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<h4 class="subsection">12.21.2 Obstack Streams</h4>
<p>You can open an output stream that puts it data in an obstack.
See <a href="Obstacks.html#Obstacks">Obstacks</a>.
<!-- stdio.h -->
<!-- GNU -->
<div class="defun">
&mdash; Function: FILE * <b>open_obstack_stream</b> (<var>struct obstack *obstack</var>)<var><a name="index-open_005fobstack_005fstream-1159"></a></var><br>
<blockquote><p>This function opens a stream for writing data into the obstack <var>obstack</var>.
This starts an object in the obstack and makes it grow as data is
written (see <a href="Growing-Objects.html#Growing-Objects">Growing Objects</a>).
<!-- @end group Doubly invalid because not nested right. -->
<p>Calling <code>fflush</code> on this stream updates the current size of the
object to match the amount of data that has been written. After a call
to <code>fflush</code>, you can examine the object temporarily.
<p>You can move the file position of an obstack stream with <code>fseek</code> or
<code>fseeko</code> (see <a href="File-Positioning.html#File-Positioning">File Positioning</a>). Moving the file position past
the end of the data written fills the intervening space with zeros.
<p>To make the object permanent, update the obstack with <code>fflush</code>, and
then use <code>obstack_finish</code> to finalize the object and get its address.
The following write to the stream starts a new object in the obstack,
and later writes add to that object until you do another <code>fflush</code>
and <code>obstack_finish</code>.
<p>But how do you find out how long the object is? You can get the length
in bytes by calling <code>obstack_object_size</code> (see <a href="Status-of-an-Obstack.html#Status-of-an-Obstack">Status of an Obstack</a>), or you can null-terminate the object like this:
<pre class="smallexample"> obstack_1grow (<var>obstack</var>, 0);
</pre>
<p>Whichever one you do, you must do it <em>before</em> calling
<code>obstack_finish</code>. (You can do both if you wish.)
</p></blockquote></div>
<p>Here is a sample function that uses <code>open_obstack_stream</code>:
<pre class="smallexample"> char *
make_message_string (const char *a, int b)
{
FILE *stream = open_obstack_stream (&amp;message_obstack);
output_task (stream);
fprintf (stream, ": ");
fprintf (stream, a, b);
fprintf (stream, "\n");
fclose (stream);
obstack_1grow (&amp;message_obstack, 0);
return obstack_finish (&amp;message_obstack);
}
</pre>
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