| // |
| // random_access_handle.cpp |
| // ~~~~~~~~~~~~~~~~~~~~~~~~ |
| // |
| // Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com) |
| // |
| // Distributed under the Boost Software License, Version 1.0. (See accompanying |
| // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) |
| // |
| |
| // Disable autolinking for unit tests. |
| #if !defined(BOOST_ALL_NO_LIB) |
| #define BOOST_ALL_NO_LIB 1 |
| #endif // !defined(BOOST_ALL_NO_LIB) |
| |
| // Test that header file is self-contained. |
| #include <boost/asio/windows/random_access_handle.hpp> |
| |
| #include <boost/asio/io_service.hpp> |
| #include "../unit_test.hpp" |
| |
| //------------------------------------------------------------------------------ |
| |
| // windows_random_access_handle_compile test |
| // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| // The following test checks that all public member functions on the class |
| // windows::random_access_handle compile and link correctly. Runtime failures |
| // are ignored. |
| |
| namespace windows_random_access_handle_compile { |
| |
| void write_some_handler(const boost::system::error_code&, std::size_t) |
| { |
| } |
| |
| void read_some_handler(const boost::system::error_code&, std::size_t) |
| { |
| } |
| |
| void test() |
| { |
| #if defined(BOOST_ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) |
| using namespace boost::asio; |
| namespace win = boost::asio::windows; |
| |
| try |
| { |
| io_service ios; |
| char mutable_char_buffer[128] = ""; |
| const char const_char_buffer[128] = ""; |
| boost::uint64_t offset = 0; |
| boost::system::error_code ec; |
| |
| // basic_random_access_handle constructors. |
| |
| win::random_access_handle handle1(ios); |
| HANDLE native_handle1 = INVALID_HANDLE_VALUE; |
| win::random_access_handle handle2(ios, native_handle1); |
| |
| // basic_io_object functions. |
| |
| io_service& ios_ref = handle1.io_service(); |
| (void)ios_ref; |
| |
| // basic_handle functions. |
| |
| win::random_access_handle::lowest_layer_type& lowest_layer |
| = handle1.lowest_layer(); |
| (void)lowest_layer; |
| |
| const win::random_access_handle& handle3 = handle1; |
| const win::random_access_handle::lowest_layer_type& lowest_layer2 |
| = handle3.lowest_layer(); |
| (void)lowest_layer2; |
| |
| HANDLE native_handle2 = INVALID_HANDLE_VALUE; |
| handle1.assign(native_handle2); |
| |
| bool is_open = handle1.is_open(); |
| (void)is_open; |
| |
| handle1.close(); |
| handle1.close(ec); |
| |
| win::random_access_handle::native_type native_handle3 = handle1.native(); |
| (void)native_handle3; |
| |
| handle1.cancel(); |
| handle1.cancel(ec); |
| |
| // basic_random_access_handle functions. |
| |
| handle1.write_some_at(offset, buffer(mutable_char_buffer)); |
| handle1.write_some_at(offset, buffer(const_char_buffer)); |
| handle1.write_some_at(offset, buffer(mutable_char_buffer), ec); |
| handle1.write_some_at(offset, buffer(const_char_buffer), ec); |
| |
| handle1.async_write_some_at(offset, |
| buffer(mutable_char_buffer), write_some_handler); |
| handle1.async_write_some_at(offset, |
| buffer(const_char_buffer), write_some_handler); |
| |
| handle1.read_some_at(offset, buffer(mutable_char_buffer)); |
| handle1.read_some_at(offset, buffer(mutable_char_buffer), ec); |
| |
| handle1.async_read_some_at(offset, |
| buffer(mutable_char_buffer), read_some_handler); |
| } |
| catch (std::exception&) |
| { |
| } |
| #endif // defined(BOOST_ASIO_HAS_WINDOWS_RANDOM_ACCESS_HANDLE) |
| } |
| |
| } // namespace windows_random_access_handle_compile |
| |
| //------------------------------------------------------------------------------ |
| test_suite* init_unit_test_suite(int, char*[]) |
| { |
| test_suite* test = BOOST_TEST_SUITE("windows/random_access_handle"); |
| test->add(BOOST_TEST_CASE(&windows_random_access_handle_compile::test)); |
| return test; |
| } |