| // |
| // stream_protocol.cpp |
| // ~~~~~~~~~~~~~~~~~~~ |
| // |
| // Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com) |
| // |
| // Distributed under the Boost Software License, Version 1.0. (See accompanying |
| // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) |
| // |
| |
| // Disable autolinking for unit tests. |
| #if !defined(BOOST_ALL_NO_LIB) |
| #define BOOST_ALL_NO_LIB 1 |
| #endif // !defined(BOOST_ALL_NO_LIB) |
| |
| // Test that header file is self-contained. |
| #include <boost/asio/local/stream_protocol.hpp> |
| |
| #include <boost/bind.hpp> |
| #include <cstring> |
| #include <boost/asio/io_service.hpp> |
| #include "../unit_test.hpp" |
| |
| //------------------------------------------------------------------------------ |
| |
| // local_stream_protocol_socket_compile test |
| // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| // The following test checks that all public member functions on the class |
| // local::stream_protocol::socket compile and link correctly. Runtime failures |
| // are ignored. |
| |
| namespace local_stream_protocol_socket_compile { |
| |
| void connect_handler(const boost::system::error_code&) |
| { |
| } |
| |
| void send_handler(const boost::system::error_code&, std::size_t) |
| { |
| } |
| |
| void receive_handler(const boost::system::error_code&, std::size_t) |
| { |
| } |
| |
| void write_some_handler(const boost::system::error_code&, std::size_t) |
| { |
| } |
| |
| void read_some_handler(const boost::system::error_code&, std::size_t) |
| { |
| } |
| |
| void test() |
| { |
| #if defined(BOOST_ASIO_HAS_LOCAL_SOCKETS) |
| using namespace boost::asio; |
| namespace local = boost::asio::local; |
| typedef local::stream_protocol sp; |
| |
| try |
| { |
| io_service ios; |
| char mutable_char_buffer[128] = ""; |
| const char const_char_buffer[128] = ""; |
| socket_base::message_flags in_flags = 0; |
| socket_base::keep_alive socket_option; |
| socket_base::bytes_readable io_control_command; |
| boost::system::error_code ec; |
| |
| // basic_stream_socket constructors. |
| |
| sp::socket socket1(ios); |
| sp::socket socket2(ios, sp()); |
| sp::socket socket3(ios, sp::endpoint("")); |
| int native_socket1 = ::socket(AF_UNIX, SOCK_STREAM, 0); |
| sp::socket socket4(ios, sp(), native_socket1); |
| |
| // basic_io_object functions. |
| |
| io_service& ios_ref = socket1.io_service(); |
| (void)ios_ref; |
| |
| // basic_socket functions. |
| |
| sp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer(); |
| (void)lowest_layer; |
| |
| socket1.open(sp()); |
| socket1.open(sp(), ec); |
| |
| int native_socket2 = ::socket(AF_UNIX, SOCK_STREAM, 0); |
| socket1.assign(sp(), native_socket2); |
| int native_socket3 = ::socket(AF_UNIX, SOCK_STREAM, 0); |
| socket1.assign(sp(), native_socket3, ec); |
| |
| bool is_open = socket1.is_open(); |
| (void)is_open; |
| |
| socket1.close(); |
| socket1.close(ec); |
| |
| sp::socket::native_type native_socket4 = socket1.native(); |
| (void)native_socket4; |
| |
| socket1.cancel(); |
| socket1.cancel(ec); |
| |
| bool at_mark1 = socket1.at_mark(); |
| (void)at_mark1; |
| bool at_mark2 = socket1.at_mark(ec); |
| (void)at_mark2; |
| |
| std::size_t available1 = socket1.available(); |
| (void)available1; |
| std::size_t available2 = socket1.available(ec); |
| (void)available2; |
| |
| socket1.bind(sp::endpoint("")); |
| socket1.bind(sp::endpoint(""), ec); |
| |
| socket1.connect(sp::endpoint("")); |
| socket1.connect(sp::endpoint(""), ec); |
| |
| socket1.async_connect(sp::endpoint(""), connect_handler); |
| |
| socket1.set_option(socket_option); |
| socket1.set_option(socket_option, ec); |
| |
| socket1.get_option(socket_option); |
| socket1.get_option(socket_option, ec); |
| |
| socket1.io_control(io_control_command); |
| socket1.io_control(io_control_command, ec); |
| |
| sp::endpoint endpoint1 = socket1.local_endpoint(); |
| sp::endpoint endpoint2 = socket1.local_endpoint(ec); |
| |
| sp::endpoint endpoint3 = socket1.remote_endpoint(); |
| sp::endpoint endpoint4 = socket1.remote_endpoint(ec); |
| |
| socket1.shutdown(socket_base::shutdown_both); |
| socket1.shutdown(socket_base::shutdown_both, ec); |
| |
| // basic_stream_socket functions. |
| |
| socket1.send(buffer(mutable_char_buffer)); |
| socket1.send(buffer(const_char_buffer)); |
| socket1.send(null_buffers()); |
| socket1.send(buffer(mutable_char_buffer), in_flags); |
| socket1.send(buffer(const_char_buffer), in_flags); |
| socket1.send(null_buffers(), in_flags); |
| socket1.send(buffer(mutable_char_buffer), in_flags, ec); |
| socket1.send(buffer(const_char_buffer), in_flags, ec); |
| socket1.send(null_buffers(), in_flags, ec); |
| |
| socket1.async_send(buffer(mutable_char_buffer), send_handler); |
| socket1.async_send(buffer(const_char_buffer), send_handler); |
| socket1.async_send(null_buffers(), send_handler); |
| socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler); |
| socket1.async_send(buffer(const_char_buffer), in_flags, send_handler); |
| socket1.async_send(null_buffers(), in_flags, send_handler); |
| |
| socket1.receive(buffer(mutable_char_buffer)); |
| socket1.receive(null_buffers()); |
| socket1.receive(buffer(mutable_char_buffer), in_flags); |
| socket1.receive(null_buffers(), in_flags); |
| socket1.receive(buffer(mutable_char_buffer), in_flags, ec); |
| socket1.receive(null_buffers(), in_flags, ec); |
| |
| socket1.async_receive(buffer(mutable_char_buffer), receive_handler); |
| socket1.async_receive(null_buffers(), receive_handler); |
| socket1.async_receive(buffer(mutable_char_buffer), in_flags, |
| receive_handler); |
| socket1.async_receive(null_buffers(), in_flags, receive_handler); |
| |
| socket1.write_some(buffer(mutable_char_buffer)); |
| socket1.write_some(buffer(const_char_buffer)); |
| socket1.write_some(null_buffers()); |
| socket1.write_some(buffer(mutable_char_buffer), ec); |
| socket1.write_some(buffer(const_char_buffer), ec); |
| socket1.write_some(null_buffers(), ec); |
| |
| socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler); |
| socket1.async_write_some(buffer(const_char_buffer), write_some_handler); |
| socket1.async_write_some(null_buffers(), write_some_handler); |
| |
| socket1.read_some(buffer(mutable_char_buffer)); |
| socket1.read_some(buffer(mutable_char_buffer), ec); |
| socket1.read_some(null_buffers(), ec); |
| |
| socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler); |
| socket1.async_read_some(null_buffers(), read_some_handler); |
| } |
| catch (std::exception&) |
| { |
| } |
| #endif // defined(BOOST_ASIO_HAS_LOCAL_SOCKETS) |
| } |
| |
| } // namespace local_stream_protocol_socket_compile |
| |
| //------------------------------------------------------------------------------ |
| |
| test_suite* init_unit_test_suite(int, char*[]) |
| { |
| test_suite* test = BOOST_TEST_SUITE("local/stream_protocol"); |
| test->add(BOOST_TEST_CASE(&local_stream_protocol_socket_compile::test)); |
| return test; |
| } |