| /* |
| * Copyright (c) 2004-2005, 2007,2009 Todd C. Miller <Todd.Miller@courtesan.com> |
| * |
| * Permission to use, copy, modify, and distribute this software for any |
| * purpose with or without fee is hereby granted, provided that the above |
| * copyright notice and this permission notice appear in all copies. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
| * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR |
| * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES |
| * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN |
| * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF |
| * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
| */ |
| |
| /* |
| * Adapted from the following code written by Emin Martinian: |
| * http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html |
| * |
| * Copyright (c) 2001 Emin Martinian |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that neither the name of Emin |
| * Martinian nor the names of any contributors are be used to endorse or |
| * promote products derived from this software without specific prior |
| * written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include <config.h> |
| |
| #include <sys/types.h> |
| #include <sys/param.h> |
| |
| #include <stdio.h> |
| #ifdef STDC_HEADERS |
| # include <stdlib.h> |
| # include <stddef.h> |
| #else |
| # ifdef HAVE_STDLIB_H |
| # include <stdlib.h> |
| # endif |
| #endif /* STDC_HEADERS */ |
| |
| #include "sudo.h" |
| #include "redblack.h" |
| |
| static void rbrepair __P((struct rbtree *, struct rbnode *)); |
| static void rotate_left __P((struct rbtree *, struct rbnode *)); |
| static void rotate_right __P((struct rbtree *, struct rbnode *)); |
| static void _rbdestroy __P((struct rbtree *, struct rbnode *, |
| void (*)(void *))); |
| |
| /* |
| * Red-Black tree, see http://en.wikipedia.org/wiki/Red-black_tree |
| * |
| * A red-black tree is a binary search tree where each node has a color |
| * attribute, the value of which is either red or black. Essentially, it |
| * is just a convenient way to express a 2-3-4 binary search tree where |
| * the color indicates whether the node is part of a 3-node or a 4-node. |
| * In addition to the ordinary requirements imposed on binary search |
| * trees, we make the following additional requirements of any valid |
| * red-black tree: |
| * 1) Every node is either red or black. |
| * 2) The root is black. |
| * 3) All leaves are black. |
| * 4) Both children of each red node are black. |
| * 5) The paths from each leaf up to the root each contain the same |
| * number of black nodes. |
| */ |
| |
| /* |
| * Create a red black tree struct using the specified compare routine. |
| * Allocates and returns the initialized (empty) tree. |
| */ |
| struct rbtree * |
| rbcreate(compar) |
| int (*compar)__P((const void *, const void*)); |
| { |
| struct rbtree *tree; |
| |
| tree = (struct rbtree *) emalloc(sizeof(*tree)); |
| tree->compar = compar; |
| |
| /* |
| * We use a self-referencing sentinel node called nil to simplify the |
| * code by avoiding the need to check for NULL pointers. |
| */ |
| tree->nil.left = tree->nil.right = tree->nil.parent = &tree->nil; |
| tree->nil.color = black; |
| tree->nil.data = NULL; |
| |
| /* |
| * Similarly, the fake root node keeps us from having to worry |
| * about splitting the root. |
| */ |
| tree->root.left = tree->root.right = tree->root.parent = &tree->nil; |
| tree->root.color = black; |
| tree->root.data = NULL; |
| |
| return(tree); |
| } |
| |
| /* |
| * Perform a left rotation starting at node. |
| */ |
| static void |
| rotate_left(tree, node) |
| struct rbtree *tree; |
| struct rbnode *node; |
| { |
| struct rbnode *child; |
| |
| child = node->right; |
| node->right = child->left; |
| |
| if (child->left != rbnil(tree)) |
| child->left->parent = node; |
| child->parent = node->parent; |
| |
| if (node == node->parent->left) |
| node->parent->left = child; |
| else |
| node->parent->right = child; |
| child->left = node; |
| node->parent = child; |
| } |
| |
| /* |
| * Perform a right rotation starting at node. |
| */ |
| static void |
| rotate_right(tree, node) |
| struct rbtree *tree; |
| struct rbnode *node; |
| { |
| struct rbnode *child; |
| |
| child = node->left; |
| node->left = child->right; |
| |
| if (child->right != rbnil(tree)) |
| child->right->parent = node; |
| child->parent = node->parent; |
| |
| if (node == node->parent->left) |
| node->parent->left = child; |
| else |
| node->parent->right = child; |
| child->right = node; |
| node->parent = child; |
| } |
| |
| /* |
| * Insert data pointer into a redblack tree. |
| * Returns a NULL pointer on success. If a node matching "data" |
| * already exists, a pointer to the existant node is returned. |
| */ |
| struct rbnode * |
| rbinsert(tree, data) |
| struct rbtree *tree; |
| void *data; |
| { |
| struct rbnode *node = rbfirst(tree); |
| struct rbnode *parent = rbroot(tree); |
| int res; |
| |
| /* Find correct insertion point. */ |
| while (node != rbnil(tree)) { |
| parent = node; |
| if ((res = tree->compar(data, node->data)) == 0) |
| return(node); |
| node = res < 0 ? node->left : node->right; |
| } |
| |
| node = (struct rbnode *) emalloc(sizeof(*node)); |
| node->data = data; |
| node->left = node->right = rbnil(tree); |
| node->parent = parent; |
| if (parent == rbroot(tree) || tree->compar(data, parent->data) < 0) |
| parent->left = node; |
| else |
| parent->right = node; |
| node->color = red; |
| |
| /* |
| * If the parent node is black we are all set, if it is red we have |
| * the following possible cases to deal with. We iterate through |
| * the rest of the tree to make sure none of the required properties |
| * is violated. |
| * |
| * 1) The uncle is red. We repaint both the parent and uncle black |
| * and repaint the grandparent node red. |
| * |
| * 2) The uncle is black and the new node is the right child of its |
| * parent, and the parent in turn is the left child of its parent. |
| * We do a left rotation to switch the roles of the parent and |
| * child, relying on further iterations to fixup the old parent. |
| * |
| * 3) The uncle is black and the new node is the left child of its |
| * parent, and the parent in turn is the left child of its parent. |
| * We switch the colors of the parent and grandparent and perform |
| * a right rotation around the grandparent. This makes the former |
| * parent the parent of the new node and the former grandparent. |
| * |
| * Note that because we use a sentinel for the root node we never |
| * need to worry about replacing the root. |
| */ |
| while (node->parent->color == red) { |
| struct rbnode *uncle; |
| if (node->parent == node->parent->parent->left) { |
| uncle = node->parent->parent->right; |
| if (uncle->color == red) { |
| node->parent->color = black; |
| uncle->color = black; |
| node->parent->parent->color = red; |
| node = node->parent->parent; |
| } else /* if (uncle->color == black) */ { |
| if (node == node->parent->right) { |
| node = node->parent; |
| rotate_left(tree, node); |
| } |
| node->parent->color = black; |
| node->parent->parent->color = red; |
| rotate_right(tree, node->parent->parent); |
| } |
| } else { /* if (node->parent == node->parent->parent->right) */ |
| uncle = node->parent->parent->left; |
| if (uncle->color == red) { |
| node->parent->color = black; |
| uncle->color = black; |
| node->parent->parent->color = red; |
| node = node->parent->parent; |
| } else /* if (uncle->color == black) */ { |
| if (node == node->parent->left) { |
| node = node->parent; |
| rotate_right(tree, node); |
| } |
| node->parent->color = black; |
| node->parent->parent->color = red; |
| rotate_left(tree, node->parent->parent); |
| } |
| } |
| } |
| rbfirst(tree)->color = black; /* first node is always black */ |
| return(NULL); |
| } |
| |
| /* |
| * Look for a node matching key in tree. |
| * Returns a pointer to the node if found, else NULL. |
| */ |
| struct rbnode * |
| rbfind(tree, key) |
| struct rbtree *tree; |
| void *key; |
| { |
| struct rbnode *node = rbfirst(tree); |
| int res; |
| |
| while (node != rbnil(tree)) { |
| if ((res = tree->compar(key, node->data)) == 0) |
| return(node); |
| node = res < 0 ? node->left : node->right; |
| } |
| return(NULL); |
| } |
| |
| /* |
| * Call func() for each node, passing it the node data and a cookie; |
| * If func() returns non-zero for a node, the traversal stops and the |
| * error value is returned. Returns 0 on successful traversal. |
| */ |
| int |
| rbapply_node(tree, node, func, cookie, order) |
| struct rbtree *tree; |
| struct rbnode *node; |
| int (*func)__P((void *, void *)); |
| void *cookie; |
| enum rbtraversal order; |
| { |
| int error; |
| |
| if (node != rbnil(tree)) { |
| if (order == preorder) |
| if ((error = func(node->data, cookie)) != 0) |
| return(error); |
| if ((error = rbapply_node(tree, node->left, func, cookie, order)) != 0) |
| return(error); |
| if (order == inorder) |
| if ((error = func(node->data, cookie)) != 0) |
| return(error); |
| if ((error = rbapply_node(tree, node->right, func, cookie, order)) != 0) |
| return(error); |
| if (order == postorder) |
| if ((error = func(node->data, cookie)) != 0) |
| return(error); |
| } |
| return (0); |
| } |
| |
| /* |
| * Returns the successor of node, or nil if there is none. |
| */ |
| static struct rbnode * |
| rbsuccessor(tree, node) |
| struct rbtree *tree; |
| struct rbnode *node; |
| { |
| struct rbnode *succ; |
| |
| if ((succ = node->right) != rbnil(tree)) { |
| while (succ->left != rbnil(tree)) |
| succ = succ->left; |
| } else { |
| /* No right child, move up until we find it or hit the root */ |
| for (succ = node->parent; node == succ->right; succ = succ->parent) |
| node = succ; |
| if (succ == rbroot(tree)) |
| succ = rbnil(tree); |
| } |
| return(succ); |
| } |
| |
| /* |
| * Recursive portion of rbdestroy(). |
| */ |
| static void |
| _rbdestroy(tree, node, destroy) |
| struct rbtree *tree; |
| struct rbnode *node; |
| void (*destroy)__P((void *)); |
| { |
| if (node != rbnil(tree)) { |
| _rbdestroy(tree, node->left, destroy); |
| _rbdestroy(tree, node->right, destroy); |
| if (destroy != NULL) |
| destroy(node->data); |
| efree(node); |
| } |
| } |
| |
| /* |
| * Destroy the specified tree, calling the destructor destroy |
| * for each node and then freeing the tree itself. |
| */ |
| void |
| rbdestroy(tree, destroy) |
| struct rbtree *tree; |
| void (*destroy)__P((void *)); |
| { |
| _rbdestroy(tree, rbfirst(tree), destroy); |
| efree(tree); |
| } |
| |
| /* |
| * Delete node 'z' from the tree and return its data pointer. |
| */ |
| void *rbdelete(tree, z) |
| struct rbtree *tree; |
| struct rbnode *z; |
| { |
| struct rbnode *x, *y; |
| void *data = z->data; |
| |
| if (z->left == rbnil(tree) || z->right == rbnil(tree)) |
| y = z; |
| else |
| y = rbsuccessor(tree, z); |
| x = (y->left == rbnil(tree)) ? y->right : y->left; |
| |
| if ((x->parent = y->parent) == rbroot(tree)) { |
| rbfirst(tree) = x; |
| } else { |
| if (y == y->parent->left) |
| y->parent->left = x; |
| else |
| y->parent->right = x; |
| } |
| if (y->color == black) |
| rbrepair(tree, x); |
| if (y != z) { |
| y->left = z->left; |
| y->right = z->right; |
| y->parent = z->parent; |
| y->color = z->color; |
| z->left->parent = z->right->parent = y; |
| if (z == z->parent->left) |
| z->parent->left = y; |
| else |
| z->parent->right = y; |
| } |
| free(z); |
| |
| return (data); |
| } |
| |
| /* |
| * Repair the tree after a node has been deleted by rotating and repainting |
| * colors to restore the 4 properties inherent in red-black trees. |
| */ |
| static void |
| rbrepair(tree, node) |
| struct rbtree *tree; |
| struct rbnode *node; |
| { |
| struct rbnode *sibling; |
| |
| while (node->color == black && node != rbroot(tree)) { |
| if (node == node->parent->left) { |
| sibling = node->parent->right; |
| if (sibling->color == red) { |
| sibling->color = black; |
| node->parent->color = red; |
| rotate_left(tree, node->parent); |
| sibling = node->parent->right; |
| } |
| if (sibling->right->color == black && sibling->left->color == black) { |
| sibling->color = red; |
| node = node->parent; |
| } else { |
| if (sibling->right->color == black) { |
| sibling->left->color = black; |
| sibling->color = red; |
| rotate_right(tree, sibling); |
| sibling = node->parent->right; |
| } |
| sibling->color = node->parent->color; |
| node->parent->color = black; |
| sibling->right->color = black; |
| rotate_left(tree, node->parent); |
| node = rbroot(tree); /* exit loop */ |
| } |
| } else { /* if (node == node->parent->right) */ |
| sibling = node->parent->left; |
| if (sibling->color == red) { |
| sibling->color = black; |
| node->parent->color = red; |
| rotate_right(tree, node->parent); |
| sibling = node->parent->left; |
| } |
| if (sibling->right->color == black && sibling->left->color == black) { |
| sibling->color = red; |
| node = node->parent; |
| } else { |
| if (sibling->left->color == black) { |
| sibling->right->color = black; |
| sibling->color = red; |
| rotate_left(tree, sibling); |
| sibling = node->parent->left; |
| } |
| sibling->color = node->parent->color; |
| node->parent->color = black; |
| sibling->left->color = black; |
| rotate_right(tree, node->parent); |
| node = rbroot(tree); /* exit loop */ |
| } |
| } |
| } |
| node->color = black; |
| } |