| /* | |
| * Copyright (c) 2016, The OpenThread Authors. | |
| * All rights reserved. | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions are met: | |
| * 1. Redistributions of source code must retain the above copyright | |
| * notice, this list of conditions and the following disclaimer. | |
| * 2. Redistributions in binary form must reproduce the above copyright | |
| * notice, this list of conditions and the following disclaimer in the | |
| * documentation and/or other materials provided with the distribution. | |
| * 3. Neither the name of the copyright holder nor the | |
| * names of its contributors may be used to endorse or promote products | |
| * derived from this software without specific prior written permission. | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| * POSSIBILITY OF SUCH DAMAGE. | |
| */ | |
| #pragma once | |
| #include "TalkGrid.g.h" | |
| #include "IAsyncThreadNotify.h" | |
| #include "IMainPageUIElements.h" | |
| #include "Protocol.h" | |
| namespace ot | |
| { | |
| [Windows::Foundation::Metadata::WebHostHidden] | |
| public ref class TalkGrid sealed : public IAsyncThreadNotify | |
| { | |
| public: | |
| TalkGrid(); | |
| void Init(IMainPageUIElements^ mainPageUIElements); | |
| // IAsyncThreadMessage | |
| virtual void NotifyFromAsyncThread(String^ message, NotifyType type); | |
| void Notify(String^ message, NotifyType type); | |
| private: | |
| // change protocol | |
| // TCP <-> UDP | |
| void Protocol_Changed(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e); | |
| // change role from server client (or vice versa) | |
| void Role_Changed(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e); | |
| }; | |
| } // namespace ot |