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| <title>Property Merge Usage</title> |
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| <p><font face="Courier New">/*<br> |
| Copyright 2008 Intel Corporation<br> |
| <br> |
| Use, modification and distribution are subject to the Boost Software License,<br> |
| Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at<br> |
| http://www.boost.org/LICENSE_1_0.txt).<br> |
| */<br> |
| #include <boost/polygon/polygon.hpp><br> |
| #include <cassert><br> |
| namespace gtl = boost::polygon;<br> |
| using namespace boost::polygon::operators;<br> |
| <br>//just a little meta-programming to get things off on the right foot<br> |
| template <typename T><br> |
| struct lookup_polygon_set_type { typedef gtl::polygon_set_data<int> type; };<br> |
| template <typename T, typename T2><br> |
| struct lookup_polygon_set_type<gtl::property_merge_90<T, T2> > { <br> |
| typedef gtl::polygon_90_set_data<int> type; };<br> |
| <br> |
| //This function works with both the 90 and general versions<br> |
| //of property merge/map overlay algorithm<br> |
| template <typename pm_type><br> |
| void test_pm() {<br> |
| std::vector<gtl::rectangle_data<int> > test_data;<br> |
| test_data.push_back(gtl::rectangle_data<int>(11, 10, 31, 30));<br> |
| test_data.push_back(gtl::rectangle_data<int>(1, 0, 21, 20));<br> |
| test_data.push_back(gtl::rectangle_data<int>(6, 15, 16, 25));<br> |
| <br> |
| pm_type pm;<br> |
| <br> |
| //insert our test geometry into the property merge algorithm<br> |
| for(unsigned int i = 0; i < test_data.size(); ++i) {<br> |
| pm.insert(test_data[i], i); //notice I use the index as the |
| property value<br> |
| }<br> |
| <br> |
| typedef typename lookup_polygon_set_type<pm_type>::type polygon_set_type;<br> |
| typedef std::map<std::set<int>, polygon_set_type> |
| property_merge_result_type;<br> |
| <br> |
| std::set<int> key;<br> |
| <br> |
| //There are 8 different combinations of our input geometries<br> |
| //null combination is not interesting, so really 7<br> |
| <br> |
| property_merge_result_type result;<br> |
| pm.merge(result);<br> |
| <br> |
| //lets enumerate boolean combinations of inputs (hold onto your hats)<br> |
| for(unsigned int i = 0; i < 8; ++i) {<br> |
| bool bits[3] = {i & 1, i & 2, i & 4}; //break out bit array<br> |
| polygon_set_type test_set;<br> |
| std::set<int> key;<br> |
| for(unsigned int j = 0; j < 3; ++j) {<br> |
| if(bits[j]) {<br> |
| key.insert(key.end(), j);<br> |
| test_set += test_data[j];<br> |
| }<br> |
| }<br> |
| for(unsigned int j = 0; j < 3; ++j) {<br> |
| if(bits[j]) {<br> |
| test_set *= test_data[j];<br> |
| }<br> |
| }<br> |
| for(unsigned int j = 0; j < 3; ++j) {<br> |
| if(!bits[j])<br> |
| test_set -= test_data[j];<br> |
| }<br> |
| if(test_set.empty()) {<br> |
| //only the null combination should not exist<br> |
| assert(i == 0);<br> |
| //a combination that does not exist should not<br> |
| //be present in result<br> |
| assert(result.find(key) == result.end());<br> |
| } else {<br> |
| assert(gtl::equivalence(result[key], test_set));<br> |
| }<br> |
| }<br> |
| <br> |
| //Notice that we have to do O(2^n) booleans to compose the same<br> |
| //result that is produced in one pass of property merge<br> |
| //given n input layers (8 = 2^3 in this example)<br> |
| }<br> |
| <br> |
| int main() {<br> |
| |
| test_pm<gtl::property_merge_90<int, int> >();<br> |
| |
| test_pm<gtl::property_merge<int, int> >();<br> |
| |
| return 0;<br> |
| }<br> |
| //Now you know how to use the manhattan and arbitrary angle property<br> |
| //merge algorithms to perform map overlay on n layers of input geometry<br> |
| </font></p> |
| |
| |
| <table class="docinfo" rules="none" frame="void" id="table1"> |
| <colgroup> |
| <col class="docinfo-name"><col class="docinfo-content"> |
| </colgroup> |
| <tbody vAlign="top"> |
| <tr> |
| <th class="docinfo-name">Copyright:</th> |
| <td>Copyright © Intel Corporation 2008-2010.</td> |
| </tr> |
| <tr class="field"> |
| <th class="docinfo-name">License:</th> |
| <td class="field-body">Distributed under the Boost Software License, |
| Version 1.0. (See accompanying file <tt class="literal"> |
| <span class="pre">LICENSE_1_0.txt</span></tt> or copy at |
| <a class="reference" target="_top" href="http://www.boost.org/LICENSE_1_0.txt"> |
| http://www.boost.org/LICENSE_1_0.txt</a>)</td> |
| </tr> |
| </table> |
| |
| </body> |
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| </html> |