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<html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>5.3. Sourcery G++ Debug Sprite Options</title><link rel="stylesheet" href="cs.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.74.0"><link rel="home" href="index.html" title="Sourcery G++ Lite"><link rel="up" href="sprite.html" title="Chapter 5. Sourcery G++ Debug Sprite"><link rel="prev" href="sec-sprite-invocation.html" title="5.2. Invoking Sourcery G++ Debug Sprite"><link rel="next" href="debug-sprite-rdi-url.html" title="5.4. Remote Debug Interface Devices"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">5.3. Sourcery G++ Debug Sprite Options</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="sec-sprite-invocation.html">Prev</a> </td><th width="60%" align="center">Chapter 5. Sourcery G++ Debug Sprite</th><td width="20%" align="right"> <a accesskey="n" href="debug-sprite-rdi-url.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="sec-sprite-options"></a>5.3. Sourcery G++ Debug Sprite Options</h2></div></div></div><p>The following command-line options are supported by the
Sourcery G++ Debug Sprite:
</p><div class="variablelist"><dl><dt><span class="term"><code class="option">-b</code></span></dt><dd><p> Print a list of <em class="replaceable"><code>board-file</code></em>
files in the board config
directory. </p></dd><dt><span class="term"><code class="option">-h</code></span></dt><dd><p> Print a list of
options and their meanings. A list of
<em class="replaceable"><code>device-url</code></em> syntaxes is also
shown. </p></dd><dt><span class="term"><code class="option">-i</code></span></dt><dd><p> Print a list of
the accessible devices. If a
<em class="replaceable"><code>device-url</code></em> is also specified, only
devices for that device type are scanned. Each supported device
type is listed along with the options that can be appended to
the <em class="replaceable"><code>device-url</code></em>. For each discovered
device, the <em class="replaceable"><code>device-url</code></em> is printed
along with a description of that
device.</p></dd><dt><span class="term"><code class="option">-l <em class="replaceable"><code>[host]:port</code></em></code></span></dt><dd><p>
Specify the host address and port number to listen for a GDB
connection. If this option is not given, the Debug Sprite
communicates with GDB using stdin and stdout. If you start the
Sprite from within GDB using the <code class="literal">target remote |
arm-none-linux-gnueabi-­sprite ...</code> command, you do not need this
option. </p></dd><dt><span class="term"><code class="option">-m</code></span></dt><dd><p> Listen for
multiple sequential connections. Normally the Debug Sprite
terminates after the first connection from GDB terminates. This
option instead makes it listen for a subsequent connection. To
terminate the Sprite, open a connection and send the string
<code class="literal">END\n</code>.</p></dd><dt><span class="term"><code class="option">-q</code></span></dt><dd><p> Do not print any
messages. </p></dd><dt><span class="term"><code class="option">-v</code></span></dt><dd><p> Print additional
messages. </p></dd></dl></div><p>
If any of <code class="option">-b</code>, <code class="option">-i</code> or
<code class="option">-h</code> are given, the Debug Sprite terminates after
providing the information rather than waiting for a debugger
connection.</p></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="sec-sprite-invocation.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="sprite.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="debug-sprite-rdi-url.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">5.2. Invoking Sourcery G++ Debug Sprite </td><td width="20%" align="center"><a accesskey="h" href="index.html">Home</a></td><td width="40%" align="right" valign="top"> 5.4. Remote Debug Interface Devices</td></tr></table></div></body></html>