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<div class="refentry">
<a name="RandomAccessIterator"></a><div class="titlepage"></div>
<div class="refnamediv">
<h2><span class="refentrytitle">Concept RandomAccessIterator</span></h2>
<p>RandomAccessIterator</p>
</div>
<div class="refsect1">
<a name="id1022365"></a><h2>Description</h2>
<p>A random access iterator is an iterator that can read through
a sequence of values. It can move in either direction through the
sequence (by any amount in constant time), and can be either mutable
(data pointed to by it can be changed) or not mutable.</p>
<p>An iterator represents a position in a sequence. Therefore,
the iterator can point into the sequence (returning a value when
dereferenced and being incrementable), or be off-the-end (and not
dereferenceable or incrementable).</p>
</div>
<div class="refsect1">
<a name="id1022385"></a><h2>Refinement of</h2>
<div class="itemizedlist"><ul class="itemizedlist" type="disc">
<li class="listitem"><p><a class="link" href="BidirectionalIterator.html" title="Concept BidirectionalIterator">BidirectionalIterator</a></p></li>
<li class="listitem"><p><a class="link" href="LessThanComparable.html" title="Concept LessThanComparable">LessThanComparable</a></p></li>
</ul></div>
</div>
<div class="refsect1">
<a name="id1022406"></a><h2>Associated types</h2>
<div class="itemizedlist"><ul class="itemizedlist" type="disc">
<li class="listitem">
<p><span class="bold"><strong>value_type</strong></span></p>
<pre class="literallayout">std::iterator_traits&lt;Iter&gt;::value_type</pre>
<p>The value type of the iterator</p>
</li>
<li class="listitem">
<p><span class="bold"><strong>category</strong></span></p>
<pre class="literallayout">std::iterator_traits&lt;Iter&gt;::iterator_category</pre>
<p>The category of the iterator</p>
</li>
<li class="listitem">
<p><span class="bold"><strong>difference_type</strong></span></p>
<pre class="literallayout">std::iterator_traits&lt;Iter&gt;::difference_type</pre>
<p>The difference type of the iterator (measure of the number
of steps between two iterators)</p>
</li>
</ul></div>
</div>
<div class="refsect1">
<a name="id1022464"></a><h2>Notation</h2>
<div class="variablelist"><dl>
<dt><span class="term">Iter</span></dt>
<dd>A type playing the role of iterator-type in the <a class="link" href="RandomAccessIterator.html" title="Concept RandomAccessIterator">RandomAccessIterator</a> concept.</dd>
<dt>
<span class="term"><code class="varname">i</code>, </span><span class="term"><code class="varname">j</code></span>
</dt>
<dd>Objects of type Iter</dd>
<dt><span class="term"><code class="varname">x</code></span></dt>
<dd>Object of type value_type</dd>
<dt><span class="term"><code class="varname">n</code></span></dt>
<dd>Object of type difference_type</dd>
<dt><span class="term"><code class="varname">int_off</code></span></dt>
<dd>Object of type int</dd>
</dl></div>
</div>
<div class="refsect1">
<a name="id1022519"></a><h2>Type expressions</h2>
<div class="variablelist"><dl>
<dt><span class="term">Category tag</span></dt>
<dd><p><span class="type">category</span> must be
derived from <span class="type">std::random_access_iterator_tag</span>.
</p></dd>
</dl></div>
</div>
<div class="refsect1">
<a name="id1022538"></a><h2>Valid expressions</h2>
<div class="informaltable"><table class="table">
<colgroup>
<col>
<col>
<col>
<col>
</colgroup>
<thead><tr>
<th>Name</th>
<th>Expression</th>
<th>Type</th>
<th>Semantics</th>
</tr></thead>
<tbody>
<tr>
<td><p>Motion</p></td>
<td><p>i += n</p></td>
<td><p><span class="type">Iter &amp;</span></p></td>
<td><p>Equivalent to applying <code class="computeroutput">i++</code> <code class="computeroutput">n</code> times
if <code class="computeroutput">n</code> is positive, applying <code class="computeroutput">i--</code>
<code class="computeroutput">-n</code> times if <code class="computeroutput">n</code> is negative, and to a null
operation if <code class="computeroutput">n</code> is zero.</p></td>
</tr>
<tr>
<td><p>Motion (with integer offset)</p></td>
<td><p>i += int_off</p></td>
<td><p><span class="type">Iter &amp;</span></p></td>
<td><p>Equivalent to applying <code class="computeroutput">i++</code> <code class="computeroutput">n</code> times
if <code class="computeroutput">n</code> is positive, applying <code class="computeroutput">i--</code>
<code class="computeroutput">-n</code> times if <code class="computeroutput">n</code> is negative, and to a null
operation if <code class="computeroutput">n</code> is zero.</p></td>
</tr>
<tr>
<td><p>Subtractive motion</p></td>
<td><p>i -= n</p></td>
<td><p><span class="type">Iter &amp;</span></p></td>
<td><p>Equivalent to <code class="computeroutput">i+=(-n)</code></p></td>
</tr>
<tr>
<td><p>Subtractive motion (with integer offset)</p></td>
<td><p>i -= int_off</p></td>
<td><p><span class="type">Iter &amp;</span></p></td>
<td><p>Equivalent to <code class="computeroutput">i+=(-n)</code></p></td>
</tr>
<tr>
<td><p>Addition</p></td>
<td><p>i + n</p></td>
<td><p><span class="type">Iter</span></p></td>
<td><p>Equivalent to <code class="computeroutput">{Iter j = i; j += n; return j;}</code></p></td>
</tr>
<tr>
<td><p>Addition with integer</p></td>
<td><p>i + int_off</p></td>
<td><p><span class="type">Iter</span></p></td>
<td><p>Equivalent to <code class="computeroutput">{Iter j = i; j += n; return j;}</code></p></td>
</tr>
<tr>
<td><p>Addition (count first)</p></td>
<td><p>n + i</p></td>
<td><p><span class="type">Iter</span></p></td>
<td><p>Equivalent to <code class="computeroutput">i + n</code></p></td>
</tr>
<tr>
<td><p>Addition with integer (count first)</p></td>
<td><p>int_off + i</p></td>
<td><p><span class="type">Iter</span></p></td>
<td><p>Equivalent to <code class="computeroutput">i + n</code></p></td>
</tr>
<tr>
<td><p>Subtraction</p></td>
<td><p>i - n</p></td>
<td><p><span class="type">Iter</span></p></td>
<td><p>Equivalent to <code class="computeroutput">i + (-n)</code></p></td>
</tr>
<tr>
<td><p>Subtraction with integer</p></td>
<td><p>i - int_off</p></td>
<td><p><span class="type">Iter</span></p></td>
<td><p>Equivalent to <code class="computeroutput">i + (-n)</code></p></td>
</tr>
<tr>
<td><p>Distance</p></td>
<td><p>i - j</p></td>
<td><p><span class="type">difference_type</span></p></td>
<td><p>The number of times <code class="computeroutput">i</code> must be incremented (or
decremented if the result is negative) to reach <code class="computeroutput">j</code>. Not
defined if <code class="computeroutput">j</code> is not reachable from
<code class="computeroutput">i</code>.</p></td>
</tr>
<tr>
<td><p>Element access</p></td>
<td><p>i[n]</p></td>
<td><p><span class="type">const-if-not-mutable value_type &amp;</span></p></td>
<td><p>Equivalent to <code class="computeroutput">*(i + n)</code></p></td>
</tr>
<tr>
<td><p>Element access with integer index</p></td>
<td><p>i[int_off]</p></td>
<td><p><span class="type">const-if-not-mutable value_type &amp;</span></p></td>
<td><p>Equivalent to <code class="computeroutput">*(i + n)</code></p></td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="id1022921"></a><h2>Complexity</h2>
<p>
All iterator operations must take amortized constant time.
</p>
</div>
<div class="refsect1">
<a name="id1022928"></a><h2>Models</h2>
<div class="itemizedlist"><ul class="itemizedlist" type="disc">
<li class="listitem"><span class="simplelist"><span class="type">T *</span></span></li>
<li class="listitem"><span class="simplelist"><span class="type">std::vector&lt;T&gt;::iterator</span></span></li>
<li class="listitem"><span class="simplelist"><span class="type">std::vector&lt;T&gt;::const_iterator</span></span></li>
<li class="listitem"><span class="simplelist"><span class="type">std::deque&lt;T&gt;::iterator</span></span></li>
<li class="listitem"><span class="simplelist"><span class="type">std::deque&lt;T&gt;::const_iterator</span></span></li>
</ul></div>
</div>
<div class="refsect1">
<a name="id1022974"></a><h2>See also</h2>
<div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem"><p><a class="link" href="LessThanComparable.html" title="Concept LessThanComparable">LessThanComparable</a></p></li></ul></div>
</div>
</div>
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<td align="right"><div class="copyright-footer">Copyright &#169; 2001, 2002 Indiana University<br>Copyright &#169; 2000, 2001 University of Notre Dame du Lac<br>Copyright &#169; 2000 Jeremy Siek, Lie-Quan Lee, Andrew Lumsdaine<br>Copyright &#169; 1996-1999 Silicon Graphics Computer Systems, Inc.<br>Copyright &#169; 1994 Hewlett-Packard Company<p>Distributed under the Boost Software License, Version 1.0.
(See accompanying file <code class="filename">LICENSE_1_0.txt</code> or copy at
<a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
</p>
<p>This product includes software developed at the University
of Notre Dame and the Pervasive Technology Labs at Indiana
University. For technical information contact Andrew Lumsdaine
at the Pervasive Technology Labs at Indiana University. For
administrative and license questions contact the Advanced
Research and Technology Institute at 351 West 10th Street.
Indianapolis, Indiana 46202, phone 317-278-4100, fax
317-274-5902.</p>
<p>Some concepts based on versions from the MTL draft manual
and Boost Graph and Property Map documentation, the SGI Standard
Template Library documentation and the Hewlett-Packard STL,
under the following license:
</p>
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