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<h4 class="subsection">16.9.2 Listening for Connections</h4>
<p><a name="index-listening-_0028sockets_0029-1796"></a><a name="index-sockets_002c-server-actions-1797"></a><a name="index-sockets_002c-listening-1798"></a>
Now let us consider what the server process must do to accept
connections on a socket. First it must use the <code>listen</code> function
to enable connection requests on the socket, and then accept each
incoming connection with a call to <code>accept</code> (see <a href="Accepting-Connections.html#Accepting-Connections">Accepting Connections</a>). Once connection requests are enabled on a server socket,
the <code>select</code> function reports when the socket has a connection
ready to be accepted (see <a href="Waiting-for-I_002fO.html#Waiting-for-I_002fO">Waiting for I/O</a>).
<p>The <code>listen</code> function is not allowed for sockets using
connectionless communication styles.
<p>You can write a network server that does not even start running until a
connection to it is requested. See <a href="Inetd-Servers.html#Inetd-Servers">Inetd Servers</a>.
<p>In the Internet namespace, there are no special protection mechanisms
for controlling access to a port; any process on any machine
can make a connection to your server. If you want to restrict access to
your server, make it examine the addresses associated with connection
requests or implement some other handshaking or identification
protocol.
<p>In the local namespace, the ordinary file protection bits control who has
access to connect to the socket.
<!-- sys/socket.h -->
<!-- BSD -->
<div class="defun">
&mdash; Function: int <b>listen</b> (<var>int socket, int n</var>)<var><a name="index-listen-1799"></a></var><br>
<blockquote><p>The <code>listen</code> function enables the socket <var>socket</var> to accept
connections, thus making it a server socket.
<p>The argument <var>n</var> specifies the length of the queue for pending
connections. When the queue fills, new clients attempting to connect
fail with <code>ECONNREFUSED</code> until the server calls <code>accept</code> to
accept a connection from the queue.
<p>The <code>listen</code> function returns <code>0</code> on success and <code>-1</code>
on failure. The following <code>errno</code> error conditions are defined
for this function:
<dl>
<dt><code>EBADF</code><dd>The argument <var>socket</var> is not a valid file descriptor.
<br><dt><code>ENOTSOCK</code><dd>The argument <var>socket</var> is not a socket.
<br><dt><code>EOPNOTSUPP</code><dd>The socket <var>socket</var> does not support this operation.
</dl>
</p></blockquote></div>
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