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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef usbvideo_h
#define usbvideo_h
#include <linux/videodev.h>
#include <media/v4l2-common.h>
#include <media/v4l2-ioctl.h>
#include <linux/usb.h>
#include <linux/mutex.h>
/* Most helpful debugging aid */
#define assert(expr) ((void) ((expr) ? 0 : (err("assert failed at line %d",__LINE__))))
#define USBVIDEO_REPORT_STATS 1 /* Set to 0 to block statistics on close */
/* Bit flags (options) */
#define FLAGS_RETRY_VIDIOCSYNC (1 << 0)
#define FLAGS_MONOCHROME (1 << 1)
#define FLAGS_DISPLAY_HINTS (1 << 2)
#define FLAGS_OVERLAY_STATS (1 << 3)
#define FLAGS_FORCE_TESTPATTERN (1 << 4)
#define FLAGS_SEPARATE_FRAMES (1 << 5)
#define FLAGS_CLEAN_FRAMES (1 << 6)
#define FLAGS_NO_DECODING (1 << 7)
/* Bit flags for frames (apply to the frame where they are specified) */
#define USBVIDEO_FRAME_FLAG_SOFTWARE_CONTRAST (1 << 0)
/* Camera capabilities (maximum) */
#define CAMERA_URB_FRAMES 32
#define CAMERA_MAX_ISO_PACKET 1023 /* 1022 actually sent by camera */
#define FRAMES_PER_DESC (CAMERA_URB_FRAMES)
#define FRAME_SIZE_PER_DESC (CAMERA_MAX_ISO_PACKET)
/* This macro restricts an int variable to an inclusive range */
#define RESTRICT_TO_RANGE(v,mi,ma) { if ((v) < (mi)) (v) = (mi); else if ((v) > (ma)) (v) = (ma); }
#define V4L_BYTES_PER_PIXEL 3 /* Because we produce RGB24 */
/*
* Use this macro to construct constants for different video sizes.
* We have to deal with different video sizes that have to be
* configured in the device or compared against when we receive
* a data. Normally one would define a bunch of VIDEOSIZE_x_by_y
* #defines and that's the end of story. However this solution
* does not allow to convert between real pixel sizes and the
* constant (integer) value that may be used to tag a frame or
* whatever. The set of macros below constructs videosize constants
* from the pixel size and allows to reconstruct the pixel size
* from the combined value later.
*/
#define VIDEOSIZE(x,y) (((x) & 0xFFFFL) | (((y) & 0xFFFFL) << 16))
#define VIDEOSIZE_X(vs) ((vs) & 0xFFFFL)
#define VIDEOSIZE_Y(vs) (((vs) >> 16) & 0xFFFFL)
typedef unsigned long videosize_t;
/*
* This macro checks if the camera is still operational. The 'uvd'
* pointer must be valid, uvd->dev must be valid, we are not
* removing the device and the device has not erred on us.
*/
#define CAMERA_IS_OPERATIONAL(uvd) (\
(uvd != NULL) && \
((uvd)->dev != NULL) && \
((uvd)->last_error == 0) && \
(!(uvd)->remove_pending))
/*
* We use macros to do YUV -> RGB conversion because this is
* very important for speed and totally unimportant for size.
*
* YUV -> RGB Conversion
* ---------------------
*
* B = 1.164*(Y-16) + 2.018*(V-128)
* G = 1.164*(Y-16) - 0.813*(U-128) - 0.391*(V-128)
* R = 1.164*(Y-16) + 1.596*(U-128)
*
* If you fancy integer arithmetics (as you should), hear this:
*
* 65536*B = 76284*(Y-16) + 132252*(V-128)
* 65536*G = 76284*(Y-16) - 53281*(U-128) - 25625*(V-128)
* 65536*R = 76284*(Y-16) + 104595*(U-128)
*
* Make sure the output values are within [0..255] range.
*/
#define LIMIT_RGB(x) (((x) < 0) ? 0 : (((x) > 255) ? 255 : (x)))
#define YUV_TO_RGB_BY_THE_BOOK(my,mu,mv,mr,mg,mb) { \
int mm_y, mm_yc, mm_u, mm_v, mm_r, mm_g, mm_b; \
mm_y = (my) - 16; \
mm_u = (mu) - 128; \
mm_v = (mv) - 128; \
mm_yc= mm_y * 76284; \
mm_b = (mm_yc + 132252*mm_v ) >> 16; \
mm_g = (mm_yc - 53281*mm_u - 25625*mm_v ) >> 16; \
mm_r = (mm_yc + 104595*mm_u ) >> 16; \
mb = LIMIT_RGB(mm_b); \
mg = LIMIT_RGB(mm_g); \
mr = LIMIT_RGB(mm_r); \
}
#define RING_QUEUE_SIZE (128*1024) /* Must be a power of 2 */
#define RING_QUEUE_ADVANCE_INDEX(rq,ind,n) (rq)->ind = ((rq)->ind + (n)) & ((rq)->length-1)
#define RING_QUEUE_DEQUEUE_BYTES(rq,n) RING_QUEUE_ADVANCE_INDEX(rq,ri,n)
#define RING_QUEUE_PEEK(rq,ofs) ((rq)->queue[((ofs) + (rq)->ri) & ((rq)->length-1)])
struct RingQueue {
unsigned char *queue; /* Data from the Isoc data pump */
int length; /* How many bytes allocated for the queue */
int wi; /* That's where we write */
int ri; /* Read from here until you hit write index */
wait_queue_head_t wqh; /* Processes waiting */
};
enum ScanState {
ScanState_Scanning, /* Scanning for header */
ScanState_Lines /* Parsing lines */
};
/* Completion states of the data parser */
enum ParseState {
scan_Continue, /* Just parse next item */
scan_NextFrame, /* Frame done, send it to V4L */
scan_Out, /* Not enough data for frame */
scan_EndParse /* End parsing */
};
enum FrameState {
FrameState_Unused, /* Unused (no MCAPTURE) */
FrameState_Ready, /* Ready to start grabbing */
FrameState_Grabbing, /* In the process of being grabbed into */
FrameState_Done, /* Finished grabbing, but not been synced yet */
FrameState_Done_Hold, /* Are syncing or reading */
FrameState_Error, /* Something bad happened while processing */
};
/*
* Some frames may contain only even or odd lines. This type
* specifies what type of deinterlacing is required.
*/
enum Deinterlace {
Deinterlace_None=0,
Deinterlace_FillOddLines,
Deinterlace_FillEvenLines
};
#define USBVIDEO_NUMFRAMES 2 /* How many frames we work with */
#define USBVIDEO_NUMSBUF 2 /* How many URBs linked in a ring */
/* This structure represents one Isoc request - URB and buffer */
struct usbvideo_sbuf {
char *data;
struct urb *urb;
};
struct usbvideo_frame {
char *data; /* Frame buffer */
unsigned long header; /* Significant bits from the header */
videosize_t canvas; /* The canvas (max. image) allocated */
videosize_t request; /* That's what the application asked for */
unsigned short palette; /* The desired format */
enum FrameState frameState;/* State of grabbing */
enum ScanState scanstate; /* State of scanning */
enum Deinterlace deinterlace;
int flags; /* USBVIDEO_FRAME_FLAG_xxx bit flags */
int curline; /* Line of frame we're working on */
long seqRead_Length; /* Raw data length of frame */
long seqRead_Index; /* Amount of data that has been already read */
void *user; /* Additional data that user may need */
};
/* Statistics that can be overlaid on screen */
struct usbvideo_statistics {
unsigned long frame_num; /* Sequential number of the frame */
unsigned long urb_count; /* How many URBs we received so far */
unsigned long urb_length; /* Length of last URB */
unsigned long data_count; /* How many bytes we received */
unsigned long header_count; /* How many frame headers we found */
unsigned long iso_skip_count; /* How many empty ISO packets received */
unsigned long iso_err_count; /* How many bad ISO packets received */
};
struct usbvideo;
struct uvd {
struct video_device vdev; /* Must be the first field! */
struct usb_device *dev;
struct usbvideo *handle; /* Points back to the struct usbvideo */
void *user_data; /* Camera-dependent data */
int user_size; /* Size of that camera-dependent data */
int debug; /* Debug level for usbvideo */
unsigned char iface; /* Video interface number */
unsigned char video_endp;
unsigned char ifaceAltActive;
unsigned char ifaceAltInactive; /* Alt settings */
unsigned long flags; /* FLAGS_USBVIDEO_xxx */
unsigned long paletteBits; /* Which palettes we accept? */
unsigned short defaultPalette; /* What palette to use for read() */
struct mutex lock;
int user; /* user count for exclusive use */
videosize_t videosize; /* Current setting */
videosize_t canvas; /* This is the width,height of the V4L canvas */
int max_frame_size; /* Bytes in one video frame */
int uvd_used; /* Is this structure in use? */
int streaming; /* Are we streaming Isochronous? */
int grabbing; /* Are we grabbing? */
int settingsAdjusted; /* Have we adjusted contrast etc.? */
int last_error; /* What calamity struck us? */
char *fbuf; /* Videodev buffer area */
int fbuf_size; /* Videodev buffer size */
int curframe;
int iso_packet_len; /* Videomode-dependent, saves bus bandwidth */
struct RingQueue dp; /* Isoc data pump */
struct usbvideo_frame frame[USBVIDEO_NUMFRAMES];
struct usbvideo_sbuf sbuf[USBVIDEO_NUMSBUF];
volatile int remove_pending; /* If set then about to exit */
struct video_picture vpic, vpic_old; /* Picture settings */
struct video_capability vcap; /* Video capabilities */
struct video_channel vchan; /* May be used for tuner support */
struct usbvideo_statistics stats;
char videoName[32]; /* Holds name like "video7" */
};
/*
* usbvideo callbacks (virtual methods). They are set when usbvideo
* services are registered. All of these default to NULL, except those
* that default to usbvideo-provided methods.
*/
struct usbvideo_cb {
int (*probe)(struct usb_interface *, const struct usb_device_id *);
void (*userFree)(struct uvd *);
void (*disconnect)(struct usb_interface *);
int (*setupOnOpen)(struct uvd *);
void (*videoStart)(struct uvd *);
void (*videoStop)(struct uvd *);
void (*processData)(struct uvd *, struct usbvideo_frame *);
void (*postProcess)(struct uvd *, struct usbvideo_frame *);
void (*adjustPicture)(struct uvd *);
int (*getFPS)(struct uvd *);
int (*overlayHook)(struct uvd *, struct usbvideo_frame *);
int (*getFrame)(struct uvd *, int);
int (*startDataPump)(struct uvd *uvd);
void (*stopDataPump)(struct uvd *uvd);
int (*setVideoMode)(struct uvd *uvd, struct video_window *vw);
};
struct usbvideo {
int num_cameras; /* As allocated */
struct usb_driver usbdrv; /* Interface to the USB stack */
char drvName[80]; /* Driver name */
struct mutex lock; /* Mutex protecting camera structures */
struct usbvideo_cb cb; /* Table of callbacks (virtual methods) */
struct video_device vdt; /* Video device template */
struct uvd *cam; /* Array of camera structures */
struct module *md_module; /* Minidriver module */
};
/*
* This macro retrieves callback address from the struct uvd object.
* No validity checks are done here, so be sure to check the
* callback beforehand with VALID_CALLBACK.
*/
#define GET_CALLBACK(uvd,cbName) ((uvd)->handle->cb.cbName)
/*
* This macro returns either callback pointer or NULL. This is safe
* macro, meaning that most of components of data structures involved
* may be NULL - this only results in NULL being returned. You may
* wish to use this macro to make sure that the callback is callable.
* However keep in mind that those checks take time.
*/
#define VALID_CALLBACK(uvd,cbName) ((((uvd) != NULL) && \
((uvd)->handle != NULL)) ? GET_CALLBACK(uvd,cbName) : NULL)
int RingQueue_Dequeue(struct RingQueue *rq, unsigned char *dst, int len);
int RingQueue_Enqueue(struct RingQueue *rq, const unsigned char *cdata, int n);
void RingQueue_WakeUpInterruptible(struct RingQueue *rq);
void RingQueue_Flush(struct RingQueue *rq);
static inline int RingQueue_GetLength(const struct RingQueue *rq)
{
return (rq->wi - rq->ri + rq->length) & (rq->length-1);
}
static inline int RingQueue_GetFreeSpace(const struct RingQueue *rq)
{
return rq->length - RingQueue_GetLength(rq);
}
void usbvideo_DrawLine(
struct usbvideo_frame *frame,
int x1, int y1,
int x2, int y2,
unsigned char cr, unsigned char cg, unsigned char cb);
void usbvideo_HexDump(const unsigned char *data, int len);
void usbvideo_SayAndWait(const char *what);
void usbvideo_TestPattern(struct uvd *uvd, int fullframe, int pmode);
/* Memory allocation routines */
unsigned long usbvideo_kvirt_to_pa(unsigned long adr);
int usbvideo_register(
struct usbvideo **pCams,
const int num_cams,
const int num_extra,
const char *driverName,
const struct usbvideo_cb *cbTable,
struct module *md,
const struct usb_device_id *id_table);
struct uvd *usbvideo_AllocateDevice(struct usbvideo *cams);
int usbvideo_RegisterVideoDevice(struct uvd *uvd);
void usbvideo_Deregister(struct usbvideo **uvt);
int usbvideo_v4l_initialize(struct video_device *dev);
void usbvideo_DeinterlaceFrame(struct uvd *uvd, struct usbvideo_frame *frame);
/*
* This code performs bounds checking - use it when working with
* new formats, or else you may get oopses all over the place.
* If pixel falls out of bounds then it gets shoved back (as close
* to place of offence as possible) and is painted bright red.
*
* There are two important concepts: frame width, height and
* V4L canvas width, height. The former is the area requested by
* the application -for this very frame-. The latter is the largest
* possible frame that we can serve (we advertise that via V4L ioctl).
* The frame data is expected to be formatted as lines of length
* VIDEOSIZE_X(fr->request), total VIDEOSIZE_Y(frame->request) lines.
*/
static inline void RGB24_PUTPIXEL(
struct usbvideo_frame *fr,
int ix, int iy,
unsigned char vr,
unsigned char vg,
unsigned char vb)
{
register unsigned char *pf;
int limiter = 0, mx, my;
mx = ix;
my = iy;
if (mx < 0) {
mx=0;
limiter++;
} else if (mx >= VIDEOSIZE_X((fr)->request)) {
mx= VIDEOSIZE_X((fr)->request) - 1;
limiter++;
}
if (my < 0) {
my = 0;
limiter++;
} else if (my >= VIDEOSIZE_Y((fr)->request)) {
my = VIDEOSIZE_Y((fr)->request) - 1;
limiter++;
}
pf = (fr)->data + V4L_BYTES_PER_PIXEL*((iy)*VIDEOSIZE_X((fr)->request) + (ix));
if (limiter) {
*pf++ = 0;
*pf++ = 0;
*pf++ = 0xFF;
} else {
*pf++ = (vb);
*pf++ = (vg);
*pf++ = (vr);
}
}
#endif /* usbvideo_h */