| /* | |
| * Copyright (c) 2016, The OpenThread Authors. | |
| * All rights reserved. | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions are met: | |
| * 1. Redistributions of source code must retain the above copyright | |
| * notice, this list of conditions and the following disclaimer. | |
| * 2. Redistributions in binary form must reproduce the above copyright | |
| * notice, this list of conditions and the following disclaimer in the | |
| * documentation and/or other materials provided with the distribution. | |
| * 3. Neither the name of the copyright holder nor the | |
| * names of its contributors may be used to endorse or promote products | |
| * derived from this software without specific prior written permission. | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| * POSSIBILITY OF SUCH DAMAGE. | |
| */ | |
| #include "pch.h" | |
| #include <utility> | |
| #include <algorithm> | |
| #include "ClientControl.xaml.h" | |
| #include "Factory.h" | |
| #include "TalkHelper.h" | |
| using namespace ot; | |
| using namespace Concurrency; | |
| using namespace Platform; | |
| using namespace Windows::ApplicationModel::Core; | |
| using namespace Windows::Foundation; | |
| using namespace Windows::Foundation::Collections; | |
| using namespace Windows::UI; | |
| using namespace Windows::UI::Xaml; | |
| using namespace Windows::UI::Xaml::Controls; | |
| using namespace Windows::UI::Xaml::Controls::Primitives; | |
| using namespace Windows::UI::Xaml::Data; | |
| using namespace Windows::UI::Xaml::Input; | |
| using namespace Windows::UI::Xaml::Media; | |
| using namespace Windows::UI::Xaml::Navigation; | |
| // The User Control item template is documented at http://go.microsoft.com/fwlink/?LinkId=234236 | |
| std::atomic<int> ClientControl::_clientPort{ TalkConsts::DEF_CLIENT_PORT_INIT }; | |
| ClientControl::ClientControl() | |
| { | |
| InitializeComponent(); | |
| ServerPort->Text = DEF_SERVER_PORT.ToString(); | |
| auto clientPort = _clientPort.load(); | |
| ClientPort->Text = clientPort.ToString(); | |
| } | |
| void | |
| ClientControl::Init( | |
| IAsyncThreadNotify^ notify, | |
| IMainPageUIElements^ mainPageUIElements) | |
| { | |
| _notify = std::move(notify); | |
| _mainPageUIElements = std::move(mainPageUIElements); | |
| } | |
| void | |
| ClientControl::ProtocolChanged( | |
| Protocol protocol) | |
| { | |
| _protocol = protocol; | |
| } | |
| void | |
| ClientControl::Connect_Click( | |
| Object^ sender, | |
| RoutedEventArgs^ e) | |
| { | |
| try | |
| { | |
| auto clientArgs = ref new ClientArgs(); | |
| auto serverIP = ServerIP->Text; | |
| if (serverIP->IsEmpty()) | |
| { | |
| throw Exception::CreateException(E_INVALIDARG, "No Server IP"); | |
| } | |
| // check valid chars of Ipv6 Address | |
| if (!TalkHelper::AllValidIpv6Chars(serverIP->Data(), serverIP->Data() + serverIP->Length())) | |
| { | |
| throw Exception::CreateException(E_INVALIDARG, "Not a valid Server IPv6 address"); | |
| } | |
| clientArgs->ServerHostName = ref new HostName(serverIP); | |
| if (ServerPort->Text->IsEmpty()) | |
| { | |
| throw Exception::CreateException(E_INVALIDARG, "No Server Port"); | |
| } | |
| clientArgs->ServerPort = ServerPort->Text; | |
| auto clientIP = ClientIP->Text; | |
| if (clientIP->IsEmpty()) | |
| { | |
| throw Exception::CreateException(E_INVALIDARG, "No Client IP"); | |
| } | |
| // check valid chars of Ipv6 Address | |
| if (!TalkHelper::AllValidIpv6Chars(clientIP->Data(), clientIP->Data() + clientIP->Length())) | |
| { | |
| throw Exception::CreateException(E_INVALIDARG, "Not a valid client IPv6 address"); | |
| } | |
| clientArgs->ClientHostName = ref new HostName(clientIP); | |
| if (ClientPort->Text->IsEmpty()) | |
| { | |
| throw Exception::CreateException(E_INVALIDARG, "No Client Port"); | |
| } | |
| clientArgs->ClientPort = ClientPort->Text; | |
| auto cleintContext = Factory::CreateClientContext(_notify, clientArgs, _protocol); | |
| cleintContext->Connect_Click(sender, e); | |
| // fix Only usage of each socket address (protocol/network address/port) | |
| // is normally permitted. | |
| auto clientPort = ++_clientPort; | |
| ClientPort->Text = clientPort.ToString(); | |
| } | |
| catch (Exception^ ex) | |
| { | |
| _notify->NotifyFromAsyncThread( | |
| "Connecting failed with input error: " + ex->Message, | |
| NotifyType::Error); | |
| } | |
| } | |
| void | |
| ClientControl::Send_Click( | |
| Object^ sender, | |
| RoutedEventArgs^ e) | |
| { | |
| try | |
| { | |
| auto input = Input->Text; | |
| if (input->IsEmpty()) | |
| { | |
| throw Exception::CreateException(E_INVALIDARG, "No Input"); | |
| } | |
| if (!CoreApplication::Properties->HasKey("clientContext")) | |
| { | |
| throw Exception::CreateException(E_UNEXPECTED, "Not Connected"); | |
| } | |
| auto clientContext = dynamic_cast<IClientContext^>( | |
| CoreApplication::Properties->Lookup("clientContext")); | |
| if (clientContext == nullptr) | |
| { | |
| throw Exception::CreateException(E_UNEXPECTED, "No clientContext"); | |
| } | |
| clientContext->Send_Click(sender, e, input); | |
| } | |
| catch (Exception^ ex) | |
| { | |
| _notify->NotifyFromAsyncThread( | |
| "Sending message failed with error: " + ex->Message, | |
| NotifyType::Error); | |
| } | |
| } | |
| void | |
| ClientControl::Exit_Click( | |
| Object^ sender, | |
| RoutedEventArgs^ e) | |
| { | |
| _mainPageUIElements->TalkGrid->Visibility = Xaml::Visibility::Collapsed; | |
| _mainPageUIElements->ThreadGrid->Visibility = Xaml::Visibility::Visible; | |
| } |