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/*
* lib/object.c Generic Cacheable Object
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* Copyright (c) 2003-2008 Thomas Graf <tgraf@suug.ch>
*/
/**
* @ingroup cache
* @defgroup object Object
* @{
*/
#include <netlink-local.h>
#include <netlink/netlink.h>
#include <netlink/cache.h>
#include <netlink/object.h>
#include <netlink/utils.h>
static inline struct nl_object_ops *obj_ops(struct nl_object *obj)
{
if (!obj->ce_ops)
BUG();
return obj->ce_ops;
}
/**
* @name Object Creation/Deletion
* @{
*/
/**
* Allocate a new object of kind specified by the operations handle
* @arg ops cache operations handle
* @return The new object or NULL
*/
struct nl_object *nl_object_alloc(struct nl_object_ops *ops)
{
struct nl_object *new;
if (ops->oo_size < sizeof(*new))
BUG();
new = calloc(1, ops->oo_size);
if (!new)
return NULL;
new->ce_refcnt = 1;
nl_init_list_head(&new->ce_list);
new->ce_ops = ops;
if (ops->oo_constructor)
ops->oo_constructor(new);
NL_DBG(4, "Allocated new object %p\n", new);
return new;
}
/**
* Allocate a new object of kind specified by the name
* @arg kind name of object type
* @return The new object or nULL
*/
int nl_object_alloc_name(const char *kind, struct nl_object **result)
{
struct nl_cache_ops *ops;
ops = nl_cache_ops_lookup(kind);
if (!ops)
return -NLE_OPNOTSUPP;
if (!(*result = nl_object_alloc(ops->co_obj_ops)))
return -NLE_NOMEM;
return 0;
}
struct nl_derived_object {
NLHDR_COMMON
char data;
};
/**
* Allocate a new object and copy all data from an existing object
* @arg obj object to inherite data from
* @return The new object or NULL.
*/
struct nl_object *nl_object_clone(struct nl_object *obj)
{
struct nl_object *new;
struct nl_object_ops *ops = obj_ops(obj);
int doff = offsetof(struct nl_derived_object, data);
int size;
new = nl_object_alloc(ops);
if (!new)
return NULL;
size = ops->oo_size - doff;
if (size < 0)
BUG();
new->ce_ops = obj->ce_ops;
new->ce_msgtype = obj->ce_msgtype;
new->ce_mask = obj->ce_mask;
if (size)
memcpy((void *)new + doff, (void *)obj + doff, size);
if (ops->oo_clone) {
if (ops->oo_clone(new, obj) < 0) {
nl_object_free(new);
return NULL;
}
} else if (size && ops->oo_free_data)
BUG();
return new;
}
/**
* Free a cacheable object
* @arg obj object to free
*
* @return 0 or a negative error code.
*/
void nl_object_free(struct nl_object *obj)
{
struct nl_object_ops *ops = obj_ops(obj);
if (obj->ce_refcnt > 0)
NL_DBG(1, "Warning: Freeing object in use...\n");
if (obj->ce_cache)
nl_cache_remove(obj);
if (ops->oo_free_data)
ops->oo_free_data(obj);
free(obj);
NL_DBG(4, "Freed object %p\n", obj);
}
/** @} */
/**
* @name Reference Management
* @{
*/
/**
* Acquire a reference on a object
* @arg obj object to acquire reference from
*/
void nl_object_get(struct nl_object *obj)
{
obj->ce_refcnt++;
NL_DBG(4, "New reference to object %p, total %d\n",
obj, obj->ce_refcnt);
}
/**
* Release a reference from an object
* @arg obj object to release reference from
*/
void nl_object_put(struct nl_object *obj)
{
if (!obj)
return;
obj->ce_refcnt--;
NL_DBG(4, "Returned object reference %p, %d remaining\n",
obj, obj->ce_refcnt);
if (obj->ce_refcnt < 0)
BUG();
if (obj->ce_refcnt <= 0)
nl_object_free(obj);
}
/**
* Check whether this object is used by multiple users
* @arg obj object to check
* @return true or false
*/
int nl_object_shared(struct nl_object *obj)
{
return obj->ce_refcnt > 1;
}
/** @} */
/**
* @name Marks
* @{
*/
/**
* Add mark to object
* @arg obj Object to mark
*/
void nl_object_mark(struct nl_object *obj)
{
obj->ce_flags |= NL_OBJ_MARK;
}
/**
* Remove mark from object
* @arg obj Object to unmark
*/
void nl_object_unmark(struct nl_object *obj)
{
obj->ce_flags &= ~NL_OBJ_MARK;
}
/**
* Return true if object is marked
* @arg obj Object to check
* @return true if object is marked, otherwise false
*/
int nl_object_is_marked(struct nl_object *obj)
{
return (obj->ce_flags & NL_OBJ_MARK);
}
/** @} */
/**
* @name Utillities
* @{
*/
/**
* Dump this object according to the specified parameters
* @arg obj object to dump
* @arg params dumping parameters
*/
void nl_object_dump(struct nl_object *obj, struct nl_dump_params *params)
{
dump_from_ops(obj, params);
}
/**
* Check if the identifiers of two objects are identical
* @arg a an object
* @arg b another object of same type
*
* @return true if both objects have equal identifiers, otherwise false.
*/
int nl_object_identical(struct nl_object *a, struct nl_object *b)
{
struct nl_object_ops *ops = obj_ops(a);
int req_attrs;
/* Both objects must be of same type */
if (ops != obj_ops(b))
return 0;
req_attrs = ops->oo_id_attrs;
if (req_attrs == ~0)
req_attrs = a->ce_mask & b->ce_mask;
/* Both objects must provide all required attributes to uniquely
* identify an object */
if ((a->ce_mask & req_attrs) != req_attrs ||
(b->ce_mask & req_attrs) != req_attrs)
return 0;
/* Can't judge unless we can compare */
if (ops->oo_compare == NULL)
return 0;
return !(ops->oo_compare(a, b, req_attrs, 0));
}
/**
* Compute bitmask representing difference in attribute values
* @arg a an object
* @arg b another object of same type
*
* The bitmask returned is specific to an object type, each bit set represents
* an attribute which mismatches in either of the two objects. Unavailability
* of an attribute in one object and presence in the other is regarded a
* mismatch as well.
*
* @return Bitmask describing differences or 0 if they are completely identical.
*/
uint32_t nl_object_diff(struct nl_object *a, struct nl_object *b)
{
struct nl_object_ops *ops = obj_ops(a);
if (ops != obj_ops(b) || ops->oo_compare == NULL)
return UINT_MAX;
return ops->oo_compare(a, b, ~0, 0);
}
/**
* Match a filter against an object
* @arg obj object to check
* @arg filter object of same type acting as filter
*
* @return 1 if the object matches the filter or 0
* if no filter procedure is available or if the
* filter does not match.
*/
int nl_object_match_filter(struct nl_object *obj, struct nl_object *filter)
{
struct nl_object_ops *ops = obj_ops(obj);
if (ops != obj_ops(filter) || ops->oo_compare == NULL)
return 0;
return !(ops->oo_compare(obj, filter, filter->ce_mask,
LOOSE_COMPARISON));
}
/**
* Convert bitmask of attributes to a character string
* @arg obj object of same type as attribute bitmask
* @arg attrs bitmask of attribute types
* @arg buf destination buffer
* @arg len length of destination buffer
*
* Converts the bitmask of attribute types into a list of attribute
* names separated by comas.
*
* @return destination buffer.
*/
char *nl_object_attrs2str(struct nl_object *obj, uint32_t attrs,
char *buf, size_t len)
{
struct nl_object_ops *ops = obj_ops(obj);
if (ops->oo_attrs2str != NULL)
return ops->oo_attrs2str(attrs, buf, len);
else {
memset(buf, 0, len);
return buf;
}
}
/**
* Return list of attributes present in an object
* @arg obj an object
* @arg buf destination buffer
* @arg len length of destination buffer
*
* @return destination buffer.
*/
char *nl_object_attr_list(struct nl_object *obj, char *buf, size_t len)
{
return nl_object_attrs2str(obj, obj->ce_mask, buf, len);
}
/** @} */
/**
* @name Attributes
* @{
*/
int nl_object_get_refcnt(struct nl_object *obj)
{
return obj->ce_refcnt;
}
struct nl_cache *nl_object_get_cache(struct nl_object *obj)
{
return obj->ce_cache;
}
/** @} */
/** @} */