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<h4 class="subsection">16.6.1 Internet Socket Address Formats</h4>
<p>In the Internet namespace, for both IPv4 (<code>AF_INET</code>) and IPv6
(<code>AF_INET6</code>), a socket address consists of a host address
and a port on that host. In addition, the protocol you choose serves
effectively as a part of the address because local port numbers are
meaningful only within a particular protocol.
<p>The data types for representing socket addresses in the Internet namespace
are defined in the header file <samp><span class="file">netinet/in.h</span></samp>.
<a name="index-netinet_002fin_002eh-1684"></a>
<!-- netinet/in.h -->
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<div class="defun">
&mdash; Data Type: <b>struct sockaddr_in</b><var><a name="index-struct-sockaddr_005fin-1685"></a></var><br>
<blockquote><p>This is the data type used to represent socket addresses in the
Internet namespace. It has the following members:
<dl>
<dt><code>sa_family_t sin_family</code><dd>This identifies the address family or format of the socket address.
You should store the value <code>AF_INET</code> in this member.
See <a href="Socket-Addresses.html#Socket-Addresses">Socket Addresses</a>.
<br><dt><code>struct in_addr sin_addr</code><dd>This is the Internet address of the host machine. See <a href="Host-Addresses.html#Host-Addresses">Host Addresses</a>, and <a href="Host-Names.html#Host-Names">Host Names</a>, for how to get a value to store
here.
<br><dt><code>unsigned short int sin_port</code><dd>This is the port number. See <a href="Ports.html#Ports">Ports</a>.
</dl>
</p></blockquote></div>
<p>When you call <code>bind</code> or <code>getsockname</code>, you should specify
<code>sizeof (struct sockaddr_in)</code> as the <var>length</var> parameter if
you are using an IPv4 Internet namespace socket address.
<div class="defun">
&mdash; Data Type: <b>struct sockaddr_in6</b><var><a name="index-struct-sockaddr_005fin6-1686"></a></var><br>
<blockquote><p>This is the data type used to represent socket addresses in the IPv6
namespace. It has the following members:
<dl>
<dt><code>sa_family_t sin6_family</code><dd>This identifies the address family or format of the socket address.
You should store the value of <code>AF_INET6</code> in this member.
See <a href="Socket-Addresses.html#Socket-Addresses">Socket Addresses</a>.
<br><dt><code>struct in6_addr sin6_addr</code><dd>This is the IPv6 address of the host machine. See <a href="Host-Addresses.html#Host-Addresses">Host Addresses</a>, and <a href="Host-Names.html#Host-Names">Host Names</a>, for how to get a value to store
here.
<br><dt><code>uint32_t sin6_flowinfo</code><dd>This is a currently unimplemented field.
<br><dt><code>uint16_t sin6_port</code><dd>This is the port number. See <a href="Ports.html#Ports">Ports</a>.
</dl>
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