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/*
********************************************************************************
* TERN, Inc.
* (c) Copyright 2005, http://www.tern.com
*
* MODIFIED BY RICHARD BARRY TO ADD SEMAPHORE FOR COMMUNICATION BETWEEN THE
* WIZnet ISR AND THE HTTP TASK.
*
* - Derived based on development version provided by Wiznet.
*
* Filename : socket.h
* Programmer(s):
* Created : 2002/06/20
* Modified :
* 2002/09/27 : - Renaming
* INT_STATUS --> INT_REG
* STATUS(i) --> INT_STATUS(i)
* C_STATUS(i) --> SOCK_STATUS(i)
* 2003/11/06 : Ported for use with TERN controller. Note all byte access is at even addresses
* 2005/10/8 : Modified constants for easier initialization.
*
* Description : Header file of W3100A for TERN embedded controller
********************************************************************************
*/
/*
###############################################################################
File Include Section
###############################################################################
*/
#include "i2chip_hw.h"
#include "socket.h"
#include "types.h"
#include <string.h>
#include <stdio.h>
#include <FreeRTOS.h>
#include <semphr.h>
#include <portasm.h>
/*
###############################################################################
Local Variable Declaration Section
###############################################################################
*/
u_char I_STATUS[4]; // Store Interrupt Status according to channels
u_int Local_Port; // Designate Local Port
union un_l2cval SEQ_NUM; // Set initial sequence number
u_long SMASK[MAX_SOCK_NUM]; // Variable to store MASK of Tx in each channel,
// on setting dynamic memory size.
u_long RMASK[MAX_SOCK_NUM]; // Variable to store MASK of Rx in each channel,
// on setting dynamic memory size.
int SSIZE[MAX_SOCK_NUM]; // Maximun Tx memory size by each channel
int RSIZE[MAX_SOCK_NUM]; // Maximun Rx memory size by each channel
u_int SBUFBASEADDRESS[MAX_SOCK_NUM]; // Maximun Tx memory base address by each channel
u_int RBUFBASEADDRESS[MAX_SOCK_NUM]; // Maximun Rx memory base address by each channel
/*
###############################################################################
Function Implementation Section
###############################################################################
*/
/*
********************************************************************************
* Interrupt handling function of the W3100A
*
* Description :
* Stores the status information that each function waits for in the global variable I_STATUS
* for transfer. I_STATUS stores the interrupt status value for each channel.
* Arguments : None
* Returns : None
* Note : Internal Function
********************************************************************************
*/
portBASE_TYPE prvProcessISR( void )
{
unsigned char status;
extern SemaphoreHandle_t xTCPSemaphore;
portBASE_TYPE xHigherPriorityTaskWoken = pdFALSE;
#ifdef I2CHIP_WINDOW
u_int current_window = i2chip_get_window();
#endif
status = READ_VALUE(INT_REG);
if (status)
{
xHigherPriorityTaskWoken = pdTRUE;
// channel 0 interrupt(sysinit, sockinit, established, closed, timeout, send_ok, recv_ok)
if (status & 0x01)
{
I_STATUS[0] = READ_VALUE(INT_STATUS(0));
// if (I_STATUS[0] & SESTABLISHED)
// ISR_ESTABLISHED(0);
// if (I_STATUS[0] & SCLOSED)
// ISR_CLOSED(0);
WRITE_VALUE(INT_REG, 0x01);
}
// channel 1 interrupt(sysinit, sockinit, established, closed, timeout, send_ok, recv_ok)
if (status & 0x02)
{
I_STATUS[1] = READ_VALUE(INT_STATUS(1));
// if (I_STATUS[1] & SESTABLISHED)
// ISR_ESTABLISHED(1);
// if (I_STATUS[1] & SCLOSED)
// ISR_CLOSED(1);
WRITE_VALUE(INT_REG, 0x02);
}
// channel 2 interrupt(sysinit, sockinit, established, closed, timeout, send_ok, recv_ok)
if (status & 0x04)
{
I_STATUS[2] = READ_VALUE(INT_STATUS(2));
// if (I_STATUS[2] & SESTABLISHED)
// ISR_ESTABLISHED(2);
// if (I_STATUS[2] & SCLOSED)
// ISR_CLOSED(2);
WRITE_VALUE(INT_REG, 0x04);
}
// channel 3 interrupt(sysinit, sockinit, established, closed, timeout, send_ok, recv_ok)
if (status & 0x08)
{
I_STATUS[3] = READ_VALUE(INT_STATUS(3));
// if (I_STATUS[3] & SESTABLISHED) ISR_ESTABLISHED(3);
// if (I_STATUS[3] & SCLOSED) ISR_CLOSED(3);
WRITE_VALUE(INT_REG, 0x08);
}
// channel 0 receive interrupt
if (status & 0x10)
{
// ISR_RX(0);
WRITE_VALUE(INT_REG, 0x10);
}
// channel 1 receive interrupt
if (status & 0x20)
{
// ISR_RX(1);
WRITE_VALUE(INT_REG, 0x20);
}
// channel 2 receive interrupt
if (status & 0x40)
{
// ISR_RX(2);
WRITE_VALUE(INT_REG, 0x40);
}
// channel 3 receive interrupt
if (status & 0x80)
{
// ISR_RX(3);
WRITE_VALUE(INT_REG, 0x80);
}
status = READ_VALUE(INT_REG);
}
WRITE_VALUE(INT_REG, 0xFF);
#ifdef I2CHIP_WINDOW
i2chip_set_window(current_window);
#endif
if( xHigherPriorityTaskWoken == pdTRUE )
{
xSemaphoreGiveFromISR( xTCPSemaphore, &xHigherPriorityTaskWoken );
}
return xHigherPriorityTaskWoken;
}
void far interrupt in4_isr_i2chip(void)
{
if( prvProcessISR() == pdTRUE )
{
portEND_SWITCHING_ISR();
}
INT_EOI;
}
/*
****************************************************************************************************
* Established connection interrupt handling function.
*
* Description :
* Called upon connection establishment, and may be inserted in user code if needed by
* the programmer.
* Arguments : None
* Returns : None
* Note : Internal Function
****************************************************************************************************
*/
/*
void ISR_ESTABLISHED(SOCKET s)
{
// TO ADD YOUR CODE
}
*/
/*
****************************************************************************************************
* Closed connection interrupt handling function
*
* Description :
* Called upon connection closure, and may be inserted in user code if needed by the programmer.
* Arguments : None
* Returns : None
* Note : Internal Function
****************************************************************************************************
*/
/*
void ISR_CLOSED(SOCKET s)
{
// TO ADD YOUR CODE
}
*/
/*
****************************************************************************************************
* Received data interrupt handling function
*
* Description :
* Called upon receiving data, and may be inserted in user code if needed by the programmer.
* Arguments : None
* Returns : None
* Note : Internal Function
****************************************************************************************************
*/
/*
void ISR_RX(SOCKET s)
{
// TO ADD YOUR CODE
}
*/
/*
****************************************************************************************************
* W3100A Initialization Function
*
* Description: Reset of W3100A S/W and Registeration of i386 interrupt
* Arguments : None.
* Returns : None.
* Note :
****************************************************************************************************
*/
void initW3100A(void)
{
// Install interrupt handler for i2Chip
INT_INIT(in4_isr_i2chip);
Local_Port = 1000; // This default value will be set if you didn't designate it when you
// create a socket. If you don't designate port number and create a
// socket continuously, the port number will be assigned with
// incremented by one to Local_Port
SEQ_NUM.lVal = 4294967293ul; // Sets the initial SEQ# to be used for TCP communication.
// (It should be ramdom value)
WRITE_VALUE(COMMAND(0), CSW_RESET); // Software RESET
}
/*
****************************************************************************************************
* W3100A initialization function
*
* Description :
* Sets the Tx, Rx memory size by each channel, source MAC, source IP, gateway, and subnet mask
* to be used by the W3100A to the designated values.
* May be called when reflecting modified network information or Tx, Rx memory size on the W3100A
* Include Ping Request for ARP update (In case that a device embedding W3100A is directly
* connected to Router)
* Arguments : sbufsize - Tx memory size (00 - 1KByte, 01- 2KBtye, 10 - 4KByte, 11 - 8KByte)
* bit 1-0 : Tx memory size of channel #0
* bit 3-2 : Tx memory size of channel #1
* bit 5-4 : Tx memory size of channel #2
* bit 7-6 : Tx memory size of channel #3
* rbufsize - Rx memory size (00 - 1KByte, 01- 2KBtye, 10 - 4KByte, 11 - 8KByte)
* bit 1-0 : Rx memory size of channel #0
* bit 3-2 : Rx memory size of channel #1
* bit 5-4 : Rx memory size of channel #2
* bit 7-6 : Rx memory size of channel #3
* Returns : None
* Note : API Function
* Maximum memory size for Tx, Rx in W3100A is 8KBytes,
* In the range of 8KBytes, the memory size could be allocated dynamically by
* each channel
* Be attentive to sum of memory size shouldn't exceed 8Kbytes
* and to data transmission and receiption from non-allocated channel may cause
* some problems.
* If 8KBytes memory already is assigned to centain channel, other 3 channels
* couldn't be used, for there's no available memory.
* If two 4KBytes memory are assigned to two each channels, other 2 channels couldn't
* be used, for there's no available memory.
* (Example of memory assignment)
* sbufsize => 00000011, rbufsize => 00000011 :
* Assign 8KBytes for Tx and Rx to channel #0, Cannot use channel #1,#2,#3
* sbufsize => 00001010, rbufsize => 00001010 :
* Assign 4KBytes for Tx and Rx to each channel #0,#1 respectively. Cannot use
* channel #2,#3
* sbufsize => 01010101, rbufsize => 01010101 :
* Assign 2KBytes for Tx and Rx to each all channels respectively.
* sbufsize => 00010110, rbufsize => 01010101 :
* Assign 4KBytes for Tx, 2KBytes for Rx to channel #0
* s 2KBytes for Tx, 2KBytes for Rx to channel #1
* 2KBytes for Tx, 2KBytes for Rx to channel #2
* 2KBytes is available exclusively for Rx in channel #3. There's no memory for Tx.
****************************************************************************************************
*/
void sysinit(u_char sbufsize, u_char rbufsize)
{
char i;
int ssum,rsum;
ssum = 0;
rsum = 0;
// Set Tx memory size for each channel
WRITE_VALUE(TX_DMEM_SIZE, sbufsize);
// Set Rx memory size for each channel
WRITE_VALUE(RX_DMEM_SIZE, rbufsize);
// Set Base Address of Tx memory for channel #0
SBUFBASEADDRESS[0] = 0;
// Set Base Address of Rx memory for channel #0
RBUFBASEADDRESS[0] = 0;
// Set maximum memory size for Tx and Rx, mask, base address of memory by each channel
for(i = 0 ; i < MAX_SOCK_NUM; i++)
{
SSIZE[i] = 0;
RSIZE[i] = 0;
if(ssum < 8192)
{
switch((sbufsize >> i*2) & 0x03) // Set maximum Tx memory size
{
case 0:
SSIZE[i] = 1024;
SMASK[i] = 0x000003FF;
break;
case 1:
SSIZE[i] = 2048;
SMASK[i] = 0x000007FF;
break;
case 2:
SSIZE[i] = 4096;
SMASK[i] = 0x00000FFF;
break;
case 3:
SSIZE[i] = 8192;
SMASK[i] = 0x00001FFF;
break;
}
}
if(rsum < 8192)
{
switch((rbufsize >> i*2) & 0x03) // Set maximum Rx memory size
{
case 0:
RSIZE[i] = 1024;
RMASK[i] = 0x000003FF;
break;
case 1:
RSIZE[i] = 2048;
RMASK[i] = 0x000007FF;
break;
case 2:
RSIZE[i] = 4096;
RMASK[i] = 0x00000FFF;
break;
case 3:
RSIZE[i] = 8192;
RMASK[i] = 0x00001FFF;
break;
}
}
ssum += SSIZE[i];
rsum += RSIZE[i];
// Set base address of Tx and Rx memory for channel #1,#2,#3
if(i != 0)
{
SBUFBASEADDRESS[i] = ssum - SSIZE[i];
RBUFBASEADDRESS[i] = rsum - RSIZE[i];
}
}
WRITE_VALUE(COMMAND(0), CSYS_INIT);
while(!(I_STATUS[0] & SSYS_INIT_OK))
I2CHIP_POLL_ISR(in4_isr_i2chip);
#ifdef __PING__
{
u_char xdata pingbuf[8];
setIPprotocol(0, IPPROTO_ICMP);
socket(0, SOCK_IPL_RAW, 3000,0); // Create a socket for ARP update
pingbuf[0] = 8; // ICMP TYPE
pingbuf[1] = 0; // ICMP CODE
pingbuf[2] = 0xf7; // CHECKSUM (already calculated)
pingbuf[3] = 0xfd;
pingbuf[4] = 0; // ID
pingbuf[5] = 1;
pingbuf[6] = 0; // SEQ #
pingbuf[7] = 1;
pingbuf[8] = 0; // Data 1 Byte
sendto(0, pingbuf, 9, GATEWAY_PTR,3000); // Ping Request
close(0);
printf("Route MAC Update Success");
}
#endif
}
/*
****************************************************************************************************
* Function to set subnet mask
*
* Description:
* Arguments : addr--> Pointer that has the value to be set
* Returns : None.
* Note :
****************************************************************************************************
*/
void setsubmask(u_char * addr)
{
u_char i;
u_char far* sm_ptr = SUBNET_MASK_PTR; // We can only convert to 'regular'
// pointer if we're confident arithmetic
// won't take us out of current window.
for (i = 0; i < 4; i++)
{
WRITE_VALUE(sm_ptr + SA_OFFSET(i), addr[i]);
}
}
/*
****************************************************************************************************
* Function to set gateway IP
*
* Description:
* Arguments : addr--> Pointer that has Gateway IP to be set
* Returns : None.
* Note :
****************************************************************************************************
*/
void setgateway(u_char * addr)
{
u_char i;
u_char far* gw_ptr = GATEWAY_PTR; // We can only convert to 'regular'
// pointer if we're confident arithmetic
// won't take us out of current window.
for (i = 0; i < 4; i++)
{
WRITE_VALUE(gw_ptr + SA_OFFSET(i), addr[i]);
}
}
/*
****************************************************************************************************
* Function to set W3100A IP
*
* Description:
* Arguments : addr--> Pointer that has Source IP to be set
* Returns : None.
* Note :
****************************************************************************************************
*/
void setIP(u_char * addr)
{
u_char i;
u_char far* src_ptr = SRC_IP_PTR; // We can only convert to 'regular'
// pointer if we're confident arithmetic
// won't take us out of current window.
for (i = 0; i < 4; i++)
{
WRITE_VALUE(src_ptr + SA_OFFSET(i), addr[i]);
}
}
// DEBUG
void getIP(u_char* addr)
{
u_char i;
u_char far* src_ptr = SRC_IP_PTR; // We can only convert to 'regular'
// pointer if we're confident arithmetic
// won't take us out of current window.
for (i = 0; i < 4; i++)
addr[i] = READ_VALUE(src_ptr + SA_OFFSET(i));
}
/*
****************************************************************************************************
* Function to set MAC
*
* Description:
* Arguments : addr--> Pointer that has MAC to be set
* Returns : None.
* Note :
****************************************************************************************************
*/
void setMACAddr(u_char * addr)
{
u_char i;
u_char far* ha_ptr = SRC_HA_PTR; // We can only convert to 'regular'
// pointer if we're confident arithmetic
// won't take us out of current window.
for (i = 0; i < 6; i++)
{
WRITE_VALUE(ha_ptr + SA_OFFSET(i), addr[i]);
}
}
/*
****************************************************************************************************
* Function to set TCP timeout
*
* Description: The function that used to adjust time to resend TCP
* Arguments : val --> Pointer that has the value to be set
* Upper 2 byte:Initial timeout value
* Last 1 byte:The count to retry till timeout
* Returns : None.
* Note :
****************************************************************************************************
*/
void settimeout(u_char * val)
{
u_char i;
u_char far* tout_ptr = TIMEOUT_PTR; // We can only convert to 'regular'
// pointer if we're confident arithmetic
// won't take us out of current window.
for (i = 0; i < 3; i++)
{
WRITE_VALUE(tout_ptr + SA_OFFSET(i), val[i]);
}
}
/*
****************************************************************************************************
* Function to set interrupt mask.
*
* Description:
* Arguments : mask--> Mask value to be set ('1'-> interrupt )
* Returns : None.
* Note :
****************************************************************************************************
*/
void setINTMask(u_char mask)
{
WRITE_VALUE(INTMASK, mask);
}
/*
****************************************************************************************************
* Function to set enable in sending and receiving of broadcast data
*
* Description: Enable to process of broadcating data in UDP or IP RAW mode.
* Arguments : s --> Channel No. to be set
* Returns : None.
* Note :
****************************************************************************************************
*/
void setbroadcast(SOCKET s)
{
u_char val = READ_VALUE(OPT_PROTOCOL(s));
WRITE_VALUE(OPT_PROTOCOL(s), val | SOCKOPT_BROADCAST);
}
/*
****************************************************************************************************
* Function to set process protocol in IP RAW mode.
*
* Description:
* Arguments : s--> Channel No. to be set
* tos-->Protocol Value to be set
* Returns : None.
* Note :
****************************************************************************************************
*/
void setTOS(SOCKET s, u_char tos)
{
WRITE_VALUE(TOS(s), tos);
}
/*
****************************************************************************************************
* Upper layer protocol setup function in IP RAW Mode
*
* Description : Upper layer protocol setup function in protocol field of IP header when
* developing upper layer protocol like ICMP, IGMP, EGP etc. by using IP Protocol
* Arguments : s - Channel number
* ipprotocol - Upper layer protocol setting value of IP Protocol
* (Possible to use designated IPPROTO_ in header file)
* Returns : None
* Note : API Function
* This function should be called before calling socket() that is, before
* socket initialization.
****************************************************************************************************
*/
void setIPprotocol(SOCKET s, u_char ipprotocol)
{
WRITE_VALUE(IP_PROTOCOL(s), ipprotocol);
}
/*
****************************************************************************************************
* Initialization function to appropriate channel
*
* Description : Initialize designated channel and wait until W3100 has done.
* Arguments : s - channel number
* protocol - designate protocol for channel
* SOCK_STREAM(0x01) -> TCP.
* SOCK_DGRAM(0x02) -> UDP.
* SOCK_IPL_RAW(0x03) -> IP LAYER RAW.
* SOCK_MACL_RAW(0x04) -> MAC LAYER RAW.
* port - designate source port for appropriate channel
* flag - designate option to be used in appropriate.
* SOCKOPT_BROADCAST(0x80) -> Send/receive broadcast message in UDP
* SOCKOPT_NDTIMEOUT(0x40) -> Use register value which designated TIMEOUT
* value
* SOCKOPT_NDACK(0x20) -> When not using no delayed ack
* SOCKOPT_SWS(0x10) -> When not using silly window syndrome
* Returns : When succeeded : Channel number, failed :-1
* Note : API Function
****************************************************************************************************
*/
char socket(SOCKET s, u_char protocol, u_int port, u_char flag)
{
u_char k;
//Designate socket protocol and option
WRITE_VALUE(OPT_PROTOCOL(s), protocol | flag);
// setup designated port number
if (port != 0)
{
k = (u_char)((port & 0xff00) >> 8);
WRITE_VALUE(SRC_PORT_PTR(s), k);
k = (u_char)(port & 0x00ff);
WRITE_VALUE(SRC_PORT_PTR(s) + SA_OFFSET(1), k);
}
else
{
// Designate random port number which is managed by local when you didn't designate source port
Local_Port++;
WRITE_VALUE(SRC_PORT_PTR(s), (u_char)((Local_Port & 0xff00) >> 8));
WRITE_VALUE(SRC_PORT_PTR(s) + SA_OFFSET(1), (u_char)(Local_Port & 0x00ff));
}
// SOCK_INIT
I_STATUS[s] = 0;
WRITE_VALUE(COMMAND(s), CSOCK_INIT);
// Waiting Interrupt to CSOCK_INIT
while (I_STATUS[s] == 0)
I2CHIP_POLL_ISR(in4_isr_i2chip);
if (!(I_STATUS[s] & SSOCK_INIT_OK))
return(-1);
initseqnum(s); // Use initial seq# with random number
return(s);
}
/*
****************************************************************************************************
* Connection establishing function to designated peer.
*
* Description : This function establish a connection to the peer by designated channel,
* and wait until the connection is established successfully. (TCP client mode)
* Arguments : s - channel number
* addr - destination IP Address
* port - destination Port Number
* Returns : when succeeded : 1, failed : -1
* Note : API Function
****************************************************************************************************
*/
char connect(SOCKET s, u_char far * addr, u_int port)
{
if (port != 0)
{ //designate destination port
WRITE_VALUE(DST_PORT_PTR(s), (u_char)((port & 0xff00) >> 8));
WRITE_VALUE(DST_PORT_PTR(s) + SA_OFFSET(1), (u_char)(port & 0x00ff));
}
else
return(-1);
WRITE_VALUE(DST_IP_PTR(s), addr[0]); //designate destination IP address
WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(1), addr[1]);
WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(2), addr[2]);
WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(3), addr[3]);
I_STATUS[s] = 0;
WRITE_VALUE(COMMAND(s), CCONNECT); // CONNECT
I2CHIP_POLL_ISR(in4_isr_i2chip);
// Wait until connection is established successfully
while (I_STATUS[s] == 0)
{
// When failed, appropriate channel will be closed and return an error
if (select(s, SEL_CONTROL) == SOCK_CLOSED)
return -1;
}
if (!(I_STATUS[s] & SESTABLISHED))
return(-1);
return(1);
}
/*
****************************************************************************************************
* Connection establishing function to designated peer. (Non-blocking Mode)
*
* Description : This function establish a connection to the peer by designated channel.
*
* Arguments : s - channel number
* addr - destination IP Address
* port - destination Port Number
* Returns : when succeeded : 1, failed : -1
* Note : API Function
****************************************************************************************************
*/
char NBconnect(SOCKET s, u_char far * addr, u_int port)
{
if (port != 0)
{ //designate destination port
WRITE_VALUE(DST_PORT_PTR(s), (u_char) ((port & 0xff00) >> 8) );
WRITE_VALUE(DST_PORT_PTR(s) + SA_OFFSET(1), (u_char)(port & 0x00ff));
}
else
return(-1);
WRITE_VALUE(DST_IP_PTR(s), addr[0]); //designate destination IP address
WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(1), addr[1]);
WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(2), addr[2]);
WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(3), addr[3]);
I_STATUS[s] = 0;
WRITE_VALUE(COMMAND(s), CCONNECT); // CONNECT
return(1);
}
/*
****************************************************************************************************
* Waits for connection request from a peer (Blocking Mode)
*
* Description : Wait for connection request from a peer through designated channel (TCP Server mode)
* Arguments : s - channel number
* addr - IP Address of the peer when a connection is established
* port - Port number of the peer when a connection is established
* Returns : When succeeded : 1, failed : -1
* Note : API Function
****************************************************************************************************
*/
/*
char listen(SOCKET s, u_char far * addr, u_int far * port)
{
u_int i;
I_STATUS[s] = 0;
// LISTEN
COMMAND(s) = CLISTEN;
// Wait until connection is established
while (I_STATUS[s] == 0)
{
// When failed to connect, the designated channel will be closed and return an error.
if (select(s, SEL_CONTROL) == SOCK_CLOSED)
return -1;
}
// Receive IP address and port number of the peer connected
if (I_STATUS[s] & SESTABLISHED)
{
i = *DST_PORT_PTR(s);
*port = (u_int)((i & 0xff00) >> 8);
i = *(DST_PORT_PTR(s) + 2);
i = (u_int)(i & 0x00ff);
*port += (i << 8);
addr[0] = *DST_IP_PTR(s);
addr[1] = *(DST_IP_PTR(s) + 2);
addr[2] = *(DST_IP_PTR(s) + 4);
addr[3] = *(DST_IP_PTR(s) + 6);
}
else
return(-1);
return(1);
}
*/
/*
****************************************************************************************************
* Waits for connection request from a peer (Non-blocking Mode)
*
* Description : Wait for connection request from a peer through designated channel (TCP Server mode)
* Arguments : s - channel number
* Returns : None
* Note : API Function
****************************************************************************************************
*/
char NBlisten(SOCKET s)
{
I_STATUS[s] = 0;
// LISTEN
WRITE_VALUE(COMMAND(s), CLISTEN);
return(1);
}
/*
****************************************************************************************************
* Create random value for initial Seq# when establishing TCP connection
*
* Description : In this function, you can add some source codes to create random number for
* initial Seq#. In real, TCP initial SEQ# should be random value.
* (Currently, we're using static value in EVB/DK.)
* Arguments : s - channel number
* Returns : None
* Note : API Function
****************************************************************************************************
*/
void initseqnum(SOCKET s)
{
// Designate initial seq#
// If you have random number generation function, assign random number instead of SEQ_NUM.lVal++.
SEQ_NUM.lVal++;
//randomize();
//SEQ_NUM.lVal = rand();
WRITE_VALUE(TX_WR_PTR(s), SEQ_NUM.cVal[0]);
WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(1), SEQ_NUM.cVal[1]);
WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(2), SEQ_NUM.cVal[2]);
WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(3), SEQ_NUM.cVal[3]);
delay0(2);
WRITE_VALUE(TX_RD_PTR(s), SEQ_NUM.cVal[0]);
WRITE_VALUE(TX_RD_PTR(s) + SA_OFFSET(1), SEQ_NUM.cVal[1]);
WRITE_VALUE(TX_RD_PTR(s) + SA_OFFSET(2), SEQ_NUM.cVal[2]);
WRITE_VALUE(TX_RD_PTR(s) + SA_OFFSET(3), SEQ_NUM.cVal[3]);
delay0(2);
WRITE_VALUE(TX_ACK_PTR(s), SEQ_NUM.cVal[0]);
WRITE_VALUE(TX_ACK_PTR(s) + SA_OFFSET(1), SEQ_NUM.cVal[1]);
WRITE_VALUE(TX_ACK_PTR(s) + SA_OFFSET(2), SEQ_NUM.cVal[2]);
WRITE_VALUE(TX_ACK_PTR(s) + SA_OFFSET(3), SEQ_NUM.cVal[3]);
delay0(2);
}
/*
****************************************************************************************************
* Function for sending TCP data.
*
* Description : Function for sending TCP data and Composed of the send() and send_in() functions.
* The send() function is an application I/F function.
* It continues to call the send_in() function to complete the sending of the data up to the
* size of the data to be sent when the application is called.
* The send_in() function receives the return value (the size of the data sent), calculates
* the size of the data to be sent, and calls the send_in() function again if there is any
* data left to be sent.
* Arguments : s - channel number
* buf - Pointer pointing data to send
* len - data size to send
* Returns : Succeed: sent data size, Failed: -1;
* Note : API Function
****************************************************************************************************
*/
int send(SOCKET s, u_char far * buf, u_int len)
{
int ptr, size;
u_char huge* huge_buf = (u_char huge*)buf;
u_char far* local_buf = (u_char far*)huge_buf;
if (len <= 0)
return (0);
else
{
ptr = 0;
do
{
size = send_in(s, local_buf + ptr, len);
if (size == -1)
return -1;
len = len - size;
ptr += size;
} while ( len > 0);
}
return ptr;
}
/*
****************************************************************************************************
* Internal function for sending TCP data.
*
* Description : Called by the send() function for TCP transmission.
* It first calculates the free transmit buffer size
* and compares it with the size of the data to be transmitted to determine the transmission size.
* After calculating the data size, it copies data from TX_WR_PTR.
* It waits if there is a previous send command in process.
* When the send command is cleared, it updates the TX_WR_PTR up to the size to be transmitted
and performs the send command.
* Arguments : s - channel number
* buf - Pointer pointing data to send
* len - data size to send
* Returns : Succeeded: sent data size, Failed: -1
* Note : Internal Function
****************************************************************************************************
*/
int send_in(SOCKET s, u_char far * buf, u_int len)
{
u_char k;
u_int size;
union un_l2cval wr_ptr, ack_ptr;
unsigned int offset;
S_START:
disable(); // CT: Shadow register access should not conflict with ISR.
k = READ_VALUE(SHADOW_TXWR_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
wr_ptr.cVal[3] = READ_VALUE(TX_WR_PTR(s));
wr_ptr.cVal[2] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(1));
wr_ptr.cVal[1] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(2));
wr_ptr.cVal[0] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(3));
k = READ_VALUE(SHADOW_TXACK_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
ack_ptr.cVal[3] = READ_VALUE(TX_ACK_PTR(s));
ack_ptr.cVal[2] = READ_VALUE(TX_ACK_PTR(s) + SA_OFFSET(1));
ack_ptr.cVal[1] = READ_VALUE(TX_ACK_PTR(s) + SA_OFFSET(2));
ack_ptr.cVal[0] = READ_VALUE(TX_ACK_PTR(s) + SA_OFFSET(3));
enable();
// Suppress compiler errors that k is not used
k = k;
// Calculate send free buffer size
if (wr_ptr.lVal >= ack_ptr.lVal)
size = (u_int)(SSIZE[s] - (wr_ptr.lVal - ack_ptr.lVal));
else
size = (u_int)(SSIZE[s] - (0 - ack_ptr.lVal + wr_ptr.lVal));
// Recalulate after some delay because of error in pointer calculation
if (size > SSIZE[s])
{
if (select(s, SEL_CONTROL) != SOCK_ESTABLISHED)
return -1;
delay_ms(1);
goto S_START;
}
// Wait when previous sending has not finished yet and there's no free buffer
if (size == 0)
{
if (select(s, SEL_CONTROL) != SOCK_ESTABLISHED)
return -1;
delay_ms(1);
goto S_START;
}
else if (size < len)
{
len = size;
}
// Calculate pointer to data copy
offset = (UINT)(wr_ptr.lVal & SMASK[s]);
// copy data
write_data(s, buf, offset, len);
while (READ_VALUE(COMMAND(s)) & CSEND)
{
// Confirm previous send command
if (select(s, SEL_CONTROL) != SOCK_ESTABLISHED)
return -1;
}
// update tx_wr_ptr
wr_ptr.lVal = wr_ptr.lVal + len;
WRITE_VALUE(TX_WR_PTR(s), wr_ptr.cVal[3]);
WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(1), wr_ptr.cVal[2]);
WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(2), wr_ptr.cVal[1]);
WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(3), wr_ptr.cVal[0]);
delay0(1);
// SEND
WRITE_VALUE(COMMAND(s), CSEND);
return(len);
}
/*
****************************************************************************************************
* TCP data receiving function.
*
* Description : This function is to clear out any received TCP data.
* Arguments : s - channel number
* Returns : None
* Note : API Fcuntion
****************************************************************************************************
*/
void recv_clear(SOCKET s)
{
u_char k;
u_int size;
union un_l2cval wr_ptr, rd_ptr;
disable();
k = READ_VALUE(SHADOW_RXWR_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
wr_ptr.cVal[3] = READ_VALUE(RX_WR_PTR(s));
wr_ptr.cVal[2] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(1));
wr_ptr.cVal[1] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(2));
wr_ptr.cVal[0] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(3));
k = READ_VALUE(SHADOW_RXRD_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
rd_ptr.cVal[3] = READ_VALUE(RX_RD_PTR(s));
rd_ptr.cVal[2] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(1));
rd_ptr.cVal[1] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(2));
rd_ptr.cVal[0] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(3));
enable();
// Suppress compiler errors that k is not used
k = k;
// calculate received data size
if (wr_ptr.lVal >= rd_ptr.lVal)
size = (u_int)(wr_ptr.lVal - rd_ptr.lVal);
else
size = (u_int)(0 - rd_ptr.lVal + wr_ptr.lVal);
// Update rx_rd_ptr
rd_ptr.lVal += size;
WRITE_VALUE(RX_RD_PTR(s), rd_ptr.cVal[3]);
WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(1), rd_ptr.cVal[2]);
WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(2), rd_ptr.cVal[1]);
WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(3), rd_ptr.cVal[0]);
// RECV
WRITE_VALUE(COMMAND(s), CRECV);
}
/*
****************************************************************************************************
* TCP data receiving function.
*
* Description : This function is for receiving TCP data.
* The recv() function is an application I/F function. It will read up to len chars if there are
enough characters in the buffer, otherwise will onl read the number of characters availiable
* Arguments : s - channel number
* buf - Pointer where the data to be received is copied
* len - Size of the data to be received
* Returns : Succeeded: received data size, Failed: -1
* Note : API Fcuntion
****************************************************************************************************
*/
int recv(SOCKET s, u_char far * buf, u_int len)
{
u_char k;
u_int size;
union un_l2cval wr_ptr, rd_ptr;
unsigned int offset;
// If out length is 0, then we do not need to do anything
if (len <= 0)
return (0);
disable();
k = READ_VALUE(SHADOW_RXWR_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
wr_ptr.cVal[3] = READ_VALUE(RX_WR_PTR(s));
wr_ptr.cVal[2] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(1));
wr_ptr.cVal[1] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(2));
wr_ptr.cVal[0] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(3));
k = READ_VALUE(SHADOW_RXRD_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
rd_ptr.cVal[3] = READ_VALUE(RX_RD_PTR(s));
rd_ptr.cVal[2] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(1));
rd_ptr.cVal[1] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(2));
rd_ptr.cVal[0] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(3));
enable();
// Suppress compiler errors that k is not used
k = k;
// calculate IIM7010A received data size
if (wr_ptr.lVal == rd_ptr.lVal)
return(0);
else if (wr_ptr.lVal >= rd_ptr.lVal)
size = (u_int)(wr_ptr.lVal - rd_ptr.lVal);
else
size = (u_int)(0 - rd_ptr.lVal + wr_ptr.lVal);
// Make sure we do not try to read more characters than what is availiable in the IIM7010 buffer
if (size < len)
len = size;
// Calculate pointer to be copied received data
offset = ((UINT)(rd_ptr.lVal & RMASK[s]));
// Copy received data
size = read_data(s, offset, buf, len);
// Update rx_rd_ptr
rd_ptr.lVal += size;
WRITE_VALUE(RX_RD_PTR(s), rd_ptr.cVal[3]);
WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(1), rd_ptr.cVal[2]);
WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(2), rd_ptr.cVal[1]);
WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(3), rd_ptr.cVal[0]);
// RECV
WRITE_VALUE(COMMAND(s), CRECV);
return(size);
}
/*
****************************************************************************************************
* UDP data sending function.
*
* Description : Composed of the sendto()and sendto_in() functions.
* The send() function is an application I/F function.
* It continues to call the send_in() function to complete the sending of the data up to the
* size of the data to be sent
* when the application is called.Unlike TCP transmission, it designates the destination address
* and the port.
* Arguments : s - channel port
* buf - Pointer pointing data to send
* len - data size to send
* addr - destination IP address to send data
* port - destination port number to send data
* Returns : Sent data size
* Note : API Function
****************************************************************************************************
*/
u_int sendto(SOCKET s, u_char far * buf, u_int len, u_char * addr, u_int port)
{
//char val;
u_int ptr, size;
// Wait until previous send commnad has completed.
while(READ_VALUE(COMMAND(s)) & CSEND)
{
if(select(s, SEL_CONTROL) == SOCK_CLOSED)
return -1; // Error.
}
// Designate destination port number.
if (port != 0)
{
WRITE_VALUE(DST_PORT_PTR(s), (u_char)((port & 0xff00) >> 8));
WRITE_VALUE(DST_PORT_PTR(s) + SA_OFFSET(1), (u_char)(port & 0x00ff));
}
// Designate destination IP address
WRITE_VALUE(DST_IP_PTR(s), addr[0]);
WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(1), addr[1]);
WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(2), addr[2]);
WRITE_VALUE(DST_IP_PTR(s) + SA_OFFSET(3), addr[3]);
if (len <= 0)
return (0);
else
{
ptr = 0;
do
{
size = sendto_in(s, buf + ptr, len);
len = len - size;
ptr += size;
} while ( len > 0);
}
return ptr;
}
/*
****************************************************************************************************
* UDP data sending function.
*
* Description : An internal function that is the same as the send_in() function of the TCP.
* Arguments : s - Channel number
* buf - Pointer indicating the data to send
* len - data size to send
* Returns : Sent data size
* Note : Internal Function
****************************************************************************************************
*/
u_int sendto_in(SOCKET s, u_char far * buf, u_int len)
{
u_char k;
u_int size;
union un_l2cval wr_ptr, rd_ptr;
unsigned int offset;
S2_START:
disable();
k = READ_VALUE(SHADOW_TXWR_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
wr_ptr.cVal[3] = READ_VALUE(TX_WR_PTR(s));
wr_ptr.cVal[2] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(1));
wr_ptr.cVal[1] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(2));
wr_ptr.cVal[0] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(3));
k = READ_VALUE(SHADOW_TXRD_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
rd_ptr.cVal[3] = READ_VALUE(TX_RD_PTR(s));
rd_ptr.cVal[2] = READ_VALUE(TX_RD_PTR(s) + SA_OFFSET(1));
rd_ptr.cVal[1] = READ_VALUE(TX_RD_PTR(s) + SA_OFFSET(2));
rd_ptr.cVal[0] = READ_VALUE(TX_RD_PTR(s) + SA_OFFSET(3));
enable();
// Suppress compiler errors that k is not used
k = k;
// Calculate free buffer size to send
if (wr_ptr.lVal >= rd_ptr.lVal)
size = (u_int)(SSIZE[s] - (wr_ptr.lVal - rd_ptr.lVal));
else
size = (u_int)(SSIZE[s] - (0 - rd_ptr.lVal + wr_ptr.lVal));
// Recalulate after some delay because of error in pointer caluation
if (size > SSIZE[s])
{
delay_ms(1);
goto S2_START;
}
// Wait when previous sending has not finished yet and there's no free buffer
if (size == 0)
{
delay_ms(1);
goto S2_START;
}
else if (size < len)
{
len = size;
}
// Calculate pointer to copy data pointer
offset =(UINT)(wr_ptr.lVal & SMASK[s]);
// copy data
write_data(s, buf, offset, len);
// Confirm previous send command
while (READ_VALUE(COMMAND(s)) & CSEND)
{
if(select(s, SEL_CONTROL)==SOCK_CLOSED)
return -1; // Error
}
// update tx_wr_ptr
wr_ptr.lVal = wr_ptr.lVal + len;
WRITE_VALUE(TX_WR_PTR(s), wr_ptr.cVal[3]);
WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(1), wr_ptr.cVal[2]);
WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(2), wr_ptr.cVal[1]);
WRITE_VALUE(TX_WR_PTR(s) + SA_OFFSET(3), wr_ptr.cVal[0]);
delay0(1);
// SEND
WRITE_VALUE(COMMAND(s), CSEND);
return(len);
}
/*
****************************************************************************************************
* UDP data receiving function.
*
* Description : Function for receiving UDP and IP layer RAW mode data, and handling the data header.
* Arguments : s - channel number
* buf - Pointer where the data to be received is copied
* len - Size of the data to be received
* addr - Peer IP address for receiving
* port - Peer port number for receiving
* Returns : Received data size
* Note : API Function
****************************************************************************************************
*/
u_int recvfrom(SOCKET s, u_char far *buf, u_int len, u_char *addr, u_int *port)
{
struct _UDPHeader // When receiving UDP data, header added by W3100A
{
union
{
struct
{
u_int size;
u_char addr[4];
u_int port;
} header;
u_char stream[8];
} u;
} UDPHeader;
u_int ret;
union un_l2cval wr_ptr, rd_ptr;
u_long size;
u_char k;
unsigned int offset;
if(select(s,SEL_CONTROL)==SOCK_CLOSED)
return -1;
disable();
k = READ_VALUE(SHADOW_RXWR_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
wr_ptr.cVal[3] = READ_VALUE(RX_WR_PTR(s));
wr_ptr.cVal[2] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(1));
wr_ptr.cVal[1] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(2));
wr_ptr.cVal[0] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(3));
k = READ_VALUE(SHADOW_RXRD_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
rd_ptr.cVal[3] = READ_VALUE(RX_RD_PTR(s));
rd_ptr.cVal[2] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(1));
rd_ptr.cVal[1] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(2));
rd_ptr.cVal[0] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(3));
enable();
// Suppress compiler errors that k is not used
k = k;
// Calculate received data size
if (len <= 0)
return (0);
else if (wr_ptr.lVal >= rd_ptr.lVal)
size = wr_ptr.lVal - rd_ptr.lVal;
else
size = 0 - rd_ptr.lVal + wr_ptr.lVal;
if (size == 0)
return 0;
// Calulate received data pointer
offset = ((UINT)(rd_ptr.lVal & RMASK[s]));
// When UDP data
if (( READ_VALUE(OPT_PROTOCOL(s)) & 0x07) == SOCK_DGRAM)
{
// Copy W3100A UDP header
read_data(s, offset, UDPHeader.u.stream, 8);
// Read UDP Packet size
size = UDPHeader.u.stream[0];
size = (size << 8) + UDPHeader.u.stream[1];
// Read IP address of the peer
addr[0] = UDPHeader.u.header.addr[0];
addr[1] = UDPHeader.u.header.addr[1];
addr[2] = UDPHeader.u.header.addr[2];
addr[3] = UDPHeader.u.header.addr[3];
// Read Port number of the peer
*port = UDPHeader.u.stream[6];
*port = (*port << 8) + UDPHeader.u.stream[7];
// Increase read pointer by 8, because already read as UDP header size
rd_ptr.lVal += 8;
// Calculate UDP data copy pointer
offset = ((UINT)(rd_ptr.lVal & RMASK[s]));
// Calculate data size of current UDP Packet from UDP header
size = size - 8;
// Copy one UDP data packet to user-specific buffer
ret = read_data(s, offset, buf, (u_int)size);
// Increase read pointer by UDP packet data size
rd_ptr.lVal += ret;
}
else if ((READ_VALUE(OPT_PROTOCOL(s)) & 0x07) == SOCK_IPL_RAW) // When IP layer RAW mode data
{
// Copy W3100A IP Raw header
read_data(s, offset, UDPHeader.u.stream, 6);
// Read IP layer RAW Packet size
size = UDPHeader.u.stream[0];
size = (size << 8) + UDPHeader.u.stream[1];
// Read IP address of the peer
addr[0] = UDPHeader.u.header.addr[0];
addr[1] = UDPHeader.u.header.addr[1];
addr[2] = UDPHeader.u.header.addr[2];
addr[3] = UDPHeader.u.header.addr[3];
// Increase read pointer by 6, because already read as IP RAW header size
rd_ptr.lVal += 6;
// Calculate IP layer raw mode data pointer
offset = ((UINT)(rd_ptr.lVal & RMASK[s]));
// Copy one IP Raw data packet to user-specific buffer
ret = read_data(s, offset, buf, (u_int)size);
rd_ptr.lVal = rd_ptr.lVal + (ret - 4);
}
// Update rx_rd_ptr
WRITE_VALUE(RX_RD_PTR(s), rd_ptr.cVal[3]);
WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(1), rd_ptr.cVal[2]);
WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(2), rd_ptr.cVal[1]);
WRITE_VALUE(RX_RD_PTR(s) + SA_OFFSET(3), rd_ptr.cVal[0]);
// RECV
WRITE_VALUE(COMMAND(s), CRECV);
// Real received size return
return(ret);
}
/*
****************************************************************************************************
* Channel closing function.
*
* Description : Function for closing the connection of the designated channel.
* Arguments : s - channel number
* Returns : None
* Note : API Function
****************************************************************************************************
*/
void close(SOCKET s)
{
u_int len;
short sAttempts = 0;
I_STATUS[s] = 0;
if (select(s, SEL_CONTROL) == SOCK_CLOSED)
return; // Already closed
// When closing, if there's data which have not processed, Insert some source codes to handle this
// Or before application call close(), handle those data first and call close() later.
len = select(s, SEL_SEND);
if (len == SSIZE[s])
{
// CLOSE
WRITE_VALUE(COMMAND(s), CCLOSE);
// TODO: The 'SCLOSED' status value is only set briefly as part of the close,
// and will otherwise quickly return to normal. That means your code might
// become 'stuck' at this point even if the packet has closed normally.
// Rather than a while() call, it might be preferred to time out on this
// close check and return to the application after some time.
while(!(I_STATUS[s] & SCLOSED))
{
sAttempts++;
if( sAttempts > 10 )
{
break;
}
I2CHIP_POLL_ISR(in4_isr_i2chip);
}
}
}
u_char tx_empty(SOCKET s)
{
return (select(s, SEL_SEND) == SSIZE[s]);
}
/*
****************************************************************************************************
* Channel closing function.
*
* Description : Function for closing the connection of the designated channel.
* Arguments : s - channel number
* Returns : None
* Note : API Function
****************************************************************************************************
*/
char reset_sock(SOCKET s)
{
u_char c;
c = 1 << s;
// RESET
WRITE_VALUE(RESETSOCK, c);
return (1);
}
/*
****************************************************************************************************
* Function handling the channel socket information.
*
* Description : Return socket information of designated channel
* Arguments : s - channel number
* func - SEL_CONTROL(0x00) -> return socket status
* SEL_SEND(0x01) -> return free transmit buffer size
* SEL_RECV(0x02) -> return received data size
* Returns : socket status or free transmit buffer size or received data size
* Note : API Function
****************************************************************************************************
*/
u_int select(SOCKET s, u_char func)
{
u_int val;
union un_l2cval rd_ptr, wr_ptr, ack_ptr;
u_char k;
switch (func)
{
// socket status information
case SEL_CONTROL :
val = READ_VALUE(SOCK_STATUS(s));
break;
// Calculate send free buffer size
case SEL_SEND :
disable();
k = READ_VALUE(SHADOW_TXWR_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
wr_ptr.cVal[3] = READ_VALUE(TX_WR_PTR(s));
wr_ptr.cVal[2] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(1));
wr_ptr.cVal[1] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(2));
wr_ptr.cVal[0] = READ_VALUE(TX_WR_PTR(s) + SA_OFFSET(3));
if (( READ_VALUE(OPT_PROTOCOL(s)) & 0x07) == SOCK_STREAM) // TCP
{
k = READ_VALUE(SHADOW_TXACK_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
ack_ptr.cVal[3] = READ_VALUE(TX_ACK_PTR(s));
ack_ptr.cVal[2] = READ_VALUE(TX_ACK_PTR(s) + SA_OFFSET(1));
ack_ptr.cVal[1] = READ_VALUE(TX_ACK_PTR(s) + SA_OFFSET(2));
ack_ptr.cVal[0] = READ_VALUE(TX_ACK_PTR(s) + SA_OFFSET(3));
enable();
if (wr_ptr.lVal >= ack_ptr.lVal)
val = (u_int)(SSIZE[s] - (wr_ptr.lVal - ack_ptr.lVal));
else
val = (u_int)(SSIZE[s] - (0 - ack_ptr.lVal + wr_ptr.lVal));
}
else // UDP, IP RAW ... (except TCP)
{
k = READ_VALUE(SHADOW_TXRD_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
rd_ptr.cVal[3] = READ_VALUE(TX_RD_PTR(s));
rd_ptr.cVal[2] = READ_VALUE(TX_RD_PTR(s) + SA_OFFSET(1));
rd_ptr.cVal[1] = READ_VALUE(TX_RD_PTR(s) + SA_OFFSET(2));
rd_ptr.cVal[0] = READ_VALUE(TX_RD_PTR(s) + SA_OFFSET(3));
enable();
if (wr_ptr.lVal >= rd_ptr.lVal)
val = (u_int)(SSIZE[s] - (wr_ptr.lVal - rd_ptr.lVal));
else
val = (u_int)(SSIZE[s] - (0 - rd_ptr.lVal + wr_ptr.lVal));
}
break;
// Calculate received data size
case SEL_RECV :
disable();
k = READ_VALUE(SHADOW_RXWR_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
wr_ptr.cVal[3] = READ_VALUE(RX_WR_PTR(s));
wr_ptr.cVal[2] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(1));
wr_ptr.cVal[1] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(2));
wr_ptr.cVal[0] = READ_VALUE(RX_WR_PTR(s) + SA_OFFSET(3));
k = READ_VALUE(SHADOW_RXRD_PTR(s));
WINDOW_RESTORE_BASE; // Needed whenever we touch a shadow ptr; different window.
delay0(2);
rd_ptr.cVal[3] = READ_VALUE(RX_RD_PTR(s));
rd_ptr.cVal[2] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(1));
rd_ptr.cVal[1] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(2));
rd_ptr.cVal[0] = READ_VALUE(RX_RD_PTR(s) + SA_OFFSET(3));
enable();
if (wr_ptr.lVal == rd_ptr.lVal)
val = 0;
else if (wr_ptr.lVal > rd_ptr.lVal)
val = (u_int)(wr_ptr.lVal - rd_ptr.lVal);
else
val = (u_int)(0 - rd_ptr.lVal + wr_ptr.lVal);
break;
default :
val = -1;
break;
}
// Suppress compiler errors that k is not used
k = k;
return(val);
}
//
// unsigned char dma_read_i2chip (unsigned int i2_segm, unsigned int i2_offs,
// unsigned int cnt, unsigned int des_segm, unsigned int des_offs);
// Using DMA0 to read data from i2chip buffer into destination SRAM.
// where:
// unsigned int cnt = number of sectors, 512-byte per sector
// unsigned int des_segm = segment of destination SRAM data memory
// unsigned int des_offs = offset of destination SRAM data memory
// unsigned int i2_segm = segment of i2chip buffer mapped in memory
// unsigned int i2_offs = offset of i2chip buffer mapped in memory
// return DMA counter value
//
unsigned int dma_read_i2chip(u_char far* i2_src, u_char far* des, u_int cnt)
{
u_int des_segm, des_offs;
u_int i2_segm, i2_offs;
u_long temp;
temp = ((long)FP_SEG(des) << 4) + ((long)FP_OFF(des));
des_segm = (u_int)(temp >> 16);
des_offs = (u_int)(temp & 0xffff);
temp = ((long)FP_SEG(i2_src) << 4) + ((long)FP_OFF(i2_src));
i2_segm = (u_int)(temp >> 16);
i2_offs = (u_int)(temp & 0xffff);
outport(0xffc6, des_segm); /* D0DSTH destination SRAM segment */
outport(0xffc4, des_offs); /* D0DSTL destination SRAM offset */
outport(0xffc2, i2_segm); /* D0SRCH=SP0RD */
outport(0xffc0, i2_offs); /* D0SRCL=SP0RD */
outport(0xffc8, cnt); // D0TC counter
outport(0xfff8,0x0504); // PLLCON, 0203=10M,050f=40M, 051f=80MHz
// DMA0 mem-mem, 16-bit, unsync, Start moving data line below
outport(0xffca, 0xb60e); /* D0CON 1011 0110 0000 1111 */
// outport(0xffca, 0xb42e); // 1011 0100 0010 1110
while( inport(0xffc8) ); /* D0TC counter=0, DMA complete */
outport(0xfff8,0x051f); // PLLCON, 0203=10M,050f=40M, 051f=80MHz
return( inport(0xffc8) ); // counter
}
//
// unsigned int dma_write_i2chip (unsigned int src_segm, unsigned int src_offs,
// unsigned int cnt, unsigned int i2_segm, unsigned int i2_offs);
// Using DMA0 to write data from memory into i2chip.
// where:
// unsigned int cnt = number of 16-bit DMA transfers
// unsigned int src_segm = segment of the source SRAM data memory
// unsigned int src_offs = offset of the source SRAM data memory
// unsigned int i2_segm = segment of i2chip buffer mapped in memory
// unsigned int i2_offs = offset of i2chip buffer mapped in memory
// return DMA counter value
//
unsigned int dma_write_i2chip(u_char far* src, u_char far* i2_dest, u_int cnt)
{
u_int src_segm, src_offs;
u_int i2_segm, i2_offs;
u_long temp;
temp = (FP_SEG(src) << 4) + (FP_OFF(src));
src_segm = (u_int)(temp >> 4);
src_offs = (u_int)(temp & 0xffff);
temp = (FP_SEG(i2_dest) << 4) + (FP_OFF(i2_dest));
i2_segm = (u_int)(temp >> 4);
i2_offs = (u_int)(temp & 0xffff);
outport(0xffc8, cnt); // D0TC counter
outport(0xffc6, i2_segm); // D0DSTH=i2chip buffer segment
outport(0xffc4, i2_offs); // D0DSTL=i2chip buffer offset
outport(0xffc2, src_segm); /* D0SRCH=SP0RD */
outport(0xffc0, src_offs); /* D0SRCL=SP0RD */
// outport(0xfff8,0x050f); // PLLCON, 0203=10M,050f=40M, 051f=80MHz
// DMA0 mem-mem, 16-bit, unsync, Start moving data line below
outport(0xffca, 0xb60f); /* D0CON 1011 0110 0000 1111 */
while( inport(0xffc8) ); /* D0TC counter=0, DMA complete */
// outport(0xfff8,0x051f); // PLLCON, 0203=10M,050f=40M, 051f=80MHz
return( inport(0xffc8) ); // counter
}
/*
****************************************************************************************************
* Copies the receive buffer data of the W3100A to the system buffer.
*
* Description : Copies the receive buffer data of the W3100A to the system buffer.
* It is called from the recv()or recvfrom() function.
* Arguments : s - channel number
* src - receive buffer pointer of W3100A
* dst - system buffer pointer
* len - data size to copy
* Returns : copied data size
* Note : Internal Function
****************************************************************************************************
*/
u_int read_data(SOCKET s, u_int offset, u_char far * dst, u_int len)
{
u_int i, size, size1;
u_char far* src = (u_char far*)(MK_FP_WINDOW(RECV_DATA_BUF,
RBUFBASEADDRESS[s] + offset));
// src = (u_char far*)(MK_FP_WINDOW(RECV_DATA_BUF,
// 0));
if (len == 0)
{
WINDOW_RESTORE_BASE; // Needed whenever we do a call to MK_FP_WINDOW.
return 0;
}
if ((offset + len) > RSIZE[s])
{
size = (u_int)(RSIZE[s] - offset);
if (size > TERN_RDMA_THRES)
{
dma_read_i2chip(src, dst, size);
}
else
{
for (i = 0; i < size; i++)
{
*dst++ = READ_VALUE(src);
WINDOW_PTR_INC(src);
}
}
size1 = len - size;
src = (u_char far *)(MK_FP_WINDOW(RECV_DATA_BUF, (RBUFBASEADDRESS[s])));
if (size1 > TERN_RDMA_THRES)
{
dma_read_i2chip(src, dst, size);
}
else
{
for (i = 0; i < size1; i++)
{
*dst++ = READ_VALUE(src);
WINDOW_PTR_INC(src);
}
}
}
else
{
if (len > TERN_RDMA_THRES)
{
dma_read_i2chip(src, dst, size);
}
else
{
for (i = 0; i < len; i++)
{
*dst++ = READ_VALUE(src);
WINDOW_PTR_INC(src);
}
}
}
WINDOW_RESTORE_BASE; // Needed whenever we do a call to MK_FP_WINDOW.
return len;
}
/*
****************************************************************************************************
* Copies the system buffer data to the transmit buffer of the W3100A.
*
* Description : Copies the system buffer data to the transmit buffer of the W3100A.
* It is called from the send_in()or sendto_in() function.
* Arguments : s - channel number
* src - system buffer pointer
* dst - send buffer pointer of W3100A
* len - data size to copy
* Returns : copied data size
* Note : Internal Function
****************************************************************************************************
*/
u_int write_data(SOCKET s, u_char far * src, u_int offset, u_int len)
{
u_int i, size, size1;
u_char far* dst = (u_char far*)MK_FP_WINDOW(SEND_DATA_BUF,
SBUFBASEADDRESS[s] + offset);
if (len == 0)
{
WINDOW_RESTORE_BASE; // Needed whenever we do a call to MK_FP_WINDOW.
return 0;
}
if ((offset + len) > SSIZE[s])
{
size = (u_int)(SSIZE[s] - offset);
for (i = 0; i < size; i++)
{
WRITE_VALUE(dst, *src++);
WINDOW_PTR_INC(dst);
}
size1 = len - size;
dst = (u_char far *)(MK_FP_WINDOW(SEND_DATA_BUF, (SBUFBASEADDRESS[s])));
for (i = 0; i < size1; i++)
{
WRITE_VALUE(dst, *src++);
WINDOW_PTR_INC(dst);
}
}
else
{
for (i = 0; i < len; i++)
{
WRITE_VALUE(dst, *src++);
WINDOW_PTR_INC(dst);
}
}
WINDOW_RESTORE_BASE; // Needed whenever we do a call to MK_FP_WINDOW.
return len;
}