| /* | |
| * Copyright (c) 2016, The OpenThread Authors. | |
| * All rights reserved. | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions are met: | |
| * 1. Redistributions of source code must retain the above copyright | |
| * notice, this list of conditions and the following disclaimer. | |
| * 2. Redistributions in binary form must reproduce the above copyright | |
| * notice, this list of conditions and the following disclaimer in the | |
| * documentation and/or other materials provided with the distribution. | |
| * 3. Neither the name of the copyright holder nor the | |
| * names of its contributors may be used to endorse or promote products | |
| * derived from this software without specific prior written permission. | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| * POSSIBILITY OF SUCH DAMAGE. | |
| */ | |
| #include "pch.h" | |
| #include "MainPage.xaml.h" | |
| using namespace ot; | |
| using namespace Platform; | |
| using namespace Windows::ApplicationModel; | |
| using namespace Windows::ApplicationModel::Activation; | |
| using namespace Windows::Foundation; | |
| using namespace Windows::Foundation::Collections; | |
| using namespace Windows::UI::Xaml; | |
| using namespace Windows::UI::Xaml::Controls; | |
| using namespace Windows::UI::Xaml::Controls::Primitives; | |
| using namespace Windows::UI::Xaml::Data; | |
| using namespace Windows::UI::Xaml::Input; | |
| using namespace Windows::UI::Xaml::Interop; | |
| using namespace Windows::UI::Xaml::Media; | |
| using namespace Windows::UI::Xaml::Navigation; | |
| /// <summary> | |
| /// Initializes the singleton application object. This is the first line of authored code | |
| /// executed, and as such is the logical equivalent of main() or WinMain(). | |
| /// </summary> | |
| App::App() | |
| { | |
| InitializeComponent(); | |
| Suspending += ref new SuspendingEventHandler(this, &App::OnSuspending); | |
| } | |
| /// <summary> | |
| /// Invoked when the application is launched normally by the end user. Other entry points | |
| /// will be used such as when the application is launched to open a specific file. | |
| /// </summary> | |
| /// <param name="e">Details about the launch request and process.</param> | |
| void App::OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) | |
| { | |
| #if _DEBUG | |
| // Show graphics profiling information while debugging. | |
| if (IsDebuggerPresent()) | |
| { | |
| // Display the current frame rate counters | |
| DebugSettings->EnableFrameRateCounter = true; | |
| } | |
| #endif | |
| auto rootFrame = dynamic_cast<Frame^>(Window::Current->Content); | |
| // Do not repeat app initialization when the Window already has content, | |
| // just ensure that the window is active | |
| if (rootFrame == nullptr) | |
| { | |
| // Create a Frame to act as the navigation context and associate it with | |
| // a SuspensionManager key | |
| rootFrame = ref new Frame(); | |
| rootFrame->NavigationFailed += ref new Windows::UI::Xaml::Navigation::NavigationFailedEventHandler(this, &App::OnNavigationFailed); | |
| if (e->PreviousExecutionState == ApplicationExecutionState::Terminated) | |
| { | |
| // TODO: Restore the saved session state only when appropriate, scheduling the | |
| // final launch steps after the restore is complete | |
| } | |
| if (e->PrelaunchActivated == false) | |
| { | |
| if (rootFrame->Content == nullptr) | |
| { | |
| // When the navigation stack isn't restored navigate to the first page, | |
| // configuring the new page by passing required information as a navigation | |
| // parameter | |
| rootFrame->Navigate(TypeName(MainPage::typeid), e->Arguments); | |
| } | |
| // Place the frame in the current Window | |
| Window::Current->Content = rootFrame; | |
| // Ensure the current window is active | |
| Window::Current->Activate(); | |
| } | |
| } | |
| else | |
| { | |
| if (e->PrelaunchActivated == false) | |
| { | |
| if (rootFrame->Content == nullptr) | |
| { | |
| // When the navigation stack isn't restored navigate to the first page, | |
| // configuring the new page by passing required information as a navigation | |
| // parameter | |
| rootFrame->Navigate(TypeName(MainPage::typeid), e->Arguments); | |
| } | |
| // Ensure the current window is active | |
| Window::Current->Activate(); | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Invoked when application execution is being suspended. Application state is saved | |
| /// without knowing whether the application will be terminated or resumed with the contents | |
| /// of memory still intact. | |
| /// </summary> | |
| /// <param name="sender">The source of the suspend request.</param> | |
| /// <param name="e">Details about the suspend request.</param> | |
| void App::OnSuspending(Object^ sender, SuspendingEventArgs^ e) | |
| { | |
| (void) sender; // Unused parameter | |
| (void) e; // Unused parameter | |
| //TODO: Save application state and stop any background activity | |
| } | |
| /// <summary> | |
| /// Invoked when Navigation to a certain page fails | |
| /// </summary> | |
| /// <param name="sender">The Frame which failed navigation</param> | |
| /// <param name="e">Details about the navigation failure</param> | |
| void App::OnNavigationFailed(Platform::Object ^sender, Windows::UI::Xaml::Navigation::NavigationFailedEventArgs ^e) | |
| { | |
| throw ref new FailureException("Failed to load Page " + e->SourcePageType.Name); | |
| } |