blob: b07f3db033ee69b2b631d6df4375c4737d107fd4 [file] [log] [blame]
//=======================================================================
// Copyright 2001 Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee,
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//=======================================================================
#include <boost/config.hpp>
#include <iostream>
#include <vector>
#include <boost/graph/connected_components.hpp>
#include <boost/graph/adjacency_list.hpp>
int
main()
{
using namespace boost;
typedef adjacency_list < vecS, vecS, undirectedS > Graph;
typedef graph_traits < Graph >::vertex_descriptor Vertex;
const int N = 6;
Graph G(N);
add_edge(0, 1, G);
add_edge(1, 4, G);
add_edge(4, 0, G);
add_edge(2, 5, G);
std::vector<int> c(num_vertices(G));
int num = connected_components
(G, make_iterator_property_map(c.begin(), get(vertex_index, G), c[0]));
std::cout << std::endl;
std::vector < int >::iterator i;
std::cout << "Total number of components: " << num << std::endl;
for (i = c.begin(); i != c.end(); ++i)
std::cout << "Vertex " << i - c.begin()
<< " is in component " << *i << std::endl;
std::cout << std::endl;
return EXIT_SUCCESS;
}