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<TITLE>Generic Image Library: /Users/daniel/boost/git/boost/gil/ Directory Reference</TITLE>
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<h1>gil Directory Reference</h1>
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<table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Directories</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">directory &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0078.html">extension</a></td></tr>
<tr><td colspan="2"><br><h2>Files</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="algorithm_8hpp.html">algorithm.hpp</a> <a href="g_i_l_0001.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Some basic STL-style algorithms when applied to image views. <br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0011.html">bit_aligned_pixel_iterator.hpp</a> <a href="g_i_l_0010.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A model of a heterogeneous pixel that is not byte aligned. Examples are bitmap (1-bit pixels) or 6-bit RGB (222). <br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0013.html">bit_aligned_pixel_reference.hpp</a> <a href="g_i_l_0012.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A model of a heterogeneous pixel that is not byte aligned. Examples are bitmap (1-bit pixels) or 6-bit RGB (222). <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="channel_8hpp.html">channel.hpp</a> <a href="g_i_l_0014.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Channel utilities. <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0016.html">channel_algorithm.hpp</a> <a href="g_i_l_0015.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Channel algorithms. <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="cmyk_8hpp.html">cmyk.hpp</a> <a href="g_i_l_0065.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Support for CMYK color space and variants. <br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0067.html">color_base.hpp</a> <a href="g_i_l_0066.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">pixel class and related utilities <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0069.html">color_base_algorithm.hpp</a> <a href="g_i_l_0068.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">pixel related algorithms <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0071.html">color_convert.hpp</a> <a href="g_i_l_0070.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">GIL default color space conversions. <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="deprecated_8hpp.html">deprecated.hpp</a> <a href="g_i_l_0072.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Deprecated names This file is provided as a courtesy to ease upgrading GIL client code. Please make sure your code compiles when this file is not included. <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="device__n_8hpp.html">device_n.hpp</a> <a href="g_i_l_0074.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Support for color space of N channels and variants. <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="gil__all_8hpp.html">gil_all.hpp</a> <a href="g_i_l_0090.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Includes all GIL files for convenience. <br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0092.html">gil_concept.hpp</a> <a href="g_i_l_0091.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Concept check classes for GIL concepts. <br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0094.html">gil_config.hpp</a> <a href="g_i_l_0093.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">GIL configuration file. <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="gray_8hpp.html">gray.hpp</a> <a href="g_i_l_0095.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Support for grayscale color space and variants. <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="image_8hpp.html">image.hpp</a> <a href="g_i_l_0223.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Templated image. <br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0225.html">image_view.hpp</a> <a href="g_i_l_0224.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">image view class <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0227.html">image_view_factory.hpp</a> <a href="g_i_l_0226.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Methods for constructing image views from raw data or other image views /. <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0230.html">iterator_from_2d.hpp</a> <a href="g_i_l_0229.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">pixel step iterator, pixel image iterator and pixel dereference iterator <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="locator_8hpp.html">locator.hpp</a> <a href="g_i_l_0236.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">pixel 2D locator <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0238.html">metafunctions.hpp</a> <a href="g_i_l_0237.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">metafunctions that construct types or return type properties <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0240.html">packed_pixel.hpp</a> <a href="g_i_l_0239.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A model of a heterogeneous pixel whose channels are bit ranges. For example 16-bit RGB in '565' format. <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="pixel_8hpp.html">pixel.hpp</a> <a href="g_i_l_0241.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">pixel class and related utilities <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0243.html">pixel_iterator.hpp</a> <a href="g_i_l_0242.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">pixel iterator support <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0245.html">pixel_iterator_adaptor.hpp</a> <a href="g_i_l_0244.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">pixel step iterator, pixel image iterator and pixel dereference iterator <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0247.html">planar_pixel_iterator.hpp</a> <a href="g_i_l_0246.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">planar pixel pointer class <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0249.html">planar_pixel_reference.hpp</a> <a href="g_i_l_0248.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">planar pixel reference class <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0256.html">position_iterator.hpp</a> <a href="g_i_l_0255.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Locator for virtual image views. <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="rgb_8hpp.html">rgb.hpp</a> <a href="rgb_8hpp-source.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Support for RGB color space and variants. <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="rgba_8hpp.html">rgba.hpp</a> <a href="g_i_l_0258.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Support for RGBA color space and variants. <br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0260.html">step_iterator.hpp</a> <a href="g_i_l_0259.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">pixel step iterator <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="typedefs_8hpp.html">typedefs.hpp</a> <a href="g_i_l_0641.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Useful typedefs. <br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="utilities_8hpp.html">utilities.hpp</a> <a href="g_i_l_0642.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Various utilities not specific to the image library. Some are non-standard STL extensions or generic iterator adaptors. <br></td></tr>
<p>
<tr><td class="memItemLeft" nowrap align="right" valign="top">file &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="g_i_l_0645.html">virtual_locator.hpp</a> <a href="g_i_l_0644.html">[code]</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Locator for virtual image views. <br></td></tr>
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