yuv_out) {
+  const uint8_t* const blk = yuv_out + VP8Scan[it->i4_];
+  uint8_t* const top = it->i4_top_;
+  int i;
+
+  // Update the cache with 7 fresh samples
+  for (i = 0; i <= 3; ++i) {
+    top[-4 + i] = blk[i + 3 * BPS];   // store future top samples
+  }
+  if ((it->i4_ & 3) != 3) {  // if not on the right sub-blocks #3, #7, #11, #15
+    for (i = 0; i <= 2; ++i) {        // store future left samples
+      top[i] = blk[3 + (2 - i) * BPS];
+    }
+  } else {  // else replicate top-right samples, as says the specs.
+    for (i = 0; i <= 3; ++i) {
+      top[i] = top[i + 4];
+    }
+  }
+  // move pointers to next sub-block
+  ++it->i4_;
+  if (it->i4_ == 16) {    // we're done
+    return 0;
+  }
+
+  it->i4_top_ = it->i4_boundary_ + VP8TopLeftI4[it->i4_];
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+
diff --git a/webp/src/enc/picture.c b/webp/src/enc/picture.c
new file mode 100644
index 0000000..9a66fbe
--- /dev/null
+++ b/webp/src/enc/picture.c
@@ -0,0 +1,289 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// WebPPicture class basis
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include <stdlib.h>
+
+#include "./vp8enci.h"
+#include "../utils/utils.h"
+
+//------------------------------------------------------------------------------
+// WebPPicture
+//------------------------------------------------------------------------------
+
+static int DummyWriter(const uint8_t* data, size_t data_size,
+                       const WebPPicture* const picture) {
+  // The following are to prevent 'unused variable' error message.
+  (void)data;
+  (void)data_size;
+  (void)picture;
+  return 1;
+}
+
+int WebPPictureInitInternal(WebPPicture* picture, int version) {
+  if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_ENCODER_ABI_VERSION)) {
+    return 0;   // caller/system version mismatch!
+  }
+  if (picture != NULL) {
+    memset(picture, 0, sizeof(*picture));
+    picture->writer = DummyWriter;
+    WebPEncodingSetError(picture, VP8_ENC_OK);
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+
+static void WebPPictureResetBufferARGB(WebPPicture* const picture) {
+  picture->memory_argb_ = NULL;
+  picture->argb = NULL;
+  picture->argb_stride = 0;
+}
+
+static void WebPPictureResetBufferYUVA(WebPPicture* const picture) {
+  picture->memory_ = NULL;
+  picture->y = picture->u = picture->v = picture->a = NULL;
+  picture->y_stride = picture->uv_stride = 0;
+  picture->a_stride = 0;
+}
+
+void WebPPictureResetBuffers(WebPPicture* const picture) {
+  WebPPictureResetBufferARGB(picture);
+  WebPPictureResetBufferYUVA(picture);
+}
+
+int WebPPictureAllocARGB(WebPPicture* const picture, int width, int height) {
+  void* memory;
+  const uint64_t argb_size = (uint64_t)width * height;
+
+  assert(picture != NULL);
+
+  WebPSafeFree(picture->memory_argb_);
+  WebPPictureResetBufferARGB(picture);
+
+  if (width <= 0 || height <= 0) {
+    return WebPEncodingSetError(picture, VP8_ENC_ERROR_BAD_DIMENSION);
+  }
+  // allocate a new buffer.
+  memory = WebPSafeMalloc(argb_size, sizeof(*picture->argb));
+  if (memory == NULL) {
+    return WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY);
+  }
+  // TODO(skal): align plane to cache line?
+  picture->memory_argb_ = memory;
+  picture->argb = (uint32_t*)memory;
+  picture->argb_stride = width;
+  return 1;
+}
+
+int WebPPictureAllocYUVA(WebPPicture* const picture, int width, int height) {
+  const WebPEncCSP uv_csp = picture->colorspace & WEBP_CSP_UV_MASK;
+  const int has_alpha = picture->colorspace & WEBP_CSP_ALPHA_BIT;
+  const int y_stride = width;
+  const int uv_width = (width + 1) >> 1;
+  const int uv_height = (height + 1) >> 1;
+  const int uv_stride = uv_width;
+  int a_width, a_stride;
+  uint64_t y_size, uv_size, a_size, total_size;
+  uint8_t* mem;
+
+  assert(picture != NULL);
+
+  WebPSafeFree(picture->memory_);
+  WebPPictureResetBufferYUVA(picture);
+
+  if (uv_csp != WEBP_YUV420) {
+    return WebPEncodingSetError(picture, VP8_ENC_ERROR_INVALID_CONFIGURATION);
+  }
+
+  // alpha
+  a_width = has_alpha ? width : 0;
+  a_stride = a_width;
+  y_size = (uint64_t)y_stride * height;
+  uv_size = (uint64_t)uv_stride * uv_height;
+  a_size =  (uint64_t)a_stride * height;
+
+  total_size = y_size + a_size + 2 * uv_size;
+
+  // Security and validation checks
+  if (width <= 0 || height <= 0 ||         // luma/alpha param error
+      uv_width < 0 || uv_height < 0) {     // u/v param error
+    return WebPEncodingSetError(picture, VP8_ENC_ERROR_BAD_DIMENSION);
+  }
+  // allocate a new buffer.
+  mem = (uint8_t*)WebPSafeMalloc(total_size, sizeof(*mem));
+  if (mem == NULL) {
+    return WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY);
+  }
+
+  // From now on, we're in the clear, we can no longer fail...
+  picture->memory_ = (void*)mem;
+  picture->y_stride  = y_stride;
+  picture->uv_stride = uv_stride;
+  picture->a_stride  = a_stride;
+
+  // TODO(skal): we could align the y/u/v planes and adjust stride.
+  picture->y = mem;
+  mem += y_size;
+
+  picture->u = mem;
+  mem += uv_size;
+  picture->v = mem;
+  mem += uv_size;
+
+  if (a_size > 0) {
+    picture->a = mem;
+    mem += a_size;
+  }
+  (void)mem;  // makes the static analyzer happy
+  return 1;
+}
+
+int WebPPictureAlloc(WebPPicture* picture) {
+  if (picture != NULL) {
+    const int width = picture->width;
+    const int height = picture->height;
+
+    WebPPictureFree(picture);   // erase previous buffer
+
+    if (!picture->use_argb) {
+      return WebPPictureAllocYUVA(picture, width, height);
+    } else {
+      return WebPPictureAllocARGB(picture, width, height);
+    }
+  }
+  return 1;
+}
+
+void WebPPictureFree(WebPPicture* picture) {
+  if (picture != NULL) {
+    WebPSafeFree(picture->memory_);
+    WebPSafeFree(picture->memory_argb_);
+    WebPPictureResetBuffers(picture);
+  }
+}
+
+//------------------------------------------------------------------------------
+// WebPMemoryWriter: Write-to-memory
+
+void WebPMemoryWriterInit(WebPMemoryWriter* writer) {
+  writer->mem = NULL;
+  writer->size = 0;
+  writer->max_size = 0;
+}
+
+int WebPMemoryWrite(const uint8_t* data, size_t data_size,
+                    const WebPPicture* picture) {
+  WebPMemoryWriter* const w = (WebPMemoryWriter*)picture->custom_ptr;
+  uint64_t next_size;
+  if (w == NULL) {
+    return 1;
+  }
+  next_size = (uint64_t)w->size + data_size;
+  if (next_size > w->max_size) {
+    uint8_t* new_mem;
+    uint64_t next_max_size = 2ULL * w->max_size;
+    if (next_max_size < next_size) next_max_size = next_size;
+    if (next_max_size < 8192ULL) next_max_size = 8192ULL;
+    new_mem = (uint8_t*)WebPSafeMalloc(next_max_size, 1);
+    if (new_mem == NULL) {
+      return 0;
+    }
+    if (w->size > 0) {
+      memcpy(new_mem, w->mem, w->size);
+    }
+    WebPSafeFree(w->mem);
+    w->mem = new_mem;
+    // down-cast is ok, thanks to WebPSafeMalloc
+    w->max_size = (size_t)next_max_size;
+  }
+  if (data_size > 0) {
+    memcpy(w->mem + w->size, data, data_size);
+    w->size += data_size;
+  }
+  return 1;
+}
+
+void WebPMemoryWriterClear(WebPMemoryWriter* writer) {
+  if (writer != NULL) {
+    WebPSafeFree(writer->mem);
+    writer->mem = NULL;
+    writer->size = 0;
+    writer->max_size = 0;
+  }
+}
+
+//------------------------------------------------------------------------------
+// Simplest high-level calls:
+
+typedef int (*Importer)(WebPPicture* const, const uint8_t* const, int);
+
+static size_t Encode(const uint8_t* rgba, int width, int height, int stride,
+                     Importer import, float quality_factor, int lossless,
+                     uint8_t** output) {
+  WebPPicture pic;
+  WebPConfig config;
+  WebPMemoryWriter wrt;
+  int ok;
+
+  if (!WebPConfigPreset(&config, WEBP_PRESET_DEFAULT, quality_factor) ||
+      !WebPPictureInit(&pic)) {
+    return 0;  // shouldn't happen, except if system installation is broken
+  }
+
+  config.lossless = !!lossless;
+  pic.use_argb = !!lossless;
+  pic.width = width;
+  pic.height = height;
+  pic.writer = WebPMemoryWrite;
+  pic.custom_ptr = &wrt;
+  WebPMemoryWriterInit(&wrt);
+
+  ok = import(&pic, rgba, stride) && WebPEncode(&config, &pic);
+  WebPPictureFree(&pic);
+  if (!ok) {
+    WebPMemoryWriterClear(&wrt);
+    *output = NULL;
+    return 0;
+  }
+  *output = wrt.mem;
+  return wrt.size;
+}
+
+#define ENCODE_FUNC(NAME, IMPORTER)                                     \
+size_t NAME(const uint8_t* in, int w, int h, int bps, float q,          \
+            uint8_t** out) {                                            \
+  return Encode(in, w, h, bps, IMPORTER, q, 0, out);                    \
+}
+
+ENCODE_FUNC(WebPEncodeRGB, WebPPictureImportRGB)
+ENCODE_FUNC(WebPEncodeBGR, WebPPictureImportBGR)
+ENCODE_FUNC(WebPEncodeRGBA, WebPPictureImportRGBA)
+ENCODE_FUNC(WebPEncodeBGRA, WebPPictureImportBGRA)
+
+#undef ENCODE_FUNC
+
+#define LOSSLESS_DEFAULT_QUALITY 70.
+#define LOSSLESS_ENCODE_FUNC(NAME, IMPORTER)                                 \
+size_t NAME(const uint8_t* in, int w, int h, int bps, uint8_t** out) {       \
+  return Encode(in, w, h, bps, IMPORTER, LOSSLESS_DEFAULT_QUALITY, 1, out);  \
+}
+
+LOSSLESS_ENCODE_FUNC(WebPEncodeLosslessRGB, WebPPictureImportRGB)
+LOSSLESS_ENCODE_FUNC(WebPEncodeLosslessBGR, WebPPictureImportBGR)
+LOSSLESS_ENCODE_FUNC(WebPEncodeLosslessRGBA, WebPPictureImportRGBA)
+LOSSLESS_ENCODE_FUNC(WebPEncodeLosslessBGRA, WebPPictureImportBGRA)
+
+#undef LOSSLESS_ENCODE_FUNC
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/enc/picture_csp.c b/webp/src/enc/picture_csp.c
new file mode 100644
index 0000000..7875f62
--- /dev/null
+++ b/webp/src/enc/picture_csp.c
@@ -0,0 +1,1114 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// WebPPicture utils for colorspace conversion
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include <stdlib.h>
+#include <math.h>
+
+#include "./vp8enci.h"
+#include "../utils/random.h"
+#include "../utils/utils.h"
+#include "../dsp/yuv.h"
+
+// Uncomment to disable gamma-compression during RGB->U/V averaging
+#define USE_GAMMA_COMPRESSION
+
+// If defined, use table to compute x / alpha.
+#define USE_INVERSE_ALPHA_TABLE
+
+static const union {
+  uint32_t argb;
+  uint8_t  bytes[4];
+} test_endian = { 0xff000000u };
+#define ALPHA_IS_LAST (test_endian.bytes[3] == 0xff)
+
+static WEBP_INLINE uint32_t MakeARGB32(int a, int r, int g, int b) {
+  return (((uint32_t)a << 24) | (r << 16) | (g << 8) | b);
+}
+
+//------------------------------------------------------------------------------
+// Detection of non-trivial transparency
+
+// Returns true if alpha[] has non-0xff values.
+static int CheckNonOpaque(const uint8_t* alpha, int width, int height,
+                          int x_step, int y_step) {
+  if (alpha == NULL) return 0;
+  while (height-- > 0) {
+    int x;
+    for (x = 0; x < width * x_step; x += x_step) {
+      if (alpha[x] != 0xff) return 1;  // TODO(skal): check 4/8 bytes at a time.
+    }
+    alpha += y_step;
+  }
+  return 0;
+}
+
+// Checking for the presence of non-opaque alpha.
+int WebPPictureHasTransparency(const WebPPicture* picture) {
+  if (picture == NULL) return 0;
+  if (!picture->use_argb) {
+    return CheckNonOpaque(picture->a, picture->width, picture->height,
+                          1, picture->a_stride);
+  } else {
+    int x, y;
+    const uint32_t* argb = picture->argb;
+    if (argb == NULL) return 0;
+    for (y = 0; y < picture->height; ++y) {
+      for (x = 0; x < picture->width; ++x) {
+        if (argb[x] < 0xff000000u) return 1;   // test any alpha values != 0xff
+      }
+      argb += picture->argb_stride;
+    }
+  }
+  return 0;
+}
+
+//------------------------------------------------------------------------------
+// Code for gamma correction
+
+#if defined(USE_GAMMA_COMPRESSION)
+
+// gamma-compensates loss of resolution during chroma subsampling
+#define kGamma 0.80      // for now we use a different gamma value than kGammaF
+#define kGammaFix 12     // fixed-point precision for linear values
+#define kGammaScale ((1 << kGammaFix) - 1)
+#define kGammaTabFix 7   // fixed-point fractional bits precision
+#define kGammaTabScale (1 << kGammaTabFix)
+#define kGammaTabRounder (kGammaTabScale >> 1)
+#define kGammaTabSize (1 << (kGammaFix - kGammaTabFix))
+
+static int kLinearToGammaTab[kGammaTabSize + 1];
+static uint16_t kGammaToLinearTab[256];
+static int kGammaTablesOk = 0;
+
+static void InitGammaTables(void) {
+  if (!kGammaTablesOk) {
+    int v;
+    const double scale = (double)(1 << kGammaTabFix) / kGammaScale;
+    const double norm = 1. / 255.;
+    for (v = 0; v <= 255; ++v) {
+      kGammaToLinearTab[v] =
+          (uint16_t)(pow(norm * v, kGamma) * kGammaScale + .5);
+    }
+    for (v = 0; v <= kGammaTabSize; ++v) {
+      kLinearToGammaTab[v] = (int)(255. * pow(scale * v, 1. / kGamma) + .5);
+    }
+    kGammaTablesOk = 1;
+  }
+}
+
+static WEBP_INLINE uint32_t GammaToLinear(uint8_t v) {
+  return kGammaToLinearTab[v];
+}
+
+static WEBP_INLINE int Interpolate(int v) {
+  const int tab_pos = v >> (kGammaTabFix + 2);    // integer part
+  const int x = v & ((kGammaTabScale << 2) - 1);  // fractional part
+  const int v0 = kLinearToGammaTab[tab_pos];
+  const int v1 = kLinearToGammaTab[tab_pos + 1];
+  const int y = v1 * x + v0 * ((kGammaTabScale << 2) - x);   // interpolate
+  assert(tab_pos + 1 < kGammaTabSize + 1);
+  return y;
+}
+
+// Convert a linear value 'v' to YUV_FIX+2 fixed-point precision
+// U/V value, suitable for RGBToU/V calls.
+static WEBP_INLINE int LinearToGamma(uint32_t base_value, int shift) {
+  const int y = Interpolate(base_value << shift);   // final uplifted value
+  return (y + kGammaTabRounder) >> kGammaTabFix;    // descale
+}
+
+#else
+
+static void InitGammaTables(void) {}
+static WEBP_INLINE uint32_t GammaToLinear(uint8_t v) { return v; }
+static WEBP_INLINE int LinearToGamma(uint32_t base_value, int shift) {
+  return (int)(base_value << shift);
+}
+
+#endif    // USE_GAMMA_COMPRESSION
+
+//------------------------------------------------------------------------------
+// RGB -> YUV conversion
+
+static int RGBToY(int r, int g, int b, VP8Random* const rg) {
+  return (rg == NULL) ? VP8RGBToY(r, g, b, YUV_HALF)
+                      : VP8RGBToY(r, g, b, VP8RandomBits(rg, YUV_FIX));
+}
+
+static int RGBToU(int r, int g, int b, VP8Random* const rg) {
+  return (rg == NULL) ? VP8RGBToU(r, g, b, YUV_HALF << 2)
+                      : VP8RGBToU(r, g, b, VP8RandomBits(rg, YUV_FIX + 2));
+}
+
+static int RGBToV(int r, int g, int b, VP8Random* const rg) {
+  return (rg == NULL) ? VP8RGBToV(r, g, b, YUV_HALF << 2)
+                      : VP8RGBToV(r, g, b, VP8RandomBits(rg, YUV_FIX + 2));
+}
+
+//------------------------------------------------------------------------------
+// Smart RGB->YUV conversion
+
+static const int kNumIterations = 6;
+static const int kMinDimensionIterativeConversion = 4;
+
+// We use a-priori a different precision for storing RGB and Y/W components
+// We could use YFIX=0 and only uint8_t for fixed_y_t, but it produces some
+// banding sometimes. Better use extra precision.
+// TODO(skal): cleanup once TFIX/YFIX values are fixed.
+
+typedef int16_t fixed_t;      // signed type with extra TFIX precision for UV
+typedef uint16_t fixed_y_t;   // unsigned type with extra YFIX precision for W
+#define TFIX 6   // fixed-point precision of RGB
+#define YFIX 2   // fixed point precision for Y/W
+
+#define THALF ((1 << TFIX) >> 1)
+#define MAX_Y_T ((256 << YFIX) - 1)
+#define TROUNDER (1 << (YUV_FIX + TFIX - 1))
+
+#if defined(USE_GAMMA_COMPRESSION)
+
+// float variant of gamma-correction
+// We use tables of different size and precision, along with a 'real-world'
+// Gamma value close to ~2.
+#define kGammaF 2.2
+static float kGammaToLinearTabF[MAX_Y_T + 1];   // size scales with Y_FIX
+static float kLinearToGammaTabF[kGammaTabSize + 2];
+static int kGammaTablesFOk = 0;
+
+static void InitGammaTablesF(void) {
+  if (!kGammaTablesFOk) {
+    int v;
+    const double norm = 1. / MAX_Y_T;
+    const double scale = 1. / kGammaTabSize;
+    for (v = 0; v <= MAX_Y_T; ++v) {
+      kGammaToLinearTabF[v] = (float)pow(norm * v, kGammaF);
+    }
+    for (v = 0; v <= kGammaTabSize; ++v) {
+      kLinearToGammaTabF[v] = (float)(MAX_Y_T * pow(scale * v, 1. / kGammaF));
+    }
+    // to prevent small rounding errors to cause read-overflow:
+    kLinearToGammaTabF[kGammaTabSize + 1] = kLinearToGammaTabF[kGammaTabSize];
+    kGammaTablesFOk = 1;
+  }
+}
+
+static WEBP_INLINE float GammaToLinearF(int v) {
+  return kGammaToLinearTabF[v];
+}
+
+static WEBP_INLINE float LinearToGammaF(float value) {
+  const float v = value * kGammaTabSize;
+  const int tab_pos = (int)v;
+  const float x = v - (float)tab_pos;      // fractional part
+  const float v0 = kLinearToGammaTabF[tab_pos + 0];
+  const float v1 = kLinearToGammaTabF[tab_pos + 1];
+  const float y = v1 * x + v0 * (1.f - x);  // interpolate
+  return y;
+}
+
+#else
+
+static void InitGammaTablesF(void) {}
+static WEBP_INLINE float GammaToLinearF(int v) {
+  const float norm = 1.f / MAX_Y_T;
+  return norm * v;
+}
+static WEBP_INLINE float LinearToGammaF(float value) {
+  return MAX_Y_T * value;
+}
+
+#endif    // USE_GAMMA_COMPRESSION
+
+//------------------------------------------------------------------------------
+
+// precision: YFIX -> TFIX
+static WEBP_INLINE int FixedYToW(int v) {
+#if TFIX == YFIX
+  return v;
+#elif TFIX >= YFIX
+  return v << (TFIX - YFIX);
+#else
+  return v >> (YFIX - TFIX);
+#endif
+}
+
+static WEBP_INLINE int FixedWToY(int v) {
+#if TFIX == YFIX
+  return v;
+#elif YFIX >= TFIX
+  return v << (YFIX - TFIX);
+#else
+  return v >> (TFIX - YFIX);
+#endif
+}
+
+static uint8_t clip_8b(fixed_t v) {
+  return (!(v & ~0xff)) ? (uint8_t)v : (v < 0) ? 0u : 255u;
+}
+
+static fixed_y_t clip_y(int y) {
+  return (!(y & ~MAX_Y_T)) ? (fixed_y_t)y : (y < 0) ? 0 : MAX_Y_T;
+}
+
+// precision: TFIX -> YFIX
+static fixed_y_t clip_fixed_t(fixed_t v) {
+  const int y = FixedWToY(v);
+  const fixed_y_t w = clip_y(y);
+  return w;
+}
+
+//------------------------------------------------------------------------------
+
+static int RGBToGray(int r, int g, int b) {
+  const int luma = 19595 * r + 38470 * g + 7471 * b + YUV_HALF;
+  return (luma >> YUV_FIX);
+}
+
+static float RGBToGrayF(float r, float g, float b) {
+  return 0.299f * r + 0.587f * g + 0.114f * b;
+}
+
+static float ScaleDown(int a, int b, int c, int d) {
+  const float A = GammaToLinearF(a);
+  const float B = GammaToLinearF(b);
+  const float C = GammaToLinearF(c);
+  const float D = GammaToLinearF(d);
+  return LinearToGammaF(0.25f * (A + B + C + D));
+}
+
+static WEBP_INLINE void UpdateW(const fixed_y_t* src, fixed_y_t* dst, int len) {
+  while (len-- > 0) {
+    const float R = GammaToLinearF(src[0]);
+    const float G = GammaToLinearF(src[1]);
+    const float B = GammaToLinearF(src[2]);
+    const float Y = RGBToGrayF(R, G, B);
+    *dst++ = (fixed_y_t)(LinearToGammaF(Y) + .5);
+    src += 3;
+  }
+}
+
+static WEBP_INLINE void UpdateChroma(const fixed_y_t* src1,
+                                     const fixed_y_t* src2,
+                                     fixed_t* dst, fixed_y_t* tmp, int len) {
+  while (len--> 0) {
+    const float r = ScaleDown(src1[0], src1[3], src2[0], src2[3]);
+    const float g = ScaleDown(src1[1], src1[4], src2[1], src2[4]);
+    const float b = ScaleDown(src1[2], src1[5], src2[2], src2[5]);
+    const float W = RGBToGrayF(r, g, b);
+    dst[0] = (fixed_t)FixedYToW((int)(r - W));
+    dst[1] = (fixed_t)FixedYToW((int)(g - W));
+    dst[2] = (fixed_t)FixedYToW((int)(b - W));
+    dst += 3;
+    src1 += 6;
+    src2 += 6;
+    if (tmp != NULL) {
+      tmp[0] = tmp[1] = clip_y((int)(W + .5));
+      tmp += 2;
+    }
+  }
+}
+
+//------------------------------------------------------------------------------
+
+static WEBP_INLINE int Filter(const fixed_t* const A, const fixed_t* const B,
+                              int rightwise) {
+  int v;
+  if (!rightwise) {
+    v = (A[0] * 9 + A[-3] * 3 + B[0] * 3 + B[-3]);
+  } else {
+    v = (A[0] * 9 + A[+3] * 3 + B[0] * 3 + B[+3]);
+  }
+  return (v + 8) >> 4;
+}
+
+static WEBP_INLINE int Filter2(int A, int B) { return (A * 3 + B + 2) >> 2; }
+
+//------------------------------------------------------------------------------
+
+// 8bit -> YFIX
+static WEBP_INLINE fixed_y_t UpLift(uint8_t a) {
+  return ((fixed_y_t)a << YFIX) | (1 << (YFIX - 1));
+}
+
+static void ImportOneRow(const uint8_t* const r_ptr,
+                         const uint8_t* const g_ptr,
+                         const uint8_t* const b_ptr,
+                         int step,
+                         int pic_width,
+                         fixed_y_t* const dst) {
+  int i;
+  for (i = 0; i < pic_width; ++i) {
+    const int off = i * step;
+    dst[3 * i + 0] = UpLift(r_ptr[off]);
+    dst[3 * i + 1] = UpLift(g_ptr[off]);
+    dst[3 * i + 2] = UpLift(b_ptr[off]);
+  }
+  if (pic_width & 1) {  // replicate rightmost pixel
+    memcpy(dst + 3 * pic_width, dst + 3 * (pic_width - 1), 3 * sizeof(*dst));
+  }
+}
+
+static void InterpolateTwoRows(const fixed_y_t* const best_y,
+                               const fixed_t* const prev_uv,
+                               const fixed_t* const cur_uv,
+                               const fixed_t* const next_uv,
+                               int w,
+                               fixed_y_t* const out1,
+                               fixed_y_t* const out2) {
+  int i, k;
+  {  // special boundary case for i==0
+    const int W0 = FixedYToW(best_y[0]);
+    const int W1 = FixedYToW(best_y[w]);
+    for (k = 0; k <= 2; ++k) {
+      out1[k] = clip_fixed_t(Filter2(cur_uv[k], prev_uv[k]) + W0);
+      out2[k] = clip_fixed_t(Filter2(cur_uv[k], next_uv[k]) + W1);
+    }
+  }
+  for (i = 1; i < w - 1; ++i) {
+    const int W0 = FixedYToW(best_y[i + 0]);
+    const int W1 = FixedYToW(best_y[i + w]);
+    const int off = 3 * (i >> 1);
+    for (k = 0; k <= 2; ++k) {
+      const int tmp0 = Filter(cur_uv + off + k, prev_uv + off + k, i & 1);
+      const int tmp1 = Filter(cur_uv + off + k, next_uv + off + k, i & 1);
+      out1[3 * i + k] = clip_fixed_t(tmp0 + W0);
+      out2[3 * i + k] = clip_fixed_t(tmp1 + W1);
+    }
+  }
+  {  // special boundary case for i == w - 1
+    const int W0 = FixedYToW(best_y[i + 0]);
+    const int W1 = FixedYToW(best_y[i + w]);
+    const int off = 3 * (i >> 1);
+    for (k = 0; k <= 2; ++k) {
+      out1[3 * i + k] =
+          clip_fixed_t(Filter2(cur_uv[off + k], prev_uv[off + k]) + W0);
+      out2[3 * i + k] =
+          clip_fixed_t(Filter2(cur_uv[off + k], next_uv[off + k]) + W1);
+    }
+  }
+}
+
+static WEBP_INLINE uint8_t ConvertRGBToY(int r, int g, int b) {
+  const int luma = 16839 * r + 33059 * g + 6420 * b + TROUNDER;
+  return clip_8b(16 + (luma >> (YUV_FIX + TFIX)));
+}
+
+static WEBP_INLINE uint8_t ConvertRGBToU(int r, int g, int b) {
+  const int u =  -9719 * r - 19081 * g + 28800 * b + TROUNDER;
+  return clip_8b(128 + (u >> (YUV_FIX + TFIX)));
+}
+
+static WEBP_INLINE uint8_t ConvertRGBToV(int r, int g, int b) {
+  const int v = +28800 * r - 24116 * g -  4684 * b + TROUNDER;
+  return clip_8b(128 + (v >> (YUV_FIX + TFIX)));
+}
+
+static int ConvertWRGBToYUV(const fixed_y_t* const best_y,
+                            const fixed_t* const best_uv,
+                            WebPPicture* const picture) {
+  int i, j;
+  const int w = (picture->width + 1) & ~1;
+  const int h = (picture->height + 1) & ~1;
+  const int uv_w = w >> 1;
+  const int uv_h = h >> 1;
+  for (j = 0; j < picture->height; ++j) {
+    for (i = 0; i < picture->width; ++i) {
+      const int off = 3 * ((i >> 1) + (j >> 1) * uv_w);
+      const int off2 = i + j * picture->y_stride;
+      const int W = FixedYToW(best_y[i + j * w]);
+      const int r = best_uv[off + 0] + W;
+      const int g = best_uv[off + 1] + W;
+      const int b = best_uv[off + 2] + W;
+      picture->y[off2] = ConvertRGBToY(r, g, b);
+    }
+  }
+  for (j = 0; j < uv_h; ++j) {
+    uint8_t* const dst_u = picture->u + j * picture->uv_stride;
+    uint8_t* const dst_v = picture->v + j * picture->uv_stride;
+    for (i = 0; i < uv_w; ++i) {
+      const int off = 3 * (i + j * uv_w);
+      const int r = best_uv[off + 0];
+      const int g = best_uv[off + 1];
+      const int b = best_uv[off + 2];
+      dst_u[i] = ConvertRGBToU(r, g, b);
+      dst_v[i] = ConvertRGBToV(r, g, b);
+    }
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+// Main function
+
+#define SAFE_ALLOC(W, H, T) ((T*)WebPSafeMalloc((W) * (H), sizeof(T)))
+
+static int PreprocessARGB(const uint8_t* const r_ptr,
+                          const uint8_t* const g_ptr,
+                          const uint8_t* const b_ptr,
+                          int step, int rgb_stride,
+                          WebPPicture* const picture) {
+  // we expand the right/bottom border if needed
+  const int w = (picture->width + 1) & ~1;
+  const int h = (picture->height + 1) & ~1;
+  const int uv_w = w >> 1;
+  const int uv_h = h >> 1;
+  int i, j, iter;
+
+  // TODO(skal): allocate one big memory chunk. But for now, it's easier
+  // for valgrind debugging to have several chunks.
+  fixed_y_t* const tmp_buffer = SAFE_ALLOC(w * 3, 2, fixed_y_t);   // scratch
+  fixed_y_t* const best_y = SAFE_ALLOC(w, h, fixed_y_t);
+  fixed_y_t* const target_y = SAFE_ALLOC(w, h, fixed_y_t);
+  fixed_y_t* const best_rgb_y = SAFE_ALLOC(w, 2, fixed_y_t);
+  fixed_t* const best_uv = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t);
+  fixed_t* const target_uv = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t);
+  fixed_t* const best_rgb_uv = SAFE_ALLOC(uv_w * 3, 1, fixed_t);
+  int ok;
+
+  if (best_y == NULL || best_uv == NULL ||
+      target_y == NULL || target_uv == NULL ||
+      best_rgb_y == NULL || best_rgb_uv == NULL ||
+      tmp_buffer == NULL) {
+    ok = WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY);
+    goto End;
+  }
+  assert(picture->width >= kMinDimensionIterativeConversion);
+  assert(picture->height >= kMinDimensionIterativeConversion);
+
+  // Import RGB samples to W/RGB representation.
+  for (j = 0; j < picture->height; j += 2) {
+    const int is_last_row = (j == picture->height - 1);
+    fixed_y_t* const src1 = tmp_buffer;
+    fixed_y_t* const src2 = tmp_buffer + 3 * w;
+    const int off1 = j * rgb_stride;
+    const int off2 = off1 + rgb_stride;
+    const int uv_off = (j >> 1) * 3 * uv_w;
+    fixed_y_t* const dst_y = best_y + j * w;
+
+    // prepare two rows of input
+    ImportOneRow(r_ptr + off1, g_ptr + off1, b_ptr + off1,
+                 step, picture->width, src1);
+    if (!is_last_row) {
+      ImportOneRow(r_ptr + off2, g_ptr + off2, b_ptr + off2,
+                   step, picture->width, src2);
+    } else {
+      memcpy(src2, src1, 3 * w * sizeof(*src2));
+    }
+    UpdateW(src1, target_y + (j + 0) * w, w);
+    UpdateW(src2, target_y + (j + 1) * w, w);
+    UpdateChroma(src1, src2, target_uv + uv_off, dst_y, uv_w);
+    memcpy(best_uv + uv_off, target_uv + uv_off, 3 * uv_w * sizeof(*best_uv));
+    memcpy(dst_y + w, dst_y, w * sizeof(*dst_y));
+  }
+
+  // Iterate and resolve clipping conflicts.
+  for (iter = 0; iter < kNumIterations; ++iter) {
+    int k;
+    const fixed_t* cur_uv = best_uv;
+    const fixed_t* prev_uv = best_uv;
+    for (j = 0; j < h; j += 2) {
+      fixed_y_t* const src1 = tmp_buffer;
+      fixed_y_t* const src2 = tmp_buffer + 3 * w;
+
+      {
+        const fixed_t* const next_uv = cur_uv + ((j < h - 2) ? 3 * uv_w : 0);
+        InterpolateTwoRows(best_y + j * w, prev_uv, cur_uv, next_uv,
+                           w, src1, src2);
+        prev_uv = cur_uv;
+        cur_uv = next_uv;
+      }
+
+      UpdateW(src1, best_rgb_y + 0 * w, w);
+      UpdateW(src2, best_rgb_y + 1 * w, w);
+      UpdateChroma(src1, src2, best_rgb_uv, NULL, uv_w);
+
+      // update two rows of Y and one row of RGB
+      for (i = 0; i < 2 * w; ++i) {
+        const int off = i + j * w;
+        const int diff_y = target_y[off] - best_rgb_y[i];
+        const int new_y = (int)best_y[off] + diff_y;
+        best_y[off] = clip_y(new_y);
+      }
+      for (i = 0; i < uv_w; ++i) {
+        const int off = 3 * (i + (j >> 1) * uv_w);
+        int W;
+        for (k = 0; k <= 2; ++k) {
+          const int diff_uv = (int)target_uv[off + k] - best_rgb_uv[3 * i + k];
+          best_uv[off + k] += diff_uv;
+        }
+        W = RGBToGray(best_uv[off + 0], best_uv[off + 1], best_uv[off + 2]);
+        for (k = 0; k <= 2; ++k) {
+          best_uv[off + k] -= W;
+        }
+      }
+    }
+    // TODO(skal): add early-termination criterion
+  }
+
+  // final reconstruction
+  ok = ConvertWRGBToYUV(best_y, best_uv, picture);
+
+ End:
+  WebPSafeFree(best_y);
+  WebPSafeFree(best_uv);
+  WebPSafeFree(target_y);
+  WebPSafeFree(target_uv);
+  WebPSafeFree(best_rgb_y);
+  WebPSafeFree(best_rgb_uv);
+  WebPSafeFree(tmp_buffer);
+  return ok;
+}
+#undef SAFE_ALLOC
+
+//------------------------------------------------------------------------------
+// "Fast" regular RGB->YUV
+
+#define SUM4(ptr, step) LinearToGamma(                     \
+    GammaToLinear((ptr)[0]) +                              \
+    GammaToLinear((ptr)[(step)]) +                         \
+    GammaToLinear((ptr)[rgb_stride]) +                     \
+    GammaToLinear((ptr)[rgb_stride + (step)]), 0)          \
+
+#define SUM2(ptr) \
+    LinearToGamma(GammaToLinear((ptr)[0]) + GammaToLinear((ptr)[rgb_stride]), 1)
+
+#define SUM2ALPHA(ptr) ((ptr)[0] + (ptr)[rgb_stride])
+#define SUM4ALPHA(ptr) (SUM2ALPHA(ptr) + SUM2ALPHA((ptr) + 4))
+
+#if defined(USE_INVERSE_ALPHA_TABLE)
+
+static const int kAlphaFix = 19;
+// Following table is (1 << kAlphaFix) / a. The (v * kInvAlpha[a]) >> kAlphaFix
+// formula is then equal to v / a in most (99.6%) cases. Note that this table
+// and constant are adjusted very tightly to fit 32b arithmetic.
+// In particular, they use the fact that the operands for 'v / a' are actually
+// derived as v = (a0.p0 + a1.p1 + a2.p2 + a3.p3) and a = a0 + a1 + a2 + a3
+// with ai in [0..255] and pi in [0..1<<kGammaFix). The constraint to avoid
+// overflow is: kGammaFix + kAlphaFix <= 31.
+static const uint32_t kInvAlpha[4 * 0xff + 1] = {
+  0,  /* alpha = 0 */
+  524288, 262144, 174762, 131072, 104857, 87381, 74898, 65536,
+  58254, 52428, 47662, 43690, 40329, 37449, 34952, 32768,
+  30840, 29127, 27594, 26214, 24966, 23831, 22795, 21845,
+  20971, 20164, 19418, 18724, 18078, 17476, 16912, 16384,
+  15887, 15420, 14979, 14563, 14169, 13797, 13443, 13107,
+  12787, 12483, 12192, 11915, 11650, 11397, 11155, 10922,
+  10699, 10485, 10280, 10082, 9892, 9709, 9532, 9362,
+  9198, 9039, 8886, 8738, 8594, 8456, 8322, 8192,
+  8065, 7943, 7825, 7710, 7598, 7489, 7384, 7281,
+  7182, 7084, 6990, 6898, 6808, 6721, 6636, 6553,
+  6472, 6393, 6316, 6241, 6168, 6096, 6026, 5957,
+  5890, 5825, 5761, 5698, 5637, 5577, 5518, 5461,
+  5405, 5349, 5295, 5242, 5190, 5140, 5090, 5041,
+  4993, 4946, 4899, 4854, 4809, 4766, 4723, 4681,
+  4639, 4599, 4559, 4519, 4481, 4443, 4405, 4369,
+  4332, 4297, 4262, 4228, 4194, 4161, 4128, 4096,
+  4064, 4032, 4002, 3971, 3942, 3912, 3883, 3855,
+  3826, 3799, 3771, 3744, 3718, 3692, 3666, 3640,
+  3615, 3591, 3566, 3542, 3518, 3495, 3472, 3449,
+  3426, 3404, 3382, 3360, 3339, 3318, 3297, 3276,
+  3256, 3236, 3216, 3196, 3177, 3158, 3139, 3120,
+  3102, 3084, 3066, 3048, 3030, 3013, 2995, 2978,
+  2962, 2945, 2928, 2912, 2896, 2880, 2864, 2849,
+  2833, 2818, 2803, 2788, 2774, 2759, 2744, 2730,
+  2716, 2702, 2688, 2674, 2661, 2647, 2634, 2621,
+  2608, 2595, 2582, 2570, 2557, 2545, 2532, 2520,
+  2508, 2496, 2484, 2473, 2461, 2449, 2438, 2427,
+  2416, 2404, 2394, 2383, 2372, 2361, 2351, 2340,
+  2330, 2319, 2309, 2299, 2289, 2279, 2269, 2259,
+  2250, 2240, 2231, 2221, 2212, 2202, 2193, 2184,
+  2175, 2166, 2157, 2148, 2139, 2131, 2122, 2114,
+  2105, 2097, 2088, 2080, 2072, 2064, 2056, 2048,
+  2040, 2032, 2024, 2016, 2008, 2001, 1993, 1985,
+  1978, 1971, 1963, 1956, 1949, 1941, 1934, 1927,
+  1920, 1913, 1906, 1899, 1892, 1885, 1879, 1872,
+  1865, 1859, 1852, 1846, 1839, 1833, 1826, 1820,
+  1814, 1807, 1801, 1795, 1789, 1783, 1777, 1771,
+  1765, 1759, 1753, 1747, 1741, 1736, 1730, 1724,
+  1718, 1713, 1707, 1702, 1696, 1691, 1685, 1680,
+  1675, 1669, 1664, 1659, 1653, 1648, 1643, 1638,
+  1633, 1628, 1623, 1618, 1613, 1608, 1603, 1598,
+  1593, 1588, 1583, 1579, 1574, 1569, 1565, 1560,
+  1555, 1551, 1546, 1542, 1537, 1533, 1528, 1524,
+  1519, 1515, 1510, 1506, 1502, 1497, 1493, 1489,
+  1485, 1481, 1476, 1472, 1468, 1464, 1460, 1456,
+  1452, 1448, 1444, 1440, 1436, 1432, 1428, 1424,
+  1420, 1416, 1413, 1409, 1405, 1401, 1398, 1394,
+  1390, 1387, 1383, 1379, 1376, 1372, 1368, 1365,
+  1361, 1358, 1354, 1351, 1347, 1344, 1340, 1337,
+  1334, 1330, 1327, 1323, 1320, 1317, 1314, 1310,
+  1307, 1304, 1300, 1297, 1294, 1291, 1288, 1285,
+  1281, 1278, 1275, 1272, 1269, 1266, 1263, 1260,
+  1257, 1254, 1251, 1248, 1245, 1242, 1239, 1236,
+  1233, 1230, 1227, 1224, 1222, 1219, 1216, 1213,
+  1210, 1208, 1205, 1202, 1199, 1197, 1194, 1191,
+  1188, 1186, 1183, 1180, 1178, 1175, 1172, 1170,
+  1167, 1165, 1162, 1159, 1157, 1154, 1152, 1149,
+  1147, 1144, 1142, 1139, 1137, 1134, 1132, 1129,
+  1127, 1125, 1122, 1120, 1117, 1115, 1113, 1110,
+  1108, 1106, 1103, 1101, 1099, 1096, 1094, 1092,
+  1089, 1087, 1085, 1083, 1081, 1078, 1076, 1074,
+  1072, 1069, 1067, 1065, 1063, 1061, 1059, 1057,
+  1054, 1052, 1050, 1048, 1046, 1044, 1042, 1040,
+  1038, 1036, 1034, 1032, 1030, 1028, 1026, 1024,
+  1022, 1020, 1018, 1016, 1014, 1012, 1010, 1008,
+  1006, 1004, 1002, 1000, 998, 996, 994, 992,
+  991, 989, 987, 985, 983, 981, 979, 978,
+  976, 974, 972, 970, 969, 967, 965, 963,
+  961, 960, 958, 956, 954, 953, 951, 949,
+  948, 946, 944, 942, 941, 939, 937, 936,
+  934, 932, 931, 929, 927, 926, 924, 923,
+  921, 919, 918, 916, 914, 913, 911, 910,
+  908, 907, 905, 903, 902, 900, 899, 897,
+  896, 894, 893, 891, 890, 888, 887, 885,
+  884, 882, 881, 879, 878, 876, 875, 873,
+  872, 870, 869, 868, 866, 865, 863, 862,
+  860, 859, 858, 856, 855, 853, 852, 851,
+  849, 848, 846, 845, 844, 842, 841, 840,
+  838, 837, 836, 834, 833, 832, 830, 829,
+  828, 826, 825, 824, 823, 821, 820, 819,
+  817, 816, 815, 814, 812, 811, 810, 809,
+  807, 806, 805, 804, 802, 801, 800, 799,
+  798, 796, 795, 794, 793, 791, 790, 789,
+  788, 787, 786, 784, 783, 782, 781, 780,
+  779, 777, 776, 775, 774, 773, 772, 771,
+  769, 768, 767, 766, 765, 764, 763, 762,
+  760, 759, 758, 757, 756, 755, 754, 753,
+  752, 751, 750, 748, 747, 746, 745, 744,
+  743, 742, 741, 740, 739, 738, 737, 736,
+  735, 734, 733, 732, 731, 730, 729, 728,
+  727, 726, 725, 724, 723, 722, 721, 720,
+  719, 718, 717, 716, 715, 714, 713, 712,
+  711, 710, 709, 708, 707, 706, 705, 704,
+  703, 702, 701, 700, 699, 699, 698, 697,
+  696, 695, 694, 693, 692, 691, 690, 689,
+  688, 688, 687, 686, 685, 684, 683, 682,
+  681, 680, 680, 679, 678, 677, 676, 675,
+  674, 673, 673, 672, 671, 670, 669, 668,
+  667, 667, 666, 665, 664, 663, 662, 661,
+  661, 660, 659, 658, 657, 657, 656, 655,
+  654, 653, 652, 652, 651, 650, 649, 648,
+  648, 647, 646, 645, 644, 644, 643, 642,
+  641, 640, 640, 639, 638, 637, 637, 636,
+  635, 634, 633, 633, 632, 631, 630, 630,
+  629, 628, 627, 627, 626, 625, 624, 624,
+  623, 622, 621, 621, 620, 619, 618, 618,
+  617, 616, 616, 615, 614, 613, 613, 612,
+  611, 611, 610, 609, 608, 608, 607, 606,
+  606, 605, 604, 604, 603, 602, 601, 601,
+  600, 599, 599, 598, 597, 597, 596, 595,
+  595, 594, 593, 593, 592, 591, 591, 590,
+  589, 589, 588, 587, 587, 586, 585, 585,
+  584, 583, 583, 582, 581, 581, 580, 579,
+  579, 578, 578, 577, 576, 576, 575, 574,
+  574, 573, 572, 572, 571, 571, 570, 569,
+  569, 568, 568, 567, 566, 566, 565, 564,
+  564, 563, 563, 562, 561, 561, 560, 560,
+  559, 558, 558, 557, 557, 556, 555, 555,
+  554, 554, 553, 553, 552, 551, 551, 550,
+  550, 549, 548, 548, 547, 547, 546, 546,
+  545, 544, 544, 543, 543, 542, 542, 541,
+  541, 540, 539, 539, 538, 538, 537, 537,
+  536, 536, 535, 534, 534, 533, 533, 532,
+  532, 531, 531, 530, 530, 529, 529, 528,
+  527, 527, 526, 526, 525, 525, 524, 524,
+  523, 523, 522, 522, 521, 521, 520, 520,
+  519, 519, 518, 518, 517, 517, 516, 516,
+  515, 515, 514, 514
+};
+
+// Note that LinearToGamma() expects the values to be premultiplied by 4,
+// so we incorporate this factor 4 inside the DIVIDE_BY_ALPHA macro directly.
+#define DIVIDE_BY_ALPHA(sum, a)  (((sum) * kInvAlpha[(a)]) >> (kAlphaFix - 2))
+
+#else
+
+#define DIVIDE_BY_ALPHA(sum, a) (4 * (sum) / (a))
+
+#endif  // USE_INVERSE_ALPHA_TABLE
+
+static WEBP_INLINE int LinearToGammaWeighted(const uint8_t* src,
+                                             const uint8_t* a_ptr,
+                                             uint32_t total_a, int step,
+                                             int rgb_stride) {
+  const uint32_t sum =
+      a_ptr[0] * GammaToLinear(src[0]) +
+      a_ptr[step] * GammaToLinear(src[step]) +
+      a_ptr[rgb_stride] * GammaToLinear(src[rgb_stride]) +
+      a_ptr[rgb_stride + step] * GammaToLinear(src[rgb_stride + step]);
+  assert(total_a > 0 && total_a <= 4 * 0xff);
+#if defined(USE_INVERSE_ALPHA_TABLE)
+  assert((uint64_t)sum * kInvAlpha[total_a] < ((uint64_t)1 << 32));
+#endif
+  return LinearToGamma(DIVIDE_BY_ALPHA(sum, total_a), 0);
+}
+
+static WEBP_INLINE void ConvertRowToY(const uint8_t* const r_ptr,
+                                      const uint8_t* const g_ptr,
+                                      const uint8_t* const b_ptr,
+                                      int step,
+                                      uint8_t* const dst_y,
+                                      int width,
+                                      VP8Random* const rg) {
+  int i, j;
+  for (i = 0, j = 0; i < width; ++i, j += step) {
+    dst_y[i] = RGBToY(r_ptr[j], g_ptr[j], b_ptr[j], rg);
+  }
+}
+
+static WEBP_INLINE void ConvertRowsToUVWithAlpha(const uint8_t* const r_ptr,
+                                                 const uint8_t* const g_ptr,
+                                                 const uint8_t* const b_ptr,
+                                                 const uint8_t* const a_ptr,
+                                                 int rgb_stride,
+                                                 uint8_t* const dst_u,
+                                                 uint8_t* const dst_v,
+                                                 int width,
+                                                 VP8Random* const rg) {
+  int i, j;
+  // we loop over 2x2 blocks and produce one U/V value for each.
+  for (i = 0, j = 0; i < (width >> 1); ++i, j += 2 * sizeof(uint32_t)) {
+    const uint32_t a = SUM4ALPHA(a_ptr + j);
+    int r, g, b;
+    if (a == 4 * 0xff || a == 0) {
+      r = SUM4(r_ptr + j, 4);
+      g = SUM4(g_ptr + j, 4);
+      b = SUM4(b_ptr + j, 4);
+    } else {
+      r = LinearToGammaWeighted(r_ptr + j, a_ptr + j, a, 4, rgb_stride);
+      g = LinearToGammaWeighted(g_ptr + j, a_ptr + j, a, 4, rgb_stride);
+      b = LinearToGammaWeighted(b_ptr + j, a_ptr + j, a, 4, rgb_stride);
+    }
+    dst_u[i] = RGBToU(r, g, b, rg);
+    dst_v[i] = RGBToV(r, g, b, rg);
+  }
+  if (width & 1) {
+    const uint32_t a = 2u * SUM2ALPHA(a_ptr + j);
+    int r, g, b;
+    if (a == 4 * 0xff || a == 0) {
+      r = SUM2(r_ptr + j);
+      g = SUM2(g_ptr + j);
+      b = SUM2(b_ptr + j);
+    } else {
+      r = LinearToGammaWeighted(r_ptr + j, a_ptr + j, a, 0, rgb_stride);
+      g = LinearToGammaWeighted(g_ptr + j, a_ptr + j, a, 0, rgb_stride);
+      b = LinearToGammaWeighted(b_ptr + j, a_ptr + j, a, 0, rgb_stride);
+    }
+    dst_u[i] = RGBToU(r, g, b, rg);
+    dst_v[i] = RGBToV(r, g, b, rg);
+  }
+}
+
+static WEBP_INLINE void ConvertRowsToUV(const uint8_t* const r_ptr,
+                                        const uint8_t* const g_ptr,
+                                        const uint8_t* const b_ptr,
+                                        int step, int rgb_stride,
+                                        uint8_t* const dst_u,
+                                        uint8_t* const dst_v,
+                                        int width,
+                                        VP8Random* const rg) {
+  int i, j;
+  for (i = 0, j = 0; i < (width >> 1); ++i, j += 2 * step) {
+    const int r = SUM4(r_ptr + j, step);
+    const int g = SUM4(g_ptr + j, step);
+    const int b = SUM4(b_ptr + j, step);
+    dst_u[i] = RGBToU(r, g, b, rg);
+    dst_v[i] = RGBToV(r, g, b, rg);
+  }
+  if (width & 1) {
+    const int r = SUM2(r_ptr + j);
+    const int g = SUM2(g_ptr + j);
+    const int b = SUM2(b_ptr + j);
+    dst_u[i] = RGBToU(r, g, b, rg);
+    dst_v[i] = RGBToV(r, g, b, rg);
+  }
+}
+
+static int ImportYUVAFromRGBA(const uint8_t* const r_ptr,
+                              const uint8_t* const g_ptr,
+                              const uint8_t* const b_ptr,
+                              const uint8_t* const a_ptr,
+                              int step,         // bytes per pixel
+                              int rgb_stride,   // bytes per scanline
+                              float dithering,
+                              int use_iterative_conversion,
+                              WebPPicture* const picture) {
+  int y;
+  const int width = picture->width;
+  const int height = picture->height;
+  const int has_alpha = CheckNonOpaque(a_ptr, width, height, step, rgb_stride);
+
+  picture->colorspace = has_alpha ? WEBP_YUV420A : WEBP_YUV420;
+  picture->use_argb = 0;
+
+  // disable smart conversion if source is too small (overkill).
+  if (width < kMinDimensionIterativeConversion ||
+      height < kMinDimensionIterativeConversion) {
+    use_iterative_conversion = 0;
+  }
+
+  if (!WebPPictureAllocYUVA(picture, width, height)) {
+    return 0;
+  }
+  if (has_alpha) {
+    WebPInitAlphaProcessing();
+    assert(step == 4);
+#if defined(USE_INVERSE_ALPHA_TABLE)
+    assert(kAlphaFix + kGammaFix <= 31);
+#endif
+  }
+
+  if (use_iterative_conversion) {
+    InitGammaTablesF();
+    if (!PreprocessARGB(r_ptr, g_ptr, b_ptr, step, rgb_stride, picture)) {
+      return 0;
+    }
+    if (has_alpha) {
+      WebPExtractAlpha(a_ptr, rgb_stride, width, height,
+                       picture->a, picture->a_stride);
+    }
+  } else {
+    uint8_t* dst_y = picture->y;
+    uint8_t* dst_u = picture->u;
+    uint8_t* dst_v = picture->v;
+    uint8_t* dst_a = picture->a;
+
+    VP8Random base_rg;
+    VP8Random* rg = NULL;
+    if (dithering > 0.) {
+      VP8InitRandom(&base_rg, dithering);
+      rg = &base_rg;
+    }
+
+    InitGammaTables();
+
+    // Downsample Y/U/V planes, two rows at a time
+    for (y = 0; y < (height >> 1); ++y) {
+      int rows_have_alpha = has_alpha;
+      const int off1 = (2 * y + 0) * rgb_stride;
+      const int off2 = (2 * y + 1) * rgb_stride;
+      ConvertRowToY(r_ptr + off1, g_ptr + off1, b_ptr + off1, step,
+                    dst_y, width, rg);
+      ConvertRowToY(r_ptr + off2, g_ptr + off2, b_ptr + off2, step,
+                    dst_y + picture->y_stride, width, rg);
+      dst_y += 2 * picture->y_stride;
+      if (has_alpha) {
+        rows_have_alpha &= !WebPExtractAlpha(a_ptr + off1, rgb_stride,
+                                             width, 2,
+                                             dst_a, picture->a_stride);
+        dst_a += 2 * picture->a_stride;
+      }
+      if (!rows_have_alpha) {
+        ConvertRowsToUV(r_ptr + off1, g_ptr + off1, b_ptr + off1,
+                        step, rgb_stride, dst_u, dst_v, width, rg);
+      } else {
+        ConvertRowsToUVWithAlpha(r_ptr + off1, g_ptr + off1, b_ptr + off1,
+                                 a_ptr + off1, rgb_stride,
+                                 dst_u, dst_v, width, rg);
+      }
+      dst_u += picture->uv_stride;
+      dst_v += picture->uv_stride;
+    }
+    if (height & 1) {    // extra last row
+      const int off = 2 * y * rgb_stride;
+      int row_has_alpha = has_alpha;
+      ConvertRowToY(r_ptr + off, g_ptr + off, b_ptr + off, step,
+                    dst_y, width, rg);
+      if (row_has_alpha) {
+        row_has_alpha &= !WebPExtractAlpha(a_ptr + off, 0, width, 1, dst_a, 0);
+      }
+      if (!row_has_alpha) {
+        ConvertRowsToUV(r_ptr + off, g_ptr + off, b_ptr + off,
+                        step, 0, dst_u, dst_v, width, rg);
+      } else {
+        ConvertRowsToUVWithAlpha(r_ptr + off, g_ptr + off, b_ptr + off,
+                                 a_ptr + off, 0,
+                                 dst_u, dst_v, width, rg);
+      }
+    }
+  }
+  return 1;
+}
+
+#undef SUM4
+#undef SUM2
+#undef SUM4ALPHA
+#undef SUM2ALPHA
+
+//------------------------------------------------------------------------------
+// call for ARGB->YUVA conversion
+
+static int PictureARGBToYUVA(WebPPicture* picture, WebPEncCSP colorspace,
+                             float dithering, int use_iterative_conversion) {
+  if (picture == NULL) return 0;
+  if (picture->argb == NULL) {
+    return WebPEncodingSetError(picture, VP8_ENC_ERROR_NULL_PARAMETER);
+  } else if ((colorspace & WEBP_CSP_UV_MASK) != WEBP_YUV420) {
+    return WebPEncodingSetError(picture, VP8_ENC_ERROR_INVALID_CONFIGURATION);
+  } else {
+    const uint8_t* const argb = (const uint8_t*)picture->argb;
+    const uint8_t* const r = ALPHA_IS_LAST ? argb + 2 : argb + 1;
+    const uint8_t* const g = ALPHA_IS_LAST ? argb + 1 : argb + 2;
+    const uint8_t* const b = ALPHA_IS_LAST ? argb + 0 : argb + 3;
+    const uint8_t* const a = ALPHA_IS_LAST ? argb + 3 : argb + 0;
+
+    picture->colorspace = WEBP_YUV420;
+    return ImportYUVAFromRGBA(r, g, b, a, 4, 4 * picture->argb_stride,
+                              dithering, use_iterative_conversion, picture);
+  }
+}
+
+int WebPPictureARGBToYUVADithered(WebPPicture* picture, WebPEncCSP colorspace,
+                                  float dithering) {
+  return PictureARGBToYUVA(picture, colorspace, dithering, 0);
+}
+
+int WebPPictureARGBToYUVA(WebPPicture* picture, WebPEncCSP colorspace) {
+  return PictureARGBToYUVA(picture, colorspace, 0.f, 0);
+}
+
+#if WEBP_ENCODER_ABI_VERSION > 0x0204
+int WebPPictureSmartARGBToYUVA(WebPPicture* picture) {
+  return PictureARGBToYUVA(picture, WEBP_YUV420, 0.f, 1);
+}
+#endif
+
+//------------------------------------------------------------------------------
+// call for YUVA -> ARGB conversion
+
+int WebPPictureYUVAToARGB(WebPPicture* picture) {
+  if (picture == NULL) return 0;
+  if (picture->y == NULL || picture->u == NULL || picture->v == NULL) {
+    return WebPEncodingSetError(picture, VP8_ENC_ERROR_NULL_PARAMETER);
+  }
+  if ((picture->colorspace & WEBP_CSP_ALPHA_BIT) && picture->a == NULL) {
+    return WebPEncodingSetError(picture, VP8_ENC_ERROR_NULL_PARAMETER);
+  }
+  if ((picture->colorspace & WEBP_CSP_UV_MASK) != WEBP_YUV420) {
+    return WebPEncodingSetError(picture, VP8_ENC_ERROR_INVALID_CONFIGURATION);
+  }
+  // Allocate a new argb buffer (discarding the previous one).
+  if (!WebPPictureAllocARGB(picture, picture->width, picture->height)) return 0;
+  picture->use_argb = 1;
+
+  // Convert
+  {
+    int y;
+    const int width = picture->width;
+    const int height = picture->height;
+    const int argb_stride = 4 * picture->argb_stride;
+    uint8_t* dst = (uint8_t*)picture->argb;
+    const uint8_t *cur_u = picture->u, *cur_v = picture->v, *cur_y = picture->y;
+    WebPUpsampleLinePairFunc upsample = WebPGetLinePairConverter(ALPHA_IS_LAST);
+
+    // First row, with replicated top samples.
+    upsample(cur_y, NULL, cur_u, cur_v, cur_u, cur_v, dst, NULL, width);
+    cur_y += picture->y_stride;
+    dst += argb_stride;
+    // Center rows.
+    for (y = 1; y + 1 < height; y += 2) {
+      const uint8_t* const top_u = cur_u;
+      const uint8_t* const top_v = cur_v;
+      cur_u += picture->uv_stride;
+      cur_v += picture->uv_stride;
+      upsample(cur_y, cur_y + picture->y_stride, top_u, top_v, cur_u, cur_v,
+               dst, dst + argb_stride, width);
+      cur_y += 2 * picture->y_stride;
+      dst += 2 * argb_stride;
+    }
+    // Last row (if needed), with replicated bottom samples.
+    if (height > 1 && !(height & 1)) {
+      upsample(cur_y, NULL, cur_u, cur_v, cur_u, cur_v, dst, NULL, width);
+    }
+    // Insert alpha values if needed, in replacement for the default 0xff ones.
+    if (picture->colorspace & WEBP_CSP_ALPHA_BIT) {
+      for (y = 0; y < height; ++y) {
+        uint32_t* const argb_dst = picture->argb + y * picture->argb_stride;
+        const uint8_t* const src = picture->a + y * picture->a_stride;
+        int x;
+        for (x = 0; x < width; ++x) {
+          argb_dst[x] = (argb_dst[x] & 0x00ffffffu) | ((uint32_t)src[x] << 24);
+        }
+      }
+    }
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+// automatic import / conversion
+
+static int Import(WebPPicture* const picture,
+                  const uint8_t* const rgb, int rgb_stride,
+                  int step, int swap_rb, int import_alpha) {
+  int y;
+  const uint8_t* const r_ptr = rgb + (swap_rb ? 2 : 0);
+  const uint8_t* const g_ptr = rgb + 1;
+  const uint8_t* const b_ptr = rgb + (swap_rb ? 0 : 2);
+  const uint8_t* const a_ptr = import_alpha ? rgb + 3 : NULL;
+  const int width = picture->width;
+  const int height = picture->height;
+
+  if (!picture->use_argb) {
+    return ImportYUVAFromRGBA(r_ptr, g_ptr, b_ptr, a_ptr, step, rgb_stride,
+                              0.f /* no dithering */, 0, picture);
+  }
+  if (!WebPPictureAlloc(picture)) return 0;
+
+  assert(step >= (import_alpha ? 4 : 3));
+  for (y = 0; y < height; ++y) {
+    uint32_t* const dst = &picture->argb[y * picture->argb_stride];
+    int x;
+    for (x = 0; x < width; ++x) {
+      const int offset = step * x + y * rgb_stride;
+      dst[x] = MakeARGB32(import_alpha ? a_ptr[offset] : 0xff,
+                          r_ptr[offset], g_ptr[offset], b_ptr[offset]);
+    }
+  }
+  return 1;
+}
+
+// Public API
+
+int WebPPictureImportRGB(WebPPicture* picture,
+                         const uint8_t* rgb, int rgb_stride) {
+  return (picture != NULL) ? Import(picture, rgb, rgb_stride, 3, 0, 0) : 0;
+}
+
+int WebPPictureImportBGR(WebPPicture* picture,
+                         const uint8_t* rgb, int rgb_stride) {
+  return (picture != NULL) ? Import(picture, rgb, rgb_stride, 3, 1, 0) : 0;
+}
+
+int WebPPictureImportRGBA(WebPPicture* picture,
+                          const uint8_t* rgba, int rgba_stride) {
+  return (picture != NULL) ? Import(picture, rgba, rgba_stride, 4, 0, 1) : 0;
+}
+
+int WebPPictureImportBGRA(WebPPicture* picture,
+                          const uint8_t* rgba, int rgba_stride) {
+  return (picture != NULL) ? Import(picture, rgba, rgba_stride, 4, 1, 1) : 0;
+}
+
+int WebPPictureImportRGBX(WebPPicture* picture,
+                          const uint8_t* rgba, int rgba_stride) {
+  return (picture != NULL) ? Import(picture, rgba, rgba_stride, 4, 0, 0) : 0;
+}
+
+int WebPPictureImportBGRX(WebPPicture* picture,
+                          const uint8_t* rgba, int rgba_stride) {
+  return (picture != NULL) ? Import(picture, rgba, rgba_stride, 4, 1, 0) : 0;
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/enc/picture_psnr.c b/webp/src/enc/picture_psnr.c
new file mode 100644
index 0000000..2254b7e
--- /dev/null
+++ b/webp/src/enc/picture_psnr.c
@@ -0,0 +1,150 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// WebPPicture tools for measuring distortion
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <math.h>
+
+#include "./vp8enci.h"
+
+//------------------------------------------------------------------------------
+// local-min distortion
+//
+// For every pixel in the *reference* picture, we search for the local best
+// match in the compressed image. This is not a symmetrical measure.
+
+#define RADIUS 2  // search radius. Shouldn't be too large.
+
+static float AccumulateLSIM(const uint8_t* src, int src_stride,
+                            const uint8_t* ref, int ref_stride,
+                            int w, int h) {
+  int x, y;
+  double total_sse = 0.;
+  for (y = 0; y < h; ++y) {
+    const int y_0 = (y - RADIUS < 0) ? 0 : y - RADIUS;
+    const int y_1 = (y + RADIUS + 1 >= h) ? h : y + RADIUS + 1;
+    for (x = 0; x < w; ++x) {
+      const int x_0 = (x - RADIUS < 0) ? 0 : x - RADIUS;
+      const int x_1 = (x + RADIUS + 1 >= w) ? w : x + RADIUS + 1;
+      double best_sse = 255. * 255.;
+      const double value = (double)ref[y * ref_stride + x];
+      int i, j;
+      for (j = y_0; j < y_1; ++j) {
+        const uint8_t* s = src + j * src_stride;
+        for (i = x_0; i < x_1; ++i) {
+          const double sse = (double)(s[i] - value) * (s[i] - value);
+          if (sse < best_sse) best_sse = sse;
+        }
+      }
+      total_sse += best_sse;
+    }
+  }
+  return (float)total_sse;
+}
+#undef RADIUS
+
+//------------------------------------------------------------------------------
+// Distortion
+
+// Max value returned in case of exact similarity.
+static const double kMinDistortion_dB = 99.;
+static float GetPSNR(const double v) {
+  return (float)((v > 0.) ? -4.3429448 * log(v / (255 * 255.))
+                          : kMinDistortion_dB);
+}
+
+int WebPPictureDistortion(const WebPPicture* src, const WebPPicture* ref,
+                          int type, float result[5]) {
+  DistoStats stats[5];
+  int has_alpha;
+  int uv_w, uv_h;
+
+  if (src == NULL || ref == NULL ||
+      src->width != ref->width || src->height != ref->height ||
+      src->y == NULL || ref->y == NULL ||
+      src->u == NULL || ref->u == NULL ||
+      src->v == NULL || ref->v == NULL ||
+      result == NULL) {
+    return 0;
+  }
+  // TODO(skal): provide distortion for ARGB too.
+  if (src->use_argb == 1 || src->use_argb != ref->use_argb) {
+    return 0;
+  }
+
+  has_alpha = !!(src->colorspace & WEBP_CSP_ALPHA_BIT);
+  if (has_alpha != !!(ref->colorspace & WEBP_CSP_ALPHA_BIT) ||
+      (has_alpha && (src->a == NULL || ref->a == NULL))) {
+    return 0;
+  }
+
+  memset(stats, 0, sizeof(stats));
+
+  uv_w = (src->width + 1) >> 1;
+  uv_h = (src->height + 1) >> 1;
+  if (type >= 2) {
+    float sse[4];
+    sse[0] = AccumulateLSIM(src->y, src->y_stride,
+                            ref->y, ref->y_stride, src->width, src->height);
+    sse[1] = AccumulateLSIM(src->u, src->uv_stride,
+                            ref->u, ref->uv_stride, uv_w, uv_h);
+    sse[2] = AccumulateLSIM(src->v, src->uv_stride,
+                            ref->v, ref->uv_stride, uv_w, uv_h);
+    sse[3] = has_alpha ? AccumulateLSIM(src->a, src->a_stride,
+                                        ref->a, ref->a_stride,
+                                        src->width, src->height)
+                       : 0.f;
+    result[0] = GetPSNR(sse[0] / (src->width * src->height));
+    result[1] = GetPSNR(sse[1] / (uv_w * uv_h));
+    result[2] = GetPSNR(sse[2] / (uv_w * uv_h));
+    result[3] = GetPSNR(sse[3] / (src->width * src->height));
+    {
+      double total_sse = sse[0] + sse[1] + sse[2];
+      int total_pixels = src->width * src->height + 2 * uv_w * uv_h;
+      if (has_alpha) {
+        total_pixels += src->width * src->height;
+        total_sse += sse[3];
+      }
+      result[4] = GetPSNR(total_sse / total_pixels);
+    }
+  } else {
+    int c;
+    VP8SSIMAccumulatePlane(src->y, src->y_stride,
+                           ref->y, ref->y_stride,
+                           src->width, src->height, &stats[0]);
+    VP8SSIMAccumulatePlane(src->u, src->uv_stride,
+                           ref->u, ref->uv_stride,
+                           uv_w, uv_h, &stats[1]);
+    VP8SSIMAccumulatePlane(src->v, src->uv_stride,
+                           ref->v, ref->uv_stride,
+                           uv_w, uv_h, &stats[2]);
+    if (has_alpha) {
+      VP8SSIMAccumulatePlane(src->a, src->a_stride,
+                             ref->a, ref->a_stride,
+                             src->width, src->height, &stats[3]);
+    }
+    for (c = 0; c <= 4; ++c) {
+      if (type == 1) {
+        const double v = VP8SSIMGet(&stats[c]);
+        result[c] = (float)((v < 1.) ? -10.0 * log10(1. - v)
+                                     : kMinDistortion_dB);
+      } else {
+        const double v = VP8SSIMGetSquaredError(&stats[c]);
+        result[c] = GetPSNR(v);
+      }
+      // Accumulate forward
+      if (c < 4) VP8SSIMAddStats(&stats[c], &stats[4]);
+    }
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/enc/picture_rescale.c b/webp/src/enc/picture_rescale.c
new file mode 100644
index 0000000..de52848
--- /dev/null
+++ b/webp/src/enc/picture_rescale.c
@@ -0,0 +1,285 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// WebPPicture tools: copy, crop, rescaling and view.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include <stdlib.h>
+
+#include "./vp8enci.h"
+#include "../utils/rescaler.h"
+#include "../utils/utils.h"
+
+#define HALVE(x) (((x) + 1) >> 1)
+
+// Grab the 'specs' (writer, *opaque, width, height...) from 'src' and copy them
+// into 'dst'. Mark 'dst' as not owning any memory.
+static void PictureGrabSpecs(const WebPPicture* const src,
+                             WebPPicture* const dst) {
+  assert(src != NULL && dst != NULL);
+  *dst = *src;
+  WebPPictureResetBuffers(dst);
+}
+
+//------------------------------------------------------------------------------
+// Picture copying
+
+static void CopyPlane(const uint8_t* src, int src_stride,
+                      uint8_t* dst, int dst_stride, int width, int height) {
+  while (height-- > 0) {
+    memcpy(dst, src, width);
+    src += src_stride;
+    dst += dst_stride;
+  }
+}
+
+// Adjust top-left corner to chroma sample position.
+static void SnapTopLeftPosition(const WebPPicture* const pic,
+                                int* const left, int* const top) {
+  if (!pic->use_argb) {
+    *left &= ~1;
+    *top &= ~1;
+  }
+}
+
+// Adjust top-left corner and verify that the sub-rectangle is valid.
+static int AdjustAndCheckRectangle(const WebPPicture* const pic,
+                                   int* const left, int* const top,
+                                   int width, int height) {
+  SnapTopLeftPosition(pic, left, top);
+  if ((*left) < 0 || (*top) < 0) return 0;
+  if (width <= 0 || height <= 0) return 0;
+  if ((*left) + width > pic->width) return 0;
+  if ((*top) + height > pic->height) return 0;
+  return 1;
+}
+
+int WebPPictureCopy(const WebPPicture* src, WebPPicture* dst) {
+  if (src == NULL || dst == NULL) return 0;
+  if (src == dst) return 1;
+
+  PictureGrabSpecs(src, dst);
+  if (!WebPPictureAlloc(dst)) return 0;
+
+  if (!src->use_argb) {
+    CopyPlane(src->y, src->y_stride,
+              dst->y, dst->y_stride, dst->width, dst->height);
+    CopyPlane(src->u, src->uv_stride,
+              dst->u, dst->uv_stride, HALVE(dst->width), HALVE(dst->height));
+    CopyPlane(src->v, src->uv_stride,
+              dst->v, dst->uv_stride, HALVE(dst->width), HALVE(dst->height));
+    if (dst->a != NULL)  {
+      CopyPlane(src->a, src->a_stride,
+                dst->a, dst->a_stride, dst->width, dst->height);
+    }
+  } else {
+    CopyPlane((const uint8_t*)src->argb, 4 * src->argb_stride,
+              (uint8_t*)dst->argb, 4 * dst->argb_stride,
+              4 * dst->width, dst->height);
+  }
+  return 1;
+}
+
+int WebPPictureIsView(const WebPPicture* picture) {
+  if (picture == NULL) return 0;
+  if (picture->use_argb) {
+    return (picture->memory_argb_ == NULL);
+  }
+  return (picture->memory_ == NULL);
+}
+
+int WebPPictureView(const WebPPicture* src,
+                    int left, int top, int width, int height,
+                    WebPPicture* dst) {
+  if (src == NULL || dst == NULL) return 0;
+
+  // verify rectangle position.
+  if (!AdjustAndCheckRectangle(src, &left, &top, width, height)) return 0;
+
+  if (src != dst) {  // beware of aliasing! We don't want to leak 'memory_'.
+    PictureGrabSpecs(src, dst);
+  }
+  dst->width = width;
+  dst->height = height;
+  if (!src->use_argb) {
+    dst->y = src->y + top * src->y_stride + left;
+    dst->u = src->u + (top >> 1) * src->uv_stride + (left >> 1);
+    dst->v = src->v + (top >> 1) * src->uv_stride + (left >> 1);
+    dst->y_stride = src->y_stride;
+    dst->uv_stride = src->uv_stride;
+    if (src->a != NULL) {
+      dst->a = src->a + top * src->a_stride + left;
+      dst->a_stride = src->a_stride;
+    }
+  } else {
+    dst->argb = src->argb + top * src->argb_stride + left;
+    dst->argb_stride = src->argb_stride;
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+// Picture cropping
+
+int WebPPictureCrop(WebPPicture* pic,
+                    int left, int top, int width, int height) {
+  WebPPicture tmp;
+
+  if (pic == NULL) return 0;
+  if (!AdjustAndCheckRectangle(pic, &left, &top, width, height)) return 0;
+
+  PictureGrabSpecs(pic, &tmp);
+  tmp.width = width;
+  tmp.height = height;
+  if (!WebPPictureAlloc(&tmp)) return 0;
+
+  if (!pic->use_argb) {
+    const int y_offset = top * pic->y_stride + left;
+    const int uv_offset = (top / 2) * pic->uv_stride + left / 2;
+    CopyPlane(pic->y + y_offset, pic->y_stride,
+              tmp.y, tmp.y_stride, width, height);
+    CopyPlane(pic->u + uv_offset, pic->uv_stride,
+              tmp.u, tmp.uv_stride, HALVE(width), HALVE(height));
+    CopyPlane(pic->v + uv_offset, pic->uv_stride,
+              tmp.v, tmp.uv_stride, HALVE(width), HALVE(height));
+
+    if (tmp.a != NULL) {
+      const int a_offset = top * pic->a_stride + left;
+      CopyPlane(pic->a + a_offset, pic->a_stride,
+                tmp.a, tmp.a_stride, width, height);
+    }
+  } else {
+    const uint8_t* const src =
+        (const uint8_t*)(pic->argb + top * pic->argb_stride + left);
+    CopyPlane(src, pic->argb_stride * 4,
+              (uint8_t*)tmp.argb, tmp.argb_stride * 4,
+              width * 4, height);
+  }
+  WebPPictureFree(pic);
+  *pic = tmp;
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+// Simple picture rescaler
+
+static void RescalePlane(const uint8_t* src,
+                         int src_width, int src_height, int src_stride,
+                         uint8_t* dst,
+                         int dst_width, int dst_height, int dst_stride,
+                         int32_t* const work,
+                         int num_channels) {
+  WebPRescaler rescaler;
+  int y = 0;
+  WebPRescalerInit(&rescaler, src_width, src_height,
+                   dst, dst_width, dst_height, dst_stride,
+                   num_channels,
+                   src_width, dst_width,
+                   src_height, dst_height,
+                   work);
+  memset(work, 0, 2 * dst_width * num_channels * sizeof(*work));
+  while (y < src_height) {
+    y += WebPRescalerImport(&rescaler, src_height - y,
+                            src + y * src_stride, src_stride);
+    WebPRescalerExport(&rescaler);
+  }
+}
+
+static void AlphaMultiplyARGB(WebPPicture* const pic, int inverse) {
+  assert(pic->argb != NULL);
+  WebPMultARGBRows((uint8_t*)pic->argb, pic->argb_stride * sizeof(*pic->argb),
+                   pic->width, pic->height, inverse);
+}
+
+static void AlphaMultiplyY(WebPPicture* const pic, int inverse) {
+  if (pic->a != NULL) {
+    WebPMultRows(pic->y, pic->y_stride, pic->a, pic->a_stride,
+                 pic->width, pic->height, inverse);
+  }
+}
+
+int WebPPictureRescale(WebPPicture* pic, int width, int height) {
+  WebPPicture tmp;
+  int prev_width, prev_height;
+  int32_t* work;
+
+  if (pic == NULL) return 0;
+  prev_width = pic->width;
+  prev_height = pic->height;
+  // if width is unspecified, scale original proportionally to height ratio.
+  if (width == 0) {
+    width = (prev_width * height + prev_height / 2) / prev_height;
+  }
+  // if height is unspecified, scale original proportionally to width ratio.
+  if (height == 0) {
+    height = (prev_height * width + prev_width / 2) / prev_width;
+  }
+  // Check if the overall dimensions still make sense.
+  if (width <= 0 || height <= 0) return 0;
+
+  PictureGrabSpecs(pic, &tmp);
+  tmp.width = width;
+  tmp.height = height;
+  if (!WebPPictureAlloc(&tmp)) return 0;
+
+  if (!pic->use_argb) {
+    work = (int32_t*)WebPSafeMalloc(2ULL * width, sizeof(*work));
+    if (work == NULL) {
+      WebPPictureFree(&tmp);
+      return 0;
+    }
+    // If present, we need to rescale alpha first (for AlphaMultiplyY).
+    if (pic->a != NULL) {
+      WebPInitAlphaProcessing();
+      RescalePlane(pic->a, prev_width, prev_height, pic->a_stride,
+                   tmp.a, width, height, tmp.a_stride, work, 1);
+    }
+
+    // We take transparency into account on the luma plane only. That's not
+    // totally exact blending, but still is a good approximation.
+    AlphaMultiplyY(pic, 0);
+    RescalePlane(pic->y, prev_width, prev_height, pic->y_stride,
+                 tmp.y, width, height, tmp.y_stride, work, 1);
+    AlphaMultiplyY(&tmp, 1);
+
+    RescalePlane(pic->u,
+                 HALVE(prev_width), HALVE(prev_height), pic->uv_stride,
+                 tmp.u,
+                 HALVE(width), HALVE(height), tmp.uv_stride, work, 1);
+    RescalePlane(pic->v,
+                 HALVE(prev_width), HALVE(prev_height), pic->uv_stride,
+                 tmp.v,
+                 HALVE(width), HALVE(height), tmp.uv_stride, work, 1);
+  } else {
+    work = (int32_t*)WebPSafeMalloc(2ULL * width * 4, sizeof(*work));
+    if (work == NULL) {
+      WebPPictureFree(&tmp);
+      return 0;
+    }
+    // In order to correctly interpolate colors, we need to apply the alpha
+    // weighting first (black-matting), scale the RGB values, and remove
+    // the premultiplication afterward (while preserving the alpha channel).
+    WebPInitAlphaProcessing();
+    AlphaMultiplyARGB(pic, 0);
+    RescalePlane((const uint8_t*)pic->argb, prev_width, prev_height,
+                 pic->argb_stride * 4,
+                 (uint8_t*)tmp.argb, width, height,
+                 tmp.argb_stride * 4,
+                 work, 4);
+    AlphaMultiplyARGB(&tmp, 1);
+  }
+  WebPPictureFree(pic);
+  WebPSafeFree(work);
+  *pic = tmp;
+  return 1;
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/enc/picture_tools.c b/webp/src/enc/picture_tools.c
new file mode 100644
index 0000000..7c73646
--- /dev/null
+++ b/webp/src/enc/picture_tools.c
@@ -0,0 +1,206 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// WebPPicture tools: alpha handling, etc.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./vp8enci.h"
+#include "../dsp/yuv.h"
+
+static WEBP_INLINE uint32_t MakeARGB32(int r, int g, int b) {
+  return (0xff000000u | (r << 16) | (g << 8) | b);
+}
+
+//------------------------------------------------------------------------------
+// Helper: clean up fully transparent area to help compressibility.
+
+#define SIZE 8
+#define SIZE2 (SIZE / 2)
+static int is_transparent_area(const uint8_t* ptr, int stride, int size) {
+  int y, x;
+  for (y = 0; y < size; ++y) {
+    for (x = 0; x < size; ++x) {
+      if (ptr[x]) {
+        return 0;
+      }
+    }
+    ptr += stride;
+  }
+  return 1;
+}
+
+static int is_transparent_argb_area(const uint32_t* ptr, int stride, int size) {
+  int y, x;
+  for (y = 0; y < size; ++y) {
+    for (x = 0; x < size; ++x) {
+      if (ptr[x] & 0xff000000u) {
+        return 0;
+      }
+    }
+    ptr += stride;
+  }
+  return 1;
+}
+
+static void flatten(uint8_t* ptr, int v, int stride, int size) {
+  int y;
+  for (y = 0; y < size; ++y) {
+    memset(ptr, v, size);
+    ptr += stride;
+  }
+}
+
+static void flatten_argb(uint32_t* ptr, uint32_t v, int stride, int size) {
+  int x, y;
+  for (y = 0; y < size; ++y) {
+    for (x = 0; x < size; ++x) ptr[x] = v;
+    ptr += stride;
+  }
+}
+
+void WebPCleanupTransparentArea(WebPPicture* pic) {
+  int x, y, w, h;
+  if (pic == NULL) return;
+  w = pic->width / SIZE;
+  h = pic->height / SIZE;
+
+  // note: we ignore the left-overs on right/bottom
+  if (pic->use_argb) {
+    uint32_t argb_value = 0;
+    for (y = 0; y < h; ++y) {
+      int need_reset = 1;
+      for (x = 0; x < w; ++x) {
+        const int off = (y * pic->argb_stride + x) * SIZE;
+        if (is_transparent_argb_area(pic->argb + off, pic->argb_stride, SIZE)) {
+          if (need_reset) {
+            argb_value = pic->argb[off];
+            need_reset = 0;
+          }
+          flatten_argb(pic->argb + off, argb_value, pic->argb_stride, SIZE);
+        } else {
+          need_reset = 1;
+        }
+      }
+    }
+  } else {
+    const uint8_t* const a_ptr = pic->a;
+    int values[3] = { 0 };
+    if (a_ptr == NULL) return;    // nothing to do
+    for (y = 0; y < h; ++y) {
+      int need_reset = 1;
+      for (x = 0; x < w; ++x) {
+        const int off_a = (y * pic->a_stride + x) * SIZE;
+        const int off_y = (y * pic->y_stride + x) * SIZE;
+        const int off_uv = (y * pic->uv_stride + x) * SIZE2;
+        if (is_transparent_area(a_ptr + off_a, pic->a_stride, SIZE)) {
+          if (need_reset) {
+            values[0] = pic->y[off_y];
+            values[1] = pic->u[off_uv];
+            values[2] = pic->v[off_uv];
+            need_reset = 0;
+          }
+          flatten(pic->y + off_y, values[0], pic->y_stride, SIZE);
+          flatten(pic->u + off_uv, values[1], pic->uv_stride, SIZE2);
+          flatten(pic->v + off_uv, values[2], pic->uv_stride, SIZE2);
+        } else {
+          need_reset = 1;
+        }
+      }
+    }
+  }
+}
+
+#undef SIZE
+#undef SIZE2
+
+//------------------------------------------------------------------------------
+// Blend color and remove transparency info
+
+#define BLEND(V0, V1, ALPHA) \
+    ((((V0) * (255 - (ALPHA)) + (V1) * (ALPHA)) * 0x101) >> 16)
+#define BLEND_10BIT(V0, V1, ALPHA) \
+    ((((V0) * (1020 - (ALPHA)) + (V1) * (ALPHA)) * 0x101) >> 18)
+
+void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) {
+  const int red = (background_rgb >> 16) & 0xff;
+  const int green = (background_rgb >> 8) & 0xff;
+  const int blue = (background_rgb >> 0) & 0xff;
+  int x, y;
+  if (pic == NULL) return;
+  if (!pic->use_argb) {
+    const int uv_width = (pic->width >> 1);  // omit last pixel during u/v loop
+    const int Y0 = VP8RGBToY(red, green, blue, YUV_HALF);
+    // VP8RGBToU/V expects the u/v values summed over four pixels
+    const int U0 = VP8RGBToU(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF);
+    const int V0 = VP8RGBToV(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF);
+    const int has_alpha = pic->colorspace & WEBP_CSP_ALPHA_BIT;
+    if (!has_alpha || pic->a == NULL) return;    // nothing to do
+    for (y = 0; y < pic->height; ++y) {
+      // Luma blending
+      uint8_t* const y_ptr = pic->y + y * pic->y_stride;
+      uint8_t* const a_ptr = pic->a + y * pic->a_stride;
+      for (x = 0; x < pic->width; ++x) {
+        const int alpha = a_ptr[x];
+        if (alpha < 0xff) {
+          y_ptr[x] = BLEND(Y0, y_ptr[x], a_ptr[x]);
+        }
+      }
+      // Chroma blending every even line
+      if ((y & 1) == 0) {
+        uint8_t* const u = pic->u + (y >> 1) * pic->uv_stride;
+        uint8_t* const v = pic->v + (y >> 1) * pic->uv_stride;
+        uint8_t* const a_ptr2 =
+            (y + 1 == pic->height) ? a_ptr : a_ptr + pic->a_stride;
+        for (x = 0; x < uv_width; ++x) {
+          // Average four alpha values into a single blending weight.
+          // TODO(skal): might lead to visible contouring. Can we do better?
+          const int alpha =
+              a_ptr[2 * x + 0] + a_ptr[2 * x + 1] +
+              a_ptr2[2 * x + 0] + a_ptr2[2 * x + 1];
+          u[x] = BLEND_10BIT(U0, u[x], alpha);
+          v[x] = BLEND_10BIT(V0, v[x], alpha);
+        }
+        if (pic->width & 1) {   // rightmost pixel
+          const int alpha = 2 * (a_ptr[2 * x + 0] + a_ptr2[2 * x + 0]);
+          u[x] = BLEND_10BIT(U0, u[x], alpha);
+          v[x] = BLEND_10BIT(V0, v[x], alpha);
+        }
+      }
+      memset(a_ptr, 0xff, pic->width);
+    }
+  } else {
+    uint32_t* argb = pic->argb;
+    const uint32_t background = MakeARGB32(red, green, blue);
+    for (y = 0; y < pic->height; ++y) {
+      for (x = 0; x < pic->width; ++x) {
+        const int alpha = (argb[x] >> 24) & 0xff;
+        if (alpha != 0xff) {
+          if (alpha > 0) {
+            int r = (argb[x] >> 16) & 0xff;
+            int g = (argb[x] >>  8) & 0xff;
+            int b = (argb[x] >>  0) & 0xff;
+            r = BLEND(red, r, alpha);
+            g = BLEND(green, g, alpha);
+            b = BLEND(blue, b, alpha);
+            argb[x] = MakeARGB32(r, g, b);
+          } else {
+            argb[x] = background;
+          }
+        }
+      }
+      argb += pic->argb_stride;
+    }
+  }
+}
+
+#undef BLEND
+#undef BLEND_10BIT
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/enc/quant.c b/webp/src/enc/quant.c
new file mode 100644
index 0000000..9130a41
--- /dev/null
+++ b/webp/src/enc/quant.c
@@ -0,0 +1,1170 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//   Quantization
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include <math.h>
+#include <stdlib.h>  // for abs()
+
+#include "./vp8enci.h"
+#include "./cost.h"
+
+#define DO_TRELLIS_I4  1
+#define DO_TRELLIS_I16 1   // not a huge gain, but ok at low bitrate.
+#define DO_TRELLIS_UV  0   // disable trellis for UV. Risky. Not worth.
+#define USE_TDISTO 1
+
+#define MID_ALPHA 64      // neutral value for susceptibility
+#define MIN_ALPHA 30      // lowest usable value for susceptibility
+#define MAX_ALPHA 100     // higher meaningful value for susceptibility
+
+#define SNS_TO_DQ 0.9     // Scaling constant between the sns value and the QP
+                          // power-law modulation. Must be strictly less than 1.
+
+#define I4_PENALTY 4000   // Rate-penalty for quick i4/i16 decision
+
+// number of non-zero coeffs below which we consider the block very flat
+// (and apply a penalty to complex predictions)
+#define FLATNESS_LIMIT_I16 10      // I16 mode
+#define FLATNESS_LIMIT_I4  3       // I4 mode
+#define FLATNESS_LIMIT_UV  2       // UV mode
+#define FLATNESS_PENALTY   140     // roughly ~1bit per block
+
+#define MULT_8B(a, b) (((a) * (b) + 128) >> 8)
+
+// #define DEBUG_BLOCK
+
+//------------------------------------------------------------------------------
+
+#if defined(DEBUG_BLOCK)
+
+#include <stdio.h>
+#include <stdlib.h>
+
+static void PrintBlockInfo(const VP8EncIterator* const it,
+                           const VP8ModeScore* const rd) {
+  int i, j;
+  const int is_i16 = (it->mb_->type_ == 1);
+  printf("SOURCE / OUTPUT / ABS DELTA\n");
+  for (j = 0; j < 24; ++j) {
+    if (j == 16) printf("\n");   // newline before the U/V block
+    for (i = 0; i < 16; ++i) printf("%3d ", it->yuv_in_[i + j * BPS]);
+    printf("     ");
+    for (i = 0; i < 16; ++i) printf("%3d ", it->yuv_out_[i + j * BPS]);
+    printf("     ");
+    for (i = 0; i < 16; ++i) {
+      printf("%1d ", abs(it->yuv_out_[i + j * BPS] - it->yuv_in_[i + j * BPS]));
+    }
+    printf("\n");
+  }
+  printf("\nD:%d SD:%d R:%d H:%d nz:0x%x score:%d\n",
+    (int)rd->D, (int)rd->SD, (int)rd->R, (int)rd->H, (int)rd->nz,
+    (int)rd->score);
+  if (is_i16) {
+    printf("Mode: %d\n", rd->mode_i16);
+    printf("y_dc_levels:");
+    for (i = 0; i < 16; ++i) printf("%3d ", rd->y_dc_levels[i]);
+    printf("\n");
+  } else {
+    printf("Modes[16]: ");
+    for (i = 0; i < 16; ++i) printf("%d ", rd->modes_i4[i]);
+    printf("\n");
+  }
+  printf("y_ac_levels:\n");
+  for (j = 0; j < 16; ++j) {
+    for (i = is_i16 ? 1 : 0; i < 16; ++i) {
+      printf("%4d ", rd->y_ac_levels[j][i]);
+    }
+    printf("\n");
+  }
+  printf("\n");
+  printf("uv_levels (mode=%d):\n", rd->mode_uv);
+  for (j = 0; j < 8; ++j) {
+    for (i = 0; i < 16; ++i) {
+      printf("%4d ", rd->uv_levels[j][i]);
+    }
+    printf("\n");
+  }
+}
+
+#endif   // DEBUG_BLOCK
+
+//------------------------------------------------------------------------------
+
+static WEBP_INLINE int clip(int v, int m, int M) {
+  return v < m ? m : v > M ? M : v;
+}
+
+static const uint8_t kZigzag[16] = {
+  0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15
+};
+
+static const uint8_t kDcTable[128] = {
+  4,     5,   6,   7,   8,   9,  10,  10,
+  11,   12,  13,  14,  15,  16,  17,  17,
+  18,   19,  20,  20,  21,  21,  22,  22,
+  23,   23,  24,  25,  25,  26,  27,  28,
+  29,   30,  31,  32,  33,  34,  35,  36,
+  37,   37,  38,  39,  40,  41,  42,  43,
+  44,   45,  46,  46,  47,  48,  49,  50,
+  51,   52,  53,  54,  55,  56,  57,  58,
+  59,   60,  61,  62,  63,  64,  65,  66,
+  67,   68,  69,  70,  71,  72,  73,  74,
+  75,   76,  76,  77,  78,  79,  80,  81,
+  82,   83,  84,  85,  86,  87,  88,  89,
+  91,   93,  95,  96,  98, 100, 101, 102,
+  104, 106, 108, 110, 112, 114, 116, 118,
+  122, 124, 126, 128, 130, 132, 134, 136,
+  138, 140, 143, 145, 148, 151, 154, 157
+};
+
+static const uint16_t kAcTable[128] = {
+  4,     5,   6,   7,   8,   9,  10,  11,
+  12,   13,  14,  15,  16,  17,  18,  19,
+  20,   21,  22,  23,  24,  25,  26,  27,
+  28,   29,  30,  31,  32,  33,  34,  35,
+  36,   37,  38,  39,  40,  41,  42,  43,
+  44,   45,  46,  47,  48,  49,  50,  51,
+  52,   53,  54,  55,  56,  57,  58,  60,
+  62,   64,  66,  68,  70,  72,  74,  76,
+  78,   80,  82,  84,  86,  88,  90,  92,
+  94,   96,  98, 100, 102, 104, 106, 108,
+  110, 112, 114, 116, 119, 122, 125, 128,
+  131, 134, 137, 140, 143, 146, 149, 152,
+  155, 158, 161, 164, 167, 170, 173, 177,
+  181, 185, 189, 193, 197, 201, 205, 209,
+  213, 217, 221, 225, 229, 234, 239, 245,
+  249, 254, 259, 264, 269, 274, 279, 284
+};
+
+static const uint16_t kAcTable2[128] = {
+  8,     8,   9,  10,  12,  13,  15,  17,
+  18,   20,  21,  23,  24,  26,  27,  29,
+  31,   32,  34,  35,  37,  38,  40,  41,
+  43,   44,  46,  48,  49,  51,  52,  54,
+  55,   57,  58,  60,  62,  63,  65,  66,
+  68,   69,  71,  72,  74,  75,  77,  79,
+  80,   82,  83,  85,  86,  88,  89,  93,
+  96,   99, 102, 105, 108, 111, 114, 117,
+  120, 124, 127, 130, 133, 136, 139, 142,
+  145, 148, 151, 155, 158, 161, 164, 167,
+  170, 173, 176, 179, 184, 189, 193, 198,
+  203, 207, 212, 217, 221, 226, 230, 235,
+  240, 244, 249, 254, 258, 263, 268, 274,
+  280, 286, 292, 299, 305, 311, 317, 323,
+  330, 336, 342, 348, 354, 362, 370, 379,
+  385, 393, 401, 409, 416, 424, 432, 440
+};
+
+static const uint8_t kBiasMatrices[3][2] = {  // [luma-ac,luma-dc,chroma][dc,ac]
+  { 96, 110 }, { 96, 108 }, { 110, 115 }
+};
+
+// Sharpening by (slightly) raising the hi-frequency coeffs.
+// Hack-ish but helpful for mid-bitrate range. Use with care.
+#define SHARPEN_BITS 11  // number of descaling bits for sharpening bias
+static const uint8_t kFreqSharpening[16] = {
+  0,  30, 60, 90,
+  30, 60, 90, 90,
+  60, 90, 90, 90,
+  90, 90, 90, 90
+};
+
+//------------------------------------------------------------------------------
+// Initialize quantization parameters in VP8Matrix
+
+// Returns the average quantizer
+static int ExpandMatrix(VP8Matrix* const m, int type) {
+  int i, sum;
+  for (i = 0; i < 2; ++i) {
+    const int is_ac_coeff = (i > 0);
+    const int bias = kBiasMatrices[type][is_ac_coeff];
+    m->iq_[i] = (1 << QFIX) / m->q_[i];
+    m->bias_[i] = BIAS(bias);
+    // zthresh_ is the exact value such that QUANTDIV(coeff, iQ, B) is:
+    //   * zero if coeff <= zthresh
+    //   * non-zero if coeff > zthresh
+    m->zthresh_[i] = ((1 << QFIX) - 1 - m->bias_[i]) / m->iq_[i];
+  }
+  for (i = 2; i < 16; ++i) {
+    m->q_[i] = m->q_[1];
+    m->iq_[i] = m->iq_[1];
+    m->bias_[i] = m->bias_[1];
+    m->zthresh_[i] = m->zthresh_[1];
+  }
+  for (sum = 0, i = 0; i < 16; ++i) {
+    if (type == 0) {  // we only use sharpening for AC luma coeffs
+      m->sharpen_[i] = (kFreqSharpening[i] * m->q_[i]) >> SHARPEN_BITS;
+    } else {
+      m->sharpen_[i] = 0;
+    }
+    sum += m->q_[i];
+  }
+  return (sum + 8) >> 4;
+}
+
+static void SetupMatrices(VP8Encoder* enc) {
+  int i;
+  const int tlambda_scale =
+    (enc->method_ >= 4) ? enc->config_->sns_strength
+                        : 0;
+  const int num_segments = enc->segment_hdr_.num_segments_;
+  for (i = 0; i < num_segments; ++i) {
+    VP8SegmentInfo* const m = &enc->dqm_[i];
+    const int q = m->quant_;
+    int q4, q16, quv;
+    m->y1_.q_[0] = kDcTable[clip(q + enc->dq_y1_dc_, 0, 127)];
+    m->y1_.q_[1] = kAcTable[clip(q,                  0, 127)];
+
+    m->y2_.q_[0] = kDcTable[ clip(q + enc->dq_y2_dc_, 0, 127)] * 2;
+    m->y2_.q_[1] = kAcTable2[clip(q + enc->dq_y2_ac_, 0, 127)];
+
+    m->uv_.q_[0] = kDcTable[clip(q + enc->dq_uv_dc_, 0, 117)];
+    m->uv_.q_[1] = kAcTable[clip(q + enc->dq_uv_ac_, 0, 127)];
+
+    q4  = ExpandMatrix(&m->y1_, 0);
+    q16 = ExpandMatrix(&m->y2_, 1);
+    quv = ExpandMatrix(&m->uv_, 2);
+
+    m->lambda_i4_          = (3 * q4 * q4) >> 7;
+    m->lambda_i16_         = (3 * q16 * q16);
+    m->lambda_uv_          = (3 * quv * quv) >> 6;
+    m->lambda_mode_        = (1 * q4 * q4) >> 7;
+    m->lambda_trellis_i4_  = (7 * q4 * q4) >> 3;
+    m->lambda_trellis_i16_ = (q16 * q16) >> 2;
+    m->lambda_trellis_uv_  = (quv *quv) << 1;
+    m->tlambda_            = (tlambda_scale * q4) >> 5;
+
+    m->min_disto_ = 10 * m->y1_.q_[0];   // quantization-aware min disto
+    m->max_edge_  = 0;
+  }
+}
+
+//------------------------------------------------------------------------------
+// Initialize filtering parameters
+
+// Very small filter-strength values have close to no visual effect. So we can
+// save a little decoding-CPU by turning filtering off for these.
+#define FSTRENGTH_CUTOFF 2
+
+static void SetupFilterStrength(VP8Encoder* const enc) {
+  int i;
+  // level0 is in [0..500]. Using '-f 50' as filter_strength is mid-filtering.
+  const int level0 = 5 * enc->config_->filter_strength;
+  for (i = 0; i < NUM_MB_SEGMENTS; ++i) {
+    VP8SegmentInfo* const m = &enc->dqm_[i];
+    // We focus on the quantization of AC coeffs.
+    const int qstep = kAcTable[clip(m->quant_, 0, 127)] >> 2;
+    const int base_strength =
+        VP8FilterStrengthFromDelta(enc->filter_hdr_.sharpness_, qstep);
+    // Segments with lower complexity ('beta') will be less filtered.
+    const int f = base_strength * level0 / (256 + m->beta_);
+    m->fstrength_ = (f < FSTRENGTH_CUTOFF) ? 0 : (f > 63) ? 63 : f;
+  }
+  // We record the initial strength (mainly for the case of 1-segment only).
+  enc->filter_hdr_.level_ = enc->dqm_[0].fstrength_;
+  enc->filter_hdr_.simple_ = (enc->config_->filter_type == 0);
+  enc->filter_hdr_.sharpness_ = enc->config_->filter_sharpness;
+}
+
+//------------------------------------------------------------------------------
+
+// Note: if you change the values below, remember that the max range
+// allowed by the syntax for DQ_UV is [-16,16].
+#define MAX_DQ_UV (6)
+#define MIN_DQ_UV (-4)
+
+// We want to emulate jpeg-like behaviour where the expected "good" quality
+// is around q=75. Internally, our "good" middle is around c=50. So we
+// map accordingly using linear piece-wise function
+static double QualityToCompression(double c) {
+  const double linear_c = (c < 0.75) ? c * (2. / 3.) : 2. * c - 1.;
+  // The file size roughly scales as pow(quantizer, 3.). Actually, the
+  // exponent is somewhere between 2.8 and 3.2, but we're mostly interested
+  // in the mid-quant range. So we scale the compressibility inversely to
+  // this power-law: quant ~= compression ^ 1/3. This law holds well for
+  // low quant. Finer modeling for high-quant would make use of kAcTable[]
+  // more explicitly.
+  const double v = pow(linear_c, 1 / 3.);
+  return v;
+}
+
+static double QualityToJPEGCompression(double c, double alpha) {
+  // We map the complexity 'alpha' and quality setting 'c' to a compression
+  // exponent empirically matched to the compression curve of libjpeg6b.
+  // On average, the WebP output size will be roughly similar to that of a
+  // JPEG file compressed with same quality factor.
+  const double amin = 0.30;
+  const double amax = 0.85;
+  const double exp_min = 0.4;
+  const double exp_max = 0.9;
+  const double slope = (exp_min - exp_max) / (amax - amin);
+  // Linearly interpolate 'expn' from exp_min to exp_max
+  // in the [amin, amax] range.
+  const double expn = (alpha > amax) ? exp_min
+                    : (alpha < amin) ? exp_max
+                    : exp_max + slope * (alpha - amin);
+  const double v = pow(c, expn);
+  return v;
+}
+
+static int SegmentsAreEquivalent(const VP8SegmentInfo* const S1,
+                                 const VP8SegmentInfo* const S2) {
+  return (S1->quant_ == S2->quant_) && (S1->fstrength_ == S2->fstrength_);
+}
+
+static void SimplifySegments(VP8Encoder* const enc) {
+  int map[NUM_MB_SEGMENTS] = { 0, 1, 2, 3 };
+  const int num_segments = enc->segment_hdr_.num_segments_;
+  int num_final_segments = 1;
+  int s1, s2;
+  for (s1 = 1; s1 < num_segments; ++s1) {    // find similar segments
+    const VP8SegmentInfo* const S1 = &enc->dqm_[s1];
+    int found = 0;
+    // check if we already have similar segment
+    for (s2 = 0; s2 < num_final_segments; ++s2) {
+      const VP8SegmentInfo* const S2 = &enc->dqm_[s2];
+      if (SegmentsAreEquivalent(S1, S2)) {
+        found = 1;
+        break;
+      }
+    }
+    map[s1] = s2;
+    if (!found) {
+      if (num_final_segments != s1) {
+        enc->dqm_[num_final_segments] = enc->dqm_[s1];
+      }
+      ++num_final_segments;
+    }
+  }
+  if (num_final_segments < num_segments) {  // Remap
+    int i = enc->mb_w_ * enc->mb_h_;
+    while (i-- > 0) enc->mb_info_[i].segment_ = map[enc->mb_info_[i].segment_];
+    enc->segment_hdr_.num_segments_ = num_final_segments;
+    // Replicate the trailing segment infos (it's mostly cosmetics)
+    for (i = num_final_segments; i < num_segments; ++i) {
+      enc->dqm_[i] = enc->dqm_[num_final_segments - 1];
+    }
+  }
+}
+
+void VP8SetSegmentParams(VP8Encoder* const enc, float quality) {
+  int i;
+  int dq_uv_ac, dq_uv_dc;
+  const int num_segments = enc->segment_hdr_.num_segments_;
+  const double amp = SNS_TO_DQ * enc->config_->sns_strength / 100. / 128.;
+  const double Q = quality / 100.;
+  const double c_base = enc->config_->emulate_jpeg_size ?
+      QualityToJPEGCompression(Q, enc->alpha_ / 255.) :
+      QualityToCompression(Q);
+  for (i = 0; i < num_segments; ++i) {
+    // We modulate the base coefficient to accommodate for the quantization
+    // susceptibility and allow denser segments to be quantized more.
+    const double expn = 1. - amp * enc->dqm_[i].alpha_;
+    const double c = pow(c_base, expn);
+    const int q = (int)(127. * (1. - c));
+    assert(expn > 0.);
+    enc->dqm_[i].quant_ = clip(q, 0, 127);
+  }
+
+  // purely indicative in the bitstream (except for the 1-segment case)
+  enc->base_quant_ = enc->dqm_[0].quant_;
+
+  // fill-in values for the unused segments (required by the syntax)
+  for (i = num_segments; i < NUM_MB_SEGMENTS; ++i) {
+    enc->dqm_[i].quant_ = enc->base_quant_;
+  }
+
+  // uv_alpha_ is normally spread around ~60. The useful range is
+  // typically ~30 (quite bad) to ~100 (ok to decimate UV more).
+  // We map it to the safe maximal range of MAX/MIN_DQ_UV for dq_uv.
+  dq_uv_ac = (enc->uv_alpha_ - MID_ALPHA) * (MAX_DQ_UV - MIN_DQ_UV)
+                                          / (MAX_ALPHA - MIN_ALPHA);
+  // we rescale by the user-defined strength of adaptation
+  dq_uv_ac = dq_uv_ac * enc->config_->sns_strength / 100;
+  // and make it safe.
+  dq_uv_ac = clip(dq_uv_ac, MIN_DQ_UV, MAX_DQ_UV);
+  // We also boost the dc-uv-quant a little, based on sns-strength, since
+  // U/V channels are quite more reactive to high quants (flat DC-blocks
+  // tend to appear, and are unpleasant).
+  dq_uv_dc = -4 * enc->config_->sns_strength / 100;
+  dq_uv_dc = clip(dq_uv_dc, -15, 15);   // 4bit-signed max allowed
+
+  enc->dq_y1_dc_ = 0;       // TODO(skal): dq-lum
+  enc->dq_y2_dc_ = 0;
+  enc->dq_y2_ac_ = 0;
+  enc->dq_uv_dc_ = dq_uv_dc;
+  enc->dq_uv_ac_ = dq_uv_ac;
+
+  SetupFilterStrength(enc);   // initialize segments' filtering, eventually
+
+  if (num_segments > 1) SimplifySegments(enc);
+
+  SetupMatrices(enc);         // finalize quantization matrices
+}
+
+//------------------------------------------------------------------------------
+// Form the predictions in cache
+
+// Must be ordered using {DC_PRED, TM_PRED, V_PRED, H_PRED} as index
+const int VP8I16ModeOffsets[4] = { I16DC16, I16TM16, I16VE16, I16HE16 };
+const int VP8UVModeOffsets[4] = { C8DC8, C8TM8, C8VE8, C8HE8 };
+
+// Must be indexed using {B_DC_PRED -> B_HU_PRED} as index
+const int VP8I4ModeOffsets[NUM_BMODES] = {
+  I4DC4, I4TM4, I4VE4, I4HE4, I4RD4, I4VR4, I4LD4, I4VL4, I4HD4, I4HU4
+};
+
+void VP8MakeLuma16Preds(const VP8EncIterator* const it) {
+  const uint8_t* const left = it->x_ ? it->y_left_ : NULL;
+  const uint8_t* const top = it->y_ ? it->y_top_ : NULL;
+  VP8EncPredLuma16(it->yuv_p_, left, top);
+}
+
+void VP8MakeChroma8Preds(const VP8EncIterator* const it) {
+  const uint8_t* const left = it->x_ ? it->u_left_ : NULL;
+  const uint8_t* const top = it->y_ ? it->uv_top_ : NULL;
+  VP8EncPredChroma8(it->yuv_p_, left, top);
+}
+
+void VP8MakeIntra4Preds(const VP8EncIterator* const it) {
+  VP8EncPredLuma4(it->yuv_p_, it->i4_top_);
+}
+
+//------------------------------------------------------------------------------
+// Quantize
+
+// Layout:
+// +----+
+// |YYYY| 0
+// |YYYY| 4
+// |YYYY| 8
+// |YYYY| 12
+// +----+
+// |UUVV| 16
+// |UUVV| 20
+// +----+
+
+const int VP8Scan[16] = {  // Luma
+  0 +  0 * BPS,  4 +  0 * BPS, 8 +  0 * BPS, 12 +  0 * BPS,
+  0 +  4 * BPS,  4 +  4 * BPS, 8 +  4 * BPS, 12 +  4 * BPS,
+  0 +  8 * BPS,  4 +  8 * BPS, 8 +  8 * BPS, 12 +  8 * BPS,
+  0 + 12 * BPS,  4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS,
+};
+
+static const int VP8ScanUV[4 + 4] = {
+  0 + 0 * BPS,   4 + 0 * BPS, 0 + 4 * BPS,  4 + 4 * BPS,    // U
+  8 + 0 * BPS,  12 + 0 * BPS, 8 + 4 * BPS, 12 + 4 * BPS     // V
+};
+
+//------------------------------------------------------------------------------
+// Distortion measurement
+
+static const uint16_t kWeightY[16] = {
+  38, 32, 20, 9, 32, 28, 17, 7, 20, 17, 10, 4, 9, 7, 4, 2
+};
+
+static const uint16_t kWeightTrellis[16] = {
+#if USE_TDISTO == 0
+  16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16
+#else
+  30, 27, 19, 11,
+  27, 24, 17, 10,
+  19, 17, 12,  8,
+  11, 10,  8,  6
+#endif
+};
+
+// Init/Copy the common fields in score.
+static void InitScore(VP8ModeScore* const rd) {
+  rd->D  = 0;
+  rd->SD = 0;
+  rd->R  = 0;
+  rd->H  = 0;
+  rd->nz = 0;
+  rd->score = MAX_COST;
+}
+
+static void CopyScore(VP8ModeScore* const dst, const VP8ModeScore* const src) {
+  dst->D  = src->D;
+  dst->SD = src->SD;
+  dst->R  = src->R;
+  dst->H  = src->H;
+  dst->nz = src->nz;      // note that nz is not accumulated, but just copied.
+  dst->score = src->score;
+}
+
+static void AddScore(VP8ModeScore* const dst, const VP8ModeScore* const src) {
+  dst->D  += src->D;
+  dst->SD += src->SD;
+  dst->R  += src->R;
+  dst->H  += src->H;
+  dst->nz |= src->nz;     // here, new nz bits are accumulated.
+  dst->score += src->score;
+}
+
+//------------------------------------------------------------------------------
+// Performs trellis-optimized quantization.
+
+// Trellis node
+typedef struct {
+  int8_t prev;            // best previous node
+  int8_t sign;            // sign of coeff_i
+  int16_t level;          // level
+} Node;
+
+// Score state
+typedef struct {
+  score_t score;          // partial RD score
+  const uint16_t* costs;  // shortcut to cost tables
+} ScoreState;
+
+// If a coefficient was quantized to a value Q (using a neutral bias),
+// we test all alternate possibilities between [Q-MIN_DELTA, Q+MAX_DELTA]
+// We don't test negative values though.
+#define MIN_DELTA 0   // how much lower level to try
+#define MAX_DELTA 1   // how much higher
+#define NUM_NODES (MIN_DELTA + 1 + MAX_DELTA)
+#define NODE(n, l) (nodes[(n)][(l) + MIN_DELTA])
+#define SCORE_STATE(n, l) (score_states[n][(l) + MIN_DELTA])
+
+static WEBP_INLINE void SetRDScore(int lambda, VP8ModeScore* const rd) {
+  // TODO: incorporate the "* 256" in the tables?
+  rd->score = (rd->R + rd->H) * lambda + 256 * (rd->D + rd->SD);
+}
+
+static WEBP_INLINE score_t RDScoreTrellis(int lambda, score_t rate,
+                                          score_t distortion) {
+  return rate * lambda + 256 * distortion;
+}
+
+static int TrellisQuantizeBlock(const VP8Encoder* const enc,
+                                int16_t in[16], int16_t out[16],
+                                int ctx0, int coeff_type,
+                                const VP8Matrix* const mtx,
+                                int lambda) {
+  const ProbaArray* const probas = enc->proba_.coeffs_[coeff_type];
+  const CostArray* const costs = enc->proba_.level_cost_[coeff_type];
+  const int first = (coeff_type == 0) ? 1 : 0;
+  Node nodes[16][NUM_NODES];
+  ScoreState score_states[2][NUM_NODES];
+  ScoreState* ss_cur = &SCORE_STATE(0, MIN_DELTA);
+  ScoreState* ss_prev = &SCORE_STATE(1, MIN_DELTA);
+  int best_path[3] = {-1, -1, -1};   // store best-last/best-level/best-previous
+  score_t best_score;
+  int n, m, p, last;
+
+  {
+    score_t cost;
+    const int thresh = mtx->q_[1] * mtx->q_[1] / 4;
+    const int last_proba = probas[VP8EncBands[first]][ctx0][0];
+
+    // compute the position of the last interesting coefficient
+    last = first - 1;
+    for (n = 15; n >= first; --n) {
+      const int j = kZigzag[n];
+      const int err = in[j] * in[j];
+      if (err > thresh) {
+        last = n;
+        break;
+      }
+    }
+    // we don't need to go inspect up to n = 16 coeffs. We can just go up
+    // to last + 1 (inclusive) without losing much.
+    if (last < 15) ++last;
+
+    // compute 'skip' score. This is the max score one can do.
+    cost = VP8BitCost(0, last_proba);
+    best_score = RDScoreTrellis(lambda, cost, 0);
+
+    // initialize source node.
+    for (m = -MIN_DELTA; m <= MAX_DELTA; ++m) {
+      const score_t rate = (ctx0 == 0) ? VP8BitCost(1, last_proba) : 0;
+      ss_cur[m].score = RDScoreTrellis(lambda, rate, 0);
+      ss_cur[m].costs = costs[VP8EncBands[first]][ctx0];
+    }
+  }
+
+  // traverse trellis.
+  for (n = first; n <= last; ++n) {
+    const int j = kZigzag[n];
+    const uint32_t Q  = mtx->q_[j];
+    const uint32_t iQ = mtx->iq_[j];
+    const uint32_t B = BIAS(0x00);     // neutral bias
+    // note: it's important to take sign of the _original_ coeff,
+    // so we don't have to consider level < 0 afterward.
+    const int sign = (in[j] < 0);
+    const uint32_t coeff0 = (sign ? -in[j] : in[j]) + mtx->sharpen_[j];
+    int level0 = QUANTDIV(coeff0, iQ, B);
+    if (level0 > MAX_LEVEL) level0 = MAX_LEVEL;
+
+    {   // Swap current and previous score states
+      ScoreState* const tmp = ss_cur;
+      ss_cur = ss_prev;
+      ss_prev = tmp;
+    }
+
+    // test all alternate level values around level0.
+    for (m = -MIN_DELTA; m <= MAX_DELTA; ++m) {
+      Node* const cur = &NODE(n, m);
+      int level = level0 + m;
+      const int ctx = (level > 2) ? 2 : level;
+      const int band = VP8EncBands[n + 1];
+      score_t base_score, last_pos_score;
+      score_t best_cur_score = MAX_COST;
+      int best_prev = 0;   // default, in case
+
+      ss_cur[m].score = MAX_COST;
+      ss_cur[m].costs = costs[band][ctx];
+      if (level > MAX_LEVEL || level < 0) {   // node is dead?
+        continue;
+      }
+
+      // Compute extra rate cost if last coeff's position is < 15
+      {
+        const score_t last_pos_cost =
+            (n < 15) ? VP8BitCost(0, probas[band][ctx][0]) : 0;
+        last_pos_score = RDScoreTrellis(lambda, last_pos_cost, 0);
+      }
+
+      {
+        // Compute delta_error = how much coding this level will
+        // subtract to max_error as distortion.
+        // Here, distortion = sum of (|coeff_i| - level_i * Q_i)^2
+        const int new_error = coeff0 - level * Q;
+        const int delta_error =
+            kWeightTrellis[j] * (new_error * new_error - coeff0 * coeff0);
+        base_score = RDScoreTrellis(lambda, 0, delta_error);
+      }
+
+      // Inspect all possible non-dead predecessors. Retain only the best one.
+      for (p = -MIN_DELTA; p <= MAX_DELTA; ++p) {
+        // Dead nodes (with ss_prev[p].score >= MAX_COST) are automatically
+        // eliminated since their score can't be better than the current best.
+        const score_t cost = VP8LevelCost(ss_prev[p].costs, level);
+        // Examine node assuming it's a non-terminal one.
+        const score_t score =
+            base_score + ss_prev[p].score + RDScoreTrellis(lambda, cost, 0);
+        if (score < best_cur_score) {
+          best_cur_score = score;
+          best_prev = p;
+        }
+      }
+      // Store best finding in current node.
+      cur->sign = sign;
+      cur->level = level;
+      cur->prev = best_prev;
+      ss_cur[m].score = best_cur_score;
+
+      // Now, record best terminal node (and thus best entry in the graph).
+      if (level != 0) {
+        const score_t score = best_cur_score + last_pos_score;
+        if (score < best_score) {
+          best_score = score;
+          best_path[0] = n;                     // best eob position
+          best_path[1] = m;                     // best node index
+          best_path[2] = best_prev;             // best predecessor
+        }
+      }
+    }
+  }
+
+  // Fresh start
+  memset(in + first, 0, (16 - first) * sizeof(*in));
+  memset(out + first, 0, (16 - first) * sizeof(*out));
+  if (best_path[0] == -1) {
+    return 0;   // skip!
+  }
+
+  {
+    // Unwind the best path.
+    // Note: best-prev on terminal node is not necessarily equal to the
+    // best_prev for non-terminal. So we patch best_path[2] in.
+    int nz = 0;
+    int best_node = best_path[1];
+    n = best_path[0];
+    NODE(n, best_node).prev = best_path[2];   // force best-prev for terminal
+
+    for (; n >= first; --n) {
+      const Node* const node = &NODE(n, best_node);
+      const int j = kZigzag[n];
+      out[n] = node->sign ? -node->level : node->level;
+      nz |= node->level;
+      in[j] = out[n] * mtx->q_[j];
+      best_node = node->prev;
+    }
+    return (nz != 0);
+  }
+}
+
+#undef NODE
+
+//------------------------------------------------------------------------------
+// Performs: difference, transform, quantize, back-transform, add
+// all at once. Output is the reconstructed block in *yuv_out, and the
+// quantized levels in *levels.
+
+static int ReconstructIntra16(VP8EncIterator* const it,
+                              VP8ModeScore* const rd,
+                              uint8_t* const yuv_out,
+                              int mode) {
+  const VP8Encoder* const enc = it->enc_;
+  const uint8_t* const ref = it->yuv_p_ + VP8I16ModeOffsets[mode];
+  const uint8_t* const src = it->yuv_in_ + Y_OFF;
+  const VP8SegmentInfo* const dqm = &enc->dqm_[it->mb_->segment_];
+  int nz = 0;
+  int n;
+  int16_t tmp[16][16], dc_tmp[16];
+
+  for (n = 0; n < 16; ++n) {
+    VP8FTransform(src + VP8Scan[n], ref + VP8Scan[n], tmp[n]);
+  }
+  VP8FTransformWHT(tmp[0], dc_tmp);
+  nz |= VP8EncQuantizeBlockWHT(dc_tmp, rd->y_dc_levels, &dqm->y2_) << 24;
+
+  if (DO_TRELLIS_I16 && it->do_trellis_) {
+    int x, y;
+    VP8IteratorNzToBytes(it);
+    for (y = 0, n = 0; y < 4; ++y) {
+      for (x = 0; x < 4; ++x, ++n) {
+        const int ctx = it->top_nz_[x] + it->left_nz_[y];
+        const int non_zero =
+            TrellisQuantizeBlock(enc, tmp[n], rd->y_ac_levels[n], ctx, 0,
+                                 &dqm->y1_, dqm->lambda_trellis_i16_);
+        it->top_nz_[x] = it->left_nz_[y] = non_zero;
+        rd->y_ac_levels[n][0] = 0;
+        nz |= non_zero << n;
+      }
+    }
+  } else {
+    for (n = 0; n < 16; ++n) {
+      // Zero-out the first coeff, so that: a) nz is correct below, and
+      // b) finding 'last' non-zero coeffs in SetResidualCoeffs() is simplified.
+      tmp[n][0] = 0;
+      nz |= VP8EncQuantizeBlock(tmp[n], rd->y_ac_levels[n], &dqm->y1_) << n;
+      assert(rd->y_ac_levels[n][0] == 0);
+    }
+  }
+
+  // Transform back
+  VP8TransformWHT(dc_tmp, tmp[0]);
+  for (n = 0; n < 16; n += 2) {
+    VP8ITransform(ref + VP8Scan[n], tmp[n], yuv_out + VP8Scan[n], 1);
+  }
+
+  return nz;
+}
+
+static int ReconstructIntra4(VP8EncIterator* const it,
+                             int16_t levels[16],
+                             const uint8_t* const src,
+                             uint8_t* const yuv_out,
+                             int mode) {
+  const VP8Encoder* const enc = it->enc_;
+  const uint8_t* const ref = it->yuv_p_ + VP8I4ModeOffsets[mode];
+  const VP8SegmentInfo* const dqm = &enc->dqm_[it->mb_->segment_];
+  int nz = 0;
+  int16_t tmp[16];
+
+  VP8FTransform(src, ref, tmp);
+  if (DO_TRELLIS_I4 && it->do_trellis_) {
+    const int x = it->i4_ & 3, y = it->i4_ >> 2;
+    const int ctx = it->top_nz_[x] + it->left_nz_[y];
+    nz = TrellisQuantizeBlock(enc, tmp, levels, ctx, 3, &dqm->y1_,
+                              dqm->lambda_trellis_i4_);
+  } else {
+    nz = VP8EncQuantizeBlock(tmp, levels, &dqm->y1_);
+  }
+  VP8ITransform(ref, tmp, yuv_out, 0);
+  return nz;
+}
+
+static int ReconstructUV(VP8EncIterator* const it, VP8ModeScore* const rd,
+                         uint8_t* const yuv_out, int mode) {
+  const VP8Encoder* const enc = it->enc_;
+  const uint8_t* const ref = it->yuv_p_ + VP8UVModeOffsets[mode];
+  const uint8_t* const src = it->yuv_in_ + U_OFF;
+  const VP8SegmentInfo* const dqm = &enc->dqm_[it->mb_->segment_];
+  int nz = 0;
+  int n;
+  int16_t tmp[8][16];
+
+  for (n = 0; n < 8; ++n) {
+    VP8FTransform(src + VP8ScanUV[n], ref + VP8ScanUV[n], tmp[n]);
+  }
+  if (DO_TRELLIS_UV && it->do_trellis_) {
+    int ch, x, y;
+    for (ch = 0, n = 0; ch <= 2; ch += 2) {
+      for (y = 0; y < 2; ++y) {
+        for (x = 0; x < 2; ++x, ++n) {
+          const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
+          const int non_zero =
+              TrellisQuantizeBlock(enc, tmp[n], rd->uv_levels[n], ctx, 2,
+                                   &dqm->uv_, dqm->lambda_trellis_uv_);
+          it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = non_zero;
+          nz |= non_zero << n;
+        }
+      }
+    }
+  } else {
+    for (n = 0; n < 8; ++n) {
+      nz |= VP8EncQuantizeBlock(tmp[n], rd->uv_levels[n], &dqm->uv_) << n;
+    }
+  }
+
+  for (n = 0; n < 8; n += 2) {
+    VP8ITransform(ref + VP8ScanUV[n], tmp[n], yuv_out + VP8ScanUV[n], 1);
+  }
+  return (nz << 16);
+}
+
+//------------------------------------------------------------------------------
+// RD-opt decision. Reconstruct each modes, evalue distortion and bit-cost.
+// Pick the mode is lower RD-cost = Rate + lambda * Distortion.
+
+static void StoreMaxDelta(VP8SegmentInfo* const dqm, const int16_t DCs[16]) {
+  // We look at the first three AC coefficients to determine what is the average
+  // delta between each sub-4x4 block.
+  const int v0 = abs(DCs[1]);
+  const int v1 = abs(DCs[4]);
+  const int v2 = abs(DCs[5]);
+  int max_v = (v0 > v1) ? v1 : v0;
+  max_v = (v2 > max_v) ? v2 : max_v;
+  if (max_v > dqm->max_edge_) dqm->max_edge_ = max_v;
+}
+
+static void SwapPtr(uint8_t** a, uint8_t** b) {
+  uint8_t* const tmp = *a;
+  *a = *b;
+  *b = tmp;
+}
+
+static void SwapOut(VP8EncIterator* const it) {
+  SwapPtr(&it->yuv_out_, &it->yuv_out2_);
+}
+
+static score_t IsFlat(const int16_t* levels, int num_blocks, score_t thresh) {
+  score_t score = 0;
+  while (num_blocks-- > 0) {      // TODO(skal): refine positional scoring?
+    int i;
+    for (i = 1; i < 16; ++i) {    // omit DC, we're only interested in AC
+      score += (levels[i] != 0);
+      if (score > thresh) return 0;
+    }
+    levels += 16;
+  }
+  return 1;
+}
+
+static void PickBestIntra16(VP8EncIterator* const it, VP8ModeScore* const rd) {
+  const int kNumBlocks = 16;
+  VP8SegmentInfo* const dqm = &it->enc_->dqm_[it->mb_->segment_];
+  const int lambda = dqm->lambda_i16_;
+  const int tlambda = dqm->tlambda_;
+  const uint8_t* const src = it->yuv_in_ + Y_OFF;
+  VP8ModeScore rd16;
+  int mode;
+
+  rd->mode_i16 = -1;
+  for (mode = 0; mode < NUM_PRED_MODES; ++mode) {
+    uint8_t* const tmp_dst = it->yuv_out2_ + Y_OFF;  // scratch buffer
+    int nz;
+
+    // Reconstruct
+    nz = ReconstructIntra16(it, &rd16, tmp_dst, mode);
+
+    // Measure RD-score
+    rd16.D = VP8SSE16x16(src, tmp_dst);
+    rd16.SD = tlambda ? MULT_8B(tlambda, VP8TDisto16x16(src, tmp_dst, kWeightY))
+            : 0;
+    rd16.H = VP8FixedCostsI16[mode];
+    rd16.R = VP8GetCostLuma16(it, &rd16);
+    if (mode > 0 &&
+        IsFlat(rd16.y_ac_levels[0], kNumBlocks, FLATNESS_LIMIT_I16)) {
+      // penalty to avoid flat area to be mispredicted by complex mode
+      rd16.R += FLATNESS_PENALTY * kNumBlocks;
+    }
+
+    // Since we always examine Intra16 first, we can overwrite *rd directly.
+    SetRDScore(lambda, &rd16);
+    if (mode == 0 || rd16.score < rd->score) {
+      CopyScore(rd, &rd16);
+      rd->mode_i16 = mode;
+      rd->nz = nz;
+      memcpy(rd->y_ac_levels, rd16.y_ac_levels, sizeof(rd16.y_ac_levels));
+      memcpy(rd->y_dc_levels, rd16.y_dc_levels, sizeof(rd16.y_dc_levels));
+      SwapOut(it);
+    }
+  }
+  SetRDScore(dqm->lambda_mode_, rd);   // finalize score for mode decision.
+  VP8SetIntra16Mode(it, rd->mode_i16);
+
+  // we have a blocky macroblock (only DCs are non-zero) with fairly high
+  // distortion, record max delta so we can later adjust the minimal filtering
+  // strength needed to smooth these blocks out.
+  if ((rd->nz & 0xffff) == 0 && rd->D > dqm->min_disto_) {
+    StoreMaxDelta(dqm, rd->y_dc_levels);
+  }
+}
+
+//------------------------------------------------------------------------------
+
+// return the cost array corresponding to the surrounding prediction modes.
+static const uint16_t* GetCostModeI4(VP8EncIterator* const it,
+                                     const uint8_t modes[16]) {
+  const int preds_w = it->enc_->preds_w_;
+  const int x = (it->i4_ & 3), y = it->i4_ >> 2;
+  const int left = (x == 0) ? it->preds_[y * preds_w - 1] : modes[it->i4_ - 1];
+  const int top = (y == 0) ? it->preds_[-preds_w + x] : modes[it->i4_ - 4];
+  return VP8FixedCostsI4[top][left];
+}
+
+static int PickBestIntra4(VP8EncIterator* const it, VP8ModeScore* const rd) {
+  const VP8Encoder* const enc = it->enc_;
+  const VP8SegmentInfo* const dqm = &enc->dqm_[it->mb_->segment_];
+  const int lambda = dqm->lambda_i4_;
+  const int tlambda = dqm->tlambda_;
+  const uint8_t* const src0 = it->yuv_in_ + Y_OFF;
+  uint8_t* const best_blocks = it->yuv_out2_ + Y_OFF;
+  int total_header_bits = 0;
+  VP8ModeScore rd_best;
+
+  if (enc->max_i4_header_bits_ == 0) {
+    return 0;
+  }
+
+  InitScore(&rd_best);
+  rd_best.H = 211;  // '211' is the value of VP8BitCost(0, 145)
+  SetRDScore(dqm->lambda_mode_, &rd_best);
+  VP8IteratorStartI4(it);
+  do {
+    const int kNumBlocks = 1;
+    VP8ModeScore rd_i4;
+    int mode;
+    int best_mode = -1;
+    const uint8_t* const src = src0 + VP8Scan[it->i4_];
+    const uint16_t* const mode_costs = GetCostModeI4(it, rd->modes_i4);
+    uint8_t* best_block = best_blocks + VP8Scan[it->i4_];
+    uint8_t* tmp_dst = it->yuv_p_ + I4TMP;    // scratch buffer.
+
+    InitScore(&rd_i4);
+    VP8MakeIntra4Preds(it);
+    for (mode = 0; mode < NUM_BMODES; ++mode) {
+      VP8ModeScore rd_tmp;
+      int16_t tmp_levels[16];
+
+      // Reconstruct
+      rd_tmp.nz =
+          ReconstructIntra4(it, tmp_levels, src, tmp_dst, mode) << it->i4_;
+
+      // Compute RD-score
+      rd_tmp.D = VP8SSE4x4(src, tmp_dst);
+      rd_tmp.SD =
+          tlambda ? MULT_8B(tlambda, VP8TDisto4x4(src, tmp_dst, kWeightY))
+                  : 0;
+      rd_tmp.H = mode_costs[mode];
+      rd_tmp.R = VP8GetCostLuma4(it, tmp_levels);
+      if (mode > 0 && IsFlat(tmp_levels, kNumBlocks, FLATNESS_LIMIT_I4)) {
+        rd_tmp.R += FLATNESS_PENALTY * kNumBlocks;
+      }
+
+      SetRDScore(lambda, &rd_tmp);
+      if (best_mode < 0 || rd_tmp.score < rd_i4.score) {
+        CopyScore(&rd_i4, &rd_tmp);
+        best_mode = mode;
+        SwapPtr(&tmp_dst, &best_block);
+        memcpy(rd_best.y_ac_levels[it->i4_], tmp_levels, sizeof(tmp_levels));
+      }
+    }
+    SetRDScore(dqm->lambda_mode_, &rd_i4);
+    AddScore(&rd_best, &rd_i4);
+    if (rd_best.score >= rd->score) {
+      return 0;
+    }
+    total_header_bits += (int)rd_i4.H;   // <- equal to mode_costs[best_mode];
+    if (total_header_bits > enc->max_i4_header_bits_) {
+      return 0;
+    }
+    // Copy selected samples if not in the right place already.
+    if (best_block != best_blocks + VP8Scan[it->i4_]) {
+      VP8Copy4x4(best_block, best_blocks + VP8Scan[it->i4_]);
+    }
+    rd->modes_i4[it->i4_] = best_mode;
+    it->top_nz_[it->i4_ & 3] = it->left_nz_[it->i4_ >> 2] = (rd_i4.nz ? 1 : 0);
+  } while (VP8IteratorRotateI4(it, best_blocks));
+
+  // finalize state
+  CopyScore(rd, &rd_best);
+  VP8SetIntra4Mode(it, rd->modes_i4);
+  SwapOut(it);
+  memcpy(rd->y_ac_levels, rd_best.y_ac_levels, sizeof(rd->y_ac_levels));
+  return 1;   // select intra4x4 over intra16x16
+}
+
+//------------------------------------------------------------------------------
+
+static void PickBestUV(VP8EncIterator* const it, VP8ModeScore* const rd) {
+  const int kNumBlocks = 8;
+  const VP8SegmentInfo* const dqm = &it->enc_->dqm_[it->mb_->segment_];
+  const int lambda = dqm->lambda_uv_;
+  const uint8_t* const src = it->yuv_in_ + U_OFF;
+  uint8_t* const tmp_dst = it->yuv_out2_ + U_OFF;  // scratch buffer
+  uint8_t* const dst0 = it->yuv_out_ + U_OFF;
+  VP8ModeScore rd_best;
+  int mode;
+
+  rd->mode_uv = -1;
+  InitScore(&rd_best);
+  for (mode = 0; mode < NUM_PRED_MODES; ++mode) {
+    VP8ModeScore rd_uv;
+
+    // Reconstruct
+    rd_uv.nz = ReconstructUV(it, &rd_uv, tmp_dst, mode);
+
+    // Compute RD-score
+    rd_uv.D  = VP8SSE16x8(src, tmp_dst);
+    rd_uv.SD = 0;    // TODO: should we call TDisto? it tends to flatten areas.
+    rd_uv.H  = VP8FixedCostsUV[mode];
+    rd_uv.R  = VP8GetCostUV(it, &rd_uv);
+    if (mode > 0 && IsFlat(rd_uv.uv_levels[0], kNumBlocks, FLATNESS_LIMIT_UV)) {
+      rd_uv.R += FLATNESS_PENALTY * kNumBlocks;
+    }
+
+    SetRDScore(lambda, &rd_uv);
+    if (mode == 0 || rd_uv.score < rd_best.score) {
+      CopyScore(&rd_best, &rd_uv);
+      rd->mode_uv = mode;
+      memcpy(rd->uv_levels, rd_uv.uv_levels, sizeof(rd->uv_levels));
+      memcpy(dst0, tmp_dst, UV_SIZE);   //  TODO: SwapUVOut() ?
+    }
+  }
+  VP8SetIntraUVMode(it, rd->mode_uv);
+  AddScore(rd, &rd_best);
+}
+
+//------------------------------------------------------------------------------
+// Final reconstruction and quantization.
+
+static void SimpleQuantize(VP8EncIterator* const it, VP8ModeScore* const rd) {
+  const VP8Encoder* const enc = it->enc_;
+  const int is_i16 = (it->mb_->type_ == 1);
+  int nz = 0;
+
+  if (is_i16) {
+    nz = ReconstructIntra16(it, rd, it->yuv_out_ + Y_OFF, it->preds_[0]);
+  } else {
+    VP8IteratorStartI4(it);
+    do {
+      const int mode =
+          it->preds_[(it->i4_ & 3) + (it->i4_ >> 2) * enc->preds_w_];
+      const uint8_t* const src = it->yuv_in_ + Y_OFF + VP8Scan[it->i4_];
+      uint8_t* const dst = it->yuv_out_ + Y_OFF + VP8Scan[it->i4_];
+      VP8MakeIntra4Preds(it);
+      nz |= ReconstructIntra4(it, rd->y_ac_levels[it->i4_],
+                              src, dst, mode) << it->i4_;
+    } while (VP8IteratorRotateI4(it, it->yuv_out_ + Y_OFF));
+  }
+
+  nz |= ReconstructUV(it, rd, it->yuv_out_ + U_OFF, it->mb_->uv_mode_);
+  rd->nz = nz;
+}
+
+// Refine intra16/intra4 sub-modes based on distortion only (not rate).
+static void DistoRefine(VP8EncIterator* const it, int try_both_i4_i16) {
+  const int is_i16 = (it->mb_->type_ == 1);
+  score_t best_score = MAX_COST;
+
+  if (try_both_i4_i16 || is_i16) {
+    int mode;
+    int best_mode = -1;
+    for (mode = 0; mode < NUM_PRED_MODES; ++mode) {
+      const uint8_t* const ref = it->yuv_p_ + VP8I16ModeOffsets[mode];
+      const uint8_t* const src = it->yuv_in_ + Y_OFF;
+      const score_t score = VP8SSE16x16(src, ref);
+      if (score < best_score) {
+        best_mode = mode;
+        best_score = score;
+      }
+    }
+    VP8SetIntra16Mode(it, best_mode);
+  }
+  if (try_both_i4_i16 || !is_i16) {
+    uint8_t modes_i4[16];
+    // We don't evaluate the rate here, but just account for it through a
+    // constant penalty (i4 mode usually needs more bits compared to i16).
+    score_t score_i4 = (score_t)I4_PENALTY;
+
+    VP8IteratorStartI4(it);
+    do {
+      int mode;
+      int best_sub_mode = -1;
+      score_t best_sub_score = MAX_COST;
+      const uint8_t* const src = it->yuv_in_ + Y_OFF + VP8Scan[it->i4_];
+
+      // TODO(skal): we don't really need the prediction pixels here,
+      // but just the distortion against 'src'.
+      VP8MakeIntra4Preds(it);
+      for (mode = 0; mode < NUM_BMODES; ++mode) {
+        const uint8_t* const ref = it->yuv_p_ + VP8I4ModeOffsets[mode];
+        const score_t score = VP8SSE4x4(src, ref);
+        if (score < best_sub_score) {
+          best_sub_mode = mode;
+          best_sub_score = score;
+        }
+      }
+      modes_i4[it->i4_] = best_sub_mode;
+      score_i4 += best_sub_score;
+      if (score_i4 >= best_score) break;
+    } while (VP8IteratorRotateI4(it, it->yuv_in_ + Y_OFF));
+    if (score_i4 < best_score) {
+      VP8SetIntra4Mode(it, modes_i4);
+    }
+  }
+}
+
+//------------------------------------------------------------------------------
+// Entry point
+
+int VP8Decimate(VP8EncIterator* const it, VP8ModeScore* const rd,
+                VP8RDLevel rd_opt) {
+  int is_skipped;
+  const int method = it->enc_->method_;
+
+  InitScore(rd);
+
+  // We can perform predictions for Luma16x16 and Chroma8x8 already.
+  // Luma4x4 predictions needs to be done as-we-go.
+  VP8MakeLuma16Preds(it);
+  VP8MakeChroma8Preds(it);
+
+  if (rd_opt > RD_OPT_NONE) {
+    it->do_trellis_ = (rd_opt >= RD_OPT_TRELLIS_ALL);
+    PickBestIntra16(it, rd);
+    if (method >= 2) {
+      PickBestIntra4(it, rd);
+    }
+    PickBestUV(it, rd);
+    if (rd_opt == RD_OPT_TRELLIS) {   // finish off with trellis-optim now
+      it->do_trellis_ = 1;
+      SimpleQuantize(it, rd);
+    }
+  } else {
+    // For method == 2, pick the best intra4/intra16 based on SSE (~tad slower).
+    // For method <= 1, we refine intra4 or intra16 (but don't re-examine mode).
+    DistoRefine(it, (method >= 2));
+    SimpleQuantize(it, rd);
+  }
+  is_skipped = (rd->nz == 0);
+  VP8SetSkip(it, is_skipped);
+  return is_skipped;
+}
+
diff --git a/webp/src/enc/syntax.c b/webp/src/enc/syntax.c
new file mode 100644
index 0000000..72d5556
--- /dev/null
+++ b/webp/src/enc/syntax.c
@@ -0,0 +1,383 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Header syntax writing
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+
+#include "../utils/utils.h"
+#include "webp/format_constants.h"  // RIFF constants
+#include "webp/mux_types.h"         // ALPHA_FLAG
+#include "./vp8enci.h"
+
+//------------------------------------------------------------------------------
+// Helper functions
+
+static int IsVP8XNeeded(const VP8Encoder* const enc) {
+  return !!enc->has_alpha_;  // Currently the only case when VP8X is needed.
+                             // This could change in the future.
+}
+
+static int PutPaddingByte(const WebPPicture* const pic) {
+  const uint8_t pad_byte[1] = { 0 };
+  return !!pic->writer(pad_byte, 1, pic);
+}
+
+//------------------------------------------------------------------------------
+// Writers for header's various pieces (in order of appearance)
+
+static WebPEncodingError PutRIFFHeader(const VP8Encoder* const enc,
+                                       size_t riff_size) {
+  const WebPPicture* const pic = enc->pic_;
+  uint8_t riff[RIFF_HEADER_SIZE] = {
+    'R', 'I', 'F', 'F', 0, 0, 0, 0, 'W', 'E', 'B', 'P'
+  };
+  assert(riff_size == (uint32_t)riff_size);
+  PutLE32(riff + TAG_SIZE, (uint32_t)riff_size);
+  if (!pic->writer(riff, sizeof(riff), pic)) {
+    return VP8_ENC_ERROR_BAD_WRITE;
+  }
+  return VP8_ENC_OK;
+}
+
+static WebPEncodingError PutVP8XHeader(const VP8Encoder* const enc) {
+  const WebPPicture* const pic = enc->pic_;
+  uint8_t vp8x[CHUNK_HEADER_SIZE + VP8X_CHUNK_SIZE] = {
+    'V', 'P', '8', 'X'
+  };
+  uint32_t flags = 0;
+
+  assert(IsVP8XNeeded(enc));
+  assert(pic->width >= 1 && pic->height >= 1);
+  assert(pic->width <= MAX_CANVAS_SIZE && pic->height <= MAX_CANVAS_SIZE);
+
+  if (enc->has_alpha_) {
+    flags |= ALPHA_FLAG;
+  }
+
+  PutLE32(vp8x + TAG_SIZE,              VP8X_CHUNK_SIZE);
+  PutLE32(vp8x + CHUNK_HEADER_SIZE,     flags);
+  PutLE24(vp8x + CHUNK_HEADER_SIZE + 4, pic->width - 1);
+  PutLE24(vp8x + CHUNK_HEADER_SIZE + 7, pic->height - 1);
+  if (!pic->writer(vp8x, sizeof(vp8x), pic)) {
+    return VP8_ENC_ERROR_BAD_WRITE;
+  }
+  return VP8_ENC_OK;
+}
+
+static WebPEncodingError PutAlphaChunk(const VP8Encoder* const enc) {
+  const WebPPicture* const pic = enc->pic_;
+  uint8_t alpha_chunk_hdr[CHUNK_HEADER_SIZE] = {
+    'A', 'L', 'P', 'H'
+  };
+
+  assert(enc->has_alpha_);
+
+  // Alpha chunk header.
+  PutLE32(alpha_chunk_hdr + TAG_SIZE, enc->alpha_data_size_);
+  if (!pic->writer(alpha_chunk_hdr, sizeof(alpha_chunk_hdr), pic)) {
+    return VP8_ENC_ERROR_BAD_WRITE;
+  }
+
+  // Alpha chunk data.
+  if (!pic->writer(enc->alpha_data_, enc->alpha_data_size_, pic)) {
+    return VP8_ENC_ERROR_BAD_WRITE;
+  }
+
+  // Padding.
+  if ((enc->alpha_data_size_ & 1) && !PutPaddingByte(pic)) {
+    return VP8_ENC_ERROR_BAD_WRITE;
+  }
+  return VP8_ENC_OK;
+}
+
+static WebPEncodingError PutVP8Header(const WebPPicture* const pic,
+                                      size_t vp8_size) {
+  uint8_t vp8_chunk_hdr[CHUNK_HEADER_SIZE] = {
+    'V', 'P', '8', ' '
+  };
+  assert(vp8_size == (uint32_t)vp8_size);
+  PutLE32(vp8_chunk_hdr + TAG_SIZE, (uint32_t)vp8_size);
+  if (!pic->writer(vp8_chunk_hdr, sizeof(vp8_chunk_hdr), pic)) {
+    return VP8_ENC_ERROR_BAD_WRITE;
+  }
+  return VP8_ENC_OK;
+}
+
+static WebPEncodingError PutVP8FrameHeader(const WebPPicture* const pic,
+                                           int profile, size_t size0) {
+  uint8_t vp8_frm_hdr[VP8_FRAME_HEADER_SIZE];
+  uint32_t bits;
+
+  if (size0 >= VP8_MAX_PARTITION0_SIZE) {  // partition #0 is too big to fit
+    return VP8_ENC_ERROR_PARTITION0_OVERFLOW;
+  }
+
+  // Paragraph 9.1.
+  bits = 0                         // keyframe (1b)
+       | (profile << 1)            // profile (3b)
+       | (1 << 4)                  // visible (1b)
+       | ((uint32_t)size0 << 5);   // partition length (19b)
+  vp8_frm_hdr[0] = (bits >>  0) & 0xff;
+  vp8_frm_hdr[1] = (bits >>  8) & 0xff;
+  vp8_frm_hdr[2] = (bits >> 16) & 0xff;
+  // signature
+  vp8_frm_hdr[3] = (VP8_SIGNATURE >> 16) & 0xff;
+  vp8_frm_hdr[4] = (VP8_SIGNATURE >>  8) & 0xff;
+  vp8_frm_hdr[5] = (VP8_SIGNATURE >>  0) & 0xff;
+  // dimensions
+  vp8_frm_hdr[6] = pic->width & 0xff;
+  vp8_frm_hdr[7] = pic->width >> 8;
+  vp8_frm_hdr[8] = pic->height & 0xff;
+  vp8_frm_hdr[9] = pic->height >> 8;
+
+  if (!pic->writer(vp8_frm_hdr, sizeof(vp8_frm_hdr), pic)) {
+    return VP8_ENC_ERROR_BAD_WRITE;
+  }
+  return VP8_ENC_OK;
+}
+
+// WebP Headers.
+static int PutWebPHeaders(const VP8Encoder* const enc, size_t size0,
+                          size_t vp8_size, size_t riff_size) {
+  WebPPicture* const pic = enc->pic_;
+  WebPEncodingError err = VP8_ENC_OK;
+
+  // RIFF header.
+  err = PutRIFFHeader(enc, riff_size);
+  if (err != VP8_ENC_OK) goto Error;
+
+  // VP8X.
+  if (IsVP8XNeeded(enc)) {
+    err = PutVP8XHeader(enc);
+    if (err != VP8_ENC_OK) goto Error;
+  }
+
+  // Alpha.
+  if (enc->has_alpha_) {
+    err = PutAlphaChunk(enc);
+    if (err != VP8_ENC_OK) goto Error;
+  }
+
+  // VP8 header.
+  err = PutVP8Header(pic, vp8_size);
+  if (err != VP8_ENC_OK) goto Error;
+
+  // VP8 frame header.
+  err = PutVP8FrameHeader(pic, enc->profile_, size0);
+  if (err != VP8_ENC_OK) goto Error;
+
+  // All OK.
+  return 1;
+
+  // Error.
+ Error:
+  return WebPEncodingSetError(pic, err);
+}
+
+// Segmentation header
+static void PutSegmentHeader(VP8BitWriter* const bw,
+                             const VP8Encoder* const enc) {
+  const VP8SegmentHeader* const hdr = &enc->segment_hdr_;
+  const VP8Proba* const proba = &enc->proba_;
+  if (VP8PutBitUniform(bw, (hdr->num_segments_ > 1))) {
+    // We always 'update' the quant and filter strength values
+    const int update_data = 1;
+    int s;
+    VP8PutBitUniform(bw, hdr->update_map_);
+    if (VP8PutBitUniform(bw, update_data)) {
+      // we always use absolute values, not relative ones
+      VP8PutBitUniform(bw, 1);   // (segment_feature_mode = 1. Paragraph 9.3.)
+      for (s = 0; s < NUM_MB_SEGMENTS; ++s) {
+        VP8PutSignedValue(bw, enc->dqm_[s].quant_, 7);
+      }
+      for (s = 0; s < NUM_MB_SEGMENTS; ++s) {
+        VP8PutSignedValue(bw, enc->dqm_[s].fstrength_, 6);
+      }
+    }
+    if (hdr->update_map_) {
+      for (s = 0; s < 3; ++s) {
+        if (VP8PutBitUniform(bw, (proba->segments_[s] != 255u))) {
+          VP8PutValue(bw, proba->segments_[s], 8);
+        }
+      }
+    }
+  }
+}
+
+// Filtering parameters header
+static void PutFilterHeader(VP8BitWriter* const bw,
+                            const VP8FilterHeader* const hdr) {
+  const int use_lf_delta = (hdr->i4x4_lf_delta_ != 0);
+  VP8PutBitUniform(bw, hdr->simple_);
+  VP8PutValue(bw, hdr->level_, 6);
+  VP8PutValue(bw, hdr->sharpness_, 3);
+  if (VP8PutBitUniform(bw, use_lf_delta)) {
+    // '0' is the default value for i4x4_lf_delta_ at frame #0.
+    const int need_update = (hdr->i4x4_lf_delta_ != 0);
+    if (VP8PutBitUniform(bw, need_update)) {
+      // we don't use ref_lf_delta => emit four 0 bits
+      VP8PutValue(bw, 0, 4);
+      // we use mode_lf_delta for i4x4
+      VP8PutSignedValue(bw, hdr->i4x4_lf_delta_, 6);
+      VP8PutValue(bw, 0, 3);    // all others unused
+    }
+  }
+}
+
+// Nominal quantization parameters
+static void PutQuant(VP8BitWriter* const bw,
+                     const VP8Encoder* const enc) {
+  VP8PutValue(bw, enc->base_quant_, 7);
+  VP8PutSignedValue(bw, enc->dq_y1_dc_, 4);
+  VP8PutSignedValue(bw, enc->dq_y2_dc_, 4);
+  VP8PutSignedValue(bw, enc->dq_y2_ac_, 4);
+  VP8PutSignedValue(bw, enc->dq_uv_dc_, 4);
+  VP8PutSignedValue(bw, enc->dq_uv_ac_, 4);
+}
+
+// Partition sizes
+static int EmitPartitionsSize(const VP8Encoder* const enc,
+                              WebPPicture* const pic) {
+  uint8_t buf[3 * (MAX_NUM_PARTITIONS - 1)];
+  int p;
+  for (p = 0; p < enc->num_parts_ - 1; ++p) {
+    const size_t part_size = VP8BitWriterSize(enc->parts_ + p);
+    if (part_size >= VP8_MAX_PARTITION_SIZE) {
+      return WebPEncodingSetError(pic, VP8_ENC_ERROR_PARTITION_OVERFLOW);
+    }
+    buf[3 * p + 0] = (part_size >>  0) & 0xff;
+    buf[3 * p + 1] = (part_size >>  8) & 0xff;
+    buf[3 * p + 2] = (part_size >> 16) & 0xff;
+  }
+  return p ? pic->writer(buf, 3 * p, pic) : 1;
+}
+
+//------------------------------------------------------------------------------
+
+static int GeneratePartition0(VP8Encoder* const enc) {
+  VP8BitWriter* const bw = &enc->bw_;
+  const int mb_size = enc->mb_w_ * enc->mb_h_;
+  uint64_t pos1, pos2, pos3;
+
+  pos1 = VP8BitWriterPos(bw);
+  if (!VP8BitWriterInit(bw, mb_size * 7 / 8)) {        // ~7 bits per macroblock
+    return WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY);
+  }
+  VP8PutBitUniform(bw, 0);   // colorspace
+  VP8PutBitUniform(bw, 0);   // clamp type
+
+  PutSegmentHeader(bw, enc);
+  PutFilterHeader(bw, &enc->filter_hdr_);
+  VP8PutValue(bw, enc->num_parts_ == 8 ? 3 :
+                  enc->num_parts_ == 4 ? 2 :
+                  enc->num_parts_ == 2 ? 1 : 0, 2);
+  PutQuant(bw, enc);
+  VP8PutBitUniform(bw, 0);   // no proba update
+  VP8WriteProbas(bw, &enc->proba_);
+  pos2 = VP8BitWriterPos(bw);
+  VP8CodeIntraModes(enc);
+  VP8BitWriterFinish(bw);
+
+  pos3 = VP8BitWriterPos(bw);
+
+  if (enc->pic_->stats) {
+    enc->pic_->stats->header_bytes[0] = (int)((pos2 - pos1 + 7) >> 3);
+    enc->pic_->stats->header_bytes[1] = (int)((pos3 - pos2 + 7) >> 3);
+    enc->pic_->stats->alpha_data_size = (int)enc->alpha_data_size_;
+  }
+  if (bw->error_) {
+    return WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY);
+  }
+  return 1;
+}
+
+void VP8EncFreeBitWriters(VP8Encoder* const enc) {
+  int p;
+  VP8BitWriterWipeOut(&enc->bw_);
+  for (p = 0; p < enc->num_parts_; ++p) {
+    VP8BitWriterWipeOut(enc->parts_ + p);
+  }
+}
+
+int VP8EncWrite(VP8Encoder* const enc) {
+  WebPPicture* const pic = enc->pic_;
+  VP8BitWriter* const bw = &enc->bw_;
+  const int task_percent = 19;
+  const int percent_per_part = task_percent / enc->num_parts_;
+  const int final_percent = enc->percent_ + task_percent;
+  int ok = 0;
+  size_t vp8_size, pad, riff_size;
+  int p;
+
+  // Partition #0 with header and partition sizes
+  ok = GeneratePartition0(enc);
+  if (!ok) return 0;
+
+  // Compute VP8 size
+  vp8_size = VP8_FRAME_HEADER_SIZE +
+             VP8BitWriterSize(bw) +
+             3 * (enc->num_parts_ - 1);
+  for (p = 0; p < enc->num_parts_; ++p) {
+    vp8_size += VP8BitWriterSize(enc->parts_ + p);
+  }
+  pad = vp8_size & 1;
+  vp8_size += pad;
+
+  // Compute RIFF size
+  // At the minimum it is: "WEBPVP8 nnnn" + VP8 data size.
+  riff_size = TAG_SIZE + CHUNK_HEADER_SIZE + vp8_size;
+  if (IsVP8XNeeded(enc)) {  // Add size for: VP8X header + data.
+    riff_size += CHUNK_HEADER_SIZE + VP8X_CHUNK_SIZE;
+  }
+  if (enc->has_alpha_) {  // Add size for: ALPH header + data.
+    const uint32_t padded_alpha_size = enc->alpha_data_size_ +
+                                       (enc->alpha_data_size_ & 1);
+    riff_size += CHUNK_HEADER_SIZE + padded_alpha_size;
+  }
+  // Sanity check.
+  if (riff_size > 0xfffffffeU) {
+    return WebPEncodingSetError(pic, VP8_ENC_ERROR_FILE_TOO_BIG);
+  }
+
+  // Emit headers and partition #0
+  {
+    const uint8_t* const part0 = VP8BitWriterBuf(bw);
+    const size_t size0 = VP8BitWriterSize(bw);
+    ok = ok && PutWebPHeaders(enc, size0, vp8_size, riff_size)
+            && pic->writer(part0, size0, pic)
+            && EmitPartitionsSize(enc, pic);
+    VP8BitWriterWipeOut(bw);    // will free the internal buffer.
+  }
+
+  // Token partitions
+  for (p = 0; p < enc->num_parts_; ++p) {
+    const uint8_t* const buf = VP8BitWriterBuf(enc->parts_ + p);
+    const size_t size = VP8BitWriterSize(enc->parts_ + p);
+    if (size)
+      ok = ok && pic->writer(buf, size, pic);
+    VP8BitWriterWipeOut(enc->parts_ + p);    // will free the internal buffer.
+    ok = ok && WebPReportProgress(pic, enc->percent_ + percent_per_part,
+                                  &enc->percent_);
+  }
+
+  // Padding byte
+  if (ok && pad) {
+    ok = PutPaddingByte(pic);
+  }
+
+  enc->coded_size_ = (int)(CHUNK_HEADER_SIZE + riff_size);
+  ok = ok && WebPReportProgress(pic, final_percent, &enc->percent_);
+  return ok;
+}
+
+//------------------------------------------------------------------------------
+
diff --git a/webp/src/enc/token.c b/webp/src/enc/token.c
new file mode 100644
index 0000000..8af13a0
--- /dev/null
+++ b/webp/src/enc/token.c
@@ -0,0 +1,286 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Paginated token buffer
+//
+//  A 'token' is a bit value associated with a probability, either fixed
+// or a later-to-be-determined after statistics have been collected.
+// For dynamic probability, we just record the slot id (idx) for the probability
+// value in the final probability array (uint8_t* probas in VP8EmitTokens).
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "./cost.h"
+#include "./vp8enci.h"
+#include "../utils/utils.h"
+
+#if !defined(DISABLE_TOKEN_BUFFER)
+
+// we use pages to reduce the number of memcpy()
+#define MIN_PAGE_SIZE 8192          // minimum number of token per page
+#define FIXED_PROBA_BIT (1u << 14)
+
+typedef uint16_t token_t;  // bit#15: bit
+                           // bit #14: constant proba or idx
+                           // bits 0..13: slot or constant proba
+struct VP8Tokens {
+  VP8Tokens* next_;        // pointer to next page
+};
+// Token data is located in memory just after the next_ field.
+// This macro is used to return their address and hide the trick.
+#define TOKEN_DATA(p) ((token_t*)&(p)[1])
+
+//------------------------------------------------------------------------------
+
+void VP8TBufferInit(VP8TBuffer* const b, int page_size) {
+  b->tokens_ = NULL;
+  b->pages_ = NULL;
+  b->last_page_ = &b->pages_;
+  b->left_ = 0;
+  b->page_size_ = (page_size < MIN_PAGE_SIZE) ? MIN_PAGE_SIZE : page_size;
+  b->error_ = 0;
+}
+
+void VP8TBufferClear(VP8TBuffer* const b) {
+  if (b != NULL) {
+    const VP8Tokens* p = b->pages_;
+    while (p != NULL) {
+      const VP8Tokens* const next = p->next_;
+      WebPSafeFree((void*)p);
+      p = next;
+    }
+    VP8TBufferInit(b, b->page_size_);
+  }
+}
+
+static int TBufferNewPage(VP8TBuffer* const b) {
+  VP8Tokens* page = NULL;
+  const size_t size = sizeof(*page) + b->page_size_ * sizeof(token_t);
+  if (!b->error_) {
+    page = (VP8Tokens*)WebPSafeMalloc(1ULL, size);
+  }
+  if (page == NULL) {
+    b->error_ = 1;
+    return 0;
+  }
+  page->next_ = NULL;
+
+  *b->last_page_ = page;
+  b->last_page_ = &page->next_;
+  b->left_ = b->page_size_;
+  b->tokens_ = TOKEN_DATA(page);
+  return 1;
+}
+
+//------------------------------------------------------------------------------
+
+#define TOKEN_ID(t, b, ctx, p) \
+    ((p) + NUM_PROBAS * ((ctx) + NUM_CTX * ((b) + NUM_BANDS * (t))))
+
+static WEBP_INLINE int AddToken(VP8TBuffer* const b,
+                                int bit, uint32_t proba_idx) {
+  assert(proba_idx < FIXED_PROBA_BIT);
+  assert(bit == 0 || bit == 1);
+  if (b->left_ > 0 || TBufferNewPage(b)) {
+    const int slot = --b->left_;
+    b->tokens_[slot] = (bit << 15) | proba_idx;
+  }
+  return bit;
+}
+
+static WEBP_INLINE void AddConstantToken(VP8TBuffer* const b,
+                                         int bit, int proba) {
+  assert(proba < 256);
+  assert(bit == 0 || bit == 1);
+  if (b->left_ > 0 || TBufferNewPage(b)) {
+    const int slot = --b->left_;
+    b->tokens_[slot] = (bit << 15) | FIXED_PROBA_BIT | proba;
+  }
+}
+
+int VP8RecordCoeffTokens(int ctx, int coeff_type, int first, int last,
+                         const int16_t* const coeffs,
+                         VP8TBuffer* const tokens) {
+  int n = first;
+  uint32_t base_id = TOKEN_ID(coeff_type, n, ctx, 0);
+  if (!AddToken(tokens, last >= 0, base_id + 0)) {
+    return 0;
+  }
+
+  while (n < 16) {
+    const int c = coeffs[n++];
+    const int sign = c < 0;
+    int v = sign ? -c : c;
+    if (!AddToken(tokens, v != 0, base_id + 1)) {
+      ctx = 0;
+      base_id = TOKEN_ID(coeff_type, VP8EncBands[n], ctx, 0);
+      continue;
+    }
+    if (!AddToken(tokens, v > 1, base_id + 2)) {
+      ctx = 1;
+    } else {
+      if (!AddToken(tokens, v > 4, base_id + 3)) {
+        if (AddToken(tokens, v != 2, base_id + 4))
+          AddToken(tokens, v == 4, base_id + 5);
+      } else if (!AddToken(tokens, v > 10, base_id + 6)) {
+        if (!AddToken(tokens, v > 6, base_id + 7)) {
+          AddConstantToken(tokens, v == 6, 159);
+        } else {
+          AddConstantToken(tokens, v >= 9, 165);
+          AddConstantToken(tokens, !(v & 1), 145);
+        }
+      } else {
+        int mask;
+        const uint8_t* tab;
+        if (v < 3 + (8 << 1)) {          // VP8Cat3  (3b)
+          AddToken(tokens, 0, base_id + 8);
+          AddToken(tokens, 0, base_id + 9);
+          v -= 3 + (8 << 0);
+          mask = 1 << 2;
+          tab = VP8Cat3;
+        } else if (v < 3 + (8 << 2)) {   // VP8Cat4  (4b)
+          AddToken(tokens, 0, base_id + 8);
+          AddToken(tokens, 1, base_id + 9);
+          v -= 3 + (8 << 1);
+          mask = 1 << 3;
+          tab = VP8Cat4;
+        } else if (v < 3 + (8 << 3)) {   // VP8Cat5  (5b)
+          AddToken(tokens, 1, base_id + 8);
+          AddToken(tokens, 0, base_id + 10);
+          v -= 3 + (8 << 2);
+          mask = 1 << 4;
+          tab = VP8Cat5;
+        } else {                         // VP8Cat6 (11b)
+          AddToken(tokens, 1, base_id + 8);
+          AddToken(tokens, 1, base_id + 10);
+          v -= 3 + (8 << 3);
+          mask = 1 << 10;
+          tab = VP8Cat6;
+        }
+        while (mask) {
+          AddConstantToken(tokens, !!(v & mask), *tab++);
+          mask >>= 1;
+        }
+      }
+      ctx = 2;
+    }
+    AddConstantToken(tokens, sign, 128);
+    base_id = TOKEN_ID(coeff_type, VP8EncBands[n], ctx, 0);
+    if (n == 16 || !AddToken(tokens, n <= last, base_id + 0)) {
+      return 1;   // EOB
+    }
+  }
+  return 1;
+}
+
+#undef TOKEN_ID
+
+//------------------------------------------------------------------------------
+// This function works, but isn't currently used. Saved for later.
+
+#if 0
+
+static void Record(int bit, proba_t* const stats) {
+  proba_t p = *stats;
+  if (p >= 0xffff0000u) {               // an overflow is inbound.
+    p = ((p + 1u) >> 1) & 0x7fff7fffu;  // -> divide the stats by 2.
+  }
+  // record bit count (lower 16 bits) and increment total count (upper 16 bits).
+  p += 0x00010000u + bit;
+  *stats = p;
+}
+
+void VP8TokenToStats(const VP8TBuffer* const b, proba_t* const stats) {
+  const VP8Tokens* p = b->pages_;
+  while (p != NULL) {
+    const int N = (p->next_ == NULL) ? b->left_ : 0;
+    int n = MAX_NUM_TOKEN;
+    const token_t* const tokens = TOKEN_DATA(p);
+    while (n-- > N) {
+      const token_t token = tokens[n];
+      if (!(token & FIXED_PROBA_BIT)) {
+        Record((token >> 15) & 1, stats + (token & 0x3fffu));
+      }
+    }
+    p = p->next_;
+  }
+}
+
+#endif   // 0
+
+//------------------------------------------------------------------------------
+// Final coding pass, with known probabilities
+
+int VP8EmitTokens(VP8TBuffer* const b, VP8BitWriter* const bw,
+                  const uint8_t* const probas, int final_pass) {
+  const VP8Tokens* p = b->pages_;
+  (void)final_pass;
+  assert(!b->error_);
+  while (p != NULL) {
+    const VP8Tokens* const next = p->next_;
+    const int N = (next == NULL) ? b->left_ : 0;
+    int n = b->page_size_;
+    const token_t* const tokens = TOKEN_DATA(p);
+    while (n-- > N) {
+      const token_t token = tokens[n];
+      const int bit = (token >> 15) & 1;
+      if (token & FIXED_PROBA_BIT) {
+        VP8PutBit(bw, bit, token & 0xffu);  // constant proba
+      } else {
+        VP8PutBit(bw, bit, probas[token & 0x3fffu]);
+      }
+    }
+    if (final_pass) WebPSafeFree((void*)p);
+    p = next;
+  }
+  if (final_pass) b->pages_ = NULL;
+  return 1;
+}
+
+// Size estimation
+size_t VP8EstimateTokenSize(VP8TBuffer* const b, const uint8_t* const probas) {
+  size_t size = 0;
+  const VP8Tokens* p = b->pages_;
+  assert(!b->error_);
+  while (p != NULL) {
+    const VP8Tokens* const next = p->next_;
+    const int N = (next == NULL) ? b->left_ : 0;
+    int n = b->page_size_;
+    const token_t* const tokens = TOKEN_DATA(p);
+    while (n-- > N) {
+      const token_t token = tokens[n];
+      const int bit = token & (1 << 15);
+      if (token & FIXED_PROBA_BIT) {
+        size += VP8BitCost(bit, token & 0xffu);
+      } else {
+        size += VP8BitCost(bit, probas[token & 0x3fffu]);
+      }
+    }
+    p = next;
+  }
+  return size;
+}
+
+//------------------------------------------------------------------------------
+
+#else     // DISABLE_TOKEN_BUFFER
+
+void VP8TBufferInit(VP8TBuffer* const b) {
+  (void)b;
+}
+void VP8TBufferClear(VP8TBuffer* const b) {
+  (void)b;
+}
+
+#endif    // !DISABLE_TOKEN_BUFFER
+
diff --git a/webp/src/enc/tree.c b/webp/src/enc/tree.c
new file mode 100644
index 0000000..e5d05e5
--- /dev/null
+++ b/webp/src/enc/tree.c
@@ -0,0 +1,504 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Coding of token probabilities, intra modes and segments.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./vp8enci.h"
+
+//------------------------------------------------------------------------------
+// Default probabilities
+
+// Paragraph 13.5
+const uint8_t
+  VP8CoeffsProba0[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS] = {
+  { { { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }
+    },
+    { { 253, 136, 254, 255, 228, 219, 128, 128, 128, 128, 128 },
+      { 189, 129, 242, 255, 227, 213, 255, 219, 128, 128, 128 },
+      { 106, 126, 227, 252, 214, 209, 255, 255, 128, 128, 128 }
+    },
+    { { 1, 98, 248, 255, 236, 226, 255, 255, 128, 128, 128 },
+      { 181, 133, 238, 254, 221, 234, 255, 154, 128, 128, 128 },
+      { 78, 134, 202, 247, 198, 180, 255, 219, 128, 128, 128 },
+    },
+    { { 1, 185, 249, 255, 243, 255, 128, 128, 128, 128, 128 },
+      { 184, 150, 247, 255, 236, 224, 128, 128, 128, 128, 128 },
+      { 77, 110, 216, 255, 236, 230, 128, 128, 128, 128, 128 },
+    },
+    { { 1, 101, 251, 255, 241, 255, 128, 128, 128, 128, 128 },
+      { 170, 139, 241, 252, 236, 209, 255, 255, 128, 128, 128 },
+      { 37, 116, 196, 243, 228, 255, 255, 255, 128, 128, 128 }
+    },
+    { { 1, 204, 254, 255, 245, 255, 128, 128, 128, 128, 128 },
+      { 207, 160, 250, 255, 238, 128, 128, 128, 128, 128, 128 },
+      { 102, 103, 231, 255, 211, 171, 128, 128, 128, 128, 128 }
+    },
+    { { 1, 152, 252, 255, 240, 255, 128, 128, 128, 128, 128 },
+      { 177, 135, 243, 255, 234, 225, 128, 128, 128, 128, 128 },
+      { 80, 129, 211, 255, 194, 224, 128, 128, 128, 128, 128 }
+    },
+    { { 1, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 246, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 255, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }
+    }
+  },
+  { { { 198, 35, 237, 223, 193, 187, 162, 160, 145, 155, 62 },
+      { 131, 45, 198, 221, 172, 176, 220, 157, 252, 221, 1 },
+      { 68, 47, 146, 208, 149, 167, 221, 162, 255, 223, 128 }
+    },
+    { { 1, 149, 241, 255, 221, 224, 255, 255, 128, 128, 128 },
+      { 184, 141, 234, 253, 222, 220, 255, 199, 128, 128, 128 },
+      { 81, 99, 181, 242, 176, 190, 249, 202, 255, 255, 128 }
+    },
+    { { 1, 129, 232, 253, 214, 197, 242, 196, 255, 255, 128 },
+      { 99, 121, 210, 250, 201, 198, 255, 202, 128, 128, 128 },
+      { 23, 91, 163, 242, 170, 187, 247, 210, 255, 255, 128 }
+    },
+    { { 1, 200, 246, 255, 234, 255, 128, 128, 128, 128, 128 },
+      { 109, 178, 241, 255, 231, 245, 255, 255, 128, 128, 128 },
+      { 44, 130, 201, 253, 205, 192, 255, 255, 128, 128, 128 }
+    },
+    { { 1, 132, 239, 251, 219, 209, 255, 165, 128, 128, 128 },
+      { 94, 136, 225, 251, 218, 190, 255, 255, 128, 128, 128 },
+      { 22, 100, 174, 245, 186, 161, 255, 199, 128, 128, 128 }
+    },
+    { { 1, 182, 249, 255, 232, 235, 128, 128, 128, 128, 128 },
+      { 124, 143, 241, 255, 227, 234, 128, 128, 128, 128, 128 },
+      { 35, 77, 181, 251, 193, 211, 255, 205, 128, 128, 128 }
+    },
+    { { 1, 157, 247, 255, 236, 231, 255, 255, 128, 128, 128 },
+      { 121, 141, 235, 255, 225, 227, 255, 255, 128, 128, 128 },
+      { 45, 99, 188, 251, 195, 217, 255, 224, 128, 128, 128 }
+    },
+    { { 1, 1, 251, 255, 213, 255, 128, 128, 128, 128, 128 },
+      { 203, 1, 248, 255, 255, 128, 128, 128, 128, 128, 128 },
+      { 137, 1, 177, 255, 224, 255, 128, 128, 128, 128, 128 }
+    }
+  },
+  { { { 253, 9, 248, 251, 207, 208, 255, 192, 128, 128, 128 },
+      { 175, 13, 224, 243, 193, 185, 249, 198, 255, 255, 128 },
+      { 73, 17, 171, 221, 161, 179, 236, 167, 255, 234, 128 }
+    },
+    { { 1, 95, 247, 253, 212, 183, 255, 255, 128, 128, 128 },
+      { 239, 90, 244, 250, 211, 209, 255, 255, 128, 128, 128 },
+      { 155, 77, 195, 248, 188, 195, 255, 255, 128, 128, 128 }
+    },
+    { { 1, 24, 239, 251, 218, 219, 255, 205, 128, 128, 128 },
+      { 201, 51, 219, 255, 196, 186, 128, 128, 128, 128, 128 },
+      { 69, 46, 190, 239, 201, 218, 255, 228, 128, 128, 128 }
+    },
+    { { 1, 191, 251, 255, 255, 128, 128, 128, 128, 128, 128 },
+      { 223, 165, 249, 255, 213, 255, 128, 128, 128, 128, 128 },
+      { 141, 124, 248, 255, 255, 128, 128, 128, 128, 128, 128 }
+    },
+    { { 1, 16, 248, 255, 255, 128, 128, 128, 128, 128, 128 },
+      { 190, 36, 230, 255, 236, 255, 128, 128, 128, 128, 128 },
+      { 149, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 }
+    },
+    { { 1, 226, 255, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 247, 192, 255, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 240, 128, 255, 128, 128, 128, 128, 128, 128, 128, 128 }
+    },
+    { { 1, 134, 252, 255, 255, 128, 128, 128, 128, 128, 128 },
+      { 213, 62, 250, 255, 255, 128, 128, 128, 128, 128, 128 },
+      { 55, 93, 255, 128, 128, 128, 128, 128, 128, 128, 128 }
+    },
+    { { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 }
+    }
+  },
+  { { { 202, 24, 213, 235, 186, 191, 220, 160, 240, 175, 255 },
+      { 126, 38, 182, 232, 169, 184, 228, 174, 255, 187, 128 },
+      { 61, 46, 138, 219, 151, 178, 240, 170, 255, 216, 128 }
+    },
+    { { 1, 112, 230, 250, 199, 191, 247, 159, 255, 255, 128 },
+      { 166, 109, 228, 252, 211, 215, 255, 174, 128, 128, 128 },
+      { 39, 77, 162, 232, 172, 180, 245, 178, 255, 255, 128 }
+    },
+    { { 1, 52, 220, 246, 198, 199, 249, 220, 255, 255, 128 },
+      { 124, 74, 191, 243, 183, 193, 250, 221, 255, 255, 128 },
+      { 24, 71, 130, 219, 154, 170, 243, 182, 255, 255, 128 }
+    },
+    { { 1, 182, 225, 249, 219, 240, 255, 224, 128, 128, 128 },
+      { 149, 150, 226, 252, 216, 205, 255, 171, 128, 128, 128 },
+      { 28, 108, 170, 242, 183, 194, 254, 223, 255, 255, 128 }
+    },
+    { { 1, 81, 230, 252, 204, 203, 255, 192, 128, 128, 128 },
+      { 123, 102, 209, 247, 188, 196, 255, 233, 128, 128, 128 },
+      { 20, 95, 153, 243, 164, 173, 255, 203, 128, 128, 128 }
+    },
+    { { 1, 222, 248, 255, 216, 213, 128, 128, 128, 128, 128 },
+      { 168, 175, 246, 252, 235, 205, 255, 255, 128, 128, 128 },
+      { 47, 116, 215, 255, 211, 212, 255, 255, 128, 128, 128 }
+    },
+    { { 1, 121, 236, 253, 212, 214, 255, 255, 128, 128, 128 },
+      { 141, 84, 213, 252, 201, 202, 255, 219, 128, 128, 128 },
+      { 42, 80, 160, 240, 162, 185, 255, 205, 128, 128, 128 }
+    },
+    { { 1, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 244, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 },
+      { 238, 1, 255, 128, 128, 128, 128, 128, 128, 128, 128 }
+    }
+  }
+};
+
+void VP8DefaultProbas(VP8Encoder* const enc) {
+  VP8Proba* const probas = &enc->proba_;
+  probas->use_skip_proba_ = 0;
+  memset(probas->segments_, 255u, sizeof(probas->segments_));
+  memcpy(probas->coeffs_, VP8CoeffsProba0, sizeof(VP8CoeffsProba0));
+  // Note: we could hard-code the level_costs_ corresponding to VP8CoeffsProba0,
+  // but that's ~11k of static data. Better call VP8CalculateLevelCosts() later.
+  probas->dirty_ = 1;
+}
+
+// Paragraph 11.5.  900bytes.
+static const uint8_t kBModesProba[NUM_BMODES][NUM_BMODES][NUM_BMODES - 1] = {
+  { { 231, 120, 48, 89, 115, 113, 120, 152, 112 },
+    { 152, 179, 64, 126, 170, 118, 46, 70, 95 },
+    { 175, 69, 143, 80, 85, 82, 72, 155, 103 },
+    { 56, 58, 10, 171, 218, 189, 17, 13, 152 },
+    { 114, 26, 17, 163, 44, 195, 21, 10, 173 },
+    { 121, 24, 80, 195, 26, 62, 44, 64, 85 },
+    { 144, 71, 10, 38, 171, 213, 144, 34, 26 },
+    { 170, 46, 55, 19, 136, 160, 33, 206, 71 },
+    { 63, 20, 8, 114, 114, 208, 12, 9, 226 },
+    { 81, 40, 11, 96, 182, 84, 29, 16, 36 } },
+  { { 134, 183, 89, 137, 98, 101, 106, 165, 148 },
+    { 72, 187, 100, 130, 157, 111, 32, 75, 80 },
+    { 66, 102, 167, 99, 74, 62, 40, 234, 128 },
+    { 41, 53, 9, 178, 241, 141, 26, 8, 107 },
+    { 74, 43, 26, 146, 73, 166, 49, 23, 157 },
+    { 65, 38, 105, 160, 51, 52, 31, 115, 128 },
+    { 104, 79, 12, 27, 217, 255, 87, 17, 7 },
+    { 87, 68, 71, 44, 114, 51, 15, 186, 23 },
+    { 47, 41, 14, 110, 182, 183, 21, 17, 194 },
+    { 66, 45, 25, 102, 197, 189, 23, 18, 22 } },
+  { { 88, 88, 147, 150, 42, 46, 45, 196, 205 },
+    { 43, 97, 183, 117, 85, 38, 35, 179, 61 },
+    { 39, 53, 200, 87, 26, 21, 43, 232, 171 },
+    { 56, 34, 51, 104, 114, 102, 29, 93, 77 },
+    { 39, 28, 85, 171, 58, 165, 90, 98, 64 },
+    { 34, 22, 116, 206, 23, 34, 43, 166, 73 },
+    { 107, 54, 32, 26, 51, 1, 81, 43, 31 },
+    { 68, 25, 106, 22, 64, 171, 36, 225, 114 },
+    { 34, 19, 21, 102, 132, 188, 16, 76, 124 },
+    { 62, 18, 78, 95, 85, 57, 50, 48, 51 } },
+  { { 193, 101, 35, 159, 215, 111, 89, 46, 111 },
+    { 60, 148, 31, 172, 219, 228, 21, 18, 111 },
+    { 112, 113, 77, 85, 179, 255, 38, 120, 114 },
+    { 40, 42, 1, 196, 245, 209, 10, 25, 109 },
+    { 88, 43, 29, 140, 166, 213, 37, 43, 154 },
+    { 61, 63, 30, 155, 67, 45, 68, 1, 209 },
+    { 100, 80, 8, 43, 154, 1, 51, 26, 71 },
+    { 142, 78, 78, 16, 255, 128, 34, 197, 171 },
+    { 41, 40, 5, 102, 211, 183, 4, 1, 221 },
+    { 51, 50, 17, 168, 209, 192, 23, 25, 82 } },
+  { { 138, 31, 36, 171, 27, 166, 38, 44, 229 },
+    { 67, 87, 58, 169, 82, 115, 26, 59, 179 },
+    { 63, 59, 90, 180, 59, 166, 93, 73, 154 },
+    { 40, 40, 21, 116, 143, 209, 34, 39, 175 },
+    { 47, 15, 16, 183, 34, 223, 49, 45, 183 },
+    { 46, 17, 33, 183, 6, 98, 15, 32, 183 },
+    { 57, 46, 22, 24, 128, 1, 54, 17, 37 },
+    { 65, 32, 73, 115, 28, 128, 23, 128, 205 },
+    { 40, 3, 9, 115, 51, 192, 18, 6, 223 },
+    { 87, 37, 9, 115, 59, 77, 64, 21, 47 } },
+  { { 104, 55, 44, 218, 9, 54, 53, 130, 226 },
+    { 64, 90, 70, 205, 40, 41, 23, 26, 57 },
+    { 54, 57, 112, 184, 5, 41, 38, 166, 213 },
+    { 30, 34, 26, 133, 152, 116, 10, 32, 134 },
+    { 39, 19, 53, 221, 26, 114, 32, 73, 255 },
+    { 31, 9, 65, 234, 2, 15, 1, 118, 73 },
+    { 75, 32, 12, 51, 192, 255, 160, 43, 51 },
+    { 88, 31, 35, 67, 102, 85, 55, 186, 85 },
+    { 56, 21, 23, 111, 59, 205, 45, 37, 192 },
+    { 55, 38, 70, 124, 73, 102, 1, 34, 98 } },
+  { { 125, 98, 42, 88, 104, 85, 117, 175, 82 },
+    { 95, 84, 53, 89, 128, 100, 113, 101, 45 },
+    { 75, 79, 123, 47, 51, 128, 81, 171, 1 },
+    { 57, 17, 5, 71, 102, 57, 53, 41, 49 },
+    { 38, 33, 13, 121, 57, 73, 26, 1, 85 },
+    { 41, 10, 67, 138, 77, 110, 90, 47, 114 },
+    { 115, 21, 2, 10, 102, 255, 166, 23, 6 },
+    { 101, 29, 16, 10, 85, 128, 101, 196, 26 },
+    { 57, 18, 10, 102, 102, 213, 34, 20, 43 },
+    { 117, 20, 15, 36, 163, 128, 68, 1, 26 } },
+  { { 102, 61, 71, 37, 34, 53, 31, 243, 192 },
+    { 69, 60, 71, 38, 73, 119, 28, 222, 37 },
+    { 68, 45, 128, 34, 1, 47, 11, 245, 171 },
+    { 62, 17, 19, 70, 146, 85, 55, 62, 70 },
+    { 37, 43, 37, 154, 100, 163, 85, 160, 1 },
+    { 63, 9, 92, 136, 28, 64, 32, 201, 85 },
+    { 75, 15, 9, 9, 64, 255, 184, 119, 16 },
+    { 86, 6, 28, 5, 64, 255, 25, 248, 1 },
+    { 56, 8, 17, 132, 137, 255, 55, 116, 128 },
+    { 58, 15, 20, 82, 135, 57, 26, 121, 40 } },
+  { { 164, 50, 31, 137, 154, 133, 25, 35, 218 },
+    { 51, 103, 44, 131, 131, 123, 31, 6, 158 },
+    { 86, 40, 64, 135, 148, 224, 45, 183, 128 },
+    { 22, 26, 17, 131, 240, 154, 14, 1, 209 },
+    { 45, 16, 21, 91, 64, 222, 7, 1, 197 },
+    { 56, 21, 39, 155, 60, 138, 23, 102, 213 },
+    { 83, 12, 13, 54, 192, 255, 68, 47, 28 },
+    { 85, 26, 85, 85, 128, 128, 32, 146, 171 },
+    { 18, 11, 7, 63, 144, 171, 4, 4, 246 },
+    { 35, 27, 10, 146, 174, 171, 12, 26, 128 } },
+  { { 190, 80, 35, 99, 180, 80, 126, 54, 45 },
+    { 85, 126, 47, 87, 176, 51, 41, 20, 32 },
+    { 101, 75, 128, 139, 118, 146, 116, 128, 85 },
+    { 56, 41, 15, 176, 236, 85, 37, 9, 62 },
+    { 71, 30, 17, 119, 118, 255, 17, 18, 138 },
+    { 101, 38, 60, 138, 55, 70, 43, 26, 142 },
+    { 146, 36, 19, 30, 171, 255, 97, 27, 20 },
+    { 138, 45, 61, 62, 219, 1, 81, 188, 64 },
+    { 32, 41, 20, 117, 151, 142, 20, 21, 163 },
+    { 112, 19, 12, 61, 195, 128, 48, 4, 24 } }
+};
+
+static int PutI4Mode(VP8BitWriter* const bw, int mode,
+                     const uint8_t* const prob) {
+  if (VP8PutBit(bw, mode != B_DC_PRED, prob[0])) {
+    if (VP8PutBit(bw, mode != B_TM_PRED, prob[1])) {
+      if (VP8PutBit(bw, mode != B_VE_PRED, prob[2])) {
+        if (!VP8PutBit(bw, mode >= B_LD_PRED, prob[3])) {
+          if (VP8PutBit(bw, mode != B_HE_PRED, prob[4])) {
+            VP8PutBit(bw, mode != B_RD_PRED, prob[5]);
+          }
+        } else {
+          if (VP8PutBit(bw, mode != B_LD_PRED, prob[6])) {
+            if (VP8PutBit(bw, mode != B_VL_PRED, prob[7])) {
+              VP8PutBit(bw, mode != B_HD_PRED, prob[8]);
+            }
+          }
+        }
+      }
+    }
+  }
+  return mode;
+}
+
+static void PutI16Mode(VP8BitWriter* const bw, int mode) {
+  if (VP8PutBit(bw, (mode == TM_PRED || mode == H_PRED), 156)) {
+    VP8PutBit(bw, mode == TM_PRED, 128);    // TM or HE
+  } else {
+    VP8PutBit(bw, mode == V_PRED, 163);     // VE or DC
+  }
+}
+
+static void PutUVMode(VP8BitWriter* const bw, int uv_mode) {
+  if (VP8PutBit(bw, uv_mode != DC_PRED, 142)) {
+    if (VP8PutBit(bw, uv_mode != V_PRED, 114)) {
+      VP8PutBit(bw, uv_mode != H_PRED, 183);    // else: TM_PRED
+    }
+  }
+}
+
+static void PutSegment(VP8BitWriter* const bw, int s, const uint8_t* p) {
+  if (VP8PutBit(bw, s >= 2, p[0])) p += 1;
+  VP8PutBit(bw, s & 1, p[1]);
+}
+
+void VP8CodeIntraModes(VP8Encoder* const enc) {
+  VP8BitWriter* const bw = &enc->bw_;
+  VP8EncIterator it;
+  VP8IteratorInit(enc, &it);
+  do {
+    const VP8MBInfo* const mb = it.mb_;
+    const uint8_t* preds = it.preds_;
+    if (enc->segment_hdr_.update_map_) {
+      PutSegment(bw, mb->segment_, enc->proba_.segments_);
+    }
+    if (enc->proba_.use_skip_proba_) {
+      VP8PutBit(bw, mb->skip_, enc->proba_.skip_proba_);
+    }
+    if (VP8PutBit(bw, (mb->type_ != 0), 145)) {  // i16x16
+      PutI16Mode(bw, preds[0]);
+    } else {
+      const int preds_w = enc->preds_w_;
+      const uint8_t* top_pred = preds - preds_w;
+      int x, y;
+      for (y = 0; y < 4; ++y) {
+        int left = preds[-1];
+        for (x = 0; x < 4; ++x) {
+          const uint8_t* const probas = kBModesProba[top_pred[x]][left];
+          left = PutI4Mode(bw, preds[x], probas);
+        }
+        top_pred = preds;
+        preds += preds_w;
+      }
+    }
+    PutUVMode(bw, mb->uv_mode_);
+  } while (VP8IteratorNext(&it));
+}
+
+//------------------------------------------------------------------------------
+// Paragraph 13
+
+const uint8_t
+    VP8CoeffsUpdateProba[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS] = {
+  { { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 176, 246, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 223, 241, 252, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 249, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 244, 252, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 234, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 253, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 246, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 239, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 248, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 251, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 251, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 254, 253, 255, 254, 255, 255, 255, 255, 255, 255 },
+      { 250, 255, 254, 255, 254, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    }
+  },
+  { { { 217, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 225, 252, 241, 253, 255, 255, 254, 255, 255, 255, 255 },
+      { 234, 250, 241, 250, 253, 255, 253, 254, 255, 255, 255 }
+    },
+    { { 255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 223, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 238, 253, 254, 254, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 248, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 249, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 253, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 247, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 252, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 253, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 254, 253, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 250, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    }
+  },
+  { { { 186, 251, 250, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 234, 251, 244, 254, 255, 255, 255, 255, 255, 255, 255 },
+      { 251, 251, 243, 253, 254, 255, 254, 255, 255, 255, 255 }
+    },
+    { { 255, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 236, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 251, 253, 253, 254, 254, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    }
+  },
+  { { { 248, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 250, 254, 252, 254, 255, 255, 255, 255, 255, 255, 255 },
+      { 248, 254, 249, 253, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 246, 253, 253, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 252, 254, 251, 254, 254, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 254, 252, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 248, 254, 253, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 253, 255, 254, 254, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 251, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 245, 251, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 253, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 251, 253, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 252, 253, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 252, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 249, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 254, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 253, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 250, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    },
+    { { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 },
+      { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
+    }
+  }
+};
+
+void VP8WriteProbas(VP8BitWriter* const bw, const VP8Proba* const probas) {
+  int t, b, c, p;
+  for (t = 0; t < NUM_TYPES; ++t) {
+    for (b = 0; b < NUM_BANDS; ++b) {
+      for (c = 0; c < NUM_CTX; ++c) {
+        for (p = 0; p < NUM_PROBAS; ++p) {
+          const uint8_t p0 = probas->coeffs_[t][b][c][p];
+          const int update = (p0 != VP8CoeffsProba0[t][b][c][p]);
+          if (VP8PutBit(bw, update, VP8CoeffsUpdateProba[t][b][c][p])) {
+            VP8PutValue(bw, p0, 8);
+          }
+        }
+      }
+    }
+  }
+  if (VP8PutBitUniform(bw, probas->use_skip_proba_)) {
+    VP8PutValue(bw, probas->skip_proba_, 8);
+  }
+}
+
diff --git a/webp/src/enc/vp8enci.h b/webp/src/enc/vp8enci.h
new file mode 100644
index 0000000..dbc4b66
--- /dev/null
+++ b/webp/src/enc/vp8enci.h
@@ -0,0 +1,582 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//   WebP encoder: internal header.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_ENC_VP8ENCI_H_
+#define WEBP_ENC_VP8ENCI_H_
+
+#include <string.h>     // for memcpy()
+#include "webp/encode.h"
+#include "../dsp/dsp.h"
+#include "../utils/bit_writer.h"
+#include "../utils/thread.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//------------------------------------------------------------------------------
+// Various defines and enums
+
+// version numbers
+#define ENC_MAJ_VERSION 0
+#define ENC_MIN_VERSION 4
+#define ENC_REV_VERSION 2
+
+// intra prediction modes
+enum { B_DC_PRED = 0,   // 4x4 modes
+       B_TM_PRED = 1,
+       B_VE_PRED = 2,
+       B_HE_PRED = 3,
+       B_RD_PRED = 4,
+       B_VR_PRED = 5,
+       B_LD_PRED = 6,
+       B_VL_PRED = 7,
+       B_HD_PRED = 8,
+       B_HU_PRED = 9,
+       NUM_BMODES = B_HU_PRED + 1 - B_DC_PRED,  // = 10
+
+       // Luma16 or UV modes
+       DC_PRED = B_DC_PRED, V_PRED = B_VE_PRED,
+       H_PRED = B_HE_PRED, TM_PRED = B_TM_PRED,
+       NUM_PRED_MODES = 4
+     };
+
+enum { NUM_MB_SEGMENTS = 4,
+       MAX_NUM_PARTITIONS = 8,
+       NUM_TYPES = 4,   // 0: i16-AC,  1: i16-DC,  2:chroma-AC,  3:i4-AC
+       NUM_BANDS = 8,
+       NUM_CTX = 3,
+       NUM_PROBAS = 11,
+       MAX_LF_LEVELS = 64,       // Maximum loop filter level
+       MAX_VARIABLE_LEVEL = 67,  // last (inclusive) level with variable cost
+       MAX_LEVEL = 2047          // max level (note: max codable is 2047 + 67)
+     };
+
+typedef enum {   // Rate-distortion optimization levels
+  RD_OPT_NONE        = 0,  // no rd-opt
+  RD_OPT_BASIC       = 1,  // basic scoring (no trellis)
+  RD_OPT_TRELLIS     = 2,  // perform trellis-quant on the final decision only
+  RD_OPT_TRELLIS_ALL = 3   // trellis-quant for every scoring (much slower)
+} VP8RDLevel;
+
+// YUV-cache parameters. Cache is 16-pixels wide.
+// The original or reconstructed samples can be accessed using VP8Scan[]
+// The predicted blocks can be accessed using offsets to yuv_p_ and
+// the arrays VP8*ModeOffsets[];
+//         +----+      YUV Samples area. See VP8Scan[] for accessing the blocks.
+//  Y_OFF  |YYYY| <- original samples  ('yuv_in_')
+//         |YYYY|
+//         |YYYY|
+//         |YYYY|
+//  U_OFF  |UUVV| V_OFF  (=U_OFF + 8)
+//         |UUVV|
+//         +----+
+//  Y_OFF  |YYYY| <- compressed/decoded samples  ('yuv_out_')
+//         |YYYY|    There are two buffers like this ('yuv_out_'/'yuv_out2_')
+//         |YYYY|
+//         |YYYY|
+//  U_OFF  |UUVV| V_OFF
+//         |UUVV|
+//          x2 (for yuv_out2_)
+//         +----+     Prediction area ('yuv_p_', size = PRED_SIZE)
+// I16DC16 |YYYY|  Intra16 predictions (16x16 block each)
+//         |YYYY|
+//         |YYYY|
+//         |YYYY|
+// I16TM16 |YYYY|
+//         |YYYY|
+//         |YYYY|
+//         |YYYY|
+// I16VE16 |YYYY|
+//         |YYYY|
+//         |YYYY|
+//         |YYYY|
+// I16HE16 |YYYY|
+//         |YYYY|
+//         |YYYY|
+//         |YYYY|
+//         +----+  Chroma U/V predictions (16x8 block each)
+// C8DC8   |UUVV|
+//         |UUVV|
+// C8TM8   |UUVV|
+//         |UUVV|
+// C8VE8   |UUVV|
+//         |UUVV|
+// C8HE8   |UUVV|
+//         |UUVV|
+//         +----+  Intra 4x4 predictions (4x4 block each)
+//         |YYYY| I4DC4 I4TM4 I4VE4 I4HE4
+//         |YYYY| I4RD4 I4VR4 I4LD4 I4VL4
+//         |YY..| I4HD4 I4HU4 I4TMP
+//         +----+
+#define BPS       16   // this is the common stride
+#define Y_SIZE   (BPS * 16)
+#define UV_SIZE  (BPS * 8)
+#define YUV_SIZE (Y_SIZE + UV_SIZE)
+#define PRED_SIZE (6 * 16 * BPS + 12 * BPS)
+#define Y_OFF    (0)
+#define U_OFF    (Y_SIZE)
+#define V_OFF    (U_OFF + 8)
+#define ALIGN_CST 15
+#define DO_ALIGN(PTR) ((uintptr_t)((PTR) + ALIGN_CST) & ~ALIGN_CST)
+
+extern const int VP8Scan[16];           // in quant.c
+extern const int VP8UVModeOffsets[4];   // in analyze.c
+extern const int VP8I16ModeOffsets[4];
+extern const int VP8I4ModeOffsets[NUM_BMODES];
+
+// Layout of prediction blocks
+// intra 16x16
+#define I16DC16 (0 * 16 * BPS)
+#define I16TM16 (1 * 16 * BPS)
+#define I16VE16 (2 * 16 * BPS)
+#define I16HE16 (3 * 16 * BPS)
+// chroma 8x8, two U/V blocks side by side (hence: 16x8 each)
+#define C8DC8 (4 * 16 * BPS)
+#define C8TM8 (4 * 16 * BPS + 8 * BPS)
+#define C8VE8 (5 * 16 * BPS)
+#define C8HE8 (5 * 16 * BPS + 8 * BPS)
+// intra 4x4
+#define I4DC4 (6 * 16 * BPS +  0)
+#define I4TM4 (6 * 16 * BPS +  4)
+#define I4VE4 (6 * 16 * BPS +  8)
+#define I4HE4 (6 * 16 * BPS + 12)
+#define I4RD4 (6 * 16 * BPS + 4 * BPS +  0)
+#define I4VR4 (6 * 16 * BPS + 4 * BPS +  4)
+#define I4LD4 (6 * 16 * BPS + 4 * BPS +  8)
+#define I4VL4 (6 * 16 * BPS + 4 * BPS + 12)
+#define I4HD4 (6 * 16 * BPS + 8 * BPS +  0)
+#define I4HU4 (6 * 16 * BPS + 8 * BPS +  4)
+#define I4TMP (6 * 16 * BPS + 8 * BPS +  8)
+
+typedef int64_t score_t;     // type used for scores, rate, distortion
+// Note that MAX_COST is not the maximum allowed by sizeof(score_t),
+// in order to allow overflowing computations.
+#define MAX_COST ((score_t)0x7fffffffffffffLL)
+
+#define QFIX 17
+#define BIAS(b)  ((b) << (QFIX - 8))
+// Fun fact: this is the _only_ line where we're actually being lossy and
+// discarding bits.
+static WEBP_INLINE int QUANTDIV(uint32_t n, uint32_t iQ, uint32_t B) {
+  return (int)((n * iQ + B) >> QFIX);
+}
+
+// size of histogram used by CollectHistogram.
+#define MAX_COEFF_THRESH   31
+typedef struct VP8Histogram VP8Histogram;
+struct VP8Histogram {
+  // TODO(skal): we only need to store the max_value and last_non_zero actually.
+  int distribution[MAX_COEFF_THRESH + 1];
+};
+
+// Uncomment the following to remove token-buffer code:
+// #define DISABLE_TOKEN_BUFFER
+
+//------------------------------------------------------------------------------
+// Headers
+
+typedef uint32_t proba_t;   // 16b + 16b
+typedef uint8_t ProbaArray[NUM_CTX][NUM_PROBAS];
+typedef proba_t StatsArray[NUM_CTX][NUM_PROBAS];
+typedef uint16_t CostArray[NUM_CTX][MAX_VARIABLE_LEVEL + 1];
+typedef double LFStats[NUM_MB_SEGMENTS][MAX_LF_LEVELS];  // filter stats
+
+typedef struct VP8Encoder VP8Encoder;
+
+// segment features
+typedef struct {
+  int num_segments_;      // Actual number of segments. 1 segment only = unused.
+  int update_map_;        // whether to update the segment map or not.
+                          // must be 0 if there's only 1 segment.
+  int size_;              // bit-cost for transmitting the segment map
+} VP8SegmentHeader;
+
+// Struct collecting all frame-persistent probabilities.
+typedef struct {
+  uint8_t segments_[3];     // probabilities for segment tree
+  uint8_t skip_proba_;      // final probability of being skipped.
+  ProbaArray coeffs_[NUM_TYPES][NUM_BANDS];      // 1056 bytes
+  StatsArray stats_[NUM_TYPES][NUM_BANDS];       // 4224 bytes
+  CostArray level_cost_[NUM_TYPES][NUM_BANDS];   // 13056 bytes
+  int dirty_;               // if true, need to call VP8CalculateLevelCosts()
+  int use_skip_proba_;      // Note: we always use skip_proba for now.
+  int nb_skip_;             // number of skipped blocks
+} VP8Proba;
+
+// Filter parameters. Not actually used in the code (we don't perform
+// the in-loop filtering), but filled from user's config
+typedef struct {
+  int simple_;             // filtering type: 0=complex, 1=simple
+  int level_;              // base filter level [0..63]
+  int sharpness_;          // [0..7]
+  int i4x4_lf_delta_;      // delta filter level for i4x4 relative to i16x16
+} VP8FilterHeader;
+
+//------------------------------------------------------------------------------
+// Informations about the macroblocks.
+
+typedef struct {
+  // block type
+  unsigned int type_:2;     // 0=i4x4, 1=i16x16
+  unsigned int uv_mode_:2;
+  unsigned int skip_:1;
+  unsigned int segment_:2;
+  uint8_t alpha_;      // quantization-susceptibility
+} VP8MBInfo;
+
+typedef struct VP8Matrix {
+  uint16_t q_[16];        // quantizer steps
+  uint16_t iq_[16];       // reciprocals, fixed point.
+  uint32_t bias_[16];     // rounding bias
+  uint32_t zthresh_[16];  // value below which a coefficient is zeroed
+  uint16_t sharpen_[16];  // frequency boosters for slight sharpening
+} VP8Matrix;
+
+typedef struct {
+  VP8Matrix y1_, y2_, uv_;  // quantization matrices
+  int alpha_;      // quant-susceptibility, range [-127,127]. Zero is neutral.
+                   // Lower values indicate a lower risk of blurriness.
+  int beta_;       // filter-susceptibility, range [0,255].
+  int quant_;      // final segment quantizer.
+  int fstrength_;  // final in-loop filtering strength
+  int max_edge_;   // max edge delta (for filtering strength)
+  int min_disto_;  // minimum distortion required to trigger filtering record
+  // reactivities
+  int lambda_i16_, lambda_i4_, lambda_uv_;
+  int lambda_mode_, lambda_trellis_, tlambda_;
+  int lambda_trellis_i16_, lambda_trellis_i4_, lambda_trellis_uv_;
+} VP8SegmentInfo;
+
+// Handy transient struct to accumulate score and info during RD-optimization
+// and mode evaluation.
+typedef struct {
+  score_t D, SD;              // Distortion, spectral distortion
+  score_t H, R, score;        // header bits, rate, score.
+  int16_t y_dc_levels[16];    // Quantized levels for luma-DC, luma-AC, chroma.
+  int16_t y_ac_levels[16][16];
+  int16_t uv_levels[4 + 4][16];
+  int mode_i16;               // mode number for intra16 prediction
+  uint8_t modes_i4[16];       // mode numbers for intra4 predictions
+  int mode_uv;                // mode number of chroma prediction
+  uint32_t nz;                // non-zero blocks
+} VP8ModeScore;
+
+// Iterator structure to iterate through macroblocks, pointing to the
+// right neighbouring data (samples, predictions, contexts, ...)
+typedef struct {
+  int x_, y_;                      // current macroblock
+  int y_stride_, uv_stride_;       // respective strides
+  uint8_t*      yuv_in_;           // input samples
+  uint8_t*      yuv_out_;          // output samples
+  uint8_t*      yuv_out2_;         // secondary buffer swapped with yuv_out_.
+  uint8_t*      yuv_p_;            // scratch buffer for prediction
+  VP8Encoder*   enc_;              // back-pointer
+  VP8MBInfo*    mb_;               // current macroblock
+  VP8BitWriter* bw_;               // current bit-writer
+  uint8_t*      preds_;            // intra mode predictors (4x4 blocks)
+  uint32_t*     nz_;               // non-zero pattern
+  uint8_t       i4_boundary_[37];  // 32+5 boundary samples needed by intra4x4
+  uint8_t*      i4_top_;           // pointer to the current top boundary sample
+  int           i4_;               // current intra4x4 mode being tested
+  int           top_nz_[9];        // top-non-zero context.
+  int           left_nz_[9];       // left-non-zero. left_nz[8] is independent.
+  uint64_t      bit_count_[4][3];  // bit counters for coded levels.
+  uint64_t      luma_bits_;        // macroblock bit-cost for luma
+  uint64_t      uv_bits_;          // macroblock bit-cost for chroma
+  LFStats*      lf_stats_;         // filter stats (borrowed from enc_)
+  int           do_trellis_;       // if true, perform extra level optimisation
+  int           count_down_;       // number of mb still to be processed
+  int           count_down0_;      // starting counter value (for progress)
+  int           percent0_;         // saved initial progress percent
+
+  uint8_t* y_left_;    // left luma samples (addressable from index -1 to 15).
+  uint8_t* u_left_;    // left u samples (addressable from index -1 to 7)
+  uint8_t* v_left_;    // left v samples (addressable from index -1 to 7)
+
+  uint8_t* y_top_;     // top luma samples at position 'x_'
+  uint8_t* uv_top_;    // top u/v samples at position 'x_', packed as 16 bytes
+
+  // memory for storing y/u/v_left_ and yuv_in_/out_*
+  uint8_t yuv_left_mem_[17 + 16 + 16 + 8 + ALIGN_CST];     // memory for *_left_
+  uint8_t yuv_mem_[3 * YUV_SIZE + PRED_SIZE + ALIGN_CST];  // memory for yuv_*
+} VP8EncIterator;
+
+  // in iterator.c
+// must be called first
+void VP8IteratorInit(VP8Encoder* const enc, VP8EncIterator* const it);
+// restart a scan
+void VP8IteratorReset(VP8EncIterator* const it);
+// reset iterator position to row 'y'
+void VP8IteratorSetRow(VP8EncIterator* const it, int y);
+// set count down (=number of iterations to go)
+void VP8IteratorSetCountDown(VP8EncIterator* const it, int count_down);
+// return true if iteration is finished
+int VP8IteratorIsDone(const VP8EncIterator* const it);
+// Import uncompressed samples from source.
+// If tmp_32 is not NULL, import boundary samples too.
+// tmp_32 is a 32-bytes scratch buffer that must be aligned in memory.
+void VP8IteratorImport(VP8EncIterator* const it, uint8_t* tmp_32);
+// export decimated samples
+void VP8IteratorExport(const VP8EncIterator* const it);
+// go to next macroblock. Returns false if not finished.
+int VP8IteratorNext(VP8EncIterator* const it);
+// save the yuv_out_ boundary values to top_/left_ arrays for next iterations.
+void VP8IteratorSaveBoundary(VP8EncIterator* const it);
+// Report progression based on macroblock rows. Return 0 for user-abort request.
+int VP8IteratorProgress(const VP8EncIterator* const it,
+                        int final_delta_percent);
+// Intra4x4 iterations
+void VP8IteratorStartI4(VP8EncIterator* const it);
+// returns true if not done.
+int VP8IteratorRotateI4(VP8EncIterator* const it,
+                        const uint8_t* const yuv_out);
+
+// Non-zero context setup/teardown
+void VP8IteratorNzToBytes(VP8EncIterator* const it);
+void VP8IteratorBytesToNz(VP8EncIterator* const it);
+
+// Helper functions to set mode properties
+void VP8SetIntra16Mode(const VP8EncIterator* const it, int mode);
+void VP8SetIntra4Mode(const VP8EncIterator* const it, const uint8_t* modes);
+void VP8SetIntraUVMode(const VP8EncIterator* const it, int mode);
+void VP8SetSkip(const VP8EncIterator* const it, int skip);
+void VP8SetSegment(const VP8EncIterator* const it, int segment);
+
+//------------------------------------------------------------------------------
+// Paginated token buffer
+
+typedef struct VP8Tokens VP8Tokens;  // struct details in token.c
+
+typedef struct {
+#if !defined(DISABLE_TOKEN_BUFFER)
+  VP8Tokens* pages_;        // first page
+  VP8Tokens** last_page_;   // last page
+  uint16_t* tokens_;        // set to (*last_page_)->tokens_
+  int left_;                // how many free tokens left before the page is full
+  int page_size_;           // number of tokens per page
+#endif
+  int error_;         // true in case of malloc error
+} VP8TBuffer;
+
+// initialize an empty buffer
+void VP8TBufferInit(VP8TBuffer* const b, int page_size);
+void VP8TBufferClear(VP8TBuffer* const b);   // de-allocate pages memory
+
+#if !defined(DISABLE_TOKEN_BUFFER)
+
+// Finalizes bitstream when probabilities are known.
+// Deletes the allocated token memory if final_pass is true.
+int VP8EmitTokens(VP8TBuffer* const b, VP8BitWriter* const bw,
+                  const uint8_t* const probas, int final_pass);
+
+// record the coding of coefficients without knowing the probabilities yet
+int VP8RecordCoeffTokens(int ctx, int coeff_type, int first, int last,
+                         const int16_t* const coeffs,
+                         VP8TBuffer* const tokens);
+
+// Estimate the final coded size given a set of 'probas'.
+size_t VP8EstimateTokenSize(VP8TBuffer* const b, const uint8_t* const probas);
+
+// unused for now
+void VP8TokenToStats(const VP8TBuffer* const b, proba_t* const stats);
+
+#endif  // !DISABLE_TOKEN_BUFFER
+
+//------------------------------------------------------------------------------
+// VP8Encoder
+
+struct VP8Encoder {
+  const WebPConfig* config_;    // user configuration and parameters
+  WebPPicture* pic_;            // input / output picture
+
+  // headers
+  VP8FilterHeader   filter_hdr_;     // filtering information
+  VP8SegmentHeader  segment_hdr_;    // segment information
+
+  int profile_;                      // VP8's profile, deduced from Config.
+
+  // dimension, in macroblock units.
+  int mb_w_, mb_h_;
+  int preds_w_;   // stride of the *preds_ prediction plane (=4*mb_w + 1)
+
+  // number of partitions (1, 2, 4 or 8 = MAX_NUM_PARTITIONS)
+  int num_parts_;
+
+  // per-partition boolean decoders.
+  VP8BitWriter bw_;                         // part0
+  VP8BitWriter parts_[MAX_NUM_PARTITIONS];  // token partitions
+  VP8TBuffer tokens_;                       // token buffer
+
+  int percent_;                             // for progress
+
+  // transparency blob
+  int has_alpha_;
+  uint8_t* alpha_data_;       // non-NULL if transparency is present
+  uint32_t alpha_data_size_;
+  WebPWorker alpha_worker_;
+
+  // quantization info (one set of DC/AC dequant factor per segment)
+  VP8SegmentInfo dqm_[NUM_MB_SEGMENTS];
+  int base_quant_;                 // nominal quantizer value. Only used
+                                   // for relative coding of segments' quant.
+  int alpha_;                      // global susceptibility (<=> complexity)
+  int uv_alpha_;                   // U/V quantization susceptibility
+  // global offset of quantizers, shared by all segments
+  int dq_y1_dc_;
+  int dq_y2_dc_, dq_y2_ac_;
+  int dq_uv_dc_, dq_uv_ac_;
+
+  // probabilities and statistics
+  VP8Proba proba_;
+  uint64_t sse_[4];        // sum of Y/U/V/A squared errors for all macroblocks
+  uint64_t sse_count_;     // pixel count for the sse_[] stats
+  int      coded_size_;
+  int      residual_bytes_[3][4];
+  int      block_count_[3];
+
+  // quality/speed settings
+  int method_;               // 0=fastest, 6=best/slowest.
+  VP8RDLevel rd_opt_level_;  // Deduced from method_.
+  int max_i4_header_bits_;   // partition #0 safeness factor
+  int thread_level_;         // derived from config->thread_level
+  int do_search_;            // derived from config->target_XXX
+  int use_tokens_;           // if true, use token buffer
+
+  // Memory
+  VP8MBInfo* mb_info_;   // contextual macroblock infos (mb_w_ + 1)
+  uint8_t*   preds_;     // predictions modes: (4*mb_w+1) * (4*mb_h+1)
+  uint32_t*  nz_;        // non-zero bit context: mb_w+1
+  uint8_t*   y_top_;     // top luma samples.
+  uint8_t*   uv_top_;    // top u/v samples.
+                         // U and V are packed into 16 bytes (8 U + 8 V)
+  LFStats*   lf_stats_;  // autofilter stats (if NULL, autofilter is off)
+};
+
+//------------------------------------------------------------------------------
+// internal functions. Not public.
+
+  // in tree.c
+extern const uint8_t VP8CoeffsProba0[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS];
+extern const uint8_t
+    VP8CoeffsUpdateProba[NUM_TYPES][NUM_BANDS][NUM_CTX][NUM_PROBAS];
+// Reset the token probabilities to their initial (default) values
+void VP8DefaultProbas(VP8Encoder* const enc);
+// Write the token probabilities
+void VP8WriteProbas(VP8BitWriter* const bw, const VP8Proba* const probas);
+// Writes the partition #0 modes (that is: all intra modes)
+void VP8CodeIntraModes(VP8Encoder* const enc);
+
+  // in syntax.c
+// Generates the final bitstream by coding the partition0 and headers,
+// and appending an assembly of all the pre-coded token partitions.
+// Return true if everything is ok.
+int VP8EncWrite(VP8Encoder* const enc);
+// Release memory allocated for bit-writing in VP8EncLoop & seq.
+void VP8EncFreeBitWriters(VP8Encoder* const enc);
+
+  // in frame.c
+extern const uint8_t VP8EncBands[16 + 1];
+extern const uint8_t VP8Cat3[];
+extern const uint8_t VP8Cat4[];
+extern const uint8_t VP8Cat5[];
+extern const uint8_t VP8Cat6[];
+
+// Form all the four Intra16x16 predictions in the yuv_p_ cache
+void VP8MakeLuma16Preds(const VP8EncIterator* const it);
+// Form all the four Chroma8x8 predictions in the yuv_p_ cache
+void VP8MakeChroma8Preds(const VP8EncIterator* const it);
+// Form all the ten Intra4x4 predictions in the yuv_p_ cache
+// for the 4x4 block it->i4_
+void VP8MakeIntra4Preds(const VP8EncIterator* const it);
+// Rate calculation
+int VP8GetCostLuma16(VP8EncIterator* const it, const VP8ModeScore* const rd);
+int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]);
+int VP8GetCostUV(VP8EncIterator* const it, const VP8ModeScore* const rd);
+// Main coding calls
+int VP8EncLoop(VP8Encoder* const enc);
+int VP8EncTokenLoop(VP8Encoder* const enc);
+
+  // in webpenc.c
+// Assign an error code to a picture. Return false for convenience.
+int WebPEncodingSetError(const WebPPicture* const pic, WebPEncodingError error);
+int WebPReportProgress(const WebPPicture* const pic,
+                       int percent, int* const percent_store);
+
+  // in analysis.c
+// Main analysis loop. Decides the segmentations and complexity.
+// Assigns a first guess for Intra16 and uvmode_ prediction modes.
+int VP8EncAnalyze(VP8Encoder* const enc);
+
+  // in quant.c
+// Sets up segment's quantization values, base_quant_ and filter strengths.
+void VP8SetSegmentParams(VP8Encoder* const enc, float quality);
+// Pick best modes and fills the levels. Returns true if skipped.
+int VP8Decimate(VP8EncIterator* const it, VP8ModeScore* const rd,
+                VP8RDLevel rd_opt);
+
+  // in alpha.c
+void VP8EncInitAlpha(VP8Encoder* const enc);    // initialize alpha compression
+int VP8EncStartAlpha(VP8Encoder* const enc);    // start alpha coding process
+int VP8EncFinishAlpha(VP8Encoder* const enc);   // finalize compressed data
+int VP8EncDeleteAlpha(VP8Encoder* const enc);   // delete compressed data
+
+  // in filter.c
+
+// SSIM utils
+typedef struct {
+  double w, xm, ym, xxm, xym, yym;
+} DistoStats;
+void VP8SSIMAddStats(const DistoStats* const src, DistoStats* const dst);
+void VP8SSIMAccumulatePlane(const uint8_t* src1, int stride1,
+                            const uint8_t* src2, int stride2,
+                            int W, int H, DistoStats* const stats);
+double VP8SSIMGet(const DistoStats* const stats);
+double VP8SSIMGetSquaredError(const DistoStats* const stats);
+
+// autofilter
+void VP8InitFilter(VP8EncIterator* const it);
+void VP8StoreFilterStats(VP8EncIterator* const it);
+void VP8AdjustFilterStrength(VP8EncIterator* const it);
+
+// returns the approximate filtering strength needed to smooth a edge
+// step of 'delta', given a sharpness parameter 'sharpness'.
+int VP8FilterStrengthFromDelta(int sharpness, int delta);
+
+  // misc utils for picture_*.c:
+
+// Remove reference to the ARGB/YUVA buffer (doesn't free anything).
+void WebPPictureResetBuffers(WebPPicture* const picture);
+
+// Allocates ARGB buffer of given dimension (previous one is always free'd).
+// Preserves the YUV(A) buffer. Returns false in case of error (invalid param,
+// out-of-memory).
+int WebPPictureAllocARGB(WebPPicture* const picture, int width, int height);
+
+// Allocates YUVA buffer of given dimension (previous one is always free'd).
+// Uses picture->csp to determine whether an alpha buffer is needed.
+// Preserves the ARGB buffer.
+// Returns false in case of error (invalid param, out-of-memory).
+int WebPPictureAllocYUVA(WebPPicture* const picture, int width, int height);
+
+//------------------------------------------------------------------------------
+
+#if WEBP_ENCODER_ABI_VERSION <= 0x0203
+void WebPMemoryWriterClear(WebPMemoryWriter* writer);
+#endif
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_ENC_VP8ENCI_H_ */
diff --git a/webp/src/enc/vp8l.c b/webp/src/enc/vp8l.c
new file mode 100644
index 0000000..f8c52ba
--- /dev/null
+++ b/webp/src/enc/vp8l.c
@@ -0,0 +1,1244 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// main entry for the lossless encoder.
+//
+// Author: Vikas Arora (vikaas.arora@gmail.com)
+//
+
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "./backward_references.h"
+#include "./vp8enci.h"
+#include "./vp8li.h"
+#include "../dsp/lossless.h"
+#include "../utils/bit_writer.h"
+#include "../utils/huffman_encode.h"
+#include "../utils/utils.h"
+#include "webp/format_constants.h"
+
+#define PALETTE_KEY_RIGHT_SHIFT   22  // Key for 1K buffer.
+#define MAX_HUFF_IMAGE_SIZE       (16 * 1024 * 1024)
+#define MAX_COLORS_FOR_GRAPH      64
+
+// -----------------------------------------------------------------------------
+// Palette
+
+static int CompareColors(const void* p1, const void* p2) {
+  const uint32_t a = *(const uint32_t*)p1;
+  const uint32_t b = *(const uint32_t*)p2;
+  assert(a != b);
+  return (a < b) ? -1 : 1;
+}
+
+// If number of colors in the image is less than or equal to MAX_PALETTE_SIZE,
+// creates a palette and returns true, else returns false.
+static int AnalyzeAndCreatePalette(const WebPPicture* const pic,
+                                   uint32_t palette[MAX_PALETTE_SIZE],
+                                   int* const palette_size) {
+  int i, x, y, key;
+  int num_colors = 0;
+  uint8_t in_use[MAX_PALETTE_SIZE * 4] = { 0 };
+  uint32_t colors[MAX_PALETTE_SIZE * 4];
+  static const uint32_t kHashMul = 0x1e35a7bd;
+  const uint32_t* argb = pic->argb;
+  const int width = pic->width;
+  const int height = pic->height;
+  uint32_t last_pix = ~argb[0];   // so we're sure that last_pix != argb[0]
+
+  for (y = 0; y < height; ++y) {
+    for (x = 0; x < width; ++x) {
+      if (argb[x] == last_pix) {
+        continue;
+      }
+      last_pix = argb[x];
+      key = (kHashMul * last_pix) >> PALETTE_KEY_RIGHT_SHIFT;
+      while (1) {
+        if (!in_use[key]) {
+          colors[key] = last_pix;
+          in_use[key] = 1;
+          ++num_colors;
+          if (num_colors > MAX_PALETTE_SIZE) {
+            return 0;
+          }
+          break;
+        } else if (colors[key] == last_pix) {
+          // The color is already there.
+          break;
+        } else {
+          // Some other color sits there.
+          // Do linear conflict resolution.
+          ++key;
+          key &= (MAX_PALETTE_SIZE * 4 - 1);  // key mask for 1K buffer.
+        }
+      }
+    }
+    argb += pic->argb_stride;
+  }
+
+  // TODO(skal): could we reuse in_use[] to speed up EncodePalette()?
+  num_colors = 0;
+  for (i = 0; i < (int)(sizeof(in_use) / sizeof(in_use[0])); ++i) {
+    if (in_use[i]) {
+      palette[num_colors] = colors[i];
+      ++num_colors;
+    }
+  }
+
+  qsort(palette, num_colors, sizeof(*palette), CompareColors);
+  *palette_size = num_colors;
+  return 1;
+}
+
+static int AnalyzeEntropy(const uint32_t* argb,
+                          int width, int height, int argb_stride,
+                          double* const nonpredicted_bits,
+                          double* const predicted_bits) {
+  int x, y;
+  const uint32_t* last_line = NULL;
+  uint32_t last_pix = argb[0];    // so we're sure that pix_diff == 0
+
+  VP8LHistogramSet* const histo_set = VP8LAllocateHistogramSet(2, 0);
+  if (histo_set == NULL) return 0;
+
+  for (y = 0; y < height; ++y) {
+    for (x = 0; x < width; ++x) {
+      const uint32_t pix = argb[x];
+      const uint32_t pix_diff = VP8LSubPixels(pix, last_pix);
+      if (pix_diff == 0) continue;
+      if (last_line != NULL && pix == last_line[x]) {
+        continue;
+      }
+      last_pix = pix;
+      {
+        const PixOrCopy pix_token = PixOrCopyCreateLiteral(pix);
+        const PixOrCopy pix_diff_token = PixOrCopyCreateLiteral(pix_diff);
+        VP8LHistogramAddSinglePixOrCopy(histo_set->histograms[0], &pix_token);
+        VP8LHistogramAddSinglePixOrCopy(histo_set->histograms[1],
+                                        &pix_diff_token);
+      }
+    }
+    last_line = argb;
+    argb += argb_stride;
+  }
+  *nonpredicted_bits = VP8LHistogramEstimateBitsBulk(histo_set->histograms[0]);
+  *predicted_bits = VP8LHistogramEstimateBitsBulk(histo_set->histograms[1]);
+  VP8LFreeHistogramSet(histo_set);
+  return 1;
+}
+
+static int AnalyzeAndInit(VP8LEncoder* const enc, WebPImageHint image_hint) {
+  const WebPPicture* const pic = enc->pic_;
+  const int width = pic->width;
+  const int height = pic->height;
+  const int pix_cnt = width * height;
+  // we round the block size up, so we're guaranteed to have
+  // at max MAX_REFS_BLOCK_PER_IMAGE blocks used:
+  int refs_block_size = (pix_cnt - 1) / MAX_REFS_BLOCK_PER_IMAGE + 1;
+  assert(pic != NULL && pic->argb != NULL);
+
+  enc->use_palette_ =
+      AnalyzeAndCreatePalette(pic, enc->palette_, &enc->palette_size_);
+
+  if (image_hint == WEBP_HINT_GRAPH) {
+    if (enc->use_palette_ && enc->palette_size_ < MAX_COLORS_FOR_GRAPH) {
+      enc->use_palette_ = 0;
+    }
+  }
+
+  if (!enc->use_palette_) {
+    if (image_hint == WEBP_HINT_PHOTO) {
+      enc->use_predict_ = 1;
+      enc->use_cross_color_ = 1;
+    } else {
+      double non_pred_entropy, pred_entropy;
+      if (!AnalyzeEntropy(pic->argb, width, height, pic->argb_stride,
+                          &non_pred_entropy, &pred_entropy)) {
+        return 0;
+      }
+      if (pred_entropy < 0.95 * non_pred_entropy) {
+        enc->use_predict_ = 1;
+        enc->use_cross_color_ = 1;
+      }
+    }
+  }
+  if (!VP8LHashChainInit(&enc->hash_chain_, pix_cnt)) return 0;
+
+  // palette-friendly input typically uses less literals
+  //  -> reduce block size a bit
+  if (enc->use_palette_) refs_block_size /= 2;
+  VP8LBackwardRefsInit(&enc->refs_[0], refs_block_size);
+  VP8LBackwardRefsInit(&enc->refs_[1], refs_block_size);
+
+  return 1;
+}
+
+// Returns false in case of memory error.
+static int GetHuffBitLengthsAndCodes(
+    const VP8LHistogramSet* const histogram_image,
+    HuffmanTreeCode* const huffman_codes) {
+  int i, k;
+  int ok = 0;
+  uint64_t total_length_size = 0;
+  uint8_t* mem_buf = NULL;
+  const int histogram_image_size = histogram_image->size;
+  int max_num_symbols = 0;
+  uint8_t* buf_rle = NULL;
+  HuffmanTree* huff_tree = NULL;
+
+  // Iterate over all histograms and get the aggregate number of codes used.
+  for (i = 0; i < histogram_image_size; ++i) {
+    const VP8LHistogram* const histo = histogram_image->histograms[i];
+    HuffmanTreeCode* const codes = &huffman_codes[5 * i];
+    for (k = 0; k < 5; ++k) {
+      const int num_symbols =
+          (k == 0) ? VP8LHistogramNumCodes(histo->palette_code_bits_) :
+          (k == 4) ? NUM_DISTANCE_CODES : 256;
+      codes[k].num_symbols = num_symbols;
+      total_length_size += num_symbols;
+    }
+  }
+
+  // Allocate and Set Huffman codes.
+  {
+    uint16_t* codes;
+    uint8_t* lengths;
+    mem_buf = (uint8_t*)WebPSafeCalloc(total_length_size,
+                                       sizeof(*lengths) + sizeof(*codes));
+    if (mem_buf == NULL) goto End;
+
+    codes = (uint16_t*)mem_buf;
+    lengths = (uint8_t*)&codes[total_length_size];
+    for (i = 0; i < 5 * histogram_image_size; ++i) {
+      const int bit_length = huffman_codes[i].num_symbols;
+      huffman_codes[i].codes = codes;
+      huffman_codes[i].code_lengths = lengths;
+      codes += bit_length;
+      lengths += bit_length;
+      if (max_num_symbols < bit_length) {
+        max_num_symbols = bit_length;
+      }
+    }
+  }
+
+  buf_rle = (uint8_t*)WebPSafeMalloc(1ULL, max_num_symbols);
+  huff_tree = (HuffmanTree*)WebPSafeMalloc(3ULL * max_num_symbols,
+                                           sizeof(*huff_tree));
+  if (buf_rle == NULL || huff_tree == NULL) goto End;
+
+  // Create Huffman trees.
+  for (i = 0; i < histogram_image_size; ++i) {
+    HuffmanTreeCode* const codes = &huffman_codes[5 * i];
+    VP8LHistogram* const histo = histogram_image->histograms[i];
+    VP8LCreateHuffmanTree(histo->literal_, 15, buf_rle, huff_tree, codes + 0);
+    VP8LCreateHuffmanTree(histo->red_, 15, buf_rle, huff_tree, codes + 1);
+    VP8LCreateHuffmanTree(histo->blue_, 15, buf_rle, huff_tree, codes + 2);
+    VP8LCreateHuffmanTree(histo->alpha_, 15, buf_rle, huff_tree, codes + 3);
+    VP8LCreateHuffmanTree(histo->distance_, 15, buf_rle, huff_tree, codes + 4);
+  }
+  ok = 1;
+ End:
+  WebPSafeFree(huff_tree);
+  WebPSafeFree(buf_rle);
+  if (!ok) {
+    WebPSafeFree(mem_buf);
+    memset(huffman_codes, 0, 5 * histogram_image_size * sizeof(*huffman_codes));
+  }
+  return ok;
+}
+
+static void StoreHuffmanTreeOfHuffmanTreeToBitMask(
+    VP8LBitWriter* const bw, const uint8_t* code_length_bitdepth) {
+  // RFC 1951 will calm you down if you are worried about this funny sequence.
+  // This sequence is tuned from that, but more weighted for lower symbol count,
+  // and more spiking histograms.
+  static const uint8_t kStorageOrder[CODE_LENGTH_CODES] = {
+    17, 18, 0, 1, 2, 3, 4, 5, 16, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
+  };
+  int i;
+  // Throw away trailing zeros:
+  int codes_to_store = CODE_LENGTH_CODES;
+  for (; codes_to_store > 4; --codes_to_store) {
+    if (code_length_bitdepth[kStorageOrder[codes_to_store - 1]] != 0) {
+      break;
+    }
+  }
+  VP8LWriteBits(bw, 4, codes_to_store - 4);
+  for (i = 0; i < codes_to_store; ++i) {
+    VP8LWriteBits(bw, 3, code_length_bitdepth[kStorageOrder[i]]);
+  }
+}
+
+static void ClearHuffmanTreeIfOnlyOneSymbol(
+    HuffmanTreeCode* const huffman_code) {
+  int k;
+  int count = 0;
+  for (k = 0; k < huffman_code->num_symbols; ++k) {
+    if (huffman_code->code_lengths[k] != 0) {
+      ++count;
+      if (count > 1) return;
+    }
+  }
+  for (k = 0; k < huffman_code->num_symbols; ++k) {
+    huffman_code->code_lengths[k] = 0;
+    huffman_code->codes[k] = 0;
+  }
+}
+
+static void StoreHuffmanTreeToBitMask(
+    VP8LBitWriter* const bw,
+    const HuffmanTreeToken* const tokens, const int num_tokens,
+    const HuffmanTreeCode* const huffman_code) {
+  int i;
+  for (i = 0; i < num_tokens; ++i) {
+    const int ix = tokens[i].code;
+    const int extra_bits = tokens[i].extra_bits;
+    VP8LWriteBits(bw, huffman_code->code_lengths[ix], huffman_code->codes[ix]);
+    switch (ix) {
+      case 16:
+        VP8LWriteBits(bw, 2, extra_bits);
+        break;
+      case 17:
+        VP8LWriteBits(bw, 3, extra_bits);
+        break;
+      case 18:
+        VP8LWriteBits(bw, 7, extra_bits);
+        break;
+    }
+  }
+}
+
+// 'huff_tree' and 'tokens' are pre-alloacted buffers.
+static void StoreFullHuffmanCode(VP8LBitWriter* const bw,
+                                 HuffmanTree* const huff_tree,
+                                 HuffmanTreeToken* const tokens,
+                                 const HuffmanTreeCode* const tree) {
+  uint8_t code_length_bitdepth[CODE_LENGTH_CODES] = { 0 };
+  uint16_t code_length_bitdepth_symbols[CODE_LENGTH_CODES] = { 0 };
+  const int max_tokens = tree->num_symbols;
+  int num_tokens;
+  HuffmanTreeCode huffman_code;
+  huffman_code.num_symbols = CODE_LENGTH_CODES;
+  huffman_code.code_lengths = code_length_bitdepth;
+  huffman_code.codes = code_length_bitdepth_symbols;
+
+  VP8LWriteBits(bw, 1, 0);
+  num_tokens = VP8LCreateCompressedHuffmanTree(tree, tokens, max_tokens);
+  {
+    uint32_t histogram[CODE_LENGTH_CODES] = { 0 };
+    uint8_t buf_rle[CODE_LENGTH_CODES] = { 0 };
+    int i;
+    for (i = 0; i < num_tokens; ++i) {
+      ++histogram[tokens[i].code];
+    }
+
+    VP8LCreateHuffmanTree(histogram, 7, buf_rle, huff_tree, &huffman_code);
+  }
+
+  StoreHuffmanTreeOfHuffmanTreeToBitMask(bw, code_length_bitdepth);
+  ClearHuffmanTreeIfOnlyOneSymbol(&huffman_code);
+  {
+    int trailing_zero_bits = 0;
+    int trimmed_length = num_tokens;
+    int write_trimmed_length;
+    int length;
+    int i = num_tokens;
+    while (i-- > 0) {
+      const int ix = tokens[i].code;
+      if (ix == 0 || ix == 17 || ix == 18) {
+        --trimmed_length;   // discount trailing zeros
+        trailing_zero_bits += code_length_bitdepth[ix];
+        if (ix == 17) {
+          trailing_zero_bits += 3;
+        } else if (ix == 18) {
+          trailing_zero_bits += 7;
+        }
+      } else {
+        break;
+      }
+    }
+    write_trimmed_length = (trimmed_length > 1 && trailing_zero_bits > 12);
+    length = write_trimmed_length ? trimmed_length : num_tokens;
+    VP8LWriteBits(bw, 1, write_trimmed_length);
+    if (write_trimmed_length) {
+      const int nbits = VP8LBitsLog2Ceiling(trimmed_length - 1);
+      const int nbitpairs = (nbits == 0) ? 1 : (nbits + 1) / 2;
+      VP8LWriteBits(bw, 3, nbitpairs - 1);
+      assert(trimmed_length >= 2);
+      VP8LWriteBits(bw, nbitpairs * 2, trimmed_length - 2);
+    }
+    StoreHuffmanTreeToBitMask(bw, tokens, length, &huffman_code);
+  }
+}
+
+// 'huff_tree' and 'tokens' are pre-alloacted buffers.
+static void StoreHuffmanCode(VP8LBitWriter* const bw,
+                             HuffmanTree* const huff_tree,
+                             HuffmanTreeToken* const tokens,
+                             const HuffmanTreeCode* const huffman_code) {
+  int i;
+  int count = 0;
+  int symbols[2] = { 0, 0 };
+  const int kMaxBits = 8;
+  const int kMaxSymbol = 1 << kMaxBits;
+
+  // Check whether it's a small tree.
+  for (i = 0; i < huffman_code->num_symbols && count < 3; ++i) {
+    if (huffman_code->code_lengths[i] != 0) {
+      if (count < 2) symbols[count] = i;
+      ++count;
+    }
+  }
+
+  if (count == 0) {   // emit minimal tree for empty cases
+    // bits: small tree marker: 1, count-1: 0, large 8-bit code: 0, code: 0
+    VP8LWriteBits(bw, 4, 0x01);
+  } else if (count <= 2 && symbols[0] < kMaxSymbol && symbols[1] < kMaxSymbol) {
+    VP8LWriteBits(bw, 1, 1);  // Small tree marker to encode 1 or 2 symbols.
+    VP8LWriteBits(bw, 1, count - 1);
+    if (symbols[0] <= 1) {
+      VP8LWriteBits(bw, 1, 0);  // Code bit for small (1 bit) symbol value.
+      VP8LWriteBits(bw, 1, symbols[0]);
+    } else {
+      VP8LWriteBits(bw, 1, 1);
+      VP8LWriteBits(bw, 8, symbols[0]);
+    }
+    if (count == 2) {
+      VP8LWriteBits(bw, 8, symbols[1]);
+    }
+  } else {
+    StoreFullHuffmanCode(bw, huff_tree, tokens, huffman_code);
+  }
+}
+
+static void WriteHuffmanCode(VP8LBitWriter* const bw,
+                             const HuffmanTreeCode* const code,
+                             int code_index) {
+  const int depth = code->code_lengths[code_index];
+  const int symbol = code->codes[code_index];
+  VP8LWriteBits(bw, depth, symbol);
+}
+
+static WebPEncodingError StoreImageToBitMask(
+    VP8LBitWriter* const bw, int width, int histo_bits,
+    VP8LBackwardRefs* const refs,
+    const uint16_t* histogram_symbols,
+    const HuffmanTreeCode* const huffman_codes) {
+  // x and y trace the position in the image.
+  int x = 0;
+  int y = 0;
+  const int histo_xsize = histo_bits ? VP8LSubSampleSize(width, histo_bits) : 1;
+  VP8LRefsCursor c = VP8LRefsCursorInit(refs);
+  while (VP8LRefsCursorOk(&c)) {
+    const PixOrCopy* const v = c.cur_pos;
+    const int histogram_ix = histogram_symbols[histo_bits ?
+                                               (y >> histo_bits) * histo_xsize +
+                                               (x >> histo_bits) : 0];
+    const HuffmanTreeCode* const codes = huffman_codes + 5 * histogram_ix;
+    if (PixOrCopyIsCacheIdx(v)) {
+      const int code = PixOrCopyCacheIdx(v);
+      const int literal_ix = 256 + NUM_LENGTH_CODES + code;
+      WriteHuffmanCode(bw, codes, literal_ix);
+    } else if (PixOrCopyIsLiteral(v)) {
+      static const int order[] = { 1, 2, 0, 3 };
+      int k;
+      for (k = 0; k < 4; ++k) {
+        const int code = PixOrCopyLiteral(v, order[k]);
+        WriteHuffmanCode(bw, codes + k, code);
+      }
+    } else {
+      int bits, n_bits;
+      int code, distance;
+
+      VP8LPrefixEncode(v->len, &code, &n_bits, &bits);
+      WriteHuffmanCode(bw, codes, 256 + code);
+      VP8LWriteBits(bw, n_bits, bits);
+
+      distance = PixOrCopyDistance(v);
+      VP8LPrefixEncode(distance, &code, &n_bits, &bits);
+      WriteHuffmanCode(bw, codes + 4, code);
+      VP8LWriteBits(bw, n_bits, bits);
+    }
+    x += PixOrCopyLength(v);
+    while (x >= width) {
+      x -= width;
+      ++y;
+    }
+    VP8LRefsCursorNext(&c);
+  }
+  return bw->error_ ? VP8_ENC_ERROR_OUT_OF_MEMORY : VP8_ENC_OK;
+}
+
+// Special case of EncodeImageInternal() for cache-bits=0, histo_bits=31
+static WebPEncodingError EncodeImageNoHuffman(VP8LBitWriter* const bw,
+                                              const uint32_t* const argb,
+                                              VP8LHashChain* const hash_chain,
+                                              VP8LBackwardRefs refs_array[2],
+                                              int width, int height,
+                                              int quality) {
+  int i;
+  int max_tokens = 0;
+  WebPEncodingError err = VP8_ENC_OK;
+  VP8LBackwardRefs* refs;
+  HuffmanTreeToken* tokens = NULL;
+  HuffmanTreeCode huffman_codes[5] = { { 0, NULL, NULL } };
+  const uint16_t histogram_symbols[1] = { 0 };    // only one tree, one symbol
+  VP8LHistogramSet* const histogram_image = VP8LAllocateHistogramSet(1, 0);
+  HuffmanTree* const huff_tree = (HuffmanTree*)WebPSafeMalloc(
+        3ULL * CODE_LENGTH_CODES, sizeof(*huff_tree));
+  if (histogram_image == NULL || huff_tree == NULL) {
+    err = VP8_ENC_ERROR_OUT_OF_MEMORY;
+    goto Error;
+  }
+
+  // Calculate backward references from ARGB image.
+  refs = VP8LGetBackwardReferences(width, height, argb, quality, 0, 1,
+                                   hash_chain, refs_array);
+  if (refs == NULL) {
+    err = VP8_ENC_ERROR_OUT_OF_MEMORY;
+    goto Error;
+  }
+  // Build histogram image and symbols from backward references.
+  VP8LHistogramStoreRefs(refs, histogram_image->histograms[0]);
+
+  // Create Huffman bit lengths and codes for each histogram image.
+  assert(histogram_image->size == 1);
+  if (!GetHuffBitLengthsAndCodes(histogram_image, huffman_codes)) {
+    err = VP8_ENC_ERROR_OUT_OF_MEMORY;
+    goto Error;
+  }
+
+  // No color cache, no Huffman image.
+  VP8LWriteBits(bw, 1, 0);
+
+  // Find maximum number of symbols for the huffman tree-set.
+  for (i = 0; i < 5; ++i) {
+    HuffmanTreeCode* const codes = &huffman_codes[i];
+    if (max_tokens < codes->num_symbols) {
+      max_tokens = codes->num_symbols;
+    }
+  }
+
+  tokens = (HuffmanTreeToken*)WebPSafeMalloc(max_tokens, sizeof(*tokens));
+  if (tokens == NULL) {
+    err = VP8_ENC_ERROR_OUT_OF_MEMORY;
+    goto Error;
+  }
+
+  // Store Huffman codes.
+  for (i = 0; i < 5; ++i) {
+    HuffmanTreeCode* const codes = &huffman_codes[i];
+    StoreHuffmanCode(bw, huff_tree, tokens, codes);
+    ClearHuffmanTreeIfOnlyOneSymbol(codes);
+  }
+
+  // Store actual literals.
+  err = StoreImageToBitMask(bw, width, 0, refs, histogram_symbols,
+                            huffman_codes);
+
+ Error:
+  WebPSafeFree(tokens);
+  WebPSafeFree(huff_tree);
+  VP8LFreeHistogramSet(histogram_image);
+  WebPSafeFree(huffman_codes[0].codes);
+  return err;
+}
+
+static WebPEncodingError EncodeImageInternal(VP8LBitWriter* const bw,
+                                             const uint32_t* const argb,
+                                             VP8LHashChain* const hash_chain,
+                                             VP8LBackwardRefs refs_array[2],
+                                             int width, int height, int quality,
+                                             int cache_bits,
+                                             int histogram_bits) {
+  WebPEncodingError err = VP8_ENC_OK;
+  const int use_2d_locality = 1;
+  const int use_color_cache = (cache_bits > 0);
+  const uint32_t histogram_image_xysize =
+      VP8LSubSampleSize(width, histogram_bits) *
+      VP8LSubSampleSize(height, histogram_bits);
+  VP8LHistogramSet* histogram_image =
+      VP8LAllocateHistogramSet(histogram_image_xysize, cache_bits);
+  int histogram_image_size = 0;
+  size_t bit_array_size = 0;
+  HuffmanTree* huff_tree = NULL;
+  HuffmanTreeToken* tokens = NULL;
+  HuffmanTreeCode* huffman_codes = NULL;
+  VP8LBackwardRefs refs;
+  VP8LBackwardRefs* best_refs;
+  uint16_t* const histogram_symbols =
+      (uint16_t*)WebPSafeMalloc(histogram_image_xysize,
+                                sizeof(*histogram_symbols));
+  assert(histogram_bits >= MIN_HUFFMAN_BITS);
+  assert(histogram_bits <= MAX_HUFFMAN_BITS);
+
+  VP8LBackwardRefsInit(&refs, refs_array[0].block_size_);
+  if (histogram_image == NULL || histogram_symbols == NULL) {
+    VP8LFreeHistogramSet(histogram_image);
+    WebPSafeFree(histogram_symbols);
+    return 0;
+  }
+
+  // 'best_refs' is the reference to the best backward refs and points to one
+  // of refs_array[0] or refs_array[1].
+  // Calculate backward references from ARGB image.
+  best_refs = VP8LGetBackwardReferences(width, height, argb, quality,
+                                        cache_bits, use_2d_locality,
+                                        hash_chain, refs_array);
+  if (best_refs == NULL || !VP8LBackwardRefsCopy(best_refs, &refs)) {
+    goto Error;
+  }
+  // Build histogram image and symbols from backward references.
+  if (!VP8LGetHistoImageSymbols(width, height, &refs,
+                                quality, histogram_bits, cache_bits,
+                                histogram_image,
+                                histogram_symbols)) {
+    goto Error;
+  }
+  // Create Huffman bit lengths and codes for each histogram image.
+  histogram_image_size = histogram_image->size;
+  bit_array_size = 5 * histogram_image_size;
+  huffman_codes = (HuffmanTreeCode*)WebPSafeCalloc(bit_array_size,
+                                                   sizeof(*huffman_codes));
+  if (huffman_codes == NULL ||
+      !GetHuffBitLengthsAndCodes(histogram_image, huffman_codes)) {
+    goto Error;
+  }
+  // Free combined histograms.
+  VP8LFreeHistogramSet(histogram_image);
+  histogram_image = NULL;
+
+  // Color Cache parameters.
+  VP8LWriteBits(bw, 1, use_color_cache);
+  if (use_color_cache) {
+    VP8LWriteBits(bw, 4, cache_bits);
+  }
+
+  // Huffman image + meta huffman.
+  {
+    const int write_histogram_image = (histogram_image_size > 1);
+    VP8LWriteBits(bw, 1, write_histogram_image);
+    if (write_histogram_image) {
+      uint32_t* const histogram_argb =
+          (uint32_t*)WebPSafeMalloc(histogram_image_xysize,
+                                    sizeof(*histogram_argb));
+      int max_index = 0;
+      uint32_t i;
+      if (histogram_argb == NULL) goto Error;
+      for (i = 0; i < histogram_image_xysize; ++i) {
+        const int symbol_index = histogram_symbols[i] & 0xffff;
+        histogram_argb[i] = 0xff000000 | (symbol_index << 8);
+        if (symbol_index >= max_index) {
+          max_index = symbol_index + 1;
+        }
+      }
+      histogram_image_size = max_index;
+
+      VP8LWriteBits(bw, 3, histogram_bits - 2);
+      err = EncodeImageNoHuffman(bw, histogram_argb, hash_chain, refs_array,
+                                 VP8LSubSampleSize(width, histogram_bits),
+                                 VP8LSubSampleSize(height, histogram_bits),
+                                 quality);
+      WebPSafeFree(histogram_argb);
+      if (err != VP8_ENC_OK) goto Error;
+    }
+  }
+
+  // Store Huffman codes.
+  {
+    int i;
+    int max_tokens = 0;
+    huff_tree = (HuffmanTree*)WebPSafeMalloc(3ULL * CODE_LENGTH_CODES,
+                                             sizeof(*huff_tree));
+    if (huff_tree == NULL) goto Error;
+    // Find maximum number of symbols for the huffman tree-set.
+    for (i = 0; i < 5 * histogram_image_size; ++i) {
+      HuffmanTreeCode* const codes = &huffman_codes[i];
+      if (max_tokens < codes->num_symbols) {
+        max_tokens = codes->num_symbols;
+      }
+    }
+    tokens = (HuffmanTreeToken*)WebPSafeMalloc(max_tokens,
+                                               sizeof(*tokens));
+    if (tokens == NULL) goto Error;
+    for (i = 0; i < 5 * histogram_image_size; ++i) {
+      HuffmanTreeCode* const codes = &huffman_codes[i];
+      StoreHuffmanCode(bw, huff_tree, tokens, codes);
+      ClearHuffmanTreeIfOnlyOneSymbol(codes);
+    }
+  }
+
+  // Store actual literals.
+  err = StoreImageToBitMask(bw, width, histogram_bits, &refs,
+                            histogram_symbols, huffman_codes);
+
+ Error:
+  WebPSafeFree(tokens);
+  WebPSafeFree(huff_tree);
+  VP8LFreeHistogramSet(histogram_image);
+  VP8LBackwardRefsClear(&refs);
+  if (huffman_codes != NULL) {
+    WebPSafeFree(huffman_codes->codes);
+    WebPSafeFree(huffman_codes);
+  }
+  WebPSafeFree(histogram_symbols);
+  return err;
+}
+
+// -----------------------------------------------------------------------------
+// Transforms
+
+// Check if it would be a good idea to subtract green from red and blue. We
+// only impact entropy in red/blue components, don't bother to look at others.
+static WebPEncodingError EvalAndApplySubtractGreen(VP8LEncoder* const enc,
+                                                   int width, int height,
+                                                   VP8LBitWriter* const bw) {
+  if (!enc->use_palette_) {
+    int i;
+    const uint32_t* const argb = enc->argb_;
+    double bit_cost_before, bit_cost_after;
+    // Allocate histogram with cache_bits = 1.
+    VP8LHistogram* const histo = VP8LAllocateHistogram(1);
+    if (histo == NULL) return VP8_ENC_ERROR_OUT_OF_MEMORY;
+    for (i = 0; i < width * height; ++i) {
+      const uint32_t c = argb[i];
+      ++histo->red_[(c >> 16) & 0xff];
+      ++histo->blue_[(c >> 0) & 0xff];
+    }
+    bit_cost_before = VP8LHistogramEstimateBits(histo);
+
+    VP8LHistogramInit(histo, 1);
+    for (i = 0; i < width * height; ++i) {
+      const uint32_t c = argb[i];
+      const int green = (c >> 8) & 0xff;
+      ++histo->red_[((c >> 16) - green) & 0xff];
+      ++histo->blue_[((c >> 0) - green) & 0xff];
+    }
+    bit_cost_after = VP8LHistogramEstimateBits(histo);
+    VP8LFreeHistogram(histo);
+
+    // Check if subtracting green yields low entropy.
+    enc->use_subtract_green_ = (bit_cost_after < bit_cost_before);
+    if (enc->use_subtract_green_) {
+      VP8LWriteBits(bw, 1, TRANSFORM_PRESENT);
+      VP8LWriteBits(bw, 2, SUBTRACT_GREEN);
+      VP8LSubtractGreenFromBlueAndRed(enc->argb_, width * height);
+    }
+  }
+  return VP8_ENC_OK;
+}
+
+static WebPEncodingError ApplyPredictFilter(const VP8LEncoder* const enc,
+                                            int width, int height, int quality,
+                                            VP8LBitWriter* const bw) {
+  const int pred_bits = enc->transform_bits_;
+  const int transform_width = VP8LSubSampleSize(width, pred_bits);
+  const int transform_height = VP8LSubSampleSize(height, pred_bits);
+
+  VP8LResidualImage(width, height, pred_bits, enc->argb_, enc->argb_scratch_,
+                    enc->transform_data_);
+  VP8LWriteBits(bw, 1, TRANSFORM_PRESENT);
+  VP8LWriteBits(bw, 2, PREDICTOR_TRANSFORM);
+  assert(pred_bits >= 2);
+  VP8LWriteBits(bw, 3, pred_bits - 2);
+  return EncodeImageNoHuffman(bw, enc->transform_data_,
+                              (VP8LHashChain*)&enc->hash_chain_,
+                              (VP8LBackwardRefs*)enc->refs_,  // cast const away
+                              transform_width, transform_height,
+                              quality);
+}
+
+static WebPEncodingError ApplyCrossColorFilter(const VP8LEncoder* const enc,
+                                               int width, int height,
+                                               int quality,
+                                               VP8LBitWriter* const bw) {
+  const int ccolor_transform_bits = enc->transform_bits_;
+  const int transform_width = VP8LSubSampleSize(width, ccolor_transform_bits);
+  const int transform_height = VP8LSubSampleSize(height, ccolor_transform_bits);
+
+  VP8LColorSpaceTransform(width, height, ccolor_transform_bits, quality,
+                          enc->argb_, enc->transform_data_);
+  VP8LWriteBits(bw, 1, TRANSFORM_PRESENT);
+  VP8LWriteBits(bw, 2, CROSS_COLOR_TRANSFORM);
+  assert(ccolor_transform_bits >= 2);
+  VP8LWriteBits(bw, 3, ccolor_transform_bits - 2);
+  return EncodeImageNoHuffman(bw, enc->transform_data_,
+                              (VP8LHashChain*)&enc->hash_chain_,
+                              (VP8LBackwardRefs*)enc->refs_,  // cast const away
+                              transform_width, transform_height,
+                              quality);
+}
+
+// -----------------------------------------------------------------------------
+
+static WebPEncodingError WriteRiffHeader(const WebPPicture* const pic,
+                                         size_t riff_size, size_t vp8l_size) {
+  uint8_t riff[RIFF_HEADER_SIZE + CHUNK_HEADER_SIZE + VP8L_SIGNATURE_SIZE] = {
+    'R', 'I', 'F', 'F', 0, 0, 0, 0, 'W', 'E', 'B', 'P',
+    'V', 'P', '8', 'L', 0, 0, 0, 0, VP8L_MAGIC_BYTE,
+  };
+  PutLE32(riff + TAG_SIZE, (uint32_t)riff_size);
+  PutLE32(riff + RIFF_HEADER_SIZE + TAG_SIZE, (uint32_t)vp8l_size);
+  if (!pic->writer(riff, sizeof(riff), pic)) {
+    return VP8_ENC_ERROR_BAD_WRITE;
+  }
+  return VP8_ENC_OK;
+}
+
+static int WriteImageSize(const WebPPicture* const pic,
+                          VP8LBitWriter* const bw) {
+  const int width = pic->width - 1;
+  const int height = pic->height - 1;
+  assert(width < WEBP_MAX_DIMENSION && height < WEBP_MAX_DIMENSION);
+
+  VP8LWriteBits(bw, VP8L_IMAGE_SIZE_BITS, width);
+  VP8LWriteBits(bw, VP8L_IMAGE_SIZE_BITS, height);
+  return !bw->error_;
+}
+
+static int WriteRealAlphaAndVersion(VP8LBitWriter* const bw, int has_alpha) {
+  VP8LWriteBits(bw, 1, has_alpha);
+  VP8LWriteBits(bw, VP8L_VERSION_BITS, VP8L_VERSION);
+  return !bw->error_;
+}
+
+static WebPEncodingError WriteImage(const WebPPicture* const pic,
+                                    VP8LBitWriter* const bw,
+                                    size_t* const coded_size) {
+  WebPEncodingError err = VP8_ENC_OK;
+  const uint8_t* const webpll_data = VP8LBitWriterFinish(bw);
+  const size_t webpll_size = VP8LBitWriterNumBytes(bw);
+  const size_t vp8l_size = VP8L_SIGNATURE_SIZE + webpll_size;
+  const size_t pad = vp8l_size & 1;
+  const size_t riff_size = TAG_SIZE + CHUNK_HEADER_SIZE + vp8l_size + pad;
+
+  err = WriteRiffHeader(pic, riff_size, vp8l_size);
+  if (err != VP8_ENC_OK) goto Error;
+
+  if (!pic->writer(webpll_data, webpll_size, pic)) {
+    err = VP8_ENC_ERROR_BAD_WRITE;
+    goto Error;
+  }
+
+  if (pad) {
+    const uint8_t pad_byte[1] = { 0 };
+    if (!pic->writer(pad_byte, 1, pic)) {
+      err = VP8_ENC_ERROR_BAD_WRITE;
+      goto Error;
+    }
+  }
+  *coded_size = CHUNK_HEADER_SIZE + riff_size;
+  return VP8_ENC_OK;
+
+ Error:
+  return err;
+}
+
+// -----------------------------------------------------------------------------
+
+// Allocates the memory for argb (W x H) buffer, 2 rows of context for
+// prediction and transform data.
+static WebPEncodingError AllocateTransformBuffer(VP8LEncoder* const enc,
+                                                 int width, int height) {
+  WebPEncodingError err = VP8_ENC_OK;
+  const int tile_size = 1 << enc->transform_bits_;
+  const uint64_t image_size = width * height;
+  const uint64_t argb_scratch_size = tile_size * width + width;
+  const int transform_data_size =
+      VP8LSubSampleSize(width, enc->transform_bits_) *
+      VP8LSubSampleSize(height, enc->transform_bits_);
+  const uint64_t total_size =
+      image_size + argb_scratch_size + (uint64_t)transform_data_size;
+  uint32_t* mem = (uint32_t*)WebPSafeMalloc(total_size, sizeof(*mem));
+  if (mem == NULL) {
+    err = VP8_ENC_ERROR_OUT_OF_MEMORY;
+    goto Error;
+  }
+  enc->argb_ = mem;
+  mem += image_size;
+  enc->argb_scratch_ = mem;
+  mem += argb_scratch_size;
+  enc->transform_data_ = mem;
+  enc->current_width_ = width;
+
+ Error:
+  return err;
+}
+
+static void ApplyPalette(uint32_t* src, uint32_t* dst,
+                         uint32_t src_stride, uint32_t dst_stride,
+                         const uint32_t* palette, int palette_size,
+                         int width, int height, int xbits, uint8_t* row) {
+  int i, x, y;
+  int use_LUT = 1;
+  for (i = 0; i < palette_size; ++i) {
+    if ((palette[i] & 0xffff00ffu) != 0) {
+      use_LUT = 0;
+      break;
+    }
+  }
+
+  if (use_LUT) {
+    uint8_t inv_palette[MAX_PALETTE_SIZE] = { 0 };
+    for (i = 0; i < palette_size; ++i) {
+      const int color = (palette[i] >> 8) & 0xff;
+      inv_palette[color] = i;
+    }
+    for (y = 0; y < height; ++y) {
+      for (x = 0; x < width; ++x) {
+        const int color = (src[x] >> 8) & 0xff;
+        row[x] = inv_palette[color];
+      }
+      VP8LBundleColorMap(row, width, xbits, dst);
+      src += src_stride;
+      dst += dst_stride;
+    }
+  } else {
+    // Use 1 pixel cache for ARGB pixels.
+    uint32_t last_pix = palette[0];
+    int last_idx = 0;
+    for (y = 0; y < height; ++y) {
+      for (x = 0; x < width; ++x) {
+        const uint32_t pix = src[x];
+        if (pix != last_pix) {
+          for (i = 0; i < palette_size; ++i) {
+            if (pix == palette[i]) {
+              last_idx = i;
+              last_pix = pix;
+              break;
+            }
+          }
+        }
+        row[x] = last_idx;
+      }
+      VP8LBundleColorMap(row, width, xbits, dst);
+      src += src_stride;
+      dst += dst_stride;
+    }
+  }
+}
+
+// Note: Expects "enc->palette_" to be set properly.
+// Also, "enc->palette_" will be modified after this call and should not be used
+// later.
+static WebPEncodingError EncodePalette(VP8LBitWriter* const bw,
+                                       VP8LEncoder* const enc, int quality) {
+  WebPEncodingError err = VP8_ENC_OK;
+  int i;
+  const WebPPicture* const pic = enc->pic_;
+  uint32_t* src = pic->argb;
+  uint32_t* dst;
+  const int width = pic->width;
+  const int height = pic->height;
+  uint32_t* const palette = enc->palette_;
+  const int palette_size = enc->palette_size_;
+  uint8_t* row = NULL;
+  int xbits;
+
+  // Replace each input pixel by corresponding palette index.
+  // This is done line by line.
+  if (palette_size <= 4) {
+    xbits = (palette_size <= 2) ? 3 : 2;
+  } else {
+    xbits = (palette_size <= 16) ? 1 : 0;
+  }
+
+  err = AllocateTransformBuffer(enc, VP8LSubSampleSize(width, xbits), height);
+  if (err != VP8_ENC_OK) goto Error;
+  dst = enc->argb_;
+
+  row = (uint8_t*)WebPSafeMalloc(width, sizeof(*row));
+  if (row == NULL) return VP8_ENC_ERROR_OUT_OF_MEMORY;
+
+  ApplyPalette(src, dst, pic->argb_stride, enc->current_width_,
+               palette, palette_size, width, height, xbits, row);
+
+  // Save palette to bitstream.
+  VP8LWriteBits(bw, 1, TRANSFORM_PRESENT);
+  VP8LWriteBits(bw, 2, COLOR_INDEXING_TRANSFORM);
+  assert(palette_size >= 1);
+  VP8LWriteBits(bw, 8, palette_size - 1);
+  for (i = palette_size - 1; i >= 1; --i) {
+    palette[i] = VP8LSubPixels(palette[i], palette[i - 1]);
+  }
+  err = EncodeImageNoHuffman(bw, palette, &enc->hash_chain_, enc->refs_,
+                             palette_size, 1, quality);
+
+ Error:
+  WebPSafeFree(row);
+  return err;
+}
+
+// -----------------------------------------------------------------------------
+
+static int GetHistoBits(int method, int use_palette, int width, int height) {
+  const int hist_size = VP8LGetHistogramSize(MAX_COLOR_CACHE_BITS);
+  // Make tile size a function of encoding method (Range: 0 to 6).
+  int histo_bits = (use_palette ? 9 : 7) - method;
+  while (1) {
+    const int huff_image_size = VP8LSubSampleSize(width, histo_bits) *
+                                VP8LSubSampleSize(height, histo_bits);
+    if ((uint64_t)huff_image_size * hist_size <= MAX_HUFF_IMAGE_SIZE) break;
+    ++histo_bits;
+  }
+  return (histo_bits < MIN_HUFFMAN_BITS) ? MIN_HUFFMAN_BITS :
+         (histo_bits > MAX_HUFFMAN_BITS) ? MAX_HUFFMAN_BITS : histo_bits;
+}
+
+static int GetTransformBits(int method, int histo_bits) {
+  const int max_transform_bits = (method < 4) ? 6 : (method > 4) ? 4 : 5;
+  return (histo_bits > max_transform_bits) ? max_transform_bits : histo_bits;
+}
+
+static int GetCacheBits(float quality) {
+  return (quality <= 25.f) ? 0 : 7;
+}
+
+static void FinishEncParams(VP8LEncoder* const enc) {
+  const WebPConfig* const config = enc->config_;
+  const WebPPicture* const pic = enc->pic_;
+  const int method = config->method;
+  const float quality = config->quality;
+  const int use_palette = enc->use_palette_;
+  enc->histo_bits_ = GetHistoBits(method, use_palette, pic->width, pic->height);
+  enc->transform_bits_ = GetTransformBits(method, enc->histo_bits_);
+  enc->cache_bits_ = GetCacheBits(quality);
+}
+
+// -----------------------------------------------------------------------------
+// VP8LEncoder
+
+static VP8LEncoder* VP8LEncoderNew(const WebPConfig* const config,
+                                   const WebPPicture* const picture) {
+  VP8LEncoder* const enc = (VP8LEncoder*)WebPSafeCalloc(1ULL, sizeof(*enc));
+  if (enc == NULL) {
+    WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY);
+    return NULL;
+  }
+  enc->config_ = config;
+  enc->pic_ = picture;
+
+  VP8LDspInit();
+
+  return enc;
+}
+
+static void VP8LEncoderDelete(VP8LEncoder* enc) {
+  if (enc != NULL) {
+    VP8LHashChainClear(&enc->hash_chain_);
+    VP8LBackwardRefsClear(&enc->refs_[0]);
+    VP8LBackwardRefsClear(&enc->refs_[1]);
+    WebPSafeFree(enc->argb_);
+    WebPSafeFree(enc);
+  }
+}
+
+// -----------------------------------------------------------------------------
+// Main call
+
+WebPEncodingError VP8LEncodeStream(const WebPConfig* const config,
+                                   const WebPPicture* const picture,
+                                   VP8LBitWriter* const bw) {
+  WebPEncodingError err = VP8_ENC_OK;
+  const int quality = (int)config->quality;
+  const int width = picture->width;
+  const int height = picture->height;
+  VP8LEncoder* const enc = VP8LEncoderNew(config, picture);
+  const size_t byte_position = VP8LBitWriterNumBytes(bw);
+
+  if (enc == NULL) {
+    err = VP8_ENC_ERROR_OUT_OF_MEMORY;
+    goto Error;
+  }
+
+  // ---------------------------------------------------------------------------
+  // Analyze image (entropy, num_palettes etc)
+
+  if (!AnalyzeAndInit(enc, config->image_hint)) {
+    err = VP8_ENC_ERROR_OUT_OF_MEMORY;
+    goto Error;
+  }
+
+  FinishEncParams(enc);
+
+  if (enc->use_palette_) {
+    err = EncodePalette(bw, enc, quality);
+    if (err != VP8_ENC_OK) goto Error;
+    // Color cache is disabled for palette.
+    enc->cache_bits_ = 0;
+  }
+
+  // In case image is not packed.
+  if (enc->argb_ == NULL) {
+    int y;
+    err = AllocateTransformBuffer(enc, width, height);
+    if (err != VP8_ENC_OK) goto Error;
+    for (y = 0; y < height; ++y) {
+      memcpy(enc->argb_ + y * width,
+             picture->argb + y * picture->argb_stride,
+             width * sizeof(*enc->argb_));
+    }
+    enc->current_width_ = width;
+  }
+
+  // ---------------------------------------------------------------------------
+  // Apply transforms and write transform data.
+
+  err = EvalAndApplySubtractGreen(enc, enc->current_width_, height, bw);
+  if (err != VP8_ENC_OK) goto Error;
+
+  if (enc->use_predict_) {
+    err = ApplyPredictFilter(enc, enc->current_width_, height, quality, bw);
+    if (err != VP8_ENC_OK) goto Error;
+  }
+
+  if (enc->use_cross_color_) {
+    err = ApplyCrossColorFilter(enc, enc->current_width_, height, quality, bw);
+    if (err != VP8_ENC_OK) goto Error;
+  }
+
+  VP8LWriteBits(bw, 1, !TRANSFORM_PRESENT);  // No more transforms.
+
+  // ---------------------------------------------------------------------------
+  // Estimate the color cache size.
+
+  if (enc->cache_bits_ > 0) {
+    if (!VP8LCalculateEstimateForCacheSize(enc->argb_, enc->current_width_,
+                                           height, quality, &enc->hash_chain_,
+                                           &enc->refs_[0], &enc->cache_bits_)) {
+      err = VP8_ENC_ERROR_OUT_OF_MEMORY;
+      goto Error;
+    }
+  }
+
+  // ---------------------------------------------------------------------------
+  // Encode and write the transformed image.
+
+  err = EncodeImageInternal(bw, enc->argb_, &enc->hash_chain_, enc->refs_,
+                            enc->current_width_, height, quality,
+                            enc->cache_bits_, enc->histo_bits_);
+  if (err != VP8_ENC_OK) goto Error;
+
+  if (picture->stats != NULL) {
+    WebPAuxStats* const stats = picture->stats;
+    stats->lossless_features = 0;
+    if (enc->use_predict_) stats->lossless_features |= 1;
+    if (enc->use_cross_color_) stats->lossless_features |= 2;
+    if (enc->use_subtract_green_) stats->lossless_features |= 4;
+    if (enc->use_palette_) stats->lossless_features |= 8;
+    stats->histogram_bits = enc->histo_bits_;
+    stats->transform_bits = enc->transform_bits_;
+    stats->cache_bits = enc->cache_bits_;
+    stats->palette_size = enc->palette_size_;
+    stats->lossless_size = (int)(VP8LBitWriterNumBytes(bw) - byte_position);
+  }
+
+ Error:
+  VP8LEncoderDelete(enc);
+  return err;
+}
+
+int VP8LEncodeImage(const WebPConfig* const config,
+                    const WebPPicture* const picture) {
+  int width, height;
+  int has_alpha;
+  size_t coded_size;
+  int percent = 0;
+  int initial_size;
+  WebPEncodingError err = VP8_ENC_OK;
+  VP8LBitWriter bw;
+
+  if (picture == NULL) return 0;
+
+  if (config == NULL || picture->argb == NULL) {
+    err = VP8_ENC_ERROR_NULL_PARAMETER;
+    WebPEncodingSetError(picture, err);
+    return 0;
+  }
+
+  width = picture->width;
+  height = picture->height;
+  // Initialize BitWriter with size corresponding to 16 bpp to photo images and
+  // 8 bpp for graphical images.
+  initial_size = (config->image_hint == WEBP_HINT_GRAPH) ?
+                 width * height : width * height * 2;
+  if (!VP8LBitWriterInit(&bw, initial_size)) {
+    err = VP8_ENC_ERROR_OUT_OF_MEMORY;
+    goto Error;
+  }
+
+  if (!WebPReportProgress(picture, 1, &percent)) {
+ UserAbort:
+    err = VP8_ENC_ERROR_USER_ABORT;
+    goto Error;
+  }
+  // Reset stats (for pure lossless coding)
+  if (picture->stats != NULL) {
+    WebPAuxStats* const stats = picture->stats;
+    memset(stats, 0, sizeof(*stats));
+    stats->PSNR[0] = 99.f;
+    stats->PSNR[1] = 99.f;
+    stats->PSNR[2] = 99.f;
+    stats->PSNR[3] = 99.f;
+    stats->PSNR[4] = 99.f;
+  }
+
+  // Write image size.
+  if (!WriteImageSize(picture, &bw)) {
+    err = VP8_ENC_ERROR_OUT_OF_MEMORY;
+    goto Error;
+  }
+
+  has_alpha = WebPPictureHasTransparency(picture);
+  // Write the non-trivial Alpha flag and lossless version.
+  if (!WriteRealAlphaAndVersion(&bw, has_alpha)) {
+    err = VP8_ENC_ERROR_OUT_OF_MEMORY;
+    goto Error;
+  }
+
+  if (!WebPReportProgress(picture, 5, &percent)) goto UserAbort;
+
+  // Encode main image stream.
+  err = VP8LEncodeStream(config, picture, &bw);
+  if (err != VP8_ENC_OK) goto Error;
+
+  // TODO(skal): have a fine-grained progress report in VP8LEncodeStream().
+  if (!WebPReportProgress(picture, 90, &percent)) goto UserAbort;
+
+  // Finish the RIFF chunk.
+  err = WriteImage(picture, &bw, &coded_size);
+  if (err != VP8_ENC_OK) goto Error;
+
+  if (!WebPReportProgress(picture, 100, &percent)) goto UserAbort;
+
+  // Save size.
+  if (picture->stats != NULL) {
+    picture->stats->coded_size += (int)coded_size;
+    picture->stats->lossless_size = (int)coded_size;
+  }
+
+  if (picture->extra_info != NULL) {
+    const int mb_w = (width + 15) >> 4;
+    const int mb_h = (height + 15) >> 4;
+    memset(picture->extra_info, 0, mb_w * mb_h * sizeof(*picture->extra_info));
+  }
+
+ Error:
+  if (bw.error_) err = VP8_ENC_ERROR_OUT_OF_MEMORY;
+  VP8LBitWriterDestroy(&bw);
+  if (err != VP8_ENC_OK) {
+    WebPEncodingSetError(picture, err);
+    return 0;
+  }
+  return 1;
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/enc/vp8li.h b/webp/src/enc/vp8li.h
new file mode 100644
index 0000000..4543c3b
--- /dev/null
+++ b/webp/src/enc/vp8li.h
@@ -0,0 +1,77 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Lossless encoder: internal header.
+//
+// Author: Vikas Arora (vikaas.arora@gmail.com)
+
+#ifndef WEBP_ENC_VP8LI_H_
+#define WEBP_ENC_VP8LI_H_
+
+#include "./backward_references.h"
+#include "./histogram.h"
+#include "../utils/bit_writer.h"
+#include "webp/encode.h"
+#include "webp/format_constants.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct {
+  const WebPConfig* config_;    // user configuration and parameters
+  const WebPPicture* pic_;      // input picture.
+
+  uint32_t* argb_;              // Transformed argb image data.
+  uint32_t* argb_scratch_;      // Scratch memory for argb rows
+                                // (used for prediction).
+  uint32_t* transform_data_;    // Scratch memory for transform data.
+  int       current_width_;     // Corresponds to packed image width.
+
+  // Encoding parameters derived from quality parameter.
+  int histo_bits_;
+  int transform_bits_;
+  int cache_bits_;        // If equal to 0, don't use color cache.
+
+  // Encoding parameters derived from image characteristics.
+  int use_cross_color_;
+  int use_subtract_green_;
+  int use_predict_;
+  int use_palette_;
+  int palette_size_;
+  uint32_t palette_[MAX_PALETTE_SIZE];
+
+  // Some 'scratch' (potentially large) objects.
+  struct VP8LBackwardRefs refs_[2];  // Backward Refs array corresponding to
+                                     // LZ77 & RLE coding.
+  VP8LHashChain hash_chain_;         // HashChain data for constructing
+                                     // backward references.
+} VP8LEncoder;
+
+//------------------------------------------------------------------------------
+// internal functions. Not public.
+
+// Encodes the picture.
+// Returns 0 if config or picture is NULL or picture doesn't have valid argb
+// input.
+int VP8LEncodeImage(const WebPConfig* const config,
+                    const WebPPicture* const picture);
+
+// Encodes the main image stream using the supplied bit writer.
+WebPEncodingError VP8LEncodeStream(const WebPConfig* const config,
+                                   const WebPPicture* const picture,
+                                   VP8LBitWriter* const bw);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_ENC_VP8LI_H_ */
diff --git a/webp/src/enc/webpenc.c b/webp/src/enc/webpenc.c
new file mode 100644
index 0000000..0cb83f1
--- /dev/null
+++ b/webp/src/enc/webpenc.c
@@ -0,0 +1,382 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// WebP encoder: main entry point
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+#include "./vp8enci.h"
+#include "./vp8li.h"
+#include "./cost.h"
+#include "../utils/utils.h"
+
+// #define PRINT_MEMORY_INFO
+
+#ifdef PRINT_MEMORY_INFO
+#include <stdio.h>
+#endif
+
+//------------------------------------------------------------------------------
+
+int WebPGetEncoderVersion(void) {
+  return (ENC_MAJ_VERSION << 16) | (ENC_MIN_VERSION << 8) | ENC_REV_VERSION;
+}
+
+//------------------------------------------------------------------------------
+// VP8Encoder
+//------------------------------------------------------------------------------
+
+static void ResetSegmentHeader(VP8Encoder* const enc) {
+  VP8SegmentHeader* const hdr = &enc->segment_hdr_;
+  hdr->num_segments_ = enc->config_->segments;
+  hdr->update_map_  = (hdr->num_segments_ > 1);
+  hdr->size_ = 0;
+}
+
+static void ResetFilterHeader(VP8Encoder* const enc) {
+  VP8FilterHeader* const hdr = &enc->filter_hdr_;
+  hdr->simple_ = 1;
+  hdr->level_ = 0;
+  hdr->sharpness_ = 0;
+  hdr->i4x4_lf_delta_ = 0;
+}
+
+static void ResetBoundaryPredictions(VP8Encoder* const enc) {
+  // init boundary values once for all
+  // Note: actually, initializing the preds_[] is only needed for intra4.
+  int i;
+  uint8_t* const top = enc->preds_ - enc->preds_w_;
+  uint8_t* const left = enc->preds_ - 1;
+  for (i = -1; i < 4 * enc->mb_w_; ++i) {
+    top[i] = B_DC_PRED;
+  }
+  for (i = 0; i < 4 * enc->mb_h_; ++i) {
+    left[i * enc->preds_w_] = B_DC_PRED;
+  }
+  enc->nz_[-1] = 0;   // constant
+}
+
+// Mapping from config->method_ to coding tools used.
+//-------------------+---+---+---+---+---+---+---+
+//   Method          | 0 | 1 | 2 | 3 |(4)| 5 | 6 |
+//-------------------+---+---+---+---+---+---+---+
+// fast probe        | x |   |   | x |   |   |   |
+//-------------------+---+---+---+---+---+---+---+
+// dynamic proba     | ~ | x | x | x | x | x | x |
+//-------------------+---+---+---+---+---+---+---+
+// fast mode analysis|   |   |   |   | x | x | x |
+//-------------------+---+---+---+---+---+---+---+
+// basic rd-opt      |   |   |   | x | x | x | x |
+//-------------------+---+---+---+---+---+---+---+
+// disto-score i4/16 |   |   | x |   |   |   |   |
+//-------------------+---+---+---+---+---+---+---+
+// rd-opt i4/16      |   |   | ~ | x | x | x | x |
+//-------------------+---+---+---+---+---+---+---+
+// token buffer (opt)|   |   |   | x | x | x | x |
+//-------------------+---+---+---+---+---+---+---+
+// Trellis           |   |   |   |   |   | x |Ful|
+//-------------------+---+---+---+---+---+---+---+
+// full-SNS          |   |   |   |   | x | x | x |
+//-------------------+---+---+---+---+---+---+---+
+
+static void MapConfigToTools(VP8Encoder* const enc) {
+  const WebPConfig* const config = enc->config_;
+  const int method = config->method;
+  const int limit = 100 - config->partition_limit;
+  enc->method_ = method;
+  enc->rd_opt_level_ = (method >= 6) ? RD_OPT_TRELLIS_ALL
+                     : (method >= 5) ? RD_OPT_TRELLIS
+                     : (method >= 3) ? RD_OPT_BASIC
+                     : RD_OPT_NONE;
+  enc->max_i4_header_bits_ =
+      256 * 16 * 16 *                 // upper bound: up to 16bit per 4x4 block
+      (limit * limit) / (100 * 100);  // ... modulated with a quadratic curve.
+
+  enc->thread_level_ = config->thread_level;
+
+  enc->do_search_ = (config->target_size > 0 || config->target_PSNR > 0);
+  if (!config->low_memory) {
+#if !defined(DISABLE_TOKEN_BUFFER)
+    enc->use_tokens_ = (enc->rd_opt_level_ >= RD_OPT_BASIC);  // need rd stats
+#endif
+    if (enc->use_tokens_) {
+      enc->num_parts_ = 1;   // doesn't work with multi-partition
+    }
+  }
+}
+
+// Memory scaling with dimensions:
+//  memory (bytes) ~= 2.25 * w + 0.0625 * w * h
+//
+// Typical memory footprint (614x440 picture)
+//              encoder: 22111
+//                 info: 4368
+//                preds: 17741
+//          top samples: 1263
+//             non-zero: 175
+//             lf-stats: 0
+//                total: 45658
+// Transient object sizes:
+//       VP8EncIterator: 3360
+//         VP8ModeScore: 872
+//       VP8SegmentInfo: 732
+//             VP8Proba: 18352
+//              LFStats: 2048
+// Picture size (yuv): 419328
+
+static VP8Encoder* InitVP8Encoder(const WebPConfig* const config,
+                                  WebPPicture* const picture) {
+  const int use_filter =
+      (config->filter_strength > 0) || (config->autofilter > 0);
+  const int mb_w = (picture->width + 15) >> 4;
+  const int mb_h = (picture->height + 15) >> 4;
+  const int preds_w = 4 * mb_w + 1;
+  const int preds_h = 4 * mb_h + 1;
+  const size_t preds_size = preds_w * preds_h * sizeof(uint8_t);
+  const int top_stride = mb_w * 16;
+  const size_t nz_size = (mb_w + 1) * sizeof(uint32_t) + ALIGN_CST;
+  const size_t info_size = mb_w * mb_h * sizeof(VP8MBInfo);
+  const size_t samples_size = 2 * top_stride * sizeof(uint8_t)  // top-luma/u/v
+                            + ALIGN_CST;                        // align all
+  const size_t lf_stats_size =
+      config->autofilter ? sizeof(LFStats) + ALIGN_CST : 0;
+  VP8Encoder* enc;
+  uint8_t* mem;
+  const uint64_t size = (uint64_t)sizeof(VP8Encoder)   // main struct
+                      + ALIGN_CST                      // cache alignment
+                      + info_size                      // modes info
+                      + preds_size                     // prediction modes
+                      + samples_size                   // top/left samples
+                      + nz_size                        // coeff context bits
+                      + lf_stats_size;                 // autofilter stats
+
+#ifdef PRINT_MEMORY_INFO
+  printf("===================================\n");
+  printf("Memory used:\n"
+         "             encoder: %ld\n"
+         "                info: %ld\n"
+         "               preds: %ld\n"
+         "         top samples: %ld\n"
+         "            non-zero: %ld\n"
+         "            lf-stats: %ld\n"
+         "               total: %ld\n",
+         sizeof(VP8Encoder) + ALIGN_CST, info_size,
+         preds_size, samples_size, nz_size, lf_stats_size, size);
+  printf("Transient object sizes:\n"
+         "      VP8EncIterator: %ld\n"
+         "        VP8ModeScore: %ld\n"
+         "      VP8SegmentInfo: %ld\n"
+         "            VP8Proba: %ld\n"
+         "             LFStats: %ld\n",
+         sizeof(VP8EncIterator), sizeof(VP8ModeScore),
+         sizeof(VP8SegmentInfo), sizeof(VP8Proba),
+         sizeof(LFStats));
+  printf("Picture size (yuv): %ld\n",
+         mb_w * mb_h * 384 * sizeof(uint8_t));
+  printf("===================================\n");
+#endif
+  mem = (uint8_t*)WebPSafeMalloc(size, sizeof(*mem));
+  if (mem == NULL) {
+    WebPEncodingSetError(picture, VP8_ENC_ERROR_OUT_OF_MEMORY);
+    return NULL;
+  }
+  enc = (VP8Encoder*)mem;
+  mem = (uint8_t*)DO_ALIGN(mem + sizeof(*enc));
+  memset(enc, 0, sizeof(*enc));
+  enc->num_parts_ = 1 << config->partitions;
+  enc->mb_w_ = mb_w;
+  enc->mb_h_ = mb_h;
+  enc->preds_w_ = preds_w;
+  enc->mb_info_ = (VP8MBInfo*)mem;
+  mem += info_size;
+  enc->preds_ = ((uint8_t*)mem) + 1 + enc->preds_w_;
+  mem += preds_w * preds_h * sizeof(uint8_t);
+  enc->nz_ = 1 + (uint32_t*)DO_ALIGN(mem);
+  mem += nz_size;
+  enc->lf_stats_ = lf_stats_size ? (LFStats*)DO_ALIGN(mem) : NULL;
+  mem += lf_stats_size;
+
+  // top samples (all 16-aligned)
+  mem = (uint8_t*)DO_ALIGN(mem);
+  enc->y_top_ = (uint8_t*)mem;
+  enc->uv_top_ = enc->y_top_ + top_stride;
+  mem += 2 * top_stride;
+  assert(mem <= (uint8_t*)enc + size);
+
+  enc->config_ = config;
+  enc->profile_ = use_filter ? ((config->filter_type == 1) ? 0 : 1) : 2;
+  enc->pic_ = picture;
+  enc->percent_ = 0;
+
+  MapConfigToTools(enc);
+  VP8EncDspInit();
+  VP8DefaultProbas(enc);
+  ResetSegmentHeader(enc);
+  ResetFilterHeader(enc);
+  ResetBoundaryPredictions(enc);
+  VP8GetResidualCostInit();
+  VP8SetResidualCoeffsInit();
+  VP8EncInitAlpha(enc);
+
+  // lower quality means smaller output -> we modulate a little the page
+  // size based on quality. This is just a crude 1rst-order prediction.
+  {
+    const float scale = 1.f + config->quality * 5.f / 100.f;  // in [1,6]
+    VP8TBufferInit(&enc->tokens_, (int)(mb_w * mb_h * 4 * scale));
+  }
+  return enc;
+}
+
+static int DeleteVP8Encoder(VP8Encoder* enc) {
+  int ok = 1;
+  if (enc != NULL) {
+    ok = VP8EncDeleteAlpha(enc);
+    VP8TBufferClear(&enc->tokens_);
+    WebPSafeFree(enc);
+  }
+  return ok;
+}
+
+//------------------------------------------------------------------------------
+
+static double GetPSNR(uint64_t err, uint64_t size) {
+  return (err > 0 && size > 0) ? 10. * log10(255. * 255. * size / err) : 99.;
+}
+
+static void FinalizePSNR(const VP8Encoder* const enc) {
+  WebPAuxStats* stats = enc->pic_->stats;
+  const uint64_t size = enc->sse_count_;
+  const uint64_t* const sse = enc->sse_;
+  stats->PSNR[0] = (float)GetPSNR(sse[0], size);
+  stats->PSNR[1] = (float)GetPSNR(sse[1], size / 4);
+  stats->PSNR[2] = (float)GetPSNR(sse[2], size / 4);
+  stats->PSNR[3] = (float)GetPSNR(sse[0] + sse[1] + sse[2], size * 3 / 2);
+  stats->PSNR[4] = (float)GetPSNR(sse[3], size);
+}
+
+static void StoreStats(VP8Encoder* const enc) {
+  WebPAuxStats* const stats = enc->pic_->stats;
+  if (stats != NULL) {
+    int i, s;
+    for (i = 0; i < NUM_MB_SEGMENTS; ++i) {
+      stats->segment_level[i] = enc->dqm_[i].fstrength_;
+      stats->segment_quant[i] = enc->dqm_[i].quant_;
+      for (s = 0; s <= 2; ++s) {
+        stats->residual_bytes[s][i] = enc->residual_bytes_[s][i];
+      }
+    }
+    FinalizePSNR(enc);
+    stats->coded_size = enc->coded_size_;
+    for (i = 0; i < 3; ++i) {
+      stats->block_count[i] = enc->block_count_[i];
+    }
+  }
+  WebPReportProgress(enc->pic_, 100, &enc->percent_);  // done!
+}
+
+int WebPEncodingSetError(const WebPPicture* const pic,
+                         WebPEncodingError error) {
+  assert((int)error < VP8_ENC_ERROR_LAST);
+  assert((int)error >= VP8_ENC_OK);
+  ((WebPPicture*)pic)->error_code = error;
+  return 0;
+}
+
+int WebPReportProgress(const WebPPicture* const pic,
+                       int percent, int* const percent_store) {
+  if (percent_store != NULL && percent != *percent_store) {
+    *percent_store = percent;
+    if (pic->progress_hook && !pic->progress_hook(percent, pic)) {
+      // user abort requested
+      WebPEncodingSetError(pic, VP8_ENC_ERROR_USER_ABORT);
+      return 0;
+    }
+  }
+  return 1;  // ok
+}
+//------------------------------------------------------------------------------
+
+int WebPEncode(const WebPConfig* config, WebPPicture* pic) {
+  int ok = 0;
+
+  if (pic == NULL)
+    return 0;
+  WebPEncodingSetError(pic, VP8_ENC_OK);  // all ok so far
+  if (config == NULL)  // bad params
+    return WebPEncodingSetError(pic, VP8_ENC_ERROR_NULL_PARAMETER);
+  if (!WebPValidateConfig(config))
+    return WebPEncodingSetError(pic, VP8_ENC_ERROR_INVALID_CONFIGURATION);
+  if (pic->width <= 0 || pic->height <= 0)
+    return WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_DIMENSION);
+  if (pic->width > WEBP_MAX_DIMENSION || pic->height > WEBP_MAX_DIMENSION)
+    return WebPEncodingSetError(pic, VP8_ENC_ERROR_BAD_DIMENSION);
+
+  if (pic->stats != NULL) memset(pic->stats, 0, sizeof(*pic->stats));
+
+  if (!config->lossless) {
+    VP8Encoder* enc = NULL;
+    if (pic->y == NULL || pic->u == NULL || pic->v == NULL) {
+      // Make sure we have YUVA samples.
+      if (config->preprocessing & 4) {
+#if WEBP_ENCODER_ABI_VERSION > 0x0204
+        if (!WebPPictureSmartARGBToYUVA(pic)) {
+          return 0;
+        }
+#endif
+      } else {
+        float dithering = 0.f;
+        if (config->preprocessing & 2) {
+          const float x = config->quality / 100.f;
+          const float x2 = x * x;
+          // slowly decreasing from max dithering at low quality (q->0)
+          // to 0.5 dithering amplitude at high quality (q->100)
+          dithering = 1.0f + (0.5f - 1.0f) * x2 * x2;
+        }
+        if (!WebPPictureARGBToYUVADithered(pic, WEBP_YUV420, dithering)) {
+          return 0;
+        }
+      }
+    }
+
+    enc = InitVP8Encoder(config, pic);
+    if (enc == NULL) return 0;  // pic->error is already set.
+    // Note: each of the tasks below account for 20% in the progress report.
+    ok = VP8EncAnalyze(enc);
+
+    // Analysis is done, proceed to actual coding.
+    ok = ok && VP8EncStartAlpha(enc);   // possibly done in parallel
+    if (!enc->use_tokens_) {
+      ok = ok && VP8EncLoop(enc);
+    } else {
+      ok = ok && VP8EncTokenLoop(enc);
+    }
+    ok = ok && VP8EncFinishAlpha(enc);
+
+    ok = ok && VP8EncWrite(enc);
+    StoreStats(enc);
+    if (!ok) {
+      VP8EncFreeBitWriters(enc);
+    }
+    ok &= DeleteVP8Encoder(enc);  // must always be called, even if !ok
+  } else {
+    // Make sure we have ARGB samples.
+    if (pic->argb == NULL && !WebPPictureYUVAToARGB(pic)) {
+      return 0;
+    }
+
+    ok = VP8LEncodeImage(config, pic);  // Sets pic->error in case of problem.
+  }
+
+  return ok;
+}
diff --git a/webp/src/utils/bit_reader.c b/webp/src/utils/bit_reader.c
new file mode 100644
index 0000000..64503e6
--- /dev/null
+++ b/webp/src/utils/bit_reader.c
@@ -0,0 +1,210 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Boolean decoder non-inlined methods
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifdef HAVE_CONFIG_H
+#include "../webp/config.h"
+#endif
+
+#include "./bit_reader_inl.h"
+
+//------------------------------------------------------------------------------
+// VP8BitReader
+
+void VP8InitBitReader(VP8BitReader* const br,
+                      const uint8_t* const start, const uint8_t* const end) {
+  assert(br != NULL);
+  assert(start != NULL);
+  assert(start <= end);
+  br->range_   = 255 - 1;
+  br->buf_     = start;
+  br->buf_end_ = end;
+  br->value_   = 0;
+  br->bits_    = -8;   // to load the very first 8bits
+  br->eof_     = 0;
+  VP8LoadNewBytes(br);
+}
+
+void VP8RemapBitReader(VP8BitReader* const br, ptrdiff_t offset) {
+  if (br->buf_ != NULL) {
+    br->buf_ += offset;
+    br->buf_end_ += offset;
+  }
+}
+
+const uint8_t kVP8Log2Range[128] = {
+     7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
+  3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+  0
+};
+
+// range = ((range - 1) << kVP8Log2Range[range]) + 1
+const range_t kVP8NewRange[128] = {
+  127, 127, 191, 127, 159, 191, 223, 127,
+  143, 159, 175, 191, 207, 223, 239, 127,
+  135, 143, 151, 159, 167, 175, 183, 191,
+  199, 207, 215, 223, 231, 239, 247, 127,
+  131, 135, 139, 143, 147, 151, 155, 159,
+  163, 167, 171, 175, 179, 183, 187, 191,
+  195, 199, 203, 207, 211, 215, 219, 223,
+  227, 231, 235, 239, 243, 247, 251, 127,
+  129, 131, 133, 135, 137, 139, 141, 143,
+  145, 147, 149, 151, 153, 155, 157, 159,
+  161, 163, 165, 167, 169, 171, 173, 175,
+  177, 179, 181, 183, 185, 187, 189, 191,
+  193, 195, 197, 199, 201, 203, 205, 207,
+  209, 211, 213, 215, 217, 219, 221, 223,
+  225, 227, 229, 231, 233, 235, 237, 239,
+  241, 243, 245, 247, 249, 251, 253, 127
+};
+
+void VP8LoadFinalBytes(VP8BitReader* const br) {
+  assert(br != NULL && br->buf_ != NULL);
+  // Only read 8bits at a time
+  if (br->buf_ < br->buf_end_) {
+    br->bits_ += 8;
+    br->value_ = (bit_t)(*br->buf_++) | (br->value_ << 8);
+  } else if (!br->eof_) {
+    br->value_ <<= 8;
+    br->bits_ += 8;
+    br->eof_ = 1;
+  }
+}
+
+//------------------------------------------------------------------------------
+// Higher-level calls
+
+uint32_t VP8GetValue(VP8BitReader* const br, int bits) {
+  uint32_t v = 0;
+  while (bits-- > 0) {
+    v |= VP8GetBit(br, 0x80) << bits;
+  }
+  return v;
+}
+
+int32_t VP8GetSignedValue(VP8BitReader* const br, int bits) {
+  const int value = VP8GetValue(br, bits);
+  return VP8Get(br) ? -value : value;
+}
+
+//------------------------------------------------------------------------------
+// VP8LBitReader
+
+#define VP8L_LOG8_WBITS 4  // Number of bytes needed to store VP8L_WBITS bits.
+
+#if !defined(WEBP_FORCE_ALIGNED) && \
+    (defined(__arm__) || defined(_M_ARM) || defined(__aarch64__) || \
+     defined(__i386__) || defined(_M_IX86) || \
+     defined(__x86_64__) || defined(_M_X64))
+#define VP8L_USE_UNALIGNED_LOAD
+#endif
+
+static const uint32_t kBitMask[VP8L_MAX_NUM_BIT_READ + 1] = {
+  0,
+  0x000001, 0x000003, 0x000007, 0x00000f,
+  0x00001f, 0x00003f, 0x00007f, 0x0000ff,
+  0x0001ff, 0x0003ff, 0x0007ff, 0x000fff,
+  0x001fff, 0x003fff, 0x007fff, 0x00ffff,
+  0x01ffff, 0x03ffff, 0x07ffff, 0x0fffff,
+  0x1fffff, 0x3fffff, 0x7fffff, 0xffffff
+};
+
+void VP8LInitBitReader(VP8LBitReader* const br, const uint8_t* const start,
+                       size_t length) {
+  size_t i;
+  vp8l_val_t value = 0;
+  assert(br != NULL);
+  assert(start != NULL);
+  assert(length < 0xfffffff8u);   // can't happen with a RIFF chunk.
+
+  br->len_ = length;
+  br->val_ = 0;
+  br->bit_pos_ = 0;
+  br->eos_ = 0;
+  br->error_ = 0;
+
+  if (length > sizeof(br->val_)) {
+    length = sizeof(br->val_);
+  }
+  for (i = 0; i < length; ++i) {
+    value |= (vp8l_val_t)start[i] << (8 * i);
+  }
+  br->val_ = value;
+  br->pos_ = length;
+  br->buf_ = start;
+}
+
+void VP8LBitReaderSetBuffer(VP8LBitReader* const br,
+                            const uint8_t* const buf, size_t len) {
+  assert(br != NULL);
+  assert(buf != NULL);
+  assert(len < 0xfffffff8u);   // can't happen with a RIFF chunk.
+  br->buf_ = buf;
+  br->len_ = len;
+  // pos_ > len_ should be considered a param error.
+  br->error_ = (br->pos_ > br->len_);
+  br->eos_ = br->error_ || VP8LIsEndOfStream(br);
+}
+
+// If not at EOS, reload up to VP8L_LBITS byte-by-byte
+static void ShiftBytes(VP8LBitReader* const br) {
+  while (br->bit_pos_ >= 8 && br->pos_ < br->len_) {
+    br->val_ >>= 8;
+    br->val_ |= ((vp8l_val_t)br->buf_[br->pos_]) << (VP8L_LBITS - 8);
+    ++br->pos_;
+    br->bit_pos_ -= 8;
+  }
+  br->eos_ = VP8LIsEndOfStream(br);
+}
+
+void VP8LDoFillBitWindow(VP8LBitReader* const br) {
+  assert(br->bit_pos_ >= VP8L_WBITS);
+  // TODO(jzern): given the fixed read size it may be possible to force
+  //              alignment in this block.
+#if defined(VP8L_USE_UNALIGNED_LOAD)
+  if (br->pos_ + sizeof(br->val_) < br->len_) {
+    br->val_ >>= VP8L_WBITS;
+    br->bit_pos_ -= VP8L_WBITS;
+    // The expression below needs a little-endian arch to work correctly.
+    // This gives a large speedup for decoding speed.
+    br->val_ |= (vp8l_val_t)*(const uint32_t*)(br->buf_ + br->pos_) <<
+                (VP8L_LBITS - VP8L_WBITS);
+    br->pos_ += VP8L_LOG8_WBITS;
+    return;
+  }
+#endif
+  ShiftBytes(br);       // Slow path.
+}
+
+uint32_t VP8LReadBits(VP8LBitReader* const br, int n_bits) {
+  assert(n_bits >= 0);
+  // Flag an error if end_of_stream or n_bits is more than allowed limit.
+  if (!br->eos_ && n_bits <= VP8L_MAX_NUM_BIT_READ) {
+    const uint32_t val =
+        (uint32_t)(br->val_ >> br->bit_pos_) & kBitMask[n_bits];
+    const int new_bits = br->bit_pos_ + n_bits;
+    br->bit_pos_ = new_bits;
+    ShiftBytes(br);
+    return val;
+  } else {
+    br->error_ = 1;
+    return 0;
+  }
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/utils/bit_reader.h b/webp/src/utils/bit_reader.h
new file mode 100644
index 0000000..f569734
--- /dev/null
+++ b/webp/src/utils/bit_reader.h
@@ -0,0 +1,169 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Boolean decoder
+//
+// Author: Skal (pascal.massimino@gmail.com)
+//         Vikas Arora (vikaas.arora@gmail.com)
+
+#ifndef WEBP_UTILS_BIT_READER_H_
+#define WEBP_UTILS_BIT_READER_H_
+
+#include <assert.h>
+#ifdef _MSC_VER
+#include <stdlib.h>  // _byteswap_ulong
+#endif
+#include "../webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// The Boolean decoder needs to maintain infinite precision on the value_ field.
+// However, since range_ is only 8bit, we only need an active window of 8 bits
+// for value_. Left bits (MSB) gets zeroed and shifted away when value_ falls
+// below 128, range_ is updated, and fresh bits read from the bitstream are
+// brought in as LSB. To avoid reading the fresh bits one by one (slow), we
+// cache BITS of them ahead. The total of (BITS + 8) bits must fit into a
+// natural register (with type bit_t). To fetch BITS bits from bitstream we
+// use a type lbit_t.
+//
+// BITS can be any multiple of 8 from 8 to 56 (inclusive).
+// Pick values that fit natural register size.
+
+#if defined(__i386__) || defined(_M_IX86)      // x86 32bit
+#define BITS 24
+#elif defined(__x86_64__) || defined(_M_X64)   // x86 64bit
+#define BITS 56
+#elif defined(__arm__) || defined(_M_ARM)      // ARM
+#define BITS 24
+#elif defined(__mips__)                        // MIPS
+#define BITS 24
+#else                                          // reasonable default
+#define BITS 24  // TODO(skal): test aarch64 and find the proper BITS value.
+#endif
+
+//------------------------------------------------------------------------------
+// Derived types and constants:
+//   bit_t = natural register type for storing 'value_' (which is BITS+8 bits)
+//   range_t = register for 'range_' (which is 8bits only)
+
+#if (BITS > 24)
+typedef uint64_t bit_t;
+#else
+typedef uint32_t bit_t;
+#endif
+
+typedef uint32_t range_t;
+
+//------------------------------------------------------------------------------
+// Bitreader
+
+typedef struct VP8BitReader VP8BitReader;
+struct VP8BitReader {
+  // boolean decoder  (keep the field ordering as is!)
+  bit_t value_;               // current value
+  range_t range_;             // current range minus 1. In [127, 254] interval.
+  int bits_;                  // number of valid bits left
+  // read buffer
+  const uint8_t* buf_;        // next byte to be read
+  const uint8_t* buf_end_;    // end of read buffer
+  int eof_;                   // true if input is exhausted
+};
+
+// Initialize the bit reader and the boolean decoder.
+void VP8InitBitReader(VP8BitReader* const br,
+                      const uint8_t* const start, const uint8_t* const end);
+
+// Update internal pointers to displace the byte buffer by the
+// relative offset 'offset'.
+void VP8RemapBitReader(VP8BitReader* const br, ptrdiff_t offset);
+
+// return the next value made of 'num_bits' bits
+uint32_t VP8GetValue(VP8BitReader* const br, int num_bits);
+static WEBP_INLINE uint32_t VP8Get(VP8BitReader* const br) {
+  return VP8GetValue(br, 1);
+}
+
+// return the next value with sign-extension.
+int32_t VP8GetSignedValue(VP8BitReader* const br, int num_bits);
+
+// bit_reader_inl.h will implement the following methods:
+//   static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob)
+//   static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v)
+// and should be included by the .c files that actually need them.
+// This is to avoid recompiling the whole library whenever this file is touched,
+// and also allowing platform-specific ad-hoc hacks.
+
+// -----------------------------------------------------------------------------
+// Bitreader for lossless format
+
+// maximum number of bits (inclusive) the bit-reader can handle:
+#define VP8L_MAX_NUM_BIT_READ 24
+
+#define VP8L_LBITS 64  // Number of bits prefetched.
+#define VP8L_WBITS 32  // Minimum number of bytes ready after VP8LFillBitWindow.
+
+typedef uint64_t vp8l_val_t;  // right now, this bit-reader can only use 64bit.
+
+typedef struct {
+  vp8l_val_t     val_;        // pre-fetched bits
+  const uint8_t* buf_;        // input byte buffer
+  size_t         len_;        // buffer length
+  size_t         pos_;        // byte position in buf_
+  int            bit_pos_;    // current bit-reading position in val_
+  int            eos_;        // bitstream is finished
+  int            error_;      // an error occurred (buffer overflow attempt...)
+} VP8LBitReader;
+
+void VP8LInitBitReader(VP8LBitReader* const br,
+                       const uint8_t* const start,
+                       size_t length);
+
+//  Sets a new data buffer.
+void VP8LBitReaderSetBuffer(VP8LBitReader* const br,
+                            const uint8_t* const buffer, size_t length);
+
+// Reads the specified number of bits from read buffer.
+// Flags an error in case end_of_stream or n_bits is more than the allowed limit
+// of VP8L_MAX_NUM_BIT_READ (inclusive).
+// Flags eos_ if this read attempt is going to cross the read buffer.
+uint32_t VP8LReadBits(VP8LBitReader* const br, int n_bits);
+
+// Return the prefetched bits, so they can be looked up.
+static WEBP_INLINE uint32_t VP8LPrefetchBits(VP8LBitReader* const br) {
+  return (uint32_t)(br->val_ >> br->bit_pos_);
+}
+
+// Returns true if there was an attempt at reading bit past the end of
+// the buffer. Doesn't set br->eos_ flag.
+static WEBP_INLINE int VP8LIsEndOfStream(const VP8LBitReader* const br) {
+  assert(br->pos_ <= br->len_);
+  return (br->pos_ == br->len_) && (br->bit_pos_ > VP8L_LBITS);
+}
+
+// For jumping over a number of bits in the bit stream when accessed with
+// VP8LPrefetchBits and VP8LFillBitWindow.
+static WEBP_INLINE void VP8LSetBitPos(VP8LBitReader* const br, int val) {
+  br->bit_pos_ = val;
+  br->eos_ = VP8LIsEndOfStream(br);
+}
+
+// Advances the read buffer by 4 bytes to make room for reading next 32 bits.
+// Speed critical, but infrequent part of the code can be non-inlined.
+extern void VP8LDoFillBitWindow(VP8LBitReader* const br);
+static WEBP_INLINE void VP8LFillBitWindow(VP8LBitReader* const br) {
+  if (br->bit_pos_ >= VP8L_WBITS) VP8LDoFillBitWindow(br);
+}
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_UTILS_BIT_READER_H_ */
diff --git a/webp/src/utils/bit_reader_inl.h b/webp/src/utils/bit_reader_inl.h
new file mode 100644
index 0000000..81427c6
--- /dev/null
+++ b/webp/src/utils/bit_reader_inl.h
@@ -0,0 +1,172 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Specific inlined methods for boolean decoder [VP8GetBit() ...]
+// This file should be included by the .c sources that actually need to call
+// these methods.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_UTILS_BIT_READER_INL_H_
+#define WEBP_UTILS_BIT_READER_INL_H_
+
+#ifdef HAVE_CONFIG_H
+#include "../webp/config.h"
+#endif
+
+#ifdef WEBP_FORCE_ALIGNED
+#include <string.h>  // memcpy
+#endif
+
+#include "../dsp/dsp.h"
+#include "./bit_reader.h"
+#include "./endian_inl.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//------------------------------------------------------------------------------
+// Derived type lbit_t = natural type for memory I/O
+
+#if   (BITS > 32)
+typedef uint64_t lbit_t;
+#elif (BITS > 16)
+typedef uint32_t lbit_t;
+#elif (BITS >  8)
+typedef uint16_t lbit_t;
+#else
+typedef uint8_t lbit_t;
+#endif
+
+extern const uint8_t kVP8Log2Range[128];
+extern const range_t kVP8NewRange[128];
+
+// special case for the tail byte-reading
+void VP8LoadFinalBytes(VP8BitReader* const br);
+
+//------------------------------------------------------------------------------
+// Inlined critical functions
+
+// makes sure br->value_ has at least BITS bits worth of data
+static WEBP_INLINE void VP8LoadNewBytes(VP8BitReader* const br) {
+  assert(br != NULL && br->buf_ != NULL);
+  // Read 'BITS' bits at a time if possible.
+  if (br->buf_ + sizeof(lbit_t) <= br->buf_end_) {
+    // convert memory type to register type (with some zero'ing!)
+    bit_t bits;
+#if defined(WEBP_FORCE_ALIGNED)
+    lbit_t in_bits;
+    memcpy(&in_bits, br->buf_, sizeof(in_bits));
+#elif defined(WEBP_USE_MIPS32)
+    // This is needed because of un-aligned read.
+    lbit_t in_bits;
+    lbit_t* p_buf_ = (lbit_t*)br->buf_;
+    __asm__ volatile(
+      ".set   push                             \n\t"
+      ".set   at                               \n\t"
+      ".set   macro                            \n\t"
+      "ulw    %[in_bits], 0(%[p_buf_])         \n\t"
+      ".set   pop                              \n\t"
+      : [in_bits]"=r"(in_bits)
+      : [p_buf_]"r"(p_buf_)
+      : "memory", "at"
+    );
+#else
+    const lbit_t in_bits = *(const lbit_t*)br->buf_;
+#endif
+    br->buf_ += BITS >> 3;
+#if !defined(WORDS_BIGENDIAN)
+#if (BITS > 32)
+    bits = BSwap64(in_bits);
+    bits >>= 64 - BITS;
+#elif (BITS >= 24)
+    bits = BSwap32(in_bits);
+    bits >>= (32 - BITS);
+#elif (BITS == 16)
+    bits = BSwap16(in_bits);
+#else   // BITS == 8
+    bits = (bit_t)in_bits;
+#endif  // BITS > 32
+#else    // WORDS_BIGENDIAN
+    bits = (bit_t)in_bits;
+    if (BITS != 8 * sizeof(bit_t)) bits >>= (8 * sizeof(bit_t) - BITS);
+#endif
+    br->value_ = bits | (br->value_ << BITS);
+    br->bits_ += BITS;
+  } else {
+    VP8LoadFinalBytes(br);    // no need to be inlined
+  }
+}
+
+// Read a bit with proba 'prob'. Speed-critical function!
+static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob) {
+  // Don't move this declaration! It makes a big speed difference to store
+  // 'range' *before* calling VP8LoadNewBytes(), even if this function doesn't
+  // alter br->range_ value.
+  range_t range = br->range_;
+  if (br->bits_ < 0) {
+    VP8LoadNewBytes(br);
+  }
+  {
+    const int pos = br->bits_;
+    const range_t split = (range * prob) >> 8;
+    const range_t value = (range_t)(br->value_ >> pos);
+#if defined(__arm__) || defined(_M_ARM)      // ARM-specific
+    const int bit = ((int)(split - value) >> 31) & 1;
+    if (value > split) {
+      range -= split + 1;
+      br->value_ -= (bit_t)(split + 1) << pos;
+    } else {
+      range = split;
+    }
+#else  // faster version on x86
+    int bit;  // Don't use 'const int bit = (value > split);", it's slower.
+    if (value > split) {
+      range -= split + 1;
+      br->value_ -= (bit_t)(split + 1) << pos;
+      bit = 1;
+    } else {
+      range = split;
+      bit = 0;
+    }
+#endif
+    if (range <= (range_t)0x7e) {
+      const int shift = kVP8Log2Range[range];
+      range = kVP8NewRange[range];
+      br->bits_ -= shift;
+    }
+    br->range_ = range;
+    return bit;
+  }
+}
+
+// simplified version of VP8GetBit() for prob=0x80 (note shift is always 1 here)
+static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v) {
+  if (br->bits_ < 0) {
+    VP8LoadNewBytes(br);
+  }
+  {
+    const int pos = br->bits_;
+    const range_t split = br->range_ >> 1;
+    const range_t value = (range_t)(br->value_ >> pos);
+    const int32_t mask = (int32_t)(split - value) >> 31;  // -1 or 0
+    br->bits_ -= 1;
+    br->range_ += mask;
+    br->range_ |= 1;
+    br->value_ -= (bit_t)((split + 1) & mask) << pos;
+    return (v ^ mask) - mask;
+  }
+}
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif   // WEBP_UTILS_BIT_READER_INL_H_
diff --git a/webp/src/utils/bit_writer.c b/webp/src/utils/bit_writer.c
new file mode 100644
index 0000000..9875ca6
--- /dev/null
+++ b/webp/src/utils/bit_writer.c
@@ -0,0 +1,307 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Bit writing and boolean coder
+//
+// Author: Skal (pascal.massimino@gmail.com)
+//         Vikas Arora (vikaas.arora@gmail.com)
+
+#include <assert.h>
+#include <string.h>   // for memcpy()
+#include <stdlib.h>
+
+#include "./bit_writer.h"
+#include "./endian_inl.h"
+#include "./utils.h"
+
+//------------------------------------------------------------------------------
+// VP8BitWriter
+
+static int BitWriterResize(VP8BitWriter* const bw, size_t extra_size) {
+  uint8_t* new_buf;
+  size_t new_size;
+  const uint64_t needed_size_64b = (uint64_t)bw->pos_ + extra_size;
+  const size_t needed_size = (size_t)needed_size_64b;
+  if (needed_size_64b != needed_size) {
+    bw->error_ = 1;
+    return 0;
+  }
+  if (needed_size <= bw->max_pos_) return 1;
+  // If the following line wraps over 32bit, the test just after will catch it.
+  new_size = 2 * bw->max_pos_;
+  if (new_size < needed_size) new_size = needed_size;
+  if (new_size < 1024) new_size = 1024;
+  new_buf = (uint8_t*)WebPSafeMalloc(1ULL, new_size);
+  if (new_buf == NULL) {
+    bw->error_ = 1;
+    return 0;
+  }
+  if (bw->pos_ > 0) {
+    assert(bw->buf_ != NULL);
+    memcpy(new_buf, bw->buf_, bw->pos_);
+  }
+  WebPSafeFree(bw->buf_);
+  bw->buf_ = new_buf;
+  bw->max_pos_ = new_size;
+  return 1;
+}
+
+static void Flush(VP8BitWriter* const bw) {
+  const int s = 8 + bw->nb_bits_;
+  const int32_t bits = bw->value_ >> s;
+  assert(bw->nb_bits_ >= 0);
+  bw->value_ -= bits << s;
+  bw->nb_bits_ -= 8;
+  if ((bits & 0xff) != 0xff) {
+    size_t pos = bw->pos_;
+    if (!BitWriterResize(bw, bw->run_ + 1)) {
+      return;
+    }
+    if (bits & 0x100) {  // overflow -> propagate carry over pending 0xff's
+      if (pos > 0) bw->buf_[pos - 1]++;
+    }
+    if (bw->run_ > 0) {
+      const int value = (bits & 0x100) ? 0x00 : 0xff;
+      for (; bw->run_ > 0; --bw->run_) bw->buf_[pos++] = value;
+    }
+    bw->buf_[pos++] = bits;
+    bw->pos_ = pos;
+  } else {
+    bw->run_++;   // delay writing of bytes 0xff, pending eventual carry.
+  }
+}
+
+//------------------------------------------------------------------------------
+// renormalization
+
+static const uint8_t kNorm[128] = {  // renorm_sizes[i] = 8 - log2(i)
+     7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
+  3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+  2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+  1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+  0
+};
+
+// range = ((range + 1) << kVP8Log2Range[range]) - 1
+static const uint8_t kNewRange[128] = {
+  127, 127, 191, 127, 159, 191, 223, 127, 143, 159, 175, 191, 207, 223, 239,
+  127, 135, 143, 151, 159, 167, 175, 183, 191, 199, 207, 215, 223, 231, 239,
+  247, 127, 131, 135, 139, 143, 147, 151, 155, 159, 163, 167, 171, 175, 179,
+  183, 187, 191, 195, 199, 203, 207, 211, 215, 219, 223, 227, 231, 235, 239,
+  243, 247, 251, 127, 129, 131, 133, 135, 137, 139, 141, 143, 145, 147, 149,
+  151, 153, 155, 157, 159, 161, 163, 165, 167, 169, 171, 173, 175, 177, 179,
+  181, 183, 185, 187, 189, 191, 193, 195, 197, 199, 201, 203, 205, 207, 209,
+  211, 213, 215, 217, 219, 221, 223, 225, 227, 229, 231, 233, 235, 237, 239,
+  241, 243, 245, 247, 249, 251, 253, 127
+};
+
+int VP8PutBit(VP8BitWriter* const bw, int bit, int prob) {
+  const int split = (bw->range_ * prob) >> 8;
+  if (bit) {
+    bw->value_ += split + 1;
+    bw->range_ -= split + 1;
+  } else {
+    bw->range_ = split;
+  }
+  if (bw->range_ < 127) {   // emit 'shift' bits out and renormalize
+    const int shift = kNorm[bw->range_];
+    bw->range_ = kNewRange[bw->range_];
+    bw->value_ <<= shift;
+    bw->nb_bits_ += shift;
+    if (bw->nb_bits_ > 0) Flush(bw);
+  }
+  return bit;
+}
+
+int VP8PutBitUniform(VP8BitWriter* const bw, int bit) {
+  const int split = bw->range_ >> 1;
+  if (bit) {
+    bw->value_ += split + 1;
+    bw->range_ -= split + 1;
+  } else {
+    bw->range_ = split;
+  }
+  if (bw->range_ < 127) {
+    bw->range_ = kNewRange[bw->range_];
+    bw->value_ <<= 1;
+    bw->nb_bits_ += 1;
+    if (bw->nb_bits_ > 0) Flush(bw);
+  }
+  return bit;
+}
+
+void VP8PutValue(VP8BitWriter* const bw, int value, int nb_bits) {
+  int mask;
+  for (mask = 1 << (nb_bits - 1); mask; mask >>= 1)
+    VP8PutBitUniform(bw, value & mask);
+}
+
+void VP8PutSignedValue(VP8BitWriter* const bw, int value, int nb_bits) {
+  if (!VP8PutBitUniform(bw, value != 0))
+    return;
+  if (value < 0) {
+    VP8PutValue(bw, ((-value) << 1) | 1, nb_bits + 1);
+  } else {
+    VP8PutValue(bw, value << 1, nb_bits + 1);
+  }
+}
+
+//------------------------------------------------------------------------------
+
+int VP8BitWriterInit(VP8BitWriter* const bw, size_t expected_size) {
+  bw->range_   = 255 - 1;
+  bw->value_   = 0;
+  bw->run_     = 0;
+  bw->nb_bits_ = -8;
+  bw->pos_     = 0;
+  bw->max_pos_ = 0;
+  bw->error_   = 0;
+  bw->buf_     = NULL;
+  return (expected_size > 0) ? BitWriterResize(bw, expected_size) : 1;
+}
+
+uint8_t* VP8BitWriterFinish(VP8BitWriter* const bw) {
+  VP8PutValue(bw, 0, 9 - bw->nb_bits_);
+  bw->nb_bits_ = 0;   // pad with zeroes
+  Flush(bw);
+  return bw->buf_;
+}
+
+int VP8BitWriterAppend(VP8BitWriter* const bw,
+                       const uint8_t* data, size_t size) {
+  assert(data != NULL);
+  if (bw->nb_bits_ != -8) return 0;   // Flush() must have been called
+  if (!BitWriterResize(bw, size)) return 0;
+  memcpy(bw->buf_ + bw->pos_, data, size);
+  bw->pos_ += size;
+  return 1;
+}
+
+void VP8BitWriterWipeOut(VP8BitWriter* const bw) {
+  if (bw != NULL) {
+    WebPSafeFree(bw->buf_);
+    memset(bw, 0, sizeof(*bw));
+  }
+}
+
+//------------------------------------------------------------------------------
+// VP8LBitWriter
+
+// This is the minimum amount of size the memory buffer is guaranteed to grow
+// when extra space is needed.
+#define MIN_EXTRA_SIZE  (32768ULL)
+
+#define VP8L_WRITER_BYTES ((int)sizeof(vp8l_wtype_t))
+#define VP8L_WRITER_BITS (VP8L_WRITER_BYTES * 8)
+#define VP8L_WRITER_MAX_BITS (8 * (int)sizeof(vp8l_atype_t))
+
+// Returns 1 on success.
+static int VP8LBitWriterResize(VP8LBitWriter* const bw, size_t extra_size) {
+  uint8_t* allocated_buf;
+  size_t allocated_size;
+  const size_t max_bytes = bw->end_ - bw->buf_;
+  const size_t current_size = bw->cur_ - bw->buf_;
+  const uint64_t size_required_64b = (uint64_t)current_size + extra_size;
+  const size_t size_required = (size_t)size_required_64b;
+  if (size_required != size_required_64b) {
+    bw->error_ = 1;
+    return 0;
+  }
+  if (max_bytes > 0 && size_required <= max_bytes) return 1;
+  allocated_size = (3 * max_bytes) >> 1;
+  if (allocated_size < size_required) allocated_size = size_required;
+  // make allocated size multiple of 1k
+  allocated_size = (((allocated_size >> 10) + 1) << 10);
+  allocated_buf = (uint8_t*)WebPSafeMalloc(1ULL, allocated_size);
+  if (allocated_buf == NULL) {
+    bw->error_ = 1;
+    return 0;
+  }
+  if (current_size > 0) {
+    memcpy(allocated_buf, bw->buf_, current_size);
+  }
+  WebPSafeFree(bw->buf_);
+  bw->buf_ = allocated_buf;
+  bw->cur_ = bw->buf_ + current_size;
+  bw->end_ = bw->buf_ + allocated_size;
+  return 1;
+}
+
+int VP8LBitWriterInit(VP8LBitWriter* const bw, size_t expected_size) {
+  memset(bw, 0, sizeof(*bw));
+  return VP8LBitWriterResize(bw, expected_size);
+}
+
+void VP8LBitWriterDestroy(VP8LBitWriter* const bw) {
+  if (bw != NULL) {
+    WebPSafeFree(bw->buf_);
+    memset(bw, 0, sizeof(*bw));
+  }
+}
+
+void VP8LWriteBits(VP8LBitWriter* const bw, int n_bits, uint32_t bits) {
+  assert(n_bits <= 32);
+  // That's the max we can handle:
+  assert(bw->used_ + n_bits <= 2 * VP8L_WRITER_MAX_BITS);
+  if (n_bits > 0) {
+    // Local field copy.
+    vp8l_atype_t lbits = bw->bits_;
+    int used = bw->used_;
+    // Special case of overflow handling for 32bit accumulator (2-steps flush).
+    if (VP8L_WRITER_BITS == 16) {
+      if (used + n_bits >= VP8L_WRITER_MAX_BITS) {
+        // Fill up all the VP8L_WRITER_MAX_BITS so it can be flushed out below.
+        const int shift = VP8L_WRITER_MAX_BITS - used;
+        lbits |= (vp8l_atype_t)bits << used;
+        used = VP8L_WRITER_MAX_BITS;
+        n_bits -= shift;
+        bits >>= shift;
+        assert(n_bits <= VP8L_WRITER_MAX_BITS);
+      }
+    }
+    // If needed, make some room by flushing some bits out.
+    while (used >= VP8L_WRITER_BITS) {
+      if (bw->cur_ + VP8L_WRITER_BYTES > bw->end_) {
+        const uint64_t extra_size = (bw->end_ - bw->buf_) + MIN_EXTRA_SIZE;
+        if (extra_size != (size_t)extra_size ||
+            !VP8LBitWriterResize(bw, (size_t)extra_size)) {
+          bw->cur_ = bw->buf_;
+          bw->error_ = 1;
+          return;
+        }
+      }
+      *(vp8l_wtype_t*)bw->cur_ = (vp8l_wtype_t)WSWAP((vp8l_wtype_t)lbits);
+      bw->cur_ += VP8L_WRITER_BYTES;
+      lbits >>= VP8L_WRITER_BITS;
+      used -= VP8L_WRITER_BITS;
+    }
+    // Eventually, insert new bits.
+    bw->bits_ = lbits | ((vp8l_atype_t)bits << used);
+    bw->used_ = used + n_bits;
+  }
+}
+
+uint8_t* VP8LBitWriterFinish(VP8LBitWriter* const bw) {
+  // flush leftover bits
+  if (VP8LBitWriterResize(bw, (bw->used_ + 7) >> 3)) {
+    while (bw->used_ > 0) {
+      *bw->cur_++ = (uint8_t)bw->bits_;
+      bw->bits_ >>= 8;
+      bw->used_ -= 8;
+    }
+    bw->used_ = 0;
+  }
+  return bw->buf_;
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/utils/bit_writer.h b/webp/src/utils/bit_writer.h
new file mode 100644
index 0000000..c80d22a
--- /dev/null
+++ b/webp/src/utils/bit_writer.h
@@ -0,0 +1,120 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Bit writing and boolean coder
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_UTILS_BIT_WRITER_H_
+#define WEBP_UTILS_BIT_WRITER_H_
+
+#include "../webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//------------------------------------------------------------------------------
+// Bit-writing
+
+typedef struct VP8BitWriter VP8BitWriter;
+struct VP8BitWriter {
+  int32_t  range_;      // range-1
+  int32_t  value_;
+  int      run_;        // number of outstanding bits
+  int      nb_bits_;    // number of pending bits
+  uint8_t* buf_;        // internal buffer. Re-allocated regularly. Not owned.
+  size_t   pos_;
+  size_t   max_pos_;
+  int      error_;      // true in case of error
+};
+
+// Initialize the object. Allocates some initial memory based on expected_size.
+int VP8BitWriterInit(VP8BitWriter* const bw, size_t expected_size);
+// Finalize the bitstream coding. Returns a pointer to the internal buffer.
+uint8_t* VP8BitWriterFinish(VP8BitWriter* const bw);
+// Release any pending memory and zeroes the object. Not a mandatory call.
+// Only useful in case of error, when the internal buffer hasn't been grabbed!
+void VP8BitWriterWipeOut(VP8BitWriter* const bw);
+
+int VP8PutBit(VP8BitWriter* const bw, int bit, int prob);
+int VP8PutBitUniform(VP8BitWriter* const bw, int bit);
+void VP8PutValue(VP8BitWriter* const bw, int value, int nb_bits);
+void VP8PutSignedValue(VP8BitWriter* const bw, int value, int nb_bits);
+
+// Appends some bytes to the internal buffer. Data is copied.
+int VP8BitWriterAppend(VP8BitWriter* const bw,
+                       const uint8_t* data, size_t size);
+
+// return approximate write position (in bits)
+static WEBP_INLINE uint64_t VP8BitWriterPos(const VP8BitWriter* const bw) {
+  return (uint64_t)(bw->pos_ + bw->run_) * 8 + 8 + bw->nb_bits_;
+}
+
+// Returns a pointer to the internal buffer.
+static WEBP_INLINE uint8_t* VP8BitWriterBuf(const VP8BitWriter* const bw) {
+  return bw->buf_;
+}
+// Returns the size of the internal buffer.
+static WEBP_INLINE size_t VP8BitWriterSize(const VP8BitWriter* const bw) {
+  return bw->pos_;
+}
+
+//------------------------------------------------------------------------------
+// VP8LBitWriter
+
+#if defined(__x86_64__) || defined(_M_X64)   // 64bit
+typedef uint64_t vp8l_atype_t;   // accumulator type
+typedef uint32_t vp8l_wtype_t;   // writing type
+#define WSWAP HToLE32
+#else
+typedef uint32_t vp8l_atype_t;
+typedef uint16_t vp8l_wtype_t;
+#define WSWAP HToLE16
+#endif
+
+typedef struct {
+  vp8l_atype_t bits_;   // bit accumulator
+  int          used_;   // number of bits used in accumulator
+  uint8_t*     buf_;    // start of buffer
+  uint8_t*     cur_;    // current write position
+  uint8_t*     end_;    // end of buffer
+
+  // After all bits are written (VP8LBitWriterFinish()), the caller must observe
+  // the state of error_. A value of 1 indicates that a memory allocation
+  // failure has happened during bit writing. A value of 0 indicates successful
+  // writing of bits.
+  int error_;
+} VP8LBitWriter;
+
+static WEBP_INLINE size_t VP8LBitWriterNumBytes(VP8LBitWriter* const bw) {
+  return (bw->cur_ - bw->buf_) + ((bw->used_ + 7) >> 3);
+}
+
+uint8_t* VP8LBitWriterFinish(VP8LBitWriter* const bw);
+
+// Returns 0 in case of memory allocation error.
+int VP8LBitWriterInit(VP8LBitWriter* const bw, size_t expected_size);
+
+void VP8LBitWriterDestroy(VP8LBitWriter* const bw);
+
+// This function writes bits into bytes in increasing addresses (little endian),
+// and within a byte least-significant-bit first.
+// This function can write up to 32 bits in one go, but VP8LBitReader can only
+// read 24 bits max (VP8L_MAX_NUM_BIT_READ).
+// VP8LBitWriter's error_ flag is set in case of  memory allocation error.
+void VP8LWriteBits(VP8LBitWriter* const bw, int n_bits, uint32_t bits);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_UTILS_BIT_WRITER_H_ */
diff --git a/webp/src/utils/color_cache.c b/webp/src/utils/color_cache.c
new file mode 100644
index 0000000..8a88f08
--- /dev/null
+++ b/webp/src/utils/color_cache.c
@@ -0,0 +1,39 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Color Cache for WebP Lossless
+//
+// Author: Jyrki Alakuijala (jyrki@google.com)
+
+#include <assert.h>
+#include <stdlib.h>
+#include "./color_cache.h"
+#include "../utils/utils.h"
+
+//------------------------------------------------------------------------------
+// VP8LColorCache.
+
+int VP8LColorCacheInit(VP8LColorCache* const cc, int hash_bits) {
+  const int hash_size = 1 << hash_bits;
+  assert(cc != NULL);
+  assert(hash_bits > 0);
+  cc->colors_ = (uint32_t*)WebPSafeCalloc((uint64_t)hash_size,
+                                          sizeof(*cc->colors_));
+  if (cc->colors_ == NULL) return 0;
+  cc->hash_shift_ = 32 - hash_bits;
+  return 1;
+}
+
+void VP8LColorCacheClear(VP8LColorCache* const cc) {
+  if (cc != NULL) {
+    WebPSafeFree(cc->colors_);
+    cc->colors_ = NULL;
+  }
+}
+
diff --git a/webp/src/utils/color_cache.h b/webp/src/utils/color_cache.h
new file mode 100644
index 0000000..0f824ed
--- /dev/null
+++ b/webp/src/utils/color_cache.h
@@ -0,0 +1,70 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Color Cache for WebP Lossless
+//
+// Authors: Jyrki Alakuijala (jyrki@google.com)
+//          Urvang Joshi (urvang@google.com)
+
+#ifndef WEBP_UTILS_COLOR_CACHE_H_
+#define WEBP_UTILS_COLOR_CACHE_H_
+
+#include "../webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Main color cache struct.
+typedef struct {
+  uint32_t *colors_;  // color entries
+  int hash_shift_;    // Hash shift: 32 - hash_bits.
+} VP8LColorCache;
+
+static const uint32_t kHashMul = 0x1e35a7bd;
+
+static WEBP_INLINE uint32_t VP8LColorCacheLookup(
+    const VP8LColorCache* const cc, uint32_t key) {
+  assert(key <= (~0U >> cc->hash_shift_));
+  return cc->colors_[key];
+}
+
+static WEBP_INLINE void VP8LColorCacheInsert(const VP8LColorCache* const cc,
+                                             uint32_t argb) {
+  const uint32_t key = (kHashMul * argb) >> cc->hash_shift_;
+  cc->colors_[key] = argb;
+}
+
+static WEBP_INLINE int VP8LColorCacheGetIndex(const VP8LColorCache* const cc,
+                                              uint32_t argb) {
+  return (kHashMul * argb) >> cc->hash_shift_;
+}
+
+static WEBP_INLINE int VP8LColorCacheContains(const VP8LColorCache* const cc,
+                                              uint32_t argb) {
+  const uint32_t key = (kHashMul * argb) >> cc->hash_shift_;
+  return cc->colors_[key] == argb;
+}
+
+//------------------------------------------------------------------------------
+
+// Initializes the color cache with 'hash_bits' bits for the keys.
+// Returns false in case of memory error.
+int VP8LColorCacheInit(VP8LColorCache* const color_cache, int hash_bits);
+
+// Delete the memory associated to color cache.
+void VP8LColorCacheClear(VP8LColorCache* const color_cache);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif  // WEBP_UTILS_COLOR_CACHE_H_
diff --git a/webp/src/utils/endian_inl.h b/webp/src/utils/endian_inl.h
new file mode 100644
index 0000000..cd56c37
--- /dev/null
+++ b/webp/src/utils/endian_inl.h
@@ -0,0 +1,100 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Endian related functions.
+
+#ifndef WEBP_UTILS_ENDIAN_INL_H_
+#define WEBP_UTILS_ENDIAN_INL_H_
+
+#ifdef HAVE_CONFIG_H
+#include "../webp/config.h"
+#endif
+
+#include "../dsp/dsp.h"
+#include "../webp/types.h"
+
+// some endian fix (e.g.: mips-gcc doesn't define __BIG_ENDIAN__)
+#if !defined(WORDS_BIGENDIAN) && \
+    (defined(__BIG_ENDIAN__) || defined(_M_PPC) || \
+     (defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)))
+#define WORDS_BIGENDIAN
+#endif
+
+#if defined(WORDS_BIGENDIAN)
+#define HToLE32 BSwap32
+#define HToLE16 BSwap16
+#else
+#define HToLE32(x) (x)
+#define HToLE16(x) (x)
+#endif
+
+#if !defined(HAVE_CONFIG_H)
+// clang-3.3 and gcc-4.3 have builtin functions for swap32/swap64
+#if LOCAL_GCC_PREREQ(4,3) || LOCAL_CLANG_PREREQ(3,3)
+#define HAVE_BUILTIN_BSWAP32
+#define HAVE_BUILTIN_BSWAP64
+#endif
+// clang-3.3 and gcc-4.8 have a builtin function for swap16
+#if LOCAL_GCC_PREREQ(4,8) || LOCAL_CLANG_PREREQ(3,3)
+#define HAVE_BUILTIN_BSWAP16
+#endif
+#endif  // !HAVE_CONFIG_H
+
+static WEBP_INLINE uint16_t BSwap16(uint16_t x) {
+#if defined(HAVE_BUILTIN_BSWAP16)
+  return __builtin_bswap16(x);
+#elif defined(_MSC_VER)
+  return _byteswap_ushort(x);
+#else
+  // gcc will recognize a 'rorw $8, ...' here:
+  return (x >> 8) | ((x & 0xff) << 8);
+#endif  // HAVE_BUILTIN_BSWAP16
+}
+
+static WEBP_INLINE uint32_t BSwap32(uint32_t x) {
+#if defined(WEBP_USE_MIPS32_R2)
+  uint32_t ret;
+  __asm__ volatile (
+    "wsbh   %[ret], %[x]          \n\t"
+    "rotr   %[ret], %[ret],  16   \n\t"
+    : [ret]"=r"(ret)
+    : [x]"r"(x)
+  );
+  return ret;
+#elif defined(HAVE_BUILTIN_BSWAP32)
+  return __builtin_bswap32(x);
+#elif defined(__i386__) || defined(__x86_64__)
+  uint32_t swapped_bytes;
+  __asm__ volatile("bswap %0" : "=r"(swapped_bytes) : "0"(x));
+  return swapped_bytes;
+#elif defined(_MSC_VER)
+  return (uint32_t)_byteswap_ulong(x);
+#else
+  return (x >> 24) | ((x >> 8) & 0xff00) | ((x << 8) & 0xff0000) | (x << 24);
+#endif  // HAVE_BUILTIN_BSWAP32
+}
+
+static WEBP_INLINE uint64_t BSwap64(uint64_t x) {
+#if defined(HAVE_BUILTIN_BSWAP64)
+  return __builtin_bswap64(x);
+#elif defined(__x86_64__)
+  uint64_t swapped_bytes;
+  __asm__ volatile("bswapq %0" : "=r"(swapped_bytes) : "0"(x));
+  return swapped_bytes;
+#elif defined(_MSC_VER)
+  return (uint64_t)_byteswap_uint64(x);
+#else  // generic code for swapping 64-bit values (suggested by bdb@)
+  x = ((x & 0xffffffff00000000ull) >> 32) | ((x & 0x00000000ffffffffull) << 32);
+  x = ((x & 0xffff0000ffff0000ull) >> 16) | ((x & 0x0000ffff0000ffffull) << 16);
+  x = ((x & 0xff00ff00ff00ff00ull) >>  8) | ((x & 0x00ff00ff00ff00ffull) <<  8);
+  return x;
+#endif  // HAVE_BUILTIN_BSWAP64
+}
+
+#endif  // WEBP_UTILS_ENDIAN_INL_H_
diff --git a/webp/src/utils/filters.c b/webp/src/utils/filters.c
new file mode 100644
index 0000000..2d15bd0
--- /dev/null
+++ b/webp/src/utils/filters.c
@@ -0,0 +1,266 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Spatial prediction using various filters
+//
+// Author: Urvang (urvang@google.com)
+
+#include "./filters.h"
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+
+//------------------------------------------------------------------------------
+// Helpful macro.
+
+# define SANITY_CHECK(in, out)                                                 \
+  assert(in != NULL);                                                          \
+  assert(out != NULL);                                                         \
+  assert(width > 0);                                                           \
+  assert(height > 0);                                                          \
+  assert(stride >= width);                                                     \
+  assert(row >= 0 && num_rows > 0 && row + num_rows <= height);                \
+  (void)height;  // Silence unused warning.
+
+static WEBP_INLINE void PredictLine(const uint8_t* src, const uint8_t* pred,
+                                    uint8_t* dst, int length, int inverse) {
+  int i;
+  if (inverse) {
+    for (i = 0; i < length; ++i) dst[i] = src[i] + pred[i];
+  } else {
+    for (i = 0; i < length; ++i) dst[i] = src[i] - pred[i];
+  }
+}
+
+//------------------------------------------------------------------------------
+// Horizontal filter.
+
+static WEBP_INLINE void DoHorizontalFilter(const uint8_t* in,
+                                           int width, int height, int stride,
+                                           int row, int num_rows,
+                                           int inverse, uint8_t* out) {
+  const uint8_t* preds;
+  const size_t start_offset = row * stride;
+  const int last_row = row + num_rows;
+  SANITY_CHECK(in, out);
+  in += start_offset;
+  out += start_offset;
+  preds = inverse ? out : in;
+
+  if (row == 0) {
+    // Leftmost pixel is the same as input for topmost scanline.
+    out[0] = in[0];
+    PredictLine(in + 1, preds, out + 1, width - 1, inverse);
+    row = 1;
+    preds += stride;
+    in += stride;
+    out += stride;
+  }
+
+  // Filter line-by-line.
+  while (row < last_row) {
+    // Leftmost pixel is predicted from above.
+    PredictLine(in, preds - stride, out, 1, inverse);
+    PredictLine(in + 1, preds, out + 1, width - 1, inverse);
+    ++row;
+    preds += stride;
+    in += stride;
+    out += stride;
+  }
+}
+
+static void HorizontalFilter(const uint8_t* data, int width, int height,
+                             int stride, uint8_t* filtered_data) {
+  DoHorizontalFilter(data, width, height, stride, 0, height, 0, filtered_data);
+}
+
+static void HorizontalUnfilter(int width, int height, int stride, int row,
+                               int num_rows, uint8_t* data) {
+  DoHorizontalFilter(data, width, height, stride, row, num_rows, 1, data);
+}
+
+//------------------------------------------------------------------------------
+// Vertical filter.
+
+static WEBP_INLINE void DoVerticalFilter(const uint8_t* in,
+                                         int width, int height, int stride,
+                                         int row, int num_rows,
+                                         int inverse, uint8_t* out) {
+  const uint8_t* preds;
+  const size_t start_offset = row * stride;
+  const int last_row = row + num_rows;
+  SANITY_CHECK(in, out);
+  in += start_offset;
+  out += start_offset;
+  preds = inverse ? out : in;
+
+  if (row == 0) {
+    // Very first top-left pixel is copied.
+    out[0] = in[0];
+    // Rest of top scan-line is left-predicted.
+    PredictLine(in + 1, preds, out + 1, width - 1, inverse);
+    row = 1;
+    in += stride;
+    out += stride;
+  } else {
+    // We are starting from in-between. Make sure 'preds' points to prev row.
+    preds -= stride;
+  }
+
+  // Filter line-by-line.
+  while (row < last_row) {
+    PredictLine(in, preds, out, width, inverse);
+    ++row;
+    preds += stride;
+    in += stride;
+    out += stride;
+  }
+}
+
+static void VerticalFilter(const uint8_t* data, int width, int height,
+                           int stride, uint8_t* filtered_data) {
+  DoVerticalFilter(data, width, height, stride, 0, height, 0, filtered_data);
+}
+
+static void VerticalUnfilter(int width, int height, int stride, int row,
+                             int num_rows, uint8_t* data) {
+  DoVerticalFilter(data, width, height, stride, row, num_rows, 1, data);
+}
+
+//------------------------------------------------------------------------------
+// Gradient filter.
+
+static WEBP_INLINE int GradientPredictor(uint8_t a, uint8_t b, uint8_t c) {
+  const int g = a + b - c;
+  return ((g & ~0xff) == 0) ? g : (g < 0) ? 0 : 255;  // clip to 8bit
+}
+
+static WEBP_INLINE void DoGradientFilter(const uint8_t* in,
+                                         int width, int height, int stride,
+                                         int row, int num_rows,
+                                         int inverse, uint8_t* out) {
+  const uint8_t* preds;
+  const size_t start_offset = row * stride;
+  const int last_row = row + num_rows;
+  SANITY_CHECK(in, out);
+  in += start_offset;
+  out += start_offset;
+  preds = inverse ? out : in;
+
+  // left prediction for top scan-line
+  if (row == 0) {
+    out[0] = in[0];
+    PredictLine(in + 1, preds, out + 1, width - 1, inverse);
+    row = 1;
+    preds += stride;
+    in += stride;
+    out += stride;
+  }
+
+  // Filter line-by-line.
+  while (row < last_row) {
+    int w;
+    // leftmost pixel: predict from above.
+    PredictLine(in, preds - stride, out, 1, inverse);
+    for (w = 1; w < width; ++w) {
+      const int pred = GradientPredictor(preds[w - 1],
+                                         preds[w - stride],
+                                         preds[w - stride - 1]);
+      out[w] = in[w] + (inverse ? pred : -pred);
+    }
+    ++row;
+    preds += stride;
+    in += stride;
+    out += stride;
+  }
+}
+
+static void GradientFilter(const uint8_t* data, int width, int height,
+                           int stride, uint8_t* filtered_data) {
+  DoGradientFilter(data, width, height, stride, 0, height, 0, filtered_data);
+}
+
+static void GradientUnfilter(int width, int height, int stride, int row,
+                             int num_rows, uint8_t* data) {
+  DoGradientFilter(data, width, height, stride, row, num_rows, 1, data);
+}
+
+#undef SANITY_CHECK
+
+// -----------------------------------------------------------------------------
+// Quick estimate of a potentially interesting filter mode to try.
+
+#define SMAX 16
+#define SDIFF(a, b) (abs((a) - (b)) >> 4)   // Scoring diff, in [0..SMAX)
+
+WEBP_FILTER_TYPE EstimateBestFilter(const uint8_t* data,
+                                    int width, int height, int stride) {
+  int i, j;
+  int bins[WEBP_FILTER_LAST][SMAX];
+  memset(bins, 0, sizeof(bins));
+
+  // We only sample every other pixels. That's enough.
+  for (j = 2; j < height - 1; j += 2) {
+    const uint8_t* const p = data + j * stride;
+    int mean = p[0];
+    for (i = 2; i < width - 1; i += 2) {
+      const int diff0 = SDIFF(p[i], mean);
+      const int diff1 = SDIFF(p[i], p[i - 1]);
+      const int diff2 = SDIFF(p[i], p[i - width]);
+      const int grad_pred =
+          GradientPredictor(p[i - 1], p[i - width], p[i - width - 1]);
+      const int diff3 = SDIFF(p[i], grad_pred);
+      bins[WEBP_FILTER_NONE][diff0] = 1;
+      bins[WEBP_FILTER_HORIZONTAL][diff1] = 1;
+      bins[WEBP_FILTER_VERTICAL][diff2] = 1;
+      bins[WEBP_FILTER_GRADIENT][diff3] = 1;
+      mean = (3 * mean + p[i] + 2) >> 2;
+    }
+  }
+  {
+    int filter;
+    WEBP_FILTER_TYPE best_filter = WEBP_FILTER_NONE;
+    int best_score = 0x7fffffff;
+    for (filter = WEBP_FILTER_NONE; filter < WEBP_FILTER_LAST; ++filter) {
+      int score = 0;
+      for (i = 0; i < SMAX; ++i) {
+        if (bins[filter][i] > 0) {
+          score += i;
+        }
+      }
+      if (score < best_score) {
+        best_score = score;
+        best_filter = (WEBP_FILTER_TYPE)filter;
+      }
+    }
+    return best_filter;
+  }
+}
+
+#undef SMAX
+#undef SDIFF
+
+//------------------------------------------------------------------------------
+
+const WebPFilterFunc WebPFilters[WEBP_FILTER_LAST] = {
+  NULL,              // WEBP_FILTER_NONE
+  HorizontalFilter,  // WEBP_FILTER_HORIZONTAL
+  VerticalFilter,    // WEBP_FILTER_VERTICAL
+  GradientFilter     // WEBP_FILTER_GRADIENT
+};
+
+const WebPUnfilterFunc WebPUnfilters[WEBP_FILTER_LAST] = {
+  NULL,                // WEBP_FILTER_NONE
+  HorizontalUnfilter,  // WEBP_FILTER_HORIZONTAL
+  VerticalUnfilter,    // WEBP_FILTER_VERTICAL
+  GradientUnfilter     // WEBP_FILTER_GRADIENT
+};
+
+//------------------------------------------------------------------------------
+
diff --git a/webp/src/utils/filters.h b/webp/src/utils/filters.h
new file mode 100644
index 0000000..dde39cb
--- /dev/null
+++ b/webp/src/utils/filters.h
@@ -0,0 +1,59 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Spatial prediction using various filters
+//
+// Author: Urvang (urvang@google.com)
+
+#ifndef WEBP_UTILS_FILTERS_H_
+#define WEBP_UTILS_FILTERS_H_
+
+#include "../webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Filters.
+typedef enum {
+  WEBP_FILTER_NONE = 0,
+  WEBP_FILTER_HORIZONTAL,
+  WEBP_FILTER_VERTICAL,
+  WEBP_FILTER_GRADIENT,
+  WEBP_FILTER_LAST = WEBP_FILTER_GRADIENT + 1,  // end marker
+  WEBP_FILTER_BEST,
+  WEBP_FILTER_FAST
+} WEBP_FILTER_TYPE;
+
+typedef void (*WebPFilterFunc)(const uint8_t* in, int width, int height,
+                               int stride, uint8_t* out);
+typedef void (*WebPUnfilterFunc)(int width, int height, int stride,
+                                 int row, int num_rows, uint8_t* data);
+
+// Filter the given data using the given predictor.
+// 'in' corresponds to a 2-dimensional pixel array of size (stride * height)
+// in raster order.
+// 'stride' is number of bytes per scan line (with possible padding).
+// 'out' should be pre-allocated.
+extern const WebPFilterFunc WebPFilters[WEBP_FILTER_LAST];
+
+// In-place reconstruct the original data from the given filtered data.
+// The reconstruction will be done for 'num_rows' rows starting from 'row'
+// (assuming rows upto 'row - 1' are already reconstructed).
+extern const WebPUnfilterFunc WebPUnfilters[WEBP_FILTER_LAST];
+
+// Fast estimate of a potentially good filter.
+WEBP_FILTER_TYPE EstimateBestFilter(const uint8_t* data,
+                                    int width, int height, int stride);
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_UTILS_FILTERS_H_ */
diff --git a/webp/src/utils/huffman.c b/webp/src/utils/huffman.c
new file mode 100644
index 0000000..c4c16d9
--- /dev/null
+++ b/webp/src/utils/huffman.c
@@ -0,0 +1,319 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Utilities for building and looking up Huffman trees.
+//
+// Author: Urvang Joshi (urvang@google.com)
+
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+#include "./huffman.h"
+#include "../utils/utils.h"
+#include "../webp/format_constants.h"
+
+// Uncomment the following to use look-up table for ReverseBits()
+// (might be faster on some platform)
+// #define USE_LUT_REVERSE_BITS
+
+// Huffman data read via DecodeImageStream is represented in two (red and green)
+// bytes.
+#define MAX_HTREE_GROUPS    0x10000
+#define NON_EXISTENT_SYMBOL (-1)
+
+static void TreeNodeInit(HuffmanTreeNode* const node) {
+  node->children_ = -1;   // means: 'unassigned so far'
+}
+
+static int NodeIsEmpty(const HuffmanTreeNode* const node) {
+  return (node->children_ < 0);
+}
+
+static int IsFull(const HuffmanTree* const tree) {
+  return (tree->num_nodes_ == tree->max_nodes_);
+}
+
+static void AssignChildren(HuffmanTree* const tree,
+                           HuffmanTreeNode* const node) {
+  HuffmanTreeNode* const children = tree->root_ + tree->num_nodes_;
+  node->children_ = (int)(children - node);
+  assert(children - node == (int)(children - node));
+  tree->num_nodes_ += 2;
+  TreeNodeInit(children + 0);
+  TreeNodeInit(children + 1);
+}
+
+// A Huffman tree is a full binary tree; and in a full binary tree with L
+// leaves, the total number of nodes N = 2 * L - 1.
+static int HuffmanTreeMaxNodes(int num_leaves) {
+  return (2 * num_leaves - 1);
+}
+
+static int HuffmanTreeAllocate(HuffmanTree* const tree, int num_nodes) {
+  assert(tree != NULL);
+  tree->root_ =
+      (HuffmanTreeNode*)WebPSafeMalloc(num_nodes, sizeof(*tree->root_));
+  return (tree->root_ != NULL);
+}
+
+static int TreeInit(HuffmanTree* const tree, int num_leaves) {
+  assert(tree != NULL);
+  if (num_leaves == 0) return 0;
+  tree->max_nodes_ = HuffmanTreeMaxNodes(num_leaves);
+  assert(tree->max_nodes_ < (1 << 16));   // limit for the lut_jump_ table
+  if (!HuffmanTreeAllocate(tree, tree->max_nodes_)) return 0;
+  TreeNodeInit(tree->root_);  // Initialize root.
+  tree->num_nodes_ = 1;
+  memset(tree->lut_bits_, 255, sizeof(tree->lut_bits_));
+  memset(tree->lut_jump_, 0, sizeof(tree->lut_jump_));
+  return 1;
+}
+
+void VP8LHuffmanTreeFree(HuffmanTree* const tree) {
+  if (tree != NULL) {
+    WebPSafeFree(tree->root_);
+    tree->root_ = NULL;
+    tree->max_nodes_ = 0;
+    tree->num_nodes_ = 0;
+  }
+}
+
+HTreeGroup* VP8LHtreeGroupsNew(int num_htree_groups) {
+  HTreeGroup* const htree_groups =
+      (HTreeGroup*)WebPSafeCalloc(num_htree_groups, sizeof(*htree_groups));
+  assert(num_htree_groups <= MAX_HTREE_GROUPS);
+  if (htree_groups == NULL) {
+    return NULL;
+  }
+  return htree_groups;
+}
+
+void VP8LHtreeGroupsFree(HTreeGroup* htree_groups, int num_htree_groups) {
+  if (htree_groups != NULL) {
+    int i, j;
+    for (i = 0; i < num_htree_groups; ++i) {
+      HuffmanTree* const htrees = htree_groups[i].htrees_;
+      for (j = 0; j < HUFFMAN_CODES_PER_META_CODE; ++j) {
+        VP8LHuffmanTreeFree(&htrees[j]);
+      }
+    }
+    WebPSafeFree(htree_groups);
+  }
+}
+
+int VP8LHuffmanCodeLengthsToCodes(
+    const int* const code_lengths, int code_lengths_size,
+    int* const huff_codes) {
+  int symbol;
+  int code_len;
+  int code_length_hist[MAX_ALLOWED_CODE_LENGTH + 1] = { 0 };
+  int curr_code;
+  int next_codes[MAX_ALLOWED_CODE_LENGTH + 1] = { 0 };
+  int max_code_length = 0;
+
+  assert(code_lengths != NULL);
+  assert(code_lengths_size > 0);
+  assert(huff_codes != NULL);
+
+  // Calculate max code length.
+  for (symbol = 0; symbol < code_lengths_size; ++symbol) {
+    if (code_lengths[symbol] > max_code_length) {
+      max_code_length = code_lengths[symbol];
+    }
+  }
+  if (max_code_length > MAX_ALLOWED_CODE_LENGTH) return 0;
+
+  // Calculate code length histogram.
+  for (symbol = 0; symbol < code_lengths_size; ++symbol) {
+    ++code_length_hist[code_lengths[symbol]];
+  }
+  code_length_hist[0] = 0;
+
+  // Calculate the initial values of 'next_codes' for each code length.
+  // next_codes[code_len] denotes the code to be assigned to the next symbol
+  // of code length 'code_len'.
+  curr_code = 0;
+  next_codes[0] = -1;  // Unused, as code length = 0 implies code doesn't exist.
+  for (code_len = 1; code_len <= max_code_length; ++code_len) {
+    curr_code = (curr_code + code_length_hist[code_len - 1]) << 1;
+    next_codes[code_len] = curr_code;
+  }
+
+  // Get symbols.
+  for (symbol = 0; symbol < code_lengths_size; ++symbol) {
+    if (code_lengths[symbol] > 0) {
+      huff_codes[symbol] = next_codes[code_lengths[symbol]]++;
+    } else {
+      huff_codes[symbol] = NON_EXISTENT_SYMBOL;
+    }
+  }
+  return 1;
+}
+
+#ifndef USE_LUT_REVERSE_BITS
+
+static int ReverseBitsShort(int bits, int num_bits) {
+  int retval = 0;
+  int i;
+  assert(num_bits <= 8);   // Not a hard requirement, just for coherency.
+  for (i = 0; i < num_bits; ++i) {
+    retval <<= 1;
+    retval |= bits & 1;
+    bits >>= 1;
+  }
+  return retval;
+}
+
+#else
+
+static const uint8_t kReversedBits[16] = {  // Pre-reversed 4-bit values.
+  0x0, 0x8, 0x4, 0xc, 0x2, 0xa, 0x6, 0xe,
+  0x1, 0x9, 0x5, 0xd, 0x3, 0xb, 0x7, 0xf
+};
+
+static int ReverseBitsShort(int bits, int num_bits) {
+  const uint8_t v = (kReversedBits[bits & 0xf] << 4) | kReversedBits[bits >> 4];
+  assert(num_bits <= 8);
+  return v >> (8 - num_bits);
+}
+
+#endif
+
+static int TreeAddSymbol(HuffmanTree* const tree,
+                         int symbol, int code, int code_length) {
+  int step = HUFF_LUT_BITS;
+  int base_code;
+  HuffmanTreeNode* node = tree->root_;
+  const HuffmanTreeNode* const max_node = tree->root_ + tree->max_nodes_;
+  assert(symbol == (int16_t)symbol);
+  if (code_length <= HUFF_LUT_BITS) {
+    int i;
+    base_code = ReverseBitsShort(code, code_length);
+    for (i = 0; i < (1 << (HUFF_LUT_BITS - code_length)); ++i) {
+      const int idx = base_code | (i << code_length);
+      tree->lut_symbol_[idx] = (int16_t)symbol;
+      tree->lut_bits_[idx] = code_length;
+    }
+  } else {
+    base_code = ReverseBitsShort((code >> (code_length - HUFF_LUT_BITS)),
+                                 HUFF_LUT_BITS);
+  }
+  while (code_length-- > 0) {
+    if (node >= max_node) {
+      return 0;
+    }
+    if (NodeIsEmpty(node)) {
+      if (IsFull(tree)) return 0;    // error: too many symbols.
+      AssignChildren(tree, node);
+    } else if (!HuffmanTreeNodeIsNotLeaf(node)) {
+      return 0;  // leaf is already occupied.
+    }
+    node += node->children_ + ((code >> code_length) & 1);
+    if (--step == 0) {
+      tree->lut_jump_[base_code] = (int16_t)(node - tree->root_);
+    }
+  }
+  if (NodeIsEmpty(node)) {
+    node->children_ = 0;      // turn newly created node into a leaf.
+  } else if (HuffmanTreeNodeIsNotLeaf(node)) {
+    return 0;   // trying to assign a symbol to already used code.
+  }
+  node->symbol_ = symbol;  // Add symbol in this node.
+  return 1;
+}
+
+int VP8LHuffmanTreeBuildImplicit(HuffmanTree* const tree,
+                                 const int* const code_lengths,
+                                 int* const codes,
+                                 int code_lengths_size) {
+  int symbol;
+  int num_symbols = 0;
+  int root_symbol = 0;
+
+  assert(tree != NULL);
+  assert(code_lengths != NULL);
+
+  // Find out number of symbols and the root symbol.
+  for (symbol = 0; symbol < code_lengths_size; ++symbol) {
+    if (code_lengths[symbol] > 0) {
+      // Note: code length = 0 indicates non-existent symbol.
+      ++num_symbols;
+      root_symbol = symbol;
+    }
+  }
+
+  // Initialize the tree. Will fail for num_symbols = 0
+  if (!TreeInit(tree, num_symbols)) return 0;
+
+  // Build tree.
+  if (num_symbols == 1) {  // Trivial case.
+    const int max_symbol = code_lengths_size;
+    if (root_symbol < 0 || root_symbol >= max_symbol) {
+      VP8LHuffmanTreeFree(tree);
+      return 0;
+    }
+    return TreeAddSymbol(tree, root_symbol, 0, 0);
+  } else {  // Normal case.
+    int ok = 0;
+    memset(codes, 0, code_lengths_size * sizeof(*codes));
+
+    if (!VP8LHuffmanCodeLengthsToCodes(code_lengths, code_lengths_size,
+                                       codes)) {
+      goto End;
+    }
+
+    // Add symbols one-by-one.
+    for (symbol = 0; symbol < code_lengths_size; ++symbol) {
+      if (code_lengths[symbol] > 0) {
+        if (!TreeAddSymbol(tree, symbol, codes[symbol],
+                           code_lengths[symbol])) {
+          goto End;
+        }
+      }
+    }
+    ok = 1;
+ End:
+    ok = ok && IsFull(tree);
+    if (!ok) VP8LHuffmanTreeFree(tree);
+    return ok;
+  }
+}
+
+int VP8LHuffmanTreeBuildExplicit(HuffmanTree* const tree,
+                                 const int* const code_lengths,
+                                 const int* const codes,
+                                 const int* const symbols, int max_symbol,
+                                 int num_symbols) {
+  int ok = 0;
+  int i;
+  assert(tree != NULL);
+  assert(code_lengths != NULL);
+  assert(codes != NULL);
+  assert(symbols != NULL);
+
+  // Initialize the tree. Will fail if num_symbols = 0.
+  if (!TreeInit(tree, num_symbols)) return 0;
+
+  // Add symbols one-by-one.
+  for (i = 0; i < num_symbols; ++i) {
+    if (codes[i] != NON_EXISTENT_SYMBOL) {
+      if (symbols[i] < 0 || symbols[i] >= max_symbol) {
+        goto End;
+      }
+      if (!TreeAddSymbol(tree, symbols[i], codes[i], code_lengths[i])) {
+        goto End;
+      }
+    }
+  }
+  ok = 1;
+ End:
+  ok = ok && IsFull(tree);
+  if (!ok) VP8LHuffmanTreeFree(tree);
+  return ok;
+}
diff --git a/webp/src/utils/huffman.h b/webp/src/utils/huffman.h
new file mode 100644
index 0000000..624bc17
--- /dev/null
+++ b/webp/src/utils/huffman.h
@@ -0,0 +1,102 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Utilities for building and looking up Huffman trees.
+//
+// Author: Urvang Joshi (urvang@google.com)
+
+#ifndef WEBP_UTILS_HUFFMAN_H_
+#define WEBP_UTILS_HUFFMAN_H_
+
+#include <assert.h>
+#include "../webp/format_constants.h"
+#include "../webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// A node of a Huffman tree.
+typedef struct {
+  int symbol_;
+  int children_;  // delta offset to both children (contiguous) or 0 if leaf.
+} HuffmanTreeNode;
+
+// Huffman Tree.
+#define HUFF_LUT_BITS 7
+#define HUFF_LUT (1U << HUFF_LUT_BITS)
+typedef struct HuffmanTree HuffmanTree;
+struct HuffmanTree {
+  // Fast lookup for short bit lengths.
+  uint8_t lut_bits_[HUFF_LUT];
+  int16_t lut_symbol_[HUFF_LUT];
+  int16_t lut_jump_[HUFF_LUT];
+  // Complete tree for lookups.
+  HuffmanTreeNode* root_;   // all the nodes, starting at root.
+  int max_nodes_;           // max number of nodes
+  int num_nodes_;           // number of currently occupied nodes
+};
+
+// Huffman Tree group.
+typedef struct HTreeGroup HTreeGroup;
+struct HTreeGroup {
+  HuffmanTree htrees_[HUFFMAN_CODES_PER_META_CODE];
+};
+
+// Returns true if the given node is not a leaf of the Huffman tree.
+static WEBP_INLINE int HuffmanTreeNodeIsNotLeaf(
+    const HuffmanTreeNode* const node) {
+  return node->children_;
+}
+
+// Go down one level. Most critical function. 'right_child' must be 0 or 1.
+static WEBP_INLINE const HuffmanTreeNode* HuffmanTreeNextNode(
+    const HuffmanTreeNode* node, int right_child) {
+  return node + node->children_ + right_child;
+}
+
+// Releases the nodes of the Huffman tree.
+// Note: It does NOT free 'tree' itself.
+void VP8LHuffmanTreeFree(HuffmanTree* const tree);
+
+// Creates the instance of HTreeGroup with specified number of tree-groups.
+HTreeGroup* VP8LHtreeGroupsNew(int num_htree_groups);
+
+// Releases the memory allocated for HTreeGroup.
+void VP8LHtreeGroupsFree(HTreeGroup* htree_groups, int num_htree_groups);
+
+// Builds Huffman tree assuming code lengths are implicitly in symbol order.
+// The 'huff_codes' and 'code_lengths' are pre-allocated temporary memory
+// buffers, used for creating the huffman tree.
+// Returns false in case of error (invalid tree or memory error).
+int VP8LHuffmanTreeBuildImplicit(HuffmanTree* const tree,
+                                 const int* const code_lengths,
+                                 int* const huff_codes,
+                                 int code_lengths_size);
+
+// Build a Huffman tree with explicitly given lists of code lengths, codes
+// and symbols. Verifies that all symbols added are smaller than max_symbol.
+// Returns false in case of an invalid symbol, invalid tree or memory error.
+int VP8LHuffmanTreeBuildExplicit(HuffmanTree* const tree,
+                                 const int* const code_lengths,
+                                 const int* const codes,
+                                 const int* const symbols, int max_symbol,
+                                 int num_symbols);
+
+// Utility: converts Huffman code lengths to corresponding Huffman codes.
+// 'huff_codes' should be pre-allocated.
+// Returns false in case of error (memory allocation, invalid codes).
+int VP8LHuffmanCodeLengthsToCodes(const int* const code_lengths,
+                                  int code_lengths_size, int* const huff_codes);
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  // WEBP_UTILS_HUFFMAN_H_
diff --git a/webp/src/utils/huffman_encode.c b/webp/src/utils/huffman_encode.c
new file mode 100644
index 0000000..6421c2b
--- /dev/null
+++ b/webp/src/utils/huffman_encode.c
@@ -0,0 +1,417 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Author: Jyrki Alakuijala (jyrki@google.com)
+//
+// Entropy encoding (Huffman) for webp lossless.
+
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+#include "./huffman_encode.h"
+#include "../utils/utils.h"
+#include "../webp/format_constants.h"
+
+// -----------------------------------------------------------------------------
+// Util function to optimize the symbol map for RLE coding
+
+// Heuristics for selecting the stride ranges to collapse.
+static int ValuesShouldBeCollapsedToStrideAverage(int a, int b) {
+  return abs(a - b) < 4;
+}
+
+// Change the population counts in a way that the consequent
+// Huffman tree compression, especially its RLE-part, give smaller output.
+static void OptimizeHuffmanForRle(int length, uint8_t* const good_for_rle,
+                                  uint32_t* const counts) {
+  // 1) Let's make the Huffman code more compatible with rle encoding.
+  int i;
+  for (; length >= 0; --length) {
+    if (length == 0) {
+      return;  // All zeros.
+    }
+    if (counts[length - 1] != 0) {
+      // Now counts[0..length - 1] does not have trailing zeros.
+      break;
+    }
+  }
+  // 2) Let's mark all population counts that already can be encoded
+  // with an rle code.
+  {
+    // Let's not spoil any of the existing good rle codes.
+    // Mark any seq of 0's that is longer as 5 as a good_for_rle.
+    // Mark any seq of non-0's that is longer as 7 as a good_for_rle.
+    uint32_t symbol = counts[0];
+    int stride = 0;
+    for (i = 0; i < length + 1; ++i) {
+      if (i == length || counts[i] != symbol) {
+        if ((symbol == 0 && stride >= 5) ||
+            (symbol != 0 && stride >= 7)) {
+          int k;
+          for (k = 0; k < stride; ++k) {
+            good_for_rle[i - k - 1] = 1;
+          }
+        }
+        stride = 1;
+        if (i != length) {
+          symbol = counts[i];
+        }
+      } else {
+        ++stride;
+      }
+    }
+  }
+  // 3) Let's replace those population counts that lead to more rle codes.
+  {
+    uint32_t stride = 0;
+    uint32_t limit = counts[0];
+    uint32_t sum = 0;
+    for (i = 0; i < length + 1; ++i) {
+      if (i == length || good_for_rle[i] ||
+          (i != 0 && good_for_rle[i - 1]) ||
+          !ValuesShouldBeCollapsedToStrideAverage(counts[i], limit)) {
+        if (stride >= 4 || (stride >= 3 && sum == 0)) {
+          uint32_t k;
+          // The stride must end, collapse what we have, if we have enough (4).
+          uint32_t count = (sum + stride / 2) / stride;
+          if (count < 1) {
+            count = 1;
+          }
+          if (sum == 0) {
+            // Don't make an all zeros stride to be upgraded to ones.
+            count = 0;
+          }
+          for (k = 0; k < stride; ++k) {
+            // We don't want to change value at counts[i],
+            // that is already belonging to the next stride. Thus - 1.
+            counts[i - k - 1] = count;
+          }
+        }
+        stride = 0;
+        sum = 0;
+        if (i < length - 3) {
+          // All interesting strides have a count of at least 4,
+          // at least when non-zeros.
+          limit = (counts[i] + counts[i + 1] +
+                   counts[i + 2] + counts[i + 3] + 2) / 4;
+        } else if (i < length) {
+          limit = counts[i];
+        } else {
+          limit = 0;
+        }
+      }
+      ++stride;
+      if (i != length) {
+        sum += counts[i];
+        if (stride >= 4) {
+          limit = (sum + stride / 2) / stride;
+        }
+      }
+    }
+  }
+}
+
+// A comparer function for two Huffman trees: sorts first by 'total count'
+// (more comes first), and then by 'value' (more comes first).
+static int CompareHuffmanTrees(const void* ptr1, const void* ptr2) {
+  const HuffmanTree* const t1 = (const HuffmanTree*)ptr1;
+  const HuffmanTree* const t2 = (const HuffmanTree*)ptr2;
+  if (t1->total_count_ > t2->total_count_) {
+    return -1;
+  } else if (t1->total_count_ < t2->total_count_) {
+    return 1;
+  } else {
+    assert(t1->value_ != t2->value_);
+    return (t1->value_ < t2->value_) ? -1 : 1;
+  }
+}
+
+static void SetBitDepths(const HuffmanTree* const tree,
+                         const HuffmanTree* const pool,
+                         uint8_t* const bit_depths, int level) {
+  if (tree->pool_index_left_ >= 0) {
+    SetBitDepths(&pool[tree->pool_index_left_], pool, bit_depths, level + 1);
+    SetBitDepths(&pool[tree->pool_index_right_], pool, bit_depths, level + 1);
+  } else {
+    bit_depths[tree->value_] = level;
+  }
+}
+
+// Create an optimal Huffman tree.
+//
+// (data,length): population counts.
+// tree_limit: maximum bit depth (inclusive) of the codes.
+// bit_depths[]: how many bits are used for the symbol.
+//
+// Returns 0 when an error has occurred.
+//
+// The catch here is that the tree cannot be arbitrarily deep
+//
+// count_limit is the value that is to be faked as the minimum value
+// and this minimum value is raised until the tree matches the
+// maximum length requirement.
+//
+// This algorithm is not of excellent performance for very long data blocks,
+// especially when population counts are longer than 2**tree_limit, but
+// we are not planning to use this with extremely long blocks.
+//
+// See http://en.wikipedia.org/wiki/Huffman_coding
+static void GenerateOptimalTree(const uint32_t* const histogram,
+                                int histogram_size,
+                                HuffmanTree* tree, int tree_depth_limit,
+                                uint8_t* const bit_depths) {
+  uint32_t count_min;
+  HuffmanTree* tree_pool;
+  int tree_size_orig = 0;
+  int i;
+
+  for (i = 0; i < histogram_size; ++i) {
+    if (histogram[i] != 0) {
+      ++tree_size_orig;
+    }
+  }
+
+  if (tree_size_orig == 0) {   // pretty optimal already!
+    return;
+  }
+
+  tree_pool = tree + tree_size_orig;
+
+  // For block sizes with less than 64k symbols we never need to do a
+  // second iteration of this loop.
+  // If we actually start running inside this loop a lot, we would perhaps
+  // be better off with the Katajainen algorithm.
+  assert(tree_size_orig <= (1 << (tree_depth_limit - 1)));
+  for (count_min = 1; ; count_min *= 2) {
+    int tree_size = tree_size_orig;
+    // We need to pack the Huffman tree in tree_depth_limit bits.
+    // So, we try by faking histogram entries to be at least 'count_min'.
+    int idx = 0;
+    int j;
+    for (j = 0; j < histogram_size; ++j) {
+      if (histogram[j] != 0) {
+        const uint32_t count =
+            (histogram[j] < count_min) ? count_min : histogram[j];
+        tree[idx].total_count_ = count;
+        tree[idx].value_ = j;
+        tree[idx].pool_index_left_ = -1;
+        tree[idx].pool_index_right_ = -1;
+        ++idx;
+      }
+    }
+
+    // Build the Huffman tree.
+    qsort(tree, tree_size, sizeof(*tree), CompareHuffmanTrees);
+
+    if (tree_size > 1) {  // Normal case.
+      int tree_pool_size = 0;
+      while (tree_size > 1) {  // Finish when we have only one root.
+        uint32_t count;
+        tree_pool[tree_pool_size++] = tree[tree_size - 1];
+        tree_pool[tree_pool_size++] = tree[tree_size - 2];
+        count = tree_pool[tree_pool_size - 1].total_count_ +
+                tree_pool[tree_pool_size - 2].total_count_;
+        tree_size -= 2;
+        {
+          // Search for the insertion point.
+          int k;
+          for (k = 0; k < tree_size; ++k) {
+            if (tree[k].total_count_ <= count) {
+              break;
+            }
+          }
+          memmove(tree + (k + 1), tree + k, (tree_size - k) * sizeof(*tree));
+          tree[k].total_count_ = count;
+          tree[k].value_ = -1;
+
+          tree[k].pool_index_left_ = tree_pool_size - 1;
+          tree[k].pool_index_right_ = tree_pool_size - 2;
+          tree_size = tree_size + 1;
+        }
+      }
+      SetBitDepths(&tree[0], tree_pool, bit_depths, 0);
+    } else if (tree_size == 1) {  // Trivial case: only one element.
+      bit_depths[tree[0].value_] = 1;
+    }
+
+    {
+      // Test if this Huffman tree satisfies our 'tree_depth_limit' criteria.
+      int max_depth = bit_depths[0];
+      for (j = 1; j < histogram_size; ++j) {
+        if (max_depth < bit_depths[j]) {
+          max_depth = bit_depths[j];
+        }
+      }
+      if (max_depth <= tree_depth_limit) {
+        break;
+      }
+    }
+  }
+}
+
+// -----------------------------------------------------------------------------
+// Coding of the Huffman tree values
+
+static HuffmanTreeToken* CodeRepeatedValues(int repetitions,
+                                            HuffmanTreeToken* tokens,
+                                            int value, int prev_value) {
+  assert(value <= MAX_ALLOWED_CODE_LENGTH);
+  if (value != prev_value) {
+    tokens->code = value;
+    tokens->extra_bits = 0;
+    ++tokens;
+    --repetitions;
+  }
+  while (repetitions >= 1) {
+    if (repetitions < 3) {
+      int i;
+      for (i = 0; i < repetitions; ++i) {
+        tokens->code = value;
+        tokens->extra_bits = 0;
+        ++tokens;
+      }
+      break;
+    } else if (repetitions < 7) {
+      tokens->code = 16;
+      tokens->extra_bits = repetitions - 3;
+      ++tokens;
+      break;
+    } else {
+      tokens->code = 16;
+      tokens->extra_bits = 3;
+      ++tokens;
+      repetitions -= 6;
+    }
+  }
+  return tokens;
+}
+
+static HuffmanTreeToken* CodeRepeatedZeros(int repetitions,
+                                           HuffmanTreeToken* tokens) {
+  while (repetitions >= 1) {
+    if (repetitions < 3) {
+      int i;
+      for (i = 0; i < repetitions; ++i) {
+        tokens->code = 0;   // 0-value
+        tokens->extra_bits = 0;
+        ++tokens;
+      }
+      break;
+    } else if (repetitions < 11) {
+      tokens->code = 17;
+      tokens->extra_bits = repetitions - 3;
+      ++tokens;
+      break;
+    } else if (repetitions < 139) {
+      tokens->code = 18;
+      tokens->extra_bits = repetitions - 11;
+      ++tokens;
+      break;
+    } else {
+      tokens->code = 18;
+      tokens->extra_bits = 0x7f;  // 138 repeated 0s
+      ++tokens;
+      repetitions -= 138;
+    }
+  }
+  return tokens;
+}
+
+int VP8LCreateCompressedHuffmanTree(const HuffmanTreeCode* const tree,
+                                    HuffmanTreeToken* tokens, int max_tokens) {
+  HuffmanTreeToken* const starting_token = tokens;
+  HuffmanTreeToken* const ending_token = tokens + max_tokens;
+  const int depth_size = tree->num_symbols;
+  int prev_value = 8;  // 8 is the initial value for rle.
+  int i = 0;
+  assert(tokens != NULL);
+  while (i < depth_size) {
+    const int value = tree->code_lengths[i];
+    int k = i + 1;
+    int runs;
+    while (k < depth_size && tree->code_lengths[k] == value) ++k;
+    runs = k - i;
+    if (value == 0) {
+      tokens = CodeRepeatedZeros(runs, tokens);
+    } else {
+      tokens = CodeRepeatedValues(runs, tokens, value, prev_value);
+      prev_value = value;
+    }
+    i += runs;
+    assert(tokens <= ending_token);
+  }
+  (void)ending_token;    // suppress 'unused variable' warning
+  return (int)(tokens - starting_token);
+}
+
+// -----------------------------------------------------------------------------
+
+// Pre-reversed 4-bit values.
+static const uint8_t kReversedBits[16] = {
+  0x0, 0x8, 0x4, 0xc, 0x2, 0xa, 0x6, 0xe,
+  0x1, 0x9, 0x5, 0xd, 0x3, 0xb, 0x7, 0xf
+};
+
+static uint32_t ReverseBits(int num_bits, uint32_t bits) {
+  uint32_t retval = 0;
+  int i = 0;
+  while (i < num_bits) {
+    i += 4;
+    retval |= kReversedBits[bits & 0xf] << (MAX_ALLOWED_CODE_LENGTH + 1 - i);
+    bits >>= 4;
+  }
+  retval >>= (MAX_ALLOWED_CODE_LENGTH + 1 - num_bits);
+  return retval;
+}
+
+// Get the actual bit values for a tree of bit depths.
+static void ConvertBitDepthsToSymbols(HuffmanTreeCode* const tree) {
+  // 0 bit-depth means that the symbol does not exist.
+  int i;
+  int len;
+  uint32_t next_code[MAX_ALLOWED_CODE_LENGTH + 1];
+  int depth_count[MAX_ALLOWED_CODE_LENGTH + 1] = { 0 };
+
+  assert(tree != NULL);
+  len = tree->num_symbols;
+  for (i = 0; i < len; ++i) {
+    const int code_length = tree->code_lengths[i];
+    assert(code_length <= MAX_ALLOWED_CODE_LENGTH);
+    ++depth_count[code_length];
+  }
+  depth_count[0] = 0;  // ignore unused symbol
+  next_code[0] = 0;
+  {
+    uint32_t code = 0;
+    for (i = 1; i <= MAX_ALLOWED_CODE_LENGTH; ++i) {
+      code = (code + depth_count[i - 1]) << 1;
+      next_code[i] = code;
+    }
+  }
+  for (i = 0; i < len; ++i) {
+    const int code_length = tree->code_lengths[i];
+    tree->codes[i] = ReverseBits(code_length, next_code[code_length]++);
+  }
+}
+
+// -----------------------------------------------------------------------------
+// Main entry point
+
+void VP8LCreateHuffmanTree(uint32_t* const histogram, int tree_depth_limit,
+                           uint8_t* const buf_rle,
+                           HuffmanTree* const huff_tree,
+                           HuffmanTreeCode* const huff_code) {
+  const int num_symbols = huff_code->num_symbols;
+  memset(buf_rle, 0, num_symbols * sizeof(*buf_rle));
+  OptimizeHuffmanForRle(num_symbols, buf_rle, histogram);
+  GenerateOptimalTree(histogram, num_symbols, huff_tree, tree_depth_limit,
+                      huff_code->code_lengths);
+  // Create the actual bit codes for the bit lengths.
+  ConvertBitDepthsToSymbols(huff_code);
+}
diff --git a/webp/src/utils/huffman_encode.h b/webp/src/utils/huffman_encode.h
new file mode 100644
index 0000000..91aa18f
--- /dev/null
+++ b/webp/src/utils/huffman_encode.h
@@ -0,0 +1,61 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Author: Jyrki Alakuijala (jyrki@google.com)
+//
+// Entropy encoding (Huffman) for webp lossless
+
+#ifndef WEBP_UTILS_HUFFMAN_ENCODE_H_
+#define WEBP_UTILS_HUFFMAN_ENCODE_H_
+
+#include "../webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Struct for holding the tree header in coded form.
+typedef struct {
+  uint8_t code;         // value (0..15) or escape code (16,17,18)
+  uint8_t extra_bits;   // extra bits for escape codes
+} HuffmanTreeToken;
+
+// Struct to represent the tree codes (depth and bits array).
+typedef struct {
+  int       num_symbols;   // Number of symbols.
+  uint8_t*  code_lengths;  // Code lengths of the symbols.
+  uint16_t* codes;         // Symbol Codes.
+} HuffmanTreeCode;
+
+// Struct to represent the Huffman tree.
+// TODO(vikasa): Add comment for the fields of the Struct.
+typedef struct {
+  uint32_t total_count_;
+  int value_;
+  int pool_index_left_;    // Index for the left sub-tree.
+  int pool_index_right_;   // Index for the right sub-tree.
+} HuffmanTree;
+
+// Turn the Huffman tree into a token sequence.
+// Returns the number of tokens used.
+int VP8LCreateCompressedHuffmanTree(const HuffmanTreeCode* const tree,
+                                    HuffmanTreeToken* tokens, int max_tokens);
+
+// Create an optimized tree, and tokenize it.
+// 'buf_rle' and 'huff_tree' are pre-allocated and the 'tree' is the constructed
+// huffman code tree.
+void VP8LCreateHuffmanTree(uint32_t* const histogram, int tree_depth_limit,
+                           uint8_t* const buf_rle, HuffmanTree* const huff_tree,
+                           HuffmanTreeCode* const tree);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif  // WEBP_UTILS_HUFFMAN_ENCODE_H_
diff --git a/webp/src/utils/quant_levels.c b/webp/src/utils/quant_levels.c
new file mode 100644
index 0000000..d7c8aab
--- /dev/null
+++ b/webp/src/utils/quant_levels.c
@@ -0,0 +1,140 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Quantize levels for specified number of quantization-levels ([2, 256]).
+// Min and max values are preserved (usual 0 and 255 for alpha plane).
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+
+#include "./quant_levels.h"
+
+#define NUM_SYMBOLS     256
+
+#define MAX_ITER  6             // Maximum number of convergence steps.
+#define ERROR_THRESHOLD 1e-4    // MSE stopping criterion.
+
+// -----------------------------------------------------------------------------
+// Quantize levels.
+
+int QuantizeLevels(uint8_t* const data, int width, int height,
+                   int num_levels, uint64_t* const sse) {
+  int freq[NUM_SYMBOLS] = { 0 };
+  int q_level[NUM_SYMBOLS] = { 0 };
+  double inv_q_level[NUM_SYMBOLS] = { 0 };
+  int min_s = 255, max_s = 0;
+  const size_t data_size = height * width;
+  int i, num_levels_in, iter;
+  double last_err = 1.e38, err = 0.;
+  const double err_threshold = ERROR_THRESHOLD * data_size;
+
+  if (data == NULL) {
+    return 0;
+  }
+
+  if (width <= 0 || height <= 0) {
+    return 0;
+  }
+
+  if (num_levels < 2 || num_levels > 256) {
+    return 0;
+  }
+
+  {
+    size_t n;
+    num_levels_in = 0;
+    for (n = 0; n < data_size; ++n) {
+      num_levels_in += (freq[data[n]] == 0);
+      if (min_s > data[n]) min_s = data[n];
+      if (max_s < data[n]) max_s = data[n];
+      ++freq[data[n]];
+    }
+  }
+
+  if (num_levels_in <= num_levels) goto End;  // nothing to do!
+
+  // Start with uniformly spread centroids.
+  for (i = 0; i < num_levels; ++i) {
+    inv_q_level[i] = min_s + (double)(max_s - min_s) * i / (num_levels - 1);
+  }
+
+  // Fixed values. Won't be changed.
+  q_level[min_s] = 0;
+  q_level[max_s] = num_levels - 1;
+  assert(inv_q_level[0] == min_s);
+  assert(inv_q_level[num_levels - 1] == max_s);
+
+  // k-Means iterations.
+  for (iter = 0; iter < MAX_ITER; ++iter) {
+    double q_sum[NUM_SYMBOLS] = { 0 };
+    double q_count[NUM_SYMBOLS] = { 0 };
+    int s, slot = 0;
+
+    // Assign classes to representatives.
+    for (s = min_s; s <= max_s; ++s) {
+      // Keep track of the nearest neighbour 'slot'
+      while (slot < num_levels - 1 &&
+             2 * s > inv_q_level[slot] + inv_q_level[slot + 1]) {
+        ++slot;
+      }
+      if (freq[s] > 0) {
+        q_sum[slot] += s * freq[s];
+        q_count[slot] += freq[s];
+      }
+      q_level[s] = slot;
+    }
+
+    // Assign new representatives to classes.
+    if (num_levels > 2) {
+      for (slot = 1; slot < num_levels - 1; ++slot) {
+        const double count = q_count[slot];
+        if (count > 0.) {
+          inv_q_level[slot] = q_sum[slot] / count;
+        }
+      }
+    }
+
+    // Compute convergence error.
+    err = 0.;
+    for (s = min_s; s <= max_s; ++s) {
+      const double error = s - inv_q_level[q_level[s]];
+      err += freq[s] * error * error;
+    }
+
+    // Check for convergence: we stop as soon as the error is no
+    // longer improving.
+    if (last_err - err < err_threshold) break;
+    last_err = err;
+  }
+
+  // Remap the alpha plane to quantized values.
+  {
+    // double->int rounding operation can be costly, so we do it
+    // once for all before remapping. We also perform the data[] -> slot
+    // mapping, while at it (avoid one indirection in the final loop).
+    uint8_t map[NUM_SYMBOLS];
+    int s;
+    size_t n;
+    for (s = min_s; s <= max_s; ++s) {
+      const int slot = q_level[s];
+      map[s] = (uint8_t)(inv_q_level[slot] + .5);
+    }
+    // Final pass.
+    for (n = 0; n < data_size; ++n) {
+      data[n] = map[data[n]];
+    }
+  }
+ End:
+  // Store sum of squared error if needed.
+  if (sse != NULL) *sse = (uint64_t)err;
+
+  return 1;
+}
+
diff --git a/webp/src/utils/quant_levels.h b/webp/src/utils/quant_levels.h
new file mode 100644
index 0000000..1cb5a32
--- /dev/null
+++ b/webp/src/utils/quant_levels.h
@@ -0,0 +1,36 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Alpha plane quantization utility
+//
+// Author:  Vikas Arora (vikasa@google.com)
+
+#ifndef WEBP_UTILS_QUANT_LEVELS_H_
+#define WEBP_UTILS_QUANT_LEVELS_H_
+
+#include <stdlib.h>
+
+#include "../webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Replace the input 'data' of size 'width'x'height' with 'num-levels'
+// quantized values. If not NULL, 'sse' will contain the sum of squared error.
+// Valid range for 'num_levels' is [2, 256].
+// Returns false in case of error (data is NULL, or parameters are invalid).
+int QuantizeLevels(uint8_t* const data, int width, int height, int num_levels,
+                   uint64_t* const sse);
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_UTILS_QUANT_LEVELS_H_ */
diff --git a/webp/src/utils/quant_levels_dec.c b/webp/src/utils/quant_levels_dec.c
new file mode 100644
index 0000000..5b8b8b4
--- /dev/null
+++ b/webp/src/utils/quant_levels_dec.c
@@ -0,0 +1,279 @@
+// Copyright 2013 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Implement gradient smoothing: we replace a current alpha value by its
+// surrounding average if it's close enough (that is: the change will be less
+// than the minimum distance between two quantized level).
+// We use sliding window for computing the 2d moving average.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include "./quant_levels_dec.h"
+
+#include <string.h>   // for memset
+
+#include "./utils.h"
+
+// #define USE_DITHERING   // uncomment to enable ordered dithering (not vital)
+
+#define FIX 16     // fix-point precision for averaging
+#define LFIX 2     // extra precision for look-up table
+#define LUT_SIZE ((1 << (8 + LFIX)) - 1)  // look-up table size
+
+#if defined(USE_DITHERING)
+
+#define DFIX 4           // extra precision for ordered dithering
+#define DSIZE 4          // dithering size (must be a power of two)
+// cf. http://en.wikipedia.org/wiki/Ordered_dithering
+static const uint8_t kOrderedDither[DSIZE][DSIZE] = {
+  {  0,  8,  2, 10 },     // coefficients are in DFIX fixed-point precision
+  { 12,  4, 14,  6 },
+  {  3, 11,  1,  9 },
+  { 15,  7, 13,  5 }
+};
+
+#else
+#define DFIX 0
+#endif
+
+typedef struct {
+  int width_, height_;  // dimension
+  int row_;             // current input row being processed
+  uint8_t* src_;        // input pointer
+  uint8_t* dst_;        // output pointer
+
+  int radius_;          // filter radius (=delay)
+  int scale_;           // normalization factor, in FIX bits precision
+
+  void* mem_;           // all memory
+
+  // various scratch buffers
+  uint16_t* start_;
+  uint16_t* cur_;
+  uint16_t* end_;
+  uint16_t* top_;
+  uint16_t* average_;
+
+  // input levels distribution
+  int num_levels_;       // number of quantized levels
+  int min_, max_;        // min and max level values
+  int min_level_dist_;   // smallest distance between two consecutive levels
+
+  int16_t* correction_;  // size = 1 + 2*LUT_SIZE  -> ~4k memory
+} SmoothParams;
+
+//------------------------------------------------------------------------------
+
+#define CLIP_MASK (int)(~0U << (8 + DFIX))
+static WEBP_INLINE uint8_t clip_8b(int v) {
+  return (!(v & CLIP_MASK)) ? (uint8_t)(v >> DFIX) : (v < 0) ? 0u : 255u;
+}
+
+// vertical accumulation
+static void VFilter(SmoothParams* const p) {
+  const uint8_t* src = p->src_;
+  const int w = p->width_;
+  uint16_t* const cur = p->cur_;
+  const uint16_t* const top = p->top_;
+  uint16_t* const out = p->end_;
+  uint16_t sum = 0;               // all arithmetic is modulo 16bit
+  int x;
+
+  for (x = 0; x < w; ++x) {
+    uint16_t new_value;
+    sum += src[x];
+    new_value = top[x] + sum;
+    out[x] = new_value - cur[x];  // vertical sum of 'r' pixels.
+    cur[x] = new_value;
+  }
+  // move input pointers one row down
+  p->top_ = p->cur_;
+  p->cur_ += w;
+  if (p->cur_ == p->end_) p->cur_ = p->start_;  // roll-over
+  // We replicate edges, as it's somewhat easier as a boundary condition.
+  // That's why we don't update the 'src' pointer on top/bottom area:
+  if (p->row_ >= 0 && p->row_ < p->height_ - 1) {
+    p->src_ += p->width_;
+  }
+}
+
+// horizontal accumulation. We use mirror replication of missing pixels, as it's
+// a little easier to implement (surprisingly).
+static void HFilter(SmoothParams* const p) {
+  const uint16_t* const in = p->end_;
+  uint16_t* const out = p->average_;
+  const uint32_t scale = p->scale_;
+  const int w = p->width_;
+  const int r = p->radius_;
+
+  int x;
+  for (x = 0; x <= r; ++x) {   // left mirroring
+    const uint16_t delta = in[x + r - 1] + in[r - x];
+    out[x] = (delta * scale) >> FIX;
+  }
+  for (; x < w - r; ++x) {     // bulk middle run
+    const uint16_t delta = in[x + r] - in[x - r - 1];
+    out[x] = (delta * scale) >> FIX;
+  }
+  for (; x < w; ++x) {         // right mirroring
+    const uint16_t delta =
+        2 * in[w - 1] - in[2 * w - 2 - r - x] - in[x - r - 1];
+    out[x] = (delta * scale) >> FIX;
+  }
+}
+
+// emit one filtered output row
+static void ApplyFilter(SmoothParams* const p) {
+  const uint16_t* const average = p->average_;
+  const int w = p->width_;
+  const int16_t* const correction = p->correction_;
+#if defined(USE_DITHERING)
+  const uint8_t* const dither = kOrderedDither[p->row_ % DSIZE];
+#endif
+  uint8_t* const dst = p->dst_;
+  int x;
+  for (x = 0; x < w; ++x) {
+    const int v = dst[x];
+    if (v < p->max_ && v > p->min_) {
+      const int c = (v << DFIX) + correction[average[x] - (v << LFIX)];
+#if defined(USE_DITHERING)
+      dst[x] = clip_8b(c + dither[x % DSIZE]);
+#else
+      dst[x] = clip_8b(c);
+#endif
+    }
+  }
+  p->dst_ += w;  // advance output pointer
+}
+
+//------------------------------------------------------------------------------
+// Initialize correction table
+
+static void InitCorrectionLUT(int16_t* const lut, int min_dist) {
+  // The correction curve is:
+  //   f(x) = x for x <= threshold2
+  //   f(x) = 0 for x >= threshold1
+  // and a linear interpolation for range x=[threshold2, threshold1]
+  // (along with f(-x) = -f(x) symmetry).
+  // Note that: threshold2 = 3/4 * threshold1
+  const int threshold1 = min_dist << LFIX;
+  const int threshold2 = (3 * threshold1) >> 2;
+  const int max_threshold = threshold2 << DFIX;
+  const int delta = threshold1 - threshold2;
+  int i;
+  for (i = 1; i <= LUT_SIZE; ++i) {
+    int c = (i <= threshold2) ? (i << DFIX)
+          : (i < threshold1) ? max_threshold * (threshold1 - i) / delta
+          : 0;
+    c >>= LFIX;
+    lut[+i] = +c;
+    lut[-i] = -c;
+  }
+  lut[0] = 0;
+}
+
+static void CountLevels(const uint8_t* const data, int size,
+                        SmoothParams* const p) {
+  int i, last_level;
+  uint8_t used_levels[256] = { 0 };
+  p->min_ = 255;
+  p->max_ = 0;
+  for (i = 0; i < size; ++i) {
+    const int v = data[i];
+    if (v < p->min_) p->min_ = v;
+    if (v > p->max_) p->max_ = v;
+    used_levels[v] = 1;
+  }
+  // Compute the mininum distance between two non-zero levels.
+  p->min_level_dist_ = p->max_ - p->min_;
+  last_level = -1;
+  for (i = 0; i < 256; ++i) {
+    if (used_levels[i]) {
+      ++p->num_levels_;
+      if (last_level >= 0) {
+        const int level_dist = i - last_level;
+        if (level_dist < p->min_level_dist_) {
+          p->min_level_dist_ = level_dist;
+        }
+      }
+      last_level = i;
+    }
+  }
+}
+
+// Initialize all params.
+static int InitParams(uint8_t* const data, int width, int height,
+                      int radius, SmoothParams* const p) {
+  const int R = 2 * radius + 1;  // total size of the kernel
+
+  const size_t size_scratch_m = (R + 1) * width * sizeof(*p->start_);
+  const size_t size_m =  width * sizeof(*p->average_);
+  const size_t size_lut = (1 + 2 * LUT_SIZE) * sizeof(*p->correction_);
+  const size_t total_size = size_scratch_m + size_m + size_lut;
+  uint8_t* mem = (uint8_t*)WebPSafeMalloc(1U, total_size);
+
+  if (mem == NULL) return 0;
+  p->mem_ = (void*)mem;
+
+  p->start_ = (uint16_t*)mem;
+  p->cur_ = p->start_;
+  p->end_ = p->start_ + R * width;
+  p->top_ = p->end_ - width;
+  memset(p->top_, 0, width * sizeof(*p->top_));
+  mem += size_scratch_m;
+
+  p->average_ = (uint16_t*)mem;
+  mem += size_m;
+
+  p->width_ = width;
+  p->height_ = height;
+  p->src_ = data;
+  p->dst_ = data;
+  p->radius_ = radius;
+  p->scale_ = (1 << (FIX + LFIX)) / (R * R);  // normalization constant
+  p->row_ = -radius;
+
+  // analyze the input distribution so we can best-fit the threshold
+  CountLevels(data, width * height, p);
+
+  // correction table
+  p->correction_ = ((int16_t*)mem) + LUT_SIZE;
+  InitCorrectionLUT(p->correction_, p->min_level_dist_);
+
+  return 1;
+}
+
+static void CleanupParams(SmoothParams* const p) {
+  WebPSafeFree(p->mem_);
+}
+
+int WebPDequantizeLevels(uint8_t* const data, int width, int height,
+                         int strength) {
+  const int radius = 4 * strength / 100;
+  if (strength < 0 || strength > 100) return 0;
+  if (data == NULL || width <= 0 || height <= 0) return 0;  // bad params
+  if (radius > 0) {
+    SmoothParams p;
+    memset(&p, 0, sizeof(p));
+    if (!InitParams(data, width, height, radius, &p)) return 0;
+    if (p.num_levels_ > 2) {
+      for (; p.row_ < p.height_; ++p.row_) {
+        VFilter(&p);  // accumulate average of input
+        // Need to wait few rows in order to prime the filter,
+        // before emitting some output.
+        if (p.row_ >= p.radius_) {
+          HFilter(&p);
+          ApplyFilter(&p);
+        }
+      }
+    }
+    CleanupParams(&p);
+  }
+  return 1;
+}
diff --git a/webp/src/utils/quant_levels_dec.h b/webp/src/utils/quant_levels_dec.h
new file mode 100644
index 0000000..9aab068
--- /dev/null
+++ b/webp/src/utils/quant_levels_dec.h
@@ -0,0 +1,35 @@
+// Copyright 2013 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Alpha plane de-quantization utility
+//
+// Author:  Vikas Arora (vikasa@google.com)
+
+#ifndef WEBP_UTILS_QUANT_LEVELS_DEC_H_
+#define WEBP_UTILS_QUANT_LEVELS_DEC_H_
+
+#include "../webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Apply post-processing to input 'data' of size 'width'x'height' assuming that
+// the source was quantized to a reduced number of levels.
+// Strength is in [0..100] and controls the amount of dithering applied.
+// Returns false in case of error (data is NULL, invalid parameters,
+// malloc failure, ...).
+int WebPDequantizeLevels(uint8_t* const data, int width, int height,
+                         int strength);
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_UTILS_QUANT_LEVELS_DEC_H_ */
diff --git a/webp/src/utils/random.c b/webp/src/utils/random.c
new file mode 100644
index 0000000..24e96ad
--- /dev/null
+++ b/webp/src/utils/random.c
@@ -0,0 +1,43 @@
+// Copyright 2013 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Pseudo-random utilities
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <string.h>
+#include "./random.h"
+
+//------------------------------------------------------------------------------
+
+// 31b-range values
+static const uint32_t kRandomTable[VP8_RANDOM_TABLE_SIZE] = {
+  0x0de15230, 0x03b31886, 0x775faccb, 0x1c88626a, 0x68385c55, 0x14b3b828,
+  0x4a85fef8, 0x49ddb84b, 0x64fcf397, 0x5c550289, 0x4a290000, 0x0d7ec1da,
+  0x5940b7ab, 0x5492577d, 0x4e19ca72, 0x38d38c69, 0x0c01ee65, 0x32a1755f,
+  0x5437f652, 0x5abb2c32, 0x0faa57b1, 0x73f533e7, 0x685feeda, 0x7563cce2,
+  0x6e990e83, 0x4730a7ed, 0x4fc0d9c6, 0x496b153c, 0x4f1403fa, 0x541afb0c,
+  0x73990b32, 0x26d7cb1c, 0x6fcc3706, 0x2cbb77d8, 0x75762f2a, 0x6425ccdd,
+  0x24b35461, 0x0a7d8715, 0x220414a8, 0x141ebf67, 0x56b41583, 0x73e502e3,
+  0x44cab16f, 0x28264d42, 0x73baaefb, 0x0a50ebed, 0x1d6ab6fb, 0x0d3ad40b,
+  0x35db3b68, 0x2b081e83, 0x77ce6b95, 0x5181e5f0, 0x78853bbc, 0x009f9494,
+  0x27e5ed3c
+};
+
+void VP8InitRandom(VP8Random* const rg, float dithering) {
+  memcpy(rg->tab_, kRandomTable, sizeof(rg->tab_));
+  rg->index1_ = 0;
+  rg->index2_ = 31;
+  rg->amp_ = (dithering < 0.0) ? 0
+           : (dithering > 1.0) ? (1 << VP8_RANDOM_DITHER_FIX)
+           : (uint32_t)((1 << VP8_RANDOM_DITHER_FIX) * dithering);
+}
+
+//------------------------------------------------------------------------------
+
diff --git a/webp/src/utils/random.h b/webp/src/utils/random.h
new file mode 100644
index 0000000..c392a61
--- /dev/null
+++ b/webp/src/utils/random.h
@@ -0,0 +1,63 @@
+// Copyright 2013 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Pseudo-random utilities
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_UTILS_RANDOM_H_
+#define WEBP_UTILS_RANDOM_H_
+
+#include <assert.h>
+#include "../webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define VP8_RANDOM_DITHER_FIX 8   // fixed-point precision for dithering
+#define VP8_RANDOM_TABLE_SIZE 55
+
+typedef struct {
+  int index1_, index2_;
+  uint32_t tab_[VP8_RANDOM_TABLE_SIZE];
+  int amp_;
+} VP8Random;
+
+// Initializes random generator with an amplitude 'dithering' in range [0..1].
+void VP8InitRandom(VP8Random* const rg, float dithering);
+
+// Returns a centered pseudo-random number with 'num_bits' amplitude.
+// (uses D.Knuth's Difference-based random generator).
+// 'amp' is in VP8_RANDOM_DITHER_FIX fixed-point precision.
+static WEBP_INLINE int VP8RandomBits2(VP8Random* const rg, int num_bits,
+                                      int amp) {
+  int diff;
+  assert(num_bits + VP8_RANDOM_DITHER_FIX <= 31);
+  diff = rg->tab_[rg->index1_] - rg->tab_[rg->index2_];
+  if (diff < 0) diff += (1u << 31);
+  rg->tab_[rg->index1_] = diff;
+  if (++rg->index1_ == VP8_RANDOM_TABLE_SIZE) rg->index1_ = 0;
+  if (++rg->index2_ == VP8_RANDOM_TABLE_SIZE) rg->index2_ = 0;
+  // sign-extend, 0-center
+  diff = (int)((uint32_t)diff << 1) >> (32 - num_bits);
+  diff = (diff * amp) >> VP8_RANDOM_DITHER_FIX;  // restrict range
+  diff += 1 << (num_bits - 1);                   // shift back to 0.5-center
+  return diff;
+}
+
+static WEBP_INLINE int VP8RandomBits(VP8Random* const rg, int num_bits) {
+  return VP8RandomBits2(rg, num_bits, rg->amp_);
+}
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_UTILS_RANDOM_H_ */
diff --git a/webp/src/utils/rescaler.c b/webp/src/utils/rescaler.c
new file mode 100644
index 0000000..fad9c6b
--- /dev/null
+++ b/webp/src/utils/rescaler.c
@@ -0,0 +1,333 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Rescaling functions
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include <stdlib.h>
+#include "./rescaler.h"
+#include "../dsp/dsp.h"
+
+//------------------------------------------------------------------------------
+// Implementations of critical functions ImportRow / ExportRow
+
+void (*WebPRescalerImportRow)(WebPRescaler* const wrk,
+                              const uint8_t* const src, int channel) = NULL;
+void (*WebPRescalerExportRow)(WebPRescaler* const wrk, int x_out) = NULL;
+
+#define RFIX 30
+#define MULT_FIX(x, y) (((int64_t)(x) * (y) + (1 << (RFIX - 1))) >> RFIX)
+
+static void ImportRowC(WebPRescaler* const wrk,
+                       const uint8_t* const src, int channel) {
+  const int x_stride = wrk->num_channels;
+  const int x_out_max = wrk->dst_width * wrk->num_channels;
+  int x_in = channel;
+  int x_out;
+  int accum = 0;
+  if (!wrk->x_expand) {
+    int sum = 0;
+    for (x_out = channel; x_out < x_out_max; x_out += x_stride) {
+      accum += wrk->x_add;
+      for (; accum > 0; accum -= wrk->x_sub) {
+        sum += src[x_in];
+        x_in += x_stride;
+      }
+      {        // Emit next horizontal pixel.
+        const int32_t base = src[x_in];
+        const int32_t frac = base * (-accum);
+        x_in += x_stride;
+        wrk->frow[x_out] = (sum + base) * wrk->x_sub - frac;
+        // fresh fractional start for next pixel
+        sum = (int)MULT_FIX(frac, wrk->fx_scale);
+      }
+    }
+  } else {        // simple bilinear interpolation
+    int left = src[channel], right = src[channel];
+    for (x_out = channel; x_out < x_out_max; x_out += x_stride) {
+      if (accum < 0) {
+        left = right;
+        x_in += x_stride;
+        right = src[x_in];
+        accum += wrk->x_add;
+      }
+      wrk->frow[x_out] = right * wrk->x_add + (left - right) * accum;
+      accum -= wrk->x_sub;
+    }
+  }
+  // Accumulate the contribution of the new row.
+  for (x_out = channel; x_out < x_out_max; x_out += x_stride) {
+    wrk->irow[x_out] += wrk->frow[x_out];
+  }
+}
+
+static void ExportRowC(WebPRescaler* const wrk, int x_out) {
+  if (wrk->y_accum <= 0) {
+    uint8_t* const dst = wrk->dst;
+    int32_t* const irow = wrk->irow;
+    const int32_t* const frow = wrk->frow;
+    const int yscale = wrk->fy_scale * (-wrk->y_accum);
+    const int x_out_max = wrk->dst_width * wrk->num_channels;
+    for (; x_out < x_out_max; ++x_out) {
+      const int frac = (int)MULT_FIX(frow[x_out], yscale);
+      const int v = (int)MULT_FIX(irow[x_out] - frac, wrk->fxy_scale);
+      dst[x_out] = (!(v & ~0xff)) ? v : (v < 0) ? 0 : 255;
+      irow[x_out] = frac;   // new fractional start
+    }
+    wrk->y_accum += wrk->y_add;
+    wrk->dst += wrk->dst_stride;
+  }
+}
+
+//------------------------------------------------------------------------------
+// MIPS version
+
+#if defined(WEBP_USE_MIPS32)
+
+static void ImportRowMIPS(WebPRescaler* const wrk,
+                          const uint8_t* const src, int channel) {
+  const int x_stride = wrk->num_channels;
+  const int x_out_max = wrk->dst_width * wrk->num_channels;
+  const int fx_scale = wrk->fx_scale;
+  const int x_add = wrk->x_add;
+  const int x_sub = wrk->x_sub;
+  int* frow = wrk->frow + channel;
+  int* irow = wrk->irow + channel;
+  const uint8_t* src1 = src + channel;
+  int temp1, temp2, temp3;
+  int base, frac, sum;
+  int accum, accum1;
+  const int x_stride1 = x_stride << 2;
+  int loop_c = x_out_max - channel;
+
+  if (!wrk->x_expand) {
+    __asm__ volatile (
+      "li     %[temp1],   0x8000                    \n\t"
+      "li     %[temp2],   0x10000                   \n\t"
+      "li     %[sum],     0                         \n\t"
+      "li     %[accum],   0                         \n\t"
+    "1:                                             \n\t"
+      "addu   %[accum],   %[accum],   %[x_add]      \n\t"
+      "blez   %[accum],   3f                        \n\t"
+    "2:                                             \n\t"
+      "lbu    %[temp3],   0(%[src1])                \n\t"
+      "subu   %[accum],   %[accum],   %[x_sub]      \n\t"
+      "addu   %[src1],    %[src1],    %[x_stride]   \n\t"
+      "addu   %[sum],     %[sum],     %[temp3]      \n\t"
+      "bgtz   %[accum],   2b                        \n\t"
+    "3:                                             \n\t"
+      "lbu    %[base],    0(%[src1])                \n\t"
+      "addu   %[src1],    %[src1],    %[x_stride]   \n\t"
+      "negu   %[accum1],  %[accum]                  \n\t"
+      "mul    %[frac],    %[base],    %[accum1]     \n\t"
+      "addu   %[temp3],   %[sum],     %[base]       \n\t"
+      "mul    %[temp3],   %[temp3],   %[x_sub]      \n\t"
+      "lw     %[base],    0(%[irow])                \n\t"
+      "subu   %[loop_c],  %[loop_c],  %[x_stride]   \n\t"
+      "sll    %[accum1],  %[frac],    2             \n\t"
+      "mult   %[temp1],   %[temp2]                  \n\t"
+      "madd   %[accum1],  %[fx_scale]               \n\t"
+      "mfhi   %[sum]                                \n\t"
+      "subu   %[temp3],   %[temp3],   %[frac]       \n\t"
+      "sw     %[temp3],   0(%[frow])                \n\t"
+      "add    %[base],    %[base],    %[temp3]      \n\t"
+      "sw     %[base],    0(%[irow])                \n\t"
+      "addu   %[irow],    %[irow],    %[x_stride1]  \n\t"
+      "addu   %[frow],    %[frow],    %[x_stride1]  \n\t"
+      "bgtz   %[loop_c],  1b                        \n\t"
+
+      : [accum] "=&r" (accum), [src1] "+r" (src1), [temp3] "=&r" (temp3),
+        [sum] "=&r" (sum), [base] "=&r" (base), [frac] "=&r" (frac),
+        [frow] "+r" (frow), [irow] "+r" (irow), [accum1] "=&r" (accum1),
+        [temp2] "=&r" (temp2), [temp1] "=&r" (temp1)
+      : [x_stride] "r" (x_stride), [fx_scale] "r" (fx_scale),
+        [x_sub] "r" (x_sub), [x_add] "r" (x_add),
+        [loop_c] "r" (loop_c), [x_stride1] "r" (x_stride1)
+      : "memory", "hi", "lo"
+    );
+  } else {
+    __asm__ volatile (
+      "lbu    %[temp1],   0(%[src1])                \n\t"
+      "move   %[temp2],   %[temp1]                  \n\t"
+      "li     %[accum],   0                         \n\t"
+    "1:                                             \n\t"
+      "bgez   %[accum],   2f                        \n\t"
+      "move   %[temp2],   %[temp1]                  \n\t"
+      "addu   %[src1],    %[x_stride]               \n\t"
+      "lbu    %[temp1],   0(%[src1])                \n\t"
+      "addu   %[accum],   %[x_add]                  \n\t"
+    "2:                                             \n\t"
+      "subu   %[temp3],   %[temp2],   %[temp1]      \n\t"
+      "mul    %[temp3],   %[temp3],   %[accum]      \n\t"
+      "mul    %[base],    %[temp1],   %[x_add]      \n\t"
+      "subu   %[accum],   %[accum],   %[x_sub]      \n\t"
+      "lw     %[frac],    0(%[irow])                \n\t"
+      "subu   %[loop_c],  %[loop_c],  %[x_stride]   \n\t"
+      "addu   %[temp3],   %[base],    %[temp3]      \n\t"
+      "sw     %[temp3],   0(%[frow])                \n\t"
+      "addu   %[frow],    %[x_stride1]              \n\t"
+      "addu   %[frac],    %[temp3]                  \n\t"
+      "sw     %[frac],    0(%[irow])                \n\t"
+      "addu   %[irow],    %[x_stride1]              \n\t"
+      "bgtz   %[loop_c],  1b                        \n\t"
+
+      : [src1] "+r" (src1), [accum] "=&r" (accum), [temp1] "=&r" (temp1),
+        [temp2] "=&r" (temp2), [temp3] "=&r" (temp3), [base] "=&r" (base),
+        [frac] "=&r" (frac), [frow] "+r" (frow), [irow] "+r" (irow)
+      : [x_stride] "r" (x_stride), [x_add] "r" (x_add), [x_sub] "r" (x_sub),
+        [x_stride1] "r" (x_stride1), [loop_c] "r" (loop_c)
+      : "memory", "hi", "lo"
+    );
+  }
+}
+
+static void ExportRowMIPS(WebPRescaler* const wrk, int x_out) {
+  if (wrk->y_accum <= 0) {
+    uint8_t* const dst = wrk->dst;
+    int32_t* const irow = wrk->irow;
+    const int32_t* const frow = wrk->frow;
+    const int yscale = wrk->fy_scale * (-wrk->y_accum);
+    const int x_out_max = wrk->dst_width * wrk->num_channels;
+    // if wrk->fxy_scale can fit into 32 bits use optimized code,
+    // otherwise use C code
+    if ((wrk->fxy_scale >> 32) == 0) {
+      int temp0, temp1, temp3, temp4, temp5, temp6, temp7, loop_end;
+      const int temp2 = (int)(wrk->fxy_scale);
+      const int temp8 = x_out_max << 2;
+      uint8_t* dst_t = (uint8_t*)dst;
+      int32_t* irow_t = (int32_t*)irow;
+      const int32_t* frow_t = (const int32_t*)frow;
+
+      __asm__ volatile(
+        "addiu    %[temp6],    $zero,       -256          \n\t"
+        "addiu    %[temp7],    $zero,       255           \n\t"
+        "li       %[temp3],    0x10000                    \n\t"
+        "li       %[temp4],    0x8000                     \n\t"
+        "addu     %[loop_end], %[frow_t],   %[temp8]      \n\t"
+      "1:                                                 \n\t"
+        "lw       %[temp0],    0(%[frow_t])               \n\t"
+        "mult     %[temp3],    %[temp4]                   \n\t"
+        "addiu    %[frow_t],   %[frow_t],   4             \n\t"
+        "sll      %[temp0],    %[temp0],    2             \n\t"
+        "madd     %[temp0],    %[yscale]                  \n\t"
+        "mfhi     %[temp1]                                \n\t"
+        "lw       %[temp0],    0(%[irow_t])               \n\t"
+        "addiu    %[dst_t],    %[dst_t],    1             \n\t"
+        "addiu    %[irow_t],   %[irow_t],   4             \n\t"
+        "subu     %[temp0],    %[temp0],    %[temp1]      \n\t"
+        "mult     %[temp3],    %[temp4]                   \n\t"
+        "sll      %[temp0],    %[temp0],    2             \n\t"
+        "madd     %[temp0],    %[temp2]                   \n\t"
+        "mfhi     %[temp5]                                \n\t"
+        "sw       %[temp1],    -4(%[irow_t])              \n\t"
+        "and      %[temp0],    %[temp5],    %[temp6]      \n\t"
+        "slti     %[temp1],    %[temp5],    0             \n\t"
+        "beqz     %[temp0],    2f                         \n\t"
+        "xor      %[temp5],    %[temp5],    %[temp5]      \n\t"
+        "movz     %[temp5],    %[temp7],    %[temp1]      \n\t"
+      "2:                                                 \n\t"
+        "sb       %[temp5],    -1(%[dst_t])               \n\t"
+        "bne      %[frow_t],   %[loop_end], 1b            \n\t"
+
+        : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp3]"=&r"(temp3),
+          [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), [temp6]"=&r"(temp6),
+          [temp7]"=&r"(temp7), [frow_t]"+r"(frow_t), [irow_t]"+r"(irow_t),
+          [dst_t]"+r"(dst_t), [loop_end]"=&r"(loop_end)
+        : [temp2]"r"(temp2), [yscale]"r"(yscale), [temp8]"r"(temp8)
+        : "memory", "hi", "lo"
+      );
+      wrk->y_accum += wrk->y_add;
+      wrk->dst += wrk->dst_stride;
+    } else {
+      ExportRowC(wrk, x_out);
+    }
+  }
+}
+#endif   // WEBP_USE_MIPS32
+
+//------------------------------------------------------------------------------
+
+void WebPRescalerInit(WebPRescaler* const wrk, int src_width, int src_height,
+                      uint8_t* const dst, int dst_width, int dst_height,
+                      int dst_stride, int num_channels, int x_add, int x_sub,
+                      int y_add, int y_sub, int32_t* const work) {
+  wrk->x_expand = (src_width < dst_width);
+  wrk->src_width = src_width;
+  wrk->src_height = src_height;
+  wrk->dst_width = dst_width;
+  wrk->dst_height = dst_height;
+  wrk->dst = dst;
+  wrk->dst_stride = dst_stride;
+  wrk->num_channels = num_channels;
+  // for 'x_expand', we use bilinear interpolation
+  wrk->x_add = wrk->x_expand ? (x_sub - 1) : x_add - x_sub;
+  wrk->x_sub = wrk->x_expand ? (x_add - 1) : x_sub;
+  wrk->y_accum = y_add;
+  wrk->y_add = y_add;
+  wrk->y_sub = y_sub;
+  wrk->fx_scale = (1 << RFIX) / x_sub;
+  wrk->fy_scale = (1 << RFIX) / y_sub;
+  wrk->fxy_scale = wrk->x_expand ?
+      ((int64_t)dst_height << RFIX) / (x_sub * src_height) :
+      ((int64_t)dst_height << RFIX) / (x_add * src_height);
+  wrk->irow = work;
+  wrk->frow = work + num_channels * dst_width;
+
+  if (WebPRescalerImportRow == NULL) {
+    WebPRescalerImportRow = ImportRowC;
+    WebPRescalerExportRow = ExportRowC;
+    if (VP8GetCPUInfo != NULL) {
+#if defined(WEBP_USE_MIPS32)
+      if (VP8GetCPUInfo(kMIPS32)) {
+        WebPRescalerImportRow = ImportRowMIPS;
+        WebPRescalerExportRow = ExportRowMIPS;
+      }
+#endif
+    }
+  }
+}
+
+#undef MULT_FIX
+#undef RFIX
+
+//------------------------------------------------------------------------------
+// all-in-one calls
+
+int WebPRescaleNeededLines(const WebPRescaler* const wrk, int max_num_lines) {
+  const int num_lines = (wrk->y_accum + wrk->y_sub - 1) / wrk->y_sub;
+  return (num_lines > max_num_lines) ? max_num_lines : num_lines;
+}
+
+int WebPRescalerImport(WebPRescaler* const wrk, int num_lines,
+                       const uint8_t* src, int src_stride) {
+  int total_imported = 0;
+  while (total_imported < num_lines && wrk->y_accum > 0) {
+    int channel;
+    for (channel = 0; channel < wrk->num_channels; ++channel) {
+      WebPRescalerImportRow(wrk, src, channel);
+    }
+    src += src_stride;
+    ++total_imported;
+    wrk->y_accum -= wrk->y_sub;
+  }
+  return total_imported;
+}
+
+int WebPRescalerExport(WebPRescaler* const rescaler) {
+  int total_exported = 0;
+  while (WebPRescalerHasPendingOutput(rescaler)) {
+    WebPRescalerExportRow(rescaler, 0);
+    ++total_exported;
+  }
+  return total_exported;
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/utils/rescaler.h b/webp/src/utils/rescaler.h
new file mode 100644
index 0000000..a6f3787
--- /dev/null
+++ b/webp/src/utils/rescaler.h
@@ -0,0 +1,82 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Rescaling functions
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_UTILS_RESCALER_H_
+#define WEBP_UTILS_RESCALER_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "../webp/types.h"
+
+// Structure used for on-the-fly rescaling
+typedef struct {
+  int x_expand;               // true if we're expanding in the x direction
+  int num_channels;           // bytes to jump between pixels
+  int fy_scale, fx_scale;     // fixed-point scaling factor
+  int64_t fxy_scale;          // ''
+  // we need hpel-precise add/sub increments, for the downsampled U/V planes.
+  int y_accum;                // vertical accumulator
+  int y_add, y_sub;           // vertical increments (add ~= src, sub ~= dst)
+  int x_add, x_sub;           // horizontal increments (add ~= src, sub ~= dst)
+  int src_width, src_height;  // source dimensions
+  int dst_width, dst_height;  // destination dimensions
+  uint8_t* dst;
+  int dst_stride;
+  int32_t* irow, *frow;       // work buffer
+} WebPRescaler;
+
+// Initialize a rescaler given scratch area 'work' and dimensions of src & dst.
+void WebPRescalerInit(WebPRescaler* const rescaler,
+                      int src_width, int src_height,
+                      uint8_t* const dst,
+                      int dst_width, int dst_height, int dst_stride,
+                      int num_channels,
+                      int x_add, int x_sub,
+                      int y_add, int y_sub,
+                      int32_t* const work);
+
+// Returns the number of input lines needed next to produce one output line,
+// considering that the maximum available input lines are 'max_num_lines'.
+int WebPRescaleNeededLines(const WebPRescaler* const rescaler,
+                           int max_num_lines);
+
+// Import multiple rows over all channels, until at least one row is ready to
+// be exported. Returns the actual number of lines that were imported.
+int WebPRescalerImport(WebPRescaler* const rescaler, int num_rows,
+                       const uint8_t* src, int src_stride);
+
+// Import a row of data and save its contribution in the rescaler.
+// 'channel' denotes the channel number to be imported.
+extern void (*WebPRescalerImportRow)(WebPRescaler* const wrk,
+                                     const uint8_t* const src, int channel);
+// Export one row (starting at x_out position) from rescaler.
+extern void (*WebPRescalerExportRow)(WebPRescaler* const wrk, int x_out);
+
+// Return true if there is pending output rows ready.
+static WEBP_INLINE
+int WebPRescalerHasPendingOutput(const WebPRescaler* const rescaler) {
+  return (rescaler->y_accum <= 0);
+}
+
+// Export as many rows as possible. Return the numbers of rows written.
+int WebPRescalerExport(WebPRescaler* const rescaler);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_UTILS_RESCALER_H_ */
diff --git a/webp/src/utils/thread.c b/webp/src/utils/thread.c
new file mode 100644
index 0000000..264210b
--- /dev/null
+++ b/webp/src/utils/thread.c
@@ -0,0 +1,309 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Multi-threaded worker
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <assert.h>
+#include <string.h>   // for memset()
+#include "./thread.h"
+#include "./utils.h"
+
+#ifdef WEBP_USE_THREAD
+
+#if defined(_WIN32)
+
+#include <windows.h>
+typedef HANDLE pthread_t;
+typedef CRITICAL_SECTION pthread_mutex_t;
+typedef struct {
+  HANDLE waiting_sem_;
+  HANDLE received_sem_;
+  HANDLE signal_event_;
+} pthread_cond_t;
+
+#else  // !_WIN32
+
+#include <pthread.h>
+
+#endif  // _WIN32
+
+struct WebPWorkerImpl {
+  pthread_mutex_t mutex_;
+  pthread_cond_t  condition_;
+  pthread_t       thread_;
+};
+
+#if defined(_WIN32)
+
+//------------------------------------------------------------------------------
+// simplistic pthread emulation layer
+
+#include <process.h>
+
+// _beginthreadex requires __stdcall
+#define THREADFN unsigned int __stdcall
+#define THREAD_RETURN(val) (unsigned int)((DWORD_PTR)val)
+
+static int pthread_create(pthread_t* const thread, const void* attr,
+                          unsigned int (__stdcall *start)(void*), void* arg) {
+  (void)attr;
+  *thread = (pthread_t)_beginthreadex(NULL,   /* void *security */
+                                      0,      /* unsigned stack_size */
+                                      start,
+                                      arg,
+                                      0,      /* unsigned initflag */
+                                      NULL);  /* unsigned *thrdaddr */
+  if (*thread == NULL) return 1;
+  SetThreadPriority(*thread, THREAD_PRIORITY_ABOVE_NORMAL);
+  return 0;
+}
+
+static int pthread_join(pthread_t thread, void** value_ptr) {
+  (void)value_ptr;
+  return (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0 ||
+          CloseHandle(thread) == 0);
+}
+
+// Mutex
+static int pthread_mutex_init(pthread_mutex_t* const mutex, void* mutexattr) {
+  (void)mutexattr;
+  InitializeCriticalSection(mutex);
+  return 0;
+}
+
+static int pthread_mutex_lock(pthread_mutex_t* const mutex) {
+  EnterCriticalSection(mutex);
+  return 0;
+}
+
+static int pthread_mutex_unlock(pthread_mutex_t* const mutex) {
+  LeaveCriticalSection(mutex);
+  return 0;
+}
+
+static int pthread_mutex_destroy(pthread_mutex_t* const mutex) {
+  DeleteCriticalSection(mutex);
+  return 0;
+}
+
+// Condition
+static int pthread_cond_destroy(pthread_cond_t* const condition) {
+  int ok = 1;
+  ok &= (CloseHandle(condition->waiting_sem_) != 0);
+  ok &= (CloseHandle(condition->received_sem_) != 0);
+  ok &= (CloseHandle(condition->signal_event_) != 0);
+  return !ok;
+}
+
+static int pthread_cond_init(pthread_cond_t* const condition, void* cond_attr) {
+  (void)cond_attr;
+  condition->waiting_sem_ = CreateSemaphore(NULL, 0, 1, NULL);
+  condition->received_sem_ = CreateSemaphore(NULL, 0, 1, NULL);
+  condition->signal_event_ = CreateEvent(NULL, FALSE, FALSE, NULL);
+  if (condition->waiting_sem_ == NULL ||
+      condition->received_sem_ == NULL ||
+      condition->signal_event_ == NULL) {
+    pthread_cond_destroy(condition);
+    return 1;
+  }
+  return 0;
+}
+
+static int pthread_cond_signal(pthread_cond_t* const condition) {
+  int ok = 1;
+  if (WaitForSingleObject(condition->waiting_sem_, 0) == WAIT_OBJECT_0) {
+    // a thread is waiting in pthread_cond_wait: allow it to be notified
+    ok = SetEvent(condition->signal_event_);
+    // wait until the event is consumed so the signaler cannot consume
+    // the event via its own pthread_cond_wait.
+    ok &= (WaitForSingleObject(condition->received_sem_, INFINITE) !=
+           WAIT_OBJECT_0);
+  }
+  return !ok;
+}
+
+static int pthread_cond_wait(pthread_cond_t* const condition,
+                             pthread_mutex_t* const mutex) {
+  int ok;
+  // note that there is a consumer available so the signal isn't dropped in
+  // pthread_cond_signal
+  if (!ReleaseSemaphore(condition->waiting_sem_, 1, NULL))
+    return 1;
+  // now unlock the mutex so pthread_cond_signal may be issued
+  pthread_mutex_unlock(mutex);
+  ok = (WaitForSingleObject(condition->signal_event_, INFINITE) ==
+        WAIT_OBJECT_0);
+  ok &= ReleaseSemaphore(condition->received_sem_, 1, NULL);
+  pthread_mutex_lock(mutex);
+  return !ok;
+}
+
+#else  // !_WIN32
+# define THREADFN void*
+# define THREAD_RETURN(val) val
+#endif  // _WIN32
+
+//------------------------------------------------------------------------------
+
+static void Execute(WebPWorker* const worker);  // Forward declaration.
+
+static THREADFN ThreadLoop(void* ptr) {
+  WebPWorker* const worker = (WebPWorker*)ptr;
+  int done = 0;
+  while (!done) {
+    pthread_mutex_lock(&worker->impl_->mutex_);
+    while (worker->status_ == OK) {   // wait in idling mode
+      pthread_cond_wait(&worker->impl_->condition_, &worker->impl_->mutex_);
+    }
+    if (worker->status_ == WORK) {
+      Execute(worker);
+      worker->status_ = OK;
+    } else if (worker->status_ == NOT_OK) {   // finish the worker
+      done = 1;
+    }
+    // signal to the main thread that we're done (for Sync())
+    pthread_cond_signal(&worker->impl_->condition_);
+    pthread_mutex_unlock(&worker->impl_->mutex_);
+  }
+  return THREAD_RETURN(NULL);    // Thread is finished
+}
+
+// main thread state control
+static void ChangeState(WebPWorker* const worker,
+                        WebPWorkerStatus new_status) {
+  // No-op when attempting to change state on a thread that didn't come up.
+  // Checking status_ without acquiring the lock first would result in a data
+  // race.
+  if (worker->impl_ == NULL) return;
+
+  pthread_mutex_lock(&worker->impl_->mutex_);
+  if (worker->status_ >= OK) {
+    // wait for the worker to finish
+    while (worker->status_ != OK) {
+      pthread_cond_wait(&worker->impl_->condition_, &worker->impl_->mutex_);
+    }
+    // assign new status and release the working thread if needed
+    if (new_status != OK) {
+      worker->status_ = new_status;
+      pthread_cond_signal(&worker->impl_->condition_);
+    }
+  }
+  pthread_mutex_unlock(&worker->impl_->mutex_);
+}
+
+#endif  // WEBP_USE_THREAD
+
+//------------------------------------------------------------------------------
+
+static void Init(WebPWorker* const worker) {
+  memset(worker, 0, sizeof(*worker));
+  worker->status_ = NOT_OK;
+}
+
+static int Sync(WebPWorker* const worker) {
+#ifdef WEBP_USE_THREAD
+  ChangeState(worker, OK);
+#endif
+  assert(worker->status_ <= OK);
+  return !worker->had_error;
+}
+
+static int Reset(WebPWorker* const worker) {
+  int ok = 1;
+  worker->had_error = 0;
+  if (worker->status_ < OK) {
+#ifdef WEBP_USE_THREAD
+    worker->impl_ = (WebPWorkerImpl*)WebPSafeCalloc(1, sizeof(*worker->impl_));
+    if (worker->impl_ == NULL) {
+      return 0;
+    }
+    if (pthread_mutex_init(&worker->impl_->mutex_, NULL)) {
+      goto Error;
+    }
+    if (pthread_cond_init(&worker->impl_->condition_, NULL)) {
+      pthread_mutex_destroy(&worker->impl_->mutex_);
+      goto Error;
+    }
+    pthread_mutex_lock(&worker->impl_->mutex_);
+    ok = !pthread_create(&worker->impl_->thread_, NULL, ThreadLoop, worker);
+    if (ok) worker->status_ = OK;
+    pthread_mutex_unlock(&worker->impl_->mutex_);
+    if (!ok) {
+      pthread_mutex_destroy(&worker->impl_->mutex_);
+      pthread_cond_destroy(&worker->impl_->condition_);
+ Error:
+      WebPSafeFree(worker->impl_);
+      worker->impl_ = NULL;
+      return 0;
+    }
+#else
+    worker->status_ = OK;
+#endif
+  } else if (worker->status_ > OK) {
+    ok = Sync(worker);
+  }
+  assert(!ok || (worker->status_ == OK));
+  return ok;
+}
+
+static void Execute(WebPWorker* const worker) {
+  if (worker->hook != NULL) {
+    worker->had_error |= !worker->hook(worker->data1, worker->data2);
+  }
+}
+
+static void Launch(WebPWorker* const worker) {
+#ifdef WEBP_USE_THREAD
+  ChangeState(worker, WORK);
+#else
+  Execute(worker);
+#endif
+}
+
+static void End(WebPWorker* const worker) {
+#ifdef WEBP_USE_THREAD
+  if (worker->impl_ != NULL) {
+    ChangeState(worker, NOT_OK);
+    pthread_join(worker->impl_->thread_, NULL);
+    pthread_mutex_destroy(&worker->impl_->mutex_);
+    pthread_cond_destroy(&worker->impl_->condition_);
+    WebPSafeFree(worker->impl_);
+    worker->impl_ = NULL;
+  }
+#else
+  worker->status_ = NOT_OK;
+  assert(worker->impl_ == NULL);
+#endif
+  assert(worker->status_ == NOT_OK);
+}
+
+//------------------------------------------------------------------------------
+
+static WebPWorkerInterface g_worker_interface = {
+  Init, Reset, Sync, Launch, Execute, End
+};
+
+int WebPSetWorkerInterface(const WebPWorkerInterface* const winterface) {
+  if (winterface == NULL ||
+      winterface->Init == NULL || winterface->Reset == NULL ||
+      winterface->Sync == NULL || winterface->Launch == NULL ||
+      winterface->Execute == NULL || winterface->End == NULL) {
+    return 0;
+  }
+  g_worker_interface = *winterface;
+  return 1;
+}
+
+const WebPWorkerInterface* WebPGetWorkerInterface(void) {
+  return &g_worker_interface;
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/utils/thread.h b/webp/src/utils/thread.h
new file mode 100644
index 0000000..7bd451b
--- /dev/null
+++ b/webp/src/utils/thread.h
@@ -0,0 +1,93 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Multi-threaded worker
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_UTILS_THREAD_H_
+#define WEBP_UTILS_THREAD_H_
+
+#ifdef HAVE_CONFIG_H
+#include "../webp/config.h"
+#endif
+
+#include "../webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// State of the worker thread object
+typedef enum {
+  NOT_OK = 0,   // object is unusable
+  OK,           // ready to work
+  WORK          // busy finishing the current task
+} WebPWorkerStatus;
+
+// Function to be called by the worker thread. Takes two opaque pointers as
+// arguments (data1 and data2), and should return false in case of error.
+typedef int (*WebPWorkerHook)(void*, void*);
+
+// Platform-dependent implementation details for the worker.
+typedef struct WebPWorkerImpl WebPWorkerImpl;
+
+// Synchronization object used to launch job in the worker thread
+typedef struct {
+  WebPWorkerImpl* impl_;
+  WebPWorkerStatus status_;
+  WebPWorkerHook hook;    // hook to call
+  void* data1;            // first argument passed to 'hook'
+  void* data2;            // second argument passed to 'hook'
+  int had_error;          // return value of the last call to 'hook'
+} WebPWorker;
+
+// The interface for all thread-worker related functions. All these functions
+// must be implemented.
+typedef struct {
+  // Must be called first, before any other method.
+  void (*Init)(WebPWorker* const worker);
+  // Must be called to initialize the object and spawn the thread. Re-entrant.
+  // Will potentially launch the thread. Returns false in case of error.
+  int (*Reset)(WebPWorker* const worker);
+  // Makes sure the previous work is finished. Returns true if worker->had_error
+  // was not set and no error condition was triggered by the working thread.
+  int (*Sync)(WebPWorker* const worker);
+  // Triggers the thread to call hook() with data1 and data2 arguments. These
+  // hook/data1/data2 values can be changed at any time before calling this
+  // function, but not be changed afterward until the next call to Sync().
+  void (*Launch)(WebPWorker* const worker);
+  // This function is similar to Launch() except that it calls the
+  // hook directly instead of using a thread. Convenient to bypass the thread
+  // mechanism while still using the WebPWorker structs. Sync() must
+  // still be called afterward (for error reporting).
+  void (*Execute)(WebPWorker* const worker);
+  // Kill the thread and terminate the object. To use the object again, one
+  // must call Reset() again.
+  void (*End)(WebPWorker* const worker);
+} WebPWorkerInterface;
+
+// Install a new set of threading functions, overriding the defaults. This
+// should be done before any workers are started, i.e., before any encoding or
+// decoding takes place. The contents of the interface struct are copied, it
+// is safe to free the corresponding memory after this call. This function is
+// not thread-safe. Return false in case of invalid pointer or methods.
+WEBP_EXTERN(int) WebPSetWorkerInterface(
+    const WebPWorkerInterface* const interface);
+
+// Retrieve the currently set thread worker interface.
+WEBP_EXTERN(const WebPWorkerInterface*) WebPGetWorkerInterface(void);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_UTILS_THREAD_H_ */
diff --git a/webp/src/utils/utils.c b/webp/src/utils/utils.c
new file mode 100644
index 0000000..8ff7f12
--- /dev/null
+++ b/webp/src/utils/utils.c
@@ -0,0 +1,211 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Misc. common utility functions
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <stdlib.h>
+#include "./utils.h"
+
+// If PRINT_MEM_INFO is defined, extra info (like total memory used, number of
+// alloc/free etc) is printed. For debugging/tuning purpose only (it's slow,
+// and not multi-thread safe!).
+// An interesting alternative is valgrind's 'massif' tool:
+//    http://valgrind.org/docs/manual/ms-manual.html
+// Here is an example command line:
+/*    valgrind --tool=massif --massif-out-file=massif.out \
+               --stacks=yes --alloc-fn=WebPSafeAlloc --alloc-fn=WebPSafeCalloc
+      ms_print massif.out
+*/
+// In addition:
+// * if PRINT_MEM_TRAFFIC is defined, all the details of the malloc/free cycles
+//   are printed.
+// * if MALLOC_FAIL_AT is defined, the global environment variable
+//   $MALLOC_FAIL_AT is used to simulate a memory error when calloc or malloc
+//   is called for the nth time. Example usage:
+//   export MALLOC_FAIL_AT=50 && ./examples/cwebp input.png
+// * if MALLOC_LIMIT is defined, the global environment variable $MALLOC_LIMIT
+//   sets the maximum amount of memory (in bytes) made available to libwebp.
+//   This can be used to emulate environment with very limited memory.
+//   Example: export MALLOC_LIMIT=64000000 && ./examples/dwebp picture.webp
+
+// #define PRINT_MEM_INFO
+// #define PRINT_MEM_TRAFFIC
+// #define MALLOC_FAIL_AT
+// #define MALLOC_LIMIT
+
+//------------------------------------------------------------------------------
+// Checked memory allocation
+
+#if defined(PRINT_MEM_INFO)
+
+#include <stdio.h>
+#include <stdlib.h>  // for abort()
+
+static int num_malloc_calls = 0;
+static int num_calloc_calls = 0;
+static int num_free_calls = 0;
+static int countdown_to_fail = 0;     // 0 = off
+
+typedef struct MemBlock MemBlock;
+struct MemBlock {
+  void* ptr_;
+  size_t size_;
+  MemBlock* next_;
+};
+
+static MemBlock* all_blocks = NULL;
+static size_t total_mem = 0;
+static size_t total_mem_allocated = 0;
+static size_t high_water_mark = 0;
+static size_t mem_limit = 0;
+
+static int exit_registered = 0;
+
+static void PrintMemInfo(void) {
+  fprintf(stderr, "\nMEMORY INFO:\n");
+  fprintf(stderr, "num calls to: malloc = %4d\n", num_malloc_calls);
+  fprintf(stderr, "              calloc = %4d\n", num_calloc_calls);
+  fprintf(stderr, "              free   = %4d\n", num_free_calls);
+  fprintf(stderr, "total_mem: %u\n", (uint32_t)total_mem);
+  fprintf(stderr, "total_mem allocated: %u\n", (uint32_t)total_mem_allocated);
+  fprintf(stderr, "high-water mark: %u\n", (uint32_t)high_water_mark);
+  while (all_blocks != NULL) {
+    MemBlock* b = all_blocks;
+    all_blocks = b->next_;
+    free(b);
+  }
+}
+
+static void Increment(int* const v) {
+  if (!exit_registered) {
+#if defined(MALLOC_FAIL_AT)
+    {
+      const char* const malloc_fail_at_str = getenv("MALLOC_FAIL_AT");
+      if (malloc_fail_at_str != NULL) {
+        countdown_to_fail = atoi(malloc_fail_at_str);
+      }
+    }
+#endif
+#if defined(MALLOC_LIMIT)
+    {
+      const char* const malloc_limit_str = getenv("MALLOC_LIMIT");
+      if (malloc_limit_str != NULL) {
+        mem_limit = atoi(malloc_limit_str);
+      }
+    }
+#endif
+    (void)countdown_to_fail;
+    (void)mem_limit;
+    atexit(PrintMemInfo);
+    exit_registered = 1;
+  }
+  ++*v;
+}
+
+static void AddMem(void* ptr, size_t size) {
+  if (ptr != NULL) {
+    MemBlock* const b = (MemBlock*)malloc(sizeof(*b));
+    if (b == NULL) abort();
+    b->next_ = all_blocks;
+    all_blocks = b;
+    b->ptr_ = ptr;
+    b->size_ = size;
+    total_mem += size;
+    total_mem_allocated += size;
+#if defined(PRINT_MEM_TRAFFIC)
+#if defined(MALLOC_FAIL_AT)
+    fprintf(stderr, "fail-count: %5d [mem=%u]\n",
+            num_malloc_calls + num_calloc_calls, (uint32_t)total_mem);
+#else
+    fprintf(stderr, "Mem: %u (+%u)\n", (uint32_t)total_mem, (uint32_t)size);
+#endif
+#endif
+    if (total_mem > high_water_mark) high_water_mark = total_mem;
+  }
+}
+
+static void SubMem(void* ptr) {
+  if (ptr != NULL) {
+    MemBlock** b = &all_blocks;
+    // Inefficient search, but that's just for debugging.
+    while (*b != NULL && (*b)->ptr_ != ptr) b = &(*b)->next_;
+    if (*b == NULL) {
+      fprintf(stderr, "Invalid pointer free! (%p)\n", ptr);
+      abort();
+    }
+    {
+      MemBlock* const block = *b;
+      *b = block->next_;
+      total_mem -= block->size_;
+#if defined(PRINT_MEM_TRAFFIC)
+      fprintf(stderr, "Mem: %u (-%u)\n",
+              (uint32_t)total_mem, (uint32_t)block->size_);
+#endif
+      free(block);
+    }
+  }
+}
+
+#else
+#define Increment(v) do {} while (0)
+#define AddMem(p, s) do {} while (0)
+#define SubMem(p)    do {} while (0)
+#endif
+
+// Returns 0 in case of overflow of nmemb * size.
+static int CheckSizeArgumentsOverflow(uint64_t nmemb, size_t size) {
+  const uint64_t total_size = nmemb * size;
+  if (nmemb == 0) return 1;
+  if ((uint64_t)size > WEBP_MAX_ALLOCABLE_MEMORY / nmemb) return 0;
+  if (total_size != (size_t)total_size) return 0;
+#if defined(PRINT_MEM_INFO) && defined(MALLOC_FAIL_AT)
+  if (countdown_to_fail > 0 && --countdown_to_fail == 0) {
+    return 0;    // fake fail!
+  }
+#endif
+#if defined(MALLOC_LIMIT)
+  if (mem_limit > 0 && total_mem + total_size >= mem_limit) {
+    return 0;   // fake fail!
+  }
+#endif
+
+  return 1;
+}
+
+void* WebPSafeMalloc(uint64_t nmemb, size_t size) {
+  void* ptr;
+  Increment(&num_malloc_calls);
+  if (!CheckSizeArgumentsOverflow(nmemb, size)) return NULL;
+  assert(nmemb * size > 0);
+  ptr = malloc((size_t)(nmemb * size));
+  AddMem(ptr, (size_t)(nmemb * size));
+  return ptr;
+}
+
+void* WebPSafeCalloc(uint64_t nmemb, size_t size) {
+  void* ptr;
+  Increment(&num_calloc_calls);
+  if (!CheckSizeArgumentsOverflow(nmemb, size)) return NULL;
+  assert(nmemb * size > 0);
+  ptr = calloc((size_t)nmemb, size);
+  AddMem(ptr, (size_t)(nmemb * size));
+  return ptr;
+}
+
+void WebPSafeFree(void* const ptr) {
+  if (ptr != NULL) {
+    Increment(&num_free_calls);
+    SubMem(ptr);
+  }
+  free(ptr);
+}
+
+//------------------------------------------------------------------------------
diff --git a/webp/src/utils/utils.h b/webp/src/utils/utils.h
new file mode 100644
index 0000000..f2c498a
--- /dev/null
+++ b/webp/src/utils/utils.h
@@ -0,0 +1,121 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Misc. common utility functions
+//
+// Authors: Skal (pascal.massimino@gmail.com)
+//          Urvang (urvang@google.com)
+
+#ifndef WEBP_UTILS_UTILS_H_
+#define WEBP_UTILS_UTILS_H_
+
+#include <assert.h>
+
+#include "../webp/types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//------------------------------------------------------------------------------
+// Memory allocation
+
+// This is the maximum memory amount that libwebp will ever try to allocate.
+#define WEBP_MAX_ALLOCABLE_MEMORY (1ULL << 40)
+
+// size-checking safe malloc/calloc: verify that the requested size is not too
+// large, or return NULL. You don't need to call these for constructs like
+// malloc(sizeof(foo)), but only if there's picture-dependent size involved
+// somewhere (like: malloc(num_pixels * sizeof(*something))). That's why this
+// safe malloc() borrows the signature from calloc(), pointing at the dangerous
+// underlying multiply involved.
+WEBP_EXTERN(void*) WebPSafeMalloc(uint64_t nmemb, size_t size);
+// Note that WebPSafeCalloc() expects the second argument type to be 'size_t'
+// in order to favor the "calloc(num_foo, sizeof(foo))" pattern.
+WEBP_EXTERN(void*) WebPSafeCalloc(uint64_t nmemb, size_t size);
+
+// Companion deallocation function to the above allocations.
+WEBP_EXTERN(void) WebPSafeFree(void* const ptr);
+
+//------------------------------------------------------------------------------
+// Reading/writing data.
+
+// Read 16, 24 or 32 bits stored in little-endian order.
+static WEBP_INLINE int GetLE16(const uint8_t* const data) {
+  return (int)(data[0] << 0) | (data[1] << 8);
+}
+
+static WEBP_INLINE int GetLE24(const uint8_t* const data) {
+  return GetLE16(data) | (data[2] << 16);
+}
+
+static WEBP_INLINE uint32_t GetLE32(const uint8_t* const data) {
+  return (uint32_t)GetLE16(data) | (GetLE16(data + 2) << 16);
+}
+
+// Store 16, 24 or 32 bits in little-endian order.
+static WEBP_INLINE void PutLE16(uint8_t* const data, int val) {
+  assert(val < (1 << 16));
+  data[0] = (val >> 0);
+  data[1] = (val >> 8);
+}
+
+static WEBP_INLINE void PutLE24(uint8_t* const data, int val) {
+  assert(val < (1 << 24));
+  PutLE16(data, val & 0xffff);
+  data[2] = (val >> 16);
+}
+
+static WEBP_INLINE void PutLE32(uint8_t* const data, uint32_t val) {
+  PutLE16(data, (int)(val & 0xffff));
+  PutLE16(data + 2, (int)(val >> 16));
+}
+
+// Returns (int)floor(log2(n)). n must be > 0.
+// use GNU builtins where available.
+#if defined(__GNUC__) && \
+    ((__GNUC__ == 3 && __GNUC_MINOR__ >= 4) || __GNUC__ >= 4)
+static WEBP_INLINE int BitsLog2Floor(uint32_t n) {
+  return 31 ^ __builtin_clz(n);
+}
+#elif defined(_MSC_VER) && _MSC_VER > 1310 && \
+      (defined(_M_X64) || defined(_M_IX86))
+#include <intrin.h>
+#pragma intrinsic(_BitScanReverse)
+
+static WEBP_INLINE int BitsLog2Floor(uint32_t n) {
+  uint32_t first_set_bit;
+  _BitScanReverse(&first_set_bit, n);
+  return first_set_bit;
+}
+#else
+static WEBP_INLINE int BitsLog2Floor(uint32_t n) {
+  int log = 0;
+  uint32_t value = n;
+  int i;
+
+  for (i = 4; i >= 0; --i) {
+    const int shift = (1 << i);
+    const uint32_t x = value >> shift;
+    if (x != 0) {
+      value = x;
+      log += shift;
+    }
+  }
+  return log;
+}
+#endif
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_UTILS_UTILS_H_ */
diff --git a/webp/src/webp/decode.h b/webp/src/webp/decode.h
new file mode 100644
index 0000000..8d3f7be
--- /dev/null
+++ b/webp/src/webp/decode.h
@@ -0,0 +1,503 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//  Main decoding functions for WebP images.
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_WEBP_DECODE_H_
+#define WEBP_WEBP_DECODE_H_
+
+#include "./types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define WEBP_DECODER_ABI_VERSION 0x0203    // MAJOR(8b) + MINOR(8b)
+
+// Note: forward declaring enumerations is not allowed in (strict) C and C++,
+// the types are left here for reference.
+// typedef enum VP8StatusCode VP8StatusCode;
+// typedef enum WEBP_CSP_MODE WEBP_CSP_MODE;
+typedef struct WebPRGBABuffer WebPRGBABuffer;
+typedef struct WebPYUVABuffer WebPYUVABuffer;
+typedef struct WebPDecBuffer WebPDecBuffer;
+typedef struct WebPIDecoder WebPIDecoder;
+typedef struct WebPBitstreamFeatures WebPBitstreamFeatures;
+typedef struct WebPDecoderOptions WebPDecoderOptions;
+typedef struct WebPDecoderConfig WebPDecoderConfig;
+
+// Return the decoder's version number, packed in hexadecimal using 8bits for
+// each of major/minor/revision. E.g: v2.5.7 is 0x020507.
+WEBP_EXTERN(int) WebPGetDecoderVersion(void);
+
+// Retrieve basic header information: width, height.
+// This function will also validate the header and return 0 in
+// case of formatting error.
+// Pointers 'width' and 'height' can be passed NULL if deemed irrelevant.
+WEBP_EXTERN(int) WebPGetInfo(const uint8_t* data, size_t data_size,
+                             int* width, int* height);
+
+// Decodes WebP images pointed to by 'data' and returns RGBA samples, along
+// with the dimensions in *width and *height. The ordering of samples in
+// memory is R, G, B, A, R, G, B, A... in scan order (endian-independent).
+// The returned pointer should be deleted calling free().
+// Returns NULL in case of error.
+WEBP_EXTERN(uint8_t*) WebPDecodeRGBA(const uint8_t* data, size_t data_size,
+                                     int* width, int* height);
+
+// Same as WebPDecodeRGBA, but returning A, R, G, B, A, R, G, B... ordered data.
+WEBP_EXTERN(uint8_t*) WebPDecodeARGB(const uint8_t* data, size_t data_size,
+                                     int* width, int* height);
+
+// Same as WebPDecodeRGBA, but returning B, G, R, A, B, G, R, A... ordered data.
+WEBP_EXTERN(uint8_t*) WebPDecodeBGRA(const uint8_t* data, size_t data_size,
+                                     int* width, int* height);
+
+// Same as WebPDecodeRGBA, but returning R, G, B, R, G, B... ordered data.
+// If the bitstream contains transparency, it is ignored.
+WEBP_EXTERN(uint8_t*) WebPDecodeRGB(const uint8_t* data, size_t data_size,
+                                    int* width, int* height);
+
+// Same as WebPDecodeRGB, but returning B, G, R, B, G, R... ordered data.
+WEBP_EXTERN(uint8_t*) WebPDecodeBGR(const uint8_t* data, size_t data_size,
+                                    int* width, int* height);
+
+
+// Decode WebP images pointed to by 'data' to Y'UV format(*). The pointer
+// returned is the Y samples buffer. Upon return, *u and *v will point to
+// the U and V chroma data. These U and V buffers need NOT be free()'d,
+// unlike the returned Y luma one. The dimension of the U and V planes
+// are both (*width + 1) / 2 and (*height + 1)/ 2.
+// Upon return, the Y buffer has a stride returned as '*stride', while U and V
+// have a common stride returned as '*uv_stride'.
+// Return NULL in case of error.
+// (*) Also named Y'CbCr. See: http://en.wikipedia.org/wiki/YCbCr
+WEBP_EXTERN(uint8_t*) WebPDecodeYUV(const uint8_t* data, size_t data_size,
+                                    int* width, int* height,
+                                    uint8_t** u, uint8_t** v,
+                                    int* stride, int* uv_stride);
+
+// These five functions are variants of the above ones, that decode the image
+// directly into a pre-allocated buffer 'output_buffer'. The maximum storage
+// available in this buffer is indicated by 'output_buffer_size'. If this
+// storage is not sufficient (or an error occurred), NULL is returned.
+// Otherwise, output_buffer is returned, for convenience.
+// The parameter 'output_stride' specifies the distance (in bytes)
+// between scanlines. Hence, output_buffer_size is expected to be at least
+// output_stride x picture-height.
+WEBP_EXTERN(uint8_t*) WebPDecodeRGBAInto(
+    const uint8_t* data, size_t data_size,
+    uint8_t* output_buffer, size_t output_buffer_size, int output_stride);
+WEBP_EXTERN(uint8_t*) WebPDecodeARGBInto(
+    const uint8_t* data, size_t data_size,
+    uint8_t* output_buffer, size_t output_buffer_size, int output_stride);
+WEBP_EXTERN(uint8_t*) WebPDecodeBGRAInto(
+    const uint8_t* data, size_t data_size,
+    uint8_t* output_buffer, size_t output_buffer_size, int output_stride);
+
+// RGB and BGR variants. Here too the transparency information, if present,
+// will be dropped and ignored.
+WEBP_EXTERN(uint8_t*) WebPDecodeRGBInto(
+    const uint8_t* data, size_t data_size,
+    uint8_t* output_buffer, size_t output_buffer_size, int output_stride);
+WEBP_EXTERN(uint8_t*) WebPDecodeBGRInto(
+    const uint8_t* data, size_t data_size,
+    uint8_t* output_buffer, size_t output_buffer_size, int output_stride);
+
+// WebPDecodeYUVInto() is a variant of WebPDecodeYUV() that operates directly
+// into pre-allocated luma/chroma plane buffers. This function requires the
+// strides to be passed: one for the luma plane and one for each of the
+// chroma ones. The size of each plane buffer is passed as 'luma_size',
+// 'u_size' and 'v_size' respectively.
+// Pointer to the luma plane ('*luma') is returned or NULL if an error occurred
+// during decoding (or because some buffers were found to be too small).
+WEBP_EXTERN(uint8_t*) WebPDecodeYUVInto(
+    const uint8_t* data, size_t data_size,
+    uint8_t* luma, size_t luma_size, int luma_stride,
+    uint8_t* u, size_t u_size, int u_stride,
+    uint8_t* v, size_t v_size, int v_stride);
+
+//------------------------------------------------------------------------------
+// Output colorspaces and buffer
+
+// Colorspaces
+// Note: the naming describes the byte-ordering of packed samples in memory.
+// For instance, MODE_BGRA relates to samples ordered as B,G,R,A,B,G,R,A,...
+// Non-capital names (e.g.:MODE_Argb) relates to pre-multiplied RGB channels.
+// RGBA-4444 and RGB-565 colorspaces are represented by following byte-order:
+// RGBA-4444: [r3 r2 r1 r0 g3 g2 g1 g0], [b3 b2 b1 b0 a3 a2 a1 a0], ...
+// RGB-565: [r4 r3 r2 r1 r0 g5 g4 g3], [g2 g1 g0 b4 b3 b2 b1 b0], ...
+// In the case WEBP_SWAP_16BITS_CSP is defined, the bytes are swapped for
+// these two modes:
+// RGBA-4444: [b3 b2 b1 b0 a3 a2 a1 a0], [r3 r2 r1 r0 g3 g2 g1 g0], ...
+// RGB-565: [g2 g1 g0 b4 b3 b2 b1 b0], [r4 r3 r2 r1 r0 g5 g4 g3], ...
+
+typedef enum WEBP_CSP_MODE {
+  MODE_RGB = 0, MODE_RGBA = 1,
+  MODE_BGR = 2, MODE_BGRA = 3,
+  MODE_ARGB = 4, MODE_RGBA_4444 = 5,
+  MODE_RGB_565 = 6,
+  // RGB-premultiplied transparent modes (alpha value is preserved)
+  MODE_rgbA = 7,
+  MODE_bgrA = 8,
+  MODE_Argb = 9,
+  MODE_rgbA_4444 = 10,
+  // YUV modes must come after RGB ones.
+  MODE_YUV = 11, MODE_YUVA = 12,  // yuv 4:2:0
+  MODE_LAST = 13
+} WEBP_CSP_MODE;
+
+// Some useful macros:
+static WEBP_INLINE int WebPIsPremultipliedMode(WEBP_CSP_MODE mode) {
+  return (mode == MODE_rgbA || mode == MODE_bgrA || mode == MODE_Argb ||
+          mode == MODE_rgbA_4444);
+}
+
+static WEBP_INLINE int WebPIsAlphaMode(WEBP_CSP_MODE mode) {
+  return (mode == MODE_RGBA || mode == MODE_BGRA || mode == MODE_ARGB ||
+          mode == MODE_RGBA_4444 || mode == MODE_YUVA ||
+          WebPIsPremultipliedMode(mode));
+}
+
+static WEBP_INLINE int WebPIsRGBMode(WEBP_CSP_MODE mode) {
+  return (mode < MODE_YUV);
+}
+
+//------------------------------------------------------------------------------
+// WebPDecBuffer: Generic structure for describing the output sample buffer.
+
+struct WebPRGBABuffer {    // view as RGBA
+  uint8_t* rgba;    // pointer to RGBA samples
+  int stride;       // stride in bytes from one scanline to the next.
+  size_t size;      // total size of the *rgba buffer.
+};
+
+struct WebPYUVABuffer {              // view as YUVA
+  uint8_t* y, *u, *v, *a;     // pointer to luma, chroma U/V, alpha samples
+  int y_stride;               // luma stride
+  int u_stride, v_stride;     // chroma strides
+  int a_stride;               // alpha stride
+  size_t y_size;              // luma plane size
+  size_t u_size, v_size;      // chroma planes size
+  size_t a_size;              // alpha-plane size
+};
+
+// Output buffer
+struct WebPDecBuffer {
+  WEBP_CSP_MODE colorspace;  // Colorspace.
+  int width, height;         // Dimensions.
+  int is_external_memory;    // If true, 'internal_memory' pointer is not used.
+  union {
+    WebPRGBABuffer RGBA;
+    WebPYUVABuffer YUVA;
+  } u;                       // Nameless union of buffer parameters.
+  uint32_t       pad[4];     // padding for later use
+
+  uint8_t* private_memory;   // Internally allocated memory (only when
+                             // is_external_memory is false). Should not be used
+                             // externally, but accessed via the buffer union.
+};
+
+// Internal, version-checked, entry point
+WEBP_EXTERN(int) WebPInitDecBufferInternal(WebPDecBuffer*, int);
+
+// Initialize the structure as empty. Must be called before any other use.
+// Returns false in case of version mismatch
+static WEBP_INLINE int WebPInitDecBuffer(WebPDecBuffer* buffer) {
+  return WebPInitDecBufferInternal(buffer, WEBP_DECODER_ABI_VERSION);
+}
+
+// Free any memory associated with the buffer. Must always be called last.
+// Note: doesn't free the 'buffer' structure itself.
+WEBP_EXTERN(void) WebPFreeDecBuffer(WebPDecBuffer* buffer);
+
+//------------------------------------------------------------------------------
+// Enumeration of the status codes
+
+typedef enum VP8StatusCode {
+  VP8_STATUS_OK = 0,
+  VP8_STATUS_OUT_OF_MEMORY,
+  VP8_STATUS_INVALID_PARAM,
+  VP8_STATUS_BITSTREAM_ERROR,
+  VP8_STATUS_UNSUPPORTED_FEATURE,
+  VP8_STATUS_SUSPENDED,
+  VP8_STATUS_USER_ABORT,
+  VP8_STATUS_NOT_ENOUGH_DATA
+} VP8StatusCode;
+
+//------------------------------------------------------------------------------
+// Incremental decoding
+//
+// This API allows streamlined decoding of partial data.
+// Picture can be incrementally decoded as data become available thanks to the
+// WebPIDecoder object. This object can be left in a SUSPENDED state if the
+// picture is only partially decoded, pending additional input.
+// Code example:
+//
+//   WebPInitDecBuffer(&buffer);
+//   buffer.colorspace = mode;
+//   ...
+//   WebPIDecoder* idec = WebPINewDecoder(&buffer);
+//   while (has_more_data) {
+//     // ... (get additional data)
+//     status = WebPIAppend(idec, new_data, new_data_size);
+//     if (status != VP8_STATUS_SUSPENDED ||
+//       break;
+//     }
+//
+//     // The above call decodes the current available buffer.
+//     // Part of the image can now be refreshed by calling to
+//     // WebPIDecGetRGB()/WebPIDecGetYUVA() etc.
+//   }
+//   WebPIDelete(idec);
+
+// Creates a new incremental decoder with the supplied buffer parameter.
+// This output_buffer can be passed NULL, in which case a default output buffer
+// is used (with MODE_RGB). Otherwise, an internal reference to 'output_buffer'
+// is kept, which means that the lifespan of 'output_buffer' must be larger than
+// that of the returned WebPIDecoder object.
+// The supplied 'output_buffer' content MUST NOT be changed between calls to
+// WebPIAppend() or WebPIUpdate() unless 'output_buffer.is_external_memory' is
+// set to 1. In such a case, it is allowed to modify the pointers, size and
+// stride of output_buffer.u.RGBA or output_buffer.u.YUVA, provided they remain
+// within valid bounds.
+// All other fields of WebPDecBuffer MUST remain constant between calls.
+// Returns NULL if the allocation failed.
+WEBP_EXTERN(WebPIDecoder*) WebPINewDecoder(WebPDecBuffer* output_buffer);
+
+// This function allocates and initializes an incremental-decoder object, which
+// will output the RGB/A samples specified by 'csp' into a preallocated
+// buffer 'output_buffer'. The size of this buffer is at least
+// 'output_buffer_size' and the stride (distance in bytes between two scanlines)
+// is specified by 'output_stride'.
+// Additionally, output_buffer can be passed NULL in which case the output
+// buffer will be allocated automatically when the decoding starts. The
+// colorspace 'csp' is taken into account for allocating this buffer. All other
+// parameters are ignored.
+// Returns NULL if the allocation failed, or if some parameters are invalid.
+WEBP_EXTERN(WebPIDecoder*) WebPINewRGB(
+    WEBP_CSP_MODE csp,
+    uint8_t* output_buffer, size_t output_buffer_size, int output_stride);
+
+// This function allocates and initializes an incremental-decoder object, which
+// will output the raw luma/chroma samples into a preallocated planes if
+// supplied. The luma plane is specified by its pointer 'luma', its size
+// 'luma_size' and its stride 'luma_stride'. Similarly, the chroma-u plane
+// is specified by the 'u', 'u_size' and 'u_stride' parameters, and the chroma-v
+// plane by 'v' and 'v_size'. And same for the alpha-plane. The 'a' pointer
+// can be pass NULL in case one is not interested in the transparency plane.
+// Conversely, 'luma' can be passed NULL if no preallocated planes are supplied.
+// In this case, the output buffer will be automatically allocated (using
+// MODE_YUVA) when decoding starts. All parameters are then ignored.
+// Returns NULL if the allocation failed or if a parameter is invalid.
+WEBP_EXTERN(WebPIDecoder*) WebPINewYUVA(
+    uint8_t* luma, size_t luma_size, int luma_stride,
+    uint8_t* u, size_t u_size, int u_stride,
+    uint8_t* v, size_t v_size, int v_stride,
+    uint8_t* a, size_t a_size, int a_stride);
+
+// Deprecated version of the above, without the alpha plane.
+// Kept for backward compatibility.
+WEBP_EXTERN(WebPIDecoder*) WebPINewYUV(
+    uint8_t* luma, size_t luma_size, int luma_stride,
+    uint8_t* u, size_t u_size, int u_stride,
+    uint8_t* v, size_t v_size, int v_stride);
+
+// Deletes the WebPIDecoder object and associated memory. Must always be called
+// if WebPINewDecoder, WebPINewRGB or WebPINewYUV succeeded.
+WEBP_EXTERN(void) WebPIDelete(WebPIDecoder* idec);
+
+// Copies and decodes the next available data. Returns VP8_STATUS_OK when
+// the image is successfully decoded. Returns VP8_STATUS_SUSPENDED when more
+// data is expected. Returns error in other cases.
+WEBP_EXTERN(VP8StatusCode) WebPIAppend(
+    WebPIDecoder* idec, const uint8_t* data, size_t data_size);
+
+// A variant of the above function to be used when data buffer contains
+// partial data from the beginning. In this case data buffer is not copied
+// to the internal memory.
+// Note that the value of the 'data' pointer can change between calls to
+// WebPIUpdate, for instance when the data buffer is resized to fit larger data.
+WEBP_EXTERN(VP8StatusCode) WebPIUpdate(
+    WebPIDecoder* idec, const uint8_t* data, size_t data_size);
+
+// Returns the RGB/A image decoded so far. Returns NULL if output params
+// are not initialized yet. The RGB/A output type corresponds to the colorspace
+// specified during call to WebPINewDecoder() or WebPINewRGB().
+// *last_y is the index of last decoded row in raster scan order. Some pointers
+// (*last_y, *width etc.) can be NULL if corresponding information is not
+// needed.
+WEBP_EXTERN(uint8_t*) WebPIDecGetRGB(
+    const WebPIDecoder* idec, int* last_y,
+    int* width, int* height, int* stride);
+
+// Same as above function to get a YUVA image. Returns pointer to the luma
+// plane or NULL in case of error. If there is no alpha information
+// the alpha pointer '*a' will be returned NULL.
+WEBP_EXTERN(uint8_t*) WebPIDecGetYUVA(
+    const WebPIDecoder* idec, int* last_y,
+    uint8_t** u, uint8_t** v, uint8_t** a,
+    int* width, int* height, int* stride, int* uv_stride, int* a_stride);
+
+// Deprecated alpha-less version of WebPIDecGetYUVA(): it will ignore the
+// alpha information (if present). Kept for backward compatibility.
+static WEBP_INLINE uint8_t* WebPIDecGetYUV(
+    const WebPIDecoder* idec, int* last_y, uint8_t** u, uint8_t** v,
+    int* width, int* height, int* stride, int* uv_stride) {
+  return WebPIDecGetYUVA(idec, last_y, u, v, NULL, width, height,
+                         stride, uv_stride, NULL);
+}
+
+// Generic call to retrieve information about the displayable area.
+// If non NULL, the left/right/width/height pointers are filled with the visible
+// rectangular area so far.
+// Returns NULL in case the incremental decoder object is in an invalid state.
+// Otherwise returns the pointer to the internal representation. This structure
+// is read-only, tied to WebPIDecoder's lifespan and should not be modified.
+WEBP_EXTERN(const WebPDecBuffer*) WebPIDecodedArea(
+    const WebPIDecoder* idec, int* left, int* top, int* width, int* height);
+
+//------------------------------------------------------------------------------
+// Advanced decoding parametrization
+//
+//  Code sample for using the advanced decoding API
+/*
+     // A) Init a configuration object
+     WebPDecoderConfig config;
+     CHECK(WebPInitDecoderConfig(&config));
+
+     // B) optional: retrieve the bitstream's features.
+     CHECK(WebPGetFeatures(data, data_size, &config.input) == VP8_STATUS_OK);
+
+     // C) Adjust 'config', if needed
+     config.no_fancy_upsampling = 1;
+     config.output.colorspace = MODE_BGRA;
+     // etc.
+
+     // Note that you can also make config.output point to an externally
+     // supplied memory buffer, provided it's big enough to store the decoded
+     // picture. Otherwise, config.output will just be used to allocate memory
+     // and store the decoded picture.
+
+     // D) Decode!
+     CHECK(WebPDecode(data, data_size, &config) == VP8_STATUS_OK);
+
+     // E) Decoded image is now in config.output (and config.output.u.RGBA)
+
+     // F) Reclaim memory allocated in config's object. It's safe to call
+     // this function even if the memory is external and wasn't allocated
+     // by WebPDecode().
+     WebPFreeDecBuffer(&config.output);
+*/
+
+// Features gathered from the bitstream
+struct WebPBitstreamFeatures {
+  int width;          // Width in pixels, as read from the bitstream.
+  int height;         // Height in pixels, as read from the bitstream.
+  int has_alpha;      // True if the bitstream contains an alpha channel.
+  int has_animation;  // True if the bitstream is an animation.
+  int format;         // 0 = undefined (/mixed), 1 = lossy, 2 = lossless
+
+  // Unused for now:
+  int no_incremental_decoding;  // if true, using incremental decoding is not
+                                // recommended.
+  int rotate;                   // TODO(later)
+  int uv_sampling;              // should be 0 for now. TODO(later)
+  uint32_t pad[2];              // padding for later use
+};
+
+// Internal, version-checked, entry point
+WEBP_EXTERN(VP8StatusCode) WebPGetFeaturesInternal(
+    const uint8_t*, size_t, WebPBitstreamFeatures*, int);
+
+// Retrieve features from the bitstream. The *features structure is filled
+// with information gathered from the bitstream.
+// Returns VP8_STATUS_OK when the features are successfully retrieved. Returns
+// VP8_STATUS_NOT_ENOUGH_DATA when more data is needed to retrieve the
+// features from headers. Returns error in other cases.
+static WEBP_INLINE VP8StatusCode WebPGetFeatures(
+    const uint8_t* data, size_t data_size,
+    WebPBitstreamFeatures* features) {
+  return WebPGetFeaturesInternal(data, data_size, features,
+                                 WEBP_DECODER_ABI_VERSION);
+}
+
+// Decoding options
+struct WebPDecoderOptions {
+  int bypass_filtering;               // if true, skip the in-loop filtering
+  int no_fancy_upsampling;            // if true, use faster pointwise upsampler
+  int use_cropping;                   // if true, cropping is applied _first_
+  int crop_left, crop_top;            // top-left position for cropping.
+                                      // Will be snapped to even values.
+  int crop_width, crop_height;        // dimension of the cropping area
+  int use_scaling;                    // if true, scaling is applied _afterward_
+  int scaled_width, scaled_height;    // final resolution
+  int use_threads;                    // if true, use multi-threaded decoding
+  int dithering_strength;             // dithering strength (0=Off, 100=full)
+#if WEBP_DECODER_ABI_VERSION > 0x0203
+  int flip;                           // flip output vertically
+#endif
+#if WEBP_DECODER_ABI_VERSION > 0x0204
+  int alpha_dithering_strength;       // alpha dithering strength in [0..100]
+#endif
+
+  // Unused for now:
+  int force_rotation;                 // forced rotation (to be applied _last_)
+  int no_enhancement;                 // if true, discard enhancement layer
+#if WEBP_DECODER_ABI_VERSION < 0x0203
+  uint32_t pad[5];                    // padding for later use
+#elif WEBP_DECODER_ABI_VERSION < 0x0204
+  uint32_t pad[4];                    // padding for later use
+#else
+  uint32_t pad[3];                    // padding for later use
+#endif
+};
+
+// Main object storing the configuration for advanced decoding.
+struct WebPDecoderConfig {
+  WebPBitstreamFeatures input;  // Immutable bitstream features (optional)
+  WebPDecBuffer output;         // Output buffer (can point to external mem)
+  WebPDecoderOptions options;   // Decoding options
+};
+
+// Internal, version-checked, entry point
+WEBP_EXTERN(int) WebPInitDecoderConfigInternal(WebPDecoderConfig*, int);
+
+// Initialize the configuration as empty. This function must always be
+// called first, unless WebPGetFeatures() is to be called.
+// Returns false in case of mismatched version.
+static WEBP_INLINE int WebPInitDecoderConfig(WebPDecoderConfig* config) {
+  return WebPInitDecoderConfigInternal(config, WEBP_DECODER_ABI_VERSION);
+}
+
+// Instantiate a new incremental decoder object with the requested
+// configuration. The bitstream can be passed using 'data' and 'data_size'
+// parameter, in which case the features will be parsed and stored into
+// config->input. Otherwise, 'data' can be NULL and no parsing will occur.
+// Note that 'config' can be NULL too, in which case a default configuration
+// is used.
+// The return WebPIDecoder object must always be deleted calling WebPIDelete().
+// Returns NULL in case of error (and config->status will then reflect
+// the error condition).
+WEBP_EXTERN(WebPIDecoder*) WebPIDecode(const uint8_t* data, size_t data_size,
+                                       WebPDecoderConfig* config);
+
+// Non-incremental version. This version decodes the full data at once, taking
+// 'config' into account. Returns decoding status (which should be VP8_STATUS_OK
+// if the decoding was successful).
+WEBP_EXTERN(VP8StatusCode) WebPDecode(const uint8_t* data, size_t data_size,
+                                      WebPDecoderConfig* config);
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_WEBP_DECODE_H_ */
diff --git a/webp/src/webp/demux.h b/webp/src/webp/demux.h
new file mode 100644
index 0000000..2da3239
--- /dev/null
+++ b/webp/src/webp/demux.h
@@ -0,0 +1,224 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Demux API.
+// Enables extraction of image and extended format data from WebP files.
+
+// Code Example: Demuxing WebP data to extract all the frames, ICC profile
+// and EXIF/XMP metadata.
+/*
+  WebPDemuxer* demux = WebPDemux(&webp_data);
+
+  uint32_t width = WebPDemuxGetI(demux, WEBP_FF_CANVAS_WIDTH);
+  uint32_t height = WebPDemuxGetI(demux, WEBP_FF_CANVAS_HEIGHT);
+  // ... (Get information about the features present in the WebP file).
+  uint32_t flags = WebPDemuxGetI(demux, WEBP_FF_FORMAT_FLAGS);
+
+  // ... (Iterate over all frames).
+  WebPIterator iter;
+  if (WebPDemuxGetFrame(demux, 1, &iter)) {
+    do {
+      // ... (Consume 'iter'; e.g. Decode 'iter.fragment' with WebPDecode(),
+      // ... and get other frame properties like width, height, offsets etc.
+      // ... see 'struct WebPIterator' below for more info).
+    } while (WebPDemuxNextFrame(&iter));
+    WebPDemuxReleaseIterator(&iter);
+  }
+
+  // ... (Extract metadata).
+  WebPChunkIterator chunk_iter;
+  if (flags & ICCP_FLAG) WebPDemuxGetChunk(demux, "ICCP", 1, &chunk_iter);
+  // ... (Consume the ICC profile in 'chunk_iter.chunk').
+  WebPDemuxReleaseChunkIterator(&chunk_iter);
+  if (flags & EXIF_FLAG) WebPDemuxGetChunk(demux, "EXIF", 1, &chunk_iter);
+  // ... (Consume the EXIF metadata in 'chunk_iter.chunk').
+  WebPDemuxReleaseChunkIterator(&chunk_iter);
+  if (flags & XMP_FLAG) WebPDemuxGetChunk(demux, "XMP ", 1, &chunk_iter);
+  // ... (Consume the XMP metadata in 'chunk_iter.chunk').
+  WebPDemuxReleaseChunkIterator(&chunk_iter);
+  WebPDemuxDelete(demux);
+*/
+
+#ifndef WEBP_WEBP_DEMUX_H_
+#define WEBP_WEBP_DEMUX_H_
+
+#include "./mux_types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define WEBP_DEMUX_ABI_VERSION 0x0101    // MAJOR(8b) + MINOR(8b)
+
+// Note: forward declaring enumerations is not allowed in (strict) C and C++,
+// the types are left here for reference.
+// typedef enum WebPDemuxState WebPDemuxState;
+// typedef enum WebPFormatFeature WebPFormatFeature;
+typedef struct WebPDemuxer WebPDemuxer;
+typedef struct WebPIterator WebPIterator;
+typedef struct WebPChunkIterator WebPChunkIterator;
+
+//------------------------------------------------------------------------------
+
+// Returns the version number of the demux library, packed in hexadecimal using
+// 8bits for each of major/minor/revision. E.g: v2.5.7 is 0x020507.
+WEBP_EXTERN(int) WebPGetDemuxVersion(void);
+
+//------------------------------------------------------------------------------
+// Life of a Demux object
+
+typedef enum WebPDemuxState {
+  WEBP_DEMUX_PARSE_ERROR    = -1,  // An error occurred while parsing.
+  WEBP_DEMUX_PARSING_HEADER =  0,  // Not enough data to parse full header.
+  WEBP_DEMUX_PARSED_HEADER  =  1,  // Header parsing complete,
+                                   // data may be available.
+  WEBP_DEMUX_DONE           =  2   // Entire file has been parsed.
+} WebPDemuxState;
+
+// Internal, version-checked, entry point
+WEBP_EXTERN(WebPDemuxer*) WebPDemuxInternal(
+    const WebPData*, int, WebPDemuxState*, int);
+
+// Parses the full WebP file given by 'data'.
+// Returns a WebPDemuxer object on successful parse, NULL otherwise.
+static WEBP_INLINE WebPDemuxer* WebPDemux(const WebPData* data) {
+  return WebPDemuxInternal(data, 0, NULL, WEBP_DEMUX_ABI_VERSION);
+}
+
+// Parses the possibly incomplete WebP file given by 'data'.
+// If 'state' is non-NULL it will be set to indicate the status of the demuxer.
+// Returns NULL in case of error or if there isn't enough data to start parsing;
+// and a WebPDemuxer object on successful parse.
+// Note that WebPDemuxer keeps internal pointers to 'data' memory segment.
+// If this data is volatile, the demuxer object should be deleted (by calling
+// WebPDemuxDelete()) and WebPDemuxPartial() called again on the new data.
+// This is usually an inexpensive operation.
+static WEBP_INLINE WebPDemuxer* WebPDemuxPartial(
+    const WebPData* data, WebPDemuxState* state) {
+  return WebPDemuxInternal(data, 1, state, WEBP_DEMUX_ABI_VERSION);
+}
+
+// Frees memory associated with 'dmux'.
+WEBP_EXTERN(void) WebPDemuxDelete(WebPDemuxer* dmux);
+
+//------------------------------------------------------------------------------
+// Data/information extraction.
+
+typedef enum WebPFormatFeature {
+  WEBP_FF_FORMAT_FLAGS,  // Extended format flags present in the 'VP8X' chunk.
+  WEBP_FF_CANVAS_WIDTH,
+  WEBP_FF_CANVAS_HEIGHT,
+  WEBP_FF_LOOP_COUNT,
+  WEBP_FF_BACKGROUND_COLOR,
+  WEBP_FF_FRAME_COUNT    // Number of frames present in the demux object.
+                         // In case of a partial demux, this is the number of
+                         // frames seen so far, with the last frame possibly
+                         // being partial.
+} WebPFormatFeature;
+
+// Get the 'feature' value from the 'dmux'.
+// NOTE: values are only valid if WebPDemux() was used or WebPDemuxPartial()
+// returned a state > WEBP_DEMUX_PARSING_HEADER.
+WEBP_EXTERN(uint32_t) WebPDemuxGetI(
+    const WebPDemuxer* dmux, WebPFormatFeature feature);
+
+//------------------------------------------------------------------------------
+// Frame iteration.
+
+struct WebPIterator {
+  int frame_num;
+  int num_frames;          // equivalent to WEBP_FF_FRAME_COUNT.
+  int fragment_num;
+  int num_fragments;
+  int x_offset, y_offset;  // offset relative to the canvas.
+  int width, height;       // dimensions of this frame or fragment.
+  int duration;            // display duration in milliseconds.
+  WebPMuxAnimDispose dispose_method;  // dispose method for the frame.
+  int complete;   // true if 'fragment' contains a full frame. partial images
+                  // may still be decoded with the WebP incremental decoder.
+  WebPData fragment;  // The frame or fragment given by 'frame_num' and
+                      // 'fragment_num'.
+  int has_alpha;      // True if the frame or fragment contains transparency.
+  WebPMuxAnimBlend blend_method;  // Blend operation for the frame.
+
+  uint32_t pad[2];         // padding for later use.
+  void* private_;          // for internal use only.
+};
+
+// Retrieves frame 'frame_number' from 'dmux'.
+// 'iter->fragment' points to the first fragment on return from this function.
+// Individual fragments may be extracted using WebPDemuxSelectFragment().
+// Setting 'frame_number' equal to 0 will return the last frame of the image.
+// Returns false if 'dmux' is NULL or frame 'frame_number' is not present.
+// Call WebPDemuxReleaseIterator() when use of the iterator is complete.
+// NOTE: 'dmux' must persist for the lifetime of 'iter'.
+WEBP_EXTERN(int) WebPDemuxGetFrame(
+    const WebPDemuxer* dmux, int frame_number, WebPIterator* iter);
+
+// Sets 'iter->fragment' to point to the next ('iter->frame_num' + 1) or
+// previous ('iter->frame_num' - 1) frame. These functions do not loop.
+// Returns true on success, false otherwise.
+WEBP_EXTERN(int) WebPDemuxNextFrame(WebPIterator* iter);
+WEBP_EXTERN(int) WebPDemuxPrevFrame(WebPIterator* iter);
+
+// Sets 'iter->fragment' to reflect fragment number 'fragment_num'.
+// Returns true if fragment 'fragment_num' is present, false otherwise.
+WEBP_EXTERN(int) WebPDemuxSelectFragment(WebPIterator* iter, int fragment_num);
+
+// Releases any memory associated with 'iter'.
+// Must be called before any subsequent calls to WebPDemuxGetChunk() on the same
+// iter. Also, must be called before destroying the associated WebPDemuxer with
+// WebPDemuxDelete().
+WEBP_EXTERN(void) WebPDemuxReleaseIterator(WebPIterator* iter);
+
+//------------------------------------------------------------------------------
+// Chunk iteration.
+
+struct WebPChunkIterator {
+  // The current and total number of chunks with the fourcc given to
+  // WebPDemuxGetChunk().
+  int chunk_num;
+  int num_chunks;
+  WebPData chunk;    // The payload of the chunk.
+
+  uint32_t pad[6];   // padding for later use
+  void* private_;
+};
+
+// Retrieves the 'chunk_number' instance of the chunk with id 'fourcc' from
+// 'dmux'.
+// 'fourcc' is a character array containing the fourcc of the chunk to return,
+// e.g., "ICCP", "XMP ", "EXIF", etc.
+// Setting 'chunk_number' equal to 0 will return the last chunk in a set.
+// Returns true if the chunk is found, false otherwise. Image related chunk
+// payloads are accessed through WebPDemuxGetFrame() and related functions.
+// Call WebPDemuxReleaseChunkIterator() when use of the iterator is complete.
+// NOTE: 'dmux' must persist for the lifetime of the iterator.
+WEBP_EXTERN(int) WebPDemuxGetChunk(const WebPDemuxer* dmux,
+                                   const char fourcc[4], int chunk_number,
+                                   WebPChunkIterator* iter);
+
+// Sets 'iter->chunk' to point to the next ('iter->chunk_num' + 1) or previous
+// ('iter->chunk_num' - 1) chunk. These functions do not loop.
+// Returns true on success, false otherwise.
+WEBP_EXTERN(int) WebPDemuxNextChunk(WebPChunkIterator* iter);
+WEBP_EXTERN(int) WebPDemuxPrevChunk(WebPChunkIterator* iter);
+
+// Releases any memory associated with 'iter'.
+// Must be called before destroying the associated WebPDemuxer with
+// WebPDemuxDelete().
+WEBP_EXTERN(void) WebPDemuxReleaseChunkIterator(WebPChunkIterator* iter);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_WEBP_DEMUX_H_ */
diff --git a/webp/src/webp/encode.h b/webp/src/webp/encode.h
new file mode 100644
index 0000000..b3f05b1
--- /dev/null
+++ b/webp/src/webp/encode.h
@@ -0,0 +1,520 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//   WebP encoder: main interface
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_WEBP_ENCODE_H_
+#define WEBP_WEBP_ENCODE_H_
+
+#include "./types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define WEBP_ENCODER_ABI_VERSION 0x0202    // MAJOR(8b) + MINOR(8b)
+
+// Note: forward declaring enumerations is not allowed in (strict) C and C++,
+// the types are left here for reference.
+// typedef enum WebPImageHint WebPImageHint;
+// typedef enum WebPEncCSP WebPEncCSP;
+// typedef enum WebPPreset WebPPreset;
+// typedef enum WebPEncodingError WebPEncodingError;
+typedef struct WebPConfig WebPConfig;
+typedef struct WebPPicture WebPPicture;   // main structure for I/O
+typedef struct WebPAuxStats WebPAuxStats;
+typedef struct WebPMemoryWriter WebPMemoryWriter;
+
+// Return the encoder's version number, packed in hexadecimal using 8bits for
+// each of major/minor/revision. E.g: v2.5.7 is 0x020507.
+WEBP_EXTERN(int) WebPGetEncoderVersion(void);
+
+//------------------------------------------------------------------------------
+// One-stop-shop call! No questions asked:
+
+// Returns the size of the compressed data (pointed to by *output), or 0 if
+// an error occurred. The compressed data must be released by the caller
+// using the call 'free(*output)'.
+// These functions compress using the lossy format, and the quality_factor
+// can go from 0 (smaller output, lower quality) to 100 (best quality,
+// larger output).
+WEBP_EXTERN(size_t) WebPEncodeRGB(const uint8_t* rgb,
+                                  int width, int height, int stride,
+                                  float quality_factor, uint8_t** output);
+WEBP_EXTERN(size_t) WebPEncodeBGR(const uint8_t* bgr,
+                                  int width, int height, int stride,
+                                  float quality_factor, uint8_t** output);
+WEBP_EXTERN(size_t) WebPEncodeRGBA(const uint8_t* rgba,
+                                   int width, int height, int stride,
+                                   float quality_factor, uint8_t** output);
+WEBP_EXTERN(size_t) WebPEncodeBGRA(const uint8_t* bgra,
+                                   int width, int height, int stride,
+                                   float quality_factor, uint8_t** output);
+
+// These functions are the equivalent of the above, but compressing in a
+// lossless manner. Files are usually larger than lossy format, but will
+// not suffer any compression loss.
+WEBP_EXTERN(size_t) WebPEncodeLosslessRGB(const uint8_t* rgb,
+                                          int width, int height, int stride,
+                                          uint8_t** output);
+WEBP_EXTERN(size_t) WebPEncodeLosslessBGR(const uint8_t* bgr,
+                                          int width, int height, int stride,
+                                          uint8_t** output);
+WEBP_EXTERN(size_t) WebPEncodeLosslessRGBA(const uint8_t* rgba,
+                                           int width, int height, int stride,
+                                           uint8_t** output);
+WEBP_EXTERN(size_t) WebPEncodeLosslessBGRA(const uint8_t* bgra,
+                                           int width, int height, int stride,
+                                           uint8_t** output);
+
+//------------------------------------------------------------------------------
+// Coding parameters
+
+// Image characteristics hint for the underlying encoder.
+typedef enum WebPImageHint {
+  WEBP_HINT_DEFAULT = 0,  // default preset.
+  WEBP_HINT_PICTURE,      // digital picture, like portrait, inner shot
+  WEBP_HINT_PHOTO,        // outdoor photograph, with natural lighting
+  WEBP_HINT_GRAPH,        // Discrete tone image (graph, map-tile etc).
+  WEBP_HINT_LAST
+} WebPImageHint;
+
+// Compression parameters.
+struct WebPConfig {
+  int lossless;           // Lossless encoding (0=lossy(default), 1=lossless).
+  float quality;          // between 0 (smallest file) and 100 (biggest)
+  int method;             // quality/speed trade-off (0=fast, 6=slower-better)
+
+  WebPImageHint image_hint;  // Hint for image type (lossless only for now).
+
+  // Parameters related to lossy compression only:
+  int target_size;        // if non-zero, set the desired target size in bytes.
+                          // Takes precedence over the 'compression' parameter.
+  float target_PSNR;      // if non-zero, specifies the minimal distortion to
+                          // try to achieve. Takes precedence over target_size.
+  int segments;           // maximum number of segments to use, in [1..4]
+  int sns_strength;       // Spatial Noise Shaping. 0=off, 100=maximum.
+  int filter_strength;    // range: [0 = off .. 100 = strongest]
+  int filter_sharpness;   // range: [0 = off .. 7 = least sharp]
+  int filter_type;        // filtering type: 0 = simple, 1 = strong (only used
+                          // if filter_strength > 0 or autofilter > 0)
+  int autofilter;         // Auto adjust filter's strength [0 = off, 1 = on]
+  int alpha_compression;  // Algorithm for encoding the alpha plane (0 = none,
+                          // 1 = compressed with WebP lossless). Default is 1.
+  int alpha_filtering;    // Predictive filtering method for alpha plane.
+                          //  0: none, 1: fast, 2: best. Default if 1.
+  int alpha_quality;      // Between 0 (smallest size) and 100 (lossless).
+                          // Default is 100.
+  int pass;               // number of entropy-analysis passes (in [1..10]).
+
+  int show_compressed;    // if true, export the compressed picture back.
+                          // In-loop filtering is not applied.
+  int preprocessing;      // preprocessing filter:
+                          // 0=none, 1=segment-smooth, 2=pseudo-random dithering
+  int partitions;         // log2(number of token partitions) in [0..3]. Default
+                          // is set to 0 for easier progressive decoding.
+  int partition_limit;    // quality degradation allowed to fit the 512k limit
+                          // on prediction modes coding (0: no degradation,
+                          // 100: maximum possible degradation).
+  int emulate_jpeg_size;  // If true, compression parameters will be remapped
+                          // to better match the expected output size from
+                          // JPEG compression. Generally, the output size will
+                          // be similar but the degradation will be lower.
+  int thread_level;       // If non-zero, try and use multi-threaded encoding.
+  int low_memory;         // If set, reduce memory usage (but increase CPU use).
+
+  uint32_t pad[5];        // padding for later use
+};
+
+// Enumerate some predefined settings for WebPConfig, depending on the type
+// of source picture. These presets are used when calling WebPConfigPreset().
+typedef enum WebPPreset {
+  WEBP_PRESET_DEFAULT = 0,  // default preset.
+  WEBP_PRESET_PICTURE,      // digital picture, like portrait, inner shot
+  WEBP_PRESET_PHOTO,        // outdoor photograph, with natural lighting
+  WEBP_PRESET_DRAWING,      // hand or line drawing, with high-contrast details
+  WEBP_PRESET_ICON,         // small-sized colorful images
+  WEBP_PRESET_TEXT          // text-like
+} WebPPreset;
+
+// Internal, version-checked, entry point
+WEBP_EXTERN(int) WebPConfigInitInternal(WebPConfig*, WebPPreset, float, int);
+
+// Should always be called, to initialize a fresh WebPConfig structure before
+// modification. Returns false in case of version mismatch. WebPConfigInit()
+// must have succeeded before using the 'config' object.
+// Note that the default values are lossless=0 and quality=75.
+static WEBP_INLINE int WebPConfigInit(WebPConfig* config) {
+  return WebPConfigInitInternal(config, WEBP_PRESET_DEFAULT, 75.f,
+                                WEBP_ENCODER_ABI_VERSION);
+}
+
+// This function will initialize the configuration according to a predefined
+// set of parameters (referred to by 'preset') and a given quality factor.
+// This function can be called as a replacement to WebPConfigInit(). Will
+// return false in case of error.
+static WEBP_INLINE int WebPConfigPreset(WebPConfig* config,
+                                        WebPPreset preset, float quality) {
+  return WebPConfigInitInternal(config, preset, quality,
+                                WEBP_ENCODER_ABI_VERSION);
+}
+
+#if WEBP_ENCODER_ABI_VERSION > 0x0202
+// Activate the lossless compression mode with the desired efficiency level
+// between 0 (fastest, lowest compression) and 9 (slower, best compression).
+// A good default level is '6', providing a fair tradeoff between compression
+// speed and final compressed size.
+// This function will overwrite several fields from config: 'method', 'quality'
+// and 'lossless'. Returns false in case of parameter error.
+WEBP_EXTERN(int) WebPConfigLosslessPreset(WebPConfig* config, int level);
+#endif
+
+// Returns true if 'config' is non-NULL and all configuration parameters are
+// within their valid ranges.
+WEBP_EXTERN(int) WebPValidateConfig(const WebPConfig* config);
+
+//------------------------------------------------------------------------------
+// Input / Output
+// Structure for storing auxiliary statistics (mostly for lossy encoding).
+
+struct WebPAuxStats {
+  int coded_size;         // final size
+
+  float PSNR[5];          // peak-signal-to-noise ratio for Y/U/V/All/Alpha
+  int block_count[3];     // number of intra4/intra16/skipped macroblocks
+  int header_bytes[2];    // approximate number of bytes spent for header
+                          // and mode-partition #0
+  int residual_bytes[3][4];  // approximate number of bytes spent for
+                             // DC/AC/uv coefficients for each (0..3) segments.
+  int segment_size[4];    // number of macroblocks in each segments
+  int segment_quant[4];   // quantizer values for each segments
+  int segment_level[4];   // filtering strength for each segments [0..63]
+
+  int alpha_data_size;    // size of the transparency data
+  int layer_data_size;    // size of the enhancement layer data
+
+  // lossless encoder statistics
+  uint32_t lossless_features;  // bit0:predictor bit1:cross-color transform
+                               // bit2:subtract-green bit3:color indexing
+  int histogram_bits;          // number of precision bits of histogram
+  int transform_bits;          // precision bits for transform
+  int cache_bits;              // number of bits for color cache lookup
+  int palette_size;            // number of color in palette, if used
+  int lossless_size;           // final lossless size
+
+  uint32_t pad[4];        // padding for later use
+};
+
+// Signature for output function. Should return true if writing was successful.
+// data/data_size is the segment of data to write, and 'picture' is for
+// reference (and so one can make use of picture->custom_ptr).
+typedef int (*WebPWriterFunction)(const uint8_t* data, size_t data_size,
+                                  const WebPPicture* picture);
+
+// WebPMemoryWrite: a special WebPWriterFunction that writes to memory using
+// the following WebPMemoryWriter object (to be set as a custom_ptr).
+struct WebPMemoryWriter {
+  uint8_t* mem;       // final buffer (of size 'max_size', larger than 'size').
+  size_t   size;      // final size
+  size_t   max_size;  // total capacity
+  uint32_t pad[1];    // padding for later use
+};
+
+// The following must be called first before any use.
+WEBP_EXTERN(void) WebPMemoryWriterInit(WebPMemoryWriter* writer);
+
+#if WEBP_ENCODER_ABI_VERSION > 0x0203
+// The following must be called to deallocate writer->mem memory. The 'writer'
+// object itself is not deallocated.
+WEBP_EXTERN(void) WebPMemoryWriterClear(WebPMemoryWriter* writer);
+#endif
+// The custom writer to be used with WebPMemoryWriter as custom_ptr. Upon
+// completion, writer.mem and writer.size will hold the coded data.
+#if WEBP_ENCODER_ABI_VERSION > 0x0203
+// writer.mem must be freed by calling WebPMemoryWriterClear.
+#else
+// writer.mem must be freed by calling 'free(writer.mem)'.
+#endif
+WEBP_EXTERN(int) WebPMemoryWrite(const uint8_t* data, size_t data_size,
+                                 const WebPPicture* picture);
+
+// Progress hook, called from time to time to report progress. It can return
+// false to request an abort of the encoding process, or true otherwise if
+// everything is OK.
+typedef int (*WebPProgressHook)(int percent, const WebPPicture* picture);
+
+// Color spaces.
+typedef enum WebPEncCSP {
+  // chroma sampling
+  WEBP_YUV420  = 0,        // 4:2:0
+  WEBP_YUV420A = 4,        // alpha channel variant
+  WEBP_CSP_UV_MASK = 3,    // bit-mask to get the UV sampling factors
+  WEBP_CSP_ALPHA_BIT = 4   // bit that is set if alpha is present
+} WebPEncCSP;
+
+// Encoding error conditions.
+typedef enum WebPEncodingError {
+  VP8_ENC_OK = 0,
+  VP8_ENC_ERROR_OUT_OF_MEMORY,            // memory error allocating objects
+  VP8_ENC_ERROR_BITSTREAM_OUT_OF_MEMORY,  // memory error while flushing bits
+  VP8_ENC_ERROR_NULL_PARAMETER,           // a pointer parameter is NULL
+  VP8_ENC_ERROR_INVALID_CONFIGURATION,    // configuration is invalid
+  VP8_ENC_ERROR_BAD_DIMENSION,            // picture has invalid width/height
+  VP8_ENC_ERROR_PARTITION0_OVERFLOW,      // partition is bigger than 512k
+  VP8_ENC_ERROR_PARTITION_OVERFLOW,       // partition is bigger than 16M
+  VP8_ENC_ERROR_BAD_WRITE,                // error while flushing bytes
+  VP8_ENC_ERROR_FILE_TOO_BIG,             // file is bigger than 4G
+  VP8_ENC_ERROR_USER_ABORT,               // abort request by user
+  VP8_ENC_ERROR_LAST                      // list terminator. always last.
+} WebPEncodingError;
+
+// maximum width/height allowed (inclusive), in pixels
+#define WEBP_MAX_DIMENSION 16383
+
+// Main exchange structure (input samples, output bytes, statistics)
+struct WebPPicture {
+  //   INPUT
+  //////////////
+  // Main flag for encoder selecting between ARGB or YUV input.
+  // It is recommended to use ARGB input (*argb, argb_stride) for lossless
+  // compression, and YUV input (*y, *u, *v, etc.) for lossy compression
+  // since these are the respective native colorspace for these formats.
+  int use_argb;
+
+  // YUV input (mostly used for input to lossy compression)
+  WebPEncCSP colorspace;     // colorspace: should be YUV420 for now (=Y'CbCr).
+  int width, height;         // dimensions (less or equal to WEBP_MAX_DIMENSION)
+  uint8_t *y, *u, *v;        // pointers to luma/chroma planes.
+  int y_stride, uv_stride;   // luma/chroma strides.
+  uint8_t* a;                // pointer to the alpha plane
+  int a_stride;              // stride of the alpha plane
+  uint32_t pad1[2];          // padding for later use
+
+  // ARGB input (mostly used for input to lossless compression)
+  uint32_t* argb;            // Pointer to argb (32 bit) plane.
+  int argb_stride;           // This is stride in pixels units, not bytes.
+  uint32_t pad2[3];          // padding for later use
+
+  //   OUTPUT
+  ///////////////
+  // Byte-emission hook, to store compressed bytes as they are ready.
+  WebPWriterFunction writer;  // can be NULL
+  void* custom_ptr;           // can be used by the writer.
+
+  // map for extra information (only for lossy compression mode)
+  int extra_info_type;    // 1: intra type, 2: segment, 3: quant
+                          // 4: intra-16 prediction mode,
+                          // 5: chroma prediction mode,
+                          // 6: bit cost, 7: distortion
+  uint8_t* extra_info;    // if not NULL, points to an array of size
+                          // ((width + 15) / 16) * ((height + 15) / 16) that
+                          // will be filled with a macroblock map, depending
+                          // on extra_info_type.
+
+  //   STATS AND REPORTS
+  ///////////////////////////
+  // Pointer to side statistics (updated only if not NULL)
+  WebPAuxStats* stats;
+
+  // Error code for the latest error encountered during encoding
+  WebPEncodingError error_code;
+
+  // If not NULL, report progress during encoding.
+  WebPProgressHook progress_hook;
+
+  void* user_data;        // this field is free to be set to any value and
+                          // used during callbacks (like progress-report e.g.).
+
+  uint32_t pad3[3];       // padding for later use
+
+  // Unused for now
+  uint8_t *pad4, *pad5;
+  uint32_t pad6[8];       // padding for later use
+
+  // PRIVATE FIELDS
+  ////////////////////
+  void* memory_;          // row chunk of memory for yuva planes
+  void* memory_argb_;     // and for argb too.
+  void* pad7[2];          // padding for later use
+};
+
+// Internal, version-checked, entry point
+WEBP_EXTERN(int) WebPPictureInitInternal(WebPPicture*, int);
+
+// Should always be called, to initialize the structure. Returns false in case
+// of version mismatch. WebPPictureInit() must have succeeded before using the
+// 'picture' object.
+// Note that, by default, use_argb is false and colorspace is WEBP_YUV420.
+static WEBP_INLINE int WebPPictureInit(WebPPicture* picture) {
+  return WebPPictureInitInternal(picture, WEBP_ENCODER_ABI_VERSION);
+}
+
+//------------------------------------------------------------------------------
+// WebPPicture utils
+
+// Convenience allocation / deallocation based on picture->width/height:
+// Allocate y/u/v buffers as per colorspace/width/height specification.
+// Note! This function will free the previous buffer if needed.
+// Returns false in case of memory error.
+WEBP_EXTERN(int) WebPPictureAlloc(WebPPicture* picture);
+
+// Release the memory allocated by WebPPictureAlloc() or WebPPictureImport*().
+// Note that this function does _not_ free the memory used by the 'picture'
+// object itself.
+// Besides memory (which is reclaimed) all other fields of 'picture' are
+// preserved.
+WEBP_EXTERN(void) WebPPictureFree(WebPPicture* picture);
+
+// Copy the pixels of *src into *dst, using WebPPictureAlloc. Upon return, *dst
+// will fully own the copied pixels (this is not a view). The 'dst' picture need
+// not be initialized as its content is overwritten.
+// Returns false in case of memory allocation error.
+WEBP_EXTERN(int) WebPPictureCopy(const WebPPicture* src, WebPPicture* dst);
+
+// Compute PSNR, SSIM or LSIM distortion metric between two pictures.
+// Result is in dB, stores in result[] in the Y/U/V/Alpha/All order.
+// Returns false in case of error (src and ref don't have same dimension, ...)
+// Warning: this function is rather CPU-intensive.
+WEBP_EXTERN(int) WebPPictureDistortion(
+    const WebPPicture* src, const WebPPicture* ref,
+    int metric_type,           // 0 = PSNR, 1 = SSIM, 2 = LSIM
+    float result[5]);
+
+// self-crops a picture to the rectangle defined by top/left/width/height.
+// Returns false in case of memory allocation error, or if the rectangle is
+// outside of the source picture.
+// The rectangle for the view is defined by the top-left corner pixel
+// coordinates (left, top) as well as its width and height. This rectangle
+// must be fully be comprised inside the 'src' source picture. If the source
+// picture uses the YUV420 colorspace, the top and left coordinates will be
+// snapped to even values.
+WEBP_EXTERN(int) WebPPictureCrop(WebPPicture* picture,
+                                 int left, int top, int width, int height);
+
+// Extracts a view from 'src' picture into 'dst'. The rectangle for the view
+// is defined by the top-left corner pixel coordinates (left, top) as well
+// as its width and height. This rectangle must be fully be comprised inside
+// the 'src' source picture. If the source picture uses the YUV420 colorspace,
+// the top and left coordinates will be snapped to even values.
+// Picture 'src' must out-live 'dst' picture. Self-extraction of view is allowed
+// ('src' equal to 'dst') as a mean of fast-cropping (but note that doing so,
+// the original dimension will be lost). Picture 'dst' need not be initialized
+// with WebPPictureInit() if it is different from 'src', since its content will
+// be overwritten.
+// Returns false in case of memory allocation error or invalid parameters.
+WEBP_EXTERN(int) WebPPictureView(const WebPPicture* src,
+                                 int left, int top, int width, int height,
+                                 WebPPicture* dst);
+
+// Returns true if the 'picture' is actually a view and therefore does
+// not own the memory for pixels.
+WEBP_EXTERN(int) WebPPictureIsView(const WebPPicture* picture);
+
+// Rescale a picture to new dimension width x height.
+// If either 'width' or 'height' (but not both) is 0 the corresponding
+// dimension will be calculated preserving the aspect ratio.
+// No gamma correction is applied.
+// Returns false in case of error (invalid parameter or insufficient memory).
+WEBP_EXTERN(int) WebPPictureRescale(WebPPicture* pic, int width, int height);
+
+// Colorspace conversion function to import RGB samples.
+// Previous buffer will be free'd, if any.
+// *rgb buffer should have a size of at least height * rgb_stride.
+// Returns false in case of memory error.
+WEBP_EXTERN(int) WebPPictureImportRGB(
+    WebPPicture* picture, const uint8_t* rgb, int rgb_stride);
+// Same, but for RGBA buffer.
+WEBP_EXTERN(int) WebPPictureImportRGBA(
+    WebPPicture* picture, const uint8_t* rgba, int rgba_stride);
+// Same, but for RGBA buffer. Imports the RGB direct from the 32-bit format
+// input buffer ignoring the alpha channel. Avoids needing to copy the data
+// to a temporary 24-bit RGB buffer to import the RGB only.
+WEBP_EXTERN(int) WebPPictureImportRGBX(
+    WebPPicture* picture, const uint8_t* rgbx, int rgbx_stride);
+
+// Variants of the above, but taking BGR(A|X) input.
+WEBP_EXTERN(int) WebPPictureImportBGR(
+    WebPPicture* picture, const uint8_t* bgr, int bgr_stride);
+WEBP_EXTERN(int) WebPPictureImportBGRA(
+    WebPPicture* picture, const uint8_t* bgra, int bgra_stride);
+WEBP_EXTERN(int) WebPPictureImportBGRX(
+    WebPPicture* picture, const uint8_t* bgrx, int bgrx_stride);
+
+// Converts picture->argb data to the YUV420A format. The 'colorspace'
+// parameter is deprecated and should be equal to WEBP_YUV420.
+// Upon return, picture->use_argb is set to false. The presence of real
+// non-opaque transparent values is detected, and 'colorspace' will be
+// adjusted accordingly. Note that this method is lossy.
+// Returns false in case of error.
+WEBP_EXTERN(int) WebPPictureARGBToYUVA(WebPPicture* picture,
+                                       WebPEncCSP /*colorspace = WEBP_YUV420*/);
+
+// Same as WebPPictureARGBToYUVA(), but the conversion is done using
+// pseudo-random dithering with a strength 'dithering' between
+// 0.0 (no dithering) and 1.0 (maximum dithering). This is useful
+// for photographic picture.
+WEBP_EXTERN(int) WebPPictureARGBToYUVADithered(
+    WebPPicture* picture, WebPEncCSP colorspace, float dithering);
+
+#if WEBP_ENCODER_ABI_VERSION > 0x0204
+// Performs 'smart' RGBA->YUVA420 downsampling and colorspace conversion.
+// Downsampling is handled with extra care in case of color clipping. This
+// method is roughly 2x slower than WebPPictureARGBToYUVA() but produces better
+// YUV representation.
+// Returns false in case of error.
+WEBP_EXTERN(int) WebPPictureSmartARGBToYUVA(WebPPicture* picture);
+#endif
+
+// Converts picture->yuv to picture->argb and sets picture->use_argb to true.
+// The input format must be YUV_420 or YUV_420A.
+// Note that the use of this method is discouraged if one has access to the
+// raw ARGB samples, since using YUV420 is comparatively lossy. Also, the
+// conversion from YUV420 to ARGB incurs a small loss too.
+// Returns false in case of error.
+WEBP_EXTERN(int) WebPPictureYUVAToARGB(WebPPicture* picture);
+
+// Helper function: given a width x height plane of RGBA or YUV(A) samples
+// clean-up the YUV or RGB samples under fully transparent area, to help
+// compressibility (no guarantee, though).
+WEBP_EXTERN(void) WebPCleanupTransparentArea(WebPPicture* picture);
+
+// Scan the picture 'picture' for the presence of non fully opaque alpha values.
+// Returns true in such case. Otherwise returns false (indicating that the
+// alpha plane can be ignored altogether e.g.).
+WEBP_EXTERN(int) WebPPictureHasTransparency(const WebPPicture* picture);
+
+// Remove the transparency information (if present) by blending the color with
+// the background color 'background_rgb' (specified as 24bit RGB triplet).
+// After this call, all alpha values are reset to 0xff.
+WEBP_EXTERN(void) WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb);
+
+//------------------------------------------------------------------------------
+// Main call
+
+// Main encoding call, after config and picture have been initialized.
+// 'picture' must be less than 16384x16384 in dimension (cf WEBP_MAX_DIMENSION),
+// and the 'config' object must be a valid one.
+// Returns false in case of error, true otherwise.
+// In case of error, picture->error_code is updated accordingly.
+// 'picture' can hold the source samples in both YUV(A) or ARGB input, depending
+// on the value of 'picture->use_argb'. It is highly recommended to use
+// the former for lossy encoding, and the latter for lossless encoding
+// (when config.lossless is true). Automatic conversion from one format to
+// another is provided but they both incur some loss.
+WEBP_EXTERN(int) WebPEncode(const WebPConfig* config, WebPPicture* picture);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_WEBP_ENCODE_H_ */
diff --git a/webp/src/webp/format_constants.h b/webp/src/webp/format_constants.h
new file mode 100644
index 0000000..4c04b50
--- /dev/null
+++ b/webp/src/webp/format_constants.h
@@ -0,0 +1,88 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//  Internal header for constants related to WebP file format.
+//
+// Author: Urvang (urvang@google.com)
+
+#ifndef WEBP_WEBP_FORMAT_CONSTANTS_H_
+#define WEBP_WEBP_FORMAT_CONSTANTS_H_
+
+// Create fourcc of the chunk from the chunk tag characters.
+#define MKFOURCC(a, b, c, d) ((uint32_t)(a) | (b) << 8 | (c) << 16 | (d) << 24)
+
+// VP8 related constants.
+#define VP8_SIGNATURE 0x9d012a              // Signature in VP8 data.
+#define VP8_MAX_PARTITION0_SIZE (1 << 19)   // max size of mode partition
+#define VP8_MAX_PARTITION_SIZE  (1 << 24)   // max size for token partition
+#define VP8_FRAME_HEADER_SIZE 10  // Size of the frame header within VP8 data.
+
+// VP8L related constants.
+#define VP8L_SIGNATURE_SIZE          1      // VP8L signature size.
+#define VP8L_MAGIC_BYTE              0x2f   // VP8L signature byte.
+#define VP8L_IMAGE_SIZE_BITS         14     // Number of bits used to store
+                                            // width and height.
+#define VP8L_VERSION_BITS            3      // 3 bits reserved for version.
+#define VP8L_VERSION                 0      // version 0
+#define VP8L_FRAME_HEADER_SIZE       5      // Size of the VP8L frame header.
+
+#define MAX_PALETTE_SIZE             256
+#define MAX_CACHE_BITS               11
+#define HUFFMAN_CODES_PER_META_CODE  5
+#define ARGB_BLACK                   0xff000000
+
+#define DEFAULT_CODE_LENGTH          8
+#define MAX_ALLOWED_CODE_LENGTH      15
+
+#define NUM_LITERAL_CODES            256
+#define NUM_LENGTH_CODES             24
+#define NUM_DISTANCE_CODES           40
+#define CODE_LENGTH_CODES            19
+
+#define MIN_HUFFMAN_BITS             2  // min number of Huffman bits
+#define MAX_HUFFMAN_BITS             9  // max number of Huffman bits
+
+#define TRANSFORM_PRESENT            1  // The bit to be written when next data
+                                        // to be read is a transform.
+#define NUM_TRANSFORMS               4  // Maximum number of allowed transform
+                                        // in a bitstream.
+typedef enum {
+  PREDICTOR_TRANSFORM      = 0,
+  CROSS_COLOR_TRANSFORM    = 1,
+  SUBTRACT_GREEN           = 2,
+  COLOR_INDEXING_TRANSFORM = 3
+} VP8LImageTransformType;
+
+// Alpha related constants.
+#define ALPHA_HEADER_LEN            1
+#define ALPHA_NO_COMPRESSION        0
+#define ALPHA_LOSSLESS_COMPRESSION  1
+#define ALPHA_PREPROCESSED_LEVELS   1
+
+// Mux related constants.
+#define TAG_SIZE           4     // Size of a chunk tag (e.g. "VP8L").
+#define CHUNK_SIZE_BYTES   4     // Size needed to store chunk's size.
+#define CHUNK_HEADER_SIZE  8     // Size of a chunk header.
+#define RIFF_HEADER_SIZE   12    // Size of the RIFF header ("RIFFnnnnWEBP").
+#define ANMF_CHUNK_SIZE    16    // Size of an ANMF chunk.
+#define ANIM_CHUNK_SIZE    6     // Size of an ANIM chunk.
+#define FRGM_CHUNK_SIZE    6     // Size of a FRGM chunk.
+#define VP8X_CHUNK_SIZE    10    // Size of a VP8X chunk.
+
+#define MAX_CANVAS_SIZE     (1 << 24)     // 24-bit max for VP8X width/height.
+#define MAX_IMAGE_AREA      (1ULL << 32)  // 32-bit max for width x height.
+#define MAX_LOOP_COUNT      (1 << 16)     // maximum value for loop-count
+#define MAX_DURATION        (1 << 24)     // maximum duration
+#define MAX_POSITION_OFFSET (1 << 24)     // maximum frame/fragment x/y offset
+
+// Maximum chunk payload is such that adding the header and padding won't
+// overflow a uint32_t.
+#define MAX_CHUNK_PAYLOAD (~0U - CHUNK_HEADER_SIZE - 1)
+
+#endif  /* WEBP_WEBP_FORMAT_CONSTANTS_H_ */
diff --git a/webp/src/webp/mux_types.h b/webp/src/webp/mux_types.h
new file mode 100644
index 0000000..c94043a
--- /dev/null
+++ b/webp/src/webp/mux_types.h
@@ -0,0 +1,97 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Data-types common to the mux and demux libraries.
+//
+// Author: Urvang (urvang@google.com)
+
+#ifndef WEBP_WEBP_MUX_TYPES_H_
+#define WEBP_WEBP_MUX_TYPES_H_
+
+#include <stdlib.h>  // free()
+#include <string.h>  // memset()
+#include "./types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Note: forward declaring enumerations is not allowed in (strict) C and C++,
+// the types are left here for reference.
+// typedef enum WebPFeatureFlags WebPFeatureFlags;
+// typedef enum WebPMuxAnimDispose WebPMuxAnimDispose;
+// typedef enum WebPMuxAnimBlend WebPMuxAnimBlend;
+typedef struct WebPData WebPData;
+
+// VP8X Feature Flags.
+typedef enum WebPFeatureFlags {
+  FRAGMENTS_FLAG  = 0x00000001,
+  ANIMATION_FLAG  = 0x00000002,
+  XMP_FLAG        = 0x00000004,
+  EXIF_FLAG       = 0x00000008,
+  ALPHA_FLAG      = 0x00000010,
+  ICCP_FLAG       = 0x00000020
+} WebPFeatureFlags;
+
+// Dispose method (animation only). Indicates how the area used by the current
+// frame is to be treated before rendering the next frame on the canvas.
+typedef enum WebPMuxAnimDispose {
+  WEBP_MUX_DISPOSE_NONE,       // Do not dispose.
+  WEBP_MUX_DISPOSE_BACKGROUND  // Dispose to background color.
+} WebPMuxAnimDispose;
+
+// Blend operation (animation only). Indicates how transparent pixels of the
+// current frame are blended with those of the previous canvas.
+typedef enum WebPMuxAnimBlend {
+  WEBP_MUX_BLEND,              // Blend.
+  WEBP_MUX_NO_BLEND            // Do not blend.
+} WebPMuxAnimBlend;
+
+// Data type used to describe 'raw' data, e.g., chunk data
+// (ICC profile, metadata) and WebP compressed image data.
+struct WebPData {
+  const uint8_t* bytes;
+  size_t size;
+};
+
+// Initializes the contents of the 'webp_data' object with default values.
+static WEBP_INLINE void WebPDataInit(WebPData* webp_data) {
+  if (webp_data != NULL) {
+    memset(webp_data, 0, sizeof(*webp_data));
+  }
+}
+
+// Clears the contents of the 'webp_data' object by calling free(). Does not
+// deallocate the object itself.
+static WEBP_INLINE void WebPDataClear(WebPData* webp_data) {
+  if (webp_data != NULL) {
+    free((void*)webp_data->bytes);
+    WebPDataInit(webp_data);
+  }
+}
+
+// Allocates necessary storage for 'dst' and copies the contents of 'src'.
+// Returns true on success.
+static WEBP_INLINE int WebPDataCopy(const WebPData* src, WebPData* dst) {
+  if (src == NULL || dst == NULL) return 0;
+  WebPDataInit(dst);
+  if (src->bytes != NULL && src->size != 0) {
+    dst->bytes = (uint8_t*)malloc(src->size);
+    if (dst->bytes == NULL) return 0;
+    memcpy((void*)dst->bytes, src->bytes, src->size);
+    dst->size = src->size;
+  }
+  return 1;
+}
+
+#ifdef __cplusplus
+}    // extern "C"
+#endif
+
+#endif  /* WEBP_WEBP_MUX_TYPES_H_ */
diff --git a/webp/src/webp/types.h b/webp/src/webp/types.h
new file mode 100644
index 0000000..9b036e0
--- /dev/null
+++ b/webp/src/webp/types.h
@@ -0,0 +1,48 @@
+// Copyright 2010 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+//  Common types
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_WEBP_TYPES_H_
+#define WEBP_WEBP_TYPES_H_
+
+#include <stddef.h>  // for size_t
+
+#ifndef _MSC_VER
+#include <inttypes.h>
+#if defined(__cplusplus) || !defined(__STRICT_ANSI__) || \
+    (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L)
+#define WEBP_INLINE inline
+#else
+#define WEBP_INLINE
+#endif
+#else
+typedef signed   char int8_t;
+typedef unsigned char uint8_t;
+typedef signed   short int16_t;
+typedef unsigned short uint16_t;
+typedef signed   int int32_t;
+typedef unsigned int uint32_t;
+typedef unsigned long long int uint64_t;
+typedef long long int int64_t;
+#define WEBP_INLINE __forceinline
+#endif  /* _MSC_VER */
+
+#ifndef WEBP_EXTERN
+// This explicitly marks library functions and allows for changing the
+// signature for e.g., Windows DLL builds.
+#define WEBP_EXTERN(type) extern type
+#endif  /* WEBP_EXTERN */
+
+// Macro to check ABI compatibility (same major revision number)
+#define WEBP_ABI_IS_INCOMPATIBLE(a, b) (((a) >> 8) != ((b) >> 8))
+
+#endif  /* WEBP_WEBP_TYPES_H_ */