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/*
* Procedures for maintaining information about logical memory blocks.
*
* Peter Bergner, IBM Corp. June 2001.
* Copyright (C) 2001 Peter Bergner.
*
* SPDX-License-Identifier: GPL-2.0+
*/
#include <common.h>
#include <lmb.h>
#define LMB_ALLOC_ANYWHERE 0
void lmb_dump_all(struct lmb *lmb)
{
#ifdef DEBUG
unsigned long i;
debug("lmb_dump_all:\n");
debug(" memory.cnt = 0x%lx\n", lmb->memory.cnt);
debug(" memory.size = 0x%llx\n",
(unsigned long long)lmb->memory.size);
for (i=0; i < lmb->memory.cnt ;i++) {
debug(" memory.reg[0x%lx].base = 0x%llx\n", i,
(long long unsigned)lmb->memory.region[i].base);
debug(" .size = 0x%llx\n",
(long long unsigned)lmb->memory.region[i].size);
}
debug("\n reserved.cnt = 0x%lx\n",
lmb->reserved.cnt);
debug(" reserved.size = 0x%llx\n",
(long long unsigned)lmb->reserved.size);
for (i=0; i < lmb->reserved.cnt ;i++) {
debug(" reserved.reg[0x%lx].base = 0x%llx\n", i,
(long long unsigned)lmb->reserved.region[i].base);
debug(" .size = 0x%llx\n",
(long long unsigned)lmb->reserved.region[i].size);
}
#endif /* DEBUG */
}
static long lmb_addrs_overlap(phys_addr_t base1,
phys_size_t size1, phys_addr_t base2, phys_size_t size2)
{
return ((base1 < (base2+size2)) && (base2 < (base1+size1)));
}
static long lmb_addrs_adjacent(phys_addr_t base1, phys_size_t size1,
phys_addr_t base2, phys_size_t size2)
{
if (base2 == base1 + size1)
return 1;
else if (base1 == base2 + size2)
return -1;
return 0;
}
static long lmb_regions_adjacent(struct lmb_region *rgn,
unsigned long r1, unsigned long r2)
{
phys_addr_t base1 = rgn->region[r1].base;
phys_size_t size1 = rgn->region[r1].size;
phys_addr_t base2 = rgn->region[r2].base;
phys_size_t size2 = rgn->region[r2].size;
return lmb_addrs_adjacent(base1, size1, base2, size2);
}
static void lmb_remove_region(struct lmb_region *rgn, unsigned long r)
{
unsigned long i;
for (i = r; i < rgn->cnt - 1; i++) {
rgn->region[i].base = rgn->region[i + 1].base;
rgn->region[i].size = rgn->region[i + 1].size;
}
rgn->cnt--;
}
/* Assumption: base addr of region 1 < base addr of region 2 */
static void lmb_coalesce_regions(struct lmb_region *rgn,
unsigned long r1, unsigned long r2)
{
rgn->region[r1].size += rgn->region[r2].size;
lmb_remove_region(rgn, r2);
}
void lmb_init(struct lmb *lmb)
{
/* Create a dummy zero size LMB which will get coalesced away later.
* This simplifies the lmb_add() code below...
*/
lmb->memory.region[0].base = 0;
lmb->memory.region[0].size = 0;
lmb->memory.cnt = 1;
lmb->memory.size = 0;
/* Ditto. */
lmb->reserved.region[0].base = 0;
lmb->reserved.region[0].size = 0;
lmb->reserved.cnt = 1;
lmb->reserved.size = 0;
}
/* This routine called with relocation disabled. */
static long lmb_add_region(struct lmb_region *rgn, phys_addr_t base, phys_size_t size)
{
unsigned long coalesced = 0;
long adjacent, i;
if ((rgn->cnt == 1) && (rgn->region[0].size == 0)) {
rgn->region[0].base = base;
rgn->region[0].size = size;
return 0;
}
/* First try and coalesce this LMB with another. */
for (i=0; i < rgn->cnt; i++) {
phys_addr_t rgnbase = rgn->region[i].base;
phys_size_t rgnsize = rgn->region[i].size;
if ((rgnbase == base) && (rgnsize == size))
/* Already have this region, so we're done */
return 0;
adjacent = lmb_addrs_adjacent(base,size,rgnbase,rgnsize);
if ( adjacent > 0 ) {
rgn->region[i].base -= size;
rgn->region[i].size += size;
coalesced++;
break;
}
else if ( adjacent < 0 ) {
rgn->region[i].size += size;
coalesced++;
break;
}
}
if ((i < rgn->cnt-1) && lmb_regions_adjacent(rgn, i, i+1) ) {
lmb_coalesce_regions(rgn, i, i+1);
coalesced++;
}
if (coalesced)
return coalesced;
if (rgn->cnt >= MAX_LMB_REGIONS)
return -1;
/* Couldn't coalesce the LMB, so add it to the sorted table. */
for (i = rgn->cnt-1; i >= 0; i--) {
if (base < rgn->region[i].base) {
rgn->region[i+1].base = rgn->region[i].base;
rgn->region[i+1].size = rgn->region[i].size;
} else {
rgn->region[i+1].base = base;
rgn->region[i+1].size = size;
break;
}
}
if (base < rgn->region[0].base) {
rgn->region[0].base = base;
rgn->region[0].size = size;
}
rgn->cnt++;
return 0;
}
/* This routine may be called with relocation disabled. */
long lmb_add(struct lmb *lmb, phys_addr_t base, phys_size_t size)
{
struct lmb_region *_rgn = &(lmb->memory);
return lmb_add_region(_rgn, base, size);
}
long lmb_free(struct lmb *lmb, phys_addr_t base, phys_size_t size)
{
struct lmb_region *rgn = &(lmb->reserved);
phys_addr_t rgnbegin, rgnend;
phys_addr_t end = base + size;
int i;
rgnbegin = rgnend = 0; /* supress gcc warnings */
/* Find the region where (base, size) belongs to */
for (i=0; i < rgn->cnt; i++) {
rgnbegin = rgn->region[i].base;
rgnend = rgnbegin + rgn->region[i].size;
if ((rgnbegin <= base) && (end <= rgnend))
break;
}
/* Didn't find the region */
if (i == rgn->cnt)
return -1;
/* Check to see if we are removing entire region */
if ((rgnbegin == base) && (rgnend == end)) {
lmb_remove_region(rgn, i);
return 0;
}
/* Check to see if region is matching at the front */
if (rgnbegin == base) {
rgn->region[i].base = end;
rgn->region[i].size -= size;
return 0;
}
/* Check to see if the region is matching at the end */
if (rgnend == end) {
rgn->region[i].size -= size;
return 0;
}
/*
* We need to split the entry - adjust the current one to the
* beginging of the hole and add the region after hole.
*/
rgn->region[i].size = base - rgn->region[i].base;
return lmb_add_region(rgn, end, rgnend - end);
}
long lmb_reserve(struct lmb *lmb, phys_addr_t base, phys_size_t size)
{
struct lmb_region *_rgn = &(lmb->reserved);
return lmb_add_region(_rgn, base, size);
}
long lmb_overlaps_region(struct lmb_region *rgn, phys_addr_t base,
phys_size_t size)
{
unsigned long i;
for (i=0; i < rgn->cnt; i++) {
phys_addr_t rgnbase = rgn->region[i].base;
phys_size_t rgnsize = rgn->region[i].size;
if ( lmb_addrs_overlap(base,size,rgnbase,rgnsize) ) {
break;
}
}
return (i < rgn->cnt) ? i : -1;
}
phys_addr_t lmb_alloc(struct lmb *lmb, phys_size_t size, ulong align)
{
return lmb_alloc_base(lmb, size, align, LMB_ALLOC_ANYWHERE);
}
phys_addr_t lmb_alloc_base(struct lmb *lmb, phys_size_t size, ulong align, phys_addr_t max_addr)
{
phys_addr_t alloc;
alloc = __lmb_alloc_base(lmb, size, align, max_addr);
if (alloc == 0)
printf("ERROR: Failed to allocate 0x%lx bytes below 0x%lx.\n",
(ulong)size, (ulong)max_addr);
return alloc;
}
static phys_addr_t lmb_align_down(phys_addr_t addr, phys_size_t size)
{
return addr & ~(size - 1);
}
static phys_addr_t lmb_align_up(phys_addr_t addr, ulong size)
{
return (addr + (size - 1)) & ~(size - 1);
}
phys_addr_t __lmb_alloc_base(struct lmb *lmb, phys_size_t size, ulong align, phys_addr_t max_addr)
{
long i, j;
phys_addr_t base = 0;
phys_addr_t res_base;
for (i = lmb->memory.cnt-1; i >= 0; i--) {
phys_addr_t lmbbase = lmb->memory.region[i].base;
phys_size_t lmbsize = lmb->memory.region[i].size;
if (lmbsize < size)
continue;
if (max_addr == LMB_ALLOC_ANYWHERE)
base = lmb_align_down(lmbbase + lmbsize - size, align);
else if (lmbbase < max_addr) {
base = min(lmbbase + lmbsize, max_addr);
base = lmb_align_down(base - size, align);
} else
continue;
while (base && lmbbase <= base) {
j = lmb_overlaps_region(&lmb->reserved, base, size);
if (j < 0) {
/* This area isn't reserved, take it */
if (lmb_add_region(&lmb->reserved, base,
lmb_align_up(size,
align)) < 0)
return 0;
return base;
}
res_base = lmb->reserved.region[j].base;
if (res_base < size)
break;
base = lmb_align_down(res_base - size, align);
}
}
return 0;
}
int lmb_is_reserved(struct lmb *lmb, phys_addr_t addr)
{
int i;
for (i = 0; i < lmb->reserved.cnt; i++) {
phys_addr_t upper = lmb->reserved.region[i].base +
lmb->reserved.region[i].size - 1;
if ((addr >= lmb->reserved.region[i].base) && (addr <= upper))
return 1;
}
return 0;
}
void __board_lmb_reserve(struct lmb *lmb)
{
/* please define platform specific board_lmb_reserve() */
}
void board_lmb_reserve(struct lmb *lmb) __attribute__((weak, alias("__board_lmb_reserve")));
void __arch_lmb_reserve(struct lmb *lmb)
{
/* please define platform specific arch_lmb_reserve() */
}
void arch_lmb_reserve(struct lmb *lmb) __attribute__((weak, alias("__arch_lmb_reserve")));