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<h1>rgb.hpp</h1><a href="rgb_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment"> Copyright 2005-2007 Adobe Systems Incorporated</span>
<a name="l00003"></a>00003 <span class="comment"> </span>
<a name="l00004"></a>00004 <span class="comment"> Use, modification and distribution are subject to the Boost Software License,</span>
<a name="l00005"></a>00005 <span class="comment"> Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at</span>
<a name="l00006"></a>00006 <span class="comment"> http://www.boost.org/LICENSE_1_0.txt).</span>
<a name="l00007"></a>00007 <span class="comment"></span>
<a name="l00008"></a>00008 <span class="comment"> See http://opensource.adobe.com/gil for most recent version including documentation.</span>
<a name="l00009"></a>00009 <span class="comment">*/</span>
<a name="l00010"></a>00010
<a name="l00011"></a>00011 <span class="comment">/*************************************************************************************************/</span>
<a name="l00012"></a>00012
<a name="l00013"></a>00013 <span class="preprocessor">#ifndef GIL_RGB_H</span>
<a name="l00014"></a>00014 <span class="preprocessor"></span><span class="preprocessor">#define GIL_RGB_H</span>
<a name="l00015"></a>00015 <span class="preprocessor"></span>
<a name="l00023"></a>00023
<a name="l00024"></a>00024 <span class="preprocessor">#include &lt;cstddef&gt;</span>
<a name="l00025"></a>00025 <span class="preprocessor">#include &lt;boost/mpl/range_c.hpp&gt;</span>
<a name="l00026"></a>00026 <span class="preprocessor">#include &lt;boost/mpl/vector_c.hpp&gt;</span>
<a name="l00027"></a>00027 <span class="preprocessor">#include "<a class="code" href="g_i_l_0094.html" title="GIL configuration file.">gil_config.hpp</a>"</span>
<a name="l00028"></a>00028 <span class="preprocessor">#include "<a class="code" href="g_i_l_0238.html" title="metafunctions that construct types or return type properties">metafunctions.hpp</a>"</span>
<a name="l00029"></a>00029 <span class="preprocessor">#include "<a class="code" href="g_i_l_0247.html" title="planar pixel pointer class">planar_pixel_iterator.hpp</a>"</span>
<a name="l00030"></a>00030
<a name="l00031"></a>00031 <span class="keyword">namespace </span>boost { <span class="keyword">namespace </span>gil {
<a name="l00032"></a>00032
<a name="l00035"></a>00035
<a name="l00037"></a><a class="code" href="g_i_l_0618.html">00037</a> <span class="keyword">struct </span><a class="code" href="g_i_l_0618.html" title="Red.">red_t</a> {};
<a name="l00038"></a>00038
<a name="l00040"></a><a class="code" href="g_i_l_0537.html">00040</a> <span class="keyword">struct </span><a class="code" href="g_i_l_0537.html" title="Green.">green_t</a> {};
<a name="l00041"></a>00041
<a name="l00043"></a><a class="code" href="g_i_l_0405.html">00043</a> <span class="keyword">struct </span><a class="code" href="g_i_l_0405.html" title="Blue.">blue_t</a> {};
<a name="l00045"></a>00045
<a name="l00047"></a>00047 <span class="keyword">typedef</span> mpl::vector3&lt;red_t,green_t,blue_t&gt; rgb_t;
<a name="l00048"></a>00048
<a name="l00050"></a>00050 <span class="keyword">typedef</span> <a class="code" href="g_i_l_0567.html" title="Represents a color space and ordering of channels in memory.">layout&lt;rgb_t&gt;</a> <a class="code" href="g_i_l_0567.html" title="Represents a color space and ordering of channels in memory.">rgb_layout_t</a>;
<a name="l00052"></a>00052 <span class="keyword">typedef</span> <a class="code" href="g_i_l_0567.html" title="Represents a color space and ordering of channels in memory.">layout&lt;rgb_t, mpl::vector3_c&lt;int,2,1,0&gt;</a> &gt; <a class="code" href="g_i_l_0567.html" title="Represents a color space and ordering of channels in memory.">bgr_layout_t</a>;
<a name="l00053"></a>00053
<a name="l00056"></a>00056 <span class="keyword">template</span> &lt;<span class="keyword">typename</span> IC&gt;
<a name="l00057"></a>00057 <span class="keyword">inline</span>
<a name="l00058"></a>00058 <span class="keyword">typename</span> <a class="code" href="g_i_l_0627.html" title="Given a pixel iterator defining access to pixels along a row, returns the types of...">type_from_x_iterator&lt;planar_pixel_iterator&lt;IC,rgb_t&gt;</a> &gt;::view_t
<a name="l00059"></a><a class="code" href="g_i_l_0140.html#g294f43780e7b88f43b91fdd6346cb51b">00059</a> <a class="code" href="g_i_l_0140.html#g294f43780e7b88f43b91fdd6346cb51b" title="from raw RGB planar data">planar_rgb_view</a>(std::size_t width, std::size_t height,
<a name="l00060"></a>00060 IC r, IC g, IC b,
<a name="l00061"></a>00061 std::ptrdiff_t rowsize_in_bytes) {
<a name="l00062"></a>00062 <span class="keyword">typedef</span> <span class="keyword">typename</span> <a class="code" href="g_i_l_0627.html" title="Given a pixel iterator defining access to pixels along a row, returns the types of...">type_from_x_iterator&lt;planar_pixel_iterator&lt;IC,rgb_t&gt;</a> &gt;::view_t RView;
<a name="l00063"></a>00063 <span class="keywordflow">return</span> RView(width, height,
<a name="l00064"></a>00064 <span class="keyword">typename</span> RView::locator(<a class="code" href="g_i_l_0609.html" title="An iterator over planar pixels. Models HomogeneousColorBaseConcept, PixelIteratorConcept...">planar_pixel_iterator&lt;IC,rgb_t&gt;</a>(r,g,b),
<a name="l00065"></a>00065 rowsize_in_bytes));
<a name="l00066"></a>00066 }
<a name="l00067"></a>00067
<a name="l00068"></a>00068 } } <span class="comment">// namespace boost::gil</span>
<a name="l00069"></a>00069
<a name="l00070"></a>00070 <span class="preprocessor">#endif</span>
</pre></div></div>
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