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/****************************************************************************
*
* Copyright (c) 2005 - 2016 by Vivante Corp. All rights reserved.
*
* The material in this file is confidential and contains trade secrets
* of Vivante Corporation. This is proprietary information owned by
* Vivante Corporation. No part of this work may be disclosed,
* reproduced, copied, transmitted, or used in any way for any purpose,
* without the express written permission of Vivante Corporation.
*
*****************************************************************************/
#ifndef __gc_hal_profiler_h_
#define __gc_hal_profiler_h_
#if VIVANTE_PROFILER_NEW
#include "gc_hal_engine.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define GLVERTEX_OBJECT 10
#define GLVERTEX_OBJECT_BYTES 11
#define GLINDEX_OBJECT 20
#define GLINDEX_OBJECT_BYTES 21
#define GLTEXTURE_OBJECT 30
#define GLTEXTURE_OBJECT_BYTES 31
#define GLBUFOBJ_OBJECT 40
#define GLBUFOBJ_OBJECT_BYTES 41
#if VIVANTE_PROFILER
#define gcmPROFILE_GC(Enum, Value) gcoPROFILER_Count(gcvNULL, Enum, Value)
#else
#define gcmPROFILE_GC(Enum, Value) do { } while (gcvFALSE)
#endif
#ifndef gcdNEW_PROFILER_FILE
#define gcdNEW_PROFILER_FILE 1
#endif
#define ES11_CALLS 151
#define ES11_DRAWCALLS (ES11_CALLS + 1)
#define ES11_STATECHANGECALLS (ES11_DRAWCALLS + 1)
#define ES11_POINTCOUNT (ES11_STATECHANGECALLS + 1)
#define ES11_LINECOUNT (ES11_POINTCOUNT + 1)
#define ES11_TRIANGLECOUNT (ES11_LINECOUNT + 1)
#define ES30_CALLS 159
#define ES30_DRAWCALLS (ES30_CALLS + 1)
#define ES30_STATECHANGECALLS (ES30_DRAWCALLS + 1)
#define ES30_POINTCOUNT (ES30_STATECHANGECALLS + 1)
#define ES30_LINECOUNT (ES30_POINTCOUNT + 1)
#define ES30_TRIANGLECOUNT (ES30_LINECOUNT + 1)
#define VG11_CALLS 88
#define VG11_DRAWCALLS (VG11_CALLS + 1)
#define VG11_STATECHANGECALLS (VG11_DRAWCALLS + 1)
#define VG11_FILLCOUNT (VG11_STATECHANGECALLS + 1)
#define VG11_STROKECOUNT (VG11_FILLCOUNT + 1)
/* End of Driver API ID Definitions. */
/* HAL & MISC IDs. */
#define HAL_VERTBUFNEWBYTEALLOC 1
#define HAL_VERTBUFTOTALBYTEALLOC (HAL_VERTBUFNEWBYTEALLOC + 1)
#define HAL_VERTBUFNEWOBJALLOC (HAL_VERTBUFTOTALBYTEALLOC + 1)
#define HAL_VERTBUFTOTALOBJALLOC (HAL_VERTBUFNEWOBJALLOC + 1)
#define HAL_INDBUFNEWBYTEALLOC (HAL_VERTBUFTOTALOBJALLOC + 1)
#define HAL_INDBUFTOTALBYTEALLOC (HAL_INDBUFNEWBYTEALLOC + 1)
#define HAL_INDBUFNEWOBJALLOC (HAL_INDBUFTOTALBYTEALLOC + 1)
#define HAL_INDBUFTOTALOBJALLOC (HAL_INDBUFNEWOBJALLOC + 1)
#define HAL_TEXBUFNEWBYTEALLOC (HAL_INDBUFTOTALOBJALLOC + 1)
#define HAL_TEXBUFTOTALBYTEALLOC (HAL_TEXBUFNEWBYTEALLOC + 1)
#define HAL_TEXBUFNEWOBJALLOC (HAL_TEXBUFTOTALBYTEALLOC + 1)
#define HAL_TEXBUFTOTALOBJALLOC (HAL_TEXBUFNEWOBJALLOC + 1)
#define GPU_CYCLES 1
#define GPU_READ64BYTE (GPU_CYCLES + 1)
#define GPU_WRITE64BYTE (GPU_READ64BYTE + 1)
#define GPU_TOTALCYCLES (GPU_WRITE64BYTE + 1)
#define GPU_IDLECYCLES (GPU_TOTALCYCLES + 1)
#define VS_INSTCOUNT 1
#define VS_BRANCHINSTCOUNT (VS_INSTCOUNT + 1)
#define VS_TEXLDINSTCOUNT (VS_BRANCHINSTCOUNT + 1)
#define VS_RENDEREDVERTCOUNT (VS_TEXLDINSTCOUNT + 1)
#define VS_SOURCE (VS_RENDEREDVERTCOUNT + 1)
#define PS_INSTCOUNT 1
#define PS_BRANCHINSTCOUNT (PS_INSTCOUNT + 1)
#define PS_TEXLDINSTCOUNT (PS_BRANCHINSTCOUNT + 1)
#define PS_RENDEREDPIXCOUNT (PS_TEXLDINSTCOUNT + 1)
#define PS_SOURCE (PS_RENDEREDPIXCOUNT + 1)
#define PA_INVERTCOUNT 1
#define PA_INPRIMCOUNT (PA_INVERTCOUNT + 1)
#define PA_OUTPRIMCOUNT (PA_INPRIMCOUNT + 1)
#define PA_DEPTHCLIPCOUNT (PA_OUTPRIMCOUNT + 1)
#define PA_TRIVIALREJCOUNT (PA_DEPTHCLIPCOUNT + 1)
#define PA_CULLCOUNT (PA_TRIVIALREJCOUNT + 1)
#define SE_TRIANGLECOUNT 1
#define SE_LINECOUNT (SE_TRIANGLECOUNT + 1)
#define RA_VALIDPIXCOUNT 1
#define RA_TOTALQUADCOUNT (RA_VALIDPIXCOUNT + 1)
#define RA_VALIDQUADCOUNTEZ (RA_TOTALQUADCOUNT + 1)
#define RA_TOTALPRIMCOUNT (RA_VALIDQUADCOUNTEZ + 1)
#define RA_PIPECACHEMISSCOUNT (RA_TOTALPRIMCOUNT + 1)
#define RA_PREFCACHEMISSCOUNT (RA_PIPECACHEMISSCOUNT + 1)
#define RA_EEZCULLCOUNT (RA_PREFCACHEMISSCOUNT + 1)
#define TX_TOTBILINEARREQ 1
#define TX_TOTTRILINEARREQ (TX_TOTBILINEARREQ + 1)
#define TX_TOTDISCARDTEXREQ (TX_TOTTRILINEARREQ + 1)
#define TX_TOTTEXREQ (TX_TOTDISCARDTEXREQ + 1)
#define TX_MEMREADCOUNT (TX_TOTTEXREQ + 1)
#define TX_MEMREADIN8BCOUNT (TX_MEMREADCOUNT + 1)
#define TX_CACHEMISSCOUNT (TX_MEMREADIN8BCOUNT + 1)
#define TX_CACHEHITTEXELCOUNT (TX_CACHEMISSCOUNT + 1)
#define TX_CACHEMISSTEXELCOUNT (TX_CACHEHITTEXELCOUNT + 1)
#define PE_KILLEDBYCOLOR 1
#define PE_KILLEDBYDEPTH (PE_KILLEDBYCOLOR + 1)
#define PE_DRAWNBYCOLOR (PE_KILLEDBYDEPTH + 1)
#define PE_DRAWNBYDEPTH (PE_DRAWNBYCOLOR + 1)
#define MC_READREQ8BPIPE 1
#define MC_READREQ8BIP (MC_READREQ8BPIPE + 1)
#define MC_WRITEREQ8BPIPE (MC_READREQ8BIP + 1)
#define AXI_READREQSTALLED 1
#define AXI_WRITEREQSTALLED (AXI_READREQSTALLED + 1)
#define AXI_WRITEDATASTALLED (AXI_WRITEREQSTALLED + 1)
#define PVS_INSTRCOUNT 1
#define PVS_ALUINSTRCOUNT (PVS_INSTRCOUNT + 1)
#define PVS_TEXINSTRCOUNT (PVS_ALUINSTRCOUNT + 1)
#define PVS_ATTRIBCOUNT (PVS_TEXINSTRCOUNT + 1)
#define PVS_UNIFORMCOUNT (PVS_ATTRIBCOUNT + 1)
#define PVS_FUNCTIONCOUNT (PVS_UNIFORMCOUNT + 1)
#define PVS_SOURCE (PVS_FUNCTIONCOUNT + 1)
#define PPS_INSTRCOUNT 1
#define PPS_ALUINSTRCOUNT (PPS_INSTRCOUNT + 1)
#define PPS_TEXINSTRCOUNT (PPS_ALUINSTRCOUNT + 1)
#define PPS_ATTRIBCOUNT (PPS_TEXINSTRCOUNT + 1)
#define PPS_UNIFORMCOUNT (PPS_ATTRIBCOUNT + 1)
#define PPS_FUNCTIONCOUNT (PPS_UNIFORMCOUNT + 1)
#define PPS_SOURCE (PPS_FUNCTIONCOUNT + 1)
/* End of MISC Counter IDs. */
#ifdef gcdNEW_PROFILER_FILE
/* Category Constants. */
#define VPHEADER 0x010000
#define VPG_INFO 0x020000
#define VPG_TIME 0x030000
#define VPG_MEM 0x040000
#define VPG_ES11 0x050000
#define VPG_ES30 0x060000
#define VPG_VG11 0x070000
#define VPG_HAL 0x080000
#define VPG_HW 0x090000
#define VPG_GPU 0x0a0000
#define VPG_VS 0x0b0000
#define VPG_PS 0x0c0000
#define VPG_PA 0x0d0000
#define VPG_SETUP 0x0e0000
#define VPG_RA 0x0f0000
#define VPG_TX 0x100000
#define VPG_PE 0x110000
#define VPG_MC 0x120000
#define VPG_AXI 0x130000
#define VPG_PROG 0x140000
#define VPG_PVS 0x150000
#define VPG_PPS 0x160000
#define VPG_ES11_TIME 0x170000
#define VPG_ES30_TIME 0x180000
#define VPG_FRAME 0x190000
#define VPG_ES11_DRAW 0x200000
#define VPG_ES30_DRAW 0x210000
#define VPG_VG11_TIME 0x220000
#define VPG_END 0xff0000
/* Info. */
#define VPC_INFOCOMPANY (VPG_INFO + 1)
#define VPC_INFOVERSION (VPC_INFOCOMPANY + 1)
#define VPC_INFORENDERER (VPC_INFOVERSION + 1)
#define VPC_INFOREVISION (VPC_INFORENDERER + 1)
#define VPC_INFODRIVER (VPC_INFOREVISION + 1)
#define VPC_INFODRIVERMODE (VPC_INFODRIVER + 1)
#define VPC_INFOSCREENSIZE (VPC_INFODRIVERMODE + 1)
/* Counter Constants. */
#define VPC_ELAPSETIME (VPG_TIME + 1)
#define VPC_CPUTIME (VPC_ELAPSETIME + 1)
#define VPC_MEMMAXRES (VPG_MEM + 1)
#define VPC_MEMSHARED (VPC_MEMMAXRES + 1)
#define VPC_MEMUNSHAREDDATA (VPC_MEMSHARED + 1)
#define VPC_MEMUNSHAREDSTACK (VPC_MEMUNSHAREDDATA + 1)
/* OpenGL ES11 Statics Counter IDs. */
#define VPC_ES11CALLS (VPG_ES11 + ES11_CALLS)
#define VPC_ES11DRAWCALLS (VPG_ES11 + ES11_DRAWCALLS)
#define VPC_ES11STATECHANGECALLS (VPG_ES11 + ES11_STATECHANGECALLS)
#define VPC_ES11POINTCOUNT (VPG_ES11 + ES11_POINTCOUNT)
#define VPC_ES11LINECOUNT (VPG_ES11 + ES11_LINECOUNT)
#define VPC_ES11TRIANGLECOUNT (VPG_ES11 + ES11_TRIANGLECOUNT)
/* OpenGL ES30 Statistics Counter IDs. */
#define VPC_ES30CALLS (VPG_ES30 + ES30_CALLS)
#define VPC_ES30DRAWCALLS (VPG_ES30 + ES30_DRAWCALLS)
#define VPC_ES30STATECHANGECALLS (VPG_ES30 + ES30_STATECHANGECALLS)
#define VPC_ES30POINTCOUNT (VPG_ES30 + ES30_POINTCOUNT)
#define VPC_ES30LINECOUNT (VPG_ES30 + ES30_LINECOUNT)
#define VPC_ES30TRIANGLECOUNT (VPG_ES30 + ES30_TRIANGLECOUNT)
/* OpenVG Statistics Counter IDs. */
#define VPC_VG11CALLS (VPG_VG11 + VG11_CALLS)
#define VPC_VG11DRAWCALLS (VPG_VG11 + VG11_DRAWCALLS)
#define VPC_VG11STATECHANGECALLS (VPG_VG11 + VG11_STATECHANGECALLS)
#define VPC_VG11FILLCOUNT (VPG_VG11 + VG11_FILLCOUNT)
#define VPC_VG11STROKECOUNT (VPG_VG11 + VG11_STROKECOUNT)
/* HAL Counters. */
#define VPC_HALVERTBUFNEWBYTEALLOC (VPG_HAL + HAL_VERTBUFNEWBYTEALLOC)
#define VPC_HALVERTBUFTOTALBYTEALLOC (VPG_HAL + HAL_VERTBUFTOTALBYTEALLOC)
#define VPC_HALVERTBUFNEWOBJALLOC (VPG_HAL + HAL_VERTBUFNEWOBJALLOC)
#define VPC_HALVERTBUFTOTALOBJALLOC (VPG_HAL + HAL_VERTBUFTOTALOBJALLOC)
#define VPC_HALINDBUFNEWBYTEALLOC (VPG_HAL + HAL_INDBUFNEWBYTEALLOC)
#define VPC_HALINDBUFTOTALBYTEALLOC (VPG_HAL + HAL_INDBUFTOTALBYTEALLOC)
#define VPC_HALINDBUFNEWOBJALLOC (VPG_HAL + HAL_INDBUFNEWOBJALLOC)
#define VPC_HALINDBUFTOTALOBJALLOC (VPG_HAL + HAL_INDBUFTOTALOBJALLOC)
#define VPC_HALTEXBUFNEWBYTEALLOC (VPG_HAL + HAL_TEXBUFNEWBYTEALLOC)
#define VPC_HALTEXBUFTOTALBYTEALLOC (VPG_HAL + HAL_TEXBUFTOTALBYTEALLOC)
#define VPC_HALTEXBUFNEWOBJALLOC (VPG_HAL + HAL_TEXBUFNEWOBJALLOC)
#define VPC_HALTEXBUFTOTALOBJALLOC (VPG_HAL + HAL_TEXBUFTOTALOBJALLOC)
/* HW: GPU Counters. */
#define VPC_GPUCYCLES (VPG_GPU + GPU_CYCLES)
#define VPC_GPUREAD64BYTE (VPG_GPU + GPU_READ64BYTE)
#define VPC_GPUWRITE64BYTE (VPG_GPU + GPU_WRITE64BYTE)
#define VPC_GPUTOTALCYCLES (VPG_GPU + GPU_TOTALCYCLES)
#define VPC_GPUIDLECYCLES (VPG_GPU + GPU_IDLECYCLES)
/* HW: Shader Counters. */
#define VPC_VSINSTCOUNT (VPG_VS + VS_INSTCOUNT)
#define VPC_VSBRANCHINSTCOUNT (VPG_VS + VS_BRANCHINSTCOUNT)
#define VPC_VSTEXLDINSTCOUNT (VPG_VS + VS_TEXLDINSTCOUNT)
#define VPC_VSRENDEREDVERTCOUNT (VPG_VS + VS_RENDEREDVERTCOUNT)
/* HW: PS Count. */
#define VPC_PSINSTCOUNT (VPG_PS + PS_INSTCOUNT)
#define VPC_PSBRANCHINSTCOUNT (VPG_PS + PS_BRANCHINSTCOUNT)
#define VPC_PSTEXLDINSTCOUNT (VPG_PS + PS_TEXLDINSTCOUNT)
#define VPC_PSRENDEREDPIXCOUNT (VPG_PS + PS_RENDEREDPIXCOUNT)
/* HW: PA Counters. */
#define VPC_PAINVERTCOUNT (VPG_PA + PA_INVERTCOUNT)
#define VPC_PAINPRIMCOUNT (VPG_PA + PA_INPRIMCOUNT)
#define VPC_PAOUTPRIMCOUNT (VPG_PA + PA_OUTPRIMCOUNT)
#define VPC_PADEPTHCLIPCOUNT (VPG_PA + PA_DEPTHCLIPCOUNT)
#define VPC_PATRIVIALREJCOUNT (VPG_PA + PA_TRIVIALREJCOUNT)
#define VPC_PACULLCOUNT (VPG_PA + PA_CULLCOUNT)
/* HW: Setup Counters. */
#define VPC_SETRIANGLECOUNT (VPG_SETUP + SE_TRIANGLECOUNT)
#define VPC_SELINECOUNT (VPG_SETUP + SE_LINECOUNT)
/* HW: RA Counters. */
#define VPC_RAVALIDPIXCOUNT (VPG_RA + RA_VALIDPIXCOUNT)
#define VPC_RATOTALQUADCOUNT (VPG_RA + RA_TOTALQUADCOUNT)
#define VPC_RAVALIDQUADCOUNTEZ (VPG_RA + RA_VALIDQUADCOUNTEZ)
#define VPC_RATOTALPRIMCOUNT (VPG_RA + RA_TOTALPRIMCOUNT)
#define VPC_RAPIPECACHEMISSCOUNT (VPG_RA + RA_PIPECACHEMISSCOUNT)
#define VPC_RAPREFCACHEMISSCOUNT (VPG_RA + RA_PREFCACHEMISSCOUNT)
#define VPC_RAEEZCULLCOUNT (VPG_RA + RA_EEZCULLCOUNT)
/* HW: TEX Counters. */
#define VPC_TXTOTBILINEARREQ (VPG_TX + TX_TOTBILINEARREQ)
#define VPC_TXTOTTRILINEARREQ (VPG_TX + TX_TOTTRILINEARREQ)
#define VPC_TXTOTDISCARDTEXREQ (VPG_TX + TX_TOTDISCARDTEXREQ)
#define VPC_TXTOTTEXREQ (VPG_TX + TX_TOTTEXREQ)
#define VPC_TXMEMREADCOUNT (VPG_TX + TX_MEMREADCOUNT)
#define VPC_TXMEMREADIN8BCOUNT (VPG_TX + TX_MEMREADIN8BCOUNT)
#define VPC_TXCACHEMISSCOUNT (VPG_TX + TX_CACHEMISSCOUNT)
#define VPC_TXCACHEHITTEXELCOUNT (VPG_TX + TX_CACHEHITTEXELCOUNT)
#define VPC_TXCACHEMISSTEXELCOUNT (VPG_TX + TX_CACHEMISSTEXELCOUNT)
/* HW: PE Counters. */
#define VPC_PEKILLEDBYCOLOR (VPG_PE + PE_KILLEDBYCOLOR)
#define VPC_PEKILLEDBYDEPTH (VPG_PE + PE_KILLEDBYDEPTH)
#define VPC_PEDRAWNBYCOLOR (VPG_PE + PE_DRAWNBYCOLOR)
#define VPC_PEDRAWNBYDEPTH (VPG_PE + PE_DRAWNBYDEPTH)
/* HW: MC Counters. */
#define VPC_MCREADREQ8BPIPE (VPG_MC + MC_READREQ8BPIPE)
#define VPC_MCREADREQ8BIP (VPG_MC + MC_READREQ8BIP)
#define VPC_MCWRITEREQ8BPIPE (VPG_MC + MC_WRITEREQ8BPIPE)
/* HW: AXI Counters. */
#define VPC_AXIREADREQSTALLED (VPG_AXI + AXI_READREQSTALLED)
#define VPC_AXIWRITEREQSTALLED (VPG_AXI + AXI_WRITEREQSTALLED)
#define VPC_AXIWRITEDATASTALLED (VPG_AXI + AXI_WRITEDATASTALLED)
/* PROGRAM: Shader program counters. */
#define VPC_PVSINSTRCOUNT (VPG_PVS + PVS_INSTRCOUNT)
#define VPC_PVSALUINSTRCOUNT (VPG_PVS + PVS_ALUINSTRCOUNT)
#define VPC_PVSTEXINSTRCOUNT (VPG_PVS + PVS_TEXINSTRCOUNT)
#define VPC_PVSATTRIBCOUNT (VPG_PVS + PVS_ATTRIBCOUNT)
#define VPC_PVSUNIFORMCOUNT (VPG_PVS + PVS_UNIFORMCOUNT)
#define VPC_PVSFUNCTIONCOUNT (VPG_PVS + PVS_FUNCTIONCOUNT)
#define VPC_PVSSOURCE (VPG_PVS + PVS_SOURCE)
#define VPC_PPSINSTRCOUNT (VPG_PPS + PPS_INSTRCOUNT)
#define VPC_PPSALUINSTRCOUNT (VPG_PPS + PPS_ALUINSTRCOUNT)
#define VPC_PPSTEXINSTRCOUNT (VPG_PPS + PPS_TEXINSTRCOUNT)
#define VPC_PPSATTRIBCOUNT (VPG_PPS + PPS_ATTRIBCOUNT)
#define VPC_PPSUNIFORMCOUNT (VPG_PPS + PPS_UNIFORMCOUNT)
#define VPC_PPSFUNCTIONCOUNT (VPG_PPS + PPS_FUNCTIONCOUNT)
#define VPC_PPSSOURCE (VPG_PPS + PPS_SOURCE)
#define VPC_PROGRAMHANDLE (VPG_PROG + 1)
#define VPC_ES30_DRAW_NO (VPG_ES30_DRAW + 1)
#define VPC_ES11_DRAW_NO (VPG_ES11_DRAW + 1)
#endif
/* HW profile information. */
typedef struct _gcsPROFILER_COUNTERS
{
/* HW static counters. */
gctUINT32 gpuClock;
gctUINT32 axiClock;
gctUINT32 shaderClock;
/* HW vairable counters. */
gctUINT32 gpuClockStart;
gctUINT32 gpuClockEnd;
/* HW vairable counters. */
gctUINT32 gpuCyclesCounter;
gctUINT32 gpuTotalCyclesCounter;
gctUINT32 gpuIdleCyclesCounter;
gctUINT32 gpuTotalRead64BytesPerFrame;
gctUINT32 gpuTotalWrite64BytesPerFrame;
/* PE */
gctUINT32 pe_pixel_count_killed_by_color_pipe;
gctUINT32 pe_pixel_count_killed_by_depth_pipe;
gctUINT32 pe_pixel_count_drawn_by_color_pipe;
gctUINT32 pe_pixel_count_drawn_by_depth_pipe;
/* SH */
gctUINT32 ps_inst_counter;
gctUINT32 rendered_pixel_counter;
gctUINT32 vs_inst_counter;
gctUINT32 rendered_vertice_counter;
gctUINT32 vtx_branch_inst_counter;
gctUINT32 vtx_texld_inst_counter;
gctUINT32 pxl_branch_inst_counter;
gctUINT32 pxl_texld_inst_counter;
/* PA */
gctUINT32 pa_input_vtx_counter;
gctUINT32 pa_input_prim_counter;
gctUINT32 pa_output_prim_counter;
gctUINT32 pa_depth_clipped_counter;
gctUINT32 pa_trivial_rejected_counter;
gctUINT32 pa_culled_counter;
/* SE */
gctUINT32 se_culled_triangle_count;
gctUINT32 se_culled_lines_count;
/* RA */
gctUINT32 ra_valid_pixel_count;
gctUINT32 ra_total_quad_count;
gctUINT32 ra_valid_quad_count_after_early_z;
gctUINT32 ra_total_primitive_count;
gctUINT32 ra_pipe_cache_miss_counter;
gctUINT32 ra_prefetch_cache_miss_counter;
gctUINT32 ra_eez_culled_counter;
/* TX */
gctUINT32 tx_total_bilinear_requests;
gctUINT32 tx_total_trilinear_requests;
gctUINT32 tx_total_discarded_texture_requests;
gctUINT32 tx_total_texture_requests;
gctUINT32 tx_mem_read_count;
gctUINT32 tx_mem_read_in_8B_count;
gctUINT32 tx_cache_miss_count;
gctUINT32 tx_cache_hit_texel_count;
gctUINT32 tx_cache_miss_texel_count;
/* MC */
gctUINT32 mc_total_read_req_8B_from_pipeline;
gctUINT32 mc_total_read_req_8B_from_IP;
gctUINT32 mc_total_write_req_8B_from_pipeline;
/* HI */
gctUINT32 hi_axi_cycles_read_request_stalled;
gctUINT32 hi_axi_cycles_write_request_stalled;
gctUINT32 hi_axi_cycles_write_data_stalled;
}
gcsPROFILER_COUNTERS;
#if VIVANTE_PROFILER_NEW
#define NumOfDrawBuf 64
#endif
/* HAL profile information. */
typedef struct _gcsPROFILER
{
gctUINT32 enable;
gctBOOL enableHal;
gctBOOL enableHW;
gctBOOL enableSH;
gctBOOL isSyncMode;
gctBOOL disableOutputCounter;
gctBOOL useSocket;
gctINT sockFd;
gctFILE file;
/* Aggregate Information */
/* Clock Info */
gctUINT64 frameStart;
gctUINT64 frameEnd;
/* Current frame information */
gctUINT32 frameNumber;
gctUINT64 frameStartTimeusec;
gctUINT64 frameEndTimeusec;
gctUINT64 frameStartCPUTimeusec;
gctUINT64 frameEndCPUTimeusec;
#if PROFILE_HAL_COUNTERS
gctUINT32 vertexBufferTotalBytesAlloc;
gctUINT32 vertexBufferNewBytesAlloc;
int vertexBufferTotalObjectsAlloc;
int vertexBufferNewObjectsAlloc;
gctUINT32 indexBufferTotalBytesAlloc;
gctUINT32 indexBufferNewBytesAlloc;
int indexBufferTotalObjectsAlloc;
int indexBufferNewObjectsAlloc;
gctUINT32 textureBufferTotalBytesAlloc;
gctUINT32 textureBufferNewBytesAlloc;
int textureBufferTotalObjectsAlloc;
int textureBufferNewObjectsAlloc;
gctUINT32 numCommits;
gctUINT32 drawPointCount;
gctUINT32 drawLineCount;
gctUINT32 drawTriangleCount;
gctUINT32 drawVertexCount;
gctUINT32 redundantStateChangeCalls;
#endif
gctUINT32 prevVSInstCount;
gctUINT32 prevVSBranchInstCount;
gctUINT32 prevVSTexInstCount;
gctUINT32 prevVSVertexCount;
gctUINT32 prevPSInstCount;
gctUINT32 prevPSBranchInstCount;
gctUINT32 prevPSTexInstCount;
gctUINT32 prevPSPixelCount;
#if VIVANTE_PROFILER_NEW
gcoBUFOBJ newCounterBuf[NumOfDrawBuf];
gctUINT32 curBufId;
#endif
}
gcsPROFILER;
/* Memory profile information. */
struct _gcsMemProfile
{
/* Memory Usage */
gctUINT32 videoMemUsed;
gctUINT32 systemMemUsed;
gctUINT32 commitBufferSize;
gctUINT32 contextBufferCopyBytes;
};
/* Shader profile information. */
struct _gcsSHADER_PROFILER
{
gctUINT32 shaderLength;
gctUINT32 shaderALUCycles;
gctUINT32 shaderTexLoadCycles;
gctUINT32 shaderTempRegCount;
gctUINT32 shaderSamplerRegCount;
gctUINT32 shaderInputRegCount;
gctUINT32 shaderOutputRegCount;
};
/* Initialize the gcsProfiler. */
gceSTATUS
gcoPROFILER_Initialize(
IN gcoHAL Hal,
IN gctBOOL Enable
);
/* Destroy the gcProfiler. */
gceSTATUS
gcoPROFILER_Destroy(
IN gcoHAL Hal
);
/* Write data to profiler. */
gceSTATUS
gcoPROFILER_Write(
IN gcoHAL Hal,
IN gctSIZE_T ByteCount,
IN gctCONST_POINTER Data
);
/* Flush data out. */
gceSTATUS
gcoPROFILER_Flush(
IN gcoHAL Hal
);
/* Call to signal end of frame. */
gceSTATUS
gcoPROFILER_EndFrame(
IN gcoHAL Hal
);
/* Call to signal end of draw. */
gceSTATUS
gcoPROFILER_EndDraw(
IN gcoHAL Hal,
IN gctBOOL FirstDraw
);
/* Increase profile counter Enum by Value. */
gceSTATUS
gcoPROFILER_Count(
IN gcoHAL Hal,
IN gctUINT32 Enum,
IN gctINT Value
);
/* Profile input vertex shader. */
gceSTATUS
gcoPROFILER_ShaderVS(
IN gcoHAL Hal,
IN gctPOINTER Vs
);
/* Profile input fragment shader. */
gceSTATUS
gcoPROFILER_ShaderFS(
IN gcoHAL Hal,
IN gctPOINTER Fs
);
#ifdef __cplusplus
}
#endif
#endif /* __gc_hal_profiler_h_ */