blob: ad9d0eb099e348c245c9083ce3dde42ed58d640d [file] [log] [blame]
//
// stream_protocol.cpp
// ~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Disable autolinking for unit tests.
#if !defined(BOOST_ALL_NO_LIB)
#define BOOST_ALL_NO_LIB 1
#endif // !defined(BOOST_ALL_NO_LIB)
// Test that header file is self-contained.
#include <boost/asio/local/stream_protocol.hpp>
#include <boost/bind.hpp>
#include <cstring>
#include <boost/asio/io_service.hpp>
#include "../unit_test.hpp"
//------------------------------------------------------------------------------
// local_stream_protocol_socket_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// local::stream_protocol::socket compile and link correctly. Runtime failures
// are ignored.
namespace local_stream_protocol_socket_compile {
void connect_handler(const boost::system::error_code&)
{
}
void send_handler(const boost::system::error_code&, std::size_t)
{
}
void receive_handler(const boost::system::error_code&, std::size_t)
{
}
void write_some_handler(const boost::system::error_code&, std::size_t)
{
}
void read_some_handler(const boost::system::error_code&, std::size_t)
{
}
void test()
{
#if defined(BOOST_ASIO_HAS_LOCAL_SOCKETS)
using namespace boost::asio;
namespace local = boost::asio::local;
typedef local::stream_protocol sp;
try
{
io_service ios;
char mutable_char_buffer[128] = "";
const char const_char_buffer[128] = "";
socket_base::message_flags in_flags = 0;
socket_base::keep_alive socket_option;
socket_base::bytes_readable io_control_command;
boost::system::error_code ec;
// basic_stream_socket constructors.
sp::socket socket1(ios);
sp::socket socket2(ios, sp());
sp::socket socket3(ios, sp::endpoint(""));
int native_socket1 = ::socket(AF_UNIX, SOCK_STREAM, 0);
sp::socket socket4(ios, sp(), native_socket1);
// basic_io_object functions.
io_service& ios_ref = socket1.io_service();
(void)ios_ref;
// basic_socket functions.
sp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer();
(void)lowest_layer;
socket1.open(sp());
socket1.open(sp(), ec);
int native_socket2 = ::socket(AF_UNIX, SOCK_STREAM, 0);
socket1.assign(sp(), native_socket2);
int native_socket3 = ::socket(AF_UNIX, SOCK_STREAM, 0);
socket1.assign(sp(), native_socket3, ec);
bool is_open = socket1.is_open();
(void)is_open;
socket1.close();
socket1.close(ec);
sp::socket::native_type native_socket4 = socket1.native();
(void)native_socket4;
socket1.cancel();
socket1.cancel(ec);
bool at_mark1 = socket1.at_mark();
(void)at_mark1;
bool at_mark2 = socket1.at_mark(ec);
(void)at_mark2;
std::size_t available1 = socket1.available();
(void)available1;
std::size_t available2 = socket1.available(ec);
(void)available2;
socket1.bind(sp::endpoint(""));
socket1.bind(sp::endpoint(""), ec);
socket1.connect(sp::endpoint(""));
socket1.connect(sp::endpoint(""), ec);
socket1.async_connect(sp::endpoint(""), connect_handler);
socket1.set_option(socket_option);
socket1.set_option(socket_option, ec);
socket1.get_option(socket_option);
socket1.get_option(socket_option, ec);
socket1.io_control(io_control_command);
socket1.io_control(io_control_command, ec);
sp::endpoint endpoint1 = socket1.local_endpoint();
sp::endpoint endpoint2 = socket1.local_endpoint(ec);
sp::endpoint endpoint3 = socket1.remote_endpoint();
sp::endpoint endpoint4 = socket1.remote_endpoint(ec);
socket1.shutdown(socket_base::shutdown_both);
socket1.shutdown(socket_base::shutdown_both, ec);
// basic_stream_socket functions.
socket1.send(buffer(mutable_char_buffer));
socket1.send(buffer(const_char_buffer));
socket1.send(null_buffers());
socket1.send(buffer(mutable_char_buffer), in_flags);
socket1.send(buffer(const_char_buffer), in_flags);
socket1.send(null_buffers(), in_flags);
socket1.send(buffer(mutable_char_buffer), in_flags, ec);
socket1.send(buffer(const_char_buffer), in_flags, ec);
socket1.send(null_buffers(), in_flags, ec);
socket1.async_send(buffer(mutable_char_buffer), send_handler);
socket1.async_send(buffer(const_char_buffer), send_handler);
socket1.async_send(null_buffers(), send_handler);
socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler);
socket1.async_send(buffer(const_char_buffer), in_flags, send_handler);
socket1.async_send(null_buffers(), in_flags, send_handler);
socket1.receive(buffer(mutable_char_buffer));
socket1.receive(null_buffers());
socket1.receive(buffer(mutable_char_buffer), in_flags);
socket1.receive(null_buffers(), in_flags);
socket1.receive(buffer(mutable_char_buffer), in_flags, ec);
socket1.receive(null_buffers(), in_flags, ec);
socket1.async_receive(buffer(mutable_char_buffer), receive_handler);
socket1.async_receive(null_buffers(), receive_handler);
socket1.async_receive(buffer(mutable_char_buffer), in_flags,
receive_handler);
socket1.async_receive(null_buffers(), in_flags, receive_handler);
socket1.write_some(buffer(mutable_char_buffer));
socket1.write_some(buffer(const_char_buffer));
socket1.write_some(null_buffers());
socket1.write_some(buffer(mutable_char_buffer), ec);
socket1.write_some(buffer(const_char_buffer), ec);
socket1.write_some(null_buffers(), ec);
socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler);
socket1.async_write_some(buffer(const_char_buffer), write_some_handler);
socket1.async_write_some(null_buffers(), write_some_handler);
socket1.read_some(buffer(mutable_char_buffer));
socket1.read_some(buffer(mutable_char_buffer), ec);
socket1.read_some(null_buffers(), ec);
socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler);
socket1.async_read_some(null_buffers(), read_some_handler);
}
catch (std::exception&)
{
}
#endif // defined(BOOST_ASIO_HAS_LOCAL_SOCKETS)
}
} // namespace local_stream_protocol_socket_compile
//------------------------------------------------------------------------------
test_suite* init_unit_test_suite(int, char*[])
{
test_suite* test = BOOST_TEST_SUITE("local/stream_protocol");
test->add(BOOST_TEST_CASE(&local_stream_protocol_socket_compile::test));
return test;
}