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| <h5 class="subsubsection">3.2.4.3 Allocation in an Obstack</h5> |
| |
| <p><a name="index-allocation-_0028obstacks_0029-307"></a> |
| The most direct way to allocate an object in an obstack is with |
| <code>obstack_alloc</code>, which is invoked almost like <code>malloc</code>. |
| |
| <!-- obstack.h --> |
| <!-- GNU --> |
| <div class="defun"> |
| — Function: void * <b>obstack_alloc</b> (<var>struct obstack *obstack-ptr, int size</var>)<var><a name="index-obstack_005falloc-308"></a></var><br> |
| <blockquote><p>This allocates an uninitialized block of <var>size</var> bytes in an obstack |
| and returns its address. Here <var>obstack-ptr</var> specifies which obstack |
| to allocate the block in; it is the address of the <code>struct obstack</code> |
| object which represents the obstack. Each obstack function or macro |
| requires you to specify an <var>obstack-ptr</var> as the first argument. |
| |
| <p>This function calls the obstack's <code>obstack_chunk_alloc</code> function if |
| it needs to allocate a new chunk of memory; it calls |
| <code>obstack_alloc_failed_handler</code> if allocation of memory by |
| <code>obstack_chunk_alloc</code> failed. |
| </p></blockquote></div> |
| |
| <p>For example, here is a function that allocates a copy of a string <var>str</var> |
| in a specific obstack, which is in the variable <code>string_obstack</code>: |
| |
| <pre class="smallexample"> struct obstack string_obstack; |
| |
| char * |
| copystring (char *string) |
| { |
| size_t len = strlen (string) + 1; |
| char *s = (char *) obstack_alloc (&string_obstack, len); |
| memcpy (s, string, len); |
| return s; |
| } |
| </pre> |
| <p>To allocate a block with specified contents, use the function |
| <code>obstack_copy</code>, declared like this: |
| |
| <!-- obstack.h --> |
| <!-- GNU --> |
| <div class="defun"> |
| — Function: void * <b>obstack_copy</b> (<var>struct obstack *obstack-ptr, void *address, int size</var>)<var><a name="index-obstack_005fcopy-309"></a></var><br> |
| <blockquote><p>This allocates a block and initializes it by copying <var>size</var> |
| bytes of data starting at <var>address</var>. It calls |
| <code>obstack_alloc_failed_handler</code> if allocation of memory by |
| <code>obstack_chunk_alloc</code> failed. |
| </p></blockquote></div> |
| |
| <!-- obstack.h --> |
| <!-- GNU --> |
| <div class="defun"> |
| — Function: void * <b>obstack_copy0</b> (<var>struct obstack *obstack-ptr, void *address, int size</var>)<var><a name="index-obstack_005fcopy0-310"></a></var><br> |
| <blockquote><p>Like <code>obstack_copy</code>, but appends an extra byte containing a null |
| character. This extra byte is not counted in the argument <var>size</var>. |
| </p></blockquote></div> |
| |
| <p>The <code>obstack_copy0</code> function is convenient for copying a sequence |
| of characters into an obstack as a null-terminated string. Here is an |
| example of its use: |
| |
| <pre class="smallexample"> char * |
| obstack_savestring (char *addr, int size) |
| { |
| return obstack_copy0 (&myobstack, addr, size); |
| } |
| </pre> |
| <p class="noindent">Contrast this with the previous example of <code>savestring</code> using |
| <code>malloc</code> (see <a href="Basic-Allocation.html#Basic-Allocation">Basic Allocation</a>). |
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