| #import <CocoaLumberjack/CocoaLumberjack.h> |
| |
| // The first 4 bits are being used by the standard levels (0 - 3) |
| // All other bits are fair game for us to use. |
| |
| #define LOG_FLAG_FOOD_TIMER (1 << 5) // 0...0100000 |
| #define LOG_FLAG_SLEEP_TIMER (1 << 6) // 0...1000000 |
| |
| #define DDLogFoodTimer(frmt, ...) LOG_MAYBE(YES, ddLogLevel, LOG_FLAG_FOOD_TIMER, 0, nil, __PRETTY_FUNCTION__, frmt, ##__VA_ARGS__) |
| #define DDLogSleepTimer(frmt, ...) LOG_MAYBE(YES, ddLogLevel, LOG_FLAG_SLEEP_TIMER, 0, nil, __PRETTY_FUNCTION__, frmt, ##__VA_ARGS__) |
| |
| // Now we decide which flags we want to enable in our application |
| |
| #define LOG_FLAG_TIMERS (LOG_FLAG_FOOD_TIMER | LOG_FLAG_SLEEP_TIMER) |