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<html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>B.2. Sourcery G++ Software License Agreement</title><link rel="stylesheet" href="cs.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.74.0"><link rel="home" href="index.html" title="Sourcery G++ Lite"><link rel="up" href="chap-license.html" title="Appendix B. Sourcery G++ Lite Licenses"><link rel="prev" href="chap-license.html" title="Appendix B. Sourcery G++ Lite Licenses"><link rel="next" href="apbs03.html" title="B.3. Attribution"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">B.2. Sourcery G++ Software License Agreement</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="chap-license.html">Prev</a> </td><th width="60%" align="center">Appendix B. Sourcery G++ Lite Licenses</th><td width="20%" align="right"> <a accesskey="n" href="apbs03.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="sec-eval-agreement"></a>B.2. <span class="trademark">Sourcery G++</span>&#8482; Software License Agreement</h2></div></div></div><div class="orderedlist"><ol type="1"><li><p><b>Parties. </b>
The parties to this Agreement are you, the licensee
(&#8220;<span class="quote">You</span>&#8221; or &#8220;<span class="quote">Licensee</span>&#8221;)
and CodeSourcery. If You are not acting on behalf of Yourself as an
individual, then &#8220;<span class="quote">You</span>&#8221; means Your company or organization.
</p></li><li><p><b>The Software. </b>
The Software licensed under this Agreement consists of
computer programs and documentation referred to as <span class="trademark">Sourcery G++</span>&#8482; Lite Edition
(the &#8220;<span class="quote">Software</span>&#8221;).
</p></li><li><p><b>Definitions. </b></p><div class="orderedlist"><table border="0"><col align="left" valign="top"><tbody><tr><td>3.1.</td><td><p><b>CodeSourcery Proprietary Components. </b>
The components of the Software that are owned and/or licensed
by CodeSourcery and are not subject to a &#8220;<span class="quote">free software</span>&#8221; or
&#8220;<span class="quote">open source</span>&#8221; license, such as the GNU Public License. The
CodeSourcery Proprietary Components of the Software include,
without limitation, the Sourcery G++ Installer, any Sourcery
G++ Eclipse plug-ins, the CodeSourcery C Library (CSLIBC),
and any Sourcery G++ Debug Sprite. For
a complete list, refer to the <em class="citetitle">Getting Started
Guide</em> included with the distribution.
</p></td></tr><tr><td>3.2.</td><td><p><b>Open Source Software Components. </b>
The components of the Software that are subject to
a &#8220;<span class="quote">free software</span>&#8221; or &#8220;<span class="quote">open source</span>&#8221;
license, such as the GNU Public License.
</p></td></tr><tr><td>3.3.</td><td><p><b>Proprietary Rights. </b>
All rights in and to copyrights, rights to register
copyrights, trade secrets, inventions, patents, patent
rights, trademarks, trademark rights, confidential and
proprietary information protected under contract or otherwise
under law, and other similar rights or interests in
intellectual or industrial property.
</p></td></tr><tr><td>3.4.</td><td><p><b>Redistributable Components. </b>
The CodeSourcery Proprietary Components that are intended to be
incorporated or linked into Licensee object code developed with
the Software.
The Redistributable Components of the Software include,
without limitation, CSLIBC and the
CodeSourcery Common Startup Code Sequence (CS3).
For a complete list, refer to the
<em class="citetitle">Getting Started Guide</em>
included with the distribution.
</p></td></tr></tbody></table></div></li><li><p><b>License Grant to Proprietary Components of the Software. </b>
You are granted a non-exclusive, royalty-free license
(a) to install and use the CodeSourcery Proprietary Components of the
Software,
(b) to transmit the CodeSourcery Proprietary Components
over an internal computer network,
(c) to copy the CodeSourcery Proprietary Components for Your internal use
only, and
(d) to distribute the Redistributable Component(s) in binary form only
and only as part of Licensee object code developed with the Software
that provides substantially different functionality than the
Redistributable Component(s).
</p></li><li><p><b>Restrictions. </b>
You may not: (i) copy or permit others to use the
CodeSourcery Proprietary Components of the Software, except
as expressly provided above; (ii) distribute the
CodeSourcery Proprietary Components of the Software to any
third party, except as expressly provided above;
or (iii) reverse engineer, decompile, or
disassemble the CodeSourcery Proprietary Components of the Software,
except to the extent this restriction is expressly
prohibited by applicable law.
</p><div class="orderedlist"><table border="0"><col align="left" valign="top"><tbody><tr><td>5.1.</td><td></td></tr></tbody></table></div></li><li><p><b>&#8220;<span class="quote">Free Software</span>&#8221; or &#8220;<span class="quote">Open Source</span>&#8221;
License to Certain Components of the Software. </b>
This Agreement does not limit Your rights under, or grant You
rights that supersede, the license terms of any Open Source
Software Component delivered to You by CodeSourcery. Sourcery
G++ includes components provided under various different
licenses. The <em class="citetitle">Getting Started Guide</em>
provides an overview of which license applies to different
components, and, for components subject to the Eclipse Public License,
contains information on how to obtain the source code.
Definitive licensing information for each
&#8220;<span class="quote">free software</span>&#8221; or &#8220;<span class="quote">open source</span>&#8221;
component is available in the relevant source file.
</p></li><li><p><b>CodeSourcery Trademarks. </b>
Notwithstanding any provision in a &#8220;<span class="quote">free software</span>&#8221; or &#8220;<span class="quote">open
source</span>&#8221; license agreement applicable to a component of the
Software that permits You to distribute such component to a
third party in source or binary form, You may not use any
CodeSourcery trademark, whether registered or unregistered,
including without limitation, <span class="trademark">CodeSourcery</span>&#8482;, <span class="trademark">Sourcery G++</span>&#8482;, the CodeSourcery
crystal ball logo, or the Sourcery G++ splash screen, or any
confusingly similar mark, in connection with such
distribution, and You may not recompile the Open Source
Software Components with the
<code class="option">--with-pkgversion</code> or
<code class="option">--with-bugurl</code> configuration options that
embed CodeSourcery trademarks in the resulting binary.
</p></li><li><p><b>Term and Termination. </b>
This Agreement shall remain in effect unless terminated pursuant to
this provision. CodeSourcery may terminate this Agreement upon
seven (7) days written notice of a material breach of this Agreement
if such breach is not cured; provided that the unauthorized use,
copying, or distribution of the CodeSourcery Proprietary Components
of the Software will be deemed a material breach that cannot be
cured.
</p></li><li><p><b>Transfers. </b>
You may not transfer any rights under this Agreement without the
prior written consent of CodeSourcery, which consent shall not be
unreasonably withheld. A condition to any transfer or assignment
shall be that the recipient agrees to the terms of this Agreement.
Any attempted transfer or assignment in violation of this provision
shall be null and void.
</p></li><li><p><b>Ownership. </b>
CodeSourcery owns and/or has licensed the CodeSourcery
Proprietary Components of the Software and all intellectual
property rights embodied therein, including copyrights and
valuable trade secrets embodied in its design and coding
methodology. The CodeSourcery Proprietary Components of the
Software are protected by United States copyright laws and
international treaty provisions. CodeSourcery also owns all
rights, title and interest in and with respect to its trade
names, domain names, trade dress, logos, trademarks, service
marks, and other similar rights or interests in intellectual
property. This Agreement provides You only a limited use
license, and no ownership of any intellectual property.
</p></li><li><p><b>Warranty Disclaimer; Limitation of Liability. </b>
CODESOURCERY AND ITS LICENSORS PROVIDE THE
SOFTWARE &#8220;<span class="quote">AS-IS</span>&#8221; AND PROVIDED WITH ALL FAULTS.
CODESOURCERY DOES NOT MAKE ANY WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED. CODESOURCERY SPECIFICALLY DISCLAIMS THE IMPLIED WARRANTIES
OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE, SYSTEM INTEGRATION, AND DATA ACCURACY. THERE IS NO WARRANTY
OR GUARANTEE THAT THE OPERATION OF THE SOFTWARE WILL BE
UNINTERRUPTED, ERROR-FREE, OR VIRUS-FREE, OR THAT THE SOFTWARE WILL
MEET ANY PARTICULAR CRITERIA OF PERFORMANCE, QUALITY, ACCURACY,
PURPOSE, OR NEED. YOU ASSUME THE ENTIRE RISK OF SELECTION,
INSTALLATION, AND USE OF THE SOFTWARE. THIS DISCLAIMER OF WARRANTY
CONSTITUTES AN ESSENTIAL PART OF THIS AGREEMENT. NO USE OF THE
SOFTWARE IS AUTHORIZED HEREUNDER EXCEPT UNDER THIS DISCLAIMER.
</p></li><li><p><b>Local Law. </b>
If implied warranties may not be disclaimed under
applicable law, then ANY IMPLIED WARRANTIES ARE LIMITED IN DURATION
TO THE PERIOD REQUIRED BY APPLICABLE LAW.
</p></li><li><p><b>Limitation of Liability. </b>
INDEPENDENT OF THE FORGOING PROVISIONS, IN NO
EVENT AND UNDER NO LEGAL THEORY, INCLUDING WITHOUT LIMITATION, TORT,
CONTRACT, OR STRICT PRODUCTS LIABILITY, SHALL CODESOURCERY BE LIABLE
TO YOU OR ANY OTHER PERSON FOR ANY INDIRECT, SPECIAL, INCIDENTAL, OR
CONSEQUENTIAL DAMAGES OF ANY KIND, INCLUDING WITHOUT LIMITATION,
DAMAGES FOR LOSS OF GOODWILL, WORK STOPPAGE, COMPUTER MALFUNCTION, OR
ANY OTHER KIND OF COMMERCIAL DAMAGE, EVEN IF CODESOURCERY HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION SHALL
NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY TO THE EXTENT
PROHIBITED BY APPLICABLE LAW. IN NO EVENT SHALL CODESOURCERY'S
LIABILITY FOR ACTUAL DAMAGES FOR ANY CAUSE WHATSOEVER, AND REGARDLESS
OF THE FORM OF ACTION, EXCEED THE AMOUNT PAID BY YOU IN FEES
UNDER THIS AGREEMENT DURING THE PREVIOUS ONE YEAR PERIOD.
</p></li><li><p><b>Export Controls. </b>
You agree to comply with all export laws and
restrictions and regulations of the United States or foreign agencies
or authorities, and not to export or re-export the Software or any
direct product thereof in violation of any such restrictions, laws or
regulations, or without all necessary approvals. As applicable, each
party shall obtain and bear all expenses relating to any necessary
licenses and/or exemptions with respect to its own export of the
Software from the U.S. Neither the Software nor the underlying
information or technology may be electronically transmitted or
otherwise exported or re-exported (i) into Cuba, Iran, Iraq, Libya,
North Korea, Sudan, Syria or any other country subject to U.S. trade
sanctions covering the Software, to individuals or entities
controlled by such countries, or to nationals or residents of such
countries other than nationals who are lawfully admitted permanent
residents of countries not subject to such sanctions; or (ii) to
anyone on the U.S. Treasury Department's list of Specially Designated
Nationals and Blocked Persons or the U.S. Commerce Department's Table
of Denial Orders. By downloading or using the Software, Licensee
agrees to the foregoing and represents and warrants that it complies
with these conditions.
</p></li><li><p><b>U.S. Government End-Users. </b>
The Software is a &#8220;<span class="quote">commercial item,</span>&#8221;
as that term is defined in 48 C.F.R. 2.101 (Oct. 1995), consisting of
&#8220;<span class="quote">commercial computer software</span>&#8221; and &#8220;<span class="quote">commercial
computer software documentation,</span>&#8221; as such terms are used in 48
C.F.R. 12.212 (Sept. 1995). Consistent with 48 C.F.R. 12.212 and 48
C.F.R. 227.7202-1 through 227.7202-4 (June 1995), all U.S. Government
End Users acquire the Software with only those rights set forth
herein.
</p></li><li><p><b>Licensee Outside The U.S. </b>
If You are located outside the U.S., then the
following provisions shall apply: (i) Les parties aux presentes
confirment leur volonte que cette convention de meme que tous les
documents y compris tout avis qui siy rattache, soient rediges en
langue anglaise (translation: &#8220;<span class="quote">The parties confirm that this
Agreement and all related documentation is and will be in the English
language.</span>&#8221;); and (ii) You are responsible for complying with
any local laws in your jurisdiction which might impact your right to
import, export or use the Software, and You represent that You have
complied with any regulations or registration procedures required by
applicable law to make this license enforceable.
</p></li><li><p><b>Severability. </b>
If any provision of this Agreement is declared invalid or
unenforceable, such provision shall be deemed modified to the extent
necessary and possible to render it valid and enforceable. In any
event, the unenforceability or invalidity of any provision shall not
affect any other provision of this Agreement, and this Agreement
shall continue in full force and effect, and be construed and
enforced, as if such provision had not been included, or had been
modified as above provided, as the case may be.
</p></li><li><p><b>Arbitration. </b>
Except for actions to protect intellectual property rights and to
enforce an arbitrator's decision hereunder, all disputes,
controversies, or claims arising out of or relating to this Agreement
or a breach thereof shall be submitted to and finally resolved by
arbitration under the rules of the American Arbitration Association
(&#8220;<span class="quote">AAA</span>&#8221;) then in effect. There shall be one arbitrator,
and such arbitrator shall be chosen by mutual agreement of the
parties in accordance with AAA rules. The arbitration shall take
place in Granite Bay, California, and may be conducted by telephone
or online. The arbitrator shall apply the laws of the State of
California, USA to all issues in dispute. The controversy or claim
shall be arbitrated on an individual basis, and shall not be
consolidated in any arbitration with any claim or controversy of any
other party. The findings of the arbitrator shall be final and
binding on the parties, and may be entered in any court of competent
jurisdiction for enforcement. Enforcements of any award or judgment
shall be governed by the United Nations Convention on the Recognition
and Enforcement of Foreign Arbitral Awards. Should either party file
an action contrary to this provision, the other party may recover
attorney's fees and costs up to $1000.00.
</p></li><li><p><b>Jurisdiction And Venue. </b>
The courts of Placer County in the State of
California, USA and the nearest U.S. District Court shall be the
exclusive jurisdiction and venue for all legal proceedings that are
not arbitrated under this Agreement.
</p></li><li><p><b>Independent Contractors. </b>
The relationship of the parties is that of independent
contractor, and nothing herein shall be construed to create a
partnership, joint venture, franchise, employment, or agency
relationship between the parties. Licensee shall have no
authority to enter into agreements of any kind on behalf of
CodeSourcery and shall not have the power or authority to bind
or obligate CodeSourcery in any manner to any third party.
</p></li><li><p><b>Force Majeure. </b>
Neither CodeSourcery nor Licensee shall be liable for damages
for any delay or failure of delivery arising out of causes
beyond their reasonable control and without their fault or
negligence, including, but not limited to, Acts of God, acts of
civil or military authority, fires, riots, wars, embargoes, or
communications failure.
</p></li><li><p><b>Miscellaneous. </b>
This Agreement constitutes the entire understanding of the parties
with respect to the subject matter of this Agreement and merges all
prior communications, representations, and agreements. This Agreement
may be modified only by a written agreement signed by the parties.
If any provision of this Agreement is held to be unenforceable for
any reason, such provision shall be reformed only to the extent
necessary to make it enforceable. This Agreement shall be construed
under the laws of the State of California, USA, excluding rules
regarding conflicts of law. The application of the United Nations
Convention of Contracts for the International Sale of Goods is
expressly excluded. This license is written in English, and English
is its controlling language.
</p></li></ol></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="chap-license.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="chap-license.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="apbs03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix B. Sourcery G++ Lite Licenses </td><td width="20%" align="center"><a accesskey="h" href="index.html">Home</a></td><td width="40%" align="right" valign="top"> B.3. Attribution</td></tr></table></div></body></html>