blob: 1313392f4b5a46ca61ffda629b8bb8530997575c [file] [log] [blame]
#import "GCDAsyncSocket.h"
#import "HTTPServer.h"
#import "HTTPConnection.h"
#import "HTTPMessage.h"
#import "HTTPResponse.h"
#import "HTTPAuthenticationRequest.h"
#import "DDNumber.h"
#import "DDRange.h"
#import "DDData.h"
#import "HTTPFileResponse.h"
#import "HTTPAsyncFileResponse.h"
#import "WebSocket.h"
#import "HTTPLogging.h"
#if ! __has_feature(objc_arc)
#warning This file must be compiled with ARC. Use -fobjc-arc flag (or convert project to ARC).
#endif
// Does ARC support support GCD objects?
// It does if the minimum deployment target is iOS 6+ or Mac OS X 8+
#if TARGET_OS_IPHONE
// Compiling for iOS
#if __IPHONE_OS_VERSION_MIN_REQUIRED >= 60000 // iOS 6.0 or later
#define NEEDS_DISPATCH_RETAIN_RELEASE 0
#else // iOS 5.X or earlier
#define NEEDS_DISPATCH_RETAIN_RELEASE 1
#endif
#else
// Compiling for Mac OS X
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1080 // Mac OS X 10.8 or later
#define NEEDS_DISPATCH_RETAIN_RELEASE 0
#else
#define NEEDS_DISPATCH_RETAIN_RELEASE 1 // Mac OS X 10.7 or earlier
#endif
#endif
// Log levels: off, error, warn, info, verbose
// Other flags: trace
static const DDLogLevel httpLogLevel = DDLogLevelWarning; // | HTTP_LOG_FLAG_TRACE;
// Define chunk size used to read in data for responses
// This is how much data will be read from disk into RAM at a time
#if TARGET_OS_IPHONE
#define READ_CHUNKSIZE (1024 * /*128*/256)
#else
#define READ_CHUNKSIZE (1024 * 512)
#endif
// Define chunk size used to read in POST upload data
#if TARGET_OS_IPHONE
#define POST_CHUNKSIZE (1024 * /*32*/256)
#else
#define POST_CHUNKSIZE (1024 * /*128*/512)
#endif
// Define the various timeouts (in seconds) for various parts of the HTTP process
#define TIMEOUT_READ_FIRST_HEADER_LINE 30
#define TIMEOUT_READ_SUBSEQUENT_HEADER_LINE 30
#define TIMEOUT_READ_BODY -1
#define TIMEOUT_WRITE_HEAD 30
#define TIMEOUT_WRITE_BODY -1
#define TIMEOUT_WRITE_ERROR 30
#define TIMEOUT_NONCE 300
// Define the various limits
// MAX_HEADER_LINE_LENGTH: Max length (in bytes) of any single line in a header (including \r\n)
// MAX_HEADER_LINES : Max number of lines in a single header (including first GET line)
#define MAX_HEADER_LINE_LENGTH 8190
#define MAX_HEADER_LINES 100
// MAX_CHUNK_LINE_LENGTH : For accepting chunked transfer uploads, max length of chunk size line (including \r\n)
#define MAX_CHUNK_LINE_LENGTH 200
// Define the various tags we'll use to differentiate what it is we're currently doing
#define HTTP_REQUEST_HEADER 10
#define HTTP_REQUEST_BODY 11
#define HTTP_REQUEST_CHUNK_SIZE 12
#define HTTP_REQUEST_CHUNK_DATA 13
#define HTTP_REQUEST_CHUNK_TRAILER 14
#define HTTP_REQUEST_CHUNK_FOOTER 15
#define HTTP_PARTIAL_RESPONSE 20
#define HTTP_PARTIAL_RESPONSE_HEADER 21
#define HTTP_PARTIAL_RESPONSE_BODY 22
#define HTTP_CHUNKED_RESPONSE_HEADER 30
#define HTTP_CHUNKED_RESPONSE_BODY 31
#define HTTP_CHUNKED_RESPONSE_FOOTER 32
#define HTTP_PARTIAL_RANGE_RESPONSE_BODY 40
#define HTTP_PARTIAL_RANGES_RESPONSE_BODY 50
#define HTTP_RESPONSE 90
#define HTTP_FINAL_RESPONSE 91
// A quick note about the tags:
//
// The HTTP_RESPONSE and HTTP_FINAL_RESPONSE are designated tags signalling that the response is completely sent.
// That is, in the onSocket:didWriteDataWithTag: method, if the tag is HTTP_RESPONSE or HTTP_FINAL_RESPONSE,
// it is assumed that the response is now completely sent.
// Use HTTP_RESPONSE if it's the end of a response, and you want to start reading more requests afterwards.
// Use HTTP_FINAL_RESPONSE if you wish to terminate the connection after sending the response.
//
// If you are sending multiple data segments in a custom response, make sure that only the last segment has
// the HTTP_RESPONSE tag. For all other segments prior to the last segment use HTTP_PARTIAL_RESPONSE, or some other
// tag of your own invention.
@interface HTTPConnection (PrivateAPI)
- (void)startReadingRequest;
- (void)sendResponseHeadersAndBody;
@end
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark -
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@implementation HTTPConnection
static dispatch_queue_t recentNonceQueue;
static NSMutableArray *recentNonces;
/**
* This method is automatically called (courtesy of Cocoa) before the first instantiation of this class.
* We use it to initialize any static variables.
**/
+ (void)initialize
{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
// Initialize class variables
recentNonceQueue = dispatch_queue_create("HTTPConnection-Nonce", NULL);
recentNonces = [[NSMutableArray alloc] initWithCapacity:5];
});
}
/**
* Generates and returns an authentication nonce.
* A nonce is a server-specified string uniquely generated for each 401 response.
* The default implementation uses a single nonce for each session.
**/
+ (NSString *)generateNonce
{
// We use the Core Foundation UUID class to generate a nonce value for us
// UUIDs (Universally Unique Identifiers) are 128-bit values guaranteed to be unique.
CFUUIDRef theUUID = CFUUIDCreate(NULL);
NSString *newNonce = (__bridge_transfer NSString *)CFUUIDCreateString(NULL, theUUID);
CFRelease(theUUID);
// We have to remember that the HTTP protocol is stateless.
// Even though with version 1.1 persistent connections are the norm, they are not guaranteed.
// Thus if we generate a nonce for this connection,
// it should be honored for other connections in the near future.
//
// In fact, this is absolutely necessary in order to support QuickTime.
// When QuickTime makes it's initial connection, it will be unauthorized, and will receive a nonce.
// It then disconnects, and creates a new connection with the nonce, and proper authentication.
// If we don't honor the nonce for the second connection, QuickTime will repeat the process and never connect.
dispatch_async(recentNonceQueue, ^{ @autoreleasepool {
[recentNonces addObject:newNonce];
}});
double delayInSeconds = TIMEOUT_NONCE;
dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, delayInSeconds * NSEC_PER_SEC);
dispatch_after(popTime, recentNonceQueue, ^{ @autoreleasepool {
[recentNonces removeObject:newNonce];
}});
return newNonce;
}
/**
* Returns whether or not the given nonce is in the list of recently generated nonce's.
**/
+ (BOOL)hasRecentNonce:(NSString *)recentNonce
{
__block BOOL result = NO;
dispatch_sync(recentNonceQueue, ^{ @autoreleasepool {
result = [recentNonces containsObject:recentNonce];
}});
return result;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark Init, Dealloc:
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Sole Constructor.
* Associates this new HTTP connection with the given AsyncSocket.
* This HTTP connection object will become the socket's delegate and take over responsibility for the socket.
**/
- (id)initWithAsyncSocket:(GCDAsyncSocket *)newSocket configuration:(HTTPConfig *)aConfig
{
if ((self = [super init]))
{
HTTPLogTrace();
if (aConfig.queue)
{
connectionQueue = aConfig.queue;
#if NEEDS_DISPATCH_RETAIN_RELEASE
dispatch_retain(connectionQueue);
#endif
}
else
{
connectionQueue = dispatch_queue_create("HTTPConnection", NULL);
}
// Take over ownership of the socket
asyncSocket = newSocket;
[asyncSocket setDelegate:self delegateQueue:connectionQueue];
// Store configuration
config = aConfig;
// Initialize lastNC (last nonce count).
// Used with digest access authentication.
// These must increment for each request from the client.
lastNC = 0;
// Create a new HTTP message
request = [[HTTPMessage alloc] initEmptyRequest];
numHeaderLines = 0;
responseDataSizes = [[NSMutableArray alloc] initWithCapacity:5];
}
return self;
}
/**
* Standard Deconstructor.
**/
- (void)dealloc
{
HTTPLogTrace();
#if NEEDS_DISPATCH_RETAIN_RELEASE
dispatch_release(connectionQueue);
#endif
[asyncSocket setDelegate:nil delegateQueue:NULL];
[asyncSocket disconnect];
if ([httpResponse respondsToSelector:@selector(connectionDidClose)])
{
[httpResponse connectionDidClose];
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark Method Support
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Returns whether or not the server will accept messages of a given method
* at a particular URI.
**/
- (BOOL)supportsMethod:(NSString *)method atPath:(NSString *)path
{
HTTPLogTrace();
// Override me to support methods such as POST.
//
// Things you may want to consider:
// - Does the given path represent a resource that is designed to accept this method?
// - If accepting an upload, is the size of the data being uploaded too big?
// To do this you can check the requestContentLength variable.
//
// For more information, you can always access the HTTPMessage request variable.
//
// You should fall through with a call to [super supportsMethod:method atPath:path]
//
// See also: expectsRequestBodyFromMethod:atPath:
if ([method isEqualToString:@"GET"])
return YES;
if ([method isEqualToString:@"HEAD"])
return YES;
return NO;
}
/**
* Returns whether or not the server expects a body from the given method.
*
* In other words, should the server expect a content-length header and associated body from this method.
* This would be true in the case of a POST, where the client is sending data,
* or for something like PUT where the client is supposed to be uploading a file.
**/
- (BOOL)expectsRequestBodyFromMethod:(NSString *)method atPath:(NSString *)path
{
HTTPLogTrace();
// Override me to add support for other methods that expect the client
// to send a body along with the request header.
//
// You should fall through with a call to [super expectsRequestBodyFromMethod:method atPath:path]
//
// See also: supportsMethod:atPath:
if ([method isEqualToString:@"POST"])
return YES;
if ([method isEqualToString:@"PUT"])
return YES;
return NO;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark HTTPS
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Returns whether or not the server is configured to be a secure server.
* In other words, all connections to this server are immediately secured, thus only secure connections are allowed.
* This is the equivalent of having an https server, where it is assumed that all connections must be secure.
* If this is the case, then unsecure connections will not be allowed on this server, and a separate unsecure server
* would need to be run on a separate port in order to support unsecure connections.
*
* Note: In order to support secure connections, the sslIdentityAndCertificates method must be implemented.
**/
- (BOOL)isSecureServer
{
HTTPLogTrace();
// Override me to create an https server...
return NO;
}
/**
* This method is expected to returns an array appropriate for use in kCFStreamSSLCertificates SSL Settings.
* It should be an array of SecCertificateRefs except for the first element in the array, which is a SecIdentityRef.
**/
- (NSArray *)sslIdentityAndCertificates
{
HTTPLogTrace();
// Override me to provide the proper required SSL identity.
return nil;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark Password Protection
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Returns whether or not the requested resource is password protected.
* In this generic implementation, nothing is password protected.
**/
- (BOOL)isPasswordProtected:(NSString *)path
{
HTTPLogTrace();
// Override me to provide password protection...
// You can configure it for the entire server, or based on the current request
return NO;
}
/**
* Returns whether or not the authentication challenge should use digest access authentication.
* The alternative is basic authentication.
*
* If at all possible, digest access authentication should be used because it's more secure.
* Basic authentication sends passwords in the clear and should be avoided unless using SSL/TLS.
**/
- (BOOL)useDigestAccessAuthentication
{
HTTPLogTrace();
// Override me to customize the authentication scheme
// Make sure you understand the security risks of using the weaker basic authentication
return YES;
}
/**
* Returns the authentication realm.
* In this generic implmentation, a default realm is used for the entire server.
**/
- (NSString *)realm
{
HTTPLogTrace();
// Override me to provide a custom realm...
// You can configure it for the entire server, or based on the current request
return @"defaultRealm@host.com";
}
/**
* Returns the password for the given username.
**/
- (NSString *)passwordForUser:(NSString *)username
{
HTTPLogTrace();
// Override me to provide proper password authentication
// You can configure a password for the entire server, or custom passwords for users and/or resources
// Security Note:
// A nil password means no access at all. (Such as for user doesn't exist)
// An empty string password is allowed, and will be treated as any other password. (To support anonymous access)
return nil;
}
/**
* Returns whether or not the user is properly authenticated.
**/
- (BOOL)isAuthenticated
{
HTTPLogTrace();
// Extract the authentication information from the Authorization header
HTTPAuthenticationRequest *auth = [[HTTPAuthenticationRequest alloc] initWithRequest:request];
if ([self useDigestAccessAuthentication])
{
// Digest Access Authentication (RFC 2617)
if(![auth isDigest])
{
// User didn't send proper digest access authentication credentials
return NO;
}
if ([auth username] == nil)
{
// The client didn't provide a username
// Most likely they didn't provide any authentication at all
return NO;
}
NSString *password = [self passwordForUser:[auth username]];
if (password == nil)
{
// No access allowed (username doesn't exist in system)
return NO;
}
NSString *url = [[request url] relativeString];
if (![url isEqualToString:[auth uri]])
{
// Requested URL and Authorization URI do not match
// This could be a replay attack
// IE - attacker provides same authentication information, but requests a different resource
return NO;
}
// The nonce the client provided will most commonly be stored in our local (cached) nonce variable
if (![nonce isEqualToString:[auth nonce]])
{
// The given nonce may be from another connection
// We need to search our list of recent nonce strings that have been recently distributed
if ([[self class] hasRecentNonce:[auth nonce]])
{
// Store nonce in local (cached) nonce variable to prevent array searches in the future
nonce = [[auth nonce] copy];
// The client has switched to using a different nonce value
// This may happen if the client tries to get a file in a directory with different credentials.
// The previous credentials wouldn't work, and the client would receive a 401 error
// along with a new nonce value. The client then uses this new nonce value and requests the file again.
// Whatever the case may be, we need to reset lastNC, since that variable is on a per nonce basis.
lastNC = 0;
}
else
{
// We have no knowledge of ever distributing such a nonce.
// This could be a replay attack from a previous connection in the past.
return NO;
}
}
long authNC = strtol([[auth nc] UTF8String], NULL, 16);
if (authNC <= lastNC)
{
// The nc value (nonce count) hasn't been incremented since the last request.
// This could be a replay attack.
return NO;
}
lastNC = authNC;
NSString *HA1str = [NSString stringWithFormat:@"%@:%@:%@", [auth username], [auth realm], password];
NSString *HA2str = [NSString stringWithFormat:@"%@:%@", [request method], [auth uri]];
NSString *HA1 = [[[HA1str dataUsingEncoding:NSUTF8StringEncoding] md5Digest] hexStringValue];
NSString *HA2 = [[[HA2str dataUsingEncoding:NSUTF8StringEncoding] md5Digest] hexStringValue];
NSString *responseStr = [NSString stringWithFormat:@"%@:%@:%@:%@:%@:%@",
HA1, [auth nonce], [auth nc], [auth cnonce], [auth qop], HA2];
NSString *response = [[[responseStr dataUsingEncoding:NSUTF8StringEncoding] md5Digest] hexStringValue];
return [response isEqualToString:[auth response]];
}
else
{
// Basic Authentication
if (![auth isBasic])
{
// User didn't send proper base authentication credentials
return NO;
}
// Decode the base 64 encoded credentials
NSString *base64Credentials = [auth base64Credentials];
NSData *temp = [[base64Credentials dataUsingEncoding:NSUTF8StringEncoding] base64Decoded];
NSString *credentials = [[NSString alloc] initWithData:temp encoding:NSUTF8StringEncoding];
// The credentials should be of the form "username:password"
// The username is not allowed to contain a colon
NSRange colonRange = [credentials rangeOfString:@":"];
if (colonRange.length == 0)
{
// Malformed credentials
return NO;
}
NSString *credUsername = [credentials substringToIndex:colonRange.location];
NSString *credPassword = [credentials substringFromIndex:(colonRange.location + colonRange.length)];
NSString *password = [self passwordForUser:credUsername];
if (password == nil)
{
// No access allowed (username doesn't exist in system)
return NO;
}
return [password isEqualToString:credPassword];
}
}
/**
* Adds a digest access authentication challenge to the given response.
**/
- (void)addDigestAuthChallenge:(HTTPMessage *)response
{
HTTPLogTrace();
NSString *authFormat = @"Digest realm=\"%@\", qop=\"auth\", nonce=\"%@\"";
NSString *authInfo = [NSString stringWithFormat:authFormat, [self realm], [[self class] generateNonce]];
[response setHeaderField:@"WWW-Authenticate" value:authInfo];
}
/**
* Adds a basic authentication challenge to the given response.
**/
- (void)addBasicAuthChallenge:(HTTPMessage *)response
{
HTTPLogTrace();
NSString *authFormat = @"Basic realm=\"%@\"";
NSString *authInfo = [NSString stringWithFormat:authFormat, [self realm]];
[response setHeaderField:@"WWW-Authenticate" value:authInfo];
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark Core
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Starting point for the HTTP connection after it has been fully initialized (including subclasses).
* This method is called by the HTTP server.
**/
- (void)start
{
dispatch_async(connectionQueue, ^{ @autoreleasepool {
if (!started)
{
started = YES;
[self startConnection];
}
}});
}
/**
* This method is called by the HTTPServer if it is asked to stop.
* The server, in turn, invokes stop on each HTTPConnection instance.
**/
- (void)stop
{
dispatch_async(connectionQueue, ^{ @autoreleasepool {
// Disconnect the socket.
// The socketDidDisconnect delegate method will handle everything else.
[asyncSocket disconnect];
}});
}
/**
* Starting point for the HTTP connection.
**/
- (void)startConnection
{
// Override me to do any custom work before the connection starts.
//
// Be sure to invoke [super startConnection] when you're done.
HTTPLogTrace();
if ([self isSecureServer])
{
// We are configured to be an HTTPS server.
// That is, we secure via SSL/TLS the connection prior to any communication.
NSArray *certificates = [self sslIdentityAndCertificates];
if ([certificates count] > 0)
{
// All connections are assumed to be secure. Only secure connections are allowed on this server.
NSMutableDictionary *settings = [NSMutableDictionary dictionaryWithCapacity:3];
// Configure this connection as the server
[settings setObject:[NSNumber numberWithBool:YES]
forKey:(NSString *)kCFStreamSSLIsServer];
[settings setObject:certificates
forKey:(NSString *)kCFStreamSSLCertificates];
// Configure this connection to use the highest possible SSL level
[settings setObject:(NSString *)kCFStreamSocketSecurityLevelNegotiatedSSL
forKey:(NSString *)kCFStreamSSLLevel];
[asyncSocket startTLS:settings];
}
}
[self startReadingRequest];
}
/**
* Starts reading an HTTP request.
**/
- (void)startReadingRequest
{
HTTPLogTrace();
[asyncSocket readDataToData:[GCDAsyncSocket CRLFData]
withTimeout:TIMEOUT_READ_FIRST_HEADER_LINE
maxLength:MAX_HEADER_LINE_LENGTH
tag:HTTP_REQUEST_HEADER];
}
/**
* Parses the given query string.
*
* For example, if the query is "q=John%20Mayer%20Trio&num=50"
* then this method would return the following dictionary:
* {
* q = "John Mayer Trio"
* num = "50"
* }
**/
- (NSDictionary *)parseParams:(NSString *)query
{
NSArray *components = [query componentsSeparatedByString:@"&"];
NSMutableDictionary *result = [NSMutableDictionary dictionaryWithCapacity:[components count]];
NSUInteger i;
for (i = 0; i < [components count]; i++)
{
NSString *component = [components objectAtIndex:i];
if ([component length] > 0)
{
NSRange range = [component rangeOfString:@"="];
if (range.location != NSNotFound)
{
NSString *escapedKey = [component substringToIndex:(range.location + 0)];
NSString *escapedValue = [component substringFromIndex:(range.location + 1)];
if ([escapedKey length] > 0)
{
CFStringRef k, v;
k = CFURLCreateStringByReplacingPercentEscapes(NULL, (__bridge CFStringRef)escapedKey, CFSTR(""));
v = CFURLCreateStringByReplacingPercentEscapes(NULL, (__bridge CFStringRef)escapedValue, CFSTR(""));
NSString *key, *value;
key = (__bridge_transfer NSString *)k;
value = (__bridge_transfer NSString *)v;
if (key)
{
if (value)
[result setObject:value forKey:key];
else
[result setObject:[NSNull null] forKey:key];
}
}
}
}
}
return result;
}
/**
* Parses the query variables in the request URI.
*
* For example, if the request URI was "/search.html?q=John%20Mayer%20Trio&num=50"
* then this method would return the following dictionary:
* {
* q = "John Mayer Trio"
* num = "50"
* }
**/
- (NSDictionary *)parseGetParams
{
if(![request isHeaderComplete]) return nil;
NSDictionary *result = nil;
NSURL *url = [request url];
if(url)
{
NSString *query = [url query];
if (query)
{
result = [self parseParams:query];
}
}
return result;
}
/**
* Attempts to parse the given range header into a series of sequential non-overlapping ranges.
* If successfull, the variables 'ranges' and 'rangeIndex' will be updated, and YES will be returned.
* Otherwise, NO is returned, and the range request should be ignored.
**/
- (BOOL)parseRangeRequest:(NSString *)rangeHeader withContentLength:(UInt64)contentLength
{
HTTPLogTrace();
// Examples of byte-ranges-specifier values (assuming an entity-body of length 10000):
//
// - The first 500 bytes (byte offsets 0-499, inclusive): bytes=0-499
//
// - The second 500 bytes (byte offsets 500-999, inclusive): bytes=500-999
//
// - The final 500 bytes (byte offsets 9500-9999, inclusive): bytes=-500
//
// - Or bytes=9500-
//
// - The first and last bytes only (bytes 0 and 9999): bytes=0-0,-1
//
// - Several legal but not canonical specifications of the second 500 bytes (byte offsets 500-999, inclusive):
// bytes=500-600,601-999
// bytes=500-700,601-999
//
NSRange eqsignRange = [rangeHeader rangeOfString:@"="];
if(eqsignRange.location == NSNotFound) return NO;
NSUInteger tIndex = eqsignRange.location;
NSUInteger fIndex = eqsignRange.location + eqsignRange.length;
NSMutableString *rangeType = [[rangeHeader substringToIndex:tIndex] mutableCopy];
NSMutableString *rangeValue = [[rangeHeader substringFromIndex:fIndex] mutableCopy];
CFStringTrimWhitespace((__bridge CFMutableStringRef)rangeType);
CFStringTrimWhitespace((__bridge CFMutableStringRef)rangeValue);
if([rangeType caseInsensitiveCompare:@"bytes"] != NSOrderedSame) return NO;
NSArray *rangeComponents = [rangeValue componentsSeparatedByString:@","];
if([rangeComponents count] == 0) return NO;
ranges = [[NSMutableArray alloc] initWithCapacity:[rangeComponents count]];
rangeIndex = 0;
// Note: We store all range values in the form of DDRange structs, wrapped in NSValue objects.
// Since DDRange consists of UInt64 values, the range extends up to 16 exabytes.
NSUInteger i;
for (i = 0; i < [rangeComponents count]; i++)
{
NSString *rangeComponent = [rangeComponents objectAtIndex:i];
NSRange dashRange = [rangeComponent rangeOfString:@"-"];
if (dashRange.location == NSNotFound)
{
// We're dealing with an individual byte number
UInt64 byteIndex;
if(![NSNumber parseString:rangeComponent intoUInt64:&byteIndex]) return NO;
if(byteIndex >= contentLength) return NO;
[ranges addObject:[NSValue valueWithDDRange:DDMakeRange(byteIndex, 1)]];
}
else
{
// We're dealing with a range of bytes
tIndex = dashRange.location;
fIndex = dashRange.location + dashRange.length;
NSString *r1str = [rangeComponent substringToIndex:tIndex];
NSString *r2str = [rangeComponent substringFromIndex:fIndex];
UInt64 r1, r2;
BOOL hasR1 = [NSNumber parseString:r1str intoUInt64:&r1];
BOOL hasR2 = [NSNumber parseString:r2str intoUInt64:&r2];
if (!hasR1)
{
// We're dealing with a "-[#]" range
//
// r2 is the number of ending bytes to include in the range
if(!hasR2) return NO;
if(r2 > contentLength) return NO;
UInt64 startIndex = contentLength - r2;
[ranges addObject:[NSValue valueWithDDRange:DDMakeRange(startIndex, r2)]];
}
else if (!hasR2)
{
// We're dealing with a "[#]-" range
//
// r1 is the starting index of the range, which goes all the way to the end
if(r1 >= contentLength) return NO;
[ranges addObject:[NSValue valueWithDDRange:DDMakeRange(r1, contentLength - r1)]];
}
else
{
// We're dealing with a normal "[#]-[#]" range
//
// Note: The range is inclusive. So 0-1 has a length of 2 bytes.
if(r1 > r2) return NO;
if(r2 >= contentLength) return NO;
[ranges addObject:[NSValue valueWithDDRange:DDMakeRange(r1, r2 - r1 + 1)]];
}
}
}
if([ranges count] == 0) return NO;
// Now make sure none of the ranges overlap
for (i = 0; i < [ranges count] - 1; i++)
{
DDRange range1 = [[ranges objectAtIndex:i] ddrangeValue];
NSUInteger j;
for (j = i+1; j < [ranges count]; j++)
{
DDRange range2 = [[ranges objectAtIndex:j] ddrangeValue];
DDRange iRange = DDIntersectionRange(range1, range2);
if(iRange.length != 0)
{
return NO;
}
}
}
// Sort the ranges
[ranges sortUsingSelector:@selector(ddrangeCompare:)];
return YES;
}
- (NSString *)requestURI
{
if(request == nil) return nil;
return [[request url] relativeString];
}
/**
* This method is called after a full HTTP request has been received.
* The current request is in the HTTPMessage request variable.
**/
- (void)replyToHTTPRequest
{
HTTPLogTrace();
if (httpLogLevel & DDLogFlagVerbose)
{
NSData *tempData = [request messageData];
NSString *tempStr = [[NSString alloc] initWithData:tempData encoding:NSUTF8StringEncoding];
HTTPLogVerbose(@"%@[%p]: Received HTTP request:\n%@", THIS_FILE, self, tempStr);
}
// Check the HTTP version
// We only support version 1.0 and 1.1
NSString *version = [request version];
if (![version isEqualToString:HTTPVersion1_1] && ![version isEqualToString:HTTPVersion1_0])
{
[self handleVersionNotSupported:version];
return;
}
// Extract requested URI
NSString *uri = [self requestURI];
// Check for WebSocket request
if ([WebSocket isWebSocketRequest:request])
{
HTTPLogVerbose(@"isWebSocket");
WebSocket *ws = [self webSocketForURI:uri];
if (ws == nil)
{
[self handleResourceNotFound];
}
else
{
[ws start];
[[config server] addWebSocket:ws];
// The WebSocket should now be the delegate of the underlying socket.
// But gracefully handle the situation if it forgot.
if ([asyncSocket delegate] == self)
{
HTTPLogWarn(@"%@[%p]: WebSocket forgot to set itself as socket delegate", THIS_FILE, self);
// Disconnect the socket.
// The socketDidDisconnect delegate method will handle everything else.
[asyncSocket disconnect];
}
else
{
// The WebSocket is using the socket,
// so make sure we don't disconnect it in the dealloc method.
asyncSocket = nil;
[self die];
// Note: There is a timing issue here that should be pointed out.
//
// A bug that existed in previous versions happend like so:
// - We invoked [self die]
// - This caused us to get released, and our dealloc method to start executing
// - Meanwhile, AsyncSocket noticed a disconnect, and began to dispatch a socketDidDisconnect at us
// - The dealloc method finishes execution, and our instance gets freed
// - The socketDidDisconnect gets run, and a crash occurs
//
// So the issue we want to avoid is releasing ourself when there is a possibility
// that AsyncSocket might be gearing up to queue a socketDidDisconnect for us.
//
// In this particular situation notice that we invoke [asyncSocket delegate].
// This method is synchronous concerning AsyncSocket's internal socketQueue.
// Which means we can be sure, when it returns, that AsyncSocket has already
// queued any delegate methods for us if it was going to.
// And if the delegate methods are queued, then we've been properly retained.
// Meaning we won't get released / dealloc'd until the delegate method has finished executing.
//
// In this rare situation, the die method will get invoked twice.
}
}
return;
}
// Check Authentication (if needed)
// If not properly authenticated for resource, issue Unauthorized response
if ([self isPasswordProtected:uri] && ![self isAuthenticated])
{
[self handleAuthenticationFailed];
return;
}
// Extract the method
NSString *method = [request method];
// Note: We already checked to ensure the method was supported in onSocket:didReadData:withTag:
// Respond properly to HTTP 'GET' and 'HEAD' commands
httpResponse = [self httpResponseForMethod:method URI:uri];
if (httpResponse == nil)
{
[self handleResourceNotFound];
return;
}
[self sendResponseHeadersAndBody];
}
/**
* Prepares a single-range response.
*
* Note: The returned HTTPMessage is owned by the sender, who is responsible for releasing it.
**/
- (HTTPMessage *)newUniRangeResponse:(UInt64)contentLength
{
HTTPLogTrace();
// Status Code 206 - Partial Content
HTTPMessage *response = [[HTTPMessage alloc] initResponseWithStatusCode:206 description:nil version:HTTPVersion1_1];
DDRange range = [[ranges objectAtIndex:0] ddrangeValue];
NSString *contentLengthStr = [NSString stringWithFormat:@"%qu", range.length];
[response setHeaderField:@"Content-Length" value:contentLengthStr];
NSString *rangeStr = [NSString stringWithFormat:@"%qu-%qu", range.location, DDMaxRange(range) - 1];
NSString *contentRangeStr = [NSString stringWithFormat:@"bytes %@/%qu", rangeStr, contentLength];
[response setHeaderField:@"Content-Range" value:contentRangeStr];
return response;
}
/**
* Prepares a multi-range response.
*
* Note: The returned HTTPMessage is owned by the sender, who is responsible for releasing it.
**/
- (HTTPMessage *)newMultiRangeResponse:(UInt64)contentLength
{
HTTPLogTrace();
// Status Code 206 - Partial Content
HTTPMessage *response = [[HTTPMessage alloc] initResponseWithStatusCode:206 description:nil version:HTTPVersion1_1];
// We have to send each range using multipart/byteranges
// So each byterange has to be prefix'd and suffix'd with the boundry
// Example:
//
// HTTP/1.1 206 Partial Content
// Content-Length: 220
// Content-Type: multipart/byteranges; boundary=4554d24e986f76dd6
//
//
// --4554d24e986f76dd6
// Content-Range: bytes 0-25/4025
//
// [...]
// --4554d24e986f76dd6
// Content-Range: bytes 3975-4024/4025
//
// [...]
// --4554d24e986f76dd6--
ranges_headers = [[NSMutableArray alloc] initWithCapacity:[ranges count]];
CFUUIDRef theUUID = CFUUIDCreate(NULL);
ranges_boundry = (__bridge_transfer NSString *)CFUUIDCreateString(NULL, theUUID);
CFRelease(theUUID);
NSString *startingBoundryStr = [NSString stringWithFormat:@"\r\n--%@\r\n", ranges_boundry];
NSString *endingBoundryStr = [NSString stringWithFormat:@"\r\n--%@--\r\n", ranges_boundry];
UInt64 actualContentLength = 0;
NSUInteger i;
for (i = 0; i < [ranges count]; i++)
{
DDRange range = [[ranges objectAtIndex:i] ddrangeValue];
NSString *rangeStr = [NSString stringWithFormat:@"%qu-%qu", range.location, DDMaxRange(range) - 1];
NSString *contentRangeVal = [NSString stringWithFormat:@"bytes %@/%qu", rangeStr, contentLength];
NSString *contentRangeStr = [NSString stringWithFormat:@"Content-Range: %@\r\n\r\n", contentRangeVal];
NSString *fullHeader = [startingBoundryStr stringByAppendingString:contentRangeStr];
NSData *fullHeaderData = [fullHeader dataUsingEncoding:NSUTF8StringEncoding];
[ranges_headers addObject:fullHeaderData];
actualContentLength += [fullHeaderData length];
actualContentLength += range.length;
}
NSData *endingBoundryData = [endingBoundryStr dataUsingEncoding:NSUTF8StringEncoding];
actualContentLength += [endingBoundryData length];
NSString *contentLengthStr = [NSString stringWithFormat:@"%qu", actualContentLength];
[response setHeaderField:@"Content-Length" value:contentLengthStr];
NSString *contentTypeStr = [NSString stringWithFormat:@"multipart/byteranges; boundary=%@", ranges_boundry];
[response setHeaderField:@"Content-Type" value:contentTypeStr];
return response;
}
/**
* Returns the chunk size line that must precede each chunk of data when using chunked transfer encoding.
* This consists of the size of the data, in hexadecimal, followed by a CRLF.
**/
- (NSData *)chunkedTransferSizeLineForLength:(NSUInteger)length
{
return [[NSString stringWithFormat:@"%lx\r\n", (unsigned long)length] dataUsingEncoding:NSUTF8StringEncoding];
}
/**
* Returns the data that signals the end of a chunked transfer.
**/
- (NSData *)chunkedTransferFooter
{
// Each data chunk is preceded by a size line (in hex and including a CRLF),
// followed by the data itself, followed by another CRLF.
// After every data chunk has been sent, a zero size line is sent,
// followed by optional footer (which are just more headers),
// and followed by a CRLF on a line by itself.
return [@"\r\n0\r\n\r\n" dataUsingEncoding:NSUTF8StringEncoding];
}
- (void)sendResponseHeadersAndBody
{
if ([httpResponse respondsToSelector:@selector(delayResponseHeaders)])
{
if ([httpResponse delayResponseHeaders])
{
return;
}
}
BOOL isChunked = NO;
if ([httpResponse respondsToSelector:@selector(isChunked)])
{
isChunked = [httpResponse isChunked];
}
// If a response is "chunked", this simply means the HTTPResponse object
// doesn't know the content-length in advance.
UInt64 contentLength = 0;
if (!isChunked)
{
contentLength = [httpResponse contentLength];
}
// Check for specific range request
NSString *rangeHeader = [request headerField:@"Range"];
BOOL isRangeRequest = NO;
// If the response is "chunked" then we don't know the exact content-length.
// This means we'll be unable to process any range requests.
// This is because range requests might include a range like "give me the last 100 bytes"
if (!isChunked && rangeHeader)
{
if ([self parseRangeRequest:rangeHeader withContentLength:contentLength])
{
isRangeRequest = YES;
}
}
HTTPMessage *response;
if (!isRangeRequest)
{
// Create response
// Default status code: 200 - OK
NSInteger status = 200;
if ([httpResponse respondsToSelector:@selector(status)])
{
status = [httpResponse status];
}
response = [[HTTPMessage alloc] initResponseWithStatusCode:status description:nil version:HTTPVersion1_1];
if (isChunked)
{
[response setHeaderField:@"Transfer-Encoding" value:@"chunked"];
}
else
{
NSString *contentLengthStr = [NSString stringWithFormat:@"%qu", contentLength];
[response setHeaderField:@"Content-Length" value:contentLengthStr];
}
}
else
{
if ([ranges count] == 1)
{
response = [self newUniRangeResponse:contentLength];
}
else
{
response = [self newMultiRangeResponse:contentLength];
}
}
BOOL isZeroLengthResponse = !isChunked && (contentLength == 0);
// If they issue a 'HEAD' command, we don't have to include the file
// If they issue a 'GET' command, we need to include the file
if ([[request method] isEqualToString:@"HEAD"] || isZeroLengthResponse)
{
NSData *responseData = [self preprocessResponse:response];
[asyncSocket writeData:responseData withTimeout:TIMEOUT_WRITE_HEAD tag:HTTP_RESPONSE];
sentResponseHeaders = YES;
}
else
{
// Write the header response
NSData *responseData = [self preprocessResponse:response];
[asyncSocket writeData:responseData withTimeout:TIMEOUT_WRITE_HEAD tag:HTTP_PARTIAL_RESPONSE_HEADER];
sentResponseHeaders = YES;
// Now we need to send the body of the response
if (!isRangeRequest)
{
// Regular request
NSData *data = [httpResponse readDataOfLength:READ_CHUNKSIZE];
if ([data length] > 0)
{
[responseDataSizes addObject:[NSNumber numberWithUnsignedInteger:[data length]]];
if (isChunked)
{
NSData *chunkSize = [self chunkedTransferSizeLineForLength:[data length]];
[asyncSocket writeData:chunkSize withTimeout:TIMEOUT_WRITE_HEAD tag:HTTP_CHUNKED_RESPONSE_HEADER];
[asyncSocket writeData:data withTimeout:TIMEOUT_WRITE_BODY tag:HTTP_CHUNKED_RESPONSE_BODY];
if ([httpResponse isDone])
{
NSData *footer = [self chunkedTransferFooter];
[asyncSocket writeData:footer withTimeout:TIMEOUT_WRITE_HEAD tag:HTTP_RESPONSE];
}
else
{
NSData *footer = [GCDAsyncSocket CRLFData];
[asyncSocket writeData:footer withTimeout:TIMEOUT_WRITE_HEAD tag:HTTP_CHUNKED_RESPONSE_FOOTER];
}
}
else
{
long tag = [httpResponse isDone] ? HTTP_RESPONSE : HTTP_PARTIAL_RESPONSE_BODY;
[asyncSocket writeData:data withTimeout:TIMEOUT_WRITE_BODY tag:tag];
}
}
}
else
{
// Client specified a byte range in request
if ([ranges count] == 1)
{
// Client is requesting a single range
DDRange range = [[ranges objectAtIndex:0] ddrangeValue];
[httpResponse setOffset:range.location];
NSUInteger bytesToRead = range.length < READ_CHUNKSIZE ? (NSUInteger)range.length : READ_CHUNKSIZE;
NSData *data = [httpResponse readDataOfLength:bytesToRead];
if ([data length] > 0)
{
[responseDataSizes addObject:[NSNumber numberWithUnsignedInteger:[data length]]];
long tag = [data length] == range.length ? HTTP_RESPONSE : HTTP_PARTIAL_RANGE_RESPONSE_BODY;
[asyncSocket writeData:data withTimeout:TIMEOUT_WRITE_BODY tag:tag];
}
}
else
{
// Client is requesting multiple ranges
// We have to send each range using multipart/byteranges
// Write range header
NSData *rangeHeaderData = [ranges_headers objectAtIndex:0];
[asyncSocket writeData:rangeHeaderData withTimeout:TIMEOUT_WRITE_HEAD tag:HTTP_PARTIAL_RESPONSE_HEADER];
// Start writing range body
DDRange range = [[ranges objectAtIndex:0] ddrangeValue];
[httpResponse setOffset:range.location];
NSUInteger bytesToRead = range.length < READ_CHUNKSIZE ? (NSUInteger)range.length : READ_CHUNKSIZE;
NSData *data = [httpResponse readDataOfLength:bytesToRead];
if ([data length] > 0)
{
[responseDataSizes addObject:[NSNumber numberWithUnsignedInteger:[data length]]];
[asyncSocket writeData:data withTimeout:TIMEOUT_WRITE_BODY tag:HTTP_PARTIAL_RANGES_RESPONSE_BODY];
}
}
}
}
}
/**
* Returns the number of bytes of the http response body that are sitting in asyncSocket's write queue.
*
* We keep track of this information in order to keep our memory footprint low while
* working with asynchronous HTTPResponse objects.
**/
- (NSUInteger)writeQueueSize
{
NSUInteger result = 0;
NSUInteger i;
for(i = 0; i < [responseDataSizes count]; i++)
{
result += [[responseDataSizes objectAtIndex:i] unsignedIntegerValue];
}
return result;
}
/**
* Sends more data, if needed, without growing the write queue over its approximate size limit.
* The last chunk of the response body will be sent with a tag of HTTP_RESPONSE.
*
* This method should only be called for standard (non-range) responses.
**/
- (void)continueSendingStandardResponseBody
{
HTTPLogTrace();
// This method is called when either asyncSocket has finished writing one of the response data chunks,
// or when an asynchronous HTTPResponse object informs us that it has more available data for us to send.
// In the case of the asynchronous HTTPResponse, we don't want to blindly grab the new data,
// and shove it onto asyncSocket's write queue.
// Doing so could negatively affect the memory footprint of the application.
// Instead, we always ensure that we place no more than READ_CHUNKSIZE bytes onto the write queue.
//
// Note that this does not affect the rate at which the HTTPResponse object may generate data.
// The HTTPResponse is free to do as it pleases, and this is up to the application's developer.
// If the memory footprint is a concern, the developer creating the custom HTTPResponse object may freely
// use the calls to readDataOfLength as an indication to start generating more data.
// This provides an easy way for the HTTPResponse object to throttle its data allocation in step with the rate
// at which the socket is able to send it.
NSUInteger writeQueueSize = [self writeQueueSize];
if(writeQueueSize >= READ_CHUNKSIZE) return;
NSUInteger available = READ_CHUNKSIZE - writeQueueSize;
NSData *data = [httpResponse readDataOfLength:available];
if ([data length] > 0)
{
[responseDataSizes addObject:[NSNumber numberWithUnsignedInteger:[data length]]];
BOOL isChunked = NO;
if ([httpResponse respondsToSelector:@selector(isChunked)])
{
isChunked = [httpResponse isChunked];
}
if (isChunked)
{
NSData *chunkSize = [self chunkedTransferSizeLineForLength:[data length]];
[asyncSocket writeData:chunkSize withTimeout:TIMEOUT_WRITE_HEAD tag:HTTP_CHUNKED_RESPONSE_HEADER];
[asyncSocket writeData:data withTimeout:TIMEOUT_WRITE_BODY tag:HTTP_CHUNKED_RESPONSE_BODY];
if([httpResponse isDone])
{
NSData *footer = [self chunkedTransferFooter];
[asyncSocket writeData:footer withTimeout:TIMEOUT_WRITE_HEAD tag:HTTP_RESPONSE];
}
else
{
NSData *footer = [GCDAsyncSocket CRLFData];
[asyncSocket writeData:footer withTimeout:TIMEOUT_WRITE_HEAD tag:HTTP_CHUNKED_RESPONSE_FOOTER];
}
}
else
{
long tag = [httpResponse isDone] ? HTTP_RESPONSE : HTTP_PARTIAL_RESPONSE_BODY;
[asyncSocket writeData:data withTimeout:TIMEOUT_WRITE_BODY tag:tag];
}
}
}
/**
* Sends more data, if needed, without growing the write queue over its approximate size limit.
* The last chunk of the response body will be sent with a tag of HTTP_RESPONSE.
*
* This method should only be called for single-range responses.
**/
- (void)continueSendingSingleRangeResponseBody
{
HTTPLogTrace();
// This method is called when either asyncSocket has finished writing one of the response data chunks,
// or when an asynchronous response informs us that is has more available data for us to send.
// In the case of the asynchronous response, we don't want to blindly grab the new data,
// and shove it onto asyncSocket's write queue.
// Doing so could negatively affect the memory footprint of the application.
// Instead, we always ensure that we place no more than READ_CHUNKSIZE bytes onto the write queue.
//
// Note that this does not affect the rate at which the HTTPResponse object may generate data.
// The HTTPResponse is free to do as it pleases, and this is up to the application's developer.
// If the memory footprint is a concern, the developer creating the custom HTTPResponse object may freely
// use the calls to readDataOfLength as an indication to start generating more data.
// This provides an easy way for the HTTPResponse object to throttle its data allocation in step with the rate
// at which the socket is able to send it.
NSUInteger writeQueueSize = [self writeQueueSize];
if(writeQueueSize >= READ_CHUNKSIZE) return;
DDRange range = [[ranges objectAtIndex:0] ddrangeValue];
UInt64 offset = [httpResponse offset];
UInt64 bytesRead = offset - range.location;
UInt64 bytesLeft = range.length - bytesRead;
if (bytesLeft > 0)
{
NSUInteger available = READ_CHUNKSIZE - writeQueueSize;
NSUInteger bytesToRead = bytesLeft < available ? (NSUInteger)bytesLeft : available;
NSData *data = [httpResponse readDataOfLength:bytesToRead];
if ([data length] > 0)
{
[responseDataSizes addObject:[NSNumber numberWithUnsignedInteger:[data length]]];
long tag = [data length] == bytesLeft ? HTTP_RESPONSE : HTTP_PARTIAL_RANGE_RESPONSE_BODY;
[asyncSocket writeData:data withTimeout:TIMEOUT_WRITE_BODY tag:tag];
}
}
}
/**
* Sends more data, if needed, without growing the write queue over its approximate size limit.
* The last chunk of the response body will be sent with a tag of HTTP_RESPONSE.
*
* This method should only be called for multi-range responses.
**/
- (void)continueSendingMultiRangeResponseBody
{
HTTPLogTrace();
// This method is called when either asyncSocket has finished writing one of the response data chunks,
// or when an asynchronous HTTPResponse object informs us that is has more available data for us to send.
// In the case of the asynchronous HTTPResponse, we don't want to blindly grab the new data,
// and shove it onto asyncSocket's write queue.
// Doing so could negatively affect the memory footprint of the application.
// Instead, we always ensure that we place no more than READ_CHUNKSIZE bytes onto the write queue.
//
// Note that this does not affect the rate at which the HTTPResponse object may generate data.
// The HTTPResponse is free to do as it pleases, and this is up to the application's developer.
// If the memory footprint is a concern, the developer creating the custom HTTPResponse object may freely
// use the calls to readDataOfLength as an indication to start generating more data.
// This provides an easy way for the HTTPResponse object to throttle its data allocation in step with the rate
// at which the socket is able to send it.
NSUInteger writeQueueSize = [self writeQueueSize];
if(writeQueueSize >= READ_CHUNKSIZE) return;
DDRange range = [[ranges objectAtIndex:rangeIndex] ddrangeValue];
UInt64 offset = [httpResponse offset];
UInt64 bytesRead = offset - range.location;
UInt64 bytesLeft = range.length - bytesRead;
if (bytesLeft > 0)
{
NSUInteger available = READ_CHUNKSIZE - writeQueueSize;
NSUInteger bytesToRead = bytesLeft < available ? (NSUInteger)bytesLeft : available;
NSData *data = [httpResponse readDataOfLength:bytesToRead];
if ([data length] > 0)
{
[responseDataSizes addObject:[NSNumber numberWithUnsignedInteger:[data length]]];
[asyncSocket writeData:data withTimeout:TIMEOUT_WRITE_BODY tag:HTTP_PARTIAL_RANGES_RESPONSE_BODY];
}
}
else
{
if (++rangeIndex < [ranges count])
{
// Write range header
NSData *rangeHeader = [ranges_headers objectAtIndex:rangeIndex];
[asyncSocket writeData:rangeHeader withTimeout:TIMEOUT_WRITE_HEAD tag:HTTP_PARTIAL_RESPONSE_HEADER];
// Start writing range body
range = [[ranges objectAtIndex:rangeIndex] ddrangeValue];
[httpResponse setOffset:range.location];
NSUInteger available = READ_CHUNKSIZE - writeQueueSize;
NSUInteger bytesToRead = range.length < available ? (NSUInteger)range.length : available;
NSData *data = [httpResponse readDataOfLength:bytesToRead];
if ([data length] > 0)
{
[responseDataSizes addObject:[NSNumber numberWithUnsignedInteger:[data length]]];
[asyncSocket writeData:data withTimeout:TIMEOUT_WRITE_BODY tag:HTTP_PARTIAL_RANGES_RESPONSE_BODY];
}
}
else
{
// We're not done yet - we still have to send the closing boundry tag
NSString *endingBoundryStr = [NSString stringWithFormat:@"\r\n--%@--\r\n", ranges_boundry];
NSData *endingBoundryData = [endingBoundryStr dataUsingEncoding:NSUTF8StringEncoding];
[asyncSocket writeData:endingBoundryData withTimeout:TIMEOUT_WRITE_HEAD tag:HTTP_RESPONSE];
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark Responses
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Returns an array of possible index pages.
* For example: {"index.html", "index.htm"}
**/
- (NSArray *)directoryIndexFileNames
{
HTTPLogTrace();
// Override me to support other index pages.
return [NSArray arrayWithObjects:@"index.html", @"index.htm", nil];
}
- (NSString *)filePathForURI:(NSString *)path
{
return [self filePathForURI:path allowDirectory:NO];
}
/**
* Converts relative URI path into full file-system path.
**/
- (NSString *)filePathForURI:(NSString *)path allowDirectory:(BOOL)allowDirectory
{
HTTPLogTrace();
// Override me to perform custom path mapping.
// For example you may want to use a default file other than index.html, or perhaps support multiple types.
NSString *documentRoot = [config documentRoot];
// Part 0: Validate document root setting.
//
// If there is no configured documentRoot,
// then it makes no sense to try to return anything.
if (documentRoot == nil)
{
HTTPLogWarn(@"%@[%p]: No configured document root", THIS_FILE, self);
return nil;
}
// Part 1: Strip parameters from the url
//
// E.g.: /page.html?q=22&var=abc -> /page.html
NSURL *docRoot = [NSURL fileURLWithPath:documentRoot isDirectory:YES];
if (docRoot == nil)
{
HTTPLogWarn(@"%@[%p]: Document root is invalid file path", THIS_FILE, self);
return nil;
}
NSString *relativePath = [[NSURL URLWithString:path relativeToURL:docRoot] relativePath];
// Part 2: Append relative path to document root (base path)
//
// E.g.: relativePath="/images/icon.png"
// documentRoot="/Users/robbie/Sites"
// fullPath="/Users/robbie/Sites/images/icon.png"
//
// We also standardize the path.
//
// E.g.: "Users/robbie/Sites/images/../index.html" -> "/Users/robbie/Sites/index.html"
NSString *fullPath = [[documentRoot stringByAppendingPathComponent:relativePath] stringByStandardizingPath];
if ([relativePath isEqualToString:@"/"])
{
fullPath = [fullPath stringByAppendingString:@"/"];
}
// Part 3: Prevent serving files outside the document root.
//
// Sneaky requests may include ".." in the path.
//
// E.g.: relativePath="../Documents/TopSecret.doc"
// documentRoot="/Users/robbie/Sites"
// fullPath="/Users/robbie/Documents/TopSecret.doc"
//
// E.g.: relativePath="../Sites_Secret/TopSecret.doc"
// documentRoot="/Users/robbie/Sites"
// fullPath="/Users/robbie/Sites_Secret/TopSecret"
if (![documentRoot hasSuffix:@"/"])
{
documentRoot = [documentRoot stringByAppendingString:@"/"];
}
if (![fullPath hasPrefix:documentRoot])
{
HTTPLogWarn(@"%@[%p]: Request for file outside document root", THIS_FILE, self);
return nil;
}
// Part 4: Search for index page if path is pointing to a directory
if (!allowDirectory)
{
BOOL isDir = NO;
if ([[NSFileManager defaultManager] fileExistsAtPath:fullPath isDirectory:&isDir] && isDir)
{
NSArray *indexFileNames = [self directoryIndexFileNames];
for (NSString *indexFileName in indexFileNames)
{
NSString *indexFilePath = [fullPath stringByAppendingPathComponent:indexFileName];
if ([[NSFileManager defaultManager] fileExistsAtPath:indexFilePath isDirectory:&isDir] && !isDir)
{
return indexFilePath;
}
}
// No matching index files found in directory
return nil;
}
}
return fullPath;
}
/**
* This method is called to get a response for a request.
* You may return any object that adopts the HTTPResponse protocol.
* The HTTPServer comes with two such classes: HTTPFileResponse and HTTPDataResponse.
* HTTPFileResponse is a wrapper for an NSFileHandle object, and is the preferred way to send a file response.
* HTTPDataResponse is a wrapper for an NSData object, and may be used to send a custom response.
**/
- (NSObject<HTTPResponse> *)httpResponseForMethod:(NSString *)method URI:(NSString *)path
{
HTTPLogTrace();
// Override me to provide custom responses.
NSString *filePath = [self filePathForURI:path allowDirectory:NO];
BOOL isDir = NO;
if (filePath && [[NSFileManager defaultManager] fileExistsAtPath:filePath isDirectory:&isDir] && !isDir)
{
return [[HTTPFileResponse alloc] initWithFilePath:filePath forConnection:self];
// Use me instead for asynchronous file IO.
// Generally better for larger files.
// return [[[HTTPAsyncFileResponse alloc] initWithFilePath:filePath forConnection:self] autorelease];
}
return nil;
}
- (WebSocket *)webSocketForURI:(NSString *)path
{
HTTPLogTrace();
// Override me to provide custom WebSocket responses.
// To do so, simply override the base WebSocket implementation, and add your custom functionality.
// Then return an instance of your custom WebSocket here.
//
// For example:
//
// if ([path isEqualToString:@"/myAwesomeWebSocketStream"])
// {
// return [[[MyWebSocket alloc] initWithRequest:request socket:asyncSocket] autorelease];
// }
//
// return [super webSocketForURI:path];
return nil;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark Uploads
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* This method is called after receiving all HTTP headers, but before reading any of the request body.
**/
- (void)prepareForBodyWithSize:(UInt64)contentLength
{
// Override me to allocate buffers, file handles, etc.
}
/**
* This method is called to handle data read from a POST / PUT.
* The given data is part of the request body.
**/
- (void)processBodyData:(NSData *)postDataChunk
{
// Override me to do something useful with a POST / PUT.
// If the post is small, such as a simple form, you may want to simply append the data to the request.
// If the post is big, such as a file upload, you may want to store the file to disk.
//
// Remember: In order to support LARGE POST uploads, the data is read in chunks.
// This prevents a 50 MB upload from being stored in RAM.
// The size of the chunks are limited by the POST_CHUNKSIZE definition.
// Therefore, this method may be called multiple times for the same POST request.
}
/**
* This method is called after the request body has been fully read but before the HTTP request is processed.
**/
- (void)finishBody
{
// Override me to perform any final operations on an upload.
// For example, if you were saving the upload to disk this would be
// the hook to flush any pending data to disk and maybe close the file.
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark Errors
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Called if the HTML version is other than what is supported
**/
- (void)handleVersionNotSupported:(NSString *)version
{
// Override me for custom error handling of unsupported http version responses
// If you simply want to add a few extra header fields, see the preprocessErrorResponse: method.
// You can also use preprocessErrorResponse: to add an optional HTML body.
HTTPLogWarn(@"HTTP Server: Error 505 - Version Not Supported: %@ (%@)", version, [self requestURI]);
HTTPMessage *response = [[HTTPMessage alloc] initResponseWithStatusCode:505 description:nil version:HTTPVersion1_1];
[response setHeaderField:@"Content-Length" value:@"0"];
NSData *responseData = [self preprocessErrorResponse:response];
[asyncSocket writeData:responseData withTimeout:TIMEOUT_WRITE_ERROR tag:HTTP_RESPONSE];
}
/**
* Called if the authentication information was required and absent, or if authentication failed.
**/
- (void)handleAuthenticationFailed
{
// Override me for custom handling of authentication challenges
// If you simply want to add a few extra header fields, see the preprocessErrorResponse: method.
// You can also use preprocessErrorResponse: to add an optional HTML body.
HTTPLogInfo(@"HTTP Server: Error 401 - Unauthorized (%@)", [self requestURI]);
// Status Code 401 - Unauthorized
HTTPMessage *response = [[HTTPMessage alloc] initResponseWithStatusCode:401 description:nil version:HTTPVersion1_1];
[response setHeaderField:@"Content-Length" value:@"0"];
if ([self useDigestAccessAuthentication])
{
[self addDigestAuthChallenge:response];
}
else
{
[self addBasicAuthChallenge:response];
}
NSData *responseData = [self preprocessErrorResponse:response];
[asyncSocket writeData:responseData withTimeout:TIMEOUT_WRITE_ERROR tag:HTTP_RESPONSE];
}
/**
* Called if we receive some sort of malformed HTTP request.
* The data parameter is the invalid HTTP header line, including CRLF, as read from GCDAsyncSocket.
* The data parameter may also be nil if the request as a whole was invalid, such as a POST with no Content-Length.
**/
- (void)handleInvalidRequest:(NSData *)data
{
// Override me for custom error handling of invalid HTTP requests
// If you simply want to add a few extra header fields, see the preprocessErrorResponse: method.
// You can also use preprocessErrorResponse: to add an optional HTML body.
HTTPLogWarn(@"HTTP Server: Error 400 - Bad Request (%@)", [self requestURI]);
// Status Code 400 - Bad Request
HTTPMessage *response = [[HTTPMessage alloc] initResponseWithStatusCode:400 description:nil version:HTTPVersion1_1];
[response setHeaderField:@"Content-Length" value:@"0"];
[response setHeaderField:@"Connection" value:@"close"];
NSData *responseData = [self preprocessErrorResponse:response];
[asyncSocket writeData:responseData withTimeout:TIMEOUT_WRITE_ERROR tag:HTTP_FINAL_RESPONSE];
// Note: We used the HTTP_FINAL_RESPONSE tag to disconnect after the response is sent.
// We do this because we couldn't parse the request,
// so we won't be able to recover and move on to another request afterwards.
// In other words, we wouldn't know where the first request ends and the second request begins.
}
/**
* Called if we receive a HTTP request with a method other than GET or HEAD.
**/
- (void)handleUnknownMethod:(NSString *)method
{
// Override me for custom error handling of 405 method not allowed responses.
// If you simply want to add a few extra header fields, see the preprocessErrorResponse: method.
// You can also use preprocessErrorResponse: to add an optional HTML body.
//
// See also: supportsMethod:atPath:
HTTPLogWarn(@"HTTP Server: Error 405 - Method Not Allowed: %@ (%@)", method, [self requestURI]);
// Status code 405 - Method Not Allowed
HTTPMessage *response = [[HTTPMessage alloc] initResponseWithStatusCode:405 description:nil version:HTTPVersion1_1];
[response setHeaderField:@"Content-Length" value:@"0"];
[response setHeaderField:@"Connection" value:@"close"];
NSData *responseData = [self preprocessErrorResponse:response];
[asyncSocket writeData:responseData withTimeout:TIMEOUT_WRITE_ERROR tag:HTTP_FINAL_RESPONSE];
// Note: We used the HTTP_FINAL_RESPONSE tag to disconnect after the response is sent.
// We do this because the method may include an http body.
// Since we can't be sure, we should close the connection.
}
/**
* Called if we're unable to find the requested resource.
**/
- (void)handleResourceNotFound
{
// Override me for custom error handling of 404 not found responses
// If you simply want to add a few extra header fields, see the preprocessErrorResponse: method.
// You can also use preprocessErrorResponse: to add an optional HTML body.
HTTPLogInfo(@"HTTP Server: Error 404 - Not Found (%@)", [self requestURI]);
// Status Code 404 - Not Found
HTTPMessage *response = [[HTTPMessage alloc] initResponseWithStatusCode:404 description:nil version:HTTPVersion1_1];
[response setHeaderField:@"Content-Length" value:@"0"];
NSData *responseData = [self preprocessErrorResponse:response];
[asyncSocket writeData:responseData withTimeout:TIMEOUT_WRITE_ERROR tag:HTTP_RESPONSE];
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark Headers
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Gets the current date and time, formatted properly (according to RFC) for insertion into an HTTP header.
**/
- (NSString *)dateAsString:(NSDate *)date
{
// From Apple's Documentation (Data Formatting Guide -> Date Formatters -> Cache Formatters for Efficiency):
//
// "Creating a date formatter is not a cheap operation. If you are likely to use a formatter frequently,
// it is typically more efficient to cache a single instance than to create and dispose of multiple instances.
// One approach is to use a static variable."
//
// This was discovered to be true in massive form via issue #46:
//
// "Was doing some performance benchmarking using instruments and httperf. Using this single optimization
// I got a 26% speed improvement - from 1000req/sec to 3800req/sec. Not insignificant.
// The culprit? Why, NSDateFormatter, of course!"
//
// Thus, we are using a static NSDateFormatter here.
static NSDateFormatter *df;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
// Example: Sun, 06 Nov 1994 08:49:37 GMT
df = [[NSDateFormatter alloc] init];
[df setFormatterBehavior:NSDateFormatterBehavior10_4];
[df setTimeZone:[NSTimeZone timeZoneWithAbbreviation:@"GMT"]];
[df setDateFormat:@"EEE, dd MMM y HH:mm:ss 'GMT'"];
[df setLocale:[[NSLocale alloc] initWithLocaleIdentifier:@"en_US"]];
// For some reason, using zzz in the format string produces GMT+00:00
});
return [df stringFromDate:date];
}
/**
* This method is called immediately prior to sending the response headers.
* This method adds standard header fields, and then converts the response to an NSData object.
**/
- (NSData *)preprocessResponse:(HTTPMessage *)response
{
HTTPLogTrace();
// Override me to customize the response headers
// You'll likely want to add your own custom headers, and then return [super preprocessResponse:response]
// Add standard headers
NSString *now = [self dateAsString:[NSDate date]];
[response setHeaderField:@"Date" value:now];
// Add server capability headers
[response setHeaderField:@"Accept-Ranges" value:@"bytes"];
// Add optional response headers
if ([httpResponse respondsToSelector:@selector(httpHeaders)])
{
NSDictionary *responseHeaders = [httpResponse httpHeaders];
NSEnumerator *keyEnumerator = [responseHeaders keyEnumerator];
NSString *key;
while ((key = [keyEnumerator nextObject]))
{
NSString *value = [responseHeaders objectForKey:key];
[response setHeaderField:key value:value];
}
}
return [response messageData];
}
/**
* This method is called immediately prior to sending the response headers (for an error).
* This method adds standard header fields, and then converts the response to an NSData object.
**/
- (NSData *)preprocessErrorResponse:(HTTPMessage *)response
{
HTTPLogTrace();
// Override me to customize the error response headers
// You'll likely want to add your own custom headers, and then return [super preprocessErrorResponse:response]
//
// Notes:
// You can use [response statusCode] to get the type of error.
// You can use [response setBody:data] to add an optional HTML body.
// If you add a body, don't forget to update the Content-Length.
//
// if ([response statusCode] == 404)
// {
// NSString *msg = @"<html><body>Error 404 - Not Found</body></html>";
// NSData *msgData = [msg dataUsingEncoding:NSUTF8StringEncoding];
//
// [response setBody:msgData];
//
// NSString *contentLengthStr = [NSString stringWithFormat:@"%lu", (unsigned long)[msgData length]];
// [response setHeaderField:@"Content-Length" value:contentLengthStr];
// }
// Add standard headers
NSString *now = [self dateAsString:[NSDate date]];
[response setHeaderField:@"Date" value:now];
// Add server capability headers
[response setHeaderField:@"Accept-Ranges" value:@"bytes"];
// Add optional response headers
if ([httpResponse respondsToSelector:@selector(httpHeaders)])
{
NSDictionary *responseHeaders = [httpResponse httpHeaders];
NSEnumerator *keyEnumerator = [responseHeaders keyEnumerator];
NSString *key;
while((key = [keyEnumerator nextObject]))
{
NSString *value = [responseHeaders objectForKey:key];
[response setHeaderField:key value:value];
}
}
return [response messageData];
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark GCDAsyncSocket Delegate
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* This method is called after the socket has successfully read data from the stream.
* Remember that this method will only be called after the socket reaches a CRLF, or after it's read the proper length.
**/
- (void)socket:(GCDAsyncSocket *)sock didReadData:(NSData*)data withTag:(long)tag
{
if (tag == HTTP_REQUEST_HEADER)
{
// Append the header line to the http message
BOOL result = [request appendData:data];
if (!result)
{
HTTPLogWarn(@"%@[%p]: Malformed request", THIS_FILE, self);
[self handleInvalidRequest:data];
}
else if (![request isHeaderComplete])
{
// We don't have a complete header yet
// That is, we haven't yet received a CRLF on a line by itself, indicating the end of the header
if (++numHeaderLines > MAX_HEADER_LINES)
{
// Reached the maximum amount of header lines in a single HTTP request
// This could be an attempted DOS attack
[asyncSocket disconnect];
// Explictly return to ensure we don't do anything after the socket disconnect
return;
}
else
{
[asyncSocket readDataToData:[GCDAsyncSocket CRLFData]
withTimeout:TIMEOUT_READ_SUBSEQUENT_HEADER_LINE
maxLength:MAX_HEADER_LINE_LENGTH
tag:HTTP_REQUEST_HEADER];
}
}
else
{
// We have an entire HTTP request header from the client
// Extract the method (such as GET, HEAD, POST, etc)
NSString *method = [request method];
// Extract the uri (such as "/index.html")
NSString *uri = [self requestURI];
// Check for a Transfer-Encoding field
NSString *transferEncoding = [request headerField:@"Transfer-Encoding"];
// Check for a Content-Length field
NSString *contentLength = [request headerField:@"Content-Length"];
// Content-Length MUST be present for upload methods (such as POST or PUT)
// and MUST NOT be present for other methods.
BOOL expectsUpload = [self expectsRequestBodyFromMethod:method atPath:uri];
if (expectsUpload)
{
if (transferEncoding && ![transferEncoding caseInsensitiveCompare:@"Chunked"])
{
requestContentLength = -1;
}
else
{
if (contentLength == nil)
{
HTTPLogWarn(@"%@[%p]: Method expects request body, but had no specified Content-Length",
THIS_FILE, self);
[self handleInvalidRequest:nil];
return;
}
if (![NSNumber parseString:(NSString *)contentLength intoUInt64:&requestContentLength])
{
HTTPLogWarn(@"%@[%p]: Unable to parse Content-Length header into a valid number",
THIS_FILE, self);
[self handleInvalidRequest:nil];
return;
}
}
}
else
{
if (contentLength != nil)
{
// Received Content-Length header for method not expecting an upload.
// This better be zero...
if (![NSNumber parseString:(NSString *)contentLength intoUInt64:&requestContentLength])
{
HTTPLogWarn(@"%@[%p]: Unable to parse Content-Length header into a valid number",
THIS_FILE, self);
[self handleInvalidRequest:nil];
return;
}
if (requestContentLength > 0)
{
HTTPLogWarn(@"%@[%p]: Method not expecting request body had non-zero Content-Length",
THIS_FILE, self);
[self handleInvalidRequest:nil];
return;
}
}
requestContentLength = 0;
requestContentLengthReceived = 0;
}
// Check to make sure the given method is supported
if (![self supportsMethod:method atPath:uri])
{
// The method is unsupported - either in general, or for this specific request
// Send a 405 - Method not allowed response
[self handleUnknownMethod:method];
return;
}
if (expectsUpload)
{
// Reset the total amount of data received for the upload
requestContentLengthReceived = 0;
// Prepare for the upload
[self prepareForBodyWithSize:requestContentLength];
if (requestContentLength > 0)
{
// Start reading the request body
if (requestContentLength == -1)
{
// Chunked transfer
[asyncSocket readDataToData:[GCDAsyncSocket CRLFData]
withTimeout:TIMEOUT_READ_BODY
maxLength:MAX_CHUNK_LINE_LENGTH
tag:HTTP_REQUEST_CHUNK_SIZE];
}
else
{
NSUInteger bytesToRead;
if (requestContentLength < POST_CHUNKSIZE)
bytesToRead = (NSUInteger)requestContentLength;
else
bytesToRead = POST_CHUNKSIZE;
[asyncSocket readDataToLength:bytesToRead
withTimeout:TIMEOUT_READ_BODY
tag:HTTP_REQUEST_BODY];
}
}
else
{
// Empty upload
[self finishBody];
[self replyToHTTPRequest];
}
}
else
{
// Now we need to reply to the request
[self replyToHTTPRequest];
}
}
}
else
{
BOOL doneReadingRequest = NO;
// A chunked message body contains a series of chunks,
// followed by a line with "0" (zero),
// followed by optional footers (just like headers),
// and a blank line.
//
// Each chunk consists of two parts:
//
// 1. A line with the size of the chunk data, in hex,
// possibly followed by a semicolon and extra parameters you can ignore (none are currently standard),
// and ending with CRLF.
// 2. The data itself, followed by CRLF.
//
// Part 1 is represented by HTTP_REQUEST_CHUNK_SIZE
// Part 2 is represented by HTTP_REQUEST_CHUNK_DATA and HTTP_REQUEST_CHUNK_TRAILER
// where the trailer is the CRLF that follows the data.
//
// The optional footers and blank line are represented by HTTP_REQUEST_CHUNK_FOOTER.
if (tag == HTTP_REQUEST_CHUNK_SIZE)
{
// We have just read in a line with the size of the chunk data, in hex,
// possibly followed by a semicolon and extra parameters that can be ignored,
// and ending with CRLF.
NSString *sizeLine = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
errno = 0; // Reset errno before calling strtoull() to ensure it is always zero on success
requestChunkSize = (UInt64)strtoull([sizeLine UTF8String], NULL, 16);
requestChunkSizeReceived = 0;
if (errno != 0)
{
HTTPLogWarn(@"%@[%p]: Method expects chunk size, but received something else", THIS_FILE, self);
[self handleInvalidRequest:nil];
return;
}
if (requestChunkSize > 0)
{
NSUInteger bytesToRead;
bytesToRead = (requestChunkSize < POST_CHUNKSIZE) ? (NSUInteger)requestChunkSize : POST_CHUNKSIZE;
[asyncSocket readDataToLength:bytesToRead
withTimeout:TIMEOUT_READ_BODY
tag:HTTP_REQUEST_CHUNK_DATA];
}
else
{
// This is the "0" (zero) line,
// which is to be followed by optional footers (just like headers) and finally a blank line.
[asyncSocket readDataToData:[GCDAsyncSocket CRLFData]
withTimeout:TIMEOUT_READ_BODY
maxLength:MAX_HEADER_LINE_LENGTH
tag:HTTP_REQUEST_CHUNK_FOOTER];
}
return;
}
else if (tag == HTTP_REQUEST_CHUNK_DATA)
{
// We just read part of the actual data.
requestContentLengthReceived += [data length];
requestChunkSizeReceived += [data length];
[self processBodyData:data];
UInt64 bytesLeft = requestChunkSize - requestChunkSizeReceived;
if (bytesLeft > 0)
{
NSUInteger bytesToRead = (bytesLeft < POST_CHUNKSIZE) ? (NSUInteger)bytesLeft : POST_CHUNKSIZE;
[asyncSocket readDataToLength:bytesToRead
withTimeout:TIMEOUT_READ_BODY
tag:HTTP_REQUEST_CHUNK_DATA];
}
else
{
// We've read in all the data for this chunk.
// The data is followed by a CRLF, which we need to read (and basically ignore)
[asyncSocket readDataToLength:2
withTimeout:TIMEOUT_READ_BODY
tag:HTTP_REQUEST_CHUNK_TRAILER];
}
return;
}
else if (tag == HTTP_REQUEST_CHUNK_TRAILER)
{
// This should be the CRLF following the data.
// Just ensure it's a CRLF.
if (![data isEqualToData:[GCDAsyncSocket CRLFData]])
{
HTTPLogWarn(@"%@[%p]: Method expects chunk trailer, but is missing", THIS_FILE, self);
[self handleInvalidRequest:nil];
return;
}
// Now continue with the next chunk
[asyncSocket readDataToData:[GCDAsyncSocket CRLFData]
withTimeout:TIMEOUT_READ_BODY
maxLength:MAX_CHUNK_LINE_LENGTH
tag:HTTP_REQUEST_CHUNK_SIZE];
}
else if (tag == HTTP_REQUEST_CHUNK_FOOTER)
{
if (++numHeaderLines > MAX_HEADER_LINES)
{
// Reached the maximum amount of header lines in a single HTTP request
// This could be an attempted DOS attack
[asyncSocket disconnect];
// Explictly return to ensure we don't do anything after the socket disconnect
return;
}
if ([data length] > 2)
{
// We read in a footer.
// In the future we may want to append these to the request.
// For now we ignore, and continue reading the footers, waiting for the final blank line.
[asyncSocket readDataToData:[GCDAsyncSocket CRLFData]
withTimeout:TIMEOUT_READ_BODY
maxLength:MAX_HEADER_LINE_LENGTH
tag:HTTP_REQUEST_CHUNK_FOOTER];
}
else
{
doneReadingRequest = YES;
}
}
else // HTTP_REQUEST_BODY
{
// Handle a chunk of data from the POST body
requestContentLengthReceived += [data length];
[self processBodyData:data];
if (requestContentLengthReceived < requestContentLength)
{
// We're not done reading the post body yet...
UInt64 bytesLeft = requestContentLength - requestContentLengthReceived;
NSUInteger bytesToRead = bytesLeft < POST_CHUNKSIZE ? (NSUInteger)bytesLeft : POST_CHUNKSIZE;
[asyncSocket readDataToLength:bytesToRead
withTimeout:TIMEOUT_READ_BODY
tag:HTTP_REQUEST_BODY];
}
else
{
doneReadingRequest = YES;
}
}
// Now that the entire body has been received, we need to reply to the request
if (doneReadingRequest)
{
[self finishBody];
[self replyToHTTPRequest];
}
}
}
/**
* This method is called after the socket has successfully written data to the stream.
**/
- (void)socket:(GCDAsyncSocket *)sock didWriteDataWithTag:(long)tag
{
BOOL doneSendingResponse = NO;
if (tag == HTTP_PARTIAL_RESPONSE_BODY)
{
// Update the amount of data we have in asyncSocket's write queue
[responseDataSizes removeObjectAtIndex:0];
// We only wrote a part of the response - there may be more
[self continueSendingStandardResponseBody];
}
else if (tag == HTTP_CHUNKED_RESPONSE_BODY)
{
// Update the amount of data we have in asyncSocket's write queue.
// This will allow asynchronous responses to continue sending more data.
[responseDataSizes removeObjectAtIndex:0];
// Don't continue sending the response yet.
// The chunked footer that was sent after the body will tell us if we have more data to send.
}
else if (tag == HTTP_CHUNKED_RESPONSE_FOOTER)
{
// Normal chunked footer indicating we have more data to send (non final footer).
[self continueSendingStandardResponseBody];
}
else if (tag == HTTP_PARTIAL_RANGE_RESPONSE_BODY)
{
// Update the amount of data we have in asyncSocket's write queue
[responseDataSizes removeObjectAtIndex:0];
// We only wrote a part of the range - there may be more
[self continueSendingSingleRangeResponseBody];
}
else if (tag == HTTP_PARTIAL_RANGES_RESPONSE_BODY)
{
// Update the amount of data we have in asyncSocket's write queue
[responseDataSizes removeObjectAtIndex:0];
// We only wrote part of the range - there may be more, or there may be more ranges
[self continueSendingMultiRangeResponseBody];
}
else if (tag == HTTP_RESPONSE || tag == HTTP_FINAL_RESPONSE)
{
// Update the amount of data we have in asyncSocket's write queue
if ([responseDataSizes count] > 0)
{
[responseDataSizes removeObjectAtIndex:0];
}
doneSendingResponse = YES;
}
if (doneSendingResponse)
{
// Inform the http response that we're done
if ([httpResponse respondsToSelector:@selector(connectionDidClose)])
{
[httpResponse connectionDidClose];
}
if (tag == HTTP_FINAL_RESPONSE)
{
// Cleanup after the last request
[self finishResponse];
// Terminate the connection
[asyncSocket disconnect];
// Explictly return to ensure we don't do anything after the socket disconnects
return;
}
else
{
if ([self shouldDie])
{
// Cleanup after the last request
// Note: Don't do this before calling shouldDie, as it needs the request object still.
[self finishResponse];
// The only time we should invoke [self die] is from socketDidDisconnect,
// or if the socket gets taken over by someone else like a WebSocket.
[asyncSocket disconnect];
}
else
{
// Cleanup after the last request
[self finishResponse];
// Prepare for the next request
// If this assertion fails, it likely means you overrode the
// finishBody method and forgot to call [super finishBody].
NSAssert(request == nil, @"Request not properly released in finishBody");
request = [[HTTPMessage alloc] initEmptyRequest];
numHeaderLines = 0;
sentResponseHeaders = NO;
// And start listening for more requests
[self startReadingRequest];
}
}
}
}
/**
* Sent after the socket has been disconnected.
**/
- (void)socketDidDisconnect:(GCDAsyncSocket *)sock withError:(NSError *)err
{
HTTPLogTrace();
asyncSocket = nil;
[self die];
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark HTTPResponse Notifications
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* This method may be called by asynchronous HTTPResponse objects.
* That is, HTTPResponse objects that return YES in their "- (BOOL)isAsynchronous" method.
*
* This informs us that the response object has generated more data that we may be able to send.
**/
- (void)responseHasAvailableData:(NSObject<HTTPResponse> *)sender
{
HTTPLogTrace();
// We always dispatch this asynchronously onto our connectionQueue,
// even if the connectionQueue is the current queue.
//
// We do this to give the HTTPResponse classes the flexibility to call
// this method whenever they want, even from within a readDataOfLength method.
dispatch_async(connectionQueue, ^{ @autoreleasepool {
if (sender != httpResponse)
{
HTTPLogWarn(@"%@[%p]: %@ - Sender is not current httpResponse", THIS_FILE, self, THIS_METHOD);
return;
}
if (!sentResponseHeaders)
{
[self sendResponseHeadersAndBody];
}
else
{
if (ranges == nil)
{
[self continueSendingStandardResponseBody];
}
else
{
if ([ranges count] == 1)
[self continueSendingSingleRangeResponseBody];
else
[self continueSendingMultiRangeResponseBody];
}
}
}});
}
/**
* This method is called if the response encounters some critical error,
* and it will be unable to fullfill the request.
**/
- (void)responseDidAbort:(NSObject<HTTPResponse> *)sender
{
HTTPLogTrace();
// We always dispatch this asynchronously onto our connectionQueue,
// even if the connectionQueue is the current queue.
//
// We do this to give the HTTPResponse classes the flexibility to call
// this method whenever they want, even from within a readDataOfLength method.
dispatch_async(connectionQueue, ^{ @autoreleasepool {
if (sender != httpResponse)
{
HTTPLogWarn(@"%@[%p]: %@ - Sender is not current httpResponse", THIS_FILE, self, THIS_METHOD);
return;
}
[asyncSocket disconnectAfterWriting];
}});
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark Post Request
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* This method is called after each response has been fully sent.
* Since a single connection may handle multiple request/responses, this method may be called multiple times.
* That is, it will be called after completion of each response.
**/
- (void)finishResponse
{
HTTPLogTrace();
// Override me if you want to perform any custom actions after a response has been fully sent.
// This is the place to release memory or resources associated with the last request.
//
// If you override this method, you should take care to invoke [super finishResponse] at some point.
request = nil;
httpResponse = nil;
ranges = nil;
ranges_headers = nil;
ranges_boundry = nil;
}
/**
* This method is called after each successful response has been fully sent.
* It determines whether the connection should stay open and handle another request.
**/
- (BOOL)shouldDie
{
HTTPLogTrace();
// Override me if you have any need to force close the connection.
// You may do so by simply returning YES.
//
// If you override this method, you should take care to fall through with [super shouldDie]
// instead of returning NO.
BOOL shouldDie = NO;
NSString *version = [request version];
if ([version isEqualToString:HTTPVersion1_1])
{
// HTTP version 1.1
// Connection should only be closed if request included "Connection: close" header
NSString *connection = [request headerField:@"Connection"];
shouldDie = (connection && ([connection caseInsensitiveCompare:@"close"] == NSOrderedSame));
}
else if ([version isEqualToString:HTTPVersion1_0])
{
// HTTP version 1.0
// Connection should be closed unless request included "Connection: Keep-Alive" header
NSString *connection = [request headerField:@"Connection"];
if (connection == nil)
shouldDie = YES;
else
shouldDie = [connection caseInsensitiveCompare:@"Keep-Alive"] != NSOrderedSame;
}
return shouldDie;
}
- (void)die
{
HTTPLogTrace();
// Override me if you want to perform any custom actions when a connection is closed.
// Then call [super die] when you're done.
//
// See also the finishResponse method.
//
// Important: There is a rare timing condition where this method might get invoked twice.
// If you override this method, you should be prepared for this situation.
// Inform the http response that we're done
if ([httpResponse respondsToSelector:@selector(connectionDidClose)])
{
[httpResponse connectionDidClose];
}
// Release the http response so we don't call it's connectionDidClose method again in our dealloc method
httpResponse = nil;
// Post notification of dead connection
// This will allow our server to release us from its array of connections
[[NSNotificationCenter defaultCenter] postNotificationName:HTTPConnectionDidDieNotification object:self];
}
@end
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark -
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@implementation HTTPConfig
@synthesize server;
@synthesize documentRoot;
@synthesize queue;
- (id)initWithServer:(HTTPServer *)aServer documentRoot:(NSString *)aDocumentRoot
{
if ((self = [super init]))
{
server = aServer;
documentRoot = aDocumentRoot;
}
return self;
}
- (id)initWithServer:(HTTPServer *)aServer documentRoot:(NSString *)aDocumentRoot queue:(dispatch_queue_t)q
{
if ((self = [super init]))
{
server = aServer;
documentRoot = [aDocumentRoot stringByStandardizingPath];
if ([documentRoot hasSuffix:@"/"])
{
documentRoot = [documentRoot stringByAppendingString:@"/"];
}
if (q)
{
queue = q;
#if NEEDS_DISPATCH_RETAIN_RELEASE
dispatch_retain(queue);
#endif
}
}
return self;
}
- (void)dealloc
{
#if NEEDS_DISPATCH_RETAIN_RELEASE
if (queue) dispatch_release(queue);
#endif
}
@end