| /* | |
| * Copyright (c) 2016, The OpenThread Authors. | |
| * All rights reserved. | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions are met: | |
| * 1. Redistributions of source code must retain the above copyright | |
| * notice, this list of conditions and the following disclaimer. | |
| * 2. Redistributions in binary form must reproduce the above copyright | |
| * notice, this list of conditions and the following disclaimer in the | |
| * documentation and/or other materials provided with the distribution. | |
| * 3. Neither the name of the copyright holder nor the | |
| * names of its contributors may be used to endorse or promote products | |
| * derived from this software without specific prior written permission. | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| * POSSIBILITY OF SUCH DAMAGE. | |
| */ | |
| #pragma once | |
| #include "IClientContext.h" | |
| #include "IAsyncThreadNotify.h" | |
| #include "ClientArgs.h" | |
| namespace ot | |
| { | |
| [Windows::Foundation::Metadata::WebHostHidden] | |
| public ref class StreamClientContext sealed : public IClientContext | |
| { | |
| public: | |
| using StreamSocket = Windows::Networking::Sockets::StreamSocket; | |
| StreamClientContext(IAsyncThreadNotify^ notify, StreamSocket^ client, ClientArgs^ args); | |
| virtual ~StreamClientContext(); | |
| virtual void Connect_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e); | |
| virtual void Send_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e, Platform::String^ input); | |
| virtual Windows::Foundation::IAsyncAction^ CancelIO(); | |
| private: | |
| using DataReader = Windows::Storage::Streams::DataReader; | |
| using DataWriter = Windows::Storage::Streams::DataWriter; | |
| using Args = ClientArgs; | |
| void OnConnection(StreamSocket^); | |
| void SetConnected(bool connected); | |
| bool IsConnected() const; | |
| void ReceiveLoop(StreamSocket^, DataReader^); | |
| void Receive(DataReader^, unsigned int strLen); | |
| void SendMessage(DataWriter^, String^ msg); | |
| DataReader^ GetDataReader(); | |
| DataWriter^ GetDataWriter(); | |
| IAsyncThreadNotify^ _notify; | |
| StreamSocket^ _client; | |
| Args^ _args; | |
| bool _connected = false; | |
| DataReader^ _dataReader; | |
| DataWriter^ _dataWriter; | |
| }; | |
| } // namespace ot |