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<h3 class="section">24.4 Defining Signal Handlers</h3>
<p><a name="index-signal-handler-function-2930"></a>
This section describes how to write a signal handler function that can
be established with the <code>signal</code> or <code>sigaction</code> functions.
<p>A signal handler is just a function that you compile together with the
rest of the program. Instead of directly invoking the function, you use
<code>signal</code> or <code>sigaction</code> to tell the operating system to call
it when a signal arrives. This is known as <dfn>establishing</dfn> the
handler. See <a href="Signal-Actions.html#Signal-Actions">Signal Actions</a>.
<p>There are two basic strategies you can use in signal handler functions:
<ul>
<li>You can have the handler function note that the signal arrived by
tweaking some global data structures, and then return normally.
<li>You can have the handler function terminate the program or transfer
control to a point where it can recover from the situation that caused
the signal.
</ul>
<p>You need to take special care in writing handler functions because they
can be called asynchronously. That is, a handler might be called at any
point in the program, unpredictably. If two signals arrive during a
very short interval, one handler can run within another. This section
describes what your handler should do, and what you should avoid.
<ul class="menu">
<li><a accesskey="1" href="Handler-Returns.html#Handler-Returns">Handler Returns</a>: Handlers that return normally, and what
this means.
<li><a accesskey="2" href="Termination-in-Handler.html#Termination-in-Handler">Termination in Handler</a>: How handler functions terminate a program.
<li><a accesskey="3" href="Longjmp-in-Handler.html#Longjmp-in-Handler">Longjmp in Handler</a>: Nonlocal transfer of control out of a
signal handler.
<li><a accesskey="4" href="Signals-in-Handler.html#Signals-in-Handler">Signals in Handler</a>: What happens when signals arrive while
the handler is already occupied.
<li><a accesskey="5" href="Merged-Signals.html#Merged-Signals">Merged Signals</a>: When a second signal arrives before the
first is handled.
<li><a accesskey="6" href="Nonreentrancy.html#Nonreentrancy">Nonreentrancy</a>: Do not call any functions unless you know they
are reentrant with respect to signals.
<li><a accesskey="7" href="Atomic-Data-Access.html#Atomic-Data-Access">Atomic Data Access</a>: A single handler can run in the middle of
reading or writing a single object.
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