| ////////////////////////////////////////////////////////////////////////////// |
| // Copyright 2002-2006 Andreas Huber Doenni |
| // Distributed under the Boost Software License, Version 1.0. (See accompany- |
| // ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| |
| |
| #include "Precompiled.hpp" |
| #include "Camera.hpp" |
| #include "Configuring.hpp" |
| #include "Shooting.hpp" |
| |
| |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| NotShooting::NotShooting() |
| { |
| std::cout << "Entering NotShooting\n"; |
| } |
| |
| NotShooting::~NotShooting() |
| { |
| std::cout << "Exiting NotShooting\n"; |
| } |
| |
| sc::result NotShooting::react( const EvShutterHalf & ) |
| { |
| if ( context< Camera >().IsBatteryLow() ) |
| { |
| return forward_event(); |
| } |
| else |
| { |
| return transit< Shooting >(); |
| } |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| Idle::Idle() |
| { |
| std::cout << "Entering Idle\n"; |
| } |
| |
| Idle::~Idle() |
| { |
| std::cout << "Exiting Idle\n"; |
| } |
| |
| sc::result Idle::react( const EvConfig & ) |
| { |
| return transit< Configuring >(); |
| } |